<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Cyrus</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Cyrus"/>
	<link rel="alternate" type="text/html" href="https://www.buildlogs.org/wiki/Special:Contributions/Cyrus"/>
	<updated>2026-04-11T14:21:31Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Silent_Hill_3&amp;diff=631599</id>
		<title>Silent Hill 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Silent_Hill_3&amp;diff=631599"/>
		<updated>2012-11-14T10:10:55Z</updated>

		<summary type="html">&lt;p&gt;Cyrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:SH3_-_Cover.jpg|thumb|right|300px|''Silent Hill 3'' (2003).]]&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game Silent Hill 3:'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS Centurion==&lt;br /&gt;
Heather Mason, the player character, picks up the [[Beretta 92 pistol series#Beretta 92FS Centurion|92FS Centurion]] with wooden grips from the floor of a clothing shop in the Central Square mall. It has a ten round magazine capacity, wood grips, and the ability to mount a sound suppressor looted from a corpse entombed in a concrete pillar. Douglas Cartland, a private investigator hired to find Heather, uses a similar weapon, but never fires it onscreen in the game. The handgun is the only firearm in the game that the player must obtain.&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta92Centurion.jpg|thumb|none|400px|Beretta 92FS Centurion - 9 × 19mm.]]&lt;br /&gt;
[[Image:13 p87.jpg|thumb|400px|none|''&amp;quot;Holds 10 rounds of ammunition. Small and not powerful, but easy to use.&amp;quot;'']]&lt;br /&gt;
&lt;br /&gt;
[[Image:SH3_-_3PV_-_Pistol.jpg|thumb|none|600px|The first, clearest shot of the handgun in this game.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SH3_-_3PV_-_Pistol_Cutscene_1.jpg|thumb|none|600px|Heather discovers the handgun on the floor of a women's clothing store. Normally, the best thing to do when encountering such an out-of-place and potentially dangerous item would be to back away and notify the authorities, but . . .]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SH3_-_3PV_-_Pistol_Cutscene_2.jpg|thumb|none|600px|. . . she then displays a shocking lack of common sense by picking up the gun, potentially ruining vital evidence for a criminal investigation, and possibly putting her own life in danger due to her inexperience with firearms, until . . .]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SH3_-_3PV_-_Pistol_Cutscene_3.jpg|thumb|none|600px|. . . she is forced to use it against the ''thing'' that did in the handgun's former owner.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SH3_-_3PV_-_Pistol_Cutscene_4.jpg|thumb|none|600px|Heather runs dry at the worst possible moment.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SH3_-_3PV_-_Pistol_Action_Shot_1.jpg|thumb|none|600px|''&amp;quot;Some parts of this game may be considered violent or cruel.&amp;quot;'']]&lt;br /&gt;
&lt;br /&gt;
[[Image:SH3_-_3PV_-_Pistol_Cutscene_5.jpg|thumb|none|600px|Douglas Cartland has his own Centurion, but never fires it onscreen.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SH3_-_3PV_-_Pistol_Cutscene_6.jpg|thumb|none|600px|As the game progresses, Heather starts to gain more confidence with the Beretta Centurion and uses a proper grip in cutscenes, but her sights are still misaligned. Furthermore, she never gains the ability to reliably aim at an enemy more than 10 feet away with her firearms.]]&lt;br /&gt;
&lt;br /&gt;
==Single Action Army==&lt;br /&gt;
Used only by a few monstrous Nurses in Brookhaven Hospital, this revolver is used rather inexpertly (but nonetheless lethally) by those monsters, and cannot be obtained by the player. The Nurses can only fire it slowly at Heather, but never need to reload. Contrary to its name, the Bulletproof vest item will not actually stop rounds fired from this weapon at Heather. If Heather closes to melee range with a revolver-wielding Nurse, the Nurse will try to pistol-whip Heather instead.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtSAA475barrel.jpg|thumb|none|400px|Colt Single Action Army.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SH3_-_3PV_-_Revolver_Action_Shot_1.jpg|thumb|none|600px|A monstrous Nurse about to shoot Heather with its revolver. Yes, it can hit her dead on without the Nurse even looking at Heather, and from a far greater distance than Heather can accurately retaliate with her own firearms. Then again, Silent Hill's monsters never did play fair.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SH3_-_3PV_-_Revolver.jpg|thumb|none|600px|A better view of the revolver used by the monstrous Nurses.]]&lt;br /&gt;
&lt;br /&gt;
==Remington Model 870==&lt;br /&gt;
The Shotgun is in an opened gift-wrapped box in the subway level. Heather can commandeer this grisly &amp;quot;gift&amp;quot; and blast monsters away with its buckshot. It has a sawn-off barrel (the front sight is entirely missing), a tube magazine capacity of six rounds, and, for some reason, is completely reloaded by inserting a single shell into the magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington870PoliceStd.jpg|thumb|none|400px|A Remington Model 870, 12 gauge.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SH3Shotgun.jpg|thumb|none|400px|''&amp;quot;Holds 6 rounds of ammunition. It's hard to handle, but has great range.&amp;quot;'']]&lt;br /&gt;
&lt;br /&gt;
[[Image:SH3_-_3PV_-_Shotgun.jpg|thumb|none|600px|The perfect &amp;quot;gift&amp;quot; for a 17-year-old girl surrounded by inhuman, bloodthirsty monsters. Happy birthday, indeed.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SH3_-_3PV_-_Shotgun_Action_Shot_1.jpg|thumb|none|600px|''&amp;quot;Some parts of this game may be considered violent or cruel.&amp;quot;'']]&lt;br /&gt;
&lt;br /&gt;
==MAC-10 (dressed up as Uzi)==&lt;br /&gt;
The first fully-automatic weapon ever implemented in a ''Silent Hill'' game. The Submachine Gun can be found in the basement of Brookhaven Hospital near a bloodied wheelchair, the barrel still warm from its recent use. It has a 32 round magazine capacity and can use the sound suppressor as well, which would imply that it shares a caliber with the handgun since suppressors are manufactured for specific calibers to be effective. An unlockable version with unlimited ammunition is available as a bonus item.&lt;br /&gt;
&lt;br /&gt;
[[Image:SH3Uzi.jpg|thumb|none|400px|''&amp;quot;Holds 32 rounds of ammunition. Great for its continuous firing.&amp;quot;'']]&lt;br /&gt;
&lt;br /&gt;
Though not terribly effective for most enemy encounters anyway, the decision to include a fully-automatic weapon was still criticized by some game reviewers as placing too much emphasis on firepower within a survival horror game, and to date this game remains the only [http://en.wikipedia.org/wiki/Team_Silent Team Silent] ''Silent Hill'' title to give the player control of a fully-automatic weapon; however, ''[[Silent Hill 4: The Room]]'' has an unlockable MAC-11 submachine gun as a weapon for a friendly NPC.&lt;br /&gt;
&lt;br /&gt;
[[Image:SH3_-_3PV_-_SMG.jpg|thumb|none|600px|The location where the MAC-10 is discovered. Judging from this nightmarish scene, it's obvious that the Submachine Gun wasn't of much use to its previous owner.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SH3_-_3PV_-_SMG_Action_Shot_1.jpg|thumb|none|600px|''&amp;quot;Some parts of this game may be considered violent or cruel.&amp;quot;'' '''''Some''''' parts?!]]&lt;br /&gt;
&lt;br /&gt;
==Flamethrower==&lt;br /&gt;
Essentially a submachine gun that projects a stream of flame. It has unlimited ammunition.&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Horror]]&lt;br /&gt;
[[Category:Mystery]]&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Silent_Hill_2&amp;diff=631598</id>
		<title>Silent Hill 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Silent_Hill_2&amp;diff=631598"/>
		<updated>2012-11-14T10:08:03Z</updated>

		<summary type="html">&lt;p&gt;Cyrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Silent_Hill_2.jpg|thumb|right|300px|''Silent Hill 2'' (2001).]]&lt;br /&gt;
'''The following weapons can be seen in the video game ''Silent Hill 2'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS Centurion==&lt;br /&gt;
A Beretta 92FS semi-automatic pistol can be found by the protagonist James Sunderland in room 301 in the Wood Side Apartments early on in the game. The handgun holds ten rounds rather than 15 and is best used on weaker enemies at close to mid-range.&lt;br /&gt;
[[Image:Beretta92Centurion.jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:Handgun_SH2.jpg|thumb|none|300px|''&amp;quot;Full clip holds 10 bullets. Light handgun. Not much stopping power, but easy to use.&amp;quot;'']]&lt;br /&gt;
[[Image:SH2_Handgun_discovery.JPG|thumb|none|400px|Finding the Handgun in ''Silent Hill 2''.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
A Remington 870 can be found in the 2nd floor women's locker room at Brookhaven Hospital. The gun has a tube magazine capacity of six rounds and high stopping power, but limited range. Ammo is also fairly scarce so it is best used for bosses and tougher enemies.&lt;br /&gt;
[[Image:Remington870PoliceStd.jpg|thumb|none|300px|Remington Model 870, 12 Gauge]]&lt;br /&gt;
[[Image:SH3Shotgun.jpg|thumb|none|300px|''&amp;quot;Maximum capacity 6 shots. Tough to use, but can attack opponents in a group.&amp;quot;'']]&lt;br /&gt;
[[Image:SH2_Shotgun_discovery.JPG|thumb|none|400px|Finding the Shotgun in ''Silent Hill 2''.]]&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 70==&lt;br /&gt;
A Winchester Model 70 bolt-action rifle can be found in the weapons lock-up at Toluca Prison later on in the game. The gun has a magazine capacity of four rounds and takes a long time between shots but each round is extremely powerful. Ammo is also extremely scarce so best used for bosses at a long distance.&lt;br /&gt;
[[Image:WinchesterModel70SuperGrade.jpg|thumb|none|400px|A post-1964 Winchester Model 70.]]&lt;br /&gt;
[[Image:Hunting_Rifle_SH2.jpg|thumb|none|400px|''&amp;quot;Maximum capacity 4 shots. Takes a long time between shots, but each shot is very powerful.&amp;quot;'']]&lt;br /&gt;
[[Image:SH2_Rifle_discovery.JPG|thumb|none|400px|Finding the Hunting Rifle in ''Silent Hill 2''.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 36==&lt;br /&gt;
A Smith &amp;amp; Wesson Model 36 double-action revolver is used by Maria in the &amp;quot;Born From A Wish&amp;quot; scenario. The gun has moderate stopping power and is best used within close to mid range. What's unusual is that the gun apparently has a cylinder capacity of ten rounds, which is twice the capacity of it's real life counterpart.&lt;br /&gt;
[[Image:StainlessS%26WModel36.jpg|thumb|none|300px|Smith &amp;amp; Wesson Model 36, nickel plated - .38 Special]]&lt;br /&gt;
[[Image:Revolver_SH2.jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:Mariasuicide.png|thumb|none|400px|Maria with her Model 36. Note how the cylinder release catch is on the wrong side]]&lt;br /&gt;
&lt;br /&gt;
==Single Action Army==&lt;br /&gt;
When one of the characters, Eddie Dombrowski, goes mad, he uses a Single Action Army revolver to try to kill James. &lt;br /&gt;
[[Image:SAA_Artillery_Cimarron.jpg|thumb|none|350px|Single Action Army, artillery model.]]&lt;br /&gt;
[[Image:Eddie_Silent_Hill_2.JPG|thumb|none|350px|''&amp;quot;From now on, if anyone makes fun of me, I'll kill 'em! Just like that!&amp;quot;'']]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Horror]]&lt;br /&gt;
[[Category:Mystery]]&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Silent_Hill_(1999)&amp;diff=631597</id>
		<title>Silent Hill (1999)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Silent_Hill_(1999)&amp;diff=631597"/>
		<updated>2012-11-14T10:06:46Z</updated>

		<summary type="html">&lt;p&gt;Cyrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:SH1_boxart.png|thumb|right|300px|''Silent Hill'' (1999).]]&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
==Smith &amp;amp; Wesson Sigma==&lt;br /&gt;
At the beginning of the game, protagonist Harry Mason receives a Smith &amp;amp; Wesson Sigma semi-automatic pistol from police officer Cybil Bennet in the Café 5 to 2. The handgun has a magazine capacity of fifteen rounds and is an overall very effective weapon.&lt;br /&gt;
[[Image:S&amp;amp;WSigma9F.jpg|thumb|none|250px|A Smith &amp;amp; Wesson Sigma SW9F.]]&lt;br /&gt;
[[Image:Handgun SH.jpg‎|thumb|none|300px|''&amp;quot;Handgun received from Cybil. Holds up to 15 rounds.&amp;quot;'']]&lt;br /&gt;
&lt;br /&gt;
==Sawed-Off Shotgun==&lt;br /&gt;
Towards the middle of the game, a semi-automatic shotgun with sawn-off barrel and stock (possibly a Remington 1100), can be found in the Otherworld Midwich Elementary School. The shotgun holds 6 rounds, has a wide blast radius and is extremely powerful. Ammo is very scarce however and should be saved mostly for bosses and tougher enemies.&lt;br /&gt;
[[Image:1100 classicfield-1-.jpg|thumb|none|500px|A Remington 1100, 12 gauge.]]&lt;br /&gt;
[[Image:Shotgun SH.jpg‎|thumb|none|300px|''&amp;quot;Fires in a wide radius. Holds up to 6 rounds.&amp;quot;'']]&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 70==&lt;br /&gt;
Towards the latter half of the game, a Winchester Model 70 bolt-action rifle can be found leaning against the wall of a dirt pit near the Silent Hill Town Center. The gun is called &amp;quot;Hunting Rifle&amp;quot; in the game and it has a magazine capacity of six rounds. The gun is extremely powerful but ammunition is the most scarce and should be used only for bosses, tougher enemies, or if absolutely necessary. &lt;br /&gt;
[[Image:WinchesterModel70SuperGrade.jpg|thumb|none|500px|A Post-1964 Winchester Model 70.]]&lt;br /&gt;
[[Image:Hunting rifle SH.jpg‎|thumb|none|300px|''&amp;quot;Holds up to 6 rounds.&amp;quot;'']]&lt;br /&gt;
&lt;br /&gt;
==Ruger Blackhawk==&lt;br /&gt;
One of the other main characters, Dr. Michael Kaufmann, appears to carry a Ruger Blackhawk as his primary self-defense weapon. He can be seen firing it in various cutscenes.&lt;br /&gt;
[[Image:RugerBlackhawk357.jpg|thumb|none|325px]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Horror]]&lt;br /&gt;
[[Category:Mystery]]&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Br%C3%BCgger_%26_Thomet_MP9&amp;diff=628174</id>
		<title>Brügger &amp; Thomet MP9</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Br%C3%BCgger_%26_Thomet_MP9&amp;diff=628174"/>
		<updated>2012-11-03T15:43:10Z</updated>

		<summary type="html">&lt;p&gt;Cyrus: Redirected page to Steyr TMP#Brügger and Thomet MP9&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Steyr TMP#Brügger and Thomet MP9]]&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Bruce_Willis&amp;diff=628173</id>
		<title>Bruce Willis</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Bruce_Willis&amp;diff=628173"/>
		<updated>2012-11-03T15:41:28Z</updated>

		<summary type="html">&lt;p&gt;Cyrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:DH1 2202.jpg|thumb|right|450px|Bruce Willis as John McClane holds a modified [[Beretta M92F|Beretta 92F]] in ''[[Die Hard]]'' (1988).]]&lt;br /&gt;
[[Image:DH2 90.jpg|thumb|right|450px|Bruce Willis fires a [[Beretta 92FS]] as John McClane in ''[[Die Hard 2: Die Harder]]'' (1990).]]&lt;br /&gt;
[[Image:LBSS&amp;amp;W19snub-3.jpg|thumb|right|450px|Bruce Willis with his [[Smith &amp;amp; Wesson Model 19]] snub as Joe Hallenbeck in ''[[The Last Boy Scout]]'' (1991).]]&lt;br /&gt;
[[Image:TJKPvmock-4.jpg|thumb|right|450px|Bruce Willis as the Jackal next to the [[Browning M2]] mocked up as a KPV machine gun in ''[[The Jackal]]'' (1997).]]&lt;br /&gt;
[[Image:Merc 21.jpg|thumb|right|450px|Bruce Willis as FBI Special Agent Art Jeffries with [[Smith &amp;amp; Wesson Sigma]] compact in ''[[Mercury Rising]]'' (1998).]]&lt;br /&gt;
[[Image:Tears of the Sun MK23 1.jpg|thumb|right|450px|Bruce Willis wields a suppressed [[Heckler &amp;amp; Koch Mark 23]] as LT A.K. Waters in ''[[Tears of the Sun]]'' (2003).]]&lt;br /&gt;
[[File:SCAuto9-Blackhawk.jpg|thumb|right|450px|Bruce Willis as Det. John Hartigan holds a &amp;quot;Beretta Auto-9&amp;quot; and a [[Ruger Blackhawk]] in ''[[Sin City]]'' (2005).]]&lt;br /&gt;
[[Image:16BlockGlock 2.JPG|thumb|right|450px|Bruce Willis as Det. Jack Mosley holds his [[Glock 17]] in ''[[16 Blocks]]'' (2006).]]&lt;br /&gt;
[[Image:LFDH-BerettaPx4-6.jpg|thumb|right|450px|Bruce Willis aiming a [[Beretta Px4 Storm]] as Lt. John McClane in ''[[Live Free or Die Hard]]'' (2007).]]&lt;br /&gt;
[[Image:Red 212.jpg|thumb|right|450px|Bruce Willis as former CIA operative Frank Moses holds the [[M1911 pistol series|Para 1911 G.I. Expert]] in ''[[Red]]'' (2010). ]]&lt;br /&gt;
[[Image:EX2WillisHK416v4.jpg|thumb|right|450px|Bruce Willis as Mr. Church holds the [[Heckler &amp;amp; Koch HK416]] in ''[[The Expendables 2]]'' (2012). ]]&lt;br /&gt;
&lt;br /&gt;
'''Bruce Willis has used the following guns in the following films:'''&lt;br /&gt;
==Film==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Gun'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#DOE7FF width=&amp;quot;300&amp;quot;|'''Film'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  [[Colt Detective Special]] || Walter Davis || ''[[Blind Date]]'' |||| 1987&lt;br /&gt;
|-&lt;br /&gt;
|  [[Single Action Army]] || Tom Mix || ''[[Sunset]]'' |||| 1988&lt;br /&gt;
|-&lt;br /&gt;
|  [[Beretta 92F]] || Det. John McClane || ''[[Die Hard]]'' |||| 1988&lt;br /&gt;
|-&lt;br /&gt;
|  [[Heckler &amp;amp; Koch HK94]] || Det. John McClane ||''[[Die Hard]]'' || Chopped and Converted to resemble a MP5A3 || 1988&lt;br /&gt;
|-&lt;br /&gt;
|  [[Beretta 92FS]] || Lt. John McClane ||''[[Die Hard 2]]'' || || 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Heckler &amp;amp; Koch MP5A3]] || Lt. John McClane ||''[[Die Hard 2]]'' ||  Loaded with Blank Rounds and Magazine taped together Jungle Style || 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Smith &amp;amp; Wesson Model 19]] || Joe Hallenbeck ||  ''[[The Last Boy Scout]]'' ||Snubnose || 1991&lt;br /&gt;
|-&lt;br /&gt;
|  [[Smith &amp;amp; Wesson Model 66]] || Joe Hallenbeck ||''[[The Last Boy Scout]]'' || Snubnose || 1991&lt;br /&gt;
|-&lt;br /&gt;
| [[Beretta 92FS Inox]] || Joe Hallenbeck || ''[[The Last Boy Scout]]'' || || 1991&lt;br /&gt;
|-&lt;br /&gt;
|  [[Desert Eagle]] || Joe Hallenbeck ||''[[The Last Boy Scout]]'' || || 1991&lt;br /&gt;
|-&lt;br /&gt;
|  [[FN FAL]] || Joe Hallenbeck || ''[[The Last Boy Scout]]'' |||| 1991&lt;br /&gt;
|-&lt;br /&gt;
| [[Ithaca 37]] || Joe Hallenbeck || ''[[The Last Boy Scout]]'' ||  || 1991&lt;br /&gt;
|-&lt;br /&gt;
| [[Mossberg 500]] || Joe Hallenbeck ||''[[The Last Boy Scout]]'' ||  Cruiser Model || 1991&lt;br /&gt;
|-&lt;br /&gt;
| [[SIG-Sauer P226]] || Det. Tom Hardy ||''[[Striking Distance]]'' ||  || 1993&lt;br /&gt;
|-&lt;br /&gt;
|  [[Remington 870]] || Det. Tom Hardy || ''[[Striking Distance]]'' |||| 1993&lt;br /&gt;
|-&lt;br /&gt;
| [[Mossberg 590 Mariner]] || Det. Tom Hardy ||  ''[[Striking Distance]]'' || || 1993&lt;br /&gt;
|-&lt;br /&gt;
| [[MAC-10]] || Butch Coolidge ||''[[Pulp Fiction]]'' || suppressed || 1994&lt;br /&gt;
|-&lt;br /&gt;
|[[Smith &amp;amp; Wesson 4506]] || Butch Coolidge ||  ''[[Pulp Fiction]]'' || || 1994&lt;br /&gt;
|-&lt;br /&gt;
|  [[Beretta 92FS]] || Lt. John McClane || ''[[Die Hard with a Vengeance]]'' |||| 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Heckler &amp;amp; Koch MP5K]] || Lt. John McClane ||''[[Die Hard with a Vengeance]]'' ||  || 1995&lt;br /&gt;
|-&lt;br /&gt;
|  [[MAC-10]] || Lt. John McClane || ''[[Die Hard with a Vengeance]]'' |||| 1995&lt;br /&gt;
|-&lt;br /&gt;
|  [[Smith &amp;amp; Wesson Model 36]] || Lt. John McClane ||''[[Die Hard with a Vengeance]]'' || Blued and Nickel Plated models || 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Colt Python]] || James Cole || ''[[Twelve Monkeys]]'' || Snubnose Model || 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[LeMat Revolver]] || James Cole || ''[[Twelve Monkeys]]'' || || 1995&lt;br /&gt;
|-&lt;br /&gt;
|  [[M1911A1]] || John Smith || ''[[Last Man Standing]]'' || Akimbo style || 1996&lt;br /&gt;
|-&lt;br /&gt;
|  [[M1928 Thompson]] || John Smith || ''[[Last Man Standing]]'' ||  || 1996&lt;br /&gt;
|-&lt;br /&gt;
|  [[Colt Official Police]] || John Smith || ''[[Last Man Standing]]'' ||  || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Vektor CP1]] || Corban Dallas ||''[[The Fifth Element]]'' ||  Modified to look like a futuristic pistol || 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[Browning M2]] || The Jackal || ''[[The Jackal]]'' || || 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[Heckler &amp;amp; Koch MP5SD3]] ||  The Jackal || ''[[The Jackal]]'' |||| 1997&lt;br /&gt;
|-&lt;br /&gt;
|  [[Beretta 84FS Cheetah]] || The Jackal || ''[[The Jackal]]'' || Fitted with suppressor || 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[Glock 17]] || The Jackal ||  ''[[The Jackal]]'' || || 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[SIG-Sauer P228]] || The Jackal || ''[[The Jackal]]'' || || 1997&lt;br /&gt;
|-&lt;br /&gt;
|  [[Smith &amp;amp; Wesson Sigma]] ||FBI Special Agent Art Jeffries ||''[[Mercury Rising]]'' || || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[SIG-Sauer P226]] || FBI Special Agent Art Jeffries ||  ''[[Mercury Rising]]'' |||| 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Beretta 92FS Inox]] || FBI Special Agent Art Jeffries ||  ''[[Mercury Rising]]'' |||| 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Mossberg 590]] || Harry Stamper || ''[[Armageddon]]'' || || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Smith &amp;amp; Wesson Model 36]] || David Dunn || ''[[Unbreakable]]'' || || 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Ruger P89]] || Jimmy &amp;quot;The Tulip&amp;quot; Tudesky || ''[[The Whole Nine Yards]]'' || || 2000&lt;br /&gt;
|-&lt;br /&gt;
|  [[Glock 19]] || Joe Blake ||''[[Bandits]]'' || || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Smith &amp;amp; Wesson 39]] || Joe Blake ||''[[Bandits]]'' ||  Nickel Finish || 2001&lt;br /&gt;
|-&lt;br /&gt;
|  [[Remington 870]] || Joe Blake || ''[[Bandits]]'' |||| 2001&lt;br /&gt;
|-&lt;br /&gt;
|  [[Walther P38]] || Col. William McNamara || ''[[Hart's War]]'' |||| 2002&lt;br /&gt;
|-&lt;br /&gt;
|  [[M4A1 Carbine]] || LT A.K. Waters ||''[[Tears of the Sun]]'' || fitted with RIS foregrip and M68 Aimpoint scope, with and without AN/PVS-17 night-vision scope || 2003&lt;br /&gt;
|-&lt;br /&gt;
|  [[Heckler &amp;amp; Koch Mark 23]] || LT A.K. Waters || ''[[Tears of the Sun]]'' ||Fitted with and without silencer || 2003&lt;br /&gt;
|-&lt;br /&gt;
|  [[M67 hand grenade]] || LT A.K. Waters || ''[[Tears of the Sun]]'' |||| 2003&lt;br /&gt;
|-&lt;br /&gt;
|  [[Glock 17]] || William Rose Bailey || ''[[Charlie's Angels: Full Throttle]]'' |||| 2003&lt;br /&gt;
|-&lt;br /&gt;
|  [[SIG-Sauer P228]] || Jimmy &amp;quot;The Tulip&amp;quot; Tudesky || ''[[The Whole Ten Yards]]'' |||| 2004&lt;br /&gt;
|-&lt;br /&gt;
|  [[M16A2]] || Jimmy &amp;quot;The Tulip&amp;quot; Tudesky ||''[[The Whole Ten Yards]]'' || || 2004&lt;br /&gt;
|-&lt;br /&gt;
|  [[Heckler &amp;amp; Koch USP]] || Jimmy &amp;quot;The Tulip&amp;quot; Tudesky || ''[[The Whole Ten Yards]]'' |||| 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Smith &amp;amp; Wesson Model 19]] || Jimmy &amp;quot;The Tulip&amp;quot; Tudesky ||''[[The Whole Ten Yards]]'' ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
|  [[Glock 21]] || Chief Jeff Talley ||''[[Hostage]]'' || || 2005&lt;br /&gt;
|-&lt;br /&gt;
|  [[Glock 26]] || Chief Jeff Talley ||''[[Hostage]]'' || || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Kimber Custom TLE II]] || Chief Jeff Talley || ''[[Hostage]]'' || || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Mossberg 590]] || Chief Jeff Talley ||''[[Hostage]]'' ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
|  [[Beretta 93R &amp;quot;Auto 9&amp;quot;]] || Det. John Hartigan ||''[[Sin City]]'' || || 2005&lt;br /&gt;
|-&lt;br /&gt;
|  [[Smith &amp;amp; Wesson Model 29]] || Det. John Hartigan || ''[[Sin City]]'' |||| 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Ruger Blackhawk]] || Det. John Hartigan || ''[[Sin City]]'' || || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Colt Detective Special]] || Det. John Hartigan ||''[[Sin City]]'' ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
|  [[Glock 17]] || Det. Jack Mosley || ''[[16 Blocks]]'' |||| 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Glock 19]] || Det. Jack Mosley || ''[[16 Blocks]]'' || || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Double Barreled Shotgun|Remington Spartan]] || Det. Jack Mosley ||''[[16 Blocks]]'' ||  Sawed-off || 2006&lt;br /&gt;
|-&lt;br /&gt;
|  [[Smith &amp;amp; Wesson Model 36]] || Det. Jack Mosley || ''[[16 Blocks]]'' ||Stainless-Steel Model || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[CZ-75]] || Mr. Goodkat ||''[[Lucky Number Slevin]]'' ||  dual-wielded with suppressors || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Beretta 92FS]] || Mr. Goodkat ||''[[Lucky Number Slevin]]'' || continuity error, suppressed || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Springfield Armory XD]] || Mr. Goodkat || ''[[Lucky Number Slevin]]'' || 2-tone (on poster only) || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[M1911A1]] || Mr. Goodkat || ''[[Lucky Number Slevin]]'' || || 2006&lt;br /&gt;
|-&lt;br /&gt;
|  [[M1911A1]] || Lt. Muldoon || ''[[Planet Terror]]'' |||| 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[SIG-Sauer P220R]] || Lt. John McClane || ''[[Live Free or Die Hard]]'' || || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Beretta Px4 Storm]] || Lt. John McClane ||''[[Live Free or Die Hard]]'' ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP-45]] ||Lt. John McClane ||''[[Live Free or Die Hard]]'' || || 2007&lt;br /&gt;
|-&lt;br /&gt;
|  [[Glock 22]] || Lt. John McClane || ''[[Live Free or Die Hard]]'' |||| 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Smith &amp;amp; Wesson Model 686]] || FBI Special Agent Tom Greer || ''[[Surrogates]]'' || 3&amp;quot; barrel || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Glock 17]] || FBI Special Agent Tom Greer || ''[[Surrogates]]'' |||| 2009&lt;br /&gt;
|-&lt;br /&gt;
|  [[SIG-Sauer P226]] || Det. Jimmy Monroe || ''[[Cop Out]]'' |||| 2010&lt;br /&gt;
|-&lt;br /&gt;
|  [[Colt MK IV Series 80]] || Frank Moses || ''[[Red]]'' |||| 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[M203]] Grenade Launcher || Frank Moses || ''[[Red]]'' || || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[PT92|Taurus PT92AFS]] || Biggs || ''[[Setup]]'' || || 2011&lt;br /&gt;
|-&lt;br /&gt;
|  [[Colt Anaconda]] || Mel ||''[[Catch .44]]'' || stainless; custom grips  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Heckler &amp;amp; Koch HK416]] || Mr. Church|| ''[[Expendables 2, The|The Expendables 2]]'' || || 2012&lt;br /&gt;
|-&lt;br /&gt;
| [[Heckler &amp;amp; Koch Mark 23]] || Older Joe || ''[[Looper]]'' || || 2012&lt;br /&gt;
|-&lt;br /&gt;
| [[Magnum Research BFR]] || Older Joe || ''[[Looper]]'' || || 2012&lt;br /&gt;
|-&lt;br /&gt;
| [[FN P90 TR]] || Older Joe || ''[[Looper]]'' || || 2012&lt;br /&gt;
|-&lt;br /&gt;
| [[Brügger &amp;amp; Thomet MP9]] || Older Joe || ''[[Looper]]'' || || 2012&lt;br /&gt;
|-&lt;br /&gt;
| [[M1911 pistol series|Colt Mark IV Combat Elite]] || General Joseph Colton || ''[[G.I. Joe: Retaliation]]'' || Custom Grips || 2013&lt;br /&gt;
|-&lt;br /&gt;
| [[FN SCAR-L]] || General Joseph Colton || ''[[G.I. Joe: Retaliation]]'' || || 2013&lt;br /&gt;
|-&lt;br /&gt;
| [[FN SCAR-H CQC]] || John McClane || ''[[A Good Day to Die Hard]]'' || EOTech holosights, tactical lights and AN/PEQ-15 ATPIALs || 2013&lt;br /&gt;
|- &lt;br /&gt;
| [[Benelli M3]] || John McClane || ''[[A Good Day to Die Hard]]'' || M3 Tactical with Surefire dedicated forend weaponlight || 2013&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Actor]]&lt;br /&gt;
[[Category:Actor Male]]&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Jason_Statham&amp;diff=628172</id>
		<title>Jason Statham</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Jason_Statham&amp;diff=628172"/>
		<updated>2012-11-03T15:40:57Z</updated>

		<summary type="html">&lt;p&gt;Cyrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:45Stat5.jpg|thumb|right|450px|Jason Statham aims a [[Smith &amp;amp; Wesson 4506]] as Ethan in ''[[Cellular]]'' (2004).]]&lt;br /&gt;
[[File:T-InoxFranka.jpg|thumb|right|450px|Jason Statham holds a [[Beretta 92FS Inox]] as Frank Martin in ''[[The Transporter]]'' (2002).]]&lt;br /&gt;
[[Image:CRANK2-MOSS500-1.jpg|right|thumb|450px|Jason Statham holds a [[Springfield Armory XD]] and a [[Mossberg 500]] as Chev Chelios in ''[[Crank: High Voltage]]'' (2009).]]&lt;br /&gt;
[[Image:The expendable-mp5k2.jpg|thumb|right|450px|Jason Statham holds a [[Heckler &amp;amp; Koch MP5K-PDW]] as Lee Christmas in ''[[The Expendables]]'' (2010).]]&lt;br /&gt;
[[Image:Mech11 20.jpg|right|thumb|450px|Jason Statham holds a [[Glock 17]] as Arthur Bishop in ''[[The Mechanic (2011)|The Mechanic]]'' (2011).]]&lt;br /&gt;
&lt;br /&gt;
'''Jason Statham used the following firearms in the following films:'''&lt;br /&gt;
&lt;br /&gt;
==Film==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Gun'''&lt;br /&gt;
!align=center bgcolor=#DOE7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Double Barreled Shotgun]] || Bacon || ''[[Lock, Stock and Two Smoking Barrels]]'' || || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Heckler &amp;amp; Koch G36K]] || Sgt. Jericho Butler || ''[[Ghosts of Mars]]'' || || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Beretta 92FS Inox]] || Frank Martin || ''[[The Transporter]]'' || || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[M1911 pistol series|Bruni 8mm M1911 Blank Pistol]] || Frank Martin || ''[[The Transporter]]'' || nickel plated || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[SIG SG 552]] || Frank Martin || ''[[The Transporter]]'' || scoped || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Smith &amp;amp; Wesson Model 637]] || Frank Martin || ''[[The Transporter]]'' || || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Ruger Super Redhawk]] || Frank Martin || ''[[The Transporter]]'' || cut down barrel || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[M203 grenade launcher]] || Handsome Rob || ''[[Italian Job, The (2003)|The Italian Job]]'' || standalone model || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Smith &amp;amp; Wesson 4506]] || Ethan Greer || ''[[Cellular]]'' || || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Beretta 92FS]] || Ethan Greer || ''[[Cellular]]'' || || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Beretta 92FS Inox]] || Frank Martin || ''[[Transporter 2]]'' || akimbo in promotional material || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Jericho 941]] || Frank Martin || ''[[Transporter 2]]'' || stainless model || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP Match|Heckler &amp;amp; Koch USP Match]] || Frank Martin || ''[[Transporter 2]]'' || || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Taurus PT92]] || Jake Green || ''[[Revolver]]'' || || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Walther PPK]] || Jake Green || ''[[Revolver]]'' || || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Glock 17]] || Jake Green || ''[[Revolver]]'' || || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[SIG-Sauer P228]] || Det. Quentin Connors || ''[[Chaos]]'' || || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Springfield Armory XD]] || Chev Chelios || ''[[Crank]]'' || || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Desert Eagle]] || Chev Chelios || ''[[Crank]]'' || || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Kahr K9]] || Chev Chelios || ''[[Crank]]'' || || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[SIG-Sauer P226]] || Chev Chelios || ''[[Crank]]'' || || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Glock 17]] || Chev Chelios || ''[[Crank]]'' || || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[FN Five-seveN]] || Chev Chelios || ''[[Crank]]'' || || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Beretta 92FS]] || Chev Chelios || ''[[Crank]]'' || || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[GE M134 minigun]] || Jensen Ames || ''[[Death Race]]'' || dual mounted on &amp;quot;The Monster&amp;quot; || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[M4A1 Carbine]] || Frank Martin || ''[[Transporter 3]]'' || || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Beretta 92FS Inox]] || Frank Martin || ''[[Transporter 3]]'' || akimbo in promotional material || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Beretta 92FS]] || Chev Chelios || ''[[Crank: High Voltage]]'' || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Jericho 941]] || Chev Chelios || ''[[Crank: High Voltage]]'' || stainless model || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Springfield Armory XD]] || Chev Chelios || ''[[Crank: High Voltage]]'' || Bi-Tone model || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Desert Eagle]] || Chev Chelios || ''[[Crank: High Voltage]]'' || flashback from ''[[Crank]]'' || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Mossberg 500]] || Chev Chelios || ''[[Crank: High Voltage]]'' || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Uzi#Micro Uzi|Micro Uzi]] || Chev Chelios || ''[[Crank: High Voltage]]'' || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Steyr TMP#Brügger &amp;amp; Thomet MP9|Brügger &amp;amp; Thomet MP9]] || Chev Chelios || ''[[Crank: High Voltage]]'' || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Sphinx AT 2000#Solothurn ITM T-84 series|Solothurn ITM AT84S]] || Jasper || ''[[13]]'' ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Noveske Rifleworks Diplomat]] || Lee Christmas || ''[[The Expendables]]'' || fitted with KX-3 flashhiders, EMod stock, flashlight, and EOtech scope || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Heckler &amp;amp; Koch MP5K-PDW]] || Lee Christmas || ''[[The Expendables]]'' || fitted with red dot sight and laser pointer || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[M8 Flare Pistol]] || Lee Christmas || ''[[The Expendables]]'' || || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[M67 hand grenade]] || Lee Christmas || ''[[The Expendables]]'' || || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Beretta 92 pistol series|Beretta 92G Elite 1A]] || Lee Christmas || ''[[The Expendables]]'' || || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Glock 17]] || Arthur Bishop || ''[[Mechanic, The (2011)|The Mechanic]]'' || || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Valmet Assault Rifle Series|Valmet M76F]] || Arthur Bishop || ''[[Mechanic, The (2011)|The Mechanic]]'' || || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[FN F2000#FN F2000 Tactical|FN F2000 Tactical]] || Arthur Bishop || ''[[Mechanic, The (2011)|The Mechanic]]'' || Fitted with Leupold CQ/T Scope || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Mossberg 500|Mossberg 500 Cruiser]] || Arthur Bishop || ''[[Mechanic, The (2011)|The Mechanic]]'' || || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Heckler &amp;amp; Koch USP]] || Arthur Bishop || ''[[Mechanic, The (2011)|The Mechanic]]'' || || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Beretta 92SB]] || Danny Bryce || ''[[Killer Elite]]'' || suppressed || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Beretta 92FS]] || Danny Bryce || ''[[Killer Elite]]'' ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Glock 17]] || Danny Bryce || ''[[Killer Elite]]'' || || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Beretta Px4 Storm]] || Luke Wright || ''[[Safe]]'' || || 2012&lt;br /&gt;
|-&lt;br /&gt;
| [[Beretta 92FS]] || Luke Wright || ''[[Safe]]'' || || 2012&lt;br /&gt;
|-&lt;br /&gt;
| [[TiSAS Zigana]] || Luke Wright || ''[[Safe]]'' || Chrome FS9 Sport || 2012&lt;br /&gt;
|-&lt;br /&gt;
| [[TDI Vector]] || Luke Wright || ''[[Safe]]'' || || 2012&lt;br /&gt;
|-&lt;br /&gt;
| [[Browning M2]] || Lee Christmas || ''[[The Expendables 2]]'' || || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Actor]]&lt;br /&gt;
[[Category:Actor Male]]&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Steyr_TMP&amp;diff=628171</id>
		<title>Steyr TMP</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Steyr_TMP&amp;diff=628171"/>
		<updated>2012-11-03T15:39:25Z</updated>

		<summary type="html">&lt;p&gt;Cyrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The Steyr TMP and variants can be seen in the following films, television series, video games, and anime used by the following actors:'''&lt;br /&gt;
&lt;br /&gt;
= Steyr TMP =&lt;br /&gt;
[[Image:SteyrTMP.jpg|thumb|350px|right|Steyr TMP - 9x19mm]]&lt;br /&gt;
[[Image:SteyrTMPcarbine.jpg|thumb|350px|right|Steyr TMP with shoulder stock and M68 Aimpoint red dot scope - 9x19mm]]&lt;br /&gt;
==Specifications==&lt;br /&gt;
(???? - ????)&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' Machine Pistol&lt;br /&gt;
&lt;br /&gt;
* '''Caliber:''' 9x19mm&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' 2.9 lbs (1.3 kg)&lt;br /&gt;
&lt;br /&gt;
* '''Length:''' 11.1 in (28.2 cm)&lt;br /&gt;
&lt;br /&gt;
* '''Barrel length:''' 5.12 in (13 cm)&lt;br /&gt;
&lt;br /&gt;
* '''Capacity:''' 15, 20, 30&lt;br /&gt;
&lt;br /&gt;
* '''Fire Modes:''' Semi-Auto/Full-Auto&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[True Lies]]''|| ||A Crimson Jihad terrorist|| ||1994&lt;br /&gt;
|-&lt;br /&gt;
|''[[Heat]]''||[[Max Daniels]]||The drive-in shooter|| ||1995&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Long Kiss Goodnight]]''|| ||Assassins|| ||1996&lt;br /&gt;
|-&lt;br /&gt;
|''[[The World Is Not Enough]]''||[[Pierce Brosnan]]||James Bond|| ||1999&lt;br /&gt;
|-&lt;br /&gt;
|''[[Lara Croft: Tomb Raider]]''||[[Angelina Jolie]]||Lara Croft|| ||2001&lt;br /&gt;
|-&lt;br /&gt;
|''[[XXX]]''||[[Asia Argento]]||Yelena||Fitted with C-More red dot sight &amp;amp; fixed stock||2002&lt;br /&gt;
|-&lt;br /&gt;
|''[[Underworld]]''||[[Kevin Grevioux]]||Raze||Used akimbo in the train shooting scene||2003&lt;br /&gt;
|-&lt;br /&gt;
|''[[Today You Die]]''|| [[Henry T. Yamada]] || Henchman || ||2005&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Sniper]]''|| ||Triad gunman|| ||2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Viral Factor]]''|| [[Nicholas Tse]] ||Man Yeung|| ||2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Game===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Rainbow Six: Rogue Spear|Rainbow Six: Rogue Spear: Black Thorn]]''|| || ||1999&lt;br /&gt;
|-&lt;br /&gt;
|''[[The World Is Not Enough (video game)|The World Is Not Enough]]''||&amp;quot;Meyer TMP&amp;quot;|| ||2000&lt;br /&gt;
|-&lt;br /&gt;
|''[[Perfect Dark]]''||&amp;quot;CMP-150&amp;quot;|| ||2000&lt;br /&gt;
|-&lt;br /&gt;
|''[[Counter-Strike]]''||&amp;quot;Schmidt Machine pistol&amp;quot;|| ||2003&lt;br /&gt;
|-&lt;br /&gt;
|''[[Counter Strike: Source]]''||&amp;quot;Schmidt SMG&amp;quot;|| ||2004&lt;br /&gt;
|-&lt;br /&gt;
|''[[Counter-Strike: Condition Zero]]''||&amp;quot;Schmidt Machine pistol&amp;quot;|| ||2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Söldner: Secret Wars]]'' ||  ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
|''[[Rainbow Six 3: Black Arrow]]''|| || ||2004&lt;br /&gt;
|-&lt;br /&gt;
|''[[Resident Evil 4]]''||&amp;quot;TMP&amp;quot;|| ||2005&lt;br /&gt;
|-&lt;br /&gt;
|''[[Hitman: Blood Money]]''||&amp;quot;TMP&amp;quot;|| ||2006 &lt;br /&gt;
|-&lt;br /&gt;
| [[Alliance of Valiant Arms]] ||  || With 15-round magazine, can be dual-wielded in Korean version || 2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[Counter-Strike Online]]''||&amp;quot;Schmidt machine Pistol&amp;quot;|| ||2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[Mirror's Edge]]''|| || ||2008&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[New Dominion Tank Police]]''|| || ||1993&lt;br /&gt;
|-&lt;br /&gt;
|''[[Gunsmith Cats]]''||Radinov|| ||1995 - 1996&lt;br /&gt;
|-&lt;br /&gt;
|''[[Cowboy Bebop]]''||Red Dragon Syndicate members|| ||1998 - 1999&lt;br /&gt;
|-&lt;br /&gt;
|''[[Gunslinger Girl]]''||Angelica|| ||2002&lt;br /&gt;
|-&lt;br /&gt;
|''[[Ghost in the Shell Stand Alone Complex]]''||Marco|| ||2002 - 2003&lt;br /&gt;
|-&lt;br /&gt;
|''[[Mezzo DSA]]''||Various||with and without suppresors||2004&lt;br /&gt;
|-&lt;br /&gt;
|''[[Starship Operators]]''||Henchmen|| ||2005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Steyr SPP =&lt;br /&gt;
[[Image:SteyrSPPPistl.jpg‎|thumb|right|350px|Steyr SPP with 30-round magazine - 9x19mm]]&lt;br /&gt;
[[Image:SteyrSPPCustomPistol.jpg|thumb|right|350px|Steyr SPP Pistol with M68 Aimpoint red dot scope and flash hider - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
''Note that most of the Steyr SPPs seen in American movies and TV shows are shown firing on fully automatic. This is not a &amp;quot;goof&amp;quot;; it simply means that the weapon was converted with a registered TMP auto sear by an armorer.''&lt;br /&gt;
==Specifications==&lt;br /&gt;
(???? - ????)&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' Pistol&lt;br /&gt;
&lt;br /&gt;
* '''Caliber:''' 9x19mm&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' 2.9 lbs (1.3 kg)&lt;br /&gt;
&lt;br /&gt;
* '''Length:''' 11.1 in (28.2 cm)&lt;br /&gt;
&lt;br /&gt;
* '''Barrel length:''' 5.12 in (13 cm)&lt;br /&gt;
&lt;br /&gt;
* '''Capacity:''' 15, 20, 30&lt;br /&gt;
&lt;br /&gt;
* '''Fire Modes:''' Semi-Auto Only&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Usual Suspects]]''|| ||Hungarian thugs|| ||1995&lt;br /&gt;
|-&lt;br /&gt;
|''[[Don't Be a Menace to South Central While Drinking Your Juice in the Hood]]''|| ||Gangbanger|| ||1996&lt;br /&gt;
|-&lt;br /&gt;
|''[[Soldier]]''||[[Kurt Russell]]||Sgt. Todd|| ||1998&lt;br /&gt;
|-&lt;br /&gt;
|''[[American Dragons]]''|| || || ||1998&lt;br /&gt;
|-&lt;br /&gt;
|''[[Sniper 2]]''|| ||A bodyguard|| ||2002&lt;br /&gt;
|-&lt;br /&gt;
|''[[Bad Boys II]]''||[[Jordi Mollà]]||Johnny Tapia|| ||2003&lt;br /&gt;
|-&lt;br /&gt;
|''[[Collateral]]''|| ||Club Fever Bodyguard|| ||2004&lt;br /&gt;
|-&lt;br /&gt;
|''[[Rush Hour 3]]''|| ||Chinese gangsters|| ||2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[Green Hornet, The (2011)|The Green Hornet]]''|| ||A Thug|| ||2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Stargate SG-1 - Season 9]]'' / &amp;quot;Off the Grid&amp;quot; (S9E16)|| ||A Thug|| ||1997-2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[24]]''|| || || ||2001-2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[CSI: NY - Season 6|CSI: NY]]''|| ||Gang Members||&amp;quot;Epilogue&amp;quot; (S06E01)||2004-Prsenet&lt;br /&gt;
|-&lt;br /&gt;
|''[[Numb3rs]]''|| ||Multiple Bad Guys|| ||2005-2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Unit]]''||[[Scott Foley]]||Sgt. Bob Brown|| ||2006-2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Top Shot - Season 3]]''||Mutiple||Multiple|| ||2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Game===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Rainbow Six: Rogue Spear]]''||&amp;quot;9mm SPP Pistol&amp;quot;|| ||1999&lt;br /&gt;
|-&lt;br /&gt;
|''[[Rainbow Six 3: Raven Shield]]''||&amp;quot;SPP&amp;quot;|| ||2003&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Ghost in the Shell]]''|| || ||1995&lt;br /&gt;
|-&lt;br /&gt;
|''[[Full Metal Panic!]]''||Sousuke Sagara|| ||2002&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Brügger &amp;amp; Thomet MP9 =&lt;br /&gt;
[[Image:Mp9tmp.jpg|thumb|right|350px|Brügger &amp;amp; Thomet MP9 - 9x19mm]]&lt;br /&gt;
[[Image:B&amp;amp;T-MP9.jpg|thumb|right|350px|Brügger &amp;amp; Thomet MP9 with stock extended - 9x19mm]]&lt;br /&gt;
[[Image:BTSPP.jpg|thumb|right|350px|Brügger &amp;amp; Thomet AG SPP - 9x19mm]]&lt;br /&gt;
When Steyr abandoned the TMP,  B&amp;amp;T picked it up, made some design changes and released it as the MP9.  The most obvious visual difference is the front barrel tube (now bright silver and not threaded like the original tube/shroud), the integration of rails on the top of the receiver and the new style side folding buttstock.&lt;br /&gt;
==Specifications==&lt;br /&gt;
(2001 - Present)&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' Machine Pistol&lt;br /&gt;
&lt;br /&gt;
* '''Caliber:''' 9x19mm&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' 3.1 lbs (1.4 kg)&lt;br /&gt;
&lt;br /&gt;
* '''Length:''' 11.9 in (30 cm) (stock folded)&lt;br /&gt;
&lt;br /&gt;
* '''Barrel length:''' 5.1 in (13 cm)&lt;br /&gt;
&lt;br /&gt;
* '''Capacity:''' 15, 20, 25, 30&lt;br /&gt;
&lt;br /&gt;
* '''Fire Modes:''' Semi-Auto/Full-Auto&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Hancock]]''|| || Gangsters|| ||2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[Punisher: War Zone]]''|| ||Thug|| ||2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[Crank: High Voltage]]''||[[Jason Statham]]||Chev Chelios|| ||2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Resident Evil: Afterlife]]''||[[Milla Jovovich]]||Alice|| ||2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Expendables]]''||[[Jet Li]]||Yin Yang || ||2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[Red]]''||[[John Malkovich]]||Marvin|| ||2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[Sinners and Saints]]''|| ||Mercenary|| ||2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[Green Hornet, The (2011)|The Green Hornet]]''|| ||Thug|| ||2011&lt;br /&gt;
|-&lt;br /&gt;
|''[[Mission: Impossible - Ghost Protocol]]''|| ||Thug|| ||2011&lt;br /&gt;
|-&lt;br /&gt;
|''[[Looper]]''||[[Bruce Willis]] ||Old Joe|| ||2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Alarm für Cobra 11 - Die Autobahnpolizei]]'' / &amp;quot;Das Ende der Welt&amp;quot;|| ||A bodyguard|| ||1996-Present&lt;br /&gt;
|-&lt;br /&gt;
|''[[NCIS]]'' / &amp;quot;Legend, Part 2&amp;quot; (S06E23)|| ||Russian drive-by shooters|| ||2003-present&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Resident Evil 4]]''|| || ||2005&lt;br /&gt;
|-&lt;br /&gt;
|''[[Rainbow Six: Vegas]]''||&amp;quot;MP9&amp;quot;|| ||2006&lt;br /&gt;
|-&lt;br /&gt;
|''[[Rainbow Six: Vegas 2]]''||&amp;quot;MP9&amp;quot;|| ||2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[Combat Arms]]''||&amp;quot;TMP&amp;quot;|| ||2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[Call of Duty: Modern Warfare 2]]''||&amp;quot;TMP&amp;quot;|| ||2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[SOCOM: US Navy SEALs Fireteam Bravo 3]]''||&amp;quot;MK9&amp;quot;|| ||2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[Call of Juarez: The Cartel]]''||&amp;quot;Tactical Machine Pistol&amp;quot;|| ||2011&lt;br /&gt;
|-&lt;br /&gt;
|''[[Call of Duty: Modern Warfare 3]]''||&amp;quot;MP9&amp;quot;|| ||2011&lt;br /&gt;
|-&lt;br /&gt;
|''[[Ghost Recon: Future Soldier]]''|| ||Arctic Strike DLC ||2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[Ghost Recon Online]]''|| || ||2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[Counter-Strike: Global Offensive]]''|| || ||2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Asobi ni Ikuyo: Bombshells from the Sky]]''||Manami|| ||2010&lt;br /&gt;
|-&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Brügger &amp;amp; Thomet TP9=&lt;br /&gt;
[[Image:B&amp;amp;T TP9.jpg|thumb|right|351px|Brügger &amp;amp; Thomet TP9-US (30-round magazine &amp;amp; stock extended) - 9x19mm]]&lt;br /&gt;
[[Image:S&amp;amp;TTP9.jpg|thumb|right|350px|Brügger &amp;amp; Thomet TP9-US (15-round magazine) - 9x19mm]]&lt;br /&gt;
Semi-automatic version of the MP9.&lt;br /&gt;
==Specifications==&lt;br /&gt;
(2001 - Present)&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' Pistol&lt;br /&gt;
&lt;br /&gt;
* '''Caliber:''' 9x19mm&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' 2.76 lbs (1.25 kg)&lt;br /&gt;
&lt;br /&gt;
* '''Length:''' 11.9 in (30.3 cm)&lt;br /&gt;
&lt;br /&gt;
* '''Barrel length:''' 5.1 in (13 cm)&lt;br /&gt;
&lt;br /&gt;
* '''Capacity:''' 15, 20, 25, 30&lt;br /&gt;
&lt;br /&gt;
* '''Fire Modes:''' Semi-Auto only&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[A Bittersweet Life]]''||[[Byung-hun Lee]]|| Sun-Woo|| ||2005&lt;br /&gt;
|-&lt;br /&gt;
|''[[The International]]''||[[Clive Owen]]||Louis Salinger|| ||2008&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Game===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Brink]]''|| ||Folding stock||2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
* [[Brügger &amp;amp; Thomet]] - A list of all firearms manufactured by Brügger &amp;amp; Thomet&lt;br /&gt;
* [[Steyr Mannlicher]] - A list of all firearms manufactured by Steyr Mannlicher&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Submachine Gun]]&lt;br /&gt;
[[Category:Pistol]]&lt;br /&gt;
[[Category:Machine Pistol]]&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Steyr_TMP&amp;diff=628170</id>
		<title>Steyr TMP</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Steyr_TMP&amp;diff=628170"/>
		<updated>2012-11-03T15:38:36Z</updated>

		<summary type="html">&lt;p&gt;Cyrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The Steyr TMP and variants can be seen in the following films, television series, video games, and anime used by the following actors:'''&lt;br /&gt;
&lt;br /&gt;
= Steyr TMP =&lt;br /&gt;
[[Image:SteyrTMP.jpg|thumb|350px|right|Steyr TMP - 9x19mm]]&lt;br /&gt;
[[Image:SteyrTMPcarbine.jpg|thumb|350px|right|Steyr TMP with shoulder stock and M68 Aimpoint red dot scope - 9x19mm]]&lt;br /&gt;
==Specifications==&lt;br /&gt;
(???? - ????)&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' Machine Pistol&lt;br /&gt;
&lt;br /&gt;
* '''Caliber:''' 9x19mm&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' 2.9 lbs (1.3 kg)&lt;br /&gt;
&lt;br /&gt;
* '''Length:''' 11.1 in (28.2 cm)&lt;br /&gt;
&lt;br /&gt;
* '''Barrel length:''' 5.12 in (13 cm)&lt;br /&gt;
&lt;br /&gt;
* '''Capacity:''' 15, 20, 30&lt;br /&gt;
&lt;br /&gt;
* '''Fire Modes:''' Semi-Auto/Full-Auto&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[True Lies]]''|| ||A Crimson Jihad terrorist|| ||1994&lt;br /&gt;
|-&lt;br /&gt;
|''[[Heat]]''||[[Max Daniels]]||The drive-in shooter|| ||1995&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Long Kiss Goodnight]]''|| ||Assassins|| ||1996&lt;br /&gt;
|-&lt;br /&gt;
|''[[The World Is Not Enough]]''||[[Pierce Brosnan]]||James Bond|| ||1999&lt;br /&gt;
|-&lt;br /&gt;
|''[[Lara Croft: Tomb Raider]]''||[[Angelina Jolie]]||Lara Croft|| ||2001&lt;br /&gt;
|-&lt;br /&gt;
|''[[XXX]]''||[[Asia Argento]]||Yelena||Fitted with C-More red dot sight &amp;amp; fixed stock||2002&lt;br /&gt;
|-&lt;br /&gt;
|''[[Underworld]]''||[[Kevin Grevioux]]||Raze||Used akimbo in the train shooting scene||2003&lt;br /&gt;
|-&lt;br /&gt;
|''[[Today You Die]]''|| [[Henry T. Yamada]] || Henchman || ||2005&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Sniper]]''|| ||Triad gunman|| ||2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Viral Factor]]''|| [[Nicholas Tse]] ||Man Yeung|| ||2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Game===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Rainbow Six: Rogue Spear|Rainbow Six: Rogue Spear: Black Thorn]]''|| || ||1999&lt;br /&gt;
|-&lt;br /&gt;
|''[[The World Is Not Enough (video game)|The World Is Not Enough]]''||&amp;quot;Meyer TMP&amp;quot;|| ||2000&lt;br /&gt;
|-&lt;br /&gt;
|''[[Perfect Dark]]''||&amp;quot;CMP-150&amp;quot;|| ||2000&lt;br /&gt;
|-&lt;br /&gt;
|''[[Counter-Strike]]''||&amp;quot;Schmidt Machine pistol&amp;quot;|| ||2003&lt;br /&gt;
|-&lt;br /&gt;
|''[[Counter Strike: Source]]''||&amp;quot;Schmidt SMG&amp;quot;|| ||2004&lt;br /&gt;
|-&lt;br /&gt;
|''[[Counter-Strike: Condition Zero]]''||&amp;quot;Schmidt Machine pistol&amp;quot;|| ||2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Söldner: Secret Wars]]'' ||  ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
|''[[Rainbow Six 3: Black Arrow]]''|| || ||2004&lt;br /&gt;
|-&lt;br /&gt;
|''[[Resident Evil 4]]''||&amp;quot;TMP&amp;quot;|| ||2005&lt;br /&gt;
|-&lt;br /&gt;
|''[[Hitman: Blood Money]]''||&amp;quot;TMP&amp;quot;|| ||2006 &lt;br /&gt;
|-&lt;br /&gt;
| [[Alliance of Valiant Arms]] ||  || With 15-round magazine, can be dual-wielded in Korean version || 2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[Counter-Strike Online]]''||&amp;quot;Schmidt machine Pistol&amp;quot;|| ||2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[Mirror's Edge]]''|| || ||2008&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[New Dominion Tank Police]]''|| || ||1993&lt;br /&gt;
|-&lt;br /&gt;
|''[[Gunsmith Cats]]''||Radinov|| ||1995 - 1996&lt;br /&gt;
|-&lt;br /&gt;
|''[[Cowboy Bebop]]''||Red Dragon Syndicate members|| ||1998 - 1999&lt;br /&gt;
|-&lt;br /&gt;
|''[[Gunslinger Girl]]''||Angelica|| ||2002&lt;br /&gt;
|-&lt;br /&gt;
|''[[Ghost in the Shell Stand Alone Complex]]''||Marco|| ||2002 - 2003&lt;br /&gt;
|-&lt;br /&gt;
|''[[Mezzo DSA]]''||Various||with and without suppresors||2004&lt;br /&gt;
|-&lt;br /&gt;
|''[[Starship Operators]]''||Henchmen|| ||2005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Steyr SPP =&lt;br /&gt;
[[Image:SteyrSPPPistl.jpg‎|thumb|right|350px|Steyr SPP with 30-round magazine - 9x19mm]]&lt;br /&gt;
[[Image:SteyrSPPCustomPistol.jpg|thumb|right|350px|Steyr SPP Pistol with M68 Aimpoint red dot scope and flash hider - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
''Note that most of the Steyr SPPs seen in American movies and TV shows are shown firing on fully automatic. This is not a &amp;quot;goof&amp;quot;; it simply means that the weapon was converted with a registered TMP auto sear by an armorer.''&lt;br /&gt;
==Specifications==&lt;br /&gt;
(???? - ????)&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' Pistol&lt;br /&gt;
&lt;br /&gt;
* '''Caliber:''' 9x19mm&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' 2.9 lbs (1.3 kg)&lt;br /&gt;
&lt;br /&gt;
* '''Length:''' 11.1 in (28.2 cm)&lt;br /&gt;
&lt;br /&gt;
* '''Barrel length:''' 5.12 in (13 cm)&lt;br /&gt;
&lt;br /&gt;
* '''Capacity:''' 15, 20, 30&lt;br /&gt;
&lt;br /&gt;
* '''Fire Modes:''' Semi-Auto Only&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Usual Suspects]]''|| ||Hungarian thugs|| ||1995&lt;br /&gt;
|-&lt;br /&gt;
|''[[Don't Be a Menace to South Central While Drinking Your Juice in the Hood]]''|| ||Gangbanger|| ||1996&lt;br /&gt;
|-&lt;br /&gt;
|''[[Soldier]]''||[[Kurt Russell]]||Sgt. Todd|| ||1998&lt;br /&gt;
|-&lt;br /&gt;
|''[[American Dragons]]''|| || || ||1998&lt;br /&gt;
|-&lt;br /&gt;
|''[[Sniper 2]]''|| ||A bodyguard|| ||2002&lt;br /&gt;
|-&lt;br /&gt;
|''[[Bad Boys II]]''||[[Jordi Mollà]]||Johnny Tapia|| ||2003&lt;br /&gt;
|-&lt;br /&gt;
|''[[Collateral]]''|| ||Club Fever Bodyguard|| ||2004&lt;br /&gt;
|-&lt;br /&gt;
|''[[Rush Hour 3]]''|| ||Chinese gangsters|| ||2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[Green Hornet, The (2011)|The Green Hornet]]''|| ||A Thug|| ||2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Stargate SG-1 - Season 9]]'' / &amp;quot;Off the Grid&amp;quot; (S9E16)|| ||A Thug|| ||1997-2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[24]]''|| || || ||2001-2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[CSI: NY - Season 6|CSI: NY]]''|| ||Gang Members||&amp;quot;Epilogue&amp;quot; (S06E01)||2004-Prsenet&lt;br /&gt;
|-&lt;br /&gt;
|''[[Numb3rs]]''|| ||Multiple Bad Guys|| ||2005-2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Unit]]''||[[Scott Foley]]||Sgt. Bob Brown|| ||2006-2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Top Shot - Season 3]]''||Mutiple||Multiple|| ||2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Game===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Rainbow Six: Rogue Spear]]''||&amp;quot;9mm SPP Pistol&amp;quot;|| ||1999&lt;br /&gt;
|-&lt;br /&gt;
|''[[Rainbow Six 3: Raven Shield]]''||&amp;quot;SPP&amp;quot;|| ||2003&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Ghost in the Shell]]''|| || ||1995&lt;br /&gt;
|-&lt;br /&gt;
|''[[Full Metal Panic!]]''||Sousuke Sagara|| ||2002&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Brügger &amp;amp; Thomet MP9 =&lt;br /&gt;
[[Image:Mp9tmp.jpg|thumb|right|350px|Brügger &amp;amp; Thomet MP9 - 9x19mm]]&lt;br /&gt;
[[Image:B&amp;amp;T-MP9.jpg|thumb|right|350px|Brügger &amp;amp; Thomet MP9 with stock extended - 9x19mm]]&lt;br /&gt;
[[Image:BTSPP.jpg|thumb|right|350px|Brügger &amp;amp; Thomet AG SPP - 9x19mm]]&lt;br /&gt;
When Steyr abandoned the TMP,  B&amp;amp;T picked it up, made some design changes and released it as the MP9.  The most obvious visual difference is the front barrel tube (now bright silver and not threaded like the original tube/shroud), the integration of rails on the top of the receiver and the new style side folding buttstock.&lt;br /&gt;
==Specifications==&lt;br /&gt;
(2001 - Present)&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' Machine Pistol&lt;br /&gt;
&lt;br /&gt;
* '''Caliber:''' 9x19mm&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' 3.1 lbs (1.4 kg)&lt;br /&gt;
&lt;br /&gt;
* '''Length:''' 11.9 in (30 cm) (stock folded)&lt;br /&gt;
&lt;br /&gt;
* '''Barrel length:''' 5.1 in (13 cm)&lt;br /&gt;
&lt;br /&gt;
* '''Capacity:''' 15, 20, 25, 30&lt;br /&gt;
&lt;br /&gt;
* '''Fire Modes:''' Semi-Auto/Full-Auto&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Hancock]]''|| || Gangsters|| ||2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[Punisher: War Zone]]''|| ||Thug|| ||2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[Crank: High Voltage]]''||[[Jason Statham]]||Chev Chelios|| ||2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Resident Evil: Afterlife]]''||[[Milla Jovovich]]||Alice|| ||2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Expendables]]''||[[Jet Li]]||Yin Yang || ||2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[Red]]''||[[John Malkovich]]||Marvin|| ||2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[Sinners and Saints]]''|| ||Mercenary|| ||2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[Green Hornet, The (2011)|The Green Hornet]]''|| ||Thug|| ||2011&lt;br /&gt;
|-&lt;br /&gt;
|''[[Mission: Impossible - Ghost Protocol]]''|| ||Thug|| ||2011&lt;br /&gt;
|-&lt;br /&gt;
|''[[Looper]]''||[[Bruce Willis]] ||Old Joe|| ||2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Alarm für Cobra 11 - Die Autobahnpolizei]]'' / &amp;quot;Das Ende der Welt&amp;quot;|| ||A bodyguard|| ||1996-Present&lt;br /&gt;
|-&lt;br /&gt;
|''[[NCIS]]'' / &amp;quot;Legend, Part 2&amp;quot; (S06E23)|| ||Russian drive-by shooters|| ||2003-present&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Resident Evil 4]]''|| || ||2005&lt;br /&gt;
|-&lt;br /&gt;
|''[[Rainbow Six: Vegas]]''||&amp;quot;MP9&amp;quot;|| ||2006&lt;br /&gt;
|-&lt;br /&gt;
|''[[Rainbow Six: Vegas 2]]''||&amp;quot;MP9&amp;quot;|| ||2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[Combat Arms]]''||&amp;quot;TMP&amp;quot;|| ||2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[Call of Duty: Modern Warfare 2]]''||&amp;quot;TMP&amp;quot;|| ||2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[SOCOM: US Navy SEALs Fireteam Bravo 3]]''||&amp;quot;MK9&amp;quot;|| ||2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[Call of Juarez: The Cartel]]''||&amp;quot;Tactical Machine Pistol&amp;quot;|| ||2011&lt;br /&gt;
|-&lt;br /&gt;
|''[[Call of Duty: Modern Warfare 3]]''||&amp;quot;MP9&amp;quot;|| ||2011&lt;br /&gt;
|-&lt;br /&gt;
|''[[Ghost Recon: Future Soldier]]''|| ||Arctic Strike DLC ||2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[Ghost Recon Online]]''|| || ||2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[Counter-Strike: Global Offensive]]''|| || ||2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Asobi ni Ikuyo: Bombshells from the Sky]]''||Manami|| ||2010&lt;br /&gt;
|-&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Brügger &amp;amp; Thomet TP-9=&lt;br /&gt;
[[Image:B&amp;amp;T TP9.jpg|thumb|right|351px|Brügger &amp;amp; Thomet TP-9-US (30-round magazine &amp;amp; stock extended) - 9x19mm]]&lt;br /&gt;
[[Image:S&amp;amp;TTP9.jpg|thumb|right|350px|Brügger &amp;amp; Thomet TP-9-US (15-round magazine) - 9x19mm]]&lt;br /&gt;
Semi-automatic version of the MP9.&lt;br /&gt;
==Specifications==&lt;br /&gt;
(2001 - Present)&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' Pistol&lt;br /&gt;
&lt;br /&gt;
* '''Caliber:''' 9x19mm&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' 2.76 lbs (1.25 kg)&lt;br /&gt;
&lt;br /&gt;
* '''Length:''' 11.9 in (30.3 cm)&lt;br /&gt;
&lt;br /&gt;
* '''Barrel length:''' 5.1 in (13 cm)&lt;br /&gt;
&lt;br /&gt;
* '''Capacity:''' 15, 20, 25, 30&lt;br /&gt;
&lt;br /&gt;
* '''Fire Modes:''' Semi-Auto only&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[A Bittersweet Life]]''||[[Byung-hun Lee]]|| Sun-Woo|| ||2005&lt;br /&gt;
|-&lt;br /&gt;
|''[[The International]]''||[[Clive Owen]]||Louis Salinger|| ||2008&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Game===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Brink]]''|| ||Folding stock||2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
* [[Brügger &amp;amp; Thomet]] - A list of all firearms manufactured by Brügger &amp;amp; Thomet&lt;br /&gt;
* [[Steyr Mannlicher]] - A list of all firearms manufactured by Steyr Mannlicher&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Submachine Gun]]&lt;br /&gt;
[[Category:Pistol]]&lt;br /&gt;
[[Category:Machine Pistol]]&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Grand_Theft_Auto:_San_Andreas&amp;diff=624898</id>
		<title>Grand Theft Auto: San Andreas</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Grand_Theft_Auto:_San_Andreas&amp;diff=624898"/>
		<updated>2012-10-24T16:53:28Z</updated>

		<summary type="html">&lt;p&gt;Cyrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Grand Theft Auto: San Andreas&lt;br /&gt;
|picture = Gta-SA-boxart.png&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= Grand Theft Auto&lt;br /&gt;
|date= 2005&lt;br /&gt;
|developer=Rockstar North&lt;br /&gt;
|platforms=Playstation 2&amp;lt;br&amp;gt;Xbox&amp;lt;br&amp;gt;PC&amp;lt;br&amp;gt;Xbox 360&lt;br /&gt;
|publisher= 2K Games&lt;br /&gt;
|genre=Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Grand Theft Auto: San Andreas'':'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Pistols ==&lt;br /&gt;
&lt;br /&gt;
===Colt M1911A1===&lt;br /&gt;
This weapon was originally going to be a [[Glock 17]], but for some reason Rockstar forgot to render it as such. Instead they left in the old [[M1911A1]] render from ''[[Grand Theft Auto III]]'' and ''[[Grand Theft Auto: Vice City|Vice City]]''. Called the &amp;quot;9mm&amp;quot; it is used by all members of the San Andreas Law Enforcement community, unrealistically, this weapon carries 17 rounds in a magazine (like the Glock it was supposed to be) and isn't very powerful. When the player reaches the &amp;quot;Hitman&amp;quot; skill level, he can wield two of these pistols. A suppressed version is also available for use in the game, it does more damage but uses a different ammunition type than the regular &amp;quot;9mm&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|350px|Colt M1911A1 - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pistol_3.png‎|thumb|none|400px|Colt M1911A1]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Silenced sa.png|thumb|none|400px|Suppressed Colt M1911A1]]&lt;br /&gt;
&lt;br /&gt;
[[File:Gta 9mm.jpg|thumb|none|500px|The AmmuNation vender presents a 9mm]]&lt;br /&gt;
[[File:Gta silenced 9mm.jpg|thumb|none|500px|The AmmuNation vender presents a Silenced 9mm]]&lt;br /&gt;
&lt;br /&gt;
===IMI/Magnum Desert Eagle===&lt;br /&gt;
The [[Desert Eagle]] is more powerful than the pistol and silenced pistol. Catalina uses one in some levels involving her, and one of the Villains, Officer Eddie Pulaski ([[Chris Penn]]), carries one during the &amp;quot;High Noon&amp;quot; level. CJ is seen holding one after Officer Frank Tenpenny ([[Samuel L. Jackson]]) is killed. Cesar Vialpando uses one in one level during the Los Santos riots. Sweet uses one during the riots, and the Grove Street gang members obtain these complete with a knife instead of the regular pistol if the player finds the 100 hidden tags.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle357Black.jpg|thumb|400px|none|Desert Eagle - .50AE]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_sa.png‎|thumb|400px|none|Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
[[File:Gta desert eagle.jpg|thumb|none|500px|The AmmuNation vender presents a Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
[[Image:GTASA_Desert_Eagle.jpg|thumb|none|500px|Sweet racks a Desert Eagle in the final mission, ''End of the Line'']]&lt;br /&gt;
&lt;br /&gt;
== Shotguns ==&lt;br /&gt;
&lt;br /&gt;
===Ithaca 37===&lt;br /&gt;
The [[Ithaca 37]] is the basic shotgun carried by some cops, gang members and enemies in the game. Has a slow rate of fire, but is quite effective at CQC. CJ and Catalina use two of these weapons during the bank robbery level.&lt;br /&gt;
&lt;br /&gt;
[[Image:IthacaExtMagTub.jpg|thumb|400px|none|Ithaca Model 37 w/ extended magazine tube - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shotgun_vc.png‎|thumb|400px|none|Ithaca 37]]&lt;br /&gt;
&lt;br /&gt;
[[File:Gta shotgun.jpg|thumb|none|500px|The AmmuNation vender presents a Shotgun]]&lt;br /&gt;
&lt;br /&gt;
===Sawn-off Double Barreled Shotgun===&lt;br /&gt;
Called the &amp;quot;Sawn Off Shotgun&amp;quot; in the game, it is powerful, especially when CJ can begin to carry two of these weapons. But it's range is limited.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington_SBS.jpg|thumb|350px|none|Sawn-off Double Barreled Shotgun - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sawn-off sa.png|thumb|400px|none|Sawn-off Double Barreled Shotgun]]&lt;br /&gt;
&lt;br /&gt;
[[File:Gta sawn off shotgun.jpg|thumb|none|500px|The AmmuNation vender presents a Sawn Off Shotgun]]&lt;br /&gt;
&lt;br /&gt;
===Franchi SPAS-12===&lt;br /&gt;
The [[Franchi SPAS-12]] is called the &amp;quot;Combat Shotgun&amp;quot;, and is faster and more effective than the other shotguns. Officer Tenpenny holds one during the last mission of the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|500px|none|Franchi SPAS-12 with stock folded and butt-hook removed - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Spas12 vc.png|thumb|400px|none|Franchi SPAS-12]]&lt;br /&gt;
&lt;br /&gt;
[[File:Gta combat shotgun.jpg|thumb|none|500px|The AmmuNation vender presents a Combat Shotgun]]&lt;br /&gt;
&lt;br /&gt;
[[Image:GTASA_SPAS-12.jpg|thumb|none|500px|Tenpenny (Voice of [[Samuel L. Jackson]]) holds a grossly mis-sized SPAS-12 in the final moments of the game.]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
&lt;br /&gt;
===Intratec TEC-9===&lt;br /&gt;
[[TEC-9]]s are used by Grove Street gangbangers and assorted criminals in the game. Sweet, Ryder, and Big Smoke are seen using these weapons as well when doing drive-bys.&lt;br /&gt;
&lt;br /&gt;
[[image:TEC-9.jpg|thumb|none|300px|Intratec TEC-9 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tec9 vc.png|thumb|none|400px|Intratec TEC-9]]&lt;br /&gt;
&lt;br /&gt;
[[File:Gta tec 9.jpg|thumb|none|500px|The AmmuNation vender presents a Tec 9]]&lt;br /&gt;
&lt;br /&gt;
===IMI Micro Uzi===&lt;br /&gt;
The [[Uzi]] appears in the game as the &amp;quot;Micro-SMG&amp;quot;, and is used by some gang members. It is a lot more accurate and powerful than the TEC-9, and can be eventually be double-wielded like the TEC-9. It is always shown with jungle-style taped magazines. There's something odd about this weapon in the game, the gun is obviously an Uzi but the HUD icon shows a Mac-10/11.&lt;br /&gt;
&lt;br /&gt;
[[File:MicroUziPistol02.jpg‎|thumb|none|300px|Micro Uzi with 20 round magazine - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Uzi sa.png|thumb|none|400px|Micro Uzi]]&lt;br /&gt;
&lt;br /&gt;
[[File:Gta micro smg.jpg|thumb|none|500px|The AmmuNation vender presents a Micro SMG]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch HK94A3===&lt;br /&gt;
Called &amp;quot;SMG&amp;quot; in the game, it is very powerful and accurate for a submachine gun. The converted [[Heckler &amp;amp; Koch HK94]] is used by Russians and Mafia thugs alike, random gang members, FBI Agents, and the Grove Street gang members after the player has found the 100 tags. Some LSPD SWAT Officers are seen carrying them as well.&lt;br /&gt;
[[Image:H&amp;amp;K94Conversion.jpg‎|thumb|450px|none|The &amp;quot;Fake MP5&amp;quot;, the Heckler &amp;amp; Koch HK94A3 Converted to full auto fire, shortened barrel and added third firing position on trigger pack - 9x19mm]]&lt;br /&gt;
[[File:Gta smg.jpg|thumb|none|500px|The AmmuNation vender presents an SMG]]&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
&lt;br /&gt;
===Norinco Type 56===&lt;br /&gt;
&lt;br /&gt;
The [[Norinco Type 56]], as told by it's hooded front sights (which differs from that of the AK-47), is used by some enemies and gang members. A rusty old one is used by CJ during the &amp;quot;Reuniting the Families&amp;quot; level. Also worth noting is the fact that the gun is unrealistically 2/3 long as CJ is tall. Sweet uses it in two of the missions.&lt;br /&gt;
[[Image:Type56Standard.jpg|thumb|none|450px|Norinco Type 56 - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Ak47 sa.png|thumb|none|400px|Norinco Type 56]]&lt;br /&gt;
&lt;br /&gt;
[[File:Gta ak47.jpg|thumb|none|500px|The AmmuNation vender presents the AK47]]&lt;br /&gt;
&lt;br /&gt;
===Colt Model 733===&lt;br /&gt;
Called the &amp;quot;M4&amp;quot; in the game, it is actually the [[M16 rifle series#Colt Carbine/Model 653/Model 733|Colt Model 733 Carbine]], which is distinguished by it's shortened barrel. The name is anachronistic, since the game is set in 1992; while early prototypes of the M4 existed as long ago as 1986, the weapon did not enter large-scale production until 1994. It is used by National Guard Soldiers in the game, and by some of Big Smoke's thugs when CJ attacks his crack fortress. It is more accurate and just as powerful as the Type 56, despite the actual weapon firing 5.56x45mm rounds, as compared to the Type 56s 7.62x39mm rounds (which are far more powerful yet the Type-56 shares the same ammo pool with the M733), and is depicted in-game with a very unrealistic 50-round magazine, whereas the actual weapon only holds 30. Note: The front sight is backwards.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt_Model_733.jpg‎|thumb|450px|none|Colt Model 733 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:M4 vc.png|thumb|400px|none|Colt Model 733]]&lt;br /&gt;
&lt;br /&gt;
[[File:Gta m4.jpg|thumb|none|500px|The AmmuNation vender presents the M4]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
&lt;br /&gt;
===Marlin Model 336===&lt;br /&gt;
Called the &amp;quot;Rifle&amp;quot; in game, the [[Marlin Model 336]] has no scope, but is very accurate and benefits from a certain zooming, provided in-game, similar to the zoom encountered when aiming with the M4 (Colt M733) and AK-47 (Norinco Type 56), although not as useful as the actual sniper rifle's scope. It is not used often by players as it is very slow-firing compared to other weapons.&lt;br /&gt;
&lt;br /&gt;
[[Image:MarlinModel336C.jpg‎|thumb|none|400px|Marlin Model 336 - .30-30]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hunting sa.png|thumb|none|400px|Marlin Model 336]]&lt;br /&gt;
&lt;br /&gt;
[[File:Gta rifle.jpg|thumb|none|500px|The AmmuNation vender presents the Rifle]]&lt;br /&gt;
&lt;br /&gt;
===Remington 700===&lt;br /&gt;
The [[Remington 700]] is simply called &amp;quot;Sniper Rifle&amp;quot; in the game. It's improvements over the &amp;quot;Rifle&amp;quot; are much higher damage and a sniper scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington_700_BDL.jpg‎|thumb|none|450px|Remington 700 - .308 Winchester]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sniper rifle.gif|thumb|none|400px|Remington 700]]&lt;br /&gt;
&lt;br /&gt;
[[File:Gta sniper rifle.jpg|thumb|none|500px|The AmmuNation vender presents the Sniper Rifle]]&lt;br /&gt;
&lt;br /&gt;
==Heavy Weapons==&lt;br /&gt;
&lt;br /&gt;
===Hand Held GE M134===&lt;br /&gt;
The most powerful weapon in the game, this weapon is used 3 times by CJ:, first when protecting Zero's ([[David Cross]]) store from Berkley's planes, again while attacking the container ship in San Fierro Bay, and then again to take out two National Guard Hunter Helicopters in the &amp;quot;Up, Up, and Away&amp;quot; level. It can also be found in Mike Toreno's ([[James Woods]]) ranch house after the mission &amp;quot;Vertical Bird&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun sa.jpg|thumb|none|400px|M134 Minigun]]&lt;br /&gt;
&lt;br /&gt;
[[Image:GTASA_Minigun.jpg|thumb|none|500px|C.J. hefts a Minigun while assauting the massive crack palace that makes up the game's last set piece.]]&lt;br /&gt;
&lt;br /&gt;
=== RPG-7 ===&lt;br /&gt;
The [[RPG-7]] is the basic rocket launcher in the game, and CJ uses one several times in the game, notably in &amp;quot;Are You Going To San Fierro?&amp;quot; to shoot down a police chopper, and in &amp;quot;Toreno's Last Flight&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|450px|RPG-7 70mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rl vc.png|thumb|none|400px|RPG-7]]&lt;br /&gt;
&lt;br /&gt;
===SA-7 Grail / FIM-92A Stinger===&lt;br /&gt;
Called the &amp;quot;Heat Seeking Rocket Launcher&amp;quot; in the game, this weapon can lock onto enemy vehicles (including pedal bicycles), making this weapon more effective than the Rocket Launcher at shooting down helicopters.&lt;br /&gt;
Strangely, when it's on the ground it resembles an [[SA-7 Grail]], but when CJ picks it up it turns into an [[FIM-92A Stinger]].&lt;br /&gt;
&lt;br /&gt;
[[Image:-0976t.jpg|thumb|none|450px|FIM-92A Stinger, 70mm]]&lt;br /&gt;
[[Image:800px-SA-7.jpg|thumb|none|450px|SA-7 Grail]]&lt;br /&gt;
[[Image:Heatseek sa.png|thumb|none|400px|CJ's unrealistically short AA missile launcher. Note this is the &amp;quot;ground&amp;quot; model.]]&lt;br /&gt;
&lt;br /&gt;
===Flamethrower===&lt;br /&gt;
A hand held flamethrower that scorches anyone in front of it. It has a medium-long range.&lt;br /&gt;
&lt;br /&gt;
[[Image:Flame sa.png|thumb|none|400px|Flamethrower]]&lt;br /&gt;
&lt;br /&gt;
===Hughes M230 chain gun and AGM-114 Hellfire anti-tank missile===&lt;br /&gt;
''San Andreas'', like ''Vice City'', features a version of the Hughes AH-64 Apache, known as the &amp;quot;Hunter.&amp;quot; It has an M230 chain gun in a chin mount, and wing mounts containing eight AGM-114 Hellfire missiles in two packs of four, as well as two non-functional Hydra 70 rocket pods. It is used in a few missions during flying school. When all flying school missions are completed with gold medals, the Hunter spawns at Verdant Meadows Airfield. You can also use this for vigilante missions, although these missions are called &amp;quot;Brown Thunder&amp;quot; instead (a spoof on the film, ''[[Blue Thunder]]'').&lt;br /&gt;
&lt;br /&gt;
[[Image:Hughes-M230-Chain-Gun4.jpg‎|thumb|none|400px|Hughes M230 chain gun, 30mm.]]&lt;br /&gt;
[[Image:800px-Hunter.jpg|thumb|none|400px|Hunter attack helicopter in ''San Andreas''. A major difference from ''Vice City'' [and the real Apache] is the Hunter in SA is a single-seat helicopter.]]&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Glock 17===&lt;br /&gt;
Not an in-game weapon, but the 1st generation [[Glock 17]] is seen in a few cutscenes from the movie &amp;quot;The Introduction&amp;quot; (a movie released shortly after the game, to explain what happened before CJ came back to Los Santos). It is used by Salvatore Leone ([[Frank Vincent]]) to threaten Ken Rosenberg ([[William Fichtner]]) and Officer Jimmy Hernandez to kill Officer Ralph Pendelbury. In the actual game, it is used by Officer Eddie Pulaski after CJ is taken by C.R.A.S.H. to the countryside, and by Mike Toreno when he first meets CJ.&lt;br /&gt;
&lt;br /&gt;
The real Glock 17 uses a 17 round Magazine. The Glock's existence in certain cutscenes may explain why the M1911 skinned '9mm Pistols' in the game have an unrealistic magazine capacity, as the game skins were changed from a Glock to an M1911 during development but the magazine capacity remained the same, as did some of the skins in certain cutscenes.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock171stGen.jpg|thumb|none|350px|Glock 17 (1st Generation) - 9mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock sa.png|thumb|none|400px|Glock 17]]&lt;br /&gt;
&lt;br /&gt;
[[Image:GTASA_Glock.jpg|thumb|none|500px|Mike Toreno (voice of [[James Woods]]) holds a Glock on CJ during one of Jizzy B's missions.]]&lt;br /&gt;
&lt;br /&gt;
=== IMI Uzi ===&lt;br /&gt;
In the final mission, &amp;quot;End of the Line&amp;quot;, A statue of Big Smoke can be seen holding a shotgun and the [[Uzi]] submachine gun. The Uzi was replaced before it's release along with the early appearance for Big Smoke.&lt;br /&gt;
&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi - 9mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Uzi_vcs.png|thumb|none|400px|IMI Uzi]]&lt;br /&gt;
[[File:Beta gta uzi.JPG|thumb|none|600px|Beta image of Grove St. gang members with Uzis]]&lt;br /&gt;
&lt;br /&gt;
=== Colt Python ===&lt;br /&gt;
The [[Colt Python]] from ''[[Grand Theft Auto: Vice City]]'' has been rescaled and appears as a sign above the AmmuNation shop in Los Santos.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pythstainless6.jpg|thumb|400px|none|[[Colt Python]] Stainless Steel variant with 6&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:357_vc.png‎|thumb|400px|none|Colt Python]]&lt;br /&gt;
&lt;br /&gt;
===Guns inside AmmuNation===&lt;br /&gt;
Guns on the shelves/racks in AmmuNation are: IMI Galil, FAMAS, H&amp;amp;K G3A3, Izhmash AK-47, H&amp;amp;K MP5K, Steyr AUG, Tommy Gun, IMI Uzi, Intratec DC-9, various versions of the Calico series of machine pistols, Walther MPL, Spectre M4, Colt Model 733, and various revolvers.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ammu-Nation_weapon_rack.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;height: 30px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#D0E7FF align=center width=&amp;quot;125&amp;quot;|'''GTA 1 Era'''||bgcolor=#E8E8E8 style=&amp;quot;padding-left: 1em&amp;quot; width=&amp;quot;500&amp;quot;|''[[Grand Theft Auto: Mission Packs]]'' (1999)&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#D0E7FF align=center width=&amp;quot;125&amp;quot;|'''GTA III Era'''||bgcolor=#E8E8E8 style=&amp;quot;padding-left: 1em&amp;quot; width=&amp;quot;500&amp;quot;|''[[Grand Theft Auto III]]'' (2001) • ''[[Grand Theft Auto: Vice City]]'' (2002) • ''[[Grand Theft Auto: San Andreas]]'' (2005) • ''[[Grand Theft Auto: Liberty City Stories]]'' (2005) • ''[[Grand Theft Auto: Vice City Stories]]'' (2006)&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#D0E7FF align=center width=&amp;quot;125&amp;quot;|'''GTA IV Era'''||bgcolor=#E8E8E8 style=&amp;quot;padding-left: 1em&amp;quot;|''[[Grand Theft Auto IV]]'' (2008) • ''[[Grand Theft Auto: Chinatown Wars]]'' (2009) • ''[[Grand Theft Auto V]]'' (Coming TBD)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Drama]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Grand_Theft_Auto_III&amp;diff=624894</id>
		<title>Grand Theft Auto III</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Grand_Theft_Auto_III&amp;diff=624894"/>
		<updated>2012-10-24T16:44:30Z</updated>

		<summary type="html">&lt;p&gt;Cyrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Grand Theft Auto III&lt;br /&gt;
|picture = GTA3boxcover.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= Grand Theft Auto&lt;br /&gt;
|date= 2001&lt;br /&gt;
|developer=Rockstar North&lt;br /&gt;
|platforms=Playstation 2&amp;lt;br&amp;gt;Xbox&amp;lt;br&amp;gt;PC&lt;br /&gt;
|publisher= 2K Games&lt;br /&gt;
|genre=Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in the video game ''Grand Theft Auto III'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
{{spoiler|This article contains plot spoilers}}&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Colt M1911A1==&lt;br /&gt;
The first firearm Claude uses is the [[M1911 pistol series#M1911A1|Colt M1911A1]]. It is used by the Liberty City Police Department and every gang in the city. The notable exception being the Diablos in the beginning of the game, they only carry bats until Claude betrays them for King Courtney's Yardie Posse. It is erroneously referred to as a &amp;quot;nine&amp;quot; by Luigi Gotterelli ([[Joe Pantoliano]]), Joey Leone ([[Michael Rapaport]]), and even the clerk at AmmuNation. It has a twelve round magazine capacity. It is first seen when Catalina shoots Claude in the opening bank robbery, then is later given to Claude in either ''Pump-Action Pimp'' or ''Farewell 'Chunky' Lee Chong'', depending on which mission the player chooses first, and becomes available for purchase at the Portland AmmuNation afterwards.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911A1USAF.jpg|thumb|350px|none|Colt M1911A1]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pistol 3.png|thumb|500px|none|Colt M1911A1]]&lt;br /&gt;
&lt;br /&gt;
[[Image:GTA3-M1911.JPG|thumb|500px|none|Colt M1911A1]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Remington 870 Folding Stock==&lt;br /&gt;
The shotgun in the game is a [[Remington Model 870#Remington 870 Folding Stock|Remington 870 Folding Stock]]. It has a slow rate of fire, but is very powerful at close range. It is used by the Leone mafiosi (after Claude assassinates Salvatore Leone ([[Frank Vincent]]), the clerk at AmmuNation, Curly Bob in ''Cutting The Grass'', and the guy (Carl) who kills Marty Chonks at the end of ''Her Lover''. They can be found with five rounds of ammunition inside of the LCPD police cars, or can be purchased from Phil Cassidy. It first appears in the hands of Claude during the opening bank robbery, then later in the hands of the Pump-Action Pimp.&lt;br /&gt;
&lt;br /&gt;
[[Image:Black870folder.jpg|thumb|none|350px|Remington 870 Police Magnum with stock folded - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shotgun 3.png|thumb|none|500px|Remington 870 Police Magnum with stock folded]]&lt;br /&gt;
&lt;br /&gt;
[[Image:GTA3-Shotgun.JPG|thumb|none|500px|Remington 870 Police Magnum with stock folded]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==IMI Micro Uzi==&lt;br /&gt;
The [[Uzi#Micro Uzi|IMI Micro Uzi]], with the folding stock removed and the muzzle painted orange (like an airsoft gun), is carried by the LCPD SWAT team, the Yakuza, the Colombians, and the Southside Hoods. The Leones and the Triads go bananas on each other with Micro Uzis during ''Triads And Tribulations''. Claude uses it to perform drive-by shootings. It is first seen being used by Pump Action Pimp's Diablo bodyguard and is available for purchase at the Portland AmmuNation after ''Cipriani's Chauffeur'', and later at the Staunton Island AmmuNation. It has a 25-round magazine capacity.&lt;br /&gt;
&lt;br /&gt;
[[Image:MicroUziPistol.jpg‎|thumb|none|350px|Micro Uzi with 20 round magazine.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Uzi 3.png|thumb|none|500px|Micro Uzi]]&lt;br /&gt;
&lt;br /&gt;
[[Image:GTA3-Uzi.JPG|thumb|500px|none|Micro Uzi]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
== &amp;quot;AK-47&amp;quot; ==&lt;br /&gt;
Referred to as an AK-47, it more closely resembles a Romanian version, the [[AK-47|WASR-2]]. (Note the black pistol grip, and the slightly curved, thinner, solid black magazine.) It is used by the Colombians and, strangely, the FBI. It can be purchased at the AmmuNation on Staunton Island. It is first seen in ''Bomb Da Base'', being used by the carteleros guarding the freighter.&lt;br /&gt;
&lt;br /&gt;
[[Image:WASR2.jpg|thumb|350px|none|Romanian WASR-2 AK clone.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Ak47 3.png|thumb|500px|none|AK-47 in GTA III]]&lt;br /&gt;
&lt;br /&gt;
[[Image:GTA3-AK47.JPG|thumb|500px|none|AK-47 in GTA III]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;M16&amp;quot;==&lt;br /&gt;
Referred to as an M16, it more closely resembles the similar [[Armalite AR-10|Armalite AR10]]. (Note the design of the forearm, the shape and thickness of the barrel, the lack of a forward assist, and the relative thickness of the magazine.) It can be manually aimed. It has a 60 round magazine and a ridiculously high rate of fire. It is carried by Phil Cassidy, the Colombians, and the National Guard. Making its first appearance when the Colombians ambush the prisonbound police convoy to kidnap the Oriental Gentleman, it first appears in actual gameplay during ''Under Surveillance'' in the hands of the Leones' vengeful hit squad. It can be purchased from Phil Cassidy after rescuing him from the Colombians.&lt;br /&gt;
&lt;br /&gt;
[[Image:AR-10BattleRifles.jpg‎|thumb|none|350px|Note the similarity to the top rifle.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:M16 3.png|thumb|none|500px|The &amp;quot;M16&amp;quot; from Grand Theft Auto 3.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:GTA3-M16.JPG|thumb|none|500px|The &amp;quot;M16&amp;quot; from Grand Theft Auto 3.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
== Remington 700 ==&lt;br /&gt;
The [[Remington 700]] must be manually aimed to be fired. It is first used by Claude to cover 8 Ball while he rigs the cartel's freighter for scuttling during ''Bomb Da Base''. It can be purchased from the AmmuNation on Staunton Island.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington 700 BDL.jpg|thumb|none|350px|Remington 700 .308 Winchester]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sniper rifle.gif|thumb|none|500px|Remington 700]]&lt;br /&gt;
&lt;br /&gt;
=Heavy Weapons=&lt;br /&gt;
==M72 LAW==&lt;br /&gt;
The [[M72 LAW]] must be manually aimed. Claude holds it backwards and uses the endcap as a grip. He uses one to shoot down Catalina's helicopter in the final mission in the game, ''The Exchange''. It is available for purchase from Phil Cassidy after Claude rescues him from the Colombians.&lt;br /&gt;
&lt;br /&gt;
[[Image:M72lawopen.jpg|thumb|none|350px|M72A2 LAW 66mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rl 3.png|thumb|none|500px|M72 LAW]]&lt;br /&gt;
&lt;br /&gt;
[[Image:GTA3-Rocket.JPG|thumb|none|500px|M72 LAW]]&lt;br /&gt;
&lt;br /&gt;
==Flamethrower==&lt;br /&gt;
A flamethrower appears in the game, and can set anything flammable on fire. It can be purchased from a garage in Shoreside Vale. Claude uses it to stir fry some triads in ''Trial By Fire.''&lt;br /&gt;
&lt;br /&gt;
[[Image:Flame 3.png|thumb|350px|none|Flamethrower]]&lt;br /&gt;
&lt;br /&gt;
[[Image:GTA3-Flame.JPG|thumb|500px|none|Flamethrower]]&lt;br /&gt;
&lt;br /&gt;
=Grenades=&lt;br /&gt;
==M67 Grenade==&lt;br /&gt;
The standard hand grenade in the game is the [[M67 hand grenade|M67]] HE-Frag. First gifted to Claude by Toni Cipriani ([[Michael Madsen]]) in ''Taking Out The Laundry''. They are available for purchase at the Staunton Island AmmuNation.&lt;br /&gt;
[[Image:Baseball.jpg|thumb|500px|none|M67 fragmentation grenade]]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;height: 30px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#D0E7FF align=center width=&amp;quot;125&amp;quot;|'''GTA 1 Era'''||bgcolor=#E8E8E8 style=&amp;quot;padding-left: 1em&amp;quot; width=&amp;quot;500&amp;quot;|''[[Grand Theft Auto: Mission Packs]]'' (1999)&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#D0E7FF align=center width=&amp;quot;125&amp;quot;|'''GTA III Era'''||bgcolor=#E8E8E8 style=&amp;quot;padding-left: 1em&amp;quot; width=&amp;quot;500&amp;quot;|''[[Grand Theft Auto III]]'' (2001) • ''[[Grand Theft Auto: Vice City]]'' (2002) • ''[[Grand Theft Auto: San Andreas]]'' (2005) • ''[[Grand Theft Auto: Liberty City Stories]]'' (2005) • ''[[Grand Theft Auto: Vice City Stories]]'' (2006)&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#D0E7FF align=center width=&amp;quot;125&amp;quot;|'''GTA IV Era'''||bgcolor=#E8E8E8 style=&amp;quot;padding-left: 1em&amp;quot;|''[[Grand Theft Auto IV]]'' (2008) • ''[[Grand Theft Auto: Chinatown Wars]]'' (2009) • ''[[Grand Theft Auto V]]'' (Coming TBD)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Kel-Tec_KSG&amp;diff=623972</id>
		<title>Kel-Tec KSG</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Kel-Tec_KSG&amp;diff=623972"/>
		<updated>2012-10-21T16:55:31Z</updated>

		<summary type="html">&lt;p&gt;Cyrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Kel-Tec_KSG_Shotgun_Oleg_Volk_1.jpg|thumb|right|500px|Kel-Tec KSG with Magpul RVG foregrip - 12 Gauge]]&lt;br /&gt;
The '''Kel-Tec KSG''' is a modern pump-action shotgun, the principle feature being twin side-by-side tube magazines under the barrel. Like the [[NeoStead 2000 Shotgun]], it is not uncommon for people to mistake it for a double-barrel shotgun with one tube magazine.&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
(2011 - Present)&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' Shotgun&lt;br /&gt;
&lt;br /&gt;
* '''Caliber:''' 12-Gauge&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' 6.9 lbs (3.1 kg)&lt;br /&gt;
&lt;br /&gt;
* '''Length:''' 26.1 in (66.3 cm)&lt;br /&gt;
&lt;br /&gt;
* '''Barrel length:''' 18.5 in (47 cm)&lt;br /&gt;
&lt;br /&gt;
* '''Capacity:''' 14+1 (Dual tube magazines)&lt;br /&gt;
&lt;br /&gt;
* '''Fire Modes:''' Pump-Action&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
'''The Kel-Tec KSG can be seen in the following video games:'''&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Game''' &lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears As'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;225&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;75&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Counter-Strike Online]]''|| KSG-12 || || Added in a patch in 2011 || 2011&lt;br /&gt;
|-&lt;br /&gt;
|''[[Call of Duty: Modern Warfare 3]]''|| KSG 12 ||  || Dual mag tubes are treated as one long, continuous mag tube || 2011&lt;br /&gt;
|-&lt;br /&gt;
|''[[War Inc. Battlezone]]'' || KT Decider|| w/ various attachments  || || 2011&lt;br /&gt;
|-&lt;br /&gt;
|''[[Warface]]''|| Kel-Tec Shotgun || w/ foregrip|| || 2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[Killing Floor]]'' ||&amp;quot;HSG-1&amp;quot; || Modded to load from box magazines, adjustable choke || Added in a patch in 2012 || 2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[Call of Duty: Black Ops II]]'' || KSG || || || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
*[[Kel-Tec]] - A list of all firearms manufactured by Kel-Tec. &lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Shotgun]]&lt;br /&gt;
[[Category:Bullpup]]&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=AA-12&amp;diff=623969</id>
		<title>AA-12</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=AA-12&amp;diff=623969"/>
		<updated>2012-10-21T16:45:56Z</updated>

		<summary type="html">&lt;p&gt;Cyrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The AA-12 is used by the following actors in the following movies:'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==AA-12==&lt;br /&gt;
[[Image:AtchissonOldModel.jpg|thumb|right|400px|Atchisson Assault-12 - 12 Gauge]]&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|400px|right|MPS Auto Assault-12 - 12 Gauge ]]&lt;br /&gt;
[[Image:AA-12 CQB.jpg|thumb|400px|right|AA-12 CQB - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
=== Specifications ===&lt;br /&gt;
&lt;br /&gt;
'''Place of origin''' United States&amp;lt;br&amp;gt;&lt;br /&gt;
'''Production''' 2005 - present (MPS)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Manufacturer''' [[Military Police Systems]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Caliber''' 12mm&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cartridge''' 12 Gauge&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight'''  5.2 kg less magazine. 7.3 kg with loaded 32-round drum&amp;lt;br&amp;gt;&lt;br /&gt;
'''Length''' 991 mm&amp;lt;br&amp;gt;&lt;br /&gt;
'''Barrel length''' 457 mm &amp;lt;br&amp;gt;&lt;br /&gt;
'''Rate of fire'''  300 rounds per minute&amp;lt;br&amp;gt;&lt;br /&gt;
'''Effective range''' 100 m (12 gauge slug), 200 m (FRAG-12 ammunition)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Feed system''' 8 rounds in box magazine, 20 or 32 rounds in drum magazines&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[G.I. Joe: The Rise of Cobra]]''||[[Channing Tatum]]||Duke||w/drum magazine, depicted as low-caliber machine gun||2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Predators]]''||[[Adrien Brody]]||Royce||w/ drum magazine, Surefire M900 weaponlight foregrip, and custom camo paint||2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Expendables]]''||[[Terry Crews]]||Hale Ceasar||with drum magazine and flashlight/Laser attachment||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[The Expendables 2]]||[[Terry Crews]]||Hale Caesar||seen in the teaser trailer with same spec as 1st film||2012&lt;br /&gt;
|-&lt;br /&gt;
|[[The Expendables 2]]||[[Arnold Schwarzenegger]]||Trent Mauser||seen in teaser trailer||2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Future Weapons]] / Close Quarter Combat||[[Richard Machowicz]]||Himself||AA-12 CQB||March 17, 2007&lt;br /&gt;
|-&lt;br /&gt;
|[[24 - Season 7|''24'' - Season 7]]|| || ||  ||January 11, 2009&lt;br /&gt;
|-&lt;br /&gt;
|[[Ultimate Weapons]] / Firepower||||||AA-12 and AA-12 CQB||2009&lt;br /&gt;
|-&lt;br /&gt;
|[[Lock 'n Load With R. Lee Ermey]]||||[[R. Lee Ermey]]||AA-12 CQB||September 18, 2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Club, The|The Club]]''||Enforcer||||||2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[Combat Arms]]''||||||AA-12 CQB||2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[Killing Floor]]''||||w/ 20-round drum mag||AA-12 CQB ||2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Call of Duty: Modern Warfare 2]]''||||||AA-12 CQB||2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Call of Duty: Modern Warfare: Mobilized]]''||||||AA-12 CQB||2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Grand Theft Auto IV#The Ballad of Gay Tony (Xbox 360 Exclusive Downloadable Content)|Grand Theft Auto: The Ballad of Gay Tony]]''||Automatic SG / Explosive SG||explosive version fires FRAG-12 rounds||||2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Army of Two: The 40th Day]]''||||||||2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[ArmA II]]''||||||AA-12 CQB ||2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Call of Duty: Modern Warfare 3]]''||||||AA-12 CQB||2011&lt;br /&gt;
|-&lt;br /&gt;
|''[[Spec Ops: The Line]]''||||||||2011&lt;br /&gt;
|-&lt;br /&gt;
|''[[War Inc. Battlezone]]'' || || w/ various attachments  || || 2011&lt;br /&gt;
|-&lt;br /&gt;
|''[[Alan Wake's American Nightmare]]'' ||Combat Shotgun || |||| 2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Expendables 2: Videogame]]'' || AA-12 || || || 2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[Medal of Honor: Warfighter]]'' || AA-12 ||w/ various attachments || || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Shotgun]]&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_Black_Ops_II&amp;diff=623959</id>
		<title>Call of Duty: Black Ops II</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_Black_Ops_II&amp;diff=623959"/>
		<updated>2012-10-21T16:24:32Z</updated>

		<summary type="html">&lt;p&gt;Cyrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Upcoming}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Black-ops2_Logo.jpg‎|thumb|300px|right|''Call of Duty: Black Ops II'' (2012)]]&lt;br /&gt;
&lt;br /&gt;
'''''Call of Duty: Black Ops II''''' is the latest installment in the ''Call of Duty'' franchise that is currently in development by Treyarch and set for release on November 13, 2012. Despite what the name suggest this new title appears to not be a direct sequel to the first ''[[Black Ops]]'' as it takes place in the future in the year 2025.&lt;br /&gt;
&lt;br /&gt;
The game was officially revealed through a reveal trailer that debuted on May 1, 2012.&lt;br /&gt;
&lt;br /&gt;
The following guns and pictures are taken from the official reveal trailer.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are seen in the video game ''Call of Duty: Black Ops II'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
==&amp;quot;B23-R&amp;quot;==&lt;br /&gt;
A fictional handgun that appears in the &amp;quot;Aftermath&amp;quot; demo that appears to be based on the [[M1911]] series due to the hammer and the trigger. &lt;br /&gt;
&lt;br /&gt;
[[File:CODBO2U23R.jpg|thumb|none|600px|The B23-R being held.]]&lt;br /&gt;
[[File:CODBO2U23RReaload.jpg|thumb|none|600px|The B23-R being reloaded.]]&lt;br /&gt;
&lt;br /&gt;
==Callsign Handguns==&lt;br /&gt;
Two handguns were seen on a callsign in the Cargo map preview.&lt;br /&gt;
&lt;br /&gt;
[[File:CODBO2CallsignHnadguns.jpg|thumb|350px|none|]]&lt;br /&gt;
&lt;br /&gt;
==FN FNP-45 Tactical==&lt;br /&gt;
Called the &amp;quot;Tac-45&amp;quot; in the multiplayer demo the [[FN_FNP#FNP-45_Tactical|FN FNP-45 Tactical]] with a black slide is set to appear in the game.&lt;br /&gt;
[[File:FNP45Tac.jpg|thumb|none|400px|FNP-45 Tactical with Trijicon RMR red dot sight - .45 ACP]]&lt;br /&gt;
[[File:CODB02FNP45Hold.jpg|thumb|none|600px|The FN FNP in first person.]]&lt;br /&gt;
[[File:CODB02FNP45Sights.jpg|thumb|none|600px|Aiming down the sights.]]&lt;br /&gt;
[[File:CODB02FNP45Reload.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
[[File:CODBO2Tac45CAC.jpg|thumb|none|600px|The FN FNP in the multiplayer Create a Class demo.]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Judge ==&lt;br /&gt;
A [[Taurus Raging Judge]], is seen in the Multiplayer Trailer. It uses the [[Colt Python]]'s sounds from Black Ops, but this might be a placeholder. Judging by the limited view of the cylinder it appears to be the cancelled 28 gauge version.&lt;br /&gt;
&lt;br /&gt;
[[File:Taurus Raging Judge XXVII.jpg|thumb|400px|none|Taurus Raging Judge XXVIII - 28 gauge. This was a prototype for the Raging Judge chambered in 28 gauge shotshells unveiled in 2011. It never entered production due to legal issues with it being both a smoothbore pistol and having a caliber greater than half and inch, both of which are prohibited under the US National Firearms Act.]]&lt;br /&gt;
[[File:CODBO2TaurusRagingJudge.jpg|thumb|none|600px|The Raging Judge in first person.]]&lt;br /&gt;
[[File:CODBO2Tac45CAC.jpg|thumb|none|600px|The Taurus Raging Judge next to the &amp;quot;Tac-45&amp;quot;. Note how it is now called the &amp;quot;Executioner&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== TDI Kard ==&lt;br /&gt;
David Mason is seen loading a handgun that appears to be based off the [[TDI Kard]] pistol while inside a vehicle. Another soldier is seen firing a similar pistol. It is called the KAP-40 in the E3 demo and the Gamescom multiplayer demo confirmed it would have an incorrect full auto firing mode and like most weapons in the game will have green furniture.&lt;br /&gt;
&lt;br /&gt;
[[File:KRISS KARD.jpg|thumb|none|350px|TDI Kard - .45 ACP]]&lt;br /&gt;
[[Image:Blackops2 hanguns.jpg|thumb|none|600px|Side-view as the pistol is loaded.]]&lt;br /&gt;
[[Image:Blackops2 HangunSlide.jpg|thumb|none|600px|Close-up of the slide and the Glock style sights.]]&lt;br /&gt;
[[File:TDIKardReload.jpg|thumb|none|600px|TDI Kard reload action]]&lt;br /&gt;
[[File:CODB02CACKAP40.jpg|thumb|none|600px|The TDI Kard in the multiplayer demo.]]&lt;br /&gt;
&lt;br /&gt;
== Unknown M1911 Variant ==&lt;br /&gt;
A nickel plated [[M1911 pistol series|M1911]] is briefly seen in the holster of a solider in the reveal trailer. &lt;br /&gt;
&lt;br /&gt;
[[Image:NickelPlatedM1911A1.jpg|thumb|350px|none|Nickel Plated M1911A1 Pistol with brown grips - .45 ACP]]&lt;br /&gt;
[[File:M1911 Holstered BO2.jpg|thumb|350px|none|The Nickel Plated M1911 circled in red.]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN==&lt;br /&gt;
A returning weapon from [[Modern Warfare 3]].  While it's still held with one hand, it now has its correct 20-round capacity.&lt;br /&gt;
[[File:FN-FiveSeven USG.jpg|thumb|400px|none|]]&lt;br /&gt;
[[File:BO2UnknownPistol.jpg|thumb|350px|none|]]&lt;br /&gt;
[[File:Blops57.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
= Submachine guns =&lt;br /&gt;
==CZ SCORPION EVO 3==&lt;br /&gt;
The [[Skorpion#CZ_SCORPION_EVO_3_A1|CZ SCORPION EVO 3]] appeared in the &amp;quot;Aftermath&amp;quot; multiplayer map preview.&lt;br /&gt;
&lt;br /&gt;
[[File:CZ SCORPION EVO 3 A1.jpg|thumb|400px|none|CZ SCORPION EVO 3 - 9x19mm]]&lt;br /&gt;
[[File:CODBO2CZSkorpionEVOIII.jpg|thumb|600px|none|The SCORPION EVO 3 held by another player.]]&lt;br /&gt;
[[File:CODBO2CZSkorpionEVOIIIHUD.jpg|thumb|600px|none|The SCORPION EVO 3's HUD icon.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7A1]] was used in the &amp;quot;Cargo&amp;quot; multiplayer map preview.&lt;br /&gt;
&lt;br /&gt;
[[File:H&amp;amp;K MP71A1.jpg|thumb|350px|none|Heckler &amp;amp; Koch MP7A1 with factory magazine and iron sights - 4.6x30mm]]&lt;br /&gt;
[[File:CODBO2MP7A1.jpg|thumb|600px|none|The MP7A1 in 1st person.]]&lt;br /&gt;
[[File:CODBO2MP7Reload.jpg|thumb|600px|none|Reloading]]&lt;br /&gt;
&lt;br /&gt;
==MSMC==&lt;br /&gt;
&lt;br /&gt;
The [[Modern Sub Machine Carbine]] was seen in the Gamescom demo for the map &amp;quot;Turbine&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:MSMC SMG.jpg|thumb|350px|none|Modern Sub Machine Carbine -  5.56×30mm MINSAS]]&lt;br /&gt;
[[File:CODBO2MSMC.jpg|thumb|600px|none|The MSMC in first person.]]&lt;br /&gt;
[[File:CODBO2MSMCReloading.jpg|thumb|600px|none|Being reloaded.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;PDW-57&amp;quot;==&lt;br /&gt;
This fictional submachine gun bears a strong resemblance to the [[P90]], and is probably intended to represent a &amp;quot;futurised&amp;quot; version of it. It uses a very similar polycarbonate box magazine, but rather than being inserted from the top of the weapon it pivots at the front and swings out the the left-hand side.&lt;br /&gt;
&lt;br /&gt;
[[File:PDW-57 MMS Reload BO2.jpg|thumb|600px|none|Reload animation on the PDW-57. Note that is uses the same type of horizontal magazine as a P90.]]&lt;br /&gt;
&lt;br /&gt;
==QCW-05==&lt;br /&gt;
&lt;br /&gt;
The [[QCW-05]] appearing as the &amp;quot;Chicom QCB&amp;quot; was first seen in the Los Angeles Gameplay Trailer.&lt;br /&gt;
&lt;br /&gt;
[[File:Type-05.jpg|thumb|350px|none|QCW-05 - 5.8x21mm DCV05]]&lt;br /&gt;
[[File:ChicomBO2.jpg|thumb|350px|none|The QCW-05 in first person.]]&lt;br /&gt;
[[File:Chicom QCB pick-up BOII.jpg|thumb|450px|none|The QCW-05's HUD icon.]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
The [[TDI Vector]] is expected to return from [[Modern Warfare 2]], now called the '''Vector K10'''. It also has a black finish as opposed to the tan finish from MW2.&lt;br /&gt;
&lt;br /&gt;
[[File:KrissSuperV.jpg|thumb|400px|none|TDI Vector SMG - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==Uzi==&lt;br /&gt;
The [[Uzi]] can be seen during the Behind the Scenes video.&lt;br /&gt;
&lt;br /&gt;
[[File:Uzi.jpg|thumb|350px|none|IMI Uzi with buttstock collapsed - 9x19mm]]&lt;br /&gt;
[[File:UziBOII.jpg|thumb|350px|none|A Panamanian Defense Force soldier with his Uzi.]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
== Kel-Tec KSG ==&lt;br /&gt;
The [[Kel-Tec KSG]] is seen in the hands of LAPD officers multiple times in the E3 demo.&lt;br /&gt;
[[File:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|none|400px|Kel-Tec KSG with Magpul RVG foregrip - 12 gauge]]&lt;br /&gt;
[[File:BO2KeltecKSG12.jpg|thumb|none|600px|An LAPD officer with the Kel-Tec KSG.]]&lt;br /&gt;
[[File:Blokelt.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M1216==&lt;br /&gt;
The [[SRM Arms 1200 Series Shotguns|SRM Arms Model 1216]] is seen in the multiplayer trailer. The weapon is unique in that the magazine is a tube containing four stacks of shotgun shells, and the tube must be manually rotated after one stack is emptied. The M1216 appears to shoot four shells at a time, indicating the 16 shell variant (4 tubes of 4).&lt;br /&gt;
&lt;br /&gt;
[[File:SRM 1216.jpg|thumb|none|400px|SRM Arms Model 1216 - 12 Gauge]]&lt;br /&gt;
[[File:CODB02M1216.jpg|thumb|600px|none|The M1216 in the multiplayer demo.]]&lt;br /&gt;
[[File:M1216 BOII.jpg|thumb|600px|none|M1216 with Laser Sight attached]]&lt;br /&gt;
[[File:Cocking M1216 BOII.jpg|thumb|600px|none|Cocking animation; note the tube magazine underneath has to be rotated]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 MCS==&lt;br /&gt;
The [[Remington Model 870|Remington 870 MCS]] with a saddler shell holder, a different rear sight, a sling warped around it like the Stakeout from the first game, and an attachment called &amp;quot;Long Barrel&amp;quot; will be available. Named the &amp;quot;R-870 MCS&amp;quot; in game and was first seen at Gamescon.&lt;br /&gt;
&lt;br /&gt;
[[File:Remington 870MCS.jpg|thumb|none|400px|Remington 870 MCS - 12 Gauge]]&lt;br /&gt;
[[File:CODB02Saiga12.jpg|thumb|600px|none|The Remington 870 MCS next to the Saiga-12S.]]&lt;br /&gt;
[[File:CODBO2Remington870MCS.jpg|thumb|600px|none|The Remington 870 MCS in game.]]&lt;br /&gt;
&lt;br /&gt;
==Saiga 12S==&lt;br /&gt;
A blurry HUD icon for the [[Saiga 12|Saiga 12S]] can was spotted in one of the multiplayer map demos and was later seen in a multiplayer demo.&lt;br /&gt;
&lt;br /&gt;
[[File:Saiga12s.jpg|thumb|none|400px|Saiga-12S - 12 Gauge]]&lt;br /&gt;
[[File:CODB02Saiga12.jpg|thumb|600px|none|The Saiga-12S in the multiplayer demo.]]&lt;br /&gt;
[[File:CODBO2Saiga12HUD.jpg|thumb|600px|none|The HUD icon for the Saiga 12S]]&lt;br /&gt;
&lt;br /&gt;
== Unknown Shotgun ==&lt;br /&gt;
An unknown futuristic looking shotgun looks like [[Benelli M3|Benelli M3T]] is held by Harper in the reveal. &lt;br /&gt;
&lt;br /&gt;
[[Image:Blackops2 shotgun.jpg|thumb|none|600px|Harper holding the shotgun.]]&lt;br /&gt;
[[Image:Blackops2 rifle.jpg|thumb|none|600px|Harper firing the XM8 with the shotgun on his back.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
== AK Variant ==&lt;br /&gt;
During the horse riding (Yes, horse riding) sequence of the first trailer, a rider can be seen gripping an unknown [[AK-47|AK variant]]. On a closer examination of the screenshot, the proportions of the AK's magazine and lack of flash hider seem to imply it's a same WASR-2 inspired conglomerate as is the one in the first game&lt;br /&gt;
&lt;br /&gt;
[[File:WASR2.jpg|thumb|400px|none|WASR-2 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[File:BlOps2 AK+Mi-24hybrid.jpg|thumb|600px|none|AK encircled in yellow for convenience.]]&lt;br /&gt;
&lt;br /&gt;
== AN-94 ==&lt;br /&gt;
Two generic Middle Eastern terrorists are seen being blown away by an explosion while still holding on to their [[AN-94]] assault rifles in the premiere trailer. Seems that in Black Ops universe Russia has decided to start exporting the assault rifle by 2025. Later release gameplay demos show the rifle will have green furniture.&lt;br /&gt;
&lt;br /&gt;
[[File:Russian AN-94 Abakan Nikonov 5.45x39mm assault rifle 3.jpg|thumb|400px|none|AN-94- 5.45x39mm.]]&lt;br /&gt;
[[File:BlOps2 AN-94.jpg|thumb|none|600px|AN-94 encircled in red. Fancy explosions aren't enough to take these two apart from their precious rifles. Immediate death, on the other hand, is.]]&lt;br /&gt;
[[File:AN-94 BOII.jpg|thumb|none|600px|Reloading the AN-94, as seen in the Multiplayer Reveal. Note how, unlike in previous games, the cartridges in the magazine are actually three-dimensional. Also, these are clearly 5.56x45 NATO rounds rather than 5.45x39 WP that the AN-94 uses.]]&lt;br /&gt;
&lt;br /&gt;
==DSA SA58 Para Tactical Carbine==&lt;br /&gt;
&lt;br /&gt;
The [[FN_FAL#DSA_SA58_Para_Tactical_Carbine|DSA SA58 Para Tactical Carbine]] appears in the multiplayer demo as the &amp;quot;SA-58&amp;quot;.&lt;br /&gt;
[[File:SA58TACP.jpg|thumb|400px|none|DSA SA58 Para Tactical Carbine with EOTech red dot sight - 7.62x51mm NATO]]&lt;br /&gt;
[[File:CODB02SA58CAC.jpg|thumb|none|600px|The &amp;quot;SA-58&amp;quot; in the demo.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM8 ==&lt;br /&gt;
Multiple soldiers in the reveal are seen wielding weapons which appear to be [[Heckler &amp;amp; Koch XM8]]s with short handguards and thick carrying handles seemingly based on one used by the [[(Aliens) - M41A Pulse Rifle|M41A Pulse Rifle]] in ''[[Aliens]]''. They use a railed carrying handle and have a railed handguard with rail covers rather than the PCAP accessory system used by the US version. In real life this configuration is used on Malaysian XM8s, though given the series' common use of airsoft weapons as references it is far more likely this was based on a rail-equipped airsoft gun. It is said to have an incorrect 32 round capacity. It is referred to in-game as the &amp;quot;M8A1&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Xm8 rightmed.jpg|thumb|400px|none|Older version of Heckler &amp;amp; Koch XM8 - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Blackops2 XM8.jpg|thumb|none|600px|A soldier wielding the XM8.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Blackops2 XM82.jpg|thumb|none|600px|Harper running with his XM8. Note the older open-front &amp;quot;duckbill&amp;quot; flash hider rather than the &amp;quot;birdcage&amp;quot; of late-production XM8s.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Blackops2 rifle.jpg|thumb|none|600px|Harper firing the XM8. Note the ejection port appears to be underneath the carrying handle.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Galil AR ==&lt;br /&gt;
The [[IMI Galil]] AR can be seen during the Behind the scenes video.&lt;br /&gt;
&lt;br /&gt;
[[File:GalilAR.jpg|thumb|none|400px|IMI Galil AR - 5.56x45mm.]]&lt;br /&gt;
[[File:GalilBOII.JPG|thumb|none|600px|A Panamanian Defense Forces soldier wielding a Galil AR.]]&lt;br /&gt;
&lt;br /&gt;
==IWI X95 Flattop==&lt;br /&gt;
The [[IWI X95 Flattop]], an improved variant of the [[MTAR-21]], appears in the game as the &amp;quot;MTAR&amp;quot;.&lt;br /&gt;
[[File:IWI X95 Flattop.jpg|thumb|none|400px|IWI X95 Flattop with various accessories - 5.56x45mm]]&lt;br /&gt;
[[File:Blmtar.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:CODBO2TAR21.jpg|thumb|none|600px|The X95 Flattop in first person.]]&lt;br /&gt;
&lt;br /&gt;
==FN FAL &amp;quot;G Series&amp;quot;==&lt;br /&gt;
A G Series [[FN FAL]] is seen at E3 and the villain trailer.&lt;br /&gt;
&lt;br /&gt;
[[File:Fn fal g series.jpg|thumb|none|400px|FN FAL &amp;quot;G Series&amp;quot; - 7.62x51mm NATO]]&lt;br /&gt;
[[File:FNFALBOII.jpg|thumb|none|600px|The FN FAL &amp;quot;G Series&amp;quot; seen at E3.]]&lt;br /&gt;
[[File:CODBO2FALGSeries.jpg|thumb|none|600px|The FN FAL &amp;quot;G Series&amp;quot; seen in the hands of Jonas Savimbi.]]&lt;br /&gt;
[[File:Blackops2FAL.jpg|thumb|none|600px|The FN FAL is held by an unknown man.]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-L==&lt;br /&gt;
The [[SCAR-L]] with drum magazine is one of the game's light machine guns. It is incorrectly listed as the &amp;quot;HAMR&amp;quot;.&lt;br /&gt;
[[Image:FN SCAR-L (Standard).jpg|thumb|400px|none|Third Generation FN SCAR-L - 5.56x45mm NATO]]&lt;br /&gt;
[[File:FN HAMR.jpg|thumb|none|400px|FN HAMR IAR - 5.56x45mm NATO]]&lt;br /&gt;
[[File:Blohamr.jpg |thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
An [[FN SCAR|FN SCAR-H]] first appeared in the second behind the scenes video.&lt;br /&gt;
[[File:2fff2537c0.jpg|thumb|none|400px|Third Generation FN SCAR-H CQC - 7.62x51mm NATO]]&lt;br /&gt;
[[File:CODBO2SCARH.jpg|thumb|none|600px|The player holding a SCAR-H.]]&lt;br /&gt;
[[File:BO2SCARL.jpg|thumb|none|600px|Harper's SCAR primed and ready.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
The [[HK416]] is incorrectly listed as the &amp;quot;M27&amp;quot;.&lt;br /&gt;
[[Image:HK416wAG36.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 5.56x45mm with [[Heckler &amp;amp; Koch AG36 Grenade Launcher|Heckler &amp;amp; Koch AG-C / GLM grenade launcher]] 40mm]]&lt;br /&gt;
[[Image:H&amp;amp;K M27 IAR.jpg|thumb|none|400px|Heckler &amp;amp; Koch M27 IAR - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Blom27.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== QBZ-97 ==&lt;br /&gt;
The pickup symbol of the &amp;quot;Type 95&amp;quot; appeared in the E3 demo, most likely being the same [[QBZ-97]] with 95-style trigger guard seen in &amp;quot;[[Call of Duty: Modern Warfare 3]]&amp;quot;. However, it has not since made any appearances in any trailers, and the same pickup was later used for the &amp;quot;Type 25&amp;quot; rifle, so it is likely that the &amp;quot;Type 95&amp;quot; was a placeholder name for it, and that it will not appear in-game along with the Type 25.&lt;br /&gt;
&lt;br /&gt;
[[Image:QBZ-97A.jpg|thumb|none|400px|Norinco QBZ-97 with QBZ-95 style trigger guards - 5.56x45mm]]&lt;br /&gt;
[[File:BO2QBZ97.jpg|thumb|none|400px|The QBZ-97's HUD icon.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 556==&lt;br /&gt;
The brand new [[SIG_SG_550#SIG_SG_556|SIG SG 556]] with green furniture was seen in a demo video for the multiplayer map &amp;quot;Turbine&amp;quot;. According to the weapon selection, the SIG incorrectly fires in three-round bursts.&lt;br /&gt;
[[File:SIG 556 Green Furniture.jpg|thumb|none|400px|SIG SG 556 with green furniture - 5.56x45mm.]]&lt;br /&gt;
[[File:CODBO2SIGSauer556.jpg|thumb|none|400px|The SIG SG 556 in 1st person.]]&lt;br /&gt;
[[File:CODBO2SIGSauer556Reload.jpg|thumb|none|400px|Reloading]]&lt;br /&gt;
&lt;br /&gt;
==Saritch 308==&lt;br /&gt;
The [[Saritch 308]] was first seen in one of the multiplayer reveals. &lt;br /&gt;
&lt;br /&gt;
[[File:Saritch 308.jpg|thumb|none|400px|Saritch 308 - 7.62x51mm NATO]]&lt;br /&gt;
[[File:CODBO2SMRCAC.jpg|thumb|none|600px|The SMR in the multiplayer demo.]]&lt;br /&gt;
[[File:CODBO2SMR.jpg|thumb|none|600px|The SMR.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Type 25&amp;quot;==&lt;br /&gt;
A fictional rifle based on the QB series called the Type 25 was used by David Mason in the E3 Demo. It is similar to the Type 95, but with a slightly modified exterior.&lt;br /&gt;
&lt;br /&gt;
[[File:CODB02Type25CAC.jpg|thumb|none|600px|The Type 25 in the multiplayer demo.]]&lt;br /&gt;
[[File:920x515 yemen.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:BO2UnknownRifle.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== M16A1 ==&lt;br /&gt;
An [[M16A1]] can be seen in the hands of a soldier possibly during one of the &amp;quot;flashback eras&amp;quot; of the game identified by the 20-round magazine and the handguard.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1.jpg|thumb|400px|none|M16A1 - 5.56x45mm.]]&lt;br /&gt;
[[Image:bom16.jpg|thumb|600px|none|A soldier &amp;quot;Tebows&amp;quot; while wielding the M16A1]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 Carbine ==&lt;br /&gt;
An [[M4A1]] is seen in a reveal poster, being held by a soldier. However, it is unknown if it will appear in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 Carbine with Aimpoint M68 red dot sight and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:M4A1 BLOPS II.jpg|thumb|600px|none|A soldier holding an M4A1 fitted with a vertical foregrip and an ACOG scope in a piece of promotional art.]]&lt;br /&gt;
&lt;br /&gt;
== Unknown Rifle ==&lt;br /&gt;
An unknown rifle was seen in the second behind the scenes video.&lt;br /&gt;
[[File:BO2DSHK&amp;amp;UnRifle.jpg|thumb|600px|none|The unknown rifle circled in blue.]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifle =&lt;br /&gt;
&lt;br /&gt;
==FN Ballista==&lt;br /&gt;
The [[FNH Ballista]] is a bolt-action sniper rifle that is available without a scope attachment.&lt;br /&gt;
&lt;br /&gt;
[[File:FNBallista.jpg|thumb|500px|none|FN Ballista - .338 Lapua Magnum]]&lt;br /&gt;
[[File:Ballista_Bo2.jpg|thumb|600px|none|Ballista from Player's perspective]]&lt;br /&gt;
[[File:CODBO2FNBallistaScoped.jpg|thumb|600px|none|The FN Ballista with a scope.]]&lt;br /&gt;
[[File:CODBO2FNBallistaScopeRecticle.jpg|thumb|600px|none|Said scopes reticule.]]&lt;br /&gt;
[[File:Ballista Reload Bo2.jpg|thumb|600px|none|Reloading animation. A better view of the side of the weapon can be seen.]]&lt;br /&gt;
&lt;br /&gt;
==SVU-AS Dragunov==&lt;br /&gt;
&lt;br /&gt;
The [[SVU-AS Dragunov]] with a finish similar to the SVU was seen in the gamescon video of the map &amp;quot;Aftermath&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Svu-a 2.jpg|thumb|500px|none|SVU-AS Dragunov sniper rifle with bipod - 7.62x54mm R]]&lt;br /&gt;
[[File:CODBO2SVUAS.jpg|thumb|600px|none|Idling with the SVU-AS]]&lt;br /&gt;
[[File:CODBO2SVUASReload.jpg|thumb|600px|none|Reloading the SVU-AS]]&lt;br /&gt;
&lt;br /&gt;
==DSR-50==&lt;br /&gt;
A [[DSR-50]] was first used in the multiplayer reveal and seen in the multiplayer demo.&lt;br /&gt;
&lt;br /&gt;
[[File:Dsr50.jpg|thumb|400px|none|DSR-50 - .50 BMG]]&lt;br /&gt;
[[File:CODBO2DSR50.jpg|thumb|600px|none|]]&lt;br /&gt;
[[File:CODB02DSR50CAC.jpg|thumb|600px|none|The DSR-50 in the multiplayer demo.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;XPR-50&amp;quot;==&lt;br /&gt;
A semi-automatic sniper rifle likely chambered in .50 BMG, it bears a large resemblance in design to the semi-automatic .338 [[Barrett Model 98 Bravo|Barrett M98 Prototype]].&lt;br /&gt;
[[File:Bloxpr.jpg|thumb|600px|none|]]&lt;br /&gt;
[[Image:M98.jpg|thumb|500px|none|Barrett M98 Prototype Rifle - .338 Lapua Magnum]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Storm PSR&amp;quot;==&lt;br /&gt;
The Storm PSR is a fictional anti-material rifle fitted with an x-ray scope to view targets through solid barriers. As seen on the E3 demo, it features a unique ability as it is charged by holding down the trigger for a maximum of 5 bullets; this costs more ammunition to use. On the side of the weapon, it indicates that this uses Metal Storm technology; this is confirmed by the fact that the reloading animation has the player insert a single stack of bullets into the rear of the weapon (as Metal Storm technology uses superposed ammunition).&lt;br /&gt;
[[File:StormPSR.jpg|thumb|600px|none|]]&lt;br /&gt;
[[File:StormPSRSight.jpg|thumb|600px|none|Zoom on X-ray scope. The meter on the right is the PSR's charge meter.]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
== Mk 48 Mod 1 ==&lt;br /&gt;
Several soldiers are also seen wielding [[FN Minimi|Mk 48 Mod 1]]s in the reveal and in the E3 demo.&lt;br /&gt;
&lt;br /&gt;
[[File:Mk48mod1.jpg|thumb|400px|none|FN Mk 48 Mod 1 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Black ops2 SAW.jpg|thumb|none|600px|A soldier aiming his Mk 48 Mod 1.]]&lt;br /&gt;
[[Image:Blackops2 M249 2.jpg|thumb|none|600px|A soldier aiming his Mk 48 Mod 1 while standing.]]&lt;br /&gt;
[[File:BO2MK48.jpg|thumb|none|600px|The first person veiw of the MK48 Mod 1.]]&lt;br /&gt;
[[File:BO2MK48Sights.jpg|thumb|none|600px|The MK48 Mod 1's sights.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBB-95==&lt;br /&gt;
A [[QBZ-97#Norinco_QBB-95|Norinco QBB-95]] was seen in the multiplayer demo as the &amp;quot;QBB LSW&amp;quot;. It has been modified with bulkier furniture, and the trigger guard of the [[QBZ-95]].&lt;br /&gt;
&lt;br /&gt;
[[File:QBB95.jpg|thumb|none|400px|QBB-95 - 5.8x42mm]]&lt;br /&gt;
[[File:CODBO2QBBLSW.jpg|thumb|none|600px|The QBB-95 in the multiplayer demo.]]&lt;br /&gt;
&lt;br /&gt;
== LSAT Light Machine Gun ==&lt;br /&gt;
A barely visible HUD icon for the [[LSAT|LSAT Light Machine Gun]] was seen in the Strike Force E3 demo. &lt;br /&gt;
&lt;br /&gt;
[[File:LSAT.jpg|thumb|400px|none|AAI Corporation LSAT Light Machine Gun with bipod and front and rear sights removed - 5.56x45mm Caseless]]&lt;br /&gt;
[[File:BO2LSATHUDIcon.jpg|thumb|none|600px|The LSAT's HUD icon.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
A [[Browning M2HB]] can be seen on the back of a truck in the reveal and in the Los Angeles gameplay trailer they are used by the invading Chinese soldiers.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[File:M2 Browning Technical BOII.jpg|thumb|none|600px|A Browning M2HB on a truck.]]&lt;br /&gt;
[[File:CODBO2M2Browing2025.jpg|thumb|none|600px|The M2 Browning on two trucks.]]&lt;br /&gt;
&lt;br /&gt;
== DShK ==&lt;br /&gt;
A [[DShK heavy machine gun]] was seen in the second behind the scenes video.&lt;br /&gt;
[[File:DSHK.jpg|thumb|none|400px|DShKM on tripod - 12.7x108mm]]&lt;br /&gt;
[[File:BO2DSHK&amp;amp;UnRifle.jpg|thumb|none|600px|The DShK seen on a truck circled in red. You can see the circled shape muzzle brake.]]&lt;br /&gt;
&lt;br /&gt;
== General Dynamics GAU-19/A ==&lt;br /&gt;
A [[General Dynamics GAU-19/A]] was seen in the preview for the multiplayer map &amp;quot;Turbine&amp;quot; as a mounted weapon then a day later it was confirmed to be the new &amp;quot;Death Machine&amp;quot; killstreak..&lt;br /&gt;
&lt;br /&gt;
[[File:GAU19.jpg|thumb|400px|none|General Dynamics GAU-19/A - .50 BMG. Here pictured with Jet pilot, Helicopter pilot, and infantry soldier's helmets, and belt of .50 BMG ammo.]]&lt;br /&gt;
[[File:CODBO2GAU19A.jpg|thumb|none|600px|The mounted GAU-19/A in first person.]]&lt;br /&gt;
[[File:CODBO2GAU19ADeathMachine.jpg|thumb|none|600px|The GAU-19/A as the &amp;quot;Death Machine&amp;quot; killstreak.]]&lt;br /&gt;
&lt;br /&gt;
== General Dynamics GAU-12/U ==&lt;br /&gt;
A [[General Dynamics GAU-12/U]] was seen in the villain trailer mounted on a C.L.A.W AI weapon.&lt;br /&gt;
&lt;br /&gt;
[[File:GAU-12U.jpg|thumb|400px|none|General Dynamics GAU-12/U with unfired rounds - 25mm.]]&lt;br /&gt;
[[File:CODBO2GAUCLAW.jpg|thumb|none|600px|The GAU-12/U mounted on a C.L.A.W.]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
==&amp;quot;FHJ-18 AA&amp;quot; Launcher==&lt;br /&gt;
A fictional anti-air launcher similar in appearance to a [[FIM-92A Stinger]] is seen in the Multiplayer trailer.&lt;br /&gt;
[[File:FHJ 18 AA BOII.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
==Hawk MM1 grenade launcher==&lt;br /&gt;
The [[Hawk MM1 grenade launcher]] appears in the Behind the Scenes video. &lt;br /&gt;
&lt;br /&gt;
[[File:MM1.jpg|thumb|400px|none|MM1 grenade launcher - 40mm]]&lt;br /&gt;
[[File:BO2MM1.jpg|thumb|none|600px|The MM1 in the hands of a man who is said to be Jonas Savimbi.]]&lt;br /&gt;
&lt;br /&gt;
[[File:JonasBLOPS.jpg|thumb|400px|none|Jonas Savimbi holds the MM1 in the launch trailer.]]&lt;br /&gt;
&lt;br /&gt;
==MGL Mk 1S== &lt;br /&gt;
The [[Milkor_MGL#MGL_Mk_1S|MGL Mk 1S]] was seen at Gamescon as the new &amp;quot;[[Iron Man 2|War Machine]]&amp;quot; killstreak.&lt;br /&gt;
&lt;br /&gt;
[[File:MGL32.jpg|thumb|400px|none|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[File:CODBO2MikorMGL.jpg|thumb|600px|none|The Milkor MGL Mk 1S at Gamescon.]]&lt;br /&gt;
[[File:CODBO2MilkorSight.jpg|thumb|600px|none|The sight of the Milkor MGL Mk 1S.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 153 Mod 0 SMAW==&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] from MW3 is returning and even has the same model.&lt;br /&gt;
&lt;br /&gt;
[[File:Mk153SMAW.jpg|thumb|400px|none|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[File:CODBO2SMAW.jpg|thumb|600px|none|The Mk 153 Mod 0 SMAW.]]&lt;br /&gt;
&lt;br /&gt;
==RPG 7==&lt;br /&gt;
The [[RPG-7]] is seen in E3 gameplay used by the invading Chinese forces. This time around it has a sling wrapped around, as well as a different rear sight and warhead.&lt;br /&gt;
&lt;br /&gt;
[[File:Rpg-7-1-.jpg|thumb|400px|none|RPG-7 - 40mm]]&lt;br /&gt;
[[File:BO2RPG7.jpg|thumb|none|600px|The RPG-7 in first person.]]&lt;br /&gt;
[[File:BO2RPG7Reload.jpg|thumb|none|600px|Reloading the RPG-7.]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== Bouncing Betty ==&lt;br /&gt;
&lt;br /&gt;
The same fictional [[S-Mine|Bouncing Betty]] land mine from past COD games was seen in the multiplayer demo.&lt;br /&gt;
[[File:CODBO2CACGrenades.jpg|thumb|none|600px|The Bouncing Betty in the bottom right corner.]]&lt;br /&gt;
&lt;br /&gt;
== C4 ==&lt;br /&gt;
C4 was seen in the multiplayer demo.&lt;br /&gt;
&lt;br /&gt;
[[File:CODBO2CACGrenades.jpg|thumb|none|600px|The C4 under the Semtex.]]&lt;br /&gt;
&lt;br /&gt;
== Combo Grenade ==&lt;br /&gt;
A fictional grenade was seen in the multiplayer demo. It appears to be a cross between a [[M67 hand grenade]] and an [[Mk 2 hand grenade]].&lt;br /&gt;
&lt;br /&gt;
[[File:Baseball.jpg|thumb|none|400px|M67 hand grenade]]&lt;br /&gt;
[[File:MK2 grenade DoD.jpg|thumb|none|200px|Mk 2 &amp;quot;Pineapple&amp;quot; High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[File:CODBO2CACGrenades.jpg|thumb|none|600px|The Grenade in the top left corner.]]&lt;br /&gt;
&lt;br /&gt;
== M18A1 Claymore ==&lt;br /&gt;
The [[M18A1 Claymore]] returns with a new paint job.&lt;br /&gt;
&lt;br /&gt;
[[File:M18a1 07.jpg|thumb|none|400px|M18A1 Claymore anti-personnel mine]]&lt;br /&gt;
[[File:CODBO2CACGrenades.jpg|thumb|none|600px|The Claymore in the bottom left corner.]]&lt;br /&gt;
&lt;br /&gt;
= Mounted Weapons =&lt;br /&gt;
== Gryazev-Shipunov GSh-30-2 ==&lt;br /&gt;
Same conglomerate of Mi-35M and Mi-24P seen in the [[Call of Duty: Modern Warfare 3|Modern Warfare 3]] appears again, this time menacing our horse riding protagonists, armed with a twin [[Gryazev-Shipunov GSh-30-2|GSh-30-2]] mounted on the fuselage and chin mounted [[Yakushev-Borzov Yak-B|Yak-B]] gatling gun.&lt;br /&gt;
&lt;br /&gt;
[[File:GSh-30-2.jpg|thumb|none|400px|Gryazev-Shipunov GSh-30-2 automatic cannon with unfired rounds - 30x165mm]]&lt;br /&gt;
&lt;br /&gt;
[[File:BlOps2 AK+Mi-24hybrid.jpg|thumb|none|600px|As imposing as a gunship with two forward gunner armaments is, what the protagonists are really forgetting is the nasty result of horse riding without a helmet at these speeds.]]&lt;br /&gt;
&lt;br /&gt;
==Metal Storm Redback RWS==&lt;br /&gt;
&lt;br /&gt;
The fictional &amp;quot;Assault Sentry Drone&amp;quot; tracked UCVs mount a [[Metal Storm Weapons|Metal Storm Redback RWS]] four-barrel repeating grenade launcher in a module on their left-hand side.&lt;br /&gt;
&lt;br /&gt;
[[Image:MS Redback.jpg|thumb|none|400px|Metal Storm Redback RWS - 40mm]]&lt;br /&gt;
[[Image:Blops2-RWS-1.jpg|thumb|none|600px|Two Assault Sentry Drones advance, armed with Redback RWS units.]]&lt;br /&gt;
&lt;br /&gt;
== Yakushev-Borzov Yak-B ==&lt;br /&gt;
Same conglomerate of Mi-35M and Mi-24P seen in the [[Call of Duty: Modern Warfare 3|Modern Warfare 3]] appears again, this time menacing our horse riding protagonists, armed with a twin [[Gryazev-Shipunov GSh-30-2|GSh-30-2]] mounted on the fuselage and chin mounted [[Yakushev-Borzov Yak-B|Yak-B]] gatling gun.&lt;br /&gt;
&lt;br /&gt;
[[File:YakB-12.7.jpg|thumb|none|600px|Yakushev-Borzov Yak-B]]&lt;br /&gt;
&lt;br /&gt;
[[File:BlOps2 AK+Mi-24hybrid.jpg|thumb|none|600px|Mil Mi-24 hybrid with both GSh-30-2 and Yak-B gatling guns for forward armaments. Somebody ''really'' needs to stop referencing Hind Airfix models apparently pieced together by kids with indecisive instructions]]&lt;br /&gt;
&lt;br /&gt;
= Other =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Call of Duty Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Black_Ops_II&amp;diff=623957</id>
		<title>Talk:Call of Duty: Black Ops II</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Black_Ops_II&amp;diff=623957"/>
		<updated>2012-10-21T16:23:05Z</updated>

		<summary type="html">&lt;p&gt;Cyrus: Cyrus moved page Talk:Call of Duty: Black Ops 2 to Talk:Call of Duty: Black Ops II: To reflect its actual title.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''MAIN PAGE CONTENT NOTE: Only ''officially released'' images will be permitted. Leaked images, even if publicised elsewhere, are not permitted. This rule is not negotiable.'''&lt;br /&gt;
&lt;br /&gt;
'''TALK PAGE CONTENT NOTE: Do not post lists of weapons you hope to see in the game. They will be deleted.'''&lt;br /&gt;
&lt;br /&gt;
== The Newest Joke? ==&lt;br /&gt;
Why put up a IMFDB page of this game when it looks clearly like a waste of money&lt;br /&gt;
&lt;br /&gt;
Because I am loking forward to this game, and cheevo hunting. Besides I am the only biotic organism that plays CoD for the SP and not the multi (well, except for split-screening with my girlfriend). Anyways, I like Call of Duty, and I think this will be cool, and I cannot wait to see what new weapons they will have. - [[User:1morey]] May 6, 2012 8:58 AM (EST)&lt;br /&gt;
&lt;br /&gt;
Because we hate you, that's why. [[User:Chitoryu12|Chitoryu12]] 17:44, 22 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:And ''he sucks'' and we hate him. :P [[User:Spartan198|Spartan198]] 18:30, 9 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Sorry [[User:1morey|1morey]], but you are not the only &amp;quot;biotic organism&amp;quot; who buy CoD only for the SP campaign XD [[User:Lone Soldier|Lone Soldier]]&lt;br /&gt;
&lt;br /&gt;
I too like to play CoD single player campaigns. I dabbled a little in MP here and there, but don't really understand what all the fuss is about. If only the developers put in as much time and effort into the SP nowadays, like they used too :(  --[[User:Ultimagameboy|Ultimagameboy]] 19:12, 5 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== XM8? ==&lt;br /&gt;
http://www.charlieintel.com/wp-content/uploads/2012/05/20120501-070805.jpg&lt;br /&gt;
&lt;br /&gt;
Weapon in the pic looks like a modified XM8 [[User:Gonzaga|Gonzaga]] 15:28, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Looks like the hybrid ACR from RE6 --[[User:DeltaOne|DeltaOne]] 15:31, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Looks to just be like a space gun... It &amp;quot;resembles&amp;quot; a XM8 and an ACR, but looks like the SCAR from Crysis. It's just a future weapon. [[User:Halorocka888|Halorocka888]] 16:40, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
To be more specific,it appears to be the Malaysian variant of the XM8,the Malaysian variant has no built in scope like on the ones designed for the U.S Army,but a rail instead.however it has extra features of weapons such as the ACR, which Treyarch probably to give their own artistic touch to make it look unique and futuristic.[[User:Ziess|Ziess]] 22:41, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
In the description, someone wrote that it is based on the M41A1 pulse rifle from Aliens. How? Why? [[User:Excalibur01|Excalibur01]] 21:52, 5 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Future Warfare ==&lt;br /&gt;
:http://www.charlieintel.com/wp-content/uploads/2012/05/20120501-070805.jpg&lt;br /&gt;
:http://www.charlieintel.com/wp-content/uploads/2012/05/20120501-074340.jpg&lt;br /&gt;
:http://www.charlieintel.com/wp-content/uploads/2012/05/20120501-070746.jpg&lt;br /&gt;
:http://www.charlieintel.com/wp-content/uploads/2012/05/20120501-065949.jpg&lt;br /&gt;
&lt;br /&gt;
The game is set in near future, rumours say it's in 2027. [[User:Gonzaga|Gonzaga]] 15:28, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
That's what we've been needing. More future crap. ~ACE&lt;br /&gt;
&lt;br /&gt;
Call Of Recon: Ghost Ops --[[User:DeltaOne|DeltaOne]] 15:35, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Well, I've given up on the series now that being on top of five grenades when they go off doesn't kill people.[[User:The Wierd It|The Wierd It]] 16:03, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Givern how CoD does with real weapons, watching them making up weapons should be eight kinds of hilarious. [[User:Evil Tim|Evil Tim]] 22:10, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
its been confirmed to be set in the year 2025,i would imagine a mixture of real weapons,and Treyarch-created mashups will be included[[User:Ziess|Ziess]] 22:28, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
As long as we get (have) to shoot hundreds of rounds full auto at each quadrupedal robot it will apparently be awesome. I hope bullets have no effect on enemies until they suddenly die also. ~ACE&lt;br /&gt;
&lt;br /&gt;
:I don't know, as long as the robots acknowledge being hit, a linebreaker enemy that stops you getting bogged down in one place can be good. ''Resistance: Fall of Man'' had enemies which would use their superior hitpoints (3+ headshots on normal for grunts with the basic rifles) to advance under fire while firing from the hip, which meant they ''didn't'' have to spam grenades at you constantly to stop you staying in one place (also they had Steelheads with guns that shot through walls to help them with that). It actually made the firefights rather more interesting than the headshot = dead standard. Though they at least reacted to being shot (flinched but kept running), it wasn't like ''STALKER'' where enemies were either alive or dead and wouldn't acknowledge any state in between (which in ''Clear Sky'' where they jacked up Bloodsucker HP ridiculously meant you weren't actually sure you were even hurting them).&lt;br /&gt;
&lt;br /&gt;
:In general enemy variety is a huge weakness for modern shooters, since almost everything is 'man with gun.' If they do this ''right'' it could actually have far more varied firefights. Or they'll just have it invincible until you find the glowing rocket launcher Private Dies In An Inconvenient Place dropped, which seems more likely all things considered. [[User:Evil Tim|Evil Tim]] 14:04, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Dual wielding Javelins. ~ACE&lt;br /&gt;
&lt;br /&gt;
== Come On ==&lt;br /&gt;
&lt;br /&gt;
There is NOTHING warranting a page for this yet.  All of you fanboys need to drop your cocks and have a little patience.  Would any IMFDB mods put up with this for any other page or project with the same amount of leaked content, being 1, maybe 2 usable pictures?  No way; this whole thing strikes me as ridiculous.  If there's nothing concrete worth putting on the main page, stick to the Treyarch forums.  It's insane how quickly the COD community jumped onto it on IMFDB.  It's fucking preposterous to discuss ONE PICTURE for a WHOLE GAME THAT HASN'T EVEN BEEN OFFICIALLY ANNOUNCED YET.  Please, fanboys, calm down, and don't get ahead of yourselves.  --[[User:ZeoRanger5|ZeoRanger5]] 16:38, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Finally someone who agrees with me. --[[User:Mr.Ice|Mr.Ice]]&lt;br /&gt;
&lt;br /&gt;
I can't disagree [[User:Bristow8411|Bristow8411]] 17:18, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
The game has been officially announced, there are several pictures on CallofDuty.com --[[User:Pistolpete|Pistolpete]] 17:47, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Plus, a trailer is coming out today [[User:Gonzaga|Gonzaga]] 18:29, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Trailer released, and I can already see inclusions in the form of the M249. --[[User:Jusuchin|Jusuchin]] 19:21, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Trailer Weapon Spots ==&lt;br /&gt;
&lt;br /&gt;
Weapon spots from the trailer that I found in the new trailer: at 0:30 there is a M134 Minigun (future-ized) mounted on a four legged combat drone, 0:43 there is a tank drone that appears to have a Metal Storm weapon mounted on its left (our right), 1:09 there is a future pistol (seems unrelated to any real world firearm), 1:11 there is a future-ized XM8, 1:18 there is an M16 (which model can't tell though length suggest it is a full length barrel and has 20 round magazine), 1:27 there what appears to be an M249 SAW (or M240), 1:31 there is a soldier with a balaclava firing a bullpup short barreled weapon that bears resemblance to the QBZ-95, at 1:31 or 1:32 (very easy to miss) there is a soldier being blown away holding an AK variant and by the looks of the handguard and flash hider it is an AN-94, at 1:34 in horseback solders are armed with WWII bolt action rifles, at 1:36 the technical is armed with a Dshk hmg, 1:44 hard to make out but rider on the right has an AK pattern weapon, likely an AK-47 since it looks like the Soviet Invasion of Afghanistan, 1:48 unknown shotgun. That's all I found for now. --[[User:DaiTaNam|DaiTaNam]] 21:03, 1 May 2012 (CDT)&lt;br /&gt;
:I have an intuition that the M16 might (and I have empathize this, ''might'') be an A1 variant or a faux XM16 judging solely from silhouette of the upper receiver. The SAW apparently has an Mk 48 Mod 1 styled heat shield and handguard but that doesn't really mean anything, considering how the franchise loves to mix and match different variants. Weapon at 1:32, on the other hand, is ''definitely'' an AN-94. At least in aesthetic terms.--[[User:BeloglaviSup|BeloglaviSup]] 01:03, 2 May 2012 (CDT)&lt;br /&gt;
:: Isn't it &amp;quot;Kriss USA&amp;quot; instead of &amp;quot;TDI&amp;quot; now?[[User:Temp89|Temp89]] 08:04, 2 May 2012 (CDT)&lt;br /&gt;
:::Possibly, but KRISS ALLCAPS TACTICOOL ARMS is a stupid title and they were TDI first. They only changed it because they've belatedly discovered the mil-spec subgun market is a ghost town if you're not an MP5 and they're only ever going to sell Vectors to mall ninjas. [[User:Evil Tim|Evil Tim]] 14:22, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Designated Arguing/Complaining Area==&lt;br /&gt;
Before this discussion page turns to chaos like all the other CoD talk pages, let's open up a designated complaint zone. I know many people want to offer their negative opinions about the game, so if you don't have any real discussion topics please post in subheadings here. Hopefully this will allow people who want to actually discuss the game rather than arguing or whining to avoid these comments and have an actual discussion.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:51, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
===What is this going to be like===&lt;br /&gt;
I have looked at the trailer several times. This is how I think the games success is going to be. A: It will be a huge hit and sell millions of copies like all other COD games or B: It is going to be a complete and total disaster and there will never be another COD game made again in our lifetimes. I find from what I learned from the plot line details that has been released that it is going to feature what the first Black Ops did, except that the flashbacks will be set in the 1980's and the present 2025. I am wondering how Treyarch is going to do that. This will be a very curious COD game that I will be wondering about UNTIL it comes out.--[[User:Coltmth|Coltmth]] 21:58, 4 May 2012 (CDT) &lt;br /&gt;
&lt;br /&gt;
===Wow...===&lt;br /&gt;
I'll start off by saying the obvious- this game looks stupid. I mean, why jump from the 60's to the 2020's? I could see the futuristic idea that they were trying for, but this looks like a Ghost Recon rip-off. I have just lost what little respect I had for Treyarch. As more details become availiable, I might change my mind, but first impressions are not good. As with any game, if it is fun I will play it.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 22:51, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
I've lost respect for the Call of Duty franchise after Infinity Ward broke up [[User:Excalibur01|Excalibur01]] 23:35, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
After at least one failed Soviet aggression in the late 60s, failed invasion of the Eastcoast US, ''failed'' (third time's the charm, right?) invasion of continental Europe within the last three games alone, you'd think the US at least would just get used to getting attacked on a major scale by this point.--[[User:BeloglaviSup|BeloglaviSup]] 01:09, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Well they have, it's pretty clear from MW2 that Russia tries to nuke the US so often in this universe that they didn't even bother with a counter-launch since that would just encourage them. [[User:Evil Tim|Evil Tim]] 01:11, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
I can't believe how generic they managed to make their new take on the series. Evil robots, mechs on four legs and choppers with unnecesserly many features. It's basically the same as every futuristic game. On top of it the game looks awful, name doesn't make sense, it looks more over-the-top than MW3. Could Treyarch have mistaken May 1 for April 1? This either is a joke, or will become one.--[[User:Z008MJ|Z008MJ]] 05:46, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
What the hell were Treyarch thinking? I was seriously hoping too see what happened to Hudson, Weaver and Mason in Operation Charybdis and maybe if we would get to see how Price started his career. It is often better to go back to basics than too go forward complications. [[User:Fixer|Fixer]]&lt;br /&gt;
:What made you so sure that Price was going to be in this game?[[User:The Wierd It|The Wierd It]] 08:45, 2 May 2012 (CDT)&lt;br /&gt;
:Modern Warfare is set in a different continuity, and they even wanted to spin it off into an entirely separate franchise. The Call of Duty label was stuck on by Activision as a way of marketing it. Price won't be appearing because he doesn't exist. [[User:Chitoryu12|Chitoryu12]] 22:22, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:From what I've read on CoD wiki and heard, 1/3 of the game will take place in the 80s and the rest in 2025--[[User:Gran28|Gran28]] 09:51, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
: @ The Wierd It - the 'intel' at the ending of the final story mission of Black Ops suggest that Mason is being hunted by an SAS team in South Africa lead by a young operative called 'Jonathan' which many people have taken to mean a very young Captain Price [[User:Spanner|Spanner]]&lt;br /&gt;
::I think it's very unlikely that they'll have any crossovers between the WaW/BO and MW universes. --[[User:Funkychinaman|Funkychinaman]] 10:47, 2 May 2012 (CDT)&lt;br /&gt;
::I know that. I'm wondering where the leap in logic came that took people from one of the more common first names in the English language to &amp;quot;this is obviously meant to be Price&amp;quot;. [[User:The Wierd It|The Wierd It]] 15:36, 2 May 2012 (CDT)&lt;br /&gt;
:::Well, it's positively rational compared to the kind of logical gymnastics that some rumour threads get. &amp;quot;I performed a series of random mathematical actions on this Valve press release and made the number 3! Episode 3 confirmed!&amp;quot; [[User:Evil Tim|Evil Tim]] 15:59, 2 May 2012 (CDT)&lt;br /&gt;
The first thing I thought when I saw the trailer was that this game was CoD attempting to piggyback on the whole idea of Metal Gear Solid 4. Then I saw the horse sequences and realized I was actually watching an Uncharted 3 trailer. --[[User:K|K]] 19:51, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
I honestly like the way it's going now. I liked Black Ops better than Modern Warfare because it went to a setting not commonly covered (especially in big-budget titles) and had some more interesting segments than just running through an urban environment shooting dozens of AK-toting terrorists or Russians. I'm interested in seeing how Black Ops II progresses now that they're able to create their own technology (no worries of anachronisms or errors). It's a refreshing change of pace from generic World War II and modern day &amp;quot;realistic&amp;quot; shooters. [[User:Chitoryu12|Chitoryu12]] 22:22, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
@ The Wierd It - Ok mate, fair enough I might have jumped the gun. But on what we know from the intel in Black Ops and the character of Price in the MW franchise, (&amp;quot;promising SAS solider named Jonathan&amp;quot; also referred to as Price in the french Black Ops) - basing it on that knowledge, see why I jumped the gun? However, they brought Woods back for this one, when we were all sure he was dead, what's too say a very young Price won't be featuring in this game? [[User:Fixer|Fixer]]&lt;br /&gt;
&lt;br /&gt;
:I still love COD4, great game, but now I refuse to play anything after it. I did play through MW3's story to see the ending, and the MW series' ''story'' is pretty good, but the 2 and 3's gameplay is soooooo bad. In every single mission except one, you start with a reflex sight on your gun in MW3. The other mission you have a pistol. I'm gonna follow this page just to see how bad they can make it. I find it really funny how Halo and Mass Effect have guns (and tech) that are more realistic than MW2/BO/MW3/BO2. Hell, not just more realistic, Halo and ME's weapons ''actually make sense''. [[User:Alex T Snow|Alex T Snow]] 21:23, 4 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
It looks like the US got some help from the Combine with those 4 propeller gunships they have. Maybe we might see an AR1 or a Strider? :D [[User:Lurker McNasty|Lurker McNasty]] 22:12, 7 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
===My two cents on the matter===&lt;br /&gt;
Ok... well, first off, I'll admit that I am a fan of CoD. But from the first glance of this trailer, I think that Activision needs it's old management back, and fire the current management along with Robert Kotick.&lt;br /&gt;
&lt;br /&gt;
Seriously Robert? This is what Black Ops II is going to be? A pseudo-futuristic first person shooter with player-driven choices thrown into the mix? &lt;br /&gt;
&lt;br /&gt;
I was expecting that the next Call of Duty was going to be the inevitable Black Ops II (and if not that, then maybe something different for a change like making the game about a war that many people have forgotten about, like World War I or the Korean War, cause World War II and Vietnam get WAY too much attention). but I was expecting it to dive into details about Black Ops operations in the 1970s, 1980s and 1990s when the United States got involved in conflicts during those years AFTER the Vietnam war (a.k.a., Grenada, Panama, Soviet invasion of Afghanistan, Gulf War I, Bosnian conflicts, etc.). But really, THIS is the best idea that your workers came up with? Some cyberwar between China and the United States?&lt;br /&gt;
&lt;br /&gt;
Ok, from what I've read, there will be some throwbacks to the 1980s in this game, but adding in player-driven choices which affect the outcome of the game is a bad idea. I play Call of Duty for mindless entertainment and for shooting things, not to play over and over for making different moral decisions every time to get all the endings of the game! If I wanted a first person shooter with that theme, I'd go play Fallout 3. (Speaking of which, do you think we're really that stupid to notice that you guys stole &amp;quot;The Vault&amp;quot; name?)&lt;br /&gt;
: A video game uses the word &amp;quot;Vault&amp;quot; to refer to a location. Must have been stolen from Fallout, since they invented....the English language? [[User:Chitoryu12|Chitoryu12]] 17:51, 22 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
As for the weapons... you guys do realize that MANY of these weapons are either still on the drawing board, in the prototype stages, canceled (*cough* XM8 *cough*), or being tested in LIMITED numbers, and that we might not be seeing ANY of them in any future war by the year 2025... right?&lt;br /&gt;
&lt;br /&gt;
it isn't even an xm8, i don't know how it could be a wrong choice for a gun if the gun itself isn't actually a real concept of any kind, its just a futuristic-looking gun designed by treyarch, and what would firing bobby kotick actually do it wouldn't change any of the games because he doesn't make any desicions regarding them, he worries about the money side e.g. the budget, the advertisement.&lt;br /&gt;
also the creators of fallout didn't actually invent the word vault so i don't really know what the pointless rant was for.--[[User:Pistolpete|Pistolpete]] 02:48, 3 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
In the game it's called an M8A1. It's definitely the XM8. It's Treyarch doing what they do. Being creative with things that shouldn't have creativity added. [[User:DJCDavisDubstep|DJCDavisDubstep]] 16:25, 10 July 2012 (PDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Well... maybe I might give this game a chance when it comes out. But seriously, if this is what all future Call of Duty games are going to follow from this point onward, then I will stick with the older ones instead. --[[User:ThatoneguyJosh|ThatoneguyJosh]] 22:20, 2 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Hey, thanks to the video game industry, one would think that there may be a chance that the project will get cancelled like many games before it... unfortunately since the Call Of Duty franchise pops out games like a mother rabbit the future seems bleak...&lt;br /&gt;
--[[User:Mikethepanda|Mikethepanda]] 01:44, 3 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
I'm pretty sure the game will still have all the mindless shooter nonsense that makes them millions and spawns dozens of poor imitations, but the addition of branching storylines and sandbox gameplay at least makes things more interesting. The Call of Duty formula stagnated with Modern Warfare 2, as it showed that it was little more than repeating the same basic formula with minor changes that add less new content than the average DLC pack. Black Ops at least tried to break from the mold a bit with the helicopter sequences (a throwback to the old games' vehicle segments) and the protagonist not suddenly losing his voice when you look through his eyes. I'm proud of Treyarch for trying to actually do something different and make an interesting game instead of following Infinity Ward and Activision's lead and just making a clone of Black Ops with some new weapons and tweaking the multiplayer. [[User:Chitoryu12|Chitoryu12]] 17:51, 22 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== M16A1? ==&lt;br /&gt;
&lt;br /&gt;
Link to image&lt;br /&gt;
&lt;br /&gt;
(403 error)&lt;br /&gt;
&lt;br /&gt;
also the futuristic M4: http://images2.wikia.nocookie.net/__cb20120502191412/callofduty/images/5/53/20120502-084241.jpg&lt;br /&gt;
&lt;br /&gt;
The 'futuristic' M4 in the link above appears to be based upon the GR4 G26 airsoft rifle manufactured by Guay &amp;amp; Guay. Shown here for comparison: http://www.titano-shopping.com/immagini/Prodotti/Big/GR4_G26_DST&lt;br /&gt;
&lt;br /&gt;
Yes it looks like that... It's not the first time CoD takes from airosft the looks for the guns&lt;br /&gt;
&lt;br /&gt;
I wouldn't be surprised if they just used that futuristic looking gun for the photoshoot for the poster and it doesn't appear at all in the game itself.  --[[User:Commando552|commando552]] 07:32, 3 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
All those links are broken. Also I saw the recent trailer and the sillohuotte images of the M16 does look like an A1 from the handguard but the pop up trailer on gametrailers.com called it a classic M4 [[User:Excalibur01|Excalibur01]] 23:51, 4 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Classic? It was an M4 before there were any M4s. That's a hipster M4 if there ever was one... [[User:Alex T Snow|Alex T Snow]] 02:43, 5 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Rename ==&lt;br /&gt;
&lt;br /&gt;
Shouldn't the page be renamed to &amp;quot;Call of Duty: Black Ops II&amp;quot;. With the Roman numerals, because that's what all official material lists it as. - [[User:1morey]] May 5, 2012 8:59 AM (EST)&lt;br /&gt;
&lt;br /&gt;
:Naw, since that would put it out of order when they inevitably make Black Ops 3. [[User:Evil Tim|Evil Tim]] 08:08, 6 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
::A note could be made in the first paragraph though. [[User:Alex T Snow|Alex T Snow]] 16:36, 7 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Or the page could simply be named correctly. Who care if the games aren't listed in order of release. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 14:17, 1 October 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
== AK variant during horse scene ==&lt;br /&gt;
&lt;br /&gt;
Recently revealed production images of Black Ops 2 not only show how seriously Treyarch is taking the precise animation of horses but also that the AK variants they are carrying are actually mo-capped TOYS:&lt;br /&gt;
http://media.pcgamer.com/files/2012/05/Call-of-Duty-Black-Ops-II-Horse-Motion-Capture-2.jpg&lt;br /&gt;
&lt;br /&gt;
:Ha, that's the most obvious airsoft horse I've ever seen. [[User:Evil Tim|Evil Tim]] 18:40, 21 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Bulldog Assault Rifle ==&lt;br /&gt;
&lt;br /&gt;
Trailer from BO2&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=gr0Z3RsOmlo&lt;br /&gt;
&lt;br /&gt;
looks like the assault rifle from distric 9 use by the bad guys&lt;br /&gt;
&lt;br /&gt;
:Looks like a futuristic QB rifle variant to me.--[[User:BeloglaviSup|BeloglaviSup]] 06:34, 22 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
::The name &amp;quot;Type 25&amp;quot; has been mentioned. Could that be it?&lt;br /&gt;
&lt;br /&gt;
:::Most likely is. In fact, it almost definitely is, but we can't actually confirm that until the game comes out. Also, remember to sign your posts. --[[User:BeloglaviSup|BeloglaviSup]] 05:46, 12 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Preview ==&lt;br /&gt;
&lt;br /&gt;
A preview mentions the Type 95 and Keltec KSG by name. Will wait for screens.&lt;br /&gt;
http://www.nowgamer.com/xbox-360/xbox-360-previews/1388343/black_ops_2_campaign_eyeson_with_two_levels_protect_potus_singapore.html&lt;br /&gt;
&lt;br /&gt;
Well hopefully it's the real Type 95 and not the Type 97 misnamed [[User:Excalibur01|Excalibur01]] 07:20, 6 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Black Ops 2 Behind the Scenes E3 trailer ==&lt;br /&gt;
&lt;br /&gt;
The new Behind the Scenes BO2 trailer released at E3 shows a couple of guns, most notably a sniper rifle at 3:18&lt;br /&gt;
Link to trailer: http://youtu(dot)be/GElKpJLvKLc&lt;br /&gt;
:2:08, what looks like a Galil SAR, 2:41, possible MM1 grenade launcher [[User:Temp89|Temp89]] 05:37, 6 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
In another behind the scenes trailer, there's a KRISS Vector.--[[User:Mikethepanda|Mikethepanda]] 15:03, 6 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== There's a reason the Vector is called a K10 ==&lt;br /&gt;
&lt;br /&gt;
Apparently, at SHOT Show 2011, a newer, improved, slightly more compact variant of the Vector with a telescoping stock was revealed, called the K10.&lt;br /&gt;
Here's the source: &lt;br /&gt;
:http://www.defensereview.com/kriss-k10-super-v-vector-xsmg-submachine-gun-smg-product-improvedupgraded-multi-caliber-subgun-for-special-operations-forces-sof-and-close-quarters-battle-cqb-applications-shot-show-2011-phot/&lt;br /&gt;
&lt;br /&gt;
It does look slightly different from the Vector, though: &lt;br /&gt;
:http://www.defensereview.com/wp-content/uploads/2011/02/KRISS_K10_.45ACP_Submachine_Gun_1.jpg&lt;br /&gt;
:http://www.defensereview.com/wp-content/uploads/2011/02/KRISS_K10_.45ACP_Submachine_Gun_2.jpg&lt;br /&gt;
--[[User:Jeddostotle7|Jeddostotle7]]-- 9:45, 6 July 2012 (PST)&lt;br /&gt;
&lt;br /&gt;
== LAPD Shotgun ==&lt;br /&gt;
&lt;br /&gt;
I don't really think that we can call the fact that the LAPD officers are using the KSG incorrect, since the game takes place in the future. Apparently in the time the game takes place, we will have flying, fighting robots, so it's not too hard to imagine that the LAPD could have switched shotguns. --[[User:SmithandWesson36|SmithandWesson36]] 11:02, 6 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Yeah, that's what I was thinking.  --[[User:Jeddostotle7|Jeddostotle7]]--  9:48, 6 July 2012 (PST)&lt;br /&gt;
&lt;br /&gt;
::Well after talking to some cops, it really depends on the department to say what an officer can have in his car. A lot can get their own personal shotguns in their car after qualifying with it. Not sure about a KSG, but it's possible if approved [[User:Excalibur01|Excalibur01]] 18:22, 10 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::Yeah, it would probably be even more likely to be in use since the game takes place in the future.  --[[User:Jeddostotle7|Jeddostotle7]]--  4:25, 10 July 2012 (PST)&lt;br /&gt;
&lt;br /&gt;
== The Unknown Shotgun ==&lt;br /&gt;
&lt;br /&gt;
The unknown shotgun is actually the Storm PSR (the ridiculous X-Ray Railgun thing), if you look closely at Harper's vest the white dot is from the scope, and it's also been stated by Treyarch that the Storm PSR has three barrels.... --[[User:Ghostdigga|Ghostdigga]] 21:20, 6 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Gameplay footage ==&lt;br /&gt;
&lt;br /&gt;
Well folks, here's a video from E3 showcasing the extended gameplay of Black Ops 2, and what might be expected in the game when it's released: [http://www.youtube.com/watch?v=pTtsn2Srm3E] --[[User:ThatoneguyJosh|ThatoneguyJosh]] 18:44, 20 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== AN-94 in segment taking place in the 80's? ==&lt;br /&gt;
&lt;br /&gt;
It seems to me that part of the trailer the AN-94 appears in takes place in one of the 80's segments of the game.  I shouldn't be surprised, but seriously, this seems like an even bigger anachronism than usual, even though it's not.  Anyone else thinking the same?  --[[User:Jeddostotle7|Jeddostotle7]]--  2:57, 10 July 2012 (PST)&lt;br /&gt;
&lt;br /&gt;
:You never know just because it was seen in the desert doesn't mean its in the 80's segment of the game.[[User:Mr.Ice|Mr.Ice]]&lt;br /&gt;
&lt;br /&gt;
::That's not what I meant, I just meant if it was part of the main 2025 story line of the game, there probably would have been '''some''' kind of future technology.  --[[User:Jeddostotle7|Jeddostotle7]]--  3:14, 10 July 2012 (PST)&lt;br /&gt;
&lt;br /&gt;
Oh yeah, it'll be anachronistic, no doubts there. This is Treyarch, after all. Do you think you'll be seeing anything (non-explosive) from the 20th Century in the future setting? I don't.--[[User:Z008MJ|Z008MJ]] 18:28, 10 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Yeah, I have no doubt there'll be TONS of anachronisms in the 80's parts.  I think the QBZ-97 was in the future part, so that's one thing from the 20th century in the future setting.  --[[User:Jeddostotle7|Jeddostotle7]]--  4:41, 10 July 2012 (PST)&lt;br /&gt;
&lt;br /&gt;
::I did not see it, are you talking about the fictional Type 25, or did i miss it?--[[User:Z008MJ|Z008MJ]] 18:46, 10 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::Go on the page, there'll be a QBZ-97, and then it'll say &amp;quot;Type 25&amp;quot; somewhere else on the page.  --[[User:Jeddostotle7|Jeddostotle7]]--  5:24, 10 July 2012 (PST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SCAR-L :)==&lt;br /&gt;
&lt;br /&gt;
http://k31.kn3.net/D8EA00866.png&lt;br /&gt;
&lt;br /&gt;
Video&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=0QP3_8y8uzk&lt;br /&gt;
&lt;br /&gt;
:I'm afraid the picture link doesn't work, but the rifle that appears 1:45 is most definitely a SCAR-H. --[[User:BeloglaviSup|BeloglaviSup]] 13:05, 18 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== IMFDB's Fault ==&lt;br /&gt;
&lt;br /&gt;
Does anyone think that the fact that this game takes place in the future is partly our (IMFDB's users) fault. I bet someone working for Treyarch saw the IMFDB page for Black Ops and how the anachronistic guns are criticized, and thought, &amp;quot;We're anachronistic, are we? Well let's see about being anachronistic when the game takes place over a decade in the future!&amp;quot; --[[User:SmithandWesson36|SmithandWesson36]] 12:46, 18 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
That's.... something to think about for awhile and if they did then either 3arc will be more accurate with the guns or make the guns worst than the first time.[[User:Mr.Ice|Mr.Ice]] 12:52, 18 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
I don't know why it's such a big deal to everyone, just treat the &amp;quot;game&amp;quot; as a &amp;quot;game&amp;quot; and play it; there are too many over-opinionated comments with the words I DON'T LIKE IT, WHY DIDN'T YOU MAKE IT LIKE I WANTED IT!!! WAAAAHHH&lt;br /&gt;
--[[User:Pistolpete|Pistolpete]] 16:52, 18 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
To be fair you do know where you are right? [[User:Mr.Ice|Mr.Ice]] 17:12, 18 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Nah, I highly doubt that anyone at Treyarch or Activision has taken the time to read up about their videogames being featured on this site, and the legit or unnecessary complaints people have made about their past games. IMFDB has been a growing name in the film industry for a while now and this site is often browsed and looked into by those who have made or acted in the films featured on here and many of the administrators (the ones who work in the industry) can vouch for that. But for the gaming industry viewing our site? That's kinda hard to tell or to prove because we really don't have any members on here who work in the gaming industry (although I could be wrong) who can vouch for that. --[[User:ThatoneguyJosh|ThatoneguyJosh]] 18:44, 20 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
You do realize that I meant this as a joke, right? --[[User:SmithandWesson36|SmithandWesson36]] 18:07, 21 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;But for the gaming industry viewing our site? That's kinda hard to tell or to prove because we really don't have any members on here who work in the gaming industry (although I could be wrong) who can vouch for that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I see where you're getting at, but I want to make a point. I was hoping for a bunch of weapons to be in CoJ 3. And more than a handful of them were in the game (or a variant of the weapon). Just to make this clear, I am an admin for the CoJ Wiki, and we have connections to Techland. And I had posted links to the IMFDB CoJ pages on the fan page for CoJ on Facebook (Which Techland frequents). &lt;br /&gt;
I was hoping for a Skorpion, Benelli M4, SW Model 29, FN FAL, M72 LAW, and FN Five-seveN. They were in the game.&lt;br /&gt;
I was hoping for a Uzi (Instead, a Mini Uzi), A Sig-Sauer (Instead a SIG Mosquito), Remington 700 ( Instead a Remington M24), MP5 variant (The game had a MP5A2), AR-15 variant (The game had a HK416), Mossberg 500 variant (The game had a Mossberg 500A Field Gun). Now I'm not saying Techland read the page and said &amp;quot;Ph hey, this 1morey guy wants to see these weapons, let's answer his request.&amp;quot; That's not what I am saying at all, but I wouldn't doubt they read the page, and used the list as &amp;quot;inspiration&amp;quot;. Another user had wanted a Steyr AUG A3. That was a cut weapon.&lt;br /&gt;
&lt;br /&gt;
Anyways, back on topic. I don't doubt some video game companies use this site as inspiration, but if I had to pick one, I would say Infinity Ward, EA, and Treyarch probably don't look at this site at all, I think they just watch a bunch of movies, or see what other games have. - [[User:1morey]] August 7, 2012 3:10 PM (EST)&lt;br /&gt;
I mean if this isn't a coincidence, I  don't know what is.&lt;br /&gt;
&lt;br /&gt;
== Multiplayer Reveal Trailer ==&lt;br /&gt;
&lt;br /&gt;
The new trailer for the multiplayer of BO2 just went up, showing a plethora of new weapons: -killerkirill, 19:13 GMT, 07/08/12&lt;br /&gt;
 http://www.youtube.com/watch?v=HrOpWYsp3L8&amp;amp;feature=g-u-u&lt;br /&gt;
&lt;br /&gt;
:Well, the good thing at least is that the main page will be considerably shorter and easier to maintain. --[[User:BeloglaviSup|BeloglaviSup]] 14:28, 7 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Taurus Raging Bull/Dan Wesson???, barrett/steyr sniper?/ Mechem NTW?, SRM Arms Model 1212/1216?, Remington MSR? and lots, lots  more. :~P --[[User:Pistolpete|Pistolpete]] 17:04, 7 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
This game is going to be worse than Crysis for people coming up with contrived &amp;quot;hybrid&amp;quot; explanations for the guns. That shotgun does look pretty close to a SRM Arms Model 1216 though, even looks like the player is correctly rotating the magazine very 4 shots, never thought I would see that in a game. --[[User:Commando552|commando552]] 18:25, 7 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
i have played it safe and included the dsr-50 sniper rifle in the page, source= http://mp1st.com/wp-content/uploads/2012/08/Screen-Shot-2012-08-07-at-1.58.00-PM-600x331.png&lt;br /&gt;
&lt;br /&gt;
yellow sniper looks like the Remington MSR, an Ashbury ASW338LM, or an FN SCAR - SSR Mk.20 Mod.0 / Sniper Support Rifle with modifications including bolt action. &lt;br /&gt;
&lt;br /&gt;
--[[User:Pistolpete|Pistolpete]] 23:30, 7 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Looking through screenshots in this article: [url=http://www.computerandvideogames.com/362018/39-black-ops-2-multiplayer-screens-from-the-trailer/?page=1#top_banner] &amp;lt;br&amp;gt;&lt;br /&gt;
-LSAT LMG &amp;lt;br&amp;gt;&lt;br /&gt;
-AN-94 &amp;lt;br&amp;gt;&lt;br /&gt;
-QCW-05 known as &amp;quot;Chicom QCB&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
-Kriss K-10 &amp;lt;br&amp;gt;&lt;br /&gt;
-H&amp;amp;K XM8 is known as the &amp;quot;M8A1&amp;quot;, this is very clearly seen in screencap 17. &amp;lt;br&amp;gt;&lt;br /&gt;
-&amp;quot;Ballista&amp;quot; bolt-action sniper in screencap 18- has an extremely similar first-person appearance to BF3's [[MKEK JNG-90]] &amp;lt;br&amp;gt;&lt;br /&gt;
-FN Mk.48 &amp;lt;br&amp;gt;&lt;br /&gt;
-&amp;quot;PDW-5.7&amp;quot; in screencap 12, quite likely a [[P90]] variant, it looks like one, 50 round mag, plus the P90 is a PDW in 5.7 mm. Seen in pic 32 in 3rd person. &amp;lt;br&amp;gt;&lt;br /&gt;
-[[SRM Arms 1200 Series Shotguns|M1216 Shotgun]] &amp;lt;br&amp;gt;&lt;br /&gt;
-Taurus Raging Bull in screencap 12- distinctive sights and red backstrap. &amp;lt;br&amp;gt;&lt;br /&gt;
-Unknown in screencap 20 &amp;lt;br&amp;gt;&lt;br /&gt;
-Screencap 25 is possibly also the &amp;quot;Ballista&amp;quot;? Looks similar but too small.&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:ArrowTwoActual|ArrowTwoActual]] 13:13, 8 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
It's the FN Ballista, a new-ish rifle designed to compete with the MSR--[[User:Recon42|Recon42]] 13:37, 8 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Using steel torsion bar action and firing a 7.62mm log? [[User:Evil Tim|Evil Tim]] 13:51, 8 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Thanks Recon42, I hadn't heard of the FN Ballista before. [[User:ArrowTwoActual|ArrowTwoActual]] 16:15, 8 August 2012 (CDT)&lt;br /&gt;
::: For future reference: [http://www.fnhusa.com/le/products/firearms/family.asp?fid=FNF076&amp;amp;gid=FNG005 FNH USA's page on the Ballista].[[User:The Wierd It|The Wierd It]] 12:36, 9 August 2012 (CDT)&lt;br /&gt;
::: [[:File:FNBallista.jpg|Image uploaded and ready for use.]] [[User:The Wierd It|The Wierd It]] 12:43, 9 August 2012 (CDT)&lt;br /&gt;
This made me remember an interesting thing. I read Treyarch has said there will be no 1980's weapons in multiplayer, but yet the AN-94 is there. Is the information wrong or will the AN-94 not feature in the 80's?--[[User:Z008MJ|Z008MJ]] 11:49, 9 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
So, Treyarch is copying BF3 and letting you use iron sights on the sniper rifles, maybe that means they can actually be used to kill people in this one, since long ranged scope rifles were never very practical in the tiny maps of the COD series. --[[User:SmithandWesson36|SmithandWesson36]] 14:40, 9 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
even though call of duty: world at war had unscoped sniper rifles and also, Battlefield copied call of duty with ELITE/PREMIUM service and Spec-Ops mode yet this doesn't help anyone. :~P --[[User:Pistolpete|Pistolpete]] 15:18, 9 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
I'm not saying that BF doesn't copy COD, it does, I know that and everybody else knows that. I wasn't saying , &amp;quot;BF is better than COD, because BF is original.&amp;quot; The only points I was trying to make was that due to the popularity of non-scoped sniper rifles in BF3, 3arc decided to add this feature and that sniper rifle were not useful in COD multiplayer. WAW didn't really have unscoped sniper rifles, they were infantry rifles that you could mount a scope on, it's the equivalent of putting a sniper scope on an assault rifle in a game that takes place in modern times. --[[User:SmithandWesson36|SmithandWesson36]] 21:09, 9 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Raging Judge model ==&lt;br /&gt;
&lt;br /&gt;
I think the Raging Judge that they are basing their model on based on is this one:&lt;br /&gt;
[[File:Taurus Raging Judge XXVII.jpg|thumb|400px|none|Taurus Raging Judge - 28 gauge]]&lt;br /&gt;
This is chambered in 28 gauge shotshells (which is 13.97mm or .550in for those wondering) and was unveiled in 2011 but was blocked (for valid reasons in my opinion) by the BATFE so it never entered production. Despite this, the fact that the gun in the game has a five round unfluted cylinder as opposed to the 6 round fluted cylinder on the .454 production model indicates that this was their source material.  --[[User:Commando552|commando552]] 15:42, 13 August 2012 (CDT)&lt;br /&gt;
:So, um...Were they trying to beat the Maadi-Griffin in the stupid handgun cartridge arms race? I'm calling it, someone's going to have made a handgun that fires 20mm Hispano by 2020. [[User:Evil Tim|Evil Tim]] 16:24, 13 August 2012 (CDT)&lt;br /&gt;
::&amp;quot;A Taurus Raging Judge, identifiable by the red stripe along the handle...&amp;quot; Doesn't the [[Taurus Raging Bull]] have the same stripe on the grips? Is there anything else to prove that this is a Raging Judge and not a Raging Bull? --[[User:Funkychinaman|Funkychinaman]] 18:08, 13 August 2012 (CDT)&lt;br /&gt;
:::It does also say &amp;quot;Raging Judge&amp;quot; in the bottom right corner of the HUD.  --[[User:Commando552|commando552]] 18:21, 13 August 2012 (CDT)&lt;br /&gt;
::::Well, that would do it then. --[[User:Funkychinaman|Funkychinaman]] 18:24, 13 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Weapons once the game is released ==&lt;br /&gt;
&lt;br /&gt;
Once the game is released, and after a few days, the page is mostly completed, should we mention for the weapons which ones are based on the actual weapons, and which ones are just &amp;quot;futuristic&amp;quot; versions of the weapon. Anyone get what I'm saying.&lt;br /&gt;
&lt;br /&gt;
Like the Chicom QCB, is that really a QCW-05, or is that a futuristic gun modeled after the QCW-05? I figure the TDI Kard is a TDI Kard, because it does't really need mocked up that much, since the real-life weapon looks futuristic already. - [[User:1morey]] August 14, 2012 12:03 PM (EST)&lt;br /&gt;
&lt;br /&gt;
== Weapon selection video ==&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=_Fuba3mPotE&lt;br /&gt;
&lt;br /&gt;
DSR-50 | SVU | Ballista&lt;br /&gt;
&lt;br /&gt;
fictional M1216 | Saiga 12 | Remington M870 RCS&lt;br /&gt;
&lt;br /&gt;
LSAT | QBB-95 | Mk48&lt;br /&gt;
&lt;br /&gt;
Skorpion EVO A3&lt;br /&gt;
&lt;br /&gt;
KARD | FNP-45 Tactical | Taurus | futurised M93R&lt;br /&gt;
&lt;br /&gt;
M8A1 | SMR (futurised AUGA3?) | futurised Type 95 | SA58 | SIG556 | SCAR-H | AN-94&lt;br /&gt;
&lt;br /&gt;
Milkor MGL | futurised Stinger | handheld GAU-19/A&lt;br /&gt;
&lt;br /&gt;
A-10 | Commanche [[User:Temp89|Temp89]] 04:53, 15 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== B23-R Nomenclature ==&lt;br /&gt;
&lt;br /&gt;
Could B23-R stand for &amp;quot; Beretta 2023 Raffica&amp;quot;? It's very similar to other Beretta pistols, so I guess that's a reasonable guess [[User:Gonzaga|Gonzaga]] 18:42, 15 August 2012 (CDT)&lt;br /&gt;
:I don't think so, as to me I think it is a 1911 based pistol. The shaoe of the rear of the slide, the hammer and the trigger look very 1911-ish to me. Also, I just want to point out that the comment about the two ejection ports makes absolutely no sense. First off, I don't think it is a second ejection port, but is simply where the top of the slide has been removed showing the exposed barrel (think the Beretta 92 but with a bridge in front of the ejection area). Secondly, how would having an ejection port in front of another make it possible to eject the cartridges out the other side? The slide would have to travel back further to line the chamber up with this second ejection port for one thing which I can't see being possible. The layout of this gun is pretty standard so I don't think it will be doing anything crazy, and regardless this feature would have absolutely no utility or point in a game.&lt;br /&gt;
&lt;br /&gt;
== M249 SAW and MK48 are the same ==&lt;br /&gt;
&lt;br /&gt;
Look at the gas regulator plug of the so called M249 SAW. It is clearly from an Mk 48. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 17:17, 16 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Can we PLEASE change it? ==&lt;br /&gt;
&lt;br /&gt;
Could we please get rid of the two ejection ports bullshit from the B23-R section of the page?  [[User:Jeddostotle7|Jeddostotle7]] 17:45, 16 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:If you want to change it, then change it. I doubt anyone is going to argue with you. --[[User:SmithandWesson36|SmithandWesson36]] 17:59, 16 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Hm, looks like someone already did.  [[User:Jeddostotle7|Jeddostotle7]] 18:37, 16 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== AN-94 ==&lt;br /&gt;
I like the comment under the pic of the AN-94 reloading that says it has 5.56 rounds in the mag, so it could be a fictional export version. It could be, OR more reasonably, the developers decided to ignore the calibers and modeled the same cartridges in all of the assault rifles' magazines. --[[User:SmithandWesson36|SmithandWesson36]] 12:51, 4 September 2012 (CDT)&lt;br /&gt;
:It's the later. And even if it happens to be the former, I doubt they would care enough to give an explanation ingame. But they stopped caring about these 'tiny details' a long time ago.--[[User:BeloglaviSup|BeloglaviSup]] 13:52, 4 September 2012 (CDT)&lt;br /&gt;
::Yeah, it seems they are so many overspeculations on this page, like the how it says the B-23 is possibly a Beretta. Why, because it has the letter B, it doesn't really look like any Beretta design. --[[User:SmithandWesson36|SmithandWesson36]] 14:43, 4 September 2012 (CDT)&lt;br /&gt;
:::To be honest, in my opinion the 'B23R' doesn't actually resemble, outside of it's name, any real specific pistol. It's just a chimera of different futuristic parts that fulfills the same gameplay niche as the Beretta 93R from the previous titles.--[[User:BeloglaviSup|BeloglaviSup]] 15:00, 4 September 2012 (CDT)&lt;br /&gt;
::::Sorry about that comment, I noticed the rounds were 5x56MM NATO. The part about it being an export version was unnecessary for me to write, it's much more reasonable that it's just lack of detail by the developers.&lt;br /&gt;
[[User:ArrowTwoActual|ArrowTwoActual]] ([[User talk:ArrowTwoActual|talk]]) 15:54, 1 October 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Beta leak ==&lt;br /&gt;
&lt;br /&gt;
I know it can't be used on the main page, but for those who are planning on playing the game and are curious about the weapons, 7 new ones were found in the leaked beta build, [http://videobam.com/RHFxv here's a video of them.] --[[User:Ghostdigga|Ghostdigga]] ([[User talk:Ghostdigga|talk]]) 21:20, 18 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
Ahh, the return of select-fire.  Missed it from the original COD and the United Offensive expansion. --[[User:HashiriyaR32|HashiriyaR32]] ([[User talk:HashiriyaR32|talk]]) 07:52, 19 September 2012 (EDT) &lt;br /&gt;
&lt;br /&gt;
Text confirms that the Taurus does actually fire the 28 gauge shotgun shells it is meant to. This surprises me, I assumed they just based the model on the wrong image.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 04:38, 19 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
m27 iar, scar type lmg, and i would say the rpg was airtronic due to this pic: &lt;br /&gt;
look at the solider on the left&lt;br /&gt;
&lt;br /&gt;
http://cdn.medialib.oxm.co.uk/screens/screenshot_30711.jpg&lt;br /&gt;
--[[User:Pistolpete|Pistolpete]] ([[User talk:Pistolpete|talk]]) 09:47, 22 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
::Five-seveN, MTAR, M27 and FN HAMR spotted. [[User:Temp89|Temp89]] ([[User talk:Temp89|talk]]) 09:17, 27 September 2012 (EDT)&lt;br /&gt;
http://www.charlieintel.com/wp-content/uploads/2012/09/120918a.jpg&lt;br /&gt;
&lt;br /&gt;
== H&amp;amp;K m27  ==&lt;br /&gt;
&lt;br /&gt;
On the cod wikia i found the m27 i know the hk416 m27 variant so i identified it as the actual m27 no real modification to make it look futuristic their calling it an assault rifle (facepalm) there's a picture on there I don't know to upload pictures on here though.--[[User:Blueboy1600|Blueboy1600]] ([[User talk:Blueboy1600|talk]]) 18:45, 25 September 2012 (EDT)&lt;br /&gt;
:Eh, if they're using an M27 with a 30-rounder and calling it an AR I wouldn't really call that wrong per se, since the M27 is only a SAW because the USMC is issuing it as one (much like the QJY-88 is issued as a GPMG even though it's actually an LMG). [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 08:00, 25 September 2012 (EDT)&lt;br /&gt;
::Yeah, I agree, and most Marines that were issued it are using it as an AR, apparently, because it essentially is.  Also, person above Evil Tim, please sign your name by pressing the signature button at the top or putting four of this: ~ after your name.  [[User:Jeddostotle7|Jeddostotle7]] ([[User talk:Jeddostotle7|talk]]) 10:18, 25 September 2012 (EDT)&lt;br /&gt;
::: Yeah sorry i need to remember that i know how to do just forgot but i also facepalmed but its not a 30 round capacity i found that out it appears to be but its going to have a 50 round capacity granted there are 50 round AR mags but still combined with extended clip and all that other COD BS it might as well be an LMG. --[[User:Blueboy1600|Blueboy1600]] ([[User talk:Blueboy1600|talk]]) 18:45, 25 September 2012 (EDT)&lt;br /&gt;
:::: New footage of the m27 in the zombies gameplay trailer on top on a bus also new footage of the m1216 and the pdw 57 and what appear to be the tar 21 or QBZ-97 in the video --[[User:Blueboy1600|Blueboy1600]] ([[User talk:Blueboy1600|talk]]) 20:25, 26 September 2012 (EDT)&lt;br /&gt;
:The M27 is not an assault rifle. It is a Squad Automatic Weapon, which can be considered as a sub-category of the machine gun group. Magazine size has nothing to do with its classification. The Minimi or RPK will not be &amp;quot;denoted&amp;quot; to an assault rifle is you use it with a 30-round STANAG/AK magazine. The M27 is the same as the FN HAMR - which is listed as a MG.... [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] ([[User talk:Bozitojugg3rn4ut|talk]]) 05:29, 27 September 2012 (EDT)&lt;br /&gt;
::The thing is SAW is a weapon role, not a weapon type; if you issued the M1911 to squad support gunners it would be a SAW (it would just be a terrible one). There is no mechanical reason to ''not'' call the M27 an assault rifle, just as there's no mechanical reason to not call the QJY-88 a light machine gun. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 05:56, 27 September 2012 (EDT)&lt;br /&gt;
:::You could argue that the M27 is optimised for the SAW role by supposedly having a heavier weight barrel, but as the weight increase is only something like 40g I think this is actually a myth. I believe the only physical difference between an HK416 D16.5RS and the M27 IAR are the handguard being 11&amp;quot; long rather than 9&amp;quot; which means that the bayonet lug is also a separate piece placed further forward on the barrel rather than the HK 416 which mounts the lug on the gas block, the bolt carrier has a captive firing pin retaining pin, the fire selector is ambidexterous and the bolt handle is ambidextrous (not double sided but can be switch sides at an armourer level). None of these modifications are what I would deem to be SAW modifications, with the possible exception of the longer handguard allowing a separate vertical grip and bipod to be used more easily, so i you were classifying the weapon on its characteristics rather than role I would put it as an AR.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 06:28, 27 September 2012 (EDT)&lt;br /&gt;
:Yeah.... also it looks like it has a combined bayonet lug / gas block and some sort of step in the barrel, so I would say that it is not even a real M27 but a HK416. Now *that* should definitely go to the rifles. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] ([[User talk:Bozitojugg3rn4ut|talk]]) 07:07, 27 September 2012 (EDT)&lt;br /&gt;
::Are there any images out yet of it apart from the gear screen image on the COD Wiki? From that image it also looks like it has the shorter 9&amp;quot; handguard used on the standard HK416 rifles. Barrel is throwing me a bit as it looks like it might have the M4 profile barrel that is on the 14.5&amp;quot; rifles, but in terms of length it looks like it is a 16.5&amp;quot; barrel which should be straight. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 08:20, 27 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
What seems odd to me is how a heavy assault rifle/light machine gun has higher mobility than others in it's class [[User:Gonzaga|Gonzaga]] ([[User talk:Gonzaga|talk]]) 19:34, 29 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
I found this odd too, the M27 IAR would be heavier and hence more stable in automatic fire than the other ARs, not lighter/better mobility. The barrel is somewhat confusing, it looks to be shaped after a stepped AR-15 carbine barrel but too long. &lt;br /&gt;
[[User:ArrowTwoActual|ArrowTwoActual]] ([[User talk:ArrowTwoActual|talk]]) 15:50, 1 October 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
== FN HAMR ==&lt;br /&gt;
&lt;br /&gt;
Along the same lines as the M27, I think the &amp;quot;FN HAMR&amp;quot; is actually just a regular SCAR that they are mis-naming. The main difference between the regular SCAR and the HAMR is the fact that the lower handguard on the HAMR is deeper to accommodate the gubbins that switches the gun from closed bolt to open bolt when the barrel gets hot. The game gun has the same lower handguard as on a regular scar, with the bottom of the rail being at the same height as the bottom of the front push pin. Also the flash hider is not the one used on the HAMR, but is instead the one from a SCAR-H. If it is the case that this a regular SCAR, do we put it in the AR category because that is what it is?  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 06:56, 1 October 2012 (EDT)&lt;br /&gt;
:Yes, and now that you mention it also has the SCAR-like vent holes.I am gonna change it to SCAR-L and the M27 to HK416 too. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] ([[User talk:Bozitojugg3rn4ut|talk]]) 07:57, 1 October 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Pointless weapon stats==&lt;br /&gt;
Has anyone noticed how pointless the stats are in the COD series? Seriously these stats are so generic and so open ended to interpretation that I find it hard to compare one gun to the other. In fact I have seen two guns on the roster here alone, one of which has better stats in terms of &amp;quot;blocks&amp;quot; than the other so why would I bother using the other weapon? On top of that they dont seem to match weapon caliber to damage. Ex a MP5 should be the same damage as a Glock 17 but they arent because the Glock is a pistol and the MP5 is a SMG (I know these arent in this game just bare with me). That and why is it that from a distance (straying off topic I know) shotgun pellets seem to disintegrate completely? I love these games but Furry they need better gun designers to look into this--[[User:Valant|A single bullet can change history]] ([[User talk:Valant|talk]]) 18:44, 1 October 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
The weapon stats have an alarming tendency of being BLATANT LIES.  Denkirson runs a xanga page with weapon stats from all the COD games since the first Modern Warfare, and noted how the stat bars in that game were occasionally inaccurate/vague (G36 being more accurate than the M4.  The G36 simply has less sight sway, and is not necessarily more accurate) or outright lying (G36 being more powerful than the M4.  This is untrue.  Both guns have the same 30max-20min damage values.) --[[User:HashiriyaR32|HashiriyaR32]] ([[User talk:HashiriyaR32|talk]]) 20:10, 1 October 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Unknown Assault Rifle==&lt;br /&gt;
I was watching the launch trailer for the game and I caught this gun. Not sure what it is, so any help will be hot [[User:SeanWolf|SeanWolf]]&lt;br /&gt;
[[File:Call_Of_Duty_Black_Ops_2_Unknown_Rifle.jpg|none|500px]]&lt;br /&gt;
&lt;br /&gt;
:That is a Saiga 12 shotgun (according to the game). - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] ([[User talk:Bozitojugg3rn4ut|talk]]) 17:32, 16 October 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Looks like an AK-12 to me http://www.imfdb.org/wiki/File:Ak-12.jpg --[[User:Doom-generation|Doom-generation]] ([[User talk:Doom-generation|talk]]) 20:43, 16 October 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
::And while it is indeed a super tactical, commando grade, hand made for the operators by the dwarves of Moria, it is just a Saiga with aftermarket HK style back sights and rails slapped on like there's no tomorrow. But that's hardly the most worrisome thing by now.--[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 02:30, 17 October 2012 (EDT)&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_Black_Ops_II&amp;diff=623955</id>
		<title>Call of Duty: Black Ops II</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_Black_Ops_II&amp;diff=623955"/>
		<updated>2012-10-21T16:22:59Z</updated>

		<summary type="html">&lt;p&gt;Cyrus: Cyrus moved page Call of Duty: Black Ops 2 to Call of Duty: Black Ops II: To reflect its actual title.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Upcoming}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Black-ops2_Logo.jpg‎|thumb|300px|right|''Call of Duty: Black Ops 2'' (2012)]]&lt;br /&gt;
&lt;br /&gt;
'''''Call of Duty: Black Ops 2''''' is the latest installment in the ''Call of Duty'' franchise that is currently in development by Treyarch and set for release on November 13, 2012. Despite what the name suggest this new title appears to not be a direct sequel to the first ''[[Black Ops]]'' as it takes place in the future in the year 2025.&lt;br /&gt;
&lt;br /&gt;
The game was officially revealed through a reveal trailer that debuted on May 1, 2012.&lt;br /&gt;
&lt;br /&gt;
The following guns and pictures are taken from the official reveal trailer.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are seen in the video game ''Call of Duty: Black Ops 2'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
==&amp;quot;B23-R&amp;quot;==&lt;br /&gt;
A fictional handgun that appears in the &amp;quot;Aftermath&amp;quot; demo that appears to be based on the [[M1911]] series due to the hammer and the trigger. &lt;br /&gt;
&lt;br /&gt;
[[File:CODBO2U23R.jpg|thumb|none|600px|The B23-R being held.]]&lt;br /&gt;
[[File:CODBO2U23RReaload.jpg|thumb|none|600px|The B23-R being reloaded.]]&lt;br /&gt;
&lt;br /&gt;
==Callsign Handguns==&lt;br /&gt;
Two handguns were seen on a callsign in the Cargo map preview.&lt;br /&gt;
&lt;br /&gt;
[[File:CODBO2CallsignHnadguns.jpg|thumb|350px|none|]]&lt;br /&gt;
&lt;br /&gt;
==FN FNP-45 Tactical==&lt;br /&gt;
Called the &amp;quot;Tac-45&amp;quot; in the multiplayer demo the [[FN_FNP#FNP-45_Tactical|FN FNP-45 Tactical]] with a black slide is set to appear in the game.&lt;br /&gt;
[[File:FNP45Tac.jpg|thumb|none|400px|FNP-45 Tactical with Trijicon RMR red dot sight - .45 ACP]]&lt;br /&gt;
[[File:CODB02FNP45Hold.jpg|thumb|none|600px|The FN FNP in first person.]]&lt;br /&gt;
[[File:CODB02FNP45Sights.jpg|thumb|none|600px|Aiming down the sights.]]&lt;br /&gt;
[[File:CODB02FNP45Reload.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
[[File:CODBO2Tac45CAC.jpg|thumb|none|600px|The FN FNP in the multiplayer Create a Class demo.]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Judge ==&lt;br /&gt;
A [[Taurus Raging Judge]], is seen in the Multiplayer Trailer. It uses the [[Colt Python]]'s sounds from Black Ops, but this might be a placeholder. Judging by the limited view of the cylinder it appears to be the cancelled 28 gauge version.&lt;br /&gt;
&lt;br /&gt;
[[File:Taurus Raging Judge XXVII.jpg|thumb|400px|none|Taurus Raging Judge XXVIII - 28 gauge. This was a prototype for the Raging Judge chambered in 28 gauge shotshells unveiled in 2011. It never entered production due to legal issues with it being both a smoothbore pistol and having a caliber greater than half and inch, both of which are prohibited under the US National Firearms Act.]]&lt;br /&gt;
[[File:CODBO2TaurusRagingJudge.jpg|thumb|none|600px|The Raging Judge in first person.]]&lt;br /&gt;
[[File:CODBO2Tac45CAC.jpg|thumb|none|600px|The Taurus Raging Judge next to the &amp;quot;Tac-45&amp;quot;. Note how it is now called the &amp;quot;Executioner&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== TDI Kard ==&lt;br /&gt;
David Mason is seen loading a handgun that appears to be based off the [[TDI Kard]] pistol while inside a vehicle. Another soldier is seen firing a similar pistol. It is called the KAP-40 in the E3 demo and the Gamescom multiplayer demo confirmed it would have an incorrect full auto firing mode and like most weapons in the game will have green furniture.&lt;br /&gt;
&lt;br /&gt;
[[File:KRISS KARD.jpg|thumb|none|350px|TDI Kard - .45 ACP]]&lt;br /&gt;
[[Image:Blackops2 hanguns.jpg|thumb|none|600px|Side-view as the pistol is loaded.]]&lt;br /&gt;
[[Image:Blackops2 HangunSlide.jpg|thumb|none|600px|Close-up of the slide and the Glock style sights.]]&lt;br /&gt;
[[File:TDIKardReload.jpg|thumb|none|600px|TDI Kard reload action]]&lt;br /&gt;
[[File:CODB02CACKAP40.jpg|thumb|none|600px|The TDI Kard in the multiplayer demo.]]&lt;br /&gt;
&lt;br /&gt;
== Unknown M1911 Variant ==&lt;br /&gt;
A nickel plated [[M1911 pistol series|M1911]] is briefly seen in the holster of a solider in the reveal trailer. &lt;br /&gt;
&lt;br /&gt;
[[Image:NickelPlatedM1911A1.jpg|thumb|350px|none|Nickel Plated M1911A1 Pistol with brown grips - .45 ACP]]&lt;br /&gt;
[[File:M1911 Holstered BO2.jpg|thumb|350px|none|The Nickel Plated M1911 circled in red.]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN==&lt;br /&gt;
A returning weapon from [[Modern Warfare 3]].  While it's still held with one hand, it now has its correct 20-round capacity.&lt;br /&gt;
[[File:FN-FiveSeven USG.jpg|thumb|400px|none|]]&lt;br /&gt;
[[File:BO2UnknownPistol.jpg|thumb|350px|none|]]&lt;br /&gt;
[[File:Blops57.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
= Submachine guns =&lt;br /&gt;
==CZ SCORPION EVO 3==&lt;br /&gt;
The [[Skorpion#CZ_SCORPION_EVO_3_A1|CZ SCORPION EVO 3]] appeared in the &amp;quot;Aftermath&amp;quot; multiplayer map preview.&lt;br /&gt;
&lt;br /&gt;
[[File:CZ SCORPION EVO 3 A1.jpg|thumb|400px|none|CZ SCORPION EVO 3 - 9x19mm]]&lt;br /&gt;
[[File:CODBO2CZSkorpionEVOIII.jpg|thumb|600px|none|The SCORPION EVO 3 held by another player.]]&lt;br /&gt;
[[File:CODBO2CZSkorpionEVOIIIHUD.jpg|thumb|600px|none|The SCORPION EVO 3's HUD icon.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7A1]] was used in the &amp;quot;Cargo&amp;quot; multiplayer map preview.&lt;br /&gt;
&lt;br /&gt;
[[File:H&amp;amp;K MP71A1.jpg|thumb|350px|none|Heckler &amp;amp; Koch MP7A1 with factory magazine and iron sights - 4.6x30mm]]&lt;br /&gt;
[[File:CODBO2MP7A1.jpg|thumb|600px|none|The MP7A1 in 1st person.]]&lt;br /&gt;
[[File:CODBO2MP7Reload.jpg|thumb|600px|none|Reloading]]&lt;br /&gt;
&lt;br /&gt;
==MSMC==&lt;br /&gt;
&lt;br /&gt;
The [[Modern Sub Machine Carbine]] was seen in the Gamescom demo for the map &amp;quot;Turbine&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:MSMC SMG.jpg|thumb|350px|none|Modern Sub Machine Carbine -  5.56×30mm MINSAS]]&lt;br /&gt;
[[File:CODBO2MSMC.jpg|thumb|600px|none|The MSMC in first person.]]&lt;br /&gt;
[[File:CODBO2MSMCReloading.jpg|thumb|600px|none|Being reloaded.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;PDW-57&amp;quot;==&lt;br /&gt;
This fictional submachine gun bears a strong resemblance to the [[P90]], and is probably intended to represent a &amp;quot;futurised&amp;quot; version of it. It uses a very similar polycarbonate box magazine, but rather than being inserted from the top of the weapon it pivots at the front and swings out the the left-hand side.&lt;br /&gt;
&lt;br /&gt;
[[File:PDW-57 MMS Reload BO2.jpg|thumb|600px|none|Reload animation on the PDW-57. Note that is uses the same type of horizontal magazine as a P90.]]&lt;br /&gt;
&lt;br /&gt;
==QCW-05==&lt;br /&gt;
&lt;br /&gt;
The [[QCW-05]] appearing as the &amp;quot;Chicom QCB&amp;quot; was first seen in the Los Angeles Gameplay Trailer.&lt;br /&gt;
&lt;br /&gt;
[[File:Type-05.jpg|thumb|350px|none|QCW-05 - 5.8x21mm DCV05]]&lt;br /&gt;
[[File:ChicomBO2.jpg|thumb|350px|none|The QCW-05 in first person.]]&lt;br /&gt;
[[File:Chicom QCB pick-up BOII.jpg|thumb|450px|none|The QCW-05's HUD icon.]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
The [[TDI Vector]] is expected to return from [[Modern Warfare 2]], now called the '''Vector K10'''. It also has a black finish as opposed to the tan finish from MW2.&lt;br /&gt;
&lt;br /&gt;
[[File:KrissSuperV.jpg|thumb|400px|none|TDI Vector SMG - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==Uzi==&lt;br /&gt;
The [[Uzi]] can be seen during the Behind the Scenes video.&lt;br /&gt;
&lt;br /&gt;
[[File:Uzi.jpg|thumb|350px|none|IMI Uzi with buttstock collapsed - 9x19mm]]&lt;br /&gt;
[[File:UziBOII.jpg|thumb|350px|none|A Panamanian Defense Force soldier with his Uzi.]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
== Kel-Tec KSG ==&lt;br /&gt;
The [[Kel-Tec KSG]] is seen in the hands of LAPD officers multiple times in the E3 demo.&lt;br /&gt;
[[File:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|none|400px|Kel-Tec KSG with Magpul RVG foregrip - 12 gauge]]&lt;br /&gt;
[[File:BO2KeltecKSG12.jpg|thumb|none|600px|An LAPD officer with the Kel-Tec KSG.]]&lt;br /&gt;
[[File:Blokelt.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M1216==&lt;br /&gt;
The [[SRM Arms 1200 Series Shotguns|SRM Arms Model 1216]] is seen in the multiplayer trailer. The weapon is unique in that the magazine is a tube containing four stacks of shotgun shells, and the tube must be manually rotated after one stack is emptied. The M1216 appears to shoot four shells at a time, indicating the 16 shell variant (4 tubes of 4).&lt;br /&gt;
&lt;br /&gt;
[[File:SRM 1216.jpg|thumb|none|400px|SRM Arms Model 1216 - 12 Gauge]]&lt;br /&gt;
[[File:CODB02M1216.jpg|thumb|600px|none|The M1216 in the multiplayer demo.]]&lt;br /&gt;
[[File:M1216 BOII.jpg|thumb|600px|none|M1216 with Laser Sight attached]]&lt;br /&gt;
[[File:Cocking M1216 BOII.jpg|thumb|600px|none|Cocking animation; note the tube magazine underneath has to be rotated]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 MCS==&lt;br /&gt;
The [[Remington Model 870|Remington 870 MCS]] with a saddler shell holder, a different rear sight, a sling warped around it like the Stakeout from the first game, and an attachment called &amp;quot;Long Barrel&amp;quot; will be available. Named the &amp;quot;R-870 MCS&amp;quot; in game and was first seen at Gamescon.&lt;br /&gt;
&lt;br /&gt;
[[File:Remington 870MCS.jpg|thumb|none|400px|Remington 870 MCS - 12 Gauge]]&lt;br /&gt;
[[File:CODB02Saiga12.jpg|thumb|600px|none|The Remington 870 MCS next to the Saiga-12S.]]&lt;br /&gt;
[[File:CODBO2Remington870MCS.jpg|thumb|600px|none|The Remington 870 MCS in game.]]&lt;br /&gt;
&lt;br /&gt;
==Saiga 12S==&lt;br /&gt;
A blurry HUD icon for the [[Saiga 12|Saiga 12S]] can was spotted in one of the multiplayer map demos and was later seen in a multiplayer demo.&lt;br /&gt;
&lt;br /&gt;
[[File:Saiga12s.jpg|thumb|none|400px|Saiga-12S - 12 Gauge]]&lt;br /&gt;
[[File:CODB02Saiga12.jpg|thumb|600px|none|The Saiga-12S in the multiplayer demo.]]&lt;br /&gt;
[[File:CODBO2Saiga12HUD.jpg|thumb|600px|none|The HUD icon for the Saiga 12S]]&lt;br /&gt;
&lt;br /&gt;
== Unknown Shotgun ==&lt;br /&gt;
An unknown futuristic looking shotgun looks like [[Benelli M3|Benelli M3T]] is held by Harper in the reveal. &lt;br /&gt;
&lt;br /&gt;
[[Image:Blackops2 shotgun.jpg|thumb|none|600px|Harper holding the shotgun.]]&lt;br /&gt;
[[Image:Blackops2 rifle.jpg|thumb|none|600px|Harper firing the XM8 with the shotgun on his back.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
== AK Variant ==&lt;br /&gt;
During the horse riding (Yes, horse riding) sequence of the first trailer, a rider can be seen gripping an unknown [[AK-47|AK variant]]. On a closer examination of the screenshot, the proportions of the AK's magazine and lack of flash hider seem to imply it's a same WASR-2 inspired conglomerate as is the one in the first game&lt;br /&gt;
&lt;br /&gt;
[[File:WASR2.jpg|thumb|400px|none|WASR-2 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[File:BlOps2 AK+Mi-24hybrid.jpg|thumb|600px|none|AK encircled in yellow for convenience.]]&lt;br /&gt;
&lt;br /&gt;
== AN-94 ==&lt;br /&gt;
Two generic Middle Eastern terrorists are seen being blown away by an explosion while still holding on to their [[AN-94]] assault rifles in the premiere trailer. Seems that in Black Ops universe Russia has decided to start exporting the assault rifle by 2025. Later release gameplay demos show the rifle will have green furniture.&lt;br /&gt;
&lt;br /&gt;
[[File:Russian AN-94 Abakan Nikonov 5.45x39mm assault rifle 3.jpg|thumb|400px|none|AN-94- 5.45x39mm.]]&lt;br /&gt;
[[File:BlOps2 AN-94.jpg|thumb|none|600px|AN-94 encircled in red. Fancy explosions aren't enough to take these two apart from their precious rifles. Immediate death, on the other hand, is.]]&lt;br /&gt;
[[File:AN-94 BOII.jpg|thumb|none|600px|Reloading the AN-94, as seen in the Multiplayer Reveal. Note how, unlike in previous games, the cartridges in the magazine are actually three-dimensional. Also, these are clearly 5.56x45 NATO rounds rather than 5.45x39 WP that the AN-94 uses.]]&lt;br /&gt;
&lt;br /&gt;
==DSA SA58 Para Tactical Carbine==&lt;br /&gt;
&lt;br /&gt;
The [[FN_FAL#DSA_SA58_Para_Tactical_Carbine|DSA SA58 Para Tactical Carbine]] appears in the multiplayer demo as the &amp;quot;SA-58&amp;quot;.&lt;br /&gt;
[[File:SA58TACP.jpg|thumb|400px|none|DSA SA58 Para Tactical Carbine with EOTech red dot sight - 7.62x51mm NATO]]&lt;br /&gt;
[[File:CODB02SA58CAC.jpg|thumb|none|600px|The &amp;quot;SA-58&amp;quot; in the demo.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM8 ==&lt;br /&gt;
Multiple soldiers in the reveal are seen wielding weapons which appear to be [[Heckler &amp;amp; Koch XM8]]s with short handguards and thick carrying handles seemingly based on one used by the [[(Aliens) - M41A Pulse Rifle|M41A Pulse Rifle]] in ''[[Aliens]]''. They use a railed carrying handle and have a railed handguard with rail covers rather than the PCAP accessory system used by the US version. In real life this configuration is used on Malaysian XM8s, though given the series' common use of airsoft weapons as references it is far more likely this was based on a rail-equipped airsoft gun. It is said to have an incorrect 32 round capacity. It is referred to in-game as the &amp;quot;M8A1&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Xm8 rightmed.jpg|thumb|400px|none|Older version of Heckler &amp;amp; Koch XM8 - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Blackops2 XM8.jpg|thumb|none|600px|A soldier wielding the XM8.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Blackops2 XM82.jpg|thumb|none|600px|Harper running with his XM8. Note the older open-front &amp;quot;duckbill&amp;quot; flash hider rather than the &amp;quot;birdcage&amp;quot; of late-production XM8s.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Blackops2 rifle.jpg|thumb|none|600px|Harper firing the XM8. Note the ejection port appears to be underneath the carrying handle.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Galil AR ==&lt;br /&gt;
The [[IMI Galil]] AR can be seen during the Behind the scenes video.&lt;br /&gt;
&lt;br /&gt;
[[File:GalilAR.jpg|thumb|none|400px|IMI Galil AR - 5.56x45mm.]]&lt;br /&gt;
[[File:GalilBOII.JPG|thumb|none|600px|A Panamanian Defense Forces soldier wielding a Galil AR.]]&lt;br /&gt;
&lt;br /&gt;
==IWI X95 Flattop==&lt;br /&gt;
The [[IWI X95 Flattop]], an improved variant of the [[MTAR-21]], appears in the game as the &amp;quot;MTAR&amp;quot;.&lt;br /&gt;
[[File:IWI X95 Flattop.jpg|thumb|none|400px|IWI X95 Flattop with various accessories - 5.56x45mm]]&lt;br /&gt;
[[File:Blmtar.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:CODBO2TAR21.jpg|thumb|none|600px|The X95 Flattop in first person.]]&lt;br /&gt;
&lt;br /&gt;
==FN FAL &amp;quot;G Series&amp;quot;==&lt;br /&gt;
A G Series [[FN FAL]] is seen at E3 and the villain trailer.&lt;br /&gt;
&lt;br /&gt;
[[File:Fn fal g series.jpg|thumb|none|400px|FN FAL &amp;quot;G Series&amp;quot; - 7.62x51mm NATO]]&lt;br /&gt;
[[File:FNFALBOII.jpg|thumb|none|600px|The FN FAL &amp;quot;G Series&amp;quot; seen at E3.]]&lt;br /&gt;
[[File:CODBO2FALGSeries.jpg|thumb|none|600px|The FN FAL &amp;quot;G Series&amp;quot; seen in the hands of Jonas Savimbi.]]&lt;br /&gt;
[[File:Blackops2FAL.jpg|thumb|none|600px|The FN FAL is held by an unknown man.]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-L==&lt;br /&gt;
The [[SCAR-L]] with drum magazine is one of the game's light machine guns. It is incorrectly listed as the &amp;quot;HAMR&amp;quot;.&lt;br /&gt;
[[Image:FN SCAR-L (Standard).jpg|thumb|400px|none|Third Generation FN SCAR-L - 5.56x45mm NATO]]&lt;br /&gt;
[[File:FN HAMR.jpg|thumb|none|400px|FN HAMR IAR - 5.56x45mm NATO]]&lt;br /&gt;
[[File:Blohamr.jpg |thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
An [[FN SCAR|FN SCAR-H]] first appeared in the second behind the scenes video.&lt;br /&gt;
[[File:2fff2537c0.jpg|thumb|none|400px|Third Generation FN SCAR-H CQC - 7.62x51mm NATO]]&lt;br /&gt;
[[File:CODBO2SCARH.jpg|thumb|none|600px|The player holding a SCAR-H.]]&lt;br /&gt;
[[File:BO2SCARL.jpg|thumb|none|600px|Harper's SCAR primed and ready.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
The [[HK416]] is incorrectly listed as the &amp;quot;M27&amp;quot;.&lt;br /&gt;
[[Image:HK416wAG36.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 5.56x45mm with [[Heckler &amp;amp; Koch AG36 Grenade Launcher|Heckler &amp;amp; Koch AG-C / GLM grenade launcher]] 40mm]]&lt;br /&gt;
[[Image:H&amp;amp;K M27 IAR.jpg|thumb|none|400px|Heckler &amp;amp; Koch M27 IAR - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Blom27.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== QBZ-97 ==&lt;br /&gt;
The pickup symbol of the &amp;quot;Type 95&amp;quot; appeared in the E3 demo, most likely being the same [[QBZ-97]] with 95-style trigger guard seen in &amp;quot;[[Call of Duty: Modern Warfare 3]]&amp;quot;. However, it has not since made any appearances in any trailers, and the same pickup was later used for the &amp;quot;Type 25&amp;quot; rifle, so it is likely that the &amp;quot;Type 95&amp;quot; was a placeholder name for it, and that it will not appear in-game along with the Type 25.&lt;br /&gt;
&lt;br /&gt;
[[Image:QBZ-97A.jpg|thumb|none|400px|Norinco QBZ-97 with QBZ-95 style trigger guards - 5.56x45mm]]&lt;br /&gt;
[[File:BO2QBZ97.jpg|thumb|none|400px|The QBZ-97's HUD icon.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 556==&lt;br /&gt;
The brand new [[SIG_SG_550#SIG_SG_556|SIG SG 556]] with green furniture was seen in a demo video for the multiplayer map &amp;quot;Turbine&amp;quot;. According to the weapon selection, the SIG incorrectly fires in three-round bursts.&lt;br /&gt;
[[File:SIG 556 Green Furniture.jpg|thumb|none|400px|SIG SG 556 with green furniture - 5.56x45mm.]]&lt;br /&gt;
[[File:CODBO2SIGSauer556.jpg|thumb|none|400px|The SIG SG 556 in 1st person.]]&lt;br /&gt;
[[File:CODBO2SIGSauer556Reload.jpg|thumb|none|400px|Reloading]]&lt;br /&gt;
&lt;br /&gt;
==Saritch 308==&lt;br /&gt;
The [[Saritch 308]] was first seen in one of the multiplayer reveals. &lt;br /&gt;
&lt;br /&gt;
[[File:Saritch 308.jpg|thumb|none|400px|Saritch 308 - 7.62x51mm NATO]]&lt;br /&gt;
[[File:CODBO2SMRCAC.jpg|thumb|none|600px|The SMR in the multiplayer demo.]]&lt;br /&gt;
[[File:CODBO2SMR.jpg|thumb|none|600px|The SMR.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Type 25&amp;quot;==&lt;br /&gt;
A fictional rifle based on the QB series called the Type 25 was used by David Mason in the E3 Demo. It is similar to the Type 95, but with a slightly modified exterior.&lt;br /&gt;
&lt;br /&gt;
[[File:CODB02Type25CAC.jpg|thumb|none|600px|The Type 25 in the multiplayer demo.]]&lt;br /&gt;
[[File:920x515 yemen.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:BO2UnknownRifle.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== M16A1 ==&lt;br /&gt;
An [[M16A1]] can be seen in the hands of a soldier possibly during one of the &amp;quot;flashback eras&amp;quot; of the game identified by the 20-round magazine and the handguard.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1.jpg|thumb|400px|none|M16A1 - 5.56x45mm.]]&lt;br /&gt;
[[Image:bom16.jpg|thumb|600px|none|A soldier &amp;quot;Tebows&amp;quot; while wielding the M16A1]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 Carbine ==&lt;br /&gt;
An [[M4A1]] is seen in a reveal poster, being held by a soldier. However, it is unknown if it will appear in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 Carbine with Aimpoint M68 red dot sight and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:M4A1 BLOPS II.jpg|thumb|600px|none|A soldier holding an M4A1 fitted with a vertical foregrip and an ACOG scope in a piece of promotional art.]]&lt;br /&gt;
&lt;br /&gt;
== Unknown Rifle ==&lt;br /&gt;
An unknown rifle was seen in the second behind the scenes video.&lt;br /&gt;
[[File:BO2DSHK&amp;amp;UnRifle.jpg|thumb|600px|none|The unknown rifle circled in blue.]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifle =&lt;br /&gt;
&lt;br /&gt;
==FN Ballista==&lt;br /&gt;
The [[FNH Ballista]] is a bolt-action sniper rifle that is available without a scope attachment.&lt;br /&gt;
&lt;br /&gt;
[[File:FNBallista.jpg|thumb|500px|none|FN Ballista - .338 Lapua Magnum]]&lt;br /&gt;
[[File:Ballista_Bo2.jpg|thumb|600px|none|Ballista from Player's perspective]]&lt;br /&gt;
[[File:CODBO2FNBallistaScoped.jpg|thumb|600px|none|The FN Ballista with a scope.]]&lt;br /&gt;
[[File:CODBO2FNBallistaScopeRecticle.jpg|thumb|600px|none|Said scopes reticule.]]&lt;br /&gt;
[[File:Ballista Reload Bo2.jpg|thumb|600px|none|Reloading animation. A better view of the side of the weapon can be seen.]]&lt;br /&gt;
&lt;br /&gt;
==SVU-AS Dragunov==&lt;br /&gt;
&lt;br /&gt;
The [[SVU-AS Dragunov]] with a finish similar to the SVU was seen in the gamescon video of the map &amp;quot;Aftermath&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Svu-a 2.jpg|thumb|500px|none|SVU-AS Dragunov sniper rifle with bipod - 7.62x54mm R]]&lt;br /&gt;
[[File:CODBO2SVUAS.jpg|thumb|600px|none|Idling with the SVU-AS]]&lt;br /&gt;
[[File:CODBO2SVUASReload.jpg|thumb|600px|none|Reloading the SVU-AS]]&lt;br /&gt;
&lt;br /&gt;
==DSR-50==&lt;br /&gt;
A [[DSR-50]] was first used in the multiplayer reveal and seen in the multiplayer demo.&lt;br /&gt;
&lt;br /&gt;
[[File:Dsr50.jpg|thumb|400px|none|DSR-50 - .50 BMG]]&lt;br /&gt;
[[File:CODBO2DSR50.jpg|thumb|600px|none|]]&lt;br /&gt;
[[File:CODB02DSR50CAC.jpg|thumb|600px|none|The DSR-50 in the multiplayer demo.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;XPR-50&amp;quot;==&lt;br /&gt;
A semi-automatic sniper rifle likely chambered in .50 BMG, it bears a large resemblance in design to the semi-automatic .338 [[Barrett Model 98 Bravo|Barrett M98 Prototype]].&lt;br /&gt;
[[File:Bloxpr.jpg|thumb|600px|none|]]&lt;br /&gt;
[[Image:M98.jpg|thumb|500px|none|Barrett M98 Prototype Rifle - .338 Lapua Magnum]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Storm PSR&amp;quot;==&lt;br /&gt;
The Storm PSR is a fictional anti-material rifle fitted with an x-ray scope to view targets through solid barriers. As seen on the E3 demo, it features a unique ability as it is charged by holding down the trigger for a maximum of 5 bullets; this costs more ammunition to use. On the side of the weapon, it indicates that this uses Metal Storm technology; this is confirmed by the fact that the reloading animation has the player insert a single stack of bullets into the rear of the weapon (as Metal Storm technology uses superposed ammunition).&lt;br /&gt;
[[File:StormPSR.jpg|thumb|600px|none|]]&lt;br /&gt;
[[File:StormPSRSight.jpg|thumb|600px|none|Zoom on X-ray scope. The meter on the right is the PSR's charge meter.]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
== Mk 48 Mod 1 ==&lt;br /&gt;
Several soldiers are also seen wielding [[FN Minimi|Mk 48 Mod 1]]s in the reveal and in the E3 demo.&lt;br /&gt;
&lt;br /&gt;
[[File:Mk48mod1.jpg|thumb|400px|none|FN Mk 48 Mod 1 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Black ops2 SAW.jpg|thumb|none|600px|A soldier aiming his Mk 48 Mod 1.]]&lt;br /&gt;
[[Image:Blackops2 M249 2.jpg|thumb|none|600px|A soldier aiming his Mk 48 Mod 1 while standing.]]&lt;br /&gt;
[[File:BO2MK48.jpg|thumb|none|600px|The first person veiw of the MK48 Mod 1.]]&lt;br /&gt;
[[File:BO2MK48Sights.jpg|thumb|none|600px|The MK48 Mod 1's sights.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBB-95==&lt;br /&gt;
A [[QBZ-97#Norinco_QBB-95|Norinco QBB-95]] was seen in the multiplayer demo as the &amp;quot;QBB LSW&amp;quot;. It has been modified with bulkier furniture, and the trigger guard of the [[QBZ-95]].&lt;br /&gt;
&lt;br /&gt;
[[File:QBB95.jpg|thumb|none|400px|QBB-95 - 5.8x42mm]]&lt;br /&gt;
[[File:CODBO2QBBLSW.jpg|thumb|none|600px|The QBB-95 in the multiplayer demo.]]&lt;br /&gt;
&lt;br /&gt;
== LSAT Light Machine Gun ==&lt;br /&gt;
A barely visible HUD icon for the [[LSAT|LSAT Light Machine Gun]] was seen in the Strike Force E3 demo. &lt;br /&gt;
&lt;br /&gt;
[[File:LSAT.jpg|thumb|400px|none|AAI Corporation LSAT Light Machine Gun with bipod and front and rear sights removed - 5.56x45mm Caseless]]&lt;br /&gt;
[[File:BO2LSATHUDIcon.jpg|thumb|none|600px|The LSAT's HUD icon.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
A [[Browning M2HB]] can be seen on the back of a truck in the reveal and in the Los Angeles gameplay trailer they are used by the invading Chinese soldiers.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[File:M2 Browning Technical BOII.jpg|thumb|none|600px|A Browning M2HB on a truck.]]&lt;br /&gt;
[[File:CODBO2M2Browing2025.jpg|thumb|none|600px|The M2 Browning on two trucks.]]&lt;br /&gt;
&lt;br /&gt;
== DShK ==&lt;br /&gt;
A [[DShK heavy machine gun]] was seen in the second behind the scenes video.&lt;br /&gt;
[[File:DSHK.jpg|thumb|none|400px|DShKM on tripod - 12.7x108mm]]&lt;br /&gt;
[[File:BO2DSHK&amp;amp;UnRifle.jpg|thumb|none|600px|The DShK seen on a truck circled in red. You can see the circled shape muzzle brake.]]&lt;br /&gt;
&lt;br /&gt;
== General Dynamics GAU-19/A ==&lt;br /&gt;
A [[General Dynamics GAU-19/A]] was seen in the preview for the multiplayer map &amp;quot;Turbine&amp;quot; as a mounted weapon then a day later it was confirmed to be the new &amp;quot;Death Machine&amp;quot; killstreak..&lt;br /&gt;
&lt;br /&gt;
[[File:GAU19.jpg|thumb|400px|none|General Dynamics GAU-19/A - .50 BMG. Here pictured with Jet pilot, Helicopter pilot, and infantry soldier's helmets, and belt of .50 BMG ammo.]]&lt;br /&gt;
[[File:CODBO2GAU19A.jpg|thumb|none|600px|The mounted GAU-19/A in first person.]]&lt;br /&gt;
[[File:CODBO2GAU19ADeathMachine.jpg|thumb|none|600px|The GAU-19/A as the &amp;quot;Death Machine&amp;quot; killstreak.]]&lt;br /&gt;
&lt;br /&gt;
== General Dynamics GAU-12/U ==&lt;br /&gt;
A [[General Dynamics GAU-12/U]] was seen in the villain trailer mounted on a C.L.A.W AI weapon.&lt;br /&gt;
&lt;br /&gt;
[[File:GAU-12U.jpg|thumb|400px|none|General Dynamics GAU-12/U with unfired rounds - 25mm.]]&lt;br /&gt;
[[File:CODBO2GAUCLAW.jpg|thumb|none|600px|The GAU-12/U mounted on a C.L.A.W.]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
==&amp;quot;FHJ-18 AA&amp;quot; Launcher==&lt;br /&gt;
A fictional anti-air launcher similar in appearance to a [[FIM-92A Stinger]] is seen in the Multiplayer trailer.&lt;br /&gt;
[[File:FHJ 18 AA BOII.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
==Hawk MM1 grenade launcher==&lt;br /&gt;
The [[Hawk MM1 grenade launcher]] appears in the Behind the Scenes video. &lt;br /&gt;
&lt;br /&gt;
[[File:MM1.jpg|thumb|400px|none|MM1 grenade launcher - 40mm]]&lt;br /&gt;
[[File:BO2MM1.jpg|thumb|none|600px|The MM1 in the hands of a man who is said to be Jonas Savimbi.]]&lt;br /&gt;
&lt;br /&gt;
[[File:JonasBLOPS.jpg|thumb|400px|none|Jonas Savimbi holds the MM1 in the launch trailer.]]&lt;br /&gt;
&lt;br /&gt;
==MGL Mk 1S== &lt;br /&gt;
The [[Milkor_MGL#MGL_Mk_1S|MGL Mk 1S]] was seen at Gamescon as the new &amp;quot;[[Iron Man 2|War Machine]]&amp;quot; killstreak.&lt;br /&gt;
&lt;br /&gt;
[[File:MGL32.jpg|thumb|400px|none|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[File:CODBO2MikorMGL.jpg|thumb|600px|none|The Milkor MGL Mk 1S at Gamescon.]]&lt;br /&gt;
[[File:CODBO2MilkorSight.jpg|thumb|600px|none|The sight of the Milkor MGL Mk 1S.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 153 Mod 0 SMAW==&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] from MW3 is returning and even has the same model.&lt;br /&gt;
&lt;br /&gt;
[[File:Mk153SMAW.jpg|thumb|400px|none|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[File:CODBO2SMAW.jpg|thumb|600px|none|The Mk 153 Mod 0 SMAW.]]&lt;br /&gt;
&lt;br /&gt;
==RPG 7==&lt;br /&gt;
The [[RPG-7]] is seen in E3 gameplay used by the invading Chinese forces. This time around it has a sling wrapped around, as well as a different rear sight and warhead.&lt;br /&gt;
&lt;br /&gt;
[[File:Rpg-7-1-.jpg|thumb|400px|none|RPG-7 - 40mm]]&lt;br /&gt;
[[File:BO2RPG7.jpg|thumb|none|600px|The RPG-7 in first person.]]&lt;br /&gt;
[[File:BO2RPG7Reload.jpg|thumb|none|600px|Reloading the RPG-7.]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== Bouncing Betty ==&lt;br /&gt;
&lt;br /&gt;
The same fictional [[S-Mine|Bouncing Betty]] land mine from past COD games was seen in the multiplayer demo.&lt;br /&gt;
[[File:CODBO2CACGrenades.jpg|thumb|none|600px|The Bouncing Betty in the bottom right corner.]]&lt;br /&gt;
&lt;br /&gt;
== C4 ==&lt;br /&gt;
C4 was seen in the multiplayer demo.&lt;br /&gt;
&lt;br /&gt;
[[File:CODBO2CACGrenades.jpg|thumb|none|600px|The C4 under the Semtex.]]&lt;br /&gt;
&lt;br /&gt;
== Combo Grenade ==&lt;br /&gt;
A fictional grenade was seen in the multiplayer demo. It appears to be a cross between a [[M67 hand grenade]] and an [[Mk 2 hand grenade]].&lt;br /&gt;
&lt;br /&gt;
[[File:Baseball.jpg|thumb|none|400px|M67 hand grenade]]&lt;br /&gt;
[[File:MK2 grenade DoD.jpg|thumb|none|200px|Mk 2 &amp;quot;Pineapple&amp;quot; High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[File:CODBO2CACGrenades.jpg|thumb|none|600px|The Grenade in the top left corner.]]&lt;br /&gt;
&lt;br /&gt;
== M18A1 Claymore ==&lt;br /&gt;
The [[M18A1 Claymore]] returns with a new paint job.&lt;br /&gt;
&lt;br /&gt;
[[File:M18a1 07.jpg|thumb|none|400px|M18A1 Claymore anti-personnel mine]]&lt;br /&gt;
[[File:CODBO2CACGrenades.jpg|thumb|none|600px|The Claymore in the bottom left corner.]]&lt;br /&gt;
&lt;br /&gt;
= Mounted Weapons =&lt;br /&gt;
== Gryazev-Shipunov GSh-30-2 ==&lt;br /&gt;
Same conglomerate of Mi-35M and Mi-24P seen in the [[Call of Duty: Modern Warfare 3|Modern Warfare 3]] appears again, this time menacing our horse riding protagonists, armed with a twin [[Gryazev-Shipunov GSh-30-2|GSh-30-2]] mounted on the fuselage and chin mounted [[Yakushev-Borzov Yak-B|Yak-B]] gatling gun.&lt;br /&gt;
&lt;br /&gt;
[[File:GSh-30-2.jpg|thumb|none|400px|Gryazev-Shipunov GSh-30-2 automatic cannon with unfired rounds - 30x165mm]]&lt;br /&gt;
&lt;br /&gt;
[[File:BlOps2 AK+Mi-24hybrid.jpg|thumb|none|600px|As imposing as a gunship with two forward gunner armaments is, what the protagonists are really forgetting is the nasty result of horse riding without a helmet at these speeds.]]&lt;br /&gt;
&lt;br /&gt;
==Metal Storm Redback RWS==&lt;br /&gt;
&lt;br /&gt;
The fictional &amp;quot;Assault Sentry Drone&amp;quot; tracked UCVs mount a [[Metal Storm Weapons|Metal Storm Redback RWS]] four-barrel repeating grenade launcher in a module on their left-hand side.&lt;br /&gt;
&lt;br /&gt;
[[Image:MS Redback.jpg|thumb|none|400px|Metal Storm Redback RWS - 40mm]]&lt;br /&gt;
[[Image:Blops2-RWS-1.jpg|thumb|none|600px|Two Assault Sentry Drones advance, armed with Redback RWS units.]]&lt;br /&gt;
&lt;br /&gt;
== Yakushev-Borzov Yak-B ==&lt;br /&gt;
Same conglomerate of Mi-35M and Mi-24P seen in the [[Call of Duty: Modern Warfare 3|Modern Warfare 3]] appears again, this time menacing our horse riding protagonists, armed with a twin [[Gryazev-Shipunov GSh-30-2|GSh-30-2]] mounted on the fuselage and chin mounted [[Yakushev-Borzov Yak-B|Yak-B]] gatling gun.&lt;br /&gt;
&lt;br /&gt;
[[File:YakB-12.7.jpg|thumb|none|600px|Yakushev-Borzov Yak-B]]&lt;br /&gt;
&lt;br /&gt;
[[File:BlOps2 AK+Mi-24hybrid.jpg|thumb|none|600px|Mil Mi-24 hybrid with both GSh-30-2 and Yak-B gatling guns for forward armaments. Somebody ''really'' needs to stop referencing Hind Airfix models apparently pieced together by kids with indecisive instructions]]&lt;br /&gt;
&lt;br /&gt;
= Other =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Call of Duty Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Grand_Theft_Auto:_Liberty_City_Stories&amp;diff=620082</id>
		<title>Grand Theft Auto: Liberty City Stories</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Grand_Theft_Auto:_Liberty_City_Stories&amp;diff=620082"/>
		<updated>2012-10-08T08:25:38Z</updated>

		<summary type="html">&lt;p&gt;Cyrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Grand Theft Auto: Liberty City Stories&lt;br /&gt;
|picture = gta-LCS-boxart.png&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= Grand Theft Auto&lt;br /&gt;
|date= 2005&lt;br /&gt;
|developer=Rockstar Leeds&amp;lt;br&amp;gt; Rockstar North&lt;br /&gt;
|platforms=Playstation Portable&amp;lt;br&amp;gt;Playstation 2&lt;br /&gt;
|publisher= 2K Games&lt;br /&gt;
|genre=Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Grand Theft Auto: Liberty City Stories'' is the ninth video game in the GTA series. It serves as a prequel to [[Grand Theft Auto III]] and is available for the PSP and PS2.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Grand Theft Auto: Liberty City Stories:'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Handguns==&lt;br /&gt;
&lt;br /&gt;
===[[Glock#Glock 17|Glock 17]]===&lt;br /&gt;
&lt;br /&gt;
The Glock 17 is the main pistol in the game. It holds seventeen rounds, but has low damage. It is carried by most gangsters and the Liberty City Police Department.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|400px|A Generation 2 Glock 17 9mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock lcs.png|thumb|none|400px|Glock 17]]&lt;br /&gt;
&lt;br /&gt;
===[[Colt Python]]===&lt;br /&gt;
&lt;br /&gt;
The Colt Python is the most powerful handgun in the game, but has a low ammunition capacity of 6 rounds. It can usually kill a person in one shot, with the exception of SWAT, FBI, and US Army personnel.&lt;br /&gt;
[[Image:Pythstainless6.jpg|thumb|400px|none|[[Colt Python]] Stainless Steel variant with 6&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:357 vc.png|thumb|400px|none|Colt Python]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
&lt;br /&gt;
===[[12 Gauge Double Barreled Shotgun#Over and Under Shotgun|Over and Under Shotgun]]===&lt;br /&gt;
The basic shotgun in the game. Found in all LCPD police cars. It is chrome and functions like a pump shotgun, however.&lt;br /&gt;
[[Image:Browning 0-U.jpg|thumb|450px|none|Over and Under Shotgun - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shotgun big.jpg|thumb|none|400px|Over and Under Shotgun]]&lt;br /&gt;
&lt;br /&gt;
===[[Ithaca 37#Ithaca 37 &amp;quot;Stakeout&amp;quot;|Ithaca 37 &amp;quot;Stakeout&amp;quot;]]===&lt;br /&gt;
The Ithaca 37 Stakeout, customized with a shorter barrel and magazine tube, heat shield, and folding vertical foregrip, returns from ''[[Grand Theft Auto: Vice City]]'', in which it was originally an homage to ''[[Miami Vice]]''.&lt;br /&gt;
[[Image:Custom37.jpg|thumb|none|450px|Ithaca 37 &amp;quot;Stakeout&amp;quot; - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Stubby vc.png|thumb|none|400px|Ithaca 37 &amp;quot;Stakeout&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
===[[Franchi SPAS-12]]===&lt;br /&gt;
The most powerful shotgun in the game. It has a  fast rate of fire with good damage and a small ammo capacity of 7 rounds.&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|450px|none|Franchi SPAS-12 with stock folded and butt-hook removed- .12 gauge]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Spas12 vc.png|thumb|none|400px|Franchi SPAS-12]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
&lt;br /&gt;
===[[Intratec TEC-DC9#Intratec TEC-9|Intratec TEC-9]]===&lt;br /&gt;
This weapon has a slightly low rate of fire compared to other SMGs in the game and moderate damage, but has a high capacity 50 round magazine.&lt;br /&gt;
[[image:TEC-9.jpg|thumb|none|400px|Intratec TEC-9 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tec9 vc.png|thumb|none|400px|Intratec TEC-9]]&lt;br /&gt;
&lt;br /&gt;
===[[MAC-10]]===&lt;br /&gt;
This weapon has a high rate of fire, but somewhat low damage. It's a small upgrade from the TEC-9.&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|400px|none|Ingram MAC 10 - .45 ACP]]‎&lt;br /&gt;
&lt;br /&gt;
[[Image:Mac10 vc.png|thumb|400px|none|Ingram MAC 10]]&lt;br /&gt;
&lt;br /&gt;
===[[IMI Uzi]]===&lt;br /&gt;
This gun has moderate damage and a very fast rate of fire. Used primarily by the LCPD SWAT team.&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi 9mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Uzi vcs.png|thumb|none|400px|IMI Uzi]]&lt;br /&gt;
&lt;br /&gt;
===[[Heckler &amp;amp; Koch MP5K]]===&lt;br /&gt;
The most powerful SMG in the game. High rate of fire, though not as high as the Uzi, but is able to fire at long ranges and a moderate ammunition capacity of 30 rounds. Used by FBI agents and US Army soldiers.&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5K 9mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp5 lcs.png|thumb|none|400px|Heckler &amp;amp; Koch MP5K]]&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
&lt;br /&gt;
===[[AK-47]]===&lt;br /&gt;
Carried by some gang members, it features a good rate of fire and excellent stopping power.&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|450px|none|Type III AK-47]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Ak47 vcs.png|thumb|none|400px|AK-47]]&lt;br /&gt;
&lt;br /&gt;
===[[M16 rifle series#Colt 733|Colt M733]]===&lt;br /&gt;
The most powerful assault rifle in the game. It has a high rate of fire and damage. Called the 'M4' in the game.&lt;br /&gt;
[[Image:Colt_Model_733.jpg|thumb|none|450px|Colt M733 - 5.56mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:M4 vc.png|thumb|none|400px|Colt M733]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
&lt;br /&gt;
===[[Remington 700]]===&lt;br /&gt;
The basic bolt-action sniper rifle in the game. Has good damage, but fires only one bullet at a time.&lt;br /&gt;
[[Image:Remington 700 BDL.jpg|thumb|none|450px|Remington 700 .308 Winchester]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sniper rifle.gif|thumb|none|400px|Remington 700]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch SR9(T)===&lt;br /&gt;
The [[G3#H.26K_SR9_series_of_Sniper_Rifles|SR9(T)]] is the most powerful sniper rifle in the game. Comes with a 7 round magazine (though the real weapon only takes 5. 10, or 20 round magazines), and a laser magnifying scope (Which is more accurate in the long run). Can destroy a car with a whole magazine. Appears to be modelled after the fake SR9(T) from [[Sniper]]. There is also a non functioning suppressor on the rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KSR9T.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK91 made to look like an SR9(T)]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Psg vc.png|thumb|none|400px|The MSG90 in ''Vice City''.]]&lt;br /&gt;
&lt;br /&gt;
==Heavy Weapons==&lt;br /&gt;
&lt;br /&gt;
===[[RPG-7#RPG-7|RPG-7 Rocket Launcher]]===&lt;br /&gt;
Extremely effective against helicopters and pretty much anything else.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|450px|RPG-7 70mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rl vc.png|thumb|none|400px|RPG-7]]&lt;br /&gt;
&lt;br /&gt;
===[[M60 machine gun]]===&lt;br /&gt;
Highly effective machine gun with a 100 round capacity. Can easily take down vehicles and can kill a person in one shot.&lt;br /&gt;
[[Image:M60.jpg|thumb|none|450px|M60 machine gun 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:M60 vc.png|thumb|none|400px|M60 machine gun]]&lt;br /&gt;
&lt;br /&gt;
===Hand held [[GE M134 Minigun]] with 3 barrels===&lt;br /&gt;
Arguably the most powerful weapon in the game. Extreme rapid rate of fire and damage.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun lcs.jpg|thumb|none|400px|M134 Minigun with 3 barrels]]&lt;br /&gt;
&lt;br /&gt;
===Flamethrower===&lt;br /&gt;
A hand held flamethrower that scorches anyone in front of it. It has a medium-long range.&lt;br /&gt;
&lt;br /&gt;
[[Image:Flame sa.png|thumb|none|400px|Flamethrower]]&lt;br /&gt;
&lt;br /&gt;
==Others==&lt;br /&gt;
&lt;br /&gt;
=== [[Colt M1911A1]] ===&lt;br /&gt;
Not a gameplay weapon, but a Colt M1911 is seen carried by Ray Machowski in the mission &amp;quot;Crazy 69&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|350px|Colt M1911 - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pistol_3.png‎|thumb|none|400px|Colt M1911A1]]&lt;br /&gt;
&lt;br /&gt;
=See also=&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;height: 30px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#D0E7FF align=center width=&amp;quot;125&amp;quot;|'''GTA 1 Era'''||bgcolor=#E8E8E8 style=&amp;quot;padding-left: 1em&amp;quot; width=&amp;quot;500&amp;quot;|''[[Grand Theft Auto: Mission Packs]]'' (1999)&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#D0E7FF align=center width=&amp;quot;125&amp;quot;|'''GTA III Era'''||bgcolor=#E8E8E8 style=&amp;quot;padding-left: 1em&amp;quot; width=&amp;quot;500&amp;quot;|''[[Grand Theft Auto III]]'' (2001) • ''[[Grand Theft Auto: Vice City]]'' (2002) • ''[[Grand Theft Auto: San Andreas]]'' (2005) • ''[[Grand Theft Auto: Liberty City Stories]]'' (2005) • ''[[Grand Theft Auto: Vice City Stories]]'' (2006)&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=#D0E7FF align=center width=&amp;quot;125&amp;quot;|'''GTA IV Era'''||bgcolor=#E8E8E8 style=&amp;quot;padding-left: 1em&amp;quot;|''[[Grand Theft Auto IV]]'' (2008) • ''[[Grand Theft Auto: Chinatown Wars]]'' (2009) • ''[[Grand Theft Auto V]]'' (Coming TBD)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Ghost_in_the_Shell_2:_Innocence&amp;diff=619546</id>
		<title>Ghost in the Shell 2: Innocence</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Ghost_in_the_Shell_2:_Innocence&amp;diff=619546"/>
		<updated>2012-10-06T17:35:42Z</updated>

		<summary type="html">&lt;p&gt;Cyrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons are used in the anime ''Ghost In The Shell 2: Innocence'':'''&lt;br /&gt;
[[Image:GITS2 poster.jpg‎|thumb|right|300px|''Ghost In The Shell 2: Innocence'' (2004)]]&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Handguns==&lt;br /&gt;
===Futuristic Jericho 941===&lt;br /&gt;
Batou carries what closely resembles a Jericho 941 with a railed frame.&lt;br /&gt;
[[Image:Jericho941FullSize.jpg|thumb|none|400px|Jericho 941 - 9x19mm.]]&lt;br /&gt;
[[Image:GITS2 pistol2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:GITS2 pistol1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:GITS2 BDM.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
===Smith &amp;amp; Wesson 6906===&lt;br /&gt;
Batou uses what closely resembles a compact stainless steel [[Smith &amp;amp; Wesson 6900 pistol series#Smith &amp;amp; Wesson 6906|Smith &amp;amp; Wesson 6906]] equipped with a spur hammer in the grocery shooting when he thinks he is under attack. Note the finger grooved magazine base.&lt;br /&gt;
&lt;br /&gt;
[[Image:S%26W6906_TUS.jpg|thumb|none|400px|Smith &amp;amp; Wesson 6906 - 9x19mm]]&lt;br /&gt;
[[Image:GITS2 smith2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:GITS2 smith1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
===Fictional Revolver===&lt;br /&gt;
One Yakuza thug draws a revolver that is something of a combination of various revolver designs.&lt;br /&gt;
[[Image:GITS2 revolver.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
===Stechkin APS===&lt;br /&gt;
Batou takes a [[Stechkin APS]] from Yakuza officer Wakabayashi after shooting down the two grenades he throws at him and Togusa.&lt;br /&gt;
[[Image:Pistol Russian Stechkin 9x18mm Makarov machine pistol.jpg|thumb|none|400px|Stechkin APS w/ shoulder stock - 9x18mm Makarov]]&lt;br /&gt;
[[Image:GITS2 Stechkin.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
===Colt M1911===&lt;br /&gt;
Several Yakuza thugs uses [[M1911 pistol series#Colt M1911A1|Colt M1911s]].&lt;br /&gt;
[[Image:COLTM1911 1913.jpg|thumb|none|400px|Colt M1911 Pistol - .45 ACP]]&lt;br /&gt;
[[Image:GITS2 yakuza 45.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:GITS2 yakuza 2gun.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92FS===&lt;br /&gt;
A Yakuza thug uses a Colt M1911 and a [[Beretta 92FS]].&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|400px|none|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:GITS2 yakuza 2gun.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
===Ruger Super Blackhawk===&lt;br /&gt;
One of the Yakuza thugs draws down on Batou with a Custom-ported [[Ruger Blackhawk|Ruger Super Blackhawk]].&lt;br /&gt;
[[Image:RugerSuperBlackHawkStainless.jpg|thumb|none|400px|New Model Ruger '''Super''' Blackhawk (Stainless Steel) - .44 magnum]]&lt;br /&gt;
[[Image:GITS2 custom BH.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:GITS2 custom BH2 .jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
===AMC Auto Mag===&lt;br /&gt;
One of the first Yakuza members to draw their gun uses a [[AMC Auto Mag Pistol|AMC Auto Mag]].&lt;br /&gt;
[[Image:Automag.jpg|thumb|400px|none|.44 AutoMag - .44 AMP]]&lt;br /&gt;
[[Image:GITS2 automag.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
===SIG-Sauer P228===&lt;br /&gt;
A Yakuza carries a [[SIG-Sauer P220 pistol series#SIG P228|SIG-Sauer P228]].&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|400px|SIG-Sauer P228 - 9x19mm]]&lt;br /&gt;
[[Image:GITS2 sig.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
===Mateba Revolver===&lt;br /&gt;
Togusa carries his Mateba M-M2007 (a fictional version of the [[Mateba Autorevolver]] with the frame of a Mateba Model 6 Unica and the barrel assembly of a Mateba 2006M) from the previous ''Ghost in the Shell'' film.&lt;br /&gt;
[[Image:Pistol Italian Mateba Unica in .44 Rem. Mag. with muzzle break.jpg|thumb|none|400px|Mateba Model 6 Unica with 5&amp;quot; Barrel, .44 Remington Magnum.]]&lt;br /&gt;
[[Image:Mateba 2006.jpg|thumb|none|400px|Mateba 2006M]]&lt;br /&gt;
[[Image:GITS2-Mateba2.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:GITS2-Mateba.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
===MAC-10===&lt;br /&gt;
Two of the Yakuza thugs use [[MAC-10#MAC-10|MAC-10s]] during Batou's attack.&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|400px|none|Ingram MAC-10 - .45 ACP]]‎&lt;br /&gt;
[[Image:GITS2 mac10a.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:GITS2 mac10b.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
===Batou's Rifle===&lt;br /&gt;
During the film's finale, Batou uses a fictional assault rifle. This weapon is something of a conglomeration of various designs; the stock, charging handle and receiver all appear to be borrowed from the [[SIG SG 510]], while the barrel, gas tube and forearm draw from the [[Galil#Galil ARM|IMI Galil ARM]] The bipod is attached next to the chamber (similar to a [[Galil#Galil Sniper Rifle|Galatz Rifle]], instead of the gas offtake (like a standard Galil)). This arrangement causes the weapon aesthetically resemble a &amp;quot;squished&amp;quot; Galil. The rifle also features a heat shield over the barrel, and the size of the magazines suggests that is is chambered for 7.62x51mm (both the dialogue and the director's commentary describe it as being a &amp;quot;.30 cal.&amp;quot;).&lt;br /&gt;
Also, it bears resemblance to Stoner M63 machine gun.&lt;br /&gt;
[[Image:SIG-StG-57.jpg|thumb|none|400px|SIG StG 57 Battle Rifle - 7.5mm Swiss]]&lt;br /&gt;
[[Image:Galil.jpg|thumb|400px|none|IMI Galil ARM - 5.56x45mm]]&lt;br /&gt;
[[Image:BATOU14.JPG|thumb|none|600px|]]&lt;br /&gt;
[[Image:GITS2 batou rifle1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:GITS2 batou rifle2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:GITS2 rifle reload.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
===FAMAS G2===&lt;br /&gt;
One Yakuza fires at Batou with a [[FAMAS#FAMAS G2|FAMAS G2]] using a STANAG magazine.&lt;br /&gt;
[[Image:Famas g2.jpg|thumb|none|400px|FAMAS G2 - 5.56x45mm with proprietary bipod deployed]]&lt;br /&gt;
[[Image:GITS2 yakuza upstairs2.jpg|thumb|none|600px|A Yakuza thug brandishes a FAMAS G2]]&lt;br /&gt;
&lt;br /&gt;
===Bushmaster Armpistol===&lt;br /&gt;
One of the Yakuza thugs is seen using a '''Bushmaster Armpistol'''.&lt;br /&gt;
[[Image:BushmasterArmpistol1.jpg|400px|thumb|none|Bushmaster Armpistol - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:GITS2 yakuza downstairs.jpg|600px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
===Semi Auto Shotgun===&lt;br /&gt;
In the opening sequence of the film, Batou uses a semi automatic shotgun with a heat shield added to the barrel to stop a homicidal and &amp;quot;suicidal&amp;quot; love doll. He also has the shotgun with him in the final scene.  This particular shotgun doesn't seem to match a real world firearm exactly, but it does come very close to the Norinco SAS. The receiver of the gun also mirrors the look of the pump action Valtro.&lt;br /&gt;
&lt;br /&gt;
[[Image:GITS2 shotgun shield.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:GITS2 shotgun rig.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:GITS2 shotgun.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:GITS2 shotgun grip.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:GITS2 shotgun port.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:BATOU23.JPG|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
===Mossberg 590===&lt;br /&gt;
One of the Yakuza thugs uses a [[Mossberg 590]].&lt;br /&gt;
[[image:Mossberg590.jpg|400px|thumb|none|A Mossberg 590 - 12 gauge]]&lt;br /&gt;
[[Image:GITS2 yakuza downstairs2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
===FN Minimi===&lt;br /&gt;
Batou, to the dismay of Togusa, uses a [[FN Minimi]] to mow down a group of Yakuza thugs.&lt;br /&gt;
[[Image:M249 FN MINIMI DA-SC-85-11586 c1.jpg|thumb|none|400px|FN Minimi - 5.56x45mm]]&lt;br /&gt;
[[Image:GITS2 batou SAW1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Other Weapons==&lt;br /&gt;
===Integral Cyborg ARMGUN===&lt;br /&gt;
In the final fight with the dolls, Batou uses a double barrel gun hidden in his forearm.&lt;br /&gt;
[[Image:GITS2 arm gun2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
===Phalanx CIWS===&lt;br /&gt;
A group of five [[M61 Vulcan#General Dynamics / Raytheon Phalanx Close-In Weapon System|Phalanx CIWS]] turrets can be seen firing at a mansion in Togusa's digital nightmare.&lt;br /&gt;
[[Image:Phalanx.jpg|thumb|none|400px|Phalanx CIWS 20mm]]&lt;br /&gt;
[[Image:GITS2 5 minis.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
===Hand Grenades===&lt;br /&gt;
Yakuza Officer Wakabayashi throws two Grenades that resemble [[M67 hand grenade]]'s down a flight of stairs to Togusa and Batou.&lt;br /&gt;
[[Image:Baseball.jpg|thumb|none|400px|M67 fragmentation grenade]]&lt;br /&gt;
[[Image:GITS2-Grenades.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*''[[Ghost in the Shell]]''&lt;br /&gt;
*''[[Ghost in the Shell Stand Alone Complex]]''&lt;br /&gt;
*''[[Ghost in the Shell Stand Alone Complex 2nd Gig]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Anime]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Japanese Produced/Filmed]]&lt;br /&gt;
[[Category:Mamoru Oshii]]&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:List_of_firearms_used_by_U.S._Armed_Forces&amp;diff=619545</id>
		<title>Talk:List of firearms used by U.S. Armed Forces</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:List_of_firearms_used_by_U.S._Armed_Forces&amp;diff=619545"/>
		<updated>2012-10-06T17:25:05Z</updated>

		<summary type="html">&lt;p&gt;Cyrus: Cyrus moved page Talk:List of firearms used by U.S. Armed Forces to Talk:List of weapons used by U.S. Armed Forces: The page also lists grenades and mines among other non-firearm weapons.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Talk:List of weapons used by U.S. Armed Forces]]&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:List_of_weapons_used_by_U.S._Armed_Forces&amp;diff=619544</id>
		<title>Talk:List of weapons used by U.S. Armed Forces</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:List_of_weapons_used_by_U.S._Armed_Forces&amp;diff=619544"/>
		<updated>2012-10-06T17:25:05Z</updated>

		<summary type="html">&lt;p&gt;Cyrus: Cyrus moved page Talk:List of firearms used by U.S. Armed Forces to Talk:List of weapons used by U.S. Armed Forces: The page also lists grenades and mines among other non-firearm weapons.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Thank you to whoever created this page, I've thought a lot about trying to do a page like this myself, since a lot of people on this site like to point out &amp;quot;That isn't what a solder/officer in such and such military of law enforcement agency would use in real life.&amp;quot;  Maybe if this page proves to be popular we could do other pages about other agencies. --[[User:AndCA|AndCA]] 22:06, 18 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Your very welcome :) everything on that page took about a month to make due to my schedule (and I'm only 15). I am planning on doing a page about the British and the Russian armed forces but I want to have this done first. [[User:Mr.Ice|Mr.Ice]] 22:17, 18 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
I didn't know the Marines have started using the SCAR H [[User:Excalibur01|Excalibur01]] 22:23, 18 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
I may have gotten some incorrect info during my research, I'll look into it. [[User:Mr.Ice|Mr.Ice]] 22:31, 18 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Thank You for doing this, the fact that you are fifteen only makes me have more respect for you.--[[User:Dillinger|Dillinger]] 23:29, 18 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Mate, big respect for you for doing this! Well done! If you need any info on what the British Armed Forces do, please let me know, I can help with that!! Again, proper nice job mate!! [[User:Fixer|Fixer]]&lt;br /&gt;
&lt;br /&gt;
::As far as I know the only use by the USMC of the SCAR platform was a variant of the 'L' model during trials for the M27. The H&amp;amp;K 416 was chosen. --[[User:Crazycrankle|Crazycrankle]] 01:26, 19 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Doesn't the Navy also use the M16A3 variant? [[User:Insertjjs|Insertjjs]] 6:37, 19 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Yes they do, my Seabee buddy's issued weapon is an M16A3 with a 203.-[[User:Ranger01|Ranger01]] 11:56, 19 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Are we doing out of service rifles and shotguns as well? Wicked wikipedia gives a complete list if that helps he page.-[[User:Balin21|Balin21]] 12:30, 19 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Of course. [[User:Mr.Ice|Mr.Ice]] 12:33, 19 July 2012 (CDT)&lt;br /&gt;
 &lt;br /&gt;
== YES!!! ==&lt;br /&gt;
&lt;br /&gt;
THIS IS AN AWESOME IDEA!!! One that I have been wanting to do for a while. Gets my 100% stamp of approval! --[[User:Zackmann08|Zackmann08]] 08:33, 19 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Glad you like it I just hope this gets done soon so I can work on my next idea. [[User:Mr.Ice|Mr.Ice]] 08:55, 19 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
When this one is done, how about one for the British Armed Forces, SAS and suchlike? --[[User:Taurus96|Taurus96]] 10:25, 19 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
I have been thinking about one for the British I may do one like that next. [[User:Mr.Ice|Mr.Ice]] 11:32, 19 July 2012 (CDT)&lt;br /&gt;
:If you do, don't forget they recently adopted the LMT 7.62 as their new Sniper rifle/DMR [[User:Excalibur01|Excalibur01]] 11:47, 19 July 2012 (CDT)&lt;br /&gt;
::That they do, but I don't think we have a page for it since it's not shown up in media yet. [[User:The Wierd It|The Wierd It]] 12:59, 19 July 2012 (CDT)&lt;br /&gt;
::No, it hasn't appeared in anything to my knowledge, and we need to emphasize that this page, like all other pages on IMFDb, is for weapons ''used in films, TV, or video games'', not an end-all list of every weapon ever used by an armed force. [[User:Spartan198|Spartan198]] 03:13, 26 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== SDM-R picture ==&lt;br /&gt;
&lt;br /&gt;
I'm looking for a good shot of the Army's Squad Designated Marksman Rifle, but I can't find one. Can anyone help me out? --[[User:Dirty Harold|Dirty Harold]] 10:27, 19 July 2012 (CDT)&lt;br /&gt;
:I'm reasonably sure it's not that different from the M16A4, aside from subtle differences in the rails (DD M4Rail rather than KAC M5) and differences to the barrel which are hidden by the rails. [[User:The Wierd It|The Wierd It]] 10:27, 19 July 2012 (CDT)&lt;br /&gt;
:Never mind, then; I'll simply remove it on the grounds that's it's not dissimilar from M16A4 model. --[[User:Dirty Harold|Dirty Harold]] 11:33, 19 July 2012 (CDT)&lt;br /&gt;
:The SDM-R was a very limited trial program and it was only fielded to one unit before it was canceled and/or withdrawn from service. The SAM-R met a similar end when the Marines opted for the Mark 12 Mod 1 instead. [[User:Spartan198|Spartan198]] 16:34, 19 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== P226R ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Don't the SEALs use the 226 with a rail now? [[User:Excalibur01|Excalibur01]] 11:01, 19 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:According to SIG the SEALs currently use a P226 with a Picatinny rail that is not the standard rail found on P226s.  In the past they have used folded steel slides without any rail or other outward identifying marks.  When they went to the stainless steel slides an anchor was added to be able to easily tell which were the new slides and which were the older model.  At some point a rail was added during the use of the stainless slides, which lead to a complaint that not all light attachments worked on it (can't complain about an out of spec rail on a gun without a rail), so the current model was outfitted with a true 1913 picatinny rail. [[User:Dover500|Dover500]] 11:02, 20 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Page name ==&lt;br /&gt;
&lt;br /&gt;
Should the &amp;quot;firearms&amp;quot; be changed to &amp;quot;weapons&amp;quot;, as there are several things on here that I would not call firearms, such as the grenades, mines and launchers.  --[[User:Commando552|commando552]] 12:15, 19 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
I say go for it if accuracy is the case [[User:Mr.Ice|Mr.Ice]] 12:22, 19 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== USMC SOCOM ==&lt;br /&gt;
&lt;br /&gt;
Should the listing of USMC SOCOM be changed to USMC MARSOC since MARSOC is the branch of the USMC that is a part of SOCOM. I think USMC SOCOM just sounds odd because it describes the USMC ''branch'' of SOCOM. This is just my opinion, what do you guys think? --[[User:SmithandWesson36|SmithandWesson36]] 13:22, 19 July 2012 (CDT)&lt;br /&gt;
:Done.[[User:The Wierd It|The Wierd It]] 13:59, 19 July 2012 (CDT)&lt;br /&gt;
::Thanks. --[[User:SmithandWesson36|SmithandWesson36]] 14:00, 19 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Magazine capacities ==&lt;br /&gt;
&lt;br /&gt;
Great idea Mr.Ice. Anyway, is it OK if I add the various magazine capacities for the firearms with the caliber in parentheses beside it?&lt;br /&gt;
:It is already there... Under &amp;quot;Capacity&amp;quot;... And sign your post. --[[User:Zackmann08|Zackmann08]] 17:04, 19 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Colt Rail Gun ==&lt;br /&gt;
&lt;br /&gt;
I think it's been adopted very recently to replace the Kimber ICQB, should it go on the page?--[[User:Recon42|Recon42]] 06:35, 20 July 2012 (CDT)&lt;br /&gt;
:it is already on there as the [[Colt XSE]], it is the same gun as the one pictured except with a desert tan finish and grips.  --[[User:Commando552|commando552]] 06:49, 20 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
The XSE along with the Kimber are also used by Army Special Forces and 1st SFOD-D. [[User:Puppet.of.fate|Puppet.of.fate]] 21:58, 24 July 2012 (CDT)&lt;br /&gt;
:Last time I checked the Special Forces still used M9s. [[User:The Wierd It|The Wierd It]] 08:56, 25 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
They may use it or have used it but their regular sidearm is a M1911 variant or a Glock. The M9 and M9A1 are standard issue so it isn't uncommon for Special Forces to pick it up and use it once in a while. [[User:Puppet.of.fate|Puppet.of.fate]] 14:10, 25 July 2012 (CDT)&lt;br /&gt;
:I'm very interested to see your source on that. Last time I checked the only bit of the US Army to still use 1911s was Delta. [[User:The Wierd It|The Wierd It]] 15:49, 25 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
In a number of 'Small Arms of the World' books I own along with a book co-written by General Carl Stiner, a former Commander in Cheif of USSOCOM. I would love to see the source of your info. [[User:Puppet.of.fate|Puppet.of.fate]] 17:36, 25 July 2012 (CDT)&lt;br /&gt;
:Let's jump straight to the photography then. &lt;br /&gt;
:*[http://www.americanspecialops.com/photos/special-forces/special-forces-medic.php Special Forces medic in Afghanistan, 2007]. Note the Beretta holstered on his belt. &lt;br /&gt;
:*[http://www.militaryphotos.net/forums/showthread.php?114762-United-States-SOF-pics&amp;amp;p=6214829&amp;amp;viewfull=1#post6214829 US Army Special Forces at the Fuerzas Comando 2012 event.] Note the obvious M9 being reloaded in the first photo. &lt;br /&gt;
:*[http://www.soc.mil/UNS/Photo/2011/2011/album/slides/3SF_9350.html Special Forces NCO Instructor at the 2011 USASFC Soldier and NCO of the Year Competition]. Note the M9 in his holster. &lt;br /&gt;
:*[http://www.soc.mil/UNS/Photo/2010/album/slides/101005-A-Lxxx-001.html Army Special Forces soldiers conduct range training, 2010.] Every single one of them has an M9.&lt;br /&gt;
:*[http://www.soc.mil/UNS/Photo/2010/album/slides/100805-A-2913D-194.html Special Forces training at Fort Carson, Colorado. 2010.] Holstered M9s.&lt;br /&gt;
:In short, for a weapon not regularly used by US Army Special Forces, there's a lot of images of US Army Special Forces with M9s. Note though that I am only calling you out on your assertion about the 1911; there's plenty of evidence for Glocks in the last year or so. [[User:The Wierd It|The Wierd It]] 02:46, 26 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Well I can't tell you you're wrong and I will correct what I said and admit they apparently do use it more often then I thought but you can't honestly tell me I'm wrong either when my source material clearly states they do use M1911 variants. We are talking about Special Forces here so what they use is honestly their choice.[[User:Puppet.of.fate|Puppet.of.fate]] 13:29, 26 July 2012 (CDT)&lt;br /&gt;
:And yet nowhere in the 1200+ images I checked through did I see a single 1911 pattern pistol aside from two presentation pieces. [[User:The Wierd It|The Wierd It]] 13:35, 26 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Just because they're not there, doesn't mean they don't exist. You can't find everything on the internet. [[User:Puppet.of.fate|Puppet.of.fate]] 13:55, 26 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Well, if the 1911 was the standard sidearm of the US Army Special Forces, don't you think there would be a lot of pictures of them with the 1911? When were these books of your's written? --[[User:SmithandWesson36|SmithandWesson36]] 14:10, 26 July 2012 (CDT)&lt;br /&gt;
::For the record, the General who co-wrote one of the books he cited retired in '93.[[User:The Wierd It|The Wierd It]] 14:11, 26 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
His retirement date has no relavence. He's former Special Forces and Commander in Chief of USSOCOM, I'm pretty sure his information would be pretty up to date when he wrote the book. The book he co-wrote was published in 2002 and the most recent one I have of the other's is from 2007. And no, I don't think they'd have pictures all over the internet of them, they're Special Forces, and I honestly don't believe he searched through 1200+ photo's of them to gather his info. [[User:Puppet.of.fate|Puppet.of.fate]] 15:37, 26 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Okay, there might not be a lot of pictures of the SF, but there is at least 1200+ talked about here, and out of 1200+ not one of them shows the SF soldiers with their supposed &amp;quot;standard sidearm,&amp;quot; the 1911. --[[User:SmithandWesson36|SmithandWesson36]] 16:08, 26 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
And as I stated before, just because it isn't there doesn't mean it doesn't exist. For the record I never stated it was their 'standard issue.' I said it was their regular sidearm. They're Special Forces, they have no 'standard issue.' Lets make this simple, no matter what I say you're not going to believe me, which is fine I know what I know and you know what you know. He can't find a picture of it and I have books that state it, its a discussion that won't end. It's an agree to disagree situation. [[User:Puppet.of.fate|Puppet.of.fate]] 17:35, 26 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Well, regular sidearm means that it would be used in large quantities by them and yet we have no photographic evidence of them using the 1911. If we go by the fact that they can use whatever they want, why don't we just list every handgun and say, &amp;quot;There is a chance someone in the military is using one.&amp;quot; There is a way to end this discussion, what are the name of these books that you got your info from? --[[User:SmithandWesson36|SmithandWesson36]] 18:54, 26 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
[http://www.professionalsoldiers.com/forums/index.php Professionalsoldiers.com] ask them yourselves, they should know what they carry. (Most on there prefer Glocks btw.)-[[User:Ranger01|Ranger01]] 22:39, 26 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I don't really trust PS, because anyone can go on it and post whatever they want. --[[User:SmithandWesson36|SmithandWesson36]] 02:20, 27 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Not necessarily true, you have to be vetted to have certain user names and the &amp;quot;Quiet Professional&amp;quot; tag, they will actually go look through their class lists and etc to find out if a person is who they say they are, and if someone posts BS or w/e they get the boot-[[User:Ranger01|Ranger01]] 02:42, 27 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:It says in their bulletin board rules page that not every user is a &amp;quot;Quiet Professional,&amp;quot; so they could be anybody. --[[User:SmithandWesson36|SmithandWesson36]] 02:44, 27 July 2012 (CDT)&lt;br /&gt;
::I believe the implication here is that the ones with the &amp;quot;Quiet Professional&amp;quot; tag won't be talking out of their arse like regular users. [[User:The Wierd It|The Wierd It]] 02:51, 27 July 2012 (CDT)&lt;br /&gt;
:::Oh, okay, I misunderstood that. Okay, it seems like a much more reliable source to me now. --[[User:SmithandWesson36|SmithandWesson36]] 05:01, 27 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== M11 Pistol ==&lt;br /&gt;
&lt;br /&gt;
I wasn't aware that NCIS uses the P228 anymore. I thought they used the P229 DAK. I'm posting this to let you know why I changed it on the main page. Just thought I'd let you know. (By the way, if anyone has any comments, feel free to respond to me.) --[[User:Mormonpowerranger521|Mormonpowerranger521]] 15:30 (CDT)&lt;br /&gt;
&lt;br /&gt;
According to (the ever-accurate, lol) Wikipedia, they no longer use the P228. However, it says that they also use the P239 DAK as well as the P229 DAK. --[[User:Dirty Harold|Dirty Harold]] 19:22, 24 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Gun order ==&lt;br /&gt;
&lt;br /&gt;
Right now the guns, particularly the out of service ones, seem to be in a pretty random order. What do people think would be the best way to categorise them by, alphabetically, chronologically, user or notoriety?  --[[User:Commando552|commando552]] 18:28, 24 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Chronologically sounds good, probably from earliest to latest. --[[User:Dirty Harold|Dirty Harold]] 19:30, 24 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I agree, it will better in that order. --[[User:RaNgeR|RaNgeR]] 20:03, 24 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Done. At least for the out of service ones anyway. [[User:Jimmoy|Jimmoy]] ([[User talk:Jimmoy|talk]]) 13:25, 30 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
== M4A1 ==&lt;br /&gt;
It needs to be notated that the M4A1 is only standard issue to special operations/ and Rangers. The M4 carbine (Semi and burst fire) is the standard rifle for front-line combat arms units in the US Army. --[[User:AdAstra2009|AdAstra2009]] 21:28, 24 July 2012 (CDT)&lt;br /&gt;
:Done. [[User:Spartan198|Spartan198]] 23:26, 25 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== NCIS ==&lt;br /&gt;
&lt;br /&gt;
So this page lists the weapons of the US Armed Forces, like the Army, Navy, Marines, etc. NCIS is a federal agency, not part of the Armed Forces. Should it be removed? --[[User:Mormonpowerranger521|Mormonpowerranger521]] 19:35 (CDT)&lt;br /&gt;
:NCIS is part of the Department of the Navy. --[[User:Dirty Harold|Dirty Harold]] 08:35, 26 July 2012 (CDT)&lt;br /&gt;
::OK, so I'll go ahead and add CID as well, as it's part of the Army. But should other federal agencies be added, as they are part of the Department of Justice or Homeland Security, and they are also technically part of the US Armed Forces as well? --[[User:Mormonpowerranger521|Mormonpowerranger521]] 16:48 (CDT)&lt;br /&gt;
::::The CID doesn't need to be there anyway, as the weapons they use are already listed with the US Army. The only reason the NCIS is listed (if it deserves to be here anyway, my opinion is that it shouldn't as is a federal law enforcement agency and not part of &amp;quot;Armed Forces&amp;quot;) is that they use weapons that are not used by the regular Navy.  --[[User:Commando552|commando552]] 17:56, 26 July 2012 (CDT)&lt;br /&gt;
::: Don't forget OSI (Office of Special Investigations), the Air Force equivelant. On an unrelated not, why would EOD use the Mk18? It's not like they need super-short weapons for CQB, they dispose of bombs.--[[User:Mandolin|Mandolin]] 17:52, 26 July 2012 (CDT)&lt;br /&gt;
::::EOD in most forces tend to use shorter weapons than regular infantry as they only carry weapons for personal defence, and the lighter weight of smaller weapons is a plus when you have to carry additional specialist equipment.  --[[User:Commando552|commando552]] 17:56, 26 July 2012 (CDT)&lt;br /&gt;
:::So the question is, I guess, do we keep NCIS, and by that reasoning, add a whole bunch more federal agencies (DHS, FBI, ATF, etc.), or do we remove it as it technically isn't part of the &amp;quot;Armed Forces?&amp;quot; I vote remove. --[[User:Mormonpowerranger521|Mormonpowerranger521]] 19:02 (CDT)&lt;br /&gt;
&lt;br /&gt;
== SIG P239 ==&lt;br /&gt;
&lt;br /&gt;
I have read somewhere that the P239 was issued by DEVGRU to plain clothes operators, does anyone know if this is true? --[[User:SmithandWesson36|SmithandWesson36]] 14:43, 26 July 2012 (CDT)&lt;br /&gt;
:I'm looking at a page right now that [http://www.americanspecialops.com/special-ops-weapons/sig-p239.php says the same thing], but there's no way to confirm it since it doesn't give a source. [[User:The Wierd It|The Wierd It]] 14:48, 26 July 2012 (CDT)&lt;br /&gt;
::That's actually the page I read it on, but I didn't trust it without a source. --[[User:SmithandWesson36|SmithandWesson36]] 14:51, 26 July 2012 (CDT)&lt;br /&gt;
::Certainly, SIG aren't pimping it the same way that they do with the P226.[[User:The Wierd It|The Wierd It]] 14:53, 26 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Colt XSE Image ==&lt;br /&gt;
&lt;br /&gt;
Is it worth replacing the Colt XSE image with [[:File:ColtRailGun.jpg|this one?]] Since that's the actual weapon being adopted, not the XSE. [[User:The Wierd It|The Wierd It]] 11:57, 29 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I think we should replace the current image with this one, it's more accurate. --[[User:SmithandWesson36|SmithandWesson36]] 12:08, 29 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:What about this image? --[[User:Mormonpowerranger521|Mormonpowerranger521]] 13:51, 30 July 2012 (CTD)&lt;br /&gt;
[[Image:Colt rail gun.jpg|thumb|400px|none|Colt Rail Gun - .45ACP]]&lt;br /&gt;
That is no closer match than the stainless one, as the M45 will have a tan finish. I was the one who made the entry with the XSE image, the reason being that it was the only image on here and I didn't want to add an image of a gun that hadn't appeared in anything yet. But as someone has now uploaded the tan one, might as well use it. Also, the reason I originally had it listed as an XSE is because that it what we currently list the railed frame XSE (which is what this gun is) as. Colt currently markets it as the &amp;quot;Colt Rail Gun&amp;quot; but it was originally called the &amp;quot;Colt XSE Rail Gun&amp;quot;. As it seems that Colt have now split them, I suppose it might be an idea to split them on the 1911 page into &amp;quot;XSE&amp;quot; and &amp;quot;Rail Gun&amp;quot; sections.  --[[User:Commando552|commando552]] 15:18, 30 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &lt;br /&gt;
Confederate States of America ==&lt;br /&gt;
&lt;br /&gt;
Insert &amp;quot;south shall rise again joke&amp;quot;. Don't want to be technically but This page is for the US Armed forces, not the CSA armed forces [[User:Excalibur01|Excalibur01]] 23:45, 31 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Late 19th Century Special Operations Firearms? ==&lt;br /&gt;
&lt;br /&gt;
This has nothing to do with this page per se, but of all the pages here this one is most fitting. I have been wondering what American &amp;quot;Special Forces&amp;quot; or what you would like to call them, would have used in the 1870/1880's?&lt;br /&gt;
&lt;br /&gt;
If some soldiers/agents/assassains would been sent on a specific important mission, what firearms would they have used? Winchester 1873's? Sharps Carbines? Springfield Trapdoor Rifles? Spencer Repeating Rifles?&lt;br /&gt;
&lt;br /&gt;
Would they use Shotguns? And what Handguns?&lt;br /&gt;
&lt;br /&gt;
Thanks in Advance!--[[User:Z008MJ|Z008MJ]] ([[User talk:Z008MJ|talk]]) 10:06, 12 September 2012 (EDT)&lt;br /&gt;
:Short answer what people would consider American &amp;quot;Special Forces&amp;quot; didn't exist in the 1870/1880's.  The closest thing to that would have been the Calvary, or maybe Buffalo Solders, both of which would have used the carbine version of whatever rifle was standard issue (I think the Trapdoor Springfield, but in the early 1870's it could have been something else).  The prevailing strategy of that time period was still to have troops gather en mass when fighting each other.  The modern idea of special forces comes from the First South African/Second Boer War (1899-1902). In this conflict the British saw the the effectiveness of the Boer Commandos in reeking havoc on there numerically superior forces.  Later the British implemented the strategy within there own forces, to the point where they even borrowed the name of those specialized solders from there adversary ie commando  (Boer=white South African of Dutch decent). [[User:Dover500|Dover500]] ([[User talk:Dover500|talk]]) 11:06, 12 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
How about a hypotethical situation then? If ever there was a national threat coming from a single concentrated group of people, who obviously had no army, and soldiers were sent to eliminate them and everyone else at whatever place they resided, would there just be ordinary soldiers with Trapdoor Rifles sent there then?&lt;br /&gt;
&lt;br /&gt;
Also, while not related to the army, what would the Pinkertons have used around that time?--[[User:Z008MJ|Z008MJ]] ([[User talk:Z008MJ|talk]]) 11:33, 12 September 2012 (EDT)&lt;br /&gt;
:In that hypothetical situation Calvary would be the first group sent in, most likely with light artillery for increased firepower.  The main firearms would be Trapdoor carbines and colt SAA or Smith and Wesson model 3 revolvers. For the tactics that would be used, look at the conflicts in the midwest involving Native Americans, as that is rather close to the situation which you are describing.  Pinkertons were known to use mainly shotguns and revolvers, as they tended to get in conflicts at close range, but as to specifics of which type of each I do not know.  [[User:Dover500|Dover500]] ([[User talk:Dover500|talk]]) 12:26, 12 September 2012 (EDT)&lt;br /&gt;
::If you take the 7th Cavalry at the battle of Little Bighorn in 1876 as an example, they were generally armed with 1873 Trapdoor carbines and carried a pair of Colt SAA revolvers (sabred were not carried to cut down on weight and noise). The officers would have also potentially have carried personally purchased weapons which they would also use for hunting, such as Remington Rolling Blocks and Sharp's rifles along with shotguns and possibly Winchester 1873s. Custer himself was though to have personally carried a pair of custom Webley RICs and a sporterised .50 Remington Rolling Block rifle. Scouts would have carried a variety of weaponry, often having both a single shot &amp;quot;buffalo&amp;quot; rifle like a Sharp's for long range shooting along with a repeating rifle such as a Henry, Spencer or Winchester, plus whatever sidearms they had.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 13:03, 12 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
Thanks, that is very informative. Were Henry's and Spencers still used at that time? I thought Winchester was all the rage then.&lt;br /&gt;
&lt;br /&gt;
If no one has anything else too add then i have gotten enough answers, very helpful of both of you.--[[User:Z008MJ|Z008MJ]] ([[User talk:Z008MJ|talk]]) 14:08, 12 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Experimental AA-12? ==&lt;br /&gt;
&lt;br /&gt;
AA-12 shotgun should have been undergoing assessments in USMC since 2004... Are they being put into service? Should I add the AA-12s in the page?? --[[User:S9771773G|S9771773G]] ([[User talk:S9771773G|talk]]) 02:32, 29 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
Oh no its alright， I have yet to see the Experimental section at the bottom of the page... Im just wondering if AA-12 has already enter service? --[[User:S9771773G|S9771773G]] ([[User talk:S9771773G|talk]]) 02:34, 29 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
== HK45C Designation ==&lt;br /&gt;
&lt;br /&gt;
I've seen on a few sites that the HK45C is designated the Mk 24 Mod 0 by the SEALs, I thought this was the designation of the P226. Are these sites wrong or is this the real designation and the SIG is actually the Mk 25 Mod 0? --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 22:36, 5 October 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
I wasn't aware it had a designation to start with. Although people do seem to be running under the assumption that because SIG called their new SEAL P226 replica pistol the Mk25, that must therefore also be the Real Steel designation. [[User:The Wierd It|The Wierd It]] ([[User talk:The Wierd It|talk]]) 05:21, 6 October 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
:I was going off of [http://www.tactical-life.com/online/tactical-weapons/hk45c-us-navy-seal/2/ this page.] --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 10:13, 6 October 2012 (EDT)&lt;br /&gt;
:Personally I think the designations make more sense the other way around, since then it goes in adoption order (Mk.23 (SOCOM), Mk.24 (SIG), Mk.25 (HK45CT)). [[User:The Wierd It|The Wierd It]] ([[User talk:The Wierd It|talk]]) 11:06, 6 October 2012 (EDT)&lt;br /&gt;
::Wasn't the SIG adopted in the 80's and the Mk 23 Mod 0 adopted in the mid-90's? --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 11:38, 6 October 2012 (EDT)&lt;br /&gt;
::Whoops. &amp;gt;.&amp;lt; [[User:The Wierd It|The Wierd It]] ([[User talk:The Wierd It|talk]]) 11:44, 6 October 2012 (EDT)&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Splinter_Cell:_Blacklist&amp;diff=614464</id>
		<title>Splinter Cell: Blacklist</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Splinter_Cell:_Blacklist&amp;diff=614464"/>
		<updated>2012-09-21T03:48:25Z</updated>

		<summary type="html">&lt;p&gt;Cyrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{upcoming}}&lt;br /&gt;
[[Image:SCB 00.jpg|thumb|right|300px|''Splinter Cell: Blacklist'' (2013)]]&lt;br /&gt;
'''''Tom Clancy's Splinter Cell: Blacklist''''' is the sixth installment in Ubisoft's ''Splinter Cel''l series. The game will take place six months after the events of ''[[Splinter Cell: Conviction|Conviction]]''. Sam Fisher is working for a newly formed clandestine unit called Fourth Echelon, as Third Echelon has been terminated by the U.S. president after its questionable loyalties in ''Conviction'' and as part of a public campaign against rogue intel agencies, promising &amp;quot;There is no program, no secret spies, no hidden agenda.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Features like &amp;quot;Mark &amp;amp; Execute&amp;quot;, and the ability to swap weapons on the go will return in this sequel. However, [[Michael Ironside]] will not voice Sam Fisher.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Splinter Cell: Blacklist'':''' &lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
=Pistols=&lt;br /&gt;
== FN Five-seveN ==&lt;br /&gt;
Sam's signature handgun, the [[FN Five-seveN]] is seen being used in the trailer and E3 gameplay video. It retains the &amp;quot;FIVE-SEVEN&amp;quot; name, and is fitted with the same compensator-style suppressor as in ''Conviction''.&lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|350px|FN Five-seveN USG - 5.7x28mm]]&lt;br /&gt;
[[Image:SCB 02.jpg|thumb|600px|none|Fisher with an unsuppressed Five-seveN pistol.]]&lt;br /&gt;
[[Image:SCB 04.jpg|thumb|600px|none|Fisher performs a close-quarters takedown with the Five-seveN in his hand.]]&lt;br /&gt;
[[Image:SCB 12.jpg|thumb|600px|none|In the World Premiere Trailer, the Five-seveN has an ordinary suppressor.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
A former MI6 agent turned terrorist named Jadid is seen destroying evidence with a [[SIG-Sauer P226|SIG-Sauer P226R]] pistol.&lt;br /&gt;
[[Image:P226R.jpg|thumb|none|350px|SIG-Sauer P226R - 9x19mm]]&lt;br /&gt;
[[Image:SCB 17.jpg|thumb|600px|none|Jadid fires at the computer with the P226R.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
==AK-47==&lt;br /&gt;
Some of the enemy guards are armed with [[AK-47]] rifles. The model of the AK is directly from ''Conviction'', evident by the curvate of the magazine.&lt;br /&gt;
[[Image:AK-47.jpg|thumb|450px|none|Type I AK-47 - 7.62x39mm]]&lt;br /&gt;
[[Image:SCB 01.jpg|thumb|600px|none|An image from the official website shows the AK-47.]]&lt;br /&gt;
[[Image:SCB 08.jpg|thumb|600px|none|Enemy troopers with AK's.]]&lt;br /&gt;
[[Image:SCB 09.jpg|thumb|600px|none|An enemy with an AK-47 rifle.]]&lt;br /&gt;
[[Image:SCB 10.jpg|thumb|600px|none|The AK-47's in the World Premier trailer have the correct 7.62x39mm magazines.]]&lt;br /&gt;
&lt;br /&gt;
==AKM==&lt;br /&gt;
A customized [[AKM]] fitted with a RIS handguard and rail on top of the receiver is seen of Fisher's back in the E3 gameplay video. Some of the guards also have similar AKM's. The game mis-identifies it as an &amp;quot;AK-47&amp;quot;.&lt;br /&gt;
[[Image:AKMRifle.jpg|thumb|450px|none|AKM - 7.62x39mm]]&lt;br /&gt;
[[Image:SCB 07.jpg|thumb|600px|none|A customized AKM on Fisher's back.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416 D10RS==&lt;br /&gt;
Fisher is seen using a [[HK416|Heckler &amp;amp; Koch HK416 D10RS]] with Magpul PRS stock, flip-up sights, PMag, custom pistol grip, and fictional under-barrel harpoon launcher. The &amp;quot;Sam Fisher's Gear&amp;quot; video refers to it as a &amp;quot;M416&amp;quot;.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|450px|Heckler &amp;amp; Koch HK416 with 10 inch barrel - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:SCB 03.jpg|thumb|600px|none|A good detail of Fisher's &amp;quot;M416&amp;quot;.]]&lt;br /&gt;
[[Image:SCB 05.jpg|thumb|600px|none|Fisher fires the under-barrel harpoon gun.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Knight's Armament SR-25==&lt;br /&gt;
Victor Coste is seen with a suppressed [[SR-25]] rifle in the World Premiere Trailer.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|450px|Knight's Armament SR-25 with suppressor and Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:SCB 14.jpg|thumb|600px|none|Coste with the suppressed SR-25.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Browning M2==&lt;br /&gt;
A [[Browning M2]] machine gun is mounted on a Technical.&lt;br /&gt;
[[Image:BrowningM2_plain.jpg|thumb|none|450px|Browning M2HB - .50 BMG]]&lt;br /&gt;
[[Image:SCB 16.jpg|thumb|600px|none|Browning M2 on a Technical.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==RPG-7==&lt;br /&gt;
A man is seen firing an [[RPG-7]] at Fisher and the hostage in the World Premiere Trailer.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|450px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:SCB 13.jpg|thumb|600px|none|The bad guy prepares to fire the RPG.]]&lt;br /&gt;
[[Image:SCB 15.jpg|thumb|600px|none|The man fires the RPG-7 as a 7.62mm bullet flies through his chest.]]&lt;br /&gt;
&lt;br /&gt;
=Grenades=&lt;br /&gt;
==M26 Frag==&lt;br /&gt;
[[Image:200px-M-67handgrenade.jpg|thumb|none|140px|M26 Fragmentation grenade]]&lt;br /&gt;
[[Image:SCB 11.jpg|thumb|600px|none|Fisher pulls the pin of the M26 on the guard's vest.]]&lt;br /&gt;
[[Image:SCB 06.jpg|thumb|600px|none|An M26 grenade lands on the ground.]]&lt;br /&gt;
&lt;br /&gt;
{{Tom Clancy Series}}&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Tom Clancy]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:Stealth]]&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=M1911_pistol_series&amp;diff=612884</id>
		<title>M1911 pistol series</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=M1911_pistol_series&amp;diff=612884"/>
		<updated>2012-09-15T03:08:46Z</updated>

		<summary type="html">&lt;p&gt;Cyrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''For help identifying 1911 style guns, see [[1911 Gallery]].'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The M1911A1 pistol and variants are used by the following actors in the following movies, television series, anime, and video games:'''&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
''(1911 - Present)''&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Pistol&lt;br /&gt;
&lt;br /&gt;
'''Caliber:'''  11.43x23mm/.45 Automatic Colt Pistol(ACP)&lt;br /&gt;
(Various calibers in clone copies including .22 LR, .380 ACP, .38 Super, 9x19mm, .40 S&amp;amp;W, .357 SIG, 10mm Auto, and .45 GAP)&lt;br /&gt;
&lt;br /&gt;
'''Capacity:''' 7+1 (original), 8, 9, 10, 15,(all single stack mags for original M1911A1) 30 drum. Various capacities for clone copies.&lt;br /&gt;
&lt;br /&gt;
'''Fire Modes:''' Semi-automatic (single action)&lt;br /&gt;
&lt;br /&gt;
==Information==&lt;br /&gt;
[[Image:M1911vs.M1911A1.jpg|thumb|right|350px|M1911 to M1911A1 comparison pictures.]]&lt;br /&gt;
The 1911 pistol is considered by many gun collectors and veterans to be the greatest self-loading pistol ever made and the grandfather of the modern handgun, which despite its age is still used alongside modern pistols today. Designed by John Moses Browning in 1910 with patent dates going as far back as 1897, the .45 caliber pistol was adopted into the U.S. military arsenal February 14, 1911. Browning had combined traits of his former pistols and built a prototype around the recently-developed .45 ACP round. The end result was the M1911.&lt;br /&gt;
&lt;br /&gt;
Browning sold the pistol to Colt, the first major company that would market the handgun. During initial testing in the military trials, the M1911 fired 1,000 rounds flawlessly, becoming the first self-loading pistol to pass with a 100% grade. After World War I, the military modified the M1911 design to optimize it for combat, adding a slightly larger ejection port, shortening the trigger, extending the grip safety tang to help prevent &amp;quot;slide bite&amp;quot;, and adding an arched mainspring housing to allow the gun to better fit in the user's hand. The new firearm was called the Colt M1911A1. Many companies manufactured the M1911 for the U.S. military besides Colt, including Remington and Springfield Armory. The M1911A1's power and reliability kept it in circulation through the Korean and Vietnam Wars before the pistol began showing its age.  However, it should be noted that at the time that the military began looking for a new sidearm, no new M1911's had been purchased since 1945 (note; this statement only applies to large contract orders, many small special purpose purchases have been made for 1911 pattern pistols since). In the 1980's, the U.S. Military held new military trials, during which they tested numerous pistols, the finalists being the SIG-Sauer P226 and the Beretta 92F. Due to the high price of the SIG-Sauer's magazines, the Beretta 92F was chosen to replace the M1911A1, a highly controversial decision to this day.&lt;br /&gt;
&lt;br /&gt;
The M1911A1 remains alive in the hands of many gun enthusiasts and many U.S. Military special forces. Modern incarnations include models built by Colt, responsible for the M1911A1, Commander and Officers series, and [[Springfield Armory 1911 Series|Springfield Armory]] which faithfully continues building 1911's based on their original designs. [[Para-Ordnance 1911 Series|Para USA]] (formally Para-Ordnance) manufactures a number of high-capacity double stack variations, including the [[Para-Ordnance P-13|P13]], [[Para-Ordnance P-14|P14]] and the [[Para-Ordnance LDA|LDA]] (Light Double Action). [[Kimber 1911 Series|Kimber]], who is acknowledged as the first large scale factory mass produced &amp;quot;custom&amp;quot; 1911 manufacturer, produces versions such as the [[Kimber Desert Warrior/Warrior|Desert Warrior]] and the [[Kimber Custom TLE II|Custom TLE II]], variations that are used by some special forces and SWAT teams.&lt;br /&gt;
&lt;br /&gt;
Countless foreign copies are also in circulation, including Llamas, Mausers, and Argentinian clones. Despite being around 100 years old, the 1911 pistol continues to be manufactured with almost no major design changes, and has proven itself as one of the most popular handguns ever made.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
=Colt Variants=&lt;br /&gt;
==M1911==&lt;br /&gt;
[[Image:COLTM1911 1913.jpg|thumb|350px|right|Original Colt M1911 (dated 1913) - .45 ACP]]&lt;br /&gt;
[[Image:M1911-RAFIssue455.jpg|thumb|350px|right|M1911 - .455 Webley, a licensed handgun to the British Armed Forces during and after World War 1, later issued to members of the R.A.F. and Royal Navy]]&lt;br /&gt;
The original M1911 first issued to the U.S. Military during WWI. When identifying, note a smaller ejection port (not visible in photo), smaller grip safety spur, original diamond cut checker wood grips, a flat mainspring housing (on the rear of the grip below the grip safety), longer trigger, lack of trigger finger recess frame cuts, and a larger hammer spur. &lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;320&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Racketeer]]'' || [[Kit Guard]] || Gus ||  || 1929&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; | ''[[G Men]]'' || [[Robert Armstrong]] || Jeff McCord ||  || rowspan=&amp;quot;4&amp;quot; | 1935&lt;br /&gt;
|-&lt;br /&gt;
| [[James Cagney]] || Brick Davis ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Barton MacLane]] || Collins ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Edward Pawley]] || Danny Leggett ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bulldog Drummond Escapes]]'' || [[P.J. Kelly]] || Stiles the Butler ||  || 1937&lt;br /&gt;
|-&lt;br /&gt;
| ''[[A Slight Case of Murder]]'' || [[Joe Downing]] || Innocence ||  || 1938&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Each Dawn I Die]]'' ||  || State Guardsmen, Prisoner ||  || 1939&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[The Roaring Twenties]]'' || [[Joe Sawyer]] || The Sergeant ||  || rowspan=&amp;quot;2&amp;quot; | 1939&lt;br /&gt;
|-&lt;br /&gt;
|  || Bootlegger ||&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[High Sierra]]'' || [[Humphrey Bogart]] || Roy &amp;quot;Mad Dog&amp;quot; Earle ||  || rowspan=&amp;quot;2&amp;quot; | 1941&lt;br /&gt;
|-&lt;br /&gt;
| [[Barton MacLane]] || Jake Kranmer ||&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Sergeant York]]'' || [[Joe Sawyer]] || SGT Early ||  || rowspan=&amp;quot;2&amp;quot; | 1941&lt;br /&gt;
|-&lt;br /&gt;
| [[Pat Flaherty]] || SGT Harry Parsons ||&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[The Maltese Falcon]]'' || [[Mary Astor]] || Brigid O'Shaughnessy ||  || rowspan=&amp;quot;3&amp;quot; | 1941&lt;br /&gt;
|-&lt;br /&gt;
| [[Humphrey Bogart]] || Sam Spade ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Elisha Cook Jr.]] || Wilmer Cook ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Casablanca]]'' || [[Humphrey Bogart]] || Rick Blaine ||  || 1942&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Boss of Big Town]]'' || [[John Miljan]] || Craige ||  || 1942&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bataan]]'' || [[Robert Taylor]] || SGT Bill Dane ||  || 1943&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sahara]]'' || [[Humphrey Bogart]] || SGT Joe Gunn || || 1943&lt;br /&gt;
|-&lt;br /&gt;
| ''[[They Were Expendable]]'' || [[Robert Montgomery]] || Lt. John Brickley ||  || 1945&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The FBI Story]]'' || [[William Phipps]] || Baby Face Nelson ||  || 1959&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Fantômas]]'' || [[Louis de Funès]] || Commissioner Juve / Fantômas ||  || 1964&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[OSS 117: Mission for a Killer (Furia à Bahia pour OSS 117)]]'' || [[Annie Anderson]] || Consuela Moroni ||  || rowspan=&amp;quot;2&amp;quot; | 1965&lt;br /&gt;
|-&lt;br /&gt;
|  || Nazi soldier ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[008: Operation Exterminate]]'' ||  || Thugs ||  || 1965&lt;br /&gt;
|-&lt;br /&gt;
| ''[[10th Victim, The (La decima vittima)|The 10th Victim (La decima vittima)]]'' || [[George Wang]] || Chinese &amp;quot;hunter&amp;quot; ||  || 1965&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Professionals (1966)|The Professionals]]'' || [[Lee Marvin]] || Henry 'Rico' Fardan ||  || 1966&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Navy vs. the Night Monsters, The|The Navy vs. the Night Monsters]]'' || Various || US Navy personnel ||  || 1966&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; | ''[[Fantômas contre Scotland Yard]]'' || [[Mylène Demongeot]] || Hélène Gurn ||  || rowspan=&amp;quot;4&amp;quot; | 1967&lt;br /&gt;
|-&lt;br /&gt;
| [[Jacques Dynam]] || Bertrand ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Louis de Funès]] || Commissioner Juve ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Jean Marais]] || Fandor ||&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; | ''[[Cobra, The|The Cobra]] || [[Dana Andrews]] || Cpt. Kelly ||  || rowspan=&amp;quot;4&amp;quot; | 1967&lt;br /&gt;
|-&lt;br /&gt;
| [[Pietro Martellanza]] || Mike Rand ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Claudio Ruffini]] || US Commando Officer ||&lt;br /&gt;
|-&lt;br /&gt;
| [[George Eastman]] || Crane ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Targets (1968)]]'' || [[Tim O'Kelly]] || Bobby Thompson ||  || 1968&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shaft (1971)]]'' || [[Richard Roundtree]] || John Shaft|| || 1971&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Omega Man]]'' || [[Charlton Heston]] || Colonel Robert Neville ||  || 1971&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Brannigan]]'' || [[Mel Ferrer]] || Fields ||  || 1975&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Wild Geese]]'' || [[Jack Watson]] || RSM Sandy ||  || 1978&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Black List (Liste noire)]]'' || [[Christian François]] || Lucas ||  || 1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Red Spectacles, The|The Red Spectacles]]'' ||  || Noodle-stand chef ||  || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Street Trash]]'' || [[Gary Auerbach]] || Hitman || Rubber prop || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Blob, The (1988)|The Blob]]'' || [[Jack Rader]] || Colonel Templeton Hargis || || 1988&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Let Sleeping Cops Lie (Ne réveillez pas un flic qui dort)]]'' || [[Stéphane Jobert]] || Inspector Spiero ||  || 1988&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Farewell To The King]]'' || [[Nick Nolte]] || Learoyd ||  || 1989&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Darkman]]'' || [[Danny Hicks]] || Skip Altwater ||  || 1990&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Miller's Crossing]]'' || [[John Turturro]] || Bernie Bernbaum ||  || 1990&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hudson Hawk]]'' || [[Carmine Zozzora]] || Antony Mario ||  || 1991&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hudson Hawk]]'' || [[Frank Stallone]] || Cesar Mario ||  || 1991&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mobsters]]'' || [[Christian Slater]] || Lucky Luciano || || 1991&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Darkman III: Die Darkman Die]]'' || [[Jeff Fahey]] || Peter Rooker || Nickel Plated || rowspan=&amp;quot;2&amp;quot; | 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Shawn Doyle]] || Adam ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Escape from LA]]'' || [[Bruce Campbell]] || Surgeon General of Beverly Hills ||  || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Michael Collins]]'' || [[Brendan Gleeson]] || Liam Tobin ||  || 1996&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Brother (Brat)#Colt 1911|Brother (Brat)]]'' || [[Victor Sukhorukov]] || Victor &amp;quot;Tatar&amp;quot; Bagrov ||  || rowspan=&amp;quot;3&amp;quot; | 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[Anatoly Zhuravlyov]] || &amp;quot;Nervous&amp;quot; ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Sergei Bodrov]] || Danila Bagrov ||&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Titanic]]'' || [[Billy Zane]] || Caledon &amp;quot;Cal&amp;quot; Nathan Hockley || Nickel Plated, Fully Engraved || rowspan=&amp;quot;2&amp;quot; | 1997&lt;br /&gt;
|-&lt;br /&gt;
| Spicer Lovejoy || Nickel Plated, Fully Engraved ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Enemy of the State]]'' || [[Gene Hackman]] || Brill ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Brother 2 (Brat 2)]]'' || [[Sergei Bodrov]] || Danila Bagrov ||  || 2000&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[The Lost Battalion]]'' || [[Adam James]] || Capt. Nelson Holderman ||  || rowspan=&amp;quot;3&amp;quot; | 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Phil McKee]] || Capt. George McMurtry ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Rick Schroder]] || Maj. Charles White Whittlesey ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Picture Claire]]'' || [[Callum Keith Rennie]] || Laramie ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ghosts of Mars]]'' || [[Duane Davis]] || Uno ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[We Were Soldiers]]'' || [[Sam Elliott]] || SGM Basil Plumley ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[King Kong (2005)|King Kong]]'' || [[Evan Parke]] || Ben Hayes ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Superman Returns]]'' ||  || Bank Heist Leader ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Letters from Iwo Jima]]'' || [[Ken Watanabe]] || General Tadamichi Kuribayashi ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Female Agents]]'' || [[Julie Depardieu]] ||Jeanne Faussier ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Indiana Jones and the Kingdom of the Crystal Skull]]'' || [[Igor Jijikine]] || Colonel Antonin Dovchenko ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Mummy: Tomb of the Dragon Emperor]]'' || [[Brendan Fraser]] || Rick O' Connell ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Max Manus: Man of War]]'' ||  || Police ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Public Enemies]]'' || [[Johnny Depp]] || John Dillinger ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mesrine: Killer Instinct]]'' || [[Vincent Cassel]] || Mesrine ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[There Be Dragons]]'' || || Spanish Republican extras ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;230&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[A-Team, The| The A-Team]] || || Various characters || || 1983-1988&lt;br /&gt;
|-&lt;br /&gt;
|''[[Reilly: Ace of Spies]] || [[Barry Stokes]] || Commander Cromie || 455 Webley || 1984&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Place Promised in Our Early Days]]'' || Okabe  ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[When They Cry|Higurashi no Naku Koro ni Kai]]'' || Takano ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Game===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Medal of Honor: Underground]]'' ||  ||  || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Eternal Darkness]]'' ||  || || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sum of All Fears, The (VG)|The Sum Of All Fears]]'' ||  ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Silent Storm]]'' ||   ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Suffering: Ties That Bind]]'' ||  || Dual-wield || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[UberSoldier]]'' || &amp;quot;Colt&amp;quot; ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M1911A1 ==&lt;br /&gt;
[[Image:Colt1911A1PreWar.jpg|thumb|350px|right|Pre-War Colt M1911A1 Pistol Commercial - .45 ACP]]&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|350px|right|World War II Colt M1911A1 Pistol - .45 ACP]]&lt;br /&gt;
[[Image:NickelM1911A1.jpg|thumb|350px|right|'''Satin Nickel''' M1911A1 Pistol - .45 ACP. Manufactured on license by Remington Rand.]]&lt;br /&gt;
[[Image:NickelM1911.jpg|thumb|350px|right|Rock Island Armory M1911A1 Pistol that was '''bright nickel''' plated by the owner (with Pearl grips) - .45 ACP.]]&lt;br /&gt;
[[Image:NickelPlatedM1911A1.jpg|thumb|350px|right|Nickel Plated M1911A1 Pistol with brown grips - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
The U.S. military was re-issued the 1911 pistol in 1924, now designated the M1911A1. Changes to the gun included a larger ejection port, a shortened trigger, a longer grip-safety spur and slightly shaved hammer spur to prevent hammer bite, serrated front sight, a curved mainspring housing, simplified checkered grips (although diamond grips still appeared on some), and relief cuts around the trigger guard on the frame. &lt;br /&gt;
&lt;br /&gt;
''Note many in the list below could actually be Colt Mark IV Series 70/80 Government Models, Springfield Armory, or another manufacturer. Instead of a former military issued M1911A1, unless its a war film. Since the markings of the gun aren't always clear, M1911A1 is a catch-all term. Being most 1911 manufacturers pistols are based off the M1911A1 platform.''    &lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bullets or Ballots]]'' || [[Humphrey Bogart]] || 'Bugs' Fenner ||  || 1936&lt;br /&gt;
|-&lt;br /&gt;
| ''[[It's a Wonderful Life]]'' || || Several of Marty's soldiers ||  || 1946&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Out of the Past]]'' || [[Paul Valentine]] || Joe Stephanos ||  || 1947&lt;br /&gt;
|-&lt;br /&gt;
| ''[[State Department: File 649]]'' || [[William Lundigan]] || Agent Kenneth R. Seeley ||  || 1949&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Black Scorpion, The|The Black Scorpion]]'' ||  || Sergeant Vega ||  || rowspan=&amp;quot;2&amp;quot; | 1957&lt;br /&gt;
|-&lt;br /&gt;
| [[Richard Denning]] || Hank Scott ||&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; |''[[Fiend Without a Face]]'' || [[Marshall Thompson]] || Major Jeff Cummings ||  || rowspan=&amp;quot;3&amp;quot; | 1958&lt;br /&gt;
|-&lt;br /&gt;
| [[Terry Kilburn]] || Captain Al Chester ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Stanley Maxted]] || Colonel Butler ||&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[The Hunters]]'' || [[Richard Egan]] || Colonel Dutch Imil ||  || rowspan=&amp;quot;2&amp;quot; | 1958&lt;br /&gt;
|-&lt;br /&gt;
| [[Robert Mitchum]] || Major Cleve Saville ||&lt;br /&gt;
|-&lt;br /&gt;
|''[[Pork Chop Hill]] ||[[George Shibata]] || Lt. Tsugi Ohashi ||  || 1959&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Planet of Storms (Planeta Bur)]]'' || Gennadi Vernov || Radioman Alyosha ||  || rowspan=&amp;quot;2&amp;quot; | 1961&lt;br /&gt;
|-&lt;br /&gt;
| [[Georgi Zhzhyonov]] || Engineer Bobrov ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battle of the Bulge]]'' || [[James MacArthur]] || Lt. Weaver ||  || 1965&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lost Command]]'' || [[Maurice Ronet]] || ''Capitaine'' Julien Boisfeuras ||  || 1966&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battle of Algiers, The|The Battle of Algiers]]'' ||  || FLN guerrillas ||  || 1966&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Second Wind (Le Deuxième Souffle), The (1966)|The Second Wind (Le Deuxième Souffle)]]''|| [[Lino Ventura]] || Gustave &amp;quot;Gu&amp;quot; Minda || || 1966&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bonnie and Clyde]]'' || [[Warren Beatty]] || Clyde Barrow ||  || 1967&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Operation Kid Brother]]'' || Franco Giacobini || Juan ||  || rowspan=&amp;quot;2&amp;quot; | 1967&lt;br /&gt;
|-&lt;br /&gt;
| [[Agata Flori]] || Mildred ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Devil's Brigade]]'' ||[[Jack Watson]] || Corporal Peacock ||  || 1968&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bullitt]]'' || [[Pat Renella]] || Johnny Ross || || 1968&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Bridge at Remagen]]'' ||[[Bradford Dillman]] || Major Barnes ||  || 1969&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Omega Man]]'' || [[Charlton Heston]] || Colonel Robert Neville ||  || 1971&lt;br /&gt;
|-&lt;br /&gt;
|''[[Prime Cut]]'' || [[Gene Hackman]] || Mary Ann ||  || 1972&lt;br /&gt;
|-&lt;br /&gt;
|''[[Trouble Man]]'' ||  || Henchman ||  || 1972&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Dirty Money]]'' || [[Richard Crenna]] || Simon ||  || rowspan=&amp;quot;3&amp;quot; | 1972&lt;br /&gt;
|-&lt;br /&gt;
| [[Michael Conrad]] || Louis Costa ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Alain Delon]] || Commissaire Edouard Coleman ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Getaway (movie)|The Getaway]]'' || [[Steve McQueen]] || Carter 'Doc' McCoy ||  || 1972&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Scorpio]]'' || [[Alain Delon]] || Jean Laurier ||  || 1973&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Friends of Eddie Coyle]]'' || [[Steven Keats]] || Jackie Brown ||  || 1973&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Yakuza]]'' || [[Robert Mitchum]] || Harry Kilmer ||  || 1975&lt;br /&gt;
|-&lt;br /&gt;
| ''[[French Connection II]]'' || || thug || || 1975&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Three Days of the Condor]]'' || [[Michael Kane]] || S.W. Wicks ||  || rowspan=&amp;quot;2&amp;quot; | 1975&lt;br /&gt;
|-&lt;br /&gt;
| [[Robert Redford]] || Joe &amp;quot;Condor&amp;quot; Turner ||&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Cop Story (Flic Story)]]'' || [[Jean-Louis Trintignant]] || Émile Buisson||  || rowspan=&amp;quot;2&amp;quot; | 1975&lt;br /&gt;
|-&lt;br /&gt;
| [[Maurice Barrier]] || René Bollec || Never used in action&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Killer Elite, The (1975)|The Killer Elite]] || [[Burt Young]] || Mac || nickel plated || 1975&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Taxi Driver]] ||  ||  || Part of Easy Andy's inventory || 1976&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cassandra Crossing, The|The Cassandra Crossing]]'' ||  || U.S. Marines ||  || 1976&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rolling Thunder]]'' || [[Luke Askew]] || Automatic Slim ||  || 1977&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gang (Le Gang), The|The Gang (Le Gang)]]'' || [[Alain Delon]] || Robert ||  || 1977&lt;br /&gt;
|-&lt;br /&gt;
| ''[[F.I.S.T.]] ||  || Mob enforcers ||  || 1978&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Apocalypse Now]]'' || [[Martin Sheen]] || Capt. Benjamin Willard ||  || rowspan=&amp;quot;2&amp;quot; | 1979&lt;br /&gt;
|-&lt;br /&gt;
| [[Robert Duvall]] || LTC Bill Kilgore || Pearl grips&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ffolkes]]'' || [[Roger Moore]] || Rufus Excalibur ffolkes ||  || 1979&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hijacking of Savoy (Pokhishchenie Savoi), The|The Hijacking of Savoy (Pokhishchenie Savoi)]]'' || Various ||  ||  || 1979&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Final Countdown]]'' || [[Soon-Tek Oh]] || Japanese Zero pilot Simura ||  || 1980&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Long Good Friday]]'' || [[P.H. Moriarty]] || Razors ||  || 1980&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Day of the Cobra (Il giorno del Cobra)]]'' || [[Franco Nero]] || Larry Stanziani || || 1980&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Three Men to Kill (Trois hommes à abattre)]]'' || [[Christian Barbier]] || Liethard ||  || rowspan=&amp;quot;2&amp;quot; | 1980&lt;br /&gt;
|-&lt;br /&gt;
| [[Alain Delon]] || Gerfaut ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Outsider (1980)|The Outsider]]'' || Niall Toibin || The Farmer || || 1980&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Thief]]'' || [[James Caan]] || Frank || Customized long slide configuration || 1981&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Nighthawks]]'' || [[Sylvester Stallone]] || Det. DaSilva || rowspan=&amp;quot;2&amp;quot; | Stock || rowspan=&amp;quot;2&amp;quot; | 1981&lt;br /&gt;
|-&lt;br /&gt;
| [[Billy Dee Williams]] || Det. Fox&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Death Wish 2]]'' ||  || Thug ||  || 1982&lt;br /&gt;
|-&lt;br /&gt;
| ''[[48 Hrs.]]'' || [[Nick Nolte]] || Inspector Jack Cates ||  || 1982&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Year of Living Dangerously, The|The Year of Living Dangerously]]'' ||  || Indonesian soldier ||  || 1982&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Shock (Le Choc)]]'' || [[Cirylle Spiga]] || A henchman || || 1982&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Copper Angel (Medny angel)]]'' || [[Aleksandr Filippenko]] || Commissioner Santillana ||  || rowspan=&amp;quot;3&amp;quot; | 1984&lt;br /&gt;
|-&lt;br /&gt;
| [[Nikolai Yeryomenko, Jr.]] || Sebastian Valdes ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Aleksandr Yakovlev]] || Vaqueros ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Romancing the Stone]]'' || [[Manuel Ojeda]] || Zolo || Nickel || 1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sheena]]'' || [[Trevor Thomas]] || Prince Otwani ||  || 1984&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; | ''[[Code Name: Wild Geese]]'' || [[Lewis Collins]] || Captain Robin Wesley || Standard and suppressed || rowspan=&amp;quot;6&amp;quot; | 1984&lt;br /&gt;
|-&lt;br /&gt;
| [[Lee Van Cleef]] || Archie &amp;quot;China&amp;quot; Travers ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Frank Glaubrecht]] || Stone ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Thomas Danneberg]] || Arbib ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Manfred Lehmann]] || Klein ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Rene Abadeza]] || Kim ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[American Ninja]]'' || [[Steve James]] || CPL Jackson ||  || rowspan=&amp;quot;2&amp;quot; | 1985&lt;br /&gt;
|-&lt;br /&gt;
| Various ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | ''[[Commando Leopard]]'' || [[Lewis Collins]] || Enrique Carrasco ||  || rowspan=&amp;quot;4&amp;quot; | 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Hans Leutenegger]] || Government officer ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Luciano Pigozzi]] || Old commander of the rebels ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Thomas Danneberg]] || José || Fitted with sound suppressor&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Spies Like Us]]'' || [[Bernie Casey]] || Colonel Rhombus ||  || 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cobra]]'' || [[Reni Santoni]] || Sergeant Gonzales ||  || 1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Popeye Doyle]]'' || [[George de la Pena]]  || Itan Kellerman ||  || 1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Star Trek IV: The Voyage Home]]'' ||  || U.S. Marines ||  || 1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Secrets of Madame Wong (Tayny madam Vong)]]'' || [[Armen Dzhigarkhanyan]] || Commissioner Thompson || || 1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Secrets of Madame Wong (Tayny madam Vong)]]'' || [[Algimantas Masiulis]] || Inspector Stan || || 1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[City on Fire]]'' || [[Chow Yun-Fat]] || Ko Chow ||  || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gardens of Stone]]'' || [[James Caan]] || Sergeant First Class Hazard ||  || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Full Metal Jacket]]'' || [[Matthew Modine]] || Pvt. Joker ||  || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[No Way Out]]'' || || Marine Corp guards ||  || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Braddock: Missing in Action III]]'' || [[Chuck Norris]] || COL James Braddock ||  || 1988&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Above the Law]]'' || [[Steven Seagal]] || Nico Toscani ||  || 1988&lt;br /&gt;
|-&lt;br /&gt;
| ''[[In the Line of Duty: The FBI Murders]]'' ||[[Michael Gross]] || William Matix ||  || 1988&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Bulletproof (1988)|Bulletproof]]'' || [[Gary Busey]] || Frank McBain || Satin nickel || rowspan=&amp;quot;3&amp;quot; | 1988&lt;br /&gt;
|-&lt;br /&gt;
| [[Darlanne Fluegel]] || Captain Devon Shepard ||&lt;br /&gt;
|-&lt;br /&gt;
| Various || Henchmen ||&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Iron Eagle II]]'' || [[Maury Chaykin]] || Master Sgt. Downs ||  || rowspan=&amp;quot;2&amp;quot; | 1988&lt;br /&gt;
|-&lt;br /&gt;
| Various || American M.P.'s ||&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Scarecrows]]'' || [[B.J. Turner]] || Bert ||  || rowspan=&amp;quot;2&amp;quot; | 1988&lt;br /&gt;
|-&lt;br /&gt;
| [[Michael David Simms]] || Curry ||&lt;br /&gt;
|-&lt;br /&gt;
|''[[Return from the River Kwai]]'' || [[Chris Penn]]'' || Lt. Crawford ||  || 1989&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Package]]'' || [[Gene Hackman]] || Sgt. Johnny Gallagher||  || 1989&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot; | ''[[A Better Tomorrow III]]'' || [[Tony Leung Ka Fai]] || Cheung Chi Mun ||  || rowspan=&amp;quot;6&amp;quot; | 1989&lt;br /&gt;
|-&lt;br /&gt;
| [[Chow Yun-Fat]] || Mark Lee ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Anita Mui]] || Chow Ying Kit ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Kien Shih]] || Pat ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Saburô Tokitô]] || Ho Cheung Ching/Tanaka ||&lt;br /&gt;
|-&lt;br /&gt;
| Various || ARVN Soldiers ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hard to Kill]]'' || [[Steven Seagal]] || Mason Storm ||  || 1990&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; | ''[[The Hunt for Red October]]'' || [[Alec Baldwin]] || Dr. Jack Ryan ||  || rowspan=&amp;quot;4&amp;quot; | 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Sean Connery]] || Captain 1st Class Marko Ramius ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Scott Glenn]] || Cmdr. Bart Mancuso ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Courtney Vance]] || Sonar Tech Ronald &amp;quot;Jonsey&amp;quot; Jones ||&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Fire Birds]]'' || [[Tommy Lee Jones]] ||  Chief Warrant Officer Brad Little ||  || rowspan=&amp;quot;3&amp;quot; | 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Bert Rhine]] || Eric Stoller ||&lt;br /&gt;
|-&lt;br /&gt;
| Various || South American Military Personnel ||&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot; |''[[Bullet in the Head]] ||[[Jacky Cheung]] || Fai ||  || rowspan=&amp;quot;5&amp;quot; | 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Waise Lee]] || Little Wing ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Tony Leung Chiu Wai]] || Ah Bee ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Simon Yam]] || Luke ||&lt;br /&gt;
|-&lt;br /&gt;
| Various || ARVN Soldiers ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Goodfellas]]'' || [[Joe Pesci]] || Tommy DeVito ||  || 1990&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Flight of the Intruder]]'' || [[Willem Dafoe]]  || LCDR Virgil &amp;quot;Tiger&amp;quot; Cole || || rowspan=&amp;quot;2&amp;quot; | 1991&lt;br /&gt;
|-&lt;br /&gt;
| [[Danny Glover]] || Cmdr. Frank 'Dooke' Camparelli ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Silence of the Lambs]] || || FBI Instructor ||  || 1991&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Terminator 2: Judgement Day]] ||  || Mental Hospital Guard || Nickel Finish || rowspan=&amp;quot;2&amp;quot; | 1991&lt;br /&gt;
|-&lt;br /&gt;
| [[Arnold Schwarzenegger]] || T-800 Terminator ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Beyond the Law]]'' || [[Charlie Sheen]] || Dan Saxon||  || 1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Stop! Or My Mom Will Shoot]]'' || [[Roger Rees]] || Parnell || Nickel with pearl grips || 1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Under Siege]]'' ||[[Steven Seagal]] || Chief Casey Ryback || || 1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hoffa]]'' || [[Danny DeVito]] || Bobby Ciaro || || 1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[A Midnight Clear]]''||[[Peter Berg]]||Bud Miller|| ||1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Weather Is Good on Deribasovskaya, It Rains Again on Brighton Beach]]'' || [[Mamuka Kikaleishvili]] || Tsuladze || || 1992&lt;br /&gt;
|-&lt;br /&gt;
|''[[Nowhere to Run]]||[[Jean Claude Van Damme]]  || Sam Gillen || || 1993&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Body Snatchers]]'' || [[Forest Whitaker]] || Major Collins || || rowspan=&amp;quot;3&amp;quot; | 1993&lt;br /&gt;
|-&lt;br /&gt;
| [[Gabrielle Anwar]] || Marti Malone ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Billy Wirth]] || Tim Young ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Blood In, Blood Out]]'' || [[Benjamin Bratt]] || Paco ||  || 1993&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Full Contact]]'' || [[Chow Yun-Fat]] || Gou Fei ||  || 1993&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Forrest Gump]]'' || [[Tom Hanks]] || Forrest Gump || || rowspan=&amp;quot;2&amp;quot; | 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Gary Sinise]] || LT Dan Taylor ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[In the Army Now]]'' || Various || Libyan Soldiers ||  || 1994&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Crimson Tide]]'' || [[James Gandolfini]] || Lt. Bobby Dougherty ||  || rowspan=&amp;quot;2&amp;quot; | 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Gene Hackman]] || Capt. Frank Ramsey ||&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Desperado]]'' || [[Joaquim de Almeida]] || Bucho ||  || rowspan=&amp;quot;3&amp;quot; | 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Antonio Banderas]]  || El Mariachi ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Peter Marquardt]]  || Moco ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Devil in a Blue Dress]]'' ||  || Thug ||  || 1995&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Dead Presidents]]'' || [[Bokeem Woodbine]] || Cleon ||  || rowspan=&amp;quot;2&amp;quot; | 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Jaimz Woolvett]] || Lt Dugan ||&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Soldier Boyz]]'' || [[David Barry Gray]] || Lamb ||  || rowspan=&amp;quot;3&amp;quot; | 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Demetrius Navarro]] || Lopez ||&lt;br /&gt;
|-&lt;br /&gt;
| Various || Vinh Moc's men ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[No Way Back (1995)]]'' || [[Russell Crowe]] || Zack Grant ||  || rowspan=&amp;quot;2&amp;quot; | 1995&lt;br /&gt;
|-&lt;br /&gt;
|  || A thug || Nickel-plated with pearl grips&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Mulholland Falls]]'' || [[Treat Williams]] || Col. Fitzgerald ||  || rowspan=&amp;quot;2&amp;quot; | 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Kyle Chandler]] || The Captain ||&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Normal Life]]'' || [[Bruce A. Young]] || Agent Parker || Satin nickel || rowspan=&amp;quot;2&amp;quot;  | 1996&lt;br /&gt;
|-&lt;br /&gt;
|  || Policemen ||&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Last Man Standing]]'' || [[Christopher Walken]] || Hickey ||  || rowspan=&amp;quot;2&amp;quot; | 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Bruce Willis]] || John Smith ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Most Wanted]]'' || [[Keenen Ivory Wayans]] || James Dunn || Commercial Version with SureFire 310R || 1997&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Jackie Brown]]'' || [[Samuel L. Jackson]] || Ordell Robbie ||  || rowspan=&amp;quot;2&amp;quot;  | 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[Robert De Niro]] || Louis Gara ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Postman]]'' || Various ||  ||  || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Big Lebowski]]'' || [[John Goodman]] || Walter Sobchak ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Saving Private Ryan]]'' || [[Tom Hanks]] || Captain John Miller ||  || rowspan=&amp;quot;3&amp;quot; | 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Barry Pepper]]  || PVT Daniel Jackson ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Tom Sizemore]]  || Technical Sgt. Mike Horvath ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Thursday]]'' || [[Glenn Plummer]] || Ice || Nickel Plated || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rush Hour]]'' || [[Tom Wilkinson]] || Juntao ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ronin]] || [[Robert De Niro]]  || Sam ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Montana]]'' || [[Stanley Tucci]] || Nicholas Roth || Nickel-plated with pearl grips || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Montana]]'' ||[[Robbie Coltrane]] || Boss ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[One Tough Cop]]'' || [[Chris Penn]] || Det. Duke Finnerly ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Iron Giant]]''||[[John Mahoney]] || General Rogard ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[The World Is Not Enough]]'' || [[Pierce Brosnan]]  || James Bond ||  || rowspan=&amp;quot;3&amp;quot; | 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Robbie Coltrane]] || Valentin Zukovsky ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Sophie Marceau]] || Elektra King ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rules of Engagement]]'' || [[Samuel L. Jackson]] || Col. Terry L. Childers ||  || 2000&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Battle Royale]]'' || [[Takeshi Kitano]] || Kitano-sensei ||  || rowspan=&amp;quot;3&amp;quot; | 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Anna Nagata]] || Hirono Shimizu ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Kou Shibasaki]] || Mitsuko Sôma ||&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Pearl Harbor]]'' || [[Ben Affleck]] || Captain Rafe Cawley ||  || rowspan=&amp;quot;2&amp;quot; | 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Josh Hartnett]] || Captain Danny Walker ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[A Beautiful Mind]]'' || [[Ed Harris]] || William Parcher ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Black Hawk Down]]'' || [[Nikolaj Coster-Waldau]] || SGT Gordon ||  || rowspan=&amp;quot;3&amp;quot; | 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[William Fichtner]] || SGT Sanderson ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Johnny Strong]] || SFC Shughart ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Charlotte Gray]]'' ||  || S.O.E. Agents ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Windtalkers]]'' || [[Nicolas Cage]] || Sgt. Joe Enders ||  || rowspan=&amp;quot;3&amp;quot; | 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Christian Slater]] || Sgt. Peat 'Ox' Andersen ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Roger Willie]] || Pvt. Charlie Whitehorse ||&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[We Were Soldiers]]'' || [[Mel Gibson]] || LTC Hal Moore ||  || rowspan=&amp;quot;2&amp;quot; | 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Jsu Garcia]] || CPT Tony Nadal || Holstered&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Road to Perdition]]'' ||[[Tom Hanks]] || Michael Sullivan || || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Road to Perdition]]'' ||[[Daniel Craig]] || Connor Rooney|| || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Transporter]]'' || [[Qi Shu]] || Lai ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Sum of All Fears, The|The Sum of All Fears]]'' || [[Ben Affleck]] ||  Jack Ryan ||  || rowspan=&amp;quot;2&amp;quot; | 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Liev Schreiber]] || John Clark ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cabin Fever]]'' || [[Hall Courtney]] || Tommy ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tears of the Sun]]'' || [[Adewale Akinnuoye-Agbaje]] || Militia Officer ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Dreamcatcher]]'' || [[Morgan Freeman]] || COL Curtis ||  || rowspan=&amp;quot;2&amp;quot; | 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Tom Sizemore]] || LT Underhill ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bumer]]'' || [[Maksim Konovalov]] || Alexei &amp;quot;Killa&amp;quot; || With black finish and grips || 2003 &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Belly of the Beast]]'' || [[Steven Seagal]] || Jake Hopper || Standard and suppressed || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Belly of the Beast]]'' || || Leader of kidnappers || || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dawn of the Dead (2004)|Dawn of the Dead]]'' ||  || Ana's Neighbor ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Hellboy]]'' || [[Angus MacInnes]] || SGT Whitman ||  || rowspan=&amp;quot;2&amp;quot; | 2004&lt;br /&gt;
|-&lt;br /&gt;
| Various || US Army soldiers ||&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[36th Precinct]]'' || [[Eric Defosse]] || Rolf Winterstein ||  || rowspan=&amp;quot;3&amp;quot; | 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Daniel Auteuil]] || Léo Vrinks ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Gérard Depardieu]] || Denis Klein ||&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Flight of the Phoenix]]'' || [[Tyrese Gibson]] || A.J. ||  || rowspan=&amp;quot;3&amp;quot; | 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Dennis Quaid]] || Frank Towns ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Kirk &amp;quot;Sticky Fingaz&amp;quot; Jones]] || Jeremy || Extended edition only&lt;br /&gt;
|-&lt;br /&gt;
|''[[Sky Captain and the World of Tomorrow]] || [[Jude Law]] || Sky Captain ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sniper 3]] ||  ||   ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Three Burials of Melquiades Estrada, The|The Three Burials of Melquiades Estrada]]'' || [[Tommy Lee Jones]] ||  || With M1911 grips || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Painkiller Jane (2005)|Painkiller Jane]]'' || [[Emmanuelle Vaugier]] || Capt. Jane Elizabeth Browning ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lucky Number Slevin]]'' || [[Bruce Willis]] || Mr. Goodkat ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Desperation]]'' || [[Kelly Overton]] || Cynthia Smith ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shadow Man]]'' || [[Steven Seagal]] || Jack Foster ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Idiocracy]]'' || Various || Army MPs ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Unknown]]'' || [[James Caviezel]] || Jean Jacket ||  || rowspan=&amp;quot;2&amp;quot; | 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Peter Stormare]] || Snakeskin Boots ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Attack Force]]'' || [[Steven Seagal]] || Marshall Lawson || || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mercenary for Justice]]'' || [[Steven Seagal]] || John Seeger || Custom; standard and suppressed || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shooter]]'' || [[Mark Wahlberg]] ||Bob Lee Swagger ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Urban Justice]]'' || [[Steven Seagal]] || Simon Ballister || || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[No Country for Old Men]]'' || [[Josh Brolin]] || Llewelyn Moss || Bright Nickel Finish || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Second Wind (Le Deuxième Souffle), The (2007)|The Second Wind (Le Deuxième Souffle)]]'' || [[Daniel Auteuil]] || Gustave &amp;quot;Gu&amp;quot; Minda || Nickel plated || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Second Wind (Le Deuxième Souffle), The (2007)|The Second Wind (Le Deuxième Souffle)]]'' || [[Francis Renaud]] || Letourneur || Nickel plated || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Second Wind (Le Deuxième Souffle), The (2007)|The Second Wind (Le Deuxième Souffle)]]'' || [[Nicolas Duvauchelle]] || Antoine Ripa || || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gran Torino]]'' || [[Clint Eastwood]] || Walt Kowalski || Kept from Korean War || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Kill Switch]]'' || [[Steven Seagal]] || Jacob King || Standard and custom || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[In the Electric Mist]]'' || [[Tommy Lee Jones]] || Dave Robicheaux ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Driven to Kill]]'' || [[Steven Seagal]] || Ruslan Drachev ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Zombieland]]'' || [[Woody Harrelson]] || Tallahassee || Nickel Finish || 2009&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[A Dangerous Man]]'' || [[Steven Seagal]] || Shane Daniels ||  || rowspan=&amp;quot;2&amp;quot; | 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Byron Mann]] || The Colonel ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Expendables]]'' || [[Dolph Lundgren]] || Gunnar Jensen || Customized || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Elephant White]]'' || [[Djimon Hounsou]] || Curtie Church || several versions || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Elephant White]]'' || || || several versions in weapons cache|| 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Nude Nuns with Big Guns]]'' || [[David Castro]] || Chavo ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Red (2010)]]'' || [[Helen Mirren]] || Victoria ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | ''[[Hunt to Kill]]'' || [[Steve Austin]] || U.S. Border Patrol Agent Rhodes ||  || rowspan=&amp;quot;2&amp;quot; | 2010&lt;br /&gt;
|-&lt;br /&gt;
| Various || Bank robbers ||&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | ''[[Good Day for It]]'' || [[Robert Englund]] || Wayne Jackson ||  || rowspan=&amp;quot;3&amp;quot; | 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Richard Brake]] || Norman Tyrus ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Christian Kane]] || Dale Acton ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Front Line, The (2011)|The Front Line (2011)]]'' || Various || South Korean Army officers ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| ''[[A Gang Story (Les Lyonnais)]]'' || [[Tchéky Karyo]] || Serge Suttel ||  || rowspan=&amp;quot;2&amp;quot;| 2011&lt;br /&gt;
|-&lt;br /&gt;
| Daniel Duval || Christo|| With long slide &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gangster Squad]]''||[[Sean Penn]]||Mickey Cohen||.||2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[God Bless America]]'' || [[Tara Lynne Barr]] || Roxy || || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[God Bless America]]'' || [[Joel Murray]] || Frank Murdock ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Sarah Carter]] || Maggie ||[[Falling Skies]]||.|| 2011-????&lt;br /&gt;
|-&lt;br /&gt;
| [[Robert Culp]] || F.B.I.Agent Bill Maxwell || [[The Greatest American Hero]] ||.|| 1981-1983&lt;br /&gt;
|-&lt;br /&gt;
|  .|| Gas Station Robbers || [[Mr. Poxycat &amp;amp; Co.]] ||. || 2007&lt;br /&gt;
|-&lt;br /&gt;
|  .|| . || [[Prison Break]] || .|| 2005 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Joe Flanigan]] || Det. John Sheppard || [[Stargate: Atlantis]] / &amp;quot;Vegas&amp;quot; || Normally a Para-Ordnance P.14 (Alternate universe) || 2009&lt;br /&gt;
|-&lt;br /&gt;
|  .|| . || [[My Name is Earl]] || || 2005 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Muse Watson]] || Retired Agent Mike Franks || [[NCIS]] ||. || 2003 - ????&lt;br /&gt;
|-&lt;br /&gt;
|  .|| . || [[CSI: Miami]] || .|| 2002 - ????&lt;br /&gt;
|-&lt;br /&gt;
| [[David Schwimmer]] || Capt. Herbert Sobel || [[Band of Brothers]] / &amp;quot;Replacements&amp;quot; || .|| 2001&lt;br /&gt;
|-&lt;br /&gt;
|  .|| U.S. Army Paratroopers || [[Band of Brothers]] ||. || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Robert Beltran]] || Chakotay || [[Star Trek: Voyager]] / &amp;quot;The Killing Game&amp;quot; ||. || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Roxann Dawson]] || B'Elanna Torres || [[Star Trek: Voyager]] / &amp;quot;The Killing Game&amp;quot; ||. || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Kate Mulgrew]] || Katherine Janeway || [[Star Trek: Voyager]] / &amp;quot;The Killing Game&amp;quot; ||. || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Robert Duncan McNeill]] || Tom Paris || [[Star Trek: Voyager]] / &amp;quot;The Killing Game&amp;quot; ||. || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Jeri Ryan]] || Seven of Nine || [[Star Trek: Voyager]] / &amp;quot;The Killing Game&amp;quot; || .|| 1998&lt;br /&gt;
|-&lt;br /&gt;
|  .|| . || [[King of the Hill]] || .|| 1997 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Lance Henriksen]]  || Frank Black || [[Millenium]]   || .|| 1996 - 1999&lt;br /&gt;
|-&lt;br /&gt;
|   .|| U.S. Army Soldiers || [[The Stand]]  ||. || 1994&lt;br /&gt;
|-&lt;br /&gt;
|  || Several Gangsters || [[Lois &amp;amp; Clark: The New Adventures of Superman]] / &amp;quot;That Old Gang of Mine&amp;quot; ||. || 1994&lt;br /&gt;
|-&lt;br /&gt;
|  || Shooting range patron || ''[[Law &amp;amp; Order - Season 2|Law &amp;amp; Order]]'' / &amp;quot;Trust&amp;quot; (S02E15) || 9mm || 1992&lt;br /&gt;
|-&lt;br /&gt;
| [[ Dennis Farina]] || Lt. Mike Torrello || [[Crime Story]] ||elastic band wrapped around grip safety|| 1986 - 1988&lt;br /&gt;
|-&lt;br /&gt;
| [[Tom Selleck]] || Thomas Magnum || [[Magnum, P.I.]] || .|| 1980 - 1988&lt;br /&gt;
|-&lt;br /&gt;
| [[Ken Howard]] || Dave Barrett || [[Manhunter, The|The Manhunter]] || .|| 1974 - 1975&lt;br /&gt;
|-&lt;br /&gt;
| [[Paul Michael Glaser]] || Detective David Starsky || [[Starsky and Hutch (TV Series)|Starsky and Hutch]] / &amp;quot;Starsky and Hutch&amp;quot; || .|| 1975 - 1979&lt;br /&gt;
|-&lt;br /&gt;
| [[David McCallum]] || Illya Kuryakin || [[Man_from_U.N.C.L.E.,_The|The Man From U.N.C.L.E.]] /  &amp;quot;The Vulcan Affair&amp;quot; ||. || 1964&lt;br /&gt;
|-&lt;br /&gt;
| [[Jim Zubiena]] || Ludovici Armstrong || [[Miami Vice]] / &amp;quot;The Hit List&amp;quot; || .|| 1984&lt;br /&gt;
|-&lt;br /&gt;
| [[Frank Doubleday]] || Cliff || [[Sledge Hammer!]] / &amp;quot;Dori Day Afternoon&amp;quot; (S01E05) || .|| 1986&lt;br /&gt;
|-&lt;br /&gt;
| [[Anne-Marie Martin]] || Det. Dori Doreau || [[Sledge Hammer!]] / &amp;quot;Desperately Seeking Dori&amp;quot; (S01E18) || .|| 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Pavel Maikov]] || Viktor Pchyolkin || [[Brigada]] ||. || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[C. Thomas Howell]] || George &amp;quot;The Reaper&amp;quot; Foyet || [[Criminal Minds]] / &amp;quot;Nameless, Faceless&amp;quot; || . || 2005 - ????&lt;br /&gt;
|-&lt;br /&gt;
| [[Jon Seda]] || John Basilone || [[Pacific, The|The Pacific]] || .|| 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[James Badge Dale]] || Robert Leckie || [[Pacific, The|The Pacific]] || .|| 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Emilie Ullerup]] || Ashley Magnus || [[Sanctuary]] ||. || 2008 - ????&lt;br /&gt;
|-&lt;br /&gt;
| [[Amanda Tapping]] || Dr. Helen Magnus || [[Sanctuary]] ||Season 4 || 2008 - ????&lt;br /&gt;
|-&lt;br /&gt;
| .||.||[[Blue Bloods]]||.|| 2010-????&lt;br /&gt;
|-&lt;br /&gt;
| .||Various criminals||The Bill||.|| 1984-2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| || [[Angel Beats!]]|| ||2010&lt;br /&gt;
|-&lt;br /&gt;
| || [[Eden of the East]]|| ||2009&lt;br /&gt;
|-&lt;br /&gt;
|  White Bell officer || [[The Skull Man]] || Nickel plated || 2009&lt;br /&gt;
|-&lt;br /&gt;
|Midori Mitsuya || [[The Sky Crawlers]] || || 2008&lt;br /&gt;
|-&lt;br /&gt;
| assorted characters || [[Batman: Gotham Knight]] || ||2008&lt;br /&gt;
|-&lt;br /&gt;
| assorted characters || [[Baccano!]] || ||2007&lt;br /&gt;
|-&lt;br /&gt;
|  Nadie || [[El Cazador de la Bruja]] || || 2007 -&lt;br /&gt;
|-&lt;br /&gt;
|  Various || [[Black Lagoon]] || || 2006&lt;br /&gt;
|-&lt;br /&gt;
|  Kai Miyagusuku || [[Blood+]] || || 2005 - 2006&lt;br /&gt;
|-&lt;br /&gt;
| Murder || [[Ghost in the Shell Stand Alone Complex 2nd Gig|Ghost in the Shell S.A.C. 2nd GIG]]|| heavily customized || 2004-2005&lt;br /&gt;
|-&lt;br /&gt;
|  Policemen, Mugger || [[The Incredibles]] || || 2004&lt;br /&gt;
|-&lt;br /&gt;
|  Mikura Suzuki || [[Mezzo DSA]] || || 2004&lt;br /&gt;
|-&lt;br /&gt;
|  Asami Igarashi || [[Mezzo DSA]] || || 2004&lt;br /&gt;
|-&lt;br /&gt;
|  Yakuza || [[Full Metal Panic!]] || || 2002&lt;br /&gt;
|-&lt;br /&gt;
|  Vicious || [[Cowboy Bebop]] || || 1998-1999&lt;br /&gt;
|-&lt;br /&gt;
|  Mikura Suzuki || [[Mezzo Forte]] || || 1998&lt;br /&gt;
|-&lt;br /&gt;
| Various Charaters || [[Mad Bull 34]] || || 1990&lt;br /&gt;
|-&lt;br /&gt;
|Olympus Police || [[Appleseed]] || ||1988&lt;br /&gt;
|-&lt;br /&gt;
|  Inspector Koichi Zenigata || [[Lupin III]] || || 1977-1981&lt;br /&gt;
|-&lt;br /&gt;
|   || [[Cat Planet Cuties]] || || 2010&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears As'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Commandos: Behind Enemy Lines|Commandos: Beyond the Call of Duty]]'' ||  || Unusable || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hidden &amp;amp; Dangerous]]'' ||  ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Medal of Honor (1999)]]'' ||  ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Fallout Tactics]]'' || &amp;quot;Colt M1911 A1&amp;quot;  || Erroneously holds 12-rounds || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Devil May Cry]]'' ||  || Extensively customized with unlimited ammo || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Commandos 2: Men of Courage]]'' || &amp;quot;M1911A&amp;quot; || With unlimited ammo || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ghost Recon]]'' ||  || Nickel-plated, unusable || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Return to Castle Wolfenstein]]'' ||  || Can be dual-wielded || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield: 1942]]'' ||  ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Medal of Honor: Allied Assault]]'' ||  || Nickel-plated || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mafia: The City of Lost Heaven]]'' ||  ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Medal of Honor: Frontline]]'' || &amp;quot;Colt .45&amp;quot; ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Forgotten Hope]]'' || || || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Vietcong]]'' ||  ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Wolfenstein: Enemy Territory]]'' ||  || Can be dual-wielded, erroneously holds 8-rounds, and has an optional sound suppressor || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tomb Raider: The Angel of Darkness]]'' || &amp;quot;M-V9&amp;quot; || Custom version with front cocking serrations, erroneously chambered in 9mm and holds 12-rounds || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Commandos 3: Destination Berlin]]'' ||  || With unlimited ammo || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hidden &amp;amp; Dangerous 2]]'' || &amp;quot;Colt 1911&amp;quot; ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Call of Duty (2003)]]'' ||  ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Medal of Honor: Rising Sun]]'' ||  ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Medal of Honor: Infiltrator]]'' ||  ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield: Vietnam]]'' ||  || Erroneously holds 9-rounds || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Söldner: Secret Wars]]'' ||  ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shellshock Nam '67]]'' || &amp;quot;9mm&amp;quot; || Standard and suppressed versions || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Call of Duty: United Offensive]]'' ||  ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Conflict: Vietnam]]'' ||  || Suppressor can be attached || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Medal of Honor: Pacific Assault]]'' ||  || With bright, wooden grips || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Metal Gear Solid 3: Snake Eater]]'' ||  || Standard and heavily customized versions || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[S.W.A.T. 4]]'' ||  || Equipped with a tactical flashlight, erroneously holds 8-rounds, and can fire JHP and FMJ ammunition || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Close Combat: First to Fight]]'' || &amp;quot;.45 Pistol&amp;quot; ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cold Fear]]'' ||  ||Two-tone with laser and weaponlight || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Forgotten Hope 2]]'' ||  ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Grand Theft Auto: San Andreas]]'' || &amp;quot;9mm&amp;quot; || Standard and suppressed versions, erroneously holds 17-rounds || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Vietcong 2]]'' || &amp;quot;M-1911 A1&amp;quot; ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Call of Duty 2]]'' ||  ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shadow the Hedgehog]]'' ||  ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Condemned: Criminal Origins]]'' || &amp;quot;.45 Cal&amp;quot; || Erroneously holds 9-rounds || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hitman: Blood Money]]'' || &amp;quot;Custom 1911&amp;quot;  || Heavily customized || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Scarface: The World is Yours]]'' ||  || With a suppressor, erroneously holds 12-rounds || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Call of Duty 3]]'' ||  || Available only in multiplayer || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rainbow Six: Vegas]]'' ||  || Nickel-plated, unusable || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[S.T.A.L.K.E.R.: Shadow of Chernobyl]]'' || &amp;quot;Kora-919&amp;quot; ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Little Busters!]]'' ||  ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Medal of Honor: Airborne]]'' || Colt M1911A1 Pistol || Can be upgraded with quick draw holster to switch weapons with the pistol faster, a match trigger to improve rate of fire, and &amp;quot;Magnum&amp;quot; rounds for increased fire power. || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[7.62 High Calibre]]'' || &amp;quot;M1911 A1&amp;quot; ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rainbow Six: Vegas 2]] ||  || Nickel-plated, unusable || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Metal Gear Solid 4: Guns of the Patriots]]'' ||  || Can be unlocked via password || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[S.T.A.L.K.E.R.: Clear Sky]]'' || &amp;quot;Kora-919&amp;quot; ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mercenaries 2: World in Flames]]'' ||  || Unusable ||2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Command &amp;amp; Conquer: Red Alert 3]]'' ||  || Has golden ring hammer, golden safety switch, slide release, and pearl grips but unusable || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Call of Duty: World at War]]'' || &amp;quot;Colt M1911&amp;quot; || Standard version erroneously holds 8-rounds and &amp;quot;Holy Pistol&amp;quot; version firing grenades, also the hammer is always cocked || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mirror's Edge]]'' ||  || Erroneously holds 8-rounds || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Art of Murder: Hunt for the Puppeteer]]'' ||  || Standard and nickel-plated versions || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Art of Murder: Cards of Destiny]]'' ||  ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[X-Men Origins: Wolverine (VG)|X-Men Origins: Wolverine]]'' ||  || Standard and nickel-plated versions but aren't usable || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[ArmA II]]'' ||  || Erroneously used by USMC Force Recon units and snipers, also by British Army units || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cross Fire]]'' ||  ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bioshock 2]]'' ||  || Seen on a poster, unusable || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Heavy Rain]]'' ||  || Has tan checked grips || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Metal Gear Solid: Peace Walker]]'' ||  || With optional suppressor || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mafia II]]'' ||  || Standard version and special costume version with 23-rounds || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield Play4Free]]'' || &amp;quot;M1911&amp;quot; || Basic, &amp;quot;veteran&amp;quot; (more ammo/high damage) and &amp;quot;elite&amp;quot; (more high damage/has tan grips) versions || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[L.A. Noire]]'' ||  ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Duke Nukem Forever]]'' || &amp;quot;M1911&amp;quot; || Heavily customized, gold-plated and fitted with laser aiming module || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rage]]'' ||  || Very worn blued finish, the finish is worn completely off the slide, used only by enemies || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[7554]]'' || &amp;quot;Colt 1911&amp;quot; ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Batman: Arkham City]]'' ||  || seen on unlockable concept art || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[NCIS: The Video Game]]'' || Various models || Seen on poster || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[World War II Online: Battleground Europe]] ||  || Released with v1.34 update || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Max Payne 3]]'' ||  || Standard and gold-plated versions, erroneously holds 8-rounds || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Project Reality: Vietnam]]'' ||  || Used by Officer, Sniper and Pilot classes of the US Army and USMC factions || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sniper Elite V2]]'' || &amp;quot;Colt M1911&amp;quot; ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Heroes &amp;amp; Generals]]'' || &amp;quot;Colt M1911&amp;quot; ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Colt Government Model==&lt;br /&gt;
[[Image:ColtGovernmentModel.jpg|thumb|right|350px|Colt Government Model M1911A1 - .45 ACP]]&lt;br /&gt;
[[Image:Colt Goverment Model Stainless.jpg|thumb|right|350px|Stainless Colt Government Model M1911A1 - .45 ACP]]&lt;br /&gt;
[[Image:M1911A1TwoTone.jpg|thumb|right|350px|Two tone Colt Government Model M1911A1 - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
Aside from Colt selling the M1911A1 to the US military, the gun was also sold under the name &amp;quot;Colt Government Model&amp;quot; to the civilian market, and called the &amp;quot;Pre-Series 70&amp;quot; guns today.&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sharky's Machine]] || [[Burt Reynolds]] || Sgt. Tom Sharky ||  || 1981&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sharky's Machine]] || [[Bernie Casey]] || Arch ||  || 1981&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sharky's Machine]] || [[Brian Keith]] || Papa ||  || 1981&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Legacy of Rage]]'' ||  || Henchmen ||  || 1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cobra]] || [[Reni Santoni]] || Sgt. Gonzales ||  || 1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Eye of the Tiger]]'' || [[Yaphet Kotto]] || J.B. Deveraux || Stainless || 1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Red Heat]] ||  || Cleanhead assassins || Two-tone Govt. model || 1988&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Silence of the Lambs, The|The Silence of the Lambs]] ||  || FBI instructor || Deactivated || 1991&lt;br /&gt;
|-&lt;br /&gt;
|''[[Thunderheart]]''||[[Graham Greene]]|| Walter Crow Horse || ||1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Democratic Terrorist]]''|| Kjell Bergqvist || Eric || nickel-plated ||1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Democratic Terrorist]]''||  || terrorists||  ||1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Stander]] || [[David O'Hara]] || Allan Heyl || Two-tone Govt. model || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[36th Precinct]]'' || [[Roschdy Zem]] || Hugo Silien || nickel-plated, custom slide || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[36th Precinct]]'' || [[Gérard Depardieu]] || Denis Klein || nickel-plated, custom slide || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Land of the Dead]] || [[Asia Argento]] || Slack || Two-tone Govt. model || 2005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Magnum, P.I.]] || [[Tom Selleck]] || Thomas Magnum || . || 1980-88&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''As'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Resident Evil: Revelations]]'' ||Government || nickel ||laser|| 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;350&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Aria the Scarlet Ammo]] || Aria H. Kanzaki || One with a blued finish, the other stainless steel || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Colt MK IV Series 70==&lt;br /&gt;
The Colt MK IV Series 70 was an improvement over the M1911A1/Government Model by redesigning the barrel bushing to grip the barrel and give the production gun much improved accuracy. These &amp;quot;collet&amp;quot; bushings worked well but were prone to breaking due to being smaller than the slide diameter, hence the original bushing was made standard once again in in 1988.&lt;br /&gt;
[[Image:ColtMkIVSeries70.jpg‎ |thumb|right|350px|Colt MK IV Series 70 - .45 ACP]]&lt;br /&gt;
[[Image:Colt-MKIV-Series70.jpg‎|thumb|right|350px|Colt MK IV Series 70, Nickel finish - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Black Dynamite]]'' ||[[Michael Jai White]]  || Black Dynamite ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Black Dynamite]]'' ||  || CIA agents ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Black Dynamite]]'' ||  || Henchman ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[No Country for Old Men]] ||[[Tommy Lee Jones]]  || Sheriff Ed Tom Bell || Combat Government || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Four Brothers]] ||[[Mark Wahlberg]]  || Bobby Mercer ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Way of the Gun, The|The Way of the Gun]] ||[[Ryan Phillippe]]  || Parker || 9mm || 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Way of the Gun, The|The Way of the Gun]] ||[[Benicio del Toro]]  || Longbaugh || 9mm || 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Pentagon Wars, The|The Pentagon Wars]] ||  || U.S. military guards ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Hoodlum]] || [[Tim Roth]] || Dutch Schultz ||  || 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[Pest, The|The Pest]] ||  || Police officer ||  || 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[Desperado]] ||[[Joaquim de Almeida]]  || Butcho ||  || 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Copycat]] ||[[J.E. Freeman]]  || Lt. Quinn ||  || 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Blown Away]] || || MIT Student Bomber || . || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Falling Down]] ||[[Michael Douglas]] ||  William 'D-Fence' Foster || . || 1993&lt;br /&gt;
|-&lt;br /&gt;
| [[World Is Not Enough, The|The World Is Not Enough]]||[[Pierce Brosnan]]||James Bond||.||1993&lt;br /&gt;
|-&lt;br /&gt;
| [[Johnny Handsome]] ||[[Lance Henriksen]]  || Rafe Garrett|| . || 1989&lt;br /&gt;
|-&lt;br /&gt;
| [[Naked Gun: From the Files of Police Squad!, The|The Naked Gun: From the Files of Police Squad!]] ||[[O.J. Simpson]]  || Detective Nordberg || . || 1988&lt;br /&gt;
|-&lt;br /&gt;
| [[Shoot To Kill]] ||[[Clancy Brown]]  || Steve || . || 1988&lt;br /&gt;
|-&lt;br /&gt;
| [[Married to the Mob]] || . || F.B.I. agent ||.|| 1988&lt;br /&gt;
|-&lt;br /&gt;
| [[For a Cop's Hide (Pour la peau d'un flic)]] ||[[Alain Delon]] || Choucas || . || 1981&lt;br /&gt;
|-&lt;br /&gt;
| [[A Force of One]] || [[Clint Ritchie]] || Melrose || ||1979&lt;br /&gt;
|-&lt;br /&gt;
| [[A Force of One]] || [[Jennifer O'Neill]] || Mandy Rust || ||1979&lt;br /&gt;
|-&lt;br /&gt;
| [[A Force of One]] || [[Lisa James]] || Harriett || ||1979&lt;br /&gt;
|-&lt;br /&gt;
| [[The Driver]]||.||Bank Robber||.||1978&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Hunter - Season 3]] - &amp;quot;The Contract&amp;quot; || [[Don Edmonds]] || Det. Rayner  ||  || 1986&lt;br /&gt;
|-&lt;br /&gt;
| [[Hunter - Season 3]] - &amp;quot;Overnight Sensation&amp;quot;  || [[Sal Lopez]] || Tony Melendez  ||  || 1986&lt;br /&gt;
|-&lt;br /&gt;
| [[Hunter - Season 2]] - &amp;quot;Case X&amp;quot;  || [[Leo Rossi]] || Tony Cochran  ||  || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Hunter - Season 2]] - &amp;quot;Case X&amp;quot;  || [[Sam Anderson]] || Vincent Cochran  ||  || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Hunter - Season 1]] - &amp;quot;The Snow Queen&amp;quot; || [[Dennis Franz]] || NYPD Sgt. Jackie Molinas ||  || 1984&lt;br /&gt;
|-&lt;br /&gt;
| [[V: The Original Miniseries]] ||  || Rebel leader || 9mm || 1983&lt;br /&gt;
|-&lt;br /&gt;
| [[Alarm für Cobra 11 - Die Autobahnpolizei]] ||.||.||.|| 1996-???? &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  Julia || [[Cowboy Bebop]] || Stainless Steel Finish|| 1998-1999&lt;br /&gt;
|-&lt;br /&gt;
|  Vicious || [[Cowboy Bebop]] ||Stainless Steel Finish || 1998-1999&lt;br /&gt;
|-&lt;br /&gt;
| Deunan Knute || [[Appleseed]] || || 1988&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Colt MK IV Series 80==&lt;br /&gt;
[[Image:Series80blued.jpg|thumb|right|350px|Blued Colt MK IV Series 80 - .45 ACP]]&lt;br /&gt;
[[Image:ColtMKIVSeries80.jpg|thumb|right|350px|Colt MK IV Series 80 with extended magazine - .45 ACP]]&lt;br /&gt;
[[Image:Colt 1991A1 Series 80.jpg|thumb|right|350px|Colt MK IV Series 80 Stainless - .45 ACP]]&lt;br /&gt;
[[File:M1911Series80sPearlGrips.jpg ‎ |thumb|right|350px|Colt MK IV Series 80 Blued with Pearl Grips - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
The Colt MK IV Series 80 was first produced in 1983 to replace the Series 70 and is notoriously known as the first 1911 to make major improvements to the design. The first major improvement was incorporating a new firing pin block safety system, where a series of internal levers and a plunger positively blocked the firing pin from moving until the trigger was pressed, thus eliminating the possibility of the gun discharging if dropped onto a hard surface or struck hard. The second improvement to the design was adding a re-designed half-cock notch. Instead of the old hook style, the flat-top style was made to eliminate the problem of the hook breaking when the hammer slipped and fell to half cock. You can tell the gun has this feature by pulling the trigger on half cock. If the hammer falls, the gun has this type of half-cock system. Since the hammer doesn't have a sufficient distance to fall on half-cock, the weapon will not discharge. Also the series 80's had three dot sights, unlike the old fashioned iron sights. Much like the Series 70, this gun was also sold with the &amp;quot;collet&amp;quot; type barrel bushing until 1988.&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Machete]]'' || [[Robert De Niro]] || Senator McLaughlin || Nickel plated Engraved with Pearl Grips || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Street Kings]]'' || [[Keanu Reeves]] || Tom Ludlow ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Cutter]]'' || [[Chuck Norris]] || John Shepherd || || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Heaven's Prisoners]]'' || [[Alec Baldwin]] || Dave Robicheaux  ||  || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Carlito's Way]]'' || [[Luis Guzmán]] || Pachanga || || 1993&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Scent of a Woman]]'' || [[Al Pacino]] || Lt. Col. Frank Slade ||  || 1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Romper Stomper]]'' || [[Alex Scott]] || Martin || || 1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Guarding Tess]]'' || || Federal Agent || || 1994&lt;br /&gt;
|-&lt;br /&gt;
| ''[[F/X]]'' || [[Cliff De Young]] || Lipton || || 1986&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Walter Gotell]] || Mark Klizer || [[Miami Vice]] / When Irish Eyes are Crying || Heavily customized || 1984 - 1989&lt;br /&gt;
|-&lt;br /&gt;
|''[[CSI: NY - Season 5|CSI: NY]]''|| ||Plain clothed NYPD Officer||&amp;quot;Veritas&amp;quot; (S05E01)||2004-Present&lt;br /&gt;
|-&lt;br /&gt;
|''[[CSI: NY - Season 6|CSI: NY]]''||[[Michael Massee]]||Casey Steele||&amp;quot;Hammer Down&amp;quot; (S06E07)||2004-Present&lt;br /&gt;
|-&lt;br /&gt;
|''[[CSI: NY - Season 7|CSI: NY]]''|| ||Store Clerk||&amp;quot;Exit Strategy&amp;quot; (S07E22)||2004-Present&lt;br /&gt;
|-&lt;br /&gt;
| ''[[CSI: Miami - Season 3|CSI: Miami]]'' || [[Adam Rodriguez]] || Eric Delko ||Engraved, nickel plated. &amp;quot;10-7&amp;quot; (S3E24) || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[CSI: Miami - Season 4|CSI: Miami]]'' || || Murderer || &amp;quot;Dead Air&amp;quot; (S4E21) || 2006&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Game===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Referred as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Release date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Tomb Raider: Anniversary]]||dual pistols||with Commander ring-hammers||always dual-wielded|| 2007&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Colt MK IV Series 80 Combat Elite==&lt;br /&gt;
[[Image:ColtMkIVSeries80CombatElite.jpg|thumb|right|350px|Colt MK IV Series 80 Combat Elite - .45 ACP]]&lt;br /&gt;
[[Image:80elite6-1-.jpg|thumb|right|350px|Colt Combat Elite - .45 ACP]]&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Getaway, The (1994)|The Getaway]] ||[[Alec Baldwin]] || Carter &amp;quot;Doc&amp;quot; McCoy ||  || 1994&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  [[Michael Weatherly]] || Special Agent Anthony DiNozzo || [[NCIS]]/ Chained   ||   || 2004&lt;br /&gt;
|-&lt;br /&gt;
|  [[Judson Mills]] || Francis Gage || [[Walker, Texas Ranger]]/    ||   || 1993 - 2001&lt;br /&gt;
|-&lt;br /&gt;
|  [[Nia Peeples]] || Ranger Sydney Cooke || [[Walker, Texas Ranger]]/    ||   || 1993 - 2001&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[New Dominion Tank Police]] || Embassy Bodyguard ||  || 1993&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Game===&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Colt Gold Cup National Match==&lt;br /&gt;
The Gold Cup National Match was a factory produced &amp;quot;custom&amp;quot; version of the Series 70 and Series 80 M1911A1 pistols that was purpose-built for improved accuracy, reliability, and handling in competitive shooting. Easily recognized by its raised adjustable sights and a sight rib on the top of the slide. Note the light hollowed trigger and slanted cocking serrations as well.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtGoldCupNatMatch1911.jpg|thumb|right|350px|Colt Gold Cup National Match (Mark IV, Series 70) - .45 ACP]]&lt;br /&gt;
[[Image:ColtMKIV-Series-70-GCNM.jpg‎ |thumb|right|350px|Colt Gold Cup National Match (Mark IV, Series 70) with Pachmayr grips - .45 ACP]]&lt;br /&gt;
[[Image:Colt Gold Cup National Match (Mark IV, Series 80).jpg|thumb|right|350px|Colt Gold Cup National Match (Mark IV, Series 80) - .45 ACP]]&lt;br /&gt;
[[Image:ColtGoldCupNatMatchSS.jpg|thumb|right|350px|Colt Gold Cup National Match (Mark IV, Series 80) with stainless steel finish - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[U.S. Marshals]] ||[[Tommy Lee Jones]] || U.S. Deputy Marshal Sam Gerard || Stainless Steel Finish Promo Only || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[U.S. Marshals]] ||[[Wesley Snipes]] || Mark Sheridan ||  Stainless Steel Finish || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Lethal Weapon 4]] ||[[Chris Rock]] || Detective Lee Butters ||  Stainless Steel Finish|| 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[The Long Kiss Goodnight]] || [[David Morse]] || Daedalus ||Stainless Steel Finish|| 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Getaway, The (1994)|The Getaway]] ||[[Kim Basinger]] || Carol McCoy || Stainless Steel Finish || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[UHF]] ||  ||  || || 1989&lt;br /&gt;
|-&lt;br /&gt;
| [[Cobra]] ||[[Sylvester Stallone]] || Marion Cobretti ||  Special Order Gold Cup in 9mm|| 1986&lt;br /&gt;
|-&lt;br /&gt;
| [[Day of The Dead (1985)|Day of the Dead]] ||[[Gary Howard Klar]] || Pvt. Steel ||  || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[The French Connection]] ||[[Marcel Bozzuffi]] || Pierre Nicoli ||  || 1971&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[CSI: NY - Season 7|CSI: NY]]''||[[Moe Irvin]]|| Melvin La Grange ||&amp;quot;Out of the Sky&amp;quot; (S07E05)||2004-Present&lt;br /&gt;
|-&lt;br /&gt;
|''[[Lock 'n Load With R. Lee Ermey]]'' / &amp;quot;Pistols&amp;quot; (S1E4) ||  [[R. Lee Ermey]] || Himself ||   || 2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Top Shot - Season 4]]''||Various||Various||Used at the nomination range||2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[CSI: Miami - Season 4|CSI: Miami]]'' || || Mala Noche Boss || &amp;quot;Rampage&amp;quot; (S4E24) || 2006&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Colt XSE ==&lt;br /&gt;
[[Image:ColtXSE.jpg|thumb|right|350px|Colt XSE 1911 - .45 ACP]]&lt;br /&gt;
[[Image:O1070RG.jpg|thumb|right|350px|Colt XSE 1911 w/ picatinny rail and magazine removed - .45 ACP]]&lt;br /&gt;
A modern Colt 1911 with added front cocking serrations and a few cosmetic changes.&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Losers, The|The Losers]] ||[[Holt McCallany]] || Wade ||   || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Mr. &amp;amp; Mrs. Smith]] ||[[Brad Pitt]] || John Smith ||  w/ Suppressor  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[XXX 2: State of the Union]] ||[[Samuel L. Jackson]] || Agent Augustus Gibbons ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[2 Spicy]] ||&amp;quot;Handgun&amp;quot; || w/ picatinny rail ||holds 10 rounds   || 2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Colt Commander==&lt;br /&gt;
[[Image:ColtCombatCommander.jpg‎ |thumb|right|350px|Colt Combat Commander - .45 ACP]]&lt;br /&gt;
[[Image:ColtCommander1911.jpg|thumb|right|350px|Colt Commander M1991A1 - .45 ACP]]&lt;br /&gt;
[[Image:ColtCombatCommanderSS.jpg|thumb|right|350px|Colt Combat Commander with Satin Stainless Finish and wood grips - 9mm]]&lt;br /&gt;
[[Image:Commander9mm.jpg|thumb|right|350px|Colt Combat Commander - 9mm]]&lt;br /&gt;
The Commander model 1911 is basically an M1911A1 with a 4.25&amp;quot; barrel (instead of 5&amp;quot;) produced in various styles since 1951, and was chambered in 9x19 mm Parabellum, .45 ACP, and .38 Super.  There are several versions of the Commander.  The original aluminum framed &amp;quot;Commander&amp;quot; was renamed the &amp;quot;Lightweight Commander&amp;quot; in 1970, when other versions of this type appeared.  The &amp;quot;Combat Commander&amp;quot; is an all steel version introduced in 1970.  Later versions include the Colt Commander Gold Cup National Match, the Combat Elite, and the Concealed Carry Officer's model, which mated the Commander slide &amp;amp; barrel with the smaller frame of the Colt Officer's Model.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Tinker Tailor Soldier Spy (2011)|Tinker Tailor Soldier Spy]]||[[Tom Hardy]]||Ricki Tarr||.||2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Human Centipede II (Full Sequence), The|The Human Centipede II (Full Sequence)]] || [[Laurence R. Harvey]] || Martin Lomax ||. || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Across the Line: The Exodus of Charlie Wright]] || [[Danny Pino]] || Gabriel Garza || black grip || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[A Perfect Getaway]] || [[Steve Zahn]] || Cliff ||. || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[A Perfect Getaway]] || [[Timothy Olyphant]] || Nick ||. || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Crank: High Voltage]] ||[[Reno Wilson]] || Orlando ||  Engraved, akimbo || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Street Kings]] ||[[Keanu Reeves]] || Detective Tom Ludlow ||  Gold Plated, Fully Engraved || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Man on Fire]] ||[[Denzel Washington]] || John Creasy || .  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Undead]] ||[[Mungo McKay]] || Marion || .  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[The Fast and the Furious]] ||[[Paul Walker]] || Brian O'Connor || .  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Proof of Life]]|| [[Russell Crowe]] || Terry Thorne ||. || 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Dead Presidents]] ||[[Clifton Powell]] || Cutty ||  Nickel Finish || 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Dead Presidents]] ||[[N'Bushe Wright]] || Delilah Benson || .  || 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Natural Born Killers]] ||[[Woody Harrelson]] || Mickey Knox ||. || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Natural Born Killers]]|| [[Juliette Lewis]] || Mallory Knox ||. || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Bodyguard, The|The Bodyguard]] || [[Tomas Arana]] || Portman ||. || 1992&lt;br /&gt;
|-&lt;br /&gt;
| [[Red Scorpion]] ||[[T.P. McKenna]] || General Vortek || . || 1989&lt;br /&gt;
|-&lt;br /&gt;
| [[Above the Law]] ||[[Steven Seagal]] || Nico Toscani || . || 1988&lt;br /&gt;
|-&lt;br /&gt;
| [[Tequila Sunrise]] || [[Kurt Russell]] || Det. Frescia ||.|| 1988&lt;br /&gt;
|-&lt;br /&gt;
| [[Extreme Prejudice]] ||[[Nick Nolte]] || Jack Benteen || 9mm || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Commando]] ||[[James Olson]] || General Franklin Kirby ||  Satin Nickel Finish || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Missing In Action 2: The Beginning]] || [[Chuck Norris]] || Col. James Braddock|| || 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Forced Vengeance]]'' || [[Chuck Norris]] || Josh Randall || Nickel plated || 1982&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Forced Vengeance]]'' || [[Mary Louise Weller]] || Claire Bonner || Nickel plated || 1982&lt;br /&gt;
|-&lt;br /&gt;
| [[An Eye for an Eye]] || [[Chuck Norris]] || Sean Kane|| || 1981&lt;br /&gt;
|-&lt;br /&gt;
| [[Thief]] || [[James Caan]] || Frank || .|| 1981&lt;br /&gt;
|-&lt;br /&gt;
| [[For a Cop's Hide (Pour la peau d'un flic)]] || [[Alain Delon]] || Choucas || . || 1981&lt;br /&gt;
|-&lt;br /&gt;
| [[For a Cop's Hide (Pour la peau d'un flic)]] || [[Xavier Depraz]] || Kasper || . || 1981&lt;br /&gt;
|-&lt;br /&gt;
| [[Marathon Man]] ||[[Dustin Hoffman]] || Babe Levy || . || 1976&lt;br /&gt;
|-&lt;br /&gt;
| [[The Eagle Has Landed]]|| [[Larry Hagman]] || Colonel Pitts ||. || 1976&lt;br /&gt;
|-&lt;br /&gt;
| [[Bring Me the Head of Alfredo Garcia]] ||[[Warren Oates]] || Bennie || . || 1974&lt;br /&gt;
|-&lt;br /&gt;
| [[Hickey &amp;amp; Boggs]] || [[Tom Signorelli]] || Nick ||.||1972&lt;br /&gt;
|-&lt;br /&gt;
| [[Alphaville]] ||[[Eddie Constantine]] || Lemmy Caution || . || 1965&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  [[Bill Cosby]] || Alexander Scott || [[I Spy (TV Show)|I Spy]] || 9mm  || 1966 - 1968&lt;br /&gt;
|-&lt;br /&gt;
| .|| || ''[[The Professionals]]'' || || 1977 - 1983&lt;br /&gt;
|-&lt;br /&gt;
|  [[Tom Georgeson]] || Brian Duggan ||[[Ultimate Force]]||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
|  [[Russell Tovey]] || &amp;quot;Weasel&amp;quot; ||[[Ultimate Force]]||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
|  [[Amanda Tapping]] || Dr Helen Magnus ||[[Sanctuary]]||  || 2008 - Present&lt;br /&gt;
|-&lt;br /&gt;
|  || Robber || ''[[CSI: Miami - Season 4|CSI: Miami]]'' &amp;quot;Deviant&amp;quot; (S4E16) || 9mm Stainless Combat Commander || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Emily Procter]] || Calleigh Duquesne || ''[[CSI: Miami - Season 4|CSI: Miami]]'' &amp;quot;Deviant&amp;quot; (S4E16) || 9mm Combat Commander || 2005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  [[Appleseed]] || Athena || || 1988&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Colt Officer's ACP==&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Officers ACP.jpg|thumb|right|350px|Colt Officers ACP - .45 ACP]]&lt;br /&gt;
[[Image:Series80Heat.jpg|thumb|right|300px|Colt Officers ACP M1991A1 Series 80 with ivory grips, used by [[Al Pacino]] in ''[[Heat]]'']]&lt;br /&gt;
[[Image:Pix1807193937-1-.jpg‎|thumb|300px|right|Colt Compact M1991A1 - .45 ACP - the Colt Compact is the Parkerized version of the Colt Officer's ACP]]&lt;br /&gt;
&lt;br /&gt;
A 1911 with a 3.5&amp;quot; barrel and shorter grip frame, this weapon is commonly mixed up with the Colt Commander, which has a longer barrel, slide, and frame than the Officer.&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sin City]]'' ||[[Nick Stahl]] || Roark Jr. || With two-tone finish || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Punisher (2004)|The Punisher]]'' ||[[Thomas Jane]] || Frank Castle / Otto Kreig || With two-tone finish || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Exit Wounds]]'' ||[[Steven Seagal]] || Orin Boyd ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Heat]]'' ||[[Al Pacino]] || Lt. Vincent Hanna || With ivory grips || 1995&lt;br /&gt;
|-&lt;br /&gt;
| ''[[City of Industry]]'' ||[[Harvey Keitel]] || Roy Egan || With ivory grips || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Conspiracy Theory]]'' || [[Julia Roberts]] || Alice Sutton ||  || 1997&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Show Title '''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  [[Kelli Williams]] || Maggie || [[Law &amp;amp; Order - Season 2|Law &amp;amp; Order]] || &amp;quot;Sisters of Mercy&amp;quot; (S02E17) || 1992&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[Fallout: New Vegas]]'' || A Light Shining In Darkness  || [[ASP 9]]-style Guttersnipe sights  ||DLC  || 2011&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Colt Defender == &lt;br /&gt;
[[Image:ColtDefenderM1911.jpg|thumb|right|350px|Colt Defender (compact M1911) - .45 ACP]]&lt;br /&gt;
===Specifications===&lt;br /&gt;
(???? - ????)&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' Pistol&lt;br /&gt;
&lt;br /&gt;
* '''Caliber:''' .45 ACP&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' {{convert|oz|24}}&lt;br /&gt;
&lt;br /&gt;
* '''Length:''' {{convert|in|6.75}}&lt;br /&gt;
&lt;br /&gt;
* '''Barrel length:''' {{convert|in|3}}&lt;br /&gt;
&lt;br /&gt;
* '''Capacity:''' 7-round magazine&lt;br /&gt;
&lt;br /&gt;
* '''Fire Modes:''' Semi-Auto&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Sin City]] ||[[Powers Boothe]] ||Senator Roark|||| 2005&lt;br /&gt;
|-&lt;br /&gt;
|''[[Already Dead]] ||[[Patrick Kilpatrick]] ||The Detective|||| 2007&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Game===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Uncharted 3: Drake's Deception]] ||&amp;quot;.45 Defender&amp;quot; ||8 rounds|| 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR Clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Other Variants=&lt;br /&gt;
== AMT Hardballer ==&lt;br /&gt;
[[Image:Hardballer_Longslide.jpg|thumb|right|350px|AMT Hardballer Longslide - .45 ACP]]&lt;br /&gt;
[[Image:AMTHardballer5in.jpg|thumb|right|350px|AMT Hardballer with 5&amp;quot; barrel - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[My Name Is Bruce]] ||[[Bruce Campbell]] || Bruce Campbell || Longslide || 2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[Crocodile Dundee in Los Angeles]] ||[[Alex Kuzelicki]] || Jean-Paul Chagal || Longslide || 2001&lt;br /&gt;
|-&lt;br /&gt;
|''[[Natural Born Killers]] || || police officer || Longslide || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Terminator|The Terminator]] ||[[Arnold Schwarzenegger]] || The Terminator || Longslide w/ laserlock sight || 1984&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sledge Hammer!]]'' || [[Jesse Aragon]] || Feliz Navidad || Longslide, &amp;quot;Under the Gun&amp;quot; (S01E01) || 1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sledge Hammer!]]'' || [[D.W. Brown]] || Weird Williard Luxley || Longslide, &amp;quot;Under the Gun&amp;quot; (S01E01) || 1986&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Referred as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Kane &amp;amp; Lynch 2: Dog Days]]|||| seen on DVD covers &amp;amp; posters, not usable||2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[Hitman: Blood Money]]||Silverballer||w/ variety of acessories|| 2006&lt;br /&gt;
|-&lt;br /&gt;
|''[[Hitman: Contracts]]||Silverballer||Available w/ suppressor|| 2004&lt;br /&gt;
|-&lt;br /&gt;
|''[[Hitman 2:Silent Assassin|Hitman 2: Silent Assassin]]||Silverballer||Available w/ suppressor||2002&lt;br /&gt;
|-&lt;br /&gt;
|''[[Hitman: Codename 47]]||AMT Hardballer|| ||2000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Black Lagoon]] ||Chang || Longslide  || 2006&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Auto-Ordnance M1911A1 ==&lt;br /&gt;
[[Image:AutoOrdnanceM1911.jpg|thumb|right|350px|Auto-Ordnance M1911A1 - .45 ACP. This is a well worn blank adapted movie gun used in multiple World War 2 movies as a substitute for the Colt M1911A1]]&lt;br /&gt;
[[Image:M1911A1-AutoOrdChrome PF.jpg|thumb|right|350px|An Auto-Ordnance M1911A1 with Nickel plated finish and custom pearl grips.  This is the screen used gun that was carried and fired by [[John Travolta]] in the movie ''[[Pulp Fiction]]'']] &lt;br /&gt;
Although it sometimes has a longer trigger, it is impossible to differentiate from a genuine M1911A1 at a distance or in the hands of an actor. The easiest way to identify it is the '''slanted grooves on the slide'''. The Auto-Ordnance company is best known for its &amp;quot;[[Thompson Submachine Gun|Tommy guns]]&amp;quot;, they also manufactured 1911 pattern pistols, at times to varying degree of quality depending on the ownership at time of production.&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[God Bless America]]'' || [[Tara Lynne Barr]] || Roxy || || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[God Bless America]]'' || [[Joel Murray]] || Frank Murdock ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[Exiled]] ||[[Roy Cheung]] || Cat ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
|''[[Pulp Fiction]] ||[[John Travolta]] || Vincent Vega ||  || 1994&lt;br /&gt;
|-&lt;br /&gt;
|''[[Carlito's Way]] ||[[Al Pacino]] || Carlito Brigante ||  || 1993&lt;br /&gt;
|-&lt;br /&gt;
|''[[Killer, The|The Killer]] ||[[Shing Fui-On]] || Wong Hoi ||  || 1989&lt;br /&gt;
|-&lt;br /&gt;
|''[[Trouble Man]] ||  || stick-up men ||  || 1972&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Detonics ScoreMaster==&lt;br /&gt;
[[Image:Detonicsscoremaster.jpg|thumb|right|350px|Detonics ScoreMaster - .45 ACP]]&lt;br /&gt;
[[Image:Scoremaster.jpg|thumb|right|350px|Detonics ScoreMaster (2nd Generation) with unfired rounds .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Point Break]] || [[James LeGros]] || Roach ||  2nd Generation  || 1991&lt;br /&gt;
|-&lt;br /&gt;
|''[[RoboCop]] || [[Ray Wise]] || Leon Nash ||   || 1987&lt;br /&gt;
|-&lt;br /&gt;
|''[[RoboCop]] || [[Allan Graf]] || Sal's bodyguard ||  || 1987&lt;br /&gt;
|-&lt;br /&gt;
|''[[Commando]] || [[Vernon Wells]] ||  Bennett ||    || 1985&lt;br /&gt;
|-&lt;br /&gt;
|''[[Police Academy 2]] ||[[David Graf]] || Eugene Tackleberry ||    || 1985&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Miami Vice]]||  [[Edward James Olmos]] || Lt. Martin Castillo || &amp;quot;The Prodigal Son&amp;quot; || 1984 - 1989&lt;br /&gt;
|-&lt;br /&gt;
|''[[Miami Vice]]   ||  [[Philip Michael Thomas]] || Detective Ricardo 'Rico' Tubbs ||   || 1984 - 1989&lt;br /&gt;
|-&lt;br /&gt;
|''[[Miami Vice - Season 3|Miami Vice]]||  [[Jack Thibeau]] || Lt. Ray Gilmore || &amp;quot;Shadow in the Dark&amp;quot; (S03E06)  || 1986&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Detonics CombatMaster==&lt;br /&gt;
[[Image:DetonicsCM.jpg|thumb|right|300px|Detonics Combat Master with stainless steel finish - .45 ACP]]&lt;br /&gt;
[[Image:Detonicscombat-master.jpg|thumb|right|300px|Detonics Combat Master - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Runaway]]'' || [[Tom Selleck]] || Sgt. Jack R. Ramsay || || 1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Commando]]'' || [[Arnold Schwarzenegger]] || John Matrix || || 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Midnight Run]]'' || [[Robert Miranda]]  || Joey || || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[RoboCop 2]]'' || [[Michael Medeiros]] || Catzo || Two-Tone version || 1990&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Another Stakeout]]'' || [[Miguel Ferrer]] || Castellano ||  || 1993&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Miami Vice (TV Series)|Miami Vice]]''|| [[Don Johnson]] || Det. James 'Sonny' Crockett ||  &amp;quot;The Prodigal Son&amp;quot;  ||  &lt;br /&gt;
|-&lt;br /&gt;
| ''[[CSI: Miami - Season 3|CSI: Miami]]'' || [[Adam Rodriguez]] || Eric Delko || &amp;quot;10-7&amp;quot; (S3E24) || 2005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Karas]] || Yakuza Boss  ||  || 2005-2007&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Detonics ServiceMaster==&lt;br /&gt;
[[Image:Detonicsservicemaster.jpg|thumb|right|350px|Detonics ServiceMaster - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Terminator 2: Judgement Day]] ||[[Linda Hamilton]] || Sarah Connor ||  CombatMaster slide, extended barrel with barrel weight attached  || 1991&lt;br /&gt;
|-&lt;br /&gt;
|''[[L.A. Takedown]] || [[Alex McArthur]] || Patrick McLaren  || . || 1989&lt;br /&gt;
|-&lt;br /&gt;
|''[[Runaway]] ||[[Tom Selleck]] || Sgt. Jack R. Ramsay ||  CombatMaster slide, extended barrel with barrel weight attached  || 1984&lt;br /&gt;
|-&lt;br /&gt;
|''[[Runaway]] ||[[Cynthia Rhodes]] || Officer Karen Thompson ||  CombatMaster slide, extended barrel with barrel weight attached  || 1984&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Imbel M1911A1==&lt;br /&gt;
[[Image:Imbel.jpg|350px|thumb|right|Imbel 1911A1. .45 ACP]]&lt;br /&gt;
[[File:Imbel MD5 LX.jpg|thumb|right|350px|Imbel MD5 LX - .40 S&amp;amp;W.]]&lt;br /&gt;
&amp;quot;Industria de Material Bélico do Brasil&amp;quot; (IMBEL) makes several copies of the basic 1911 pattern, in several calibers. &lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Elite Squad 2 (Tropa de Elite 2)]] ||  || BOPE officers || MD5 LX variant  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[City of God]] || [[Leandro Firmino da Hora]] || Li'l Ze ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
|'' [[City of God]] || [[Darlan Cunha]] || Filé com Fritas ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Infinity Tiki-T==&lt;br /&gt;
[[Image:Tiki1 368 206.jpg|thumb|right|350px|Infinity Tiki-T - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Miami Vice (2006)|Miami Vice]] ||[[Colin Farrell]] || Det. James &amp;quot;Sonny&amp;quot; Crockett ||   || 2006&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[CSI: Miami]]   || [[Emily Proctor]]  || Calliegh Duquesne ||  Stainless Steel Finish || 2002 -&lt;br /&gt;
|-&lt;br /&gt;
|''[[Heroes]]|| [[Brea Grant]]  || Daphne Millbrook || &amp;quot;Eris Quod Sum&amp;quot;, Stainless Steel Finish || 2006 -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M45 / MEU(SOC) ==&lt;br /&gt;
[[Image:MEU(SOC) pistol.jpg|thumb|right|400px|Original MEU(SOC) Pistol - .45 ACP]]&lt;br /&gt;
[[File:Silver MEU.jpg|thumb|right|400px|MEU(SOC) Pistol, early version - .45 ACP]]&lt;br /&gt;
[[Image:M-45 MEU(SOC).jpg|thumb|right|400px|MEU(SOC) Pistol - .45 ACP]]&lt;br /&gt;
The M45 Pistol (previously called the MEU(SOC) Pistol) is based on the M1911A1 Pistol and has been the standard issue sidearm for the Force Recon Element of the United States Marine Corps' Marine Expeditionary Units since the mid-1980s. However, it has recently begun to be supplemented by the Kimber ICQB Pistol.&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Combat Arms]]'' ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Operation Flashpoint 2: Dragon Rising]]'' || MEU (SOC) ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield 3]]'' ||  ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Medal of Honor: Warfighter]]'' ||  ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Norinco M1911A1==&lt;br /&gt;
[[Image:Norinco-1911-A1.JPG|thumb|350px|right|Norinco M1911A1 - .45 ACP]]&lt;br /&gt;
[[Image:Norinco M1911A1.jpg|thumb|350px|right|Norinco M1911A1 with nickel finish - .45 ACP]]&lt;br /&gt;
Chinese copy of the M1911A1.&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[From Dusk Till Dawn]] || [[Quentin Tarantino]] || Richard Gecko || With nickel finish || 1996&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Safari Arms .45 ==&lt;br /&gt;
[[Image:Safari Arms .45.JPG|thumb|right|350px|Safari Arms with custom grips - .45 ACP]]&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Wanted]] ||[[Angelina Jolie]] || Fox ||  Heavily Customized Matchmaster 5 || 2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[Dawn of the Dead (2004)]] ||[[Bruce Bhone]] || Andy ||  with a Surefire 310R/610R flashlight || 2004&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Amime===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[New Dominion Tank Police]] || ||  || 1993&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
==SIG-Sauer GSR==&lt;br /&gt;
[[Image:SIG-GSR.jpg|thumb|right|350px|SIG-Sauer GSR - 45 ACP]]&lt;br /&gt;
[[Image:SIG-Sauer Revolution.jpg|thumb|right|350px|SIG-Sauer GSR with stainless steel finish and accessory rails - .45 ACP]]&lt;br /&gt;
[[Image:SIG-Sauer GSR M1911.jpg|thumb|right|350px|Stainless SIG-Sauer GSR - 45 ACP]]&lt;br /&gt;
This is the M1911 version made by SIG-Sauer, GSR stands for Granite Series Revolution, The SIG Granite Series was awarded the 2004 Handgun of the Year Award by the Shooting Industry Academy of Excellence. &lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Setup (2011)|Setup]] || [[Ryan Phillippe]] || Vincent ||nickel || 2011&lt;br /&gt;
|-&lt;br /&gt;
|''[[Taken]] ||[[Liam Neeson]] || Bryan Mills || || 2008&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Dark Blue (TV Series)]]''||  [[Omari Hardwick]] || Ty Curtis ||   || 2009 &lt;br /&gt;
|-&lt;br /&gt;
|''[[Weapon Masters]]''||  || ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[Bones]]''|| [[David Boreanaz]]  || FBI Special Agent Seeley Booth ||  || 2005-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Referred as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Metal Gear Solid 4: Guns Of The Patriots]]||SIG-Sauer GSR||w/ tactical weaponlight|| 2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[NCIS: The Video Game]]||||stainless, seen on poster|| 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
== Strayer Voigt Infinity ==&lt;br /&gt;
[[Image:Infinity.jpg|thumb|right|350px|Strayer Voigt Infinity 1911 - .45 ACP]]&lt;br /&gt;
[[Image:Strayer-Voigt.jpg|thumb|right|350px|Strayer Voigt Infinity 1911 with spare magazine and unfired rounds  - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Heroes]]''   || [[Jack Coleman]]  || Noah Bennet ||  Stainless Steel Finish with Compensator || 2006 -&lt;br /&gt;
|-&lt;br /&gt;
|''[[Heroes]]   || [[Eric Roberts]]  || Mr. Thompson ||  Stainless Steel Finish with Compensator  || 2006 -&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Heroes]]''   ||[[Malcolm McDowell]]  || Mr. Linderman ||  Stainless Steel Finish with Compensator  || 2006 -&lt;br /&gt;
|-&lt;br /&gt;
|''[[Doctor Who (New Series)|Doctor Who]]'' || [[Freema Agyeman]] || Martha Jones ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Doctor Who (New Series)|Doctor Who]]'' || [[Ryan Simpson]] || Luke Rattigan ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[Doctor Who (New Series)|Doctor Who]]'' || [[Matt Smith]] || The Doctor ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[Top Shot - Season 3]]|| ||||||2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Cowboy Bebop the Movie: Knockin' on Heaven's Door]] ||  Vincent Volaju ||   || 2001&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Time Crisis]] ||  ||  ||  || 1995&lt;br /&gt;
|-&lt;br /&gt;
|''[[Counter-Strike Online]] || Dual Infinity || Dual Infinity Custom&amp;lt;br /&amp;gt;Dual Infinity Final || Wielded akimbo  || 2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Counter-Strike Online]] || Infinity Silver || Infinity Red&amp;lt;br /&amp;gt;Infinity Black ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== STI Edge ==&lt;br /&gt;
[[Image:Stiedgestockimage1.jpg|thumb|right|350px|STI Edge - .40 S&amp;amp;W]]&lt;br /&gt;
&lt;br /&gt;
=== Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Big Daddy Kane]] || Hunter || [[Dead Heist]] || || 2007&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Sky Blue]] || Shua || || 2002&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== STI Eagle 6.0 ==&lt;br /&gt;
[[Image:STI Eagle 6.0.jpg|thumb|right|350px|STI Eagle 6.0 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Resident Evil 3: Nemesis]] || has purple frame and is mounted with a scope ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson SW1911 ==&lt;br /&gt;
[[Image:S&amp;amp;WSW1911.jpg|thumb|right|350px|Smith &amp;amp; Wesson SW1911 Blued version - .45 ACP]]&lt;br /&gt;
[[File:108282 01 lg.jpg|thumb|right|350px|Smith &amp;amp; Wesson SW1911 Stainless version with front slide serrations - .45 ACP]]&lt;br /&gt;
[[Image:S&amp;amp;WM1911SS.jpg|thumb|right|350px|Smith &amp;amp; Wesson SW1911 Stainless version with front slide serrations and integral rail on the frame - .45 ACP]]&lt;br /&gt;
[[Image:S&amp;amp;W M1911SC.jpg|thumb|right|350px|Smith &amp;amp; Wesson SW1911SC (Scandium Commander) Ultra Light Weight - Blued version - .45 ACP  The SW1911SC is no longer in production.]]&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Stone Cold (2005)|Stone Cold]] || [[Tom Selleck]] || Chief Jesse Stone || SW1911SC || 2005&lt;br /&gt;
|-&lt;br /&gt;
|''[[Jesse Stone: Death in Paradise]] || [[Tom Selleck]] || Chief Jesse Stone || SW1911SC || 2006&lt;br /&gt;
|-&lt;br /&gt;
|''[[Jesse Stone: Night Passage]] || [[Tom Selleck]] || Chief Jesse Stone || SW1911SC || 2006&lt;br /&gt;
|-&lt;br /&gt;
|''[[Jesse Stone: Sea Change]] || [[Tom Selleck]] || Chief Jesse Stone || SW1911SC || 2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[Jesse Stone: Thin Ice]] || [[Tom Selleck]] || Chief Jesse Stone || SW1911SC || 2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Jesse Stone: No Remorse]] || [[Tom Selleck]] || Chief Jesse Stone || SW1911SC || 2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[Jesse Stone: Innocents Lost]] || [[Tom Selleck]] || Chief Jesse Stone || SW1911SC || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[One for the Money]]'' || [[Gavin-Keith Umeh]] || Benito Ramirez || stainless || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[One for the Money]]'' || [[John Leguizamo]] || Jimmy Alpha || stainless || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Las Vegas]]''||[[Tom Selleck]]||A.J. Cooper||With Stag grips||2003-2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[Bones]]''|| ||Brennan|| ||2005-present&lt;br /&gt;
|-&lt;br /&gt;
|''[[Castle]]''  || || ||&amp;quot;Cops and Robbers&amp;quot; (S04E07)||2009-Present&lt;br /&gt;
|-&lt;br /&gt;
|''[[NCIS - Season 8]]''||[[Muse Watson]]||Mike Franks|| ||2010-2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Alliance of Valiant Arms]] || With synthetic grips, stainless steel finish, and railed frame ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;BR Clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Wilson Combat &amp;quot;Protector&amp;quot;==&lt;br /&gt;
[[Image:WilsonProtector.jpg|thumb|350px|right|Wilson Combat &amp;quot;Protector&amp;quot; - .45 ACP]]&lt;br /&gt;
Wilson Combat makes the &amp;quot;Protector&amp;quot; in .45 ACP, 9x19mm, .38 Super, .40 S&amp;amp;W, and 10mm.&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Saw]] || [[Michael Emerson]] || Zep Hindle ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
|''[[Saw]] || [[Monica Potter]] || Alison Gordon ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
|''[[Saw]] || [[Leigh Whannell]] || Adam ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Blank Firing Replicas=&lt;br /&gt;
==Bruni 1911==&lt;br /&gt;
The Bruni 1911 is an 8mm blank firing firearm. It was intended to imitate the M1911 and was also avaliable in chrome. &lt;br /&gt;
[[Image:Bruni8mmM1911BlankGun.jpg|thumb|right|400px|Bruni 8mm M1911 Blank gun (First Pattern).]]&lt;br /&gt;
[[Image:C72_Kimar911_0.png|350px|thumb|right|Bruni 8mm M1911 Blank gun second pattern (The image is a Kimar 911 to represent the near identical firer).]]&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Transporter, The|The Transporter]] ||[[Jason Statham]] || Frank Martin || Nickel Variant ||2002&lt;br /&gt;
|-&lt;br /&gt;
|''[[Transporter, The|The Transporter]] ||[[Matt Schulze]] || Wall Street || Nickel Variant ||2002&lt;br /&gt;
|-&lt;br /&gt;
|''[[Transporter, The|The Transporter]] ||[[Qi Shu]] || Lai || Nickel Variant ||2002&lt;br /&gt;
|-&lt;br /&gt;
|''[[Beau Travail]] ||[[Denis Lavant]] || Galoup || Standard Variant ||1999&lt;br /&gt;
|-&lt;br /&gt;
|''[[Razor Blade Smile]] ||[[Eileen Daly]] || Lilith Silver || Standard Variant ||1998&lt;br /&gt;
|-&lt;br /&gt;
|''[[Razor Blade Smile]] ||[[Kevin Howarth]] || Platinum || Standard Variant ||1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Razor Blade Smile]] || || Illuminati thug || Standard Variant ||1998&lt;br /&gt;
|-&lt;br /&gt;
|'' [[Man Bites Dog]] ||[[Benoît Poelvoorde]] || Ben || Nickel Variant ||1992&lt;br /&gt;
|-&lt;br /&gt;
|'' [[Man Bites Dog]] ||[[Rémy Belvaux]] || Rémy || Nickel Variant ||1992&lt;br /&gt;
|-&lt;br /&gt;
|'' [[Blues Brothers 2000]] || || Indiana State Trooper || ||1998&lt;br /&gt;
|-&lt;br /&gt;
|'' [[Brazil]] || || Guard || || 1985&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Ultimate Force]]|| ||Leader of the Zimbabwean &amp;quot;Fire Brigade&amp;quot;||  (S03E02) || 2004&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Kimar 911==&lt;br /&gt;
[[Image:C72_Kimar911_0.png|350px|thumb|right|Kimar 911 in 9mm PAK]]&lt;br /&gt;
&lt;br /&gt;
Italian manufacturer &amp;quot;Armi Chiappa&amp;quot; makes a blank firing 1911 replicas called &amp;quot;Kimar 911&amp;quot;. Weapons come in 9mm PAK caliber (7+1 rounds) and 8mm blank caliber (10+1 rounds) and either black or 'nickel' finish. It is easily identified by its thick wooden grips with large screw holes. Minor drawback of the gun is completely unrealistic safety mechanism which visibly differs from the original 1911 one.&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[XIII: The Conspiracy]] ||Jonathan Higgins || Calwin Wax || || 2008&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Umarex Colt Government 1911 A1==&lt;br /&gt;
[[File:Umarex 1911 blank firer.jpg|thumb|400px|right|Umarex Colt Government 1911 A1 - 9mm P.A.K. blanks]]&lt;br /&gt;
[[File:Umarex 1911 blank firer nickel.jpg|thumb|400px|right|Umarex Colt Government 1911 A1 with nickel finish - 9mm P.A.K. blanks]]&lt;br /&gt;
A blank firing replica of the Colt M1911A1 (although with its higher profile sight sand straight mainspring housing it more closely resembles the [[Colt MK IV Series 80]]) manufactured by the German company &amp;quot;Umarex&amp;quot; which can be identified by its external extractor (as seen [[Media:Umarex 1911 blank firer right side.jpg|here]]).&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Alarm für Cobra 11 - Die Autobahnpolizei]]''||Various|| Various || Blank and nickel versions || 1996 - ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Non Firing Replicas=&lt;br /&gt;
==MGC M1911A1==&lt;br /&gt;
[[Image:MGCM1911A1.jpg|thumb|right|400px|MGC Replica M1911A1.  Model Gun Corp of Japan made these excellent all metal replica handguns between the late 1960s and the early 1980s.  A batch of original MGC M1911s were discovered and hit the market once again in the early 2000s for a limited time.  Despite intentional dimensional differences between it and the real M1911A1, all the parts assemble and disassemble just like the real firearm.]]&lt;br /&gt;
[[Image:MGCSilverM1911A1.jpg|thumb|right|400px|MGC replica M1911A1 with silver finish]]&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Day of the Dead (1985)]] || [[Gary Howard Klar]] || Pvt. Steele || Non Firing Scenes || 1985&lt;br /&gt;
|-&lt;br /&gt;
|''[[Man Bites Dog]] || [[Benoît Poelvoorde]] || Ben || || 1992&lt;br /&gt;
|-&lt;br /&gt;
|''[[Man Bites Dog]] || || The Nightingale || || 1992&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
{{1911}}&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Pistol]]&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=FAMAS&amp;diff=611155</id>
		<title>FAMAS</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=FAMAS&amp;diff=611155"/>
		<updated>2012-09-09T14:06:44Z</updated>

		<summary type="html">&lt;p&gt;Cyrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The FAMAS rifle can be seen in the following films, television series, video games, and anime used by the following actors:'''&lt;br /&gt;
&lt;br /&gt;
=FAMAS F1=&lt;br /&gt;
[[Image:Famas.jpg|thumb|right|400px|FAMAS-F1 - 5.56x45mm. Standard service rifle of the French Forces.]]&lt;br /&gt;
[[Image:FAMAS-F1.jpg|thumb|right|400px|Another FAMAS-F1 - 5.56x45mm]]&lt;br /&gt;
Original version of the FAMAS rifle. Can be distinguished by it's smaller trigger guard and its straight, 25-round French service magazine.&lt;br /&gt;
==Specifications==&lt;br /&gt;
(1975 - 2000)&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' Bullpup Assault Rifle&lt;br /&gt;
&lt;br /&gt;
* '''Caliber:''' 5.56×45mm NATO&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' {{convert|kg|3.61}}&lt;br /&gt;
&lt;br /&gt;
* '''Length:''' {{convert|mm|757}}&lt;br /&gt;
&lt;br /&gt;
* '''Barrel length:''' {{convert|mm|488}}&lt;br /&gt;
&lt;br /&gt;
* '''Feed System:''' 25-round box magazine (NOT STANAG)&lt;br /&gt;
&lt;br /&gt;
* '''Fire Modes:''' Semi-Auto/Burst-3/Full-Auto&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Death Machine]] || [[Martin McDougal]] || Yuanti ||  || 1995&lt;br /&gt;
|-&lt;br /&gt;
|''[[Death Machine]] || [[John Sharian]] || Raimi ||   || 1995&lt;br /&gt;
|-&lt;br /&gt;
|''[[Death Machine]] || [[Andreas Wisniewski]] || Weyland ||  || 1995&lt;br /&gt;
|-&lt;br /&gt;
|''[[Tommorow Never Dies]] ||  ||  ||  Seen on weapons rack || 1997&lt;br /&gt;
|-&lt;br /&gt;
|''[[Beau Travail]] ||  || French Foreign Legion ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
|''[[Taxi 2]] ||  || French soldiers ||  || 2000&lt;br /&gt;
|-&lt;br /&gt;
|''[[Behind Enemy Lines]] ||  || French Special Forces ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
|''[[Nest, The (Nid de guêpes)|The Nest]] ||  || French soldiers ||  With and without [[M203 grenade launcher]]s || 2002&lt;br /&gt;
|-&lt;br /&gt;
|''[[Battle Royale II: Requiem]] ||  || BR Students ||  Airsoft FAMAS || 2003&lt;br /&gt;
|-&lt;br /&gt;
|''[[Taxi 3]] ||  || French soldiers ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
|''[[District B13]] ||  || French National Police ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
|''[[Hotel Rwanda]] ||   || French Soldiers ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
|''[[Diary of the Dead]] || ||  ||  Seen in survivor's warehouse || 2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[Taxi 4]] ||  || French soldiers ||  With bayonet || 2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[Rebellion (2011)|Rebellion]] ||  || French soldiers || ||2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Unit, The|The Unit]]||  || French soldiers ||  &amp;quot;The Wall&amp;quot;  || 2006 - 2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|'' [[Counter-Strike: Source]] ||Clarion 5.56  ||  ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
|'' [[Battlefield 2]] ||  || w/ scope ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
|'' [[Rainbow Six: Vegas]] ||  || w/ various accessories || || 2006&lt;br /&gt;
|-&lt;br /&gt;
|'' [[Alliance of Valiant Arms]] || As the &amp;quot;FA-MAS F1&amp;quot; ||  ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
|'' [[Rainbow Six: Vegas 2]] ||  || w/ various accessories || || 2008&lt;br /&gt;
|-&lt;br /&gt;
|'' [[War Rock]] ||  || ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
|'' [[Counter-Strike Online]] || Clarion 5.56 || ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
|'' [[Perfect Dark]] || AR34 || Available w/ red, black, and white body || || 2000&lt;br /&gt;
|-&lt;br /&gt;
|'' [[Jagged Alliance 2]] ||  || ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
|'' [[Combat Arms]] || ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
|'' [[Operation 7]] ||  ||  ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
|'' [[Sudden Attack]] ||  || ||  || 2004&lt;br /&gt;
|- &lt;br /&gt;
| ''[[Modern Warfare 2]] || FAMAS || M203 grenade launcher, Masterkey underbarrel shotgun, suppressor, red dot sight, EOTech holographic sight, Trijicon ACOG, thermal sight, extended magazine  || Magazine incorrectly holds 30 rounds || 2009&lt;br /&gt;
|-&lt;br /&gt;
|'' [[World in Conflict]] ||  ||  || Cutscenes only || 2007&lt;br /&gt;
|-&lt;br /&gt;
|'' [[Army of Two: The 40th Day]] || FELIN-2C || Can be fitted with a variety of stocks, barrels, magazines, scopes, suppressors/muzzle brakes ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
|'' [[War Inc. Battlezone]] || || w/ various attachments  || w/ STANAG magazine|| 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Madlax]] ||  ||   || 2004&lt;br /&gt;
|-&lt;br /&gt;
|''[[Elfen Lied]] ||  ||   || 2004&lt;br /&gt;
|-&lt;br /&gt;
|''[[Gin Tama]] || Police Guards ||  Fitted with scope || 2006 - ????&lt;br /&gt;
|-&lt;br /&gt;
|''[[Ga-rei: Zero]]||Supernatural Disaster Countermeasures Division operative||||2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[Asobi ni Ikuyo: Bombshells from the Sky]] ||  ||  || 2010&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=FAMAS G2=&lt;br /&gt;
[[Image:FAMAS F2.jpg|thumb|right|400px|FAMAS-G1 - 5.56x45mm. Older intermediate version of the G2 with magazine and magazine release system from FAMAS F1]]&lt;br /&gt;
[[Image:Famas g2.jpg|thumb|right|400px|FAMAS-G2 with proprietary bipod deployed - 5.56x45mm Note 30-round STANAG magazine.]]&lt;br /&gt;
Current version of the FAMAS rifle (although the French Army still uses the FAMAS F1 as the their main service rifle). The G1 (which never saw widespread production) can be distinguished by its enlarged trigger-guard, an improved foregrip, and straight 25 round magazine, while the G2 utilizes the G1's trigger guard and foregrip, It has a redesigned magazine well for the use of [[STANAG|STANAG magazines]]. &lt;br /&gt;
==Specifications==&lt;br /&gt;
(1994 - 2000)&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' Bullpup Assault Rifle&lt;br /&gt;
&lt;br /&gt;
* '''Caliber:''' 5.56×45mm NATO&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' {{convert|kg|3.61}}&lt;br /&gt;
&lt;br /&gt;
* '''Length:''' {{convert|mm|757}}&lt;br /&gt;
&lt;br /&gt;
* '''Barrel length:''' {{convert|mm|488}}&lt;br /&gt;
&lt;br /&gt;
* '''Feed System:''' {{STANAG}} (G2 only; G1 uses 25-round non-STANAG magazines from F1)&lt;br /&gt;
&lt;br /&gt;
* '''Fire Modes:''' Semi-Auto/Burst-3/Full-Auto&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[No Man's Land]] || || French soldiers || || 2001&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Elfen Lied]] || Professor Kakazawa || || 2004&lt;br /&gt;
|-&lt;br /&gt;
|''[[Upotte!!]] ||  || FAMAS G1 || 2012 - ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Model'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Metal Gear Solid]]'' ||FAMAS (sometimes FA-MAS)  || w/ laser sight and [[M203 grenade launcher]] firing ring airfoil projectiles (The Twin Snakes only) || FAMAS G1 || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rainbow Six: Rogue Spear]]'' || &amp;quot;5.56mm FAMAS G2 AR&amp;quot; ||  || FAMAS G1 || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Timesplitters]]'' || Assault Rifle || || FAMAS G2 || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[007: Nightfire]]'' ||  || Shown as fictional explosive laser turret, multiplayer mode only || FAMAS G1 || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Chaser]]'' ||FA-MAS  || w/ integrated 9&amp;quot; [[M203]] grenade launcher || FAMAS G1 || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rainbow Six 3: Raven Shield]]'' ||  || w/ red dot sight || FAMAS G2 || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ghost Recon 2]]'' || ||  || FAMAS G2 || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Söldner: Secret Wars]]'' ||  ||||FAMAS G2 ||  2004&lt;br /&gt;
|- &lt;br /&gt;
| ''[[Perfect Dark Zero]]'' || Plasma Rifle || Energy weapon with infinite ammo and cloaking device || || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ghost Recon 2: Summit Strike]]'' || || || FAMAS G2 || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Splinter Cell: Double Agent]]'' ||||unusable|| FAMAS G1|| 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Alliance of Valiant Arms]]'' || As the &amp;quot;FA-MAS MK.3&amp;quot; || With optional EOTech red dot sight, can be modified from 3-round burst to full auto || FAMAS G2 || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[World in Conflict]]''||  |||| FAMAS G1 ||2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rainbow Six: Vegas (PSP)]]''|| Famas |||| FAMAS G2 ||2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ghost Recon Advanced Warfighter 2]]'' ||  || w/ optional red dot scope and [[M203 grenade launcher]] ||FAMAS G2 || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Army of Two]]'' || Felin 2C || w/ upgradeable magazine and barrel || FAMAS G1 || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[SOCOM: Confrontation]]'' || ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Code of Honor 2: Conspiracy Island]]'' || &amp;quot;FAMAS&amp;quot; ||w/ tiger camo finish  ||FAMAS G1  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Terrorist Takedown 2: US Navy Seals]]'' ||Famas  ||  || FAMAS G1 || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Code of Honor 3: Desperate Measures]]'' ||  |||| FAMAS G1 || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Splinter Cell: Conviction]]''|| FAMAS G2 |||| FAMAS G2 ||2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[SOCOM 4: US Navy SEALs]]||FAMAS G2||w/ incorrect STANAG mag||FAMAS G1||2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jagged Alliance: Back in Action]] ||SAM-AF  ||  || FAMAS G1 || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Counter-Strike: Global Offensive]] ||FAMAS||||FAMAS G1 with 25-round capacity||2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=FAMAS FELIN=&lt;br /&gt;
[[Image:FamasFelin.jpg|thumb|right|400px|FAMAS F1 FELIN with SCROME J4 scope - 5.56x45mm]]&lt;br /&gt;
A FAMAS outfitted to be used in conjunction with the FELIN combat system. Most notable difference is the replacement of the integral carry handle with a flat-top receiver with a Picatinny rail for mounting optics.&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Call of Duty: Black Ops]] || Famas || w/ various optics and/or [[M203 grenade launcher]] || FAMAS F1 FELIN &amp;quot;valorisé&amp;quot;; Anachronism || 2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[Battlefield 3]] || FAMAS || w/ various attachments || FAMAS Surbaissé, w/ G2 triggerguard || 2011&lt;br /&gt;
|- &lt;br /&gt;
| ''[[Battlefield Play4Free]]'' ||FAMAS||||Same model as ''[[Battlefield 3]]''||2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Rifle]]&lt;br /&gt;
[[Category:Assault Rifle]]&lt;br /&gt;
[[Category:Bullpup]]&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Jericho_941&amp;diff=605297</id>
		<title>Jericho 941</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Jericho_941&amp;diff=605297"/>
		<updated>2012-08-25T15:02:32Z</updated>

		<summary type="html">&lt;p&gt;Cyrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Jericho 941''' is the designation given by IMI/IWI [Israeli Military Industries/Israeli Weapons Industries]. It is also known to many by the name '''Baby Eagle''' which is the name given to it by the Minnesota company ''Magnum Research'' who imports and manufactures under license several weapons of IMI design, including the Galil Rifle. The Magnum Research  pistols were stamped 'Desert Eagle' in a marketing ploy to associate the pistol with the increasingly popular Desert Eagle. It was shortly marketed as the 'UZI Eagle' and some pistols were also marked 'Uzi Eagle' but that practice stopped immediately when it was realized that marking the pistol &amp;quot;Uzi&amp;quot; in any way, made it 'a banned gun' in any of the states which had banned Assault weapons '''by name''' (California, New Jersey, Maryland, the City of Cincinnati, the City of Chicago, to name a few).  The way the laws were written, any semi automatic pistol marked &amp;quot;Uzi&amp;quot; would be the same as the [[Uzi#Micro Uzi|Micro Uzi Pistol]], so the name was eliminated to enable sales of the pistol in these markets. Regardless of the name, it is a variant of the [[CZ-75]] pistol, and features the same internal slide rails of its parent.&lt;br /&gt;
&lt;br /&gt;
In recent years, the pistol has been upgraded to include an under-barrel accessory rail as seen on many modern semi-auto handguns, and is available with both steel and polymer frames.  It has been chambered in 9x19mm, .40 S&amp;amp;W, .45 ACP, and the defunct .41 AE.  The original R model features an ambidextrous slide mounted safety/decocker, wheras the F model moved the safety to the left side of the frame and lacks the decocking function.&lt;br /&gt;
&lt;br /&gt;
'''The Jericho 941 and variants have appeared in the following films, television series, and anime used by the following actors:'''&lt;br /&gt;
&lt;br /&gt;
=Jericho 941=&lt;br /&gt;
[[Image:Jericho941FullSize.jpg|thumb|right|400px|Jericho 941 R (early model) -  9x19mm.  The Jericho 941 F version moved the decocker from the slide to the frame]]&lt;br /&gt;
[[Image:JerichoStainless.jpg|thumb|right|400px|Stainless IMI Jericho 941 R - 9x19mm. The gun pictured here is the screen used pistol in the movie ''[[Live Free or Die Hard]]'']]&lt;br /&gt;
[[File:Jericho 941 F stainless.jpg|thumb|right|400px|Stainless IMI Jericho 941 F (note decocker on frame)- 9x19mm]]&lt;br /&gt;
[[Image:Jerich941-Two-Tone01.jpg|thumb|right|400px|Jericho 941 R (two tone early model) - 9x19mm]]&lt;br /&gt;
[[File:Jericho 941 F 2tone.jpg|thumb|right|400px|Jericho 941 F (two tone later model)(note decocker on frame) - 9x19mm]]&lt;br /&gt;
[[Image:Jer941Rail.jpg|thumb|right|401px|Jericho 941 R, current production model with accessory rail - 9x19mm]]&lt;br /&gt;
[[File:Jericho 941 RPL.jpg|thumb|right|401px|Jericho 941 RPL, current production polymer framed model - 9x19mm]]&lt;br /&gt;
==Film==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Setup (2011)|Setup]] || [[Shaun Toub]] || Roth ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Hangover Part II]] || [[Andrew Howard]] || Nikolai ||  two-tone, &amp;quot;R&amp;quot; model|| 2011&lt;br /&gt;
|-&lt;br /&gt;
|'' [[Fast Five]] || [[Gal Gadot]] || Gisele Harabo || Black finish || 2011&lt;br /&gt;
|-&lt;br /&gt;
|''[[Crank: High Voltage]] ||  [[Jason Statham]] || Chev Chelios || Stainless steel finish || 2009&lt;br /&gt;
|-&lt;br /&gt;
|'' [[Brooklyn's Finest]] || [[Don Cheadle]] || Clarence 'Tango' Butler || Stainless steel finish || 2009&lt;br /&gt;
|-&lt;br /&gt;
|'' [[Wanted]] ||  || Miscellaneous assassin ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[Wanted]] || [[Terence Stamp]] || Pekwarsky ||  Two tone finish || 2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[Wanted]] || [[Angelina Jolie]] || Fox ||   || 2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[Smokin' Aces]] || [[Alicia Keys]] || Georgia Sykes ||  Two tone finish || 2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[Live Free or Die Hard]] || [[Timothy Olyphant]] || Thomas Gabriel ||  Stainless steel finish || 2007&lt;br /&gt;
|-&lt;br /&gt;
|'' [[War (2007)|War]]||  [[Jet Li]] || Rogue || || 2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[Hot Fuzz]] || [[Simon Pegg]] || Sergeant Nicholas Angel ||  Two tone  F model || 2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Condemned]] || [[Luke Pegler]] || Baxter ||  Stainless steel finish || 2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Hard Corps]] || [[Viv Leacock]] || Terrell Singletery ||  Stainless steel finish || 2006&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Marine]] || [[Robert Patrick]] || Rome ||  Stainless steel F model || 2006&lt;br /&gt;
|-&lt;br /&gt;
|''[[Children of Men]] || || Villian with Blonde dreadlocks ||  Two-tone finish || 2006&lt;br /&gt;
|-&lt;br /&gt;
|'' [[Casino Royale]] || [[Richard Sammel]] || Gettler || Two-tone F model || 2006&lt;br /&gt;
|-&lt;br /&gt;
|'' [[ATL]] || [[Big Boi]] || Marcus || Nickel finish|| 2006&lt;br /&gt;
|-&lt;br /&gt;
|''[[Painkiller Jane (2005)|Painkiller Jane]]'' || [[Emmanuelle Vaugier]]||Capt. Jane Elizabeth Browning || ||2005&lt;br /&gt;
|-&lt;br /&gt;
|''[[Transporter 2]] || [[Jason Statham]] || Frank Martin ||  Two tone finish || 2005&lt;br /&gt;
|-&lt;br /&gt;
|''[[Batman Begins]]'' || || One of Crane's henchmen ||  Stainless steel finish || 2005&lt;br /&gt;
|-&lt;br /&gt;
|''[[Today You Die]]'' || [[Randy Couture]] || Vincent's Bodyguard #1 ||  Two tone finish || 2005&lt;br /&gt;
|-&lt;br /&gt;
|''[[Today You Die]]'' || Justin Riemer || Vincent's Bodyguard #2 ||  Two tone finish || 2005&lt;br /&gt;
|-&lt;br /&gt;
|''[[36th Precinct]]''|| [[Alain Figlarz]] || Francis Horn ||  ||2004&lt;br /&gt;
|-&lt;br /&gt;
|''[[Torque]] ||  [[Martin Henderson]] || Cary Ford || Stainless steel finish || 2004&lt;br /&gt;
|-&lt;br /&gt;
|''[[National Treasure]] ||  [[Sean Bean]] || Ian Howe || Stainless steel finish || 2004&lt;br /&gt;
|-&lt;br /&gt;
|''[[Collateral]] || || Club Fever Bodyguard ||  Two-tone finish || 2004&lt;br /&gt;
|-&lt;br /&gt;
|''[[National Security]] || [[Steve Zahn]] || Officer Hank Rafferty ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
|''[[Tomb Raider: The Cradle of Life ]] || [[Ciarán Hinds]] || Jonathan Reiss ||  Two tone F model || 2003&lt;br /&gt;
|-&lt;br /&gt;
|''[[Ghosts of Mars]] || [[Rodney A. Grant]] || Tres ||  Stainless steel finish || 2001&lt;br /&gt;
|-&lt;br /&gt;
|''[[Vampires]] || [[James Woods]] || Jack Crow ||  Stainless steel finish || 1998&lt;br /&gt;
|-&lt;br /&gt;
|'' [[The Replacement Killers]] ||  [[Leo Lee]] || Lam ||Two tone finish || 1998&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Substitute]] || [[Willis Sparks]] || John Janus ||  Two tone finish || 1996&lt;br /&gt;
|-&lt;br /&gt;
|''[[Under Siege 2: Dark Territory]] || [[Everett McGill]] || Marcus Penn ||  Two tone finish || 1995&lt;br /&gt;
|-&lt;br /&gt;
|''[[Beverly Hills Cop 3]] || [[Judge Reinhold]] || Det. Sgt. William 'Billy' Rosewood ||  Two tone finish || 1994&lt;br /&gt;
|-&lt;br /&gt;
|''[[RoboCop 3]] ||  [[Robert DoQui]] || Sgt. Reed || || 1993&lt;br /&gt;
|-&lt;br /&gt;
|''[[Dobermann]] ||  [[Tchéky Karyo]] || Insp. Christini ||  || 1997&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Television==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note / Episode''''''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Painkiller Jane]] || [[Doug Chapman]] || CID Agent ||  Two-tone finish || 2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[Painkiller Jane]] || || Miscellaneous thug || || 2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Kill Point]] || [[John Leguizamo]] || Jake &amp;quot;Mr. Wolf&amp;quot; Mendez ||  Stainless || 2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[Bionic Woman]] || [[Isaiah Washington]] || Antonio Pope ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[CSI: Miami]] || [[Rory Cochrane]] || Tim Speedle ||  Stainless steel slide || 2002 -&lt;br /&gt;
|-&lt;br /&gt;
|''[[Law &amp;amp; Order: Criminal Intent]]|| [[Bokeem Woodbine]] || Gordan Thomas ||  &amp;quot;Flipped&amp;quot; || 2002 -&lt;br /&gt;
|-&lt;br /&gt;
|''[[Smallville]] || [[Michael Rosenbaum]] || Lex Luthor ||  Two-tone || 2001 - &lt;br /&gt;
|-&lt;br /&gt;
|''[[24]] || [[Adoni Maropis]] || Abu Fayed ||  With and without suppressor || 2001 -&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Sopranos]] || || Tony's driver Dante Greco  ||  Two-tone finish || 1999 - 2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[Viper]] || ||Female bank robber ||  Nickel finish / &amp;quot;Diamond in the Rough&amp;quot;  || 1996 - 1999&lt;br /&gt;
|-&lt;br /&gt;
|''[[Burn Notice]] || || Various characters ||  Nickel finish  || 2007-present&lt;br /&gt;
|-&lt;br /&gt;
|''[[Sanctuary]] ||  [[Emilie Ullerup]] || Ashley Magnus || Heavily modified, with compensator and gold finish || 2008 - ????&lt;br /&gt;
|-&lt;br /&gt;
|''[[Sanctuary]] || [[Agam Darshi]] || Kate Freelander ||  Unmodified with black finish || 2008 - ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Video Games==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Syphon Filter: The Omega Strain]]''||Jericho 41||||||2006&lt;br /&gt;
|-&lt;br /&gt;
|''[[Project Reality]]''||||With accessory rails||||2005&lt;br /&gt;
|-&lt;br /&gt;
|''[[F.E.A.R. 3]]''||||Combined with Beretta 92FS||||2005&lt;br /&gt;
|-&lt;br /&gt;
|''[[Mirror's Edge]]''||||Chromed|||Unusable by player||2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[War Inc. Battlezone]]''|| Jericho APC || w/ various attachments|| || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Anime==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Ghost in the Shell]] || Batou ||  named as a 'Jericho 942' and supposedly chambered in .50 AE || 1995&lt;br /&gt;
|-&lt;br /&gt;
|''[[Cowboy Bebop]] || Spike Spiegel || | || 1998 - 1999&lt;br /&gt;
|-&lt;br /&gt;
|''[[Cowboy Bebop the Movie: Knockin' on Heaven's Door]] ||  Spike Spiegel || || 2001&lt;br /&gt;
|-&lt;br /&gt;
|''[[Ghost in the Shell 2: Innocence]] || Batou || as a 'Jericho 942' and supposedly chambered in .50 AE || 2004&lt;br /&gt;
|-&lt;br /&gt;
|''[[Eden of the East the Movie I: King of Eden]] || ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Cat Planet Cuties]] ||  ||   || 2010&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Jericho 941 Semi-compact=&lt;br /&gt;
[[File:Jericho 941 semi compact.jpg|thumb|right|400px|Jericho 941 RS Semi-compact - 9x19mm]]&lt;br /&gt;
[[File:Jericho 941 RPSL.jpg|thumb|right|400px|none|Jericho 941 RPSL Semi-compact, polymer framed - 9x19mm]]&lt;br /&gt;
==Television==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Covert Affairs]]|| [[Oded Fehr]] || Eyal Lavine || &amp;quot;A Girl Like You&amp;quot; (S02E13); RS model|| 2010 - ????&lt;br /&gt;
|-&lt;br /&gt;
|''[[Person of Interest]]|| [[James Caviezel]] || Reese || &amp;quot;Matsya Nyaya&amp;quot; (S01E20); RPSL model|| 2010 - ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Jericho 941 Compact=&lt;br /&gt;
[[File:Jericho 941 RB Compct.jpg|thumb|right|400px|Jericho 941 RB Compact - 9x19mm]]&lt;br /&gt;
[[Image:Jericho941FBCompact.jpg|thumb|right|400px|Jericho 941 FB Compact - 9x19mm]]&lt;br /&gt;
[[File:Jericho 941 FBL.jpg|thumb|right|400px|Jericho 941 FBL Compact, the polymer framed variant of the FB - 9x19mm]]&lt;br /&gt;
==Film==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Setup (2011)|Setup]]||  [[Randy Couture]] || Petey |||| 2011&lt;br /&gt;
|-&lt;br /&gt;
|''[[Johnny English Reborn]]||  [[Chris Jarman]] || Michael Tembe |||| 2011&lt;br /&gt;
|-&lt;br /&gt;
|''[[Wanted]]|| [[Thomas Kretschmann]] || Cross ||FBL || 2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[You Don't Mess with the Zohan]]|| [[Adam Sandler]] || The Zohan ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[Rambo (2008)|Rambo]]|| [[Maung Maung Khin]] || Major Pa Tee Tint || || 2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[District B13]]|| [[Bibi Naceri]] || Taha  || With compensator cuts in the slide || 2004&lt;br /&gt;
|-&lt;br /&gt;
|''[[Ronin]]|| [[Robert De Niro]] || Sam || || 1998&lt;br /&gt;
|-&lt;br /&gt;
|''[[Ronin]]|| [[Natascha McElhone]] || Dierdre || || 1998&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===See Also===&lt;br /&gt;
* [[Israel Military Industries]] - A list of all firearms manufactured by IMI.&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Pistol]]&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Grand_Theft_Auto_IV&amp;diff=600514</id>
		<title>Grand Theft Auto IV</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Grand_Theft_Auto_IV&amp;diff=600514"/>
		<updated>2012-08-12T17:10:15Z</updated>

		<summary type="html">&lt;p&gt;Cyrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Grand Theft Auto IV&lt;br /&gt;
|picture = Gta-iv-boxart.png&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= Grand Theft Auto&lt;br /&gt;
|date= 2008&lt;br /&gt;
|developer=Rockstar North&lt;br /&gt;
|platforms=Playstation 3&amp;lt;br&amp;gt;Xbox 360&amp;lt;br&amp;gt;PC&lt;br /&gt;
|publisher= 2K Games&lt;br /&gt;
|genre=Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{incomplete}}&lt;br /&gt;
'''''Grand Theft Auto IV''''' is the fourth numbered game in the popular ''Grand Theft Auto'' franchise, developed by Rockstar North and published by Rockstar Games. The game was released in April of 2008 for PS3 and Xbox 360, with a PC version following in December of that year. Two additional downloadable content packs for the game, ''The Lost and the Damned'' and ''The Ballad of Gay Tony'', were released on Xbox 360 in 2009 as timed exclusives, with PS3 and PC versions following in 2010.&lt;br /&gt;
&lt;br /&gt;
The game is set in &amp;quot;Liberty City,&amp;quot; a fictionalised, compacted version of New York City, with the main game's plot focusing on an Eastern European immigrant, Niko Bellic, as he moves to Liberty City to join his cousin Roman and live the American dream, only to become involved with the city's criminal underworld. The DLC episodes instead cast the player in the role of two minor characters from Niko's story, respectively starring biker Johnny Klebitz and Dominican gangster Luis Fernando Lopez.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Grand Theft Auto IV'':'''&lt;br /&gt;
'''NOTE: The following article contains spoilers.'''&lt;br /&gt;
&lt;br /&gt;
= Grand Theft Auto IV =&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
&lt;br /&gt;
== Glock 22 ==&lt;br /&gt;
&lt;br /&gt;
The standard handgun in Grand Theft Auto IV is visibly a second generation [[Glock#Glock_22|Glock 22]]. It is the standard issue police sidearm and is used by all law enforcement agents and many other characters throughout the game. Though it's difficult to discern in-game, looking at the weapon's texture close-up reveals the number &amp;quot;22&amp;quot; on the slide, confirming that it is a Glock 22, despite its seventeen-round magazine (incorrect for the caliber) and in-game references to it being a &amp;quot;9mm.&amp;quot; In addition, the front sights are simply a mirror image of the rear sights. It is also the primary gun a vigilante will use when attacking the player.&lt;br /&gt;
&lt;br /&gt;
In ''The Ballad of Gay Tony'', Tony Prince attempts to commit suicide with a Glock after an associate of his is kidnapped, but fails because he &amp;quot;didn't know to take the safety off.&amp;quot; This is incorrect for a real Glock, though some Airsoft Glocks use the slide lock tabs as a trigger safety; this may have been the source of the error since other guns in the game are based on Airsoft weapons.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock_22.jpg|thumb|none|350px|Glock 22 (2nd Generation) - .40 S&amp;amp;W]]&lt;br /&gt;
[[Image:Pistol 4.png|thumb|none|400px|&amp;quot;Pistol.&amp;quot; Note the 22 marking and the barley visible [[Glock]] logo.]]&lt;br /&gt;
[[Image:GTAIV-Glock-1.jpg|thumb|none|600px|Niko takes aim with his Glock 22.]]&lt;br /&gt;
[[File:GTAIVTBOGTGlock22.jpg|thumb|none|600px|A civilian playing hero during the mission &amp;quot;Three Leaf Clover&amp;quot; takes aim with his Glock 22. As an interesting easter egg if you listen to this guy's dialog while he is on the floor you can spot a reference to a [[Point Break|certain movie with a similar scene]].]]&lt;br /&gt;
[[File:GTAIVGlock22Finale.jpg|thumb|none|600px|During the most emotional moment of the game Niko continues to shoot the dead body of an assassin after an accidental discharge that kills the groom during his own wedding.]]&lt;br /&gt;
&lt;br /&gt;
== Desert Eagle Mark XIX ==&lt;br /&gt;
&lt;br /&gt;
A variety of characters use a &amp;quot;Combat Pistol,&amp;quot; a [[Desert Eagle Mark XIX]] with a 9-round magazine, but with the .50AE version's unfluted barrel. The lettering on the slide implies it was based on a reference model with .50AE or .44 markings, since it says it is a &amp;quot;Deagle .47.&amp;quot; It is (obviously) more powerful than the Glock.&lt;br /&gt;
&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|400px|none|IMI Desert Eagle Mark XIX - .50AE]]&lt;br /&gt;
[[Image:Deagle.png|thumb|400px|none|&amp;quot;Combat Pistol.&amp;quot; It is likely this was based on a replica: note the missing magazine release and uneven colouration typical of poor-quality plastic.]]&lt;br /&gt;
[[Image:GTAIV-Deagle-1.jpg|thumb|none|600px|Having just been run over by a car, Niko is in no mood for ornery pedestrians.]]&lt;br /&gt;
[[Image:GTAIV-Deagle-2.jpg|thumb|none|600px|His anger satisfied for now, Niko reloads. Reloads in ''GTAIV'' are limited in detail due to the mostly static in-game weapon models; here Niko inserts an invisible magazine into his Desert Eagle, followed by miming pulling back the model's immobile slide. The slide also remains stationary when the weapon is fired.]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Ithaca 37 Stakeout&amp;quot;  == &lt;br /&gt;
&lt;br /&gt;
A cheap and poorly done airsoft version of the [[Ithaca_37#Ithaca_37_.22Stakeout.22|Ithaca 37 &amp;quot;Stakeout&amp;quot;]] appears as the &amp;quot;Pump Shotgun.&amp;quot; Various gang members, biker vigilantes, and some LCPD, NOOSE, and FIB officers make use of it. The in-game version has a side-mounted ejection port instead of the Ithaca's underside loading/ejection port, no loading port at all, and holds eight shells instead of the Ithaca's four.&lt;br /&gt;
&lt;br /&gt;
Packie McReary uses one during &amp;quot;Three Leaf Clover&amp;quot; before switching to his AK47 and Gordon Sargent uses one during the mission &amp;quot;Waste Not Want Knots.&amp;quot;&lt;br /&gt;
   &lt;br /&gt;
[[Image:xxhardball.jpg|none|400px|thumb|Airsoft Ithaca 37 &amp;quot;Stakeout&amp;quot; replica, identical to the one used in the game.]]&lt;br /&gt;
[[Image:Shotgun 4.png|thumb|none|400px|In-game &amp;quot;Pump Shotgun.&amp;quot; Note obvious features from the above airsoft gun, including the missing loading port and a receiver which is both too short and upside-down, grip and trigger guard, and strange flared section at the base of the barrel.]]&lt;br /&gt;
[[Image:Ithaca Stakeout Parkerized.jpg|thumb|none|400px|A real Ithaca 37 &amp;quot;Stakeout&amp;quot; for comparison - 12 gauge]]&lt;br /&gt;
[[Image:GTAIV-Stakeout-1.jpg|none|600px|thumb|&amp;quot;Ithaca 37 Stakeout&amp;quot; in GTA IV]]&lt;br /&gt;
[[File:GTAIVIthaca37Cutscene.jpg|none|600px|thumb|A paranioded Jimmy Pegorino holds a Ithaca 37 at Niko.]]&lt;br /&gt;
[[File:GTAIVIthaca37Cutscene2.jpg|none|600px|thumb|&amp;quot;Speak you Balkan piece of shit.&amp;quot; Jimmy hold the Ithaca 37.]]&lt;br /&gt;
[[File:GTAIVIthaca37Cutscene3.jpg|none|600px|thumb|Packie McReary holds the Ithaca 37 during the famous bank robbery mission.]]&lt;br /&gt;
&lt;br /&gt;
== Remington 1100 TAC 4 ==&lt;br /&gt;
The [[Remington 1100|Remington 1100 TAC 4]] semi-auto appears as the &amp;quot;Combat Shotgun.&amp;quot; It becomes available later in the game, and can be obtained from LCPD patrol cars even though the cops themselves use the Pump Shotgun when provoked. The in-game version can hold ten shells, two more than its real-life counterpart. It also has a fancy thumbhole stock, barrel ribbing, and a bayonet mount.  Interesting to note, while the shotgun is semi-automatic in normal combat, when blind-firing the weapon around a corner, Niko will rack a non-existent pump.&lt;br /&gt;
&lt;br /&gt;
[[Image:1100tac4-prod.jpg|none|400px|thumb|Remington Model 1100 TAC 4 Shotgun - 12 gauge. This is a factory configuration for a tactical setup.]]&lt;br /&gt;
[[Image:1187 4.png|thumb|none|400px|&amp;quot;Combat Shotgun.&amp;quot;]]&lt;br /&gt;
[[Image:GTAIV-Remington-1.jpg|none|600px|thumb|Niko holds his Remington Model 1100 TAC 4 shotgun.]]&lt;br /&gt;
[[Image:GTAIV-Remington-2.jpg|none|600px|thumb|Remembering the title of the game, Niko uses his Model 1100 TAC 4 to commit the deed in question.]]&lt;br /&gt;
[[File:GTAIVRemington1187.jpg|none|600px|thumb|A closeup on Nikos Remington 1100 TAC 4.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== IMI Micro Uzi ==&lt;br /&gt;
&lt;br /&gt;
Many criminals in Liberty City use the [[Uzi#Micro_Uzi|Micro Uzi]]. The weapon packs fifty rounds into the modeled thirty-two round magazine. It compensates for short range and low accuracy with a high rate of fire. Jacob uses one several times during the story.&lt;br /&gt;
&lt;br /&gt;
[[Image:MicroUzi-2.jpg‎|thumb|none|365px|Micro Uzi with bent trigger guard - 9x19mm]]&lt;br /&gt;
[[Image:Uzi.png|thumb|none|400px|&amp;quot;Micro-SMG.&amp;quot;]]&lt;br /&gt;
[[Image:4457-gta-iv-screenshot.jpg|thumb|400px|none|Niko shows us his Micro Uzi.]]&lt;br /&gt;
[[Image:3357 gtaiv broker full auto.jpg|thumb|400px|none|Niko fires a Micro Uzi.]]&lt;br /&gt;
&lt;br /&gt;
== SW MP-10 ==&lt;br /&gt;
&lt;br /&gt;
The [[MP5#Special_Weapons_MP-10_and_SP-10|MP-10]] is standard issue for LCPD N.O.O.S.E. teams and is also used by some gang members. It has a smaller magazine capacity (thirty rounds) than the Micro SMG, but is more accurate and has a somewhat longer effective range.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp10catch1.JPG|thumb|none|350px|Special Weapons MP-10 - 9x19mm]]&lt;br /&gt;
[[Image:Mp5 4.png|thumb|none|400px|&amp;quot;SMG. Humorously, the fire selector is set on zero&amp;quot;]]&lt;br /&gt;
[[Image:Sw-mp10.jpg|thumb|none|400px|The MP-10 used in game.]]&lt;br /&gt;
[[Image:1205334895screen.jpg|thumb|none|400px|Niko fires the MP-10.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
&lt;br /&gt;
Liberty City's criminals make extensive use of [[AK-47]]s.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|400px|none|Type III AK-47 - 7.62x39mm]]&lt;br /&gt;
[[Image:Ak47.png|thumb|400px|none|The &amp;quot;Assault Rifle&amp;quot; lacks the muzzle brake and stock angle of the AKM.]]&lt;br /&gt;
[[Image:GTAIV-AK-1.jpg|thumb|600px|none|AK-47 in GTA IV. The &amp;quot;rifle in cover&amp;quot; hand positions seem designed for a gun with a magazine for Niko to rest the base of his left hand against; as can be seen here, this doesn't exactly work with the AK.]]&lt;br /&gt;
[[File:GTAIVAK47Finale.jpg|thumb|600px|none|&amp;quot;You fucking double crossing immigrant shit.&amp;quot; In an alternate take on the mission &amp;quot;Mr and Mrs Bellic&amp;quot; Jimmy Pegorino opens fire on the wedding with an AK-47.]]&lt;br /&gt;
[[File:GTAIVAK47TBoGT.jpg|thumb|600px|none|A thug in the mission [[Borat|Sexy Time]] runs with his AK-47.]]&lt;br /&gt;
&lt;br /&gt;
== M4A1 Carbine ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M4/M4A1 Carbine|M4A1 Carbine]] is issued to LCPD N.O.O.S.E teams, prison guards, and select officers guarding public places such as subway stations and the airport, and appears to have the carry handle removed and has only a stick-up rear sight. Niko uses an M4A1 during the mission &amp;quot;Three Leaf Clover.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4A1-2.jpg|thumb|none|400px|Colt M4A1 with carry handle removed - 5.56x45mm]]&lt;br /&gt;
[[Image:M4.4.png|thumb|400px|none|&amp;quot;Carbine Rifle.&amp;quot; This is a contradiction in the strictest sense, since &amp;quot;carbine&amp;quot; usually refers to a shortened version of a full-sized rifle or musket; &amp;quot;carbine rifle&amp;quot; would mean the weapon is both shortened ''and'' full-length.]]&lt;br /&gt;
[[Image:GTAIV-M4.jpg|thumb|none|600px|Niko lurks around near the el, armed with an M4A1.]]&lt;br /&gt;
[[Image:GTAIV-M4-2.jpg|thumb|none|600px|Niko uses the iron sights of the M4A1 as he evades the police very slowly.]]&lt;br /&gt;
[[Image:M4gta.jpg|none|thumb|600px|Niko reloads his M4A1.]]&lt;br /&gt;
[[File:GTAIVM4A1TBoGT.jpg|none|thumb|600px|Niko holds the M4A1 in the mission during a robbery.]]&lt;br /&gt;
[[File:GTAIVFIBM4A1.jpg|none|thumb|600px|An FIB squad with their M4A1s.]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== Remington 700 ==&lt;br /&gt;
&lt;br /&gt;
The basic bolt action sniper rifle featured in the game is the [[Remington 700]], used by the majority of marksmen. The weapon is fitted with a ten-round box magazine like an M24A2, but only holds five rounds for gameplay purposes. Niko uses one to cover Packie during a drug deal and when he later hits a construction site with Playboy X.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington_700_BDL.jpg‎|thumb|none|400px|Remington 700 Sniper Rifle - 7.62x51mm]]&lt;br /&gt;
[[Image:Sniper 4.png|thumb|none|400px|&amp;quot;Sniper Rifle&amp;quot;]]&lt;br /&gt;
[[Image:GTAIV-Sniper-4.jpg|thumb|none|600px|Niko with a Remington 700. Note the &amp;quot;rifle in cover&amp;quot; hand positions again, here meaning Niko is gripping a non-existent pistol grip.]]&lt;br /&gt;
[[Image:GTAIV-Sniper-1.jpg|thumb|none|600px|Niko sneaks along, armed with his Remington 700. Note the right-handed bolt on the model. From this angle, it's even clearer than the hand positions were never designed with this weapon in mind.]]&lt;br /&gt;
[[Image:GTAIV-Sniper-2.jpg|thumb|none|600px|The Remington uses a mil-dot scope with an illuminated centre.]]&lt;br /&gt;
[[Image:GTAIV-Sniper-3.jpg|thumb|none|600px|Niko reloads the Remington. As well as the usual invisible magazine, he operates the bolt as if it is ''left'' handed.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch PSG-1 ==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Combat Sniper&amp;quot; rifle is a [[Heckler_%26_Koch_G3#H.26K_PSG-1|PSG-1]]. It has pinpoint accuracy and holds ten rounds, but is (appropriately) very expensive. The weapon's scope is modelled after the [[SVD Dragunov]]'s PSO-1 reticle and features a stadiametric rangefinder, which (as is standard in most games) is for decoration only; the bullets always hit the dead centre of the crosshair regardless of range.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KPSG01.jpg‎ |thumb|none|400px|Heckler &amp;amp; Koch PSG-1 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Psg 4.png|thumb|none|400px|&amp;quot;Combat Sniper.&amp;quot;]]&lt;br /&gt;
[[Image:GTAIV-PSG1-1.jpg|thumb|none|600px|Out and about at dawn, Niko brandishes his H&amp;amp;K PSG-1.]]&lt;br /&gt;
[[Image:GTAIV-PSG1-2.jpg|thumb|none|600px|Niko sights up a gang member with the scope of his PSG-1. He later died mysteriously.]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
The [[RPG-7]] is the only rocket launcher in the game and can be found occasionally in the game world; it is also given to the player during some missions. It can destroy most vehicles in the game in a single hit.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|400px|RPG-7 rocket launcher - 40mm]]&lt;br /&gt;
[[Image:Rl_4.png‎|thumb|400px|none|&amp;quot;Rocket Launcher&amp;quot;]]&lt;br /&gt;
[[Image:GTAIV-RPG-1.jpg|none|thumb|600px|Niko holds an RPG-7 in ''Grand Theft Auto IV''. Note that he only uses one grip while the weapon is not in use.]]&lt;br /&gt;
[[Image:GTAIV-RPG-2.jpg|none|thumb|600px|On the other hand, he holds it properly when aiming down the sights.]]&lt;br /&gt;
[[Image:GTAIV-RPG-3.jpg|none|thumb|600px|The conventional methods of hailing a cab having failed him, Niko resorts to more extreme measures. Note the swirling smoke trail from the rocket. Here Niko is reloading; a few frames after this the rocket simply reappears in the launcher after Niko brings his empty left hand up to the muzzle.]]&lt;br /&gt;
[[Image:GTAIV-RPG-4.jpg|none|thumb|600px|An RPG-7 can be seen on the &amp;quot;Battle Babe&amp;quot; poster left of the gun dealer's head.]]&lt;br /&gt;
[[File:GTAIVNikoRPG7.jpg|none|thumb|600px|Closeup on the blast port and sights.]]&lt;br /&gt;
&lt;br /&gt;
= Miscellaneous =&lt;br /&gt;
&lt;br /&gt;
== M26A1 Grenade ==&lt;br /&gt;
&lt;br /&gt;
The [[M26 hand grenade]] has a five-second fuse from pin release. An audible alarm beep sounds after three seconds. &lt;br /&gt;
&lt;br /&gt;
[[Image:200px-M-67handgrenade.jpg|thumb|none|250px|M26 HE Frag hand grenade]]&lt;br /&gt;
[[Image:Grenade 4.png|thumb|none|250px|&amp;quot;Grenade.&amp;quot;]]&lt;br /&gt;
[[Image:GTAIV-M26-1.jpg|thumb|none|600px|Niko finds a case of M26 Hand Grenades in an underground gun store.]]&lt;br /&gt;
&lt;br /&gt;
== Molotov Cocktails ==&lt;br /&gt;
&lt;br /&gt;
Rudimentary spirit bottles with a rag. Set alight when equipped. Amusingly, Niko does not extinguish the rag before putting them inside his jacket when switching weapons.&lt;br /&gt;
&lt;br /&gt;
[[Image:Molotov_4.png|thumb|400px|none|Molotov]]&lt;br /&gt;
&lt;br /&gt;
= ''The Lost and Damned'' =&lt;br /&gt;
&lt;br /&gt;
[[Image:gta-iv-lost-and-damned.jpg|right|300px]]&lt;br /&gt;
&lt;br /&gt;
'''In addition to the previous weapons.'''&lt;br /&gt;
&lt;br /&gt;
== CZ 75 Automatic ==&lt;br /&gt;
&lt;br /&gt;
The game's version of this weapon is a [[CZ 75|CZ 75 Automatic]], the machine pistol version of the CZ 75 pistol. It holds seventeen rounds and is referred to as the &amp;quot;Automatic 9mm.&amp;quot; It is introduced in the mission &amp;quot;Bad Cop Drop.&amp;quot; It is very accurate and has a very high firing rate, but it isn't that powerful. The game's Glock 22 even seems to do more damage than this pistol. &lt;br /&gt;
&lt;br /&gt;
[[Image:Cz75fa.jpg|thumb|350px|none|CZ 75 Automatic - 9x19mm]]&lt;br /&gt;
[[Image:Automatic9mm-TLAD.png|thumb|none|400px|&amp;quot;Automatic 9mm&amp;quot;]]&lt;br /&gt;
[[Image:ColtM1911 1.jpg|thumb|400px|none|Johnny holds a CZ 75 Automatic]]&lt;br /&gt;
[[Image:ColtM1911 2.jpg|thumb|400px|none|Johnny fires his CZ 75 Automatic]]&lt;br /&gt;
[[Image:GTAIVCZ75.jpg|thumb|400px|none|Johnny aims his CZ 75 Automatic at an unknown target as Billy Grey watches.]]&lt;br /&gt;
&lt;br /&gt;
== Remington 1100 TAC 4 ==&lt;br /&gt;
&amp;quot;The Lost and Damned&amp;quot; has two versions of this particular weapon: The first is the thumbhole-stocked version from the original game (seen above), which is available for purchase from Terry's gun van and normal weapon shops. The second version is fitted with a carbine retractable stock, pistol grip, and Picatinny rail. This version seems to be an Easter egg found in certain locations, such as the apartment building in the mission &amp;quot;Buyers Market.&amp;quot; This version also appears in one of the trailers. &lt;br /&gt;
&lt;br /&gt;
[[Image:1100tac4-prod.jpg|none|400px|thumb|Remington Model 1100 TAC 4 - 12 gauge. This is a factory configuration for a tactical setup.]]&lt;br /&gt;
[[Image:CombatShotgun-TLAD.png|400px|thumb|none|Combat Shotgun seen in &amp;quot;The Lost and Damned&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Sawn-off double barreled shotgun == &lt;br /&gt;
This sawed-off [[12 Gauge Double Barreled Shotgun]] is called the &amp;quot;Sawed off Shotgun&amp;quot; in the game. It is the first weapon that you are equipped with at the start. It is the only shotgun in the series so far that can be fired from a motorcycle. Unlike the other shotguns in the game, this shotgun has an accurate ammo capacity of only two shells. On a bike, this weapon is very effective, as it can take down almost any target in no time. On foot, it has a very wide range but a very slow rate of fire due to its small capacity. It's a good weapon to have, but can't compare to the Street Sweeper.&lt;br /&gt;
  &lt;br /&gt;
[[Image:RossiOverlandSBSSide.jpg|thumb|none|400px|Rossi Overland Sawn-Off Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:Sawn-OffShotgun-TLAD.png|thumb|none|400px|&amp;quot;Sawn-off Shotgun&amp;quot;]]&lt;br /&gt;
[[Image:SWDBSG1.jpg|thumb|400px|none|Johnny shooting with his sawn-off shotgun while riding.]]&lt;br /&gt;
[[Image:SWDBSG2.jpg|thumb|400px|none|Johnny holding his sawn-off shotgun while sliding.]]&lt;br /&gt;
[[Image:SWDBS3.jpg|thumb|400px|none|Johnny takes cover in an Angels of Death clubhouse with a sawn-off shotgun.]]&lt;br /&gt;
[[Image:gta_lost_damned_achievement.jpg|thumb|400px|none|Johnny with a sawn-off shotgun.]]&lt;br /&gt;
&lt;br /&gt;
== SWD / Cobray Street Sweeper ==&lt;br /&gt;
&lt;br /&gt;
The [[Armsel_Striker_and_variants#SWD.2FCobray_Street_Sweeper|SWD / Cobray Street Sweeper]] is called an &amp;quot;Assault Shotgun&amp;quot; in the game, but characters also refer to it as a &amp;quot;Street Sweeper.&amp;quot; It holds an incorrect eight shells and is incorrectly portrayed as being fully automatic with an extremely high rate of fire (the real-life Cobray Street Sweeper holds ten or twelve rounds and is semi-automatic). It can dispatch enemies and vehicles in no time, including helicopters. It is introduced in the mission &amp;quot;Heavy Toll,&amp;quot; but is notably used during the mission &amp;quot;Shifting Weight.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:CobrayStreetSweeper.jpg|thumb|400px|none|SWD / Cobray Street Sweeper with barrel extension removed - 12 gauge. The location of the in-game version's foregrip suggests it is the full-size version with the barrel extension cut off.]]&lt;br /&gt;
[[Image:AssaultShotgun-TLAD.png|thumb|none|400px|&amp;quot;Assault Shotgun&amp;quot;]]&lt;br /&gt;
[[Image:L&amp;amp;DStriker.jpg|thumb|400px|none|The &amp;quot;Assault Shotgun&amp;quot; in-game.]]&lt;br /&gt;
[[Image:1340.jpg|thumb|400px|none|Johnny destroys a police cruiser with his Assault Shotgun.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK69A1 40mm Launcher ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK69A1 40mm Launcher]] is called the &amp;quot;Grenade Launcher&amp;quot; in the game. It can be used to bounce grenades off walls and corners in a similar fashion to the RPG. It is introduced in the mission &amp;quot;Action/Reaction.&amp;quot; It is very effective, but sometimes overshoots your intended target. Though it fires one grenade at a time, up to twenty can be held in reserve. It returns in ''The Ballad of Gay Tony'', this time with grenades which explode on impact with enemies or on a timer otherwise.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK69A1.jpg|thumb|350px|none|Heckler &amp;amp; Koch HK69A1 - 40mm.]]&lt;br /&gt;
[[Image:GrenadeLauncher-TLAD.png|thumb|none|400px|&amp;quot;Grenade Launcher&amp;quot;]]&lt;br /&gt;
[[Image:Grenadelauncher.jpg|thumb|400px|none|Johnny with an HK69A1.]]&lt;br /&gt;
&lt;br /&gt;
==Pipe Bombs==&lt;br /&gt;
Has basically the same attributes as grenades. Introduced in the mission &amp;quot;Hit the Pipe.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:PipeBomb-TLAD.png|thumb|none|250px|Pipe Bomb]]&lt;br /&gt;
[[Image:up-pipe_bomb.jpg|thumb|400px|none|Johnny tosses a bomb.]]&lt;br /&gt;
&lt;br /&gt;
= ''The Ballad of Gay Tony'' =&lt;br /&gt;
&lt;br /&gt;
[[Image:gta_ballad_of_gay_tony.jpg|right|300px]]&lt;br /&gt;
&lt;br /&gt;
== AMP Auto Mag Model 180 ==&lt;br /&gt;
Called the &amp;quot;Pistol .44&amp;quot;, it still oddly shares ammo with the two other pistols. It's first obtained in the &amp;quot;Boulevard Baby&amp;quot; mission.&lt;br /&gt;
[[Image:HiStandard44AutomagMod180.jpg|thumb|400px|none|AMP Auto Mag Model 180 - .44 AMP]]&lt;br /&gt;
[[Image:Pistol.44-TBOGT.png|thumb|none|400px|&amp;quot;Pistol .44&amp;quot;]]&lt;br /&gt;
[[File:GTAIVAMPClimax.jpg|thumb|none|600px|Luis holds the AMP in the climax mission &amp;quot;Party's Over&amp;quot;.]]&lt;br /&gt;
[[File:GTAIVAMPClimax2.jpg|thumb|none|600px|Luis holds the AMP at Rocco who is off screen.]]&lt;br /&gt;
 &lt;br /&gt;
== AA-12 CQB==&lt;br /&gt;
An [[AA-12 (Auto Assault-12)|AA-12 CQB]] with a twenty-round drum magazine. Called &amp;quot;Automatic Shotgun&amp;quot;, despite the fact it (incorrectly) fires in semi-automatic. It is also available as the &amp;quot;Explosive Shotgun&amp;quot;, which as the name implies, fires explosive FRAG-12 rounds, identifiable by the green shells it ejects.&lt;br /&gt;
[[Image:AA-12 CQB.jpg|thumb|350px|none|AA-12 CQB - 12 Gauge]]&lt;br /&gt;
[[Image:AutomaticShotgun-TBOGT.png|thumb|none|400px|&amp;quot;Automatic Shotgun&amp;quot;]]&lt;br /&gt;
[[Image:IV-TBOGT-unknown.jpg|thumb|none|400px|AA-12 fired by Luis. Notice the green-colored FRAG-12 shell casing]]&lt;br /&gt;
[[Image:BGT-AA12-2.jpg|thumb|none|600px|Luis stands in front of a Buzzard helicopter with an AA-12.]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
The [[FN P90]], called &amp;quot;Assault SMG&amp;quot; is found early in the game. It is outfitted with a suppressor and despite using the armor-piercing 5.7x28mm ammo in real life, it still shares ammo with the three other SMGs. It's the only SMG unable for drive-bys.&lt;br /&gt;
[[Image:FNP90.jpg|thumb|none|400px|Fabrique Nationale P90 - 5.7x28mm]]&lt;br /&gt;
[[Image:AssaultSMG-TBOGT.png|thumb|none|400px|&amp;quot;Assault SMG&amp;quot;]]&lt;br /&gt;
[[Image:IV-TBOGT-P90.jpg|thumb|none|400px|Luis fires an FN P90.]]&lt;br /&gt;
[[Image:BGT-P90-2.jpg|thumb|none|600px|Luis with a suppressed FNP90.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Uzi ==&lt;br /&gt;
The &amp;quot;Gold SMG,&amp;quot; obtained from Yusuf Amir's car after finishing all of his missions, is an [[IMI Uzi]] submachine gun with a golden finish and the stock removed.&lt;br /&gt;
[[File:GTAIVTBoGTGoldUzi.jpg|thumb|none|400px|Gold IMI Uzi similar to the one in game - 9x19mm]]&lt;br /&gt;
[[Image:GoldSMG-TBOGT.png|thumb|none|400px|&amp;quot;Gold SMG&amp;quot;]]&lt;br /&gt;
[[File:GTAIVGoldUzi.jpg‎|thumb|none|600px|&amp;quot;We getting Arab money. We getting Arab money.&amp;quot; Yusuf holds one of his golden Uzis .]]&lt;br /&gt;
[[File:GTAIVGoldUzi2.jpg|thumb|none|600px|Another view of Yusuf's gold Uzi.]]&lt;br /&gt;
[[File:GTAIVGoldUzi3.jpg|thumb|none|600px|Bad trigger discipline + cocaine - pants = PSA on how cocaine is one hell of a drug.]]&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The [[M249 SAW]], called &amp;quot;Advanced MG&amp;quot; is found mid-late in the game. Accurately holds two-hundred rounds.&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|400px|M249-E2 SAW5 - 5.56x45mm]]&lt;br /&gt;
[[Image:AdvancedMG-TBOGT.png|thumb|none|400px|&amp;quot;Advanced MG&amp;quot;]]&lt;br /&gt;
[[Image:IV-M249.jpg|thumb|none|400px|A &amp;quot;terrorist expert&amp;quot; fires an [[M249 SAW]]]]&lt;br /&gt;
[[Image:BGT-M249-2.jpg|thumb|none|600px|Luis with an M249.]]&lt;br /&gt;
&lt;br /&gt;
== DSR-1 ==&lt;br /&gt;
The [[DSR-precision GmbH DSR-1|DSR-1]] sniper rifle is first used in the mission &amp;quot;Caught with your Pants Down&amp;quot; to free an APC from a helicopter. It holds ten rounds, has an unique green-tinted scope and fires explosive rounds.&lt;br /&gt;
[[Image:Dsr1.jpg|thumb|none|400px|DSR-Precision GmbH DSR-1 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:AdvancedSniper-TBOGT.png|thumb|none|400px|&amp;quot;Advanced Sniper&amp;quot;]]&lt;br /&gt;
[[Image:IV-DSR1.jpg|thumb|none|400px|A DSR-1 is wielded by a &amp;quot;terrorist expert&amp;quot;.]]&lt;br /&gt;
[[Image:BGT-DSR1-2.jpg|thumb|none|600px|Luis aims a DSR-1 from a Swift helicopter.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK69A1 ==&lt;br /&gt;
&lt;br /&gt;
[[Heckler &amp;amp; Koch HK69A1]], see above, is the only weapon returning from &amp;quot;The Lost and Damned&amp;quot; expansion pack.&lt;br /&gt;
[[Image:HK69A1.jpg|thumb|350px|none|Heckler &amp;amp; Koch HK69A1 - 40mm]]&lt;br /&gt;
[[Image:GrenadeLauncher-TLAD.png|thumb|400px|none|&amp;quot;Grenade Launcher&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Satchel Charges ==&lt;br /&gt;
Sachel charges called &amp;quot;Sticky Bombs&amp;quot; are first used in the &amp;quot;Bang Bang&amp;quot; mission.&lt;br /&gt;
[[Image:StickyBomb-TBOGT.png|thumb|300px|none|Satchel Charge]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
Two [[GE M134 Minigun]]s are seen attached to the game's two attack helicopters, the Annihilator and the Buzzard.&lt;br /&gt;
[[Image:M134.JPG|thumb|none|400px|General Electric M134 - 7.62x51mm]]&lt;br /&gt;
[[Image:BGT-AA12-2.jpg|thumb|none|600px|A GE M134 Minigun is seen attached to a Buzzard]]&lt;br /&gt;
[[File:GTAIVM134Closeup.jpg|thumb|none|600px|Closeup on the GE M134.]]&lt;br /&gt;
&lt;br /&gt;
= Unusable Weapons =&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
&lt;br /&gt;
One of the loading screens as the game is starting up depicts two police officers climbing a flight of stairs while brandishing weapons; one has what could be either a Heckler &amp;amp; Koch MP5 or MP10, with the angle making it hard to judge for sure, while the other has a [[Franchi SPAS-12]] shotgun. Also, early artwork of Niko depict him holding a [[Franchi SPAS-12]] with its stock removed. &lt;br /&gt;
&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 with stock folded and butt-hook removed - 12 gauge.]]&lt;br /&gt;
[[File:FSpas12orign.jpg|thumb|none|400px|Franchi SPAS-12 combat shotgun with stock removed – 12 Gauge.]]&lt;br /&gt;
[[Image:GTAIVPolice.jpg|thumb|none|400px|The loading screen in question. Trigger discipline is apparently not taught to Liberty City's finest.]]&lt;br /&gt;
[[File:GTAIVSpas12NoStock.jpg|thumb|none|400px|Niko holding a stockless SPAS-12.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
&lt;br /&gt;
In a piece of game artwork, a criminal can be seen aiming a sawed-off [[Remington 870]] out of a car window, while the driver next to him holds a [[Desert Eagle|IMI Desert Eagle]]. In another, Niko can also be seen holding a sawed-off [[Remington 870]] as he exits a car.&lt;br /&gt;
&lt;br /&gt;
[[Image:SawnoffShotgun2.jpg|thumb|none|400px|Remington 870 with sawed off barrel and stock - 12 gauge]]&lt;br /&gt;
[[Image:3373_gta_iv_artwork_shootout.jpg|thumb|none|400px|A criminal aims a sawed-off [[Remington 870]] out of a car window.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
&lt;br /&gt;
One early press screenshot from the beta version of the game depicted Niko holding a [[Heckler &amp;amp; Koch MP5A3]] with its stock extended. However, this weapon was removed from the final version of the game, and replaced with the [[MP5#Special_Weapons_MP-10_and_SP-10|MP-10]]. This was presumably due to H&amp;amp;K's trademarking of the distinctive shape of the MP5.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5A3.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5A3 with &amp;quot;tropical&amp;quot; (wide) forearm - 9x19mm with stock extended]]&lt;br /&gt;
[[Image:gta4.jpg|thumb|none|400px|Niko holds a Heckler &amp;amp; Koch MP5A3 in the beta version of the game.]]&lt;br /&gt;
&lt;br /&gt;
==Uzi==&lt;br /&gt;
&lt;br /&gt;
An [[Uzi]] with the stock removed is seen on a piece of artwork for The Lost and Damned.&lt;br /&gt;
&lt;br /&gt;
[[File:Uzi.jpg|thumb|none|350px|IMI Uzi with buttstock collapsed - 9x19mm]]&lt;br /&gt;
[[File:GTATLADUzi.jpg|thumb|none|400px|The Uzi in the hands of Angus.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Splinter_Cell:_Blacklist&amp;diff=599471</id>
		<title>Splinter Cell: Blacklist</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Splinter_Cell:_Blacklist&amp;diff=599471"/>
		<updated>2012-08-09T12:36:38Z</updated>

		<summary type="html">&lt;p&gt;Cyrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{upcoming}}&lt;br /&gt;
[[Image:SCB 00.jpg|thumb|right|300px|''Splinter Cell: Blacklist'' (2013)]]&lt;br /&gt;
'''''Tom Clancy's Splinter Cell: Blacklist''''' is the sixth installment in Ubisoft's Splinter Cell series. The game will take place several years after the events of ''Conviction''. Sam Fisher is working for Fourth Echelon, as Third Echelon has been closed by the US president after its questionable loyalties in ''Conviction''.&lt;br /&gt;
&lt;br /&gt;
Features like the &amp;quot;Mark &amp;amp; Execute&amp;quot;, and the ability to swap weapons on the go will return in this sequel. [[Michael Ironside]] will not voice Fisher, however.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Splinter Cell: Blacklist'':''' &lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
=Pistols=&lt;br /&gt;
== FN Five-seveN ==&lt;br /&gt;
Sam's signature handgun, the [[FN Five-seveN]] is seen being used in the trailer and E3 gameplay video. It retains the &amp;quot;FIVE-SEVEN&amp;quot; name, and is fitted with the same compensator-style suppressor as in ''Conviction''.&lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|350px|FN Five-seveN USG - 5.7x28mm]]&lt;br /&gt;
[[Image:SCB 02.jpg|thumb|600px|none|Fisher with an unsuppressed Five-seveN pistol.]]&lt;br /&gt;
[[Image:SCB 04.jpg|thumb|600px|none|Fisher performs a close-quarters takedown with the Five-seveN in his hand.]]&lt;br /&gt;
[[Image:SCB 12.jpg|thumb|600px|none|In the World Premiere Trailer, the Five-seveN has an ordinary suppressor.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
A man named Jadid is seen destroying evidence with a [[SIG-Sauer P226|SIG-Sauer P226R]] pistol.&lt;br /&gt;
[[Image:P226R.jpg|thumb|none|350px|SIG-Sauer P226R - 9x19mm]]&lt;br /&gt;
[[Image:SCB 17.jpg|thumb|600px|none|Jadid fires at the computer with the P226R.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
==AK-47==&lt;br /&gt;
Some of the enemy guards are armed with [[AK-47]] rifles. The model of the AK is directly from ''Conviction'', evident by the curvate of the magazine.&lt;br /&gt;
[[Image:AK-47.jpg|thumb|450px|none|Type I AK-47 - 7.62x39mm]]&lt;br /&gt;
[[Image:SCB 01.jpg|thumb|600px|none|An image from the official website shows the AK-47.]]&lt;br /&gt;
[[Image:SCB 08.jpg|thumb|600px|none|Enemy troopers with AK's.]]&lt;br /&gt;
[[Image:SCB 09.jpg|thumb|600px|none|An enemy with an AK-47 rifle.]]&lt;br /&gt;
[[Image:SCB 10.jpg|thumb|600px|none|The AK-47's in the World Premier trailer have the correct 7.62x39mm magazines.]]&lt;br /&gt;
&lt;br /&gt;
==AKM==&lt;br /&gt;
A customized [[AKM]] fitted with a RIS handguard and rail on top of the receiver is seen of Fisher's back in the E3 gameplay video. Some of the guards also have similar AKM's. The game mis-identifies it as an &amp;quot;AK-47&amp;quot;.&lt;br /&gt;
[[Image:AKMRifle.jpg|thumb|450px|none|AKM - 7.62x39mm]]&lt;br /&gt;
[[Image:SCB 07.jpg|thumb|600px|none|A customized AKM on Fisher's back.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416 D10RS==&lt;br /&gt;
Fisher is seen using a [[HK416|Heckler &amp;amp; Koch HK416 D10RS]] with Magpul PRS stock, flip-up sights, PMag, custom pistol grip, and fictional under-barrel harpoon launcher. The &amp;quot;Sam Fisher's Gear&amp;quot; video refers to it as a &amp;quot;M416&amp;quot;.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|450px|Heckler &amp;amp; Koch HK416 with 10 inch barrel - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:SCB 03.jpg|thumb|600px|none|A good detail of Fisher's &amp;quot;M416&amp;quot;.]]&lt;br /&gt;
[[Image:SCB 05.jpg|thumb|600px|none|Fisher fires the under-barrel harpoon gun.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Knight's Armament SR-25==&lt;br /&gt;
Victor Coste is seen with a suppressed [[SR-25]] rifle in the World Premiere Trailer.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|450px|Knight's Armament SR-25 with suppressor and Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:SCB 14.jpg|thumb|600px|none|Coste with the suppressed SR-25.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Browning M2==&lt;br /&gt;
A [[Browning M2]] machine gun is mounted on a Technical.&lt;br /&gt;
[[Image:BrowningM2_plain.jpg|thumb|none|450px|Browning M2HB - .50 BMG]]&lt;br /&gt;
[[Image:SCB 16.jpg|thumb|600px|none|Browning M2 on a Technical.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==RPG-7==&lt;br /&gt;
A man is seen firing an [[RPG-7]] at Fisher and the hostage in the World Premiere Trailer.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|450px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:SCB 13.jpg|thumb|600px|none|The bad guy prepares to fire the RPG.]]&lt;br /&gt;
[[Image:SCB 15.jpg|thumb|600px|none|The man fires the RPG-7 as a 7.62mm bullet flies through his chest.]]&lt;br /&gt;
&lt;br /&gt;
=Grenades=&lt;br /&gt;
==M26 Frag==&lt;br /&gt;
[[Image:200px-M-67handgrenade.jpg|thumb|none|140px|M26 Fragmentation grenade]]&lt;br /&gt;
[[Image:SCB 11.jpg|thumb|600px|none|Fisher pulls the pin of the M26 on the guard's vest.]]&lt;br /&gt;
[[Image:SCB 06.jpg|thumb|600px|none|An M26 grenade lands on the ground.]]&lt;br /&gt;
&lt;br /&gt;
{{Tom Clancy Series}}&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Tom Clancy]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:Stealth]]&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Template:Tom_Clancy_Series&amp;diff=589728</id>
		<title>Template:Tom Clancy Series</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Template:Tom_Clancy_Series&amp;diff=589728"/>
		<updated>2012-07-13T19:18:43Z</updated>

		<summary type="html">&lt;p&gt;Cyrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=See Also=&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;height: 25px;&amp;quot;&lt;br /&gt;
!align=center colspan=&amp;quot;3&amp;quot; width=&amp;quot;825&amp;quot; bgcolor=#D0E7FF |&amp;lt;div style=&amp;quot;font-size: 140%;&amp;quot;&amp;gt;[[:Category:Tom_Clancy#Films|Tom Clancy Films]]&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=center bgcolor=#D0E7FF width=&amp;quot;125&amp;quot;|'''Jack Ryan'''||style=&amp;quot;padding-left: 1em&amp;quot;|''[[Hunt for Red October, The|The Hunt for Red October]]'' (1990)&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''[[Patriot Games]]'' (1992)&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''[[Clear and Present Danger]]'' (1994)&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''[[Sum of All Fears, The|The Sum of All Fears]]'' (2002)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;height: 25px;&amp;quot;&lt;br /&gt;
!align=center colspan=&amp;quot;2&amp;quot; width=&amp;quot;825&amp;quot; bgcolor=#D0E7FF |&amp;lt;div style=&amp;quot;font-size: 140%;&amp;quot;&amp;gt;[[:Category:Tom_Clancy#Video_Games|Tom Clancy Video Games]]&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=center bgcolor=#D0E7FF width=&amp;quot;125&amp;quot;|'''[[:Category:Tom_Clancy#Rainbow_Six|Rainbow Six]]'''||bgcolor=#E8E8E8 style=&amp;quot;padding-left: 1em&amp;quot;|''[[Rainbow Six]]''&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''[[Rainbow Six: Rogue Spear|Rogue Spear]]''&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''[[Rainbow Six 3: Raven Shield|Raven Shield]]''&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''[[Rainbow Six 3: Black Arrow|Black Arrow]]''&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''[[Rainbow Six Lockdown|Lockdown]]''&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''[[Rainbow Six: Vegas|Vegas]]''&amp;amp;nbsp;&amp;amp;nbsp;(''[[Rainbow Six: Vegas (PSP)|PSP]]'')&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''[[Rainbow Six: Vegas 2|Vegas 2]]''&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''[[Rainbow 6: Patriots|Patriots]]''&lt;br /&gt;
|-&lt;br /&gt;
|align=center bgcolor=#D0E7FF width=&amp;quot;125&amp;quot;|'''[[:Category:Tom_Clancy#Splinter Cell|Splinter Cell]]'''||style=&amp;quot;padding-left: 1em&amp;quot; |''[[Splinter Cell]]''&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''[[Splinter Cell: Pandora Tomorrow|Pandora Tomorrow]]''&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''[[Splinter Cell: Chaos Theory|Chaos Theory]]''&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''[[Splinter Cell: Double Agent|Double Agent]]''&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''[[Splinter Cell: Conviction|Conviction]]''&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''[[Splinter Cell: Blacklist|Blacklist]]''&lt;br /&gt;
|-&lt;br /&gt;
|align=center bgcolor=#D0E7FF width=&amp;quot;125&amp;quot;|'''[[:Category:Tom_Clancy#Ghost Recon|Ghost Recon]]'''||bgcolor=#E8E8E8 style=&amp;quot;padding-left: 1em&amp;quot; |''[[Ghost Recon]]''&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''[[Ghost Recon Advanced Warfighter|Advanced Warfighter]]''&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''[[Ghost Recon Advanced Warfighter 2|Advanced Warfighter 2]]''&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''[[Ghost Recon Online|Online]]''&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''[[Ghost Recon: Future Soldier|Future Soldier]]''&lt;br /&gt;
|-&lt;br /&gt;
|align=center bgcolor=#D0E7FF width=&amp;quot;125&amp;quot;|'''[[:Category:Tom_Clancy#Other|Other]]'''||style=&amp;quot;padding-left: 1em&amp;quot; |''[[Sum of All Fears, The (VG)|The Sum of All Fears]]''&amp;amp;nbsp;&amp;amp;nbsp;•&amp;amp;nbsp;&amp;amp;nbsp;''[[Tom Clancy's EndWar|EndWar]]''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
-------------------&lt;br /&gt;
'''&amp;lt;nowiki&amp;gt;{{Tom Clancy Series}}&amp;lt;/nowiki&amp;gt;'''&lt;br /&gt;
[[category:templates]]&lt;br /&gt;
[[category:See Also]]&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Makarov_PM&amp;diff=559925</id>
		<title>Talk:Makarov PM</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Makarov_PM&amp;diff=559925"/>
		<updated>2012-05-09T13:41:19Z</updated>

		<summary type="html">&lt;p&gt;Cyrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Don't know if i did that correctly or not,feel free to make any changes.--[[User:ThePotShot|ThePotShot]] 03:45, 13 January 2010 (UTC)&lt;br /&gt;
:Looks good, man.-protoAuthor 04:06, 13 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Chinese Makarov ==&lt;br /&gt;
Should we also have a section for the Chinese Makarov, the Type 59 in this page?&lt;br /&gt;
&lt;br /&gt;
== ATM Machine Syndrome ==&lt;br /&gt;
I think we should rename this article &amp;quot;Makarov pistol&amp;quot;. PM is an acronym of &amp;quot;Pistolet Makarova&amp;quot; (literally &amp;quot;Makarov pistol&amp;quot;), so calling it &amp;quot;Makarov PM&amp;quot; is redundant and is analogous to saying &amp;quot;Makarov pistol Makarov&amp;quot;. This same mistake is often made with the Dragunov sniper rifle. SVD is also an acronym (meaning &amp;quot;Dragunov sniper rifle&amp;quot;, translated), so &amp;quot;SVD Dragunov&amp;quot; is incorrect for the same reason. --[[User:MattyDienhoff|MattyDienhoff]] 04:26, 7 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
emp pulse is another one&lt;br /&gt;
&lt;br /&gt;
:PIN number. --[[User:Funkychinaman|Funkychinaman]] 16:58, 7 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Why can't we just go with &amp;quot;Makarov&amp;quot; or &amp;quot;Dragunov?&amp;quot; It's accurate (unlike Schmeisser) and they're the only guns known by those names (unlike &amp;quot;Browning&amp;quot; or &amp;quot;Springfield.&amp;quot;) Most laypeople are probably more familiar with &amp;quot;Tokarev&amp;quot; rather than &amp;quot;TT-33.&amp;quot; --[[User:Funkychinaman|Funkychinaman]] 16:58, 7 April 2010 (UTC)&lt;br /&gt;
:::So I assume you want to ignore the Tokarev Rifle aka SVT-40? [[User:MoviePropMaster2008|MoviePropMaster2008]] 22:29, 7 April 2010 (UTC)&lt;br /&gt;
:Leave it as it is now. For english-speaking people it's more recognizable.&lt;br /&gt;
&lt;br /&gt;
:In Russia we call this weapons simple - Makarov or PM/Dragunov or SVD/RPD or Degtyaryov. I seen, in the USA and the Europe Russian weapons calls like on this site - Makarov PM/SVD Dragunov/etc. --[[User:RedCharger|RedCharger]] 18:28, 7 April 2010 (UTC)&lt;br /&gt;
If this was russian site name would be like пистолет Макарова(ПМ), but in English Pistol Makarov or Makarov's Pistol just don't sound right. So leave it as it is.&lt;br /&gt;
: Answering to &amp;quot;Most laypeople are probably more familiar with &amp;quot;Tokarev&amp;quot; rather than &amp;quot;TT-33.&amp;quot;, most russians calling Tokarevs pistol &lt;br /&gt;
:::That's what the Military called it during the Cold War.  We just eliminated the &amp;quot;aka&amp;quot; (also Known As) so it would be SVD (aka) Dragunov, or Makarov (aka) Pistolet Makarova.  It's the American Way. Deal with it. ;)  Besides, we Americans are notorious for redundancy in our speech.  &amp;quot;Actual Experience&amp;quot; &amp;quot;Armed Gunman&amp;quot; &amp;quot;Basic Fundamentals&amp;quot; &amp;quot;never at any time&amp;quot; &amp;quot;unexpected surprise&amp;quot; &amp;quot;surrounded on all sides&amp;quot; etc. etc. etc. LOL [[User:MoviePropMaster2008|MoviePropMaster2008]] 22:27, 7 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;City of Ghosts&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
I just saw &amp;quot;City of Ghosts&amp;quot; (2003) with Matt Dillon and James Caan. The plot involves Cambodian and Russian gangsters: seems like ''everybody'' has a Makarov in this one.&lt;br /&gt;
&lt;br /&gt;
== Does the PB have a slide locking mechanism? ==&lt;br /&gt;
I was reading an article about the PB and it said that the gun has a slide locking mechanism like the [[Smith &amp;amp; Wesson 39|Mk 22 Mod 0]]. Is this true? [[User:Cyrus|Cyrus]] 08:41, 9 May 2012 (CDT)&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hitman:_Codename_47&amp;diff=559920</id>
		<title>Hitman: Codename 47</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hitman:_Codename_47&amp;diff=559920"/>
		<updated>2012-05-09T13:29:34Z</updated>

		<summary type="html">&lt;p&gt;Cyrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
[[Image:Hmcn47.jpg|thumb|right|500px|''Hitman: Codename 47'' (2000)]]&lt;br /&gt;
'''The following guns appear in the video game:'''&lt;br /&gt;
&lt;br /&gt;
== Handguns ==&lt;br /&gt;
&lt;br /&gt;
=== [[Beretta 92]] ===&lt;br /&gt;
An original Beretta 92 is used by almost all characters in the game and a silenced version is available.&lt;br /&gt;
[[Image:Beretta92oldest.jpg|thumb|none|400px|Beretta 92, 9mm]]&lt;br /&gt;
[[Image:Hitman1beretta92.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
Its actually a Beretta 92FS, as you can view the high poly model in the weapon selection menu.&lt;br /&gt;
&lt;br /&gt;
=== [[AMT Hardballer]] ===&lt;br /&gt;
47's Favorite weapon. Only game in the series to refer it by its original name.&lt;br /&gt;
[[Image:AMTHardballer5in.jpg|thumb|none|400px|AMT Hardballer, .45 ACP]]&lt;br /&gt;
[[Image:Hitman1hardballers.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=== [[Desert Eagle]] ===&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|400px|Desert Eagle Mk XIX, .50 AE]]&lt;br /&gt;
[[Image:Hitman1deagle.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
=== [[Luger P08|Luger P08 SD]] ===&lt;br /&gt;
[[Image:Luger.jpg|thumb|none|350px|Luger P08, 9mm]]&lt;br /&gt;
&lt;br /&gt;
=== [[Remington 1866 Derringer]] ===&lt;br /&gt;
&lt;br /&gt;
== Submachine Guns ==&lt;br /&gt;
&lt;br /&gt;
=== [[Heckler &amp;amp; Koch MP5]] ===&lt;br /&gt;
[[Image:MP5A3 StockCollapsed.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3, 9mm]]&lt;br /&gt;
[[Image:MP5SD3.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP5SD3, 9mm]]&lt;br /&gt;
[[Image:Hitman1mp5sd3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=== [[IMI Uzi]] ===&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi, 9mm]]&lt;br /&gt;
[[Image:Hitman1uzi.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
== Assault Rifles ==&lt;br /&gt;
&lt;br /&gt;
=== [[M16A2]] ===&lt;br /&gt;
Incorrectly the M16A2 can be seen firing in full auto mode&lt;br /&gt;
[[Image:M16A2.jpg|thumb|none|400px|M16A2, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Hitman1m16a2.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== [[AK-47]] ===&lt;br /&gt;
[[Image:AK-47.jpg|thumb|none|400px|AK-47, 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
=== [[AK-47|AK-103]] ===&lt;br /&gt;
[[Image:AK103.jpg|thumb|none|400px|AK-103, 7,62x39mm]]&lt;br /&gt;
[[Image:Hitman1ak103.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
== Sniper Rifles ==&lt;br /&gt;
&lt;br /&gt;
=== [[Walther WA 2000]] ===&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|400px|Walther WA 2000, .300 Winchester Magnum]]&lt;br /&gt;
&lt;br /&gt;
=== [[Blaser 93 sniper rifle]] ===&lt;br /&gt;
[[Image:Blaser93SniperRifleA.jpg|thumb|none|400px|Blaser 93, 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Machine Guns ==&lt;br /&gt;
&lt;br /&gt;
=== [[M60|M60E3]] ===&lt;br /&gt;
[[Image:M60.jpg|thumb|none|500px|M60 machine gun 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Shotguns ==&lt;br /&gt;
&lt;br /&gt;
=== [[Franchi PA3]] ===&lt;br /&gt;
[[Image:FranchiPA3.jpg|thumb|none|400px|Franchi PA3, 12 Gauge]]&lt;br /&gt;
[[Image:Hitman1pa3.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== [[Mossberg 500-series shotgun|Mossberg Persuader]] ===&lt;br /&gt;
[[Image:Hitman1mossberg590.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
=== [[GE M134 Minigun]] ===&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Stealth]]&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hitman:_Codename_47&amp;diff=559919</id>
		<title>Hitman: Codename 47</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hitman:_Codename_47&amp;diff=559919"/>
		<updated>2012-05-09T13:29:05Z</updated>

		<summary type="html">&lt;p&gt;Cyrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
[[Image:Hmcn47.jpg|thumb|right|500px|''Hitman: Codename 47'' (2000)]]&lt;br /&gt;
'''The following guns appear in the video game:'''&lt;br /&gt;
&lt;br /&gt;
== Handguns ==&lt;br /&gt;
&lt;br /&gt;
=== [[Beretta 92]] ===&lt;br /&gt;
An original Beretta 92 is used by almost all characters in the game and a silenced version is available.&lt;br /&gt;
[[Image:Beretta92oldest.jpg|thumb|none|400px|Beretta 92, 9mm]]&lt;br /&gt;
[[Image:Hitman1beretta92.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
Its actually a Beretta 92FS, as you can view the high poly model in the weapon selection menu.&lt;br /&gt;
&lt;br /&gt;
=== [[AMT Hardballer]] ===&lt;br /&gt;
47's Favorite weapon. Only game in the series to refer it by its original name.&lt;br /&gt;
[[Image:AMTHardballer5in.jpg|thumb|none|400px|AMT Hardballer, .45 ACP]]&lt;br /&gt;
[[Image:Hitman1hardballers.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=== [[Desert Eagle]] ===&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|400px|Desert Eagle Mk XIX, .50 AE]]&lt;br /&gt;
[[Image:Hitman1deagle.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
=== [[Luger P08|Luger P08 SD]] ===&lt;br /&gt;
[[Image:Luger.jpg|thumb|none|350px|Luger P08, 9mm]]&lt;br /&gt;
&lt;br /&gt;
=== [[Remington 1866 Derringer]] ===&lt;br /&gt;
&lt;br /&gt;
== Submachine Guns ==&lt;br /&gt;
&lt;br /&gt;
=== [[Heckler &amp;amp; Koch MP5]] ===&lt;br /&gt;
[[Image:MP5A3 StockCollapsed.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3, 9mm]]&lt;br /&gt;
[[Image:MP5SD3.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP5SD3, 9mm]]&lt;br /&gt;
[[Image:Hitman1mp5sd3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=== [[IMI Uzi]] ===&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi, 9mm]]&lt;br /&gt;
[[Image:Hitman1uzi.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
== Assault Rifles ==&lt;br /&gt;
&lt;br /&gt;
=== [[M16A2]] ===&lt;br /&gt;
Incorrectly the M16A2 can be seen firing in full auto mode&lt;br /&gt;
[[Image:M16A2.jpg|thumb|none|400px|M16A2, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Hitman1m16a2.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== [[AK-47]] ===&lt;br /&gt;
[[Image:AK-47.jpg|thumb|none|400px|AK-47, 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
=== [[AK-47|AK-103]] ===&lt;br /&gt;
[[Image:AK103.jpg|thumb|none|400px|AK-103, 7,62x39mm]]&lt;br /&gt;
[[Image:Hitman1ak103.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
== Sniper Rifles ==&lt;br /&gt;
&lt;br /&gt;
=== [[Walther WA 2000]] ===&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|400px|Walther WA 2000, .300 Winchester Magnum]]&lt;br /&gt;
&lt;br /&gt;
=== [[Blaser 93 sniper rifle]] ===&lt;br /&gt;
[[Image:Blaser93SniperRifleA.jpg|thumb|none|400px|Blaser 93, 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Machine Guns ==&lt;br /&gt;
&lt;br /&gt;
=== [[M60|M60E3]] ===&lt;br /&gt;
[[Image:M60.jpg|thumb|none|500px|M60 machine gun 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Shotguns ==&lt;br /&gt;
&lt;br /&gt;
=== [[Franchi PA3]] ===&lt;br /&gt;
[[Image:FranchiPA3.jpg|thumb|none|400px|Franchi PA3, 12 Gauge]]&lt;br /&gt;
[[Image:Hitman1pa3.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== [[Mossberg 500-series shotgun|Mossberg Persuader]] ==&lt;br /&gt;
[[Image:Hitman1mossberg590.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
=== [[GE M134 Minigun]] ===&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Stealth]]&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hitman:_Codename_47&amp;diff=559917</id>
		<title>Hitman: Codename 47</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hitman:_Codename_47&amp;diff=559917"/>
		<updated>2012-05-09T13:28:14Z</updated>

		<summary type="html">&lt;p&gt;Cyrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
[[Image:Hmcn47.jpg|thumb|right|500px|''Hitman: Codename 47'' (2000)]]&lt;br /&gt;
'''The following guns appear in the video game:'''&lt;br /&gt;
&lt;br /&gt;
== Handguns ==&lt;br /&gt;
&lt;br /&gt;
=== [[Beretta 92]] ===&lt;br /&gt;
An original Beretta 92 is used by almost all characters in the game and a silenced version is available.&lt;br /&gt;
[[Image:Beretta92oldest.jpg|thumb|none|400px|Beretta 92, 9mm]]&lt;br /&gt;
[[Image:Hitman1beretta92.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
Its actually a Beretta 92FS, as you can view the high poly model in the weapon selection menu.&lt;br /&gt;
&lt;br /&gt;
=== [[AMT Hardballer]] ===&lt;br /&gt;
47's Favorite weapon. Only game in the series to refer it by its original name.&lt;br /&gt;
[[Image:AMTHardballer5in.jpg|thumb|none|400px|AMT Hardballer, .45 ACP]]&lt;br /&gt;
[[Image:Hitman1hardballers.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=== [[Desert Eagle]] ===&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|400px|Desert Eagle Mk XIX, .50 AE]]&lt;br /&gt;
[[Image:Hitman1deagle.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
=== [[Luger P08|Luger P08 SD]] ===&lt;br /&gt;
[[Image:Luger.jpg|thumb|none|350px|Luger P08, 9mm]]&lt;br /&gt;
&lt;br /&gt;
=== [[Remington 1866 Derringer]] ===&lt;br /&gt;
&lt;br /&gt;
== Submachine Guns ==&lt;br /&gt;
&lt;br /&gt;
=== [[Heckler &amp;amp; Koch MP5]] ===&lt;br /&gt;
[[Image:MP5A3 StockCollapsed.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3, 9mm]]&lt;br /&gt;
[[Image:MP5SD3.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP5SD3, 9mm]]&lt;br /&gt;
[[Image:Hitman1mp5sd3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=== [[IMI Uzi]] ===&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi, 9mm]]&lt;br /&gt;
[[Image:Hitman1uzi.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
== Assault Rifles ==&lt;br /&gt;
&lt;br /&gt;
=== [[M16A2]] ===&lt;br /&gt;
Incorrectly the M16A2 can be seen firing in full auto mode&lt;br /&gt;
[[Image:M16A2.jpg|thumb|none|400px|M16A2, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Hitman1m16a2.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== [[AK-47]] ===&lt;br /&gt;
[[Image:AK-47.jpg|thumb|none|400px|AK-47, 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
=== [[AK-47|AK-103]] ===&lt;br /&gt;
[[Image:AK103.jpg|thumb|none|400px|AK-103, 7,62x39mm]]&lt;br /&gt;
[[Image:Hitman1ak103.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
== Sniper Rifles ==&lt;br /&gt;
&lt;br /&gt;
=== [[Walther WA 2000]] ===&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|400px|Walther WA 2000, .300 Winchester Magnum]]&lt;br /&gt;
&lt;br /&gt;
=== [[Blaser 93 sniper rifle]] ===&lt;br /&gt;
[[Image:Blaser93SniperRifleA.jpg|thumb|none|400px|Blaser 93, 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Machine Guns ==&lt;br /&gt;
&lt;br /&gt;
=== [[M60|M60E3]] ===&lt;br /&gt;
[[Image:M60.jpg|thumb|none|500px|M60 machine gun 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Shotguns ==&lt;br /&gt;
&lt;br /&gt;
== [[Franchi PA3]] ==&lt;br /&gt;
[[Image:FranchiPA3.jpg|thumb|none|400px|Franchi PA3, 12 Gauge]]&lt;br /&gt;
[[Image:Hitman1pa3.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== [[Mossberg 500-series shotgun|Mossberg Persuader]] ==&lt;br /&gt;
[[Image:Hitman1mossberg590.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
=== [[GE M134 Minigun]] ===&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Stealth]]&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hitman:_Codename_47&amp;diff=559916</id>
		<title>Hitman: Codename 47</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hitman:_Codename_47&amp;diff=559916"/>
		<updated>2012-05-09T13:27:30Z</updated>

		<summary type="html">&lt;p&gt;Cyrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
[[Image:Hmcn47.jpg|thumb|right|500px|''Hitman: Codename 47'' (2000)]]&lt;br /&gt;
'''The following guns appear in the video game:'''&lt;br /&gt;
&lt;br /&gt;
== Handguns ==&lt;br /&gt;
&lt;br /&gt;
=== [[Beretta 92]] ===&lt;br /&gt;
An original Beretta 92 is used by almost all characters in the game and a silenced version is available.&lt;br /&gt;
[[Image:Beretta92oldest.jpg|thumb|none|400px|Beretta 92, 9mm]]&lt;br /&gt;
[[Image:Hitman1beretta92.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
Its actually a Beretta 92FS, as you can view the high poly model in the weapon selection menu.&lt;br /&gt;
&lt;br /&gt;
=== [[AMT Hardballer]] ===&lt;br /&gt;
47's Favorite weapon. Only game in the series to refer it by its original name.&lt;br /&gt;
[[Image:AMTHardballer5in.jpg|thumb|none|400px|AMT Hardballer, .45 ACP]]&lt;br /&gt;
[[Image:Hitman1hardballers.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=== [[Desert Eagle]] ===&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|400px|Desert Eagle Mk XIX, .50 AE]]&lt;br /&gt;
[[Image:Hitman1deagle.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
=== [[Luger P08|Luger P08 SD]] ===&lt;br /&gt;
[[Image:Luger.jpg|thumb|none|350px|Luger P08, 9mm]]&lt;br /&gt;
&lt;br /&gt;
=== [[Remington 1866 Derringer]] ===&lt;br /&gt;
&lt;br /&gt;
== Submachine Guns ==&lt;br /&gt;
&lt;br /&gt;
=== [[Heckler &amp;amp; Koch MP5]] ===&lt;br /&gt;
[[Image:MP5A3 StockCollapsed.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3, 9mm]]&lt;br /&gt;
[[Image:MP5SD3.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP5SD3, 9mm]]&lt;br /&gt;
[[Image:Hitman1mp5sd3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=== [[IMI Uzi]] ===&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi, 9mm]]&lt;br /&gt;
[[Image:Hitman1uzi.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
== Assault Rifles ==&lt;br /&gt;
&lt;br /&gt;
=== [[M16A2]] ===&lt;br /&gt;
Incorrectly the M16A2 can be seen firing in full auto mode&lt;br /&gt;
[[Image:M16A2.jpg|thumb|none|400px|M16A2, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Hitman1m16a2.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== [[AK-47]] ===&lt;br /&gt;
[[Image:AK-47.jpg|thumb|none|400px|AK-47, 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
=== [[AK-47|AK-103]] ===&lt;br /&gt;
[[Image:AK103.jpg|thumb|none|400px|AK-103, 7,62x39mm]]&lt;br /&gt;
[[Image:Hitman1ak103.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
== Sniper Rifles ==&lt;br /&gt;
&lt;br /&gt;
==[[Walther WA 2000]]==&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|400px|Walther WA 2000, .300 Winchester Magnum]]&lt;br /&gt;
&lt;br /&gt;
=== [[Blaser 93 sniper rifle]] ===&lt;br /&gt;
[[Image:Blaser93SniperRifleA.jpg|thumb|none|400px|Blaser 93, 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Machine Guns ==&lt;br /&gt;
&lt;br /&gt;
==[[M60|M60E3]]==&lt;br /&gt;
[[Image:M60.jpg|thumb|none|500px|M60 machine gun 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Shotguns ==&lt;br /&gt;
&lt;br /&gt;
== [[Franchi PA3]] ==&lt;br /&gt;
[[Image:FranchiPA3.jpg|thumb|none|400px|Franchi PA3, 12 Gauge]]&lt;br /&gt;
[[Image:Hitman1pa3.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
=== [[Mossberg 500-series shotgun|Mossberg Persuader]] ==&lt;br /&gt;
[[Image:Hitman1mossberg590.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
=== [[GE M134 Minigun]] ===&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Stealth]]&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Grand_Theft_Auto_IV&amp;diff=545820</id>
		<title>Grand Theft Auto IV</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Grand_Theft_Auto_IV&amp;diff=545820"/>
		<updated>2012-04-12T15:55:23Z</updated>

		<summary type="html">&lt;p&gt;Cyrus: Undo revision 542367 by Valant (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{workinprogress}}&lt;br /&gt;
&lt;br /&gt;
'''''Grand Theft Auto IV''''' is the fourth numbered game in the popular ''Grand Theft Auto'' franchise, developed by Rockstar North and published by Rockstar Games. The game was released in April of 2008 for PS3 and Xbox 360, with a PC version following in December of that year. Two additional downloadable content packs for the game, ''The Lost and the Damned'' and ''The Ballad of Gay Tony'', were released on Xbox 360 in 2009 as timed exclusives, with PS3 and PC versions following in 2010.&lt;br /&gt;
&lt;br /&gt;
The game returns to ''Grand Theft Auto III's'' &amp;quot;Liberty City,&amp;quot; a fictionalised, compacted version of New York City, with the main game's plot focusing on an Eastern European immigrant, Niko Bellic, as he moves to Liberty City to help his cousin Roman and becomes involved with the city's criminal underworld. The DLC episodes instead cast the player in the role of two minor characters from Niko's story, respectively starring biker Johnny Klebitz and Dominican gangster Luis Fernando Lopez.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Grand Theft Auto IV'':'''&lt;br /&gt;
'''NOTE: The following article contains spoilers.'''[[Image:Gta-iv-boxart.png|thumb|right|300px|''Grand Theft Auto IV'' (2008)]]&lt;br /&gt;
&lt;br /&gt;
= Grand Theft Auto IV =&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
&lt;br /&gt;
== Glock 22 ==&lt;br /&gt;
&lt;br /&gt;
The standard handgun in Grand Theft Auto IV is visibly a second generation [[Glock#Glock_22|Glock 22]]. It is the standard issue police sidearm and is used by all law enforcement agents and many other characters throughout the game. Though it's difficult to discern in-game, looking at the weapon's texture close-up reveals the number &amp;quot;22&amp;quot; on the slide, confirming that it is a Glock 22, despite its seventeen-round magazine (incorrect for the caliber) and in-game references to it being a &amp;quot;9mm.&amp;quot; In addition, the front sights are simply a mirror image of the rear sights. It is also the primary gun a vigilante will use when attacking the player.&lt;br /&gt;
&lt;br /&gt;
In ''The Ballad of Gay Tony'', Tony Prince attempts to commit suicide with a Glock after an associate of his is kidnapped, but fails because he &amp;quot;didn't know to take the safety off.&amp;quot; This is incorrect for a real Glock, though some Airsoft Glocks use the slide lock tabs as a trigger safety; this may have been the source of the error since other guns in the game are based on Airsoft weapons.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock_22.jpg|thumb|none|350px|Glock 22 (2nd Generation) - .40 S&amp;amp;W]]&lt;br /&gt;
[[Image:Pistol 4.png|thumb|none|400px|&amp;quot;Pistol.&amp;quot;]]&lt;br /&gt;
[[Image:GTAIV-Glock-1.jpg|thumb|none|600px|Niko takes aim with his Glock 22.]]&lt;br /&gt;
&lt;br /&gt;
== Desert Eagle Mark XIX ==&lt;br /&gt;
&lt;br /&gt;
A variety of characters use a &amp;quot;Combat Pistol,&amp;quot; a [[Desert Eagle Mark XIX]] with a 9-round magazine, but with the .50AE version's unfluted barrel. The lettering on the slide implies it was based on a reference model with .50AE or .44 markings, since it says it is a &amp;quot;Deagle .47.&amp;quot; It is (obviously) more powerful than the Glock.&lt;br /&gt;
&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|400px|none|IMI Desert Eagle Mark XIX - .50AE]]&lt;br /&gt;
[[Image:Deagle.png|thumb|400px|none|&amp;quot;Combat Pistol.&amp;quot; It is likely this was based on a replica: note the missing magazine release and uneven colouration typical of poor-quality plastic.]]&lt;br /&gt;
[[Image:GTAIV-Deagle-1.jpg|thumb|none|600px|Having just been run over by a car, Niko is in no mood for ornery pedestrians.]]&lt;br /&gt;
[[Image:GTAIV-Deagle-2.jpg|thumb|none|600px|His anger satisfied for now, Niko reloads. Reloads in ''GTAIV'' are limited in detail due to the mostly static in-game weapon models; here Niko inserts an invisible magazine into his Desert Eagle, followed by miming pulling back the model's immobile slide. The slide also remains stationary when the weapon is fired.]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Ithaca 37 Stakeout&amp;quot;  == &lt;br /&gt;
&lt;br /&gt;
A cheap and poorly done airsoft version of the [[Ithaca_37#Ithaca_37_.22Stakeout.22|Ithaca 37 &amp;quot;Stakeout&amp;quot;]] appears as the &amp;quot;Pump Shotgun.&amp;quot; Various gang members, biker vigilantes, and some LCPD, NOOSE, and FIB officers make use of it. The in-game version has a side-mounted ejection port instead of the Ithaca's underside loading/ejection port, no loading port at all, and holds eight shells instead of the Ithaca's four.&lt;br /&gt;
&lt;br /&gt;
Packie McReary uses one during &amp;quot;Three Leaf Clover&amp;quot; before switching to his AK47 and Gordon Sargent uses one during the mission &amp;quot;Waste Not Want Knots.&amp;quot;&lt;br /&gt;
   &lt;br /&gt;
[[Image:xxhardball.jpg|none|400px|thumb|Airsoft Ithaca 37 &amp;quot;Stakeout&amp;quot; replica, identical to the one used in the game.]]&lt;br /&gt;
[[Image:Shotgun 4.png|thumb|none|400px|In-game &amp;quot;Pump Shotgun.&amp;quot; Note obvious features from the above airsoft gun, including the missing loading port and a receiver which is both too short and upside-down, grip and trigger guard, and strange flared section at the base of the barrel.]]&lt;br /&gt;
[[Image:Ithaca Stakeout Parkerized.jpg|thumb|none|400px|A real Ithaca 37 &amp;quot;Stakeout&amp;quot; for comparison - 12 gauge]]&lt;br /&gt;
[[Image:GTAIV-Stakeout-1.jpg|none|600px|thumb|&amp;quot;Ithaca 37 Stakeout&amp;quot; in GTA IV]]&lt;br /&gt;
&lt;br /&gt;
== Remington 1100 TAC 4 ==&lt;br /&gt;
The [[Remington 1100|Remington 1100 TAC 4]] semi-auto appears as the &amp;quot;Combat Shotgun.&amp;quot; It becomes available later in the game, and can be obtained from LCPD patrol cars even though the cops themselves use the Pump Shotgun when provoked. The in-game version can hold ten shells, two more than its real-life counterpart. It also has a fancy thumbhole stock, barrel ribbing, and a bayonet mount.  Interesting to note, while the shotgun is semi-automatic in normal combat, when blind-firing the weapon around a corner, Niko will rack a non-existent pump.&lt;br /&gt;
&lt;br /&gt;
[[Image:1100tac4-prod.jpg|none|400px|thumb|Remington Model 1100 TAC 4 Shotgun - 12 gauge. This is a factory configuration for a tactical setup.]]&lt;br /&gt;
[[Image:1187 4.png|thumb|none|400px|&amp;quot;Combat Shotgun.&amp;quot;]]&lt;br /&gt;
[[Image:GTAIV-Remington-1.jpg|none|600px|thumb|Niko holds his Remington Model 1100 TAC 4 shotgun.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== IMI Micro Uzi ==&lt;br /&gt;
&lt;br /&gt;
Many criminals in Liberty City use the [[Uzi#Micro_Uzi|Micro Uzi]]. The weapon packs fifty rounds into the modeled thirty-two round magazine. It compensates for short range and low accuracy with a high rate of fire. Jacob uses one several times during the story.&lt;br /&gt;
&lt;br /&gt;
[[Image:MicroUzi-2.jpg‎|thumb|none|365px|Micro Uzi with bent trigger guard - 9x19mm]]&lt;br /&gt;
[[Image:Uzi.png|thumb|none|400px|&amp;quot;Micro-SMG.&amp;quot;]]&lt;br /&gt;
[[Image:4457-gta-iv-screenshot.jpg|thumb|400px|none|Niko shows us his Micro Uzi.]]&lt;br /&gt;
[[Image:3357 gtaiv broker full auto.jpg|thumb|400px|none|Niko fires a Micro Uzi.]]&lt;br /&gt;
&lt;br /&gt;
== SW MP-10 ==&lt;br /&gt;
&lt;br /&gt;
The [[MP5#Special_Weapons_MP-10_and_SP-10|MP-10]] is standard issue for LCPD N.O.O.S.E. teams and is also used by some gang members. It has a smaller magazine capacity (thirty rounds) than the Micro SMG, but is more accurate and has a somewhat longer effective range.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp10catch1.JPG|thumb|none|350px|Special Weapons MP-10 - 9x19mm]]&lt;br /&gt;
[[Image:Mp5 4.png|thumb|none|400px|&amp;quot;SMG&amp;quot;]]&lt;br /&gt;
[[Image:Sw-mp10.jpg|thumb|none|400px|The MP-10 used in game.]]&lt;br /&gt;
[[Image:1205334895screen.jpg|thumb|none|400px|Niko fires the MP-10.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
&lt;br /&gt;
Liberty City's criminals make extensive use of [[AK-47]]s.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|400px|none|Type III AK-47 - 7.62x39mm]]&lt;br /&gt;
[[Image:Ak47.png|thumb|400px|none|The &amp;quot;Assault Rifle&amp;quot; lacks the muzzle brake and stock angle of the AKM.]]&lt;br /&gt;
[[Image:GTAIV-AK-1.jpg|thumb|600px|none|AK-47 in GTA IV. The &amp;quot;rifle in cover&amp;quot; hand positions seem designed for a gun with a magazine for Niko to rest the base of his left hand against; as can be seen here, this doesn't exactly work with the AK.]]&lt;br /&gt;
&lt;br /&gt;
== M4A1 Carbine ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M4/M4A1 Carbine|M4A1 Carbine]] is issued to LCPD N.O.O.S.E teams, prison guards, and select officers guarding public places such as subway stations and the airport, and appears to have the carry handle removed and has only a stick-up rear sight. Niko uses an M4A1 during the mission &amp;quot;Three Leaf Clover.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4A1-2.jpg|thumb|none|400px|Colt M4A1 with carry handle removed - 5.56x45mm]]&lt;br /&gt;
[[Image:M4.4.png|thumb|400px|none|&amp;quot;Carbine Rifle.&amp;quot; This is a contradiction in the strictest sense, since &amp;quot;carbine&amp;quot; usually refers to a shortened version of a full-sized rifle or musket; &amp;quot;carbine rifle&amp;quot; would mean the weapon is both shortened ''and'' full-length.]]&lt;br /&gt;
[[Image:GTAIV-M4.jpg|thumb|none|600px|Niko lurks around near the el, armed with an M4A1.]]&lt;br /&gt;
[[Image:GTAIV-M4-2.jpg|thumb|none|600px|Niko uses the iron sights of the M4A1 as he evades the police very slowly.]]&lt;br /&gt;
[[Image:M4gta.jpg|none|thumb|400px|Niko reloads his M4A1.]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== Remington 700 ==&lt;br /&gt;
&lt;br /&gt;
The basic bolt action sniper rifle featured in the game is the [[Remington 700]], used by the majority of marksmen. The weapon is fitted with a ten-round box magazine like an M24A2, but only holds five rounds for gameplay purposes. Niko uses one to cover Packie during a drug deal and when he later hits a construction site with Playboy X.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington_700_BDL.jpg‎|thumb|none|400px|Remington 700 Sniper Rifle - 7.62x51mm]]&lt;br /&gt;
[[Image:Sniper 4.png|thumb|none|400px|&amp;quot;Sniper Rifle&amp;quot;]]&lt;br /&gt;
[[Image:GTAIV-Sniper-4.jpg|thumb|none|600px|Niko with a Remington 700. Note the &amp;quot;rifle in cover&amp;quot; hand positions again, here meaning Niko is gripping a non-existent pistol grip.]]&lt;br /&gt;
[[Image:GTAIV-Sniper-1.jpg|thumb|none|600px|Niko sneaks along, armed with his Remington 700. Note the right-handed bolt on the model. From this angle, it's even clearer than the hand positions were never designed with this weapon in mind.]]&lt;br /&gt;
[[Image:GTAIV-Sniper-2.jpg|thumb|none|600px|The Remington uses a mil-dot scope with an illuminated centre.]]&lt;br /&gt;
[[Image:GTAIV-Sniper-3.jpg|thumb|none|600px|Niko reloads the Remington. As well as the usual invisible magazine, he operates the bolt as if it is ''left'' handed.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch PSG-1 ==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Combat Sniper&amp;quot; rifle is a [[Heckler_%26_Koch_G3#H.26K_PSG-1|PSG-1]]. It has pinpoint accuracy and holds ten rounds, but is (appropriately) very expensive. The weapon's scope is modelled after the [[SVD Dragunov]]'s PSO-1 reticle and features a stadiametric rangefinder, which (as is standard in most games) is for decoration only; the bullets always hit the dead centre of the crosshair regardless of range.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KPSG01.jpg‎ |thumb|none|400px|Heckler &amp;amp; Koch PSG-1 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Psg 4.png|thumb|none|400px|&amp;quot;Combat Sniper.&amp;quot;]]&lt;br /&gt;
[[Image:GTAIV-PSG1-1.jpg|thumb|none|600px|Out and about at dawn, Niko brandishes his H&amp;amp;K PSG-1.]]&lt;br /&gt;
[[Image:GTAIV-PSG1-2.jpg|thumb|none|600px|Niko sights up a gang member with the scope of his PSG-1. He later died mysteriously.]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
The [[RPG-7]] is the only rocket launcher in the game and can be found occasionally in the game world; it is also given to the player during some missions. It can destroy most vehicles in the game in a single hit.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|400px|RPG-7 rocket launcher - 40mm]]&lt;br /&gt;
[[Image:Rl_4.png‎|thumb|400px|none|&amp;quot;Rocket Launcher&amp;quot;]]&lt;br /&gt;
[[Image:GTAIV-RPG-1.jpg|none|thumb|600px|Niko holds an RPG-7 in ''Grand Theft Auto IV''. Note that he only uses one grip while the weapon is not in use.]]&lt;br /&gt;
[[Image:GTAIV-RPG-2.jpg|none|thumb|600px|On the other hand, he holds it properly when aiming down the sights.]]&lt;br /&gt;
[[Image:GTAIV-RPG-3.jpg|none|thumb|600px|The conventional methods of hailing a cab having failed him, Niko resorts to more extreme measures. Note the swirling smoke trail from the rocket. Here Niko is reloading; a few frames after this the rocket simply reappears in the launcher after Niko brings his empty left hand up to the muzzle.]]&lt;br /&gt;
[[Image:GTAIV-RPG-4.jpg|none|thumb|600px|An RPG-7 can be seen on the &amp;quot;Battle Babe&amp;quot; poster left of the gun dealer's head.]]&lt;br /&gt;
&lt;br /&gt;
= Miscellaneous =&lt;br /&gt;
&lt;br /&gt;
== M26A1 Grenade ==&lt;br /&gt;
&lt;br /&gt;
The [[M26 hand grenade]] has a five-second fuse from pin release. An audible alarm beep sounds after three seconds. &lt;br /&gt;
&lt;br /&gt;
[[Image:200px-M-67handgrenade.jpg|thumb|none|250px|M26 HE Frag hand grenade]]&lt;br /&gt;
[[Image:Grenade 4.png|thumb|none|250px|&amp;quot;Grenade.&amp;quot;]]&lt;br /&gt;
[[Image:GTAIV-M26-1.jpg|thumb|none|600px|Niko finds a case of M26 Hand Grenades in an underground gun store.]]&lt;br /&gt;
&lt;br /&gt;
== Molotov Cocktails ==&lt;br /&gt;
&lt;br /&gt;
Rudimentary spirit bottles with a rag. Set alight when equipped. Amusingly, Niko does not extinguish the rag before putting them inside his jacket when switching weapons.&lt;br /&gt;
&lt;br /&gt;
[[Image:Molotov_4.png|thumb|400px|none|Molotov]]&lt;br /&gt;
&lt;br /&gt;
=Non-Playable Weapons=&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
&lt;br /&gt;
One of the loading screens as the game is starting up depicts two police officers climbing a flight of stairs while brandishing weapons; one has what could be either a Heckler &amp;amp; Koch MP5 or MP10, with the angle making it hard to judge for sure, while the other has a [[Franchi SPAS-12]] shotgun. Also, early artwork of Niko depict him holding a [[Franchi SPAS-12]] with its stock removed. &lt;br /&gt;
&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 with stock folded and butt-hook removed - 12 gauge.]]&lt;br /&gt;
[[Image:GTAIVPolice.jpg|thumb|none|400px|The loading screen in question. Trigger discipline is apparently not taught to Liberty City's finest.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
&lt;br /&gt;
In a piece of game artwork, a criminal can be seen aiming a sawed-off [[Remington 870]] out of a car window, while the driver next to him holds a [[Desert Eagle|IMI Desert Eagle]]. In another, Niko can also be seen holding a sawed-off [[Remington 870]] as he exits a car.&lt;br /&gt;
&lt;br /&gt;
[[Image:SawnoffShotgun2.jpg|thumb|none|400px|Remington 870 with sawed off barrel and stock - 12 gauge]]&lt;br /&gt;
[[Image:3373_gta_iv_artwork_shootout.jpg|thumb|none|400px|A criminal aims a sawed-off [[Remington 870]] out of a car window.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
&lt;br /&gt;
One early press screenshot from the beta version of the game depicted Niko holding a [[Heckler &amp;amp; Koch MP5A3]] with its stock extended. However, this weapon was removed from the final version of the game, and replaced with the [[MP5#Special_Weapons_MP-10_and_SP-10|MP-10]]. This was presumably due to H&amp;amp;K's trademarking of the distinctive shape of the MP5.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5A3.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5A3 with &amp;quot;tropical&amp;quot; (wide) forearm - 9x19mm with stock extended]]&lt;br /&gt;
[[Image:gta4.jpg|thumb|none|400px|Niko holds a Heckler &amp;amp; Koch MP5A3 in the beta version of the game.]]&lt;br /&gt;
&lt;br /&gt;
= ''The Lost and Damned'' =&lt;br /&gt;
&lt;br /&gt;
[[Image:gta-iv-lost-and-damned.jpg|right|300px]]&lt;br /&gt;
&lt;br /&gt;
'''In addition to the previous weapons.'''&lt;br /&gt;
&lt;br /&gt;
== CZ 75 Automatic ==&lt;br /&gt;
&lt;br /&gt;
The game's version of this weapon is a [[CZ 75|CZ 75 Automatic]], the machine pistol version of the CZ 75 pistol. It holds seventeen rounds and is referred to as the &amp;quot;Automatic 9mm.&amp;quot; It is introduced in the mission &amp;quot;Bad Cop Drop.&amp;quot; It is very accurate and has a very high firing rate, but it isn't that powerful. The game's Glock 22 even seems to do more damage than this pistol. &lt;br /&gt;
&lt;br /&gt;
[[Image:Cz75fa.jpg|thumb|350px|none|CZ 75 Automatic - 9x19mm]]&lt;br /&gt;
[[Image:Automatic9mm-TLAD.png|thumb|none|400px|&amp;quot;Automatic 9mm&amp;quot;]]&lt;br /&gt;
[[Image:ColtM1911 1.jpg|thumb|400px|none|Johnny holds a CZ 75 Automatic]]&lt;br /&gt;
[[Image:ColtM1911 2.jpg|thumb|400px|none|Johnny fires his CZ 75 Automatic]]&lt;br /&gt;
[[Image:GTAIVCZ75.jpg|thumb|400px|none|Johnny aims his CZ 75 Automatic at an unknown target as Billy Grey watches.]]&lt;br /&gt;
&lt;br /&gt;
== Remington 1100 TAC 4 ==&lt;br /&gt;
&amp;quot;The Lost and Damned&amp;quot; has two versions of this particular weapon: The first is the thumbhole-stocked version from the original game (seen above), which is available for purchase from Terry's gun van and normal weapon shops. The second version is fitted with a carbine retractable stock, pistol grip, and Picatinny rail. This version seems to be an Easter egg found in certain locations, such as the apartment building in the mission &amp;quot;Buyers Market.&amp;quot; This version also appears in one of the trailers. &lt;br /&gt;
&lt;br /&gt;
[[Image:1100tac4-prod.jpg|none|400px|thumb|Remington Model 1100 TAC 4 - 12 gauge. This is a factory configuration for a tactical setup.]]&lt;br /&gt;
[[Image:CombatShotgun-TLAD.png|400px|thumb|none|Combat Shotgun seen in &amp;quot;The Lost and Damned&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Sawn-off double barreled shotgun == &lt;br /&gt;
This sawed-off [[12 Gauge Double Barreled Shotgun]] is called the &amp;quot;Sawed off Shotgun&amp;quot; in the game. It is the first weapon that you are equipped with at the start. It is the only shotgun in the series so far that can be fired from a motorcycle. Unlike the other shotguns in the game, this shotgun has an accurate ammo capacity of only two shells. On a bike, this weapon is very effective, as it can take down almost any target in no time. On foot, it has a very wide range but a very slow rate of fire due to its small capacity. It's a good weapon to have, but can't compare to the Street Sweeper.&lt;br /&gt;
  &lt;br /&gt;
[[Image:RossiOverlandSBSSide.jpg|thumb|none|400px|Rossi Overland Sawn-Off Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:Sawn-OffShotgun-TLAD.png|thumb|none|400px|&amp;quot;Sawn-off Shotgun&amp;quot;]]&lt;br /&gt;
[[Image:SWDBSG1.jpg|thumb|400px|none|Johnny shooting with his sawn-off shotgun while riding.]]&lt;br /&gt;
[[Image:SWDBSG2.jpg|thumb|400px|none|Johnny holding his sawn-off shotgun while sliding.]]&lt;br /&gt;
[[Image:SWDBS3.jpg|thumb|400px|none|Johnny takes cover in an Angels of Death clubhouse with a sawn-off shotgun.]]&lt;br /&gt;
[[Image:gta_lost_damned_achievement.jpg|thumb|400px|none|Johnny with a sawn-off shotgun.]]&lt;br /&gt;
&lt;br /&gt;
== SWD / Cobray Street Sweeper ==&lt;br /&gt;
&lt;br /&gt;
The [[Armsel_Striker_and_variants#SWD.2FCobray_Street_Sweeper|SWD / Cobray Street Sweeper]] is called an &amp;quot;Assault Shotgun&amp;quot; in the game, but characters also refer to it as a &amp;quot;Street Sweeper.&amp;quot; It holds an incorrect eight shells and is incorrectly portrayed as being fully automatic with an extremely high rate of fire (the real-life Cobray Street Sweeper holds ten or twelve rounds and is semi-automatic). It can dispatch enemies and vehicles in no time, including helicopters. It is introduced in the mission &amp;quot;Heavy Toll,&amp;quot; but is notably used during the mission &amp;quot;Shifting Weight.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:CobrayStreetSweeper.jpg|thumb|400px|none|SWD / Cobray Street Sweeper with barrel extension removed - 12 gauge. The location of the in-game version's foregrip suggests it is the full-size version with the barrel extension cut off.]]&lt;br /&gt;
[[Image:AssaultShotgun-TLAD.png|thumb|none|400px|&amp;quot;Assault Shotgun&amp;quot;]]&lt;br /&gt;
[[Image:L&amp;amp;DStriker.jpg|thumb|400px|none|The &amp;quot;Assault Shotgun&amp;quot; in-game.]]&lt;br /&gt;
[[Image:1340.jpg|thumb|400px|none|Johnny destroys a police cruiser with his Assault Shotgun.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK69A1 40mm Launcher ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK69A1 40mm Launcher]] is called the &amp;quot;Grenade Launcher&amp;quot; in the game. It can be used to bounce grenades off walls and corners in a similar fashion to the RPG. It is introduced in the mission &amp;quot;Action/Reaction.&amp;quot; It is very effective, but sometimes overshoots your intended target. Though it fires one grenade at a time, up to twenty can be held in reserve. It returns in ''The Ballad of Gay Tony'', this time with grenades which explode on impact with enemies or on a timer otherwise.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK69A1.jpg|thumb|350px|none|Heckler &amp;amp; Koch HK69A1 - 40mm.]]&lt;br /&gt;
[[Image:GrenadeLauncher-TLAD.png|thumb|none|400px|&amp;quot;Grenade Launcher&amp;quot;]]&lt;br /&gt;
[[Image:Grenadelauncher.jpg|thumb|400px|none|Johnny with an HK69A1.]]&lt;br /&gt;
&lt;br /&gt;
==Pipe Bombs==&lt;br /&gt;
Has basically the same attributes as grenades. Introduced in the mission &amp;quot;Hit the Pipe.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:PipeBomb-TLAD.png|thumb|none|250px|Pipe Bomb]]&lt;br /&gt;
[[Image:up-pipe_bomb.jpg|thumb|400px|none|Johnny tosses a bomb.]]&lt;br /&gt;
&lt;br /&gt;
= ''The Ballad of Gay Tony'' =&lt;br /&gt;
&lt;br /&gt;
[[Image:gta_ballad_of_gay_tony.jpg|right|300px]]&lt;br /&gt;
&lt;br /&gt;
== AMP Auto Mag Model 180 ==&lt;br /&gt;
Called the &amp;quot;Pistol .44&amp;quot;, it still oddly shares ammo with the two other pistols. It's first obtained in the &amp;quot;Boulevard Baby&amp;quot; mission.&lt;br /&gt;
[[Image:HiStandard44AutomagMod180.jpg|thumb|400px|none|AMP Auto Mag Model 180 - .44 AMP]]&lt;br /&gt;
[[Image:Pistol.44-TBOGT.png|thumb|none|400px|&amp;quot;Pistol .44&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== AA-12 CQB==&lt;br /&gt;
An [[AA-12 (Auto Assault-12)|AA-12 CQB]] with a twenty-round drum magazine. Called &amp;quot;Automatic Shotgun&amp;quot;, despite the fact it (incorrectly) fires in semi-automatic. It is also available as the &amp;quot;Explosive Shotgun&amp;quot;, which as the name implies, fires explosive FRAG-12 rounds, identifiable by the green shells it ejects.&lt;br /&gt;
[[Image:AA-12 CQB.jpg|thumb|350px|none|AA-12 CQB - 12 Gauge]]&lt;br /&gt;
[[Image:AutomaticShotgun-TBOGT.png|thumb|none|400px|&amp;quot;Automatic Shotgun&amp;quot;]]&lt;br /&gt;
[[Image:IV-TBOGT-unknown.jpg|thumb|none|400px|AA-12 fired by Luis. Notice the green-colored FRAG-12 shell casing]]&lt;br /&gt;
[[Image:BGT-AA12-2.jpg|thumb|none|600px|Luis stands in front of a Buzzard helicopter with an AA-12.]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
The [[FN P90]], called &amp;quot;Assault SMG&amp;quot; is found early in the game. It is outfitted with a suppressor and despite using the armor-piercing 5.7x28mm ammo in real life, it still shares ammo with the three other SMGs. It's the only SMG unable for drive-bys.&lt;br /&gt;
[[Image:FNP90.jpg|thumb|none|400px|Fabrique Nationale P90 - 5.7x28mm]]&lt;br /&gt;
[[Image:AssaultSMG-TBOGT.png|thumb|none|400px|&amp;quot;Assault SMG&amp;quot;]]&lt;br /&gt;
[[Image:IV-TBOGT-P90.jpg|thumb|none|400px|Luis fires an FN P90.]]&lt;br /&gt;
[[Image:BGT-P90-2.jpg|thumb|none|600px|Luis with a suppressed FNP90.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Uzi ==&lt;br /&gt;
The &amp;quot;Gold SMG,&amp;quot; obtained from Yusuf Amir's car after finishing all of his missions, is an [[IMI Uzi]] submachine gun with a golden finish and the stock removed.&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[Image:GoldSMG-TBOGT.png|thumb|none|400px|&amp;quot;Gold SMG&amp;quot;]]&lt;br /&gt;
[[Image:Gay-tony_screen_uzi.jpg‎|thumb|none|400px|Luis fires a golden Uzi from a motorcycle.]]&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The [[M249 SAW]], called &amp;quot;Advanced MG&amp;quot; is found mid-late in the game. Accurately holds two-hundred rounds.&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|400px|M249-E2 SAW5 - 5.56x45mm]]&lt;br /&gt;
[[Image:AdvancedMG-TBOGT.png|thumb|none|400px|&amp;quot;Advanced MG&amp;quot;]]&lt;br /&gt;
[[Image:IV-M249.jpg|thumb|none|400px|A &amp;quot;terrorist expert&amp;quot; fires an [[M249 SAW]]]]&lt;br /&gt;
[[Image:BGT-M249-2.jpg|thumb|none|600px|Luis with an M249.]]&lt;br /&gt;
&lt;br /&gt;
== DSR-1 ==&lt;br /&gt;
The [[DSR-precision GmbH DSR-1|DSR-1]] sniper rifle is first used in the mission &amp;quot;Caught with your Pants Down&amp;quot; to free an APC from a helicopter. It holds ten rounds.&lt;br /&gt;
[[Image:Dsr1.jpg|thumb|none|400px|DSR-Precision GmbH DSR-1 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:AdvancedSniper-TBOGT.png|thumb|none|400px|&amp;quot;Advanced Sniper&amp;quot;]]&lt;br /&gt;
[[Image:IV-DSR1.jpg|thumb|none|400px|A DSR-1 is wielded by a &amp;quot;terrorist expert&amp;quot;.]]&lt;br /&gt;
[[Image:BGT-DSR1-2.jpg|thumb|none|600px|Luis aims a DSR-1 from a Swift helicopter.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK69A1 40mm Launcher ==&lt;br /&gt;
&lt;br /&gt;
[[Heckler &amp;amp; Koch HK69A1 40mm Launcher]], see above, is the only weapon returning from &amp;quot;The Lost and Damned&amp;quot; expansion pack.&lt;br /&gt;
[[Image:HK69A1.jpg|thumb|350px|none|Heckler &amp;amp; Koch HK69A1 - 40mm]]&lt;br /&gt;
[[Image:GrenadeLauncher-TLAD.png|thumb|400px|none|&amp;quot;Grenade Launcher&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Satchel Charges ==&lt;br /&gt;
Sachel charges called &amp;quot;Sticky Bombs&amp;quot; are first used in the &amp;quot;Bang Bang&amp;quot; mission.&lt;br /&gt;
[[Image:StickyBomb-TBOGT.png|thumb|300px|none|Satchel Charge]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
Two [[GE M134 Minigun]]s are seen attached to the game's two attack helicopters, the Annihilator and the Buzzard.&lt;br /&gt;
[[Image:M134.JPG|thumb|none|400px|General Electric M134 - 7.62x51mm]]&lt;br /&gt;
[[Image:BGT-AA12-2.jpg|thumb|none|600px|A GE M134 Minigun is seen attached to a Buzzard]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hitman_(disambiguation)&amp;diff=534612</id>
		<title>Hitman (disambiguation)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hitman_(disambiguation)&amp;diff=534612"/>
		<updated>2012-03-19T18:35:38Z</updated>

		<summary type="html">&lt;p&gt;Cyrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Hitman''' may stand for:&lt;br /&gt;
&lt;br /&gt;
==Film==&lt;br /&gt;
&lt;br /&gt;
* [[Hitman (2007)|''Hitman'' (2007)]], a movie adaptation of the game starring [[Timothy Olyphant]] as Agent 47.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Video Games==&lt;br /&gt;
&lt;br /&gt;
* ''[[Hitman: Codename 47]]'', the first game in the ''Hitman'' series.&lt;br /&gt;
&lt;br /&gt;
* ''[[Hitman 2: Silent Assassin]]'', the second game in the series.&lt;br /&gt;
&lt;br /&gt;
* ''[[Hitman: Contracts]]'', the third game in the series.&lt;br /&gt;
&lt;br /&gt;
* ''[[Hitman: Blood Money]]'', the latest in the Hitman series.&lt;br /&gt;
&lt;br /&gt;
* ''[[Hitman: Absolution]]'', the fifth game in the series currently under development.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Disambiguation pages]]&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Godfather_(VG)&amp;diff=534473</id>
		<title>The Godfather (VG)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Godfather_(VG)&amp;diff=534473"/>
		<updated>2012-03-19T08:53:54Z</updated>

		<summary type="html">&lt;p&gt;Cyrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Incomplete}}&lt;br /&gt;
[[Image:GODFATHER-GAME-COVER.jpg|thumb|right|250px|The Godfather (2006)]]&lt;br /&gt;
'''The following guns were used in the 2006 video game ''The Godfather'':'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==Colt Detective Special==&lt;br /&gt;
Called just the &amp;quot;Snubnose&amp;quot; in the game, the [[Colt Detective Special]] can be bought as the Saturday night special&amp;quot; which has gold plating and an ivory handle. It is said to be the most silent and the weakest of the handguns in the game. An enhanced version of this revolver called the Black Widow can be added on.&lt;br /&gt;
[[Image:ColtDS.jpg|thumb|300px|none|Colt Detective Special - .38 Special.  Note the smaller grips and shorter barrel]]&lt;br /&gt;
[[Image:Godfather_game_snubnose.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1==&lt;br /&gt;
The [[M1911A1]] is called just &amp;quot;Pistol&amp;quot; in the game. There is an Assassin version of this pistol that can be picked up by a gun merchant. It is given black paint and kills with one shot. The original holds 8 rounds. The extended level 2 gun holds 10 and the Assassins carries 14 rounds. This gun is more of a Browning Hi-Power then a Colt M1911A1 when it becomes the assassins pistol. The level 4 version is called the Herzstopper and can be added on. &lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|300px|none|Colt M1911A1 pistol - .45 ACP.]]&lt;br /&gt;
[[Image:Godfather_game_pistol.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Colt Official Police==&lt;br /&gt;
The [[Colt Official Police]] is called &amp;quot;Magnum&amp;quot; in the game. In reality this gun fires .38 Special just like the &amp;quot;Snubnose&amp;quot;. The Lvl 4 Magnum is called the Annihilator. It is said to rival the &amp;quot;Shotgun&amp;quot; in power in the game. This can be upgraded to the &amp;quot;Python&amp;quot; which is gold plated with an ivory handle, has 8 rounds and is much more powerful.&lt;br /&gt;
[[Image:ColtOP5.jpg|thumb|none|300px|Colt Official Police - .38spl.]]&lt;br /&gt;
[[Image:Godfather_game_magnum.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 1897==&lt;br /&gt;
The [[Winchester Model 1897]] is called the &amp;quot;long barreled shotgun&amp;quot; in the game, though it actually lacks the exposed hammer of the M1897. It has a strange reloading scheme: despite being pump-action, you can fire 2 shots before you have to actually pump it. As one would expect from the &amp;quot;shotgun&amp;quot; of the game, this gun does nice work at close range shootouts. The shot gun can be upgraded to a &amp;quot;Street Sweeper&amp;quot; which has a 10 round drum and has rapid fire. However, despite being an obvious reference to the real-life Street-Sweeper shotgun - which also fires rapidly from a drum - this is not the same weapon, as it looks significantly different, and the real Street-Sweeper was first invented and designed much later on.&lt;br /&gt;
&lt;br /&gt;
Note: From the picture it could be the Winchester Model 12 instead, which is basically a 1897 with no exposed hammer.  Can someone double check this?&lt;br /&gt;
[[Image:WinchesterM1897.jpg|thumb|none|400px|Winchester Model 1897 12 gauge riot gun]]&lt;br /&gt;
[[Image:Godfather_game_shotgun.jpg|thumb|none|600px|With the Corleones you only miss once]]&lt;br /&gt;
[[Image:Godfather_game_shotgun2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Lupara ==&lt;br /&gt;
If you are a member of the Playstation store you can buy an add on content that gives you an automatic shotgun that you can pick up from a merchant in the game. This is the Lvl 4 Shotgun. It is also available on Xbox Live as downloadable content.&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
==Colt M1921A Thompson==&lt;br /&gt;
The gun omnipresent in any mobster movie/game, the [[Thompson Submachine Gun]] is called inside the game only by it's nickname, &amp;quot;Tommy Gun&amp;quot;. It inaccurately carries only 25 rounds, when in reality the drum magazine houses a plentiful 50 rounds. A Tommy gun can be bought with a 50 round drum and another version can be bought with a 75 round stick mag which is inaccurate. There is a version called the Dillinger, it has a 20 round drum and has a removed butt stock. This is a reference to John Dillinger. The gun itself resembles a Colt M1921A Thompson due to it self being non-compensator.&lt;br /&gt;
[[Image:Colt 1921A Thompson2.jpg|thumb|none|400px|Colt M1921A Thompson with 50-round drum magazine - .45 ACP]]&lt;br /&gt;
[[Image:Godfather_game_tommy.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== M1928A1 Thompson ==&lt;br /&gt;
If you are a member of the Playstation store you can buy an add on content that gives you an M1928A1 Thompson that you can pick up from a merchant in the game. This is called the Lvl 4 Tommy Gun or Spectre Minigun. It is also available on Xbox Live as downloadable content.&lt;br /&gt;
[[Image:M1928-A1 T.jpg|thumb|none|500px|M1928A1 Thompson .45 ACP with 30-round box magazine.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Godfather_Part_III&amp;diff=534471</id>
		<title>The Godfather Part III</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Godfather_Part_III&amp;diff=534471"/>
		<updated>2012-03-19T08:47:57Z</updated>

		<summary type="html">&lt;p&gt;Cyrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following firearms can be seen in the film ''The Godfather Part III'':'''&lt;br /&gt;
[[Image:Gf3-dvd.jpg|thumb|right|300px|''The Godfather Part III'' (1990)]]__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
== Beretta Cheetah ==&lt;br /&gt;
One of the hoods sent by Joey Zasa to kill Vincent Mancini ([[Andy Garcia]]) carries a [[Beretta Cheetah]], which Vincent disarms him of and uses to shoot both hoods. (Although the pistol turns into a Walther PP for a close-up).&lt;br /&gt;
[[Image:Beretta-81.jpg|thumb|none|300px|Beretta 81FS - .32 ACP]]&lt;br /&gt;
[[Image:Gf3-bcheet1.jpg|thumb|none|600px|A hood brandishes the Beretta Cheetah.]]&lt;br /&gt;
[[Image:Gf3-bcheet2.jpg|thumb|none|600px|Vincent ([[Andy Garcia]]) holds the thug's Beretta on him.]]&lt;br /&gt;
[[Image:Gf3-bcheet3.jpg|thumb|none|600px|Vincent aims the Cheetah at the other thug.]]&lt;br /&gt;
&lt;br /&gt;
== Walther PP ==&lt;br /&gt;
For the close-up in which Vincent shoots the thug through the head, an [[Walther PP]] replaces the Beretta Cheetah. Al Neri ([[Richard Bright]]) is also given a [[Walther PP Pistol Series|Walther PP]] to assassinate Archbishop Gilday.&lt;br /&gt;
[[Image:Walther-PP-Post-War.jpg‎|thumb|300px|none|Walther PP - 6.35mm auto (.25 ACP), 7.65x17mm (.32 ACP) Auto or 9x17mm (.380 ACP).]]&lt;br /&gt;
[[Image:Gf3-aconst.jpg|thumb|none|600px|Vincent kills a thug.]]&lt;br /&gt;
[[Image:Gf3-wpp1.jpg|thumb|none|600px|Neri checks his PP hidden in a box of cookies.]]&lt;br /&gt;
[[Image:Gf3-wpp2.jpg|thumb|none|600px|Neri fires at Gilday, dressed as a priest.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Police Positive ==&lt;br /&gt;
While dressed as an NYPD officer on horseback, Vincent Mancini ([[Andy Garcia]]) uses a Colt Police Positive to shoot Joey Zasa.&lt;br /&gt;
[[Image:PolicePositive.jpg|thumb|none|300px|Colt Police Positive - .38 Special.]]&lt;br /&gt;
[[Image:Gf3-coltrev.jpg|thumb|none|600px|Vincent shoots Joey Zasa.]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Model 19 ==&lt;br /&gt;
A [[Smith &amp;amp; Wesson Model 19]] can be seen hanging in Mosca's cabinet of costumes and guns.&lt;br /&gt;
[[Image:Smith&amp;amp;Wesson-Model-19.jpg‎|thumb|none|300px|Smith &amp;amp; Wesson Model 19 Combat Magnum - .357 Magnum]]&lt;br /&gt;
[[Image:Gf3-swrev.jpg|thumb|none|600px|A Model 19 is on the door above Mosca's assistant's left shoulder.]]&lt;br /&gt;
&lt;br /&gt;
== Astra 400==&lt;br /&gt;
An [[Astra 400]] pistol can be seen in Mosca's cabinet of costumes and guns.&lt;br /&gt;
[[Image:Astra_400.jpg|thumb|none|300px|Astra 400 (9 mm Bergmann-Bayard caliber)]]&lt;br /&gt;
[[Image:Gf3-pistol1.jpg|thumb|none|600px|An Astra 400 hangs on the wall under the three knives.]]&lt;br /&gt;
&lt;br /&gt;
==Unidentified Beretta pistol==&lt;br /&gt;
Armand ([[Rogerio Miranda]]) and Francesco ([[Carlos Miranda]]), the twins employed by Michael as bodyguards, carry black semi-automatic pistols. &lt;br /&gt;
&lt;br /&gt;
[[Image:Gf3-pistol2b.jpg|thumb|none|600px|One of the twins with his pistol.]]&lt;br /&gt;
[[Image:Gf3-pistol3.jpg|thumb|none|600px|The other twin with his pistol.]]&lt;br /&gt;
&lt;br /&gt;
== Beretta Model 70 ==&lt;br /&gt;
Vincent Mancini ([[Andy Garcia]]) draws a [[Beretta Model 70]] during the film's finale.&lt;br /&gt;
[[Image:Beretta 70.jpg|thumb|none|300px|Beretta Model 70]]&lt;br /&gt;
[[Image:Gf3-pistol4.jpg|thumb|none|600px|Vincent fires his pistol.]]&lt;br /&gt;
&lt;br /&gt;
== Walther P38 ==&lt;br /&gt;
Frederick Keinszig ([[Helmut Berger]]) keeps a [[Walther P38]] as his personal sidearm when he goes on the run from the mob.&lt;br /&gt;
[[Image:P38.jpg|thumb|none|300px|Walther P38 - 9mm]]&lt;br /&gt;
[[Image:Gf3-wp38a.jpg|thumb|none|600px|Keinszig checks his P38.]]&lt;br /&gt;
[[Image:Gf3-wp38b.jpg|thumb|none|600px|Keinszig's P38 falls off the table with his money when Vincent's men find him.]]&lt;br /&gt;
&lt;br /&gt;
== Browning Hi-Power ==&lt;br /&gt;
Mosca ([[Mario Donatone]]) fires two shots from a [[Browning Hi-Power]] at the end of the film while on the opera steps.&lt;br /&gt;
[[Image:BrowningHiPowerStd.jpg|thumb|none|300px|Browning Hi Power - 9mm]]&lt;br /&gt;
[[Image:Gf3-starb.jpg|thumb|none|600px|Mosca draws his Hi-Power.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
== Double-barreled shotgun ==&lt;br /&gt;
Several [[12 Gauge Double Barreled Shotgun]]s with exposed hammers can be seen. Al Neri ([[Richard Bright]]) uses one to blast out of the Atlantic City meeting, one of Vincent's hitmen uses one during the street parade shooting, Mosca ([[Mario Donatone]]) uses one when shooting at Don Tommasino's car, and some of the actors during Anthony's opera in Sicily can be seen handling some.&lt;br /&gt;
[[Image:Gf3-dbshot1.jpg|thumb|none|600px|Al Neri ([[Richard Bright]]) grabs a shotgun from behind the bar.]]&lt;br /&gt;
[[Image:Gf3-dbshot2.jpg|thumb|none|600px|Al Neri blows a door open to help Vincent and Michael escape.]]&lt;br /&gt;
[[Image:Gf3-dbshot3.jpg|thumb|none|600px|One of Vincent's hitmen reveals a shotgun from under his costume.]]&lt;br /&gt;
[[Image:Gf3-dbshot4.jpg|thumb|none|600px|An actor picks up a shotgun on stage.]]&lt;br /&gt;
[[Image:Gf3-dbshot5.jpg|thumb|none|600px|Michael ([[Al Pacino]])'s guards check the shotgun of a man outside the theater.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
== IMI Uzi ==&lt;br /&gt;
The helicopter hitmen sent by Joey Zasa ([[Joe Mantegna]]) to kill Michael Corleone ([[Al Pacino]]) and other mob bosses at the Atlantic City meeting carry [[Uzi]] submachine guns.&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|350px|IMI Uzi 9mm]]&lt;br /&gt;
[[Image:Gf3-uzi.jpg|thumb|none|600px|A hitman fires an Uzi from a helicopter.]]&lt;br /&gt;
&lt;br /&gt;
== MAC-10 ==&lt;br /&gt;
One of Vincent's hitmen during the street parade hit carries a [[MAC-10]].&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|350px|none|Ingram MAC 10 open bolt submachine gun - .45 ACP]]‎ &lt;br /&gt;
[[Image:Gf3-mac10.jpg|thumb|none|600px|Vincent's hitman reveals his MAC-10.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
== Carcano M38 Cavalry Carbine==&lt;br /&gt;
Mosca ([[Mario Donatone]]) loads but never gets a chance to fire his [[Carcano Rifle Series|Carcano M38 Cavalry Carbine]] stashed in the opera house.&lt;br /&gt;
[[Image:CarcanoM38CavCarbine.jpg|thumb|none|500px|Carcano M38 Cavalry Carbine with folded bayonet - 6.5mm.]]&lt;br /&gt;
[[Image:Gf3-rifle1.jpg|thumb|none|600px|Mosca ([[Mario Donatone]]) unwraps the Carcano M38 carbine.]]&lt;br /&gt;
[[Image:Gf3-rifle2.jpg|thumb|none|600px|Mosca loads a round into the rifle.]]&lt;br /&gt;
[[Image:Gf3-rifle3.jpg|thumb|none|600px|Mosca fixes a scope onto the rifle.]] &lt;br /&gt;
I believe that the round is a 7.35x51mm instead of the more common 6.5x52mm&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Drama]]&lt;br /&gt;
[[Category:Francis Ford Coppola]]&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Brian_Bloom&amp;diff=532364</id>
		<title>Brian Bloom</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Brian_Bloom&amp;diff=532364"/>
		<updated>2012-03-14T21:13:12Z</updated>

		<summary type="html">&lt;p&gt;Cyrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:ATeamSG552.jpg|thumb|right|450px|Brian Bloom wields a [[SIG SG 550#SIG SG 552|SIG SG 552]] as Pike in ''[[The A-Team (2010)|The A-Team]] (2010).]]&lt;br /&gt;
&lt;br /&gt;
Brian Bloom is an American actor who also was credited as a co-writer of the 2010 film adaptation of ''[[The A-Team (2010)|The A-Team]]'', for which he had an acting role as bad guy Brock Pike. In addition to acting and screenwriting, Bloom is also a successful voiceover actor, and has voiced characters in numerous animated projects and video games, such as Adam &amp;quot;Kane&amp;quot; Marcus in ''[[Kane &amp;amp; Lynch: Dead Men]]'' and its sequel ''[[Kane &amp;amp; Lynch 2: Dog Days]]'', Alex Shepherd in ''[[Silent Hill: Homecoming]]'' and Jackie Estacado in ''[[Darkness II, The|The Darkness II]]''.&lt;br /&gt;
&lt;br /&gt;
'''Brian Bloom can be seen using the following guns in the following films:''' &lt;br /&gt;
&lt;br /&gt;
==Film==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Gun'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#DOE7FF width=&amp;quot;150&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Heckler &amp;amp; Koch USP]] || Agent Baker || ''[[Smokin' Aces]]'' || || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[SIG SG 550#SIG SG 552|SIG SG 552]] || Brock Pike || ''[[The A-Team (2010)|The A-Team]]'' || stock replaced by lanyard; fitted with vertical foregrip || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36K|Heckler &amp;amp; Koch G36K]] || Brock Pike || ''[[The A-Team (2010)|The A-Team]]'' || vertical foregrip || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[SIG-Sauer P220 pistol series#SIG P226|SIG-Sauer P226]] || Brock Pike || ''[[The A-Team (2010)|The A-Team]]'' || suppressed &amp;amp; unsuppressed || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Mk 153 Mod 0 SMAW]] || Brock Pike || ''[[The A-Team (2010)|The A-Team]]'' || || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Beretta 92FS]] || Brock Pike || ''[[The A-Team (2010)|The A-Team]]'' || holstered || 2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Actor]]&lt;br /&gt;
[[Category:Actor Male]]&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Splinter_Cell:_Chaos_Theory&amp;diff=531135</id>
		<title>Splinter Cell: Chaos Theory</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Splinter_Cell:_Chaos_Theory&amp;diff=531135"/>
		<updated>2012-03-11T14:31:59Z</updated>

		<summary type="html">&lt;p&gt;Cyrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Splinter Cell Chaos Theory.jpg|300px|thumb|right|''Splinter Cell: Chaos Theory'' (2005)]]&lt;br /&gt;
'''''Splinter Cell: Chaos Theory''''' is a critically acclaimed stealth action video game, the third in the ''Splinter Cell'' series. It was released in 2005 for the PC, Xbox, PS2 and Gamecube. &lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in ''Tom Clancy's Splinter Cell: Chaos Theory'': '''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
&lt;br /&gt;
== FN Five-seveN ==&lt;br /&gt;
Referred to as the 'SC Pistol', the [[FN Five-seveN]] is Sam's standard issue sidearm. Is said in-game to be integrally silenced. It appears to be the original model. Is fitted with an 'OCP device' which temporarily disrupts electrical equipment, like cameras and lights.&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|300px|FN Five-SeveN (Original Model) - 5.7x28mm]]&lt;br /&gt;
[[Image:SCCT - 57.jpg|thumb|none|500px|Sam aims his [[FN Five-seveN]] in the Bank level.]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92FS ==&lt;br /&gt;
The [[92FS]] is used by the People's Voice Revolutionaries and Panamanian guards.&lt;br /&gt;
[[Image:Beretta92F LeftSide.jpg|thumb|300px|none|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:SCCT - 92FSt.jpg|thumb|500px|none|A Peruvian revolutionary carries a [[Beretta 92FS]] in the Lighthouse level.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mark 23 Mod 0 ==&lt;br /&gt;
Used by the National Guardsmen, as well as I-SDF &amp;amp; G-SDF troops.&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|300px|H&amp;amp;K Mk 23 Mod 0 - .45 ACP]]&lt;br /&gt;
[[Image:SCCT - USP 1.jpg|thumb|none|500px|A national guardsman holds a [[H&amp;amp;K Mk 23 Mod 0]] in the Penthouse level.]]&lt;br /&gt;
[[Image:SCCT - USP 2.jpg|thumb|none|500px|A [[H&amp;amp;K Mk 23 Mod 0]] lies next to a Japanese security guard in the Kokubo Sosho.]]&lt;br /&gt;
&lt;br /&gt;
== Desert Eagle Mark XIX == &lt;br /&gt;
The [[Desert Eagle|Desert Eagle Mark XIX]] is used by Doug Shetland at the end of the bathhouse level and by General Jung, who is only seen in CO-OP mode. It clearly features the scope mount and taller cocking serrations of the [[Desert Eagle|Mark XIX]] model. &lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|300px|none|Desert Eagle Mark XIX - .50 AE]]&lt;br /&gt;
[[Image:SCCT - Deagle.jpg|thumb|500px|none|Fisher and Shetland face off at the end of the Bathhouse level, the latter wields his [[Desert Eagle|Desert Eagle Mark XIX]].]]&lt;br /&gt;
&lt;br /&gt;
== Yarygin PYa == &lt;br /&gt;
The [[Yarygin PYa]] can be seen in the hands of North Korean soldiers.&lt;br /&gt;
[[Image:MP433Grach.jpg|none|thumb|300px|MP-443 Grach - 9x19mm]]&lt;br /&gt;
[[Image:SCCT - MPGrach 1.jpg|none|thumb|500px|After spotting Sam, North Korean soldiers armed with [[Yarygin PYa]] open fire.]]&lt;br /&gt;
[[Image:SCCT - MPGrach 2.jpg|none|thumb|500px|A discarded [[Yarygin PYa]].]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
The [[MP7|MP7A1]] is used by the Displace International mercenaries as their standard 'handgun'.&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg‎ |thumb|none|350px|H&amp;amp;K MP7A1 with factory magazine and iron sights - 4.6x30mm]]&lt;br /&gt;
[[Image:SCCT - Crate 1.jpg|thumb|none|500px|Two [[Heckler &amp;amp; Koch MP7A1]] within a crate in the Lighthouse level.]]&lt;br /&gt;
[[Image:SCCT - MP7.jpg|thumb|none|500px|The discarded [[MP7|MP7A1]] of a Displace International bodyguard in the Bathhouse level lies on the ground.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP9 ==&lt;br /&gt;
The [[UMP|UMP9]] is used by some Displace International mercenaries. They are usually equipped with C-More Systems red dot sights.&lt;br /&gt;
[[Image:Hk ump9.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP9 - 9x19mm]]&lt;br /&gt;
[[Image:SCCT - UMP9.jpg|thumb|none|500px|A Displace International employee armed with a [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP9]].]]&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
&lt;br /&gt;
== FN F2000 Tactical==&lt;br /&gt;
Sam's standard issue rifle. Fitted with either a 40 mm launcher, a shotgun, a '20mm Sniper attachment', or an ordinary handguard. Sights are usually a C-More Red dot sight, changing to a standard F2000 sight with the 'sniper attachment'. In game is said to be integrally silenced. Unlike the real weapon, the one in-game has an adjustable stock, as well as a two-stage trigger.&lt;br /&gt;
[[Image:FN_F2000_tactical.jpg|thumb|none|500px|FN F2000 Tactical with folding foregrip - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:SCCT - FN200 1 sniper.jpg|thumb|none|500px|Sam aims his [[FN 2000]] with the sniper attachment in the Penthouse level.]]&lt;br /&gt;
[[Image:SCCT - FN200 1 foregrip.jpg|thumb|none|500px|The [[FN 2000]] with the foregrip attachment in the Bank level.]]&lt;br /&gt;
[[Image:SCCT - FN200 1 kit.jpg|thumb|none|500px|After fleeing his captors in the last level, Sam reacquires his kit.]]&lt;br /&gt;
&lt;br /&gt;
==AICW==&lt;br /&gt;
&lt;br /&gt;
Used by People's Voice revolutionaries. The [[Metal Storm Weapons|AICW]] is basically a [[Steyr AUG]] with an integrated, three-shot grenade launcher developed by the Defence Science and Technology Organisation, Metal Storm and Tenix Defence Systems. The in-game version has a longer grenade tube and barrel.&lt;br /&gt;
[[Image:Aus AICWAug.jpg|thumb|none|400px|AICW - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:SCCT - AUG2.jpg|thumb|none|500px|A revolutionary passes Sam with his [[Metal Storm Weapons|AICW]] at the ready.]]&lt;br /&gt;
[[Image:SCCT - AUG1.jpg|thumb|none|500px|A discarded [[Metal Storm Weapons|AICW]].]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 56==&lt;br /&gt;
Used by a People's Voice revolutionary and the North Korean soldiers.&lt;br /&gt;
[[Image:Type56Standard.jpg|thumb|none|450px|Norinco Type 56 - 7.62x39mm. Note that the ones in the game have polymer furniture similar to the AK-103.]]&lt;br /&gt;
[[Image:SCCT - AKM.jpg‎|thumb|none|500px|A North Korean soldier holds a [[Type 56]] in the Battery level]]&lt;br /&gt;
[[Image:SCCT - AKM2.jpg‎|thumb|none|500px|A [[Type 56]] lies on the ground at the beginning of the first part of the Seoul level.]]&lt;br /&gt;
&lt;br /&gt;
==CIS SAR-21==&lt;br /&gt;
Used by I-SDF troops.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sar21.jpg|thumb|none|none|401px|SAR 21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:SCCT - CSAR.jpg|thumb|none|none|500px|A I-SDF operative with a [[CIS SAR-21]] slung over his back in the Bathhouse mission.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C == &lt;br /&gt;
Standard rifle of the Displace International mercenaries, usually equipped with a C-More Systems red dot sight.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|400px|Heckler &amp;amp; Koch G36C - 5.56x45mm]]&lt;br /&gt;
[[Image:SCCT - G36C.jpg|thumb|none|500px|A mercenary drops his [[Heckler &amp;amp; Koch G36C]] as Sam grabs him from behind in the Bathhouse mission.]]&lt;br /&gt;
[[Image:SCCT - G36C2.jpg|thumb|none|500px|The same man holds the [[Heckler &amp;amp; Koch G36C]] in a different playthrough.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36KV == &lt;br /&gt;
Seen in the hands of multiple Displace International mercenaries.&lt;br /&gt;
[[Image:H&amp;amp;K-G36K.jpg|thumb|none|400px|Heckler &amp;amp; Koch G36K - 5.56x45mm]]&lt;br /&gt;
[[Image:SCCT - G36E.jpg|thumb|none|500px|A [[Heckler &amp;amp; Koch G36|G36KV]] aboard the Maria Narcissa.]]&lt;br /&gt;
[[Image:SCCT - G36E22.jpg|thumb|none|500px|A [[Heckler &amp;amp; Koch G36|G36KV]] next to a dead mercenary in Hokkaido.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM8 ==&lt;br /&gt;
Used by the South Korean soldiers and some National Guardsmen.&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px|Heckler &amp;amp; Koch XM8 fitted with an Insight ISM-V sight - 5.56x45mm]]&lt;br /&gt;
[[Image:SCCT - XM8 1.jpg|thumb|none|500px|A national guardsman holds his [[XM8]] in the Penthouse level.]]&lt;br /&gt;
&lt;br /&gt;
== Howa Type 89F ==&lt;br /&gt;
Used by the G-SDF soldiers at the Kokubo Sosho.&lt;br /&gt;
[[Image:HowaType89Para.jpg‎|thumb|500px|none|Howa Type 89-F assault rifle with folding stock for Paratroopers - 5.56x45mm]]&lt;br /&gt;
[[Image:SCCT - GodHasAlreadyLeftJapan.jpg‎|thumb|500px|none|One of the Kobubo Sosho´s security personnel carries his [[Howa Type 89|Howa Type 89F]].]]&lt;br /&gt;
&lt;br /&gt;
== Ruger AC556 ==&lt;br /&gt;
[[Ruger Mini-14|Ruger AC556 rifles]] can be seen in the hands of Panamanian guards at the bank.&lt;br /&gt;
[[Image:RugerAC556.jpg|thumb|500px|none|Ruger AC556 Carbine - 5.56x45mm]]&lt;br /&gt;
[[Image:SCCT - Ruger.jpg|thumb|500px|none|A guard at the bank in Panama holds his [[Ruger Mini-14|Ruger AC556 Carbine]].]]&lt;br /&gt;
[[Image:SCCT - Ruger2.jpg|thumb|500px|none|A sleeping night guard in the entrance hall with his [[Ruger Mini-14|Ruger AC556 Carbine]].]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM29 OICW ==&lt;br /&gt;
Used by some National Guardsmen, and seen next to the bodies of a few South Korean soldiers.&lt;br /&gt;
[[Image:Oicw.jpg|thumb|none|450px|Late-model over / under Objective Individual Combat Weapon (OICW) - 5.56x45mm &amp;amp; 20mm]]&lt;br /&gt;
[[Image:SCCT - OICW 1.jpg|thumb|none|500px|A knocked out guardsman lies next to his [[XM29 OICW]].]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
==FN GL-1==&lt;br /&gt;
The [[FN EGLM|GL-1]] appears on Sam's [[FN F2000|F2000 Tactical]] and functions more like a [[FN 303]]. Can be used to fire various less-lethal rounds or sticky cameras.&lt;br /&gt;
[[Image:Fn_f2000_3.jpg|thumb|none|400px|FN GL-1 mounted on an F2000 - 40mm]]&lt;br /&gt;
[[Image:SCCT - ELGM.jpg|thumb|none|500px|Sam attaches the [[FN EGLM|GL-1]] to his [[FN F2000|F2000 Tactical]] in the Bank level.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== FIM-92A Stinger ==&lt;br /&gt;
A [[FIM-92A Stinger|FIM-92A]] can be seen once being used by a North Korean soldier to take down a US aircraft in the cutscene preceding the second part of the Seoul level.&lt;br /&gt;
[[Image:-0976t.jpg|thumb|none|400px|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:SCCT - Stinger.jpg|thumb|none|500px|The soldier fires the [[FIM-92A Stinger|FIM-92A]].]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
==Unknown Shotgun==&lt;br /&gt;
An unidentified shotgun that can be mounted under Sam's F2000.&amp;lt;br&amp;gt;&lt;br /&gt;
It appears to be a modified [[Franchi SPAS-12]] with the grip and stock removed, as the barrel and fore end bears a strong resemblance to the SPAS-12.&lt;br /&gt;
[[Image:SCCT - Shotattach.jpg|thumb|none|500px|Sam Fisher mounts the Shotgun under his [[FN F2000]].]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
==M60E3==&lt;br /&gt;
The barrel of a [[M60|M60E3]] can be seen sticking out of a box of weapons in the first mission.&lt;br /&gt;
[[Image:USOM60E3.jpg|thumb|none|450px|M60E3 machine gun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:SCCT - Crate 1.jpg|thumb|none|500px|The [[M60|M60E3]] can be seen within a crate in the Lighthouse level.]]&lt;br /&gt;
&lt;br /&gt;
==Degtyarev RPD Light Machine Gun==&lt;br /&gt;
Used by some North Korean Special Forces.&lt;br /&gt;
[[Image:RPD-Light-Machine-Gun.jpg|thumb|none|500px|RPD Light Machine Gun - 7.62x39mm]]&lt;br /&gt;
[[Image:SCCT - RPD.jpg|thumb|none|500px|One of the two Special Forces at the beginning of the Seoul level carries his [[RPD]].]]&lt;br /&gt;
&lt;br /&gt;
= Heavy weapons =&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
The [[GE M134 Minigun]] is seen mounted in the turret of the fictional North Korean IFV's.&lt;br /&gt;
[[Image:M134.JPG|thumb|none|350px|General Electric M134 - 7.62x51mm]]&lt;br /&gt;
[[Image:SCCT - Minifun.jpg|thumb|none|500px|The [[GE M134 Minigun]] mounted in the turret of the last IFV in Seoul that Sam encounters.]]&lt;br /&gt;
[[Image:SCCT - Minifun2.jpg|thumb|none|500px|During the intro sequence for the Panama mission, a [[GE M134 Minigun]] with flash suppressor can be seen mounted on a UH-60 Blackhawk.]]&lt;br /&gt;
&lt;br /&gt;
== Phalanx CIWS ==&lt;br /&gt;
A [[M61_Vulcan#General_Dynamics_.2F_Raytheon_Phalanx_Close-In_Weapon_System|Phalanx CIWS]] can be seen as part of the armament of the USS Walsh.&lt;br /&gt;
[[Image:Phalanx.jpg|thumb|none|300px|GE M61 Vulcan - 20mm ]]&lt;br /&gt;
[[Image:SCCT - Phalanx.jpg|thumb|none|500px|The [[M61_Vulcan#General_Dynamics_.2F_Raytheon_Phalanx_Close-In_Weapon_System|Phalanx CIWS]] on the USS Walsh.]]&lt;br /&gt;
&lt;br /&gt;
== XM312 ==&lt;br /&gt;
The [[XM307 &amp;amp; XM312|XM312 heavy machine gun]] is used as part of Displace International's automated sentry guns. Seems to have a higher rate of fire than the real one, and does less damage than you would expect from a .50 BMG weapon, killing the player no faster than any other automatic weapon in the game.  &lt;br /&gt;
[[Image:XM312hmg.jpg|thumb|none|400px|XM312 - .50 BMG]]&lt;br /&gt;
[[Image:SCCT - MG.jpg|thumb|none|500px|A automated sentry gun in the bathhouse.]]&lt;br /&gt;
&lt;br /&gt;
= Grenades =&lt;br /&gt;
&lt;br /&gt;
== M67 hand grenade ==&lt;br /&gt;
The game's resident frag grenade.&lt;br /&gt;
[[Image:Baseball.jpg|thumb|none|150px|M67 fragmentation grenade]]&lt;br /&gt;
[[Image:SCCT - M67.jpg|thumb|none|500px|The very first [[M67 hand grenade|M67]] pick up in the Lighthouse level.]]&lt;br /&gt;
&lt;br /&gt;
=SEE ALSO=&lt;br /&gt;
* ''[[Splinter Cell]]''&lt;br /&gt;
* ''[[Splinter Cell: Pandora Tomorrow]]''&lt;br /&gt;
* ''[[Splinter Cell: Chaos Theory]]''&lt;br /&gt;
* ''[[Splinter Cell: Double Agent]]''&lt;br /&gt;
* ''[[Splinter Cell: Conviction]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Stealth]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Tom Clancy]]&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Splinter_Cell:_Pandora_Tomorrow&amp;diff=531132</id>
		<title>Splinter Cell: Pandora Tomorrow</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Splinter_Cell:_Pandora_Tomorrow&amp;diff=531132"/>
		<updated>2012-03-11T14:29:58Z</updated>

		<summary type="html">&lt;p&gt;Cyrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:PANDORATOMORROW-COVER.jpg|thumb|right|300px|''Splinter Cell: Pandora Tomorrow'' (2004)]]&lt;br /&gt;
&lt;br /&gt;
'''''Splinter Cell: Pandora Tomorrow''''' is the sequel of the award-winning ''[[Splinter Cell]]'' video game. In ''Pandora Tomorrow'' Sam Fisher (voiced by [[Michael Ironside]]) must stop a biological attack against the United States. The game was released in 2004 for the PC, Xbox, PS2 and GameCube. The HD version of the game for the PS3 was released in 2010.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Splinter Cell: Pandora Tomorrow'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=='''Player Weapons'''==&lt;br /&gt;
&lt;br /&gt;
=== Fabrique Nationale Five-seveN ===&lt;br /&gt;
The [[FN Five-seveN]] makes a re-appearance in Pandora Tomorrow as Sam Fisher's sidearm. Holds 20 rounds and is always suppressed. Called &amp;quot;5.7mm SC Pistol&amp;quot;, like in the [[Splinter Cell|prequel]].&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|350px|FN Five-SeveN (Original Model) - 5.7x28mm]]&lt;br /&gt;
[[Image:PANDORATOMORROW-57-1.jpg|thumb|none|500px|The Five-seveN in Sam's hand.]]&lt;br /&gt;
[[Image:PANDORATOMORROW-57-2.jpg|thumb|none|500px|Fisher about to shoot a light.]]&lt;br /&gt;
&lt;br /&gt;
=== Fabrique Nationale F2000 with GL-1===&lt;br /&gt;
The [[FN F2000]] with [[FN EGLM|GL-1]] returns as the &amp;quot;SC-20K&amp;quot;. Holds 30 rounds and can be fired in semi or full-auto. The scope of the rifle has been upgraded with variable (2X, 4X or 6X) zoom.&amp;lt;br&amp;gt;&lt;br /&gt;
The [[FN EGLM|GL-1]] function as a [[FN 303|303 Less Lethal Launcher]] and it can be used to fire ring airfoil rounds, sticky shockers, CS grenades, diversion cameras or sticky cameras.&lt;br /&gt;
[[Image:Fn_f2000_3.jpg‎|thumb|none|500px|FN F2000 with GL-1 - 5.56x45mm]]&lt;br /&gt;
[[Image:PANDORATOMORROW-SC20K-1.jpg|thumb|none|500px|The &amp;quot;SC-20K&amp;quot; at Saul's shop with a sticky shocker and a ring airfoil round.]]&lt;br /&gt;
[[Image:PANDORATOMORROW-SC20K-2.jpg|thumb|none|500px|The upgraded scope of the &amp;quot;SC-20K&amp;quot;.]]&lt;br /&gt;
[[Image:PANDORATOMORROW-SC20K-3.jpg|thumb|none|500px|Fisher aims the &amp;quot;SC-20K&amp;quot; at the airport.]]&lt;br /&gt;
&lt;br /&gt;
===M67 frag grenade===&lt;br /&gt;
In some missions Fisher can use [[M67 hand grenade]]s.&lt;br /&gt;
[[Image:Baseball.jpg|thumb|none|150px|M67 hand grenade]]&lt;br /&gt;
[[Image:PANDORATOMORROW-FRAG.jpg|thumb|none|500px|The &amp;quot;frag grenade&amp;quot; on a table.]]&lt;br /&gt;
&lt;br /&gt;
=='''Non-Player weapons'''==&lt;br /&gt;
&lt;br /&gt;
===Beretta 92FS Inox===&lt;br /&gt;
The [[Beretta 92FS Inox]] is used by the thieves who are trying to rob Saul's shop during the Jerusalem mission. It is also used by the Los Angeles Airport security.&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|400px|Beretta 92FS Inox - 9x19mm]]&lt;br /&gt;
[[Image:PANDORATOMORROW-92FS-INOX.jpg|thumb|none|500px|The 92FS Inox in the game.]]&lt;br /&gt;
[[Image:PANDORATOMORROW-92FS-INOX-LAX.jpg|thumb|none|500px|An LAX security's 92FS Inox.]]&lt;br /&gt;
&lt;br /&gt;
===Makarov PM===&lt;br /&gt;
The [[Makarov PM]] is used by Sadono at the Indonesian TV Station.&lt;br /&gt;
[[Image:MakarovPM.jpg|thumb|none|300px|Russian Makarov PM - 9x18mm Makarov]]&lt;br /&gt;
[[Image:PANDORATOMORROW-MAKAROV.jpg|thumb|none|500px|The Makarov PM in the game.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch MP5A3===&lt;br /&gt;
The [[H&amp;amp;K MP5|H&amp;amp;K MP5A3]] is used by Soth and his bodyguards at the climax of the game.&lt;br /&gt;
[[Image:MP5A3.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 - 9x19mm]]&lt;br /&gt;
[[Image:PANDORATOMORROW-MP5A3.jpg|thumb|none|500px|The MP5A3 in the game.]]&lt;br /&gt;
&lt;br /&gt;
===IMI Uzi===&lt;br /&gt;
The [[Uzi]] is used by French-Syrian mercenaries, Israeli policemen, and one of Sadono's men who tries to kill Ingrid in the TV Station. It is the same model that was used in [[Splinter Cell]] - both lack the trigger and trigger guard.&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|350px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[Image:PANDORATOMORROW-UZI.jpg|thumb|none|500px|The Uzi in the game.]]&lt;br /&gt;
&lt;br /&gt;
===FPK/PSL Sniper Rifle===&lt;br /&gt;
The [[FPK / PSL Sniper Rifle]] is used by Sadono's snipers in the game and Dahlia Tahl and some Syrian mercenaries at the end of the Jerusalem mission if you let Dahlia live.&lt;br /&gt;
[[Image:Romanian-FPK-PSL.jpg|thumb|none|400px|Romanian FPK/PSL sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:PANDORATOMORROW-FPK.jpg|thumb|none|500px|The FPK/PSL in the hands of a sniper.]]&lt;br /&gt;
&lt;br /&gt;
===Colt M16A1===&lt;br /&gt;
[[M16A1|M16A1 rifles with A2-style handguards]] can be seen in Indonesia, at the shooting range of the terrorist camp, and is also used by some of Sadono's men in the dock. The models lack the trigger and trigger guard, like many other weapons in the game.&lt;br /&gt;
[[Image:M16A1wA2Handguards.jpg|thumb|none|400px|M16A2 with A2 handguards - 5.56x45mm]]&lt;br /&gt;
[[Image:PANDORATOMORROW-M16A1wA2handguard.jpg|thumb|none|500px|M16A1 rifles at the shooting range.]]&lt;br /&gt;
&lt;br /&gt;
===Izhmash AK-47===&lt;br /&gt;
An [[AK-47]] can be seen in the intro in the hands of one of Sadono's soldiers.&lt;br /&gt;
[[Image:TypeIII_AK47.jpg|thumb|none|400px|AK-47 - 7.62x39mm]]&lt;br /&gt;
[[Image:PANDORATOMORROW-AK47.jpg|thumb|none|500px|A mercenary holding an AK-47.]]&lt;br /&gt;
&lt;br /&gt;
===Izhmash AKS-74===&lt;br /&gt;
The [[AK-74|AKS-74]] is used by Syrian mercenaries in Jerusalem and Sadono's men in Indonesia. It is the same model that was used in the [[Splinter Cell|prequel]], noted by the unrealistic handguard.&lt;br /&gt;
[[Image:AKS-74.jpg|thumb|none|400px|AKS-74 - 5.45x39mm]]&lt;br /&gt;
[[Image:PANDORATOMORROW-AKS74.jpg|thumb|none|500px|An AKS-74 in the hands of a dead mercenary.]]&lt;br /&gt;
&lt;br /&gt;
=== Izhmash AK-107 with GP-30===&lt;br /&gt;
The [[AK-74#AK-107|AK-107]] with [[GP-30|GP-30 grenade launcher]] is used by Sadono's guards at the submarine dock. The [[GP-30]] functions as a &amp;quot;prop&amp;quot;, because the soldiers never use it.&lt;br /&gt;
[[Image:Ak107-2.jpg|thumb|none|450px|AK-107 - 5.45x39mm]]&lt;br /&gt;
[[Image:Russian GP-30 40mm caseless grenade launcher &amp;amp; grenades.jpg|thumb|none|450px|GP-30 - 40mm]]&lt;br /&gt;
[[Image:PANDORATOMORROW-AK107.jpg|thumb|none|500px|AK-107 fitted with GP-30 grenade launcher in the game.]]&lt;br /&gt;
&lt;br /&gt;
=== Norinco QBZ-95===&lt;br /&gt;
The [[QBZ-95/97|Norinco QBZ-95 rifle]] is used by Sadono's men while he is making the TV broadcast in Indonesia.&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|400px|Norinco QBZ-95 - 5.8x42mm]]&lt;br /&gt;
[[Image:PANDORATOMORROW-QBZ95.jpg|thumb|none|500px|The QBZ-95 in the hands of an incapacitated mercenary.]]&lt;br /&gt;
&lt;br /&gt;
===Fictional Turret===&lt;br /&gt;
The fictional turret based on [[M249 SAW|M249-type weapons]] makes a return in Pandora Tomorrow. These heat-seeker turrets are used by Sadono's men to guard entrances. The turret's sensors can be tricked by using flares.&lt;br /&gt;
[[Image:PANDORATOMORROW-TURRET.jpg|thumb|none|500px|The turret in the game.]]&lt;br /&gt;
&lt;br /&gt;
===Unknown weapons===&lt;br /&gt;
[[Image:PANDORATOMORROW-UNKNOWN1.jpg|thumb|none|500px|Unknown [[M16 rifle series|AR-15]] variant]]&lt;br /&gt;
[[Image:PANDORATOMORROW-UNKNOWN2.jpg|thumb|none|500px|Unknown, possibly [[AK-74]] variant]]&lt;br /&gt;
[[Image:PANDORATOMORROW-UNKNOWN3.jpg|thumb|none|500px|?]]&lt;br /&gt;
[[Image:PANDORATOMORROW-UNKNOWN4.jpg|thumb|none|500px|?]]&lt;br /&gt;
&lt;br /&gt;
==SEE ALSO==&lt;br /&gt;
* ''[[Splinter Cell]]''&lt;br /&gt;
* ''[[Splinter Cell: Pandora Tomorrow]]''&lt;br /&gt;
* ''[[Splinter Cell: Chaos Theory]]''&lt;br /&gt;
* ''[[Splinter Cell: Double Agent]]''&lt;br /&gt;
* ''[[Splinter Cell: Conviction]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Stealth]]&lt;br /&gt;
[[Category:Tom Clancy]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Crime]]&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Silent_Hill:_Homecoming&amp;diff=529939</id>
		<title>Silent Hill: Homecoming</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Silent_Hill:_Homecoming&amp;diff=529939"/>
		<updated>2012-03-08T18:48:43Z</updated>

		<summary type="html">&lt;p&gt;Cyrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Video Game]]&lt;br /&gt;
{{incomplete}}&lt;br /&gt;
'''The following weapons are featured in the 2007 video game ''Silent Hill: Homecoming'':'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Silent_Hill_Homecoming_Box_Art.jpg|right|thumb|300px|''Silent Hill: Homecoming'' (2007)]]__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Handguns ==&lt;br /&gt;
&lt;br /&gt;
=== Taurus PT92 ===&lt;br /&gt;
&lt;br /&gt;
Known as the &amp;quot;Mk 23 Handgun&amp;quot; in-game, it best resembles a Taurus PT92 semi-automatic pistol. The gun itself is also very similar to that of the Beretta 92FS &amp;quot;Samurai Edge&amp;quot; featured in ''[[Resident Evil]]'', another Japanese survival horror video game series, although without the stainless barrel and slide-mounted safety. Despite Alex describing the gun as a &amp;quot;9mm pistol&amp;quot;, it has apparently been converted to use .45 ACP ammunition as the boxes of pistol ammunition have &amp;quot;.45 Auto&amp;quot; written on the side. The Mk 23 Handgun has a box magazine capacity of nine rounds on Normal difficulty and five on Hard. Alex can obtain it once he has given the Old Revolver to Curtis Ackers at the Salvage Yard in Shepherd's Glen. Curtis offers the Mk 23 Handgun in return as &amp;quot;a fair trade&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:PT99Black1.jpg|thumb|none|250px|A Taurus PT92 semi-automatic pistol.]]&lt;br /&gt;
[[Image:Mk23_Handgun.jpg|thumb|none|500px|''&amp;quot;The 9mm pistol Curtis Ackers gave me. It's in good condition and easy to use.&amp;quot;'']]&lt;br /&gt;
&lt;br /&gt;
=== Custom M1911-pattern pistol ===&lt;br /&gt;
&lt;br /&gt;
Known as &amp;quot;A 'Chrome Hammer' Pistol&amp;quot; in-game, it has a distinctive resemblance to an SVI or STI custom M1911 or 2011, with its jet funnel magwell and compensator. A 'Chrome Hammer' Pistol has a box magazine capacity of twelve rounds (seven on Hard Mode). Alex can obtain this if he hacks away at wooden barricades blocking off a crypt in the Rose Heights Cemetery with the Fire Axe. Obtaining this weapon is optional and Alex will still use the Mk 23 Handgun in cutscenes.&lt;br /&gt;
&lt;br /&gt;
[[Image:Chrome_Hammer.jpg|thumb|none|500px|''&amp;quot;Has increased damage and holds more ammunition over the regular pistol.&amp;quot;'']]&lt;br /&gt;
&lt;br /&gt;
== Shotguns ==&lt;br /&gt;
&lt;br /&gt;
=== Winchester Model 1912 ===&lt;br /&gt;
&lt;br /&gt;
Simply known as the &amp;quot;12 Gauge Shotgun&amp;quot; in-game, despite being a 12-gauge shotgun, it best resembles a Winchester Model 1912 pump-action shotgun. It has a tubular magazine capacity of four shells (three on Hard difficulty). Alex obtains this at the Shepherd's Glen Police Station, when Deputy Wheeler gives it to him.&lt;br /&gt;
&lt;br /&gt;
[[Image:Winchester_Model_1912.jpg|thumb|none|350px|Winchester Model 1912 pump-action shotgun.]]&lt;br /&gt;
[[Image:12_gauge_shothun.jpg|thumb|none|500px|''&amp;quot;Devastating at close range, but fires and reloads slowly.&amp;quot;'']]&lt;br /&gt;
&lt;br /&gt;
=== Franchi SPAS-12 ===&lt;br /&gt;
&lt;br /&gt;
The Franchi SPAS-12 is featured in-game as &amp;quot;A 'BlueSteel' Shotgun&amp;quot; and is the superior counterpart of the 12 Gauge Shotgun. Like A 'Chrome Hammer' Pistol, A 'BlueSteel' Shotgun is also optional and can be obtained when Alex is trapped in the &amp;quot;Otherworld&amp;quot; version of his own home. A 'BlueSteel' Shotgun has a slightly more realistic ammo count with a tubular magazine capacity of five shells (four on Hard mode).&lt;br /&gt;
&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|350px|thumb|none|A Franchi SPAS-12 combat shotgun.]]&lt;br /&gt;
[[Image:Bluesteel.jpg|500px|thumb|none|''&amp;quot;Has increased damage and holds more ammunition over the regular shotgun.&amp;quot;'']]&lt;br /&gt;
&lt;br /&gt;
== Rifles ==&lt;br /&gt;
&lt;br /&gt;
=== M14 ===&lt;br /&gt;
&lt;br /&gt;
The M14 in-game has a magazine capacity of five rounds and is one of the more stronger weapons of the game along with the shotguns, although ammunition is scarce and Alex can only carry fifteen rounds of ammunition - five in the magazine and ten in reserve. The M14 is an optional weapon acquired in the Dargento Cemetery in Silent Hill as a reward for completing the Janus statue puzzle.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14Rifle.jpg|500px|thumb|none|M14]]&lt;br /&gt;
[[Image:SH_M14.jpg|500px|thumb|''&amp;quot;Fires slowly, but has longer range and greater power than any pistol.&amp;quot;'']]&lt;br /&gt;
&lt;br /&gt;
=== Accuracy International Arctic Warfare L96A1 ===&lt;br /&gt;
&lt;br /&gt;
The Accuracy International Arctic Warfare L96A1, known in-game as &amp;quot;A Police Marksman Rifle&amp;quot;, is featured without a scope and located towards the end of the game in the Underground room 113. It is similar to the M14 in terms of ammunition and capacity, however it is more powerful. Due to the weapon being located in close proximity to Deputy Wheeler and lacking any form of attachments, it may be possible the L96 was bought as a civilian model for use by the Shepherd's Glen police.&lt;br /&gt;
&lt;br /&gt;
[[Image:L96A1G.jpg|500px|thumb|none| L96A1]]&lt;br /&gt;
[[Image:A_police_marksman_rifle.jpg|500px|thumb|''&amp;quot;Has increased damage and holds more ammunition over the regular rifle.&amp;quot;'']]&lt;br /&gt;
&lt;br /&gt;
== Other Weapons==&lt;br /&gt;
&lt;br /&gt;
=== Single Action Army ===&lt;br /&gt;
&lt;br /&gt;
Although not usable as a weapon, a Single Action Army revolver known as the &amp;quot;Old Revolver&amp;quot; is obtained when Alex takes it from his catatonic mother, fearing what she might do with it. As the description says, Alex takes it to the Salvage Yard in hopes of having it repaired, presumably so he can use it. When Alex hands it to Curtis, he remarks, ''&amp;quot;Hmmmm... pretty neglected. It's a damn shame the way people mistreat such nice things.&amp;quot;'' reinforcing its appearance as a period piece.&lt;br /&gt;
&lt;br /&gt;
Curtis says he can fix it, but that it might take a while. Alex tells him to keep it for the troubles and Curtis gives him a Mk 23 Handgun in return.&lt;br /&gt;
&lt;br /&gt;
[[Image:SH_SAA.jpg|500px|thumb|''&amp;quot;The cylinder is rusted and won't turn. It'd be a nice piece if I could get it repaired...&amp;quot;'']]&lt;br /&gt;
&lt;br /&gt;
=== Laser Pistol ===&lt;br /&gt;
&lt;br /&gt;
Like in many previous ''Silent Hill'' games, this weapon is unlocked after getting the &amp;quot;UFO Ending&amp;quot;. The weapon has unlimited ammunition and is able to kill enemies with rather ease.&lt;br /&gt;
&lt;br /&gt;
[[Image:Laser_Pistol.jpg|500px|thumb|''&amp;quot;Small but very effective. Where did this come from? Did aliens leave it here?&amp;quot;'']]&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Silent_Hill:_Homecoming&amp;diff=529502</id>
		<title>Silent Hill: Homecoming</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Silent_Hill:_Homecoming&amp;diff=529502"/>
		<updated>2012-03-07T18:33:56Z</updated>

		<summary type="html">&lt;p&gt;Cyrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Video Game]]&lt;br /&gt;
{{incomplete}}&lt;br /&gt;
''''''The following weapons are featured in the 2007 video game ''Silent Hill: Homecoming'':'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Silent_Hill_Homecoming_Box_Art.jpg|right|thumb|300px|''Silent Hill: Homecoming'' (2007)]]__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Handguns ==&lt;br /&gt;
&lt;br /&gt;
=== Taurus PT92 ===&lt;br /&gt;
&lt;br /&gt;
Known as the &amp;quot;Mk 23 Handgun&amp;quot; in-game, it best resembles a Taurus PT92 semi-automatic pistol. The gun itself is also very similar to that of the Beretta 92FS &amp;quot;Samurai Edge&amp;quot; featured in ''[[Resident Evil]]'', another Japanese survival horror video game series, although without the stainless barrel and slide-mounted safety. Despite Alex describing the gun as a &amp;quot;9mm pistol&amp;quot;, it has apparently been converted to use .45 ACP ammunition as the boxes of pistol ammunition have &amp;quot;.45 Auto&amp;quot; written on the side. The Mk 23 Handgun has a box magazine capacity of nine rounds on Normal difficulty and five on Hard. Alex can obtain it once he has given the Old Revolver to Curtis Ackers at the Salvage Yard in Shepherd's Glen. Curtis offers the Mk 23 Handgun in return as &amp;quot;a fair trade&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:PT99Black1.jpg|thumb|none|250px|A Taurus PT92 semi-automatic pistol.]]&lt;br /&gt;
[[Image:Mk23_Handgun.jpg|thumb|none|500px|''&amp;quot;The 9mm pistol Curtis Ackers gave me. It's in good condition and easy to use.&amp;quot;'']]&lt;br /&gt;
&lt;br /&gt;
=== Custom M1911-pattern pistol ===&lt;br /&gt;
&lt;br /&gt;
Known as &amp;quot;A 'Chrome Hammer' Pistol&amp;quot; in-game, it has a distinctive resemblance to an SVI or STI custom M1911 or 2011, with its jet funnel magwell and compensator. A 'Chrome Hammer' Pistol has a box magazine capacity of twelve rounds (seven on Hard Mode). Alex can obtain this if he hacks away at wooden barricades blocking off a crypt in the Rose Heights Cemetery with the Fire Axe. Obtaining this weapon is optional and Alex will still use the Mk 23 Handgun in cutscenes.&lt;br /&gt;
&lt;br /&gt;
[[Image:Chrome_Hammer.jpg|thumb|none|500px|''&amp;quot;Has increased damage and holds more ammunition over the regular pistol.&amp;quot;'']]&lt;br /&gt;
&lt;br /&gt;
== Shotguns ==&lt;br /&gt;
&lt;br /&gt;
=== Winchester Model 1912 ===&lt;br /&gt;
&lt;br /&gt;
Simply known as the &amp;quot;12 Gauge Shotgun&amp;quot; in-game, despite being a 12-gauge shotgun, it best resembles a Winchester Model 1912 pump-action shotgun. It has a tubular magazine capacity of four shells (three on Hard difficulty). Alex obtains this at the Shepherd's Glen Police Station, when Deputy Wheeler gives it to him.&lt;br /&gt;
&lt;br /&gt;
[[Image:Winchester_Model_1912.jpg|thumb|none|350px|Winchester Model 1912 pump-action shotgun.]]&lt;br /&gt;
[[Image:12_gauge_shothun.jpg|thumb|none|500px|''&amp;quot;Devastating at close range, but fires and reloads slowly.&amp;quot;'']]&lt;br /&gt;
&lt;br /&gt;
=== Franchi SPAS-12 ===&lt;br /&gt;
&lt;br /&gt;
The Franchi SPAS-12 is featured in-game as &amp;quot;A 'BlueSteel' Shotgun&amp;quot; and is the superior counterpart of the 12 Gauge Shotgun. Like A 'Chrome Hammer' Pistol, A 'BlueSteel' Shotgun is also optional and can be obtained when Alex is trapped in the &amp;quot;Otherworld&amp;quot; version of his own home. A 'BlueSteel' Shotgun has a slightly more realistic ammo count with a tubular magazine capacity of five shells (four on Hard mode).&lt;br /&gt;
&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|350px|thumb|none|A Franchi SPAS-12 combat shotgun.]]&lt;br /&gt;
[[Image:Bluesteel.jpg|500px|thumb|none|''&amp;quot;Has increased damage and holds more ammunition over the regular shotgun.&amp;quot;'']]&lt;br /&gt;
&lt;br /&gt;
== Rifles ==&lt;br /&gt;
&lt;br /&gt;
=== M14 ===&lt;br /&gt;
&lt;br /&gt;
The M14 in-game has a magazine capacity of five rounds and is one of the more stronger weapons of the game along with the shotguns, although ammunition is scarce and Alex can only carry fifteen rounds of ammunition - five in the magazine and ten in reserve. The M14 is an optional weapon acquired in the Dargento Cemetery in Silent Hill as a reward for completing the Janus statue puzzle.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14Rifle.jpg|500px|thumb|none|M14]]&lt;br /&gt;
[[Image:SH_M14.jpg|500px|thumb|''&amp;quot;Fires slowly, but has longer range and greater power than any pistol.&amp;quot;'']]&lt;br /&gt;
&lt;br /&gt;
=== Accuracy International Arctic Warfare L96A1 ===&lt;br /&gt;
&lt;br /&gt;
The Accuracy International Arctic Warfare L96A1, known in-game as &amp;quot;A Police Marksman Rifle&amp;quot;, is featured without a scope and located towards the end of the game in the Underground room 113. It is similar to the M14 in terms of ammunition and capacity, however it is more powerful. Due to the weapon being located in close proximity to Deputy Wheeler and lacking any form of attachments, it may be possible the L96 was bought as a civilian model for use by the Shepherd's Glen police.&lt;br /&gt;
&lt;br /&gt;
[[Image:L96A1G.jpg|500px|thumb|none| L96A1]]&lt;br /&gt;
[[Image:A_police_marksman_rifle.jpg|500px|thumb|''&amp;quot;Has increased damage and holds more ammunition over the regular rifle.&amp;quot;'']]&lt;br /&gt;
&lt;br /&gt;
== Other Weapons==&lt;br /&gt;
&lt;br /&gt;
=== Single Action Army ===&lt;br /&gt;
&lt;br /&gt;
Although not usable as a weapon, a Single Action Army revolver known as the &amp;quot;Old Revolver&amp;quot; is obtained when Alex takes it from his catatonic mother, fearing what she might do with it. As the description says, Alex takes it to the Salvage Yard in hopes of having it repaired, presumably so he can use it. When Alex hands it to Curtis, he remarks, ''&amp;quot;Hmmmm... pretty neglected. It's a damn shame the way people mistreat such nice things.&amp;quot;'' reinforcing its appearance as a period piece.&lt;br /&gt;
&lt;br /&gt;
Curtis says he can fix it, but that it might take a while. Alex tells him to keep it for the troubles and Curtis gives him a Mk 23 Handgun in return.&lt;br /&gt;
&lt;br /&gt;
[[Image:SH_SAA.jpg|500px|thumb|''&amp;quot;The cylinder is rusted and won't turn. It'd be a nice piece if I could get it repaired...&amp;quot;'']]&lt;br /&gt;
&lt;br /&gt;
=== Laser Pistol ===&lt;br /&gt;
&lt;br /&gt;
Like in many previous ''Silent Hill'' games, this weapon is unlocked after getting the &amp;quot;UFO Ending&amp;quot;. The weapon has unlimited ammunition and is able to kill enemies with rather ease.&lt;br /&gt;
&lt;br /&gt;
[[Image:Laser_Pistol.jpg|500px|thumb|''&amp;quot;Small but very effective. Where did this come from? Did aliens leave it here?&amp;quot;'']]&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Silent_Hill:_Homecoming&amp;diff=529500</id>
		<title>Silent Hill: Homecoming</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Silent_Hill:_Homecoming&amp;diff=529500"/>
		<updated>2012-03-07T18:08:16Z</updated>

		<summary type="html">&lt;p&gt;Cyrus: /* Other Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Video Game]]&lt;br /&gt;
{{incomplete}}&lt;br /&gt;
''''''The following weapons are featured in the 2007 video game ''Silent Hill: Homecoming'':'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Silent_Hill_Homecoming_Box_Art.jpg|right|thumb|300px|''Silent Hill: Homecoming'' (2007)]]__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Handguns ==&lt;br /&gt;
&lt;br /&gt;
=== Taurus PT92 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:PT99Black1.jpg|thumb|none|250px|A Taurus PT92 semi-automatic pistol.]]&lt;br /&gt;
[[Image:Mk23_Handgun.jpg|thumb|none|500px|Mk 23 Handgun]]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;The 9mm pistol Curtis Ackers gave me. It's in good condition and easy to use.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Known as the &amp;quot;Mk 23 Handgun&amp;quot; in-game, it best resembles a Taurus PT92 semi-automatic pistol. The gun itself is also very similar to that of the Beretta 92FS &amp;quot;Samurai Edge&amp;quot; featured in ''[[Resident Evil]]'', another Japanese survival horror video game series, although without the stainless barrel and slide-mounted safety. Despite Alex describing the gun as a &amp;quot;9mm pistol&amp;quot;, it has apparently been converted to use .45 ACP ammunition as the boxes of pistol ammunition have &amp;quot;.45 Auto&amp;quot; written on the side. The Mk 23 Handgun has a box magazine capacity of nine rounds on Normal difficulty and five on Hard. Alex can obtain it once he has given the Old Revolver to Curtis Ackers at the Salvage Yard in Shepherd's Glen. Curtis offers the Mk 23 Handgun in return as &amp;quot;a fair trade&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Custom M1911-pattern pistol ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Chrome_Hammer.jpg|thumb|none|500px|A 'Chrome Hammer' Pistol]]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Has increased damage and holds more ammunition over the regular pistol.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Known as &amp;quot;A 'Chrome Hammer' Pistol&amp;quot; in-game, it has a distinctive resemblance to an SVI or STI custom M1911 or 2011, with its jet funnel magwell and compensator. A 'Chrome Hammer' Pistol has a box magazine capacity of twelve rounds (seven on Hard Mode). Alex can obtain this if he hacks away at wooden barricades blocking off a crypt in the Rose Heights Cemetery with the Fire Axe. Obtaining this weapon is optional and Alex will still use the Mk 23 Handgun in cutscenes.&lt;br /&gt;
&lt;br /&gt;
== Shotguns ==&lt;br /&gt;
&lt;br /&gt;
=== Winchester Model 1912 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Winchester_Model_1912.jpg|thumb|none|350px|Winchester Model 1912 pump-action shotgun.]]&lt;br /&gt;
[[Image:12_gauge_shothun.jpg|thumb|none|500px|12 Gauge Shotgun]]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Devastating at close range, but fires and reloads slowly.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Simply known as the &amp;quot;12 Gauge Shotgun&amp;quot; in-game, despite being a 12-gauge shotgun, it best resembles a Winchester Model 1912 pump-action shotgun. It has a tubular magazine capacity of four shells (three on Hard difficulty). Alex obtains this at the Shepherd's Glen Police Station, when Deputy Wheeler gives it to him.&lt;br /&gt;
&lt;br /&gt;
=== Franchi SPAS-12 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|350px|thumb|none|A Franchi SPAS-12 combat shotgun.]]&lt;br /&gt;
[[Image:Bluesteel.jpg|500px|thumb|none|A 'BlueSteel' Shotgun]]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Has increased damage and holds more ammunition over the regular shotgun.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
The Franchi SPAS-12 is featured in-game as &amp;quot;A 'BlueSteel' Shotgun&amp;quot; and is the superior counterpart of the 12 Gauge Shotgun. Like A 'Chrome Hammer' Pistol, A 'BlueSteel' Shotgun is also optional and can be obtained when Alex is trapped in the &amp;quot;Otherworld&amp;quot; version of his own home. A 'BlueSteel' Shotgun has a slightly more realistic ammo count with a tubular magazine capacity of five shells (four on Hard mode).&lt;br /&gt;
&lt;br /&gt;
== Rifles ==&lt;br /&gt;
&lt;br /&gt;
=== M14 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:M14Rifle.jpg|500px|thumb|none|M14]]&lt;br /&gt;
[[Image:SH_M14.jpg|500px|thumb|M14 Assault Rifle]]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Fires slowly, but has longer range and greater power than any pistol.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
The M14 in-game has a magazine capacity of five rounds and is one of the more stronger weapons of the game along with the shotguns, although ammunition is scarce and Alex can only carry fifteen rounds of ammunition - five in the magazine and ten in reserve. The M14 is an optional weapon acquired in the Dargento Cemetery in Silent Hill as a reward for completing the Janus statue puzzle.&lt;br /&gt;
&lt;br /&gt;
=== Accuracy International Arctic Warfare L96A1 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:L96A1G.jpg|500px|thumb|none| L96A1]]&lt;br /&gt;
[[Image:A_police_marksman_rifle.jpg|500px|thumb|A Police Marksman Rifle]]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Has increased damage and holds more ammunition over the regular rifle.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
The Accuracy International Arctic Warfare L96A1, known in-game as &amp;quot;A Police Marksman Rifle&amp;quot;, is featured without a scope and located towards the end of the game in the Underground room 113. It is similar to the M14 in terms of ammunition and capacity, however it is more powerful. Due to the weapon being located in close proximity to Deputy Wheeler and lacking any form of attachments, it may be possible the L96 was bought as a civilian model for use by the Shepherd's Glen police.&lt;br /&gt;
&lt;br /&gt;
== Other Weapons==&lt;br /&gt;
&lt;br /&gt;
=== Single Action Army ===&lt;br /&gt;
&lt;br /&gt;
[[Image:SH_SAA.jpg|500px|thumb|Old Revolver]]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;The cylinder is rusted and won't turn. It'd be a nice piece if I could get it repaired...&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Although not usable as a weapon, a Single Action Army revolver known as the &amp;quot;Old Revolver&amp;quot; is obtained when Alex takes it from his catatonic mother, fearing what she might do with it. As the description says, Alex takes it to the Salvage Yard in hopes of having it repaired, presumably so he can use it. When Alex hands it to Curtis, he remarks, ''&amp;quot;Hmmmm... pretty neglected. It's a damn shame the way people mistreat such nice things.&amp;quot;'' reinforcing its appearance as a period piece.&lt;br /&gt;
&lt;br /&gt;
Curtis says he can fix it, but that it might take a while. Alex tells him to keep it for the troubles and Curtis gives him a Mk 23 Handgun in return.&lt;br /&gt;
&lt;br /&gt;
=== Laser Pistol ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Laser_Pistol.jpg|500px|thumb|Laser Pistol]]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Small but very effective. Where did this come from? Did aliens leave it here?&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Like in many previous ''Silent Hill'' games, this weapon is unlocked after getting the &amp;quot;UFO Ending&amp;quot;. The weapon has unlimited ammunition and is able to kill enemies with rather ease.&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Silent_Hill:_Homecoming&amp;diff=529499</id>
		<title>Silent Hill: Homecoming</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Silent_Hill:_Homecoming&amp;diff=529499"/>
		<updated>2012-03-07T18:07:31Z</updated>

		<summary type="html">&lt;p&gt;Cyrus: /* Other Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Video Game]]&lt;br /&gt;
{{incomplete}}&lt;br /&gt;
''''''The following weapons are featured in the 2007 video game ''Silent Hill: Homecoming'':'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Silent_Hill_Homecoming_Box_Art.jpg|right|thumb|300px|''Silent Hill: Homecoming'' (2007)]]__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Handguns ==&lt;br /&gt;
&lt;br /&gt;
=== Taurus PT92 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:PT99Black1.jpg|thumb|none|250px|A Taurus PT92 semi-automatic pistol.]]&lt;br /&gt;
[[Image:Mk23_Handgun.jpg|thumb|none|500px|Mk 23 Handgun]]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;The 9mm pistol Curtis Ackers gave me. It's in good condition and easy to use.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Known as the &amp;quot;Mk 23 Handgun&amp;quot; in-game, it best resembles a Taurus PT92 semi-automatic pistol. The gun itself is also very similar to that of the Beretta 92FS &amp;quot;Samurai Edge&amp;quot; featured in ''[[Resident Evil]]'', another Japanese survival horror video game series, although without the stainless barrel and slide-mounted safety. Despite Alex describing the gun as a &amp;quot;9mm pistol&amp;quot;, it has apparently been converted to use .45 ACP ammunition as the boxes of pistol ammunition have &amp;quot;.45 Auto&amp;quot; written on the side. The Mk 23 Handgun has a box magazine capacity of nine rounds on Normal difficulty and five on Hard. Alex can obtain it once he has given the Old Revolver to Curtis Ackers at the Salvage Yard in Shepherd's Glen. Curtis offers the Mk 23 Handgun in return as &amp;quot;a fair trade&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Custom M1911-pattern pistol ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Chrome_Hammer.jpg|thumb|none|500px|A 'Chrome Hammer' Pistol]]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Has increased damage and holds more ammunition over the regular pistol.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Known as &amp;quot;A 'Chrome Hammer' Pistol&amp;quot; in-game, it has a distinctive resemblance to an SVI or STI custom M1911 or 2011, with its jet funnel magwell and compensator. A 'Chrome Hammer' Pistol has a box magazine capacity of twelve rounds (seven on Hard Mode). Alex can obtain this if he hacks away at wooden barricades blocking off a crypt in the Rose Heights Cemetery with the Fire Axe. Obtaining this weapon is optional and Alex will still use the Mk 23 Handgun in cutscenes.&lt;br /&gt;
&lt;br /&gt;
== Shotguns ==&lt;br /&gt;
&lt;br /&gt;
=== Winchester Model 1912 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Winchester_Model_1912.jpg|thumb|none|350px|Winchester Model 1912 pump-action shotgun.]]&lt;br /&gt;
[[Image:12_gauge_shothun.jpg|thumb|none|500px|12 Gauge Shotgun]]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Devastating at close range, but fires and reloads slowly.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Simply known as the &amp;quot;12 Gauge Shotgun&amp;quot; in-game, despite being a 12-gauge shotgun, it best resembles a Winchester Model 1912 pump-action shotgun. It has a tubular magazine capacity of four shells (three on Hard difficulty). Alex obtains this at the Shepherd's Glen Police Station, when Deputy Wheeler gives it to him.&lt;br /&gt;
&lt;br /&gt;
=== Franchi SPAS-12 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|350px|thumb|none|A Franchi SPAS-12 combat shotgun.]]&lt;br /&gt;
[[Image:Bluesteel.jpg|500px|thumb|none|A 'BlueSteel' Shotgun]]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Has increased damage and holds more ammunition over the regular shotgun.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
The Franchi SPAS-12 is featured in-game as &amp;quot;A 'BlueSteel' Shotgun&amp;quot; and is the superior counterpart of the 12 Gauge Shotgun. Like A 'Chrome Hammer' Pistol, A 'BlueSteel' Shotgun is also optional and can be obtained when Alex is trapped in the &amp;quot;Otherworld&amp;quot; version of his own home. A 'BlueSteel' Shotgun has a slightly more realistic ammo count with a tubular magazine capacity of five shells (four on Hard mode).&lt;br /&gt;
&lt;br /&gt;
== Rifles ==&lt;br /&gt;
&lt;br /&gt;
=== M14 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:M14Rifle.jpg|500px|thumb|none|M14]]&lt;br /&gt;
[[Image:SH_M14.jpg|500px|thumb|M14 Assault Rifle]]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Fires slowly, but has longer range and greater power than any pistol.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
The M14 in-game has a magazine capacity of five rounds and is one of the more stronger weapons of the game along with the shotguns, although ammunition is scarce and Alex can only carry fifteen rounds of ammunition - five in the magazine and ten in reserve. The M14 is an optional weapon acquired in the Dargento Cemetery in Silent Hill as a reward for completing the Janus statue puzzle.&lt;br /&gt;
&lt;br /&gt;
=== Accuracy International Arctic Warfare L96A1 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:L96A1G.jpg|500px|thumb|none| L96A1]]&lt;br /&gt;
[[Image:A_police_marksman_rifle.jpg|500px|thumb|A Police Marksman Rifle]]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Has increased damage and holds more ammunition over the regular rifle.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
The Accuracy International Arctic Warfare L96A1, known in-game as &amp;quot;A Police Marksman Rifle&amp;quot;, is featured without a scope and located towards the end of the game in the Underground room 113. It is similar to the M14 in terms of ammunition and capacity, however it is more powerful. Due to the weapon being located in close proximity to Deputy Wheeler and lacking any form of attachments, it may be possible the L96 was bought as a civilian model for use by the Shepherd's Glen police.&lt;br /&gt;
&lt;br /&gt;
== Other Weapons==&lt;br /&gt;
&lt;br /&gt;
=== Laser Pistol ===&lt;br /&gt;
&lt;br /&gt;
=== Single Action Army ===&lt;br /&gt;
&lt;br /&gt;
[[Image:SH_SAA.jpg|500px|thumb|Old Revolver]]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;The cylinder is rusted and won't turn. It'd be a nice piece if I could get it repaired...&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Although not usable as a weapon, a Single Action Army revolver known as the &amp;quot;Old Revolver&amp;quot; is obtained when Alex takes it from his catatonic mother, fearing what she might do with it. As the description says, Alex takes it to the Salvage Yard in hopes of having it repaired, presumably so he can use it. When Alex hands it to Curtis, he remarks, ''&amp;quot;Hmmmm... pretty neglected. It's a damn shame the way people mistreat such nice things.&amp;quot;'' reinforcing its appearance as a period piece.&lt;br /&gt;
&lt;br /&gt;
Curtis says he can fix it, but that it might take a while. Alex tells him to keep it for the troubles and Curtis gives him a Mk 23 Handgun in return.&lt;br /&gt;
&lt;br /&gt;
[[Image:Laser_Pistol.jpg|500px|thumb|Laser Pistol]]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Small but very effective. Where did this come from? Did aliens leave it here?&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Like in many previous ''Silent Hill'' games, this weapon is unlocked after getting the &amp;quot;UFO Ending&amp;quot;. The weapon has unlimited ammunition and is able to kill enemies with rather ease.&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Silent_Hill:_Homecoming&amp;diff=529498</id>
		<title>Silent Hill: Homecoming</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Silent_Hill:_Homecoming&amp;diff=529498"/>
		<updated>2012-03-07T18:05:23Z</updated>

		<summary type="html">&lt;p&gt;Cyrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Video Game]]&lt;br /&gt;
{{incomplete}}&lt;br /&gt;
''''''The following weapons are featured in the 2007 video game ''Silent Hill: Homecoming'':'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Silent_Hill_Homecoming_Box_Art.jpg|right|thumb|300px|''Silent Hill: Homecoming'' (2007)]]__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Handguns ==&lt;br /&gt;
&lt;br /&gt;
=== Taurus PT92 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:PT99Black1.jpg|thumb|none|250px|A Taurus PT92 semi-automatic pistol.]]&lt;br /&gt;
[[Image:Mk23_Handgun.jpg|thumb|none|500px|Mk 23 Handgun]]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;The 9mm pistol Curtis Ackers gave me. It's in good condition and easy to use.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Known as the &amp;quot;Mk 23 Handgun&amp;quot; in-game, it best resembles a Taurus PT92 semi-automatic pistol. The gun itself is also very similar to that of the Beretta 92FS &amp;quot;Samurai Edge&amp;quot; featured in ''[[Resident Evil]]'', another Japanese survival horror video game series, although without the stainless barrel and slide-mounted safety. Despite Alex describing the gun as a &amp;quot;9mm pistol&amp;quot;, it has apparently been converted to use .45 ACP ammunition as the boxes of pistol ammunition have &amp;quot;.45 Auto&amp;quot; written on the side. The Mk 23 Handgun has a box magazine capacity of nine rounds on Normal difficulty and five on Hard. Alex can obtain it once he has given the Old Revolver to Curtis Ackers at the Salvage Yard in Shepherd's Glen. Curtis offers the Mk 23 Handgun in return as &amp;quot;a fair trade&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Custom M1911-pattern pistol ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Chrome_Hammer.jpg|thumb|none|500px|A 'Chrome Hammer' Pistol]]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Has increased damage and holds more ammunition over the regular pistol.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Known as &amp;quot;A 'Chrome Hammer' Pistol&amp;quot; in-game, it has a distinctive resemblance to an SVI or STI custom M1911 or 2011, with its jet funnel magwell and compensator. A 'Chrome Hammer' Pistol has a box magazine capacity of twelve rounds (seven on Hard Mode). Alex can obtain this if he hacks away at wooden barricades blocking off a crypt in the Rose Heights Cemetery with the Fire Axe. Obtaining this weapon is optional and Alex will still use the Mk 23 Handgun in cutscenes.&lt;br /&gt;
&lt;br /&gt;
== Shotguns ==&lt;br /&gt;
&lt;br /&gt;
=== Winchester Model 1912 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Winchester_Model_1912.jpg|thumb|none|350px|Winchester Model 1912 pump-action shotgun.]]&lt;br /&gt;
[[Image:12_gauge_shothun.jpg|thumb|none|500px|12 Gauge Shotgun]]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Devastating at close range, but fires and reloads slowly.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Simply known as the &amp;quot;12 Gauge Shotgun&amp;quot; in-game, despite being a 12-gauge shotgun, it best resembles a Winchester Model 1912 pump-action shotgun. It has a tubular magazine capacity of four shells (three on Hard difficulty). Alex obtains this at the Shepherd's Glen Police Station, when Deputy Wheeler gives it to him.&lt;br /&gt;
&lt;br /&gt;
=== Franchi SPAS-12 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|350px|thumb|none|A Franchi SPAS-12 combat shotgun.]]&lt;br /&gt;
[[Image:Bluesteel.jpg|500px|thumb|none|A 'BlueSteel' Shotgun]]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Has increased damage and holds more ammunition over the regular shotgun.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
The Franchi SPAS-12 is featured in-game as &amp;quot;A 'BlueSteel' Shotgun&amp;quot; and is the superior counterpart of the 12 Gauge Shotgun. Like A 'Chrome Hammer' Pistol, A 'BlueSteel' Shotgun is also optional and can be obtained when Alex is trapped in the &amp;quot;Otherworld&amp;quot; version of his own home. A 'BlueSteel' Shotgun has a slightly more realistic ammo count with a tubular magazine capacity of five shells (four on Hard mode).&lt;br /&gt;
&lt;br /&gt;
== Rifles ==&lt;br /&gt;
&lt;br /&gt;
=== M14 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:M14Rifle.jpg|500px|thumb|none|M14]]&lt;br /&gt;
[[Image:SH_M14.jpg|500px|thumb|M14 Assault Rifle]]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Fires slowly, but has longer range and greater power than any pistol.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
The M14 in-game has a magazine capacity of five rounds and is one of the more stronger weapons of the game along with the shotguns, although ammunition is scarce and Alex can only carry fifteen rounds of ammunition - five in the magazine and ten in reserve. The M14 is an optional weapon acquired in the Dargento Cemetery in Silent Hill as a reward for completing the Janus statue puzzle.&lt;br /&gt;
&lt;br /&gt;
=== Accuracy International Arctic Warfare L96A1 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:L96A1G.jpg|500px|thumb|none| L96A1]]&lt;br /&gt;
[[Image:A_police_marksman_rifle.jpg|500px|thumb|A Police Marksman Rifle]]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Has increased damage and holds more ammunition over the regular rifle.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
The Accuracy International Arctic Warfare L96A1, known in-game as &amp;quot;A Police Marksman Rifle&amp;quot;, is featured without a scope and located towards the end of the game in the Underground room 113. It is similar to the M14 in terms of ammunition and capacity, however it is more powerful. Due to the weapon being located in close proximity to Deputy Wheeler and lacking any form of attachments, it may be possible the L96 was bought as a civilian model for use by the Shepherd's Glen police.&lt;br /&gt;
&lt;br /&gt;
== Other Weapons==&lt;br /&gt;
&lt;br /&gt;
=== Laser Pistol ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Laser_Pistol.jpg|500px|thumb|Laser Pistol|]]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Small but very effective. Where did this come from? Did aliens leave it here?&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Like in many previous ''Silent Hill'' games, this weapon is obtained after getting the &amp;quot;UFO Ending&amp;quot;. The weapon has unlimited ammunition and is able to kill enemies with rather ease.&lt;br /&gt;
&lt;br /&gt;
=== Single Action Army ===&lt;br /&gt;
&lt;br /&gt;
[[Image:SH_SAA.jpg|500px|thumb|Old Revolver|]]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;The cylinder is rusted and won't turn. It'd be a nice piece if I could get it repaired...&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Although not usable as a weapon, a Single Action Army revolver is obtained when Alex takes it from his catatonic mother, fearing what she might do with it. As the description says, Alex takes it to the Salvage Yard in hopes of having it repaired, presumably so he can use it. When Alex hands it to Curtis, he remarks, ''&amp;quot;Hmmmm... pretty neglected. It's a damn shame the way people mistreat such nice things.&amp;quot;'' reinforcing its appearance as a period piece.&lt;br /&gt;
&lt;br /&gt;
Curtis says he can fix it, but that it might take a while. Alex tells him to keep it for the troubles and Curtis gives him a Mk 23 Handgun in return.&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Resident_Evil_(2002_VG)&amp;diff=529497</id>
		<title>Resident Evil (2002 VG)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Resident_Evil_(2002_VG)&amp;diff=529497"/>
		<updated>2012-03-07T18:03:37Z</updated>

		<summary type="html">&lt;p&gt;Cyrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Video Game]]&lt;br /&gt;
'''The following weapons were used in the 2002 Gamecube remake of ''Resident Evil'':'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Resident Evil 1.jpg|right|thumb|300px|''Resident Evil'' (2002)]]__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta 92FS &amp;quot;Samurai Edge&amp;quot; Custom==&lt;br /&gt;
This is the gun each character has in the Resident Evil game, S.T.A.R.S (Special Tactics And Rescue Service) utilizes this weapon as its primary side arm. It is a customized [[Beretta 92 pistol series#Beretta 92FS|Beretta 92FS]] with &amp;quot;S.T.A.R.S. - R.P.D. SPECIAL TEAM&amp;quot; engraved on the slide, and custom wood and synthetic grips with the S.T.A.R.S. emblem on it. It also sports a heavier Brigadier slide, target sights, an extended slide catch, and a stainless steel barrel. Wesker carries a further modified two-tone version with an extended under-barrel rail mount, a skeleton hammer, and a extended beavertail (see [[Resident Evil 5]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:STARGun.jpg|thumb|none|350px|Airsoft Replica of the Beretta 92FS &amp;quot;Samurai Edge&amp;quot; Custom from the Resident Evil videogame franchise.]]&lt;br /&gt;
[[Image:RE1 starshandgun.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:RE1 starshandgun2.jpg|thumb|none|400px|Jill (in alternate costume) wields her Beretta 92FS &amp;quot;Samurai Edge&amp;quot;.]]&lt;br /&gt;
[[Image:RE1 starshandgun3.jpg|thumb|none|400px|A closeup of Jill Valentine's Samurai Edge.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 96F &amp;quot;Samurai Edge&amp;quot; Custom==&lt;br /&gt;
Barry Burton has a heavily customized version of the &amp;quot;Samurai Edge.&amp;quot; It fired .40 S&amp;amp;W caliber bullets and featured a longer barrel and compensator for increased accuracy and stability. Though never actually used by Barry, it is available to Chris and Jill as an unlockable weapon. It has unlimited ammunition. It's noteworthy that this Samurai Edge is not based on a [[Beretta 92 pistol series#Beretta 92FS|Beretta 92FS]] like the other versions of the weapon, but rather a 96F model (hence the .40 caliber chambering. Many players think the weapon is modified to fire in 3 burst mode due to the character shooting 3 rounds even though the player only pressed the button once, however it does not fire fast enough to be &amp;quot;3-round burst&amp;quot;. With the 1st handgun the player can also shoot with the same speed but has to press the firing button at perfect timings.&lt;br /&gt;
It also bears similarity to the [[Beretta_93R#Beretta_93R_.22Auto_9.22|&amp;quot;Auto 9&amp;quot;]] of [[Robocop]] fame.&lt;br /&gt;
[[Image:RE1 samuraiedge.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:RE1 samuraiedge2.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==Custom Colt Python==&lt;br /&gt;
A custom [[Colt Python#Colt Python|Colt Python]] can be found in a tombstone in the Cemetery after completing the puzzle with the three emblems there. Ammo for this weapon is rare, but it can kill most enemies with one shot and is very effective against bosses. &lt;br /&gt;
[[Image:Python6in.jpg|thumb|none|400px|Colt Python - .357 Magnum]]&lt;br /&gt;
[[Image:Re1 magnum.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:RE1 magnum2.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==Custom Colt Anaconda==&lt;br /&gt;
Barry Burton carries a custom [[Colt Anaconda#Colt Anaconda|Colt Anaconda]] as his side arm, it's referred to in game as the Silver Serpent ether for licensing purposes or it's the name Barry gave it, oddly, it has similar customizations as the Colt Python you find normally in the game, however, with an additional inch or so on the barrel and a textured inlay on the grip, with Barry's signature also engraved in the handle. This gun can only be acquired on Jill's scenario if the player chooses not to trust him and keep the weapon instead of returning it.  Extra ammunition for the gun does not exist in game and thus it cannot be reloaded. Once all six shots have been fired the gun is rendered useless. It should be noted that this weapon is really powerful, especially against bosses.&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|400px|Colt Anaconda - .44 Magnum]]&lt;br /&gt;
[[Image:RE1 44magnum.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:RE1 44magnum2.jpg|thumb|none|400px|Barry scans the room with his custom Colt Anaconda.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 1866 Derringer==&lt;br /&gt;
A [[Remington 1866 Derringer#Remington 1866 Derringer|Remington 1866 Derringer]] can be found in the Guard House behind the mansion. It only has one round (the other having been used by the previous owner to commit suicide) and is powerful enough to kill any non-boss enemy in one shot.&lt;br /&gt;
[[Image:Remington1866Type4.jpg|thumb|none|250px|Remington 1866 Derringer - .41 R.F. Caliber.]]&lt;br /&gt;
[[Image:Re1 selfdefensegun.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:RE1 selfdefensegun2.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Winchester Model 1897==&lt;br /&gt;
A high-end [[Winchester Model 1897]] shotgun is found on the first floor on the east side of the mansion. It replaced the [[Remington 870]] from the original Resident Evil version.&lt;br /&gt;
&lt;br /&gt;
The weapon is booby trapped, but is easily acquired by exchanging the shotgun for a broken one, thereby keeping the trap (a crushing ceiling) from being triggered. This weapon can also be acquired without the broken shotgun on Jill's scenario, as Barry will rescue Jill from the ceiling crusher by shooting out the lock on the room and dragging Jill out before she can &amp;quot;fit into a sandwich.&amp;quot;  Both Chris and Jill hold the weapon at the hip, however Chris also aims it at the shoulder only during Yawn, Plant-42 and Tyrant battles.&lt;br /&gt;
[[Image:WinchesterM1897.jpg|thumb|none|450px|Winchester Model 1897 Riot Gun - 12 gauge]]&lt;br /&gt;
[[Image:Re1 shotgun.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:RE1 shotgun2.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==Custom Benelli M3 Super 90==&lt;br /&gt;
This stainless-steel shotgun belongs to Richard Aiken from S.T.A.R.S. Bravo team. It is a custom [[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3]] with elements from the [[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4]] added to it, notably the collapsible stock and the top rail on the receiver.&lt;br /&gt;
&lt;br /&gt;
Many fans mistakenly claim this is a M4, however the real M4 is semi-auto only while M3 has both action types. The in-game version is actually a modified M3, because many of Benelli M1, M3 and M4 stocks are interchangeable, although no such weapon is confirmed nor seen in the real world.&lt;br /&gt;
&lt;br /&gt;
This weapon can only be acquired if the player manages to get Richard the serum after he's been poisoned by the giant snake Yawn. Both Chris and Jill hold the weapon at the hip (same as the Model 1897 Shotgun), however Chris also aims it at the shoulder only during Yawn, Plant-42 and Tyrant battles. It incorrectly holds 10 rounds instead of 7 like the real version. It is called &amp;quot;Assault Shotgun&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|450px|Benelli M4 Super 90 - 12 gauge]]&lt;br /&gt;
Like this...&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg |thumb|none|450px|Benelli M3 Super 90 - 12 gauge]]&lt;br /&gt;
...but with this pump-action mechanism.&lt;br /&gt;
[[Image:RE1 assaultshotgun.jpg|thumb|none|400px|Note pump-action mechanism. Also note the M3 mag-tube and custom sights.]]&lt;br /&gt;
[[Image:RE1 assaultshotgun2.jpg|thumb|none|400px|The custom Benelli M3 in-game]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590==&lt;br /&gt;
In the game intro, Joseph Frost is carrying what looks like a [[Mossberg 500-series shotgun#Mossberg 590|Mossberg 590]]. This gun is never used in the gameplay.&lt;br /&gt;
&lt;br /&gt;
*** Not necessarily a Mossberg at all.  Ghost ring sights on his shotgun are not Mossberg, and are more common to Benelli shotguns.  The only distinguishing feature is the heat shield which can be mounted onto ANY shotgun.  &lt;br /&gt;
&lt;br /&gt;
While not considered canon, for a closer look at Joseph's shotgun, refer to the Resident Evil Japan Arcade remake.  http://www.youtube.com/watch?v=VZEqOJ_nP3A&lt;br /&gt;
&lt;br /&gt;
It actually appears to be the same &amp;quot;Assault shotgun&amp;quot; (Benelli M3/M4 hybrid) that Richard uses, but modified with a heat shield.***&lt;br /&gt;
[[Image:Mossberg 590.jpg|thumb|none|450px|Mossberg 590 - 12 gauge]]&lt;br /&gt;
[[Image:RE1 josephgun.jpg|thumb|none|400px|Joseph's shoulder mounted camera shows a decent shot of his Mossberg 590.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
== Hybrid grenade launcher ==&lt;br /&gt;
&lt;br /&gt;
A powerful grenade launcher that can use a variety of shells, but has poor range. The weapon is a combination of parts from the [[Arwen 37]] and [[M16|M4 carbine]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Arwen_37.JPG|thumb|none|400px|Arwen 37 riot control projectile launcher - 37mm.]]&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 Carbine - 5.56x45mm.]]&lt;br /&gt;
[[Image:RE1 grenade launcher.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:RE1 grenade launcher2.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==Rocket Launcher (M202 FLASH stand-in)==&lt;br /&gt;
Probably the most powerful gun in the game, however the Rocket Launcher is only given to you in the final boss battle by Brad to help you in beating the Tyrant. While it resembles the [[M202 FLASH]], it clearly is not, as it lacks both the front and back covers, and has a forward grip as part of the shell of the unit.&lt;br /&gt;
&lt;br /&gt;
[[Image:M202A2 FLASH.JPG|thumb|none|300px|M202 FLASH - 66mm]]&lt;br /&gt;
[[Image:RE1 rocketlauncher.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==Flame Thrower==&lt;br /&gt;
This weapon is only available to Chris Redfield. It's found in the caves area and works well against spiders.&lt;br /&gt;
&lt;br /&gt;
In Jill's story, she finds a broken Flame Thrower which is needed to complete a puzzle.&lt;br /&gt;
&lt;br /&gt;
[[Image:RE1 flamethrower.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Third-Person Shooter]] &lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Horror]]&lt;br /&gt;
[[Category:Zombie]]&lt;br /&gt;
[[Category:Resident Evil]]&lt;br /&gt;
[[Category:Shinji Mikami]]&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Silent_Hill:_Homecoming&amp;diff=529495</id>
		<title>Silent Hill: Homecoming</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Silent_Hill:_Homecoming&amp;diff=529495"/>
		<updated>2012-03-07T18:02:34Z</updated>

		<summary type="html">&lt;p&gt;Cyrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Video Game]]&lt;br /&gt;
{{incomplete}}&lt;br /&gt;
''''''The following weapons are featured in the 2007 video game ''Silent Hill: Homecoming'':'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Silent_Hill_Homecoming_Box_Art.jpg|right|thumb|''Silent Hill: Homecoming'' (2007)]]__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Handguns ==&lt;br /&gt;
&lt;br /&gt;
=== Taurus PT92 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:PT99Black1.jpg|thumb|none|250px|A Taurus PT92 semi-automatic pistol.]]&lt;br /&gt;
[[Image:Mk23_Handgun.jpg|thumb|none|500px|Mk 23 Handgun]]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;The 9mm pistol Curtis Ackers gave me. It's in good condition and easy to use.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Known as the &amp;quot;Mk 23 Handgun&amp;quot; in-game, it best resembles a Taurus PT92 semi-automatic pistol. The gun itself is also very similar to that of the Beretta 92FS &amp;quot;Samurai Edge&amp;quot; featured in ''[[Resident Evil]]'', another Japanese survival horror video game series, although without the stainless barrel and slide-mounted safety. Despite Alex describing the gun as a &amp;quot;9mm pistol&amp;quot;, it has apparently been converted to use .45 ACP ammunition as the boxes of pistol ammunition have &amp;quot;.45 Auto&amp;quot; written on the side. The Mk 23 Handgun has a box magazine capacity of nine rounds on Normal difficulty and five on Hard. Alex can obtain it once he has given the Old Revolver to Curtis Ackers at the Salvage Yard in Shepherd's Glen. Curtis offers the Mk 23 Handgun in return as &amp;quot;a fair trade&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Custom M1911-pattern pistol ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Chrome_Hammer.jpg|thumb|none|500px|A 'Chrome Hammer' Pistol]]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Has increased damage and holds more ammunition over the regular pistol.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Known as &amp;quot;A 'Chrome Hammer' Pistol&amp;quot; in-game, it has a distinctive resemblance to an SVI or STI custom M1911 or 2011, with its jet funnel magwell and compensator. A 'Chrome Hammer' Pistol has a box magazine capacity of twelve rounds (seven on Hard Mode). Alex can obtain this if he hacks away at wooden barricades blocking off a crypt in the Rose Heights Cemetery with the Fire Axe. Obtaining this weapon is optional and Alex will still use the Mk 23 Handgun in cutscenes.&lt;br /&gt;
&lt;br /&gt;
== Shotguns ==&lt;br /&gt;
&lt;br /&gt;
=== Winchester Model 1912 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Winchester_Model_1912.jpg|thumb|none|350px|Winchester Model 1912 pump-action shotgun.]]&lt;br /&gt;
[[Image:12_gauge_shothun.jpg|thumb|none|500px|12 Gauge Shotgun]]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Devastating at close range, but fires and reloads slowly.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Simply known as the &amp;quot;12 Gauge Shotgun&amp;quot; in-game, despite being a 12-gauge shotgun, it best resembles a Winchester Model 1912 pump-action shotgun. It has a tubular magazine capacity of four shells (three on Hard difficulty). Alex obtains this at the Shepherd's Glen Police Station, when Deputy Wheeler gives it to him.&lt;br /&gt;
&lt;br /&gt;
=== Franchi SPAS-12 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|350px|thumb|none|A Franchi SPAS-12 combat shotgun.]]&lt;br /&gt;
[[Image:Bluesteel.jpg|500px|thumb|none|A 'BlueSteel' Shotgun]]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Has increased damage and holds more ammunition over the regular shotgun.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
The Franchi SPAS-12 is featured in-game as &amp;quot;A 'BlueSteel' Shotgun&amp;quot; and is the superior counterpart of the 12 Gauge Shotgun. Like A 'Chrome Hammer' Pistol, A 'BlueSteel' Shotgun is also optional and can be obtained when Alex is trapped in the &amp;quot;Otherworld&amp;quot; version of his own home. A 'BlueSteel' Shotgun has a slightly more realistic ammo count with a tubular magazine capacity of five shells (four on Hard mode).&lt;br /&gt;
&lt;br /&gt;
== Rifles ==&lt;br /&gt;
&lt;br /&gt;
=== M14 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:M14Rifle.jpg|500px|thumb|none|M14]]&lt;br /&gt;
[[Image:SH_M14.jpg|500px|thumb|M14 Assault Rifle]]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Fires slowly, but has longer range and greater power than any pistol.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
The M14 in-game has a magazine capacity of five rounds and is one of the more stronger weapons of the game along with the shotguns, although ammunition is scarce and Alex can only carry fifteen rounds of ammunition - five in the magazine and ten in reserve. The M14 is an optional weapon acquired in the Dargento Cemetery in Silent Hill as a reward for completing the Janus statue puzzle.&lt;br /&gt;
&lt;br /&gt;
=== Accuracy International Arctic Warfare L96A1 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:L96A1G.jpg|500px|thumb|none| L96A1]]&lt;br /&gt;
[[Image:A_police_marksman_rifle.jpg|500px|thumb|A Police Marksman Rifle]]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Has increased damage and holds more ammunition over the regular rifle.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
The Accuracy International Arctic Warfare L96A1, known in-game as &amp;quot;A Police Marksman Rifle&amp;quot;, is featured without a scope and located towards the end of the game in the Underground room 113. It is similar to the M14 in terms of ammunition and capacity, however it is more powerful. Due to the weapon being located in close proximity to Deputy Wheeler and lacking any form of attachments, it may be possible the L96 was bought as a civilian model for use by the Shepherd's Glen police.&lt;br /&gt;
&lt;br /&gt;
== Other Weapons==&lt;br /&gt;
&lt;br /&gt;
=== Laser Pistol ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Laser_Pistol.jpg|500px|thumb|Laser Pistol|]]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Small but very effective. Where did this come from? Did aliens leave it here?&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Like in many previous ''Silent Hill'' games, this weapon is obtained after getting the &amp;quot;UFO Ending&amp;quot;. The weapon has unlimited ammunition and is able to kill enemies with rather ease.&lt;br /&gt;
&lt;br /&gt;
=== Single Action Army ===&lt;br /&gt;
&lt;br /&gt;
[[Image:SH_SAA.jpg|500px|thumb|Old Revolver|]]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;The cylinder is rusted and won't turn. It'd be a nice piece if I could get it repaired...&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Although not usable as a weapon, a Single Action Army revolver is obtained when Alex takes it from his catatonic mother, fearing what she might do with it. As the description says, Alex takes it to the Salvage Yard in hopes of having it repaired, presumably so he can use it. When Alex hands it to Curtis, he remarks, ''&amp;quot;Hmmmm... pretty neglected. It's a damn shame the way people mistreat such nice things.&amp;quot;'' reinforcing its appearance as a period piece.&lt;br /&gt;
&lt;br /&gt;
Curtis says he can fix it, but that it might take a while. Alex tells him to keep it for the troubles and Curtis gives him a Mk 23 Handgun in return.&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Silent_Hill:_Homecoming&amp;diff=529493</id>
		<title>Silent Hill: Homecoming</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Silent_Hill:_Homecoming&amp;diff=529493"/>
		<updated>2012-03-07T18:01:12Z</updated>

		<summary type="html">&lt;p&gt;Cyrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Video Game]]&lt;br /&gt;
{{incomplete}}&lt;br /&gt;
''''''The following weapons are featured in the 2007 video game ''Silent Hill: Homecoming'':'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Silent_Hill_Homecoming_Box_Art.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Handguns ==&lt;br /&gt;
&lt;br /&gt;
=== Taurus PT92 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:PT99Black1.jpg|thumb|none|250px|A Taurus PT92 semi-automatic pistol.]]&lt;br /&gt;
[[Image:Mk23_Handgun.jpg|thumb|none|500px|Mk 23 Handgun]]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;The 9mm pistol Curtis Ackers gave me. It's in good condition and easy to use.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Known as the &amp;quot;Mk 23 Handgun&amp;quot; in-game, it best resembles a Taurus PT92 semi-automatic pistol. The gun itself is also very similar to that of the Beretta 92FS &amp;quot;Samurai Edge&amp;quot; featured in ''[[Resident Evil]]'', another Japanese survival horror video game series, although without the stainless barrel and slide-mounted safety. Despite Alex describing the gun as a &amp;quot;9mm pistol&amp;quot;, it has apparently been converted to use .45 ACP ammunition as the boxes of pistol ammunition have &amp;quot;.45 Auto&amp;quot; written on the side. The Mk 23 Handgun has a box magazine capacity of nine rounds on Normal difficulty and five on Hard. Alex can obtain it once he has given the Old Revolver to Curtis Ackers at the Salvage Yard in Shepherd's Glen. Curtis offers the Mk 23 Handgun in return as &amp;quot;a fair trade&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Custom M1911-pattern pistol ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Chrome_Hammer.jpg|thumb|none|500px|A 'Chrome Hammer' Pistol]]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Has increased damage and holds more ammunition over the regular pistol.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Known as &amp;quot;A 'Chrome Hammer' Pistol&amp;quot; in-game, it has a distinctive resemblance to an SVI or STI custom M1911 or 2011, with its jet funnel magwell and compensator. A 'Chrome Hammer' Pistol has a box magazine capacity of twelve rounds (seven on Hard Mode). Alex can obtain this if he hacks away at wooden barricades blocking off a crypt in the Rose Heights Cemetery with the Fire Axe. Obtaining this weapon is optional and Alex will still use the Mk 23 Handgun in cutscenes.&lt;br /&gt;
&lt;br /&gt;
== Shotguns ==&lt;br /&gt;
&lt;br /&gt;
=== Winchester Model 1912 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Winchester_Model_1912.jpg|thumb|none|350px|Winchester Model 1912 pump-action shotgun.]]&lt;br /&gt;
[[Image:12_gauge_shothun.jpg|thumb|none|500px|12 Gauge Shotgun]]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Devastating at close range, but fires and reloads slowly.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Simply known as the &amp;quot;12 Gauge Shotgun&amp;quot; in-game, despite being a 12-gauge shotgun, it best resembles a Winchester Model 1912 pump-action shotgun. It has a tubular magazine capacity of four shells (three on Hard difficulty). Alex obtains this at the Shepherd's Glen Police Station, when Deputy Wheeler gives it to him.&lt;br /&gt;
&lt;br /&gt;
=== Franchi SPAS-12 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|350px|thumb|none|A Franchi SPAS-12 combat shotgun.]]&lt;br /&gt;
[[Image:Bluesteel.jpg|500px|thumb|none|A 'BlueSteel' Shotgun]]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Has increased damage and holds more ammunition over the regular shotgun.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
The Franchi SPAS-12 is featured in-game as &amp;quot;A 'BlueSteel' Shotgun&amp;quot; and is the superior counterpart of the 12 Gauge Shotgun. Like A 'Chrome Hammer' Pistol, A 'BlueSteel' Shotgun is also optional and can be obtained when Alex is trapped in the &amp;quot;Otherworld&amp;quot; version of his own home. A 'BlueSteel' Shotgun has a slightly more realistic ammo count with a tubular magazine capacity of five shells (four on Hard mode).&lt;br /&gt;
&lt;br /&gt;
== Rifles ==&lt;br /&gt;
&lt;br /&gt;
=== M14 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:M14Rifle.jpg|500px|thumb|none|M14]]&lt;br /&gt;
[[Image:SH_M14.jpg|500px|thumb|M14 Assault Rifle]]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Fires slowly, but has longer range and greater power than any pistol.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
The M14 in-game has a magazine capacity of five rounds and is one of the more stronger weapons of the game along with the shotguns, although ammunition is scarce and Alex can only carry fifteen rounds of ammunition - five in the magazine and ten in reserve. The M14 is an optional weapon acquired in the Dargento Cemetery in Silent Hill as a reward for completing the Janus statue puzzle.&lt;br /&gt;
&lt;br /&gt;
=== Accuracy International Arctic Warfare L96A1 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:L96A1G.jpg|500px|thumb|none| L96A1]]&lt;br /&gt;
[[Image:A_police_marksman_rifle.jpg|500px|thumb|A Police Marksman Rifle]]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Has increased damage and holds more ammunition over the regular rifle.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
The Accuracy International Arctic Warfare L96A1, known in-game as &amp;quot;A Police Marksman Rifle&amp;quot;, is featured without a scope and located towards the end of the game in the Underground room 113. It is similar to the M14 in terms of ammunition and capacity, however it is more powerful. Due to the weapon being located in close proximity to Deputy Wheeler and lacking any form of attachments, it may be possible the L96 was bought as a civilian model for use by the Shepherd's Glen police.&lt;br /&gt;
&lt;br /&gt;
== Other Weapons==&lt;br /&gt;
&lt;br /&gt;
=== Laser Pistol ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Laser_Pistol.jpg|500px|thumb|Laser Pistol|]]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Small but very effective. Where did this come from? Did aliens leave it here?&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Like in many previous ''Silent Hill'' games, this weapon is obtained after getting the &amp;quot;UFO Ending&amp;quot;. The weapon has unlimited ammunition and is able to kill enemies with rather ease.&lt;br /&gt;
&lt;br /&gt;
=== Single Action Army ===&lt;br /&gt;
&lt;br /&gt;
[[Image:SH_SAA.jpg|500px|thumb|Old Revolver|]]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;The cylinder is rusted and won't turn. It'd be a nice piece if I could get it repaired...&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Although not usable as a weapon, a Single Action Army revolver is obtained when Alex takes it from his catatonic mother, fearing what she might do with it. As the description says, Alex takes it to the Salvage Yard in hopes of having it repaired, presumably so he can use it. When Alex hands it to Curtis, he remarks, ''&amp;quot;Hmmmm... pretty neglected. It's a damn shame the way people mistreat such nice things.&amp;quot;'' reinforcing its appearance as a period piece.&lt;br /&gt;
&lt;br /&gt;
Curtis says he can fix it, but that it might take a while. Alex tells him to keep it for the troubles and Curtis gives him a Mk 23 Handgun in return.&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Silent_Hill:_Homecoming&amp;diff=529491</id>
		<title>Silent Hill: Homecoming</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Silent_Hill:_Homecoming&amp;diff=529491"/>
		<updated>2012-03-07T17:59:23Z</updated>

		<summary type="html">&lt;p&gt;Cyrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Video Game]]&lt;br /&gt;
{{incomplete}}&lt;br /&gt;
&lt;br /&gt;
[[File:Silent_Hill_Homecoming_Box_Art.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Handguns ==&lt;br /&gt;
&lt;br /&gt;
=== Taurus PT92 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:PT99Black1.jpg|thumb|none|250px|A Taurus PT92 semi-automatic pistol.]]&lt;br /&gt;
[[Image:Mk23_Handgun.jpg|thumb|none|500px|Mk 23 Handgun]]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;The 9mm pistol Curtis Ackers gave me. It's in good condition and easy to use.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Known as the &amp;quot;Mk 23 Handgun&amp;quot; in-game, it best resembles a Taurus PT92 semi-automatic pistol. The gun itself is also very similar to that of the Beretta 92FS &amp;quot;Samurai Edge&amp;quot; featured in ''[[Resident Evil]]'', another Japanese survival horror video game series, although without the stainless barrel and slide-mounted safety. Despite Alex describing the gun as a &amp;quot;9mm pistol&amp;quot;, it has apparently been converted to use .45 ACP ammunition as the boxes of pistol ammunition have &amp;quot;.45 Auto&amp;quot; written on the side. The Mk 23 Handgun has a box magazine capacity of nine rounds on Normal difficulty and five on Hard. Alex can obtain it once he has given the Old Revolver to Curtis Ackers at the Salvage Yard in Shepherd's Glen. Curtis offers the Mk 23 Handgun in return as &amp;quot;a fair trade&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Custom M1911-pattern pistol ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Chrome_Hammer.jpg|thumb|none|500px|A 'Chrome Hammer' Pistol]]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Has increased damage and holds more ammunition over the regular pistol.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Known as &amp;quot;A 'Chrome Hammer' Pistol&amp;quot; in-game, it has a distinctive resemblance to an SVI or STI custom M1911 or 2011, with its jet funnel magwell and compensator. A 'Chrome Hammer' Pistol has a box magazine capacity of twelve rounds (seven on Hard Mode). Alex can obtain this if he hacks away at wooden barricades blocking off a crypt in the Rose Heights Cemetery with the Fire Axe. Obtaining this weapon is optional and Alex will still use the Mk 23 Handgun in cutscenes.&lt;br /&gt;
&lt;br /&gt;
== Shotguns ==&lt;br /&gt;
&lt;br /&gt;
=== Winchester Model 1912 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Winchester_Model_1912.jpg|thumb|none|350px|Winchester Model 1912 pump-action shotgun.]]&lt;br /&gt;
[[Image:12_gauge_shothun.jpg|thumb|none|500px|12 Gauge Shotgun]]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Devastating at close range, but fires and reloads slowly.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Simply known as the &amp;quot;12 Gauge Shotgun&amp;quot; in-game, despite being a 12-gauge shotgun, it best resembles a Winchester Model 1912 pump-action shotgun. It has a tubular magazine capacity of four shells (three on Hard difficulty). Alex obtains this at the Shepherd's Glen Police Station, when Deputy Wheeler gives it to him.&lt;br /&gt;
&lt;br /&gt;
=== Franchi SPAS-12 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|350px|thumb|none|A Franchi SPAS-12 combat shotgun.]]&lt;br /&gt;
[[Image:Bluesteel.jpg|500px|thumb|none|A 'BlueSteel' Shotgun]]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Has increased damage and holds more ammunition over the regular shotgun.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
The Franchi SPAS-12 is featured in-game as &amp;quot;A 'BlueSteel' Shotgun&amp;quot; and is the superior counterpart of the 12 Gauge Shotgun. Like A 'Chrome Hammer' Pistol, A 'BlueSteel' Shotgun is also optional and can be obtained when Alex is trapped in the &amp;quot;Otherworld&amp;quot; version of his own home. A 'BlueSteel' Shotgun has a slightly more realistic ammo count with a tubular magazine capacity of five shells (four on Hard mode).&lt;br /&gt;
&lt;br /&gt;
== Rifles ==&lt;br /&gt;
&lt;br /&gt;
=== M14 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:M14Rifle.jpg|500px|thumb|none|M14]]&lt;br /&gt;
[[Image:SH_M14.jpg|500px|thumb|M14 Assault Rifle]]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Fires slowly, but has longer range and greater power than any pistol.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
The M14 in-game has a magazine capacity of five rounds and is one of the more stronger weapons of the game along with the shotguns, although ammunition is scarce and Alex can only carry fifteen rounds of ammunition - five in the magazine and ten in reserve. The M14 is an optional weapon acquired in the Dargento Cemetery in Silent Hill as a reward for completing the Janus statue puzzle.&lt;br /&gt;
&lt;br /&gt;
=== Accuracy International Arctic Warfare L96A1 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:L96A1G.jpg|500px|thumb|none| L96A1]]&lt;br /&gt;
[[Image:A_police_marksman_rifle.jpg|500px|thumb|A Police Marksman Rifle]]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Has increased damage and holds more ammunition over the regular rifle.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
The Accuracy International Arctic Warfare L96A1, known in-game as &amp;quot;A Police Marksman Rifle&amp;quot;, is featured without a scope and located towards the end of the game in the Underground room 113. It is similar to the M14 in terms of ammunition and capacity, however it is more powerful. Due to the weapon being located in close proximity to Deputy Wheeler and lacking any form of attachments, it may be possible the L96 was bought as a civilian model for use by the Shepherd's Glen police.&lt;br /&gt;
&lt;br /&gt;
== Other Weapons==&lt;br /&gt;
&lt;br /&gt;
=== Laser Pistol ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Laser_Pistol.jpg|500px|thumb|Laser Pistol|]]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Small but very effective. Where did this come from? Did aliens leave it here?&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Like in many previous ''Silent Hill'' games, this weapon is obtained after getting the &amp;quot;UFO Ending&amp;quot;. The weapon has unlimited ammunition and is able to kill enemies with rather ease.&lt;br /&gt;
&lt;br /&gt;
=== Single Action Army ===&lt;br /&gt;
&lt;br /&gt;
[[Image:SH_SAA.jpg|500px|thumb|Old Revolver|]]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;The cylinder is rusted and won't turn. It'd be a nice piece if I could get it repaired...&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Although not usable as a weapon, a Single Action Army revolver is obtained when Alex takes it from his catatonic mother, fearing what she might do with it. As the description says, Alex takes it to the Salvage Yard in hopes of having it repaired, presumably so he can use it. When Alex hands it to Curtis, he remarks, ''&amp;quot;Hmmmm... pretty neglected. It's a damn shame the way people mistreat such nice things.&amp;quot;'' reinforcing its appearance as a period piece.&lt;br /&gt;
&lt;br /&gt;
Curtis says he can fix it, but that it might take a while. Alex tells him to keep it for the troubles and Curtis gives him a Mk 23 Handgun in return.&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Silent_Hill_Homecoming_Box_Art.jpg&amp;diff=529484</id>
		<title>File:Silent Hill Homecoming Box Art.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Silent_Hill_Homecoming_Box_Art.jpg&amp;diff=529484"/>
		<updated>2012-03-07T17:49:41Z</updated>

		<summary type="html">&lt;p&gt;Cyrus: The box art of Silent Hill: Homecoming.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The box art of Silent Hill: Homecoming.&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Silent_Hill_3&amp;diff=528070</id>
		<title>Silent Hill 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Silent_Hill_3&amp;diff=528070"/>
		<updated>2012-03-04T07:29:44Z</updated>

		<summary type="html">&lt;p&gt;Cyrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:SH3_-_Cover.jpg|thumb|right|300px|''Silent Hill 3'' (2003)]]&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game Silent Hill 3:'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS Centurion==&lt;br /&gt;
[[Image:Beretta92Centurion.jpg|thumb|none|400px|Beretta 92FS Centurion - 9x19mm]]&lt;br /&gt;
[[Image:13 p87.jpg|thumb|400px|none|''&amp;quot;Holds 10 rounds of ammunition. Small and not powerful, but easy to use.&amp;quot;'']]&lt;br /&gt;
Heather Mason, the player character, picks up the Handgun the floor of a clothing shop in the Central Square mall is a [[Beretta 92 pistol series#Beretta 92FS Centurion|92FS Centurion]] semi-automatic pistol. It has a ten round magazine capacity, wood grips, and the ability to mount a sound suppressor looted from a corpse entombed in a concrete pillar. Douglas Cartland, a private investigator hired to find Heather, uses a similar weapon, but never fires it onscreen in the game. The handgun is the only firearm in the game that the player must obtain.&lt;br /&gt;
&lt;br /&gt;
[[Image:SH3_-_3PV_-_Pistol.jpg|thumb|none|600px|The first, clearest shot of the handgun in this game.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SH3_-_3PV_-_Pistol_Cutscene_1.jpg|thumb|none|600px|Heather discovers the handgun on the floor of a women's clothing store. Normally, the best thing to do when encountering such an out-of-place and potentially dangerous item would be to back away and notify the authorities, but . . .]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SH3_-_3PV_-_Pistol_Cutscene_2.jpg|thumb|none|600px|. . . she then displays a shocking lack of common sense by picking up the gun, potentially ruining vital evidence for a criminal investigation, and possibly putting her own life in danger due to her inexperience with firearms, until . . .]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SH3_-_3PV_-_Pistol_Cutscene_3.jpg|thumb|none|600px|. . . she is forced to use it against the ''thing'' that did in the handgun's former owner.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SH3_-_3PV_-_Pistol_Cutscene_4.jpg|thumb|none|600px|Heather runs dry at the worst possible moment.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SH3_-_3PV_-_Pistol_Action_Shot_1.jpg|thumb|none|600px|''&amp;quot;Some parts of this game may be considered violent or cruel.&amp;quot;'']]&lt;br /&gt;
&lt;br /&gt;
[[Image:SH3_-_3PV_-_Pistol_Cutscene_5.jpg|thumb|none|600px|Douglas Cartland has his own Centurion, but never fires it onscreen.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SH3_-_3PV_-_Pistol_Cutscene_6.jpg|thumb|none|600px|As the game progresses, Heather starts to gain more confidence with the Beretta Centurion and uses a proper grip in cutscenes, but her sights are still misaligned. Furthermore, she never gains the ability to reliably aim at an enemy more than 10 feet away with her firearms.]]&lt;br /&gt;
&lt;br /&gt;
==Colt SAA==&lt;br /&gt;
[[Image:ColtSAA475barrel.jpg|thumb|none|400px|Colt Single Action Army]]&lt;br /&gt;
Used only by a few monstrous Nurses in Brookhaven Hospital, this revolver is used rather inexpertly (but nonetheless lethally) by those monsters, and cannot be obtained by the player. The Nurses can only fire it slowly at Heather, but never need to reload. Contrary to its name, the Bulletproof vest item will not actually stop rounds fired from this weapon at Heather. If Heather closes to melee range with a revolver-wielding Nurse, the Nurse will try to pistol-whip Heather instead.&lt;br /&gt;
&lt;br /&gt;
[[Image:SH3_-_3PV_-_Revolver_Action_Shot_1.jpg|thumb|none|600px|A monstrous Nurse about to shoot Heather with its revolver. Yes, it can hit her dead on without the Nurse even looking at Heather, and from a far greater distance than Heather can accurately retaliate with her own firearms. Then again, Silent Hill's monsters never did play fair.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SH3_-_3PV_-_Revolver.jpg|thumb|none|600px|A better view of the revolver used by the monstrous Nurses.]]&lt;br /&gt;
&lt;br /&gt;
==Remington Model 870==&lt;br /&gt;
The Shotgun is in an opened gift-wrapped box in the subway level. Heather can commandeer this grisly &amp;quot;gift&amp;quot; and blast monsters away with its buckshot. It has a sawn-off barrel (the front sight is entirely missing), a tube magazine capacity of six rounds, and, for some reason, is completely reloaded by inserting a single shell into the magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington870PoliceStd.jpg|thumb|none|400px|A Remington Model 870, 12 gauge.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SH3Shotgun.jpg|thumb|none|400px|''&amp;quot;Holds 6 rounds of ammunition. It's hard to handle, but has great range.&amp;quot;'']]&lt;br /&gt;
&lt;br /&gt;
[[Image:SH3_-_3PV_-_Shotgun.jpg|thumb|none|600px|The perfect &amp;quot;gift&amp;quot; for a 17-year-old girl surrounded by inhuman, bloodthirsty monsters. Happy birthday, indeed.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SH3_-_3PV_-_Shotgun_Action_Shot_1.jpg|thumb|none|600px|''&amp;quot;Some parts of this game may be considered violent or cruel.&amp;quot;'']]&lt;br /&gt;
&lt;br /&gt;
==MAC-10 Dressed Up As Uzi==&lt;br /&gt;
[[Image:SH3Uzi.jpg|thumb|none|400px|''&amp;quot;Holds 32 rounds of ammunition. Great for its continuous firing.&amp;quot;'']]&lt;br /&gt;
The first fully-automatic weapon ever implemented in a ''Silent Hill'' game. The Submachine Gun can be found in the basement of Brookhaven Hospital near a bloodied wheelchair, the barrel still warm from its recent use. It has a 32 round magazine capacity and can use the sound suppressor as well, which would imply that it shares a caliber with the handgun since suppressors are manufactured for specific calibers to be effective. An unlockable version with unlimited ammunition is available as a bonus item.&lt;br /&gt;
&lt;br /&gt;
Though not terribly effective for most enemy encounters anyway, the decision to include a fully-automatic weapon was still criticized by some game reviewers as placing too much emphasis on firepower within a survival horror game, and to date this game remains the only [http://en.wikipedia.org/wiki/Team_Silent Team Silent] ''Silent Hill'' title to give the player control of a fully-automatic weapon; however, ''[[Silent Hill 4: The Room]]'' has an unlockable MAC-11 submachine gun as a weapon for a friendly NPC.&lt;br /&gt;
&lt;br /&gt;
[[Image:SH3_-_3PV_-_SMG.jpg|thumb|none|600px|The location where the MAC-10 is discovered. Judging from this nightmarish scene, it's obvious that the Submachine Gun wasn't of much use to its previous owner.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SH3_-_3PV_-_SMG_Action_Shot_1.jpg|thumb|none|600px|''&amp;quot;Some parts of this game may be considered violent or cruel.&amp;quot;'' '''''Some''''' parts?!]]&lt;br /&gt;
&lt;br /&gt;
==Flamethrower==&lt;br /&gt;
&lt;br /&gt;
Essentially a submachine gun that projects a stream of flame. It has unlimited ammunition.&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Horror]]&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Silent_Hill_2&amp;diff=528069</id>
		<title>Silent Hill 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Silent_Hill_2&amp;diff=528069"/>
		<updated>2012-03-04T07:17:51Z</updated>

		<summary type="html">&lt;p&gt;Cyrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
[[Image:Silent_Hill_2.jpg|thumb|right|300px]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS Centurion==&lt;br /&gt;
A Beretta 92FS semi-automatic pistol can be found by the protagonist James Sunderland in room 301 in the Wood Side Apartments early on in the game. The handgun holds ten rounds rather than 15 and is best used on weaker enemies at close to mid-range.&lt;br /&gt;
[[Image:Beretta92Centurion.jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:Handgun_SH2.jpg|thumb|none|300px|''&amp;quot;Full clip holds 10 bullets. Light handgun. Not much stopping power, but easy to use.&amp;quot;'']]&lt;br /&gt;
[[Image:SH2_Handgun_discovery.JPG|thumb|none|400px|Finding the Handgun in ''Silent Hill 2''.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
A Remington 870 can be found in the 2nd floor women's locker room at Brookhaven Hospital. The gun has a tube magazine capacity of six rounds and high stopping power, but limited range. Ammo is also fairly scarce so it is best used for bosses and tougher enemies.&lt;br /&gt;
[[Image:Remington870PoliceStd.jpg|thumb|none|300px|Remington Model 870, 12 Gauge]]&lt;br /&gt;
[[Image:SH3Shotgun.jpg|thumb|none|300px|''&amp;quot;Maximum capacity 6 shots. Tough to use, but can attack opponents in a group.&amp;quot;'']]&lt;br /&gt;
[[Image:SH2_Shotgun_discovery.JPG|thumb|none|400px|Finding the Shotgun in ''Silent Hill 2''.]]&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 70==&lt;br /&gt;
A Winchester Model 70 bolt-action rifle can be found in the weapons lock-up at Toluca Prison later on in the game. The gun has a magazine capacity of four rounds and takes a long time between shots but each round is extremely powerful. Ammo is also extremely scarce so best used for bosses at a long distance.&lt;br /&gt;
[[Image:WinchesterModel70SuperGrade.jpg|thumb|none|400px|A post-1964 Winchester Model 70.]]&lt;br /&gt;
[[Image:Hunting_Rifle_SH2.jpg|thumb|none|400px|''&amp;quot;Maximum capacity 4 shots. Takes a long time between shots, but each shot is very powerful.&amp;quot;'']]&lt;br /&gt;
[[Image:SH2_Rifle_discovery.JPG|thumb|none|400px|Finding the Hunting Rifle in ''Silent Hill 2''.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 36==&lt;br /&gt;
A Smith &amp;amp; Wesson Model 36 double-action revolver is used by Maria in the &amp;quot;Born From A Wish&amp;quot; scenario. The gun has moderate stopping power and is best used within close to mid range. What's unusual is that the gun apparently has a cylinder capacity of ten rounds, which is twice the capacity of it's real life counterpart.&lt;br /&gt;
[[Image:StainlessS%26WModel36.jpg|thumb|none|300px|Smith &amp;amp; Wesson Model 36, nickel plated - .38 Special]]&lt;br /&gt;
[[Image:Revolver_SH2.jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:Mariasuicide.png|thumb|none|400px|Maria with her Model 36. Note how the cylinder release catch is on the wrong side]]&lt;br /&gt;
&lt;br /&gt;
==Single Action Army==&lt;br /&gt;
When one of the characters, Eddie Dombrowski, goes mad, he uses a Single Action Army revolver to try to kill James. &lt;br /&gt;
[[Image:SAA_Artillery_Cimarron.jpg|thumb|none|350px|Single Action Army, artillery model.]]&lt;br /&gt;
[[Image:Eddie_Silent_Hill_2.JPG|thumb|none|350px|''&amp;quot;From now on, if anyone makes fun of me, I'll kill 'em! Just like that!&amp;quot;'']]&lt;/div&gt;</summary>
		<author><name>Cyrus</name></author>
	</entry>
</feed>