<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=ColonelTomb</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=ColonelTomb"/>
	<link rel="alternate" type="text/html" href="https://www.buildlogs.org/wiki/Special:Contributions/ColonelTomb"/>
	<updated>2026-04-10T14:39:13Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:ColonelTomb&amp;diff=724353</id>
		<title>User:ColonelTomb</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:ColonelTomb&amp;diff=724353"/>
		<updated>2013-08-06T03:58:01Z</updated>

		<summary type="html">&lt;p&gt;ColonelTomb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Name: Nick&lt;br /&gt;
&lt;br /&gt;
Location: Texas in the DFW area&lt;br /&gt;
&lt;br /&gt;
Guns I own:&lt;br /&gt;
Ruger 10/22&lt;br /&gt;
&lt;br /&gt;
FN Hi Power&lt;br /&gt;
&lt;br /&gt;
T/C Contender pistol&lt;br /&gt;
&lt;br /&gt;
Mosin Nagant 91/30&lt;br /&gt;
&lt;br /&gt;
Nagant 1895 revolver&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:hpmod.jpg]]&lt;/div&gt;</summary>
		<author><name>ColonelTomb</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Hpmod.jpg&amp;diff=724352</id>
		<title>File:Hpmod.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Hpmod.jpg&amp;diff=724352"/>
		<updated>2013-08-06T03:54:40Z</updated>

		<summary type="html">&lt;p&gt;ColonelTomb: Custom FN Hi Power&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Custom FN Hi Power&lt;/div&gt;</summary>
		<author><name>ColonelTomb</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:ColonelTomb&amp;diff=724351</id>
		<title>User:ColonelTomb</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:ColonelTomb&amp;diff=724351"/>
		<updated>2013-08-06T03:52:17Z</updated>

		<summary type="html">&lt;p&gt;ColonelTomb: Replaced content with &amp;quot;Name: Nick

Location: Texas in the DFW area

Guns I own:
Ruger 10/22

FN Hi Power

T/C Contender pistol

Mosin Nagant 91/30

Nagant 1895 revolver&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Name: Nick&lt;br /&gt;
&lt;br /&gt;
Location: Texas in the DFW area&lt;br /&gt;
&lt;br /&gt;
Guns I own:&lt;br /&gt;
Ruger 10/22&lt;br /&gt;
&lt;br /&gt;
FN Hi Power&lt;br /&gt;
&lt;br /&gt;
T/C Contender pistol&lt;br /&gt;
&lt;br /&gt;
Mosin Nagant 91/30&lt;br /&gt;
&lt;br /&gt;
Nagant 1895 revolver&lt;/div&gt;</summary>
		<author><name>ColonelTomb</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Red_2&amp;diff=717828</id>
		<title>Talk:Red 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Red_2&amp;diff=717828"/>
		<updated>2013-07-18T05:18:26Z</updated>

		<summary type="html">&lt;p&gt;ColonelTomb: /* The 1911 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==The 1911==&lt;br /&gt;
&lt;br /&gt;
I don't think that it's the same pistol as in the first one. It looks as though the 1911 Frank uses in this one has a bull barrel and what looks to be Novak sights. It could be that they've just added the bull barrel but I'm certain I saw an accessory rail on the pistol as well. --[[User:Cool-breeze|cool-breeze]] ([[User talk:Cool-breeze|talk]]) 11:16, 26 January 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
It doesn't have an external extractor, so it can't be an S&amp;amp;W. Judging from the (blurry) front slide serrations, (looks like) a full length guide rod in the 1st pic, accessory rail, and possible hint of a double stack bulge behind the takedown pin, I'm going to say it's a Para Black Ops. --[[User:ColonelTomb|ColonelTomb]] ([[User talk:ColonelTomb|talk]]) 01:18, 18 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
==New Trailer==&lt;br /&gt;
New trailer's out. Any takers? [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 00:39, 14 May 2013 (EDT)&lt;br /&gt;
:I noticed that there is a close-up shot of an AX338's trigger but when they show Helen Mirren holding the rifle it is not an AX. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] ([[User talk:Bozitojugg3rn4ut|talk]]) 09:55, 14 May 2013 (EDT)&lt;/div&gt;</summary>
		<author><name>ColonelTomb</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Red_2&amp;diff=717827</id>
		<title>Talk:Red 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Red_2&amp;diff=717827"/>
		<updated>2013-07-18T05:18:11Z</updated>

		<summary type="html">&lt;p&gt;ColonelTomb: /* The 1911 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==The 1911==&lt;br /&gt;
&lt;br /&gt;
I don't think that it's the same pistol as in the first one. It looks as though the 1911 Frank uses in this one has a bull barrel and what looks to be Novak sights. It could be that they've just added the bull barrel but I'm certain I saw an accessory rail on the pistol as well. --[[User:Cool-breeze|cool-breeze]] ([[User talk:Cool-breeze|talk]]) 11:16, 26 January 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
It doesn't have an external extractor, so it can't be and S&amp;amp;W. Judging from the (blurry) front slide serrations, (looks like) a full length guide rod in the 1st pic, accessory rail, and possible hint of a double stack bulge behind the takedown pin, I'm going to say it's a Para Black Ops. --[[User:ColonelTomb|ColonelTomb]] ([[User talk:ColonelTomb|talk]]) 01:18, 18 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
==New Trailer==&lt;br /&gt;
New trailer's out. Any takers? [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 00:39, 14 May 2013 (EDT)&lt;br /&gt;
:I noticed that there is a close-up shot of an AX338's trigger but when they show Helen Mirren holding the rifle it is not an AX. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] ([[User talk:Bozitojugg3rn4ut|talk]]) 09:55, 14 May 2013 (EDT)&lt;/div&gt;</summary>
		<author><name>ColonelTomb</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Forum_Request&amp;diff=611705</id>
		<title>Talk:Forum Request</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Forum_Request&amp;diff=611705"/>
		<updated>2012-09-10T22:26:35Z</updated>

		<summary type="html">&lt;p&gt;ColonelTomb: /* I would like an account */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Please create me an account ==&lt;br /&gt;
&lt;br /&gt;
I would like to have an account created. --[[User:Zackmann08|Zackmann08]] ([[User talk:Zackmann08|talk]]) 15:51, 10 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
(this is a sample)&lt;br /&gt;
&lt;br /&gt;
== I would like an account ==&lt;br /&gt;
&lt;br /&gt;
Please create one for me. Thanks. --[[User:ColonelTomb|ColonelTomb]] ([[User talk:ColonelTomb|talk]]) 18:26, 10 September 2012 (EDT)&lt;/div&gt;</summary>
		<author><name>ColonelTomb</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:The_Specialists&amp;diff=590449</id>
		<title>Talk:The Specialists</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:The_Specialists&amp;diff=590449"/>
		<updated>2012-07-15T16:34:03Z</updated>

		<summary type="html">&lt;p&gt;ColonelTomb: /* Contender...? */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Is this a show or movie?--[[User:Ben41|Ben41]] 23:54, 25 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think is a half-life mod that is intended to resemble a generic action movie shoot outs.&lt;br /&gt;
&lt;br /&gt;
Hello, anyone here mind helping me out?  I'm still requesting screenshots as I don't have the game installed nor the bandwidth to do it myself at this point in time.--[[User:HashiriyaR32|HashiriyaR32]] 14:33, 8 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Contender...? ==&lt;br /&gt;
&lt;br /&gt;
I'm pretty sure it would have to be an Encore if it was chambered in 7.62x51mm. --[[User:ColonelTomb|ColonelTomb]] 11:34, 15 July 2012 (CDT)&lt;/div&gt;</summary>
		<author><name>ColonelTomb</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:ColonelTomb&amp;diff=585956</id>
		<title>User:ColonelTomb</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:ColonelTomb&amp;diff=585956"/>
		<updated>2012-07-03T02:01:31Z</updated>

		<summary type="html">&lt;p&gt;ColonelTomb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Age: Classified&lt;br /&gt;
&lt;br /&gt;
Location: Classified&lt;br /&gt;
&lt;br /&gt;
Years of gun experience: 12&lt;br /&gt;
&lt;br /&gt;
Guns I have shot: &lt;br /&gt;
Ruger MK. II,&lt;br /&gt;
Ruger 10/22,&lt;br /&gt;
Beretta 92FS 9mm (Italian made- it's a sweet gun),&lt;br /&gt;
EAA Witness .40,&lt;br /&gt;
Glenfield Model 20 .22 LR,&lt;br /&gt;
Glenfield Model 60,&lt;br /&gt;
Ruger 77/22 w/ SWR ingegral suppresor .22 LR,&lt;br /&gt;
Mossberg Maverick 88 12 gauge,&lt;br /&gt;
Stoeger 2000 12 guage,&lt;br /&gt;
H&amp;amp;R single shot 12 gauge shotgun,&lt;br /&gt;
Glock 17C,&lt;br /&gt;
Mosin-Nagant 91/30 7.62x54Rmm,&lt;br /&gt;
Glock 19,&lt;br /&gt;
Remington 700 .243 Winchester,&lt;br /&gt;
Nagant 1895 revolver,&lt;br /&gt;
Wards Western Field Model 5,&lt;br /&gt;
Star BM 9mm,&lt;br /&gt;
Mossberg 702 Plinkster,&lt;br /&gt;
Auto Ordnance 1928 Thompson (Semi-auto),&lt;br /&gt;
Beretta 84 .380,&lt;br /&gt;
S&amp;amp;W 686 .357 magnum,&lt;br /&gt;
Remington 870 Wingmaster,&lt;br /&gt;
Baikal single shot 20 gauge,&lt;br /&gt;
Ruger LCP,&lt;br /&gt;
Uberti Cattleman .357 Magnum,&lt;br /&gt;
Springfield Range Officer,&lt;br /&gt;
Para Ordnance GI Expert,&lt;br /&gt;
sporterized K98 Mauser,&lt;br /&gt;
Uzi submachinegun w/ AWC MK9 suppressor,&lt;br /&gt;
Glock 21 w/ Gemtech Blackside suppressor,&lt;br /&gt;
Nighthawk GRP 1911&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There may be others that I can't think of right now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also, on several users profiles, I have noticed (not to grate on anyones personal opinion or anything) that they think the Beretta 92FS jams and is unreliable. This is wholly untrue. In my afforementioned list of guns shot, a Beretta pistol is named. Of the many thousands of rounds fired out of this gun by me and my dad, I have never even seen it hint at any sort of malfunction, stovepipe, hangfire...etc. It is the single most reliable pistol I have ever shot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here are a few of the notable guns I have handled: H&amp;amp;K VP-70,several Glocks,Remington 700 Police, M1 Garand, Raven Arms .25 pocket pistol, Romanian WASR 10/63, Springfield Armory M1A, Remington 10A w/ Cutts compensator 12 gauge, Smith and Wesson M&amp;amp;P-15, DSHK heavy machine gun, Bushmaster Carbon-15, Smith and Wesson M&amp;amp;P 15-22, Olympic Arms AR-15 carbine, Ruger Mini-30, Remington Nylon 66, Yugoslavian SKS, Taurus/Rossi Circuit Judge, custom Turkish over/under shotgun, Kral Magnum home defense shotgun, Stoeger Double Defense, Maverick 100 ATI .30-06, Marlin 336A, Lee Enfield &amp;quot;Jungle Carbine&amp;quot;, K-31 Schmidt Rubin, Springfield EMP 9, FEG PA-63, Uzi carbine, Glock 17L, G3 sporter rifle, Galil sporter rifle, Smith and Wesson Centennial Airweight, Desert Eagle .44 magnum, Masterpiece Arms Mac-11 pistol, Para-Ordnance LDA, H&amp;amp;K USP, Chiappa Rhino, Ruger LCR w/ Crimson Trace grips, Yugoslavian Krinkov pistol, Ruger Blackhawk, Skorpion semi-auto pistol, FN 49, Mosin Nagant M44, Marlin 444P, M1 carbine, Custom Remington 870 w/ digital desert camo finish, Mauser 98,Husqvarna Mauser, Carl Gustav Mauser, Enfield 1917, Remington 514, Springfield Loaded, Walther PP, S&amp;amp;W model 57, S&amp;amp;W model 48, S&amp;amp;W model 17, S&amp;amp;W K32, S&amp;amp;W model 41, S&amp;amp;W model 622, Enfield No. 2 Mk. 1, S&amp;amp;W 3rd model, Remington 1911 R1, Magnum Research 1911, Makarov, Colt M1917, T/C Contender, S&amp;amp;W model 19, S&amp;amp;W model 16, Walther P38, Walther P5, multiple Ruger Blackhawks&lt;br /&gt;
&lt;br /&gt;
I also purchased a Mosin-Nagant 91/30 from the internet which I recieved today (6/3/10). Hopefully I will get some range time with this soon, but first I must buy ammo....&lt;br /&gt;
&lt;br /&gt;
I now got a Nagant 1895 revolver that got here today (5/20/11). The only problem with this is finding ammo...&lt;br /&gt;
&lt;br /&gt;
My favorite guns: H&amp;amp;K VP-70, Beretta 92FS, Mauser C96, Remington 870, CZ-75, all M1911's (particularly the Colt Delta Elite), Colt Python&lt;br /&gt;
&lt;br /&gt;
I like action movies and games. My favorites include Leon: The Professional, No Country for Old Men, Ronin, and The Road Warrior. I've been playing video games since I was two and some of my favs are the Resident Evil series, Modern Warfare 2, and BioShock 1 &amp;amp; 2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I am also into airguns. I like shooting targets as well as pestulant creatures in my yard. Here I will list my collection (if I remember all of them...):&lt;br /&gt;
&lt;br /&gt;
Gamo Whisper .177,&lt;br /&gt;
Marksman 2000K .177,&lt;br /&gt;
Benjamin pump action pistol (this is currently broken) .22,&lt;br /&gt;
Smith and Wesson M&amp;amp;P .177,&lt;br /&gt;
Daisy Buck .177,&lt;br /&gt;
Crosman 357 .177,&lt;br /&gt;
Powerline 880 .177,&lt;br /&gt;
Daisy CO2 pistol (I forgot the model) .177,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And I think that's it&lt;/div&gt;</summary>
		<author><name>ColonelTomb</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Auction_Hunters&amp;diff=583193</id>
		<title>Talk:Auction Hunters</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Auction_Hunters&amp;diff=583193"/>
		<updated>2012-06-26T04:18:42Z</updated>

		<summary type="html">&lt;p&gt;ColonelTomb: /* Unknown revolvers and the S&amp;amp;W 586 */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Isn't there a ban on reality shows? --[[User:Funkychinaman|Funkychinaman]] 23:07, 25 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
As far as I known no. I probably would have been warned about it hours ago if it was banned [[User:Mr.Ice|Mr.Ice]] 23:10, 25 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Unknown revolvers and the S&amp;amp;W 586 ==&lt;br /&gt;
&lt;br /&gt;
1. The first unknown revolver looks like a Colt Thunderer (note the birdshead grips, large bore, and the bit of double action trigger that can be seen in the second pic)&lt;br /&gt;
2. The second unknown revolver looks to be a nickel plated Colt SAA with a 7.5&amp;quot; barrel&lt;br /&gt;
3. The pink revolver is a Charter Arms of some sort&lt;br /&gt;
4. I'm pretty sure that the S&amp;amp;W 586 is actually a model 19 (note the half lug as opposed to the full lug on the 586)&lt;br /&gt;
--[[User:ColonelTomb|ColonelTomb]] 23:18, 25 June 2012 (CDT)&lt;/div&gt;</summary>
		<author><name>ColonelTomb</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Bonnie_and_Clyde_Italian_Style_(Bonnie_e_Clyde_all%27italiana)&amp;diff=582639</id>
		<title>Talk:Bonnie and Clyde Italian Style (Bonnie e Clyde all'italiana)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Bonnie_and_Clyde_Italian_Style_(Bonnie_e_Clyde_all%27italiana)&amp;diff=582639"/>
		<updated>2012-06-24T19:48:40Z</updated>

		<summary type="html">&lt;p&gt;ColonelTomb: Incorrect ID's&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Incorrect ID's ==&lt;br /&gt;
&lt;br /&gt;
The revolver is a Colt Python with a 2&amp;quot; barrel and the grenade is a Mk. 2 --[[User:ColonelTomb|ColonelTomb]] 14:48, 24 June 2012 (CDT)&lt;/div&gt;</summary>
		<author><name>ColonelTomb</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:ColonelTomb&amp;diff=565253</id>
		<title>User:ColonelTomb</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:ColonelTomb&amp;diff=565253"/>
		<updated>2012-05-19T15:49:58Z</updated>

		<summary type="html">&lt;p&gt;ColonelTomb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Age: Classified&lt;br /&gt;
&lt;br /&gt;
Location: Classified&lt;br /&gt;
&lt;br /&gt;
Years of gun experience: 12&lt;br /&gt;
&lt;br /&gt;
Guns I have shot: &lt;br /&gt;
Ruger MK. II,&lt;br /&gt;
Ruger 10/22,&lt;br /&gt;
Beretta 92FS 9mm (Italian made- it's a sweet gun),&lt;br /&gt;
EAA Witness .40,&lt;br /&gt;
Glenfield Model 20 .22 LR,&lt;br /&gt;
Glenfield Model 60,&lt;br /&gt;
Ruger 77/22 w/ SWR ingegral suppresor .22 LR,&lt;br /&gt;
Mossberg Maverick 88 12 gauge,&lt;br /&gt;
Stoeger 2000 12 guage,&lt;br /&gt;
H&amp;amp;R single shot 12 gauge shotgun,&lt;br /&gt;
Glock 17C,&lt;br /&gt;
Mosin-Nagant 91/30 7.62x54Rmm,&lt;br /&gt;
Glock 19,&lt;br /&gt;
Remington 700 .243 Winchester,&lt;br /&gt;
Nagant 1895 revolver,&lt;br /&gt;
Wards Western Field Model 5,&lt;br /&gt;
Star BM 9mm,&lt;br /&gt;
Mossberg 702 Plinkster,&lt;br /&gt;
Auto Ordnance 1928 Thompson (Semi-auto),&lt;br /&gt;
Beretta 84 .380,&lt;br /&gt;
S&amp;amp;W 686 .357 magnum,&lt;br /&gt;
Remington 870 Wingmaster,&lt;br /&gt;
Baikal single shot 20 gauge,&lt;br /&gt;
Ruger LCP,&lt;br /&gt;
Uberti Cattleman .357 Magnum,&lt;br /&gt;
Springfield Range Officer,&lt;br /&gt;
Para Ordnance GI Expert,&lt;br /&gt;
sporterized K98 Mauser&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There may be others that I can't think of right now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also, on several users profiles, I have noticed (not to grate on anyones personal opinion or anything) that they think the Beretta 92FS jams and is unreliable. This is wholly untrue. In my afforementioned list of guns shot, a Beretta pistol is named. Of the many thousands of rounds fired out of this gun by me and my dad, I have never even seen it hint at any sort of malfunction, stovepipe, hangfire...etc. It is the single most reliable pistol I have ever shot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here are a few of the notable guns I have handled: H&amp;amp;K VP-70,several Glocks,Remington 700 Police, M1 Garand, Raven Arms .25 pocket pistol, Romanian WASR 10/63, Springfield Armory M1A, Remington 10A w/ Cutts compensator 12 gauge, Smith and Wesson M&amp;amp;P-15, DSHK heavy machine gun, Bushmaster Carbon-15, Smith and Wesson M&amp;amp;P 15-22, Olympic Arms AR-15 carbine, Ruger Mini-30, Remington Nylon 66, Yugoslavian SKS, Taurus/Rossi Circuit Judge, custom Turkish over/under shotgun, Kral Magnum home defense shotgun, Stoeger Double Defense, Maverick 100 ATI .30-06, Marlin 336A, Lee Enfield &amp;quot;Jungle Carbine&amp;quot;, K-31 Schmidt Rubin, Springfield EMP 9, FEG PA-63, Uzi carbine, Glock 17L, G3 sporter rifle, Galil sporter rifle, Smith and Wesson Centennial Airweight, Desert Eagle .44 magnum, Masterpiece Arms Mac-11 pistol, Para-Ordnance LDA, H&amp;amp;K USP, Chiappa Rhino, Ruger LCR w/ Crimson Trace grips, Yugoslavian Krinkov pistol, Ruger Blackhawk, Skorpion semi-auto pistol, FN 49, Mosin Nagant M44, Marlin 444P, M1 carbine, Custom Remington 870 w/ digital desert camo finish, Mauser 98,Husqvarna Mauser, Carl Gustav Mauser, Enfield 1917, Remington 514, Springfield Loaded, Walther PP, S&amp;amp;W model 57, S&amp;amp;W model 48, S&amp;amp;W model 17, S&amp;amp;W K32, S&amp;amp;W model 41, S&amp;amp;W model 622, Enfield No. 2 Mk. 1, S&amp;amp;W 3rd model, Remington 1911 R1, Magnum Research 1911, Makarov, Colt M1917, T/C Contender, S&amp;amp;W model 19, S&amp;amp;W model 16, Walther P38, Walther P5, multiple Ruger Blackhawks&lt;br /&gt;
&lt;br /&gt;
I also purchased a Mosin-Nagant 91/30 from the internet which I recieved today (6/3/10). Hopefully I will get some range time with this soon, but first I must buy ammo....&lt;br /&gt;
&lt;br /&gt;
I now got a Nagant 1895 revolver that got here today (5/20/11). The only problem with this is finding ammo...&lt;br /&gt;
&lt;br /&gt;
My favorite guns: H&amp;amp;K VP-70, Beretta 92FS, Mauser C96, Remington 870, CZ-75, all M1911's (particularly the Colt Delta Elite), Colt Python&lt;br /&gt;
&lt;br /&gt;
I like action movies and games. My favorites include Leon: The Professional, No Country for Old Men, Ronin, and The Road Warrior. I've been playing video games since I was two and some of my favs are the Resident Evil series, Modern Warfare 2, and BioShock 1 &amp;amp; 2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I am also into airguns. I like shooting targets as well as pestulant creatures in my yard. Here I will list my collection (if I remember all of them...):&lt;br /&gt;
&lt;br /&gt;
Gamo Whisper .177,&lt;br /&gt;
Marksman 2000K .177,&lt;br /&gt;
Benjamin pump action pistol (this is currently broken) .22,&lt;br /&gt;
Smith and Wesson M&amp;amp;P .177,&lt;br /&gt;
Daisy Buck .177,&lt;br /&gt;
Crosman 357 .177,&lt;br /&gt;
Powerline 880 .177,&lt;br /&gt;
Daisy CO2 pistol (I forgot the model) .177,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And I think that's it&lt;/div&gt;</summary>
		<author><name>ColonelTomb</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Max_Payne_3&amp;diff=565252</id>
		<title>Talk:Max Payne 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Max_Payne_3&amp;diff=565252"/>
		<updated>2012-05-19T15:48:06Z</updated>

		<summary type="html">&lt;p&gt;ColonelTomb: /* Grenade Launcher */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==The Beretta 92FS semi-automatic pistol==&lt;br /&gt;
I wonder if it will make an appearance in ''Max Payne 3'' as a usable gun. [[Special:Contributions/203.59.124.247|203.59.124.247]] 12:53, 12 January 2011 (UTC)&lt;br /&gt;
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I guess it could appear in a flashbacks.But I really doubt it. [[User:Littlesoldier1|Littlesoldier1]] 11:30, 6 March 2012 (CST)&lt;br /&gt;
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It sadly isn't but it's Brazilian Waxed cousin the Taurus PT92 is. - LaFarge&lt;br /&gt;
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==Unidentified guns==&lt;br /&gt;
[[Image:Mp3gun.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Mp3guns2.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Mp3pistol.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Mp3pistol2.jpg|thumb|none|400px|Is either an Inox or Desert Eagle]]&lt;br /&gt;
:The Pistol Payne is holding in the first picture is an Desert Eagle. I don't know what that shotgun is though.-[[User:Oliveira|Oliveira]] 11:14, 29 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
&lt;br /&gt;
I've just re-examined the six released pictures with the visual equivalent of a fine tooth pick, and can't see an AK47 anywhere. All the gangsters clearly have single-handed weapons - though I would put my last buck on there being an AK varient in-game, there is currently no visual proof at all, so I've deleted the section. If someone would point it out to me, I will be more than glad to re-do the AK47 section I've just deleted.&lt;br /&gt;
Take care and remember to eat all your veggies. [[User:Tec-9|Tec-9]] 02:29, 19 July 2009 (UTC)&lt;br /&gt;
::Appologies everyone, I just been doing some research, and there is a picture of an AK-47 in the Game Informer Magazine's section on Max Payne 3, not the actual released photos. Here is the Link: http://www.gossipgamers.com/max-payne-3-details-high-res-scans/ [[User:Tec-9|Tec-9]] 15:13, 21 July 2009 (UTC)&lt;br /&gt;
Pictures uploaded by user ''SB2296''. Thanks very much for that my friend. :) [[User:Tec-9|Tec-9]] 21:06, 21 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Taurus PT92 ==&lt;br /&gt;
I think the Beretta 92FS's may be Taurus PT92's.Needs confirmation.-[[User:SB2296|SB2296]]&lt;br /&gt;
[[Image:Mp3deagle92.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:Mp3guns1.jpg|thumb|none|400px]]&lt;br /&gt;
*So when did Max turn into Charlie Bronson with a big stupid beard? [[User:Vangelis|Vangelis]] 13:00, 22 July 2009 (UTC)&lt;br /&gt;
:When he went to Sao Paulo to kick some Brazilian Ass and take names that's when.-[[User:Oliveira|Oliveira]] 13:58, 22 July 2009 (UTC)&lt;br /&gt;
::12 long years of alcoholism and painkiller addiction and abuse (hah, never though I'd see this day coming. I was thinking that the first time I started playing the Max Payne demo and seeing how many painkillers he consumes), that's when. :D [[User:Tec-9|Tec-9]] 00:18, 23 July 2009 (UTC)&lt;br /&gt;
: HEY! Don't bad mouth Bronson. If he were alive to hear you, he would tear your lungs out-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 00:28, 23 July 2009 (UTC)&lt;br /&gt;
:: Wrong Bronson. I was talking about [http://en.wikipedia.org/wiki/Charles_Bronson_%28prisoner%29 this one]. Stick &amp;quot;Charlie Bronson&amp;quot; (not Charles) into Google and you'll see what I mean in the image results; he is a bald man who is huge and typically has an enormous silly beard. He looks sort of like a real-life Doctor Robotnik. [[User:Vangelis2|Vangelis2]] 16:03, 6 April 2011 (CDT)&lt;br /&gt;
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&lt;br /&gt;
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:: By the way, I think that's a MAC-11, not 10. Either that or Max's hands are HUGE. -protoAuthor&lt;br /&gt;
:::I think it' a Mac-11 too, because of those horizintal lines on the sides of the gun. I'm no gun expert, but I'm sure they're only on a Mac-11 - I was checking what it was just the other day on wikipedia. TC. [[User:Tec-9|Tec-9]] 00:39, 23 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
At one point, Max duct-tapes an empty bottle to the barrel of his PT92 as a make-shift silencer, should that be added to the page?[[User:Kornflakes89|Kornflakes89]] 00:28, 19 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Unknown Revolver ==&lt;br /&gt;
[[Image:MP3-Revolver.jpg|thumb|none|550px]]&lt;br /&gt;
Does anyone know which chrome revolver is that in Max's left hand?Looks like a Taurus but the image is too small to guess the correct one.--[[User:SB2296|SB2296]] 05:19, 17 April 2011 (CDT)&lt;br /&gt;
:Could be a Smith &amp;amp; Wesson of sort, or a Colt Police Positive maybe, I would need a bigger pic. :(  Wow, is that Max's new model? I guess enough people fussed about the original bald-bearded angry Mexican design. :D - [[User:Mr. Wolf|Mr. Wolf]] 07:07, 17 April 2011 (CDT)&lt;br /&gt;
::This game's been in development so long that beardy Max died before he could be in it and this is his brother Ernie. [[User:Evil Tim|Evil Tim]] 07:37, 17 April 2011 (CDT)&lt;br /&gt;
:::Apparently, both Max's are in the game, baldy, and hairy, supposedly hairy Max is in flash backs, but hopefully, baldy Max is only played during an under cover level then you switch back to hairy max, if that's not the case, might as well rename him Bruce Willis. [[User:Kornflakes89|Kornflakes89]] 03:54, 21 April 2011 (CDT)&lt;br /&gt;
::::Actually, now that I've looked at the pics more, I don't see much wrong with his new model (both hairy Max and baldy Max) because I can still see his original face from when he was younger. - [[User:Mr. Wolf|Mr. Wolf]] 16:00, 23 April 2011 (CDT)&lt;br /&gt;
:::::His face has changed 3 times, i.e in every game max looks different, so I dont recognize him. There are a few new screens on the official max payne 3 page, including the one above but in better resolution... might help to identify the revolver. - Scott, 23. April, happy holidays!!!&lt;br /&gt;
&lt;br /&gt;
My guess is that it is a Smith and Wesson, 44 special;  either a Triple lock, or a Hand Ejector III, Model of 1926.  Another possiblity is that it is a more modern reproduction 44 Special, a Model 21.  It could be a 38/44 Heavy Duty (38 Special), or finally a Model 22 (.45 ACP with moon clips).  Those are all the Smiths that have a half moon front sight and a barrel partial underlug (shrouded ejector).  Model 10's lack the ejector shroud, and there are no .357's or .44 magnums with a half moon front sight.  In fact, no &amp;quot;magnum&amp;quot; capable revolvers at all have a half moon front sight.  The gun is also pretty big, representing an N frame.  Axel Kane, 11 May 2011.&lt;br /&gt;
:My guess is a Smith &amp;amp; Wesson Model 20. - [[User:Mr. Wolf|Mr. Wolf]] 21:05, 11 May 2011 (CDT)&lt;br /&gt;
Well the Model 20 is essentially the same as the 38/44 Heavy Duty, but after 1957 it was assigned a Model number rather than the title &amp;quot;Heavy Duty&amp;quot;. It fires a .38 caliber bullet but was built on the Hand Ejector .44 Special (N) frame, in order to accomodate the &amp;quot;High Velocity&amp;quot; .38 Special cartridge, which was the precursor to the .357 magnum (hence the term, 38/44).  One reason that I don't believe the picture is a Model 21 is that the grip appears to be a square butt, whereas the grip of a Model 21 is round.  Axel Kane, 11 May 2011&lt;br /&gt;
&lt;br /&gt;
I studied the picture more closely with it zoomed in.  You can make out the size of the bore, and it is undoubtedly a big caliber.  This would tend to rule out the 38/44 or Model 20.  I would have to go with either a .44 Special or a .45.  There are heavy duties out there converted to .45 long colt, however.  Axel Kane, 12 May 2011&lt;br /&gt;
&lt;br /&gt;
It could be a .44 Special of 1950, which is a &amp;quot;Pre Model 21&amp;quot;, different from the Model 21 in that it has a square butt grip.  In any case, it appears to be one of the &amp;quot;Hand Ejector series&amp;quot;, characterized by an N frame, &amp;quot;pencil&amp;quot; barrel, half moon front sight, &amp;quot;duty&amp;quot;, or fixed, rear sight, shrouded ejector, and a magna style grip with a square butt.  Axel Kane, 14 May 2011.&lt;br /&gt;
&lt;br /&gt;
The revolver is now listed as a Smith and Wesson Model 10.  I beg to differ.  There was never a Model 10 that was produced that had a shrouded ejector.  The closest to it would be to that is the &amp;quot;Heavy Duty&amp;quot; or the Model 20 (essentially the same thing).&lt;br /&gt;
:I agree with you. The front sight also is not the type found on a Model 10 heavy barrel.--[[User:Phillb36|Phillb36]] 17:39, 11 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Glock ==&lt;br /&gt;
I changed the G17 to G18 because on the first picture that is clearly a G18. I highly doubt that there will be a G18 '''and''' a G17, especially a G17+G18 akimbo combination. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 10:11, 24 May 2011 (CDT)&lt;br /&gt;
:Wow, your right, nice catch. - [[User:Mr. Wolf|Mr. Wolf]] 10:41, 24 May 2011 (CDT)&lt;br /&gt;
Is it me or does it look like the G18 has a hammer on it? [[User:Fixer|Fixer]]&lt;br /&gt;
&lt;br /&gt;
Interestiing. :)&lt;br /&gt;
I think it's some sort of texture fail,or.. hm.That's definitely looks weird. [[User:Littlesoldier1|Littlesoldier1]] 16:17, 10 March 2012 (CST)&lt;br /&gt;
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== Unknown SMG ==&lt;br /&gt;
&lt;br /&gt;
Could that maybe be a [[SIG SG 540#FAMAE SAF|FAMAE SAF]]?  Or perhaps the Brazilian version, the Taurus MT-9, considering the setting? [[User:Jimmoy|Jimmoy]] 13:03, 14 September 2011 (CDT)&lt;br /&gt;
:I thought it could be a FAMAE as well, but I saw the new trailer &amp;quot;Going After the Girl&amp;quot;, and now I don't think so. There are a couple of good shots of this gun in the trailer, and it most closely resembles an MP5/40, although the front site looks like the type found on a FAMAE--[[User:Phillb36|Phillb36]] 16:02, 19 February 2012 (CST)&lt;br /&gt;
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== 1911 ==&lt;br /&gt;
&lt;br /&gt;
just saw the new gameplay video they released, at about 2:20 to 2:30 you see Max using a 1911 model pistol, i don't know much about guns so i can't identify the specific model, and i don't know how to do a page, so i'll just post the screencap i took, and a link to the video and leave that up to people who are more in the know.[[User:Kornflakes89|Kornflakes89]] 12:15, 17 November 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
screencap&lt;br /&gt;
[IMG]http://i279.photobucket.com/albums/kk125/kornflakes89/6461a05d.jpg[/IMG]&lt;br /&gt;
&lt;br /&gt;
link to video&lt;br /&gt;
http://www.gametrailers.com/video/design-and-max-payne-3/723955&lt;br /&gt;
&lt;br /&gt;
:Looks like a run-of-the-mill Colt M1911. - [[User:Mr. Wolf|Mr. Wolf]] 19:36, 19 November 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
== unknown handgun ==&lt;br /&gt;
I just saw a trailer for the game and in one scene he seems to have a revolver of some sort in his holster. From what I can see of the barrel it appears to be a Colt Anaconda. I don't know how to add photos to this site so here is a link to the video. Go to 3:10 to see the gun.&lt;br /&gt;
http://www.gametrailers.com/video/design-and-max-payne-3/723955&lt;br /&gt;
&lt;br /&gt;
== Gotta love the details ==&lt;br /&gt;
&lt;br /&gt;
Just the length Rockstar goes to get the details right, moving slides, realistic shell casings, the bullets themselves, etc.&lt;br /&gt;
          **Valant** Yeah, I have to say I am appauled by games (especially shooters) that still to this day dont show weapons cycling or even empty mags and shell casings drop to the floor. One of the coolest things back in the day with the original Max Payne games was to after a big shootout just counting the used brass from the Beretta's and Desert Eagles, empty shotgun shells and empty magazines from the M4. So cool&lt;br /&gt;
&lt;br /&gt;
== Another unknown smg ==&lt;br /&gt;
[[File:MaxPayne3SMG.jpg|thumb|none|550px]]&lt;br /&gt;
Any ideas?--[[User:Flavio|Flavio]] 14:00, 4 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
:: Something in the vein of Tec-9... --[[User:Warejaws|Warejaws]] 14:11, 4 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
:::I looked at a larger version of this screen on Shacknews, and I'm pretty sure the SMGs are Beretta M-12s/Taurus MT-12s, only it appears the foregrips have been removed. I was hoping the Beretta M12 would be in this game, but now I'm kind of annoyed after seeing the cosmetic change made to it. It's kind of a pet peeve of mine when game designers modify the appearance of a gun for no good reason. Why do they do this? Is it due to legal reasons?--[[User:Phillb36|Phillb36]] 21:46, 5 January 2012 (CST)&lt;br /&gt;
::::The gun appears under its Brazilian military name, so it's not a legal thing. Removing the foregrip and stock allows for it to be not only fired one-handed, but placed in Max's holsters like the other one-handed weapons. Anyone up to Photoshopping a pic of the Beretta to show its in-game appearance? [[User:Chitoryu12|Chitoryu12]] 16:58, 14 May 2012 (CDT)&lt;br /&gt;
:::::Yes, I figured out why the forward grip was removed, and actually posted my theory a while ago in the &amp;quot;MPK&amp;quot; discussion section below. M972 is just a military designation, not a brand name like Taurus or Beretta, so Rockstar are trying to avoid any legal/licensing issues, otherwise they would include the manufacturer's names for the in-game weapons. The funny thing is the foregrip doesn't have to be removed from the Beretta M12 for it to be a one-handed weapon. The M12 uses a telescoping bolt similiar to the type found in the Uzi, which makes it very well balanced, and easily fired one-handed. This [http://www.youtube.com/watch?v=HadMx9O_N0g video] shows it being done, as does this [http://www.youtube.com/watch?v=8VDpKk9k6gk one](skip to 1:27 mark). Really the only reason the foregrip was removed was so it could fit into a shoulder holster, and I think the change makes it look like crap.--[[User:Phillb36|Phillb36]] 18:46, 14 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== FX-05 Xiuhcoatl==&lt;br /&gt;
Are we sure it's not just a deformed G36KV? [[User:Spartan198|Spartan198]] 01:18, 18 February 2012 (CST)&lt;br /&gt;
:It's not an FX-05. Compare: [http://1.bp.blogspot.com/_80_yaznP3lM/TRWr1HUuwuI/AAAAAAAABIE/W8J9yP4U7mY/s1600/g36ccomparison.jpg/ G36] vs [http://i.imgur.com/XZxAC.jpg/ FX-05]. The &amp;quot;distinctive dual rows of gas vents&amp;quot; it's not enough reason to consider it a FX-05. BTW, the FX-05 has no dual row of gas vents. It's a single row of serpent-shaped vents.&lt;br /&gt;
:I think you're right, considering that the name of the weapon in the game is &amp;quot;G6&amp;quot;. A rather thinly disguised alteration of the G36 designation!--[[User:Phillb36|Phillb36]] 16:07, 19 February 2012 (CST)&lt;br /&gt;
::No, it's an FX05. Which is a G36 in disguise. The safety is the giveaway.-protoAuthor 16:08, 19 February 2012 (CST)&lt;br /&gt;
:Upon further looking... Eh... Maybe...-protoAuthor 16:17, 19 February 2012 (CST)&lt;br /&gt;
::I'd say deformed G36, personally. Also, the FX05 is not a G36 in disguise, no matter what HK's legal team would have people believe. [[User:Evil Tim|Evil Tim]] 18:38, 19 February 2012 (CST)&lt;br /&gt;
:I guess I should say a G36 Cosplayer or something, since the internals are different.-protoAuthor 19:12, 19 February 2012 (CST)&lt;br /&gt;
::I took another look, and the ejection port placement is totally wrong for the FX-05, it's like it's a G36 dressed up as one. Possible they based it on an Airsoft or some other replica which was just a G36 receiver with the furnishings swapped, as with those Airsoft Mk. 46s with STANAG wells. [[User:Evil Tim|Evil Tim]] 07:00, 18 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Taurus Revolver ==&lt;br /&gt;
I changed the designation of the Taurus revolver from &amp;quot;Raging Bull&amp;quot; to the Model 608. After watching this [http://www.youtube.com/watch?v=lxziisVZ4w8 Weapons Trailer] on YouTube it's obvious it's intended to be a Model 608.&lt;br /&gt;
&lt;br /&gt;
Make sure to check out the [http://www.youtube.com/watch?v=CHpOk2X2Kqc Going After the Girl Trailer] as well. There are good shots of the unidentified submachine gun, which IMO mostly looks like a MP5/40, and there's a shot of gangsters holding the unknown revolver that caused so much debate as to its identity. I also noticed that in a couple of shots the Mini-Uzi has it's stock, while most of the time it's shown without it. So are the developers going to leave the stock on or off? I'd rather it's left on as I think it looks better that way--[[User:Phillb36|Phillb36]] 16:48, 19 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Mini 30 ==&lt;br /&gt;
&lt;br /&gt;
Got a [http://www.rockstargames.com/maxpayne3/weapons/mini30 new weapon] announced.[[User:Chitoryu12|Chitoryu12]] 17:56, 23 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Desert Eagle ==&lt;br /&gt;
&lt;br /&gt;
I don't think the handgun Max is holding in the &amp;quot;MAC-11&amp;quot; page is a PT92. I'm pretty sure it is the Desert Eagle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp3guns1.jpg|thumb|none|600px|Max with a MAC-11 and a PT92 AFS.]]&lt;br /&gt;
&lt;br /&gt;
- [[User:1morey]] March 6, 2012 4:21 PM (EST)&lt;br /&gt;
:It used to be a picture of a MAC-11 and a PT-92, but warejaws uploaded a new version of it, turning it in to one of a Desert Eagle and Mini-Uzi.-protoAuthor 16:25, 6 March 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== MPK ==&lt;br /&gt;
&lt;br /&gt;
The submachine gun video on the site showed all the SMGs in the game. Is the MPK an MP5/40 or MP5/10?[[User:Chitoryu12|Chitoryu12]] 17:56, 23 March 2012 (CDT)&lt;br /&gt;
:There is no way to know which model the MPK is supposed to represent since Rockstar doesn't list the caliber of the weapon. Here is the link to the  [http://www.youtube.com/watch?v=lld-njdeDLE Max Payne 3 SMG] trailer for those who haven't seen it. Nice to see the SAF is in the game, I was hoping it would be included. I hate the altered design of the Beretta Model 12 , I think it looks like crap. I do have a theory why the front grip was removed-- it's to allow the weapon to fit inside Max's shoulder holster. It's kind of a dumb idea, IMO. I think instead of making cosmetic changes to the guns, some kind of shoulder rig could have been used that allows the weapons to hang down by sling, but that probably would have been more difficult to render--[[User:Phillb36|Phillb36]] 20:39, 23 March 2012 (CDT)&lt;br /&gt;
:I don't think HK ever made 10mm or .40 versions in K form. [[User:Spartan198|Spartan198]] 00:20, 24 March 2012 (CDT)&lt;br /&gt;
::Even though it's called &amp;quot;MPK&amp;quot; in the game it doesn't look like the MP5K, the weapon is modeled on the MP5/10 or MP5/40 as it has a straight magazine. Watch the SMG video and you will see what I mean.--[[User:Phillb36|Phillb36]] 23:30, 24 March 2012 (CDT)&lt;br /&gt;
:::Well, there were straight magazines made for the 9mm MP5 too, so it could just be that.--[[User:Wildcards|Wildcards]] 13:38, 6 April 2012 (CDT)&lt;br /&gt;
::::Except the magazines in the game are not the old &amp;quot;waffle&amp;quot; type, they look like the straight type used on the MP5/10 or the MP5/40, which is why I assume the MPK is based on one of those weapons. The 9mm straight magazines would be a strange choice since they are hardly used anymore, but since this is a video game we are talking about here, I guess I shouldn't be surprised that the weapons possess questionable design elements.--[[User:Phillb36|Phillb36]] 21:29, 6 April 2012 (CDT) &lt;br /&gt;
According to the new walkthrough video (posted below), the MPK has a 20-round magazine. Are the .40 and 10mm versions in 20 or 30 round capacities as standard? [[User:Chitoryu12|Chitoryu12]] 20:55, 13 May 2012 (CDT)&lt;br /&gt;
:The .40 &amp;amp; 10 mm magazines have a standard capacity of 30 rounds. The magazine in the game has the ''appearance'' of a 30 rounder. So this means the game designers screwed with the magazine capacity to make the weapon differ from the other SMGs, but never accurately rendered the mag to reflect this. Is there any indication what caliber round the &amp;quot;MPK&amp;quot; is chambered for in the game?--[[User:Phillb36|Phillb36]] 21:46, 13 May 2012 (CDT)&lt;br /&gt;
::Difficult to say, as the walkthrough has been blocked until the official release tomorrow and the player never got close enough to the receiver to see if there were any markings.&lt;br /&gt;
::I've updated the article to indicate it as a plain &amp;quot;MP5&amp;quot; and noting the unusual position of the magazine release, as well as a picture of an MP5/40 and the possibility that it may be one of the high-caliber variants. It most certainly is not the waffle-type 9mm straight mags of the standard MP5, and the front magazine release and lack of a push button means that it's not an HK94 as was originally believed. [[User:Chitoryu12|Chitoryu12]] 16:54, 14 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Shotgun video ==&lt;br /&gt;
&lt;br /&gt;
A new [http://www.youtube.com/watch?v=_BM-u_I5OsU Shotgun Video] is on Youtube. Any guesses as to what the Super Sport is based on? Perhaps the Remington 1187?&lt;br /&gt;
* That would be my guess. Other new guns are the SPAS-15, sawed-off shotguns (of course), and some kind of tactical Mossberg 500.&lt;br /&gt;
&lt;br /&gt;
== Walkthrough up early ==&lt;br /&gt;
&lt;br /&gt;
As usual, Game Anyone &amp;quot;reviewers&amp;quot; have gotten their hands on some early copies and are posting the entire game.&lt;br /&gt;
&lt;br /&gt;
http://www.gameanyone.com/video/461141&lt;br /&gt;
&lt;br /&gt;
Feel free to start checking our information with the real thing. [[User:Chitoryu12|Chitoryu12]] 19:14, 13 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Got blocked by Rockstar as I finished watching part 3, they caught it quite easily :S -- Long Fallen 00:34, 14 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Okay, Rockstar ordered them to disable the walkthrough until tomorrow. But I could catch some bits. The PT92 (at least sometimes) appears to have an extended magazine. The MPK has a 20-round magazine. The Mossberg 500 has had what looks like a folding wire stock added. The HK21 appears with both a box (for unlimited ammo rail shooting on a speedboat early in the game) and with a drum (for the heavy soldiers with limited ammo). The PT92 appears in the speedboat level with a silencer and flashlight as your starting weapon. As a general note, the Euphoria physics really have been tweaked in a good way and the weapons have relatively realistic stopping power (the LPer picked up a .38 under the assumption that revolver = magnum and was confused by its lack of power). The game in general looks great and blends cinematic moments with the gameplay perfectly, to the point where the transition from cutscene to gameplay is marked by a reticule appearing in the middle of it. [[User:Chitoryu12|Chitoryu12]] 00:35, 14 May 2012 (CDT)&lt;br /&gt;
:Also, a picture of Neves given to Max at the beginning of Chapter 7 shows him with what looks like a full size G36. It's difficult to tell if it's a G36 or just an FX-05, however.&lt;br /&gt;
:Found a vid of someone going through the weapons. http://www.youtube.com/watch?v=1gKBCkzcUeo&amp;amp;t=6m42s Sawn-off, G3-based sniper and a grenade launcher are the unaccounted ones.[[User:Temp89|Temp89]] 13:04, 14 May 2012 (CDT)&lt;br /&gt;
::The sawed-off is already on there, as it was in the shotguns video. It's difficult to identify the FMP G35, and it almost looks like the proportions are off in that art of it. It doesn't have the cheek rest of a G3SG/1 or MSG90, so it may be a standard G3A3 with a scope. Can anyone ID the grenade launcher? Never seen any like it before. [[User:Chitoryu12|Chitoryu12]]&lt;br /&gt;
:It appears that in keeping with the common trope used in video games, ammunition for similar weapons is done on the basis of type rather than magazine OR caliber. It looks divided into pistol, rifle, and SMG ammo. So max can get PT92 ammo from a .38 or vice versa. [[User:Chitoryu12|Chitoryu12]] 01:01, 15 May 2012 (CDT)&lt;br /&gt;
:One of the enemies in Chapter 10 appears to have an M72 LAW that he uses to try and shoot at the bus. It may appear as a rocket launcher elsewhere and I've missed it, but the walkthrough vid gives a good slo-mo closeup of the gun. I'm having difficulties changing the file type to upload, so here it is on Tinypic http://i45.tinypic.com/2am4qe.png. As you'd expect, the RPG-7 makes several appearances as well. [[User:Chitoryu12|Chitoryu12]] 02:29, 15 May 2012 (CDT)&lt;br /&gt;
:The grenade launcher appears to be a break-open design. [[User:Chitoryu12|Chitoryu12]] 17:06, 15 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Grenade Launcher ==&lt;br /&gt;
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In the roughly 5 seconds that I had it ingame, I determined that the grenade launcher was a DefTech 37mm launcher. --[[User:ColonelTomb|ColonelTomb]] 10:48, 19 May 2012 (CDT)&lt;/div&gt;</summary>
		<author><name>ColonelTomb</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Metal_Gear_Solid_4:_Guns_of_the_Patriots&amp;diff=561863</id>
		<title>Talk:Metal Gear Solid 4: Guns of the Patriots</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Metal_Gear_Solid_4:_Guns_of_the_Patriots&amp;diff=561863"/>
		<updated>2012-05-12T22:51:43Z</updated>

		<summary type="html">&lt;p&gt;ColonelTomb: &lt;/p&gt;
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&lt;div&gt;== Airsoft 1911 ==&lt;br /&gt;
Are you absolutely sure the airsoft gun wasn't based on the gun in the game?-protoAuthor&lt;br /&gt;
:What are you talking about? [[User:Spartan198|Spartan198]] 04:10, 6 September 2009 (UTC)&lt;br /&gt;
::You say the custom 1911 was based on an airsoft gun. Are you sure it wasn't the other way around?-protoAuthor&lt;br /&gt;
::I also agree that the gun isn't based off the one in the pic for that weapon. Aside from it being an airsoft gun, it is a compact version of a 1911 when Big Boss's 1911 was a fullsize. Also, the slide serrations are slanted wheras the ones on big boss's weapon were vertical like those on the original 1911. Neither one has anything to do with the other, I think the image should be removed.&lt;br /&gt;
&lt;br /&gt;
the 'source' for the statement 'Big Boss's gun is based off a custom airsoft' is http://crimsonsguns.tripod.com/gameguns.html&lt;br /&gt;
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However, I view this with a huge degree of skepticism.  For starters, as mentioned, the barrel/slide seems to be longer on Big Boss's gun.  But even if it is based on an airsoft gun, the airsoft gun itself is based on a standard real-world 1911 with real world features. So it's just one step removed from raw, hands on research.  But then again, I don't think most game companies actually buy real versions of the guns they are modeling, they just look around for photos of them.  It's like saying 'the model for the gun in this game isn't based on a REAL M-16, it's based on pictures of an M-16'&lt;br /&gt;
&lt;br /&gt;
That 'source' mentions that the gun was produced by Sheriff Co. Given that Sheriff is mentioned in the MGS3 credits it's actually quite likely that it was in fact modeled off an airsoft gun. However, the one in the picture is obviously not the one in the game.--[[User:Lynx|Lynx]] 19:44, 21 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I know that Western Arms did an airsoft version of the MGS3 custom 1911 after the game was released. I wasn't aware of an airsoft gun like that existing before MGS3 was released. --[[User:Cool-breeze|cool-breeze]] 07:30, 2 July 2011 (CDT)&lt;br /&gt;
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== DSR-1 ==&lt;br /&gt;
&lt;br /&gt;
It can also be found in South America when following Naomi's trail, just follow the wrong footsteps from the point where you can also find hand trails. You will hear Naomi crying for help (from a radio) and a sniper will wait for you to come. She has the DSR-1 with her.&lt;br /&gt;
&lt;br /&gt;
== In game pistures ==&lt;br /&gt;
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Someone needs to post ingame pictures of the guns.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:22, 22 April 2010 (UTC)&lt;br /&gt;
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this shot gun (http://www.gunsamerica.com/926290644/Guns/Shotguns/Ithaca-Shotguns/SxS/Ithaca_NID_New_Ithaca_Field_Grade.htm) looks alot like the &amp;quot;twin barrel&amp;quot; in the game.--[[Special:Contributions/184.35.22.22|184.35.22.22]] 22:34, 5 May 2010 (UTC)&lt;br /&gt;
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== Mark 23 Mod 1? ==&lt;br /&gt;
''According to the Metal Gear Wiki, the gun they used as a reference in MGS4 is actually an experimental &amp;quot;Phase 2&amp;quot; model that is currently undergoing testing by the US Navy.''&lt;br /&gt;
&lt;br /&gt;
No, actually it says that ''the SOCOM presented in MGS1, MGS2 and MGS4 is in fact the Phase II model handgun submitted for trials in the USSOCOM Offensive Handgun Weapon System (OHWS) competition around the later part of 1991, and not the actual production model of the Mk.23 Mod 0''. [[User:Spartan198|Spartan198]] 23:37, 5 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I wrote that -- the differences were the LAM, front serrations on the slide, markings, and the hammer looked different too. By the time the Mk23 was received in May '96, these details bad been changed; both for the military and civilian versions of the pistol. Overall, they're mostly aesthetic changes. -- Orca*&lt;br /&gt;
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==Screenshots needed==&lt;br /&gt;
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This page needs someone with enough effort to add pictures for all of these guns. -GM&lt;br /&gt;
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:I can't do screencaps, but I did add some details about some of the weapons such as where they can be found and such. [[User:Spartan198|Spartan198]] 12:06, 26 May 2009 (UTC) Spartan198&lt;br /&gt;
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:I would agree that a game with this many weapons would be much better with more relevant screencaps, especially ones without watermarks. More relevant information about the guns themselves would also be welcome.&lt;br /&gt;
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==Why the strange biases towards certain weapons and calibers in this game?==&lt;br /&gt;
&lt;br /&gt;
It seems odd to me why the weapon/caliber selection is so odd in this game. Metal Gear Solid has been one of the best game series to prominently display the real names of every gun in the game, but I have to wonder if some of those companies Kojima got permission from paid him to underplay the abilities of other guns in this game. &lt;br /&gt;
&lt;br /&gt;
For the calibers, it seems mighty odd that the Glock 18c is the only 9x19mm pistol in the entire game. Not even the rebels or militia use older 9x19mm pistols, which is very odd because you'd think that of the vast majority of older pistols that escaped the worldwide mandatory ID lock systems that is mentioned in the game's backstory would be 9x19mm pistols.  Not even something like a Beretta M9 is used by the PMC troopers, even though it would be a nice free choice to have in Metal Gear Online. &lt;br /&gt;
&lt;br /&gt;
The game also strangely features 7.62x51mm Battle Rifles where they aren't the most appropriate, such as how the PMCs use the FN SCAR-H even in the confines of urban ruins (as in Act 1) or an intact city (as in Act 3). Only the South American countryside in Act 2 would be an appropriate location for those Battle Rifles in the hands of general troopers. You'd think that Kojima with his weaponry knowledge would give them assault rifles/PDWs/shotguns instead while in urban operations, but that's somehow not the case. &lt;br /&gt;
&lt;br /&gt;
Did H&amp;amp;K and FN pay Kojima to include (and in turn, advertise) their products a great deal in this highly-anticipated and wildly popular game? FN has the Five-SeveN, the P90, the SCAR-H, and the FAL all in the game, while H&amp;amp;K has the SOCOM pistol, the MP5SD2, the XM8, the G3A3, and the HK21E. Colt products and their users by contrast don't get that kind of exposure--Colt M4s are rare, and Colt M16s are completely non-existent in this game. I also think it's telling that the FN P90 has its 50 round magazine, a combat sight, a flashlight and a suppressor, but its competitor, the H&amp;amp;K MP7 has only a red dot sight and is stuck with its 20 round magazine (not its upgraded 40 round magazine) according to this game just can't compete. &lt;br /&gt;
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Contrary to what some posters on this wiki have said elsewhere, I don't believe this game is biased towards the latest and greatest weapons in general, as several weapons here such as the Vz. 83, the FN FAL carbine, the G3A3, the MAC-10, the Mosin Nagant, the PKM, the RPG-7 and the SVD Dragonuv are quite old. &lt;br /&gt;
&lt;br /&gt;
Kojima definitely spent some time doing weapons research for this game, but did he ever come out with a reason as to why the game chose such odd additions to its arsenal? His personal favourite gun is the Barret M82, something not suited for general combat, so maybe he himself doesn't know as much as the ingame info might imply. --[[User:Mazryonh|Mazryonh]] 00:50, 13 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think the same arguments could be said about any of the Tom Clancy games like Rainbow Six Vegas and it's whoring worth of H&amp;amp;K weaponry [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
&lt;br /&gt;
It would seem to me that if HK and FN paid Kojima off to showcase (or &amp;quot;whore out&amp;quot;, whichever you reading this prefers) their tech, weapons like the XM8 and SCAR-H wouldn't be seemingly outclassed by the M4. You can kit the M4 out with anything and everything, while the SCAR-H lacks a suppressor and grenade launcher (severely hindering its flexibility) and the only thing the XM8 gets is the grenade launcher. Heck, the M4 is pretty much a CQB, grenadier, and designated marksman carbine all in one package (and I typically use it as such, often foregoing the actual ''sniper rifles'' in the game in long range combat for the M4 equipped with an ACOG). If HK or FN had paid him off, it would seem logical for the M4 to be totally outclassed in-game by both the XM8 and SCAR-H. Not only those points, but the M4 and the 1911s (I say 1911s collectively because cutscenes seem to automatically replace every non-1911 pistol in your inventory with the Operator) are implied to be Snake's signature weapons this time around. If he were paid off, why aren't the Mark 23 and XM8 or Five-Seven and SCAR-H his signature weapons? Also where's the PSG1, the so-called &amp;quot;greatest sniper rifle in the world&amp;quot; (or so HK says)? And I also feel the urge to point out that the HK21E has '''0''' modifications for it as well as a ridiculously slow ROF, which makes the M60E4 ''clearly'' superior to it. Now, I'm not exactly ''defending'' either company here, but it just seems to me that if they had paid Kojima off, the biases pointed out here would be far more extreme. As it stands, I just think Kojima wanted the weapons he likes the most to be the ones players used the most. Regarding the &amp;quot;old&amp;quot; weapons in the game, they may have seen a few years, yes, but FALs, G3s, Dragunovs, PKs, and above all the RPG-7 are so ubiquitous today that we'll be seeing them on modern battlefields, ''especially'' ones in the Middle East, for decades to come. [[User:Spartan198|Spartan198]] 08:11, 13 May 2010 (UTC)&lt;br /&gt;
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:Actually, now that I've spent some time thinking about it, the M4 and M1911 in MGS4 may not actually be Colt products at all. After all, didn't a court decision in real life rule that an M4 is a type of firearm and not a Colt trademark at all? It's kind of like how an &amp;quot;M1911-style pistol&amp;quot; is also a type of pistol, not a Colt trademark which is why there are dozens if not hundreds of kinds of &amp;quot;M1911-style pistols&amp;quot; for sale on the general market today. I wonder if Kojima asked Colt to use their trademarks and got rebuffed for whatever reason, which might have caused him to withdraw the M4s from the PMCs and substitute FN SCAR-Hs until someone told him he could just call it an M4 (though not a Colt M4) and avoid copyright infringement. &lt;br /&gt;
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:On the issue of customizability, I think the M4's customizability compared to, for instance, the XM8 and FN SCAR-H is a bit of laziness on the part of Kojima. I don't think there's any reason why they couldn't just stick the M14 EBR's suppressor model on the end of the FN SCAR-H or G3A3 and turn those two into suppressed firearms, for instance. They could have also stuck the M4's suppressor model onto the AK-101 or XM8 as well (in my opinion the XM8's integral red dot sight in MGS4 is easier to use than the M4's, being a great deal less claustrophobic than the M4's version). Something like the FN EGLM would have been nice on the SCAR-H (or the SCAR-L had they bothered to give the PMCs assault rifles in urban areas) but unlike the M320 or GP-30, would only have gone on one weapon (unless the SCAR-L was included) and possibly not have been good on the cost-benefit analysis. But my point, that the customizability of many of the weapon systems (where are the PSO-1 scopes for the AN-94 and AK-102, for instance?) is more an artifact of the design decision than the reality of the weapons in question. Of course, even with the full &amp;quot;real-life&amp;quot; customizability, the M4 would still be the only one capable of carrying an underslung shotgun, which I think is unique enough (though I bet the XM8 could have gotten one had it been adopted, and I'm sure one will be designed for the FN SCAR models if it proves itself in the field enough). &lt;br /&gt;
&lt;br /&gt;
:Oh, and one of the reasons why you can snipe with the M4 is because the game over-emphasizes headshots and doesn't implement ballistic physics for bullets. If it did, bullet drop would come into play (especially since the M4's short barrel means that less  velocity and energy is imparted to the bullet, resulting in less effective range), moreso with the M4 than the FN SCAR-H or M14 EBR for instance. I think the game would have been more fun if helmets were stronger (for instance, 5 helmet hits from most pistol weapons to kill, 3 helmet hits from 5.56mm weapons to kill someone, or 2 7.62x51mm/PDW ammunition hits, or 1 9x39mm/shotgun slug hit), forcing the player to aim for the exposed face or neck to guarantee a one-hit headshot kill). &lt;br /&gt;
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:I only mentioned those weapons as &amp;quot;old&amp;quot; so as to defuse claims that Kojima was only focussed on the &amp;quot;latest and greatest.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
:It would have been nice if a PSG-1 and FAMAS (both weapons used in MGS1) showed up in the game for old time's sake, but that was not to be. Still, that doesn't resolve the question of why HK's PDW (the MP7A1) is so inferior to FN's PDW (the P90) in this game. Even the wikipedia image of the MP7A1 shows it with a suppressor and 40 round magazine, along with custom optics. --[[User:Mazryonh|Mazryonh]] 18:25, 17 May 2010 (UTC)&lt;br /&gt;
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::Play on a higher difficulty level. The strength of the PMC's helmets varies. On the easiest level, a single 9mm round will punch through. On the highest level, it takes a couple of rounds of 7.62 NATO to punch through. [[User:Spartan198|Spartan198]] 08:50, 10 July 2010 (UTC)&lt;br /&gt;
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One imagines a general switch from assault rifles back to battle rifles would occur in a world where you might reasonably expect to encounter extremely tough infantry armour or power suits; given the nature of the PMCs as private entities, being &amp;quot;equipped for anything&amp;quot; is probably a selling point. [[User:Evil Tim|Evil Tim]] 04:23, 29 May 2011 (CDT)&lt;br /&gt;
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:Sure, but if you're really &amp;quot;equipped for anything&amp;quot; you'd issue what's needed for the environment. And the PMCs in Act 2 (South America) still use the SCAR-H CQC even though in open countryside that barrel length is more of a liability than anything else. Even the Leftist insurgents are using full-size G3A3s in that stage. In a battle rifle, the shorter the barrel, the more of the cartridge's energy goes to waste as useless muzzle flash and sound. --[[User:Mazryonh|Mazryonh]] 00:09, 30 May 2011 (CDT)&lt;br /&gt;
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::To be fair, Pieuvre Armement also have more support weapons than any of the other PMCs (snipers, HMGs, grenade launchers, and a lot of mounted guns) and it looks like they were primarily hired to defend key government structures rather than fight it out in the open. Perhaps with the SCARs they just got a bulk discount, or given it's a private entity it could just be one of the directors like the look of the weapon / someone was impressed by the salesman's spiel / someone was sleeping with someone else / whatever. Out of game, it makes some sense; it means you only need one set of gestures coded for NPC / rifle no matter what level they're in. [[User:Evil Tim|Evil Tim]] 02:19, 30 May 2011 (CDT)&lt;br /&gt;
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:If Kojima's aim was to make the FN SCAR-H a &amp;quot;this is one of the signature enemy NPC guns&amp;quot; type of thing, then that does make some sense, but that doesn't even cover how many Pieuvre Armement troopers can be found patrolling in the open, sometimes ambushed by Leftist insurgents, or the lack of customizability options for the FN SCAR-H. &lt;br /&gt;
&lt;br /&gt;
:Furthermore, if Kojima and his team could afford the time and money to put the KAC Masterkey on the M4A1 Carbine (an accessory that can be mounted on no other weapon in this game) you could just as easily do the same kind of work and stick an FN EGLM grenade launcher to the SCAR-H (it uses the same swing-out cylinder as does the M320 grenade launcher, so the animations would be largely the same), to say nothing of a suppressor or the LSS underslung shotgun for the XM8.  And why not rip off the Mk. 14 Mod 0's suppressor to use on the SCAR-H, G3A3 or the FAL carbine? Before you tell me &amp;quot;they don't have barrel threading,&amp;quot; neither does Snake's Operator pistol, his very first suppressed lethal weapon. --[[User:Mazryonh|Mazryonh]] 15:31, 30 May 2011 (CDT)&lt;br /&gt;
::Uh dude, Snake's Operator does have a threaded barrel, did you even look at the pics... - [[User:Mr. Wolf|Mr. Wolf]] 15:41, 30 May 2011 (CDT)&lt;br /&gt;
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:I stand corrected, the thumbnail made the threading blend together into a featureless grey. Regardless, my other points stand. --[[User:Mazryonh|Mazryonh]] 15:55, 30 May 2011 (CDT)&lt;br /&gt;
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I think the idea was to make players want to use the M4 over other weapons (I guess to emphasise it), so the SCAR couldn't be as good as it. [[User:Evil Tim|Evil Tim]] 02:07, 31 May 2011 (CDT)&lt;br /&gt;
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Noteworthy is the fact that the Masterkey in reality doesn't come in a rail-mounted version like is shown in-game. [[User:Spartan198|Spartan198]] 20:44, 27 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Mk. 23 Mod 0 ==&lt;br /&gt;
I just have to ask this; why does Snake like using the H&amp;amp;K Mk. 23? I mean, from everything I've heard/read about them, the USP compact tactical variant is much better, so why doesn't Snake use that?--[[User:Zblayde|Zblayde]] 16:00, 9 July 2010 (UTC)&lt;br /&gt;
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He uses it because the designers wanted him to use it.  And if you've ever shot a Mk23 you'd know that it is vastly superior to the entire USP series in every possible way other than weight and weight shouldnt be an issue you're looking for a combat handgun.&lt;br /&gt;
-Double Agent M&lt;br /&gt;
&lt;br /&gt;
:Um, yes, weight ''is'' an issue in a combat handgun. Weight is ''always'' an issue when it comes to the weapons and gear used by soldiers. That's why the Mark 23 ''failed'' as a combat handgun and lavished on supply shelves instead of inside holsters like the various 1911 makes and even the entire USP series. [[User:Spartan198|Spartan198]] 08:55, 10 July 2010 (UTC)&lt;br /&gt;
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I've been meaning to ask this for a while now on the HK Mk. 23's page, but since this was brought up, I might as well ask it here: why ''was'' the Mk. 23 made so big and bulky in the first place, if its performance could have been replicated in the smaller USP series? It's close in size to the Desert Eagle despite firing a smaller (and more combat-practical) cartridge. Was it to ensure ruggedness, resistance to salt water damage, and reliability? Or something else? It's always puzzled me about this pistol that is one of the signature weapons of the Metal Gear Solid series (making appearances in 1, 2, and 4). Of course, it could be that Kojima just thinks it's a &amp;quot;cool gun&amp;quot; . . . --[[User:Mazryonh|Mazryonh]] 20:59, 10 July 2010 (UTC)&lt;br /&gt;
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Its weight helps counteract recoil, the elongated barrel improves accuracy, and right out of the box it can be fitted with a suppressor and a LEM.  It's bulky enough so that if you need to you can beat a man to death with it.  It's a fantastic combat handgun but where it loses out to Berettas and Colts is in complexity.  Because of it's raw size you cant just whip it around and the controls can take some getting used to.  It's not intended to be a back-up weapon, it's designed to supplement and compliment a shooter's primary firearm.&lt;br /&gt;
-Double Agent M&lt;br /&gt;
&lt;br /&gt;
:Supposedly the USP Compact Tactical can mount a suppressor and Laser Aiming Module, but only has 8 rounds in .45 ACP. Also, as a &amp;quot;Offensive Handgun Weapons System,&amp;quot; the SOCOM pistol supposed to be usable as a primary weapon when killing is supposed to be done discreetly, such as many situations in the Metal Gear Solid series. On paper I can see why it's better, but if the hands-on experience of operators deems it as &amp;quot;uncomfortable to carry and use,&amp;quot; then their complaints trump the on-paper benefits. &lt;br /&gt;
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:Of course, &amp;quot;uncomfortable&amp;quot; and &amp;quot;hard to use&amp;quot; is a bit of a relative term, since training and practice can certainly acclimatise someone to almost any well-designed weapons system, but that takes time, money, and perseverance. Given that handguns are hardly a primary weapon system anymore, and the majority those who do professionally use them as such (such as average beat cops) don't train with them to be expert shooters most of the time, I suppose ease of use is a major factor because it's the easier way out instead of spending time to get used to a better-on-paper but less-user-friendly weapon. If &amp;quot;better-on-paper&amp;quot; mattered more, wouldn't the FBI be using Glock 20 pistols instead of Glock 22 pistols? --[[User:Mazryonh|Mazryonh]] 16:48, 11 July 2010 (UTC)&lt;br /&gt;
:::I agree with you. :) But I'd still love to get a hold of one and try it for myself. - [[User:Mr. Wolf|Mr. Wolf]] 13:23, 16 April 2011 (CDT) &lt;br /&gt;
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:: &amp;quot;It's not intended to be a back-up weapon, it's designed to supplement and compliment a shooter's primary firearm.&amp;quot; &amp;lt;-I love this kind of thing. Sure, a pistol that's a foot and an half long with a suppressor and weighs as much as an empty MP5 is a much better compliment to your primary weapon than it's weight in extra magazines ''for'' that primary weapon. Think you needed to lay off the HK propaganda there, &amp;quot;Agent M.&amp;quot; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;To actually answer the question, they used the Mk23 because it's huge and blocky (same reason Meryl got that 50 AE Deagle), so it's easy for the player to see it in Snake's hands and for the PS1 to render it. Simple as that. [[User:Evil Tim|Evil Tim]] 06:42, 16 April 2011 (CDT)&lt;br /&gt;
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:::I've heard from a lot people who actually own MK 23s and they say that their excellent weapons (and no, it was not &amp;quot;HK propaganda&amp;quot;). - [[User:Mr. Wolf|Mr. Wolf]] 13:23, 16 April 2011 (CDT)&lt;br /&gt;
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::::From what I've heard, they're excellent weapons in terms of accuracy (which comes from being gigantic and heavy) but not something you'd want to take into combat; they're too big for a backup weapon and not capable enough as a primary weapon. Also, anyone who drops the cost of a Mk23 on a pistol is going to have thought it was an excellent weapon ''before'' they bought it, otherwise they never would have done so in the first place. [[User:Evil Tim|Evil Tim]] 14:56, 24 May 2011 (CDT)&lt;br /&gt;
:::::I would buy one, but hey, a four pound .44 Magnum revolver feels like nothing in my hands, and I'm only a medium-sized guy with not much of a build. -  [[User:Mr. Wolf|Mr. Wolf]] 17:43, 24 May 2011 (CDT)&lt;br /&gt;
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:::::Not sure if anyone has noticed this, but is it me, or the MK 23 is listed in the menu as actually much lighter than it is IRL? Maybe that's why it is so popular in the MG universe... --[[User:Researcher|Researcher]] 20:18, 12 March 2012 (CDT)&lt;br /&gt;
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The MK23 is too heavy to be considered a practical firearm, too big to be quickly drawn from the holster if needed, sure the added weight can help reduce recoil, and the good magazine capacity is a plus, but that's really all that it has going for it, it was developed for the Navy SEALS SOCOM unit, and they don't even like it, preferring the smaller and more user friendly SIG SAUER P226, so if an actual military unit thinks the pistol is crap, then quite honestly, it's crap.[[User:Kornflakes89|Kornflakes89]] 19:10, 9 May 2012 (CDT)&lt;br /&gt;
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== Meryl's Desert Eagle  ==&lt;br /&gt;
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Just how &amp;quot;combat-effective&amp;quot; would the ballistics of Meryl's long-barrelled Desert Eagle be? What might the effective range be, and would it regularly penetrate the body armour of the FROG troopers she faces? Or would she be better off with an 40-round MP7A1 (to go with the theme of &amp;quot;biggest to smallest&amp;quot; weapons of the Rat Patrol) when fighting the FROG troopers in Advent Palace and Outer Haven? --[[User:Mazryonh|Mazryonh]] 15:51, 23 August 2010 (UTC)&lt;br /&gt;
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*I've got an Airsoft Desert Eagle (bought many years ago, mind) that came with both barrels, and it's weighted to the point you can see what a bad idea it is: it's ridiculously front-heavy with that barrel extension, and I imagine with a scope as well it'd probably weigh as much as the MP7 anyway. So maybe it could penetrate body armour and maybe it couldn't, but you'd still have better ergo from using a 1911 duct-taped to the head of a banjo. [[User:Vangelis|Vangelis]] 09:21, 6 March 2011 (MSK)&lt;br /&gt;
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:Okay, so that Airsoft model exactly duplicates the loaded weight of Meryl's long-barrelled Desert Eagle? That's rather interesting. Even if it couldn't penetrate the body armour the FROGs seem to be wearing, would the impact force be enough to inflict blunt trauma on the FROGs, such as broken ribs, concussions, or the like? --[[User:Mazryonh|Mazryonh]] 22:15, 6 March 2011 (MSK)&lt;br /&gt;
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Well back when I did Airsoft, I played for functionality and being simple. Sure my team and I decked out our guns, but nothing more than red dot sights, and vertical grips. Because it isn't real firearms, we tried to not equip like we would a real weapon because it's not the same thing. Lighter is always better. The less we have to carry, the better. That being said, I would never get an Airsoft Desert Eagle to shoot in games. For fun, yeah. It'll be cool to run around the woods with the 10in barrel and a scope mounted on it, but you wouldn't get any good range with an airsoft pistol anyway, even if it is gas powered. Now a REAL Desert Eagle, I'd get for fun, but that's only after I get my more practical guns first. &lt;br /&gt;
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Anyway, I think from a character standpoint, Meryl's character is supposed to be a &amp;quot;tough chick&amp;quot; so what's the iconic tough guy gun? A Desert Eagle from the action movies. I don't know if the .50 AE could go through body armor [[User:Excalibur01|Excalibur01]] 10:42, 6 March 2011 (MSK)&lt;br /&gt;
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:Yeah, I just use it for plinking spiders because I have a high ceiling. Bought it because I was a teenager and it was a Desert Eagle, I will make no excuses on that front. [[User:Vangelis|Vangelis]] 10:48, 6 March 2011 (MSK)&lt;br /&gt;
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::lol, I also bought a Airsoft Desert Eagle when I was a teenager and I still have it. :D - [[User:Mr. Wolf|Mr. Wolf]] 17:50, 24 May 2011 (CDT)&lt;br /&gt;
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:::Well, living here in Comrade Elizabeth's Glorious People's Republic of Englandstan makes it easy to hang on to it since if I'm reading this correctly I couldn't legally sell it anyway. [[User:Evil Tim|Evil Tim]] 07:13, 25 May 2011 (CDT)&lt;br /&gt;
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::::lol. :) - [[User:Mr. Wolf|Mr. Wolf]] 07:49, 25 May 2011 (CDT)&lt;br /&gt;
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:Well I admit before I knew anything about the M16, I was very anti-gun kid in early high school. Then when I got to know guns, I thought the M16 is this Vietnam piece of crap that jams all the time and the AK is the ultimate assault rifle until I grew up and got a more objective view of guns. When buying my first Airsoft, I bought a P90 cause I was a fan of Stargate...then I discovered a P90 Airsoft is useless, inaccurate and has terrible range. So I went and bought an M733, and then realize that you need a longer barrel for range and accuracy and that evolved to my M4 type rifle. [[User:Excalibur01|Excalibur01]] 10:59, 6 March 2011 (MSK)&lt;br /&gt;
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One more thing; does the reloading style Meryl uses in the fight inside Outer Haven's computer room have a name (where she jams one of her magazines into the crook of her knee while firing with her other hand, before reloading an empty Desert Eagle with the magazine held in her knee)? I see so many adds for shooting schools with patented styles around I have to wonder if this comes from one of them. --[[User:Mazryonh|Mazryonh]] 22:11, 21 June 2011 (CDT)&lt;br /&gt;
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== Tanegashima rifle ==&lt;br /&gt;
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Why isn't it on the page?&lt;br /&gt;
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:Thanks to Evil Tim's hard work, it is now on the page. However, there's something that remains to be investigated; I've heard conflicting reports about whether or not the Tanegashima arquebus will always fire its &amp;quot;divine wind&amp;quot; (translated version of the Japanese word &amp;quot;Kamikaze&amp;quot;) tornado if you fire it in the opposite direction of the wind in a singleplayer level. That could be something worth looking into. --[[User:Mazryonh|Mazryonh]] 07:15, 2 June 2011 (CDT)&lt;br /&gt;
::I'll check up on that; I'd just heard it was a one-third chance per shot. [[User:Evil Tim|Evil Tim]] 07:51, 2 June 2011 (CDT)&lt;br /&gt;
::Nope, nothing to do with the wind direction, I tried with and against the wind, and in the end it just went off at random like usual. [[User:Evil Tim|Evil Tim]] 06:17, 3 June 2011 (CDT)&lt;br /&gt;
:I see it was just a rumour then. Still, I'm puzzled as to why you didn't take a screenshot highlighting the extreme silliness of the weapon; it would have been worth a chuckle to see a screenshot of PMCs caught in the tornado flying in a spiral while dropping far more items than they could ever carry in real life while collecting their &amp;quot;frequent flier miles.&amp;quot;--[[User:Mazryonh|Mazryonh]] 12:57, 4 June 2011 (CDT)&lt;br /&gt;
::Well, I accidentally selected Solid Normal rather than Big Wuss Easy, and it's hard enough getting the Tanegashima to do its thing normally, nevermind trying to check how it's affected by the direction of the wind while being shot at. I'm doing enough stupid things to burn through rations as it is :D [[User:Evil Tim|Evil Tim]] 03:58, 6 June 2011 (CDT)&lt;br /&gt;
:I see; I guess not all of us have the time to learn how not to get shot up less in this game (here's a tip; going prone or crawling is the best way to use your Octocamo). Would have been nice to see PMCs flying in a big spiral anyhow on this wiki. --[[User:Mazryonh|Mazryonh]] 22:43, 6 June 2011 (CDT)&lt;br /&gt;
::Well sure, I can be pretty sneaky when I'm not doing stupid things like seeing if I can get a Gekko to throw a grenade at me. Same as I'm trying to avoid wearing the Octocamo hood even though it's good for your camo index, because it also makes Snake look really stoopid. [[User:Evil Tim|Evil Tim]] 00:42, 28 June 2011 (CDT)&lt;br /&gt;
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== Someone needs to finish this page ==&lt;br /&gt;
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This page is how old and no one has finished it? Someone needs to start doing it.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:17, 26 January 2011 (UTC)&lt;br /&gt;
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Well I don't have this game and it's a chore to get all the screenshots second hand [[User:Excalibur01|Excalibur01]] 02:54, 26 January 2011 (UTC)&lt;br /&gt;
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I've got a much better capture device than I used to, so I could probably do this at some stage; the main problem is I'd have to record it first (since the software with the Dazzle crashes every time I take a screenshot and BSODs the entire computer if I try to take more than one); I'll have a crack at it next time I'm off work. Don't want to just stand in a corner looking at the same thing for every gun, that makes for dull page. [[User:Vangelis|Vangelis]] 09:34, 2 March 2011 (UTC)&lt;br /&gt;
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:Please do. Stealth camo would be useful to take screenshots of weapons in the hands of NPCs (such as the MP7 or the like). --[[User:Mazryonh|Mazryonh]] 00:48, 3 March 2011 (UTC)&lt;br /&gt;
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::Still on this. It's going to take a while before I have time (especially since I'll need to record some of those billion hours of cutscenes), but I haven't forgotten. I'll probably get Twin Snakes and cap the whole series, since doing PS1 MGS1 without first-person aim mode for caps would be a bit pointless. &amp;quot;Look, Snake has a FAMAS! Down there in his hands...oh just click on the damn image and press your nose right up to the screen.&amp;quot; Only thing I really need from that is a comparison shot of the Abrams, since the original game's one had two M2 Brownings instead of one. Also I've got an MGS2 trailer somewhere showing Snake with a FAMAS, so I'll have to add that to the 2 page. I'm hoping I can find a picture of the wooden prop version of Fortune's railgun that they built for motion capture. [[User:Evil Tim|Evil Tim]] 04:31, 16 April 2011 (CDT)&lt;br /&gt;
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:Good to know. I'm looking forward to a full version of this page. I would have finished the MGS2 page myself, except that the PC version I have (the official KONAMI port) is somewhat poorly optimized, with some textures missing or improperly rendered (and what do you mean, KONAMI, that we can't use the mouse to aim in FPV or duplicate the pressure sensitive button functions from a PS2 controller with a keyboard?!). Also, the FAMAS in MGS2 is only usable on the demo version of MGS2 (though it does show up in some cutscenes in the Plant chapter for some strange reason). Did they reuse the MGS2 Demo FAMAS for the Twin Snakes? Perhaps you can find out. --[[User:Mazryonh|Mazryonh]] 04:54, 16 April 2011 (CDT)&lt;br /&gt;
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::Yeah, that'd be worth checking. I heard GIAT (it was still GIAT back then) got very precious about their intellectual property after they realised people wanted to put the FAMAS in games (they're the same about model companies and the LeClerc, Tamiya had to stick their logo and &amp;quot;officially endorsed&amp;quot; on the box of their LeClerc kit) and I think that's why Konami pulled the FAMAS from 2 and never had it turn up again even in 4. Probably they couldn't say no to using it in a remake since they'd already said yes the first time. I've still got the demo of 2 (only reason anyone bought ''Zone of the Enders'', after all) and the FAMAS isn't in that either; it goes from the start of Tanker to the end of the boss fight with Olga, and only gives you the M9 and USP. It was only ever in the early trailers showing Snake on the Tanker. I heard there's some other changes like the guys in the Warhead Storage room using ring airfoil rounds rather than just instakilling you with a radiation leak if you were spotted. Also, you didn't miss anything with the pressure sensitive buttons, trying to half-hold the fire button to aim a rifle in first person was terrible.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Apparently the &amp;quot;Tanegashima&amp;quot; is a Japanese copy of a Portugese arquebus design (sayeth Wikipedia, anyway), so I'll have to add that to the page too. [[User:Evil Tim|Evil Tim]] 05:19, 16 April 2011 (CDT)&lt;br /&gt;
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:Well, copyright is a sticky situation (go look at one of my earlier comments here and notice how there are no Colt products in this game, despite the presence of an M4A1 Carbine and an M1911). Ubisoft got around it because the FAMAS appears in Rainbow Six Vegas 2 by its real name, so why not MGS4? And I was wrong; the FAMAS is coded within the MGS2 demo, but it is only accessible [http://youtu.be/MxfMCXcpGx8 via a code]. And actually there are a few uses for the pressure-sensitive buttons in MGS2--without them you bang your head against a locker ventilation grille when trying to look out, alerting any nearby enemies. You also can't aim an assault rifle without the pressure-sensitive controls, which made controlling them on the PC next to impossible. Another problem is you can't lower a pistol without firing it if you don't let go of the aiming button gently (I got around this on the PC version by unequipping my weapon). Finally, the distance you throw grenades is determined by how hard you press the pressure-sensitive button (but they were almost useless anyway since throwing a frag or flashbang grenade automatically causes an alert upon detonation and frags have a small damage radius). All this made for a frustratingly bad PC port, which is why I caved in and got the PS2 version afterwards. --[[User:Mazryonh|Mazryonh]] 15:20, 16 April 2011 (CDT)&lt;br /&gt;
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Well, made a start before realising I'm going to have to crop the borders off every image by hand. :(  Ah well, they're just placeholders anyway just so we can get rid of the IGN watermarks and have actual game images. For now they can keep the borders and I'll replace them all when I do this page properly. I hope you appreciate my sacrifice, I had to uninstall Vanquish to get these. Stupid 40 gig PS3. [[User:Evil Tim|Evil Tim]] 12:35, 24 May 2011 (CDT)&lt;br /&gt;
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Good work so far Tim. :) - [[User:Mr. Wolf|Mr. Wolf]] 16:40, 24 May 2011 (CDT)&lt;br /&gt;
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*Ok, I'll put up the explosives later today (since we don't have them at all). I'm fairly sure the railgun qualifies as reasonably believable; it was actually built as a physical object (a wooden MoCap prop) and looks like an XM25 that's eaten its Wheaties. And then everyone else's Wheaties. [[User:Evil Tim|Evil Tim]] 23:29, 24 May 2011 (CDT)&lt;br /&gt;
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Anyone remember where the PMCs with standalone Masterkeys show up? I think it's somewhere in Act 2, but I can't remember if you have to cause an alert or if they're just ahead of where I stopped recording (partway through Confinement Facility). Also, don't worry, the shots aren't all going to be from Act 2. Also added a spoiler warning since, well, I can hardly ''not'' have a shot of A Certain Person holding the Patriot, and the fourth Act being on Shadow Moses is kind of a spoiler too. [[User:Evil Tim|Evil Tim]] 04:07, 29 May 2011 (CDT)&lt;br /&gt;
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:There's definitely at least one in the Confinement Facility, check out about 10:50 of this video [http://www.youtube.com/watch?v=mg87rbI3CXU#t=10m50s], there's a guard with one who shows up with one at the right edge of the screen (pretty sure he always respawns there with a Masterkey). --[[User:Lynx|Lynx]] 15:27, 29 May 2011 (CDT)&lt;br /&gt;
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::Naw, that's an XM320, he's one of the pair I've got a shot of in that section. You can hear a &amp;quot;phut&amp;quot; rather than a shotgun blast when he fires. But I know there's people with standalone Masterkeys somewhere, because I remember being puzzled at why on earth you would create such a thing. (edit) Ah, MG Wiki says there's one at the gate of Vista Mansion. [[User:Evil Tim|Evil Tim]] 02:05, 30 May 2011 (CDT)&lt;br /&gt;
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:Also, considering all the shit that fits inside Metal Gear Mk. 2 (50 Stingers, 50 Javelins, 50 LAWs, a Barrett, a railgun the size of a pony, etc) why does it never occur to Snake to hide inside it himself? I know they kind of joked about it with Snake being able to pocket a drum can that's bigger than he is, but still. [[User:Evil Tim|Evil Tim]] 10:36, 29 May 2011 (CDT)&lt;br /&gt;
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It's called a &amp;quot;Hyperspace Arsenal.&amp;quot; I would be all for a realistic mode that forced you to carry guns that are too big right from the beginning of a mission rather than have them delivered by the mini-Metal Gear, or have you collect them after a period of time after &amp;quot;requesting&amp;quot; them at a cache location dropped off by Drebin, or else only be able to transfer/launder/buy ammo just after meeting Drebin in cutscenes. Still, that wouldn't address the other realism issues this game has, such as how the NPCs are indestructible--shouldn't shooting them with .50 BMG weapons or high explosives blow off limbs or reduce them to ludicrous gibs? And what about the octocamo system; wouldn't the human eye only be realistically fooled if Snake was hiding in foliage or else, quite some distance away, lest the enemies spot his outline and start shooting at Snake? &lt;br /&gt;
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In any case, do you think you could also include tidbits on which guns need to be laundered and which don't need to be? It'd be a nice tidbit, since the entry already includes which guns are available in multiplayer and which aren't. I'm very much looking forward to seeing more great screenshots of this game's guns--do you think it'd be possible for you to equip stealth camo and enter First Person view so we can see NPCs with holding their guns up close?--[[User:Mazryonh|Mazryonh]] 14:06, 29 May 2011 (CDT)&lt;br /&gt;
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:I'm afraid I don't have stealth camo (I can never resist firing LAWs at Strykers :() but I tend to prefer wider shots with things actually going on in them; just focusing right in on the gun makes the page rather dull to look through, IMO (I ''hate'' those CoD page images with everything cropped out but one corner of the screen; just imagine if you took the shot of Dirty Harry holding his revolver in the &amp;quot;do you feel lucky?&amp;quot; scene and cut out everything but the revolver). Also, I'm fairly sure the player and world models for weapons are exactly the same in this game. Still, it's not that hard to get close when you're recording video rather than taking individual screenshots, and it's even easier to get close to the totally broken Raven Sword AI in Act 3. Plus you can get great views of almost all the PMC weapons in cutscenes anyway. [[User:Evil Tim|Evil Tim]] 01:53, 30 May 2011 (CDT)&lt;br /&gt;
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I didn't mean cropping the images so that only the guns are visible; I was just saying that with Stealth camo you could get within punching (or kissing) distance of the various NPCs in the game so you could get good pics of them holding their weapons without the annoying black-screen parts from scopes or the HUD marks in the centre of the screen if you use Snake's binocular's or the mini-Metal Gear's camera view. Also, could you please please please make a screenshot of the FROG firing her DSR-1 at Big Mama followed by the latter's &amp;quot;I'm fine&amp;quot; despite not wearing any body armour? I find it one of the more unintentionally hilarious parts of the game. --[[User:Mazryonh|Mazryonh]] 16:15, 30 May 2011 (CDT)&lt;br /&gt;
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:I'll be sure to get that, yes. Though for me the funniest sequence was the part before the &amp;quot;guns of the Patriots&amp;quot; part, where the US Army were pointing guns at Liquid Ocelot's boat and making clicking noises for so long it became ridiculous. Of course the Foxdie scene was funnier, but probably intentional (Snake and Liquid do the &amp;quot;Fox...&amp;quot; &amp;quot;...Die&amp;quot; bit, Liquid Ocelot jumps up and runs away cackling ridiculously and Snake responds by falling over). [[User:Evil Tim|Evil Tim]] 02:05, 31 May 2011 (CDT)&lt;br /&gt;
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Heh heh, it's funny how after the &amp;quot;Guns of the Patriots&amp;quot; scene, Drebin's prices fall flat on their faces with a permanent 50% discount until the end of the game. Of course, that raises the question about why Drebin's prices never go up; wouldn't the complete lock-out of ID-locked firearms mean that the services of gun launderers like Drebin would be more in demand than ever (resulting in a huge price increase), even if just to keep the Rebels who use naked guns from killing all the ID-locked gun users? It's just another entry in the long list of this game's realism problems. And of course, the first FOXDIE scene is another manifestation of how wrong it was to let Kojima direct the game, since he's so firmly stuck in MGS1's shadow the plot of MGS4 is so firmly stuck in the first game's mold. Of course, that's got nothing to do with the weaponry in the game, but I'm still looking forward to this page's completion nonetheless. By the way, have you seen Ocelot's &amp;quot;THINK AGAIN!&amp;quot; ability in Metal Gear Online yet?--[[User:Mazryonh|Mazryonh]] 21:47, 31 May 2011 (CDT)&lt;br /&gt;
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:I must admit I've never played MGO. As for Kojima, I think he was at his best in MGS3 when he was making a tribute to something he loved (the old spy movies that had inspired the series in the first place, with their cool gadgets and ridiculous villians) and he's at his worst when he's trying to force out a game he seems to have regarded as his obligation; I remember that he didn't really want to be involved in 4 and only came back on board after the fans raised a stink about his being absent. He strikes me as a lot like Lucas, who was great when he was making a tribute to the old-fashioned sci-fi he grew up with and hideous when he was left making something he didn't really care for except as a way to make money. [[User:Evil Tim|Evil Tim]] 01:57, 1 June 2011 (CDT)&lt;br /&gt;
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Funny that you mentioned George Lucas. I have to wonder whether or not Kojima took some inspiration from Lucas when he decided to make his newest, completely over-referenced MacGuffin: nanomachines that do almost everything, from track biological functions to serve as ID keys, even form the basis for mind control or emotional manipulation. Kind of reminded me of Lucas' &amp;quot;midi-chlorians,&amp;quot; since the two of them are both blood-borne squiggly things. Oh well, the fans, like everyone else, don't always know how what they want isn't necessarily what they need. And even the greatest of us can succumb to &amp;quot;Creator's Conceit,&amp;quot; whereupon one starts believing in the delusion that &amp;quot;because I made this best-selling piece of media, I can change it however I want, heedless of the needs of believability, plausibility, realism or even my own previous work.&amp;quot; Ocelot's &amp;quot;THINK AGAIN&amp;quot; ability in Metal Gear Online can be seen in full force [http://youtu.be/XM7yc5Gf_OU here]. You should give Metal Gear Online a try if you have the money; its training mode is great for taking pictures of the unique characters and their weapons, and it is the only mode where you can use the ballistic shield, or hear the various multiplayer characters do their Rambo impressions while firing an M60E4. Once again, a hearty thank you for your hard work. --[[User:Mazryonh|Mazryonh]] 07:26, 2 June 2011 (CDT)&lt;br /&gt;
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:I think I'm immune to stupid depictions of nanomachines after playing the two ''Deus Ex'' games, expecially the second one where you apparently have a nanoforge in every weapon that makes the relevant ammo type out of a universal base material ''as you fire''. [[User:Evil Tim|Evil Tim]] 07:53, 2 June 2011 (CDT)&lt;br /&gt;
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:Also, I'm trying to remember: I know there's no flashback of Vulcan Raven, but wasn't there one of Sniper Wolf that showed her PSG-1 at one point? [[User:Evil Tim|Evil Tim]] 08:59, 2 June 2011 (CDT)&lt;br /&gt;
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::The various flashbacks in Act 4 can be found [http://youtu.be/81A3yb_FATg here] and [http://youtu.be/aznWCpBYkKQ here]. You can check those out at your leisure. --[[User:Mazryonh|Mazryonh]] 12:50, 4 June 2011 (CDT)&lt;br /&gt;
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:::The links you're posting don't work [[User:Evil Tim|Evil Tim]] 03:59, 6 June 2011 (CDT)&lt;br /&gt;
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::Pardon me, they're fixed now. --[[User:Mazryonh|Mazryonh]] 21:13, 6 June 2011 (CDT)&lt;br /&gt;
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Right, that's me out for today, getting sleepy. Got a lot more caps to get off this Act 1 video, though. [[User:Evil Tim|Evil Tim]] 11:13, 3 June 2011 (CDT)&lt;br /&gt;
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:I think if you see Sniper Wolf's PSG-1 it's part of Crying Wolf's death scene or Naomi's (I seem to recall there's an X button prompt when Otacon is getting upset about that whole thing where everyone he displays the slightest affection for dies instantly), which that doesn't have. Regardless, been a little busy, but should have some new caps up soon. I'm trying to get everything with a Browning M2, so IIRC I still need the Stryker MGS from Act 2, the Humvee in Act 3 and the derelict M1 tank in the hanger in Act 4. I'll finally be able to take that &amp;quot;Incomplete&amp;quot; down once I get a shot of Rex, Ray or one of ''Missouri's'' Phalanxes. Also might see if I can ID those two giant cannons on Liquid's boat, at least in a caption. [[User:Evil Tim|Evil Tim]] 03:10, 7 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::I was right, you ''do'' have an X button flashback there. There's also a painting of Big Boss holding his old Mark 22 in Big Mama's church, because it makes sense for one of those to be there. [[User:Evil Tim|Evil Tim]] 21:12, 17 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Having never had a chance to really pay attention to the Vamp / Raiden fight until now, I must admit I laughed my ass off at the part where Raiden has both arms pinned to his back and so blocks Vamp's arm and then throws him using only his teeth. [[User:Evil Tim|Evil Tim]] 20:36, 27 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Ok, going to be redoing all these caps soon (seen [[Dark Sector]] for why, comparing the new shots with the ones of the Spectre and G36; I've now got an official Sony component cable, so the red after-image from my third-party cable on the [[Bodycount]] page is gone). Going to be kind of &amp;quot;fun&amp;quot; trying to get the same shots all over again, I'll probably be updating all the basic weapon images tomorrow or so and then starting on recording the levels. [[User:Evil Tim|Evil Tim]] 04:53, 24 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:The things we do for this wiki . . . well, I'm glad you're willing to get more screenshots over something that isn't very visible on the thumbnails. Are you talking about the red-tinged edges that can be seen on some of your screenshots on the Bodycount page? That's known as chromatic abberration, but I can't see much of it on the MGS4 screenshots myself. --[[User:Mazryonh|Mazryonh]] 01:01, 25 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Naw, the red was just why I was holding out for the Sony cable, that's why it isn't on the Dark Sector images (I now have it). The reason I'm going to replace these images is they're taken using a much lower-resolution capture device than the one I now have (a Pinnacle Dazzle rather than a Hauppage HD-PVR). You'll see the difference. [[User:Evil Tim|Evil Tim]] 01:45, 25 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
OK, here's the difference:&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4-1911Cus.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:MGS4-M1911Cus-HQ.jpg|thumb|none|600px]]&lt;br /&gt;
I'll resize the rest to 1280x720 or so rather than all of them being as big as that one, it's kinda unnecessary when they're only shown on the page at 600px anyway. The weird effect at full resolution is how the pause menu is actually supposed to look, to those not familiar with MGS4. [[User:Evil Tim|Evil Tim]] 05:50, 25 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:YES. Better resolution is ALWAYS welcome. Looking forward to seeing more MGS &amp;quot;gun porn&amp;quot; in HD, as well as seeing some other issues resolved (such as whether the M10 and M60E4 are closed-bolt firearms in this game or their original open-bolt versions, just how Old Snake holds the M10 in a two-handed fashion with no foregrip, suppressor, or strap to put his offhand on, etc.). --[[User:Mazryonh|Mazryonh]] 07:01, 25 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::If Snake is holding the MAC-10 in a two-handed grip without the aid of an foregrip, suppressor, or strap, he would hold it in a Weaver-stance or a CAR-stance. I saw a screen shot of him using the MAC-10 and he held it in a Weaver-stance like a handgun while utilizing the stock, which makes good practical sense. - [[User:Mr. Wolf|Mr. Wolf]] 18:28, 25 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I see. Regardless, I'm surprised that Kojima didn't slap on a &amp;quot;modernizing conversion&amp;quot; for the MAC-10 in this game, such as made available by [http://www.max-11.com/ Lage Mfg], which in short makes the gun much easier to handle by increasing the length of the barrel and handguard to add space for rails (and their accessories), a foregrip and folding buttstock, along with a mechanism that reduces the rate of fire to 600 RPM from 1100 RPM. This sort of conversion kit would essentially turn the MAC-10 into a close competitor for the HK UMP, except that this &amp;quot;MAX-10&amp;quot; version would be easier to instinctively reload since the magazine goes in the pistol grip. Too bad that the only .45 SMG in this game just isn't that good; whatever else can be said about the MAC-10, ergonomics were clearly not emphasized in its original design. --[[User:Mazryonh|Mazryonh]] 10:45, 2 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::From what I know, the MAC-10 has inferior reliability compared to the UZI and pretty much any other SMG design. - [[User:Mr. Wolf|Mr. Wolf]] 15:07, 2 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Just a couple of new images tonight, going to do the rest of this video tomorrow. [[User:Evil Tim|Evil Tim]] 14:44, 3 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Oh, and here's Otacon explaining why the AK jammed:&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4-Otaconsez.jpg|thumb|none|600px|&amp;quot;Also, there was apparently more than one cartridge in the chamber. That might have been a problem too.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[User:Evil Tim|Evil Tim]] 14:48, 3 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I think that's pretty cool he explains what possibly happened to the weapon, you don't get that in very many games. But it still doesn't explains ''how'' this happened to an AK, I could expect that from an AR, but an AK? Like I said on the page, Snake must have REALLY bad luck. :) - [[User:Mr. Wolf|Mr. Wolf]] 15:25, 3 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Well, he's not the only one, I noticed at least one of the rebels struggling with the charging handle of his AK during the same sequence. It must just be ''really'' bad ammo. Maybe it's special ''Far Cry 2'' ammo made from blasting caps and dynamite. [[User:Evil Tim|Evil Tim]] 15:36, 3 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::I think you just solved it mate. ;) - [[User:Mr. Wolf|Mr. Wolf]] 16:20, 3 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Had a few problems with my footage being blurry (not in the shots I actually uploaded, mind) which I think is my old PC. A suitably beefy PC should be winging it's way to me in the next couple of weeks. :D [[User:Evil Tim|Evil Tim]] 10:45, 4 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I've already had my new beefed-up PC a couple of weeks. :D Now I'm counting down the days for BF3. &amp;gt;:B  - [[User:Mr. Wolf|Mr. Wolf]] 18:09, 4 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Then let us do as men have done for centuries and compare the lengths of our, um, computers. Mine's going to be an i7 2600K overclocked to 4.6 GHz, SLI 2 x 1,536 meg GeForce cards, 16 gigs RAM, 120 gig SSD + 3 terabyte data drive. I imagine it'll just be able to scare Crysis into running. [[User:Evil Tim|Evil Tim]] 23:05, 4 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Screenshot requests ==&lt;br /&gt;
&lt;br /&gt;
I know Evil Tim's busy, but this might be a good opportunity to let him know what screenshots might be appropriate to showcase each weapon. &lt;br /&gt;
*Five-seveN pistol: Old Snake commits &amp;quot;sexual assault&amp;quot; at gunpoint by holding up a FROG trooper with her own pistol while patting her down for items, along with the &amp;quot;crotch grab&amp;quot; move.&lt;br /&gt;
*MAC-10/G18C: Old Snake tries out for a movie of &amp;quot;Bonnie and Clyde&amp;quot; while performing a drive-by shooting from Big Mama's motorcycle. &lt;br /&gt;
*M4 Custom: For some reason, Old Snake has taken up the habit of shooting this carbine while holding it sideways. &lt;br /&gt;
*Shansi Type 17: Big Mama gets her awesome on by shooting up some Dwarf Gekko drones with her Type 17 pistol.&lt;br /&gt;
*MP7A1: Isn't there a PMC in Act 2 carrying this weapon who is distracted by a Playboy Magazine? &lt;br /&gt;
Sometimes funny screenshots make entries on this wiki all the more entertaining to read. --[[User:Mazryonh|Mazryonh]] 13:09, 4 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
*Might try that&lt;br /&gt;
*Almost certainly going to do something like that&lt;br /&gt;
*When does he hold it sideways, again?&lt;br /&gt;
*Yes&lt;br /&gt;
*Yes&lt;br /&gt;
&lt;br /&gt;
Also, totally going to show how you can kill a Gekko with the SVD. Just a note: you don't have to call him Old Snake in every caption. The game only calls him that occasionally and he's &amp;quot;Snake&amp;quot; the rest of the time, and it's not like this is MGS1 and there's two people potentially called &amp;quot;Snake&amp;quot; (even in that case, they always call him Snake and his brother Liquid, so there's only minimal potential for confusion). I could see there being some issues with what to call Big Boss in 3, but this guy is still Snake. [[User:Evil Tim|Evil Tim]] 04:06, 6 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I call him &amp;quot;Old Snake&amp;quot; because that's the name above his lifebar, and because that name clearly refers to him in the MGS4 time period. Of course, if you really want to be pedantic, it could be argued that Liquid Snake and Solid Snake should have called each other Liquid and Solid instead of Liquid and Snake (I think the latter combination was chosen because it sounds less silly). If you prefer to just call him Snake in the article, feel free to change that part pack. And Old Snake holds his M4A1 carbine sideways once when engaging the Pieuvre Armement PMCs who are taking Naomi away after headshotting Vamp. Another US Marine aboard the Missouri holds his M4A1 Carbine while trembling with fear as the Dwarf Gekkos execute a boarding action right outside the Missouri's bridge. That's all I can remember right now. --[[User:Mazryonh|Mazryonh]] 22:37, 6 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Oh, and if you want to show the Vulcan Cannons on the Missouri battleship, shouldn't you include the dramatic close-up shot of its CIWS cannons firing like hell trying to intercept the swarm of anti-ship missiles launched from Outer Haven? The one available now only shows the CIWS cannons in a distant shot. --[[User:Mazryonh|Mazryonh]] 21:58, 27 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:The one you're thinking of is a rather dull closeup of the installation from the ''rear'', I wanted this one because it shows the main guns and looks awesome. The Phalanx shots are exclusively taken to show off ''Missouri'', the installations can piss off. :P [[User:Evil Tim|Evil Tim]] 22:15, 27 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Incidentally&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4-M61-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
Ray should not have been allowed to use the hydrocutter as it's opening attack. &amp;gt;:( Also, just noticed that half the &amp;quot;Street Fighter&amp;quot; attacks use the beak to grab Ray, even though it's where Snake is sitting and at least two of them would clearly kill him. [[User:Evil Tim|Evil Tim]] 04:08, 28 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Question ==&lt;br /&gt;
&lt;br /&gt;
Do real suppressors degrade like in MGS3 and MGS4? I think not, or at least it's ''very'' exaggerated in these game. - [[User:Mr. Wolf|Mr. Wolf]] 11:50, 6 June 2011 (CDT)&lt;br /&gt;
:old style wipe suppressors do degrade over time. Maxim type supressors and supressors designed after the 1960s don't degrade. You will have to clean them out after combat load but with the lenght of most computer games it should not be an issue as there isn't the time for junk to build up to the point where the supressor will fail. Basically if you take the time to clean you equipment every so often things should't go bad. [[User:Rockwolf66|Rockwolf66]] 21:32, 6 June 2011 (CDT)&lt;br /&gt;
::Thank you. :) - [[User:Mr. Wolf|Mr. Wolf]] 21:45, 6 June 2011 (CDT)&lt;br /&gt;
:Yep, suppressors in this game are another problem with its realism. The wipe-style suppressors in MGS3 would indeed degrade, sometimes after as low as 5 to 10 shots. Modern suppressors can last for thousands of rounds of semiautomatic fire, but less if fully-automatic fire is used. &lt;br /&gt;
:In reality, detachable suppressors fitted to weapons with supersonic ammunition (Drebin doesn't sell subsonic versions of normally supersonic ammunition, such as 5.56mm NATO, 7.62mm NATO, etc.) would not be as stealthy as depicted, especially at the ranges you fight at in this game. Try dropping a phone book from a height of 5 feet (or 150 cm in metric) onto a hard floor that is not covered by a rug or carpet--that's close to what even the best suppressors can do. At most of the ranges you shoot at in this game, real people would definitely notice (if not necessarily know where you are) and would immediately trigger a caution phase unless your first shot killed someone who was all by his lonesome. Suppressors can't deal with the sonic boom caused by supersonic ammunition, either, which can alert people. This is why the quietest suppressed weapons use subsonic ammunition (such as .45 ACP, or Russian 9x39mm ammo, etc.), or a special integral suppressor (like that on the MP5SD2) that slows supersonic ammunition down to subsonic speeds. Even that doesn't do anything for the clacking noises caused by the cycling of a (semi)automatic weapon's action, which is why the tranquilizer pistols in MGS2, 3, and 4 all use slide locks to eliminate that.  &lt;br /&gt;
:Another problem is that suppressors, by slowing down the hot gas from fired rounds, cause a gun to overheat faster (because the slowed gas has more time to impart its heat to the weapon). Again, this is generally not a problem unless you forgo all fire discipline and keep firing in full auto; then you might have reason to detach an overheated suppressor and put a new one in place. --[[User:Mazryonh|Mazryonh]] 22:08, 6 June 2011 (CDT)&lt;br /&gt;
Last time I helped put rounds through a MP5 with a detachable suppressor it took a bit for the suppressor to cool enough that it could be removed from the barrel. Of course we put 120 rounds through it with mostly magazine dumps as we were just testing the guns function.[[User:Rockwolf66|Rockwolf66]] 22:36, 6 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Thanks guys. Well a suppressor is not meant to suppress gun fire so people in the same room can't hear it, it's meant so people in the whole building and in the city outside the building can't hear it. - [[User:Mr. Wolf|Mr. Wolf]] 12:46, 7 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Oops, forgot to mention that another way to remove the &amp;quot;clack-clack&amp;quot; sounds of a firearm's action (which can be louder than a suppressed gun's muzzle blast if the suppressor is good enough), aside from slide locks. Any type of round cycling that needs to be manually operated (such as bolt action, pump-action, etc.) will eliminate that sound. Too bad the DSR-1 couldn't be suppressed in this game; combined with its bolt action you'd get a very powerful, quiet, and lethal counterpart to the Mosin Nagant tranq rifle. --[[User:Mazryonh|Mazryonh]] 00:45, 10 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Just checking something ==&lt;br /&gt;
&lt;br /&gt;
Of the M4, Drebin says &amp;quot;The barrel's free floating, of course.&amp;quot; Now, you can see from the shot of Snake firing that even the ''handguard'' isn't free-floating, but isn't it a contradiction in terms for a direct impingement rifle to have a free-floating barrel since the barrel ''has'' to be touching something other than the receiver, namely the gas tube? [[User:Evil Tim|Evil Tim]] 03:08, 12 June 2011 (CDT)&lt;br /&gt;
:I hear of free-floating barrels on AR-15s all the time, I think &amp;quot;free-floating&amp;quot; means nothing but the receiver (and the gas tube) is holding the barrel in place. At least, that's what I know. - [[User:Mr. Wolf|Mr. Wolf]] 13:36, 12 June 2011 (CDT)&lt;br /&gt;
It could be a bit of &amp;quot;Kojima nonsense&amp;quot; that snuck its way into the script (kind of like how Drebin claims the PMCs love to use the M4A1 Carbine, when in fact none of them do, and the game gives you the impression that Drebin is just foisting off old, obsolete stock onto Old Snake). After all, are we really supposed to believe that Fatman from Metal Gear Solid 2 built his first atomic bomb(!) at age 10? --[[User:Mazryonh|Mazryonh]] 13:56, 12 June 2011 (CDT)&lt;br /&gt;
::I guess it could also be a translation error of some kind, since there's a few of those knocking around; I've just got to the first case of them mangling a symmetrical sentence by having Naomi alternate &amp;quot;fate&amp;quot; and &amp;quot;destiny&amp;quot; rather than just saying &amp;quot;it&amp;quot; the second time. [[User:Evil Tim|Evil Tim]] 06:41, 14 June 2011 (CDT)&lt;br /&gt;
:Or it could be Kojima's notoriously inconsistent stance on the realism/unrealism scale, especially when it comes to weaponry. First in MGS2 they let us render any enemy limb useless in a single lethal weapon hit (a feature that never returned), but in that same game they let us use the Stinger Missile Launcher indoors (even though that kind of weapon would cause a cave-in or flooding in the Plant chapter). And now they ask us to believe that in some scenes, professional PMC operators can't hit Snake when he's in spitting distance (such as after he shoot Vamp in the head in South America). That scene might have worked if he was hiding some distance away using Octocamo, though. --[[User:Mazryonh|Mazryonh]] 21:07, 14 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Oh, and one more thing about the M4A1 in this game; why would you need to have a free-floating barrel on an automatic carbine? Wouldn't it just be simpler to insert a longer barrel, which would increase both accuracy and the bullet's effective range? Or, if you have the resources, you could always use better rounds (like the real life Mk 262) which have both longer effective range and accuracy than the standard 5.56mm NATO rounds in service now. That speech of Drebin's just makes him look like a &amp;quot;used car salesman&amp;quot;--it reeks of hucksterism. --[[User:Mazryonh|Mazryonh]] 10:04, 21 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Unknown pistol ==&lt;br /&gt;
&lt;br /&gt;
Any idea what this is in Johnny Sasaki's leg holster? USP, maybe?&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4-UnknownPistol.jpg|thumb|none|600px|Unknown]]&lt;br /&gt;
&lt;br /&gt;
[[User:Evil Tim|Evil Tim]] 06:26, 14 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Wow, even I'm a bit stumped, it's almost featureless. o_0 - [[User:Mr. Wolf|Mr. Wolf]] 16:12, 14 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::I was going by the features it doesn't have, more. It's got a horizontal base to the grip while holstered, which rules out any 1911-based pistol, but it doesn't have a beavertail bigger than the one on an actual beaver, so it can't be a Desert Eagle. It's obviously not any pistol that's available in the game unless it's a very small Mark 23, and a very small Mark 23 is called a USP. [[User:Evil Tim|Evil Tim]] 02:25, 15 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Also, am I hideously mistaken or is the Mk. 46 Mod 1 actually a Mod 0? The handguard doesn't look right for a Mod 1. [[User:Evil Tim|Evil Tim]] 14:01, 15 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Based on what the model looks like it could be a featureless USP or P226 (it's too small for a Mark 23), but without the said &amp;quot;features&amp;quot; it's almost impossible tell what it is. It could also be just a generic &amp;quot;holster stuffer&amp;quot;. :P (P.S. what's the deference between the Mk. 46 Mod 1 and the Mod 0, I've only seen the Mod 0?) - [[User:Mr. Wolf|Mr. Wolf]] 16:59, 15 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::The forearm of the Mod 1 lacks the rail at the 12 o'clock position (FN Herestal has pictures of the Mod 1 on their website [http://www.fnhusa.com/le/products/firearms/family.asp?fid=FNF055&amp;amp;gid=FNG008]). There's probably other differences, but either Google is failing me, or there's no info about on the Mod 1 upgrades on the entire internet. --[[User:Lynx|Lynx]] 18:48, 15 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::[http://www.fnhusa.com/mil/products/firearms/model.asp?fid=FNF059&amp;amp;gid=FNG008&amp;amp;mid=FNM0039 FN USA] says &amp;quot;improved receiver pins, a feed tray with retention pawls and a vented handguard with improved heat shield and three MIL-STD 1913 rails.&amp;quot; Now, I've checked the reload animation and you can see it's got a 12-o-clock rail on the handguard, so it's a Mod 0. [[User:Evil Tim|Evil Tim]] 02:05, 16 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Also, of those two it'd have to be the USP, the SIG would have two screws visible holding the grips on. What I can tell you is the shape is intentional; it's ''not'' the same model used in PMC holsters; the ones I checked have a diagonal base to the grip and therefore are obviously supposed to be a GSR. [[User:Evil Tim|Evil Tim]] 04:34, 16 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Just to add these:&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4-FROG-Holster.jpg|thumb|none|600px|FROG holster weapon, probably Five-seveN]]&lt;br /&gt;
[[Image:MGS4-GSR-2.jpg|thumb|none|600px|PMC Holster weapon, clearly GSR.]]&lt;br /&gt;
[[Image:MGS4-UnknownPistol-2.jpg|thumb|none|600px|Another angle on Johnny's weapon, and one where they seem to have forgotten to add that delightful skidmark to his trousers, too.]]&lt;br /&gt;
&lt;br /&gt;
Incidentally, ID'ing this one will take us up to 76 weapons with only one not ID'd (the land mine). [[User:Evil Tim|Evil Tim]] 08:25, 16 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
But it doesn't have the finger tip-shaped slots at the mag well to be a USP ether... In the last pic of Johnny the pistol now looks like a stubby Desert Eagle because of the way the grip looks. :/ - [[User:Mr. Wolf|Mr. Wolf]] 15:53, 16 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Well, there should be some closer shots of it when I finally get off my ass and get around to recording and capping stage 3, there's a lot of closeups of the Rat Patrol members at the end of that one that should settle it if it actually is something. Interestingly, Meryl also has that holster as part of her uniform, but hers is empty (Deagle the first has a horizontal chest holster). [[User:Evil Tim|Evil Tim]] 16:24, 16 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4-UnknownPistol-3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
Think this is the best shot you're likely to get. Now, I'm going to bed, I just spent hours recording the entire third Act and at least half of the fourth and it's 3am. [[User:Evil Tim|Evil Tim]] 20:57, 17 June 2011 (CDT)&lt;br /&gt;
::In more ways than one. :P [[User:Spartan198|Spartan198]] 18:33, 24 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Looks kinda like a Desert Eagle with the beavertail milled down, wow this is hard. :/ - [[User:Mr. Wolf|Mr. Wolf]] 23:27, 17 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Seems it's actually a Mark 23, since Raiden's character weapon (aside from a heap of pointy things) is a Mark 23, and he has the same holster. Holster looks to be very similar to [http://airsoftbb4u.com/index.php?main_page=product_info&amp;amp;products_id=402 one of these]. [[User:Evil Tim|Evil Tim]] 19:10, 27 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::You could be right, but still looks off from a Mark 23, I see a metal tang on the grip like the Desert Eagle. Err. -_-  [[User:Mr. Wolf|Mr. Wolf]] 21:04, 27 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::Might just be a mistake in the model. It's certainly supposed to be a Mark 23 (it's Raiden's only gun in multi), but since they never draw them (unlike FROGs and PMCs, who do draw their sidearms if they're disarmed), there was probably no obligation to actually put a drawable gun in there. I can't remember if Johnny pulls out his sidearm when they're defending the door or not, I'll have to see if they'll actually settle it for us or not. Otherwise we'll just have to say it's an inaccurate Mark 23. [[User:Evil Tim|Evil Tim]] 22:09, 27 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::Johnny does use his sidearm there. He uses a GSR. [[User:Spartan198|Spartan198]] 16:11, 29 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Note about the M4 and the &amp;quot;big PMCs&amp;quot; ==&lt;br /&gt;
They ''did'' use the M4 in early builds of the game [http://ranger.gamebanana.com/img/ss/srends/thm__2863-.jpg] [http://i117.photobucket.com/albums/o58/God-of-Reapers/metal-gear-solid-4-guns-of-the-p-1.jpg], but it was changed to the Mark 17 at some point for some unknown reason. Snake even got ''his'' M4 by taking it from a PMC in an early trailer. [[User:Spartan198|Spartan198]] 16:11, 29 June 2011 (CDT)&lt;br /&gt;
:Regarding the Patriot, wouldn't it fall under the same hideously ill-defined &amp;quot;PDW&amp;quot; label as the XM8 Compact? It does rather seem that PDW just stands for whatever your marketing department wants it to: HK definately called the XM8 compact a PDW in sales fluff, and invented the term because they didn't want to call their compact MP5K the MP5 Kurz Kurz as far as I can tell. [[User:Evil Tim|Evil Tim]] 02:14, 30 June 2011 (CDT)&lt;br /&gt;
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:On the subject of the M4: the article mentions that the handguard isn't free floating like Drebin says. However, I'm pretty sure the rail is carbine length KAC URX which is free floating.  Also, the MP5K-PDW isn't a compact MP5K; it's an MP5K with a stock added.  --[[User:Lynx|Lynx]] 09:01, 30 June 2011 (CDT)&lt;br /&gt;
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::Look at the shot of Snake firing the M4 into the camera and you can see there's a circular cap on the front of the rail handguard which contacts the barrel: a KAC URX doesn't have such a cap, which is why it's free-floating while this one isn't. [[User:Evil Tim|Evil Tim]] 15:42, 30 June 2011 (CDT)&lt;br /&gt;
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::Also the delta ring between the rail system and the receiver. URX mates with the receiver to form an uninterrupted top rail for optics. [[User:Spartan198|Spartan198]] 22:56, 24 November 2011 (CST)&lt;br /&gt;
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PDW is indeed something of a term that is a bit too nebulous. I've even heard the term applied to the select-fire variant of the Mauser C96 being described as a PDW since it could mount a shoulder stock and used ammo that was &amp;quot;armour piercing.&amp;quot; Still, the question I raised earlier on this page as to the point of mounting a free-floating handguard onto an M4A1 carbine remains--isn't a free-floating barrel mainly for sniper or designated marksmen weapons, not for CQB full-auto weapons? And wouldn't greater long-distance accuracy be achieved more simply by using a longer barrel or enhanced ammunition? --[[User:Mazryonh|Mazryonh]] 13:09, 30 June 2011 (CDT)&lt;br /&gt;
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:With regard to free-float rails: there's more to it than just accuracy. Keeping the rails from contacting the barrel means that any accessories mounted on the weapon will be affected less by the vibrations that occur during firing. This helps keep vertical grips and the like from coming loose, and any optics/lasers/IR designators mounted on the forearm will have an easier time retaining their zero. --[[User:Lynx|Lynx]] 15:12, 30 June 2011 (CDT)&lt;br /&gt;
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Well, that does make a bit more sense, but it still sounds like the sort of thing a National Army wouldn't issue--though it wouldn't be out of place among civilians or Private Military Contractors. Don't National Armies train for accurate semiautomatic fire whenever possible from anything that isn't an LMG, and if you fire enough fully-automatic rounds to affect the zero of accessories mounted on the handguard, doesn't that mean you're doing something wrong? --[[User:Mazryonh|Mazryonh]] 01:07, 8 July 2011 (CDT)&lt;br /&gt;
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== XM8 Compact ==&lt;br /&gt;
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Why is the XM8 Compact under the SMG/PDW section? PDW or not, 5.56x45mm should go to the Assault rifles. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 07:37, 1 July 2011 (CDT)&lt;br /&gt;
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:Yeah, I was considering moving it to go with the Patriot. I'll do that tomorrow assuming someone doesn't beat me to it, and I'll remove &amp;quot;PDW&amp;quot; from the other heading since it's such a vague, useless class of weapons that seems to include everything gun company marketing departments feel like including from SMGs firing pistol rounds to compact assault rifles. [[User:Evil Tim|Evil Tim]] 08:37, 1 July 2011 (CDT)&lt;br /&gt;
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I'm not sure about that; I think PDW is still useful to describe select-fire SCHV (small caliber, high velocity) two-handed firearms using proprietary rounds purpose-built for armour-piercing properties, like the 5.7x28mm, the 4.6x30mm, the 6.5x25mm, etc. that aren't (machine) pistols. Having said that, I would agree about how the label can be abused (the MP5K-PDW should have just received an &amp;quot;A&amp;quot; designation such as the MP5KA6 or the like). Still, I have to wonder if Akiba was given the XM8 Compact to show that Meryl &amp;quot;wears the pants&amp;quot; in their relationship--at a 9-inch barrel length, the XM8 (ultra)compact carbine is shorter than Meryl's long-barrelled Desert Eagle, which is 10 inches long.--[[User:Mazryonh|Mazryonh]] 10:08, 1 July 2011 (CDT)&lt;br /&gt;
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:The trouble I have with the PDW label is either (a) it just means SMG so there's no point including it or (b) it includes all the stupid things that are called PDWs but aren't SMGs. Sure, the SCHV rounds aren't all used by pistols so not all PDWs are ''technically'' SMGs, but all PDW rounds are dimensioned like pistol cartridges and most have pistols designed and / or manufactured to shoot them anyway. [[User:Evil Tim|Evil Tim]] 04:42, 3 July 2011 (CDT)&lt;br /&gt;
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The funny thing is, if you really want to be pedantic, an SMG is really just a select-fire pistol-caliber carbine. In my view the PDW label is still useful for a narrower class of weapons than most users of the label think, and should only be used if the weapon meets all of the following characteristics.&lt;br /&gt;
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*Proprietary PDW rounds are designed from the ground up as armour-piercing rounds (piercing Level IIIA ballistic armour or lower), and resemble miniaturized assault rifle ammunition (by virtue of its dimensions and spitzer shape) rather than traditional pistol ammunition. So by this definition the PP-2000 would not be a PDW since it's still using 9x19mm rounds, just in an armour-piercing configuration. &lt;br /&gt;
*A stock and foregrip must be present on the weapon for it to be considered a PDW, since both simplify aiming (which is very important in a CQB situation). So a select-fire Five-seveN or C96 are still not PDWs (instead, they are just armour-piercing machine pistols) since it lacks the ability to have both of those features. An MP5K PDW has both a stock and foregrip but doesn't meet the first requirement, and is therefore just a compact SMG with a folding stock and small foregrip. &lt;br /&gt;
*A true PDW must have select-fire or fully-automatic fire capability, otherwise it just becomes a fancy carbine like the PS90.&lt;br /&gt;
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You have to admit that PDW is a more convenient acronym than something like SCHV SMG or the like. We could just go with something like &amp;quot;AP (armour-piercing) SMG&amp;quot; but that would bring stuff like the PP-2000 back into the mix. --[[User:Mazryonh|Mazryonh]] 21:27, 3 July 2011 (CDT)&lt;br /&gt;
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::Actually, an SMG is a super-light machine gun firing a pistol round: remember the category comes from the first world war before the concept of an intermediate round even existed. And the problem is most users of the label include most companies that say their weapons are PDWs; there's such a huge number of bad examples and so few good ones that it isn't really worth using it, IMO. [[User:Evil Tim|Evil Tim]] 21:42, 3 July 2011 (CDT)&lt;br /&gt;
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:My google-fu's rather weak right now, but aside from H&amp;amp;K marketing derivatives of the MP5 and XM8 as PDWs I don't know of companies that are marketing SMGs or compact assault rifles with the PDW label, when in fact they don't meet the requirements I outlined earlier. Maybe you could point me in the right direction? --[[User:Mazryonh|Mazryonh]] 23:32, 6 July 2011 (CDT)&lt;br /&gt;
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::Wikipedia says the Jatimatic was marketed as a PDW back when HK invented the term, and since the 5.7mm has realised its friends would still like it if it came out as a pistol round anything that fires that is basically a subgun in the normal sense of the term. Magpul's PDR Shirow-gun fires a full-sized 5.56mm, the Chinese QCW-05 fires the 5.8x21mm pistol round, the VBR-Belgium PDW fires the 7.92x24mm pistol round...It's fair to say most things called PDWs don't qualify in the strictest sense. [[User:Evil Tim|Evil Tim]] 02:00, 7 July 2011 (CDT) &lt;br /&gt;
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:The &amp;quot;Shirow-gun&amp;quot;? And here I was thinking firearms designed for Ghost in the Shell at least made some sense, even if their service pistol caliber choice was a little iffy on the stopping power side (BTW, the Seburo Firearms page should not have been removed from this wiki). PDW rounds fired out of pistols seem a little iffy to me as well; if HK had to cancel its UCP for &amp;quot;inadequate ballistics in a pistol platform,&amp;quot; what makes the Five-seveN/QSZ-92/VBR 7.92 Glock that much better? In any case, the Magpul PDR is just a compact bullpup carbine in 5.56mm NATO, and the 5.8x21mm round (how is this better than the 5.7x28mm round again?) is a miniaturized version of the Chinese 5.8x42mm assault rifle round, which makes it a PDW round. Maybe we could compromise and call them &amp;quot;CQDWs&amp;quot; for &amp;quot;Close Quarters Defensive Weapons&amp;quot; to show how they are meant to be stowed in &amp;quot;Close Quarters&amp;quot; and are most effective in CQB range as well, given their shorter cases compared to full-size assault rifle rounds? Making a poll on the forum asking whether or not the PDW label should be expunged from the site might be useful as well. --[[User:Mazryonh|Mazryonh]] 01:23, 8 July 2011 (CDT)&lt;br /&gt;
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::Again, though, I don't really see the point of using a label that's just going to cause a lot of confusion with not-examples and pseudo-examples. Anything that is categorised as a PDW in the strictest sense is basically an SMG firing AP ammunition. Not using the term rules out all the various pistols and assault rifles that would otherwise sneak into the SMG heading through the vague backdoor marked &amp;quot;PDW.&amp;quot; It's sorta like having a category called &amp;quot;Dogs / mammals&amp;quot; next to one saying &amp;quot;cats&amp;quot; and expecting cats to not end up in the dog category. [[User:Evil Tim|Evil Tim]] 02:05, 8 July 2011 (CDT)&lt;br /&gt;
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:I lol'ed at what you said about Akiba and Meryl. :D - [[User:Mr. Wolf|Mr. Wolf]] 16:15, 1 July 2011 (CDT)&lt;br /&gt;
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Yep, then Akiba tries to &amp;quot;man up&amp;quot; by getting the Barrett M82A2, but then finds he can't &amp;quot;last long.&amp;quot; He definitely would have lasted longer if he had gotten something capable of &amp;quot;sustained fire&amp;quot; instead, like the Mk. 46 Mod. 0 coupled with an FN P90 of his own, so either he or Meryl could use the LMG for covering fire while the other goes out to loot P90 magazines from dead FROG troopers and keep wreaking merry hell as long as possible. But no, Kojima had to saddle Akiba with an incredibly impractical Barrett M82A2 (only really useful for killing larger Gekko drones and annoying unmanned Metal Gear RAYs), his old XM8 Compact and a GSR. --[[User:Mazryonh|Mazryonh]] 17:23, 1 July 2011 (CDT)&lt;br /&gt;
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== The MAC-10 in this game ==&lt;br /&gt;
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Is it an open bolt (the original version) or a closed bolt version? An open bolt version wouldn't need charging after reloading, and wouldn't need to be racked unless the trigger was held down after the last round fired (after which you'd just pull it back to ready the weapon). If the MAC-10 in this game were a closed bolt version, then you would need rack the bolt if you were loading from empty and would indeed eject a round if one were still in the chamber if you racked the bolt. If Old Snake is ejecting a round from the MAC-10 after a mid-magazine reload, then wouldn't it be a closed version? --[[User:Mazryonh|Mazryonh]] 22:27, 6 July 2011 (CDT)&lt;br /&gt;
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:I'd have to check. [[User:Evil Tim|Evil Tim]] 02:09, 7 July 2011 (CDT)&lt;br /&gt;
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Another thing you might want to examine is the M60E4; it's still an open bolt weapon last I checked (partly because open bolt weapons run cooler than closed bolt ones, an advantage on an LMG since it means you don't have to change barrels as often). Also, is the M60E4 supposed to be the &amp;quot;very latest model&amp;quot; that the rebel in the Middle Eastern Militia Safe House was boasting about? It would make more sense than an HK21E, since some PMC machine gunners use the M60E4 and it is &amp;quot;the very latest model&amp;quot; of its kind. --[[User:Mazryonh|Mazryonh]] 04:45, 7 July 2011 (CDT)&lt;br /&gt;
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:Again, I'll check. In the latter case, I imagine the &amp;quot;very latest model&amp;quot; was probably supposed to be the XM8 LMG: it's the only version missing from the final game. Perhaps they gave the guy the HK21 instead because their playtesters would always kill him to get themselves a free 5.56mm machine gun with a built-in optic. [[User:Evil Tim|Evil Tim]] 22:30, 7 July 2011 (CDT)&lt;br /&gt;
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Please do. Your considerable efforts on this page are much appreciated. But it wouldn't be the first time a game has used closed bolt versions of weapons that were originally open bolt; Rainbow Six Vegas 2 uses a closed bolt version of the MAC-11 machine pistol, for instance. And the XM8 LMG was always a strange one to me; while the other variants had good advantages for reliability and ease of use for their roles (since their sights didn't need zeroing, had more durable/reliable parts, along with infrared laser pointer/illuminators built into the sight), the XM8 LMG does not have a quick-swap barrel (unlike the M249, for instance) and is a closed bolt weapon which would make its heat buildup more problematic, despite the tougher barrel. In any case, all the game devs had to do to make the XM8 LMG would be to stick a Beta C-mag on the Marksman version of the XM8, since you can't use bipods in this game. The XM8 LMG would have been great in Johnathan's hands, and the standard carbine would then be given to Akiba. Even so, giving that boastful rebel an M60E4 would still require that you spend the money for accessories on a new game, so it wouldn't be as imbalanced as an XM8 LMG.--[[User:Mazryonh|Mazryonh]] 01:34, 8 July 2011 (CDT)&lt;br /&gt;
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== The &amp;quot;PMCs love the (M4)&amp;quot; line ==&lt;br /&gt;
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In my edit I did NOT specify which voice track language I was referring to (for all I know, that line could also have been in the original JP version).  What I was commenting on was how the recording for that scene was probably done before the decision was made to have the PMC guys use the SCAR-H rather than have them actually use the M4-type carbines (as seen in the preview images someone posted earlier).  While not wrong to begin with, the fact that they didn't go back to re-do that scene based on the new weapon assignment leave me scratching my head. --[[User:HashiriyaR32|HashiriyaR32]] 01:26, 7 July 2011 (CDT)&lt;br /&gt;
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:Yeah, but it's hardly the only strange mistake made in that scene; Drebin also says it has a free-floating barrel even though there's clearly a circular end cap connecting the rail handguard to the barrel, and also that the US Army uses it even though in-game they don't. It's hard to say if it's something that used to be true, a mistake, or just Drebin playing salesman and hoping Snake doesn't notice the more obvious BS in his pitch. [[User:Evil Tim|Evil Tim]] 01:43, 7 July 2011 (CDT)&lt;br /&gt;
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:Just my personal observation, but I don't think Drebin's 'pretty popular with the big PMCs' line must necessarily mean that the M4 Custom is their standard-issue weapon. Maybe, in-universe, this version of the M4 is perhaps more like a weapon custom-made by the Drebins, and naturally sold exclusively by them. Perhaps he refers to veteran members of the PMCs buying them with their own fundings? Just my theory here, maybe I'm looking too much into it. --[[User:Researcher|Researcher]] 21:01, 12 March 2012 (CDT)&lt;br /&gt;
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:It's also a possibility that ''everyone'' used the M4 Custom in a previous build of the game and the changes were made after the voice overs were recorded. There's really nothing in the game to prove the M4 isn't still the US Army's standard combat weapon. Meryl's &amp;quot;Army/Marines&amp;quot; team is a very, very, very small fraction of the entire US military and them using XM8s means nothing, otherwise HK416 use by Delta Force is proof that that weapon is used by the whole US Army, which we all know isn't true. [[User:Spartan198|Spartan198]] 15:39, 13 March 2012 (CDT)&lt;br /&gt;
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::The problem is we have no evidence at all of that being the case; the only standard rifle we see any US soldier using during the duration of the game is the XM8, and the only one the PMCs use is the SCAR. Made-up reasoning to fill over a hole in the game world's logic is referred to in some circles as &amp;quot;plot spackle.&amp;quot; To go with your example, if the US Army were fictional and we had only ever seen soldiers with HK416s, it would be correct to say we have no evidence the US Army uses anything but the HK416, and if someone said they used the M4, we would point out we've never actually seen them do so and the HK416 appears to be their standard weapon. When interpreting fiction, seeing is believing; characters can lie, exaggerate and be wrong, but a bunch of guys carrying one gun and not the other is a pretty airtight argument as ti which weapon they use. [[User:Evil Tim|Evil Tim]] 21:39, 21 March 2012 (CDT)&lt;br /&gt;
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== Just found out something interesting... ==&lt;br /&gt;
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HD remakes of all the previous games are apparently being released on PSN and possibly Live in November, so I'll hold out for them before screencapping those pages. Apparently they're going to sling in ''Peace Walker'' for PS3, too. [[User:Evil Tim|Evil Tim]] 06:15, 9 July 2011 (CDT&lt;br /&gt;
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:Are they going to retexture MGS2 and MGS3 for this collection? I hope so, because MGS2 is horribly bland with its textures, far more than MGS3 was. I'd do MGS2 myself, I don't have a capture card and the PC version I have is not well programmed for PC graphics cards, so you often end up with a lot of graphical errors. --[[User:Mazryonh|Mazryonh]] 11:48, 9 July 2011 (CDT)&lt;br /&gt;
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::From the sounds of things it's going to be retextured MGS2, retextured MGS3 and probably retextured Twin Snakes running in the MGS4 engine. [[User:Evil Tim|Evil Tim]] 12:02, 9 July 2011 (CDT)&lt;br /&gt;
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:::That sounds cool. :) - [[User:Mr. Wolf|Mr. Wolf]] 13:53, 9 July 2011 (CDT)&lt;br /&gt;
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Last I heard it was only for the X Box 360. Good news that it's being released on the PS3 as well. Might mean that we're going to see it on the PC (fingers crossed). --[[User:Cool-breeze|cool-breeze]] 15:10, 9 July 2011 (CDT)&lt;br /&gt;
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== Drebins Camo Trousers ==&lt;br /&gt;
hi guys, wondering if anyone can tell me that make/pattern drebins trousers are, i mean obviously they are desert but im not sure what brand.&lt;br /&gt;
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[http://images.wikia.com/metalgear/images/c/ca/DrebinMGS4.jpg] --[[User:Sike|Sike]] 10:48, 14 July 2011 (CDT)&lt;br /&gt;
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Pattern would be something like &amp;quot;desert tiger stripe&amp;quot; and there's a similar-looking set of trousers [http://www.tigerstripeproducts.com/original_desert_tiger_stripe.htm here]. His look to be bleached a bit lighter or something, but it's the same basic pattern. [[User:Evil Tim|Evil Tim]] 11:04, 14 July 2011 (CDT)&lt;br /&gt;
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== A minor controversy over the Operator suicide scene ==&lt;br /&gt;
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The English voice actor of Old Snake, David Hayter, caused a minor controversy among gaming journalists and the MGS fandom when he said he [http://www.youtube.com/watch?v=2rH-cYUiogI didn't find Old Snake's reluctance to commit suicide to be believable]. Now that the relevant screenshot is in this wiki entry, I thought it deserved some explanation. In David Hayter's words, he says ''&amp;quot;. . . Snake would put a bullet in, and put [the gun] in his mouth and just pop himself, like he's killed--he's killed how many countless thousands of people, and he's going to shake because he's going to kill himself? I didn't agree with that at all and begged them to change it . . . .&amp;quot;'' --[[User:Mazryonh|Mazryonh]] 22:05, 29 July 2011 (CDT)&lt;br /&gt;
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:Hm, I don't really buy that. He's killed ''other'' people, sure, but confronting the end of your own existence and what might come next isn't going to be easy unless you're incredibly secure in your convictions as to what will happen (and Snake hardly strikes me as devoutly religious) or too stupid to comprehend that's what you're doing. It's not like it's a spur of the moment &amp;quot;I have to do this&amp;quot; thing, after all. Mind you, I really don't think we needed to see him going down on the Operator for quite as long as he did. [[User:Evil Tim|Evil Tim]] 03:45, 30 July 2011 (CDT)&lt;br /&gt;
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Even so, I think he's used to fearlessly facing death, even if it's virtually certain (such as when he faced Metal Gear REX before Grey Fox intervened in MGS1, or during his hopeless duel with Fortune in MGS2). And &amp;quot;going down on the Operator&amp;quot;--that's a nice wordplay. Still, I think it's a little disappointing how what comes next is available at any difficulty--it would be more of an incentive to play on harder difficulties if you only got the complete scene after doing something such as completing the Boss Extreme difficulty or getting a Big Boss emblem. Otherwise, you'd only see:&lt;br /&gt;
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*Old Snake smoking a last cig before fading to black and the last gunshot after finishing Liquid Easy.&lt;br /&gt;
*The scene where he sucks his gun off (again fading to black with the last gunshot) after finishing Solid Normal.&lt;br /&gt;
*A short cut after the final gunshot showing the gun and its smoking barrel in Old Snake's gnarled hand, fading to black after finishing Big Boss Hard.&lt;br /&gt;
*And the complete ending scene after finishing The Boss Extreme. &lt;br /&gt;
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It would also have been a nice touch if you got to see the ghostly forms of all the people you killed throughout the game or the people Old Snake couldn't save (which means, at a minimum, Liquid Ocelot, Naomi and Big Mama) surrounding Old Snake in the cemetery as he puts the gun in his mouth, as he will join them in death very soon. Such a scene would be a nice reference to the Sorrow's River in MGS3. --[[User:Mazryonh|Mazryonh]] 13:42, 30 July 2011 (CDT)&lt;br /&gt;
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*I don't know, facing almost certain death is different to facing ''actual'' certain death, especially when it's for something as abstract as the human race rather than something as concrete as someone right in front of you. Also, in both those cases his other option was being killed by the thing he was facing, so he ''didn't'' pick the &amp;quot;certain death&amp;quot; option. Also, given Naomi's record for telling the truth, he's probably worried that shooting himself would just make the bullet ricochet off his superior genes, kill the person who was ''actually'' going to cure the disease and overpenetrate to also kill the world's most adorable kitten which was behind that guy. [[User:Evil Tim|Evil Tim]] 03:18, 31 July 2011 (CDT)&lt;br /&gt;
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I think the best real world explanation on why Snake's Operator locked back when he had no mag was that he could have possibly pressed the slide release up and hence locking it back by accident. I've seen people accidentally lock the slide back when they accidentally push the slide release up with a loaded mag in. It could have just been the mistake of the animator that they drew a mag follower when there shouldn't have been a mag inside the gun [[User:Excalibur01|Excalibur01]] 22:56, 25 September 2011 (CDT)&lt;br /&gt;
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A buddy of mine told me that dropping a round into the chamber like what Snake did would really risk accidentally setting the gun off and he seriously tells me to never do that in real life for any gun [[User:Excalibur01|Excalibur01]] 17:26, 24 November 2011 (CST)&lt;br /&gt;
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::Hideo Kojima thinks so as well. He was forced to add that scene after the credits, I hear. In his mind, Snake did kill himself-protoAuthor 17:31, 24 November 2011 (CST)&lt;br /&gt;
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&amp;quot;Also, given Naomi's record for telling the truth...&amp;quot; ...makes me facepalm at how proponents of the suicide ending stick to her claims of Snake becoming a biological weapon as if they're the words of Jesus himself. Seriously, if someone attempted to assassinate ''you'' with a biological weapon and that person later told you that you were in danger of ''becoming'' a biological weapon, would you really actually believe that person? [[User:Spartan198|Spartan198]] 23:14, 24 November 2011 (CST)&lt;br /&gt;
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== Operator ==&lt;br /&gt;
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I think Snake's main 1911 is closer to a TRP Operator than a standard MC Operator. It has a Target cut rear sight, full length guide rod, extended magazine well and front strap checkering. Standard MEUSOC 1911s like the MC Operator and the Kimber Warrior don't have these features. I know it's not a huge difference but I think it may be worth mentioning.&lt;br /&gt;
:I just realized that TRPs are usually bushingless. I think it's more of a frankengun with features from both but I still think it's closer to the TRP so I changed the picture. Hope no one minds.&lt;br /&gt;
::I think we'll stick with the MC, it's heavily modified from either regardless of what it originally might have been. [[User:Evil Tim|Evil Tim]] 12:57, 31 August 2011 (CDT)&lt;br /&gt;
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== screenshots ==&lt;br /&gt;
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I've taken some screen shots from MGS4 of most of the guns from a side on view I've uploaded a few as an example. The first is snake loading a cartridge into the breech of the thor, the second you can see the compensator working on the G18C, the third is snake screaming Rambo style. [[http://www.imfdb.org/wiki/File:THOR_breech_load.jpg]] [[http://www.imfdb.org/wiki/File:G18C_working_compensator.jpg]] [[http://www.imfdb.org/wiki/File:Rambo_Scream.jpg]] &lt;br /&gt;
I've got more like them if anyone wants me to upload them just want to see what you think. [[User:Whatmename|Whatmename]]&lt;br /&gt;
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You couldn't have taken bigger screen shots? [[User:Excalibur01|Excalibur01]] 22:31, 2 October 2011 (CDT)&lt;br /&gt;
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:&amp;lt;s&amp;gt;Certainly doable, yes. I'm going to be re-doing all the other shots when I have some time off work next month, I'll pick those up at the same time.&amp;lt;/s&amp;gt; Edit: oh, wait, that wasn't Excalibur asking me to take bigger ones. Nevermind, I'll take bigger ones of those things, Whatmename, don't worry about uploading yours. Best that every shot comes from the same capture device and method, it makes the page look tidier. Besides, we don't really need side-on shots of most of the weapons since we've already got the inventory images for that. [[User:Evil Tim|Evil Tim]] 05:09, 3 October 2011 (CDT)&lt;br /&gt;
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I think that screenshot from the G18C shows that the muzzle flash doesn't quite fit where the compensator port is supposed to be. I think the only video games I've seen that correctly emulate the compensated muzzle flash are Ghost Recon Advanced Warfighter 1 and 2. --[[User:Mazryonh|Mazryonh]] 22:21, 3 October 2011 (CDT)&lt;br /&gt;
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== M4 Custom RAS ==&lt;br /&gt;
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Regarding the confusion regarding the RAS on the M4 custom.&lt;br /&gt;
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The in game RAS resembles two offerings from KAC, the Carbine RAS and the free floating RAS.&lt;br /&gt;
[http://www.knightarmco.com/mod_weapons_1.htm Knights ArmCo RAS]&lt;br /&gt;
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The carbine RAS replaces the standard handguards and is secured with the default delta ring and end-cap.&lt;br /&gt;
The free floating RAS replaces the entire handguard, including the delta ring; replacing it with a visually distinctive locking ring. The end-cap in not employed.&lt;br /&gt;
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The in-game model has the locking ring from the free-floating RAS but the end-cap from the carbine RAS.&lt;br /&gt;
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IMHO this was done so that the game engine wouldn't have to render the interior surfaces for the RAS and barrel.&lt;br /&gt;
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:Given we have other errors due to using airsoft guns as models, I think it's more likely that they used an airsoft replica. A cheaply made plastic RAS might have issues with snapping off if it wasn't secured at both ends. [[User:Evil Tim|Evil Tim]] 18:47, 25 October 2011 (CDT)&lt;br /&gt;
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:Also, I'm going to be replacing almost every picture on this page with HD versions soon, so don't worry too much about new ones, it just gives me more work. Put any suggestions here or on my talk page. [[User:Evil Tim|Evil Tim]] 19:02, 25 October 2011 (CDT)&lt;br /&gt;
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== Playing this again and disappointed in weapons ==&lt;br /&gt;
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Decided to pop this back in and am a bit disappointed on how limited the guns are. The M4 is really the only gun you can fully accessorize and even then it was limited to what was available at the time of development. I didn't like the old style Aimpoint sight, no EOtech sight and I couldn't customized other guns like putting a red dot on the MP5. or the FAL. Since I've first played this game, I've learned how to shoot guns and I am a bit put off on how Snake not using the mag release button on rifles and ejecting a live round for only rifles and for some reason, not the handguns. [[User:Excalibur01|Excalibur01]] 20:05, 11 May 2012 (CDT)&lt;br /&gt;
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:Yeah, I'm playing through this one again, too. I think that the gun ''selection'' is good, but I'm with you on the customization. They really could have explored more options as far as accessories go. As for him not using the bolt catch and ejecting live rounds...well, Snake is a professional, and I guess he has his own way of doing things. There's not really anything wrong with either of those (well, ejecting chambered rounds is pretty weird). It's like how some people drop the slide on a pistol with the slide lock, while some rack and release the slide. --[[User:ColonelTomb|ColonelTomb]] 22:43, 11 May 2012 (CDT)&lt;/div&gt;</summary>
		<author><name>ColonelTomb</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Metal_Gear_Solid_4:_Guns_of_the_Patriots&amp;diff=561459</id>
		<title>Talk:Metal Gear Solid 4: Guns of the Patriots</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Metal_Gear_Solid_4:_Guns_of_the_Patriots&amp;diff=561459"/>
		<updated>2012-05-12T03:43:11Z</updated>

		<summary type="html">&lt;p&gt;ColonelTomb: &lt;/p&gt;
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&lt;div&gt;== Airsoft 1911 ==&lt;br /&gt;
Are you absolutely sure the airsoft gun wasn't based on the gun in the game?-protoAuthor&lt;br /&gt;
:What are you talking about? [[User:Spartan198|Spartan198]] 04:10, 6 September 2009 (UTC)&lt;br /&gt;
::You say the custom 1911 was based on an airsoft gun. Are you sure it wasn't the other way around?-protoAuthor&lt;br /&gt;
::I also agree that the gun isn't based off the one in the pic for that weapon. Aside from it being an airsoft gun, it is a compact version of a 1911 when Big Boss's 1911 was a fullsize. Also, the slide serrations are slanted wheras the ones on big boss's weapon were vertical like those on the original 1911. Neither one has anything to do with the other, I think the image should be removed.&lt;br /&gt;
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the 'source' for the statement 'Big Boss's gun is based off a custom airsoft' is http://crimsonsguns.tripod.com/gameguns.html&lt;br /&gt;
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However, I view this with a huge degree of skepticism.  For starters, as mentioned, the barrel/slide seems to be longer on Big Boss's gun.  But even if it is based on an airsoft gun, the airsoft gun itself is based on a standard real-world 1911 with real world features. So it's just one step removed from raw, hands on research.  But then again, I don't think most game companies actually buy real versions of the guns they are modeling, they just look around for photos of them.  It's like saying 'the model for the gun in this game isn't based on a REAL M-16, it's based on pictures of an M-16'&lt;br /&gt;
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That 'source' mentions that the gun was produced by Sheriff Co. Given that Sheriff is mentioned in the MGS3 credits it's actually quite likely that it was in fact modeled off an airsoft gun. However, the one in the picture is obviously not the one in the game.--[[User:Lynx|Lynx]] 19:44, 21 April 2010 (UTC)&lt;br /&gt;
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I know that Western Arms did an airsoft version of the MGS3 custom 1911 after the game was released. I wasn't aware of an airsoft gun like that existing before MGS3 was released. --[[User:Cool-breeze|cool-breeze]] 07:30, 2 July 2011 (CDT)&lt;br /&gt;
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== DSR-1 ==&lt;br /&gt;
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It can also be found in South America when following Naomi's trail, just follow the wrong footsteps from the point where you can also find hand trails. You will hear Naomi crying for help (from a radio) and a sniper will wait for you to come. She has the DSR-1 with her.&lt;br /&gt;
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== In game pistures ==&lt;br /&gt;
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Someone needs to post ingame pictures of the guns.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:22, 22 April 2010 (UTC)&lt;br /&gt;
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this shot gun (http://www.gunsamerica.com/926290644/Guns/Shotguns/Ithaca-Shotguns/SxS/Ithaca_NID_New_Ithaca_Field_Grade.htm) looks alot like the &amp;quot;twin barrel&amp;quot; in the game.--[[Special:Contributions/184.35.22.22|184.35.22.22]] 22:34, 5 May 2010 (UTC)&lt;br /&gt;
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== Mark 23 Mod 1? ==&lt;br /&gt;
''According to the Metal Gear Wiki, the gun they used as a reference in MGS4 is actually an experimental &amp;quot;Phase 2&amp;quot; model that is currently undergoing testing by the US Navy.''&lt;br /&gt;
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No, actually it says that ''the SOCOM presented in MGS1, MGS2 and MGS4 is in fact the Phase II model handgun submitted for trials in the USSOCOM Offensive Handgun Weapon System (OHWS) competition around the later part of 1991, and not the actual production model of the Mk.23 Mod 0''. [[User:Spartan198|Spartan198]] 23:37, 5 May 2010 (UTC)&lt;br /&gt;
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::I wrote that -- the differences were the LAM, front serrations on the slide, markings, and the hammer looked different too. By the time the Mk23 was received in May '96, these details bad been changed; both for the military and civilian versions of the pistol. Overall, they're mostly aesthetic changes. -- Orca*&lt;br /&gt;
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==Screenshots needed==&lt;br /&gt;
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This page needs someone with enough effort to add pictures for all of these guns. -GM&lt;br /&gt;
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:I can't do screencaps, but I did add some details about some of the weapons such as where they can be found and such. [[User:Spartan198|Spartan198]] 12:06, 26 May 2009 (UTC) Spartan198&lt;br /&gt;
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:I would agree that a game with this many weapons would be much better with more relevant screencaps, especially ones without watermarks. More relevant information about the guns themselves would also be welcome.&lt;br /&gt;
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==Why the strange biases towards certain weapons and calibers in this game?==&lt;br /&gt;
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It seems odd to me why the weapon/caliber selection is so odd in this game. Metal Gear Solid has been one of the best game series to prominently display the real names of every gun in the game, but I have to wonder if some of those companies Kojima got permission from paid him to underplay the abilities of other guns in this game. &lt;br /&gt;
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For the calibers, it seems mighty odd that the Glock 18c is the only 9x19mm pistol in the entire game. Not even the rebels or militia use older 9x19mm pistols, which is very odd because you'd think that of the vast majority of older pistols that escaped the worldwide mandatory ID lock systems that is mentioned in the game's backstory would be 9x19mm pistols.  Not even something like a Beretta M9 is used by the PMC troopers, even though it would be a nice free choice to have in Metal Gear Online. &lt;br /&gt;
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The game also strangely features 7.62x51mm Battle Rifles where they aren't the most appropriate, such as how the PMCs use the FN SCAR-H even in the confines of urban ruins (as in Act 1) or an intact city (as in Act 3). Only the South American countryside in Act 2 would be an appropriate location for those Battle Rifles in the hands of general troopers. You'd think that Kojima with his weaponry knowledge would give them assault rifles/PDWs/shotguns instead while in urban operations, but that's somehow not the case. &lt;br /&gt;
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Did H&amp;amp;K and FN pay Kojima to include (and in turn, advertise) their products a great deal in this highly-anticipated and wildly popular game? FN has the Five-SeveN, the P90, the SCAR-H, and the FAL all in the game, while H&amp;amp;K has the SOCOM pistol, the MP5SD2, the XM8, the G3A3, and the HK21E. Colt products and their users by contrast don't get that kind of exposure--Colt M4s are rare, and Colt M16s are completely non-existent in this game. I also think it's telling that the FN P90 has its 50 round magazine, a combat sight, a flashlight and a suppressor, but its competitor, the H&amp;amp;K MP7 has only a red dot sight and is stuck with its 20 round magazine (not its upgraded 40 round magazine) according to this game just can't compete. &lt;br /&gt;
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Contrary to what some posters on this wiki have said elsewhere, I don't believe this game is biased towards the latest and greatest weapons in general, as several weapons here such as the Vz. 83, the FN FAL carbine, the G3A3, the MAC-10, the Mosin Nagant, the PKM, the RPG-7 and the SVD Dragonuv are quite old. &lt;br /&gt;
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Kojima definitely spent some time doing weapons research for this game, but did he ever come out with a reason as to why the game chose such odd additions to its arsenal? His personal favourite gun is the Barret M82, something not suited for general combat, so maybe he himself doesn't know as much as the ingame info might imply. --[[User:Mazryonh|Mazryonh]] 00:50, 13 May 2010 (UTC)&lt;br /&gt;
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I think the same arguments could be said about any of the Tom Clancy games like Rainbow Six Vegas and it's whoring worth of H&amp;amp;K weaponry [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
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It would seem to me that if HK and FN paid Kojima off to showcase (or &amp;quot;whore out&amp;quot;, whichever you reading this prefers) their tech, weapons like the XM8 and SCAR-H wouldn't be seemingly outclassed by the M4. You can kit the M4 out with anything and everything, while the SCAR-H lacks a suppressor and grenade launcher (severely hindering its flexibility) and the only thing the XM8 gets is the grenade launcher. Heck, the M4 is pretty much a CQB, grenadier, and designated marksman carbine all in one package (and I typically use it as such, often foregoing the actual ''sniper rifles'' in the game in long range combat for the M4 equipped with an ACOG). If HK or FN had paid him off, it would seem logical for the M4 to be totally outclassed in-game by both the XM8 and SCAR-H. Not only those points, but the M4 and the 1911s (I say 1911s collectively because cutscenes seem to automatically replace every non-1911 pistol in your inventory with the Operator) are implied to be Snake's signature weapons this time around. If he were paid off, why aren't the Mark 23 and XM8 or Five-Seven and SCAR-H his signature weapons? Also where's the PSG1, the so-called &amp;quot;greatest sniper rifle in the world&amp;quot; (or so HK says)? And I also feel the urge to point out that the HK21E has '''0''' modifications for it as well as a ridiculously slow ROF, which makes the M60E4 ''clearly'' superior to it. Now, I'm not exactly ''defending'' either company here, but it just seems to me that if they had paid Kojima off, the biases pointed out here would be far more extreme. As it stands, I just think Kojima wanted the weapons he likes the most to be the ones players used the most. Regarding the &amp;quot;old&amp;quot; weapons in the game, they may have seen a few years, yes, but FALs, G3s, Dragunovs, PKs, and above all the RPG-7 are so ubiquitous today that we'll be seeing them on modern battlefields, ''especially'' ones in the Middle East, for decades to come. [[User:Spartan198|Spartan198]] 08:11, 13 May 2010 (UTC)&lt;br /&gt;
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:Actually, now that I've spent some time thinking about it, the M4 and M1911 in MGS4 may not actually be Colt products at all. After all, didn't a court decision in real life rule that an M4 is a type of firearm and not a Colt trademark at all? It's kind of like how an &amp;quot;M1911-style pistol&amp;quot; is also a type of pistol, not a Colt trademark which is why there are dozens if not hundreds of kinds of &amp;quot;M1911-style pistols&amp;quot; for sale on the general market today. I wonder if Kojima asked Colt to use their trademarks and got rebuffed for whatever reason, which might have caused him to withdraw the M4s from the PMCs and substitute FN SCAR-Hs until someone told him he could just call it an M4 (though not a Colt M4) and avoid copyright infringement. &lt;br /&gt;
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:On the issue of customizability, I think the M4's customizability compared to, for instance, the XM8 and FN SCAR-H is a bit of laziness on the part of Kojima. I don't think there's any reason why they couldn't just stick the M14 EBR's suppressor model on the end of the FN SCAR-H or G3A3 and turn those two into suppressed firearms, for instance. They could have also stuck the M4's suppressor model onto the AK-101 or XM8 as well (in my opinion the XM8's integral red dot sight in MGS4 is easier to use than the M4's, being a great deal less claustrophobic than the M4's version). Something like the FN EGLM would have been nice on the SCAR-H (or the SCAR-L had they bothered to give the PMCs assault rifles in urban areas) but unlike the M320 or GP-30, would only have gone on one weapon (unless the SCAR-L was included) and possibly not have been good on the cost-benefit analysis. But my point, that the customizability of many of the weapon systems (where are the PSO-1 scopes for the AN-94 and AK-102, for instance?) is more an artifact of the design decision than the reality of the weapons in question. Of course, even with the full &amp;quot;real-life&amp;quot; customizability, the M4 would still be the only one capable of carrying an underslung shotgun, which I think is unique enough (though I bet the XM8 could have gotten one had it been adopted, and I'm sure one will be designed for the FN SCAR models if it proves itself in the field enough). &lt;br /&gt;
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:Oh, and one of the reasons why you can snipe with the M4 is because the game over-emphasizes headshots and doesn't implement ballistic physics for bullets. If it did, bullet drop would come into play (especially since the M4's short barrel means that less  velocity and energy is imparted to the bullet, resulting in less effective range), moreso with the M4 than the FN SCAR-H or M14 EBR for instance. I think the game would have been more fun if helmets were stronger (for instance, 5 helmet hits from most pistol weapons to kill, 3 helmet hits from 5.56mm weapons to kill someone, or 2 7.62x51mm/PDW ammunition hits, or 1 9x39mm/shotgun slug hit), forcing the player to aim for the exposed face or neck to guarantee a one-hit headshot kill). &lt;br /&gt;
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:I only mentioned those weapons as &amp;quot;old&amp;quot; so as to defuse claims that Kojima was only focussed on the &amp;quot;latest and greatest.&amp;quot; &lt;br /&gt;
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:It would have been nice if a PSG-1 and FAMAS (both weapons used in MGS1) showed up in the game for old time's sake, but that was not to be. Still, that doesn't resolve the question of why HK's PDW (the MP7A1) is so inferior to FN's PDW (the P90) in this game. Even the wikipedia image of the MP7A1 shows it with a suppressor and 40 round magazine, along with custom optics. --[[User:Mazryonh|Mazryonh]] 18:25, 17 May 2010 (UTC)&lt;br /&gt;
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::Play on a higher difficulty level. The strength of the PMC's helmets varies. On the easiest level, a single 9mm round will punch through. On the highest level, it takes a couple of rounds of 7.62 NATO to punch through. [[User:Spartan198|Spartan198]] 08:50, 10 July 2010 (UTC)&lt;br /&gt;
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One imagines a general switch from assault rifles back to battle rifles would occur in a world where you might reasonably expect to encounter extremely tough infantry armour or power suits; given the nature of the PMCs as private entities, being &amp;quot;equipped for anything&amp;quot; is probably a selling point. [[User:Evil Tim|Evil Tim]] 04:23, 29 May 2011 (CDT)&lt;br /&gt;
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:Sure, but if you're really &amp;quot;equipped for anything&amp;quot; you'd issue what's needed for the environment. And the PMCs in Act 2 (South America) still use the SCAR-H CQC even though in open countryside that barrel length is more of a liability than anything else. Even the Leftist insurgents are using full-size G3A3s in that stage. In a battle rifle, the shorter the barrel, the more of the cartridge's energy goes to waste as useless muzzle flash and sound. --[[User:Mazryonh|Mazryonh]] 00:09, 30 May 2011 (CDT)&lt;br /&gt;
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::To be fair, Pieuvre Armement also have more support weapons than any of the other PMCs (snipers, HMGs, grenade launchers, and a lot of mounted guns) and it looks like they were primarily hired to defend key government structures rather than fight it out in the open. Perhaps with the SCARs they just got a bulk discount, or given it's a private entity it could just be one of the directors like the look of the weapon / someone was impressed by the salesman's spiel / someone was sleeping with someone else / whatever. Out of game, it makes some sense; it means you only need one set of gestures coded for NPC / rifle no matter what level they're in. [[User:Evil Tim|Evil Tim]] 02:19, 30 May 2011 (CDT)&lt;br /&gt;
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:If Kojima's aim was to make the FN SCAR-H a &amp;quot;this is one of the signature enemy NPC guns&amp;quot; type of thing, then that does make some sense, but that doesn't even cover how many Pieuvre Armement troopers can be found patrolling in the open, sometimes ambushed by Leftist insurgents, or the lack of customizability options for the FN SCAR-H. &lt;br /&gt;
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:Furthermore, if Kojima and his team could afford the time and money to put the KAC Masterkey on the M4A1 Carbine (an accessory that can be mounted on no other weapon in this game) you could just as easily do the same kind of work and stick an FN EGLM grenade launcher to the SCAR-H (it uses the same swing-out cylinder as does the M320 grenade launcher, so the animations would be largely the same), to say nothing of a suppressor or the LSS underslung shotgun for the XM8.  And why not rip off the Mk. 14 Mod 0's suppressor to use on the SCAR-H, G3A3 or the FAL carbine? Before you tell me &amp;quot;they don't have barrel threading,&amp;quot; neither does Snake's Operator pistol, his very first suppressed lethal weapon. --[[User:Mazryonh|Mazryonh]] 15:31, 30 May 2011 (CDT)&lt;br /&gt;
::Uh dude, Snake's Operator does have a threaded barrel, did you even look at the pics... - [[User:Mr. Wolf|Mr. Wolf]] 15:41, 30 May 2011 (CDT)&lt;br /&gt;
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:I stand corrected, the thumbnail made the threading blend together into a featureless grey. Regardless, my other points stand. --[[User:Mazryonh|Mazryonh]] 15:55, 30 May 2011 (CDT)&lt;br /&gt;
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I think the idea was to make players want to use the M4 over other weapons (I guess to emphasise it), so the SCAR couldn't be as good as it. [[User:Evil Tim|Evil Tim]] 02:07, 31 May 2011 (CDT)&lt;br /&gt;
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Noteworthy is the fact that the Masterkey in reality doesn't come in a rail-mounted version like is shown in-game. [[User:Spartan198|Spartan198]] 20:44, 27 June 2011 (CDT)&lt;br /&gt;
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== Mk. 23 Mod 0 ==&lt;br /&gt;
I just have to ask this; why does Snake like using the H&amp;amp;K Mk. 23? I mean, from everything I've heard/read about them, the USP compact tactical variant is much better, so why doesn't Snake use that?--[[User:Zblayde|Zblayde]] 16:00, 9 July 2010 (UTC)&lt;br /&gt;
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He uses it because the designers wanted him to use it.  And if you've ever shot a Mk23 you'd know that it is vastly superior to the entire USP series in every possible way other than weight and weight shouldnt be an issue you're looking for a combat handgun.&lt;br /&gt;
-Double Agent M&lt;br /&gt;
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:Um, yes, weight ''is'' an issue in a combat handgun. Weight is ''always'' an issue when it comes to the weapons and gear used by soldiers. That's why the Mark 23 ''failed'' as a combat handgun and lavished on supply shelves instead of inside holsters like the various 1911 makes and even the entire USP series. [[User:Spartan198|Spartan198]] 08:55, 10 July 2010 (UTC)&lt;br /&gt;
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I've been meaning to ask this for a while now on the HK Mk. 23's page, but since this was brought up, I might as well ask it here: why ''was'' the Mk. 23 made so big and bulky in the first place, if its performance could have been replicated in the smaller USP series? It's close in size to the Desert Eagle despite firing a smaller (and more combat-practical) cartridge. Was it to ensure ruggedness, resistance to salt water damage, and reliability? Or something else? It's always puzzled me about this pistol that is one of the signature weapons of the Metal Gear Solid series (making appearances in 1, 2, and 4). Of course, it could be that Kojima just thinks it's a &amp;quot;cool gun&amp;quot; . . . --[[User:Mazryonh|Mazryonh]] 20:59, 10 July 2010 (UTC)&lt;br /&gt;
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Its weight helps counteract recoil, the elongated barrel improves accuracy, and right out of the box it can be fitted with a suppressor and a LEM.  It's bulky enough so that if you need to you can beat a man to death with it.  It's a fantastic combat handgun but where it loses out to Berettas and Colts is in complexity.  Because of it's raw size you cant just whip it around and the controls can take some getting used to.  It's not intended to be a back-up weapon, it's designed to supplement and compliment a shooter's primary firearm.&lt;br /&gt;
-Double Agent M&lt;br /&gt;
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:Supposedly the USP Compact Tactical can mount a suppressor and Laser Aiming Module, but only has 8 rounds in .45 ACP. Also, as a &amp;quot;Offensive Handgun Weapons System,&amp;quot; the SOCOM pistol supposed to be usable as a primary weapon when killing is supposed to be done discreetly, such as many situations in the Metal Gear Solid series. On paper I can see why it's better, but if the hands-on experience of operators deems it as &amp;quot;uncomfortable to carry and use,&amp;quot; then their complaints trump the on-paper benefits. &lt;br /&gt;
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:Of course, &amp;quot;uncomfortable&amp;quot; and &amp;quot;hard to use&amp;quot; is a bit of a relative term, since training and practice can certainly acclimatise someone to almost any well-designed weapons system, but that takes time, money, and perseverance. Given that handguns are hardly a primary weapon system anymore, and the majority those who do professionally use them as such (such as average beat cops) don't train with them to be expert shooters most of the time, I suppose ease of use is a major factor because it's the easier way out instead of spending time to get used to a better-on-paper but less-user-friendly weapon. If &amp;quot;better-on-paper&amp;quot; mattered more, wouldn't the FBI be using Glock 20 pistols instead of Glock 22 pistols? --[[User:Mazryonh|Mazryonh]] 16:48, 11 July 2010 (UTC)&lt;br /&gt;
:::I agree with you. :) But I'd still love to get a hold of one and try it for myself. - [[User:Mr. Wolf|Mr. Wolf]] 13:23, 16 April 2011 (CDT) &lt;br /&gt;
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:: &amp;quot;It's not intended to be a back-up weapon, it's designed to supplement and compliment a shooter's primary firearm.&amp;quot; &amp;lt;-I love this kind of thing. Sure, a pistol that's a foot and an half long with a suppressor and weighs as much as an empty MP5 is a much better compliment to your primary weapon than it's weight in extra magazines ''for'' that primary weapon. Think you needed to lay off the HK propaganda there, &amp;quot;Agent M.&amp;quot; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;To actually answer the question, they used the Mk23 because it's huge and blocky (same reason Meryl got that 50 AE Deagle), so it's easy for the player to see it in Snake's hands and for the PS1 to render it. Simple as that. [[User:Evil Tim|Evil Tim]] 06:42, 16 April 2011 (CDT)&lt;br /&gt;
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:::I've heard from a lot people who actually own MK 23s and they say that their excellent weapons (and no, it was not &amp;quot;HK propaganda&amp;quot;). - [[User:Mr. Wolf|Mr. Wolf]] 13:23, 16 April 2011 (CDT)&lt;br /&gt;
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::::From what I've heard, they're excellent weapons in terms of accuracy (which comes from being gigantic and heavy) but not something you'd want to take into combat; they're too big for a backup weapon and not capable enough as a primary weapon. Also, anyone who drops the cost of a Mk23 on a pistol is going to have thought it was an excellent weapon ''before'' they bought it, otherwise they never would have done so in the first place. [[User:Evil Tim|Evil Tim]] 14:56, 24 May 2011 (CDT)&lt;br /&gt;
:::::I would buy one, but hey, a four pound .44 Magnum revolver feels like nothing in my hands, and I'm only a medium-sized guy with not much of a build. -  [[User:Mr. Wolf|Mr. Wolf]] 17:43, 24 May 2011 (CDT)&lt;br /&gt;
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:::::Not sure if anyone has noticed this, but is it me, or the MK 23 is listed in the menu as actually much lighter than it is IRL? Maybe that's why it is so popular in the MG universe... --[[User:Researcher|Researcher]] 20:18, 12 March 2012 (CDT)&lt;br /&gt;
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The MK23 is too heavy to be considered a practical firearm, too big to be quickly drawn from the holster if needed, sure the added weight can help reduce recoil, and the good magazine capacity is a plus, but that's really all that it has going for it, it was developed for the Navy SEALS SOCOM unit, and they don't even like it, preferring the smaller and more user friendly SIG SAUER P226, so if an actual military unit thinks the pistol is crap, then quite honestly, it's crap.[[User:Kornflakes89|Kornflakes89]] 19:10, 9 May 2012 (CDT)&lt;br /&gt;
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== Meryl's Desert Eagle  ==&lt;br /&gt;
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Just how &amp;quot;combat-effective&amp;quot; would the ballistics of Meryl's long-barrelled Desert Eagle be? What might the effective range be, and would it regularly penetrate the body armour of the FROG troopers she faces? Or would she be better off with an 40-round MP7A1 (to go with the theme of &amp;quot;biggest to smallest&amp;quot; weapons of the Rat Patrol) when fighting the FROG troopers in Advent Palace and Outer Haven? --[[User:Mazryonh|Mazryonh]] 15:51, 23 August 2010 (UTC)&lt;br /&gt;
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*I've got an Airsoft Desert Eagle (bought many years ago, mind) that came with both barrels, and it's weighted to the point you can see what a bad idea it is: it's ridiculously front-heavy with that barrel extension, and I imagine with a scope as well it'd probably weigh as much as the MP7 anyway. So maybe it could penetrate body armour and maybe it couldn't, but you'd still have better ergo from using a 1911 duct-taped to the head of a banjo. [[User:Vangelis|Vangelis]] 09:21, 6 March 2011 (MSK)&lt;br /&gt;
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:Okay, so that Airsoft model exactly duplicates the loaded weight of Meryl's long-barrelled Desert Eagle? That's rather interesting. Even if it couldn't penetrate the body armour the FROGs seem to be wearing, would the impact force be enough to inflict blunt trauma on the FROGs, such as broken ribs, concussions, or the like? --[[User:Mazryonh|Mazryonh]] 22:15, 6 March 2011 (MSK)&lt;br /&gt;
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Well back when I did Airsoft, I played for functionality and being simple. Sure my team and I decked out our guns, but nothing more than red dot sights, and vertical grips. Because it isn't real firearms, we tried to not equip like we would a real weapon because it's not the same thing. Lighter is always better. The less we have to carry, the better. That being said, I would never get an Airsoft Desert Eagle to shoot in games. For fun, yeah. It'll be cool to run around the woods with the 10in barrel and a scope mounted on it, but you wouldn't get any good range with an airsoft pistol anyway, even if it is gas powered. Now a REAL Desert Eagle, I'd get for fun, but that's only after I get my more practical guns first. &lt;br /&gt;
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Anyway, I think from a character standpoint, Meryl's character is supposed to be a &amp;quot;tough chick&amp;quot; so what's the iconic tough guy gun? A Desert Eagle from the action movies. I don't know if the .50 AE could go through body armor [[User:Excalibur01|Excalibur01]] 10:42, 6 March 2011 (MSK)&lt;br /&gt;
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:Yeah, I just use it for plinking spiders because I have a high ceiling. Bought it because I was a teenager and it was a Desert Eagle, I will make no excuses on that front. [[User:Vangelis|Vangelis]] 10:48, 6 March 2011 (MSK)&lt;br /&gt;
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::lol, I also bought a Airsoft Desert Eagle when I was a teenager and I still have it. :D - [[User:Mr. Wolf|Mr. Wolf]] 17:50, 24 May 2011 (CDT)&lt;br /&gt;
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:::Well, living here in Comrade Elizabeth's Glorious People's Republic of Englandstan makes it easy to hang on to it since if I'm reading this correctly I couldn't legally sell it anyway. [[User:Evil Tim|Evil Tim]] 07:13, 25 May 2011 (CDT)&lt;br /&gt;
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::::lol. :) - [[User:Mr. Wolf|Mr. Wolf]] 07:49, 25 May 2011 (CDT)&lt;br /&gt;
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:Well I admit before I knew anything about the M16, I was very anti-gun kid in early high school. Then when I got to know guns, I thought the M16 is this Vietnam piece of crap that jams all the time and the AK is the ultimate assault rifle until I grew up and got a more objective view of guns. When buying my first Airsoft, I bought a P90 cause I was a fan of Stargate...then I discovered a P90 Airsoft is useless, inaccurate and has terrible range. So I went and bought an M733, and then realize that you need a longer barrel for range and accuracy and that evolved to my M4 type rifle. [[User:Excalibur01|Excalibur01]] 10:59, 6 March 2011 (MSK)&lt;br /&gt;
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One more thing; does the reloading style Meryl uses in the fight inside Outer Haven's computer room have a name (where she jams one of her magazines into the crook of her knee while firing with her other hand, before reloading an empty Desert Eagle with the magazine held in her knee)? I see so many adds for shooting schools with patented styles around I have to wonder if this comes from one of them. --[[User:Mazryonh|Mazryonh]] 22:11, 21 June 2011 (CDT)&lt;br /&gt;
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== Tanegashima rifle ==&lt;br /&gt;
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Why isn't it on the page?&lt;br /&gt;
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:Thanks to Evil Tim's hard work, it is now on the page. However, there's something that remains to be investigated; I've heard conflicting reports about whether or not the Tanegashima arquebus will always fire its &amp;quot;divine wind&amp;quot; (translated version of the Japanese word &amp;quot;Kamikaze&amp;quot;) tornado if you fire it in the opposite direction of the wind in a singleplayer level. That could be something worth looking into. --[[User:Mazryonh|Mazryonh]] 07:15, 2 June 2011 (CDT)&lt;br /&gt;
::I'll check up on that; I'd just heard it was a one-third chance per shot. [[User:Evil Tim|Evil Tim]] 07:51, 2 June 2011 (CDT)&lt;br /&gt;
::Nope, nothing to do with the wind direction, I tried with and against the wind, and in the end it just went off at random like usual. [[User:Evil Tim|Evil Tim]] 06:17, 3 June 2011 (CDT)&lt;br /&gt;
:I see it was just a rumour then. Still, I'm puzzled as to why you didn't take a screenshot highlighting the extreme silliness of the weapon; it would have been worth a chuckle to see a screenshot of PMCs caught in the tornado flying in a spiral while dropping far more items than they could ever carry in real life while collecting their &amp;quot;frequent flier miles.&amp;quot;--[[User:Mazryonh|Mazryonh]] 12:57, 4 June 2011 (CDT)&lt;br /&gt;
::Well, I accidentally selected Solid Normal rather than Big Wuss Easy, and it's hard enough getting the Tanegashima to do its thing normally, nevermind trying to check how it's affected by the direction of the wind while being shot at. I'm doing enough stupid things to burn through rations as it is :D [[User:Evil Tim|Evil Tim]] 03:58, 6 June 2011 (CDT)&lt;br /&gt;
:I see; I guess not all of us have the time to learn how not to get shot up less in this game (here's a tip; going prone or crawling is the best way to use your Octocamo). Would have been nice to see PMCs flying in a big spiral anyhow on this wiki. --[[User:Mazryonh|Mazryonh]] 22:43, 6 June 2011 (CDT)&lt;br /&gt;
::Well sure, I can be pretty sneaky when I'm not doing stupid things like seeing if I can get a Gekko to throw a grenade at me. Same as I'm trying to avoid wearing the Octocamo hood even though it's good for your camo index, because it also makes Snake look really stoopid. [[User:Evil Tim|Evil Tim]] 00:42, 28 June 2011 (CDT)&lt;br /&gt;
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== Someone needs to finish this page ==&lt;br /&gt;
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This page is how old and no one has finished it? Someone needs to start doing it.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:17, 26 January 2011 (UTC)&lt;br /&gt;
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Well I don't have this game and it's a chore to get all the screenshots second hand [[User:Excalibur01|Excalibur01]] 02:54, 26 January 2011 (UTC)&lt;br /&gt;
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I've got a much better capture device than I used to, so I could probably do this at some stage; the main problem is I'd have to record it first (since the software with the Dazzle crashes every time I take a screenshot and BSODs the entire computer if I try to take more than one); I'll have a crack at it next time I'm off work. Don't want to just stand in a corner looking at the same thing for every gun, that makes for dull page. [[User:Vangelis|Vangelis]] 09:34, 2 March 2011 (UTC)&lt;br /&gt;
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:Please do. Stealth camo would be useful to take screenshots of weapons in the hands of NPCs (such as the MP7 or the like). --[[User:Mazryonh|Mazryonh]] 00:48, 3 March 2011 (UTC)&lt;br /&gt;
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::Still on this. It's going to take a while before I have time (especially since I'll need to record some of those billion hours of cutscenes), but I haven't forgotten. I'll probably get Twin Snakes and cap the whole series, since doing PS1 MGS1 without first-person aim mode for caps would be a bit pointless. &amp;quot;Look, Snake has a FAMAS! Down there in his hands...oh just click on the damn image and press your nose right up to the screen.&amp;quot; Only thing I really need from that is a comparison shot of the Abrams, since the original game's one had two M2 Brownings instead of one. Also I've got an MGS2 trailer somewhere showing Snake with a FAMAS, so I'll have to add that to the 2 page. I'm hoping I can find a picture of the wooden prop version of Fortune's railgun that they built for motion capture. [[User:Evil Tim|Evil Tim]] 04:31, 16 April 2011 (CDT)&lt;br /&gt;
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:Good to know. I'm looking forward to a full version of this page. I would have finished the MGS2 page myself, except that the PC version I have (the official KONAMI port) is somewhat poorly optimized, with some textures missing or improperly rendered (and what do you mean, KONAMI, that we can't use the mouse to aim in FPV or duplicate the pressure sensitive button functions from a PS2 controller with a keyboard?!). Also, the FAMAS in MGS2 is only usable on the demo version of MGS2 (though it does show up in some cutscenes in the Plant chapter for some strange reason). Did they reuse the MGS2 Demo FAMAS for the Twin Snakes? Perhaps you can find out. --[[User:Mazryonh|Mazryonh]] 04:54, 16 April 2011 (CDT)&lt;br /&gt;
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::Yeah, that'd be worth checking. I heard GIAT (it was still GIAT back then) got very precious about their intellectual property after they realised people wanted to put the FAMAS in games (they're the same about model companies and the LeClerc, Tamiya had to stick their logo and &amp;quot;officially endorsed&amp;quot; on the box of their LeClerc kit) and I think that's why Konami pulled the FAMAS from 2 and never had it turn up again even in 4. Probably they couldn't say no to using it in a remake since they'd already said yes the first time. I've still got the demo of 2 (only reason anyone bought ''Zone of the Enders'', after all) and the FAMAS isn't in that either; it goes from the start of Tanker to the end of the boss fight with Olga, and only gives you the M9 and USP. It was only ever in the early trailers showing Snake on the Tanker. I heard there's some other changes like the guys in the Warhead Storage room using ring airfoil rounds rather than just instakilling you with a radiation leak if you were spotted. Also, you didn't miss anything with the pressure sensitive buttons, trying to half-hold the fire button to aim a rifle in first person was terrible.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Apparently the &amp;quot;Tanegashima&amp;quot; is a Japanese copy of a Portugese arquebus design (sayeth Wikipedia, anyway), so I'll have to add that to the page too. [[User:Evil Tim|Evil Tim]] 05:19, 16 April 2011 (CDT)&lt;br /&gt;
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:Well, copyright is a sticky situation (go look at one of my earlier comments here and notice how there are no Colt products in this game, despite the presence of an M4A1 Carbine and an M1911). Ubisoft got around it because the FAMAS appears in Rainbow Six Vegas 2 by its real name, so why not MGS4? And I was wrong; the FAMAS is coded within the MGS2 demo, but it is only accessible [http://youtu.be/MxfMCXcpGx8 via a code]. And actually there are a few uses for the pressure-sensitive buttons in MGS2--without them you bang your head against a locker ventilation grille when trying to look out, alerting any nearby enemies. You also can't aim an assault rifle without the pressure-sensitive controls, which made controlling them on the PC next to impossible. Another problem is you can't lower a pistol without firing it if you don't let go of the aiming button gently (I got around this on the PC version by unequipping my weapon). Finally, the distance you throw grenades is determined by how hard you press the pressure-sensitive button (but they were almost useless anyway since throwing a frag or flashbang grenade automatically causes an alert upon detonation and frags have a small damage radius). All this made for a frustratingly bad PC port, which is why I caved in and got the PS2 version afterwards. --[[User:Mazryonh|Mazryonh]] 15:20, 16 April 2011 (CDT)&lt;br /&gt;
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Well, made a start before realising I'm going to have to crop the borders off every image by hand. :(  Ah well, they're just placeholders anyway just so we can get rid of the IGN watermarks and have actual game images. For now they can keep the borders and I'll replace them all when I do this page properly. I hope you appreciate my sacrifice, I had to uninstall Vanquish to get these. Stupid 40 gig PS3. [[User:Evil Tim|Evil Tim]] 12:35, 24 May 2011 (CDT)&lt;br /&gt;
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Good work so far Tim. :) - [[User:Mr. Wolf|Mr. Wolf]] 16:40, 24 May 2011 (CDT)&lt;br /&gt;
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*Ok, I'll put up the explosives later today (since we don't have them at all). I'm fairly sure the railgun qualifies as reasonably believable; it was actually built as a physical object (a wooden MoCap prop) and looks like an XM25 that's eaten its Wheaties. And then everyone else's Wheaties. [[User:Evil Tim|Evil Tim]] 23:29, 24 May 2011 (CDT)&lt;br /&gt;
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Anyone remember where the PMCs with standalone Masterkeys show up? I think it's somewhere in Act 2, but I can't remember if you have to cause an alert or if they're just ahead of where I stopped recording (partway through Confinement Facility). Also, don't worry, the shots aren't all going to be from Act 2. Also added a spoiler warning since, well, I can hardly ''not'' have a shot of A Certain Person holding the Patriot, and the fourth Act being on Shadow Moses is kind of a spoiler too. [[User:Evil Tim|Evil Tim]] 04:07, 29 May 2011 (CDT)&lt;br /&gt;
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:There's definitely at least one in the Confinement Facility, check out about 10:50 of this video [http://www.youtube.com/watch?v=mg87rbI3CXU#t=10m50s], there's a guard with one who shows up with one at the right edge of the screen (pretty sure he always respawns there with a Masterkey). --[[User:Lynx|Lynx]] 15:27, 29 May 2011 (CDT)&lt;br /&gt;
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::Naw, that's an XM320, he's one of the pair I've got a shot of in that section. You can hear a &amp;quot;phut&amp;quot; rather than a shotgun blast when he fires. But I know there's people with standalone Masterkeys somewhere, because I remember being puzzled at why on earth you would create such a thing. (edit) Ah, MG Wiki says there's one at the gate of Vista Mansion. [[User:Evil Tim|Evil Tim]] 02:05, 30 May 2011 (CDT)&lt;br /&gt;
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:Also, considering all the shit that fits inside Metal Gear Mk. 2 (50 Stingers, 50 Javelins, 50 LAWs, a Barrett, a railgun the size of a pony, etc) why does it never occur to Snake to hide inside it himself? I know they kind of joked about it with Snake being able to pocket a drum can that's bigger than he is, but still. [[User:Evil Tim|Evil Tim]] 10:36, 29 May 2011 (CDT)&lt;br /&gt;
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It's called a &amp;quot;Hyperspace Arsenal.&amp;quot; I would be all for a realistic mode that forced you to carry guns that are too big right from the beginning of a mission rather than have them delivered by the mini-Metal Gear, or have you collect them after a period of time after &amp;quot;requesting&amp;quot; them at a cache location dropped off by Drebin, or else only be able to transfer/launder/buy ammo just after meeting Drebin in cutscenes. Still, that wouldn't address the other realism issues this game has, such as how the NPCs are indestructible--shouldn't shooting them with .50 BMG weapons or high explosives blow off limbs or reduce them to ludicrous gibs? And what about the octocamo system; wouldn't the human eye only be realistically fooled if Snake was hiding in foliage or else, quite some distance away, lest the enemies spot his outline and start shooting at Snake? &lt;br /&gt;
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In any case, do you think you could also include tidbits on which guns need to be laundered and which don't need to be? It'd be a nice tidbit, since the entry already includes which guns are available in multiplayer and which aren't. I'm very much looking forward to seeing more great screenshots of this game's guns--do you think it'd be possible for you to equip stealth camo and enter First Person view so we can see NPCs with holding their guns up close?--[[User:Mazryonh|Mazryonh]] 14:06, 29 May 2011 (CDT)&lt;br /&gt;
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:I'm afraid I don't have stealth camo (I can never resist firing LAWs at Strykers :() but I tend to prefer wider shots with things actually going on in them; just focusing right in on the gun makes the page rather dull to look through, IMO (I ''hate'' those CoD page images with everything cropped out but one corner of the screen; just imagine if you took the shot of Dirty Harry holding his revolver in the &amp;quot;do you feel lucky?&amp;quot; scene and cut out everything but the revolver). Also, I'm fairly sure the player and world models for weapons are exactly the same in this game. Still, it's not that hard to get close when you're recording video rather than taking individual screenshots, and it's even easier to get close to the totally broken Raven Sword AI in Act 3. Plus you can get great views of almost all the PMC weapons in cutscenes anyway. [[User:Evil Tim|Evil Tim]] 01:53, 30 May 2011 (CDT)&lt;br /&gt;
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I didn't mean cropping the images so that only the guns are visible; I was just saying that with Stealth camo you could get within punching (or kissing) distance of the various NPCs in the game so you could get good pics of them holding their weapons without the annoying black-screen parts from scopes or the HUD marks in the centre of the screen if you use Snake's binocular's or the mini-Metal Gear's camera view. Also, could you please please please make a screenshot of the FROG firing her DSR-1 at Big Mama followed by the latter's &amp;quot;I'm fine&amp;quot; despite not wearing any body armour? I find it one of the more unintentionally hilarious parts of the game. --[[User:Mazryonh|Mazryonh]] 16:15, 30 May 2011 (CDT)&lt;br /&gt;
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:I'll be sure to get that, yes. Though for me the funniest sequence was the part before the &amp;quot;guns of the Patriots&amp;quot; part, where the US Army were pointing guns at Liquid Ocelot's boat and making clicking noises for so long it became ridiculous. Of course the Foxdie scene was funnier, but probably intentional (Snake and Liquid do the &amp;quot;Fox...&amp;quot; &amp;quot;...Die&amp;quot; bit, Liquid Ocelot jumps up and runs away cackling ridiculously and Snake responds by falling over). [[User:Evil Tim|Evil Tim]] 02:05, 31 May 2011 (CDT)&lt;br /&gt;
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Heh heh, it's funny how after the &amp;quot;Guns of the Patriots&amp;quot; scene, Drebin's prices fall flat on their faces with a permanent 50% discount until the end of the game. Of course, that raises the question about why Drebin's prices never go up; wouldn't the complete lock-out of ID-locked firearms mean that the services of gun launderers like Drebin would be more in demand than ever (resulting in a huge price increase), even if just to keep the Rebels who use naked guns from killing all the ID-locked gun users? It's just another entry in the long list of this game's realism problems. And of course, the first FOXDIE scene is another manifestation of how wrong it was to let Kojima direct the game, since he's so firmly stuck in MGS1's shadow the plot of MGS4 is so firmly stuck in the first game's mold. Of course, that's got nothing to do with the weaponry in the game, but I'm still looking forward to this page's completion nonetheless. By the way, have you seen Ocelot's &amp;quot;THINK AGAIN!&amp;quot; ability in Metal Gear Online yet?--[[User:Mazryonh|Mazryonh]] 21:47, 31 May 2011 (CDT)&lt;br /&gt;
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:I must admit I've never played MGO. As for Kojima, I think he was at his best in MGS3 when he was making a tribute to something he loved (the old spy movies that had inspired the series in the first place, with their cool gadgets and ridiculous villians) and he's at his worst when he's trying to force out a game he seems to have regarded as his obligation; I remember that he didn't really want to be involved in 4 and only came back on board after the fans raised a stink about his being absent. He strikes me as a lot like Lucas, who was great when he was making a tribute to the old-fashioned sci-fi he grew up with and hideous when he was left making something he didn't really care for except as a way to make money. [[User:Evil Tim|Evil Tim]] 01:57, 1 June 2011 (CDT)&lt;br /&gt;
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Funny that you mentioned George Lucas. I have to wonder whether or not Kojima took some inspiration from Lucas when he decided to make his newest, completely over-referenced MacGuffin: nanomachines that do almost everything, from track biological functions to serve as ID keys, even form the basis for mind control or emotional manipulation. Kind of reminded me of Lucas' &amp;quot;midi-chlorians,&amp;quot; since the two of them are both blood-borne squiggly things. Oh well, the fans, like everyone else, don't always know how what they want isn't necessarily what they need. And even the greatest of us can succumb to &amp;quot;Creator's Conceit,&amp;quot; whereupon one starts believing in the delusion that &amp;quot;because I made this best-selling piece of media, I can change it however I want, heedless of the needs of believability, plausibility, realism or even my own previous work.&amp;quot; Ocelot's &amp;quot;THINK AGAIN&amp;quot; ability in Metal Gear Online can be seen in full force [http://youtu.be/XM7yc5Gf_OU here]. You should give Metal Gear Online a try if you have the money; its training mode is great for taking pictures of the unique characters and their weapons, and it is the only mode where you can use the ballistic shield, or hear the various multiplayer characters do their Rambo impressions while firing an M60E4. Once again, a hearty thank you for your hard work. --[[User:Mazryonh|Mazryonh]] 07:26, 2 June 2011 (CDT)&lt;br /&gt;
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:I think I'm immune to stupid depictions of nanomachines after playing the two ''Deus Ex'' games, expecially the second one where you apparently have a nanoforge in every weapon that makes the relevant ammo type out of a universal base material ''as you fire''. [[User:Evil Tim|Evil Tim]] 07:53, 2 June 2011 (CDT)&lt;br /&gt;
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:Also, I'm trying to remember: I know there's no flashback of Vulcan Raven, but wasn't there one of Sniper Wolf that showed her PSG-1 at one point? [[User:Evil Tim|Evil Tim]] 08:59, 2 June 2011 (CDT)&lt;br /&gt;
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::The various flashbacks in Act 4 can be found [http://youtu.be/81A3yb_FATg here] and [http://youtu.be/aznWCpBYkKQ here]. You can check those out at your leisure. --[[User:Mazryonh|Mazryonh]] 12:50, 4 June 2011 (CDT)&lt;br /&gt;
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:::The links you're posting don't work [[User:Evil Tim|Evil Tim]] 03:59, 6 June 2011 (CDT)&lt;br /&gt;
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::Pardon me, they're fixed now. --[[User:Mazryonh|Mazryonh]] 21:13, 6 June 2011 (CDT)&lt;br /&gt;
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Right, that's me out for today, getting sleepy. Got a lot more caps to get off this Act 1 video, though. [[User:Evil Tim|Evil Tim]] 11:13, 3 June 2011 (CDT)&lt;br /&gt;
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:I think if you see Sniper Wolf's PSG-1 it's part of Crying Wolf's death scene or Naomi's (I seem to recall there's an X button prompt when Otacon is getting upset about that whole thing where everyone he displays the slightest affection for dies instantly), which that doesn't have. Regardless, been a little busy, but should have some new caps up soon. I'm trying to get everything with a Browning M2, so IIRC I still need the Stryker MGS from Act 2, the Humvee in Act 3 and the derelict M1 tank in the hanger in Act 4. I'll finally be able to take that &amp;quot;Incomplete&amp;quot; down once I get a shot of Rex, Ray or one of ''Missouri's'' Phalanxes. Also might see if I can ID those two giant cannons on Liquid's boat, at least in a caption. [[User:Evil Tim|Evil Tim]] 03:10, 7 June 2011 (CDT)&lt;br /&gt;
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::I was right, you ''do'' have an X button flashback there. There's also a painting of Big Boss holding his old Mark 22 in Big Mama's church, because it makes sense for one of those to be there. [[User:Evil Tim|Evil Tim]] 21:12, 17 June 2011 (CDT)&lt;br /&gt;
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Having never had a chance to really pay attention to the Vamp / Raiden fight until now, I must admit I laughed my ass off at the part where Raiden has both arms pinned to his back and so blocks Vamp's arm and then throws him using only his teeth. [[User:Evil Tim|Evil Tim]] 20:36, 27 June 2011 (CDT)&lt;br /&gt;
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Ok, going to be redoing all these caps soon (seen [[Dark Sector]] for why, comparing the new shots with the ones of the Spectre and G36; I've now got an official Sony component cable, so the red after-image from my third-party cable on the [[Bodycount]] page is gone). Going to be kind of &amp;quot;fun&amp;quot; trying to get the same shots all over again, I'll probably be updating all the basic weapon images tomorrow or so and then starting on recording the levels. [[User:Evil Tim|Evil Tim]] 04:53, 24 September 2011 (CDT)&lt;br /&gt;
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:The things we do for this wiki . . . well, I'm glad you're willing to get more screenshots over something that isn't very visible on the thumbnails. Are you talking about the red-tinged edges that can be seen on some of your screenshots on the Bodycount page? That's known as chromatic abberration, but I can't see much of it on the MGS4 screenshots myself. --[[User:Mazryonh|Mazryonh]] 01:01, 25 September 2011 (CDT)&lt;br /&gt;
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::Naw, the red was just why I was holding out for the Sony cable, that's why it isn't on the Dark Sector images (I now have it). The reason I'm going to replace these images is they're taken using a much lower-resolution capture device than the one I now have (a Pinnacle Dazzle rather than a Hauppage HD-PVR). You'll see the difference. [[User:Evil Tim|Evil Tim]] 01:45, 25 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
OK, here's the difference:&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4-1911Cus.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:MGS4-M1911Cus-HQ.jpg|thumb|none|600px]]&lt;br /&gt;
I'll resize the rest to 1280x720 or so rather than all of them being as big as that one, it's kinda unnecessary when they're only shown on the page at 600px anyway. The weird effect at full resolution is how the pause menu is actually supposed to look, to those not familiar with MGS4. [[User:Evil Tim|Evil Tim]] 05:50, 25 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:YES. Better resolution is ALWAYS welcome. Looking forward to seeing more MGS &amp;quot;gun porn&amp;quot; in HD, as well as seeing some other issues resolved (such as whether the M10 and M60E4 are closed-bolt firearms in this game or their original open-bolt versions, just how Old Snake holds the M10 in a two-handed fashion with no foregrip, suppressor, or strap to put his offhand on, etc.). --[[User:Mazryonh|Mazryonh]] 07:01, 25 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::If Snake is holding the MAC-10 in a two-handed grip without the aid of an foregrip, suppressor, or strap, he would hold it in a Weaver-stance or a CAR-stance. I saw a screen shot of him using the MAC-10 and he held it in a Weaver-stance like a handgun while utilizing the stock, which makes good practical sense. - [[User:Mr. Wolf|Mr. Wolf]] 18:28, 25 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I see. Regardless, I'm surprised that Kojima didn't slap on a &amp;quot;modernizing conversion&amp;quot; for the MAC-10 in this game, such as made available by [http://www.max-11.com/ Lage Mfg], which in short makes the gun much easier to handle by increasing the length of the barrel and handguard to add space for rails (and their accessories), a foregrip and folding buttstock, along with a mechanism that reduces the rate of fire to 600 RPM from 1100 RPM. This sort of conversion kit would essentially turn the MAC-10 into a close competitor for the HK UMP, except that this &amp;quot;MAX-10&amp;quot; version would be easier to instinctively reload since the magazine goes in the pistol grip. Too bad that the only .45 SMG in this game just isn't that good; whatever else can be said about the MAC-10, ergonomics were clearly not emphasized in its original design. --[[User:Mazryonh|Mazryonh]] 10:45, 2 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::From what I know, the MAC-10 has inferior reliability compared to the UZI and pretty much any other SMG design. - [[User:Mr. Wolf|Mr. Wolf]] 15:07, 2 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Just a couple of new images tonight, going to do the rest of this video tomorrow. [[User:Evil Tim|Evil Tim]] 14:44, 3 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Oh, and here's Otacon explaining why the AK jammed:&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4-Otaconsez.jpg|thumb|none|600px|&amp;quot;Also, there was apparently more than one cartridge in the chamber. That might have been a problem too.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[User:Evil Tim|Evil Tim]] 14:48, 3 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I think that's pretty cool he explains what possibly happened to the weapon, you don't get that in very many games. But it still doesn't explains ''how'' this happened to an AK, I could expect that from an AR, but an AK? Like I said on the page, Snake must have REALLY bad luck. :) - [[User:Mr. Wolf|Mr. Wolf]] 15:25, 3 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Well, he's not the only one, I noticed at least one of the rebels struggling with the charging handle of his AK during the same sequence. It must just be ''really'' bad ammo. Maybe it's special ''Far Cry 2'' ammo made from blasting caps and dynamite. [[User:Evil Tim|Evil Tim]] 15:36, 3 October 2011 (CDT)&lt;br /&gt;
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:::I think you just solved it mate. ;) - [[User:Mr. Wolf|Mr. Wolf]] 16:20, 3 October 2011 (CDT)&lt;br /&gt;
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Had a few problems with my footage being blurry (not in the shots I actually uploaded, mind) which I think is my old PC. A suitably beefy PC should be winging it's way to me in the next couple of weeks. :D [[User:Evil Tim|Evil Tim]] 10:45, 4 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I've already had my new beefed-up PC a couple of weeks. :D Now I'm counting down the days for BF3. &amp;gt;:B  - [[User:Mr. Wolf|Mr. Wolf]] 18:09, 4 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Then let us do as men have done for centuries and compare the lengths of our, um, computers. Mine's going to be an i7 2600K overclocked to 4.6 GHz, SLI 2 x 1,536 meg GeForce cards, 16 gigs RAM, 120 gig SSD + 3 terabyte data drive. I imagine it'll just be able to scare Crysis into running. [[User:Evil Tim|Evil Tim]] 23:05, 4 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Screenshot requests ==&lt;br /&gt;
&lt;br /&gt;
I know Evil Tim's busy, but this might be a good opportunity to let him know what screenshots might be appropriate to showcase each weapon. &lt;br /&gt;
*Five-seveN pistol: Old Snake commits &amp;quot;sexual assault&amp;quot; at gunpoint by holding up a FROG trooper with her own pistol while patting her down for items, along with the &amp;quot;crotch grab&amp;quot; move.&lt;br /&gt;
*MAC-10/G18C: Old Snake tries out for a movie of &amp;quot;Bonnie and Clyde&amp;quot; while performing a drive-by shooting from Big Mama's motorcycle. &lt;br /&gt;
*M4 Custom: For some reason, Old Snake has taken up the habit of shooting this carbine while holding it sideways. &lt;br /&gt;
*Shansi Type 17: Big Mama gets her awesome on by shooting up some Dwarf Gekko drones with her Type 17 pistol.&lt;br /&gt;
*MP7A1: Isn't there a PMC in Act 2 carrying this weapon who is distracted by a Playboy Magazine? &lt;br /&gt;
Sometimes funny screenshots make entries on this wiki all the more entertaining to read. --[[User:Mazryonh|Mazryonh]] 13:09, 4 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
*Might try that&lt;br /&gt;
*Almost certainly going to do something like that&lt;br /&gt;
*When does he hold it sideways, again?&lt;br /&gt;
*Yes&lt;br /&gt;
*Yes&lt;br /&gt;
&lt;br /&gt;
Also, totally going to show how you can kill a Gekko with the SVD. Just a note: you don't have to call him Old Snake in every caption. The game only calls him that occasionally and he's &amp;quot;Snake&amp;quot; the rest of the time, and it's not like this is MGS1 and there's two people potentially called &amp;quot;Snake&amp;quot; (even in that case, they always call him Snake and his brother Liquid, so there's only minimal potential for confusion). I could see there being some issues with what to call Big Boss in 3, but this guy is still Snake. [[User:Evil Tim|Evil Tim]] 04:06, 6 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I call him &amp;quot;Old Snake&amp;quot; because that's the name above his lifebar, and because that name clearly refers to him in the MGS4 time period. Of course, if you really want to be pedantic, it could be argued that Liquid Snake and Solid Snake should have called each other Liquid and Solid instead of Liquid and Snake (I think the latter combination was chosen because it sounds less silly). If you prefer to just call him Snake in the article, feel free to change that part pack. And Old Snake holds his M4A1 carbine sideways once when engaging the Pieuvre Armement PMCs who are taking Naomi away after headshotting Vamp. Another US Marine aboard the Missouri holds his M4A1 Carbine while trembling with fear as the Dwarf Gekkos execute a boarding action right outside the Missouri's bridge. That's all I can remember right now. --[[User:Mazryonh|Mazryonh]] 22:37, 6 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Oh, and if you want to show the Vulcan Cannons on the Missouri battleship, shouldn't you include the dramatic close-up shot of its CIWS cannons firing like hell trying to intercept the swarm of anti-ship missiles launched from Outer Haven? The one available now only shows the CIWS cannons in a distant shot. --[[User:Mazryonh|Mazryonh]] 21:58, 27 June 2011 (CDT)&lt;br /&gt;
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:The one you're thinking of is a rather dull closeup of the installation from the ''rear'', I wanted this one because it shows the main guns and looks awesome. The Phalanx shots are exclusively taken to show off ''Missouri'', the installations can piss off. :P [[User:Evil Tim|Evil Tim]] 22:15, 27 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Incidentally&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4-M61-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
Ray should not have been allowed to use the hydrocutter as it's opening attack. &amp;gt;:( Also, just noticed that half the &amp;quot;Street Fighter&amp;quot; attacks use the beak to grab Ray, even though it's where Snake is sitting and at least two of them would clearly kill him. [[User:Evil Tim|Evil Tim]] 04:08, 28 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Question ==&lt;br /&gt;
&lt;br /&gt;
Do real suppressors degrade like in MGS3 and MGS4? I think not, or at least it's ''very'' exaggerated in these game. - [[User:Mr. Wolf|Mr. Wolf]] 11:50, 6 June 2011 (CDT)&lt;br /&gt;
:old style wipe suppressors do degrade over time. Maxim type supressors and supressors designed after the 1960s don't degrade. You will have to clean them out after combat load but with the lenght of most computer games it should not be an issue as there isn't the time for junk to build up to the point where the supressor will fail. Basically if you take the time to clean you equipment every so often things should't go bad. [[User:Rockwolf66|Rockwolf66]] 21:32, 6 June 2011 (CDT)&lt;br /&gt;
::Thank you. :) - [[User:Mr. Wolf|Mr. Wolf]] 21:45, 6 June 2011 (CDT)&lt;br /&gt;
:Yep, suppressors in this game are another problem with its realism. The wipe-style suppressors in MGS3 would indeed degrade, sometimes after as low as 5 to 10 shots. Modern suppressors can last for thousands of rounds of semiautomatic fire, but less if fully-automatic fire is used. &lt;br /&gt;
:In reality, detachable suppressors fitted to weapons with supersonic ammunition (Drebin doesn't sell subsonic versions of normally supersonic ammunition, such as 5.56mm NATO, 7.62mm NATO, etc.) would not be as stealthy as depicted, especially at the ranges you fight at in this game. Try dropping a phone book from a height of 5 feet (or 150 cm in metric) onto a hard floor that is not covered by a rug or carpet--that's close to what even the best suppressors can do. At most of the ranges you shoot at in this game, real people would definitely notice (if not necessarily know where you are) and would immediately trigger a caution phase unless your first shot killed someone who was all by his lonesome. Suppressors can't deal with the sonic boom caused by supersonic ammunition, either, which can alert people. This is why the quietest suppressed weapons use subsonic ammunition (such as .45 ACP, or Russian 9x39mm ammo, etc.), or a special integral suppressor (like that on the MP5SD2) that slows supersonic ammunition down to subsonic speeds. Even that doesn't do anything for the clacking noises caused by the cycling of a (semi)automatic weapon's action, which is why the tranquilizer pistols in MGS2, 3, and 4 all use slide locks to eliminate that.  &lt;br /&gt;
:Another problem is that suppressors, by slowing down the hot gas from fired rounds, cause a gun to overheat faster (because the slowed gas has more time to impart its heat to the weapon). Again, this is generally not a problem unless you forgo all fire discipline and keep firing in full auto; then you might have reason to detach an overheated suppressor and put a new one in place. --[[User:Mazryonh|Mazryonh]] 22:08, 6 June 2011 (CDT)&lt;br /&gt;
Last time I helped put rounds through a MP5 with a detachable suppressor it took a bit for the suppressor to cool enough that it could be removed from the barrel. Of course we put 120 rounds through it with mostly magazine dumps as we were just testing the guns function.[[User:Rockwolf66|Rockwolf66]] 22:36, 6 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Thanks guys. Well a suppressor is not meant to suppress gun fire so people in the same room can't hear it, it's meant so people in the whole building and in the city outside the building can't hear it. - [[User:Mr. Wolf|Mr. Wolf]] 12:46, 7 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Oops, forgot to mention that another way to remove the &amp;quot;clack-clack&amp;quot; sounds of a firearm's action (which can be louder than a suppressed gun's muzzle blast if the suppressor is good enough), aside from slide locks. Any type of round cycling that needs to be manually operated (such as bolt action, pump-action, etc.) will eliminate that sound. Too bad the DSR-1 couldn't be suppressed in this game; combined with its bolt action you'd get a very powerful, quiet, and lethal counterpart to the Mosin Nagant tranq rifle. --[[User:Mazryonh|Mazryonh]] 00:45, 10 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Just checking something ==&lt;br /&gt;
&lt;br /&gt;
Of the M4, Drebin says &amp;quot;The barrel's free floating, of course.&amp;quot; Now, you can see from the shot of Snake firing that even the ''handguard'' isn't free-floating, but isn't it a contradiction in terms for a direct impingement rifle to have a free-floating barrel since the barrel ''has'' to be touching something other than the receiver, namely the gas tube? [[User:Evil Tim|Evil Tim]] 03:08, 12 June 2011 (CDT)&lt;br /&gt;
:I hear of free-floating barrels on AR-15s all the time, I think &amp;quot;free-floating&amp;quot; means nothing but the receiver (and the gas tube) is holding the barrel in place. At least, that's what I know. - [[User:Mr. Wolf|Mr. Wolf]] 13:36, 12 June 2011 (CDT)&lt;br /&gt;
It could be a bit of &amp;quot;Kojima nonsense&amp;quot; that snuck its way into the script (kind of like how Drebin claims the PMCs love to use the M4A1 Carbine, when in fact none of them do, and the game gives you the impression that Drebin is just foisting off old, obsolete stock onto Old Snake). After all, are we really supposed to believe that Fatman from Metal Gear Solid 2 built his first atomic bomb(!) at age 10? --[[User:Mazryonh|Mazryonh]] 13:56, 12 June 2011 (CDT)&lt;br /&gt;
::I guess it could also be a translation error of some kind, since there's a few of those knocking around; I've just got to the first case of them mangling a symmetrical sentence by having Naomi alternate &amp;quot;fate&amp;quot; and &amp;quot;destiny&amp;quot; rather than just saying &amp;quot;it&amp;quot; the second time. [[User:Evil Tim|Evil Tim]] 06:41, 14 June 2011 (CDT)&lt;br /&gt;
:Or it could be Kojima's notoriously inconsistent stance on the realism/unrealism scale, especially when it comes to weaponry. First in MGS2 they let us render any enemy limb useless in a single lethal weapon hit (a feature that never returned), but in that same game they let us use the Stinger Missile Launcher indoors (even though that kind of weapon would cause a cave-in or flooding in the Plant chapter). And now they ask us to believe that in some scenes, professional PMC operators can't hit Snake when he's in spitting distance (such as after he shoot Vamp in the head in South America). That scene might have worked if he was hiding some distance away using Octocamo, though. --[[User:Mazryonh|Mazryonh]] 21:07, 14 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Oh, and one more thing about the M4A1 in this game; why would you need to have a free-floating barrel on an automatic carbine? Wouldn't it just be simpler to insert a longer barrel, which would increase both accuracy and the bullet's effective range? Or, if you have the resources, you could always use better rounds (like the real life Mk 262) which have both longer effective range and accuracy than the standard 5.56mm NATO rounds in service now. That speech of Drebin's just makes him look like a &amp;quot;used car salesman&amp;quot;--it reeks of hucksterism. --[[User:Mazryonh|Mazryonh]] 10:04, 21 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Unknown pistol ==&lt;br /&gt;
&lt;br /&gt;
Any idea what this is in Johnny Sasaki's leg holster? USP, maybe?&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4-UnknownPistol.jpg|thumb|none|600px|Unknown]]&lt;br /&gt;
&lt;br /&gt;
[[User:Evil Tim|Evil Tim]] 06:26, 14 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Wow, even I'm a bit stumped, it's almost featureless. o_0 - [[User:Mr. Wolf|Mr. Wolf]] 16:12, 14 June 2011 (CDT)&lt;br /&gt;
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::I was going by the features it doesn't have, more. It's got a horizontal base to the grip while holstered, which rules out any 1911-based pistol, but it doesn't have a beavertail bigger than the one on an actual beaver, so it can't be a Desert Eagle. It's obviously not any pistol that's available in the game unless it's a very small Mark 23, and a very small Mark 23 is called a USP. [[User:Evil Tim|Evil Tim]] 02:25, 15 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Also, am I hideously mistaken or is the Mk. 46 Mod 1 actually a Mod 0? The handguard doesn't look right for a Mod 1. [[User:Evil Tim|Evil Tim]] 14:01, 15 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Based on what the model looks like it could be a featureless USP or P226 (it's too small for a Mark 23), but without the said &amp;quot;features&amp;quot; it's almost impossible tell what it is. It could also be just a generic &amp;quot;holster stuffer&amp;quot;. :P (P.S. what's the deference between the Mk. 46 Mod 1 and the Mod 0, I've only seen the Mod 0?) - [[User:Mr. Wolf|Mr. Wolf]] 16:59, 15 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::The forearm of the Mod 1 lacks the rail at the 12 o'clock position (FN Herestal has pictures of the Mod 1 on their website [http://www.fnhusa.com/le/products/firearms/family.asp?fid=FNF055&amp;amp;gid=FNG008]). There's probably other differences, but either Google is failing me, or there's no info about on the Mod 1 upgrades on the entire internet. --[[User:Lynx|Lynx]] 18:48, 15 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::[http://www.fnhusa.com/mil/products/firearms/model.asp?fid=FNF059&amp;amp;gid=FNG008&amp;amp;mid=FNM0039 FN USA] says &amp;quot;improved receiver pins, a feed tray with retention pawls and a vented handguard with improved heat shield and three MIL-STD 1913 rails.&amp;quot; Now, I've checked the reload animation and you can see it's got a 12-o-clock rail on the handguard, so it's a Mod 0. [[User:Evil Tim|Evil Tim]] 02:05, 16 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Also, of those two it'd have to be the USP, the SIG would have two screws visible holding the grips on. What I can tell you is the shape is intentional; it's ''not'' the same model used in PMC holsters; the ones I checked have a diagonal base to the grip and therefore are obviously supposed to be a GSR. [[User:Evil Tim|Evil Tim]] 04:34, 16 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Just to add these:&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4-FROG-Holster.jpg|thumb|none|600px|FROG holster weapon, probably Five-seveN]]&lt;br /&gt;
[[Image:MGS4-GSR-2.jpg|thumb|none|600px|PMC Holster weapon, clearly GSR.]]&lt;br /&gt;
[[Image:MGS4-UnknownPistol-2.jpg|thumb|none|600px|Another angle on Johnny's weapon, and one where they seem to have forgotten to add that delightful skidmark to his trousers, too.]]&lt;br /&gt;
&lt;br /&gt;
Incidentally, ID'ing this one will take us up to 76 weapons with only one not ID'd (the land mine). [[User:Evil Tim|Evil Tim]] 08:25, 16 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
But it doesn't have the finger tip-shaped slots at the mag well to be a USP ether... In the last pic of Johnny the pistol now looks like a stubby Desert Eagle because of the way the grip looks. :/ - [[User:Mr. Wolf|Mr. Wolf]] 15:53, 16 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Well, there should be some closer shots of it when I finally get off my ass and get around to recording and capping stage 3, there's a lot of closeups of the Rat Patrol members at the end of that one that should settle it if it actually is something. Interestingly, Meryl also has that holster as part of her uniform, but hers is empty (Deagle the first has a horizontal chest holster). [[User:Evil Tim|Evil Tim]] 16:24, 16 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4-UnknownPistol-3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
Think this is the best shot you're likely to get. Now, I'm going to bed, I just spent hours recording the entire third Act and at least half of the fourth and it's 3am. [[User:Evil Tim|Evil Tim]] 20:57, 17 June 2011 (CDT)&lt;br /&gt;
::In more ways than one. :P [[User:Spartan198|Spartan198]] 18:33, 24 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Looks kinda like a Desert Eagle with the beavertail milled down, wow this is hard. :/ - [[User:Mr. Wolf|Mr. Wolf]] 23:27, 17 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Seems it's actually a Mark 23, since Raiden's character weapon (aside from a heap of pointy things) is a Mark 23, and he has the same holster. Holster looks to be very similar to [http://airsoftbb4u.com/index.php?main_page=product_info&amp;amp;products_id=402 one of these]. [[User:Evil Tim|Evil Tim]] 19:10, 27 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::You could be right, but still looks off from a Mark 23, I see a metal tang on the grip like the Desert Eagle. Err. -_-  [[User:Mr. Wolf|Mr. Wolf]] 21:04, 27 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::Might just be a mistake in the model. It's certainly supposed to be a Mark 23 (it's Raiden's only gun in multi), but since they never draw them (unlike FROGs and PMCs, who do draw their sidearms if they're disarmed), there was probably no obligation to actually put a drawable gun in there. I can't remember if Johnny pulls out his sidearm when they're defending the door or not, I'll have to see if they'll actually settle it for us or not. Otherwise we'll just have to say it's an inaccurate Mark 23. [[User:Evil Tim|Evil Tim]] 22:09, 27 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::Johnny does use his sidearm there. He uses a GSR. [[User:Spartan198|Spartan198]] 16:11, 29 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Note about the M4 and the &amp;quot;big PMCs&amp;quot; ==&lt;br /&gt;
They ''did'' use the M4 in early builds of the game [http://ranger.gamebanana.com/img/ss/srends/thm__2863-.jpg] [http://i117.photobucket.com/albums/o58/God-of-Reapers/metal-gear-solid-4-guns-of-the-p-1.jpg], but it was changed to the Mark 17 at some point for some unknown reason. Snake even got ''his'' M4 by taking it from a PMC in an early trailer. [[User:Spartan198|Spartan198]] 16:11, 29 June 2011 (CDT)&lt;br /&gt;
:Regarding the Patriot, wouldn't it fall under the same hideously ill-defined &amp;quot;PDW&amp;quot; label as the XM8 Compact? It does rather seem that PDW just stands for whatever your marketing department wants it to: HK definately called the XM8 compact a PDW in sales fluff, and invented the term because they didn't want to call their compact MP5K the MP5 Kurz Kurz as far as I can tell. [[User:Evil Tim|Evil Tim]] 02:14, 30 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:On the subject of the M4: the article mentions that the handguard isn't free floating like Drebin says. However, I'm pretty sure the rail is carbine length KAC URX which is free floating.  Also, the MP5K-PDW isn't a compact MP5K; it's an MP5K with a stock added.  --[[User:Lynx|Lynx]] 09:01, 30 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Look at the shot of Snake firing the M4 into the camera and you can see there's a circular cap on the front of the rail handguard which contacts the barrel: a KAC URX doesn't have such a cap, which is why it's free-floating while this one isn't. [[User:Evil Tim|Evil Tim]] 15:42, 30 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Also the delta ring between the rail system and the receiver. URX mates with the receiver to form an uninterrupted top rail for optics. [[User:Spartan198|Spartan198]] 22:56, 24 November 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
PDW is indeed something of a term that is a bit too nebulous. I've even heard the term applied to the select-fire variant of the Mauser C96 being described as a PDW since it could mount a shoulder stock and used ammo that was &amp;quot;armour piercing.&amp;quot; Still, the question I raised earlier on this page as to the point of mounting a free-floating handguard onto an M4A1 carbine remains--isn't a free-floating barrel mainly for sniper or designated marksmen weapons, not for CQB full-auto weapons? And wouldn't greater long-distance accuracy be achieved more simply by using a longer barrel or enhanced ammunition? --[[User:Mazryonh|Mazryonh]] 13:09, 30 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:With regard to free-float rails: there's more to it than just accuracy. Keeping the rails from contacting the barrel means that any accessories mounted on the weapon will be affected less by the vibrations that occur during firing. This helps keep vertical grips and the like from coming loose, and any optics/lasers/IR designators mounted on the forearm will have an easier time retaining their zero. --[[User:Lynx|Lynx]] 15:12, 30 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Well, that does make a bit more sense, but it still sounds like the sort of thing a National Army wouldn't issue--though it wouldn't be out of place among civilians or Private Military Contractors. Don't National Armies train for accurate semiautomatic fire whenever possible from anything that isn't an LMG, and if you fire enough fully-automatic rounds to affect the zero of accessories mounted on the handguard, doesn't that mean you're doing something wrong? --[[User:Mazryonh|Mazryonh]] 01:07, 8 July 2011 (CDT)&lt;br /&gt;
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== XM8 Compact ==&lt;br /&gt;
&lt;br /&gt;
Why is the XM8 Compact under the SMG/PDW section? PDW or not, 5.56x45mm should go to the Assault rifles. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 07:37, 1 July 2011 (CDT)&lt;br /&gt;
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:Yeah, I was considering moving it to go with the Patriot. I'll do that tomorrow assuming someone doesn't beat me to it, and I'll remove &amp;quot;PDW&amp;quot; from the other heading since it's such a vague, useless class of weapons that seems to include everything gun company marketing departments feel like including from SMGs firing pistol rounds to compact assault rifles. [[User:Evil Tim|Evil Tim]] 08:37, 1 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I'm not sure about that; I think PDW is still useful to describe select-fire SCHV (small caliber, high velocity) two-handed firearms using proprietary rounds purpose-built for armour-piercing properties, like the 5.7x28mm, the 4.6x30mm, the 6.5x25mm, etc. that aren't (machine) pistols. Having said that, I would agree about how the label can be abused (the MP5K-PDW should have just received an &amp;quot;A&amp;quot; designation such as the MP5KA6 or the like). Still, I have to wonder if Akiba was given the XM8 Compact to show that Meryl &amp;quot;wears the pants&amp;quot; in their relationship--at a 9-inch barrel length, the XM8 (ultra)compact carbine is shorter than Meryl's long-barrelled Desert Eagle, which is 10 inches long.--[[User:Mazryonh|Mazryonh]] 10:08, 1 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:The trouble I have with the PDW label is either (a) it just means SMG so there's no point including it or (b) it includes all the stupid things that are called PDWs but aren't SMGs. Sure, the SCHV rounds aren't all used by pistols so not all PDWs are ''technically'' SMGs, but all PDW rounds are dimensioned like pistol cartridges and most have pistols designed and / or manufactured to shoot them anyway. [[User:Evil Tim|Evil Tim]] 04:42, 3 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
The funny thing is, if you really want to be pedantic, an SMG is really just a select-fire pistol-caliber carbine. In my view the PDW label is still useful for a narrower class of weapons than most users of the label think, and should only be used if the weapon meets all of the following characteristics.&lt;br /&gt;
&lt;br /&gt;
*Proprietary PDW rounds are designed from the ground up as armour-piercing rounds (piercing Level IIIA ballistic armour or lower), and resemble miniaturized assault rifle ammunition (by virtue of its dimensions and spitzer shape) rather than traditional pistol ammunition. So by this definition the PP-2000 would not be a PDW since it's still using 9x19mm rounds, just in an armour-piercing configuration. &lt;br /&gt;
*A stock and foregrip must be present on the weapon for it to be considered a PDW, since both simplify aiming (which is very important in a CQB situation). So a select-fire Five-seveN or C96 are still not PDWs (instead, they are just armour-piercing machine pistols) since it lacks the ability to have both of those features. An MP5K PDW has both a stock and foregrip but doesn't meet the first requirement, and is therefore just a compact SMG with a folding stock and small foregrip. &lt;br /&gt;
*A true PDW must have select-fire or fully-automatic fire capability, otherwise it just becomes a fancy carbine like the PS90.&lt;br /&gt;
&lt;br /&gt;
You have to admit that PDW is a more convenient acronym than something like SCHV SMG or the like. We could just go with something like &amp;quot;AP (armour-piercing) SMG&amp;quot; but that would bring stuff like the PP-2000 back into the mix. --[[User:Mazryonh|Mazryonh]] 21:27, 3 July 2011 (CDT)&lt;br /&gt;
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::Actually, an SMG is a super-light machine gun firing a pistol round: remember the category comes from the first world war before the concept of an intermediate round even existed. And the problem is most users of the label include most companies that say their weapons are PDWs; there's such a huge number of bad examples and so few good ones that it isn't really worth using it, IMO. [[User:Evil Tim|Evil Tim]] 21:42, 3 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:My google-fu's rather weak right now, but aside from H&amp;amp;K marketing derivatives of the MP5 and XM8 as PDWs I don't know of companies that are marketing SMGs or compact assault rifles with the PDW label, when in fact they don't meet the requirements I outlined earlier. Maybe you could point me in the right direction? --[[User:Mazryonh|Mazryonh]] 23:32, 6 July 2011 (CDT)&lt;br /&gt;
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::Wikipedia says the Jatimatic was marketed as a PDW back when HK invented the term, and since the 5.7mm has realised its friends would still like it if it came out as a pistol round anything that fires that is basically a subgun in the normal sense of the term. Magpul's PDR Shirow-gun fires a full-sized 5.56mm, the Chinese QCW-05 fires the 5.8x21mm pistol round, the VBR-Belgium PDW fires the 7.92x24mm pistol round...It's fair to say most things called PDWs don't qualify in the strictest sense. [[User:Evil Tim|Evil Tim]] 02:00, 7 July 2011 (CDT) &lt;br /&gt;
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:The &amp;quot;Shirow-gun&amp;quot;? And here I was thinking firearms designed for Ghost in the Shell at least made some sense, even if their service pistol caliber choice was a little iffy on the stopping power side (BTW, the Seburo Firearms page should not have been removed from this wiki). PDW rounds fired out of pistols seem a little iffy to me as well; if HK had to cancel its UCP for &amp;quot;inadequate ballistics in a pistol platform,&amp;quot; what makes the Five-seveN/QSZ-92/VBR 7.92 Glock that much better? In any case, the Magpul PDR is just a compact bullpup carbine in 5.56mm NATO, and the 5.8x21mm round (how is this better than the 5.7x28mm round again?) is a miniaturized version of the Chinese 5.8x42mm assault rifle round, which makes it a PDW round. Maybe we could compromise and call them &amp;quot;CQDWs&amp;quot; for &amp;quot;Close Quarters Defensive Weapons&amp;quot; to show how they are meant to be stowed in &amp;quot;Close Quarters&amp;quot; and are most effective in CQB range as well, given their shorter cases compared to full-size assault rifle rounds? Making a poll on the forum asking whether or not the PDW label should be expunged from the site might be useful as well. --[[User:Mazryonh|Mazryonh]] 01:23, 8 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Again, though, I don't really see the point of using a label that's just going to cause a lot of confusion with not-examples and pseudo-examples. Anything that is categorised as a PDW in the strictest sense is basically an SMG firing AP ammunition. Not using the term rules out all the various pistols and assault rifles that would otherwise sneak into the SMG heading through the vague backdoor marked &amp;quot;PDW.&amp;quot; It's sorta like having a category called &amp;quot;Dogs / mammals&amp;quot; next to one saying &amp;quot;cats&amp;quot; and expecting cats to not end up in the dog category. [[User:Evil Tim|Evil Tim]] 02:05, 8 July 2011 (CDT)&lt;br /&gt;
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:I lol'ed at what you said about Akiba and Meryl. :D - [[User:Mr. Wolf|Mr. Wolf]] 16:15, 1 July 2011 (CDT)&lt;br /&gt;
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Yep, then Akiba tries to &amp;quot;man up&amp;quot; by getting the Barrett M82A2, but then finds he can't &amp;quot;last long.&amp;quot; He definitely would have lasted longer if he had gotten something capable of &amp;quot;sustained fire&amp;quot; instead, like the Mk. 46 Mod. 0 coupled with an FN P90 of his own, so either he or Meryl could use the LMG for covering fire while the other goes out to loot P90 magazines from dead FROG troopers and keep wreaking merry hell as long as possible. But no, Kojima had to saddle Akiba with an incredibly impractical Barrett M82A2 (only really useful for killing larger Gekko drones and annoying unmanned Metal Gear RAYs), his old XM8 Compact and a GSR. --[[User:Mazryonh|Mazryonh]] 17:23, 1 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== The MAC-10 in this game ==&lt;br /&gt;
&lt;br /&gt;
Is it an open bolt (the original version) or a closed bolt version? An open bolt version wouldn't need charging after reloading, and wouldn't need to be racked unless the trigger was held down after the last round fired (after which you'd just pull it back to ready the weapon). If the MAC-10 in this game were a closed bolt version, then you would need rack the bolt if you were loading from empty and would indeed eject a round if one were still in the chamber if you racked the bolt. If Old Snake is ejecting a round from the MAC-10 after a mid-magazine reload, then wouldn't it be a closed version? --[[User:Mazryonh|Mazryonh]] 22:27, 6 July 2011 (CDT)&lt;br /&gt;
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:I'd have to check. [[User:Evil Tim|Evil Tim]] 02:09, 7 July 2011 (CDT)&lt;br /&gt;
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Another thing you might want to examine is the M60E4; it's still an open bolt weapon last I checked (partly because open bolt weapons run cooler than closed bolt ones, an advantage on an LMG since it means you don't have to change barrels as often). Also, is the M60E4 supposed to be the &amp;quot;very latest model&amp;quot; that the rebel in the Middle Eastern Militia Safe House was boasting about? It would make more sense than an HK21E, since some PMC machine gunners use the M60E4 and it is &amp;quot;the very latest model&amp;quot; of its kind. --[[User:Mazryonh|Mazryonh]] 04:45, 7 July 2011 (CDT)&lt;br /&gt;
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:Again, I'll check. In the latter case, I imagine the &amp;quot;very latest model&amp;quot; was probably supposed to be the XM8 LMG: it's the only version missing from the final game. Perhaps they gave the guy the HK21 instead because their playtesters would always kill him to get themselves a free 5.56mm machine gun with a built-in optic. [[User:Evil Tim|Evil Tim]] 22:30, 7 July 2011 (CDT)&lt;br /&gt;
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Please do. Your considerable efforts on this page are much appreciated. But it wouldn't be the first time a game has used closed bolt versions of weapons that were originally open bolt; Rainbow Six Vegas 2 uses a closed bolt version of the MAC-11 machine pistol, for instance. And the XM8 LMG was always a strange one to me; while the other variants had good advantages for reliability and ease of use for their roles (since their sights didn't need zeroing, had more durable/reliable parts, along with infrared laser pointer/illuminators built into the sight), the XM8 LMG does not have a quick-swap barrel (unlike the M249, for instance) and is a closed bolt weapon which would make its heat buildup more problematic, despite the tougher barrel. In any case, all the game devs had to do to make the XM8 LMG would be to stick a Beta C-mag on the Marksman version of the XM8, since you can't use bipods in this game. The XM8 LMG would have been great in Johnathan's hands, and the standard carbine would then be given to Akiba. Even so, giving that boastful rebel an M60E4 would still require that you spend the money for accessories on a new game, so it wouldn't be as imbalanced as an XM8 LMG.--[[User:Mazryonh|Mazryonh]] 01:34, 8 July 2011 (CDT)&lt;br /&gt;
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== The &amp;quot;PMCs love the (M4)&amp;quot; line ==&lt;br /&gt;
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In my edit I did NOT specify which voice track language I was referring to (for all I know, that line could also have been in the original JP version).  What I was commenting on was how the recording for that scene was probably done before the decision was made to have the PMC guys use the SCAR-H rather than have them actually use the M4-type carbines (as seen in the preview images someone posted earlier).  While not wrong to begin with, the fact that they didn't go back to re-do that scene based on the new weapon assignment leave me scratching my head. --[[User:HashiriyaR32|HashiriyaR32]] 01:26, 7 July 2011 (CDT)&lt;br /&gt;
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:Yeah, but it's hardly the only strange mistake made in that scene; Drebin also says it has a free-floating barrel even though there's clearly a circular end cap connecting the rail handguard to the barrel, and also that the US Army uses it even though in-game they don't. It's hard to say if it's something that used to be true, a mistake, or just Drebin playing salesman and hoping Snake doesn't notice the more obvious BS in his pitch. [[User:Evil Tim|Evil Tim]] 01:43, 7 July 2011 (CDT)&lt;br /&gt;
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:Just my personal observation, but I don't think Drebin's 'pretty popular with the big PMCs' line must necessarily mean that the M4 Custom is their standard-issue weapon. Maybe, in-universe, this version of the M4 is perhaps more like a weapon custom-made by the Drebins, and naturally sold exclusively by them. Perhaps he refers to veteran members of the PMCs buying them with their own fundings? Just my theory here, maybe I'm looking too much into it. --[[User:Researcher|Researcher]] 21:01, 12 March 2012 (CDT)&lt;br /&gt;
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:It's also a possibility that ''everyone'' used the M4 Custom in a previous build of the game and the changes were made after the voice overs were recorded. There's really nothing in the game to prove the M4 isn't still the US Army's standard combat weapon. Meryl's &amp;quot;Army/Marines&amp;quot; team is a very, very, very small fraction of the entire US military and them using XM8s means nothing, otherwise HK416 use by Delta Force is proof that that weapon is used by the whole US Army, which we all know isn't true. [[User:Spartan198|Spartan198]] 15:39, 13 March 2012 (CDT)&lt;br /&gt;
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::The problem is we have no evidence at all of that being the case; the only standard rifle we see any US soldier using during the duration of the game is the XM8, and the only one the PMCs use is the SCAR. Made-up reasoning to fill over a hole in the game world's logic is referred to in some circles as &amp;quot;plot spackle.&amp;quot; To go with your example, if the US Army were fictional and we had only ever seen soldiers with HK416s, it would be correct to say we have no evidence the US Army uses anything but the HK416, and if someone said they used the M4, we would point out we've never actually seen them do so and the HK416 appears to be their standard weapon. When interpreting fiction, seeing is believing; characters can lie, exaggerate and be wrong, but a bunch of guys carrying one gun and not the other is a pretty airtight argument as ti which weapon they use. [[User:Evil Tim|Evil Tim]] 21:39, 21 March 2012 (CDT)&lt;br /&gt;
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== Just found out something interesting... ==&lt;br /&gt;
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HD remakes of all the previous games are apparently being released on PSN and possibly Live in November, so I'll hold out for them before screencapping those pages. Apparently they're going to sling in ''Peace Walker'' for PS3, too. [[User:Evil Tim|Evil Tim]] 06:15, 9 July 2011 (CDT&lt;br /&gt;
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:Are they going to retexture MGS2 and MGS3 for this collection? I hope so, because MGS2 is horribly bland with its textures, far more than MGS3 was. I'd do MGS2 myself, I don't have a capture card and the PC version I have is not well programmed for PC graphics cards, so you often end up with a lot of graphical errors. --[[User:Mazryonh|Mazryonh]] 11:48, 9 July 2011 (CDT)&lt;br /&gt;
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::From the sounds of things it's going to be retextured MGS2, retextured MGS3 and probably retextured Twin Snakes running in the MGS4 engine. [[User:Evil Tim|Evil Tim]] 12:02, 9 July 2011 (CDT)&lt;br /&gt;
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:::That sounds cool. :) - [[User:Mr. Wolf|Mr. Wolf]] 13:53, 9 July 2011 (CDT)&lt;br /&gt;
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Last I heard it was only for the X Box 360. Good news that it's being released on the PS3 as well. Might mean that we're going to see it on the PC (fingers crossed). --[[User:Cool-breeze|cool-breeze]] 15:10, 9 July 2011 (CDT)&lt;br /&gt;
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== Drebins Camo Trousers ==&lt;br /&gt;
hi guys, wondering if anyone can tell me that make/pattern drebins trousers are, i mean obviously they are desert but im not sure what brand.&lt;br /&gt;
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[http://images.wikia.com/metalgear/images/c/ca/DrebinMGS4.jpg] --[[User:Sike|Sike]] 10:48, 14 July 2011 (CDT)&lt;br /&gt;
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Pattern would be something like &amp;quot;desert tiger stripe&amp;quot; and there's a similar-looking set of trousers [http://www.tigerstripeproducts.com/original_desert_tiger_stripe.htm here]. His look to be bleached a bit lighter or something, but it's the same basic pattern. [[User:Evil Tim|Evil Tim]] 11:04, 14 July 2011 (CDT)&lt;br /&gt;
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== A minor controversy over the Operator suicide scene ==&lt;br /&gt;
&lt;br /&gt;
The English voice actor of Old Snake, David Hayter, caused a minor controversy among gaming journalists and the MGS fandom when he said he [http://www.youtube.com/watch?v=2rH-cYUiogI didn't find Old Snake's reluctance to commit suicide to be believable]. Now that the relevant screenshot is in this wiki entry, I thought it deserved some explanation. In David Hayter's words, he says ''&amp;quot;. . . Snake would put a bullet in, and put [the gun] in his mouth and just pop himself, like he's killed--he's killed how many countless thousands of people, and he's going to shake because he's going to kill himself? I didn't agree with that at all and begged them to change it . . . .&amp;quot;'' --[[User:Mazryonh|Mazryonh]] 22:05, 29 July 2011 (CDT)&lt;br /&gt;
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:Hm, I don't really buy that. He's killed ''other'' people, sure, but confronting the end of your own existence and what might come next isn't going to be easy unless you're incredibly secure in your convictions as to what will happen (and Snake hardly strikes me as devoutly religious) or too stupid to comprehend that's what you're doing. It's not like it's a spur of the moment &amp;quot;I have to do this&amp;quot; thing, after all. Mind you, I really don't think we needed to see him going down on the Operator for quite as long as he did. [[User:Evil Tim|Evil Tim]] 03:45, 30 July 2011 (CDT)&lt;br /&gt;
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Even so, I think he's used to fearlessly facing death, even if it's virtually certain (such as when he faced Metal Gear REX before Grey Fox intervened in MGS1, or during his hopeless duel with Fortune in MGS2). And &amp;quot;going down on the Operator&amp;quot;--that's a nice wordplay. Still, I think it's a little disappointing how what comes next is available at any difficulty--it would be more of an incentive to play on harder difficulties if you only got the complete scene after doing something such as completing the Boss Extreme difficulty or getting a Big Boss emblem. Otherwise, you'd only see:&lt;br /&gt;
&lt;br /&gt;
*Old Snake smoking a last cig before fading to black and the last gunshot after finishing Liquid Easy.&lt;br /&gt;
*The scene where he sucks his gun off (again fading to black with the last gunshot) after finishing Solid Normal.&lt;br /&gt;
*A short cut after the final gunshot showing the gun and its smoking barrel in Old Snake's gnarled hand, fading to black after finishing Big Boss Hard.&lt;br /&gt;
*And the complete ending scene after finishing The Boss Extreme. &lt;br /&gt;
&lt;br /&gt;
It would also have been a nice touch if you got to see the ghostly forms of all the people you killed throughout the game or the people Old Snake couldn't save (which means, at a minimum, Liquid Ocelot, Naomi and Big Mama) surrounding Old Snake in the cemetery as he puts the gun in his mouth, as he will join them in death very soon. Such a scene would be a nice reference to the Sorrow's River in MGS3. --[[User:Mazryonh|Mazryonh]] 13:42, 30 July 2011 (CDT)&lt;br /&gt;
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*I don't know, facing almost certain death is different to facing ''actual'' certain death, especially when it's for something as abstract as the human race rather than something as concrete as someone right in front of you. Also, in both those cases his other option was being killed by the thing he was facing, so he ''didn't'' pick the &amp;quot;certain death&amp;quot; option. Also, given Naomi's record for telling the truth, he's probably worried that shooting himself would just make the bullet ricochet off his superior genes, kill the person who was ''actually'' going to cure the disease and overpenetrate to also kill the world's most adorable kitten which was behind that guy. [[User:Evil Tim|Evil Tim]] 03:18, 31 July 2011 (CDT)&lt;br /&gt;
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I think the best real world explanation on why Snake's Operator locked back when he had no mag was that he could have possibly pressed the slide release up and hence locking it back by accident. I've seen people accidentally lock the slide back when they accidentally push the slide release up with a loaded mag in. It could have just been the mistake of the animator that they drew a mag follower when there shouldn't have been a mag inside the gun [[User:Excalibur01|Excalibur01]] 22:56, 25 September 2011 (CDT)&lt;br /&gt;
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A buddy of mine told me that dropping a round into the chamber like what Snake did would really risk accidentally setting the gun off and he seriously tells me to never do that in real life for any gun [[User:Excalibur01|Excalibur01]] 17:26, 24 November 2011 (CST)&lt;br /&gt;
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::Hideo Kojima thinks so as well. He was forced to add that scene after the credits, I hear. In his mind, Snake did kill himself-protoAuthor 17:31, 24 November 2011 (CST)&lt;br /&gt;
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&amp;quot;Also, given Naomi's record for telling the truth...&amp;quot; ...makes me facepalm at how proponents of the suicide ending stick to her claims of Snake becoming a biological weapon as if they're the words of Jesus himself. Seriously, if someone attempted to assassinate ''you'' with a biological weapon and that person later told you that you were in danger of ''becoming'' a biological weapon, would you really actually believe that person? [[User:Spartan198|Spartan198]] 23:14, 24 November 2011 (CST)&lt;br /&gt;
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== Operator ==&lt;br /&gt;
&lt;br /&gt;
I think Snake's main 1911 is closer to a TRP Operator than a standard MC Operator. It has a Target cut rear sight, full length guide rod, extended magazine well and front strap checkering. Standard MEUSOC 1911s like the MC Operator and the Kimber Warrior don't have these features. I know it's not a huge difference but I think it may be worth mentioning.&lt;br /&gt;
:I just realized that TRPs are usually bushingless. I think it's more of a frankengun with features from both but I still think it's closer to the TRP so I changed the picture. Hope no one minds.&lt;br /&gt;
::I think we'll stick with the MC, it's heavily modified from either regardless of what it originally might have been. [[User:Evil Tim|Evil Tim]] 12:57, 31 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== screenshots ==&lt;br /&gt;
&lt;br /&gt;
I've taken some screen shots from MGS4 of most of the guns from a side on view I've uploaded a few as an example. The first is snake loading a cartridge into the breech of the thor, the second you can see the compensator working on the G18C, the third is snake screaming Rambo style. [[http://www.imfdb.org/wiki/File:THOR_breech_load.jpg]] [[http://www.imfdb.org/wiki/File:G18C_working_compensator.jpg]] [[http://www.imfdb.org/wiki/File:Rambo_Scream.jpg]] &lt;br /&gt;
I've got more like them if anyone wants me to upload them just want to see what you think. [[User:Whatmename|Whatmename]]&lt;br /&gt;
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You couldn't have taken bigger screen shots? [[User:Excalibur01|Excalibur01]] 22:31, 2 October 2011 (CDT)&lt;br /&gt;
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:&amp;lt;s&amp;gt;Certainly doable, yes. I'm going to be re-doing all the other shots when I have some time off work next month, I'll pick those up at the same time.&amp;lt;/s&amp;gt; Edit: oh, wait, that wasn't Excalibur asking me to take bigger ones. Nevermind, I'll take bigger ones of those things, Whatmename, don't worry about uploading yours. Best that every shot comes from the same capture device and method, it makes the page look tidier. Besides, we don't really need side-on shots of most of the weapons since we've already got the inventory images for that. [[User:Evil Tim|Evil Tim]] 05:09, 3 October 2011 (CDT)&lt;br /&gt;
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I think that screenshot from the G18C shows that the muzzle flash doesn't quite fit where the compensator port is supposed to be. I think the only video games I've seen that correctly emulate the compensated muzzle flash are Ghost Recon Advanced Warfighter 1 and 2. --[[User:Mazryonh|Mazryonh]] 22:21, 3 October 2011 (CDT)&lt;br /&gt;
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== M4 Custom RAS ==&lt;br /&gt;
&lt;br /&gt;
Regarding the confusion regarding the RAS on the M4 custom.&lt;br /&gt;
&lt;br /&gt;
The in game RAS resembles two offerings from KAC, the Carbine RAS and the free floating RAS.&lt;br /&gt;
[http://www.knightarmco.com/mod_weapons_1.htm Knights ArmCo RAS]&lt;br /&gt;
&lt;br /&gt;
The carbine RAS replaces the standard handguards and is secured with the default delta ring and end-cap.&lt;br /&gt;
The free floating RAS replaces the entire handguard, including the delta ring; replacing it with a visually distinctive locking ring. The end-cap in not employed.&lt;br /&gt;
&lt;br /&gt;
The in-game model has the locking ring from the free-floating RAS but the end-cap from the carbine RAS.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
IMHO this was done so that the game engine wouldn't have to render the interior surfaces for the RAS and barrel.&lt;br /&gt;
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:Given we have other errors due to using airsoft guns as models, I think it's more likely that they used an airsoft replica. A cheaply made plastic RAS might have issues with snapping off if it wasn't secured at both ends. [[User:Evil Tim|Evil Tim]] 18:47, 25 October 2011 (CDT)&lt;br /&gt;
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:Also, I'm going to be replacing almost every picture on this page with HD versions soon, so don't worry too much about new ones, it just gives me more work. Put any suggestions here or on my talk page. [[User:Evil Tim|Evil Tim]] 19:02, 25 October 2011 (CDT)&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
== Playing this again and disappointed in weapons ==&lt;br /&gt;
&lt;br /&gt;
Decided to pop this back in and am a bit disappointed on how limited the guns are. The M4 is really the only gun you can fully accessorize and even then it was limited to what was available at the time of development. I didn't like the old style Aimpoint sight, no EOtech sight and I couldn't customized other guns like putting a red dot on the MP5. or the FAL. Since I've first played this game, I've learned how to shoot guns and I am a bit put off on how Snake not using the mag release button on rifles and ejecting a live round for only rifles and for some reason, not the handguns. [[User:Excalibur01|Excalibur01]] 20:05, 11 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
 Yeah, I'm playing through this one again, too. I think that the gun ''selection'' is good, but I'm with you on the customization. They really could have explored more options as far as accessories go. As for him not using the bolt catch and ejecting live rounds...well, Snake is a professional, and I guess he has his own way of doing things. There's not really anything wrong with either of those (well, ejecting chambered rounds is pretty weird). It's like how some people drop the slide on a pistol with the slide lock, while some rack and release the slide. --[[User:ColonelTomb|ColonelTomb]] 22:43, 11 May 2012 (CDT)&lt;/div&gt;</summary>
		<author><name>ColonelTomb</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Fallout:_New_Vegas&amp;diff=558677</id>
		<title>Talk:Fallout: New Vegas</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Fallout:_New_Vegas&amp;diff=558677"/>
		<updated>2012-05-06T16:28:18Z</updated>

		<summary type="html">&lt;p&gt;ColonelTomb: /* A Light Shining in Darkness = Colt New Agent */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Ammunition Types==&lt;br /&gt;
I will update the list as I aquire more ammo types&lt;br /&gt;
 -9mm &lt;br /&gt;
   9mm+P (More damage, degrades weapon faster)&lt;br /&gt;
   Hollow Points (More Unarmored damage, useless against armor)&lt;br /&gt;
&lt;br /&gt;
 -.357 Magnum&lt;br /&gt;
     Hollow Points&lt;br /&gt;
    .38 Special (Less Damage, Degrades weapon slower)&lt;br /&gt;
&lt;br /&gt;
 -10mm&lt;br /&gt;
    Hollow points&lt;br /&gt;
    Armor Piercing&lt;br /&gt;
 &lt;br /&gt;
 -.44 Magnum&lt;br /&gt;
    Semi-Wadcutter (More damage overall.)&lt;br /&gt;
    .44 Special (Same effects as .38 Special. Incredibly rare. Have been recently made more common through a patch)&lt;br /&gt;
    Hollow Point&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
 -5.56x45&lt;br /&gt;
    5.56 AP&lt;br /&gt;
    5.56 Hollow Point&lt;br /&gt;
    5.56 Surplus (More damage, Degrades weapon faster)&lt;br /&gt;
    .223 (Similar to .38 and .44 Special, but with increased armor penetration)   &lt;br /&gt;
&lt;br /&gt;
 -.308&lt;br /&gt;
    .308 Hollow point&lt;br /&gt;
    .308 Armor Piercing&lt;br /&gt;
    .308 Jacketed Soft Point (More damage, without reducing armor penetration. Hand load only.)&lt;br /&gt;
  &lt;br /&gt;
 -.45-70 Govt.&lt;br /&gt;
   Hollow Point&lt;br /&gt;
   Semi-Wad Cutter (This one damages the gun more)&lt;br /&gt;
 &lt;br /&gt;
 -.22 Long Rifle&lt;br /&gt;
  Hollow Point&lt;br /&gt;
  Plinking (less damage, found in abundance, cheap)&lt;br /&gt;
&lt;br /&gt;
 - 12.7 (Presumably .50 AE, since it is used in a pistol and an SMG)&lt;br /&gt;
   Hollow Point&lt;br /&gt;
 &lt;br /&gt;
 -12 Gauge Shells&lt;br /&gt;
  Coin Shot (A shell loaded with slivers of a gold coin. Identical damage to a base 12 gauge, but very valuable)&lt;br /&gt;
  Magnum (More damage, increased wear on the gun)&lt;br /&gt;
  Slug (More damage, better range)&lt;br /&gt;
  Bean Bag (No damage, but can knock enemies out. Good for pacifists)&lt;br /&gt;
&lt;br /&gt;
 -20 Gauge Shells&lt;br /&gt;
  Slug&lt;br /&gt;
  Magnum&lt;br /&gt;
&lt;br /&gt;
 -.50 BMG&lt;br /&gt;
  Incendiary (Exactly what it sounds like. Very expensive)&lt;br /&gt;
  Match (Further range, higher damage)&lt;br /&gt;
  Armor Piercing&lt;br /&gt;
  &lt;br /&gt;
 - 5mm&lt;br /&gt;
  Armor Piercing&lt;br /&gt;
  Surplus&lt;br /&gt;
  Hollow Point&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Shouldn't this be part of the Fallout 3 page? Unless I'm mistaken it's just an add on to that game and not something stand alone.[[User:Rockwolf66|Rockwolf66]] 00:48, 1 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:No, Fallout New Vegas is NOT a DLC for Fallout 3. It's a new game developed by Obsidian but they are using the same gaming engine that Bethesta used for Fallout 3. But this is a different game. [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
::Thanks for the correction Excaliber. [[User:Rockwolf66|Rockwolf66]] 02:19, 1 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
How come it seem like there are less gun's up? With the new IGN interview that came out I would have thought that the new guns would be up already.[[User:King of the Waste|King of the Waste]] 06:07, 2 May 2010 (UTC)&lt;br /&gt;
::Well you could post the link to that interview instead of just whinning about it...--[[Special:Contributions/74.177.136.251|74.177.136.251]] 02:06, 3 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Sturdy caravan shotgun, and the Mercenary's grenade rifle are unique weapon of ordinary guns the Caravan Gun and Grenade Launcher&lt;br /&gt;
&lt;br /&gt;
The silenced .22 smg looks like an American-180 smg.  David.&lt;br /&gt;
&lt;br /&gt;
==Chey Tac Intervention?==&lt;br /&gt;
&lt;br /&gt;
doesnt this look like a Chey Tac Intervention [http://fallout.wikia.com/wiki/File:FNV_Antimateriel_Rifle.png&lt;br /&gt;
]--[[User:Gran28|Gran28]] 08:26, 13 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It kinda does [[User:Excalibur01|Excalibur01]] 14:36, 13 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah but it looks like it has a wooden grip and stock. Its cool how the developers are taking modern weapons and making them fit the retro mood by putting wood parts on them, like they did with the M60 and M16 clone&lt;br /&gt;
:I'll say it again, since someone seems to think deleting other people's posts is fine. That's not an M16 clone, that's an AR-10. It was developed before the M16, and it was developed into the M16. Furthermore, they aren't giving it a more retro look by putting wooden parts on it, since that's how it always looks. But no, it isn't an M16 clone, the M16 is a clone of it. [[User:Acora|Acora]] 05:51, 24 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
and the G3 (in game called the R91 Assault Rifle)&lt;br /&gt;
&lt;br /&gt;
It's not really a G3 since it fires the 5.56 NATO [[User:Excalibur01|Excalibur01]] 02:27, 14 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It also looks like a PTRS, sorta [[User:BeardedHoplite|BeardedHoplite]] 02:24, 16 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
No, it's a PGM Hecate II&lt;br /&gt;
&lt;br /&gt;
Wasn't the R91 a HK 53?&lt;br /&gt;
&lt;br /&gt;
Hmm... the arrow-shape at the front resembles that of a barret .50 cal, but the receiver looks different. maube this is ''based'' off of the barret, but maybe Bethesda changed it a little, like they did with the 10mm hand gun.&lt;br /&gt;
&lt;br /&gt;
==Grenade Rifle== &lt;br /&gt;
&lt;br /&gt;
Yo, the &amp;quot;Mercenary 40mm Grenade Rifle&amp;quot; is just the unique version, part of a pre-order package from Best Buy. The normal version will probably be called &amp;quot;grenade rifle&amp;quot; or something&lt;br /&gt;
&lt;br /&gt;
:Seriously, can't they just call it a &amp;quot;grenade launcher&amp;quot;? [[User:Excalibur01|Excalibur01]] 04:30, 15 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::according to the fallout wiki it is called a grenade launcher&lt;br /&gt;
&lt;br /&gt;
:It's name is Grenade Launcher, and it can be upgraded with a pump mechanism that makes it work like the China Lake Launcher. So basically it's an M79 that can be upgraded to resemble the China Lake Launcher.&lt;br /&gt;
::You can actually find the Grenade Launcher already and it has a pump action like the China Lake launcher [[User:Excalibur01|Excalibur01]] 02:55, 21 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Something from E3 ==&lt;br /&gt;
&lt;br /&gt;
I saw something on E3 for this game that looked like a china lake pump action grenade launcher.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:44, 15 June 2010 (UTC)&lt;br /&gt;
:I saw the Fallout: New Vegas demo at E3 as well, and I'm pretty sure that was the China Lake Grenade Launcher, but we all can be pretty damn sure it's either an upgrade for the M79 Grenade Launcher or will appear later on in the game - [[User:Kilgore|Kilgore]] 02:16, 24 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Weapon Degneration ==&lt;br /&gt;
&lt;br /&gt;
I hope they take out the weapon degeneration in this game.  That really sucked in Fallout 3.  I would get into a firefight and not pull out my Chinese Assault Rifle because even though I had over 500 rounds of ammunition it was almost broken so I didn't want to use it unless necessary so I had to use some other weapon of which I had almost no ammo for.--[[User:Gunkatas|Gunkatas]] 00:34, 16 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
You know you can repair your guns with others you find/loot, right?  And in New Vegas, repairing is even easier if you get the Jury Rigger perk.  It allows you to repair among similar types of weapons (pistols, assault rifles, bolt action rifles, etc.) instead of just copies of the same weapon.&lt;br /&gt;
&lt;br /&gt;
The game would be way to easy without weapon disintegration. And it makes it more realistic. I just think its good that they have you maintain your weapon, while in other games you can fire off thousands of rounds of ammunition and the gun functions normally&lt;br /&gt;
&lt;br /&gt;
also most of the guns are 200 years old and survived world war 3 so there not in prime conduction&lt;br /&gt;
&lt;br /&gt;
I remember in fallout 3 fire rate would get lower damage go down a little bit and accuracy suffered, i kind of wish theyd introduce weapon jams though, it seems no games have jamming.&lt;br /&gt;
&lt;br /&gt;
:Actually Fallout 3 kinda did have a jam system. You take a gun out or reload it and there's an animation to simulate a misfed or something and you see your character rack the slide or charging handle again after taking the weapon out because it's in poor condition. What I do find interesting is the Realism mode which means everything including ammo has weight now and healing takes more time instead of instant heal. I am glad for new weapons. It kinda pissed me off that we didn't have M16s all around but instead G3s as the American rifles. It's like in their universe, American adapted a G3 variant that fires 5.56 instead of the M16. [[User:Excalibur01|Excalibur01]] 03:21, 16 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Also there are already two games I can tell you of that have weapon jamming too. S.T.A.L.K.E.R (because I am that much of a stalker whore :D) and farcry 2. Farcry 2 has jam animations, but stalker only gets you to reload if your gun jams. [[User:5t3v0|5t3v0]]&lt;br /&gt;
&lt;br /&gt;
I know America's Army 2 has jamming. 3 most likely does too.  Far Cry 2 was fun but you just had to switch out your weapon every other mission to get around the jamming.&lt;br /&gt;
&lt;br /&gt;
What a game hasn't done is have you fire your gun and in the middle of shooting, you jam or get a stovepipe and then animate your character clearing the jam. All the time, a jam happens after you reload. You just see your character rack the charging handle once or twice and then you're good to go. [[User:Excalibur01|Excalibur01]] 02:57, 17 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
As much of a disappointent as OF:Dragon rising was (online didnt work, although there was bullet drop the rounds all did equal damage and each soldier had a health system, no one shot kills) it had jams be rare, random, and caught you by surprise. I had a mid mag jam in an m4a1 and a saw jam while supressing.&lt;br /&gt;
&lt;br /&gt;
In gears of war 2 the lancer can jam, mid mag. This was an online glitch the developers left in. If you jam (youll know as the gun stops firing mid mag and marcus will yell, aww crap, you the have to reload to unjam the weapon with the same animation as a fail quickload jam in game. --[[User:Captain Snikt|Captain Snikt]] 11:33, 23 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== 1887 ==&lt;br /&gt;
&lt;br /&gt;
That 1887 does not look like an 1887 to me. I can't see a lever action on it, and it looks like it's ejecting from the bottom. I do see a hammer or something on it, but judging by the overall appearance I'd say it's based more on an Ithaca.&lt;br /&gt;
&lt;br /&gt;
-Trailer clearly shows a lever action being worked -k9870&lt;br /&gt;
&lt;br /&gt;
Then they made a huge mistake having it eject from the bottom like that.&lt;br /&gt;
&lt;br /&gt;
-there all based on real guns but made up for the fallout universe.&lt;br /&gt;
&lt;br /&gt;
Looking at Far Cry 2, couldn't it just be a Winchesthaca 1837? --[[Special:Contributions/83.79.126.90|83.79.126.90]] 20:54, 23 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
A what? [[User:Excalibur01|Excalibur01]] 21:26, 23 August 2010 (UTC)&lt;br /&gt;
:I ''assume'' that they mean a cross between the Winchester 1887, and the Ithaca 37, though I'm not entirely sure why they think that the one on the Far Cry page is a combination of those two, or why they think the one on ''this'' page is the same. [[User:Acora|Acora]] 23:37, 23 August 2010 (UTC)&lt;br /&gt;
::He or She is making fun of the fact that most gaming companies wouldn't know the difference between their ass, a hole in the ground, an Ithaca 37, and Winchester shotgun. - [[User:Kilgore|Kilgore]] 22:24, 25 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Varmint Rifle ==&lt;br /&gt;
[http://images2.wikia.nocookie.net/__cb20100818184123/fallout/images/4/41/Varmintrifleback.jpg There's this photo.] Does the weapon resemble any real .22 rifle? --[[User:AlPachinko|AlPachinko]] 21:44, 29 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It looks like that [[Armalite AR-7]] .22lr --[[User:humanzie3|humanzie3]]&lt;br /&gt;
:That definitely does ''not'' look like an AR-7. The barrel is too thick, it has an actual handguard, and the magazine is too wide and long, as well. It looks more like an M1 Carbine then a Armalite. [[User:Acora|Acora]] 00:39, 30 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
He said it was a .22 and the stock made me think of a AR-7. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
:Mmm, okay, I can agree on that. The stock is similar to the AR-7, but other then that, I don't know. [[User:Acora|Acora]] 01:34, 30 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I do agree that the magazine does not look like a .22 lr magazine though. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
&lt;br /&gt;
Could be a upgraded Bolt action rifle for fallout 3&lt;br /&gt;
&lt;br /&gt;
Oh, by the way it's a bolt action. As seen [http://www.youtube.com/watch?v=cTAuUStHmUo in this video], near 2:24. Note the thumbhole stock. And it's not the one from Fallout 3 either, that one appears here too and it's chambered in .308 now. --[[User:AlPachinko|AlPachinko]] 23:42, 30 August 2010 (UTC)&lt;br /&gt;
:I may be misunderstanding you, but the 'Varmint Rifle' (The bolt action rifle with the thumbhole stock and long, Ruger Mini-14 looking magazine) isn't the same as the hunting rifle that's going to be chambered in .308. They're two different guns. Here[[http://fallout.wikia.com/wiki/Hunting_Rifle_%28Fallout:_New_Vegas%29]] is the hunting rifle, in .308, and here[[http://fallout.wikia.com/wiki/Varmint_rifle]] is the Varmint rifle, the one being shown in the video, which is a .22. [[User:Acora|Acora]] 01:34, 31 August 2010 (UTC)&lt;br /&gt;
I like the hunting rifle from Fallout 3. It's going to be so much nastier in .308 --[[User:humanzie3|humanzie3]]&lt;br /&gt;
: Oh yes, and it has proper sights now. --[[User:AlPachinko|AlPachinko]] 08:14, 31 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
At 2:23 the shell being ejected looks way too big to be a .22 --[[Special:Contributions/184.35.18.78|184.35.18.78]] 20:09, 31 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/Round.jpg&lt;br /&gt;
See. Way too big.I'm near sure that it's either not a .22 or the designers made a big mistake. --[[Special:Contributions/184.35.18.78|184.35.18.78]] 20:23, 31 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
They do that a lot in these games. The hunting rifle in Fallout 3 is supposed to be a .32 but when you see it eject it looks like a 5.56x45 at least. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
&lt;br /&gt;
Maybe it was supposed to be a 32 caliber rifle ammo [[User:Excalibur01|Excalibur01]] 02:25, 1 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I would agree except it shares ammo with the .32 revolver. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
&lt;br /&gt;
And of course the die hard fans on the Fallout Wiki keep telling me that the shell size doesn't matter. Game developers are lazy bastards... and so are some of their idiot fanboys.--[[Special:Contributions/184.35.20.4|184.35.20.4]] 10:51, 1 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
The little queers at the Fallout wikia keep whining &amp;quot;Until the programers say what it is, it ain't [Insert Weapon Name Here]. They can't tell that the &amp;quot;Semi-Auto Rifle&amp;quot; is an M1 Garand because their a bunch of mega-nerds who live in their mother's basement. Look at pictures of them side-by-side and you can tell it's an M1 Garand. Anybody who says that will be flaged as a &amp;quot;FANBOY!&amp;quot; - [[User:Kilgore|Kilgore]] 00:42, 5 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
They think that a .308 M1 Garand doesn't exsist and since it most likely fires .308 it apparently isn't a M1 Garand. They aren't the brightest bunch of people considering they believed the Hi Power was a made up weapon AFTER a real picture of a Hi Power was posted to compare. Some believed it is a 1911.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:10, 5 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Could the varmint rifle be a .22-250?It might explain the case size and I would like to point out that all the ejected rifle cases in Fallout 3 looked exactly the same.On the topic of the Hi power,everybody keeps calling it a &amp;quot;Colt .45&amp;quot;,I dont see how you get the two mixed up.--[[User:Mr. White|Mr. White]] 19:31, 5 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I know. I can't keep dealing with those whiny babies... i made an account on there site just to tell them what the guns are but they don't lisson to a damn word. i posted multiple comments on the varmint rifle page yet they reman oblivious... --[[Special:Contributions/184.35.19.196|184.35.19.196]] 20:32, 5 September 2010 (UTC)&lt;br /&gt;
: I don't like their policy either. Hell, I wasn't even allowed to state that 20-gauge shotgun shell is smaller and less powerful than 12-gauge. --[[User:AlPachinko|AlPachinko]] 13:44, 7 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
[http://fallout.wikia.com/wiki/Talk:Varmint_rifle#Caliber] One of them found a picture confirming it to be 5.56!! The fanboys should believe me! Time to gloat on the talk page! --[[Special:Contributions/184.35.27.100|184.35.27.100]] 18:05, 6 September 2010 (UTC)&lt;br /&gt;
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If it is a 5.56, why the hell did someone say it was a .22 in the first place?--[[User:Mr. White|Mr. White]] 22:51, 6 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I had too explain to them that the .223 was a varmint round. They ain't exactly geniuses--[[Special:Contributions/184.35.27.100|184.35.27.100]] 00:37, 7 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Do you mean the .222 Remington for varmint hunting? .223 Remington is actually a round made for the AR-15 and considered to be in the &amp;quot;High Power Rifle&amp;quot; category. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
&lt;br /&gt;
I've always used the .223 remingington for varminting. My first rifle was a Ruger Number 1 varmint rifle chambered in .223. Maybe it isn't a true varmint round but there sure are a lot of varmint rifles that use it. --[[Special:Contributions/184.35.23.187|184.35.23.187]] 20:08, 7 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think the Varmint rile was based off of this .22 made by Savage http://www.savagearms.com/firearms/models/ --[[User:Greywolverene |Greywolverene]]&lt;br /&gt;
&lt;br /&gt;
Maybe. The Fallout wiki people say that varmint rifle was originally going to be a .22, so maybe they took that and just streched out the magazines. The 93 BTVS even has a thumbhole stock, so i assume that was the one you were refering to. --[[Special:Contributions/74.177.187.68|74.177.187.68]] 00:18, 26 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
The Varmint rifle looks more like the Anschutz 1417 Thumbhole carbine (http://forums.pigeonwatch.co.uk/forums/index.php?showtopic=95963) or the Anschutz 1517 with a Thumbhole stock (http://www.gunstar.co.uk/Rifle/Anschutz-1517-Wallnut-Thumbhole-gun-for-sale-gs9676.aspx) --[[Special:Contributions/70.27.29.254|70.27.29.254]] 00:06, 24 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pics of the ammo section ==&lt;br /&gt;
&lt;br /&gt;
I know the quality sucks, but i got some pics of the ammo screen from a leaked vid. I made out 45-70 gov't (hell yeah!), .22lr, .22lr Plinking (so there are apperently diff. types of rounds), .357 magnum, and .50 something. hope these help.--[[Special:Contributions/74.177.137.24|74.177.137.24]] 22:12, 10 September 2010 (UTC)&lt;br /&gt;
Vid link: http://www.youtube.com/watch?v=x4Q_JM-ST1s best at about 51 seconds.&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0202.jpg&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0201.jpg&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0200.jpg&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0199.jpg&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0198.jpg&lt;br /&gt;
There is also supposed to be hand loading rounds, but that might just be speculation.--[[Special:Contributions/74.177.137.24|74.177.137.24]] 22:19, 10 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
There is also gonna be an M3 Grease gun chambered in 9mm.&lt;br /&gt;
 http://fallout.wikia.com/wiki/User_blog:Kaminoman/Fallout:_New_Vegas_Developer_Diary_2.--[[Special:Contributions/184.35.9.27|184.35.9.27]] 22:07, 24 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Unknown revolver ==&lt;br /&gt;
[[Image:ScopedHuntingRevolver.jpg|thumb|none|400px|The &amp;quot;Hunting Revolver&amp;quot;.]]&lt;br /&gt;
[[Image:Sequoia.jpg|thumb|none|400px|The special variant called the &amp;quot;Ranger Sequoia&amp;quot;.]]&lt;br /&gt;
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Looks like an old cap and ball Colt. Reminds me of the ornate SAA's in [[GUN]] [[User:BeardedHoplite|BeardedHoplite]] 01:09, 25 September 2010 (UTC)&lt;br /&gt;
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Actually no, it's a BFR chambered in .45-70 Govt.&lt;br /&gt;
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Yeah, that bulky ass cylinder reminds me of the BFR as well.--[[Special:Contributions/74.177.187.68|74.177.187.68]] 11:21, 25 September 2010 (UTC)&lt;br /&gt;
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Pardon my ignorance, but what's a BFR? [[User:BeardedHoplite|BeardedHoplite]] 11:33, 25 September 2010 (UTC)&lt;br /&gt;
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Magnum Research &amp;quot;Biggest Finest Revolver&amp;quot;. Its a revolver that tends to be chambered in rifle cartridges.-[[User:Ranger01|Ranger01]] 12:18, 25 September 2010 (UTC)&lt;br /&gt;
:Or &amp;quot;Big F*** Revolver&amp;quot;!&lt;br /&gt;
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Well in the recent trailer, they did mention that it's a revolver that fires rifle ammo. [[User:Excalibur01|Excalibur01]] 15:16, 25 September 2010 (UTC)&lt;br /&gt;
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Indeed they did, too bad that even if the Single Action Army/Ruger Blackhawk appears it'll all be DA only ingame I guess. With this setting &lt;br /&gt;
it'd be awesome to see SA revolvers. --[[User:Xarex|Xarex]]&lt;br /&gt;
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This video shows a revolver being used in single action. http://www.gametrailers.com/video/pax-10-fallout-new/705552 --[[Special:Contributions/74.243.141.29|74.243.141.29]] 01:31, 2 October 2010 (UTC)&lt;br /&gt;
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According to the Devs, as of a recent comment, the Hunting Revolver wasn't based on any specific real world firearm, since the BFR is single action, and the hunting revolver/ranger sequoia isn't. But since it does fire .45-70, it's probably fair to claim it based on it. --[[User:UnitOmega|UnitOmega]] 02:07, 13 January 2011 (UTC)&lt;br /&gt;
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== Grease Gun ==&lt;br /&gt;
Hmm. While it comes in .45 by default, the 9mm chambering isn't farfetched - there were official conversion kits for that. --[[User:AlPachinko|AlPachinko]] 10:57, 25 September 2010 (UTC)&lt;br /&gt;
:also making is easier on game and the the whole ammo system.&lt;br /&gt;
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There's a shitload of new ammo types so it's possible they switched to 9mm to make it less powerful by game standards. --[[User:Xarex|Xarex]]&lt;br /&gt;
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In this pic there is proof of 9mm.&lt;br /&gt;
http://i766.photobucket.com/albums/xx303/IntactGardenGnome/FNV008.jpg&lt;br /&gt;
--[[Special:Contributions/184.35.19.28|184.35.19.28]] 23:57, 27 September 2010 (UTC)&lt;br /&gt;
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In 1955 an Argentine factory started producing copies of the M3 chambered in 9x19mm and called them the PAM1 (there was a PAM2 which just included a grip safety feature).. identical to the M3 except for the caliber..  --LiquidAcid&lt;br /&gt;
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== LAPD 2019 blaster from blade runner ==&lt;br /&gt;
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The new dev diary came out, pistol is at 2:40 http://www.youtube.com/watch?v=dkALhh82JdI&amp;amp;feature=player_embedded&lt;br /&gt;
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I saw it and I almost shit myself. The pistol was in Fallout 2 and it wwas an amazing gun. Prolly' the best pistol in the game. Anyway, here a picture of it. [[Image:Bladerunner_Pistol_NV.jpg|500px|thumb|none|A character fires the ?????, which was last seen in Fallout 2.]]&lt;br /&gt;
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Gun is called &amp;quot;That Gun&amp;quot;, being that it is &amp;quot;That Gun from Fallout 1 and 2&amp;quot; --[[Special:Contributions/24.63.181.248|24.63.181.248]] 11:01, 21 October 2010 (UTC)&lt;br /&gt;
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This place is the only time I've ever heard the Blade Runner gun referred to as &amp;quot;LAPD 2019 blaster;&amp;quot; usually I see it described as the &amp;quot;Pflazger/Katasumata Series - D&amp;quot; (the joke being that the name can be initialized &amp;quot;PKD,&amp;quot; which is how fans often refer to Phillip K. Dick). I have a very nice PK-D sitting on my desk right now; it's a replica that features the same revolver cylinder seen in the game, along with a top-mounted bolt action and status light LEDs. I wish mine went red when the gun was being loaded, turned green when the cylinder was closed again and made that neat little electronic whine like That Gun does. [[User:Atypicaloracle|Atypicaloracle]]&lt;br /&gt;
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== They took out the Semi-auto rifle, but kept in the &amp;quot;This Machine&amp;quot; garand ==&lt;br /&gt;
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So all the common rifles that looks like the Garand were removed from the final product for some reason, but they still kept for unique one for some reason [[User:Excalibur01|Excalibur01]] 04:02, 24 October 2010 (UTC)&lt;br /&gt;
:it like the fallout 3s lincoln repeater, a unique weapon that has not other gun like it. we might see Semi-auto rifle in a DLC.&lt;br /&gt;
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If you notice on the buttstock if i remember correctly is the words &amp;quot;this machine kills commies&amp;quot; ecthed into it.&lt;br /&gt;
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== Weapon Updates ==&lt;br /&gt;
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Holy Hell. The China Lake Launcher is appearing in New Vegas as the &amp;quot;Grenade Launcher&amp;quot; (as opposed to M79, which is dubbed the &amp;quot;Grenade Rifle&amp;quot;). It can be found in Vault 34, Nellis Air Force Base, and on a handful of merchants. In addition, the M733 has been dubbed the &amp;quot;Assault Carbine&amp;quot; and the AR-10 (&amp;quot;Service Rifle&amp;quot;) fires only on semi-auto.&lt;br /&gt;
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It isn't an AR-10, it fires 5.56mm and the magazine is too small for an AR-10 mag [[User:Excalibur01|Excalibur01]] 22:09, 27 October 2010 (UTC)&lt;br /&gt;
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As stated on the page already, it's a semi-auto M16A1 with wooden instead of plastic parts. Also, the Assault Carbine is for some reason chambered in 5mm, a cartridge usually used by the minigun. --[[Special:Contributions/85.3.57.103|85.3.57.103]] 09:25, 28 October 2010 (UTC)&lt;br /&gt;
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Some weapons the page is missing:&lt;br /&gt;
:12,7mm pistol (must be 12,7x109 since .50 rounds won't fit, then again that's way too big a round for a pistol anyway)&lt;br /&gt;
:12,7mm smg (looks a lot like a p90 but the magazine can't possibly fit a 12,7 round)&lt;br /&gt;
:10 mm smg&lt;br /&gt;
:.50 Anti material rifle (looks like a generic Barrett)&lt;br /&gt;
:Sawn off double barrel shotgun (12 gauge)&lt;br /&gt;
:Incinerator&lt;br /&gt;
:Flamer&lt;br /&gt;
:Missile launcher&lt;br /&gt;
:Grenade machine gun (25mm)&lt;br /&gt;
:All the laser, plasma etc future guns but no one cares about those anyway&lt;br /&gt;
::--[[User:JEESUS|JEESUS]] 12:04, 1 November 2010 (UTC)&lt;br /&gt;
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As you said, no one cares about the future guns that doesn't fire bullets. The 12.7mm guns arent based on real guns, neither is the 10mm SMG. The Flamer and other weapons like it are not firearms...When we say firearm, we don't literally mean FIRE. The .50 Anti-material doesn't look like a Barret. And the missile launcher is a rocket launcher [[User:Excalibur01|Excalibur01]] 20:55, 1 November 2010 (UTC)&lt;br /&gt;
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---http://world.guns.ru/sniper/sn35-e.htm&lt;br /&gt;
:Funny, I thought this page was about the game and the weapons that appear in it, the 10mm pistol is on the page so what's wrong with adding all the other fictional guns? The post was about what weapons the page is missing, and thusly just a suggestion. You really don't need to get offended and condescending if you feel that the said guns shouldn't be on the page. The missile launcher is called a missile launcher in the game, the game hasn't got a rocket launcher regardless of how the weapon functions. Adding a heading &amp;quot;rocket launcher&amp;quot; to the page wouldn't make any sense. My opinion was that the .50 anti-material rifle looks like a generic barret, but I haven't spent a second looking for a similar rifle on world.guns.ru, I'm sorry if my opinion made you feel uncomfortable enough to get all aggro on a wiki page... and you're right, the Hecate looks a lot more like the weapon in the game. --[[User:JEESUS|JEESUS]] 00:37, 3 November 2010 (UTC)&lt;br /&gt;
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:Look, there's a difference in being &amp;quot;condescending and offended&amp;quot; and telling you the policies and rules of this site. Fictional weapons that can be mistaken for real guns and fictional guns built with a shell to make it look like a future gun is ok because it happens, but on the Star Trek pages, no one's going to put the phasers just because they appear in the movie or TV shows. The site itself is a Firearms database. Since the laser pistol is a...laser pistol, we don't need to waste the bandwidth of the site to put it up. Weapons like the 10mm pistol is a significant piece in the history of the game, so it deserves a mention and the Fallout 3 page, someone pointed out how it's based on the Desert Eagle. [[User:Excalibur01|Excalibur01]] 03:11, 3 November 2010 (UTC)&lt;br /&gt;
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::Now that's more like it, this is how you should have done the first one, if letting me know about the policies was your intention. You're making a point without being condescending e.g. explaining what the term firearm means or flaming over what gun looks like what. --[[User:JEESUS|JEESUS]] 17:35, 6 November 2010 (UTC)&lt;br /&gt;
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:12,7x109 is bigger than .50 BMG (12,7x99). So the 12,7 pistol might be .50 Action Express, or .50 GI.&lt;br /&gt;
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==Good Job==&lt;br /&gt;
Whoever did this page has done a damn good job so far. [[User:humanzie3|humanzie3]]&lt;br /&gt;
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:Well we just need to replace the png files with our standard Jpeg and I'm working on swapping out weapon images that are just uploaded for this page with files from the weapon pages. At least one of the files someone uploaded was exactly the same as one of the images on the M249 page. other times the images from the weapon pages match the in game images better. [[User:Rockwolf66|Rockwolf66]] 16:16, 28 October 2010 (UTC)&lt;br /&gt;
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I really like that the unique variants of the weapons are on the page. [[User:humanzie3|humanzie3]]&lt;br /&gt;
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== Ruger 22/45? ==&lt;br /&gt;
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From the grip angle, the &amp;quot;Silenced .22 Pistol&amp;quot; looks more like a Ruger 22/45 than a Ruger Mark II. Discuss?&lt;br /&gt;
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That and it has a standard mag release. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:18, 28 October 2010 (UTC)&lt;br /&gt;
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I'd have to agree on that. You can't imagine how pissed i was when i first saw that grip. The Fallout wiki lied!--[[Special:Contributions/184.35.23.10|184.35.23.10]] 14:14, 29 October 2010 (UTC)&lt;br /&gt;
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== Brush Gun ==&lt;br /&gt;
so I'm looking at this guy http://fallout.wikia.com/wiki/Brush_gun and thinking...Marlin 1895G? The heavy weathering makes it kinda hard to tell, but the capacity, caliber and general shape would suggest it. Thoughts?&lt;br /&gt;
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Have to agree. Lever action .45-70 with side ejecting. Has to be a Marlin 1895.[[User:GaBoy45|GaBoy45]] 18:19, 6 November 2010 (UTC)&lt;br /&gt;
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Yeah I agree the Brush Gun has the same shape as the Trail Carbine, so it must be a Marlin. Also I'll bet a dime to a dollar that the Cowboy Repeater, and that scoped special variant, are based off of the Winchester Model 1876 not the 86. -Cole&lt;br /&gt;
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== Over/Under Shotgun ==&lt;br /&gt;
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The Caravan Shotgun / Sturdy Caravan Shotgun appears to be a Winchester Model 101, from what I can tell. The wooden foregrip is squared off near the hinge of the breach in a rather distinct way, rather than rounded off or straight-edged. Here's a render from the Fallout Wiki and a photo of the breach from a Winchester Model 101, to compare:&lt;br /&gt;
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*[http://fallout.wikia.com/wiki/File:SturdyCaravanShotgun.png Sturdy Caravan Shotgun]&lt;br /&gt;
*[http://images.cabelas.com/is/image/cabelas/1565779_win101ltwt_01l?hei=380&amp;amp;wid=380 Close-Up; Model 101 Breach]&lt;br /&gt;
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[[User:MistahFixIt|MistahFixIt]] 16:36, 23 November 2010 (UTC)&lt;br /&gt;
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== Too many PNG's! Byron the Punk ==&lt;br /&gt;
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Byron the punk, you've been warned about PNG's THREE times on your discussion page.  Either you stop and change them to JPG's, or you will be subject to a permanent banning of privileges.  --[[User:Ben41|Ben41]] 01:15, 30 November 2010 (UTC)&lt;br /&gt;
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That's because this line ''&amp;quot;Permitted file types:''' png''', gif, jpg, jpeg.'' is still in the upload page.  If you guys don't want PNGs to be uploaded, then have the system stop the files at the gate. --[[User:HashiriyaR32|HashiriyaR32]] 18:30, 30 November 2010 (UTC)&lt;br /&gt;
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JPG is inferior in every way to PNG. [[User:Asdfzxc920|Asdfzxc920]] 01:54, 19 February 2011 (UTC)&lt;br /&gt;
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== Laser RCW ==&lt;br /&gt;
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It is not a traditional firearm, but can it be put here? It is more than obviously an M1928 Thompson with some futuristic stuff added in, that fires quick laser beams instead of bullets.&lt;br /&gt;
--[[User:AlPachinko|AlPachinko]] 21:47, 8 January 2011 (UTC)&lt;br /&gt;
:I'd say say, seeing as how it's a modification of a real gun. In that way, it's kinda like the Aliens Pulse Rifle, only it wasn't physically created, but still, same basic thing: real gun modified externally to be a different gun. Sure it isn't technically a firearm, but plenty of non firearms have their own pages, like the Eraser railgun, The Sixth Day's 'Foosh gun', the Terminator's General Dynamics rifle, or even Ronon's pistol from Stargate Atlantis.--[[User:Mr-Jigsaw|Mr-Jigsaw]] 23:29, 8 January 2011 (UTC)&lt;br /&gt;
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== Varmint Rifle Rechambered? ==&lt;br /&gt;
Going by some leftovers in the game, such as the extra ammo some characters carry with it, the Varmint Rifle was originally designed to use .22LR, not 5.56mm. Does this help IDing it in any way?&lt;br /&gt;
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:If it really is supposed to be a .223/5.56mm, it could be a Browning A-Bolt II Eclipse Varmint. Looks pretty similar, with the thumbhole stock and whatnot. Couldn't find a similar-looking gun chambered in .22LR though. --[[Special:Contributions/85.3.141.6|85.3.141.6]] 13:49, 5 April 2011 (CDT)&lt;br /&gt;
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==Riot Shotgun==&lt;br /&gt;
I hate to say it, but the Riot Shotgun and the Hawks semi-auto are completely different. This isn't a case of slightly different proportions; those two are completely different weapons.--[[User:PistolJunkie|PistolJunkie]] 13:57, 3 May 2011 (CDT)&lt;br /&gt;
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I agree. The closest thing to a drum fed shotgun like it was the Knoxx Industries Sidewinder 10 rd Drum on a 12 gauge Mossberg and that doesn't even mount under the receiver. Honestly it looks like it could be any generic semi-auto. Though my money is on the Remmy 1100 wil wood furniture and some nonexistent drum magazine.&lt;br /&gt;
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It isn't, one of the devs confirmed:&lt;br /&gt;
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Q: Is the Riot shotgun based on the Chinese Type 97-1?&lt;br /&gt;
A: It isn't based on anything, really.&lt;br /&gt;
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==News from Bethesda blog!==&lt;br /&gt;
Looks like a 1911 for sure, but I'm not good with individual types, but it looks like a 1911A1. http://static.zenimax.com/bethblog/upload/2011/05/Honest-Heartsburing1.jpg&lt;br /&gt;
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:Its likely, The focus is on a mormon missionary, and the burned man. Also, Brownings weapons were mentioned in one of the devblogs (though I think only the 1911 may be featured... although a handheld M2 would be interesting... if unrealistic... but this IS a game with a handheld minigun so meh.) [[User:5t3v0|5t3v0]] 07:44, 4 May 2011 (CDT)&lt;br /&gt;
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:The colts are M1911A1s. The unique, the one with the writing on it, is something completely different. &lt;br /&gt;
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:In other news, new M16 at 1:00 in the trailer. [[User:Asdfzxc920|Asdfzxc920]] 21:47, 11 May 2011 (CDT)&lt;br /&gt;
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:You can see in the official 'Honest Hearts' Trailer a guy shooting around with a M1A1 Thompson. Also a unique version of the M16A1. [[User:Anjunafan|Anjunafan]]&lt;br /&gt;
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:The unique colts writing is not that mysterious. http://fallout.wikia.com/wiki/Graham%27s_handgun Here at this wikia they have identified it as Greek text and then translated it as &amp;quot;and the darkness comprehended it not.&amp;quot;&lt;br /&gt;
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Quote is from John 1:5. The koine greek verb can go either way, depending on the translation.  The verb can also be translated as &amp;quot;overcome&amp;quot; which I think is the better choice.  Your mileage may vary.&lt;br /&gt;
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Instead of being a Colt Commander, is it possible that &amp;quot;A Light Shining in Darkness&amp;quot; is a Colt New Agent?  The New Agent is Officer size, but has guttersnipe-type sights, which the Colt website describes as &amp;quot;trench style&amp;quot; sights.--[[User:Ruzhyo|Ruzhyo]] 23:37, 15 June 2011 (CDT)&lt;br /&gt;
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:Added the new Unique AR-15 to the AR-15 section, otherwise known as the Survivalists Rifle, 12.7mm Calibre. I must say, using it in-game, it certainly is satisfying getting kills with it! [[User:Draco122|Draco122]] 13:12, 21 May 2011 (CDT)&lt;br /&gt;
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Given the owners, I decided that it was going to be the rifle I use with Honour ingame [[User:5t3v0|5t3v0]] 21:44, 22 May 2011 (CDT)&lt;br /&gt;
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==Sawed-off shotgun==&lt;br /&gt;
Why the sawed-off shotgun is not on the page?--[[User:Flavio|Flavio]] 16:30, 9 June 2011 (CDT)&lt;br /&gt;
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== The N99 is *not* based on the Desert Eagle. ==&lt;br /&gt;
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The N99 is '''not''' a desert eagle lookalike.  I see absolutely nothing in common with the Deagle aside from the fact that they're both generally shaped like semi-auto pistols.  Please stop putting this tenuous comparison up.  --[[User:MadCat221|MadCat221]] 19:29, 25 June 2011 (CDT)&lt;br /&gt;
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:There's a Desert Eagle slide on it, are you blind? [[User:Evil Tim|Evil Tim]] 19:30, 25 June 2011 (CDT)&lt;br /&gt;
:: I see a slide.  That looks nothing like the Deagle's.  &amp;quot;Are YOU blind?&amp;quot; --[[User:MadCat221|MadCat221]] 19:31, 25 June 2011 (CDT)&lt;br /&gt;
:::Right. So the incredibly distinctive sideways L-shape is nothing like the Desert Eagle's incredibly distinctive sideways L-shape. It's a chunky Desert Eagle with a hugely bulked up barrel and front end and the safety lever on only one side of the slide. [[User:Evil Tim|Evil Tim]] 19:34, 25 June 2011 (CDT)&lt;br /&gt;
::::No, it isn't. The N99 is actually not based on a real-life design. The slide is a pure coincidence and nothing else on the gun even vaguely resembles a Desert Eagle. [[User:Asdfzxc920|Asdfzxc920]] 14:51, 31 July 2011 (CDT)&lt;br /&gt;
:::::The frame looks like it's based on the Desert Eagle's. - [[User:Mr. Wolf|Mr. Wolf]] 21:05, 31 July 2011 (CDT)&lt;br /&gt;
::::::Right, the slide being the same shape with the safety in exactly the same place is a coincidence. [[User:Evil Tim|Evil Tim]] 02:41, 1 August 2011 (CDT)&lt;br /&gt;
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==Moved from Main Page==&lt;br /&gt;
Graham's in-game 1911 seems to be the size of a Colt Officer's ACP instead of a Commander size.--[[User:SmithandWesson36|SmithandWesson36]] 12:26, 15 August 2011 (CDT)&lt;br /&gt;
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==Automatic Rifle==&lt;br /&gt;
the fallout wikia site said that the weapon is based on the M1918 Browning automatic rifle with some modifications&lt;br /&gt;
http://fallout.wikia.com/wiki/Automatic_rifle --[[User:Big guns 100]]&lt;br /&gt;
Better source would be right from the Horse's mouth http://www.formspring.me/JESawyer/q/203867759761713212 --[[User:HashiriyaR32|HashiriyaR32]] 19:52, 28 August 2011 (CDT)&lt;br /&gt;
:Changed it, thanks. :) - [[User:Mr. Wolf|Mr. Wolf]] 21:10, 28 August 2011 (CDT)&lt;br /&gt;
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== Revolver on Main Menu ==&lt;br /&gt;
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Has anyone else noticed that on the start screen, the NCR soldier holds a Colt SAA Cavalry Length revolver with an unusually long ejector rod? i thought that it might be a the way he holds it that makes it look longer, but it actually shows signs of being extended..... i've never heard of such a modification..... &lt;br /&gt;
any thoughts on the subject?&lt;br /&gt;
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there is a gun called a gauss rifle whitch is a coil gun can i put it on ([[User:CB|CB]] 15:02, 24 October 2011 (CDT))&lt;br /&gt;
-- You can't because it doesn't even resemble an actual gun. --[[User:HashiriyaR32|HashiriyaR32]] 16:03, 24 October 2011 (CDT)&lt;br /&gt;
It is a coil gun+([[User:CB|CB]] 16:27, 24 October 2011 (CDT))&lt;br /&gt;
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== Lahti L-39 is basis for Gauss Rifle? ==&lt;br /&gt;
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I was shown a video of a Lahti L-39 (http://www.youtube.com/watch?v=1xh2tfZrhB0) and could not help but notice more than a passing resemblance to portions of the Gauss Rifle (http://fallout.wikia.com/wiki/Gauss_rifle_%28Fallout%3A_New_Vegas%29).&lt;br /&gt;
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The stock and receiver look very similar, the trigger and grip are in a similar position, and the muzzle has the same shaped barrel shroud as the L-39 (albeit shorter).  The big old box magazine on top got moved to the side though.&lt;br /&gt;
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Does anyone else have that conclusion too?&lt;br /&gt;
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--[[User:MadCat221|MadCat221]] 14:50, 12 February 2012 (CST)&lt;br /&gt;
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== Benny's unique Browning ==&lt;br /&gt;
I recently noticed that the gun benny uses is called a &amp;quot;Renaissance&amp;quot; Hi-Power. i'm not sure if it's referring to just the engravings on the gun, or if the gun is somehow different in other ways. Can anyone comment on that? --[[User:TravisTee|TravisTee]] 13:37, 8 March 2012 (CST)&lt;br /&gt;
Benny's Pistol isnt called renaissance. It is a Hi Power, in game known simply as 9mm Pistol, but its called &amp;quot;Maria&amp;quot; Referring to the engravings on the pistols grip --[[User:Smish34|Smish34]] 14:24, 15 March 2012 (CDT)&lt;br /&gt;
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== Le Longue Carabine. ==&lt;br /&gt;
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Did anyone else pick up on the fact that besides meaning &amp;quot;The Long Rifle&amp;quot; Le Longue Carabine is also one of the nicknames of the main character from Last of the Mohicans, as well as being one of the names of his rifle.--[[User:Westernman1987|Westernman1987]] 14:34, 8 March 2012 (CST)&lt;br /&gt;
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== Service rifle ==&lt;br /&gt;
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Question, The service rifle is said to be based on the M16A1. But it has a newer forward bolt assist, and a brass defector. Wouldnt that make it based off of a Colt Model 715? One more question, Can you get the M1 Garand on the PS3 version? --Gunner5&lt;br /&gt;
: Possibly. The 715 is semi-auto, correct? [[User:Chitoryu12|Chitoryu12]] 13:09, 30 April 2012 (CDT)&lt;br /&gt;
:  Yes, you can.  You can read about it here; http://fallout.wikia.com/wiki/This_Machine  You can also get a weaker M1 Garand from the Gun Runner's Arsenal.&lt;br /&gt;
&lt;br /&gt;
== VATS ==&lt;br /&gt;
&lt;br /&gt;
When you enter VATS, how the hell do you shoot more than one bullet. It will only let moe shoot off one bullet.&lt;br /&gt;
&lt;br /&gt;
You need enough AP if you want to perform more than one &amp;quot;attack&amp;quot; action. --13:36, 15 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Colt 733 ==&lt;br /&gt;
&lt;br /&gt;
Now the description of the rifle on the page states that 'the supressor is not used in game'. One recruitable character named Lily uses the 733 and mounted on it is the supressor. That's why the file is there.&lt;br /&gt;
--[[User:Mikethepanda|Mikethepanda]] 01:31, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== A Light Shining in Darkness = Colt New Agent ==&lt;br /&gt;
&lt;br /&gt;
I saw a picture of a Colt New Agent a few minutes ago and realized that that's what A Light Shining in Darkness is. It has all the characteristics of it: gutter sights, skeletonized hammer and trigger, Officer model size...etc. --[[User:ColonelTomb|ColonelTomb]] 11:28, 6 May 2012 (CDT)&lt;/div&gt;</summary>
		<author><name>ColonelTomb</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Juarez:_The_Cartel&amp;diff=554276</id>
		<title>Talk:Call of Juarez: The Cartel</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Juarez:_The_Cartel&amp;diff=554276"/>
		<updated>2012-04-28T02:25:09Z</updated>

		<summary type="html">&lt;p&gt;ColonelTomb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==MAC-10==&lt;br /&gt;
I just checked the the official website of this game and he is definitely holding a suppressed [[Steyr TMP]] and not a MAC-10. - [[User:SmithandWesson36|SmithandWesson36]]&lt;br /&gt;
&lt;br /&gt;
== How many games have featured Ciudad Juarez, Mexico now?  ==&lt;br /&gt;
&lt;br /&gt;
Back in the days of [[Ghost Recon Advanced Warfighter 2]] which featured that city as a terrorist hotspot, supposedly the Mayor of Ciudad Juarez at the time claimed it was going to scare tourists away from that city (which is kind of funny given what's going on there now). José Reyes of Chihuahua (a state in Mexico) also called for the game's banning in Mexico. &lt;br /&gt;
&lt;br /&gt;
I can't help but wonder if this game will stir up controversy again. Still, I think Mexico's past the stage now where they can try to pretend that a negative fictional portrayal of their cities or other locations in their country will actually be far worse than what's happening there now . . . --[[User:Mazryonh|Mazryonh]] 02:19, 9 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah, I remember that about GRAW. The governor of Chihuahua ordered the game seized by authorities if sold on Mexican soil. They really do need to be more concerned with the ''reality'' of the country rather than some game company's fiction set in it. [[User:Spartan198|Spartan198]] 22:03, 18 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Unknown Pistol and AK==&lt;br /&gt;
I found a bigger picture through Google, and I believe it's a Beretta M9, or some variant. It looks like the AK is either an AK-74, or an AKM. - [[User:1morey]], February 13, 2011 9:20 AM (EST).&lt;br /&gt;
:That AK variant has to be an AK-47; it has a milled receiver and lacks a slanted compensator. -[[User:Deafmatch|Deafmatch]] 15:52, 13 February 2011 (UTC)&lt;br /&gt;
::That's ''milled'' receiver. ;) [[User:Spartan198|Spartan198]] 22:04, 18 February 2011 (UTC)&lt;br /&gt;
:::I'll just pretend that never happened. -[[User:Deafmatch|Deafmatch]] 17:51, 19 February 2011 (UTC)&lt;br /&gt;
::::We'll keep it between you, me, and anyone who reads this page. :P [[User:Spartan198|Spartan198]] 08:39, 20 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==controversial already==&lt;br /&gt;
&lt;br /&gt;
Seen multiple news articles condemning this game, just makes me want it more now.&lt;br /&gt;
&lt;br /&gt;
I can see why, the original Call of Juarez-es were westerns and were pretty much the only videogame FPS-es to gain any sort of acclaim. Taking it into the present kills what was it's main selling point, although I did enjoy the second one and will probably pick it up when the price goes down. [[User:BeardedHoplite|BeardedHoplite]]&lt;br /&gt;
&lt;br /&gt;
==Just a thought==&lt;br /&gt;
I don't want to sound like a jerk but there is no such thing as a &amp;quot;Beretta M92FS&amp;quot;. It is &amp;quot;M9&amp;quot; or &amp;quot;92FS&amp;quot;, bus since there will be no U.S. Military in this game (probably) it should be 92FS. --[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 21:23, 28 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Also on the topic of Berettas, the gun listed as a Desert Eagle is definately a two-tone Beretta 92FS [[User:ShootingLiberal|ShootingLiberal]] 02:49, 1 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Unknown sniper rifle==&lt;br /&gt;
&lt;br /&gt;
The PSO-1 scope on it suggests the SVD or any Dragunov derivative. --[[User:HashiriyaR32|HashiriyaR32]] 03:05, 4 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
It has a hooded front sight like the Type 56, could it be a NDM-86? --[[Special:Contributions/85.3.178.52|85.3.178.52]] 02:06, 5 March 2011 (MSK)&lt;br /&gt;
&lt;br /&gt;
It really looks like a Remington R700&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
First, sign your posts Anonymous User, second, the first &amp;quot;unknown sniper rifle&amp;quot; was indentified as a Dragunov, your talking about the second sniper rifle, but yeah I did thought It look like a R700. - [[User:1morey]] July 19, 2011 10:26 PM (EST)&lt;br /&gt;
&lt;br /&gt;
==The Characters==&lt;br /&gt;
&lt;br /&gt;
I am a fan of the series, and while the characters do look cheesy (In an awesome/good way), I have to say, they remind me of famous celebs:&lt;br /&gt;
&lt;br /&gt;
Ben McCall- The bastard child of Cordell Walker and Randy Savage.&lt;br /&gt;
&lt;br /&gt;
Eddie Guerra- Ali G&lt;br /&gt;
&lt;br /&gt;
Kim Evans- Halle Berry &lt;br /&gt;
&lt;br /&gt;
P.S. BTW, I found out the connection of this game to the series. Ben is a descendant of Billy Candle (From the first Call of Juarez), and is the spiritual successor to Reverend Ray McCall. Sorry if this was mention on the main page. Also, the antagonist is the Mendoza Cartel, which either Juarez' Gang wasn't totally destroyed in the first two games, or they are relatives of Juarez. [[User:1morey]] March 16, 2011 3:56 PM (EST)&lt;br /&gt;
:I don't know about the Juarez gang but I remember I have killed Juarez in the first game at least twice, and also in the prequel. LOL [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 16:06, 16 March 2011 (CDT)&lt;br /&gt;
::Same here! He must be immortal or something...[[User:SeanWolf]]&lt;br /&gt;
&lt;br /&gt;
== Your &amp;quot;Wishlist&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
On the offcial Call of Juarez: The Cartel website, the game states there will be 30 different weapons to choose (The list states: pistols, revolvers, sub machine guns, machine guns, assault rifles, shotguns, sniper rifles, anti-air weapons and more). So my question is, what guns would you like to see in this game. My wishlist is:&lt;br /&gt;
&lt;br /&gt;
1. Smith &amp;amp; Wesson Schofield (As a reference to previous games)&lt;br /&gt;
2. Heckler &amp;amp; Koch G3A4&lt;br /&gt;
3. RPG-7&lt;br /&gt;
4. Browning M2&lt;br /&gt;
5. Any form of Glock&lt;br /&gt;
6. Heckler &amp;amp; Koch PSG-1&lt;br /&gt;
7. A MAC-10, or MAC-11&lt;br /&gt;
8. Skorpion&lt;br /&gt;
9. Uzi&lt;br /&gt;
10. Any form of SIG-Sauer&lt;br /&gt;
11. Remington 700&lt;br /&gt;
12. Benelli M4&lt;br /&gt;
13. Heckler &amp;amp; Koch MP5&lt;br /&gt;
14. Colt 1911&lt;br /&gt;
15. Cobray Street Sweeper&lt;br /&gt;
16. FN FAL&lt;br /&gt;
17. AR-15&lt;br /&gt;
18. Walther PPk&lt;br /&gt;
19. SW MP-10&lt;br /&gt;
20. Colt Detective Special&lt;br /&gt;
21. Smith &amp;amp; Wesson Model 29&lt;br /&gt;
22. M72 LAW&lt;br /&gt;
23. M16 (SP1)&lt;br /&gt;
24. .475 Wildey Magnum&lt;br /&gt;
25. Intratec TEC-9&lt;br /&gt;
26. Ruger Mini-14&lt;br /&gt;
27. Mendoza HM-3&lt;br /&gt;
28. Hk MSG90&lt;br /&gt;
29. P90&lt;br /&gt;
30. FN Five-Seven&lt;br /&gt;
31. Mossberg 500&lt;br /&gt;
32. Winchester 1912&lt;br /&gt;
33. Micro Uzi&lt;br /&gt;
&lt;br /&gt;
-[[User:1morey]] April 15, 2011 10:04 PM (EST)&lt;br /&gt;
&lt;br /&gt;
I'd like t see a Kimber Custom II in there.--[[User:Cool-breeze|cool-breeze]] 06:55, 16 April 2011 (CDT)&lt;br /&gt;
:I'm a fan of the series and I hope this game will include some &amp;quot;unique&amp;quot; weapons. I'm really tired of seeing a Desert Eagle, an MP5 variant and a Beretta 92xx in every G**damn game that comes out. I want a G.I. Expert, some kind of a Kimber pistol or an AA-12. Anyways, as long as they won't include semi-auto-only FALs and converted G17's I think this game will be fun. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 08:50, 16 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I'm pretty confident that a Glock 22 will be in the game (As Kim is an FBI Agent, they are issued Glock 22 pistols.) &lt;br /&gt;
Here is a list of firearms that have a pretty good chance of being in the game: Beretta 8045, S&amp;amp;W 459, S&amp;amp;W 5904, S&amp;amp;W 5903, S&amp;amp;W 659, S&amp;amp;W 5906, S&amp;amp;W 645, S&amp;amp;W 4506, S&amp;amp;W 4566, S&amp;amp;W 4567, S&amp;amp;W 5903 TSW, S&amp;amp;W 5906 TSW, S&amp;amp;W 4569 TSW, S&amp;amp;W 4566 TSW, Glock 17, Glock 19, Glock 22, Glock 23, Glock 27, Glock 34, Glock 35, Kimber Custom TLE II, MP5A2, AR-15, CAR-15, M4A1, Benelli M4, Benelli M3, Mossberg 500, SIG SG552, Colt Model 933, S&amp;amp;W M&amp;amp;P Pistol, SIG Pro, or UMP40.&lt;br /&gt;
- [[User:1morey]] April 20, 2011 5:42 PM&lt;br /&gt;
1. Glock 17&lt;br /&gt;
2. SIG-Saurer P226&lt;br /&gt;
3. Steyr AUG A2&lt;br /&gt;
4. SMAW&lt;br /&gt;
&lt;br /&gt;
1. SIG-Saurer P220&lt;br /&gt;
2. Glock 22&lt;br /&gt;
3. USP-40&lt;br /&gt;
4. Browning Hi-Power&lt;br /&gt;
5. Walther P99&lt;br /&gt;
6. Makarov PM&lt;br /&gt;
7. Cobray Street Sweeper&lt;br /&gt;
8. UMP45&lt;br /&gt;
9. P90&lt;br /&gt;
10. Mk14 Mod 0 EBR&lt;br /&gt;
11. FN-FAL&lt;br /&gt;
12. SIG-SG 556&lt;br /&gt;
13. Steyr AUG&lt;br /&gt;
14. Carl Gustav M/45&lt;br /&gt;
15. Typ 69 RPG&lt;br /&gt;
16. Browning M2&lt;br /&gt;
17. C4&lt;br /&gt;
18. M67 Frag Grenade&lt;br /&gt;
&lt;br /&gt;
:Wishlists for a game '''not''' made by you is silly. ^3^ - [[User:Mr. Wolf|Mr. Wolf]] 19:42, 20 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== TMP ==&lt;br /&gt;
&lt;br /&gt;
TMP with full length rail on top? Never knew that existed... - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 02:25, 12 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Are you being sarcastic? :D Anyway, just changed it to a MP-9. - [[User:Mr. Wolf|Mr. Wolf]] 18:15, 12 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Handguns ==&lt;br /&gt;
&lt;br /&gt;
I really like the selection of pistols in this game. :) - [[User:Mr. Wolf|Mr. Wolf]] 19:40, 20 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
This must be one of the first games to feature a S&amp;amp;W semi auto. I can't think of anything else that has done. The pistols selection is brilliant, I'm still hoping that there will be a last minute reveal on a Kimber :D --[[User:Cool-breeze|cool-breeze]] 20:12, 20 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I've never seen a Jericho 941 in a game before. - [[User:Mr. Wolf|Mr. Wolf]] 20:43, 20 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Neither have I actually lol. It's good that they're getting a nice wide range of handguns for the players to use because I love going around with pistols instead of long guns in games. --[[User:Cool-breeze|cool-breeze]] 05:19, 21 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== The CZ 75 ==&lt;br /&gt;
&lt;br /&gt;
Is it me or it does look strange?&lt;br /&gt;
[http://static2.cdn.ubi.com/gamesites/uplay/api/Games/COJ3/rewards/reward3-118.jpg]&lt;br /&gt;
No slide release or safety. and why is the slide so short? --[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 13:45, 2 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Yes it does. The P99's all goofed up too, no slide release and weird trigger guard. - [[User:Mr. Wolf|Mr. Wolf]] 14:52, 2 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Desert Eagle as Ben McCall's Preferred Sidearm ==&lt;br /&gt;
&lt;br /&gt;
Could someone justify this. I've been playing the game as Eddie and always see Ben with a two-tone Beretta. Thanks. --[[User:Rebusdi|Rebusdi]] 18:02, 24 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
In a bunch of cutscenes, Ben is seen wielding this (Most noticed in Chapter XV) - [[User:1morey]] October 24, 2011 7:46 PM (EST)&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
I have a quick question, and I am not sure if anybody here could give me an answer, but I'll try anyway.&lt;br /&gt;
&lt;br /&gt;
The Mendoza Drug Cartel uses the following weapons in the game:&lt;br /&gt;
&lt;br /&gt;
FX-05 Xiuhcoatl, Benelli M4, SPAS-12, Five-seveN, Dan Wesson PPC, AK-47, Beretta 92FS, Desert Eagle, Dragunov, FN FAL, H&amp;amp;K K416, UMP 45, Jericho 941, M60 Machine Gun, M72 LAW, Mini Uzi, Taurus Raging Bull, MP5A2, SIG-Sauer Mosquito, S&amp;amp;W S5906, and the Mk 2 grenade.&lt;br /&gt;
&lt;br /&gt;
How many of these weapons are actually used by mexican drug cartels? If you played the first two game,s there are a few locations that you re-visit, and the Gold of Juarez is a plot device near the end of the game, so before we get any racist accusitions, the game is NOT about the Mexican Drug War, it is just used as a backdrop. Sort of like how Call of Duty 4 is not about the Iraqi War. So, again, how many of these weapons are actually used by mexican drug cartels?&lt;br /&gt;
&lt;br /&gt;
Also, in real-life terms, how many of these weapons would actually used by street gangs, &amp;quot;thugs&amp;quot;, and PMCs? - [[User:1morey]] March 6, 2012 9:06 PM (EST)&lt;br /&gt;
: I doubt the cartels have any FX-05 Xiuhcoatls. That being said, I think the best way to answer your question is to direct you to this thread at [http://www.militaryphotos.net/forums/showthread.php?156820-Weapons-seized-from-Drug-Cartels-by-Mexico-s-Military-amp-LE-(updates) Militaryphotos.net]. I guarantee you will see a lot of the weapons you listed above.--[[User:Phillb36|Phillb36]] 07:24, 7 March 2012 (CST)&lt;br /&gt;
:: Thanks man. Some of those guns looked pretty cool, (too bad they were in the wrong hands). And hey, one of those pics had a confiscated MG-42. I gotta say, if real-life cartels coulg get their hands on a WWII machine gun, it is plausible, a fictional cartel could get its hands on Xiuhcoatls (It's implied they are bought off a rogue PMC), but man. The real-life cartels have some serious firepower. Wonder what would happen if they started to spill into Mafia territory. - [[User:1morey]] March 6, 2012 4:10 PM (EST)&lt;br /&gt;
&lt;br /&gt;
::It's entirely conceivable that cartel members have military-grade firepower. Look up Los Zetas on Wikipedia. Their membership is mainly deserters from the Mexican Army's counter-terror unit, federal police and members of the Guatemalen Army's special forces. --[[User:DeltaOne|DeltaOne]] 06:56, 8 March 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
I'm not sure what you mean by &amp;quot;any racist accusations.&amp;quot; This game has a trophy / achievement for ''killing black people'' (trophy /achievement &amp;quot;Bad Guy&amp;quot; is the only trophy for killing X number of enemies in a level, and appears in the only level where all the enemies are black). It's hard to get more racist than that. [[User:Evil Tim|Evil Tim]] 07:11, 8 March 2012 (CST)&lt;br /&gt;
: Well, so you're saying if the enemies in that particular level were white, it would be okay? Saying that killing one race over another is wrong is racist itself. Just saying. - [[User:1morey]] March 8, 2012 3:52 PM (EST)&lt;br /&gt;
::If there were any other enemies in that level, or there was a &amp;quot;kill X enemies&amp;quot; achievement on any other level, then you couldn't say it was specifically awarded for killing black people. But there isn't. [[User:Evil Tim|Evil Tim]] 02:25, 9 March 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Cut Weapons ==&lt;br /&gt;
&lt;br /&gt;
[[Image:04.jpg|thumb|none|400px|Concept Art for the Team Criminals Hideout.]]&lt;br /&gt;
&lt;br /&gt;
This concept art piece, shows several weapons which were cut/replaced in the game.&lt;br /&gt;
&lt;br /&gt;
In order from right to left: Beretta M12, Heckler &amp;amp; Koch Hk23 Machine Gun, IMI Uzi (Replaced with the Mini Uzi), Star Z70, Steyr AUGA3, Heckler &amp;amp; Koch MP5N (replaced with the MP5A2), M4A1 Carbine (Replaced with the Heckler &amp;amp; Koch HK416), Yugo M56, PPSh41, unknown submachine gun, another unknown submachine gun. - [[User:1morey]] April 26, 2012 8:17 PM (EST)&lt;br /&gt;
:What you identified as the PM63 looks more like a Star Z62 or Z70, and the MP40 actually appears to be a Yugo M56.--[[User:Phillb36|Phillb36]] 20:38, 26 April 2012 (CDT)&lt;br /&gt;
:Thanks for the input. It is greatly appreciated. I just wonder what the heck kind of scope is on the PPSh and M56. I'm still looking for a match on the last two sub machine guns (I know I saw one of them on a movie page on this site, but I forget which gun and which movie, lol). I have to say, I wonder what made them cut out these weapons. They had a very diverse weapon selection choice (well they still do), and some of those weapons have rarely been in a video game (aside from the M4 Carbine, MP5N, and Uzi (But I wonder what made them change to a different variant or weapon.) Besides, a PPSh41 in a Neo-Western video game would have been pretty unique (Probably never been in a video game outside of WWII. - [[User:1morey]] April 27, 2012 6:51 AM (EST)&lt;br /&gt;
::Remember that this is just concept art, and there might have never been any intention at all to include these weapons in the game. Some of the choices would have been odd to say the least if they had been included. I think finding a Yugoslavian M56 in Mexico is highly unlikely. It makes more sense to include the weapons that would actually be encountered in real life.--[[User:Phillb36|Phillb36]] 21:16, 27 April 2012 (CDT)&lt;br /&gt;
:::The second to last &amp;quot;unknown submachine gun&amp;quot; (the bullpup looking one) is actually a Bushmaster &amp;quot;Arm Pistol&amp;quot;, a .223 handgun-type-thing that was originally developed as a survival weapon for aircrews. Too bad they didn't include it, it would have been pretty unique and I'm sure what would be it's first video game appearance. --[[User:ColonelTomb|ColonelTomb]] 21:25, 27 April 2012 (CDT)&lt;/div&gt;</summary>
		<author><name>ColonelTomb</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:ColonelTomb&amp;diff=545114</id>
		<title>User:ColonelTomb</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:ColonelTomb&amp;diff=545114"/>
		<updated>2012-04-11T02:23:18Z</updated>

		<summary type="html">&lt;p&gt;ColonelTomb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Age: Classified&lt;br /&gt;
&lt;br /&gt;
Location: Classified&lt;br /&gt;
&lt;br /&gt;
Years of gun experience: 12&lt;br /&gt;
&lt;br /&gt;
Guns I have shot: &lt;br /&gt;
Ruger MK. II,&lt;br /&gt;
Ruger 10/22,&lt;br /&gt;
Beretta 92FS 9mm (Italian made- it's a sweet gun),&lt;br /&gt;
EAA Witness .40,&lt;br /&gt;
Glenfield Model 20 .22 LR,&lt;br /&gt;
Glenfield Model 60,&lt;br /&gt;
Ruger 77/22 w/ SWR ingegral suppresor .22 LR,&lt;br /&gt;
Mossberg Maverick 88 12 gauge,&lt;br /&gt;
Stoeger 2000 12 guage,&lt;br /&gt;
H&amp;amp;R single shot 12 gauge shotgun,&lt;br /&gt;
Glock 17C,&lt;br /&gt;
Mosin-Nagant 91/30 7.62x54Rmm,&lt;br /&gt;
Glock 19,&lt;br /&gt;
Remington 700 .243 Winchester,&lt;br /&gt;
Nagant 1895 revolver,&lt;br /&gt;
Wards Western Field Model 5,&lt;br /&gt;
Star BM 9mm,&lt;br /&gt;
Mossberg 702 Plinkster,&lt;br /&gt;
Auto Ordnance 1928 Thompson (Semi-auto),&lt;br /&gt;
Beretta 84 .380,&lt;br /&gt;
S&amp;amp;W 686 .357 magnum,&lt;br /&gt;
Remington 870 Wingmaster,&lt;br /&gt;
Baikal single shot 20 gauge,&lt;br /&gt;
Ruger LCP,&lt;br /&gt;
Uberti Cattleman .357 Magnum,&lt;br /&gt;
Springfield Range Officer,&lt;br /&gt;
Para Ordnance GI Expert&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There may be others that I can't think of right now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also, on several users profiles, I have noticed (not to grate on anyones personal opinion or anything) that they think the Beretta 92FS jams and is unreliable. This is wholly untrue. In my afforementioned list of guns shot, a Beretta pistol is named. Of the many thousands of rounds fired out of this gun by me and my dad, I have never even seen it hint at any sort of malfunction, stovepipe, hangfire...etc. It is the single most reliable pistol I have ever shot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here are a few of the notable guns I have handled: H&amp;amp;K VP-70,several Glocks,Remington 700 Police, M1 Garand, Raven Arms .25 pocket pistol, Romanian WASR 10/63, Springfield Armory M1A, Remington 10A w/ Cutts compensator 12 gauge, Smith and Wesson M&amp;amp;P-15, DSHK heavy machine gun, Bushmaster Carbon-15, Smith and Wesson M&amp;amp;P 15-22, Olympic Arms AR-15 carbine, Ruger Mini-30, Remington Nylon 66, Yugoslavian SKS, Taurus/Rossi Circuit Judge, custom Turkish over/under shotgun, Kral Magnum home defense shotgun, Stoeger Double Defense, Maverick 100 ATI .30-06, Marlin 336A, Lee Enfield &amp;quot;Jungle Carbine&amp;quot;, K-31 Schmidt Rubin, Springfield EMP 9, FEG PA-63, Uzi carbine, Glock 17L, G3 sporter rifle, Galil sporter rifle, Smith and Wesson Centennial Airweight, Desert Eagle .44 magnum, Masterpiece Arms Mac-11 pistol, Para-Ordnance LDA, H&amp;amp;K USP, Chiappa Rhino, Ruger LCR w/ Crimson Trace grips, Yugoslavian Krinkov pistol, Ruger Blackhawk, Skorpion semi-auto pistol, FN 49, Mosin Nagant M44, Marlin 444P, M1 carbine, Custom Remington 870 w/ digital desert camo finish, Mauser 98, sporterized K98, Husqvarna Mauser, Carl Gustav Mauser, Enfield 1917, Remington 514, Springfield Loaded, Walther PP, S&amp;amp;W model 57, S&amp;amp;W model 48, S&amp;amp;W model 17, S&amp;amp;W K32, S&amp;amp;W model 41, S&amp;amp;W model 622, Enfield No. 2 Mk. 1, S&amp;amp;W 3rd model, Remington 1911 R1, Magnum Research 1911, Makarov, Colt M1917, T/C Contender, S&amp;amp;W model 19, S&amp;amp;W model 16, Walther P38, Walther P5, multiple Ruger Blackhawks&lt;br /&gt;
&lt;br /&gt;
I also purchased a Mosin-Nagant 91/30 from the internet which I recieved today (6/3/10). Hopefully I will get some range time with this soon, but first I must buy ammo....&lt;br /&gt;
&lt;br /&gt;
I now got a Nagant 1895 revolver that got here today (5/20/11). The only problem with this is finding ammo...&lt;br /&gt;
&lt;br /&gt;
My favorite guns: H&amp;amp;K VP-70, Beretta 92FS, Mauser C96, Remington 870, CZ-75, all M1911's (particularly the Colt Delta Elite), Colt Python&lt;br /&gt;
&lt;br /&gt;
I like action movies and games. My favorites include Leon: The Professional, No Country for Old Men, Ronin, and The Road Warrior. I've been playing video games since I was two and some of my favs are the Resident Evil series, Modern Warfare 2, and BioShock 1 &amp;amp; 2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I am also into airguns. I like shooting targets as well as pestulant creatures in my yard. Here I will list my collection (if I remember all of them...):&lt;br /&gt;
&lt;br /&gt;
Gamo Whisper .177,&lt;br /&gt;
Marksman 2000K .177,&lt;br /&gt;
Benjamin pump action pistol (this is currently broken) .22,&lt;br /&gt;
Smith and Wesson M&amp;amp;P .177,&lt;br /&gt;
Daisy Buck .177,&lt;br /&gt;
Crosman 357 .177,&lt;br /&gt;
Powerline 880 .177,&lt;br /&gt;
Daisy CO2 pistol (I forgot the model) .177,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And I think that's it&lt;/div&gt;</summary>
		<author><name>ColonelTomb</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Saab_Bofors_Dynamics_CBJ-MS&amp;diff=540652</id>
		<title>Talk:Saab Bofors Dynamics CBJ-MS</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Saab_Bofors_Dynamics_CBJ-MS&amp;diff=540652"/>
		<updated>2012-03-31T18:12:58Z</updated>

		<summary type="html">&lt;p&gt;ColonelTomb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Information about this weapon's unique caliber ==&lt;br /&gt;
&lt;br /&gt;
Anyone who's interested about this weapon's peculiar caliber can read about it on the weapon's official website [http://www.cbjtech.com/sida.asp?sida=2_6.5x25%20CBJ%20Ball&amp;amp;niva=1 here]. The company claims that the standard ball loading (an APDS--armour-piercing, discarding sabot--round carrying a 4mm tungsten penetrator in a plastic sabot) is enough to penetrate the skin of helicopters and the weaker parts of APCs, as well as virtually any body armour type within 300 metres. Whether or not you believe the hype and the company's claims that this caliber is the perfect solution for CQB small arms such as pistols, SMGs/PDWs, and compact assault rifles, is up to you. --[[User:Mazryonh|Mazryonh]] 19:02, 28 March 2012 (CDT)&lt;br /&gt;
:Right, because the first thing I think of when I see a Mini Uzi is &amp;quot;I wish I could shoot through a BMP with this.&amp;quot; Does this thing's foregrip, like, slide forward or something? Or is it at least easily removed? Because in this configuration it looks incredibly uncomfortable. [[User:Krakydak|Krakydak]] 14:39, 29 March 2012 (CDT)&lt;br /&gt;
:::No, according to the various photos on the website, you can't move the foregrip forward or swing it out. It's supposed to be used in the same manner as the [[XM25]]'s &amp;quot;foregrip&amp;quot;: you wrap your fingers around it but not your thumb. The foregrip on the CBJ-MS is also supposed to hold an extra magazine (for some reason, never mind how unergonomic it appears to be).--[[User:Mazryonh|Mazryonh]] 21:32, 30 March 2012 (CDT)&lt;br /&gt;
:: I don't see penetrating the rear armour of Russian APCs as a great accomplishment, but that's if you have a rifle. An SMG, color me doubtful.--[[User:Mandolin|Mandolin]] 19:54, 29 March 2012 (CDT)&lt;br /&gt;
:::It sounds like they let the designer's son describe it. It probably also has an extended clip attachment and optional quickdraw perk. [[User:Evil Tim|Evil Tim]] 20:14, 29 March 2012 (CDT)&lt;br /&gt;
Well for all the hype has it ever been Independantly tested or is it like &amp;quot;Blended Metal&amp;quot; bullets? Even if it can penatrate like it claims it means that the round is a one trick pony. [[User:Rockwolf66|Rockwolf66]] 20:44, 29 March 2012 (CDT)&lt;br /&gt;
:I do notice the APC they tested on was an obsolete MT-LB (a vehicle only designed for protection against small arms fire and shell splinters anyway, so they're evaluating against the latest in 1960s Soviet crew protection technology) they somehow imagined a vehicle driver was going to be within 100 metres of the rear of (since, you know, PDWs are usually marketed as crew weapons). Real-life battle scenario there, not. [[User:Evil Tim|Evil Tim]] 02:34, 30 March 2012 (CDT)&lt;br /&gt;
::Considering that on the website there's a picture of one of these with a bipod and 100-round snail drum mag, I doubt &amp;quot;real life battle scenarios&amp;quot; were in mind when they designed it. [[User:Krakydak|Krakydak]] 13:35, 30 March 2012 (CDT)&lt;br /&gt;
:I believe that's a helical mag, not a snail drum. It looks too long (in terms of the dimension parallel to the barrel) to be a snail drum, which is normally only a little longer than a single round's length. And I'll admit, the bipod looks to be a silly addition, because it goes against an SMG's/PDW's purpose of being compact and portable. &lt;br /&gt;
:And no, 6.5x25mm rounds are not &amp;quot;blended metal.&amp;quot; The only metal part of the 6.5x25mm cartridge's projectile is the 4mm tungsten penetrator. The outer casing is plastic (according to the website this choice of material was made to minimize friction and thus overheating with the barrel, though I hope they chose a heat-resistant plastic because it's game over if you try to fire a round and melted plastic from an overheated barrel is obstructing the bore). There are other types of ammunition available if you peruse the rest of the website, including a more conventional solid brass &amp;quot;High Energy Transfer&amp;quot; projectile, a copper-jacketed tungsten penetrator loaded to subsonic velocities (the website claims this is for sniper use, though the small case length and powder charge probably won't make it go far), and a frangible version. Despite all the bells and whistles, I think the APDS ball round is going to run into the same problems man-portable flechette-using firearms have all run into--an insufficient stopping-power-per-individual-round ratio due to the penetrator's narrow diameter (which means less tissue crushed in its path). Unless they make a longer-barrelled platform for this round, the effective range for the non-APDS rounds is only 50 meters. --[[User:Mazryonh|Mazryonh]] 21:32, 30 March 2012 (CDT)&lt;br /&gt;
::No by blended Metal I mean like the LeMas rounds that turned out to be lightweight varmit bullets given a molly coat and them claimed to be Blended Metal bullets that could cut through armor like a blowtorch and litterally blow up in flesh. You can read more [http://www.m4carbine.net/showthread.php?t=19888 Here.]&lt;br /&gt;
:::Well, one hopes it at least doesn't run into the issue that SPIW ran into when they found out that while the round goes through steel at 90 degrees just fine, it has so little momentum that it will happily deflect off anything it strikes at an angle. Either SALVO or SPIW found that their bullets were glancing off leaves and even ''raindrops''. [[User:Evil Tim|Evil Tim]] 03:23, 31 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
::They will probably have the same issues that plagued the Steyr ACR- when the sabots exit the barrel, they're still going fast enough that when they seperate from the actual projectile/bullet, they retain enough velocity to cause serious injuries/death. Not the best weapon to have when firing in close quarters or around your buddies. --[[User:ColonelTomb|ColonelTomb]] 13:12, 31 March 2012 (CDT)&lt;/div&gt;</summary>
		<author><name>ColonelTomb</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Mythbusters&amp;diff=539218</id>
		<title>Mythbusters</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Mythbusters&amp;diff=539218"/>
		<updated>2012-03-28T23:14:14Z</updated>

		<summary type="html">&lt;p&gt;ColonelTomb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{unidentified}}&lt;br /&gt;
'''NOTE: On occasion Mythbusters shows clips from movies pertaining to the myth they are trying to replicate. Sometimes those clips contain guns. I am NOT including those clips here. If you want to check those guns, look on the page for the particular movie that they mentioned.'''&lt;br /&gt;
&lt;br /&gt;
'''The following guns were used in the television show Mythbusters.'''&lt;br /&gt;
&lt;br /&gt;
[[File:Mythbusters-cast.jpg|thumb|500px|right|''Mythbusters'' (2003-Present)]]&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==Colt Gold Cup National Match (custom)==&lt;br /&gt;
A [[Colt Gold Cup National Match]] pistol is used in &amp;quot;Boomerang Bullet&amp;quot; (S07E24) to see if a bullet can ricochet back and hit the shooter.&amp;lt;br/&amp;gt;&lt;br /&gt;
Both Adam and Jamie both use the same [[Colt Gold Cup National Match]] in Wheel of Mythfortune (S9E21) to test whether action movie shooting stances actually work. Jamie describes it as a &amp;quot;very common gun worldwide.&amp;quot; &lt;br /&gt;
[[Image:ColtGoldCupNatMatch1911.jpg|thumb|none|350px|Colt Gold Cup National Match (Mark IV, Series 70) - .45 ACP]]&lt;br /&gt;
[[File:MB-Kimber1911-1.jpg|thumb|none|600px|Adam mounts the Colt Gold Cup National Match in the vice. (S08E01)]]&lt;br /&gt;
[[File:MB-Kimber1911-2.jpg|thumb|none|600px|Jamie preps the the Colt 1911 to fire.(S08E01) Note you can see the remnants of the Ellasian sight notch.]]&lt;br /&gt;
[[File:Mythbusters_M1911A1.jpg|thumb|none|600px|Jamie fires the [[Colt Gold Cup National Match]]. (S07E24)]]&lt;br /&gt;
[[File:Mythbusters_M1911A1_(2).jpg|thumb|none|600px|Adam fires the [[Colt Gold Cup National Match]] single handed. (S07E24)]]&lt;br /&gt;
&lt;br /&gt;
==Colt MK IV Series 70==&lt;br /&gt;
In &amp;quot;Curving Bullets&amp;quot; (S07E10) Tori, Grant and Kari use a [[Colt MK IV Series 70]] to test the technique of curving a bullet demonstrated in the movie [[Wanted]]. &lt;br /&gt;
[[Image:ColtMkIVSeries70.jpg‎ |thumb|none|350px|Colt MK IV Series 70 - .45 ACP]]&lt;br /&gt;
[[Image:MB-1911-2.jpg|thumb|600px|none|Tori loads the [[Colt MK IV Series 70]]. (S08E03)]]&lt;br /&gt;
[[Image:MB-1911-3.jpg|thumb|600px|none|Grant preps the [[Colt MK IV Series 70]] to fire. (S08E03) ]]&lt;br /&gt;
&lt;br /&gt;
==CornerShot with Modified Glock==&lt;br /&gt;
In &amp;quot;Myth Evolution&amp;quot; (S07E18), the [[CornerShot]] is used to test the effectiveness of shooting around a corner.&lt;br /&gt;
[[Image:CornerShot.gif|400px|thumb|none|The CornerShot, shown here with a [[Glock#Glock 17|Glock 17]] 9x19mm]]&lt;br /&gt;
[[File:MB-corner-shot.jpg|thumb|none|600px|Kari shows off the [[CornerShot]].]]&lt;br /&gt;
&lt;br /&gt;
==FEG P9R==&lt;br /&gt;
In &amp;quot;Mission Impossible Mask&amp;quot; (S09E01), a [[Browning_Hi-Power#FEG_PJK-9HP|FEG P9R]] is used as the target gun whilst testing whether it is possible to shoot at a gun and cause it to slide across the floor.&lt;br /&gt;
[[File:Feg p9r 0.jpg|thumb|400px|none|FEG P9R - 9x19mm]]&lt;br /&gt;
[[File:MythBusters S09E01 FEG P9R 1.jpg|thumb|none|600px|Kari holding the P9R at the start of the tests]]&lt;br /&gt;
[[File:MythBusters S09E01 FEG P9R 2.jpg|thumb|none|600px|The P9R after the first test, with the shot grip panels replaced with tape.]]&lt;br /&gt;
[[File:MythBusters S09E01 FEG P9R 3.jpg|thumb|none|600px|The P9R after the second test.]]&lt;br /&gt;
[[File:MythBusters S09E01 FEG P9R 4.jpg|thumb|none|600px|A fresh P9R is brought in for the third test.]]&lt;br /&gt;
&lt;br /&gt;
==Flintlock Pistol==&lt;br /&gt;
In &amp;quot;Paper Armor&amp;quot; (S09E12), Kari, Grant and Tori use a [[Flintlock Pistol]] to test how durable their paper armor is. The expert states that it is a French gun from about 1750. &lt;br /&gt;
[[image:MB-Flintlock.jpg|thumb|none|600px|A view of the Flintlock. (S09E12)]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
In &amp;quot;Firearms Folklore&amp;quot; (S04E25), Adam and Jamie use the [[Glock#Glock 17|Glock 17]] to test the myth that a bullet fired from a Glock lodged backwards in the cylinder of a revolver.&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Mission Impossible Mask&amp;quot; (S09E01), Tori, Grant and Kari use a 3rd Generation [[Glock#Glock 17|Glock 17]] to test if you can start a merry-go-round spinning by shooting at it as shown in [[Shoot 'Em Up]].&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Spy Car 2&amp;quot; (S09E07), Tori, Grant and Kari use a 2nd Generation [[Glock#Glock 17|Glock 17]] with custom sights to test the myth that if you shoot a bullet into ice it will spin like a top. &lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|300px|3rd Generation Glock 17 - 9x19mm]]&lt;br /&gt;
[[File:MB-Glock17-2.jpg|thumb|none|600px|The Glock being sighted in. (S04E25)]]&lt;br /&gt;
[[image:MB-Glock17.jpg|thumb|none|600px|Tori prepares fires the Glock 17 at the merry go round. (S09E01)]]&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|300px|2nd Generation Glock 17 - 9x19mm]]&lt;br /&gt;
[[image:MB-GLock17.jpg|thumb|none|600px|Tori prepares the Glock 17 for the test. You can just make out &amp;quot;9x19&amp;quot; stamped on the slide. (S09E07)]]&lt;br /&gt;
[[image:MB-Glock17-1.jpg|thumb|none|600px|Tori remotely fires the Glock 17. Note the lack of an accessory rail meaning it is a 2nd Generation. (S09E07)]]&lt;br /&gt;
&lt;br /&gt;
==Glock 23==&lt;br /&gt;
In &amp;quot;Mini Myth Mayhem&amp;quot; (S08E17), the [[Glock#Glock 23|Glock 23]] is used, to test weather a hair weave is bulletproof. Unsurprisingly, it is most definitely not. It is also used, in the same episode, to test whether a refrigerator door is bullet proof.&amp;lt;br/&amp;gt; In &amp;quot;Inverted Underwater Car&amp;quot; (S08E19), the [[Glock#Glock 23|Glock 23]] is used to test whether the muzzle flash from a gun can ignite a room full of gas. &lt;br /&gt;
[[Image:Glock23.jpg|thumb|none|400px|Glock 23 (3rd Generation) - .40 Smith &amp;amp; Wesson.]]&lt;br /&gt;
[[Image:MB-Glock.jpg|thumb|none|600px|Grant shows the [[Glock#Glock 23|Glock 23]] to the camera. (S08E17)]]&lt;br /&gt;
[[Image:MB-Glock-2.jpg|thumb|none|600px|Grant prepares the [[Glock#Glock 23|Glock 23]] to fire into a miniature room full of methane. (S08E19)]]&lt;br /&gt;
&lt;br /&gt;
==Glock 35==&lt;br /&gt;
In &amp;quot;Mission Impossible Mask&amp;quot; (S09E01), during the introduction for the test to see if you can start a merry-go-round spinning by shooting at it as shown in Shoot 'Em Up Kari brandishes a [[Glock#Glock 35|Glock 35]] fitted with target sights, despite the fact a [[Glock 17]] is the gun that is used for the actual test.&lt;br /&gt;
[[File:Glock34.jpg|thumb|none|400px|Glock 34 - 9x19mm]]&lt;br /&gt;
[[File:MythBusters S09E01 Glock 35 1.jpg|thumb|none|600px|A closeup of the [[Glock#Glock 35|Glock 35]].]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Tactical==&lt;br /&gt;
In &amp;quot;Blow Your Own Sail&amp;quot; (S09E06), the [[Heckler &amp;amp; Koch USP Tactical]] is shown when testing the myth of Hollywood sound effects, testing a .45 ACP pistol un-suppressed. Oddly, they ended up switching to a different, unknown .45 for the test. &lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP Tactical - .45 ACP]]&lt;br /&gt;
[[Image:MB-Hk-usp45tac.jpg|thumb|none|600px|Adam shows off the [[Heckler &amp;amp; Koch USP Tactical]]. (S09E06)]]&lt;br /&gt;
&lt;br /&gt;
==Modified Glock==&lt;br /&gt;
In &amp;quot;Myth Evolution&amp;quot; (S07E18), the Mythbusters use a [[Glock]] that has been modified to fire special gel markers.&lt;br /&gt;
[[File:MB-Mod-Glock2.jpg|thumb|none|600px|Seargent Rob Makelroy shows the gun (appears to be a Glock) that has been modified to fire the gel markers. The blue slide indicates that it is a non-lethal weapon.]]&lt;br /&gt;
[[File:MB-gell-ammo.jpg|thumb|none|600px|The gel markers fired by the modified Glock.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226 Combat TB==&lt;br /&gt;
In &amp;quot;Blow Your Own Sail&amp;quot; (S09E06), Adam and Jamie use the [[SIG-Sauer P226|SIG-Sauer P226 Combat TB]] to test the myth of Hollywood sound effects, testing a 9mm pistol suppressed and un-suppressed. In the HD broadcast the &amp;quot;P226&amp;quot; marking on the handle can be seen as Adam prepares to fire.&lt;br /&gt;
[[File:SIG P226 Combat TB.jpg|thumb|none|350px|[[SIG-Sauer P226|SIG-Sauer P226 Combat TB]] - 9x19m ]]&lt;br /&gt;
[[File:MB-SIG-P226.jpg|thumb|none|600px|Jamie prepares to fire the [[SIG-Sauer P226]] unsuppressed. (S09E06)]]&lt;br /&gt;
[[File:MB-SIG-P226-1.jpg|thumb|none|600px|Jamie wielding the [[SIG-Sauer P226]] fitted with a Silencer-co Osprey suppressor. The logo is clearly visible on the side of the silencer. (S09E06)]]&lt;br /&gt;
[[File:MB-SIG-P226-2.jpg|thumb|none|600px|Jamie fires the [[SIG-Sauer P226]] fitted with a Silencer-co Osprey suppressor. Once again the logo is clearly visible on the silencer. (S09E06)]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P239==&lt;br /&gt;
The most common gun on the show, the [[SIG-Sauer P239]] is almost always used when a myth calls for a 9mm.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Explosive Decompression&amp;quot; (S01E04), Jamie and Adam use the SIG-Sauer P239 to test the myth of explosive decompression on a plane.&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Bulletproof Water&amp;quot; (S03E10), Jamie uses the SIG-Sauer P239 to test whether water is in fact bulletproof. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Shredded Plane&amp;quot; (S04E02), Grant, Tori and Kari use the SIG-Sauer P239 to attempt to start a fire with a gun. They remove the bullet from the round and attempt to use the firing cap to ignite gunpowder. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Bullets Fired Up&amp;quot; (S04E07), Jamie and Adam use the SIG-Sauer P239 to test the myth that bullets fired upward can kill on their return trip.&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Myths Reopened&amp;quot; (S04E08), Grant, Tori and Kari use the SIG-Sauer P239 to test whether you can fire a gun underwater. Amazingly it does fire, it does not however reload correctly. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Mega Movie Myths&amp;quot; (S04E19), Grant, Tori and Kari use the SIG-Sauer P239 to see if shooting a lock allows it to be opened.&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Myth Revolution&amp;quot; (S05E18), Grant, Tori and Kari use the SIG-Sauer P239 to see if a ninja can slap a bullet away.&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Shooting Fish in a Barrel&amp;quot; (S05E22), Adam and Jamie use the SIG-Sauer P239 to test how easy it really is to shoot fish in a barrel. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Inverted Underwater Car&amp;quot; (S08E19), Grant , Tori and Kari use the SIG-Sauer P239 to test whether shooting through milk will prevent the muzzle flash of a gun from igniting a room full of gas. This is based on the movie [[Kiss The Girls]] where [[Morgan Freeman|Morgan Freeman's]] character does just that. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Spy Car 2&amp;quot; (S09E07), Tori is seen holding the SIG-Sauer P239 when preparing for the myth that a bullet fired into ice will spin like a top. For the actual testing of the myth, they used a [[Glock]]. &lt;br /&gt;
[[Image:SigP239.jpg|thumb|none|400px|SIG-Sauer P239 - 9x19mm, .40 S&amp;amp;W, .357 SIG]]&lt;br /&gt;
[[image:MB-Fire-Start.jpg|thumb|none|600px|Tori attempts to start a fire with the SIG-Sauer P239. (S04E02)]]&lt;br /&gt;
[[image:MB-SIG-P239-3.jpg|thumb|none|600px|Jamie shows the SIG-Sauer P239. (S04E07)]]&lt;br /&gt;
[[image:MB-SigP239.jpg|thumb|none|600px|Grant points at the unejected shell casing in the submerged P239. (S04E08)]]&lt;br /&gt;
[[image:MB-SigP239-1.jpg|thumb|none|600px|Kari loads the SIG-Sauer P239 in preparation for the test. (S04E19)]]&lt;br /&gt;
[[image:MB-SIG-P239-2.jpg|thumb|none|600px|Grant remote fires the SIG-Sauer P239 at a ninja. (S05E18)]]&lt;br /&gt;
[[image:MB-SIG-P239-1.jpg|thumb|none|600px|Adam fires the SIG-Sauer P239 at a fish in a barrel. (S05E22)]]&lt;br /&gt;
[[image:MB-SigP226.jpg|thumb|none|600px|The SIG-Sauer P239 ready for use in &amp;quot;Inverted Underwater Car&amp;quot; (S08E19).]]&lt;br /&gt;
[[image:TS-SIGP229.jpg|thumb|none|600px|Tori holds the SIG-Sauer P239 in &amp;quot;Spy Car 2.&amp;quot;  (S09E07)]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson SW99==&lt;br /&gt;
In &amp;quot;James Bond Special Part 1&amp;quot; (S06E01), Kari uses the [[Smith &amp;amp; Wesson SW99]] to attempt to blow up a propane tank a la [[James Bond]]. Note that James Bond's pistol is the [[Walther P99]], not its licensed clone.&lt;br /&gt;
[[Image:Sw99 small.jpg|thumb|none|400px|Smith &amp;amp; Wesson SW99 -- 9x19mm]]&lt;br /&gt;
[[Image:MB-WaltherP99.jpg|thumb|none|600px|Kari prepares to fire the [[Smith &amp;amp; Wesson SW99]] at a propane tank. Note the absence of the &amp;quot;Walther&amp;quot; logo on the side of the slide.]]&lt;br /&gt;
&lt;br /&gt;
==Springfield Armory Loaded 1911==&lt;br /&gt;
In &amp;quot;James Bond Special Part 1&amp;quot; (S06E01), Jamie and Adam use a different Springfield Armory 1911 to test whether [[James Bond]]'s watch could actually deflect a bullet. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Curving Bullets&amp;quot; (S07E10) Tori, Grant and Keri use a [[M1911_pistol_series#Springfield_Armory_Loaded|Springfield Armory Loaded 1911]] to test the the technique of curving a bullet demonstrated in the movie [[Wanted]].&amp;lt;br/&amp;gt; &lt;br /&gt;
In &amp;quot;Knock Your Socks Off&amp;quot; (S07E12), Adam and Jamie use the gun to test whether a bullet dropped and one fired horizontally hit the ground at the same time. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Mini Myth Mayhem&amp;quot; (S07E23), the [[M1911_pistol_series#Springfield_Armory_Loaded|Springfield Armory Loaded 1911]] makes another appearance where they successfully use it to light a match with a bullet. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Mission Impossible Mask&amp;quot; (S09E01), Kari uses a different [[M1911_pistol_series#Springfield_Armory_Loaded|Springfield Armory Loaded 1911]] to test if you can start a merry-go-round spinning by shooting at it as shown in [[Shoot 'Em Up]].&lt;br /&gt;
[[File:Springtfield-1911.jpg|thumb|none|400px|[[M1911_pistol_series#Springfield_Armory_Loaded|Springfield Armory Loaded 1911]] - .45 ACP]]&lt;br /&gt;
[[Image:MB-1911.jpg|thumb|600px|none|Kari takes aim with the [[M1911_pistol_series#Springfield_Armory_Loaded|Springfield Armory Loaded 1911]]. (S07E10)]]&lt;br /&gt;
[[Image:MB-1911-4.jpg|thumb|600px|none|Jamie fires the [[M1911_pistol_series#Springfield_Armory_Loaded|Springfield Armory Loaded 1911]]. (S07E12)]]&lt;br /&gt;
[[Image:MB-1911-6.jpg|thumb|600px|none|Jamie prepares to fire the [[M1911_pistol_series#Springfield_Armory_Loaded|Springfield Armory Loaded 1911]]. (S07E23)]]&lt;br /&gt;
[[Image:MB-1911-7.jpg|thumb|600px|none|The  [[M1911_pistol_series#Springfield_Armory_Loaded|Springfield Armory 1911]] ready to fire. In another shot the serial number is visible as &amp;quot;N441853&amp;quot;. Maybe an expert can use this to determine the exact make. (S07E23)]]&lt;br /&gt;
[[file:MB-Spring-1911.jpg|thumb|none|600px|You can clearly see &amp;quot;Springfield Armory&amp;quot; stamped on the side as Kari takes aim. (S09E01)]]&lt;br /&gt;
&lt;br /&gt;
==Walther P22==&lt;br /&gt;
In &amp;quot;Blow Your Own Sail&amp;quot; (S09E06), Adam uses an [[Walther P22]] with a threaded barrel to test the myth of Hollywood sound effects. Hilariously, it is referred to as a .45 caliber rather than the correct .22 caliber in the graphics. &amp;lt;br/&amp;gt;&lt;br /&gt;
[[Image:WaltherP22CA.jpg|thumb|none|400px|Walther P22 with Compensator (one used had no compensator)- .22 LR]]&lt;br /&gt;
[[File:MB-Unknown45-1.jpg|thumb|600px|none|Adam fires the P22. (S09E06)]]&lt;br /&gt;
[[File:MB-Unknown45.jpg|thumb|600px|none|Adam fires the P22. (S09E06)]]&lt;br /&gt;
&lt;br /&gt;
==Unknown 1911==&lt;br /&gt;
The Mythbusters often use a variety of 1911 pistols. The ones listed here are ones that I have not been able to positively identify. &lt;br /&gt;
*An unknown [[M1911_pistol_series|1911]] pistol, chambered in .45 is used in &amp;quot;Dive to Survive&amp;quot; (S08E03) to test whether a phone books make a car bulletproof. &lt;br /&gt;
[[Image:MB-U1911.jpg|thumb|600px|none|Grant preps the unknown [[M1911_pistol_series|1911]] to fire. Note what appears to be a camo-pattern painted on the gun. (S08E03)]]&lt;br /&gt;
*In &amp;quot;Blow Your Own Sail&amp;quot; (S09E06), Adam uses an unknown, suppressed 1911 to test whether silenced pistols really sound like they do in the movies. &lt;br /&gt;
[[Image:MB-Sup-1911.jpg|thumb|600px|none|Adam shows of the 1911 fitted with a Silencer-co Osprey suppressor.(S09E06)]]&lt;br /&gt;
[[Image:MB-Sup-1911-1.jpg|thumb|600px|none|Adam shows of the 1911 fitted with a Silencer-co Osprey suppressor. The logo is clearly visible on the side of the silencer. (S09E06)]]&lt;br /&gt;
[[Image:MB-Sup-1911-2.jpg|thumb|600px|none|Adam shows of the 1911 fitted with a Silencer-co Osprey suppressor. (S09E06)]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 39==&lt;br /&gt;
A [[Smith &amp;amp; Wesson 39]] is used in the episode &amp;quot;Dive to Survive&amp;quot; (S08E03) in the scene where the crew shoot the phonebook-stuffed car door with a variety of weapons in order to test if it is bulletproof or not. It is referred to as a &amp;quot;9mm&amp;quot;.&lt;br /&gt;
[[Image:S&amp;amp;W39-2.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 39-2 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
=Revolvers=&lt;br /&gt;
==Colt 1851 Navy ==&lt;br /&gt;
In &amp;quot;Exploding Lighter&amp;quot; (S04E23), the [[Colt 1851 Navy]] is used to test a variety of old western myths. &amp;lt;br/&amp;gt;&lt;br /&gt;
[[Image:1851Navy.jpg|thumb|none|450px|Colt 1851 Navy - .36 caliber.]]&lt;br /&gt;
[[image:MB-Colt-Navy.jpg|thumb|none|600px|A close up of the Colt. (S04E23)]]&lt;br /&gt;
[[image:MB-Colt-Navy-1.jpg|thumb|none|600px|A wider angle of Kari holding the gun. (S04E23)]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1860 Army==&lt;br /&gt;
A [[Colt 1860 Army]] is used in &amp;quot;Western Myths&amp;quot; (S05E10) to test the myth that you can shoot a cowboy's hat off. &lt;br /&gt;
[[Image:1860Army.jpg|thumb|none|400px|Colt 1860 Army - .44 caliber.]]&lt;br /&gt;
[[image:MB-1860army.jpg|thumb|none|600px|Jamie prepares to fire the Colt. (S05E10)]]&lt;br /&gt;
&lt;br /&gt;
==Colt Anaconda==&lt;br /&gt;
In &amp;quot;Brown Note, Water Torture&amp;quot; (S03E01) Jamie is seen with a [[Colt Anaconda]] .44 Magnum Revolver testing the myth that when you get shot, you fly backwards. &lt;br /&gt;
[[File:Colt Anaconda HQ.jpg|thumb|400px|none|Colt Anaconda - .44 Magnum]]&lt;br /&gt;
[[image:MB-44Mag.jpg|thumb|500px|none|Jamie prepares to fire the gun. (S03E01)]]&lt;br /&gt;
[[image:MB-44Mag-1.jpg|thumb|500px|none|A close up of the gun. (S03E01)]]&lt;br /&gt;
&lt;br /&gt;
==Colt King Cobra==&lt;br /&gt;
In &amp;quot;Helium Football&amp;quot; (S04E04), a [[Colt King Cobra]] is used to test the myth that you can catch a bullet in your teeth.&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Myths Reopened&amp;quot; (S04E08), Grant, Tori and Kari use the [[Colt King Cobra]] to test whether guns fired underwater are still lethal.&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Mega Movie Myths&amp;quot; (S04E19), Grant, Tori and Kari use the [[Colt King Cobra]] to see if shooting a lock allows it to be opened.&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Exploding Lighter&amp;quot; (S04E23), the [[Colt King Cobra]] is used to shoot a hole through a silver dollar. &amp;lt;br/&amp;gt;&lt;br /&gt;
[[Image:ColtKingCobra.jpg|thumb|none|400px|Colt King Cobra - .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[image:MB-UnRev.jpg|thumb|none|600px|Grant loads the King Cobra. (S04E04)]]&lt;br /&gt;
[[image:MB-UnRev-2.jpg|thumb|none|600px|The King Cobra sitting in the ransom rest. (S04E04)]]&lt;br /&gt;
[[image:MB-King-Cobra.jpg|thumb|none|600px|The King Cobra ready to fire underwater. (S04E08)]]&lt;br /&gt;
[[File:MB-Colt-Cobra.jpg|thumb|none|600px|Kari fires the King Cobra at the door. (S04E19)]]&lt;br /&gt;
[[File:MB-Colt-Cobra-1.jpg|thumb|none|600px|Tori prepares the King Cobra for the test. (S04E23)]]&lt;br /&gt;
&lt;br /&gt;
==Colt Police Positive==&lt;br /&gt;
In &amp;quot;Firearms Folklore&amp;quot; (S04E25), Adam and Jamie use a [[Colt Police Positive]] while testing the myth that a bullet fired from a [[Glock]] lodged backwards in the cylinder of a revolver. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Unarmed and Unharmed&amp;quot; (S07E21), Adam and Jamie use a [[Colt Police Positive]] to test whether you can shoot a gun out of someones hand without injuring them. &lt;br /&gt;
[[Image:PolicePositive.jpg|thumb|none|400px|Colt Police Positive - .38 Special]]&lt;br /&gt;
[[image:MB-ColtPP.jpg|thumb|none|600px|Jamie prepares the gun for the test. (S04E25)]]&lt;br /&gt;
[[Image:MB-CPP.jpg|thumb|none|600px|The Colt Police Positive is seen in the dummy hand after they attempted to shoot it out.(S07E21)]]&lt;br /&gt;
&lt;br /&gt;
==Colt Single Action Army==&lt;br /&gt;
In &amp;quot;Exploding Lighter&amp;quot; (S04E23), the [[Colt Single Action Army]] makes its debut as we see them actually purchase the gun. It is referred to as the &amp;quot;1873 Peacemaker&amp;quot; and is used to test a variety of old western myths. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Unarmed and Unharmed&amp;quot; (S07E21), Adam and Jamie use a [[Colt Single Action Army]] to test whether you can shoot a gun out of someones hand without injuring them.&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Paper Armor&amp;quot; (S09E12), Kari, Grant and Tori use a [[Colt Single Action Army]] to test their paper made armor.&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Image:ColtSingleActionArmy.jpg|thumb|none|400px|Colt Single Action Army w/ 5.5&amp;quot; barrel known as the &amp;quot;Artillery&amp;quot; model - .45 Long Colt]]&lt;br /&gt;
[[image:MB-Colt-SAA.jpg|thumb|none|600px|Tori checks out the Colt Single Action Army at the gun store. (S04E23)]]&lt;br /&gt;
[[Image:MB-CPP-1.jpg|thumb|none|600px|The Colt Single Action Army is shown in a clamp as Jamie uses a laser to check the alignment. (S07E21) A Colt Single Action Army, Artillery Length.]]&lt;br /&gt;
[[image:MB-uncolt.jpg|thumb|600px|none|A view of the Colt Single Action Army. (S09E12)]]&lt;br /&gt;
[[image:MB-uncolt-1.jpg|thumb|600px|none|Tori prepares to fire. (S09E12)]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 19==&lt;br /&gt;
In &amp;quot;Dive to Survive&amp;quot; (S08E03) a [[Smith &amp;amp; Wesson Model 19]] chambered in .357 Magnum is used to test whether filling a car door with phone books makes it bullet proof.&lt;br /&gt;
[[File:S%26W19Nickel.jpg|thumb|none|400px|[[Smith &amp;amp; Wesson Model 19]] (nickel) - .357 Magnum.]]&lt;br /&gt;
[[File:MB-SWM19.jpg|thumb|none|600px|Kari takes aim with the Smith &amp;amp; Wesson Model 19. (S08E03)]]&lt;br /&gt;
[[File:MB-SWM19-2.jpg|thumb|none|600px|Another view as Kari takes aim with the Smith &amp;amp; Wesson Model 19. (S08E03)]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 29==&lt;br /&gt;
In &amp;quot;Paper Armor&amp;quot; (S09E12), Adam uses a [[Smith &amp;amp; Wesson Model 29]] to conduct underwater shock wave tests. It has been heavily modified by removing the rear sight(the square cut out for the sights is visible on the top corner of the frame), shortening the barrel and attaching a vertical tube to the muzzle. The gun fires blanks which send a shock wave both up and down. &lt;br /&gt;
[[File:Smith&amp;amp;WessonModel29.jpg|thumb|none|400px|[[Smith &amp;amp; Wesson Model 29]] - .44 Magnum]]&lt;br /&gt;
[[image:MB-UnRevolver.jpg|thumb|600px|none|Adam explains how the gun will work. It appears that this apparatus is made from a Model 29 with a 6&amp;quot; or longer barrel, as no front sight ramp is visible on the portion of the barrel that remains.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 460==&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 460]] is used in &amp;quot;Thermite vs. Ice&amp;quot; (S07E08) to test whether holding a hunting revolver improperly will blow your thumb of fingers when it's fired.&amp;lt;br/&amp;gt;&lt;br /&gt;
Kari, Grant and Tori use a [[Smith &amp;amp; Wesson Model 460XVR|Smith &amp;amp; Wesson Model 460]] in &amp;quot;Bike and Bazookas&amp;quot; (S09E13) to test the scene from [[Red]] where John Malkovich blows up an RPG but shooting it in midair. &lt;br /&gt;
[[File:150237 large.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 460 OD Green Carry - .460 S&amp;amp;W Magnum]]&lt;br /&gt;
[[File:MB-SW500-2.jpg|thumb|none|600px|Adam holds the Smith &amp;amp; Wesson Model 460 while talking to the experts who explains that the gasses come out of the gap between the cylinder and the frame with the force of a cutting torch. (S07E08)]]&lt;br /&gt;
[[File:MB-SW500-3.jpg|thumb|none|600px|High speed shot of the Smith &amp;amp; Wesson Model 460 firing. Note the gas coming out of the gap between the cylinder and the frame. (S07E08)]]&lt;br /&gt;
[[Image:MB-SW460.jpg|thumb|none|600px|Grant shows off the revolver. (S09E13)]]&lt;br /&gt;
[[Image:MB-SW460-1.jpg|thumb|none|600px|Grant checks his sights before a test. (S09E13)]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 629==&lt;br /&gt;
In &amp;quot;Inverted Underwater Car&amp;quot; (S08E19), Grant uses what appears to be a [[Smith &amp;amp; Wesson Model 629]] (he states it is a .44 Magnum) to test whether the muzzle flash from a gun can ignite a room full of methane. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Mission Impossible Mask&amp;quot; (S09E01), Grant again uses the [[Smith &amp;amp; Wesson Model 629]] to test if you can start a merry-go-round spinning by shooting at it as shown in [[Shoot 'Em Up]]. &lt;br /&gt;
[[Image:S&amp;amp;WMod6294.jpg|thumb|none|400px|[[Smith &amp;amp; Wesson Model 629]] with 4&amp;quot; Barrel - .44 Magnum.]]&lt;br /&gt;
[[Image:MB-SW629.jpg|thumb|none|600px|Grant does his best [[Dirty Harry]] impression. (S09E01)]]&lt;br /&gt;
[[Image:MB-SW629-1.jpg|thumb|none|600px|Grant firs the Smith &amp;amp; Wesson Model 629 at the merry-go-round. (S09E01)]]&lt;br /&gt;
[[Image:MB-SW44.jpg|thumb|none|600px|Grant shows off the Smith &amp;amp; Wesson Model 629. (S08E19)]]&lt;br /&gt;
[[Image:MB-SW44-2.jpg|thumb|none|600px|The Smith &amp;amp; Wesson Model 629 ready to fire. (S08E19)]]&lt;br /&gt;
&lt;br /&gt;
=Sub-Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
In &amp;quot;Brown Note, Water Torture&amp;quot; (S03E01) Adam is seen with the [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A3|Heckler &amp;amp; Koch MP5A3]] testing the myth that when you get shot, you fly backwards. The announcer erroneously calls the weapon an M4.&amp;lt;br/&amp;gt; &lt;br /&gt;
In &amp;quot;Mega Movie Myths&amp;quot; (S04E19), Tori uses a [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A3|Heckler &amp;amp; Koch MP5A3]] to test the myth from [[Underworld]] that you can shoot a hole in the floor and fall through. The gun is fitted with a collapsible stock and surefire flashlight hand-guards.&lt;br /&gt;
[[File:MP002M-1.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 with weapon-light - 9x19mm]]&lt;br /&gt;
[[File:MB-MP5A2-3.jpg|thumb|none|500px|Adam MP5A3 prepares to fire. (S03E01)]]&lt;br /&gt;
[[File:MB-MP5A2.jpg|thumb|none|600px|Tori holds the MP5A3 as he gets comfortable with the weapon. (S04E19)]]&lt;br /&gt;
[[File:MB-MP5A2-1.jpg|thumb|none|600px|A close up of the MP5A3. (S04E19)]]&lt;br /&gt;
[[File:MB-MP5A2-2.jpg|thumb|none|600px|Tori fires the MP5A3 through the plywood. (S04E19)]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A4==&lt;br /&gt;
In &amp;quot;Snow Special&amp;quot; (S05E13) Adam and Jamie use a [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A4|Heckler &amp;amp; Koch MP5A4]] with a full stock and surefire flashlight handguards to attempt to start an avalanche.&lt;br /&gt;
[[File:H%26KMP5A4Surefire.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A4 - 9x19mm]]&lt;br /&gt;
[[File:MB-MP5.jpg|thumb|none|600px|Jamie removes the Heckler &amp;amp; Koch MP5A4 from its case. Note the 3-Round burst trigger group. (S05E13)]]&lt;br /&gt;
[[File:MB-MP5-1.jpg|thumb|none|600px|Adam fires the Heckler &amp;amp; Koch MP5A4. (S05E13)]]&lt;br /&gt;
[[File:MB-MP5-2.jpg|thumb|none|600px|Adam and Jamie fire the Heckler &amp;amp; Koch MP5A4. (S05E13)]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP==&lt;br /&gt;
In &amp;quot;Dive to Survive&amp;quot; (S08E03), the Mythbusters use a [[Heckler &amp;amp; Koch UMP]]  to test the 'bullet-proofness' of their phonebook filled car. &lt;br /&gt;
[[Image:UMP_45.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:MB-UMP.jpg|thumb|none|600px|The [[Heckler &amp;amp; Koch UMP]] is shown laying on the table prior to use.]]&lt;br /&gt;
[[Image:MB-Multi.jpg|thumb|none|600px|Keri is seen on the left firing the [[Heckler &amp;amp; Koch UMP]]. (S08E03)]]&lt;br /&gt;
&lt;br /&gt;
==M1A1 Thompson==&lt;br /&gt;
In &amp;quot;Brown Note, Water Torture&amp;quot; (S03E01) Tori is seen with the [[M1A1 Thompson]] testing the myth that when you get shot, you fly backwards.&lt;br /&gt;
[[File:M1sb.jpg|thumb|none|400px|M1 Thompson with 30-round magazine - .45 ACP]]&lt;br /&gt;
[[Image:MB-M1Thomp.jpg|thumb|none|500px|Tori prepares to fire the M1. (S03E01)]]&lt;br /&gt;
&lt;br /&gt;
==M1928 Thompson==&lt;br /&gt;
In &amp;quot;Viewer Special 2&amp;quot; (S06E05), Grant uses the [[M1928 Thompson]] to try and cut a tree down with a machine gun.&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|400px|M1928 - .45 ACP]]&lt;br /&gt;
[[Image:MB-Thompson.jpg|thumb|none|600px|Grant attempts to gun the tree down with the [[M1928 Thompson|Thompson]].]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==10 Gauge Double Barreled Shotgun==&lt;br /&gt;
In &amp;quot;More Myths Revisited&amp;quot; (S05E06), an antique [[10 Gauge Double Barreled Shotgun]] is used to re-test the myth that if you plug the barrel of a gun with your finger, it will explode. They used an antique that was made in 1877 using the old Damascus technique of heating narrow strips of metal then shaping them around a mandrel. The theory was that this older, and definitely weaker barrel might fail when the barrel was plugged. &lt;br /&gt;
[[image:MB-10gauge.jpg|thumb|none|600px|The 10 Gauge is prepped for testing. (S05E06)]]&lt;br /&gt;
[[image:MB-19gauge-1.jpg|thumb|none|600px|While it didn't do a full banana-peel as the myth called for, the barrel still failed pretty badly. (S05E06)]]&lt;br /&gt;
&lt;br /&gt;
==12 Gauge Double Barreled Shotgun==&lt;br /&gt;
In &amp;quot;Myths Reopened&amp;quot; (S04E08), Grant, Tori and Kari use a [[12 Gauge Double Barreled Shotgun]] to test the lethality of firing a gun underwater. Turns out that a shotgun explodes when fired underwater.&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Western Myths&amp;quot; (S05E10), a [[12 Gauge Double Barreled Shotgun]] is used to test the myth that you can shoot a cowboy's hat off. &lt;br /&gt;
[[Image:CharlesParker1878Shotgun.jpg‎|thumb|none|500px|Double Barrel Shotgun - 12 Gauge]]&lt;br /&gt;
[[image:MB-12gauge-3.jpg|thumb|none|600px|Tori removes the shotgun from the water. (S04E08)]]&lt;br /&gt;
[[image:MB-12gauge.jpg|thumb|none|600px|Jamie loads the 12 Gauge. (S05E10)]]&lt;br /&gt;
[[image:MB-12gauge-1.jpg|thumb|none|600px|Jamie prepares to fire the 12 Gauge. (S05E10)]]&lt;br /&gt;
[[image:MB-12gauge-2.jpg|thumb|none|600px|Jamie prepares to fire the 12 Gauge. (S05E10)]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M1 Super 90==&lt;br /&gt;
In &amp;quot;Mini Myth Madness&amp;quot; (S08E17), Kari uses a [[Benelli_M_Series_Super_90_Shotguns#Benelli_M1|Benelli M1 Super 90]] fitted with a GG&amp;amp;G charging handle to see if a laptop computer can stop a 12 Gauge birdshot blast at point blank range.&lt;br /&gt;
[[File:BenelliM1Super90.jpg|thumb|500px|none|Benelli M1 Super 90 - 12 gauge]]&lt;br /&gt;
[[File:MB-Rem.jpg|thumb|none|600px|Kare prepares to fire the shotgun into a laptop.]]‎&lt;br /&gt;
[[File:MB-Rem2.jpg|thumb|none|600px|Kari holding the shotgun after the test.]]‎&lt;br /&gt;
&lt;br /&gt;
==Benelli M4==&lt;br /&gt;
In &amp;quot;Mission Impossible Mask&amp;quot; (S09E01), Grant, Tori and Kari use a [[Benelli_M_Series_Super_90_Shotguns#Benelli_M4|Benelli M4]] to test if you can start a merry-go-round spinning by shooting at it as shown in [[Shoot 'Em Up]]. &lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|400px|Benelli M4 Super 90 with 7-shot tube - 12 Gauge (Shown here is the military version, the civilian version used on the show has a fixed sock.)]]&lt;br /&gt;
[[File:MythBusters S09E01 Benelli M4.jpg|thumb|none|600px|Tori loads the Benelli M4. (S09E01)]]&lt;br /&gt;
[[Image:MB-Rem12-2.jpg|thumb|none|600px|Tori prepares to fire the Benelli M4. (S09E01)]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500 Cruiser==&lt;br /&gt;
In &amp;quot;Shooting Fish in a Barrel&amp;quot; (S05E22), Jamie uses a [[Mossberg 500 Cruiser]].&lt;br /&gt;
[[Image:Mossberg500Cruiser.jpg|thumb|none|400px|Mossberg 500 Cruiser - 12 Gauge]] &lt;br /&gt;
[[Image:MB-Mossberg.jpg|thumb|none|600px|Jamie with the Mossberg 500 Cruiser. (S05E22)]]&lt;br /&gt;
[[Image:MB-Mossberg-1.jpg|thumb|none|600px|Jamie fires the Mossberg 500 Cruiser. (Note the safety switch consistent with a Mossberg Cruiser.) (S05E22)]]&lt;br /&gt;
&lt;br /&gt;
==Remington Model 870==&lt;br /&gt;
In &amp;quot;James Bond Special Part 1&amp;quot; (S06E01), a [[Remington 870]] shotgun with Ghost Ring sights is used  to try and pierce a propane tank.&lt;br /&gt;
[[Image:Custom870wMossbergGhostRing.jpg|thumb|none|500px|Custom Remington 870 combat shotgun with Mossberg Ghost Ring sights]]&lt;br /&gt;
[[file:MB-UShotgun.jpg|thumb|none|600px|Tori fires the shotgun into a propane tank. (S06E01)]]&lt;br /&gt;
In &amp;quot;Dive to Survive&amp;quot; (S08E03), Tory uses what appears to be a [[Remington 870]] to test whether phonebooks make a car bullet proof. &amp;lt;br/&amp;gt;&lt;br /&gt;
Tory can briefly be seen with a Remington 870 in &amp;quot;Mission Impossible Mask&amp;quot; fitted with a muzzle stand-off device, but the shotguns that were used in the test were a Benelli M4 and a Remington Model 1100 Tactical.&amp;lt;br/&amp;gt;&lt;br /&gt;
''Jamie tested to see if a box full of pepperoni pizzas could stop different types of shotgun rounds using a [[Remington 870]] with a peep sight. He also used it to shoot his custom bullet proof vest, in which the slug round left a gaping hole in it.''&lt;br /&gt;
[[Image:Remington870BlackSynthetic.jpg|thumb|none|500px|Remington 870 Shotgun with early style factory Remington Black Synthetic Riot furniture - 12 gauge]]&lt;br /&gt;
[[Image:MB-Rem-1.jpg|thumb|none|600px|Tory chambers a 12 gauge shell into the [[Remington 870]]. (S08E03)]]&lt;br /&gt;
[[Image:MB-Rem-2.jpg|thumb|none|600px|Tory just after firing the 12 gauge deer slug. (S08E03)]]&lt;br /&gt;
[[Image:MB-Rem12.jpg|thumb|none|600px|Tori holding a Remington 870 during the introduction to the Benelli M4. (S09E01)]]&lt;br /&gt;
[[File:MB-UnknownShotgun.jpg|thumb|none|600px|The Remington 870 is visible on the right, showing the muzzle stand-off device. (S09E01)]]&lt;br /&gt;
&lt;br /&gt;
==Remington Model 870 Field Gun==&lt;br /&gt;
In &amp;quot;Bulletproof Water&amp;quot; (S03E10) a [[Remington_Model_870_Shotgun#Remington_870_Field_Gun|Remington Model 870 Field Gun]] is used to test whether water is bulletproof. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;MythBusters Revisited&amp;quot; (S03E14), the [[Remington_Model_870_Shotgun#Remington_870_Field_Gun|Remington Model 870 Field Gun]] is again used to retest whether someone flies backwards when shot.&amp;lt;br/&amp;gt; &lt;br /&gt;
In &amp;quot;Seasickness - Kill or Cure&amp;quot; (S03E19), the same shotgun is used while testing the myth that a gun will explode when the barrel is plugged. &lt;br /&gt;
[[File:Remington870Fieldgun.jpg|thumb|500px|none|Remington 870 Field Gun with raised barrel ribbing and 28&amp;quot; barrel - 12 gauge]]&lt;br /&gt;
[[File:MB-UnknownShotgun-3.jpg|thumb|none|600px|Jamie chambers a round. (S03E10)]]&lt;br /&gt;
[[File:MB-Rem870-3.jpg|thumb|none|600px|A view as Jamie prepares to fire the gun. (S03E14)]]&lt;br /&gt;
[[File:MB-UnknownShotgun-2.jpg|thumb|none|600px|A close up on the barrel. (S03E19)]]&lt;br /&gt;
[[File:MB-UnknownShotgun-1.jpg|thumb|none|600px|Tori holds the gun. (S03E19)]]&lt;br /&gt;
&lt;br /&gt;
==Remington Model 1100 Tactical==&lt;br /&gt;
In &amp;quot;Mission Impossible Mask&amp;quot; (S09E01), Grant, Tori and Kari use a [[Remington Model 1100|Remington Model 1100 Tactical]] to test if you can start a merry-go-round spinning by shooting at it as shown in Shoot 'Em Up.&lt;br /&gt;
[[File:Remington1100Tactical.jpg|thumb|none|500px|Remington Model 1100 Tactical Shotgun - 12 gauge. This is a factory configuration for a tactical setup, featuring a high-capacity magazine tube and oversized charging handle]]&lt;br /&gt;
[[File:MythBusters.S09E01.Mission.Impossible.Mask.HDTV.XviD-FQM.avi 001953985.jpg|thumb|none|600px|Tory loading the Remington 1100. Visible in this shot is the oversized charging handle of the &amp;quot;Tactical&amp;quot; model.]]&lt;br /&gt;
[[File:MythBusters.S09E01.Mission.Impossible.Mask.HDTV.XviD-FQM.avi 002068366.jpg|thumb|none|600px|Grant introducing the semi-automatic shotguns to be used in the test.]]&lt;br /&gt;
[[File:MythBusters.S09E01.Mission.Impossible.Mask.HDTV.XviD-FQM.avi 002144275.jpg|thumb|none|600px|Tory firing the Remington 1100.]]&lt;br /&gt;
[[File:MythBusters.S09E01.Mission.Impossible.Mask.HDTV.XviD-FQM.avi 002156954.jpg|thumb|none|600px|Tory firing the Remington 1100.]]&lt;br /&gt;
&lt;br /&gt;
==Unknown Single shot shotgun==&lt;br /&gt;
An unknown single shot, 12-gauge shotgun was used by Grant in &amp;quot;Mega Movie Myths&amp;quot; (S04E19), to test if you could shoot through a lock. &lt;br /&gt;
[[file:MB-UnShot.jpg|thumb|none|600px|Grant loads the shotgun. (S04E19)]]&lt;br /&gt;
[[file:MB-UnShot-1.jpg|thumb|none|600px|Grant prepares to fire the shotgun. (S04E19)]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==Browning BAR==&lt;br /&gt;
During the MacGyver myths, a modified BAR is used as a speargun, firing blank cartridges.&lt;br /&gt;
&lt;br /&gt;
==Dillon Aero M134 Minigun==&lt;br /&gt;
Kari uses the [[GE M134 Minigun#Dillon Aero M134 Minigun|Dillon Aero M134 Minigun]] in &amp;quot;Viewer Special 2&amp;quot; (S06E05) to cut down a tree.&amp;lt;br/&amp;gt;&lt;br /&gt;
Adam and Jaimie use the [[GE M134 Minigun#Dillon Aero M134 Minigun|Dillon Aero M134 Minigun]] in &amp;quot;Shooting Fish in a Barrel&amp;quot; (S05E22). &amp;lt;br/&amp;gt;&lt;br /&gt;
Grant uses the [[GE M134 Minigun#Dillon Aero M134 Minigun|Dillon Aero M134 Minigun]] in &amp;quot;James Bond Special Part 1&amp;quot; (S06E01) to blow up a propane tank. &lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|M134 - 7.62x51mm]]&lt;br /&gt;
[[Image:MB-Dillon.jpg|thumb|none|600px| Jaimie prepares to fire the [[GE M134 Minigun#Dillon Aero M134 Minigun|Dillon Aero M134 Minigun]]. (S05E22) ]]&lt;br /&gt;
[[Image:MB-Dillon-3.jpg|thumb|none|600px| Jaimie unleashes hell with the [[GE M134 Minigun#Dillon Aero M134 Minigun|Dillon Aero M134 Minigun]]. (S05E22) ]]&lt;br /&gt;
[[Image:MB-Dillon-2.jpg|thumb|none|601px| Kari looking hot  with the [[GE M134 Minigun#Dillon Aero M134 Minigun|Dillon Aero M134 Minigun]]. (S06E05) ]]&lt;br /&gt;
[[Image:MB-Dillon-4.jpg|thumb|none|601px| The [[GE M134 Minigun#Dillon Aero M134 Minigun|Dillon Aero M134 Minigun]] just before Grant steps up to use it. (S06E01) ]]&lt;br /&gt;
&lt;br /&gt;
==FN Minimi Para==&lt;br /&gt;
Tory uses an [[FN Minimi|FN Minimi Para]] in &amp;quot;Viewer Special 2&amp;quot; (S06E05) to attempt to cut down a tree. It is fitted with a heat shield and has the folding rear sight of the first model of [[FN Minimi]] indicating that this gun is likely cobbled together from several different weapons. Tory mistakenly identifies the gun as the [[M249 SAW]].&lt;br /&gt;
&lt;br /&gt;
[[File:Para Minimi right side.jpg|thumb|none|400px|FN Minimi Para - 5.56x45mm]] &lt;br /&gt;
[[Image:MB-SAW.jpg|thumb|none|600px|Tori shows off his new toy. &amp;quot;I would like to make a withdraw!&amp;quot; (S06E05)]]&lt;br /&gt;
[[Image:MB-SAW-1.jpg|thumb|none|600px|Tori makes his withdraw. Note that the rear sight is not actually unfolded. (S06E05)]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
==Carcano Carbine==&lt;br /&gt;
In &amp;quot;Exploding Toilet&amp;quot; (S01E04), Adam and Jamie use a [[Carcano_Rifle_Series|Carcano Carbine]] to test the mythical 'ice bullet'.&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Myths Revisited&amp;quot; (S02E01), Adam and Jamie use the [[Carcano_Rifle_Series|Carcano Carbine]] to retest the 'ice bullet. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Seasickness - Kill or Cure&amp;quot; (S03E19), a [[Carcano_Rifle_Series|Carcano Rifle]] is used to test the myth of a gun exploding when the barrel is plugged. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Shredded Plane&amp;quot; (S04E02), Tori uses a [[Carcano_Rifle_Series#Carcano_M91.2F38_Cavalry_Carbine|Carcano Carbine]] firing a modified round to attempt to start a fire. He removes the bullet and using a piece of cloth to compact the powder in the shell. The theory was that the cloth would catch fire and then ignite their 'campfire'. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Firearms Folklore&amp;quot; (S04E25), a [[Carcano_Rifle_Series|Carcano Carbine]] is used to test the myth from the Vietnam War of a sniper shooting through another sniper's scope. &amp;lt;br/&amp;gt;&lt;br /&gt;
[[Image:CarcanoM38CavCarbine.jpg|thumb|none|400px|Carcano Cavalry Carbine - 6.5x52mm]]&lt;br /&gt;
[[Image:MB-Carcano.jpg|thumb|none|600px|Tori test firing the modified round in the Carcano. (S04E02)]]&lt;br /&gt;
[[Image:MB-Caracano-1.jpg|thumb|none|600px|Adam positions the Carcano for the test. Note that the bolt has been removed. (S04E25)]]&lt;br /&gt;
&lt;br /&gt;
== Chinese Type 56 (AK47 clone) ==&lt;br /&gt;
''Used to test if an MP3 player/iPod is bulletproof.''&lt;br /&gt;
&lt;br /&gt;
==Colt AR-15 Match Target Competition HBAR==&lt;br /&gt;
In &amp;quot;MythBusters Revisited&amp;quot; (S03E14), Adam is seen using a [[M16#Colt_Match_Target|Colt Match Target Competition]] (Model MT6700), a civilian equivalent of the [[M16A4]] with the bayonet and flash hider deleted.&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Colt Model MT6700.jpg|thumb|500px|none|Colt AR-15 Match Target Competition with 10 round magazine - 5.56x45mm]]&lt;br /&gt;
[[image:MB-UnknownAR15.jpg|thumb|none|600px|Adam fires the AR-15. (S03E14)]]&lt;br /&gt;
[[image:MB-UnknownAR15-1.jpg|thumb|none|600px|Jamie holds the AR-15. (S03E14)]]&lt;br /&gt;
&lt;br /&gt;
==Colt AR-15 Match Target Competition HBAR II==&lt;br /&gt;
In &amp;quot;Bulletproof Water&amp;quot; (S03E10), Jamie uses a [[M16_rifle_series#Colt_AR-15A2_Government_Carbine|Colt AR15 Match Target Competition HBAR II]] (Model MT6731) when testing if water is bulletproof. &amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Colt AR15 Match Target Competition HBAR II 6731.jpg|thumb|none|400px|Colt AR15 Match Target HBAR II (Model MT6731) - 5.56x45mm]]&lt;br /&gt;
[[file:MB-UnM4.jpg|thumb|none|600px|A close up of trigger area. (S03E10)]]&lt;br /&gt;
[[file:MB-UnM4-1.jpg|thumb|none|600px|Jamie holds the rifle.  (S03E10)]]&lt;br /&gt;
&lt;br /&gt;
==Colt Model 723==&lt;br /&gt;
The Mythbusters use a [[M16#Colt_Carbine.2FModel_653.2FModel_727.2FModel_733|Colt Model 723]] carbine with an M4 profile barrel in &amp;quot;Dive to Survive&amp;quot; (S08E03) to test whether phonebooks can be used to make a car bulletproof. &lt;br /&gt;
[[File:Colt-M-16-A-2-m723.jpg|thumb|400px|none|Colt Model 723 - 5.56x45mm]]&lt;br /&gt;
[[Image:MB-AR15.jpg|thumb|none|600px|The Colt carbine is seen on the table prior to use. (S08E03)]]&lt;br /&gt;
[[Image:MB-M16.jpg|thumb|none|600px|Tori is shown firing the Colt carbine fully automatic. (S08E03)]]&lt;br /&gt;
&lt;br /&gt;
==Enfield Pattern 1853==&lt;br /&gt;
An [[Enfield Pattern 1853]] rifled musket is used to test whether Davy Crockett could actually split a bullet on an axe head in &amp;quot;Swimming With Syrup&amp;quot; (S07E05). This choice of rifle is anachronistic, not entering service until 17 years after Davy Crockett's death at The Alamo in 1836.&lt;br /&gt;
[[File:1853enfield.jpg|thumb|none|500px|Enfield Pattern 1853 - .58 inch]]&lt;br /&gt;
[[File:MB-Musket.jpg|thumb|none|600px|The rifle is described by the expert as a &amp;quot;.58 Caliber.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==M1A==&lt;br /&gt;
In &amp;quot;James Bond Special Part 1&amp;quot; (S06E01), Tori uses a [[M14#SOCOM_16_M1A|M1A SOCOM 16]] with tracer rounds to shoot at a propane tank. &lt;br /&gt;
[[File:M1A-Socom.jpg|thumb|none|400px|[[M14#SOCOM_16_M1A|M1A SOCOM 16]] - 7.62 NATO (.308 Winchester)]]&lt;br /&gt;
[[File:MB-M1A.jpg|thumb|none|600px|Tori prepares to fire the [[M14#SOCOM_16_M1A|M1A SOCOM 16]]. (S06E01)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==M1 Carbine==&lt;br /&gt;
In &amp;quot;MythBusters Revisited&amp;quot; (S03E14), Kari is seen using an [[M1 Carbine]] to attempt to blow up a gas tank.&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Image:M1c.jpg|thumb|450px|none|M1 Carbine (Post-War) - .30 Carbine]]&lt;br /&gt;
[[Image:MB-M1Carbine.jpg|thumb|600px|none|Kari shows of the M1 Carbine. (S03E14)]]&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
The [[M1 Garand]] is another favorite of the show and is often used when a higher caliber is needed. &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Bulletproof Water&amp;quot; (S03E10), Jamie uses the M1 Garand when testing if water is bulletproof. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;MythBusters Revisited&amp;quot; (S03E14), Grant is seen using the M1 Garand to attempt to blow up a gas tank.&lt;br /&gt;
In &amp;quot;Jaws Special&amp;quot; (S03E17), Adam and Jamie use the M1 Garand to try to blow up a scuba tank as seen in [[Jaws]].&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Bullets Fired Up&amp;quot; (S04E07), Adam and Jamie use the M1 Garand to test the myth that bullets shot upward call kill when they fall. In this episode, the announcer mistakenly referred to it as the '30.06 assault rifle.&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Myths Reopened&amp;quot; (S04E08), Grant, Tori and Kari use an M1 Garand to test the lethality of a bullet fired underwater.&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Mega Movie Myths&amp;quot; (S04E19), Grant uses the M1 Garand to shoot through a lock.&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;More Myths Revisited&amp;quot; (S05E06), Adam and Jamie use an M1 Garand to reattempt the myth from the Vietnam war that a sniper killed his Vietcong counterpart by shooting him through his scope.&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;James Bond Special Part 1&amp;quot; (S06E01), Kari, Grant and Tori use the M1 Garand to try and blow up a propane tank.&amp;lt;br/&amp;gt;&lt;br /&gt;
The Mythbusters use the M1 Garand in &amp;quot;Dive to Survive&amp;quot; (S08E03) to do a shop test to see how many phonebooks it would take to stop a &amp;quot;high powered&amp;quot; bullet. The narrator mistaking refers to rifle as a [[M14]] and there is also a continuity error as the Mythbusters had been using the [[M14]] earlier in the episode. In the end, for some unknown reason, they end up switching to the M1 Garand. &amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:M1_Garand.jpg|thumb|none|400px|M1 Garand - .30-06.]]&lt;br /&gt;
[[Image:MB-M1Garand-9.jpg|thumb|none|600px|Jamie is seen holding the M1 Garand. (S03E10)]]&lt;br /&gt;
[[Image:MB-M1Garand-6.jpg|thumb|none|600px|Jamie stands next to the M1 Garand with a clip in hand. (S04E07)]]&lt;br /&gt;
[[Image:MB-M1Garand-7.jpg|thumb|none|600px|Tori drains the water out of the M1 Garand. (S04E08)]]&lt;br /&gt;
[[Image:MB-M1Garand-8.jpg|thumb|none|600px|Grant takes aim at the lock with the M1 Garand. (S04E19)]]&lt;br /&gt;
[[Image:MB-M1Garand-5.jpg|thumb|none|600px|Jamie takes aim with the M1 Garand. (S05E06)]]&lt;br /&gt;
[[Image:MB-M1Garand-4.jpg|thumb|none|600px|Jamie prepares to use the M1 Garand. (S05E06)]]&lt;br /&gt;
[[Image:MB-M1Garand-3.jpg|thumb|none|600px|Kari takes aim with the M1 Garand. (S06E01)]]&lt;br /&gt;
[[Image:MB-M1Garand.jpg|thumb|none|600px|Tory preps the M1 Garand to fire. The narrator mistaking refers to it as a [[M14]] and there is also a continuity error as the Mythbusters had been using the [[M14]] earlier in the episode. (S08E03)]]&lt;br /&gt;
[[Image:MB-M1Garand-2.jpg|thumb|none|600px|Kari uses the M1 Garand to shoot at the 'bulletproof' car. (S08E03)]]&lt;br /&gt;
&lt;br /&gt;
== M4 Carbine ==&lt;br /&gt;
''Used to test if bathroom tiles covered in fiber-reinforced gypsum cement is bulletproof.''&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|none|400px|Colt [[M4_Carbine#M4.2FM4A1_Carbine|M4A1 Carbine]] with 4 position collapsible stock - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==M14==&lt;br /&gt;
The Mythbusters use an [[M14]] in &amp;quot;Dive to Survive&amp;quot; (S08E03) to test whether phonebooks can be used to make a car bulletproof. &lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|500px|M14 rifle - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MB-M14-1.jpg|thumb|none|600px|Tory fires the [[M14]]. (S08E03)]]&lt;br /&gt;
[[Image:MB-M14-2.jpg|thumb|none|600px|Great view of Grant as he looks down the sights of the [[M14]]. (S08E03)]]&lt;br /&gt;
&lt;br /&gt;
==M1903 Springfield==&lt;br /&gt;
In &amp;quot;Ancient Death Ray&amp;quot; (S02E04), Adam and Jamie use a [[M1903 Springfield]] to test how bulletproof ''bulletproof'' glass is. &lt;br /&gt;
[[Image:M1903Mark1.jpg|thumb|none|400px|M1903 Springfield - .30-06]]&lt;br /&gt;
[[File:MB-Springfield.jpg|thumb|none|600px|Adam loads the Springfield. (S02E04)]]&lt;br /&gt;
[[File:MB-Springfield-1.jpg|thumb|none|600px|Adam prepares to fire. (S02E04)]]&lt;br /&gt;
&lt;br /&gt;
==Mosin Nagant M91/30==&lt;br /&gt;
In &amp;quot;More Myths Revisited&amp;quot; (S05E06), Adam and Jamie use a [[Mosin Nagant]] to reattempt the myth from the Vietnam war that a sniper killed his Vietcong counterpart by shooting him through his scope. &lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|400px|Mosin Nagant M91/30 - 7.62x54R]]&lt;br /&gt;
[[image:MB-MoisNagant.jpg|thumb|none|600px|The Mosin Nagant is displayed. (S05E06)]]&lt;br /&gt;
[[image:MB-MoisNagant-2.jpg|thumb|none|600px|The Mosin Nagant with the scope is readied for the test. (S05E06)]]&lt;br /&gt;
&lt;br /&gt;
==Remington 700==&lt;br /&gt;
In &amp;quot;Firearms Folklore&amp;quot; (S04E25), Adam and Jamie use a [[Remington 700]] to test the myth of the sniper during the Vietnam War who shot another sniper by shooting through his scope. &amp;lt;br/&amp;gt;&lt;br /&gt;
[[Image:Remington 700 BDL.jpg|thumb|none|400px|Remington 700 .308 Winchester]]&lt;br /&gt;
[[File:MB-Rem700.jpg|thumb|none|600px|Officer Normandy sights in the rifle. (S04E25)]]&lt;br /&gt;
[[File:MB-Rem700-1.jpg|thumb|none|600px|Officer Normandy sights in the rifle. (S04E25)]]&lt;br /&gt;
[[File:MB-Rem700-2.jpg|thumb|none|600px|Adam takes a shot with the rifle. (S04E25)]]&lt;br /&gt;
[[File:MB-Rem700-3.jpg|thumb|none|600px|Jamie prepares to takes a shot with the rifle. (S04E25)]]&lt;br /&gt;
&lt;br /&gt;
==Savage 111==&lt;br /&gt;
A [[Savage_10/110_Series_Rifles|Savage 111]] .30-06 hunting rifle is used in &amp;quot;More Myths Revisited&amp;quot; (S05E06) to test the myth that firing a gun with a boresight still installed can cause the gun to 'banana-peel'.  &lt;br /&gt;
[[File:Savage-111.jpg|thumb|none|400px|Savage 111 - .30-06]]&lt;br /&gt;
[[image:MB-UnHunt.jpg|thumb|none|600px|The gun ready to fire. (S05E06)]]&lt;br /&gt;
[[image:MB-UnHunt-2.jpg|thumb|none|600px|The gun ready to fire. (S05E06)]]&lt;br /&gt;
&lt;br /&gt;
==SKS Rifle==&lt;br /&gt;
In &amp;quot;Thermite vs Ice&amp;quot; (S07E08), the [[SKS]] is used to test whether a car stereo can set off a rifle.&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Image:Simonov-Russian-SKS45.jpg|thumb|none|600px|Russian Simonov Type 45 aka the Russian [[SKS rifle]] - 7.62x39mm.]]&lt;br /&gt;
[[File:MB-SKS-Diagram.jpg|thumb|none|600px|This diagram from S07E08 shows the free floating firing pin of the [[SKS]].]]&lt;br /&gt;
[[File:MB-SKS.jpg|thumb|none|600px|Grant and Tory test fire their [[SKS rifle]]s with the free floating pins.]]&lt;br /&gt;
[[File:MB-SKS2.jpg|thumb|none|600px|Grant test fires his [[SKS]]. (Note the 7.62x39mm cartridge ejecting.)]]&lt;br /&gt;
&lt;br /&gt;
==Unknown .22 rifles==&lt;br /&gt;
In &amp;quot;Ancient Death Ray&amp;quot; (S02E04), Adam and Jamie use 2 unknown .22 rifles to test whether different items are bulletproof. I believe the first one is a Marlin. Possible a [[Marlin Model 25]]. &amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:MB-Un22.jpg|thumb|none|600px|The unknown rifle. (S02E04)]]&lt;br /&gt;
[[File:MB-Un22-1.jpg|thumb|none|600px|The unknown rifle. (S02E04)]]&lt;br /&gt;
[[File:MB-Un22-2.jpg|thumb|none|600px|The unknown rifle. (S02E04)]]&lt;br /&gt;
[[File:MB-Un22-3.jpg|thumb|none|600px|The unknown rifle. (S02E04)]]&lt;br /&gt;
&lt;br /&gt;
==Unknown .50 muzzle loader==&lt;br /&gt;
In &amp;quot;Viewer Special&amp;quot; (S05E15), An Unknown .50 cal, muzzle loader, percussion rifle is used to shoot cigaret butts.  &lt;br /&gt;
[[File:MB-UnknownMuzzle.jpg|thumb|none|600px|The unknown rifle. (S05E15)]]&lt;br /&gt;
[[File:MB-UnknownMuzzle-1.jpg|thumb|none|600px|The unknown rifle. (S05E15)]]&lt;br /&gt;
[[File:MB-UnknownMuzzle-2.jpg|thumb|none|600px|Jamie fires the unknown rifle. (S05E15)]]&lt;br /&gt;
&lt;br /&gt;
==Unknown Musket==&lt;br /&gt;
In &amp;quot;Song of a Gun&amp;quot; (S03E06), an unknown musket is use to test whether a bullet cant transfer sperm. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Shredded Plane&amp;quot; (S04E02), the same unknown musket is used to start a campfire by firing a piece of cloth out of the barrel. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Firearms Folklore&amp;quot; (S04E25), the musket is used again to test the myth of fusing two bullets fired from different muskets. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[file:MB-UnMusket-3.jpg|thumb|none|600px|The gun is being prepared. (S03E06)]]&lt;br /&gt;
[[file:MB-UnMusket-4.jpg|thumb|none|600px|The expert preparing for his shot. (S03E06)]]&lt;br /&gt;
[[file:MB-UnMusket.jpg|thumb|none|600px|Tori loads the unknown rifle. (S04E02)]]&lt;br /&gt;
[[file:MB-Musket-1.jpg|thumb|none|600px|A close up of the firing cap. (S04E02)]]&lt;br /&gt;
[[file:MB-UnMusket-5.jpg|thumb|none|600px|A close up of the gun in the rig. (S04E25)]]&lt;br /&gt;
&lt;br /&gt;
==Unknown Musket #2==&lt;br /&gt;
In &amp;quot;Bulletproof Water&amp;quot; (S03E10), Jamie uses an unknown musket when testing if water is bulletproof. They specify that is is Civil War era, black-powder and fires at 1000ft/sec. &amp;lt;br/&amp;gt;&lt;br /&gt;
[[file:MB-Musket-3.jpg|thumb|none|600px|A close up of the firing cap. (S03E10)]]&lt;br /&gt;
[[file:MB-Musket-4.jpg|thumb|none|600px|Jamie fires the rifle.  (S03E10)]]&lt;br /&gt;
&lt;br /&gt;
==Unknown Winchester Rifle==&lt;br /&gt;
In &amp;quot;Exploding Lighter&amp;quot; (S04E23), an unknown Winchester Rifle (referred to as a 1888) is used to shoot a noose.&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Image:MB-UnWinchester.jpg|thumb|none|600px|The expert fires the rifle. (S04E23)]]&lt;br /&gt;
==Winchester Model 1886==&lt;br /&gt;
A [[Winchester Model 1886]] rifle is used in &amp;quot;Western Myths&amp;quot; (S05E10) to test the myth that you can shoot a cowboy's hat off. &lt;br /&gt;
&lt;br /&gt;
[[Image:Winchester 1886.jpg|thumb|400px|none|Winchester 1886 - 45-70 Govt]]&lt;br /&gt;
[[File:MB-Winchester.jpg|thumb|none|600px|Adam loads the Winchester. (S05E10)]]&lt;br /&gt;
[[File:MB-Winchester-1.jpg|thumb|none|600px|Adam with the Winchester. (S05E10)]]&lt;br /&gt;
[[File:MB-Winchester-2.jpg|thumb|none|600px|Adam prepares to fire. (S05E10)]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==Armalite AR-50==&lt;br /&gt;
In &amp;quot;Bulletproof Water&amp;quot; (S03E10), the [[Armalite AR-50]] makes it debut as Jamie and Adam use it to test whether water is bulletproof.&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;MythBusters Revisited&amp;quot; (S03E14), the [[Armalite AR-50]] is again used to retest whether someone flies backwards when shot.&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Curving Bullets&amp;quot; (S07E10), Adam and Jamie use an [[Armalite AR-50]]  to test whether a sonic boom from a gun will shatter glass. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Mission Impossible Mask&amp;quot; (S09E01), Grant uses the [[Armalite AR-50]] to test if you can start a merry-go-round spinning by shooting at it as shown in [[Shoot 'Em Up]]. &lt;br /&gt;
[[Image:ArmaliteAR-50.jpg|thumb|none|400px|Armalite AR-50 - .50 BMG]]&lt;br /&gt;
[[Image:MB-AR50-5.jpg|thumb|none|600px|Jamie takes aim with the AR-50. (S03E10)]]&lt;br /&gt;
[[Image:MB-AR50-6.jpg|thumb|none|600px|Kari takes the AR-50 out of its box. (S03E14)]]&lt;br /&gt;
[[Image:MB-AR50.jpg|thumb|none|600px|The AR-50 is shown on the table prior to use. (S07E10)]]&lt;br /&gt;
[[Image:MB-AR50-1.jpg|thumb|none|600px|Adam explains how the AR-50 will work in the experiment. (S07E10)]]&lt;br /&gt;
[[Image:MB-AR50-2.jpg|thumb|none|600px|Grant introduces the AR-50. (S09E01)]]&lt;br /&gt;
[[Image:MB-AR50-3.jpg|thumb|none|600px|Grant explains how the AR-50 will work in the experiment. (S09E01)]]&lt;br /&gt;
[[Image:MB-AR50-4.jpg|thumb|none|600px|A look at the AR-50 post firing. (S09E01)]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M98B==&lt;br /&gt;
Adam and Jamie use the [[Barrett Model 98 Bravo]] in &amp;quot;Dodge a Bullet&amp;quot; (S09E08) to test whether you can jump out of the way of a bullet. &lt;br /&gt;
[[Image:M98B.jpg|thumb|none|400px|Barrett M98B with Harris bipod - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:MB-M98B.jpg|thumb|none|600px|Jamie shows off the Barrett M98B. (S07E10) ]]&lt;br /&gt;
[[Image:MB-M98B-1.jpg|thumb|none|600px|Adam takes his turn at the Barrett M98B. (S07E10) ]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M99==&lt;br /&gt;
Tori uses what I believe is the [[Barrett M99]] to shoot up the 'bulletproof car' in &amp;quot;Dive to Survive&amp;quot; (S08E03). &lt;br /&gt;
[[File:Barett_m99-1.jpg|thumb|none|450px|[[Barrett M99]] - .416 Barrett]]&lt;br /&gt;
[[Image:MB-M95.jpg|thumb|none|600px|Tori uses the [[Barrett M99]]. Note the flames coming out of the end of the gun.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M107==&lt;br /&gt;
In &amp;quot;Mission Impossible Mask&amp;quot; (S09E01), Kari uses a [[Barrett M107]] chambered in .416 Barrett to test if you can start a merry-go-round spinning by shooting at it as shown in [[Shoot 'Em Up]]. &lt;br /&gt;
[[File:M82A1 .416.jpg|thumb|450px|none|Barrett M107 - .416 Barrett]]&lt;br /&gt;
[[Image:MB-Barrett.jpg|thumb|none|600px|The Barrett is introduced. (S09E01)]]&lt;br /&gt;
[[Image:MB-Barrett-1.jpg|thumb|none|600px|Kari fires the Barrett. (S09E01)]]&lt;br /&gt;
[[Image:MB-Barrett-2.jpg|thumb|none|600px|Kari fires the Barrett. (S09E01)]]&lt;br /&gt;
&lt;br /&gt;
==Desert Tactical Arms SRS==&lt;br /&gt;
The Mythbusters recruit professional sniper Dave Liwanag to use the [[Desert Tactical Arms Stealth Recon Scout]] in &amp;quot;Dodge a Bullet&amp;quot; (S09E08) to test whether it is possible to just out of the way of a bullet after seeing the muzzle flash. &lt;br /&gt;
[[Image:DTASRS.jpg|thumb|none|400px|DTA Stealth Recon Scout with Harris bipod - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:MB-DTA-SRS.jpg|thumb|none|600px|Jamie shows off the DTA Stealth Recon Scout rifle which has been fitted with the Harris bipod. (S09E08)]]&lt;br /&gt;
[[Image:MB-DTA-SRS-1.jpg|thumb|none|600px|Sniper Dave Liwanag chambers a round. You can clearly see &amp;quot;SRS&amp;quot; stamped on the gun. (S09E08)]]&lt;br /&gt;
[[Image:MB-DTA-SRS-2.jpg|thumb|none|600px|Sniper Dave Liwanag prepares to fire. You can clearly see &amp;quot;Desert Tactical Arms&amp;quot; stamped on the gun. (S09E08)]]&lt;br /&gt;
&lt;br /&gt;
==Maadi Griffin ==&lt;br /&gt;
Kari uses a [[Maadi_Griffin#Maadi_Griffin_Model_99|Maadi Griffin Model 99]], single shot .50 Cal rifle to shoot up the 'bulletproof car' in &amp;quot;Dive to Survive&amp;quot; (S08E03). &lt;br /&gt;
[[Image:MG-Model99.jpg|thumb|none|400px|Maadi-Griffin Model 99 - .50 BMG]]&lt;br /&gt;
[[File:MB-50-1.jpg|600px|thumb|none|Kari loads a .50 Cal round into the Maadi Griffin. (S08E03)]]&lt;br /&gt;
[[File:MB-50-3.jpg|600px|thumb|none|Kari takes the final shot that goes through the engine block. (S08E03)]]&lt;br /&gt;
[[File:Tumblr lrq1qutm4m1r1e7l9.jpg|600px|thumb|none|Promotional image of Kari with the Maadi Griffin. (S08E03)]]&lt;br /&gt;
[[File:MB Kari Griffin 2.jpg|600px|thumb|none|Promotional image of Kari with the Maadi Griffin. (S08E03)]]&lt;br /&gt;
[[File:MB Kari Griffin 3.jpg|600px|thumb|none|Promotional image of Kari with the Maadi Griffin. (S08E03)]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
Adam is seen holding the [[SVD Dragunov]] in &amp;quot;Dodge a Bullet&amp;quot; (S09E08).&lt;br /&gt;
[[File:SVD-TigerCarbine.jpg|thumb|none|400px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[File:MB-Dragunov.jpg|thumb|none|600px|Adam is seen sporting a ghillie suit and holding the SVD Dragunov. (S09E08)]]&lt;br /&gt;
&lt;br /&gt;
==Sako TRG==&lt;br /&gt;
The SWAT member that assists the crew in testing the phonebook bulletproof car in &amp;quot;Dive to Survive&amp;quot; (S08E03) is seen using a [[Sako TRG]] in .338 Lupua Magnum, as Kari states.&lt;br /&gt;
[[Image:Sako trg42.jpg|thumb|none|450px|Sako TRG-42 - .300 Winchester.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
&lt;br /&gt;
==Advanced M26 Taser==&lt;br /&gt;
Adam and Jaimie use the [[Taser#Advanced_Taser_M26|Advanced M26 Taser]] in &amp;quot;Fireball Stun Gun&amp;quot; (S08E10) to test whether pepper spray + taser = giant fire ball.&lt;br /&gt;
[[Image:AdvancedM26.jpg|thumb|none|300px|[[Taser#Advanced_Taser_M26|Advanced Taser M26]]]]&lt;br /&gt;
[[Image:MB-Tazer.jpg|thumb|none|600px|Adam prepares to fire the [[Taser#Advanced_Taser_M26|Advanced M26 Taser]] in &amp;quot;Fireball Stun Gun&amp;quot; (S08E10).]]&lt;br /&gt;
[[Image:MB-Tazer-2.jpg|thumb|none|600px|Adam fires the [[Taser#Advanced_Taser_M26|Advanced M26 Taser]] (S08E10).]]&lt;br /&gt;
&lt;br /&gt;
==Harpoon Gun==&lt;br /&gt;
In &amp;quot;Phonebook Friction&amp;quot; (S06E12), Grant, Tori and Kari use a harpoon gun to test the final scene from [[Deep Blue Sea]]. They have the actual prop from the movie present but use a [[Greener Light Harpoon Gun]] (a weapon based on Greener target rifles, themselves originating from the [[Martini-Henry]]) to actually test the myth. Tori states that it works by firing a .30 blank.&lt;br /&gt;
[[File:Greener Harpoon.jpg|thumb|none|400px|Greener Light Harpoon Gun - .38 Special blanks]]&lt;br /&gt;
[[Image:MB-Harpoon.jpg|thumb|none|600px|Tori holds the harpoon gun. (S06E12)]]&lt;br /&gt;
[[Image:MB-Harpoon-2.jpg|thumb|none|600px|Tori prepares to fire the harpoon at his foam shark. (S06E12)]]&lt;br /&gt;
&lt;br /&gt;
==Mk 2 Hand Grenade==&lt;br /&gt;
In &amp;quot;Grenades and Guts&amp;quot; (S05E12) Adam and Jamie are seen holding inert [[Mk 2 hand grenade]] while discussing the myth that diving on a grenade can save those around you. For the actual test they used a [[M67 Hand Grenade]].&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|none|250px|Mk 2 Hand Grenade]]&lt;br /&gt;
[[File:MB-MK2.jpg|thumb|none|600px|Adam is seen holding an inert Mk 2.(S05E12)]]&lt;br /&gt;
&lt;br /&gt;
==M2 Flamethrower==&lt;br /&gt;
Jamie uses the [[M2 Flamethrower]] in &amp;quot;Fireball Stun Gun&amp;quot; (S08E10).&lt;br /&gt;
[[Image:M2 Flamethrower.jpg|thumb|none|300px|[[M2 Flamethrower]]]]&lt;br /&gt;
[[Image:MB-Flame-2.jpg|thumb|none|600px|Jamie uses the [[M2 Flamethrower]] to burn the shirt. (S08E10)]]&lt;br /&gt;
[[Image:MB-Flame-3.jpg|thumb|none|600px|Another view of Jamie using the [[M2 Flamethrower]]. (S08E10)]]&lt;br /&gt;
&lt;br /&gt;
==M67 Hand Grenade==&lt;br /&gt;
Adam and Jamie use a number of [[M67 Hand Grenade]]s in &amp;quot;Grenades and Guts&amp;quot; (S05E12) to test whether diving on a grenade can save those around you. &lt;br /&gt;
[[Image:Baseball.jpg|thumb|none|250px|M67 fragmentation grenade]]&lt;br /&gt;
[[image:MB-M67.jpg|thumb|none|600px|FBI Agent Frank Doyle holds the M67. For the testing, they used a remote detonator wired to a blasting cap. (S05E12)]]&lt;br /&gt;
&lt;br /&gt;
==RAP4 T16 Paintball Marker==&lt;br /&gt;
A RAP4 T16, a paintball marker based an the [[M4 Carbine]], is held by Adam while introducing the myths they will be testing in &amp;quot;James Bond Special Part 1&amp;quot; (S06E01).&lt;br /&gt;
[[File:T16LE.jpg|thumb|none|400px|RAP4 T16 - .68 caliber paintballs]]&lt;br /&gt;
[[Image:MB-M4.jpg|thumb|none|600px|Adam wields the RAP4 T16.]]&lt;br /&gt;
[[Image:MB-M4-1.jpg|thumb|none|600px|Adam plays a villain with the RAP4 T16.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
Kari, Grant and Tori use an [[RPG-7]] in &amp;quot;Bike and Bazookas&amp;quot; (S09E13) to test the scene from [[Red]] where [[John Malkovich]] blows up an RPG but shooting it in midair. &lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎|thumb|none|400px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:MB-RPG.jpg‎|thumb|none|600px|A good look at the RPG-7. (S09E13)]]&lt;br /&gt;
[[Image:MB-RPG-1.jpg‎|thumb|none|600px|Another view of the RPG-7. (S09E13)]]&lt;br /&gt;
[[File:MB Kari RPG 1.jpg|thumb|500px|none|Kari with an [[RPG-7]] warhead]]&lt;br /&gt;
[[File:MB Kari RPG 2.jpg|thumb|500px|none|Kari with an [[RPG-7]] warhead]]&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous Collections=&lt;br /&gt;
==Grenade Collection==&lt;br /&gt;
In &amp;quot;Grenades and Guts&amp;quot; (S05E12), a collection of different grenades is shown. &lt;br /&gt;
[[Image:MB-Grenades.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==James Bond Special==&lt;br /&gt;
In &amp;quot;James Bond Special Part 1&amp;quot; (S06E01) you see a shot of multiple firearms being used by Tori, Grant and Kari to attempt to blow up a propane tank. &lt;br /&gt;
[[Image:MB-GunCollection.jpg|thumb|none|600px|Present is a [[Remington 870]], an [[M1 Garand]], a [[Smith &amp;amp; Wesson SW99]], and an [[M14]].]]&lt;br /&gt;
&lt;br /&gt;
==Table of Pistols==&lt;br /&gt;
In the episode &amp;quot;Blow Your Own Sail&amp;quot; (S09E06), a large number of pistols are seen on a table when Adam and Jamie were discussing silenced pistol sound effects in Hollywood movies.&lt;br /&gt;
[[file:MB-Silenced-Pistols.jpg|thumb|none|600px|A number of the pistols in &amp;quot;Blow Your Own Sail&amp;quot; (S09E06).]]&lt;br /&gt;
&lt;br /&gt;
==Western Guns==&lt;br /&gt;
In the episode &amp;quot;Western Myths&amp;quot; (S05E10), a collection of pistols and rifles are seen on a table in preparation for Adam and Jamie testing if you can shoot the hat off a cowboy. &lt;br /&gt;
[[file:MB-Western.jpg|thumb|none|600px|A collection of pistols and rifles in &amp;quot;Western Myths&amp;quot; (S05E10).]]&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
[[Category:Television]]&lt;/div&gt;</summary>
		<author><name>ColonelTomb</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Mythbusters&amp;diff=539217</id>
		<title>Mythbusters</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Mythbusters&amp;diff=539217"/>
		<updated>2012-03-28T23:09:11Z</updated>

		<summary type="html">&lt;p&gt;ColonelTomb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{unidentified}}&lt;br /&gt;
'''NOTE: On occasion Mythbusters shows clips from movies pertaining to the myth they are trying to replicate. Sometimes those clips contain guns. I am NOT including those clips here. If you want to check those guns, look on the page for the particular movie that they mentioned.'''&lt;br /&gt;
&lt;br /&gt;
'''The following guns were used in the television show Mythbusters.'''&lt;br /&gt;
&lt;br /&gt;
[[File:Mythbusters-cast.jpg|thumb|500px|right|''Mythbusters'' (2003-Present)]]&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==Colt Gold Cup National Match (custom)==&lt;br /&gt;
A [[Colt Gold Cup National Match]] pistol is used in &amp;quot;Boomerang Bullet&amp;quot; (S07E24) to see if a bullet can ricochet back and hit the shooter.&amp;lt;br/&amp;gt;&lt;br /&gt;
Both Adam and Jamie both use the same [[Colt Gold Cup National Match]] in Wheel of Mythfortune (S9E21) to test whether action movie shooting stances actually work. Jamie describes it as a &amp;quot;very common gun worldwide.&amp;quot; &lt;br /&gt;
[[Image:ColtGoldCupNatMatch1911.jpg|thumb|none|350px|Colt Gold Cup National Match (Mark IV, Series 70) - .45 ACP]]&lt;br /&gt;
[[File:MB-Kimber1911-1.jpg|thumb|none|600px|Adam mounts the Colt Gold Cup National Match in the vice. (S08E01)]]&lt;br /&gt;
[[File:MB-Kimber1911-2.jpg|thumb|none|600px|Jamie preps the the Colt 1911 to fire.(S08E01) Note you can see the remnants of the Ellasian sight notch.]]&lt;br /&gt;
[[File:Mythbusters_M1911A1.jpg|thumb|none|600px|Jamie fires the [[Colt Gold Cup National Match]]. (S07E24)]]&lt;br /&gt;
[[File:Mythbusters_M1911A1_(2).jpg|thumb|none|600px|Adam fires the [[Colt Gold Cup National Match]] single handed. (S07E24)]]&lt;br /&gt;
&lt;br /&gt;
==Colt MK IV Series 70==&lt;br /&gt;
In &amp;quot;Curving Bullets&amp;quot; (S07E10) Tori, Grant and Kari use a [[Colt MK IV Series 70]] to test the technique of curving a bullet demonstrated in the movie [[Wanted]]. &lt;br /&gt;
[[Image:ColtMkIVSeries70.jpg‎ |thumb|none|350px|Colt MK IV Series 70 - .45 ACP]]&lt;br /&gt;
[[Image:MB-1911-2.jpg|thumb|600px|none|Tori loads the [[Colt MK IV Series 70]]. (S08E03)]]&lt;br /&gt;
[[Image:MB-1911-3.jpg|thumb|600px|none|Grant preps the [[Colt MK IV Series 70]] to fire. (S08E03) ]]&lt;br /&gt;
&lt;br /&gt;
==CornerShot with Modified Glock==&lt;br /&gt;
In &amp;quot;Myth Evolution&amp;quot; (S07E18), the [[CornerShot]] is used to test the effectiveness of shooting around a corner.&lt;br /&gt;
[[Image:CornerShot.gif|400px|thumb|none|The CornerShot, shown here with a [[Glock#Glock 17|Glock 17]] 9x19mm]]&lt;br /&gt;
[[File:MB-corner-shot.jpg|thumb|none|600px|Kari shows off the [[CornerShot]].]]&lt;br /&gt;
&lt;br /&gt;
==FEG P9R==&lt;br /&gt;
In &amp;quot;Mission Impossible Mask&amp;quot; (S09E01), a [[Browning_Hi-Power#FEG_PJK-9HP|FEG P9R]] is used as the target gun whilst testing whether it is possible to shoot at a gun and cause it to slide across the floor.&lt;br /&gt;
[[File:Feg p9r 0.jpg|thumb|400px|none|FEG P9R - 9x19mm]]&lt;br /&gt;
[[File:MythBusters S09E01 FEG P9R 1.jpg|thumb|none|600px|Kari holding the P9R at the start of the tests]]&lt;br /&gt;
[[File:MythBusters S09E01 FEG P9R 2.jpg|thumb|none|600px|The P9R after the first test, with the shot grip panels replaced with tape.]]&lt;br /&gt;
[[File:MythBusters S09E01 FEG P9R 3.jpg|thumb|none|600px|The P9R after the second test.]]&lt;br /&gt;
[[File:MythBusters S09E01 FEG P9R 4.jpg|thumb|none|600px|A fresh P9R is brought in for the third test.]]&lt;br /&gt;
&lt;br /&gt;
==Flintlock Pistol==&lt;br /&gt;
In &amp;quot;Paper Armor&amp;quot; (S09E12), Kari, Grant and Tori use a [[Flintlock Pistol]] to test how durable their paper armor is. The expert states that it is a French gun from about 1750. &lt;br /&gt;
[[image:MB-Flintlock.jpg|thumb|none|600px|A view of the Flintlock. (S09E12)]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
In &amp;quot;Firearms Folklore&amp;quot; (S04E25), Adam and Jamie use the [[Glock#Glock 17|Glock 17]] to test the myth that a bullet fired from a Glock lodged backwards in the cylinder of a revolver.&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Mission Impossible Mask&amp;quot; (S09E01), Tori, Grant and Kari use a 3rd Generation [[Glock#Glock 17|Glock 17]] to test if you can start a merry-go-round spinning by shooting at it as shown in [[Shoot 'Em Up]].&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Spy Car 2&amp;quot; (S09E07), Tori, Grant and Kari use a 2nd Generation [[Glock#Glock 17|Glock 17]] with custom sights to test the myth that if you shoot a bullet into ice it will spin like a top. &lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|300px|3rd Generation Glock 17 - 9x19mm]]&lt;br /&gt;
[[File:MB-Glock17-2.jpg|thumb|none|600px|The Glock being sighted in. (S04E25)]]&lt;br /&gt;
[[image:MB-Glock17.jpg|thumb|none|600px|Tori prepares fires the Glock 17 at the merry go round. (S09E01)]]&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|300px|2nd Generation Glock 17 - 9x19mm]]&lt;br /&gt;
[[image:MB-GLock17.jpg|thumb|none|600px|Tori prepares the Glock 17 for the test. You can just make out &amp;quot;9x19&amp;quot; stamped on the slide. (S09E07)]]&lt;br /&gt;
[[image:MB-Glock17-1.jpg|thumb|none|600px|Tori remotely fires the Glock 17. Note the lack of an accessory rail meaning it is a 2nd Generation. (S09E07)]]&lt;br /&gt;
&lt;br /&gt;
==Glock 23==&lt;br /&gt;
In &amp;quot;Mini Myth Mayhem&amp;quot; (S08E17), the [[Glock#Glock 23|Glock 23]] is used, to test weather a hair weave is bulletproof. Unsurprisingly, it is most definitely not. It is also used, in the same episode, to test whether a refrigerator door is bullet proof.&amp;lt;br/&amp;gt; In &amp;quot;Inverted Underwater Car&amp;quot; (S08E19), the [[Glock#Glock 23|Glock 23]] is used to test whether the muzzle flash from a gun can ignite a room full of gas. &lt;br /&gt;
[[Image:Glock23.jpg|thumb|none|400px|Glock 23 (3rd Generation) - .40 Smith &amp;amp; Wesson.]]&lt;br /&gt;
[[Image:MB-Glock.jpg|thumb|none|600px|Grant shows the [[Glock#Glock 23|Glock 23]] to the camera. (S08E17)]]&lt;br /&gt;
[[Image:MB-Glock-2.jpg|thumb|none|600px|Grant prepares the [[Glock#Glock 23|Glock 23]] to fire into a miniature room full of methane. (S08E19)]]&lt;br /&gt;
&lt;br /&gt;
==Glock 35==&lt;br /&gt;
In &amp;quot;Mission Impossible Mask&amp;quot; (S09E01), during the introduction for the test to see if you can start a merry-go-round spinning by shooting at it as shown in Shoot 'Em Up Kari brandishes a [[Glock#Glock 35|Glock 35]] fitted with target sights, despite the fact a [[Glock 17]] is the gun that is used for the actual test.&lt;br /&gt;
[[File:Glock34.jpg|thumb|none|400px|Glock 34 - 9x19mm]]&lt;br /&gt;
[[File:MythBusters S09E01 Glock 35 1.jpg|thumb|none|600px|A closeup of the [[Glock#Glock 35|Glock 35]].]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Tactical==&lt;br /&gt;
In &amp;quot;Blow Your Own Sail&amp;quot; (S09E06), the [[Heckler &amp;amp; Koch USP Tactical]] is shown when testing the myth of Hollywood sound effects, testing a .45 ACP pistol un-suppressed. Oddly, they ended up switching to a different, unknown .45 for the test. &lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP Tactical - .45 ACP]]&lt;br /&gt;
[[Image:MB-Hk-usp45tac.jpg|thumb|none|600px|Adam shows off the [[Heckler &amp;amp; Koch USP Tactical]]. (S09E06)]]&lt;br /&gt;
&lt;br /&gt;
==Modified Glock==&lt;br /&gt;
In &amp;quot;Myth Evolution&amp;quot; (S07E18), the Mythbusters use a [[Glock]] that has been modified to fire special gel markers.&lt;br /&gt;
[[File:MB-Mod-Glock2.jpg|thumb|none|600px|Seargent Rob Makelroy shows the gun (appears to be a Glock) that has been modified to fire the gel markers. The blue slide indicates that it is a non-lethal weapon.]]&lt;br /&gt;
[[File:MB-gell-ammo.jpg|thumb|none|600px|The gel markers fired by the modified Glock.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226 Combat TB==&lt;br /&gt;
In &amp;quot;Blow Your Own Sail&amp;quot; (S09E06), Adam and Jamie use the [[SIG-Sauer P226|SIG-Sauer P226 Combat TB]] to test the myth of Hollywood sound effects, testing a 9mm pistol suppressed and un-suppressed. In the HD broadcast the &amp;quot;P226&amp;quot; marking on the handle can be seen as Adam prepares to fire.&lt;br /&gt;
[[File:SIG P226 Combat TB.jpg|thumb|none|350px|[[SIG-Sauer P226|SIG-Sauer P226 Combat TB]] - 9x19m ]]&lt;br /&gt;
[[File:MB-SIG-P226.jpg|thumb|none|600px|Jamie prepares to fire the [[SIG-Sauer P226]] unsuppressed. (S09E06)]]&lt;br /&gt;
[[File:MB-SIG-P226-1.jpg|thumb|none|600px|Jamie wielding the [[SIG-Sauer P226]] fitted with a Silencer-co Osprey suppressor. The logo is clearly visible on the side of the silencer. (S09E06)]]&lt;br /&gt;
[[File:MB-SIG-P226-2.jpg|thumb|none|600px|Jamie fires the [[SIG-Sauer P226]] fitted with a Silencer-co Osprey suppressor. Once again the logo is clearly visible on the silencer. (S09E06)]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P239==&lt;br /&gt;
The most common gun on the show, the [[SIG-Sauer P239]] is almost always used when a myth calls for a 9mm.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Explosive Decompression&amp;quot; (S01E04), Jamie and Adam use the SIG-Sauer P239 to test the myth of explosive decompression on a plane.&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Bulletproof Water&amp;quot; (S03E10), Jamie uses the SIG-Sauer P239 to test whether water is in fact bulletproof. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Shredded Plane&amp;quot; (S04E02), Grant, Tori and Kari use the SIG-Sauer P239 to attempt to start a fire with a gun. They remove the bullet from the round and attempt to use the firing cap to ignite gunpowder. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Bullets Fired Up&amp;quot; (S04E07), Jamie and Adam use the SIG-Sauer P239 to test the myth that bullets fired upward can kill on their return trip.&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Myths Reopened&amp;quot; (S04E08), Grant, Tori and Kari use the SIG-Sauer P239 to test whether you can fire a gun underwater. Amazingly it does fire, it does not however reload correctly. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Mega Movie Myths&amp;quot; (S04E19), Grant, Tori and Kari use the SIG-Sauer P239 to see if shooting a lock allows it to be opened.&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Myth Revolution&amp;quot; (S05E18), Grant, Tori and Kari use the SIG-Sauer P239 to see if a ninja can slap a bullet away.&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Shooting Fish in a Barrel&amp;quot; (S05E22), Adam and Jamie use the SIG-Sauer P239 to test how easy it really is to shoot fish in a barrel. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Inverted Underwater Car&amp;quot; (S08E19), Grant , Tori and Kari use the SIG-Sauer P239 to test whether shooting through milk will prevent the muzzle flash of a gun from igniting a room full of gas. This is based on the movie [[Kiss The Girls]] where [[Morgan Freeman|Morgan Freeman's]] character does just that. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Spy Car 2&amp;quot; (S09E07), Tori is seen holding the SIG-Sauer P239 when preparing for the myth that a bullet fired into ice will spin like a top. For the actual testing of the myth, they used a [[Glock]]. &lt;br /&gt;
[[Image:SigP239.jpg|thumb|none|400px|SIG-Sauer P239 - 9x19mm, .40 S&amp;amp;W, .357 SIG]]&lt;br /&gt;
[[image:MB-Fire-Start.jpg|thumb|none|600px|Tori attempts to start a fire with the SIG-Sauer P239. (S04E02)]]&lt;br /&gt;
[[image:MB-SIG-P239-3.jpg|thumb|none|600px|Jamie shows the SIG-Sauer P239. (S04E07)]]&lt;br /&gt;
[[image:MB-SigP239.jpg|thumb|none|600px|Grant points at the unejected shell casing in the submerged P239. (S04E08)]]&lt;br /&gt;
[[image:MB-SigP239-1.jpg|thumb|none|600px|Kari loads the SIG-Sauer P239 in preparation for the test. (S04E19)]]&lt;br /&gt;
[[image:MB-SIG-P239-2.jpg|thumb|none|600px|Grant remote fires the SIG-Sauer P239 at a ninja. (S05E18)]]&lt;br /&gt;
[[image:MB-SIG-P239-1.jpg|thumb|none|600px|Adam fires the SIG-Sauer P239 at a fish in a barrel. (S05E22)]]&lt;br /&gt;
[[image:MB-SigP226.jpg|thumb|none|600px|The SIG-Sauer P239 ready for use in &amp;quot;Inverted Underwater Car&amp;quot; (S08E19).]]&lt;br /&gt;
[[image:TS-SIGP229.jpg|thumb|none|600px|Tori holds the SIG-Sauer P239 in &amp;quot;Spy Car 2.&amp;quot;  (S09E07)]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson SW99==&lt;br /&gt;
In &amp;quot;James Bond Special Part 1&amp;quot; (S06E01), Kari uses the [[Smith &amp;amp; Wesson SW99]] to attempt to blow up a propane tank a la [[James Bond]]. Note that James Bond's pistol is the [[Walther P99]], not its licensed clone.&lt;br /&gt;
[[Image:Sw99 small.jpg|thumb|none|400px|Smith &amp;amp; Wesson SW99 -- 9x19mm]]&lt;br /&gt;
[[Image:MB-WaltherP99.jpg|thumb|none|600px|Kari prepares to fire the [[Smith &amp;amp; Wesson SW99]] at a propane tank. Note the absence of the &amp;quot;Walther&amp;quot; logo on the side of the slide.]]&lt;br /&gt;
&lt;br /&gt;
==Springfield Armory Loaded 1911==&lt;br /&gt;
In &amp;quot;James Bond Special Part 1&amp;quot; (S06E01), Jamie and Adam use a different Springfield Armory 1911 to test whether [[James Bond]]'s watch could actually deflect a bullet. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Curving Bullets&amp;quot; (S07E10) Tori, Grant and Keri use a [[M1911_pistol_series#Springfield_Armory_Loaded|Springfield Armory Loaded 1911]] to test the the technique of curving a bullet demonstrated in the movie [[Wanted]].&amp;lt;br/&amp;gt; &lt;br /&gt;
In &amp;quot;Knock Your Socks Off&amp;quot; (S07E12), Adam and Jamie use the gun to test whether a bullet dropped and one fired horizontally hit the ground at the same time. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Mini Myth Mayhem&amp;quot; (S07E23), the [[M1911_pistol_series#Springfield_Armory_Loaded|Springfield Armory Loaded 1911]] makes another appearance where they successfully use it to light a match with a bullet. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Mission Impossible Mask&amp;quot; (S09E01), Kari uses a different [[M1911_pistol_series#Springfield_Armory_Loaded|Springfield Armory Loaded 1911]] to test if you can start a merry-go-round spinning by shooting at it as shown in [[Shoot 'Em Up]].&lt;br /&gt;
[[File:Springtfield-1911.jpg|thumb|none|400px|[[M1911_pistol_series#Springfield_Armory_Loaded|Springfield Armory Loaded 1911]] - .45 ACP]]&lt;br /&gt;
[[Image:MB-1911.jpg|thumb|600px|none|Kari takes aim with the [[M1911_pistol_series#Springfield_Armory_Loaded|Springfield Armory Loaded 1911]]. (S07E10)]]&lt;br /&gt;
[[Image:MB-1911-4.jpg|thumb|600px|none|Jamie fires the [[M1911_pistol_series#Springfield_Armory_Loaded|Springfield Armory Loaded 1911]]. (S07E12)]]&lt;br /&gt;
[[Image:MB-1911-6.jpg|thumb|600px|none|Jamie prepares to fire the [[M1911_pistol_series#Springfield_Armory_Loaded|Springfield Armory Loaded 1911]]. (S07E23)]]&lt;br /&gt;
[[Image:MB-1911-7.jpg|thumb|600px|none|The  [[M1911_pistol_series#Springfield_Armory_Loaded|Springfield Armory 1911]] ready to fire. In another shot the serial number is visible as &amp;quot;N441853&amp;quot;. Maybe an expert can use this to determine the exact make. (S07E23)]]&lt;br /&gt;
[[file:MB-Spring-1911.jpg|thumb|none|600px|You can clearly see &amp;quot;Springfield Armory&amp;quot; stamped on the side as Kari takes aim. (S09E01)]]&lt;br /&gt;
&lt;br /&gt;
==Walther P22==&lt;br /&gt;
In &amp;quot;Blow Your Own Sail&amp;quot; (S09E06), Adam uses an [[Walther P22]] with a threaded barrel to test the myth of Hollywood sound effects. Hilariously, it is referred to as a .45 caliber rather than the correct .22 caliber in the graphics. &amp;lt;br/&amp;gt;&lt;br /&gt;
[[Image:WaltherP22CA.jpg|thumb|none|400px|Walther P22 with Compensator (one used had no compensator)- .22 LR]]&lt;br /&gt;
[[File:MB-Unknown45-1.jpg|thumb|600px|none|Adam fires the P22. (S09E06)]]&lt;br /&gt;
[[File:MB-Unknown45.jpg|thumb|600px|none|Adam fires the P22. (S09E06)]]&lt;br /&gt;
&lt;br /&gt;
==Unknown 1911==&lt;br /&gt;
The Mythbusters often use a variety of 1911 pistols. The ones listed here are ones that I have not been able to positively identify. &lt;br /&gt;
*An unknown [[M1911_pistol_series|1911]] pistol, chambered in .45 is used in &amp;quot;Dive to Survive&amp;quot; (S08E03) to test whether a phone books make a car bulletproof. &lt;br /&gt;
[[Image:MB-U1911.jpg|thumb|600px|none|Grant preps the unknown [[M1911_pistol_series|1911]] to fire. Note what appears to be a camo-pattern painted on the gun. (S08E03)]]&lt;br /&gt;
*In &amp;quot;Blow Your Own Sail&amp;quot; (S09E06), Adam uses an unknown, suppressed 1911 to test whether silenced pistols really sound like they do in the movies. &lt;br /&gt;
[[Image:MB-Sup-1911.jpg|thumb|600px|none|Adam shows of the 1911 fitted with a Silencer-co Osprey suppressor.(S09E06)]]&lt;br /&gt;
[[Image:MB-Sup-1911-1.jpg|thumb|600px|none|Adam shows of the 1911 fitted with a Silencer-co Osprey suppressor. The logo is clearly visible on the side of the silencer. (S09E06)]]&lt;br /&gt;
[[Image:MB-Sup-1911-2.jpg|thumb|600px|none|Adam shows of the 1911 fitted with a Silencer-co Osprey suppressor. (S09E06)]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 39==&lt;br /&gt;
A [[Smith &amp;amp; Wesson 39]] is used in the episode &amp;quot;Dive to Survive&amp;quot; (S08E03) in the scene where the crew shoot the phonebook-stuffed car door with a variety of weapons in order to test if it is bulletproof or not. It is referred to as a &amp;quot;9mm&amp;quot;.&lt;br /&gt;
[[Image:S&amp;amp;W39-2.jpg|thumb|right|400px|Smith &amp;amp; Wesson Model 39-2 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
=Revolvers=&lt;br /&gt;
==Colt 1851 Navy ==&lt;br /&gt;
In &amp;quot;Exploding Lighter&amp;quot; (S04E23), the [[Colt 1851 Navy]] is used to test a variety of old western myths. &amp;lt;br/&amp;gt;&lt;br /&gt;
[[Image:1851Navy.jpg|thumb|none|450px|Colt 1851 Navy - .36 caliber.]]&lt;br /&gt;
[[image:MB-Colt-Navy.jpg|thumb|none|600px|A close up of the Colt. (S04E23)]]&lt;br /&gt;
[[image:MB-Colt-Navy-1.jpg|thumb|none|600px|A wider angle of Kari holding the gun. (S04E23)]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1860 Army==&lt;br /&gt;
A [[Colt 1860 Army]] is used in &amp;quot;Western Myths&amp;quot; (S05E10) to test the myth that you can shoot a cowboy's hat off. &lt;br /&gt;
[[Image:1860Army.jpg|thumb|none|400px|Colt 1860 Army - .44 caliber.]]&lt;br /&gt;
[[image:MB-1860army.jpg|thumb|none|600px|Jamie prepares to fire the Colt. (S05E10)]]&lt;br /&gt;
&lt;br /&gt;
==Colt Anaconda==&lt;br /&gt;
In &amp;quot;Brown Note, Water Torture&amp;quot; (S03E01) Jamie is seen with a [[Colt Anaconda]] .44 Magnum Revolver testing the myth that when you get shot, you fly backwards. &lt;br /&gt;
[[File:Colt Anaconda HQ.jpg|thumb|400px|none|Colt Anaconda - .44 Magnum]]&lt;br /&gt;
[[image:MB-44Mag.jpg|thumb|500px|none|Jamie prepares to fire the gun. (S03E01)]]&lt;br /&gt;
[[image:MB-44Mag-1.jpg|thumb|500px|none|A close up of the gun. (S03E01)]]&lt;br /&gt;
&lt;br /&gt;
==Colt King Cobra==&lt;br /&gt;
In &amp;quot;Helium Football&amp;quot; (S04E04), a [[Colt King Cobra]] is used to test the myth that you can catch a bullet in your teeth.&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Myths Reopened&amp;quot; (S04E08), Grant, Tori and Kari use the [[Colt King Cobra]] to test whether guns fired underwater are still lethal.&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Mega Movie Myths&amp;quot; (S04E19), Grant, Tori and Kari use the [[Colt King Cobra]] to see if shooting a lock allows it to be opened.&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Exploding Lighter&amp;quot; (S04E23), the [[Colt King Cobra]] is used to shoot a hole through a silver dollar. &amp;lt;br/&amp;gt;&lt;br /&gt;
[[Image:ColtKingCobra.jpg|thumb|none|400px|Colt King Cobra - .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[image:MB-UnRev.jpg|thumb|none|600px|Grant loads the King Cobra. (S04E04)]]&lt;br /&gt;
[[image:MB-UnRev-2.jpg|thumb|none|600px|The King Cobra sitting in the ransom rest. (S04E04)]]&lt;br /&gt;
[[image:MB-King-Cobra.jpg|thumb|none|600px|The King Cobra ready to fire underwater. (S04E08)]]&lt;br /&gt;
[[File:MB-Colt-Cobra.jpg|thumb|none|600px|Kari fires the King Cobra at the door. (S04E19)]]&lt;br /&gt;
[[File:MB-Colt-Cobra-1.jpg|thumb|none|600px|Tori prepares the King Cobra for the test. (S04E23)]]&lt;br /&gt;
&lt;br /&gt;
==Colt Police Positive==&lt;br /&gt;
In &amp;quot;Firearms Folklore&amp;quot; (S04E25), Adam and Jamie use a [[Colt Police Positive]] while testing the myth that a bullet fired from a [[Glock]] lodged backwards in the cylinder of a revolver. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Unarmed and Unharmed&amp;quot; (S07E21), Adam and Jamie use a [[Colt Police Positive]] to test whether you can shoot a gun out of someones hand without injuring them. &lt;br /&gt;
[[Image:PolicePositive.jpg|thumb|none|400px|Colt Police Positive - .38 Special]]&lt;br /&gt;
[[image:MB-ColtPP.jpg|thumb|none|600px|Jamie prepares the gun for the test. (S04E25)]]&lt;br /&gt;
[[Image:MB-CPP.jpg|thumb|none|600px|The Colt Police Positive is seen in the dummy hand after they attempted to shoot it out.(S07E21)]]&lt;br /&gt;
&lt;br /&gt;
==Colt Single Action Army==&lt;br /&gt;
In &amp;quot;Exploding Lighter&amp;quot; (S04E23), the [[Colt Single Action Army]] makes its debut as we see them actually purchase the gun. It is referred to as the &amp;quot;1873 Peacemaker&amp;quot; and is used to test a variety of old western myths. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Unarmed and Unharmed&amp;quot; (S07E21), Adam and Jamie use a [[Colt Single Action Army]] to test whether you can shoot a gun out of someones hand without injuring them.&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Paper Armor&amp;quot; (S09E12), Kari, Grant and Tori use a [[Colt Single Action Army]] to test their paper made armor.&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Image:ColtSingleActionArmy.jpg|thumb|none|400px|Colt Single Action Army w/ 5.5&amp;quot; barrel known as the &amp;quot;Artillery&amp;quot; model - .45 Long Colt]]&lt;br /&gt;
[[image:MB-Colt-SAA.jpg|thumb|none|600px|Tori checks out the Colt Single Action Army at the gun store. (S04E23)]]&lt;br /&gt;
[[Image:MB-CPP-1.jpg|thumb|none|600px|The Colt Single Action Army is shown in a clamp as Jamie uses a laser to check the alignment. (S07E21) A Colt Single Action Army, Artillery Length.]]&lt;br /&gt;
[[image:MB-uncolt.jpg|thumb|600px|none|A view of the Colt Single Action Army. (S09E12)]]&lt;br /&gt;
[[image:MB-uncolt-1.jpg|thumb|600px|none|Tori prepares to fire. (S09E12)]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 19==&lt;br /&gt;
In &amp;quot;Dive to Survive&amp;quot; (S08E03) a [[Smith &amp;amp; Wesson Model 19]] chambered in .357 Magnum is used to test whether filling a car door with phone books makes it bullet proof.&lt;br /&gt;
[[File:S%26W19Nickel.jpg|thumb|none|400px|[[Smith &amp;amp; Wesson Model 19]] (nickel) - .357 Magnum.]]&lt;br /&gt;
[[File:MB-SWM19.jpg|thumb|none|600px|Kari takes aim with the Smith &amp;amp; Wesson Model 19. (S08E03)]]&lt;br /&gt;
[[File:MB-SWM19-2.jpg|thumb|none|600px|Another view as Kari takes aim with the Smith &amp;amp; Wesson Model 19. (S08E03)]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 29==&lt;br /&gt;
In &amp;quot;Paper Armor&amp;quot; (S09E12), Adam uses a [[Smith &amp;amp; Wesson Model 29]] to conduct underwater shock wave tests. It has been heavily modified by removing the rear sight(the square cut out for the sights is visible on the top corner of the frame), shortening the barrel and attaching a vertical tube to the muzzle. The gun fires blanks which send a shock wave both up and down. &lt;br /&gt;
[[File:Smith&amp;amp;WessonModel29.jpg|thumb|none|400px|[[Smith &amp;amp; Wesson Model 29]] - .44 Magnum]]&lt;br /&gt;
[[image:MB-UnRevolver.jpg|thumb|600px|none|Adam explains how the gun will work. It appears that this apparatus is made from a Model 29 with a 6&amp;quot; or longer barrel, as no front sight ramp is visible on the portion of the barrel that remains.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 460==&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 460]] is used in &amp;quot;Thermite vs. Ice&amp;quot; (S07E08) to test whether holding a hunting revolver improperly will blow your thumb of fingers when it's fired.&amp;lt;br/&amp;gt;&lt;br /&gt;
Kari, Grant and Tori use a [[Smith &amp;amp; Wesson Model 460XVR|Smith &amp;amp; Wesson Model 460]] in &amp;quot;Bike and Bazookas&amp;quot; (S09E13) to test the scene from [[Red]] where John Malkovich blows up an RPG but shooting it in midair. &lt;br /&gt;
[[File:150237 large.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 460 OD Green Carry - .460 S&amp;amp;W Magnum]]&lt;br /&gt;
[[File:MB-SW500-2.jpg|thumb|none|600px|Adam holds the Smith &amp;amp; Wesson Model 460 while talking to the experts who explains that the gasses come out of the gap between the cylinder and the frame with the force of a cutting torch. (S07E08)]]&lt;br /&gt;
[[File:MB-SW500-3.jpg|thumb|none|600px|High speed shot of the Smith &amp;amp; Wesson Model 460 firing. Note the gas coming out of the gap between the cylinder and the frame. (S07E08)]]&lt;br /&gt;
[[Image:MB-SW460.jpg|thumb|none|600px|Grant shows off the revolver. (S09E13)]]&lt;br /&gt;
[[Image:MB-SW460-1.jpg|thumb|none|600px|Grant checks his sights before a test. (S09E13)]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 629==&lt;br /&gt;
In &amp;quot;Inverted Underwater Car&amp;quot; (S08E19), Grant uses what appears to be a [[Smith &amp;amp; Wesson Model 629]] (he states it is a .44 Magnum) to test whether the muzzle flash from a gun can ignite a room full of methane. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Mission Impossible Mask&amp;quot; (S09E01), Grant again uses the [[Smith &amp;amp; Wesson Model 629]] to test if you can start a merry-go-round spinning by shooting at it as shown in [[Shoot 'Em Up]]. &lt;br /&gt;
[[Image:S&amp;amp;WMod6294.jpg|thumb|none|400px|[[Smith &amp;amp; Wesson Model 629]] with 4&amp;quot; Barrel - .44 Magnum.]]&lt;br /&gt;
[[Image:MB-SW629.jpg|thumb|none|600px|Grant does his best [[Dirty Harry]] impression. (S09E01)]]&lt;br /&gt;
[[Image:MB-SW629-1.jpg|thumb|none|600px|Grant firs the Smith &amp;amp; Wesson Model 629 at the merry-go-round. (S09E01)]]&lt;br /&gt;
[[Image:MB-SW44.jpg|thumb|none|600px|Grant shows off the Smith &amp;amp; Wesson Model 629. (S08E19)]]&lt;br /&gt;
[[Image:MB-SW44-2.jpg|thumb|none|600px|The Smith &amp;amp; Wesson Model 629 ready to fire. (S08E19)]]&lt;br /&gt;
&lt;br /&gt;
=Sub-Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
In &amp;quot;Brown Note, Water Torture&amp;quot; (S03E01) Adam is seen with the [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A3|Heckler &amp;amp; Koch MP5A3]] testing the myth that when you get shot, you fly backwards. The announcer erroneously calls the weapon an M4.&amp;lt;br/&amp;gt; &lt;br /&gt;
In &amp;quot;Mega Movie Myths&amp;quot; (S04E19), Tori uses a [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A3|Heckler &amp;amp; Koch MP5A3]] to test the myth from [[Underworld]] that you can shoot a hole in the floor and fall through. The gun is fitted with a collapsible stock and surefire flashlight hand-guards.&lt;br /&gt;
[[File:MP002M-1.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 with weapon-light - 9x19mm]]&lt;br /&gt;
[[File:MB-MP5A2-3.jpg|thumb|none|500px|Adam MP5A3 prepares to fire. (S03E01)]]&lt;br /&gt;
[[File:MB-MP5A2.jpg|thumb|none|600px|Tori holds the MP5A3 as he gets comfortable with the weapon. (S04E19)]]&lt;br /&gt;
[[File:MB-MP5A2-1.jpg|thumb|none|600px|A close up of the MP5A3. (S04E19)]]&lt;br /&gt;
[[File:MB-MP5A2-2.jpg|thumb|none|600px|Tori fires the MP5A3 through the plywood. (S04E19)]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A4==&lt;br /&gt;
In &amp;quot;Snow Special&amp;quot; (S05E13) Adam and Jamie use a [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A4|Heckler &amp;amp; Koch MP5A4]] with a full stock and surefire flashlight handguards to attempt to start an avalanche.&lt;br /&gt;
[[File:H%26KMP5A4Surefire.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A4 - 9x19mm]]&lt;br /&gt;
[[File:MB-MP5.jpg|thumb|none|600px|Jamie removes the Heckler &amp;amp; Koch MP5A4 from its case. Note the 3-Round burst trigger group. (S05E13)]]&lt;br /&gt;
[[File:MB-MP5-1.jpg|thumb|none|600px|Adam fires the Heckler &amp;amp; Koch MP5A4. (S05E13)]]&lt;br /&gt;
[[File:MB-MP5-2.jpg|thumb|none|600px|Adam and Jamie fire the Heckler &amp;amp; Koch MP5A4. (S05E13)]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP==&lt;br /&gt;
In &amp;quot;Dive to Survive&amp;quot; (S08E03), the Mythbusters use a [[Heckler &amp;amp; Koch UMP]]  to test the 'bullet-proofness' of their phonebook filled car. &lt;br /&gt;
[[Image:UMP_45.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:MB-UMP.jpg|thumb|none|600px|The [[Heckler &amp;amp; Koch UMP]] is shown laying on the table prior to use.]]&lt;br /&gt;
[[Image:MB-Multi.jpg|thumb|none|600px|Keri is seen on the left firing the [[Heckler &amp;amp; Koch UMP]]. (S08E03)]]&lt;br /&gt;
&lt;br /&gt;
==M1A1 Thompson==&lt;br /&gt;
In &amp;quot;Brown Note, Water Torture&amp;quot; (S03E01) Tori is seen with the [[M1A1 Thompson]] testing the myth that when you get shot, you fly backwards.&lt;br /&gt;
[[File:M1sb.jpg|thumb|none|400px|M1 Thompson with 30-round magazine - .45 ACP]]&lt;br /&gt;
[[Image:MB-M1Thomp.jpg|thumb|none|500px|Tori prepares to fire the M1. (S03E01)]]&lt;br /&gt;
&lt;br /&gt;
==M1928 Thompson==&lt;br /&gt;
In &amp;quot;Viewer Special 2&amp;quot; (S06E05), Grant uses the [[M1928 Thompson]] to try and cut a tree down with a machine gun.&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|400px|M1928 - .45 ACP]]&lt;br /&gt;
[[Image:MB-Thompson.jpg|thumb|none|600px|Grant attempts to gun the tree down with the [[M1928 Thompson|Thompson]].]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==10 Gauge Double Barreled Shotgun==&lt;br /&gt;
In &amp;quot;More Myths Revisited&amp;quot; (S05E06), an antique [[10 Gauge Double Barreled Shotgun]] is used to re-test the myth that if you plug the barrel of a gun with your finger, it will explode. They used an antique that was made in 1877 using the old Damascus technique of heating narrow strips of metal then shaping them around a mandrel. The theory was that this older, and definitely weaker barrel might fail when the barrel was plugged. &lt;br /&gt;
[[image:MB-10gauge.jpg|thumb|none|600px|The 10 Gauge is prepped for testing. (S05E06)]]&lt;br /&gt;
[[image:MB-19gauge-1.jpg|thumb|none|600px|While it didn't do a full banana-peel as the myth called for, the barrel still failed pretty badly. (S05E06)]]&lt;br /&gt;
&lt;br /&gt;
==12 Gauge Double Barreled Shotgun==&lt;br /&gt;
In &amp;quot;Myths Reopened&amp;quot; (S04E08), Grant, Tori and Kari use a [[12 Gauge Double Barreled Shotgun]] to test the lethality of firing a gun underwater. Turns out that a shotgun explodes when fired underwater.&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Western Myths&amp;quot; (S05E10), a [[12 Gauge Double Barreled Shotgun]] is used to test the myth that you can shoot a cowboy's hat off. &lt;br /&gt;
[[Image:CharlesParker1878Shotgun.jpg‎|thumb|none|500px|Double Barrel Shotgun - 12 Gauge]]&lt;br /&gt;
[[image:MB-12gauge-3.jpg|thumb|none|600px|Tori removes the shotgun from the water. (S04E08)]]&lt;br /&gt;
[[image:MB-12gauge.jpg|thumb|none|600px|Jamie loads the 12 Gauge. (S05E10)]]&lt;br /&gt;
[[image:MB-12gauge-1.jpg|thumb|none|600px|Jamie prepares to fire the 12 Gauge. (S05E10)]]&lt;br /&gt;
[[image:MB-12gauge-2.jpg|thumb|none|600px|Jamie prepares to fire the 12 Gauge. (S05E10)]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M1 Super 90==&lt;br /&gt;
In &amp;quot;Mini Myth Madness&amp;quot; (S08E17), Kari uses a [[Benelli_M_Series_Super_90_Shotguns#Benelli_M1|Benelli M1 Super 90]] fitted with a GG&amp;amp;G charging handle to see if a laptop computer can stop a 12 Gauge birdshot blast at point blank range.&lt;br /&gt;
[[File:BenelliM1Super90.jpg|thumb|500px|none|Benelli M1 Super 90 - 12 gauge]]&lt;br /&gt;
[[File:MB-Rem.jpg|thumb|none|600px|Kare prepares to fire the shotgun into a laptop.]]‎&lt;br /&gt;
[[File:MB-Rem2.jpg|thumb|none|600px|Kari holding the shotgun after the test.]]‎&lt;br /&gt;
&lt;br /&gt;
==Benelli M4==&lt;br /&gt;
In &amp;quot;Mission Impossible Mask&amp;quot; (S09E01), Grant, Tori and Kari use a [[Benelli_M_Series_Super_90_Shotguns#Benelli_M4|Benelli M4]] to test if you can start a merry-go-round spinning by shooting at it as shown in [[Shoot 'Em Up]]. &lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|400px|Benelli M4 Super 90 with 7-shot tube - 12 Gauge (Shown here is the military version, the civilian version used on the show has a fixed sock.)]]&lt;br /&gt;
[[File:MythBusters S09E01 Benelli M4.jpg|thumb|none|600px|Tori loads the Benelli M4. (S09E01)]]&lt;br /&gt;
[[Image:MB-Rem12-2.jpg|thumb|none|600px|Tori prepares to fire the Benelli M4. (S09E01)]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500 Cruiser==&lt;br /&gt;
In &amp;quot;Shooting Fish in a Barrel&amp;quot; (S05E22), Jamie uses a [[Mossberg 500 Cruiser]].&lt;br /&gt;
[[Image:Mossberg500Cruiser.jpg|thumb|none|400px|Mossberg 500 Cruiser - 12 Gauge]] &lt;br /&gt;
[[Image:MB-Mossberg.jpg|thumb|none|600px|Jamie with the Mossberg 500 Cruiser. (S05E22)]]&lt;br /&gt;
[[Image:MB-Mossberg-1.jpg|thumb|none|600px|Jamie fires the Mossberg 500 Cruiser. (Note the safety switch consistent with a Mossberg Cruiser.) (S05E22)]]&lt;br /&gt;
&lt;br /&gt;
==Remington Model 870==&lt;br /&gt;
In &amp;quot;James Bond Special Part 1&amp;quot; (S06E01), a [[Remington 870]] shotgun with Ghost Ring sights is used  to try and pierce a propane tank.&lt;br /&gt;
[[Image:Custom870wMossbergGhostRing.jpg|thumb|none|500px|Custom Remington 870 combat shotgun with Mossberg Ghost Ring sights]]&lt;br /&gt;
[[file:MB-UShotgun.jpg|thumb|none|600px|Tori fires the shotgun into a propane tank. (S06E01)]]&lt;br /&gt;
In &amp;quot;Dive to Survive&amp;quot; (S08E03), Tory uses what appears to be a [[Remington 870]] to test whether phonebooks make a car bullet proof. &amp;lt;br/&amp;gt;&lt;br /&gt;
Tory can briefly be seen with a Remington 870 in &amp;quot;Mission Impossible Mask&amp;quot; fitted with a muzzle stand-off device, but the shotguns that were used in the test were a Benelli M4 and a Remington Model 1100 Tactical.&amp;lt;br/&amp;gt;&lt;br /&gt;
''Jamie tested to see if a box full of pepperoni pizzas could stop different types of shotgun rounds using a [[Remington 870]] with a peep sight. He also used it to shoot his custom bullet proof vest, in which the slug round left a gaping hole in it.''&lt;br /&gt;
[[Image:Remington870BlackSynthetic.jpg|thumb|none|500px|Remington 870 Shotgun with early style factory Remington Black Synthetic Riot furniture - 12 gauge]]&lt;br /&gt;
[[Image:MB-Rem-1.jpg|thumb|none|600px|Tory chambers a 12 gauge shell into the [[Remington 870]]. (S08E03)]]&lt;br /&gt;
[[Image:MB-Rem-2.jpg|thumb|none|600px|Tory just after firing the 12 gauge deer slug. (S08E03)]]&lt;br /&gt;
[[Image:MB-Rem12.jpg|thumb|none|600px|Tori holding a Remington 870 during the introduction to the Benelli M4. (S09E01)]]&lt;br /&gt;
[[File:MB-UnknownShotgun.jpg|thumb|none|600px|The Remington 870 is visible on the right, showing the muzzle stand-off device. (S09E01)]]&lt;br /&gt;
&lt;br /&gt;
==Remington Model 870 Field Gun==&lt;br /&gt;
In &amp;quot;Bulletproof Water&amp;quot; (S03E10) a [[Remington_Model_870_Shotgun#Remington_870_Field_Gun|Remington Model 870 Field Gun]] is used to test whether water is bulletproof. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;MythBusters Revisited&amp;quot; (S03E14), the [[Remington_Model_870_Shotgun#Remington_870_Field_Gun|Remington Model 870 Field Gun]] is again used to retest whether someone flies backwards when shot.&amp;lt;br/&amp;gt; &lt;br /&gt;
In &amp;quot;Seasickness - Kill or Cure&amp;quot; (S03E19), the same shotgun is used while testing the myth that a gun will explode when the barrel is plugged. &lt;br /&gt;
[[File:Remington870Fieldgun.jpg|thumb|500px|none|Remington 870 Field Gun with raised barrel ribbing and 28&amp;quot; barrel - 12 gauge]]&lt;br /&gt;
[[File:MB-UnknownShotgun-3.jpg|thumb|none|600px|Jamie chambers a round. (S03E10)]]&lt;br /&gt;
[[File:MB-Rem870-3.jpg|thumb|none|600px|A view as Jamie prepares to fire the gun. (S03E14)]]&lt;br /&gt;
[[File:MB-UnknownShotgun-2.jpg|thumb|none|600px|A close up on the barrel. (S03E19)]]&lt;br /&gt;
[[File:MB-UnknownShotgun-1.jpg|thumb|none|600px|Tori holds the gun. (S03E19)]]&lt;br /&gt;
&lt;br /&gt;
==Remington Model 1100 Tactical==&lt;br /&gt;
In &amp;quot;Mission Impossible Mask&amp;quot; (S09E01), Grant, Tori and Kari use a [[Remington Model 1100|Remington Model 1100 Tactical]] to test if you can start a merry-go-round spinning by shooting at it as shown in Shoot 'Em Up.&lt;br /&gt;
[[File:Remington1100Tactical.jpg|thumb|none|500px|Remington Model 1100 Tactical Shotgun - 12 gauge. This is a factory configuration for a tactical setup, featuring a high-capacity magazine tube and oversized charging handle]]&lt;br /&gt;
[[File:MythBusters.S09E01.Mission.Impossible.Mask.HDTV.XviD-FQM.avi 001953985.jpg|thumb|none|600px|Tory loading the Remington 1100. Visible in this shot is the oversized charging handle of the &amp;quot;Tactical&amp;quot; model.]]&lt;br /&gt;
[[File:MythBusters.S09E01.Mission.Impossible.Mask.HDTV.XviD-FQM.avi 002068366.jpg|thumb|none|600px|Grant introducing the semi-automatic shotguns to be used in the test.]]&lt;br /&gt;
[[File:MythBusters.S09E01.Mission.Impossible.Mask.HDTV.XviD-FQM.avi 002144275.jpg|thumb|none|600px|Tory firing the Remington 1100.]]&lt;br /&gt;
[[File:MythBusters.S09E01.Mission.Impossible.Mask.HDTV.XviD-FQM.avi 002156954.jpg|thumb|none|600px|Tory firing the Remington 1100.]]&lt;br /&gt;
&lt;br /&gt;
==Unknown Single shot shotgun==&lt;br /&gt;
An unknown single shot, 12-gauge shotgun was used by Grant in &amp;quot;Mega Movie Myths&amp;quot; (S04E19), to test if you could shoot through a lock. &lt;br /&gt;
[[file:MB-UnShot.jpg|thumb|none|600px|Grant loads the shotgun. (S04E19)]]&lt;br /&gt;
[[file:MB-UnShot-1.jpg|thumb|none|600px|Grant prepares to fire the shotgun. (S04E19)]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==Browning BAR==&lt;br /&gt;
During the MacGyver myths, a modified BAR is used as a speargun, firing blank cartridges.&lt;br /&gt;
&lt;br /&gt;
==Dillon Aero M134 Minigun==&lt;br /&gt;
Kari uses the [[GE M134 Minigun#Dillon Aero M134 Minigun|Dillon Aero M134 Minigun]] in &amp;quot;Viewer Special 2&amp;quot; (S06E05) to cut down a tree.&amp;lt;br/&amp;gt;&lt;br /&gt;
Adam and Jaimie use the [[GE M134 Minigun#Dillon Aero M134 Minigun|Dillon Aero M134 Minigun]] in &amp;quot;Shooting Fish in a Barrel&amp;quot; (S05E22). &amp;lt;br/&amp;gt;&lt;br /&gt;
Grant uses the [[GE M134 Minigun#Dillon Aero M134 Minigun|Dillon Aero M134 Minigun]] in &amp;quot;James Bond Special Part 1&amp;quot; (S06E01) to blow up a propane tank. &lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|M134 - 7.62x51mm]]&lt;br /&gt;
[[Image:MB-Dillon.jpg|thumb|none|600px| Jaimie prepares to fire the [[GE M134 Minigun#Dillon Aero M134 Minigun|Dillon Aero M134 Minigun]]. (S05E22) ]]&lt;br /&gt;
[[Image:MB-Dillon-3.jpg|thumb|none|600px| Jaimie unleashes hell with the [[GE M134 Minigun#Dillon Aero M134 Minigun|Dillon Aero M134 Minigun]]. (S05E22) ]]&lt;br /&gt;
[[Image:MB-Dillon-2.jpg|thumb|none|601px| Kari looking hot  with the [[GE M134 Minigun#Dillon Aero M134 Minigun|Dillon Aero M134 Minigun]]. (S06E05) ]]&lt;br /&gt;
[[Image:MB-Dillon-4.jpg|thumb|none|601px| The [[GE M134 Minigun#Dillon Aero M134 Minigun|Dillon Aero M134 Minigun]] just before Grant steps up to use it. (S06E01) ]]&lt;br /&gt;
&lt;br /&gt;
==FN Minimi Para==&lt;br /&gt;
Tory uses an [[FN Minimi|FN Minimi Para]] in &amp;quot;Viewer Special 2&amp;quot; (S06E05) to attempt to cut down a tree. It is fitted with a heat shield and has the folding rear sight of the first model of [[FN Minimi]] indicating that this gun is likely cobbled together from several different weapons. Tory mistakenly identifies the gun as the [[M249 SAW]].&lt;br /&gt;
&lt;br /&gt;
[[File:Para Minimi right side.jpg|thumb|none|400px|FN Minimi Para - 5.56x45mm]] &lt;br /&gt;
[[Image:MB-SAW.jpg|thumb|none|600px|Tori shows off his new toy. &amp;quot;I would like to make a withdraw!&amp;quot; (S06E05)]]&lt;br /&gt;
[[Image:MB-SAW-1.jpg|thumb|none|600px|Tori makes his withdraw. Note that the rear sight is not actually unfolded. (S06E05)]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
==Carcano Carbine==&lt;br /&gt;
In &amp;quot;Exploding Toilet&amp;quot; (S01E04), Adam and Jamie use a [[Carcano_Rifle_Series|Carcano Carbine]] to test the mythical 'ice bullet'.&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Myths Revisited&amp;quot; (S02E01), Adam and Jamie use the [[Carcano_Rifle_Series|Carcano Carbine]] to retest the 'ice bullet. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Seasickness - Kill or Cure&amp;quot; (S03E19), a [[Carcano_Rifle_Series|Carcano Rifle]] is used to test the myth of a gun exploding when the barrel is plugged. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Shredded Plane&amp;quot; (S04E02), Tori uses a [[Carcano_Rifle_Series#Carcano_M91.2F38_Cavalry_Carbine|Carcano Carbine]] firing a modified round to attempt to start a fire. He removes the bullet and using a piece of cloth to compact the powder in the shell. The theory was that the cloth would catch fire and then ignite their 'campfire'. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Firearms Folklore&amp;quot; (S04E25), a [[Carcano_Rifle_Series|Carcano Carbine]] is used to test the myth from the Vietnam War of a sniper shooting through another sniper's scope. &amp;lt;br/&amp;gt;&lt;br /&gt;
[[Image:CarcanoM38CavCarbine.jpg|thumb|none|400px|Carcano Cavalry Carbine - 6.5x52mm]]&lt;br /&gt;
[[Image:MB-Carcano.jpg|thumb|none|600px|Tori test firing the modified round in the Carcano. (S04E02)]]&lt;br /&gt;
[[Image:MB-Caracano-1.jpg|thumb|none|600px|Adam positions the Carcano for the test. Note that the bolt has been removed. (S04E25)]]&lt;br /&gt;
&lt;br /&gt;
== Chinese Type 56 (AK47 clone) ==&lt;br /&gt;
''Used to test if an MP3 player/iPod is bulletproof.''&lt;br /&gt;
&lt;br /&gt;
==Colt AR-15 Match Target Competition HBAR==&lt;br /&gt;
In &amp;quot;MythBusters Revisited&amp;quot; (S03E14), Adam is seen using a [[M16#Colt_Match_Target|Colt Match Target Competition]] (Model MT6700), a civilian equivalent of the [[M16A4]] with the bayonet and flash hider deleted.&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Colt Model MT6700.jpg|thumb|500px|none|Colt AR-15 Match Target Competition with 10 round magazine - 5.56x45mm]]&lt;br /&gt;
[[image:MB-UnknownAR15.jpg|thumb|none|600px|Adam fires the AR-15. (S03E14)]]&lt;br /&gt;
[[image:MB-UnknownAR15-1.jpg|thumb|none|600px|Jamie holds the AR-15. (S03E14)]]&lt;br /&gt;
&lt;br /&gt;
==Colt AR-15 Match Target Competition HBAR II==&lt;br /&gt;
In &amp;quot;Bulletproof Water&amp;quot; (S03E10), Jamie uses a [[M16_rifle_series#Colt_AR-15A2_Government_Carbine|Colt AR15 Match Target Competition HBAR II]] (Model MT6731) when testing if water is bulletproof. &amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Colt AR15 Match Target Competition HBAR II 6731.jpg|thumb|none|400px|Colt AR15 Match Target HBAR II (Model MT6731) - 5.56x45mm]]&lt;br /&gt;
[[file:MB-UnM4.jpg|thumb|none|600px|A close up of trigger area. (S03E10)]]&lt;br /&gt;
[[file:MB-UnM4-1.jpg|thumb|none|600px|Jamie holds the rifle.  (S03E10)]]&lt;br /&gt;
&lt;br /&gt;
==Colt Model 723==&lt;br /&gt;
The Mythbusters use a [[M16#Colt_Carbine.2FModel_653.2FModel_727.2FModel_733|Colt Model 723]] carbine with an M4 profile barrel in &amp;quot;Dive to Survive&amp;quot; (S08E03) to test whether phonebooks can be used to make a car bulletproof. &lt;br /&gt;
[[File:Colt-M-16-A-2-m723.jpg|thumb|400px|none|Colt Model 723 - 5.56x45mm]]&lt;br /&gt;
[[Image:MB-AR15.jpg|thumb|none|600px|The Colt carbine is seen on the table prior to use. (S08E03)]]&lt;br /&gt;
[[Image:MB-M16.jpg|thumb|none|600px|Tori is shown firing the Colt carbine fully automatic. (S08E03)]]&lt;br /&gt;
&lt;br /&gt;
==Enfield Pattern 1853==&lt;br /&gt;
An [[Enfield Pattern 1853]] rifled musket is used to test whether Davy Crockett could actually split a bullet on an axe head in &amp;quot;Swimming With Syrup&amp;quot; (S07E05). This choice of rifle is anachronistic, not entering service until 17 years after Davy Crockett's death at The Alamo in 1836.&lt;br /&gt;
[[File:1853enfield.jpg|thumb|none|500px|Enfield Pattern 1853 - .58 inch]]&lt;br /&gt;
[[File:MB-Musket.jpg|thumb|none|600px|The rifle is described by the expert as a &amp;quot;.58 Caliber.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==M1A==&lt;br /&gt;
In &amp;quot;James Bond Special Part 1&amp;quot; (S06E01), Tori uses a [[M14#SOCOM_16_M1A|M1A SOCOM 16]] with tracer rounds to shoot at a propane tank. &lt;br /&gt;
[[File:M1A-Socom.jpg|thumb|none|400px|[[M14#SOCOM_16_M1A|M1A SOCOM 16]] - 7.62 NATO (.308 Winchester)]]&lt;br /&gt;
[[File:MB-M1A.jpg|thumb|none|600px|Tori prepares to fire the [[M14#SOCOM_16_M1A|M1A SOCOM 16]]. (S06E01)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==M1 Carbine==&lt;br /&gt;
In &amp;quot;MythBusters Revisited&amp;quot; (S03E14), Kari is seen using an [[M1 Carbine]] to attempt to blow up a gas tank.&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Image:M1c.jpg|thumb|450px|none|M1 Carbine (Post-War) - .30 Carbine]]&lt;br /&gt;
[[Image:MB-M1Carbine.jpg|thumb|600px|none|Kari shows of the M1 Carbine. (S03E14)]]&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
The [[M1 Garand]] is another favorite of the show and is often used when a higher caliber is needed. &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Bulletproof Water&amp;quot; (S03E10), Jamie uses the M1 Garand when testing if water is bulletproof. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;MythBusters Revisited&amp;quot; (S03E14), Grant is seen using the M1 Garand to attempt to blow up a gas tank.&lt;br /&gt;
In &amp;quot;Jaws Special&amp;quot; (S03E17), Adam and Jamie use the M1 Garand to try to blow up a scuba tank as seen in [[Jaws]].&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Bullets Fired Up&amp;quot; (S04E07), Adam and Jamie use the M1 Garand to test the myth that bullets shot upward call kill when they fall. In this episode, the announcer mistakenly referred to it as the '30.06 assault rifle.&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Myths Reopened&amp;quot; (S04E08), Grant, Tori and Kari use an M1 Garand to test the lethality of a bullet fired underwater.&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Mega Movie Myths&amp;quot; (S04E19), Grant uses the M1 Garand to shoot through a lock.&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;More Myths Revisited&amp;quot; (S05E06), Adam and Jamie use an M1 Garand to reattempt the myth from the Vietnam war that a sniper killed his Vietcong counterpart by shooting him through his scope.&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;James Bond Special Part 1&amp;quot; (S06E01), Kari, Grant and Tori use the M1 Garand to try and blow up a propane tank.&amp;lt;br/&amp;gt;&lt;br /&gt;
The Mythbusters use the M1 Garand in &amp;quot;Dive to Survive&amp;quot; (S08E03) to do a shop test to see how many phonebooks it would take to stop a &amp;quot;high powered&amp;quot; bullet. The narrator mistaking refers to rifle as a [[M14]] and there is also a continuity error as the Mythbusters had been using the [[M14]] earlier in the episode. In the end, for some unknown reason, they end up switching to the M1 Garand. &amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:M1_Garand.jpg|thumb|none|400px|M1 Garand - .30-06.]]&lt;br /&gt;
[[Image:MB-M1Garand-9.jpg|thumb|none|600px|Jamie is seen holding the M1 Garand. (S03E10)]]&lt;br /&gt;
[[Image:MB-M1Garand-6.jpg|thumb|none|600px|Jamie stands next to the M1 Garand with a clip in hand. (S04E07)]]&lt;br /&gt;
[[Image:MB-M1Garand-7.jpg|thumb|none|600px|Tori drains the water out of the M1 Garand. (S04E08)]]&lt;br /&gt;
[[Image:MB-M1Garand-8.jpg|thumb|none|600px|Grant takes aim at the lock with the M1 Garand. (S04E19)]]&lt;br /&gt;
[[Image:MB-M1Garand-5.jpg|thumb|none|600px|Jamie takes aim with the M1 Garand. (S05E06)]]&lt;br /&gt;
[[Image:MB-M1Garand-4.jpg|thumb|none|600px|Jamie prepares to use the M1 Garand. (S05E06)]]&lt;br /&gt;
[[Image:MB-M1Garand-3.jpg|thumb|none|600px|Kari takes aim with the M1 Garand. (S06E01)]]&lt;br /&gt;
[[Image:MB-M1Garand.jpg|thumb|none|600px|Tory preps the M1 Garand to fire. The narrator mistaking refers to it as a [[M14]] and there is also a continuity error as the Mythbusters had been using the [[M14]] earlier in the episode. (S08E03)]]&lt;br /&gt;
[[Image:MB-M1Garand-2.jpg|thumb|none|600px|Kari uses the M1 Garand to shoot at the 'bulletproof' car. (S08E03)]]&lt;br /&gt;
&lt;br /&gt;
== M4 Carbine ==&lt;br /&gt;
''Used to test if bathroom tiles covered in fiber-reinforced gypsum cement is bulletproof.''&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|none|400px|Colt [[M4_Carbine#M4.2FM4A1_Carbine|M4A1 Carbine]] with 4 position collapsible stock - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==M14==&lt;br /&gt;
The Mythbusters use an [[M14]] in &amp;quot;Dive to Survive&amp;quot; (S08E03) to test whether phonebooks can be used to make a car bulletproof. &lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|500px|M14 rifle - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MB-M14-1.jpg|thumb|none|600px|Tory fires the [[M14]]. (S08E03)]]&lt;br /&gt;
[[Image:MB-M14-2.jpg|thumb|none|600px|Great view of Grant as he looks down the sights of the [[M14]]. (S08E03)]]&lt;br /&gt;
&lt;br /&gt;
==M1903 Springfield==&lt;br /&gt;
In &amp;quot;Ancient Death Ray&amp;quot; (S02E04), Adam and Jamie use a [[M1903 Springfield]] to test how bulletproof ''bulletproof'' glass is. &lt;br /&gt;
[[Image:M1903Mark1.jpg|thumb|none|400px|M1903 Springfield - .30-06]]&lt;br /&gt;
[[File:MB-Springfield.jpg|thumb|none|600px|Adam loads the Springfield. (S02E04)]]&lt;br /&gt;
[[File:MB-Springfield-1.jpg|thumb|none|600px|Adam prepares to fire. (S02E04)]]&lt;br /&gt;
&lt;br /&gt;
==Mosin Nagant M91/30==&lt;br /&gt;
In &amp;quot;More Myths Revisited&amp;quot; (S05E06), Adam and Jamie use a [[Mosin Nagant]] to reattempt the myth from the Vietnam war that a sniper killed his Vietcong counterpart by shooting him through his scope. &lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|400px|Mosin Nagant M91/30 - 7.62x54R]]&lt;br /&gt;
[[image:MB-MoisNagant.jpg|thumb|none|600px|The Mosin Nagant is displayed. (S05E06)]]&lt;br /&gt;
[[image:MB-MoisNagant-2.jpg|thumb|none|600px|The Mosin Nagant with the scope is readied for the test. (S05E06)]]&lt;br /&gt;
&lt;br /&gt;
==Remington 700==&lt;br /&gt;
In &amp;quot;Firearms Folklore&amp;quot; (S04E25), Adam and Jamie use a [[Remington 700]] to test the myth of the sniper during the Vietnam War who shot another sniper by shooting through his scope. &amp;lt;br/&amp;gt;&lt;br /&gt;
[[Image:Remington 700 BDL.jpg|thumb|none|400px|Remington 700 .308 Winchester]]&lt;br /&gt;
[[File:MB-Rem700.jpg|thumb|none|600px|Officer Normandy sights in the rifle. (S04E25)]]&lt;br /&gt;
[[File:MB-Rem700-1.jpg|thumb|none|600px|Officer Normandy sights in the rifle. (S04E25)]]&lt;br /&gt;
[[File:MB-Rem700-2.jpg|thumb|none|600px|Adam takes a shot with the rifle. (S04E25)]]&lt;br /&gt;
[[File:MB-Rem700-3.jpg|thumb|none|600px|Jamie prepares to takes a shot with the rifle. (S04E25)]]&lt;br /&gt;
&lt;br /&gt;
==Savage 111==&lt;br /&gt;
A [[Savage_10/110_Series_Rifles|Savage 111]] .30-06 hunting rifle is used in &amp;quot;More Myths Revisited&amp;quot; (S05E06) to test the myth that firing a gun with a boresight still installed can cause the gun to 'banana-peel'.  &lt;br /&gt;
[[File:Savage-111.jpg|thumb|none|400px|Savage 111 - .30-06]]&lt;br /&gt;
[[image:MB-UnHunt.jpg|thumb|none|600px|The gun ready to fire. (S05E06)]]&lt;br /&gt;
[[image:MB-UnHunt-2.jpg|thumb|none|600px|The gun ready to fire. (S05E06)]]&lt;br /&gt;
&lt;br /&gt;
==SKS Rifle==&lt;br /&gt;
In &amp;quot;Thermite vs Ice&amp;quot; (S07E08), the [[SKS]] is used to test whether a car stereo can set off a rifle.&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Image:Simonov-Russian-SKS45.jpg|thumb|none|600px|Russian Simonov Type 45 aka the Russian [[SKS rifle]] - 7.62x39mm.]]&lt;br /&gt;
[[File:MB-SKS-Diagram.jpg|thumb|none|600px|This diagram from S07E08 shows the free floating firing pin of the [[SKS]].]]&lt;br /&gt;
[[File:MB-SKS.jpg|thumb|none|600px|Grant and Tory test fire their [[SKS rifle]]s with the free floating pins.]]&lt;br /&gt;
[[File:MB-SKS2.jpg|thumb|none|600px|Grant test fires his [[SKS]]. (Note the 7.62x39mm cartridge ejecting.)]]&lt;br /&gt;
&lt;br /&gt;
==Unknown .22 rifles==&lt;br /&gt;
In &amp;quot;Ancient Death Ray&amp;quot; (S02E04), Adam and Jamie use 2 unknown .22 rifles to test whether different items are bulletproof. I believe the first one is a Marlin. Possible a [[Marlin Model 25]]. &amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:MB-Un22.jpg|thumb|none|600px|The unknown rifle. (S02E04)]]&lt;br /&gt;
[[File:MB-Un22-1.jpg|thumb|none|600px|The unknown rifle. (S02E04)]]&lt;br /&gt;
[[File:MB-Un22-2.jpg|thumb|none|600px|The unknown rifle. (S02E04)]]&lt;br /&gt;
[[File:MB-Un22-3.jpg|thumb|none|600px|The unknown rifle. (S02E04)]]&lt;br /&gt;
&lt;br /&gt;
==Unknown .50 muzzle loader==&lt;br /&gt;
In &amp;quot;Viewer Special&amp;quot; (S05E15), An Unknown .50 cal, muzzle loader, percussion rifle is used to shoot cigaret butts.  &lt;br /&gt;
[[File:MB-UnknownMuzzle.jpg|thumb|none|600px|The unknown rifle. (S05E15)]]&lt;br /&gt;
[[File:MB-UnknownMuzzle-1.jpg|thumb|none|600px|The unknown rifle. (S05E15)]]&lt;br /&gt;
[[File:MB-UnknownMuzzle-2.jpg|thumb|none|600px|Jamie fires the unknown rifle. (S05E15)]]&lt;br /&gt;
&lt;br /&gt;
==Unknown Musket==&lt;br /&gt;
In &amp;quot;Song of a Gun&amp;quot; (S03E06), an unknown musket is use to test whether a bullet cant transfer sperm. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Shredded Plane&amp;quot; (S04E02), the same unknown musket is used to start a campfire by firing a piece of cloth out of the barrel. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Firearms Folklore&amp;quot; (S04E25), the musket is used again to test the myth of fusing two bullets fired from different muskets. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[file:MB-UnMusket-3.jpg|thumb|none|600px|The gun is being prepared. (S03E06)]]&lt;br /&gt;
[[file:MB-UnMusket-4.jpg|thumb|none|600px|The expert preparing for his shot. (S03E06)]]&lt;br /&gt;
[[file:MB-UnMusket.jpg|thumb|none|600px|Tori loads the unknown rifle. (S04E02)]]&lt;br /&gt;
[[file:MB-Musket-1.jpg|thumb|none|600px|A close up of the firing cap. (S04E02)]]&lt;br /&gt;
[[file:MB-UnMusket-5.jpg|thumb|none|600px|A close up of the gun in the rig. (S04E25)]]&lt;br /&gt;
&lt;br /&gt;
==Unknown Musket #2==&lt;br /&gt;
In &amp;quot;Bulletproof Water&amp;quot; (S03E10), Jamie uses an unknown musket when testing if water is bulletproof. They specify that is is Civil War era, black-powder and fires at 1000ft/sec. &amp;lt;br/&amp;gt;&lt;br /&gt;
[[file:MB-Musket-3.jpg|thumb|none|600px|A close up of the firing cap. (S03E10)]]&lt;br /&gt;
[[file:MB-Musket-4.jpg|thumb|none|600px|Jamie fires the rifle.  (S03E10)]]&lt;br /&gt;
&lt;br /&gt;
==Unknown Winchester Rifle==&lt;br /&gt;
In &amp;quot;Exploding Lighter&amp;quot; (S04E23), an unknown Winchester Rifle (referred to as a 1888) is used to shoot a noose.&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Image:MB-UnWinchester.jpg|thumb|none|600px|The expert fires the rifle. (S04E23)]]&lt;br /&gt;
==Winchester Model 1886==&lt;br /&gt;
A [[Winchester Model 1886]] rifle is used in &amp;quot;Western Myths&amp;quot; (S05E10) to test the myth that you can shoot a cowboy's hat off. &lt;br /&gt;
&lt;br /&gt;
[[Image:Winchester 1886.jpg|thumb|400px|none|Winchester 1886 - 45-70 Govt]]&lt;br /&gt;
[[File:MB-Winchester.jpg|thumb|none|600px|Adam loads the Winchester. (S05E10)]]&lt;br /&gt;
[[File:MB-Winchester-1.jpg|thumb|none|600px|Adam with the Winchester. (S05E10)]]&lt;br /&gt;
[[File:MB-Winchester-2.jpg|thumb|none|600px|Adam prepares to fire. (S05E10)]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==Armalite AR-50==&lt;br /&gt;
In &amp;quot;Bulletproof Water&amp;quot; (S03E10), the [[Armalite AR-50]] makes it debut as Jamie and Adam use it to test whether water is bulletproof.&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;MythBusters Revisited&amp;quot; (S03E14), the [[Armalite AR-50]] is again used to retest whether someone flies backwards when shot.&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Curving Bullets&amp;quot; (S07E10), Adam and Jamie use an [[Armalite AR-50]]  to test whether a sonic boom from a gun will shatter glass. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Mission Impossible Mask&amp;quot; (S09E01), Grant uses the [[Armalite AR-50]] to test if you can start a merry-go-round spinning by shooting at it as shown in [[Shoot 'Em Up]]. &lt;br /&gt;
[[Image:ArmaliteAR-50.jpg|thumb|none|400px|Armalite AR-50 - .50 BMG]]&lt;br /&gt;
[[Image:MB-AR50-5.jpg|thumb|none|600px|Jamie takes aim with the AR-50. (S03E10)]]&lt;br /&gt;
[[Image:MB-AR50-6.jpg|thumb|none|600px|Kari takes the AR-50 out of its box. (S03E14)]]&lt;br /&gt;
[[Image:MB-AR50.jpg|thumb|none|600px|The AR-50 is shown on the table prior to use. (S07E10)]]&lt;br /&gt;
[[Image:MB-AR50-1.jpg|thumb|none|600px|Adam explains how the AR-50 will work in the experiment. (S07E10)]]&lt;br /&gt;
[[Image:MB-AR50-2.jpg|thumb|none|600px|Grant introduces the AR-50. (S09E01)]]&lt;br /&gt;
[[Image:MB-AR50-3.jpg|thumb|none|600px|Grant explains how the AR-50 will work in the experiment. (S09E01)]]&lt;br /&gt;
[[Image:MB-AR50-4.jpg|thumb|none|600px|A look at the AR-50 post firing. (S09E01)]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M98B==&lt;br /&gt;
Adam and Jamie use the [[Barrett Model 98 Bravo]] in &amp;quot;Dodge a Bullet&amp;quot; (S09E08) to test whether you can jump out of the way of a bullet. &lt;br /&gt;
[[Image:M98B.jpg|thumb|none|400px|Barrett M98B with Harris bipod - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:MB-M98B.jpg|thumb|none|600px|Jamie shows off the Barrett M98B. (S07E10) ]]&lt;br /&gt;
[[Image:MB-M98B-1.jpg|thumb|none|600px|Adam takes his turn at the Barrett M98B. (S07E10) ]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M99==&lt;br /&gt;
Tori uses what I believe is the [[Barrett M99]] to shoot up the 'bulletproof car' in &amp;quot;Dive to Survive&amp;quot; (S08E03). &lt;br /&gt;
[[File:Barett_m99-1.jpg|thumb|none|450px|[[Barrett M99]] - .416 Barrett]]&lt;br /&gt;
[[Image:MB-M95.jpg|thumb|none|600px|Tori uses the [[Barrett M99]]. Note the flames coming out of the end of the gun.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M107==&lt;br /&gt;
In &amp;quot;Mission Impossible Mask&amp;quot; (S09E01), Kari uses a [[Barrett M107]] chambered in .416 Barrett to test if you can start a merry-go-round spinning by shooting at it as shown in [[Shoot 'Em Up]]. &lt;br /&gt;
[[File:M82A1 .416.jpg|thumb|450px|none|Barrett M107 - .416 Barrett]]&lt;br /&gt;
[[Image:MB-Barrett.jpg|thumb|none|600px|The Barrett is introduced. (S09E01)]]&lt;br /&gt;
[[Image:MB-Barrett-1.jpg|thumb|none|600px|Kari fires the Barrett. (S09E01)]]&lt;br /&gt;
[[Image:MB-Barrett-2.jpg|thumb|none|600px|Kari fires the Barrett. (S09E01)]]&lt;br /&gt;
&lt;br /&gt;
==Desert Tactical Arms SRS==&lt;br /&gt;
The Mythbusters recruit professional sniper Dave Liwanag to use the [[Desert Tactical Arms Stealth Recon Scout]] in &amp;quot;Dodge a Bullet&amp;quot; (S09E08) to test whether it is possible to just out of the way of a bullet after seeing the muzzle flash. &lt;br /&gt;
[[Image:DTASRS.jpg|thumb|none|400px|DTA Stealth Recon Scout with Harris bipod - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:MB-DTA-SRS.jpg|thumb|none|600px|Jamie shows off the DTA Stealth Recon Scout rifle which has been fitted with the Harris bipod. (S09E08)]]&lt;br /&gt;
[[Image:MB-DTA-SRS-1.jpg|thumb|none|600px|Sniper Dave Liwanag chambers a round. You can clearly see &amp;quot;SRS&amp;quot; stamped on the gun. (S09E08)]]&lt;br /&gt;
[[Image:MB-DTA-SRS-2.jpg|thumb|none|600px|Sniper Dave Liwanag prepares to fire. You can clearly see &amp;quot;Desert Tactical Arms&amp;quot; stamped on the gun. (S09E08)]]&lt;br /&gt;
&lt;br /&gt;
==Maadi Griffin ==&lt;br /&gt;
Kari uses a [[Maadi_Griffin#Maadi_Griffin_Model_99|Maadi Griffin Model 99]], single shot .50 Cal rifle to shoot up the 'bulletproof car' in &amp;quot;Dive to Survive&amp;quot; (S08E03). &lt;br /&gt;
[[Image:MG-Model99.jpg|thumb|none|400px|Maadi-Griffin Model 99 - .50 BMG]]&lt;br /&gt;
[[File:MB-50-1.jpg|600px|thumb|none|Kari loads a .50 Cal round into the Maadi Griffin. (S08E03)]]&lt;br /&gt;
[[File:MB-50-3.jpg|600px|thumb|none|Kari takes the final shot that goes through the engine block. (S08E03)]]&lt;br /&gt;
[[File:Tumblr lrq1qutm4m1r1e7l9.jpg|600px|thumb|none|Promotional image of Kari with the Maadi Griffin. (S08E03)]]&lt;br /&gt;
[[File:MB Kari Griffin 2.jpg|600px|thumb|none|Promotional image of Kari with the Maadi Griffin. (S08E03)]]&lt;br /&gt;
[[File:MB Kari Griffin 3.jpg|600px|thumb|none|Promotional image of Kari with the Maadi Griffin. (S08E03)]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
Adam is seen holding the [[SVD Dragunov]] in &amp;quot;Dodge a Bullet&amp;quot; (S09E08).&lt;br /&gt;
[[File:SVD-TigerCarbine.jpg|thumb|none|400px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[File:MB-Dragunov.jpg|thumb|none|600px|Adam is seen sporting a ghillie suit and holding the SVD Dragunov. (S09E08)]]&lt;br /&gt;
&lt;br /&gt;
==Sako TRG==&lt;br /&gt;
The SWAT member that assists the crew in testing the phonebook bulletproof car in &amp;quot;Dive to Survive&amp;quot; (S08E03) is seen using a [[Sako TRG]] in .338 Lupua Magnum, as Kari states.&lt;br /&gt;
[[Image:Sako trg42.jpg|thumb|right|450px|Sako TRG-42 - .300 Winchester.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
&lt;br /&gt;
==Advanced M26 Taser==&lt;br /&gt;
Adam and Jaimie use the [[Taser#Advanced_Taser_M26|Advanced M26 Taser]] in &amp;quot;Fireball Stun Gun&amp;quot; (S08E10) to test whether pepper spray + taser = giant fire ball.&lt;br /&gt;
[[Image:AdvancedM26.jpg|thumb|none|300px|[[Taser#Advanced_Taser_M26|Advanced Taser M26]]]]&lt;br /&gt;
[[Image:MB-Tazer.jpg|thumb|none|600px|Adam prepares to fire the [[Taser#Advanced_Taser_M26|Advanced M26 Taser]] in &amp;quot;Fireball Stun Gun&amp;quot; (S08E10).]]&lt;br /&gt;
[[Image:MB-Tazer-2.jpg|thumb|none|600px|Adam fires the [[Taser#Advanced_Taser_M26|Advanced M26 Taser]] (S08E10).]]&lt;br /&gt;
&lt;br /&gt;
==Harpoon Gun==&lt;br /&gt;
In &amp;quot;Phonebook Friction&amp;quot; (S06E12), Grant, Tori and Kari use a harpoon gun to test the final scene from [[Deep Blue Sea]]. They have the actual prop from the movie present but use a [[Greener Light Harpoon Gun]] (a weapon based on Greener target rifles, themselves originating from the [[Martini-Henry]]) to actually test the myth. Tori states that it works by firing a .30 blank.&lt;br /&gt;
[[File:Greener Harpoon.jpg|thumb|none|400px|Greener Light Harpoon Gun - .38 Special blanks]]&lt;br /&gt;
[[Image:MB-Harpoon.jpg|thumb|none|600px|Tori holds the harpoon gun. (S06E12)]]&lt;br /&gt;
[[Image:MB-Harpoon-2.jpg|thumb|none|600px|Tori prepares to fire the harpoon at his foam shark. (S06E12)]]&lt;br /&gt;
&lt;br /&gt;
==Mk 2 Hand Grenade==&lt;br /&gt;
In &amp;quot;Grenades and Guts&amp;quot; (S05E12) Adam and Jamie are seen holding inert [[Mk 2 hand grenade]] while discussing the myth that diving on a grenade can save those around you. For the actual test they used a [[M67 Hand Grenade]].&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|none|250px|Mk 2 Hand Grenade]]&lt;br /&gt;
[[File:MB-MK2.jpg|thumb|none|600px|Adam is seen holding an inert Mk 2.(S05E12)]]&lt;br /&gt;
&lt;br /&gt;
==M2 Flamethrower==&lt;br /&gt;
Jamie uses the [[M2 Flamethrower]] in &amp;quot;Fireball Stun Gun&amp;quot; (S08E10).&lt;br /&gt;
[[Image:M2 Flamethrower.jpg|thumb|none|300px|[[M2 Flamethrower]]]]&lt;br /&gt;
[[Image:MB-Flame-2.jpg|thumb|none|600px|Jamie uses the [[M2 Flamethrower]] to burn the shirt. (S08E10)]]&lt;br /&gt;
[[Image:MB-Flame-3.jpg|thumb|none|600px|Another view of Jamie using the [[M2 Flamethrower]]. (S08E10)]]&lt;br /&gt;
&lt;br /&gt;
==M67 Hand Grenade==&lt;br /&gt;
Adam and Jamie use a number of [[M67 Hand Grenade]]s in &amp;quot;Grenades and Guts&amp;quot; (S05E12) to test whether diving on a grenade can save those around you. &lt;br /&gt;
[[Image:Baseball.jpg|thumb|none|250px|M67 fragmentation grenade]]&lt;br /&gt;
[[image:MB-M67.jpg|thumb|none|600px|FBI Agent Frank Doyle holds the M67. For the testing, they used a remote detonator wired to a blasting cap. (S05E12)]]&lt;br /&gt;
&lt;br /&gt;
==RAP4 T16 Paintball Marker==&lt;br /&gt;
A RAP4 T16, a paintball marker based an the [[M4 Carbine]], is held by Adam while introducing the myths they will be testing in &amp;quot;James Bond Special Part 1&amp;quot; (S06E01).&lt;br /&gt;
[[File:T16LE.jpg|thumb|none|400px|RAP4 T16 - .68 caliber paintballs]]&lt;br /&gt;
[[Image:MB-M4.jpg|thumb|none|600px|Adam wields the RAP4 T16.]]&lt;br /&gt;
[[Image:MB-M4-1.jpg|thumb|none|600px|Adam plays a villain with the RAP4 T16.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
Kari, Grant and Tori use an [[RPG-7]] in &amp;quot;Bike and Bazookas&amp;quot; (S09E13) to test the scene from [[Red]] where [[John Malkovich]] blows up an RPG but shooting it in midair. &lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎|thumb|none|400px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:MB-RPG.jpg‎|thumb|none|600px|A good look at the RPG-7. (S09E13)]]&lt;br /&gt;
[[Image:MB-RPG-1.jpg‎|thumb|none|600px|Another view of the RPG-7. (S09E13)]]&lt;br /&gt;
[[File:MB Kari RPG 1.jpg|thumb|500px|none|Kari with an [[RPG-7]] warhead]]&lt;br /&gt;
[[File:MB Kari RPG 2.jpg|thumb|500px|none|Kari with an [[RPG-7]] warhead]]&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous Collections=&lt;br /&gt;
==Grenade Collection==&lt;br /&gt;
In &amp;quot;Grenades and Guts&amp;quot; (S05E12), a collection of different grenades is shown. &lt;br /&gt;
[[Image:MB-Grenades.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==James Bond Special==&lt;br /&gt;
In &amp;quot;James Bond Special Part 1&amp;quot; (S06E01) you see a shot of multiple firearms being used by Tori, Grant and Kari to attempt to blow up a propane tank. &lt;br /&gt;
[[Image:MB-GunCollection.jpg|thumb|none|600px|Present is a [[Remington 870]], an [[M1 Garand]], a [[Smith &amp;amp; Wesson SW99]], and an [[M14]].]]&lt;br /&gt;
&lt;br /&gt;
==Table of Pistols==&lt;br /&gt;
In the episode &amp;quot;Blow Your Own Sail&amp;quot; (S09E06), a large number of pistols are seen on a table when Adam and Jamie were discussing silenced pistol sound effects in Hollywood movies.&lt;br /&gt;
[[file:MB-Silenced-Pistols.jpg|thumb|none|600px|A number of the pistols in &amp;quot;Blow Your Own Sail&amp;quot; (S09E06).]]&lt;br /&gt;
&lt;br /&gt;
==Western Guns==&lt;br /&gt;
In the episode &amp;quot;Western Myths&amp;quot; (S05E10), a collection of pistols and rifles are seen on a table in preparation for Adam and Jamie testing if you can shoot the hat off a cowboy. &lt;br /&gt;
[[file:MB-Western.jpg|thumb|none|600px|A collection of pistols and rifles in &amp;quot;Western Myths&amp;quot; (S05E10).]]&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
[[Category:Television]]&lt;/div&gt;</summary>
		<author><name>ColonelTomb</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Mythbusters&amp;diff=539216</id>
		<title>Mythbusters</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Mythbusters&amp;diff=539216"/>
		<updated>2012-03-28T23:05:11Z</updated>

		<summary type="html">&lt;p&gt;ColonelTomb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{unidentified}}&lt;br /&gt;
'''NOTE: On occasion Mythbusters shows clips from movies pertaining to the myth they are trying to replicate. Sometimes those clips contain guns. I am NOT including those clips here. If you want to check those guns, look on the page for the particular movie that they mentioned.'''&lt;br /&gt;
&lt;br /&gt;
'''The following guns were used in the television show Mythbusters.'''&lt;br /&gt;
&lt;br /&gt;
[[File:Mythbusters-cast.jpg|thumb|500px|right|''Mythbusters'' (2003-Present)]]&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==Colt Gold Cup National Match (custom)==&lt;br /&gt;
A [[Colt Gold Cup National Match]] pistol is used in &amp;quot;Boomerang Bullet&amp;quot; (S07E24) to see if a bullet can ricochet back and hit the shooter.&amp;lt;br/&amp;gt;&lt;br /&gt;
Both Adam and Jamie both use the same [[Colt Gold Cup National Match]] in Wheel of Mythfortune (S9E21) to test whether action movie shooting stances actually work. Jamie describes it as a &amp;quot;very common gun worldwide.&amp;quot; &lt;br /&gt;
[[Image:ColtGoldCupNatMatch1911.jpg|thumb|none|350px|Colt Gold Cup National Match (Mark IV, Series 70) - .45 ACP]]&lt;br /&gt;
[[File:MB-Kimber1911-1.jpg|thumb|none|600px|Adam mounts the Colt Gold Cup National Match in the vice. (S08E01)]]&lt;br /&gt;
[[File:MB-Kimber1911-2.jpg|thumb|none|600px|Jamie preps the the Colt 1911 to fire.(S08E01) Note you can see the remnants of the Ellasian sight notch.]]&lt;br /&gt;
[[File:Mythbusters_M1911A1.jpg|thumb|none|600px|Jamie fires the [[Colt Gold Cup National Match]]. (S07E24)]]&lt;br /&gt;
[[File:Mythbusters_M1911A1_(2).jpg|thumb|none|600px|Adam fires the [[Colt Gold Cup National Match]] single handed. (S07E24)]]&lt;br /&gt;
&lt;br /&gt;
==Colt MK IV Series 70==&lt;br /&gt;
In &amp;quot;Curving Bullets&amp;quot; (S07E10) Tori, Grant and Kari use a [[Colt MK IV Series 70]] to test the technique of curving a bullet demonstrated in the movie [[Wanted]]. &lt;br /&gt;
[[Image:ColtMkIVSeries70.jpg‎ |thumb|none|350px|Colt MK IV Series 70 - .45 ACP]]&lt;br /&gt;
[[Image:MB-1911-2.jpg|thumb|600px|none|Tori loads the [[Colt MK IV Series 70]]. (S08E03)]]&lt;br /&gt;
[[Image:MB-1911-3.jpg|thumb|600px|none|Grant preps the [[Colt MK IV Series 70]] to fire. (S08E03) ]]&lt;br /&gt;
&lt;br /&gt;
==CornerShot with Modified Glock==&lt;br /&gt;
In &amp;quot;Myth Evolution&amp;quot; (S07E18), the [[CornerShot]] is used to test the effectiveness of shooting around a corner.&lt;br /&gt;
[[Image:CornerShot.gif|400px|thumb|none|The CornerShot, shown here with a [[Glock#Glock 17|Glock 17]] 9x19mm]]&lt;br /&gt;
[[File:MB-corner-shot.jpg|thumb|none|600px|Kari shows off the [[CornerShot]].]]&lt;br /&gt;
&lt;br /&gt;
==FEG P9R==&lt;br /&gt;
In &amp;quot;Mission Impossible Mask&amp;quot; (S09E01), a [[Browning_Hi-Power#FEG_PJK-9HP|FEG P9R]] is used as the target gun whilst testing whether it is possible to shoot at a gun and cause it to slide across the floor.&lt;br /&gt;
[[File:Feg p9r 0.jpg|thumb|400px|none|FEG P9R - 9x19mm]]&lt;br /&gt;
[[File:MythBusters S09E01 FEG P9R 1.jpg|thumb|none|600px|Kari holding the P9R at the start of the tests]]&lt;br /&gt;
[[File:MythBusters S09E01 FEG P9R 2.jpg|thumb|none|600px|The P9R after the first test, with the shot grip panels replaced with tape.]]&lt;br /&gt;
[[File:MythBusters S09E01 FEG P9R 3.jpg|thumb|none|600px|The P9R after the second test.]]&lt;br /&gt;
[[File:MythBusters S09E01 FEG P9R 4.jpg|thumb|none|600px|A fresh P9R is brought in for the third test.]]&lt;br /&gt;
&lt;br /&gt;
==Flintlock Pistol==&lt;br /&gt;
In &amp;quot;Paper Armor&amp;quot; (S09E12), Kari, Grant and Tori use a [[Flintlock Pistol]] to test how durable their paper armor is. The expert states that it is a French gun from about 1750. &lt;br /&gt;
[[image:MB-Flintlock.jpg|thumb|none|600px|A view of the Flintlock. (S09E12)]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
In &amp;quot;Firearms Folklore&amp;quot; (S04E25), Adam and Jamie use the [[Glock#Glock 17|Glock 17]] to test the myth that a bullet fired from a Glock lodged backwards in the cylinder of a revolver.&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Mission Impossible Mask&amp;quot; (S09E01), Tori, Grant and Kari use a 3rd Generation [[Glock#Glock 17|Glock 17]] to test if you can start a merry-go-round spinning by shooting at it as shown in [[Shoot 'Em Up]].&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Spy Car 2&amp;quot; (S09E07), Tori, Grant and Kari use a 2nd Generation [[Glock#Glock 17|Glock 17]] with custom sights to test the myth that if you shoot a bullet into ice it will spin like a top. &lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|300px|3rd Generation Glock 17 - 9x19mm]]&lt;br /&gt;
[[File:MB-Glock17-2.jpg|thumb|none|600px|The Glock being sighted in. (S04E25)]]&lt;br /&gt;
[[image:MB-Glock17.jpg|thumb|none|600px|Tori prepares fires the Glock 17 at the merry go round. (S09E01)]]&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|300px|2nd Generation Glock 17 - 9x19mm]]&lt;br /&gt;
[[image:MB-GLock17.jpg|thumb|none|600px|Tori prepares the Glock 17 for the test. You can just make out &amp;quot;9x19&amp;quot; stamped on the slide. (S09E07)]]&lt;br /&gt;
[[image:MB-Glock17-1.jpg|thumb|none|600px|Tori remotely fires the Glock 17. Note the lack of an accessory rail meaning it is a 2nd Generation. (S09E07)]]&lt;br /&gt;
&lt;br /&gt;
==Glock 23==&lt;br /&gt;
In &amp;quot;Mini Myth Mayhem&amp;quot; (S08E17), the [[Glock#Glock 23|Glock 23]] is used, to test weather a hair weave is bulletproof. Unsurprisingly, it is most definitely not. It is also used, in the same episode, to test whether a refrigerator door is bullet proof.&amp;lt;br/&amp;gt; In &amp;quot;Inverted Underwater Car&amp;quot; (S08E19), the [[Glock#Glock 23|Glock 23]] is used to test whether the muzzle flash from a gun can ignite a room full of gas. &lt;br /&gt;
[[Image:Glock23.jpg|thumb|none|400px|Glock 23 (3rd Generation) - .40 Smith &amp;amp; Wesson.]]&lt;br /&gt;
[[Image:MB-Glock.jpg|thumb|none|600px|Grant shows the [[Glock#Glock 23|Glock 23]] to the camera. (S08E17)]]&lt;br /&gt;
[[Image:MB-Glock-2.jpg|thumb|none|600px|Grant prepares the [[Glock#Glock 23|Glock 23]] to fire into a miniature room full of methane. (S08E19)]]&lt;br /&gt;
&lt;br /&gt;
==Glock 35==&lt;br /&gt;
In &amp;quot;Mission Impossible Mask&amp;quot; (S09E01), during the introduction for the test to see if you can start a merry-go-round spinning by shooting at it as shown in Shoot 'Em Up Kari brandishes a [[Glock#Glock 35|Glock 35]] fitted with target sights, despite the fact a [[Glock 17]] is the gun that is used for the actual test.&lt;br /&gt;
[[File:Glock34.jpg|thumb|none|400px|Glock 34 - 9x19mm]]&lt;br /&gt;
[[File:MythBusters S09E01 Glock 35 1.jpg|thumb|none|600px|A closeup of the [[Glock#Glock 35|Glock 35]].]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Tactical==&lt;br /&gt;
In &amp;quot;Blow Your Own Sail&amp;quot; (S09E06), the [[Heckler &amp;amp; Koch USP Tactical]] is shown when testing the myth of Hollywood sound effects, testing a .45 ACP pistol un-suppressed. Oddly, they ended up switching to a different, unknown .45 for the test. &lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP Tactical - .45 ACP]]&lt;br /&gt;
[[Image:MB-Hk-usp45tac.jpg|thumb|none|600px|Adam shows off the [[Heckler &amp;amp; Koch USP Tactical]]. (S09E06)]]&lt;br /&gt;
&lt;br /&gt;
==Modified Glock==&lt;br /&gt;
In &amp;quot;Myth Evolution&amp;quot; (S07E18), the Mythbusters use a [[Glock]] that has been modified to fire special gel markers.&lt;br /&gt;
[[File:MB-Mod-Glock2.jpg|thumb|none|600px|Seargent Rob Makelroy shows the gun (appears to be a Glock) that has been modified to fire the gel markers. The blue slide indicates that it is a non-lethal weapon.]]&lt;br /&gt;
[[File:MB-gell-ammo.jpg|thumb|none|600px|The gel markers fired by the modified Glock.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226 Combat TB==&lt;br /&gt;
In &amp;quot;Blow Your Own Sail&amp;quot; (S09E06), Adam and Jamie use the [[SIG-Sauer P226|SIG-Sauer P226 Combat TB]] to test the myth of Hollywood sound effects, testing a 9mm pistol suppressed and un-suppressed. In the HD broadcast the &amp;quot;P226&amp;quot; marking on the handle can be seen as Adam prepares to fire.&lt;br /&gt;
[[File:SIG P226 Combat TB.jpg|thumb|none|350px|[[SIG-Sauer P226|SIG-Sauer P226 Combat TB]] - 9x19m ]]&lt;br /&gt;
[[File:MB-SIG-P226.jpg|thumb|none|600px|Jamie prepares to fire the [[SIG-Sauer P226]] unsuppressed. (S09E06)]]&lt;br /&gt;
[[File:MB-SIG-P226-1.jpg|thumb|none|600px|Jamie wielding the [[SIG-Sauer P226]] fitted with a Silencer-co Osprey suppressor. The logo is clearly visible on the side of the silencer. (S09E06)]]&lt;br /&gt;
[[File:MB-SIG-P226-2.jpg|thumb|none|600px|Jamie fires the [[SIG-Sauer P226]] fitted with a Silencer-co Osprey suppressor. Once again the logo is clearly visible on the silencer. (S09E06)]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P239==&lt;br /&gt;
The most common gun on the show, the [[SIG-Sauer P239]] is almost always used when a myth calls for a 9mm.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Explosive Decompression&amp;quot; (S01E04), Jamie and Adam use the SIG-Sauer P239 to test the myth of explosive decompression on a plane.&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Bulletproof Water&amp;quot; (S03E10), Jamie uses the SIG-Sauer P239 to test whether water is in fact bulletproof. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Shredded Plane&amp;quot; (S04E02), Grant, Tori and Kari use the SIG-Sauer P239 to attempt to start a fire with a gun. They remove the bullet from the round and attempt to use the firing cap to ignite gunpowder. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Bullets Fired Up&amp;quot; (S04E07), Jamie and Adam use the SIG-Sauer P239 to test the myth that bullets fired upward can kill on their return trip.&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Myths Reopened&amp;quot; (S04E08), Grant, Tori and Kari use the SIG-Sauer P239 to test whether you can fire a gun underwater. Amazingly it does fire, it does not however reload correctly. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Mega Movie Myths&amp;quot; (S04E19), Grant, Tori and Kari use the SIG-Sauer P239 to see if shooting a lock allows it to be opened.&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Myth Revolution&amp;quot; (S05E18), Grant, Tori and Kari use the SIG-Sauer P239 to see if a ninja can slap a bullet away.&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Shooting Fish in a Barrel&amp;quot; (S05E22), Adam and Jamie use the SIG-Sauer P239 to test how easy it really is to shoot fish in a barrel. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Inverted Underwater Car&amp;quot; (S08E19), Grant , Tori and Kari use the SIG-Sauer P239 to test whether shooting through milk will prevent the muzzle flash of a gun from igniting a room full of gas. This is based on the movie [[Kiss The Girls]] where [[Morgan Freeman|Morgan Freeman's]] character does just that. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Spy Car 2&amp;quot; (S09E07), Tori is seen holding the SIG-Sauer P239 when preparing for the myth that a bullet fired into ice will spin like a top. For the actual testing of the myth, they used a [[Glock]]. &lt;br /&gt;
[[Image:SigP239.jpg|thumb|none|400px|SIG-Sauer P239 - 9x19mm, .40 S&amp;amp;W, .357 SIG]]&lt;br /&gt;
[[image:MB-Fire-Start.jpg|thumb|none|600px|Tori attempts to start a fire with the SIG-Sauer P239. (S04E02)]]&lt;br /&gt;
[[image:MB-SIG-P239-3.jpg|thumb|none|600px|Jamie shows the SIG-Sauer P239. (S04E07)]]&lt;br /&gt;
[[image:MB-SigP239.jpg|thumb|none|600px|Grant points at the unejected shell casing in the submerged P239. (S04E08)]]&lt;br /&gt;
[[image:MB-SigP239-1.jpg|thumb|none|600px|Kari loads the SIG-Sauer P239 in preparation for the test. (S04E19)]]&lt;br /&gt;
[[image:MB-SIG-P239-2.jpg|thumb|none|600px|Grant remote fires the SIG-Sauer P239 at a ninja. (S05E18)]]&lt;br /&gt;
[[image:MB-SIG-P239-1.jpg|thumb|none|600px|Adam fires the SIG-Sauer P239 at a fish in a barrel. (S05E22)]]&lt;br /&gt;
[[image:MB-SigP226.jpg|thumb|none|600px|The SIG-Sauer P239 ready for use in &amp;quot;Inverted Underwater Car&amp;quot; (S08E19).]]&lt;br /&gt;
[[image:TS-SIGP229.jpg|thumb|none|600px|Tori holds the SIG-Sauer P239 in &amp;quot;Spy Car 2.&amp;quot;  (S09E07)]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson SW99==&lt;br /&gt;
In &amp;quot;James Bond Special Part 1&amp;quot; (S06E01), Kari uses the [[Smith &amp;amp; Wesson SW99]] to attempt to blow up a propane tank a la [[James Bond]]. Note that James Bond's pistol is the [[Walther P99]], not its licensed clone.&lt;br /&gt;
[[Image:Sw99 small.jpg|thumb|none|400px|Smith &amp;amp; Wesson SW99 -- 9x19mm]]&lt;br /&gt;
[[Image:MB-WaltherP99.jpg|thumb|none|600px|Kari prepares to fire the [[Smith &amp;amp; Wesson SW99]] at a propane tank. Note the absence of the &amp;quot;Walther&amp;quot; logo on the side of the slide.]]&lt;br /&gt;
&lt;br /&gt;
==Springfield Armory Loaded 1911==&lt;br /&gt;
In &amp;quot;James Bond Special Part 1&amp;quot; (S06E01), Jamie and Adam use a different Springfield Armory 1911 to test whether [[James Bond]]'s watch could actually deflect a bullet. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Curving Bullets&amp;quot; (S07E10) Tori, Grant and Keri use a [[M1911_pistol_series#Springfield_Armory_Loaded|Springfield Armory Loaded 1911]] to test the the technique of curving a bullet demonstrated in the movie [[Wanted]].&amp;lt;br/&amp;gt; &lt;br /&gt;
In &amp;quot;Knock Your Socks Off&amp;quot; (S07E12), Adam and Jamie use the gun to test whether a bullet dropped and one fired horizontally hit the ground at the same time. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Mini Myth Mayhem&amp;quot; (S07E23), the [[M1911_pistol_series#Springfield_Armory_Loaded|Springfield Armory Loaded 1911]] makes another appearance where they successfully use it to light a match with a bullet. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Mission Impossible Mask&amp;quot; (S09E01), Kari uses a different [[M1911_pistol_series#Springfield_Armory_Loaded|Springfield Armory Loaded 1911]] to test if you can start a merry-go-round spinning by shooting at it as shown in [[Shoot 'Em Up]].&lt;br /&gt;
[[File:Springtfield-1911.jpg|thumb|none|400px|[[M1911_pistol_series#Springfield_Armory_Loaded|Springfield Armory Loaded 1911]] - .45 ACP]]&lt;br /&gt;
[[Image:MB-1911.jpg|thumb|600px|none|Kari takes aim with the [[M1911_pistol_series#Springfield_Armory_Loaded|Springfield Armory Loaded 1911]]. (S07E10)]]&lt;br /&gt;
[[Image:MB-1911-4.jpg|thumb|600px|none|Jamie fires the [[M1911_pistol_series#Springfield_Armory_Loaded|Springfield Armory Loaded 1911]]. (S07E12)]]&lt;br /&gt;
[[Image:MB-1911-6.jpg|thumb|600px|none|Jamie prepares to fire the [[M1911_pistol_series#Springfield_Armory_Loaded|Springfield Armory Loaded 1911]]. (S07E23)]]&lt;br /&gt;
[[Image:MB-1911-7.jpg|thumb|600px|none|The  [[M1911_pistol_series#Springfield_Armory_Loaded|Springfield Armory 1911]] ready to fire. In another shot the serial number is visible as &amp;quot;N441853&amp;quot;. Maybe an expert can use this to determine the exact make. (S07E23)]]&lt;br /&gt;
[[file:MB-Spring-1911.jpg|thumb|none|600px|You can clearly see &amp;quot;Springfield Armory&amp;quot; stamped on the side as Kari takes aim. (S09E01)]]&lt;br /&gt;
&lt;br /&gt;
==Walther P22==&lt;br /&gt;
In &amp;quot;Blow Your Own Sail&amp;quot; (S09E06), Adam uses an [[Walther P22]] with a threaded barrel to test the myth of Hollywood sound effects. Hilariously, it is referred to as a .45 caliber rather than the correct .22 caliber in the graphics. &amp;lt;br/&amp;gt;&lt;br /&gt;
[[Image:WaltherP22CA.jpg|thumb|none|400px|Walther P22 with Compensator (one used had no compensator)- .22 LR]]&lt;br /&gt;
[[File:MB-Unknown45-1.jpg|thumb|600px|none|Adam fires the P22. (S09E06)]]&lt;br /&gt;
[[File:MB-Unknown45.jpg|thumb|600px|none|Adam fires the P22. (S09E06)]]&lt;br /&gt;
&lt;br /&gt;
==Unknown 1911==&lt;br /&gt;
The Mythbusters often use a variety of 1911 pistols. The ones listed here are ones that I have not been able to positively identify. &lt;br /&gt;
*An unknown [[M1911_pistol_series|1911]] pistol, chambered in .45 is used in &amp;quot;Dive to Survive&amp;quot; (S08E03) to test whether a phone books make a car bulletproof. &lt;br /&gt;
[[Image:MB-U1911.jpg|thumb|600px|none|Grant preps the unknown [[M1911_pistol_series|1911]] to fire. Note what appears to be a camo-pattern painted on the gun. (S08E03)]]&lt;br /&gt;
*In &amp;quot;Blow Your Own Sail&amp;quot; (S09E06), Adam uses an unknown, suppressed 1911 to test whether silenced pistols really sound like they do in the movies. &lt;br /&gt;
[[Image:MB-Sup-1911.jpg|thumb|600px|none|Adam shows of the 1911 fitted with a Silencer-co Osprey suppressor.(S09E06)]]&lt;br /&gt;
[[Image:MB-Sup-1911-1.jpg|thumb|600px|none|Adam shows of the 1911 fitted with a Silencer-co Osprey suppressor. The logo is clearly visible on the side of the silencer. (S09E06)]]&lt;br /&gt;
[[Image:MB-Sup-1911-2.jpg|thumb|600px|none|Adam shows of the 1911 fitted with a Silencer-co Osprey suppressor. (S09E06)]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 39==&lt;br /&gt;
A [[Smith &amp;amp; Wesson 39]] is used in the episode &amp;quot;Dive to Survive&amp;quot; (S08E03) in the scene where the crew shoot the phonebook-stuffed car door with a variety of weapons in order to test if it is bulletproof or not. It is referred to as a &amp;quot;9mm&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=Revolvers=&lt;br /&gt;
==Colt 1851 Navy ==&lt;br /&gt;
In &amp;quot;Exploding Lighter&amp;quot; (S04E23), the [[Colt 1851 Navy]] is used to test a variety of old western myths. &amp;lt;br/&amp;gt;&lt;br /&gt;
[[Image:1851Navy.jpg|thumb|none|450px|Colt 1851 Navy - .36 caliber.]]&lt;br /&gt;
[[image:MB-Colt-Navy.jpg|thumb|none|600px|A close up of the Colt. (S04E23)]]&lt;br /&gt;
[[image:MB-Colt-Navy-1.jpg|thumb|none|600px|A wider angle of Kari holding the gun. (S04E23)]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1860 Army==&lt;br /&gt;
A [[Colt 1860 Army]] is used in &amp;quot;Western Myths&amp;quot; (S05E10) to test the myth that you can shoot a cowboy's hat off. &lt;br /&gt;
[[Image:1860Army.jpg|thumb|none|400px|Colt 1860 Army - .44 caliber.]]&lt;br /&gt;
[[image:MB-1860army.jpg|thumb|none|600px|Jamie prepares to fire the Colt. (S05E10)]]&lt;br /&gt;
&lt;br /&gt;
==Colt Anaconda==&lt;br /&gt;
In &amp;quot;Brown Note, Water Torture&amp;quot; (S03E01) Jamie is seen with a [[Colt Anaconda]] .44 Magnum Revolver testing the myth that when you get shot, you fly backwards. &lt;br /&gt;
[[File:Colt Anaconda HQ.jpg|thumb|400px|none|Colt Anaconda - .44 Magnum]]&lt;br /&gt;
[[image:MB-44Mag.jpg|thumb|500px|none|Jamie prepares to fire the gun. (S03E01)]]&lt;br /&gt;
[[image:MB-44Mag-1.jpg|thumb|500px|none|A close up of the gun. (S03E01)]]&lt;br /&gt;
&lt;br /&gt;
==Colt King Cobra==&lt;br /&gt;
In &amp;quot;Helium Football&amp;quot; (S04E04), a [[Colt King Cobra]] is used to test the myth that you can catch a bullet in your teeth.&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Myths Reopened&amp;quot; (S04E08), Grant, Tori and Kari use the [[Colt King Cobra]] to test whether guns fired underwater are still lethal.&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Mega Movie Myths&amp;quot; (S04E19), Grant, Tori and Kari use the [[Colt King Cobra]] to see if shooting a lock allows it to be opened.&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Exploding Lighter&amp;quot; (S04E23), the [[Colt King Cobra]] is used to shoot a hole through a silver dollar. &amp;lt;br/&amp;gt;&lt;br /&gt;
[[Image:ColtKingCobra.jpg|thumb|none|400px|Colt King Cobra - .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[image:MB-UnRev.jpg|thumb|none|600px|Grant loads the King Cobra. (S04E04)]]&lt;br /&gt;
[[image:MB-UnRev-2.jpg|thumb|none|600px|The King Cobra sitting in the ransom rest. (S04E04)]]&lt;br /&gt;
[[image:MB-King-Cobra.jpg|thumb|none|600px|The King Cobra ready to fire underwater. (S04E08)]]&lt;br /&gt;
[[File:MB-Colt-Cobra.jpg|thumb|none|600px|Kari fires the King Cobra at the door. (S04E19)]]&lt;br /&gt;
[[File:MB-Colt-Cobra-1.jpg|thumb|none|600px|Tori prepares the King Cobra for the test. (S04E23)]]&lt;br /&gt;
&lt;br /&gt;
==Colt Police Positive==&lt;br /&gt;
In &amp;quot;Firearms Folklore&amp;quot; (S04E25), Adam and Jamie use a [[Colt Police Positive]] while testing the myth that a bullet fired from a [[Glock]] lodged backwards in the cylinder of a revolver. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Unarmed and Unharmed&amp;quot; (S07E21), Adam and Jamie use a [[Colt Police Positive]] to test whether you can shoot a gun out of someones hand without injuring them. &lt;br /&gt;
[[Image:PolicePositive.jpg|thumb|none|400px|Colt Police Positive - .38 Special]]&lt;br /&gt;
[[image:MB-ColtPP.jpg|thumb|none|600px|Jamie prepares the gun for the test. (S04E25)]]&lt;br /&gt;
[[Image:MB-CPP.jpg|thumb|none|600px|The Colt Police Positive is seen in the dummy hand after they attempted to shoot it out.(S07E21)]]&lt;br /&gt;
&lt;br /&gt;
==Colt Single Action Army==&lt;br /&gt;
In &amp;quot;Exploding Lighter&amp;quot; (S04E23), the [[Colt Single Action Army]] makes its debut as we see them actually purchase the gun. It is referred to as the &amp;quot;1873 Peacemaker&amp;quot; and is used to test a variety of old western myths. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Unarmed and Unharmed&amp;quot; (S07E21), Adam and Jamie use a [[Colt Single Action Army]] to test whether you can shoot a gun out of someones hand without injuring them.&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Paper Armor&amp;quot; (S09E12), Kari, Grant and Tori use a [[Colt Single Action Army]] to test their paper made armor.&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Image:ColtSingleActionArmy.jpg|thumb|none|400px|Colt Single Action Army w/ 5.5&amp;quot; barrel known as the &amp;quot;Artillery&amp;quot; model - .45 Long Colt]]&lt;br /&gt;
[[image:MB-Colt-SAA.jpg|thumb|none|600px|Tori checks out the Colt Single Action Army at the gun store. (S04E23)]]&lt;br /&gt;
[[Image:MB-CPP-1.jpg|thumb|none|600px|The Colt Single Action Army is shown in a clamp as Jamie uses a laser to check the alignment. (S07E21) A Colt Single Action Army, Artillery Length.]]&lt;br /&gt;
[[image:MB-uncolt.jpg|thumb|600px|none|A view of the Colt Single Action Army. (S09E12)]]&lt;br /&gt;
[[image:MB-uncolt-1.jpg|thumb|600px|none|Tori prepares to fire. (S09E12)]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 19==&lt;br /&gt;
In &amp;quot;Dive to Survive&amp;quot; (S08E03) a [[Smith &amp;amp; Wesson Model 19]] chambered in .357 Magnum is used to test whether filling a car door with phone books makes it bullet proof.&lt;br /&gt;
[[File:S%26W19Nickel.jpg|thumb|none|400px|[[Smith &amp;amp; Wesson Model 19]] (nickel) - .357 Magnum.]]&lt;br /&gt;
[[File:MB-SWM19.jpg|thumb|none|600px|Kari takes aim with the Smith &amp;amp; Wesson Model 19. (S08E03)]]&lt;br /&gt;
[[File:MB-SWM19-2.jpg|thumb|none|600px|Another view as Kari takes aim with the Smith &amp;amp; Wesson Model 19. (S08E03)]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 29==&lt;br /&gt;
In &amp;quot;Paper Armor&amp;quot; (S09E12), Adam uses a [[Smith &amp;amp; Wesson Model 29]] to conduct underwater shock wave tests. It has been heavily modified by removing the rear sight(the square cut out for the sights is visible on the top corner of the frame), shortening the barrel and attaching a vertical tube to the muzzle. The gun fires blanks which send a shock wave both up and down. &lt;br /&gt;
[[File:Smith&amp;amp;WessonModel29.jpg|thumb|none|400px|[[Smith &amp;amp; Wesson Model 29]] - .44 Magnum]]&lt;br /&gt;
[[image:MB-UnRevolver.jpg|thumb|600px|none|Adam explains how the gun will work. It appears that this apparatus is made from a Model 29 with a 6&amp;quot; or longer barrel, as no front sight ramp is visible on the portion of the barrel that remains.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 460==&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 460]] is used in &amp;quot;Thermite vs. Ice&amp;quot; (S07E08) to test whether holding a hunting revolver improperly will blow your thumb of fingers when it's fired.&amp;lt;br/&amp;gt;&lt;br /&gt;
Kari, Grant and Tori use a [[Smith &amp;amp; Wesson Model 460XVR|Smith &amp;amp; Wesson Model 460]] in &amp;quot;Bike and Bazookas&amp;quot; (S09E13) to test the scene from [[Red]] where John Malkovich blows up an RPG but shooting it in midair. &lt;br /&gt;
[[File:150237 large.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 460 OD Green Carry - .460 S&amp;amp;W Magnum]]&lt;br /&gt;
[[File:MB-SW500-2.jpg|thumb|none|600px|Adam holds the Smith &amp;amp; Wesson Model 460 while talking to the experts who explains that the gasses come out of the gap between the cylinder and the frame with the force of a cutting torch. (S07E08)]]&lt;br /&gt;
[[File:MB-SW500-3.jpg|thumb|none|600px|High speed shot of the Smith &amp;amp; Wesson Model 460 firing. Note the gas coming out of the gap between the cylinder and the frame. (S07E08)]]&lt;br /&gt;
[[Image:MB-SW460.jpg|thumb|none|600px|Grant shows off the revolver. (S09E13)]]&lt;br /&gt;
[[Image:MB-SW460-1.jpg|thumb|none|600px|Grant checks his sights before a test. (S09E13)]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 629==&lt;br /&gt;
In &amp;quot;Inverted Underwater Car&amp;quot; (S08E19), Grant uses what appears to be a [[Smith &amp;amp; Wesson Model 629]] (he states it is a .44 Magnum) to test whether the muzzle flash from a gun can ignite a room full of methane. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Mission Impossible Mask&amp;quot; (S09E01), Grant again uses the [[Smith &amp;amp; Wesson Model 629]] to test if you can start a merry-go-round spinning by shooting at it as shown in [[Shoot 'Em Up]]. &lt;br /&gt;
[[Image:S&amp;amp;WMod6294.jpg|thumb|none|400px|[[Smith &amp;amp; Wesson Model 629]] with 4&amp;quot; Barrel - .44 Magnum.]]&lt;br /&gt;
[[Image:MB-SW629.jpg|thumb|none|600px|Grant does his best [[Dirty Harry]] impression. (S09E01)]]&lt;br /&gt;
[[Image:MB-SW629-1.jpg|thumb|none|600px|Grant firs the Smith &amp;amp; Wesson Model 629 at the merry-go-round. (S09E01)]]&lt;br /&gt;
[[Image:MB-SW44.jpg|thumb|none|600px|Grant shows off the Smith &amp;amp; Wesson Model 629. (S08E19)]]&lt;br /&gt;
[[Image:MB-SW44-2.jpg|thumb|none|600px|The Smith &amp;amp; Wesson Model 629 ready to fire. (S08E19)]]&lt;br /&gt;
&lt;br /&gt;
=Sub-Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
In &amp;quot;Brown Note, Water Torture&amp;quot; (S03E01) Adam is seen with the [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A3|Heckler &amp;amp; Koch MP5A3]] testing the myth that when you get shot, you fly backwards. The announcer erroneously calls the weapon an M4.&amp;lt;br/&amp;gt; &lt;br /&gt;
In &amp;quot;Mega Movie Myths&amp;quot; (S04E19), Tori uses a [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A3|Heckler &amp;amp; Koch MP5A3]] to test the myth from [[Underworld]] that you can shoot a hole in the floor and fall through. The gun is fitted with a collapsible stock and surefire flashlight hand-guards.&lt;br /&gt;
[[File:MP002M-1.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 with weapon-light - 9x19mm]]&lt;br /&gt;
[[File:MB-MP5A2-3.jpg|thumb|none|500px|Adam MP5A3 prepares to fire. (S03E01)]]&lt;br /&gt;
[[File:MB-MP5A2.jpg|thumb|none|600px|Tori holds the MP5A3 as he gets comfortable with the weapon. (S04E19)]]&lt;br /&gt;
[[File:MB-MP5A2-1.jpg|thumb|none|600px|A close up of the MP5A3. (S04E19)]]&lt;br /&gt;
[[File:MB-MP5A2-2.jpg|thumb|none|600px|Tori fires the MP5A3 through the plywood. (S04E19)]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A4==&lt;br /&gt;
In &amp;quot;Snow Special&amp;quot; (S05E13) Adam and Jamie use a [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A4|Heckler &amp;amp; Koch MP5A4]] with a full stock and surefire flashlight handguards to attempt to start an avalanche.&lt;br /&gt;
[[File:H%26KMP5A4Surefire.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A4 - 9x19mm]]&lt;br /&gt;
[[File:MB-MP5.jpg|thumb|none|600px|Jamie removes the Heckler &amp;amp; Koch MP5A4 from its case. Note the 3-Round burst trigger group. (S05E13)]]&lt;br /&gt;
[[File:MB-MP5-1.jpg|thumb|none|600px|Adam fires the Heckler &amp;amp; Koch MP5A4. (S05E13)]]&lt;br /&gt;
[[File:MB-MP5-2.jpg|thumb|none|600px|Adam and Jamie fire the Heckler &amp;amp; Koch MP5A4. (S05E13)]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP==&lt;br /&gt;
In &amp;quot;Dive to Survive&amp;quot; (S08E03), the Mythbusters use a [[Heckler &amp;amp; Koch UMP]]  to test the 'bullet-proofness' of their phonebook filled car. &lt;br /&gt;
[[Image:UMP_45.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:MB-UMP.jpg|thumb|none|600px|The [[Heckler &amp;amp; Koch UMP]] is shown laying on the table prior to use.]]&lt;br /&gt;
[[Image:MB-Multi.jpg|thumb|none|600px|Keri is seen on the left firing the [[Heckler &amp;amp; Koch UMP]]. (S08E03)]]&lt;br /&gt;
&lt;br /&gt;
==M1A1 Thompson==&lt;br /&gt;
In &amp;quot;Brown Note, Water Torture&amp;quot; (S03E01) Tori is seen with the [[M1A1 Thompson]] testing the myth that when you get shot, you fly backwards.&lt;br /&gt;
[[File:M1sb.jpg|thumb|none|400px|M1 Thompson with 30-round magazine - .45 ACP]]&lt;br /&gt;
[[Image:MB-M1Thomp.jpg|thumb|none|500px|Tori prepares to fire the M1. (S03E01)]]&lt;br /&gt;
&lt;br /&gt;
==M1928 Thompson==&lt;br /&gt;
In &amp;quot;Viewer Special 2&amp;quot; (S06E05), Grant uses the [[M1928 Thompson]] to try and cut a tree down with a machine gun.&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|400px|M1928 - .45 ACP]]&lt;br /&gt;
[[Image:MB-Thompson.jpg|thumb|none|600px|Grant attempts to gun the tree down with the [[M1928 Thompson|Thompson]].]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==10 Gauge Double Barreled Shotgun==&lt;br /&gt;
In &amp;quot;More Myths Revisited&amp;quot; (S05E06), an antique [[10 Gauge Double Barreled Shotgun]] is used to re-test the myth that if you plug the barrel of a gun with your finger, it will explode. They used an antique that was made in 1877 using the old Damascus technique of heating narrow strips of metal then shaping them around a mandrel. The theory was that this older, and definitely weaker barrel might fail when the barrel was plugged. &lt;br /&gt;
[[image:MB-10gauge.jpg|thumb|none|600px|The 10 Gauge is prepped for testing. (S05E06)]]&lt;br /&gt;
[[image:MB-19gauge-1.jpg|thumb|none|600px|While it didn't do a full banana-peel as the myth called for, the barrel still failed pretty badly. (S05E06)]]&lt;br /&gt;
&lt;br /&gt;
==12 Gauge Double Barreled Shotgun==&lt;br /&gt;
In &amp;quot;Myths Reopened&amp;quot; (S04E08), Grant, Tori and Kari use a [[12 Gauge Double Barreled Shotgun]] to test the lethality of firing a gun underwater. Turns out that a shotgun explodes when fired underwater.&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Western Myths&amp;quot; (S05E10), a [[12 Gauge Double Barreled Shotgun]] is used to test the myth that you can shoot a cowboy's hat off. &lt;br /&gt;
[[Image:CharlesParker1878Shotgun.jpg‎|thumb|none|500px|Double Barrel Shotgun - 12 Gauge]]&lt;br /&gt;
[[image:MB-12gauge-3.jpg|thumb|none|600px|Tori removes the shotgun from the water. (S04E08)]]&lt;br /&gt;
[[image:MB-12gauge.jpg|thumb|none|600px|Jamie loads the 12 Gauge. (S05E10)]]&lt;br /&gt;
[[image:MB-12gauge-1.jpg|thumb|none|600px|Jamie prepares to fire the 12 Gauge. (S05E10)]]&lt;br /&gt;
[[image:MB-12gauge-2.jpg|thumb|none|600px|Jamie prepares to fire the 12 Gauge. (S05E10)]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M1 Super 90==&lt;br /&gt;
In &amp;quot;Mini Myth Madness&amp;quot; (S08E17), Kari uses a [[Benelli_M_Series_Super_90_Shotguns#Benelli_M1|Benelli M1 Super 90]] fitted with a GG&amp;amp;G charging handle to see if a laptop computer can stop a 12 Gauge birdshot blast at point blank range.&lt;br /&gt;
[[File:BenelliM1Super90.jpg|thumb|500px|none|Benelli M1 Super 90 - 12 gauge]]&lt;br /&gt;
[[File:MB-Rem.jpg|thumb|none|600px|Kare prepares to fire the shotgun into a laptop.]]‎&lt;br /&gt;
[[File:MB-Rem2.jpg|thumb|none|600px|Kari holding the shotgun after the test.]]‎&lt;br /&gt;
&lt;br /&gt;
==Benelli M4==&lt;br /&gt;
In &amp;quot;Mission Impossible Mask&amp;quot; (S09E01), Grant, Tori and Kari use a [[Benelli_M_Series_Super_90_Shotguns#Benelli_M4|Benelli M4]] to test if you can start a merry-go-round spinning by shooting at it as shown in [[Shoot 'Em Up]]. &lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|400px|Benelli M4 Super 90 with 7-shot tube - 12 Gauge (Shown here is the military version, the civilian version used on the show has a fixed sock.)]]&lt;br /&gt;
[[File:MythBusters S09E01 Benelli M4.jpg|thumb|none|600px|Tori loads the Benelli M4. (S09E01)]]&lt;br /&gt;
[[Image:MB-Rem12-2.jpg|thumb|none|600px|Tori prepares to fire the Benelli M4. (S09E01)]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500 Cruiser==&lt;br /&gt;
In &amp;quot;Shooting Fish in a Barrel&amp;quot; (S05E22), Jamie uses a [[Mossberg 500 Cruiser]].&lt;br /&gt;
[[Image:Mossberg500Cruiser.jpg|thumb|none|400px|Mossberg 500 Cruiser - 12 Gauge]] &lt;br /&gt;
[[Image:MB-Mossberg.jpg|thumb|none|600px|Jamie with the Mossberg 500 Cruiser. (S05E22)]]&lt;br /&gt;
[[Image:MB-Mossberg-1.jpg|thumb|none|600px|Jamie fires the Mossberg 500 Cruiser. (Note the safety switch consistent with a Mossberg Cruiser.) (S05E22)]]&lt;br /&gt;
&lt;br /&gt;
==Remington Model 870==&lt;br /&gt;
In &amp;quot;James Bond Special Part 1&amp;quot; (S06E01), a [[Remington 870]] shotgun with Ghost Ring sights is used  to try and pierce a propane tank.&lt;br /&gt;
[[Image:Custom870wMossbergGhostRing.jpg|thumb|none|500px|Custom Remington 870 combat shotgun with Mossberg Ghost Ring sights]]&lt;br /&gt;
[[file:MB-UShotgun.jpg|thumb|none|600px|Tori fires the shotgun into a propane tank. (S06E01)]]&lt;br /&gt;
In &amp;quot;Dive to Survive&amp;quot; (S08E03), Tory uses what appears to be a [[Remington 870]] to test whether phonebooks make a car bullet proof. &amp;lt;br/&amp;gt;&lt;br /&gt;
Tory can briefly be seen with a Remington 870 in &amp;quot;Mission Impossible Mask&amp;quot; fitted with a muzzle stand-off device, but the shotguns that were used in the test were a Benelli M4 and a Remington Model 1100 Tactical.&amp;lt;br/&amp;gt;&lt;br /&gt;
''Jamie tested to see if a box full of pepperoni pizzas could stop different types of shotgun rounds using a [[Remington 870]] with a peep sight. He also used it to shoot his custom bullet proof vest, in which the slug round left a gaping hole in it.''&lt;br /&gt;
[[Image:Remington870BlackSynthetic.jpg|thumb|none|500px|Remington 870 Shotgun with early style factory Remington Black Synthetic Riot furniture - 12 gauge]]&lt;br /&gt;
[[Image:MB-Rem-1.jpg|thumb|none|600px|Tory chambers a 12 gauge shell into the [[Remington 870]]. (S08E03)]]&lt;br /&gt;
[[Image:MB-Rem-2.jpg|thumb|none|600px|Tory just after firing the 12 gauge deer slug. (S08E03)]]&lt;br /&gt;
[[Image:MB-Rem12.jpg|thumb|none|600px|Tori holding a Remington 870 during the introduction to the Benelli M4. (S09E01)]]&lt;br /&gt;
[[File:MB-UnknownShotgun.jpg|thumb|none|600px|The Remington 870 is visible on the right, showing the muzzle stand-off device. (S09E01)]]&lt;br /&gt;
&lt;br /&gt;
==Remington Model 870 Field Gun==&lt;br /&gt;
In &amp;quot;Bulletproof Water&amp;quot; (S03E10) a [[Remington_Model_870_Shotgun#Remington_870_Field_Gun|Remington Model 870 Field Gun]] is used to test whether water is bulletproof. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;MythBusters Revisited&amp;quot; (S03E14), the [[Remington_Model_870_Shotgun#Remington_870_Field_Gun|Remington Model 870 Field Gun]] is again used to retest whether someone flies backwards when shot.&amp;lt;br/&amp;gt; &lt;br /&gt;
In &amp;quot;Seasickness - Kill or Cure&amp;quot; (S03E19), the same shotgun is used while testing the myth that a gun will explode when the barrel is plugged. &lt;br /&gt;
[[File:Remington870Fieldgun.jpg|thumb|500px|none|Remington 870 Field Gun with raised barrel ribbing and 28&amp;quot; barrel - 12 gauge]]&lt;br /&gt;
[[File:MB-UnknownShotgun-3.jpg|thumb|none|600px|Jamie chambers a round. (S03E10)]]&lt;br /&gt;
[[File:MB-Rem870-3.jpg|thumb|none|600px|A view as Jamie prepares to fire the gun. (S03E14)]]&lt;br /&gt;
[[File:MB-UnknownShotgun-2.jpg|thumb|none|600px|A close up on the barrel. (S03E19)]]&lt;br /&gt;
[[File:MB-UnknownShotgun-1.jpg|thumb|none|600px|Tori holds the gun. (S03E19)]]&lt;br /&gt;
&lt;br /&gt;
==Remington Model 1100 Tactical==&lt;br /&gt;
In &amp;quot;Mission Impossible Mask&amp;quot; (S09E01), Grant, Tori and Kari use a [[Remington Model 1100|Remington Model 1100 Tactical]] to test if you can start a merry-go-round spinning by shooting at it as shown in Shoot 'Em Up.&lt;br /&gt;
[[File:Remington1100Tactical.jpg|thumb|none|500px|Remington Model 1100 Tactical Shotgun - 12 gauge. This is a factory configuration for a tactical setup, featuring a high-capacity magazine tube and oversized charging handle]]&lt;br /&gt;
[[File:MythBusters.S09E01.Mission.Impossible.Mask.HDTV.XviD-FQM.avi 001953985.jpg|thumb|none|600px|Tory loading the Remington 1100. Visible in this shot is the oversized charging handle of the &amp;quot;Tactical&amp;quot; model.]]&lt;br /&gt;
[[File:MythBusters.S09E01.Mission.Impossible.Mask.HDTV.XviD-FQM.avi 002068366.jpg|thumb|none|600px|Grant introducing the semi-automatic shotguns to be used in the test.]]&lt;br /&gt;
[[File:MythBusters.S09E01.Mission.Impossible.Mask.HDTV.XviD-FQM.avi 002144275.jpg|thumb|none|600px|Tory firing the Remington 1100.]]&lt;br /&gt;
[[File:MythBusters.S09E01.Mission.Impossible.Mask.HDTV.XviD-FQM.avi 002156954.jpg|thumb|none|600px|Tory firing the Remington 1100.]]&lt;br /&gt;
&lt;br /&gt;
==Unknown Single shot shotgun==&lt;br /&gt;
An unknown single shot, 12-gauge shotgun was used by Grant in &amp;quot;Mega Movie Myths&amp;quot; (S04E19), to test if you could shoot through a lock. &lt;br /&gt;
[[file:MB-UnShot.jpg|thumb|none|600px|Grant loads the shotgun. (S04E19)]]&lt;br /&gt;
[[file:MB-UnShot-1.jpg|thumb|none|600px|Grant prepares to fire the shotgun. (S04E19)]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==Browning BAR==&lt;br /&gt;
During the MacGyver myths, a modified BAR is used as a speargun, firing blank cartridges.&lt;br /&gt;
&lt;br /&gt;
==Dillon Aero M134 Minigun==&lt;br /&gt;
Kari uses the [[GE M134 Minigun#Dillon Aero M134 Minigun|Dillon Aero M134 Minigun]] in &amp;quot;Viewer Special 2&amp;quot; (S06E05) to cut down a tree.&amp;lt;br/&amp;gt;&lt;br /&gt;
Adam and Jaimie use the [[GE M134 Minigun#Dillon Aero M134 Minigun|Dillon Aero M134 Minigun]] in &amp;quot;Shooting Fish in a Barrel&amp;quot; (S05E22). &amp;lt;br/&amp;gt;&lt;br /&gt;
Grant uses the [[GE M134 Minigun#Dillon Aero M134 Minigun|Dillon Aero M134 Minigun]] in &amp;quot;James Bond Special Part 1&amp;quot; (S06E01) to blow up a propane tank. &lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|M134 - 7.62x51mm]]&lt;br /&gt;
[[Image:MB-Dillon.jpg|thumb|none|600px| Jaimie prepares to fire the [[GE M134 Minigun#Dillon Aero M134 Minigun|Dillon Aero M134 Minigun]]. (S05E22) ]]&lt;br /&gt;
[[Image:MB-Dillon-3.jpg|thumb|none|600px| Jaimie unleashes hell with the [[GE M134 Minigun#Dillon Aero M134 Minigun|Dillon Aero M134 Minigun]]. (S05E22) ]]&lt;br /&gt;
[[Image:MB-Dillon-2.jpg|thumb|none|601px| Kari looking hot  with the [[GE M134 Minigun#Dillon Aero M134 Minigun|Dillon Aero M134 Minigun]]. (S06E05) ]]&lt;br /&gt;
[[Image:MB-Dillon-4.jpg|thumb|none|601px| The [[GE M134 Minigun#Dillon Aero M134 Minigun|Dillon Aero M134 Minigun]] just before Grant steps up to use it. (S06E01) ]]&lt;br /&gt;
&lt;br /&gt;
==FN Minimi Para==&lt;br /&gt;
Tory uses an [[FN Minimi|FN Minimi Para]] in &amp;quot;Viewer Special 2&amp;quot; (S06E05) to attempt to cut down a tree. It is fitted with a heat shield and has the folding rear sight of the first model of [[FN Minimi]] indicating that this gun is likely cobbled together from several different weapons. Tory mistakenly identifies the gun as the [[M249 SAW]].&lt;br /&gt;
&lt;br /&gt;
[[File:Para Minimi right side.jpg|thumb|none|400px|FN Minimi Para - 5.56x45mm]] &lt;br /&gt;
[[Image:MB-SAW.jpg|thumb|none|600px|Tori shows off his new toy. &amp;quot;I would like to make a withdraw!&amp;quot; (S06E05)]]&lt;br /&gt;
[[Image:MB-SAW-1.jpg|thumb|none|600px|Tori makes his withdraw. Note that the rear sight is not actually unfolded. (S06E05)]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
==Carcano Carbine==&lt;br /&gt;
In &amp;quot;Exploding Toilet&amp;quot; (S01E04), Adam and Jamie use a [[Carcano_Rifle_Series|Carcano Carbine]] to test the mythical 'ice bullet'.&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Myths Revisited&amp;quot; (S02E01), Adam and Jamie use the [[Carcano_Rifle_Series|Carcano Carbine]] to retest the 'ice bullet. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Seasickness - Kill or Cure&amp;quot; (S03E19), a [[Carcano_Rifle_Series|Carcano Rifle]] is used to test the myth of a gun exploding when the barrel is plugged. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Shredded Plane&amp;quot; (S04E02), Tori uses a [[Carcano_Rifle_Series#Carcano_M91.2F38_Cavalry_Carbine|Carcano Carbine]] firing a modified round to attempt to start a fire. He removes the bullet and using a piece of cloth to compact the powder in the shell. The theory was that the cloth would catch fire and then ignite their 'campfire'. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Firearms Folklore&amp;quot; (S04E25), a [[Carcano_Rifle_Series|Carcano Carbine]] is used to test the myth from the Vietnam War of a sniper shooting through another sniper's scope. &amp;lt;br/&amp;gt;&lt;br /&gt;
[[Image:CarcanoM38CavCarbine.jpg|thumb|none|400px|Carcano Cavalry Carbine - 6.5x52mm]]&lt;br /&gt;
[[Image:MB-Carcano.jpg|thumb|none|600px|Tori test firing the modified round in the Carcano. (S04E02)]]&lt;br /&gt;
[[Image:MB-Caracano-1.jpg|thumb|none|600px|Adam positions the Carcano for the test. Note that the bolt has been removed. (S04E25)]]&lt;br /&gt;
&lt;br /&gt;
== Chinese Type 56 (AK47 clone) ==&lt;br /&gt;
''Used to test if an MP3 player/iPod is bulletproof.''&lt;br /&gt;
&lt;br /&gt;
==Colt AR-15 Match Target Competition HBAR==&lt;br /&gt;
In &amp;quot;MythBusters Revisited&amp;quot; (S03E14), Adam is seen using a [[M16#Colt_Match_Target|Colt Match Target Competition]] (Model MT6700), a civilian equivalent of the [[M16A4]] with the bayonet and flash hider deleted.&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Colt Model MT6700.jpg|thumb|500px|none|Colt AR-15 Match Target Competition with 10 round magazine - 5.56x45mm]]&lt;br /&gt;
[[image:MB-UnknownAR15.jpg|thumb|none|600px|Adam fires the AR-15. (S03E14)]]&lt;br /&gt;
[[image:MB-UnknownAR15-1.jpg|thumb|none|600px|Jamie holds the AR-15. (S03E14)]]&lt;br /&gt;
&lt;br /&gt;
==Colt AR-15 Match Target Competition HBAR II==&lt;br /&gt;
In &amp;quot;Bulletproof Water&amp;quot; (S03E10), Jamie uses a [[M16_rifle_series#Colt_AR-15A2_Government_Carbine|Colt AR15 Match Target Competition HBAR II]] (Model MT6731) when testing if water is bulletproof. &amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Colt AR15 Match Target Competition HBAR II 6731.jpg|thumb|none|400px|Colt AR15 Match Target HBAR II (Model MT6731) - 5.56x45mm]]&lt;br /&gt;
[[file:MB-UnM4.jpg|thumb|none|600px|A close up of trigger area. (S03E10)]]&lt;br /&gt;
[[file:MB-UnM4-1.jpg|thumb|none|600px|Jamie holds the rifle.  (S03E10)]]&lt;br /&gt;
&lt;br /&gt;
==Colt Model 723==&lt;br /&gt;
The Mythbusters use a [[M16#Colt_Carbine.2FModel_653.2FModel_727.2FModel_733|Colt Model 723]] carbine with an M4 profile barrel in &amp;quot;Dive to Survive&amp;quot; (S08E03) to test whether phonebooks can be used to make a car bulletproof. &lt;br /&gt;
[[File:Colt-M-16-A-2-m723.jpg|thumb|400px|none|Colt Model 723 - 5.56x45mm]]&lt;br /&gt;
[[Image:MB-AR15.jpg|thumb|none|600px|The Colt carbine is seen on the table prior to use. (S08E03)]]&lt;br /&gt;
[[Image:MB-M16.jpg|thumb|none|600px|Tori is shown firing the Colt carbine fully automatic. (S08E03)]]&lt;br /&gt;
&lt;br /&gt;
==Enfield Pattern 1853==&lt;br /&gt;
An [[Enfield Pattern 1853]] rifled musket is used to test whether Davy Crockett could actually split a bullet on an axe head in &amp;quot;Swimming With Syrup&amp;quot; (S07E05). This choice of rifle is anachronistic, not entering service until 17 years after Davy Crockett's death at The Alamo in 1836.&lt;br /&gt;
[[File:1853enfield.jpg|thumb|none|500px|Enfield Pattern 1853 - .58 inch]]&lt;br /&gt;
[[File:MB-Musket.jpg|thumb|none|600px|The rifle is described by the expert as a &amp;quot;.58 Caliber.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==M1A==&lt;br /&gt;
In &amp;quot;James Bond Special Part 1&amp;quot; (S06E01), Tori uses a [[M14#SOCOM_16_M1A|M1A SOCOM 16]] with tracer rounds to shoot at a propane tank. &lt;br /&gt;
[[File:M1A-Socom.jpg|thumb|none|400px|[[M14#SOCOM_16_M1A|M1A SOCOM 16]] - 7.62 NATO (.308 Winchester)]]&lt;br /&gt;
[[File:MB-M1A.jpg|thumb|none|600px|Tori prepares to fire the [[M14#SOCOM_16_M1A|M1A SOCOM 16]]. (S06E01)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==M1 Carbine==&lt;br /&gt;
In &amp;quot;MythBusters Revisited&amp;quot; (S03E14), Kari is seen using an [[M1 Carbine]] to attempt to blow up a gas tank.&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Image:M1c.jpg|thumb|450px|none|M1 Carbine (Post-War) - .30 Carbine]]&lt;br /&gt;
[[Image:MB-M1Carbine.jpg|thumb|600px|none|Kari shows of the M1 Carbine. (S03E14)]]&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
The [[M1 Garand]] is another favorite of the show and is often used when a higher caliber is needed. &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Bulletproof Water&amp;quot; (S03E10), Jamie uses the M1 Garand when testing if water is bulletproof. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;MythBusters Revisited&amp;quot; (S03E14), Grant is seen using the M1 Garand to attempt to blow up a gas tank.&lt;br /&gt;
In &amp;quot;Jaws Special&amp;quot; (S03E17), Adam and Jamie use the M1 Garand to try to blow up a scuba tank as seen in [[Jaws]].&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Bullets Fired Up&amp;quot; (S04E07), Adam and Jamie use the M1 Garand to test the myth that bullets shot upward call kill when they fall. In this episode, the announcer mistakenly referred to it as the '30.06 assault rifle.&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Myths Reopened&amp;quot; (S04E08), Grant, Tori and Kari use an M1 Garand to test the lethality of a bullet fired underwater.&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Mega Movie Myths&amp;quot; (S04E19), Grant uses the M1 Garand to shoot through a lock.&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;More Myths Revisited&amp;quot; (S05E06), Adam and Jamie use an M1 Garand to reattempt the myth from the Vietnam war that a sniper killed his Vietcong counterpart by shooting him through his scope.&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;James Bond Special Part 1&amp;quot; (S06E01), Kari, Grant and Tori use the M1 Garand to try and blow up a propane tank.&amp;lt;br/&amp;gt;&lt;br /&gt;
The Mythbusters use the M1 Garand in &amp;quot;Dive to Survive&amp;quot; (S08E03) to do a shop test to see how many phonebooks it would take to stop a &amp;quot;high powered&amp;quot; bullet. The narrator mistaking refers to rifle as a [[M14]] and there is also a continuity error as the Mythbusters had been using the [[M14]] earlier in the episode. In the end, for some unknown reason, they end up switching to the M1 Garand. &amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:M1_Garand.jpg|thumb|none|400px|M1 Garand - .30-06.]]&lt;br /&gt;
[[Image:MB-M1Garand-9.jpg|thumb|none|600px|Jamie is seen holding the M1 Garand. (S03E10)]]&lt;br /&gt;
[[Image:MB-M1Garand-6.jpg|thumb|none|600px|Jamie stands next to the M1 Garand with a clip in hand. (S04E07)]]&lt;br /&gt;
[[Image:MB-M1Garand-7.jpg|thumb|none|600px|Tori drains the water out of the M1 Garand. (S04E08)]]&lt;br /&gt;
[[Image:MB-M1Garand-8.jpg|thumb|none|600px|Grant takes aim at the lock with the M1 Garand. (S04E19)]]&lt;br /&gt;
[[Image:MB-M1Garand-5.jpg|thumb|none|600px|Jamie takes aim with the M1 Garand. (S05E06)]]&lt;br /&gt;
[[Image:MB-M1Garand-4.jpg|thumb|none|600px|Jamie prepares to use the M1 Garand. (S05E06)]]&lt;br /&gt;
[[Image:MB-M1Garand-3.jpg|thumb|none|600px|Kari takes aim with the M1 Garand. (S06E01)]]&lt;br /&gt;
[[Image:MB-M1Garand.jpg|thumb|none|600px|Tory preps the M1 Garand to fire. The narrator mistaking refers to it as a [[M14]] and there is also a continuity error as the Mythbusters had been using the [[M14]] earlier in the episode. (S08E03)]]&lt;br /&gt;
[[Image:MB-M1Garand-2.jpg|thumb|none|600px|Kari uses the M1 Garand to shoot at the 'bulletproof' car. (S08E03)]]&lt;br /&gt;
&lt;br /&gt;
== M4 Carbine ==&lt;br /&gt;
''Used to test if bathroom tiles covered in fiber-reinforced gypsum cement is bulletproof.''&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|none|400px|Colt [[M4_Carbine#M4.2FM4A1_Carbine|M4A1 Carbine]] with 4 position collapsible stock - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==M14==&lt;br /&gt;
The Mythbusters use an [[M14]] in &amp;quot;Dive to Survive&amp;quot; (S08E03) to test whether phonebooks can be used to make a car bulletproof. &lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|500px|M14 rifle - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MB-M14-1.jpg|thumb|none|600px|Tory fires the [[M14]]. (S08E03)]]&lt;br /&gt;
[[Image:MB-M14-2.jpg|thumb|none|600px|Great view of Grant as he looks down the sights of the [[M14]]. (S08E03)]]&lt;br /&gt;
&lt;br /&gt;
==M1903 Springfield==&lt;br /&gt;
In &amp;quot;Ancient Death Ray&amp;quot; (S02E04), Adam and Jamie use a [[M1903 Springfield]] to test how bulletproof ''bulletproof'' glass is. &lt;br /&gt;
[[Image:M1903Mark1.jpg|thumb|none|400px|M1903 Springfield - .30-06]]&lt;br /&gt;
[[File:MB-Springfield.jpg|thumb|none|600px|Adam loads the Springfield. (S02E04)]]&lt;br /&gt;
[[File:MB-Springfield-1.jpg|thumb|none|600px|Adam prepares to fire. (S02E04)]]&lt;br /&gt;
&lt;br /&gt;
==Mosin Nagant M91/30==&lt;br /&gt;
In &amp;quot;More Myths Revisited&amp;quot; (S05E06), Adam and Jamie use a [[Mosin Nagant]] to reattempt the myth from the Vietnam war that a sniper killed his Vietcong counterpart by shooting him through his scope. &lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|400px|Mosin Nagant M91/30 - 7.62x54R]]&lt;br /&gt;
[[image:MB-MoisNagant.jpg|thumb|none|600px|The Mosin Nagant is displayed. (S05E06)]]&lt;br /&gt;
[[image:MB-MoisNagant-2.jpg|thumb|none|600px|The Mosin Nagant with the scope is readied for the test. (S05E06)]]&lt;br /&gt;
&lt;br /&gt;
==Remington 700==&lt;br /&gt;
In &amp;quot;Firearms Folklore&amp;quot; (S04E25), Adam and Jamie use a [[Remington 700]] to test the myth of the sniper during the Vietnam War who shot another sniper by shooting through his scope. &amp;lt;br/&amp;gt;&lt;br /&gt;
[[Image:Remington 700 BDL.jpg|thumb|none|400px|Remington 700 .308 Winchester]]&lt;br /&gt;
[[File:MB-Rem700.jpg|thumb|none|600px|Officer Normandy sights in the rifle. (S04E25)]]&lt;br /&gt;
[[File:MB-Rem700-1.jpg|thumb|none|600px|Officer Normandy sights in the rifle. (S04E25)]]&lt;br /&gt;
[[File:MB-Rem700-2.jpg|thumb|none|600px|Adam takes a shot with the rifle. (S04E25)]]&lt;br /&gt;
[[File:MB-Rem700-3.jpg|thumb|none|600px|Jamie prepares to takes a shot with the rifle. (S04E25)]]&lt;br /&gt;
&lt;br /&gt;
==Savage 111==&lt;br /&gt;
A [[Savage_10/110_Series_Rifles|Savage 111]] .30-06 hunting rifle is used in &amp;quot;More Myths Revisited&amp;quot; (S05E06) to test the myth that firing a gun with a boresight still installed can cause the gun to 'banana-peel'.  &lt;br /&gt;
[[File:Savage-111.jpg|thumb|none|400px|Savage 111 - .30-06]]&lt;br /&gt;
[[image:MB-UnHunt.jpg|thumb|none|600px|The gun ready to fire. (S05E06)]]&lt;br /&gt;
[[image:MB-UnHunt-2.jpg|thumb|none|600px|The gun ready to fire. (S05E06)]]&lt;br /&gt;
&lt;br /&gt;
==SKS Rifle==&lt;br /&gt;
In &amp;quot;Thermite vs Ice&amp;quot; (S07E08), the [[SKS]] is used to test whether a car stereo can set off a rifle.&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Image:Simonov-Russian-SKS45.jpg|thumb|none|600px|Russian Simonov Type 45 aka the Russian [[SKS rifle]] - 7.62x39mm.]]&lt;br /&gt;
[[File:MB-SKS-Diagram.jpg|thumb|none|600px|This diagram from S07E08 shows the free floating firing pin of the [[SKS]].]]&lt;br /&gt;
[[File:MB-SKS.jpg|thumb|none|600px|Grant and Tory test fire their [[SKS rifle]]s with the free floating pins.]]&lt;br /&gt;
[[File:MB-SKS2.jpg|thumb|none|600px|Grant test fires his [[SKS]]. (Note the 7.62x39mm cartridge ejecting.)]]&lt;br /&gt;
&lt;br /&gt;
==Unknown .22 rifles==&lt;br /&gt;
In &amp;quot;Ancient Death Ray&amp;quot; (S02E04), Adam and Jamie use 2 unknown .22 rifles to test whether different items are bulletproof. I believe the first one is a Marlin. Possible a [[Marlin Model 25]]. &amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:MB-Un22.jpg|thumb|none|600px|The unknown rifle. (S02E04)]]&lt;br /&gt;
[[File:MB-Un22-1.jpg|thumb|none|600px|The unknown rifle. (S02E04)]]&lt;br /&gt;
[[File:MB-Un22-2.jpg|thumb|none|600px|The unknown rifle. (S02E04)]]&lt;br /&gt;
[[File:MB-Un22-3.jpg|thumb|none|600px|The unknown rifle. (S02E04)]]&lt;br /&gt;
&lt;br /&gt;
==Unknown .50 muzzle loader==&lt;br /&gt;
In &amp;quot;Viewer Special&amp;quot; (S05E15), An Unknown .50 cal, muzzle loader, percussion rifle is used to shoot cigaret butts.  &lt;br /&gt;
[[File:MB-UnknownMuzzle.jpg|thumb|none|600px|The unknown rifle. (S05E15)]]&lt;br /&gt;
[[File:MB-UnknownMuzzle-1.jpg|thumb|none|600px|The unknown rifle. (S05E15)]]&lt;br /&gt;
[[File:MB-UnknownMuzzle-2.jpg|thumb|none|600px|Jamie fires the unknown rifle. (S05E15)]]&lt;br /&gt;
&lt;br /&gt;
==Unknown Musket==&lt;br /&gt;
In &amp;quot;Song of a Gun&amp;quot; (S03E06), an unknown musket is use to test whether a bullet cant transfer sperm. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Shredded Plane&amp;quot; (S04E02), the same unknown musket is used to start a campfire by firing a piece of cloth out of the barrel. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Firearms Folklore&amp;quot; (S04E25), the musket is used again to test the myth of fusing two bullets fired from different muskets. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[file:MB-UnMusket-3.jpg|thumb|none|600px|The gun is being prepared. (S03E06)]]&lt;br /&gt;
[[file:MB-UnMusket-4.jpg|thumb|none|600px|The expert preparing for his shot. (S03E06)]]&lt;br /&gt;
[[file:MB-UnMusket.jpg|thumb|none|600px|Tori loads the unknown rifle. (S04E02)]]&lt;br /&gt;
[[file:MB-Musket-1.jpg|thumb|none|600px|A close up of the firing cap. (S04E02)]]&lt;br /&gt;
[[file:MB-UnMusket-5.jpg|thumb|none|600px|A close up of the gun in the rig. (S04E25)]]&lt;br /&gt;
&lt;br /&gt;
==Unknown Musket #2==&lt;br /&gt;
In &amp;quot;Bulletproof Water&amp;quot; (S03E10), Jamie uses an unknown musket when testing if water is bulletproof. They specify that is is Civil War era, black-powder and fires at 1000ft/sec. &amp;lt;br/&amp;gt;&lt;br /&gt;
[[file:MB-Musket-3.jpg|thumb|none|600px|A close up of the firing cap. (S03E10)]]&lt;br /&gt;
[[file:MB-Musket-4.jpg|thumb|none|600px|Jamie fires the rifle.  (S03E10)]]&lt;br /&gt;
&lt;br /&gt;
==Unknown Winchester Rifle==&lt;br /&gt;
In &amp;quot;Exploding Lighter&amp;quot; (S04E23), an unknown Winchester Rifle (referred to as a 1888) is used to shoot a noose.&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Image:MB-UnWinchester.jpg|thumb|none|600px|The expert fires the rifle. (S04E23)]]&lt;br /&gt;
==Winchester Model 1886==&lt;br /&gt;
A [[Winchester Model 1886]] rifle is used in &amp;quot;Western Myths&amp;quot; (S05E10) to test the myth that you can shoot a cowboy's hat off. &lt;br /&gt;
&lt;br /&gt;
[[Image:Winchester 1886.jpg|thumb|400px|none|Winchester 1886 - 45-70 Govt]]&lt;br /&gt;
[[File:MB-Winchester.jpg|thumb|none|600px|Adam loads the Winchester. (S05E10)]]&lt;br /&gt;
[[File:MB-Winchester-1.jpg|thumb|none|600px|Adam with the Winchester. (S05E10)]]&lt;br /&gt;
[[File:MB-Winchester-2.jpg|thumb|none|600px|Adam prepares to fire. (S05E10)]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==Armalite AR-50==&lt;br /&gt;
In &amp;quot;Bulletproof Water&amp;quot; (S03E10), the [[Armalite AR-50]] makes it debut as Jamie and Adam use it to test whether water is bulletproof.&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;MythBusters Revisited&amp;quot; (S03E14), the [[Armalite AR-50]] is again used to retest whether someone flies backwards when shot.&amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Curving Bullets&amp;quot; (S07E10), Adam and Jamie use an [[Armalite AR-50]]  to test whether a sonic boom from a gun will shatter glass. &amp;lt;br/&amp;gt;&lt;br /&gt;
In &amp;quot;Mission Impossible Mask&amp;quot; (S09E01), Grant uses the [[Armalite AR-50]] to test if you can start a merry-go-round spinning by shooting at it as shown in [[Shoot 'Em Up]]. &lt;br /&gt;
[[Image:ArmaliteAR-50.jpg|thumb|none|400px|Armalite AR-50 - .50 BMG]]&lt;br /&gt;
[[Image:MB-AR50-5.jpg|thumb|none|600px|Jamie takes aim with the AR-50. (S03E10)]]&lt;br /&gt;
[[Image:MB-AR50-6.jpg|thumb|none|600px|Kari takes the AR-50 out of its box. (S03E14)]]&lt;br /&gt;
[[Image:MB-AR50.jpg|thumb|none|600px|The AR-50 is shown on the table prior to use. (S07E10)]]&lt;br /&gt;
[[Image:MB-AR50-1.jpg|thumb|none|600px|Adam explains how the AR-50 will work in the experiment. (S07E10)]]&lt;br /&gt;
[[Image:MB-AR50-2.jpg|thumb|none|600px|Grant introduces the AR-50. (S09E01)]]&lt;br /&gt;
[[Image:MB-AR50-3.jpg|thumb|none|600px|Grant explains how the AR-50 will work in the experiment. (S09E01)]]&lt;br /&gt;
[[Image:MB-AR50-4.jpg|thumb|none|600px|A look at the AR-50 post firing. (S09E01)]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M98B==&lt;br /&gt;
Adam and Jamie use the [[Barrett Model 98 Bravo]] in &amp;quot;Dodge a Bullet&amp;quot; (S09E08) to test whether you can jump out of the way of a bullet. &lt;br /&gt;
[[Image:M98B.jpg|thumb|none|400px|Barrett M98B with Harris bipod - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:MB-M98B.jpg|thumb|none|600px|Jamie shows off the Barrett M98B. (S07E10) ]]&lt;br /&gt;
[[Image:MB-M98B-1.jpg|thumb|none|600px|Adam takes his turn at the Barrett M98B. (S07E10) ]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M99==&lt;br /&gt;
Tori uses what I believe is the [[Barrett M99]] to shoot up the 'bulletproof car' in &amp;quot;Dive to Survive&amp;quot; (S08E03). &lt;br /&gt;
[[File:Barett_m99-1.jpg|thumb|none|450px|[[Barrett M99]] - .416 Barrett]]&lt;br /&gt;
[[Image:MB-M95.jpg|thumb|none|600px|Tori uses the [[Barrett M99]]. Note the flames coming out of the end of the gun.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M107==&lt;br /&gt;
In &amp;quot;Mission Impossible Mask&amp;quot; (S09E01), Kari uses a [[Barrett M107]] chambered in .416 Barrett to test if you can start a merry-go-round spinning by shooting at it as shown in [[Shoot 'Em Up]]. &lt;br /&gt;
[[File:M82A1 .416.jpg|thumb|450px|none|Barrett M107 - .416 Barrett]]&lt;br /&gt;
[[Image:MB-Barrett.jpg|thumb|none|600px|The Barrett is introduced. (S09E01)]]&lt;br /&gt;
[[Image:MB-Barrett-1.jpg|thumb|none|600px|Kari fires the Barrett. (S09E01)]]&lt;br /&gt;
[[Image:MB-Barrett-2.jpg|thumb|none|600px|Kari fires the Barrett. (S09E01)]]&lt;br /&gt;
&lt;br /&gt;
==Desert Tactical Arms SRS==&lt;br /&gt;
The Mythbusters recruit professional sniper Dave Liwanag to use the [[Desert Tactical Arms Stealth Recon Scout]] in &amp;quot;Dodge a Bullet&amp;quot; (S09E08) to test whether it is possible to just out of the way of a bullet after seeing the muzzle flash. &lt;br /&gt;
[[Image:DTASRS.jpg|thumb|none|400px|DTA Stealth Recon Scout with Harris bipod - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:MB-DTA-SRS.jpg|thumb|none|600px|Jamie shows off the DTA Stealth Recon Scout rifle which has been fitted with the Harris bipod. (S09E08)]]&lt;br /&gt;
[[Image:MB-DTA-SRS-1.jpg|thumb|none|600px|Sniper Dave Liwanag chambers a round. You can clearly see &amp;quot;SRS&amp;quot; stamped on the gun. (S09E08)]]&lt;br /&gt;
[[Image:MB-DTA-SRS-2.jpg|thumb|none|600px|Sniper Dave Liwanag prepares to fire. You can clearly see &amp;quot;Desert Tactical Arms&amp;quot; stamped on the gun. (S09E08)]]&lt;br /&gt;
&lt;br /&gt;
==Maadi Griffin ==&lt;br /&gt;
Kari uses a [[Maadi_Griffin#Maadi_Griffin_Model_99|Maadi Griffin Model 99]], single shot .50 Cal rifle to shoot up the 'bulletproof car' in &amp;quot;Dive to Survive&amp;quot; (S08E03). &lt;br /&gt;
[[Image:MG-Model99.jpg|thumb|none|400px|Maadi-Griffin Model 99 - .50 BMG]]&lt;br /&gt;
[[File:MB-50-1.jpg|600px|thumb|none|Kari loads a .50 Cal round into the Maadi Griffin. (S08E03)]]&lt;br /&gt;
[[File:MB-50-3.jpg|600px|thumb|none|Kari takes the final shot that goes through the engine block. (S08E03)]]&lt;br /&gt;
[[File:Tumblr lrq1qutm4m1r1e7l9.jpg|600px|thumb|none|Promotional image of Kari with the Maadi Griffin. (S08E03)]]&lt;br /&gt;
[[File:MB Kari Griffin 2.jpg|600px|thumb|none|Promotional image of Kari with the Maadi Griffin. (S08E03)]]&lt;br /&gt;
[[File:MB Kari Griffin 3.jpg|600px|thumb|none|Promotional image of Kari with the Maadi Griffin. (S08E03)]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
Adam is seen holding the [[SVD Dragunov]] in &amp;quot;Dodge a Bullet&amp;quot; (S09E08).&lt;br /&gt;
[[File:SVD-TigerCarbine.jpg|thumb|none|400px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[File:MB-Dragunov.jpg|thumb|none|600px|Adam is seen sporting a ghillie suit and holding the SVD Dragunov. (S09E08)]]&lt;br /&gt;
&lt;br /&gt;
==Sako TRG==&lt;br /&gt;
The SWAT member that assists the crew in testing the phonebook bulletproof car in &amp;quot;Dive to Survive&amp;quot; (S08E03) is seen using a [[Sako TRG]] in .338 Lupua Magnum, as Kari states.&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
&lt;br /&gt;
==Advanced M26 Taser==&lt;br /&gt;
Adam and Jaimie use the [[Taser#Advanced_Taser_M26|Advanced M26 Taser]] in &amp;quot;Fireball Stun Gun&amp;quot; (S08E10) to test whether pepper spray + taser = giant fire ball.&lt;br /&gt;
[[Image:AdvancedM26.jpg|thumb|none|300px|[[Taser#Advanced_Taser_M26|Advanced Taser M26]]]]&lt;br /&gt;
[[Image:MB-Tazer.jpg|thumb|none|600px|Adam prepares to fire the [[Taser#Advanced_Taser_M26|Advanced M26 Taser]] in &amp;quot;Fireball Stun Gun&amp;quot; (S08E10).]]&lt;br /&gt;
[[Image:MB-Tazer-2.jpg|thumb|none|600px|Adam fires the [[Taser#Advanced_Taser_M26|Advanced M26 Taser]] (S08E10).]]&lt;br /&gt;
&lt;br /&gt;
==Harpoon Gun==&lt;br /&gt;
In &amp;quot;Phonebook Friction&amp;quot; (S06E12), Grant, Tori and Kari use a harpoon gun to test the final scene from [[Deep Blue Sea]]. They have the actual prop from the movie present but use a [[Greener Light Harpoon Gun]] (a weapon based on Greener target rifles, themselves originating from the [[Martini-Henry]]) to actually test the myth. Tori states that it works by firing a .30 blank.&lt;br /&gt;
[[File:Greener Harpoon.jpg|thumb|none|400px|Greener Light Harpoon Gun - .38 Special blanks]]&lt;br /&gt;
[[Image:MB-Harpoon.jpg|thumb|none|600px|Tori holds the harpoon gun. (S06E12)]]&lt;br /&gt;
[[Image:MB-Harpoon-2.jpg|thumb|none|600px|Tori prepares to fire the harpoon at his foam shark. (S06E12)]]&lt;br /&gt;
&lt;br /&gt;
==Mk 2 Hand Grenade==&lt;br /&gt;
In &amp;quot;Grenades and Guts&amp;quot; (S05E12) Adam and Jamie are seen holding inert [[Mk 2 hand grenade]] while discussing the myth that diving on a grenade can save those around you. For the actual test they used a [[M67 Hand Grenade]].&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|none|250px|Mk 2 Hand Grenade]]&lt;br /&gt;
[[File:MB-MK2.jpg|thumb|none|600px|Adam is seen holding an inert Mk 2.(S05E12)]]&lt;br /&gt;
&lt;br /&gt;
==M2 Flamethrower==&lt;br /&gt;
Jamie uses the [[M2 Flamethrower]] in &amp;quot;Fireball Stun Gun&amp;quot; (S08E10).&lt;br /&gt;
[[Image:M2 Flamethrower.jpg|thumb|none|300px|[[M2 Flamethrower]]]]&lt;br /&gt;
[[Image:MB-Flame-2.jpg|thumb|none|600px|Jamie uses the [[M2 Flamethrower]] to burn the shirt. (S08E10)]]&lt;br /&gt;
[[Image:MB-Flame-3.jpg|thumb|none|600px|Another view of Jamie using the [[M2 Flamethrower]]. (S08E10)]]&lt;br /&gt;
&lt;br /&gt;
==M67 Hand Grenade==&lt;br /&gt;
Adam and Jamie use a number of [[M67 Hand Grenade]]s in &amp;quot;Grenades and Guts&amp;quot; (S05E12) to test whether diving on a grenade can save those around you. &lt;br /&gt;
[[Image:Baseball.jpg|thumb|none|250px|M67 fragmentation grenade]]&lt;br /&gt;
[[image:MB-M67.jpg|thumb|none|600px|FBI Agent Frank Doyle holds the M67. For the testing, they used a remote detonator wired to a blasting cap. (S05E12)]]&lt;br /&gt;
&lt;br /&gt;
==RAP4 T16 Paintball Marker==&lt;br /&gt;
A RAP4 T16, a paintball marker based an the [[M4 Carbine]], is held by Adam while introducing the myths they will be testing in &amp;quot;James Bond Special Part 1&amp;quot; (S06E01).&lt;br /&gt;
[[File:T16LE.jpg|thumb|none|400px|RAP4 T16 - .68 caliber paintballs]]&lt;br /&gt;
[[Image:MB-M4.jpg|thumb|none|600px|Adam wields the RAP4 T16.]]&lt;br /&gt;
[[Image:MB-M4-1.jpg|thumb|none|600px|Adam plays a villain with the RAP4 T16.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
Kari, Grant and Tori use an [[RPG-7]] in &amp;quot;Bike and Bazookas&amp;quot; (S09E13) to test the scene from [[Red]] where [[John Malkovich]] blows up an RPG but shooting it in midair. &lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎|thumb|none|400px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:MB-RPG.jpg‎|thumb|none|600px|A good look at the RPG-7. (S09E13)]]&lt;br /&gt;
[[Image:MB-RPG-1.jpg‎|thumb|none|600px|Another view of the RPG-7. (S09E13)]]&lt;br /&gt;
[[File:MB Kari RPG 1.jpg|thumb|500px|none|Kari with an [[RPG-7]] warhead]]&lt;br /&gt;
[[File:MB Kari RPG 2.jpg|thumb|500px|none|Kari with an [[RPG-7]] warhead]]&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous Collections=&lt;br /&gt;
==Grenade Collection==&lt;br /&gt;
In &amp;quot;Grenades and Guts&amp;quot; (S05E12), a collection of different grenades is shown. &lt;br /&gt;
[[Image:MB-Grenades.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==James Bond Special==&lt;br /&gt;
In &amp;quot;James Bond Special Part 1&amp;quot; (S06E01) you see a shot of multiple firearms being used by Tori, Grant and Kari to attempt to blow up a propane tank. &lt;br /&gt;
[[Image:MB-GunCollection.jpg|thumb|none|600px|Present is a [[Remington 870]], an [[M1 Garand]], a [[Smith &amp;amp; Wesson SW99]], and an [[M14]].]]&lt;br /&gt;
&lt;br /&gt;
==Table of Pistols==&lt;br /&gt;
In the episode &amp;quot;Blow Your Own Sail&amp;quot; (S09E06), a large number of pistols are seen on a table when Adam and Jamie were discussing silenced pistol sound effects in Hollywood movies.&lt;br /&gt;
[[file:MB-Silenced-Pistols.jpg|thumb|none|600px|A number of the pistols in &amp;quot;Blow Your Own Sail&amp;quot; (S09E06).]]&lt;br /&gt;
&lt;br /&gt;
==Western Guns==&lt;br /&gt;
In the episode &amp;quot;Western Myths&amp;quot; (S05E10), a collection of pistols and rifles are seen on a table in preparation for Adam and Jamie testing if you can shoot the hat off a cowboy. &lt;br /&gt;
[[file:MB-Western.jpg|thumb|none|600px|A collection of pistols and rifles in &amp;quot;Western Myths&amp;quot; (S05E10).]]&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
[[Category:Television]]&lt;/div&gt;</summary>
		<author><name>ColonelTomb</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Collateral&amp;diff=537938</id>
		<title>Talk:Collateral</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Collateral&amp;diff=537938"/>
		<updated>2012-03-26T03:23:39Z</updated>

		<summary type="html">&lt;p&gt;ColonelTomb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Colt 9mm SMG ==&lt;br /&gt;
&lt;br /&gt;
Can't speak to it's use in the US but Mexican tourist police carry them. - Nyles&lt;br /&gt;
: They are issued to DEA agents from what I know. Some police stations are issued them as well. -GM&lt;br /&gt;
&lt;br /&gt;
::If you ever find pictures of Department of Energy security teams from immediately after 9/11, you will see quite a few of these in use. As best I know, though, they've mostly replaced their 9mm subguns with M4s, same as most LE tactical units nowadays. -[[User:MT2008|MT2008]] 16:40, 8 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Vincent's Holster==&lt;br /&gt;
With many people wondering what Vincent's holster is, I took some shots to help everyone out.&lt;br /&gt;
[[Image:Vincent'sHolster.jpg|thumb|none|500px|A zoomed in shot of Vincent's inside the waist holster when he draws it on the robbers.]]&lt;br /&gt;
[[Image:Vincent'sRig.jpg|thumb|none|600px|Here's zoomed shots of both his holster and his mag holders.]]&lt;br /&gt;
[[Image:CollateralVincent'sHolsterISW.jpg|thumb|none|600px|Vincent's holster when the cab crashes.]]&lt;br /&gt;
&lt;br /&gt;
Hope this helps someone I.D. them. - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
&lt;br /&gt;
It sure helped me ID that Tom Cruise wore some tight freaking pants!&lt;br /&gt;
&lt;br /&gt;
According to the DVD commentary, Tom Cruise used a serpa holster for the USP. So maybe he used one for the movie as well.&lt;br /&gt;
&lt;br /&gt;
Those mag carriers are nice, Got 3 of them because of this movie and love them.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 21:16, 15 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
What mag carriers are those?&lt;br /&gt;
&lt;br /&gt;
According the the HKPro forums, a member contacted Mick Gould, the firearms instructor for the film, about the holster. The holster he used in training was a example of a Yaqui Slide type holster. But, the holster in the film was custom made, and Cruise kept it after filming. I can add some credit to this, as I've searched through almost every hoslter maker with a website, and found nothing even remotely similar. But, of course, this is the internet, and people can say whatever they want.--[[User:GLOCK10mil|GLOCK10mil]] 18:39, 4 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==The Train Scene==&lt;br /&gt;
&lt;br /&gt;
when the lights come back on after the shootout, vincent, who has lost so much blood that his fine motor skills are beginning to deteriorate, does appear to have a full mag in his holders. when the movie cuts to the mag hitting the floor, even in stadard definition one can see that there are bullets in the mag. i am fairly certain that the cut is not of an empty mag hitting the floor, but vincent has dropped his last full mag and realizes that that he has been beaten. i know that this is a gun info site however i thought showing the correct sequence of events might be of some importance.&lt;br /&gt;
::You can see the plastic red follower on the top of the magazine, an obvious indication it is empty. He also searches his belt for a long time to find a spare magazine. You should keep in mind he took the guards 5906 but no spare mags, so he didn't have anything to reload with anyway. I believe Mann commented on this in the DVD commentary but I might have to go back and check. - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
::''I always thought that Vincent had been going to reload, but dropped his one spare as a result of involuntary loss of control of his support hand, because he looks like he's got something in his hands right before he pitches forward and the camera cuts to the magazine hitting the floor.'' --[[User:Clutch|Clutch]] 00:17, 15 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Thank you Gunmaster for pointing that out. at the time i wrote my original comment, i was unaware of the red followers as my S&amp;amp;W 1006 has white ones and my 4506 has black followers. looking at the frame and watching the movie again i can see the follower, not a cartridge.&lt;br /&gt;
&lt;br /&gt;
*Originally, in the script, he actually WAS to have another mag, but fumbled. That was changed, though.-protoAuthor 04:14, 8 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
well if he did fumble on that reload , wouldnt there be two magizines on the floor . the only one that hits looks like the one he had spent .[[User:simmons 8492|simmons 8492]]&lt;br /&gt;
&lt;br /&gt;
I always thought that Vincent picked up the guards gun cause he lost his in the car crash. when he emptied it in the shootout he instinctively reached for another mag to reload but realized he didnt have mags for that gun. - EVNASH&lt;br /&gt;
&lt;br /&gt;
that is why he took the guards gun, but i think he realised he was wounded, was out of magizines, and gave up--[[User:simmons 8492|simmons 8492]]&lt;br /&gt;
&lt;br /&gt;
It's a little hard to catch, but if you listen to the scene, you can hear the empty magazine hit the floor before just before he reaches for a new one and the scene cuts. So, he does have one more magazine in his holders, and he does fumble the reload, but the armorers for the film left the last mag empty, probably as a safety precaution.--[[User:GLOCK10mil|GLOCK10mil]] 18:34, 4 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
That was movie editing, he would have been diving for it if he had one. You can see him check both holders and come up surprised he&lt;br /&gt;
didn't have a spare. I've done it myself at the range once. (Same magazine holders too.)--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:05, 3 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
Wow, I forgot about this little discussion. I have to politely disagree FIVETWOSEVEN. I will explain why. Michael Mann is a director who has developed a notorious reputation for paying attention to every minute detail. For instance, in Collateral, as Vincent dies, the train passes a very large tree. This was added in purposely for dramatic effect, the real train route never passes such a tree. This is something that almost no one will ever consciously know the dramatic effect of. So, why would Mann, who actually oversee's the edit of the film, leave such a mistake? I'm not trying to start an argument, as in reality is doesn't really matter. The dramatic effect of the scene remains the same no matter if he dropped his last full magazine or he didn't have another left. The unstoppable Vincent has been bested by the average nobody Max.[[User:GLOCK10mil|GLOCK10mil]] 22:48, 6 March 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
Oh, guys! Your great discussion now makes me wanna buy this movie in my small collection, also I want to watch it again.  Thanks! :) [[User:Littlesoldier1|Littlesoldier1]] 23:37, 6 March 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Just bought the movie ==&lt;br /&gt;
Man(n), this movie is awesome. -protoAuthor 18:49, 6 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Ruger Mark II ==&lt;br /&gt;
&lt;br /&gt;
The Ruger mark II is used t kill Daniel the club owner. After that it is never seen again, so I'm assuming Vincent put it in his briefcase which Max threw off the bridge, which is why it's never seen again. This became clear when in the train scene Vincent reaches for a magazines off his holders but he is fresh out, if he had his Ruger he could of used that. Also Vincent must of reloaded his Smith &amp;amp; Wesson 5906, so I guess it must use the same ammunition as a USP-45 either that or the security guard must of had spare clips. Could someone please verify this- thank you.&lt;br /&gt;
:Well, seeing as the 5906 is a 9mm and the USP45 is a .45, he must have gotten the MAGAZINES (not clips) from the security guard. That's an interesting point about the Ruger, though. -[[User:Gunman69|Gunman69]] 17:13, 28 November 2009 (UTC)&lt;br /&gt;
:He didn't ever reload the S&amp;amp;W. He only fires 1 mag. He didn't take any mags.-protoAuthor 03:03, 26 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Plus he uses one at Fever and loses the other after the car wreck. You can see it fall off.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 21:15, 25 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think that the magazine that drops is a spare magazine. Why would a well trained assassin take someone's gun but not spare ammunition for it just in case? The magazine doesn't look empty that drops and he is shot on the side of the body which his hand he uses to get the spare magazines from is on. Plus the way it is edited makes me think that it slipped out of his hand. He isn't a robot, if he didn't take spares he would know that he doesn't have any spare magazines and would not try to reload. --[[User:Cool-breeze|cool-breeze]] 20:23, 15 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
That mag that dropped was from the gun and was empty, also there are alot of people that don't carry a spare magazine and this guard may have been one of those. http://www.kyimports.com/images/smw15rd5906.jpg--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 21:14, 15 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Well Vincent is a bit stupid then, but then again he did get killed by a cab driver lol. That to me is poor editing as well, surely if they would have meant that to be the ejected magazine the shot of it hitting the floor should have come before the one of him reaching for another one. --[[User:Cool-breeze|cool-breeze]] 00:34, 19 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Final shoot out. ==&lt;br /&gt;
&lt;br /&gt;
In this article, it offers what appears to be a very assured explanation of the final shootout at the end of the movie. It claims that Vincent lost the battle because of his failure to change his killing pattern, blindly following the same method he uses to kill all his targets. I think that this theory is incorrect. Don't you think a hitman as experienced and capable as Vincent would know enough to change his method when it is clear it wouldn't work? While Vincent prefers to shoot his victims with the two-in-the-chest, one-in-the-head method, I'm sure that this tactic is used when he deems it appropriate, and I'm sure a man like Vincent, as intelligent as he is, would not stupidly follow this pattern when it obviously wouldn't work. When a metal door is blocking a clear shot of his target, I'm sure Vincent would know better than to shoot at the door itself, and take advantage of the situation and try to shoot through the windows.&lt;br /&gt;
&lt;br /&gt;
How can a trained hitman like Vincent, lose against Max who has no training what so ever shooting single-handed when Vincent used both hands and fired with a good grip on the gun ? ([[AceV]])&lt;br /&gt;
&lt;br /&gt;
:Lucky shot? But yeah, I get it, that last scene was a bit stupid when clearly a trained professional wouldn't just shoot at a metal door. He should have waited for Max to shoot and empty his gun since Vincent knows Max is an untrained taxi driver.  I'm also wondering since Vincent lost his primary weapon, shouldn't he have a back up? He is an ex-military, special forces kind of guy after all. [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
&lt;br /&gt;
well, vincent had (kind of) a back up gun, his ruger markII. It was in the bag, which max threw down the bridge and  was crushed by the truck.&lt;br /&gt;
&lt;br /&gt;
Well, Vincent was pretty pissed off at the end, what with being shot in the head and all. That may have clouded his judgment of situation a bit. --[[User:AlkoTanko|AlkoTanko]] 19:55, 22 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Well it pissed me off, Vincent spent the whole movie, killing people, people who have actually at least touched a gun and then all of a sudden an untrained cab driver just comes and kills him, in a a shoot out, not from behind or anything a shoot out, that was dissapointing. ([[AceV]])&lt;br /&gt;
 &lt;br /&gt;
Just because he's skilled at killing people doesn't mean Vincent is indestructable, and just because Max never touched a gun doesn't mean he's going to fall over and die at the first stiff breeze to come along.  People die all the time and they don't go out in a blaze of glory, it just happens, that's life.  Besides, the whole scene at the end was about Vincent not changing his routine.  The way he still reaches for magazines even though he's carrying a different weapon, how he goes for the mozambique drill even though there's a big steel train door between him and Max instead of shooting through the glass, etc.  For all his talk of improvisation he was too set in his ways and couldn't prepare for a cab driver.&lt;br /&gt;
&lt;br /&gt;
i agree with what the aformentioned says. in stead of adapting to the situation, he went with what he knew. which was the mozambique drill , which turned out to be his downfall in the end.[[simmons 8492|simmons 8492]]&lt;br /&gt;
&lt;br /&gt;
It goes along with what Vincent was preaching to Max about earlier; to adapt and evolve to your surroundings. Vincent relied on the Mozambique drill he had perfected, even when he didn't have a clear shot on Max. Max clumsily shot around in multiple directions, increasing his chances to hit his unseen target. Max was able to evolve, Vincent wasn't. There's also some argument to the idea of a chaotic outcome, in that in the movie when Max steps out in front on the train for the last time to face Vincent, he closes his eyes as well as fireing the weapon with no regard for his aim other then the single direction towards Vincent. This is confirmed by the director Mann in the movies commentary, in fact Mann goes on to say the only reason Max succeeds is because the character closes his eyes and throws the dice so to speak. Again going back to the idea of improvisation, Max was willing to take the gamble where as Vincent played the safe bet, and the outcome was in Max's favor.  &lt;br /&gt;
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I'd say Vincent got something called &amp;quot;paralysis by analysis&amp;quot;. When you have the mechanics of something well figured out its best to just let it happen. Choking occurs when people who know better start thinking too hard about what they need to do. The added pressure forces your brain into a state called &amp;quot;paralysis by analysis&amp;quot; where the &amp;quot;working memory&amp;quot; part of your brain literally stops working, and the more talented you are the more working memory you have meaning the harder the failure. --[[User:Devang.dn|Devang.dn]] 23:23, 22 March 2011 (CDT)&lt;br /&gt;
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During the movie, the lights went out when they both opened fire, Vincent shot his first two using the Mozambique Drill, then he fired off the last few rounds in the magazine.--[[User:Yo dawg 111|Yo dawg 111]] 17:19, 29 February 2012 (CST)&lt;br /&gt;
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== Slight comment overhaul ==&lt;br /&gt;
I did some work praising the good gun work on the movie, you guys like it?-protoAuthor 04:12, 23 January 2010 (UTC)&lt;br /&gt;
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No&lt;br /&gt;
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Ralph pls go.--[[User:AlkoTanko|AlkoTanko]] 11:48, 9 March 2010 (UTC)&lt;br /&gt;
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Nice.--[[User:Spikemonkey|Spikemonkey]] 18:45, 9 March 2010 (UTC)&lt;br /&gt;
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==&amp;quot;the first gun we see&amp;quot;==&lt;br /&gt;
It says &amp;quot;Detective Fanning (Mark Ruffalo) draws the first gun we see, a Smith &amp;amp; Wesson 4516 in .45 ACP&amp;quot;. This is not true. the First gun we see is Vincents USP when he pulls it on max after el gordo falls out the window onto the taxi and max freaks out.&lt;br /&gt;
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== Ruger Mark II ==&lt;br /&gt;
&lt;br /&gt;
Why would the suppressed shots be louder than the guys head hitting the table? In case you didn't know, suppressors were made to make guns quieter. Even in a confined space, a silenced .22 with sub-sonic rounds (that's probably what Vincent would have used anyway, condidering that he's a hitman and cared enough to use a silenced pistol anyways) is ''very'' quiet. I have also shot a silenced .22 (a Ruger 77/22 bolt action, although this was outdoors so maybe the sound didn't travel as much, but that's not the point) and it was very quiet. With a bolt action gun it's even quiter since the bolt doesn't move with each shot. But anyways, the only sound a suppressed Ruger mark II would make (and made in the movie) is a slight click when the action cycles. This would have been quiter than a slamming head, unless he had a really fatty forehead. --[[User:ColonelTomb|ColonelTomb]] 22:34, 25 June 2010 (UTC)&lt;br /&gt;
:Also, if the guy's head had hit the table, he would have knocked over glasses, and knocked the table to the ground, which is MUCH louder than any suppressed gunfire.--[[User:Pølaris|Pølaris]] 22:52, 25 June 2010 (UTC)&lt;br /&gt;
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A sub-sonic round in a .22 cal would not be able to cycle the action of a semi-auto, so if he shot more then once he wasnt using sub-sonic, ergo, the bullet would be over the sound barer and create that ol' classic crack of the round discharging. But for movie sake they we're probably just making the gun sound cooler. [[Spades of Columbia]]&lt;br /&gt;
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:My Ruger Mk II cycles fine with sub-sonic rounds, and I didn't modify it at all. --[[User:Funkychinaman|funkychinaman]] 17:01, 27 June 2010 (UTC)&lt;br /&gt;
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Making Vincent is so resourceful he has a modded Ruger that has a weaker spring that cycles when shot with sub sonics. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:05, 26 June 2010 (UTC)&lt;br /&gt;
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The point was to explain why the &amp;quot;suppressed&amp;quot; gun was loud, not how it could in some way or another shoot a sub-sonic round. If that was the case a person could easily argue that he was using a 1050fps sub-sonic rd which in some guns can feed without modifacation instead of the normal 710fps round. [[Spades of Columbia]]&lt;br /&gt;
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Yeah but (and correct me if I'm wrong) wouldn't he have shot him from such a close range that the bullet wouldn't have been able to break the sound barrier? Also, I agree with FIVETWOSEVEN on the theory of the modified spring. --[[User:ColonelTomb|ColonelTomb]] 02:20, 27 June 2010 (UTC)&lt;br /&gt;
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You've been corrected because your wrong...the powder burn would have been spent by the end of the barrel which uses the twist rate to fully bust its velosity, meaning, its pretty much going its top speed by the end of the barrel and the crack noice is usually signifying the bullet has left the firearm...combined with the noice of a all-steel action clanking together as it cycles the next round make a &amp;quot;Silenced&amp;quot; pistol, not so silent. [[Spades of Columbia]]&lt;br /&gt;
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What do you mean the &amp;quot;normal&amp;quot; 710 fps round? That would be a CB Long or Short, not a normal round. Also watch this vid of a guy using an integrally suppressed Ruger Mark II with standard velocity ammo; I hear no crack. http://suppressorbuyersguide.com/Articles.php?action=detail&amp;amp;g=content1235373509s&lt;br /&gt;
And note that this suppressor is even shorter than the one that Vincent had, making it even less effective and yet still cycling and being very quiet with standard velocity ammo. --[[User:ColonelTomb|ColonelTomb]] 03:19, 6 July 2010 (UTC)&lt;br /&gt;
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You are very much correct sir.  You did indeed prove me wrong on that one...but originally i was trying to explain why it might have been so loud in the movie for being silenced...any thoughts on that.--[[User:Spades of Columbia|Spades of Columbia]] 18:53, 6 July 2010 (UTC)&lt;br /&gt;
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probably a decision made by the sound guys. Most people want to hear that distinctive chirp so they know, &amp;quot;oh hey, his gun had a silencer on it.&amp;quot; Just playing into the audience's preconceptions.&lt;br /&gt;
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Question for everyone:  take a close look at the picture with the street thug holding the pistol to Max's head.  It looks more like a Walther PPK or PPK/s.  I own a couple so I'm familiar with the details on the rear of the slide and this photo looks more Walther than SIG.  Could be just the way it looks, but it seems that way to me.&lt;br /&gt;
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Its a SIG, look at the extractor. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 21:13, 25 July 2010 (UTC)&lt;br /&gt;
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Not to mention the cocking serrations. -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 23:31, 25 July 2010 (UTC)&lt;br /&gt;
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What does Vincent finally do with the SIG ? I'm pretty sure he retrieves it from the thug. Does he lose it along with the rest of his belongings ? - Devang&lt;br /&gt;
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He didn't pick it up, he picked up Max's wallet.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:26, 7 September 2010 (UTC)&lt;br /&gt;
  &lt;br /&gt;
In my experiance, Micheal Mann doesn't dubb the gunshots. All of the gunshots are very realistic in this film. Also regarding the supressed shots, they were in an open club. I think the sound of his head smahing the plates would have been more suspicious than three small sounds. A waitress would have gone to pick up a broken glass or plate, so I think Vincent was more interested in how much ground he could ut between himself and the club before someone realizez that Dainel didn't just pass out from a drin or something like that. --[[User:Yo dawg 111|Yo dawg 111]] 17:24, 29 February 2012 (CST)&lt;br /&gt;
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The gunshots are sound effects. A real suppressed .22 sounds more like a pop or a click- in the movie, they have the typical movie &amp;quot;silencer chirp&amp;quot; sound. While popular, this sound is very unrealistic. --[[User:ColonelTomb|ColonelTomb]] 22:23, 25 March 2012 (CDT)&lt;br /&gt;
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==Fanning==&lt;br /&gt;
How come when Detective Fanning enters Ramon's apartment he draws his gun one handed and clears the entire apartment one handed? Wouldn't most trained cops clear a room with both hands on their weapon?&lt;br /&gt;
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One word, Preference.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:13, 7 December 2010 (UTC)&lt;br /&gt;
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He was still undercover at the time, so he didn't want to look like a cop.  -[[User:nkingman|nkingman]]&lt;br /&gt;
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actualy he wasnt undercover . Ramon was an informant . i agree with 527.-[[User:simmons 8492|simmons 8492]]&lt;br /&gt;
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Hes actually a Detective.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 05:07, 22 January 2011 (UTC)&lt;br /&gt;
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My problem is that his finger is on the trigger the whole time. Seems unsafe if you are looking for an informer. --[[User:Westernman1987|Westernman1987]]&lt;br /&gt;
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No, Fanning's not the informant, he's going to the home of the informant who Vincent just shot and sent through a window. The trigger on the finger thing is a bit unprofessional but in a stress induced situation, you sometimes forget [[User:Excalibur01|Excalibur01]] 02:05, 2 February 2011 (UTC)&lt;br /&gt;
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Ramon was a Federal witness. It's been a while since I've seen the film but I got the impression that Fanning was an undercover narcotic's officer judging by the fake accent when he is asking for Ramon and his appearance. I assumed he was undercover trying to bust Ramon. Like I said though it's been a while since I watched it. --[[User:Cool-breeze|cool-breeze]] 17:12, 3 April 2011 (CDT)&lt;br /&gt;
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Hes Not a witness, Hes An Informant, Fanning Is LAPD, If He was A Federal witness, He Would Be In Witness Protection With The U.S. Marshals. Fanning When To See His CI (confidential Informant), Saw Signs Of A Strugel, IE The Door Being Left Open, No Answer After Repeted calls of His NAme, And Claered The House. He Should Have Kepy His Finger Off The Triger Since There Were No Signs Of exigent circumstances. and Going In One Handed Could Be One Of Two Things. It Was To Hide The Fact That He Is LAPD And Keep Ramon Safe, As [[User:nkingman|nkingman]] Pointed Out, Or, And This Is More Likely, He Just Pulled, And So He Could Pop His Head, And His Gun Hand Out, And Have Hib Body Remain In Cover, Like He Does In The Second To Last Photo.--[[User:simmons 8492|simmons 8492]]&lt;br /&gt;
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Simmons did you even watch the film? Everyone that Vincent killed was a Federal witness for the prosecution. --[[User:Cool-breeze|cool-breeze]] 18:30, 8 August 2011 (CDT)&lt;br /&gt;
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I Did Watch The Film, But The Term Federal Is Being Thrown Around To Much. The One Witness I Would Call A Federal Witness Would Be The One At Fever, Because The FBI Was Watching Him. Just Because Your A Witness, Doesnt Mean Your A Federal One. Not To Mention, Fanning Calls Him An Informant.--[[User:simmons 8492|simmons 8492]]&lt;br /&gt;
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They were all witnesses in the same trial. --[[User:Cool-breeze|cool-breeze]] 20:42, 13 August 2011 (CDT)&lt;br /&gt;
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Ramon was an informant. Not a witness. The man in fever was a witness. No one said ramon was going to testify.--[[User:simmons 8492|simmons 8492]]&lt;br /&gt;
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YES THEY DID! In the scene where Fanning meets the FBI outside Felix's club he tells them about Ramon and Pedrosa says that's 3 witnesses so far. Just because you don't pay attention doesn't make what you think so. Nothing annoys me more is people who don't pay attention and then try to tell people who did that they are wrong. --[[User:Cool-breeze|cool-breeze]] 11:36, 14 August 2011 (CDT)&lt;br /&gt;
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Fanning isnt involved in that case. Ramon is still fanning CI. Thats what ties him into this case. Hes trying to find out what happened to his CI. I will admit that ramon was also a witness, if he was a federal witness, i dont understand why he and clark were not being watched by the U.S. marshals or the FBI (which i have no clue why there watching witnesses). When fanning went to see him, it wasnt to see him as a witness. It was to see him as his informant.--[[User:simmons 8492|simmons 8492]]&lt;br /&gt;
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Yeah but he was still a witness. Fanning looked undercover to me. How many times do you see in films that local cops are investigating criminals who the Feds have as a witness? The Feds weren't watching the guy in club fever they just knew where he hung out. The guy in club Fever was being watched by his own men that's why it took the Feds so long to get on the scene. --[[User:Cool-breeze|cool-breeze]] 15:52, 14 August 2011 (CDT)&lt;br /&gt;
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The reason i think he wasnt undercover is because he had to keep ramons identity as a CI intact, and he doesnt change how he looked or anything. Also if hed had his badge. I dont know if he did because he is never really seen drawing it from his waist. So in a way he is undercover. And if you are a federal witness, even if you do NOT go it to witness protection, the Marshals watch you. Now that i think about it, not only was the FBI actually watching felix and doing the right thing, but no branch of law enforcement was watching these witnesses.--[[User:simmons 8492|simmons 8492]]&lt;br /&gt;
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If there had been it would have been a very different film as Tom would have had to kill the Marshals at each hit and word would have gotten out. --[[User:Cool-breeze|cool-breeze]] 03:50, 15 August 2011 (CDT)&lt;br /&gt;
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Well he handled the guards at fever very well. Id like to think that a former special forces soldier turned private sector mercinary would be able to handle himself in a situation like that.--[[User:simmons 8492|simmons 8492]]&lt;br /&gt;
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Yeah but word would have gotten out about Marshals being killed and the Feds would have secured the guy in Fever a lot sooner I imagine. --[[User:Cool-breeze|cool-breeze]] 09:21, 15 August 2011 (CDT)&lt;br /&gt;
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True, But i would imagine that vincent would know that they would be there, and be prepaired to deal with the marshals moving the witnesses. I just would have liked to see how it would go down. your from the UK. What do they do with witnesses?--[[User:simmons 8492|simmons 8492]]&lt;br /&gt;
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No idea. Knowing how screwed up our government is probably just leave them alone until they get murdered. --[[User:Cool-breeze|cool-breeze]] 11:58, 15 August 2011 (CDT)&lt;br /&gt;
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That is a great way to deal with witnesses.--[[User:simmons 8492|simmons 8492]]&lt;br /&gt;
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Well they dealt with the riots by sitting back and just waiting for people to obey the law again. I feel sorry for the police in my country because no matter what they do they get chastised for it. They shoot a drug dealer who was illegally carrying a handgun and they murdered an innocent man. A guy breaks loose with a shotgun and goes on a killing spree and they aren't using enough force. They are always been called facists by people who don't have a clue about how the world works. I'd love to dump all the people who think the police in my country are corrupt, violent facists in somewhere where the police will kidnap and torture random people at the behest of the dictatorship government and then see what they think of our police. --[[User:Cool-breeze|cool-breeze]] 05:33, 16 August 2011 (CDT)&lt;br /&gt;
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It would be great if the righters all wore [[V for Vendetta| the &amp;quot;V&amp;quot; masks]].Do the poliece in the UK carry handguns? Because i know that when on high alert, they jump right to the MP5, and does the UK have a SWAT/HRT?--[[User:simmons 8492|simmons 8492]]&lt;br /&gt;
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The rioters weren't making any political point it was just a bunch of pricks who wanted to kick up a fuss. And we have specialised armed response units that are armed. The normal everyday cop on the street isn't armed. The UK has CO19 which is a specialist armed response unit. Normal everyday people did more to stop the rioters than the police did, but it's not the police's fault really it's the government refusing to allow them to do what was necessary until it was too late. --[[User:Cool-breeze|cool-breeze]] 05:53, 18 August 2011 (CDT)&lt;br /&gt;
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Thats the down side to being in law enforcement. If you have to use dealy force, its excesive force, but if the suspect does kill an officer, your not using enough force. The world is such a backwards place. inn the words of [[Jack Nicholson]] as Col. Nathan R. Jessep in [[A Few Good Men]] &amp;quot;I have neither the time nor the inclination to explain myself to a man who rises and sleeps under the blanket of the very freedom that I provide, and then questions the manner in which I provide it. I would rather you just said thank you, and went on your way, Otherwise, I suggest you pick up a weapon, and stand a post.&amp;quot;--[[User:simmons 8492|simmons 8492]]&lt;br /&gt;
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Good quote. It's a shame that Jessop ends up being a bit mental. --[[User:Cool-breeze|cool-breeze]] 18:26, 18 August 2011 (CDT)&lt;br /&gt;
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At least he isnt a scientoligest.--[[User:simmons 8492|simmons 8492]]&lt;br /&gt;
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Umm, you mean scientoLOGIst, right?... --[[User:Warejaws|Warejaws]] 15:16, 19 August 2011 (CDT)&lt;br /&gt;
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I mean crazy.--[[User:simmons 8492|simmons 8492]]&lt;br /&gt;
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Now ''that''... I can agree on --[[User:Warejaws|Warejaws]] 18:26, 19 August 2011 (CDT)&lt;br /&gt;
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Good man. But what did the rioters want?--[[User:simmons 8492|simmons 8492]]&lt;br /&gt;
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Some prat got himself shot and some more prats decided that it was a good excuse to go rioting for no obvious reason --[[User:Taurus96|Taurus96]] 08:04, 15 October 2011 (CDT)&lt;br /&gt;
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== hk 45 ==&lt;br /&gt;
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Where can You find the new pics of tom cruise hk 45?&lt;br /&gt;
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Its a USP 45, not a HK45, also it looks like any other USP.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 15:33, 2 February 2011 (UTC)&lt;br /&gt;
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== Fanning's pistol ==&lt;br /&gt;
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Fanning is not carrying a S&amp;amp;W 4516 in this movie. If you notice in the first screenshoot of him as he enters the apartment, the frame is contrasted sharply with the slide and guiderod. It has a duller &amp;quot;gray&amp;quot; color. The frame is not stainless, it is anodized alloy. There are no 3rd gen compact 45 guns made by S&amp;amp;W with allow frames other than the TSW and Recon versions (performance center). Fanning's gun doesn't have a rail or a &amp;quot;tactical&amp;quot; or &amp;quot;recon&amp;quot; billboard on the left side of the slide so that rules those out. The shadow of the first screenshot makes the bore look larger than it is but the second screenshot shows it's true size. That is a 9mm bore. Unless someone has some inside knowledge of this film and this is a specially made alloy framed, non-TSW compact 45, it should be changed to a S&amp;amp;W 3913.--[[User:Luckyluciano|Luckyluciano]] 05:37, 21 February 2011 (UTC)&lt;br /&gt;
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Yes, the gun is alloy framed and a non-TSW compact.  It could be a 3913, but then it could also be a single stack non-TSW 4013.  This verison of the 4013 is identical to the 4516, but in .40S&amp;amp;W and with an alloy frame.  Also, Fanning's gun has a larger &amp;quot;beavertail&amp;quot; than what a 3913 would have.&lt;br /&gt;
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The beavertail could be indicative of a 4013 but that would really depend on the size of the actor's hands since we don't have a plain view side shot of the gun itself. The other thing to note is that the magazines he carries (as seen when they first investigate Ramon's murder and the cab crime scene) have staggered holes in them. The 4013 magazine holes are in a straight vertical line but the 3913 magazines have staggered holes. That might not mean anything as the could easily have a 4013 as a prop gun and magazines from any other gun on his hip. --[[User:Luckyluciano|Luckyluciano]] 14:57, 16 March 2011 (CDT)&lt;br /&gt;
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== Officer from near the end of the movie ==&lt;br /&gt;
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We see the picture of the cop, who is an actual LAPD Officer, holding his issue Beretta, but we can see his thumb layered over his dominant hand. Thats just asking for slidebite. It seems like a poor grip for an actual LAPD officer. -MissySummers-&lt;br /&gt;
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It all varies on the training. Some guns you can do that all day without slide bite.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:10, 3 December 2011 (CST)&lt;br /&gt;
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Fair enough. A friend of mine just took classes to obtain his firearms license and they were teaching cup and saucer method as &amp;quot;the best method to control recoil&amp;quot; as i quote from the teacher. -MissySummers-&lt;br /&gt;
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:lol. XO - [[User:Mr. Wolf|Mr. Wolf]] 00:22, 5 December 2011 (CST)&lt;br /&gt;
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Yea, the officer is probably an &amp;quot;old timer&amp;quot;, that grip was commonly taught back when revolvers were still standard issue.-[[User:Ranger01|Ranger01]] 02:15, 9 December 2011 (CST)&lt;br /&gt;
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His thumb was on his other hand at first, but then he moved it to along the side of the Beretta. Not the best we would expect from the LAPD, but acceptable.&lt;/div&gt;</summary>
		<author><name>ColonelTomb</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:ColonelTomb&amp;diff=537925</id>
		<title>User:ColonelTomb</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:ColonelTomb&amp;diff=537925"/>
		<updated>2012-03-26T02:28:05Z</updated>

		<summary type="html">&lt;p&gt;ColonelTomb: &lt;/p&gt;
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&lt;div&gt;Age: Classified&lt;br /&gt;
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Location: Classified&lt;br /&gt;
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Years of gun experience: 12&lt;br /&gt;
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Guns I have shot: &lt;br /&gt;
Ruger MK. II,&lt;br /&gt;
Ruger 10/22,&lt;br /&gt;
Beretta 92FS 9mm (Italian made- it's a sweet gun),&lt;br /&gt;
EAA Witness .40,&lt;br /&gt;
Glenfield Model 20 .22 LR,&lt;br /&gt;
Glenfield Model 60,&lt;br /&gt;
Ruger 77/22 w/ SWR ingegral suppresor .22 LR,&lt;br /&gt;
Mossberg Maverick 88 12 gauge,&lt;br /&gt;
Stoeger 2000 12 guage,&lt;br /&gt;
H&amp;amp;R single shot 12 gauge shotgun,&lt;br /&gt;
Glock 17C,&lt;br /&gt;
Mosin-Nagant 91/30 7.62x54Rmm,&lt;br /&gt;
Glock 19,&lt;br /&gt;
Remington 700 .243 Winchester,&lt;br /&gt;
Nagant 1895 revolver,&lt;br /&gt;
Wards Western Field Model 5,&lt;br /&gt;
Star BM 9mm,&lt;br /&gt;
Mossberg 702 Plinkster,&lt;br /&gt;
Auto Ordnance 1928 Thompson (Semi-auto),&lt;br /&gt;
Beretta 84 .380,&lt;br /&gt;
S&amp;amp;W 686 .357 magnum,&lt;br /&gt;
Remington 870 Wingmaster,&lt;br /&gt;
Baikal single shot 20 gauge,&lt;br /&gt;
Ruger LCP,&lt;br /&gt;
Uberti Cattleman .357 Magnum,&lt;br /&gt;
Springfield Range Officer,&lt;br /&gt;
Para Ordnance GI Expert&lt;br /&gt;
&lt;br /&gt;
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There may be others that I can't think of right now.&lt;br /&gt;
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Also, on several users profiles, I have noticed (not to grate on anyones personal opinion or anything) that they think the Beretta 92FS jams and is unreliable. This is wholly untrue. In my afforementioned list of guns shot, a Beretta pistol is named. Of the many thousands of rounds fired out of this gun by me and my dad, I have never even seen it hint at any sort of malfunction, stovepipe, hangfire...etc. It is the single most reliable pistol I have ever shot.&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
Here are a few of the notable guns I have handled: H&amp;amp;K VP-70,several Glocks,Remington 700 Police, M1 Garand, Raven Arms .25 pocket pistol, Romanian WASR 10/63, Springfield Armory M1A, Remington 10A w/ Cutts compensator 12 gauge, Smith and Wesson M&amp;amp;P-15, DSHK heavy machine gun, Bushmaster Carbon-15, Smith and Wesson M&amp;amp;P 15-22, Olympic Arms AR-15 carbine, Ruger Mini-30, Remington Nylon 66, Yugoslavian SKS, Taurus/Rossi Circuit Judge, custom Turkish over/under shotgun, Kral Magnum home defense shotgun, Stoeger Double Defense, Maverick 100 ATI .30-06, Marlin 336A, Lee Enfield &amp;quot;Jungle Carbine&amp;quot;, K-31 Schmidt Rubin, Springfield EMP 9, FEG PA-63, Uzi carbine, Glock 17L, G3 sporter rifle, Galil sporter rifle, Smith and Wesson Centennial Airweight, Desert Eagle .44 magnum, Masterpiece Arms Mac-11 pistol, Para-Ordnance LDA, H&amp;amp;K USP, Chiappa Rhino, Ruger LCR w/ Crimson Trace grips, Yugoslavian Krinkov pistol, Ruger Blackhawk, Skorpion semi-auto pistol, FN 49, Mosin Nagant M44, Marlin 444P, M1 carbine, Custom Remington 870 w/ digital desert camo finish, Mauser 98, sporterized K98, Husqvarna Mauser, Carl Gustav Mauser, Enfield 1917, Remington 514&lt;br /&gt;
&lt;br /&gt;
I also purchased a Mosin-Nagant 91/30 from the internet which I recieved today (6/3/10). Hopefully I will get some range time with this soon, but first I must buy ammo....&lt;br /&gt;
&lt;br /&gt;
I now got a Nagant 1895 revolver that got here today (5/20/11). The only problem with this is finding ammo...&lt;br /&gt;
&lt;br /&gt;
My favorite guns: H&amp;amp;K VP-70, Beretta 92FS, Mauser C96, Remington 870, CZ-75, all M1911's (particularly the Colt Delta Elite), Colt Python&lt;br /&gt;
&lt;br /&gt;
I like action movies and games. My favorites include Leon: The Professional, No Country for Old Men, Ronin, and The Road Warrior. I've been playing video games since I was two and some of my favs are the Resident Evil series, Modern Warfare 2, and BioShock 1 &amp;amp; 2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I am also into airguns. I like shooting targets as well as pestulant creatures in my yard. Here I will list my collection (if I remember all of them...):&lt;br /&gt;
&lt;br /&gt;
Gamo Whisper .177,&lt;br /&gt;
Marksman 2000K .177,&lt;br /&gt;
Benjamin pump action pistol (this is currently broken) .22,&lt;br /&gt;
Smith and Wesson M&amp;amp;P .177,&lt;br /&gt;
Daisy Buck .177,&lt;br /&gt;
Crosman 357 .177,&lt;br /&gt;
Powerline 880 .177,&lt;br /&gt;
Daisy CO2 pistol (I forgot the model) .177,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And I think that's it&lt;/div&gt;</summary>
		<author><name>ColonelTomb</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:ColonelTomb&amp;diff=537924</id>
		<title>User:ColonelTomb</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:ColonelTomb&amp;diff=537924"/>
		<updated>2012-03-26T02:26:11Z</updated>

		<summary type="html">&lt;p&gt;ColonelTomb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Age: Classified&lt;br /&gt;
&lt;br /&gt;
Location: Classified&lt;br /&gt;
&lt;br /&gt;
Years of gun experience: 12&lt;br /&gt;
&lt;br /&gt;
Guns I have shot: &lt;br /&gt;
Ruger MK. II,&lt;br /&gt;
Ruger 10/22,&lt;br /&gt;
Beretta 92FS 9mm (Italian made- it's a sweet gun),&lt;br /&gt;
EAA Witness .40,&lt;br /&gt;
Glenfield Model 20 .22 LR,&lt;br /&gt;
Glenfield Model 60,&lt;br /&gt;
Ruger 77/22 w/ SWR ingegral suppresor .22 LR,&lt;br /&gt;
Mossberg Maverick 88 12 gauge,&lt;br /&gt;
Stoeger 2000 12 guage,&lt;br /&gt;
H&amp;amp;R single shot 12 gauge shotgun,&lt;br /&gt;
Glock 17C,&lt;br /&gt;
Mosin-Nagant 91/30 7.62x54Rmm,&lt;br /&gt;
Glock 19,&lt;br /&gt;
Remington 700 .243 Winchester,&lt;br /&gt;
Nagant 1895 revolver,&lt;br /&gt;
Wards Western Field Model 5,&lt;br /&gt;
Star BM 9mm,&lt;br /&gt;
Mossberg 702 Plinkster,&lt;br /&gt;
Auto Ordnance 1928 Thompson (Semi-auto),&lt;br /&gt;
Beretta 84 .380,&lt;br /&gt;
S&amp;amp;W 686 .357 magnum,&lt;br /&gt;
Remington 870 Wingmaster,&lt;br /&gt;
Baikal single shot 20 gauge,&lt;br /&gt;
Ruger LCP,&lt;br /&gt;
Uberti Cattleman .357 Magnum,&lt;br /&gt;
Springfield Range Officer,&lt;br /&gt;
Para Ordnance GI Expert&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There may be others that I can't think of right now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also, on several users profiles, I have noticed (not to grate on anyones personal opinion or anything) that they think the Beretta 92FS jams and is unreliable. This is wholly untrue. In my afforementioned list of guns shot, a Beretta pistol is named. Of the many thousands of rounds fired out of this gun by me and my dad, I have never even seen it hint at any sort of malfunction, stovepipe, hangfire...etc. It is the single most reliable pistol I have ever shot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here are a few of the notable guns I have handled: H&amp;amp;K VP-70,several Glocks,Remington 700 Police, M1 Garand, Raven Arms .25 pocket pistol, Romanian WASR 10/63, Springfield Armory M1A, Remington 10A w/ Cutts compensator 12 gauge, Smith and Wesson M&amp;amp;P-15, DSHK heavy machine gun, Bushmaster Carbon-15, Smith and Wesson M&amp;amp;P 15-22, Olympic Arms AR-15 carbine, Ruger Mini-30, Remington Nylon 66, Yugoslavian SKS, Taurus/Rossi Circuit Judge, custom Turkish over/under shotgun, Kral Magnum home defense shotgun, Stoeger Double Defense, Maverick 100 ATI .30-06, Marlin 336A, Lee Enfield &amp;quot;Jungle Carbine&amp;quot;, K-31 Schmidt Rubin, Springfield EMP 9, FEG PA-63, Uzi carbine, Glock 17L, G3 sporter rifle, Galil sporter rifle, Smith and Wesson Centennial Airweight, Desert Eagle .44 magnum, Masterpiece Arms Mac-11 pistol, Para-Ordnance LDA, H&amp;amp;K USP, Chiappa Rhino, Ruger LCR w/ Crimson Trace grips, Yugoslavian Krinkov pistol, Ruger Blackhawk, Skorpion semi-auto pistol, FN 49, Mosin Nagant M44, Marlin 444P, M1 carbine, Custom Remington 870 w/ digital desert camo finish, Mauser 98, sporterized K98, Husqvarna Mauser, Carl Gustav Mauser, Enfield 1917&lt;br /&gt;
&lt;br /&gt;
I also purchased a Mosin-Nagant 91/30 from the internet which I recieved today (6/3/10). Hopefully I will get some range time with this soon, but first I must buy ammo....&lt;br /&gt;
&lt;br /&gt;
I now got a Nagant 1895 revolver that got here today (5/20/11). The only problem with this is finding ammo...&lt;br /&gt;
&lt;br /&gt;
My favorite guns: H&amp;amp;K VP-70, Beretta 92FS, Mauser C96, Remington 870, CZ-75, all M1911's (particularly the Colt Delta Elite), Colt Python&lt;br /&gt;
&lt;br /&gt;
I like action movies and games. My favorites include Leon: The Professional, No Country for Old Men, Ronin, and The Road Warrior. I've been playing video games since I was two and some of my favs are the Resident Evil series, Modern Warfare 2, and BioShock 1 &amp;amp; 2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I am also into airguns. I like shooting targets as well as pestulant creatures in my yard. Here I will list my collection (if I remember all of them...):&lt;br /&gt;
&lt;br /&gt;
Gamo Whisper .177,&lt;br /&gt;
Marksman 2000K .177,&lt;br /&gt;
Benjamin pump action pistol (this is currently broken) .22,&lt;br /&gt;
Smith and Wesson M&amp;amp;P .177,&lt;br /&gt;
Daisy Buck .177,&lt;br /&gt;
Crosman 357 .177,&lt;br /&gt;
Powerline 880 .177,&lt;br /&gt;
Daisy CO2 pistol (I forgot the model) .177,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And I think that's it&lt;/div&gt;</summary>
		<author><name>ColonelTomb</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hard_Boiled&amp;diff=533056</id>
		<title>Hard Boiled</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hard_Boiled&amp;diff=533056"/>
		<updated>2012-03-16T21:54:23Z</updated>

		<summary type="html">&lt;p&gt;ColonelTomb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Hardboiled.jpg|thumb|300px|right|''Hard Boiled'' (1992)]]&lt;br /&gt;
&lt;br /&gt;
''Hard Boiled'' is a 1992 action crime film co-written and directed by [[John Woo]]. The film stars [[Chow Yun-Fat]] as Tequila, a veteran Hong Kong inspector who takes on a crime syndicate that is smuggling arms through the city. [[Tony Leung]] co-stars as Alan, a gangster on his way up in the syndicate whom Tequila cross paths with and discovers has more to his past than is seen on the surface. John Woo and Chow Yun-Fat would continue the story of Tequila in the video game ''[[Stranglehold]]''.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in the film ''Hard Boiled'':'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 54 (Tokarev TT-33)== &lt;br /&gt;
Two Norinco Type 54 pistols (Chinese-made versions of the [[Tokarev TT-33]]) are used by Inspector Tequila Yuen ([[Chow Yun-Fat]]) during the opening shootout at the tea house. He acquires these pistols when he smashes open a bird cage in which the pistols are being concealed by Hong Kong arms dealers selling them to customers in the tea house (the dealer specifically refers to them as Chinese-made guns, nicknamed &amp;quot;Black Star&amp;quot; due to the star logo).&lt;br /&gt;
&lt;br /&gt;
Tokarev TT-33s (or the Norinco copies) also appear numerous other times in the movie in the hands of Johnny Wong's ([[Anthony Wong]]'s) thugs, and Alan ([[Tony Leung]]) carries a nickel plated version early in the hospital scene when he and Tequila are searching for Wong's arms cache (he tries to shoot Mad Dog with it). &lt;br /&gt;
&lt;br /&gt;
[[Image:Tokarev NorincoM213B.jpg‎ |thumb|none|400px|Norinco Type 54 Model 213 with blued finish - 9x19mm]]&lt;br /&gt;
[[Image:HBTT33-2.jpg|thumb|none|600px|A gunrunner shoots a cop with his Norinco Type 54.]]&lt;br /&gt;
[[Image:HBTT33-3.jpg|thumb|none|600px|Tequila smashes a birdcage(while not harming the birds) to reveal hidden Type 54 pistols. Note that the pistol on the right side of the picture clearly has a frame-mounted safety switch, which is a feature unique to Chinese Tokarevs.]]&lt;br /&gt;
[[Image:HBTT33-1.jpg|thumb|none|600px|Tequila ([[Chow Yun-Fat]]) with his Type 54 at the ready.]]&lt;br /&gt;
[[Image:Tokarev NorincoM213SS.jpg‎ |thumb|none|400px|Norinco Type 54 Model 213 with Silver finish - 9x19mm]]&lt;br /&gt;
[[Image:HBTT33-5.jpg|thumb|none|600px|Alan holds the suppressed nickel plated Type 54 to Tequila.]]&lt;br /&gt;
[[Image:HBTT33-8.jpg|thumb|none|600px|Alan cocks his Type 54.]]&lt;br /&gt;
[[Image:HBTT33-7.jpg|thumb|none|600px|Alan tries to shoot Mad Dog with his Type 54.]]&lt;br /&gt;
&lt;br /&gt;
==Browning Hi-Power==&lt;br /&gt;
A [[Browning Hi-Power]] is used in several scenes. Teresa Chang ([[Tersea Mo]]) gets one from a Hong Kong SDU officer and uses it to kill one of Johnny Wong's thugs in the hospital when he slaps her.&lt;br /&gt;
[[Image:Browning HP West German Police.jpg|thumb|none|400px|Browning Hi-Power - 9x19mm.]]&lt;br /&gt;
[[Image:HBBrowningHi-Power-1.jpg|thumb|none|600px|Johnny Wong shoots a hospital empolyee in the name-tag with his Browning Hi-Power.]]&lt;br /&gt;
[[Image:HBBrowningHi-Power-2.jpg|thumb|none|600px|One of Johnny Wong's thugs holds a Hi-Power to Tequila's head. It was strangely a Glock seconds ago ...]]&lt;br /&gt;
[[Image:HBBrowningHi-Power-3.jpg|thumb|none|600px|Teresa shoots Wong's thug with a Hi-Power.]]&lt;br /&gt;
&lt;br /&gt;
==Ruger GP100==&lt;br /&gt;
Tequila's sidearm which he carries throughout the movie is a blued-steel [[Ruger GP100]] with a four inch barrel. In the warehouse scene, he attempts to kill Alan with it, only to discover he's fired off all six chambers(despite in fact firing 10 shots throughout the scene). He later opens the gun and knocks out the empty shells in frustration.&lt;br /&gt;
[[Image:GP100.jpg|thumb|none|400px|Ruger GP100 - .357 Magnum.]]&lt;br /&gt;
[[File:HardBoiled00005.jpg|none|thumb|600px|In a classic [[John Woo]] scene, Tequila is armed with Ruger GP100 as he engages in a &amp;quot;Mexican&amp;quot; standoff with Allen.]]&lt;br /&gt;
[[Image:HBGP100-1.jpg|thumb|none|600px|Tequila's GP100 clicks empty on Allen.]]&lt;br /&gt;
[[Image:HBGP100-2.jpg|thumb|none|600px|Tequila holds his GP100 to Johnny Wong.]]&lt;br /&gt;
[[Image:HBGP100-3.jpg|thumb|none|600px|Tequila fires his GP100 at Mad Dog.]]&lt;br /&gt;
&lt;br /&gt;
==Mk II Hand Grenade==&lt;br /&gt;
Mad Dog uses [[Mk 2 hand grenade|Mk II Hand Grenades]] to clear out the warehouse of workers and in the hospital. Tequila also uses one to ambush the thugs in the hospital morgue.&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|none|100px|Mk II hand grenade.]]&lt;br /&gt;
[[Image:HBMKIIHG.jpg|thumb|none|600px|Mad Dog pulls the pins of his Mk II grenades with his teeth, despite the 5 pound ring pull.]]&lt;br /&gt;
&lt;br /&gt;
==M26 Hand Grenade==&lt;br /&gt;
Tequila uses an [[M26 hand grenade]] during the warehouse shootout, blindthrowing it at Mad Dog.&lt;br /&gt;
[[Image:200px-M-67handgrenade.jpg|thumb|none|150px|M26 High-Explosive Fragmentation hand grenade.]]&lt;br /&gt;
[[Image:HBM26HG.jpg|thumb|none|600px|Tequila pulls the pin on his M26 hand grenade.]]&lt;br /&gt;
&lt;br /&gt;
==Davis P-32==&lt;br /&gt;
A .32 ACP [[Davis P-32]] pistol fitted with a homemade suppressor is used by Alan to kill a traitor in his boss's organization. One of the detectives investigating the murder specifically refers to the weapon as a &amp;quot;Davis .32&amp;quot;, indicating that it is definitely the P-32 and not the P-380 model (which looks very similar, but chambered for the larger-caliber .380 cartridge). The P-32 is hidden in a hollowed-out volume of Shakespeare plays in a library and then returned to this book after the execution has been completed.&lt;br /&gt;
[[Image:Davis32.gif|thumb|400px|none|Davis P-32 - .32 ACP]]&lt;br /&gt;
[[Image:Vlcsnap-488198.jpg|thumb|none|600px|Alan retrieves a [[Davis P-32]] from a hollowed-out book in a library for use in a mob hit.]]&lt;br /&gt;
[[Image:Vlcsnap-488450.jpg|thumb|none|600px|An extreme close-up of the P-32 as Alan fires it.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus PT92==&lt;br /&gt;
Although ''Hard Boiled'' is known as a film which prominently features the [[Beretta M92F|Beretta 92FS]] (like many Chow Yun-Fat and John Woo movies), it is actually the [[Taurus PT92]], the Brazilian counterpart of the Beretta 92F, which is most frequently seen in the movie. You can tell when they're Tauruses because they have the frame-mounted safety, whereas the Beretta has a slide-mounted safety. Taurus PT92s are wielded by Inspector Tequila, by [[Tony Leung]] as Alan during his undercover work, and by many of Johnny Wong's thugs.&lt;br /&gt;
[[Image:Taurus-PT92AF.jpg|thumb|none|400px|Taurus PT92AF (blued) - 9x19mm]]&lt;br /&gt;
[[Image:HBPT92-1.jpg|thumb|none|600px|Alan shoots his boss with his PT92, yet the safety is strangely on.]]&lt;br /&gt;
[[Image:HBPT92-2.jpg|thumb|none|600px|Alan holds his PT92 to Tequila.]]&lt;br /&gt;
[[Image:TaurusPT92AFSwBlack.jpg|thumb|none|400px|Taurus PT92AFS (Stainless) with Slimline Black Factory Grips - 9x19mm]]&lt;br /&gt;
[[Image:Vlcsnap-463405.jpg|thumb|none|600px|Tequila screws a suppressor onto the stainless [[Taurus PT92]] that he and Alan both use in the hospital.]]&lt;br /&gt;
[[Image:Vlcsnap-477403.jpg|thumb|none|600px|Alan sets down the stainless PT92 while squaring off against Mad Dog during the hospital scene (note that the slide of the gun clearly reads &amp;quot;Taurus PT92 AF 9mm Para&amp;quot;).]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
The [[Beretta M92F|Beretta 92FS]] is used in some scenes throughout the movie (but is not nearly as common as the Brazilian [[Taurus PT92]] which is commonly mistaken for it). Alan attempts to pull a Beretta on Tequila during the scene where Tequila confronts him on his boat, but Tequila takes it and later uses it in a shootout on the dock. Tequila also has another Beretta 92F during the hospital shootout after he gives his stainless Taurus PT92 to Alan in the elevator (where he gets this pistol is a mystery - both he and Alan were only seen taking PT92s from the arms cache while equipping themselves to take on Johnny Wong's thugs). Tequila is later seen using the same 92FS in the hospital, as evident by its wooden grips.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|400px|none|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:HBBeretta92FS-1.jpg|thumb|none|600px|Tequila holds Alan's own [[Beretta M92F|Beretta 92FS]] on Alan while confronting him on his boat. It is clearly a Beretta because it has a slide-mounted safety; this is one of the few scenes in ''Hard Boiled'' in which a real Beretta 92FS is featured (in most other scenes, the [[Taurus PT92]] is used instead).]]&lt;br /&gt;
[[Image:HBBeretta92FS-2.jpg|thumb|none|600px|Tequila calms the baby with his 92FS in hand. Note the wooden grips in both pictures.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr GB==&lt;br /&gt;
Alan uses a [[Steyr GB]] pistol during the shootout on his boat, although when he takes the gun out of its hiding place, it appears to be a Beretta or Taurus-type pistol (a continuity error, undoubtedly).&lt;br /&gt;
[[Image:SteyrGB.jpg|thumb|300px|none|Steyr GB - 9x19mm]]&lt;br /&gt;
[[Image:Vlcsnap-447328.jpg|thumb|none|600px|Alan after executing a hitman sent to kill him with a Steyr GB pistol (visible at his side in his hand).]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Model 85==&lt;br /&gt;
The [[Taurus Model 85]] .38 Special is the standard sidearm of the Hong Kong police in the movie. In the hospital scene, while encouraging his men to shoot at the police surrounding the hospital, Johnny Wong mockingly points out that, ''&amp;quot;A cop's just a human being with a gun, he's not immortal. They've got guns, we've got guns, too. But they just have .38s [sic].&amp;quot;'' In a moment of irony, as Alan frees himself from his hostage situation, Tequila eliminates the villain with a single shot to the eye from a patrolman's Model 85.&lt;br /&gt;
[[Image:Taurus85.jpg|thumb|none|400px|Taurus Model 85 - .38 special]]&lt;br /&gt;
[[Image:HBS&amp;amp;W27Snub-2.jpg|thumb|none|600px|Benny with his Model 85 during the tea house shootout.]]&lt;br /&gt;
[[Image:HBS&amp;amp;W27Snub-3.jpg|thumb|none|600px|A surgeon shoots one of Wong's thugs with a Model 85.]]&lt;br /&gt;
[[Image:HBS&amp;amp;W27Snub-4.jpg|thumb|none|600px|A cop protects the people with his Model 85 in the hospital.]]&lt;br /&gt;
[[Image:HBS&amp;amp;W27Snub-8.jpg|thumb|none|600px|Tequila checks the cylinder of a Model 85.]]&lt;br /&gt;
[[Image:HBS&amp;amp;W27Snub-6.jpg|thumb|none|600px|Tequila shoots Johnny Wong with the Model 85.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 10==&lt;br /&gt;
HKPD officers outside the hospital are sometimes seen using [[Smith &amp;amp; Wesson Model 10]] revolvers.&lt;br /&gt;
[[Image:RoyalHKPoliceModel10.jpg|thumb|400px|none|Smith &amp;amp; Wesson Model 10 Revolver (Marked Royal Hong Kong Police Issue) with Police Lanyard Ring - .38 Special]]&lt;br /&gt;
[[Image:HBS&amp;amp;W10-1.jpg|thumb|none|600px|An HKPD officer with his Model 10 at the ready.]]&lt;br /&gt;
[[Image:HBS&amp;amp;W10-2.jpg|thumb|none|600px|An HKPD officer with his Model 10 at the ready.]]&lt;br /&gt;
&lt;br /&gt;
==Charter Arms Bulldog==&lt;br /&gt;
One of the thugs in the hospital morgue looks to be using a pre-90's model Charter Arms Bulldog.&lt;br /&gt;
[[Image:Charter_Arms_Bulldog.JPG|thumb|none|400px|Charter Arms Bulldog - .38 Special]]&lt;br /&gt;
[[Image:HBStartergun.jpg|thumb|none|600px|A thugs in the basement with the bulldog before being gunned down by Tequila and Alan.]]&lt;br /&gt;
&lt;br /&gt;
==Ithaca 37==&lt;br /&gt;
One of the HKPD officers at the very end of the film approaches Johnny Wong's dead body with an [[Ithaca 37]] shotgun at the ready.&lt;br /&gt;
[[Image:IthacaModel37.jpg|thumb|none|400px|Ithaca 37 - 12 Gauge.]]&lt;br /&gt;
[[Image:HBIthaca37.jpg|thumb|none|600px|The HKPD officer approaches Wong's body, Ithaca 37 at the ready.]]&lt;br /&gt;
&lt;br /&gt;
==Thompson Center Arms Contender==&lt;br /&gt;
The [[Thompson Center Arms Contender]] single-shot pistol is used by [[Philip Kwok]] as Mad Dog when Tequila and Alan raid Johnny Wong's arsenal. The Contender was also used by the lead villain in John Woo's next film, ''[[Hard Target]]''.&lt;br /&gt;
[[Image:ThompsonCenterContender.jpg|400px|thumb|none|Thompson Arms Contender - .45-70. The one in the film was chambered for .30-06]]&lt;br /&gt;
[[Image:HBThompsonCenterContender-1.jpg|thumb|none|600px|Mad Dog loads a .30-06 round into the Thompson Center Contender.]]&lt;br /&gt;
[[Image:HBThompsonCenterContender-2.jpg|thumb|none|600px|Mad Dog fires the Contender with an arm-rested shot.]]&lt;br /&gt;
[[Image:HBThompsonCenterContender-3.jpg|thumb|none|600px|Mad Dog drops an empty shell out of the Contender.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Pre-B&amp;quot; CZ 75==&lt;br /&gt;
The Czech [[CZ 75|&amp;quot;Pre-B&amp;quot; CZ 75]] is used by many of Johnny Wong's thugs throughout the movie, including Mad Dog ([[Philip Kwok]]) during the hospital shootout. Mad Dog sets his down in the hospital shootout when he prepares to fight Alan while giving a chance for the patients in the room to leave. It is interesting to note that, in this scene, the close-ups of the gun on the ground (after showing him set it down) actually show a [[Taurus PT92]]; however, it is a CZ 75 again when he picks it up later. &lt;br /&gt;
[[Image:Cz75.jpg|thumb|none|400px|CZ 75 - 9x19mm]]&lt;br /&gt;
[[Image:Vlcsnap-478792.jpg|thumb|none|600px|Mad Dog sets down his CZ 75 while squaring off against Alan during the hospital scene.]]&lt;br /&gt;
[[Image:Vlcsnap-479257.jpg|thumb|none|600px|Mad Dog's CZ 75 lying on the ground]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
[[Glock#Glock 17|Glock 17]] pistols are used by several of Johnny Wong's thugs throughout the movie. One is being unloaded during an early scene at the arsenal.&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|300px|Glock 17 - 9x19mm]]&lt;br /&gt;
[[Image:Vlcsnap-488930.jpg|thumb|none|600px|One of Johnny Wong's henchmen ejects rounds out of a [[Glock#Glock 17|Glock 17]] in his arsenal.]] [[Image:Vlcsnap-464016.jpg|thumb|none|600px|A thug holds a [[Glock#Glock 17|Glock 17]] on Tequila, while Alan holds a [[Taurus PT92]] on him.]]&lt;br /&gt;
&lt;br /&gt;
==Colt CAR-15 variants ==&lt;br /&gt;
A [[M16 rifle series# Colt XM177/CAR-15/Commando Series|Colt CAR-15 Commando]]-type rifle is seen being stripped and cleaned by one of Johnny Wong's thugs. Several gangsters and Hong Kong police officers are seen using them throughout the film as well. Most of them appear to be Model 654s and XM177E2s.&lt;br /&gt;
[[Image:ColtM177E2.jpg|thumb|400px|none|'''XM-177E2 Carbine''' aka Colt Model 629 aka - 5.56x45mm]]&lt;br /&gt;
[[Image:ColtM654.jpg|thumb|none|400px|Colt Model 654 - 5.56x45mm]]&lt;br /&gt;
[[Image:HBColtCommando-5.jpg|thumb|none|600px|Johnny Wong's thug cleans the upper receiver of a Colt Commando.]]&lt;br /&gt;
[[Image:HBColtCommando-1.jpg|thumb|none|600px|A thug is seen wielding a Colt Model 654.]]&lt;br /&gt;
[[Image:HBColtCommando-2.jpg|thumb|none|600px|A thug is briefly seen in the background with a Colt Commando in the hospital.]]&lt;br /&gt;
[[Image:HBColtCommando-3.jpg|thumb|none|600px|An officer outside with a Colt Commando.]]&lt;br /&gt;
[[Image:HBColtCommando-6.jpg|thumb|none|600px|Johnny Wong's thug armed with a Colt Commando.]]&lt;br /&gt;
[[Image:HBM16A1-4.jpg|thumb|none|600px|An officer armed with an unloaded 654 (probably a real gun borrowed from a police department).]]&lt;br /&gt;
&lt;br /&gt;
There is at least one CAR-15 in the film which, hilariously, has its front sight mounted upside down. It is reused in several scenes, visible in the hands of both the cops and the gangsters.&lt;br /&gt;
&lt;br /&gt;
[[Image:HBColtCommando-4.jpg|thumb|none|600px|An officer with a Colt Model 654. The front sight is fitted upside down for some reason.]]&lt;br /&gt;
[[Image:HBAR-10-2.jpg|thumb|none|600px|One of Wong's men guards the people in the hospital armed with the same Colt 654 with the upside down sight.]]&lt;br /&gt;
&lt;br /&gt;
==Micro Uzi==&lt;br /&gt;
Another weapon which is commonly seen in the movie is the [[Uzi#Micro Uzi|Micro Uzi]] machine pistol. The body guard with whom Tequila exchanges gunfire (and finally kills) in the tea house shootout uses one of these weapons, as do many of Johnny Wong's thugs. Both Alan and Mad Dog use them in the warehouse scene, Alan to execute his boss' associates while Mad Dog tries to use it to kill Tequila. And Johnny Wong himself uses one to cut down the patients standing between him and Alan during the hospital shootout before his massacre is stopped by Mad Dog.&lt;br /&gt;
[[Image:MicroUziPistolStock.jpg‎|thumb|none|400px|Micro Uzi (with folding stock) - 9x19mm]]&lt;br /&gt;
[[Image:HBMicroUzi-1.jpg|thumb|none|600px|The body guard with the Micro Uzi during the tea house shootout.]]&lt;br /&gt;
[[Image:HBMicroUzi-2.jpg|thumb|none|600px|The body guard reloads his Micro Uzi in the tea house.]]&lt;br /&gt;
[[Image:HBMicroUzi-3.jpg|thumb|none|600px|Allen totes a Micro Uzi in the warehouse.]]&lt;br /&gt;
[[Image:HBMicroUzi-01.jpg|thumb|none|600px|Mad Dog reloads his Micro Uzi in the warehouse.]]&lt;br /&gt;
&lt;br /&gt;
==Mini-Uzi==&lt;br /&gt;
A thug at the hospital shoots an officer on the rappel rope with an [[Uzi|Mini-Uzi]] before being gunned down.&lt;br /&gt;
[[Image:MiniUzi 01.jpg|thumb|none|400px|Mini Uzi 9mm]]&lt;br /&gt;
[[Image:HBMiniUzi.jpg|thumb|none|600px|Wong's thug is gunned down with a Mini-Uzi with the stock removed in hand.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590==&lt;br /&gt;
The [[Mossberg 500-series shotgun#Mossberg 590|Mossberg 590]] shotgun makes several appearances in the movie. Tequila gets a hold of one with a Speedfeed stock, which he uses throughout the hospital shootout (in some cases, he manages to kill two bad guys simultaneously with only one shot!)&lt;br /&gt;
Note: a heat shield and heavy barrel is what makes a 590 a 590 and not a 500, so it is not a &amp;quot;tactical&amp;quot; model.&lt;br /&gt;
[[Image:Mossberg 590.jpg|thumb|350px|none|Mossberg 590 with no sights - 12 Gauge]]&lt;br /&gt;
[[Image:HBMoss590-1.jpg|thumb|none|600px|A good shot of the Speedfeed stock.]]&lt;br /&gt;
[[Image:HBMoss590-2.jpg|thumb|none|600px|Alan holds a [[Mossberg 500-series shotgun#Mossberg 590|Mossberg 590]] on Tequila while trying to fool Johnny Wong's thugs into believing he's one of the security guards working in the hospital.]]&lt;br /&gt;
[[Image:HBMoss590-3.jpg|thumb|none|600px|Tequila meets Hong Kong SDU officers with his [[Mossberg 500-series shotgun#Mossberg 590|Mossberg 590]] and badge both at the ready.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500 &amp;quot;Cruiser&amp;quot;==&lt;br /&gt;
Tequila uses a nickel plated [[Mossberg 500 Cruiser]] shotgun during the shootout in the warehouse. The magazine tube cap clearly shows it is a Mossberg 500 and not a 590 or a 590 &amp;quot;Compact Cruiser&amp;quot;. Heat-shield is standard for the Cruiser, they aren't added to make them &amp;quot;tactical&amp;quot; shotguns.&lt;br /&gt;
[[Image:Mossbergcruiser1.jpg|thumb|none|400px|Mossberg 500 &amp;quot;Cruiser&amp;quot; blued - 12 Gauge]]&lt;br /&gt;
[[Image:HBMoss500cruiser-1.jpg|thumb|none|600px|Tequila loads up his Cruiser.]]&lt;br /&gt;
[[Image:HBMoss500cruiser-0.jpg|thumb|none|600px|Tequila fires his Mossberg 500 &amp;quot;Cruiser&amp;quot;.]]&lt;br /&gt;
[[Image:HBMoss500cruiser-2.jpg|thumb|none|600px|Tequila fires the Cruiser at Allen. Note how it has a 500 style mag tube cap, not a 590 style.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
[[Remington 870]] shotguns with sawed off barrels and folding stocks removed are used by the hitmen sent to kill Alan on his boat. Full-size 870s are also used by the Hong Kong police officers sent to the hospital.&lt;br /&gt;
[[Image:Remington870PoliceFolder.jpg|thumb|none|400px|Remington 870 - 12 Gauge]]&lt;br /&gt;
[[Image:HBRem870-1.jpg|thumb|none|600px|An assassin armed with a compact [[Remington 870]].]]&lt;br /&gt;
[[Image:HBRem870-2.jpg|thumb|none|600px|The assassin ejects the shotgun shell out of the Remington 870.]]&lt;br /&gt;
[[Image:HBRem870-3.jpg|thumb|none|600px|The assassin with the 870.]]&lt;br /&gt;
&lt;br /&gt;
==SWD M11/9==&lt;br /&gt;
The [[MAC-10#Cobray M11/9|SWD M11/9 SMG]] is used by many of Johnny Wong's thugs in the film. When Johnny Wong's men raid the arms warehouse, many (including Mad Dog) use M11/9s fitted with suppressors. They are noted by their slightly longer receivers. Some have MAC-11-style folding stocks, others don't.&lt;br /&gt;
[[Image:M11SMG.jpg|thumb|none|400px|SWD M11/9 - 9x19mm.]]&lt;br /&gt;
[[Image:HBCobrayM119-3.jpg|thumb|none|600px|Mad Dog does room-clearing with a suppressed [[MAC-10#Cobray M11/9|SWD M11/9]].]]&lt;br /&gt;
[[Image:HBCobrayM119.jpg|thumb|none|600px|Mad Dog with the M11/9.]]&lt;br /&gt;
[[Image:HBCobrayM119-4.jpg|thumb|none|600px|Wong's men at the docks with M11/9s.]]&lt;br /&gt;
[[Image:HBCobrayM119-5.jpg|thumb|none|600px|Allen pulls an M11/9 ot of the armory crate.]]&lt;br /&gt;
[[Image:HBMAC-10.jpg|thumb|none|600px|SWD M11/9 circled in red.]]&lt;br /&gt;
&lt;br /&gt;
==AKMSU==&lt;br /&gt;
Mad Dog ([[Philip Kwok]]) uses an [[AK-47#AKMSU|AKMSU]] compact assault rifle during the scene in the arsenal (with magazines &amp;quot;jungle-taped&amp;quot; together), which he tries to use to kill Tequila and Alan with no regard for the fact that he risks destroying the weapons and ammunition stored in the arsenal. This exact same gun can also be seen in the hands of other thugs in the hospital (which accounts for the fact that all of them also have two mags &amp;quot;jungle-taped&amp;quot; together with red tape), and can also be seen lying on the table in the earlier scene in the arsenal where the guns are being cleaned and prepped.&lt;br /&gt;
[[Image:AK-Krinkov.jpg|thumb|none|400px|AKMSU Krinkov - 7.62x39mm. This is a blank adapted full auto transferable AKM (7.62x39mm) pistol that was converted into a Krinkov via parts kit. Guns just like this one have been used in ''[[Tropic Thunder]]'', ''[[Three Kings]]'', and numerous other movies and TV shows.]]&lt;br /&gt;
[[Image:HBAKMSU-1.jpg|thumb|none|600px|Mad Dog fires the AKMSU at Tequila and Alan.]]&lt;br /&gt;
[[Image:HBAKMSU-2.jpg|thumb|none|600px|A thug on the hospital roof kills fleeing hostages with an AKMSU.]]&lt;br /&gt;
[[Image:HBAKMSU-4.jpg|thumb|none|600px|Wong's thug with an AKMSU.]]&lt;br /&gt;
[[Image:HBAKMSU-3.jpg|thumb|none|600px|A thug in the hospital fires on hostages with an AKMSU.]]&lt;br /&gt;
&lt;br /&gt;
==AKM==&lt;br /&gt;
Some [[AK-47#AKM|AKM]] assault rifles are seen used throughout the film by Johnny Wong's thugs and Hong Kong police officers. Tequila tries to strangle Mad Dog with one, but it switches to a Poly Tech Legend in alternate shots. &lt;br /&gt;
[[Image:AKMRifle.jpg|thumb|none|400px|AKM - 7.62x39mm]]&lt;br /&gt;
[[Image:HBAKM-1.jpg|thumb|none|600px|Tequila chokes Mad Dog with the AKM.]]&lt;br /&gt;
[[Image:HBAKM-2.jpg|thumb|none|600px|Note the open sights and slanted muzzle break.]]&lt;br /&gt;
[[Image:HBAKM-3.jpg|thumb|none|600px|An officer armed with an AKM that clearly has no magazine inserted. Apparently police don't need loaded weapons!]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 56==&lt;br /&gt;
Chinese [[AK-47#Norinco Type 56|Norinco Type 56]] AK rifles are seen throughout the film, first being loaded into packing crates in Uncle Hoi's arms warehouse, later in the armory, and still later in the hands of Johnny Wong's men.&lt;br /&gt;
[[Image:Type56Standard.jpg|thumb|none|400px|Norinco Type 56 - 7.62x39mm]]&lt;br /&gt;
[[Image:Vlcsnap-496982.jpg|thumb|none|600px|A worker loads a Chinese [[AK-47#Norinco Type 56|Type 56]]) rifle into a packing crate during the warehouse scene.]]&lt;br /&gt;
[[Image:HBType-56-2.jpg|thumb|none|600px|One of Wong's thugs brandishing a Chinese Type 56 rifle.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 56-1==&lt;br /&gt;
One of the thugs in the hospital uses the folding stock version of the [[AK-47#Norinco Type 56|Norinco Type 56]], the Type 56-1.&lt;br /&gt;
[[Image:Type56S.jpg|thumb|none|400px|Norinco Type 56-1  -7.62x39mm]]&lt;br /&gt;
[[Image:HBNorincoType56-1.jpg|thumb|none|600px|A thug fires his Norinco Type 56-1 at Tequila.]]&lt;br /&gt;
&lt;br /&gt;
==Poly Tech Legend AK-47==&lt;br /&gt;
A modern copy of a genuine AK-47 is seen briefly switching with the AKM Tequila chokes Mad Dog with. Noted by its open sights, regular muzzle break, and .75&amp;quot; sight.&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|none|400px|AK-47 - 7.62x39mm]]&lt;br /&gt;
[[Image:HBType-56.jpg|thumb|none|600px|Now the rifle switches to a Poly Tech Legend.]]&lt;br /&gt;
&lt;br /&gt;
==M16A1==&lt;br /&gt;
The [[M16 rifle series#M16A1 Rifle|M16A1]] makes several appearances in the movie, in the hands of Johnny Wong's men as well as the Hong Kong police officers who arrive at the hospital scene.&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|400px|M16A1 with 30 Round magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:Vlcsnap-473675.jpg|thumb|none|600px|A Hong Kong police officer fires an [[M16 rifle series#M16A1 Rifle|M16A1]] (right).]]&lt;br /&gt;
[[Image:HBM16A1-2.jpg|thumb|none|600px|A thug about to be blasted, armed with an M16A1 during the hospital shootout.]]&lt;br /&gt;
&lt;br /&gt;
==M16A1/M203 Combo==&lt;br /&gt;
Mad Dog uses an [[M16 rifle series#M16A1 Rifle|M16A1]] fitted with an [[M203 grenade launcher]] in the hospital shootout, which he uses effectively against the Hong Kong SDU as well as Alan and Tequila. It is used much like an overpowered shotgun, so he may be utilizing buckshot cartridges.. &lt;br /&gt;
However, in the below picture, Mad Dog is loading a CS gas (tear gas) shell instead of a buckshot or explosive round.&lt;br /&gt;
[[Image:M16wM203.jpg|thumb|none|400px|M16A1 5.56mm with [[M203 grenade launcher]] - 40mm]]&lt;br /&gt;
[[Image:Vlcsnap-470551.jpg|thumb|none|600px|Mad Dog fires his [[M16 rifle series#M16A1 Rifle|M16A1]]/[[M203 grenade launcher|M203]] combo.]]&lt;br /&gt;
[[Image:Vlcsnap-472047.jpg|thumb|none|600px|Mad Dog reloads the [[M203 grenade launcher|M203]] on his [[M16 rifle series#M16A1 Rifle|M16A1]].]]&lt;br /&gt;
&lt;br /&gt;
==Calico M950A==&lt;br /&gt;
A [[Calico Series of Rifles and Pistols#Calico M950 and 950A|Calico M950A]] submachine gun is used by Alan during the hospital shootout.&lt;br /&gt;
[[Image:Calico-M950A.jpg|thumb|none|400px|Calico M950A pistol with factory fore-grip - 9x19mm]]&lt;br /&gt;
[[Image:HBCalico960-1.jpg|thumb|none|600px|Calico M960 in the armory crate.]]&lt;br /&gt;
[[Image:HBCalico960-2.jpg|thumb|none|600px|Alan fires his M960 in the morgue.]]&lt;br /&gt;
[[Image:HBCalico960-3.jpg|thumb|none|600px|Alan wields his [[Calico|Calico M960]] during the hospital shootout.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A3|Heckler &amp;amp; Koch MP5A3]] appears numerous times in the movie, mostly in the hands of Johnny Wong's thugs. Tequila uses one during his one-man assault on the warehouse (firing it at Johnny Wong's men as he rappels down from the roof of the warehouse), and both Tequila and Alan use an MP5A3 during the hospital shootout. MP5A3s are also used by the Hong Kong SDU (Special Duties Unit) team which is deployed in the hospital.&lt;br /&gt;
[[Image:MP5A3 StockCollapsed.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 - 9x19mm]]&lt;br /&gt;
[[Image:Vlcsnap-495549.jpg|thumb|none|600px|A gangster slaps a magazine into an [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A3|MP5A3]] during a scene in Johnny Wong's arsenal where guns are being prepped.]]&lt;br /&gt;
[[Image:Vlcsnap-475346.jpg|thumb|none|600px|A Hong Kong SDU operator with a [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A3|MP5A3]] in the hospital.]]&lt;br /&gt;
[[Image:HBMP5A3-1.jpg|thumb|none|600px|Tequila disrupts the warehouse meeting with an MP5A3.]]&lt;br /&gt;
[[Image:HBMP5A3-3.jpg|thumb|none|600px|A thug fires an MP5A3 during the hospital shootout.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5K==&lt;br /&gt;
The smaller [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K|MP5K]] also appears in the film, used by both Johnny Wong's thugs and the Hong Kong SDU team.&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|400px|MP5K - 9x19mm]]&lt;br /&gt;
[[Image:HBMP5K-4.jpg|thumb|none|600px|A Hong Kong SDU officer fires an [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K|MP5K]] at Johnny Wong's men after emerging upside-down from a ceiling vent.]]&lt;br /&gt;
[[Image:HBMP5K-2.jpg|thumb|none|600px|One of the thugs in the hospital opens fire on hostages when they run.]]&lt;br /&gt;
[[Image:HBMP5K-3.jpg|thumb|none|600px|A thug drags a doctor to Johnny Wong with his MP5K in hand.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta PM12S==&lt;br /&gt;
The [[Beretta M12|Beretta PM12S]] is used by at least one of Johnny Wong's thugs during the hospital shootout.&lt;br /&gt;
[[Image:BerettaPM12S.jpg|thumb|none|400px|Beretta PM12S - 9x19mm]]&lt;br /&gt;
[[Image:HBBerettaPM12S.jpg|thumb|none|600px|One of Johnny Wong's thugs dies while wielding a [[Beretta M12|Beretta PM12S]].]]&lt;br /&gt;
&lt;br /&gt;
==Kimel AP-9==&lt;br /&gt;
A [[AP-9|Kimel AP-9]] is used by one of Johnny Wong's thugs who gets shot by Teresa Chang after he slaps her during the hospital shootout.&lt;br /&gt;
[[Image:AP9-Pistol.jpg|thumb|400px|none|AA Arms/Kimel Industries AP-9 Pistol - 9x19mm]]&lt;br /&gt;
[[Image:Vlcsnap-475180.jpg|thumb|none|600px|Teresa Chang shoots a thug armed with a [[AP-9|Kimel AP-9]].]]&lt;br /&gt;
&lt;br /&gt;
==Jatimatic==&lt;br /&gt;
A [[Jatimatic SMG|Jatimatic]] submachine gun is among the weapons visible on the table in Johnny Wong's arsenal during the scene where his henchmen are working on the guns. It's seen again in a crate that Alan breaks open when he's looking for a gun to use against Mad Dog.&lt;br /&gt;
[[Image:JatimaticSMALL.JPG|thumb|400px|none|Jatimatic - 9x19mm]]&lt;br /&gt;
[[Image:Vlcsnap-491146.jpg|thumb|none|400px|A [[Jatimatic SMG|Jatimatic]] on the table in the arsenal.]]&lt;br /&gt;
[[Image:HBJatamatic.jpg|thumb|none|600px|A Jatimatic sits in an armory crate, circled in red.]]&lt;br /&gt;
&lt;br /&gt;
==Ruger Super Redhawk==&lt;br /&gt;
A stainless [[Ruger Super Redhawk]] .44 Magnum with a 9.5&amp;quot; barrel and fitted with a bulky 90's style laser sight (note the pressure switch on the grip) is seen sitting under the Jatimatic.&lt;br /&gt;
[[Image:RugerSuperRedhawk.jpg|thumb|none|400px|Ruger Super Redhawk - .44 Magnum]]&lt;br /&gt;
[[Image:Vlcsnap-491850.jpg|thumb|none|600px|A stainless [[Ruger Super Redhawk]] is seen under the Jatimatic.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG==&lt;br /&gt;
A [[Steyr AUG|Steyr AUG A1]] carbine rifle can be seen on the table in Johnny Wong's arsenal (with the barrel/forward grip unscrewed and lying nearby).&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|400px|Steyr AUG - 5.56x45mm]]&lt;br /&gt;
[[Image:Vlcsnap-495156.jpg|thumb|none|600px|One of Johnny Wong's thugs working on a [[Steyr AUG]] in the arsenal (visible in the lower right-hand corner).]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3A3==&lt;br /&gt;
A [[Heckler &amp;amp; Koch G3#H&amp;amp;K G3|Heckler &amp;amp; Koch G3A3]] rifle can be seen on the table in the arsenal. It might also be an [[Heckler &amp;amp; Koch G3#H&amp;amp;K HK91|HK91A2]], but the rifle clearly has green furniture, and I'm pretty sure the HK91 was never available with this option (from the factory, at least). This same rifle is seen later sitting on a crate when Alan and Tequila raid the arsenal.&lt;br /&gt;
[[Image:G3a3.jpg|thumb|none|350px|Heckler &amp;amp; Koch G3A3 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Vlcsnap-494452.jpg|thumb|none|600px|Johnny Wong's thugs working on the weapons in the arsenal; the [[Heckler &amp;amp; Koch G3|H&amp;amp;K G3A3]] can be seen along the lower part of the picture, while one thug hands another an MP5A3. The muzzle of the G3 can also be seen in many of the other screenshots above]]&lt;br /&gt;
&lt;br /&gt;
==Colt Anaconda==&lt;br /&gt;
Seen on table while Johnny Wong's men check the armory weapons.&lt;br /&gt;
[[Image:Colt-Anaconda.gif|thumb|none|400px|Colt Anaconda - .44 Magnum]]&lt;br /&gt;
[[Image:HBColtPython.jpg|thumb|none|600px|Colt Anaconda circled in red.]]&lt;br /&gt;
: I did this a long time ago, but I realize now it is a Colt Python, it's blued. - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
&lt;br /&gt;
==Franchi PA3==&lt;br /&gt;
Seen on table while Johhny Wong's men check the armory weapons.&lt;br /&gt;
[[Image:FranchiPA3.jpg|thumb|none|400px|Franchi PA3 - 12 Gauge]]&lt;br /&gt;
[[Image:HBFranchiPA3.jpg|thumb|none|600px|Franchi PA3 circled in red.]]&lt;br /&gt;
&lt;br /&gt;
==Star 28/30M ==&lt;br /&gt;
Seen on the table when Johnny Wong's thugs are doing a weapons inventory.&lt;br /&gt;
[[Image:Star 28-30M.jpg|thumb|none|400px|Star 28/30M - 9x19mm]]&lt;br /&gt;
[[Image:HBPistol.jpg|thumb|none|600px|Star 28/30M pistol circled in red.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus PT92CS==&lt;br /&gt;
Seen in background when a thug loads the MP5A3 in the armory check scene. This same gun is also visible on the pistol rack (seen below).&lt;br /&gt;
&lt;br /&gt;
[[Image:Taurus-PT92CS.jpg|thumb|none|300px|Taurus PT92CS - 9x19mm]]&lt;br /&gt;
[[Image:HBTaurusPT92C.jpg|thumb|none|600px|Taurus P92CS circled in red.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg M500 Bullpup==&lt;br /&gt;
The [[Mossberg 500-series shotgun#Mossberg 500 Bullpup|Mossberg 500 Bullpup]] is used by several of Johnny Wong's thugs during the hospital scene.&lt;br /&gt;
[[Image:Mossberg Bullpup.JPG|thumb|none|400px|Mossberg M500 Bullpup - 12 Gauge]]&lt;br /&gt;
[[Image:HBM500B-2.jpg|thumb|none|600px|A gangster brutally kicks a patient while holding a [[Mossberg 500-series shotgun#Mossberg 500 Bullpup|Mossberg 500 Bullpup]].]]&lt;br /&gt;
[[Image:HBM500B-3.jpg|thumb|none|600px|A thug fires his M500 Bullpup at Alan.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 86S==&lt;br /&gt;
One of the more unusual weapons to appear in the film is the [[Norinco Type 86S]], a Chinese-manufactured bullpup version of the [[AK-47]]/[[AK-47#AKM|AKM]]. It is used by many of Johnny Wong's thugs during the hospital scene.&lt;br /&gt;
[[Image:Type86s.jpg|thumb|none|400px|Norinco Type 86S - 7.62x39mm]]&lt;br /&gt;
[[Image:HBNorinco86B-1.jpg|thumb|none|600px|A thug guides the hostages with a Norinco Type 86S bullpup in hand.]]&lt;br /&gt;
[[Image:HBNorinco86B-3.jpg|thumb|none|600px|A close-up of one of Johnny Wong's thugs firing a Type 86S bullpup AK.]]&lt;br /&gt;
[[Image:HBNorinco86B-2.jpg|thumb|none|600px|One of Johnny Wong's men goes down firing his Type 86S after being hit by Tequila's Mossberg 12-gauge.]]&lt;br /&gt;
&lt;br /&gt;
==Street Sweeper==&lt;br /&gt;
At the end of the film, Johnny Wong is seen wielding a [[Armsel Striker and variants|Cobray Street Sweeper]] (an American copy of the South African-made Armsel Striker) shotgun in the hospital showdown.&lt;br /&gt;
&lt;br /&gt;
[[Image:Protecta.jpg|thumb|none|400px| &amp;quot;Street Sweeper&amp;quot; - 12 Gauge]]&lt;br /&gt;
[[Image:HBStriker-1.jpg|thumb|none|600px|Johnny Wong wielding a [[Armsel_Striker_and_variants|Street Sweeper]].]]&lt;br /&gt;
[[Image:HBStriker-2.jpg|thumb|none|600px|Johnny Wong fires his [[Armsel Striker and variants|Street Sweeper]] at the wall.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch P7==&lt;br /&gt;
In the final confrontation of the movie, Johnny Wong comes out of the hospital holding Alan hostage with a [[Heckler &amp;amp; Koch P7M8|Heckler &amp;amp; Koch P7]] pistol (either the M8 or the higher-capacity M13). &lt;br /&gt;
[[Image:P7M8Pistol.jpg|thumb|none|250px|H&amp;amp;K P7M8 - 9x19mm]]&lt;br /&gt;
[[Image:Vlcsnap-485858.jpg|thumb|none|600px|Johnny Wong holds Alan hostage with a [[Heckler &amp;amp; Koch P7M8|Heckler &amp;amp; Koch P7]].]]&lt;br /&gt;
&lt;br /&gt;
(Little bit of trivia: The metal stuff you see in Tony's face is not make-up. During the hallway shootout scene, Tony was injured by a ballistics prop. The scene was originally going to be 6 minutes long but they stopped because of his injury. So that is real, not makeup.&lt;br /&gt;
&lt;br /&gt;
==M72 LAW==&lt;br /&gt;
When the police surround the hospital, several of Johnny Wong's thugs begin firing at their cruisers with [[M72 LAW]] rocket launchers. Many of these launchers are also seen on racks in the arsenal.&lt;br /&gt;
[[Image:M72A2LAW.jpg|thumb|none|400px|M72 LAW - 66mm]]&lt;br /&gt;
[[Image:HBM72LAW-1.jpg|thumb|none|600px|M72 LAWs sitting on the racks in the arsenal.]]&lt;br /&gt;
[[Image:HBM72LAW-2.jpg|thumb|none|600px|One of Johnny Wong's men blows up a police cruiser with his M72 LAW outside the hospital.]]&lt;br /&gt;
[[Image:HBM72LAW-3.jpg|thumb|none|600px|Another thug fires his M72 LAW out of a hospital window.]]&lt;br /&gt;
&lt;br /&gt;
==Unknown Smoke Grenade==&lt;br /&gt;
Used by Tequila during the warehouse scene when he ambushes Johnny Wong's gang.&lt;br /&gt;
&lt;br /&gt;
==C4 Explosives==&lt;br /&gt;
Several of these bombs were used by Johnny Wong to blow up the hospital.&lt;br /&gt;
&lt;br /&gt;
==The Pistol Rack==&lt;br /&gt;
A rack containing a number of pistols is seen behind Johnny Wong during the first scene in the arsenal. On the counter is a 1911 type pistol, possible an airgun as evident by the C02 screw cap in place of a magazine well. I see Tequila's [[Ruger GP100]], a [[Sig Sauer P230]], A Walther PSM, A [[Makarov PM]], a [[Glock|Glock 17]], a [[CZ-75]], a Steyr GB, and many more too hard to see. The Taurus PT92C is on the bottom right.&lt;br /&gt;
&lt;br /&gt;
[[Image:Vlcsnap-495955.jpg|thumb|none|400px|The pistol rack.]]&lt;br /&gt;
[[Image:HB1911BB.jpg|thumb|none|600px|1911 airgun circled in red.]]&lt;br /&gt;
&lt;br /&gt;
There is no walther psm. There is a russian handgun created called the PSM that resembles a PPK, but they differ in size and cartridge fired, and there is a walther P5, a PPK, A PP, a PPK/s, and all these weapons resemble each other, but there is no Walther made PSM.&lt;br /&gt;
&lt;br /&gt;
==THE ARMORY==&lt;br /&gt;
The following guns are seen in the armory under the hospital.&lt;br /&gt;
&lt;br /&gt;
===M16A1===&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|400px|M16A1 with 30 Round magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:HBM16A1-1.jpg|thumb|none|600px|M16A1s circled in red. Also seen is an AKM and the Mossberg 590 Tequila uses.]]&lt;br /&gt;
&lt;br /&gt;
===M60 machine gun===&lt;br /&gt;
[[Image:M60.jpg|thumb|none|400px|[[M60 machine gun]] - 7.62x51mm.]]&lt;br /&gt;
[[Image:HBM60E1.jpg|thumb|none|600px|M60 circled in red.]]&lt;br /&gt;
&lt;br /&gt;
===M500 Bullpup===&lt;br /&gt;
[[Image:Mossberg Bullpup.JPG|thumb|none|400px|M500 Bullpup - 12 Gauge.]]&lt;br /&gt;
[[Image:HBM500B-7.jpg|thumb|none|600px|M500 Bullpup crudely circled in red. Note full-size Uzi to far right.]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K G3A3===&lt;br /&gt;
[[Image:G3a3.jpg|thumb|none|400px|H&amp;amp;K G3A3 - 7.6x51mm]]&lt;br /&gt;
[[Image:HBG3-1.jpg|thumb|none|600px|H&amp;amp;K G3A3 crudely circled in red.]]&lt;br /&gt;
&lt;br /&gt;
===AK-74===&lt;br /&gt;
Based on the briefly seen stock, this gun could be an [[AK-74]] as evident by the grooves cut into the stock.&lt;br /&gt;
[[Image:AK-74 NTW 12 92.jpg|thumb|none|400px|AK-74 - 5.45x39mm (note grooves in stock]]&lt;br /&gt;
[[Image:HBAK-74.jpg|thumb|none|600px|An AK-74 stock is visible in the armory.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Hong Kong Produced/Filmed]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:John Woo]]&lt;/div&gt;</summary>
		<author><name>ColonelTomb</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:ColonelTomb&amp;diff=525330</id>
		<title>User:ColonelTomb</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:ColonelTomb&amp;diff=525330"/>
		<updated>2012-02-26T23:42:14Z</updated>

		<summary type="html">&lt;p&gt;ColonelTomb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Age: Classified&lt;br /&gt;
&lt;br /&gt;
Location: Classified&lt;br /&gt;
&lt;br /&gt;
Years of gun experience: 12&lt;br /&gt;
&lt;br /&gt;
Guns I have shot: &lt;br /&gt;
Ruger MK. II,&lt;br /&gt;
Ruger 10/22,&lt;br /&gt;
Beretta 92FS 9mm (Italian made- it's a sweet gun),&lt;br /&gt;
EAA Witness .40,&lt;br /&gt;
Glenfield Model 20 .22 LR,&lt;br /&gt;
Glenfield Model 60,&lt;br /&gt;
Ruger 77/22 w/ SWR ingegral suppresor .22 LR,&lt;br /&gt;
Mossberg Maverick 88 12 gauge,&lt;br /&gt;
Stoeger 2000 12 guage,&lt;br /&gt;
H&amp;amp;R single shot 12 gauge shotgun,&lt;br /&gt;
Glock 17C,&lt;br /&gt;
Mosin-Nagant 91/30 7.62x54Rmm,&lt;br /&gt;
Glock 19,&lt;br /&gt;
Remington 700 .243 Winchester,&lt;br /&gt;
Nagant 1895 revolver,&lt;br /&gt;
Wards Western Field Model 5,&lt;br /&gt;
Star BM 9mm,&lt;br /&gt;
Mossberg 702 Plinkster,&lt;br /&gt;
Auto Ordnance 1928 Thompson (Semi-auto),&lt;br /&gt;
Beretta 84 .380,&lt;br /&gt;
S&amp;amp;W 686 .357 magnum,&lt;br /&gt;
Remington 870 Wingmaster,&lt;br /&gt;
Baikal single shot 20 gauge&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There may be others that I can't think of right now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also, on several users profiles, I have noticed (not to grate on anyones personal opinion or anything) that they think the Beretta 92FS jams and is unreliable. This is wholly untrue. In my afforementioned list of guns shot, a Beretta pistol is named. Of the many thousands of rounds fired out of this gun by me and my dad, I have never even seen it hint at any sort of malfunction, stovepipe, hangfire...etc. It is the single most reliable pistol I have ever shot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here are a few of the notable guns I have handled: H&amp;amp;K VP-70,several Glocks,Remington 700 Police, M1 Garand, Raven Arms .25 pocket pistol, Romanian WASR 10/63, Springfield Armory M1A, Remington 10A w/ Cutts compensator 12 gauge, Smith and Wesson M&amp;amp;P-15, DSHK heavy machine gun, Bushmaster Carbon-15, Smith and Wesson M&amp;amp;P 15-22, Olympic Arms AR-15 carbine, Ruger Mini-30, Remington Nylon 66, Yugoslavian SKS, Taurus/Rossi Circuit Judge, custom Turkish over/under shotgun, Kral Magnum home defense shotgun, Stoeger Double Defense, Maverick 100 ATI .30-06, Marlin 336A, Lee Enfield &amp;quot;Jungle Carbine&amp;quot;, K-31 Schmidt Rubin, Springfield EMP 9, FEG PA-63, Uzi carbine, Glock 17L, G3 sporter rifle, Galil sporter rifle, Smith and Wesson Centennial Airweight, Desert Eagle .44 magnum, Masterpiece Arms Mac-11 pistol, Para-Ordnance LDA, H&amp;amp;K USP, Chiappa Rhino, Ruger LCR w/ Crimson Trace grips, Yugoslavian Krinkov pistol, Ruger Blackhawk, Skorpion semi-auto pistol, FN 49, Mosin Nagant M44, Marlin 444P, M1 carbine, Custom Remington 870 w/ digital desert camo finish, Mauser 98&lt;br /&gt;
&lt;br /&gt;
I also purchased a Mosin-Nagant 91/30 from the internet which I recieved today (6/3/10). Hopefully I will get some range time with this soon, but first I must buy ammo....&lt;br /&gt;
&lt;br /&gt;
I now got a Nagant 1895 revolver that got here today (5/20/11). The only problem with this is finding ammo...&lt;br /&gt;
&lt;br /&gt;
My favorite guns: H&amp;amp;K VP-70, Beretta 92FS, Mauser C96, Remington 870, CZ-75, all M1911's (particularly the Colt Delta Elite), Colt Python&lt;br /&gt;
&lt;br /&gt;
I like action movies and games. My favorites include Leon: The Professional, No Country for Old Men, Ronin, and The Road Warrior. I've been playing video games since I was two and some of my favs are the Resident Evil series, Modern Warfare 2, and BioShock 1 &amp;amp; 2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I am also into airguns. I like shooting targets as well as pestulant creatures in my yard. Here I will list my collection (if I remember all of them...):&lt;br /&gt;
&lt;br /&gt;
Gamo Whisper .177,&lt;br /&gt;
Marksman 2000K .177,&lt;br /&gt;
Benjamin pump action pistol (this is currently broken) .22,&lt;br /&gt;
Smith and Wesson M&amp;amp;P .177,&lt;br /&gt;
Daisy Buck .177,&lt;br /&gt;
Crosman 357 .177,&lt;br /&gt;
Powerline 880 .177,&lt;br /&gt;
Daisy CO2 pistol (I forgot the model) .177,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And I think that's it&lt;/div&gt;</summary>
		<author><name>ColonelTomb</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:ColonelTomb&amp;diff=525328</id>
		<title>User:ColonelTomb</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:ColonelTomb&amp;diff=525328"/>
		<updated>2012-02-26T23:40:30Z</updated>

		<summary type="html">&lt;p&gt;ColonelTomb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Age: Classified&lt;br /&gt;
&lt;br /&gt;
Location: Classified&lt;br /&gt;
&lt;br /&gt;
Years of gun experience: 12&lt;br /&gt;
&lt;br /&gt;
Guns I have shot: &lt;br /&gt;
Ruger MK. II .22,&lt;br /&gt;
Ruger 10/22 .22,&lt;br /&gt;
Beretta 92FS 9mm (Italian made- it's a sweet gun),&lt;br /&gt;
EAA Witness .40,&lt;br /&gt;
Glenfield Model 20 .22,&lt;br /&gt;
Glenfield Model 60.22,&lt;br /&gt;
Supressed Ruger 77/22 .22,&lt;br /&gt;
Mossberg Maverick 88 12 gauge,&lt;br /&gt;
Stoeger 2000 12 guage,&lt;br /&gt;
H&amp;amp;R single shot 12 gauge shotgun,&lt;br /&gt;
Glock 17C 9mm,&lt;br /&gt;
Mosin-Nagant 91/30 7.62x54Rmm,&lt;br /&gt;
Glock 19 9mm,&lt;br /&gt;
Remington 700 .243 Winchester,&lt;br /&gt;
Nagant 1895 revolver,&lt;br /&gt;
Wards Western Field Model 5,&lt;br /&gt;
Star BM 9mm,&lt;br /&gt;
Mossberg 702 Plinkster,&lt;br /&gt;
Auto Ordnance 1928 Thompson (Semi-auto),&lt;br /&gt;
Beretta 84 .380,&lt;br /&gt;
S&amp;amp;W 686 .357 magnum,&lt;br /&gt;
Remington 870 Wingmaster,&lt;br /&gt;
Baikal single shot 20 gauge&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There may be others that I can't think of right now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also, on several users profiles, I have noticed (not to grate on anyones personal opinion or anything) that they think the Beretta 92FS jams and is unreliable. This is wholly untrue. In my afforementioned list of guns shot, a Beretta pistol is named. Of the many thousands of rounds fired out of this gun by me and my dad, I have never even seen it hint at any sort of malfunction, stovepipe, hangfire...etc. It is the single most reliable pistol I have ever shot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here are a few of the notable guns I have handled: H&amp;amp;K VP-70,several Glocks,Remington 700 Police, M1 Garand, Raven Arms .25 pocket pistol, Romanian WASR 10/63, Springfield Armory M1A, Remington 10A w/ Cutts compensator 12 gauge, Smith and Wesson M&amp;amp;P-15, DSHK heavy machine gun, Bushmaster Carbon-15, Smith and Wesson M&amp;amp;P 15-22, Olympic Arms AR-15 carbine, Ruger Mini-30, Remington Nylon 66, Yugoslavian SKS, Taurus/Rossi Circuit Judge, custom Turkish over/under shotgun, Kral Magnum home defense shotgun, Stoeger Double Defense, Maverick 100 ATI .30-06, Marlin 336A, Lee Enfield &amp;quot;Jungle Carbine&amp;quot;, K-31 Schmidt Rubin, Springfield EMP 9, FEG PA-63, Uzi carbine, Glock 17L, G3 sporter rifle, Galil sporter rifle, Smith and Wesson Centennial Airweight, Desert Eagle .44 magnum, Masterpiece Arms Mac-11 pistol, Para-Ordnance LDA, H&amp;amp;K USP, Chiappa Rhino, Ruger LCR w/ Crimson Trace grips, Yugoslavian Krinkov pistol, Ruger Blackhawk, Skorpion semi-auto pistol, FN 49, Mosin Nagant M44, Marlin 444P, M1 carbine, Custom Remington 870 w/ digital desert camo finish, Mauser 98&lt;br /&gt;
&lt;br /&gt;
I also purchased a Mosin-Nagant 91/30 from the internet which I recieved today (6/3/10). Hopefully I will get some range time with this soon, but first I must buy ammo....&lt;br /&gt;
&lt;br /&gt;
I now got a Nagant 1895 revolver that got here today (5/20/11). The only problem with this is finding ammo...&lt;br /&gt;
&lt;br /&gt;
My favorite guns: H&amp;amp;K VP-70, Beretta 92FS, Mauser C96, Remington 870, CZ-75, all M1911's (particularly the Colt Delta Elite), Colt Python&lt;br /&gt;
&lt;br /&gt;
I like action movies and games. My favorites include Leon: The Professional, No Country for Old Men, Ronin, and The Road Warrior. I've been playing video games since I was two and some of my favs are the Resident Evil series, Modern Warfare 2, and BioShock 1 &amp;amp; 2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I am also into airguns. I like shooting targets as well as pestulant creatures in my yard. Here I will list my collection (if I remember all of them...):&lt;br /&gt;
&lt;br /&gt;
Gamo Whisper .177,&lt;br /&gt;
Marksman 2000K .177,&lt;br /&gt;
Benjamin pump action pistol (this is currently broken) .22,&lt;br /&gt;
Smith and Wesson M&amp;amp;P .177,&lt;br /&gt;
Daisy Buck .177,&lt;br /&gt;
Crosman 357 .177,&lt;br /&gt;
Powerline 880 .177,&lt;br /&gt;
Daisy CO2 pistol (I forgot the model) .177,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And I think that's it&lt;/div&gt;</summary>
		<author><name>ColonelTomb</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:ColonelTomb&amp;diff=525327</id>
		<title>User:ColonelTomb</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:ColonelTomb&amp;diff=525327"/>
		<updated>2012-02-26T23:40:02Z</updated>

		<summary type="html">&lt;p&gt;ColonelTomb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Age: Classified&lt;br /&gt;
&lt;br /&gt;
Location: Classified&lt;br /&gt;
&lt;br /&gt;
Years of gun experience: 11&lt;br /&gt;
&lt;br /&gt;
Guns I have shot: &lt;br /&gt;
Ruger MK. II .22,&lt;br /&gt;
Ruger 10/22 .22,&lt;br /&gt;
Beretta 92FS 9mm (Italian made- it's a sweet gun),&lt;br /&gt;
EAA Witness .40,&lt;br /&gt;
Glenfield Model 20 .22,&lt;br /&gt;
Glenfield Model 60.22,&lt;br /&gt;
Supressed Ruger 77/22 .22,&lt;br /&gt;
Mossberg Maverick 88 12 gauge,&lt;br /&gt;
Stoeger 2000 12 guage,&lt;br /&gt;
H&amp;amp;R single shot 12 gauge shotgun,&lt;br /&gt;
Glock 17C 9mm,&lt;br /&gt;
Mosin-Nagant 91/30 7.62x54Rmm,&lt;br /&gt;
Glock 19 9mm,&lt;br /&gt;
Remington 700 .243 Winchester,&lt;br /&gt;
Nagant 1895 revolver,&lt;br /&gt;
Wards Western Field Model 5,&lt;br /&gt;
Star BM 9mm,&lt;br /&gt;
Mossberg 702 Plinkster,&lt;br /&gt;
Auto Ordnance 1928 Thompson (Semi-auto),&lt;br /&gt;
Beretta 84 .380,&lt;br /&gt;
S&amp;amp;W 686 .357 magnum,&lt;br /&gt;
Remington 870 Wingmaster,&lt;br /&gt;
Baikal single shot 20 gauge&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There may be others that I can't think of right now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also, on several users profiles, I have noticed (not to grate on anyones personal opinion or anything) that they think the Beretta 92FS jams and is unreliable. This is wholly untrue. In my afforementioned list of guns shot, a Beretta pistol is named. Of the many thousands of rounds fired out of this gun by me and my dad, I have never even seen it hint at any sort of malfunction, stovepipe, hangfire...etc. It is the single most reliable pistol I have ever shot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here are a few of the notable guns I have handled: H&amp;amp;K VP-70,several Glocks,Remington 700 Police, M1 Garand, Raven Arms .25 pocket pistol, Romanian WASR 10/63, Springfield Armory M1A, Remington 10A w/ Cutts compensator 12 gauge, Smith and Wesson M&amp;amp;P-15, DSHK heavy machine gun, Bushmaster Carbon-15, Smith and Wesson M&amp;amp;P 15-22, Olympic Arms AR-15 carbine, Ruger Mini-30, Remington Nylon 66, Yugoslavian SKS, Taurus/Rossi Circuit Judge, custom Turkish over/under shotgun, Kral Magnum home defense shotgun, Stoeger Double Defense, Maverick 100 ATI .30-06, Marlin 336A, Lee Enfield &amp;quot;Jungle Carbine&amp;quot;, K-31 Schmidt Rubin, Springfield EMP 9, FEG PA-63, Uzi carbine, Glock 17L, G3 sporter rifle, Galil sporter rifle, Smith and Wesson Centennial Airweight, Desert Eagle .44 magnum, Masterpiece Arms Mac-11 pistol, Para-Ordnance LDA, H&amp;amp;K USP, Chiappa Rhino, Ruger LCR w/ Crimson Trace grips, Yugoslavian Krinkov pistol, Ruger Blackhawk, Skorpion semi-auto pistol, FN 49, Mosin Nagant M44, Marlin 444P, M1 carbine, Custom Remington 870 w/ digital desert camo finish, Mauser 98&lt;br /&gt;
&lt;br /&gt;
I also purchased a Mosin-Nagant 91/30 from the internet which I recieved today (6/3/10). Hopefully I will get some range time with this soon, but first I must buy ammo....&lt;br /&gt;
&lt;br /&gt;
I now got a Nagant 1895 revolver that got here today (5/20/11). The only problem with this is finding ammo...&lt;br /&gt;
&lt;br /&gt;
My favorite guns: H&amp;amp;K VP-70, Beretta 92FS, Mauser C96, Remington 870, CZ-75, all M1911's (particularly the Colt Delta Elite), Colt Python&lt;br /&gt;
&lt;br /&gt;
I like action movies and games. My favorites include Leon: The Professional, No Country for Old Men, Ronin, and The Road Warrior. I've been playing video games since I was two and some of my favs are the Resident Evil series, Modern Warfare 2, and BioShock 1 &amp;amp; 2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I am also into airguns. I like shooting targets as well as pestulant creatures in my yard. Here I will list my collection (if I remember all of them...):&lt;br /&gt;
&lt;br /&gt;
Gamo Whisper .177,&lt;br /&gt;
Marksman 2000K .177,&lt;br /&gt;
Benjamin pump action pistol (this is currently broken) .22,&lt;br /&gt;
Smith and Wesson M&amp;amp;P .177,&lt;br /&gt;
Daisy Buck .177,&lt;br /&gt;
Crosman 357 .177,&lt;br /&gt;
Powerline 880 .177,&lt;br /&gt;
Daisy CO2 pistol (I forgot the model) .177,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And I think that's it&lt;/div&gt;</summary>
		<author><name>ColonelTomb</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Just_Cause_2&amp;diff=490475</id>
		<title>Talk:Just Cause 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Just_Cause_2&amp;diff=490475"/>
		<updated>2011-12-02T03:19:22Z</updated>

		<summary type="html">&lt;p&gt;ColonelTomb: /* Desert Eagle?? */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== first article!==&lt;br /&gt;
&lt;br /&gt;
Yeah, I know it looks like crap&lt;br /&gt;
anybody can feel free to edit it as they see fit. &lt;br /&gt;
&lt;br /&gt;
It's my first article, so yeah...&lt;br /&gt;
&lt;br /&gt;
http://www.escapistmagazine.com/videos/view/zero-punctuation/1632-Just-Cause-2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Good start, now start separating the weapons into distinct sections, put in images from the gun pages, try to find as many screenshots as possible. If you can't do it yourself, at least search on Google for some as placeholders.  Do your best to make it not look like crap.  I did you a favor and uploaded the cover poster art.  [[User:MoviePropMaster2008|MoviePropMaster2008]] 21:08, 14 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Hopefully, it looks better, I'm having issues getting the proper images, so I'll have to link screenshots.&lt;br /&gt;
&lt;br /&gt;
== DLC guns==&lt;br /&gt;
The SIG 540 is dressed up like a Ghost In The shell rifle&lt;br /&gt;
http://www.thatvideogameblog.com/wp-content/uploads/2009/12/just-cause-2-le.jpg&lt;br /&gt;
I'm not sure what Rico's DLC revolver is. I guessed it was a Performance Center based on how modded up it is.&lt;br /&gt;
&lt;br /&gt;
== Overhaul, missing weapons ==&lt;br /&gt;
&lt;br /&gt;
[[File:JustCause2 - Benelli.jpg|thumb|none|350px|&amp;quot;Shotgun&amp;quot;]]&lt;br /&gt;
[[File:JustCause2 - Benell2i.jpg|thumb|none|350px|&amp;quot;Shotgun&amp;quot;]]&lt;br /&gt;
[[File:JustCause2 - Benelli3.jpg|thumb|none|350px|&amp;quot;Shotgun&amp;quot;]]&lt;br /&gt;
[[File:JustCause2 - Revolver.jpg‎|thumb|350px|none|Revolver]]&lt;br /&gt;
[[File:JustCause2 - Grenade.jpg‎|thumb|350px|none|Hand Grenade]]&lt;br /&gt;
If someone could please read through the article and correct any mistakes I made, It'll be appreciated. --Milkovich [[File:Milkovich Signature.jpg|20px|frameless|link=User:Milkovich|]] 09:29, 7 April 2011 (CDT)&lt;br /&gt;
: Checked the Just Cause 2 wikia page for the revolver, they state that it looks closest to the [[Smith &amp;amp; Wesson Model 500]]. --Milkovich [[File:Milkovich Signature.jpg|20px|frameless|link=User:Milkovich|]] 04:59, 8 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Are you sure the assault rifle is an M4A1? It doesn't look like it has a buffer tube in that stock, so it's either based on one of the various piston M4 clones or (more likely) an airsoft gun. As for the shotgun, can you get a shot of the right of the reciever? It looks like some tacticool deal, but from that side it could be just about anything. Grenade looks like a [[Type 97 hand grenade]] with an M26 fuze assembly and spoon. [[User:Vangelis2|Vangelis2]] 20:57, 8 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::: Added a shot of the right side, might be a bit dark though. Oddly, the weapon has two ejection ports, one on the right and one on the underside of the receiver. --Milkovich [[File:Milkovich Signature.jpg|20px|frameless|link=User:Milkovich|]] 03:52, 9 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::I'm thinking it's a severely customised [[Remington 870]] or [[Mossberg 500]]; google certainly finds me stock kits like that (though usually attached slightly lower down) and it's not that hard to find an aftermarket heat shield. The lower port is the loading gate; if it ejects from there it thinks it's an Ithaca 37. Wouldn't say it's a Benelli M-series (which I'd take as your guess, from the screenshot names), it doesn't have that slit behind the ejection port for the charging handle to travel in. [[User:Vangelis2|Vangelis2]] 04:54, 9 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Jackbel seems to think that the Revolver is a [[Colt King Cobra]]. While the rough shape fits, the details seem off. Starting with the front sights and safety. --Milkovich [[File:Milkovich Signature.jpg|20px|frameless|link=User:Milkovich|]] 09:12, 10 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Yeah, I'd say SW500 myself, the length-width ratio for the cylinder is way off on the King Cobra compared to the game gun, too, and the game magnum's cylinder flutes are in line with the cylinder stop notches like on the S&amp;amp;W rather than having the notches in the space between the flutings like on the Colt. [[User:Evil Tim|Evil Tim]]&lt;br /&gt;
::I don't think it is a Model 500, as there is no version that has a barrel that looks like that. There have been a couple of performance centre version of the [[Smith &amp;amp; Wesson Model 629]] that are a pretty close match to that though.  --[[User:Commando552|commando552]] 10:24, 10 April 2011 (CDT)&lt;br /&gt;
:::Yeah, but there are also no miniguns that work without any source of ammo and no actual M4s that work with a skeleton stock that doesn't show the recoil buffer. From the picture we have, it looks like they just didn't realise the ejector housing was supposed to be a tube. From the perfcentre pic we have, it looks like that has offset cylinder stop notches just like the Colt and unlike the SW500 and game weapon, too. [[User:Evil Tim|Evil Tim]] 10:32, 10 April 2011 (CDT)&lt;br /&gt;
::::You say it is excusable that they got every detail about the gun forward of the cylinder wrong, and shoot down my idea because the cylinder stop notches are in the wrong place?!?!? As you have said, accuracy does not appear to have been their primary concern when modelling these guns. Also, from the one screencap it is clear that this gun has a 6 round cylinder (like the .44 guns)) as opposed to the 5 round cylinder of the Model 500. There are  many performance centre models, and I have seen one that is basically a stealth hunter (google it) without the scope rail, making it appear very close to this gun. --[[User:Commando552|commando552]] 10:44, 10 April 2011 (CDT)&lt;br /&gt;
:::::They didn't, they got ''one'' detail forward of the cylinder wrong, that being the shape of the extractor housing; the barrel's right, the rib is right (though hard to see here) and the front sight is exactly right. Giving it an extra chamber is just because ''everyone knows'' all revolvers are sixguns. [[User:Evil Tim|Evil Tim]] 11:10, 10 April 2011 (CDT)&lt;br /&gt;
::::::Allright then, bar the sights then, nothing from this gun comes from a Model 500. It is uncompensated, with the wrong ejector shroud/barrel, and a 6 round cylinder. TBH, it probably is meant to be nothing.  --[[User:Commando552|commando552]] 11:30, 10 April 2011 (CDT)&lt;br /&gt;
:::::::Oh, I see what's going on: what we've got in that shot is the light falling on the barrel so it almost erases the shadows; what's actually a round barrel with a rib and a square structure that should be round under it is bleeding together into a single solid mass and looking to be shaped something like the barrel of a Taurus Raging Bull to you, yes? It's the former, believe me. And you've already conceded that everything rear of the barrel except the number of shots in the cylinder is S&amp;amp;W 500, so it is obviously ''not'' &amp;quot;meant to be nothing.&amp;quot; [[User:Evil Tim|Evil Tim]] 11:37, 10 April 2011 (CDT)&lt;br /&gt;
::::::::This is the last thing I will say about it, because obviously you will never agree and I don't really care about this page anyway. No, I don't think it looks like a Raging bull, I think it looks more like a stretched Taurus 44SS4, or a 44SS6 with the vented rib and compensator ignored (I did post this previously, but deleted it deciding I really couldn't be bothered to raise it). No, I do not concede that everything at the back apart from the cylinder (which is pretty major) is from a Model 500, as there is nothing there specific to a 500 as opposed to many other S&amp;amp;W revolvers. As for them just putting a 6 shot cylinder on just because &amp;quot;all revolvers are sixguns&amp;quot; makes no sense, as the starting magazine size for the gun is 7, and goes up from there with level. more likely, it has the same number of chambers as the gun the modeller used as a base. Granted, some version of the 500 do have a similar front sight blade to this, however this is a part that is easily changeable for different shapes and types is it not. If you really think it is a 500, keep it as that, but there are way to many parts that are different. My oppinion is that it is a generic revolver that is inspired by several different guns.  --[[User:Commando552|commando552]] 12:03, 10 April 2011 (CDT)  &lt;br /&gt;
&lt;br /&gt;
I'm not very good when it comes to how firearms work, but: Does the ingame Revolver have ''two'' ejector rods? --Milkovich [[File:Milkovich Signature.jpg|20px|frameless|link=User:Milkovich|]] 10:21, 10 April 2011 (CDT)&lt;br /&gt;
:Where's the other one? [[User:Evil Tim|Evil Tim]] 10:32, 10 April 2011 (CDT)&lt;br /&gt;
:: One protruding from the cylinder, one on the left side of the barrel. --Milkovich [[File:Milkovich Signature.jpg|20px|frameless|link=User:Milkovich|]] 11:33, 10 April 2011 (CDT)&lt;br /&gt;
:::It's continuous, the one set into the side of the barrel is just the front of the thing you can see in front of the cylinder. [[User:Evil Tim|Evil Tim]] 11:37, 10 April 2011 (CDT)&lt;br /&gt;
Ima throw my vote in for it being a S&amp;amp;W 500 [[User:BeardedHoplite|BeardedHoplite]] 10:34, 10 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I'd say it's, in my opinion, (mostly) a S&amp;amp;W 500, I mean look at the size of the frame. - [[User:Mr. Wolf|Mr. Wolf]] 02:28, 11 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
[[File:JustCause2 - LSPist.jpg|thumb|350px|none|Loading Screen pistol]]&lt;br /&gt;
Reminds me of the SIG-Sauer P220 Sport. --Milkovich [[File:Milkovich Signature.jpg|20px|frameless|link=User:Milkovich|]] 02:45, 12 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
*With the miniguns, aren't they also mounted in pods on the military helicopters and on the big motor torpedo boat turrets? Also, what's the one under the nose of the second chopper you can get the Black Market to drop you? [[User:Evil Tim|Evil Tim]] 07:12, 20 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: You mean the Havoc? As far as I can tell it is a downsized M134.--Milkovich [[File:Milkovich Signature.jpg|20px|frameless|link=User:Milkovich|]] 02:16, 22 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Desert Eagle?? ==&lt;br /&gt;
&lt;br /&gt;
Not that this has any impact on the ID or anything, but did anyone else notice that the Desert Eagle seems to eject .223 rifle casings? --[[User:ColonelTomb|ColonelTomb]] 21:19, 1 December 2011 (CST)&lt;/div&gt;</summary>
		<author><name>ColonelTomb</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Mafia_II&amp;diff=490463</id>
		<title>Talk:Mafia II</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Mafia_II&amp;diff=490463"/>
		<updated>2011-12-02T02:50:57Z</updated>

		<summary type="html">&lt;p&gt;ColonelTomb: /* Mauser C96 change */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==.38 Special==&lt;br /&gt;
It's a Colt Detective Special Nickel 3rd Gen model - [[User:SmithandWesson36|SmthandWesson36]]&lt;br /&gt;
&lt;br /&gt;
I doubt that its a Taurus. I don't even think they were around back then? The picture in the Demo isn't very detailed but it looks like a Colt/S&amp;amp;W and maybe even a Ruger blend... Since its a 5 shot I would have to say it would be a Smith J-frame. Perhaps a S&amp;amp;W Chiefs Special (I'm not sure the year this game takes place) ---Furious Oyster&lt;br /&gt;
&lt;br /&gt;
The revolver is a six shot gun in-game. [[User:BeardedHoplite|BeardedHoplite]] 19:47, 11 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Well it's not exactly the most accurate game out there. Look at how everyone uses a weaver stance when shooting. That wasn't common till the late 70s/early 80s.&lt;br /&gt;
&lt;br /&gt;
Well, maybe that's the stance they all felt comfortable shooting with. Just because it wasn't common hardly means it DIDN'T EXIST! Remember, Vito has a military background, he could have started shooting that way and the rest of the guys picked up on it. Use your head! [[Special:Contributions/173.62.58.210|173.62.58.210]] 19:19, 15 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
According to the Mafia wiki site, they said it is a S&amp;amp;W Model 12.&lt;br /&gt;
&lt;br /&gt;
Judging by the cylinder release it is definitely NOT Colt.&lt;br /&gt;
&lt;br /&gt;
Where do you see the cylinder release on the revolver?&lt;br /&gt;
&lt;br /&gt;
In the demo, here's a screenshot I made: http://img810.imageshack.us/f/mafia22010082116541241.jpg/&lt;br /&gt;
&lt;br /&gt;
== Smith And Wesson Model 19 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Dirty Harry2.jpg‎|thumb|350px|none|]]&lt;br /&gt;
This does not look like a Model 19 to me. --[[User:Milkovich|Milkovich]] 23:49, 13 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It's possibly a Model 27/28.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
in-game it's called a Magnum and takes .357 rounds, so it probably is a model 27 from the previous game [[User:jackbel|jackbel]]&lt;br /&gt;
&lt;br /&gt;
== C96 Broomhandle ==&lt;br /&gt;
using a weapon unlock cheat on the demo you can get the Broomhandle Mauser as a handgun as well so im 100% sure its in the full game.[[User:Dutch Oven|Dutch Oven]] 04:26, 14 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
you can buy it at Harry's gun shop in Riverside [[User:jackbel|jackbel]]&lt;br /&gt;
&lt;br /&gt;
The main page is possibly incorrect in saying it is wrong to show the C96 with a removable box magazine - In 1931-32 Mauser engineers developed two latest versions of the C-96 - models 711 and 712. The main difference of these models was the adoption of the removable box magazines for 10 or 20 rounds (source http://world.guns.ru/handguns/hg/de/mauser-c-96-e.html) AnthonyB 26/9/11&lt;br /&gt;
&lt;br /&gt;
== 32 round 1911 magazine? ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;From the gameplay I saw, it shows Joe giving himself and Vito a Colt M1911A1 but with a 32 round magazine.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I have never heard of a 32 round magazine for the M1911 series... and those mags in the pics don't look nearly that large, the look like a 8-10 round mag. What gives with that description on the page? For that matter, why is the Thompson's mag listed as a &amp;quot;30-round drum&amp;quot;? Correct me if I'm wrong but I believe 30-round magazines for the Thompson is a stick.&lt;br /&gt;
&lt;br /&gt;
In the DEMO the 1911 has a standard 7 round magazine.. I'm assuming there are 2 in-game versions of the 1911. The first with a 7 round mag and the second with an extended mag. There seems to be 2 versions of the Thompson so i don't see how there cant be 2 different 1911's.&lt;br /&gt;
&lt;br /&gt;
It may be a machine pistol based off Dillengers 1911 machine pistol in .38 Super.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:23, 23 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Okey just played a bit of the game. So major SPOILER ALERT!! During the hotel job, Joe hands Vito the custom made 1911. According to Joe there's only two in the world and they have them. It has a 23 round magazine. It's a shame i can't screenprint on this computer, just goes all black. It's a ordinary stainless silver 1911 with a little longer magazine. &lt;br /&gt;
A little update, if you visit Guiseppies he has 3 of these custom 1911 on his shelf for a mere 270$. Weird since there should only be two in the world according to Joe. :)&lt;br /&gt;
:: Well then someone who made the game didn't do much research, as the magazines shown in the screencaps are nowhere near big enough to hold 23 rounds. Even if it was a custom 1911 chambered in .38 they'd have to be double-stacked, even then I doubt the mag is big enough. I don't recall there being any 1911 variants designed to accommodate a double stack mag that far back. Even Dillinger's custom .38 machine pistol had a much longer mag than that.&lt;br /&gt;
:::Dillengers Machine Pistol looked like it had two 9 round rounds made into one. $270 back then was really expensive, well over a few thousand in todays dollars. There is this pesky thing called inflation you know.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 20:18, 16 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
In the PS3 version, the special 1911 has a 23 round clip.--[[User:Gunner5|Gunner5]] 3:42, 7 september 2011 (UTC)&lt;br /&gt;
:MAGAZINE. - [[User:Mr. Wolf|Mr. Wolf]] 18:22, 7 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==1911a1==&lt;br /&gt;
&lt;br /&gt;
i think the 1911 in the gun shop looks more like a 1911a1 than just a 1911, it has the 1911a1 checkerd grips and also the cut outs in the frame right behind the trigger which the 1911 doesnt have, also the colour is more grey, like the 1911a1&lt;br /&gt;
&lt;br /&gt;
thanks for the great page&lt;br /&gt;
&lt;br /&gt;
==anachronisms and questions==&lt;br /&gt;
SPOILER ALERT!&lt;br /&gt;
One thing that's been bugging me is that the game begins in 1945 and the Remington 870 shotgun appears during that time period, Isn't that an anachronism? Though the model could be mistaken for a Winchester 1912. Another thing that bugs me is that during that 1945 segment, they use an MG42 that they get from the guy with the eye patch. I wanna know how they managed to acquire a German weapon during the war.&lt;br /&gt;
&lt;br /&gt;
Hughjefender&lt;br /&gt;
&lt;br /&gt;
The first bit is an anachronism. However, the MG-42 is easier to explain, as they probably just brought it back with them. Vito was a war veteran, so there can assumed to be other veterans like him in the mob who may have smuggled the gun back using their criminal connections. Lugers were often brought back by US soldiers as trophies of war, so the MG-42 isn't as big of a stretch. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 21:23, 26 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Couldn't the same thing be said about the Garands? And I'd imagine getting ammo for MG42 and the Kar98 (Didn't they share ammo?) would be a bit more difficult [[User:BeardedHoplite|BeardedHoplite]] 17:16, 29 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Not really, 8mm Mauser ammo was a common hunting cartridge back then. Hughjefender.&lt;br /&gt;
&lt;br /&gt;
== Mauser C96 ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I just went into Harry's and bought the Mauser C96 and I noticed that it takes .45 ACP ammo. Wouldn't that make it a Shansi Type 17?&lt;br /&gt;
[[User:ShootingLiberal|ShootingLiberal]] 22:29, 28 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Could be, but Shansi has the integral magazine slightly longer, protruding from the bottom. --[[User:AlPachinko|AlPachinko]] 22:45, 28 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Only if it looks like a Shansi Type 17.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 02:12, 29 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Is it really that special ? ==&lt;br /&gt;
&lt;br /&gt;
Regarding the custom 1911 that Joe gives you at the beggining of Rooms Service. Is the increased magazine capacity such a big improvement ? I do realise 23 rounds are a lot compared to the standard 7+1 configuration but he treats the whole thing like the handguns have been converted to fire full auto or smth. Don't get me wrong I'm not trying to trash anyone's work, but I had the impression that features such as maga capacity increase could be implemented rather fast, provided you had the right tech and knowledge.&lt;br /&gt;
&lt;br /&gt;
From what I remember, it only shoots semi-auto. So it's more of just a high capacity pistol. I wished it was full auto [[User:Excalibur01|Excalibur01]] 07:20, 5 March 2011 (MSK)&lt;br /&gt;
&lt;br /&gt;
== Dissapointed there was no double-barreled shotgun. ==&lt;br /&gt;
&lt;br /&gt;
I'm sort of bewildered the developers didn't include some sort of Lupara or general side by side shotgun. That's usually a trademark in Sicilian mobster stories. It would've made a good option to the pump action shotgun. A missed opportunity if you ask me. - EastClintwood89&lt;br /&gt;
:I agree. :/ - [[User:Mr. Wolf|Mr. Wolf]] 19:49, 5 May 2011 (CDT)&lt;br /&gt;
:Me too :'( --[[User:Taurus96|Taurus96]] 12:33, 21 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Anachronisms? Maybe not. ==&lt;br /&gt;
&lt;br /&gt;
I don't think the fact that there's a Remington 870 is an anachronism. This game's probably not set in the forties. I listen to the news in the game, and they're talking about things like UNIVAC 1, the Hydrogen bomb, Microwaves, NBC broadcasting in color, etc. The first test of the hydrogen bomb was 1951, UNIVAC 1 was made in 1951 or '52, and NBC began to broadcast in color around 1954 or so. So I'm guessing this game is probably set in the 50's.&lt;br /&gt;
&lt;br /&gt;
:The first five or six levels in the game take place from 1943-1945. So yes, there is some anarchronisms with the first few levels[[User:Gunner5|Gunner5]]&lt;br /&gt;
&lt;br /&gt;
== Mauser C96 change ==&lt;br /&gt;
&lt;br /&gt;
Why was the Mauser C96 changed to a Type 17? Yes, it may use .45 ammo ingame and have a detachable magazine (which the Shansi didn't have anyways) but it is clearly modeled after a standard C96. Any input? I will change it back if we all agree or nobody does before I get to it. --[[User:ColonelTomb|ColonelTomb]] 20:50, 1 December 2011 (CST)&lt;/div&gt;</summary>
		<author><name>ColonelTomb</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:ColonelTomb&amp;diff=483830</id>
		<title>User:ColonelTomb</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:ColonelTomb&amp;diff=483830"/>
		<updated>2011-11-14T02:31:17Z</updated>

		<summary type="html">&lt;p&gt;ColonelTomb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Age: Classified&lt;br /&gt;
&lt;br /&gt;
Location: Classified&lt;br /&gt;
&lt;br /&gt;
Years of gun experience: 11&lt;br /&gt;
&lt;br /&gt;
Guns I have shot: &lt;br /&gt;
Ruger MK. II .22,&lt;br /&gt;
Ruger 10/22 .22,&lt;br /&gt;
Beretta 92FS 9mm (Italian made- it's a sweet gun),&lt;br /&gt;
EAA Witness .40,&lt;br /&gt;
Glenfield Model 20 .22,&lt;br /&gt;
Glenfield Model 60.22,&lt;br /&gt;
Supressed Ruger 77/22 .22,&lt;br /&gt;
Mossberg Maverick 88 12 gauge,&lt;br /&gt;
Stoeger 2000 12 guage,&lt;br /&gt;
H&amp;amp;R single shot 12 gauge shotgun,&lt;br /&gt;
Glock 17C 9mm,&lt;br /&gt;
Mosin-Nagant 91/30 7.62x54Rmm,&lt;br /&gt;
Glock 19 9mm,&lt;br /&gt;
Remington 700 .243 Winchester,&lt;br /&gt;
Nagant 1895 revolver,&lt;br /&gt;
Wards Western Field Model 5,&lt;br /&gt;
Star BM 9mm,&lt;br /&gt;
Mossberg 702 Plinkster,&lt;br /&gt;
Auto Ordnance 1928 Thompson (Semi-auto),&lt;br /&gt;
Beretta 84 .380,&lt;br /&gt;
S&amp;amp;W 686 .357 magnum&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There may be others that I can't think of right now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also, on several users profiles, I have noticed (not to grate on anyones personal opinion or anything) that they think the Beretta 92FS jams and is unreliable. This is wholly untrue. In my afforementioned list of guns shot, a Beretta pistol is named. Of the many thousands of rounds fired out of this gun by me and my dad, I have never even seen it hint at any sort of malfunction, stovepipe, hangfire...etc. It is the single most reliable pistol I have ever shot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here are a few of the notable guns I have handled: H&amp;amp;K VP-70,several Glocks,Remington 700 Police, M1 Garand, Raven Arms .25 pocket pistol, Romanian WASR 10/63, Springfield Armory M1A, Remington 10A w/ Cutts compensator 12 gauge, Smith and Wesson M&amp;amp;P-15, Remington 870 Wingmaster, DSHK heavy machine gun, Bushmaster Carbon-15, Smith and Wesson M&amp;amp;P 15-22, Olympic Arms AR-15 carbine, Ruger Mini-30, Remington Nylon 66, Yugoslavian SKS, Taurus/Rossi Circuit Judge, custom Turkish over/under shotgun, Kral Magnum home defense shotgun, Stoeger Double Defense, Maverick 100 ATI .30-06, Marlin 336A, Lee Enfield &amp;quot;Jungle Carbine&amp;quot;, K-31 Schmidt Rubin, Springfield EMP 9, FEG PA-63, Uzi carbine, Glock 17L, G3 sporter rifle, Galil sporter rifle, Smith and Wesson Centennial Airweight, Desert Eagle .44 magnum, Masterpiece Arms Mac-11 pistol, Para-Ordnance LDA, H&amp;amp;K USP, Chiappa Rhino, Ruger LCR w/ Crimson Trace grips, Yugoslavian Krinkov pistol, Ruger Blackhawk, Skorpion semi-auto pistol, FN 49, Mosin Nagant M44, Marlin 444P, M1 carbine, Custom Remington 870 w/ digital desert camo finish, Mauser 98&lt;br /&gt;
&lt;br /&gt;
I also purchased a Mosin-Nagant 91/30 from the internet which I recieved today (6/3/10). Hopefully I will get some range time with this soon, but first I must buy ammo....&lt;br /&gt;
&lt;br /&gt;
I now got a Nagant 1895 revolver that got here today (5/20/11). The only problem with this is finding ammo...&lt;br /&gt;
&lt;br /&gt;
My favorite guns: H&amp;amp;K VP-70, Beretta 92FS, Mauser C96, Remington 870, CZ-75, all M1911's (particularly the Colt Delta Elite), Colt Python&lt;br /&gt;
&lt;br /&gt;
I like action movies and games. My favorites include Leon: The Professional, No Country for Old Men, Ronin, and The Road Warrior. I've been playing video games since I was two and some of my favs are the Resident Evil series, Modern Warfare 2, and BioShock 1 &amp;amp; 2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I am also into airguns. I like shooting targets as well as pestulant creatures in my yard. Here I will list my collection (if I remember all of them...):&lt;br /&gt;
&lt;br /&gt;
Gamo Whisper .177,&lt;br /&gt;
Marksman 2000K .177,&lt;br /&gt;
Benjamin pump action pistol (this is currently broken) .22,&lt;br /&gt;
Smith and Wesson M&amp;amp;P .177,&lt;br /&gt;
Daisy Buck .177,&lt;br /&gt;
Crosman 357 .177,&lt;br /&gt;
Powerline 880 .177,&lt;br /&gt;
Daisy CO2 pistol (I forgot the model) .177,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And I think that's it&lt;/div&gt;</summary>
		<author><name>ColonelTomb</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:ColonelTomb&amp;diff=476522</id>
		<title>User:ColonelTomb</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:ColonelTomb&amp;diff=476522"/>
		<updated>2011-10-27T02:26:22Z</updated>

		<summary type="html">&lt;p&gt;ColonelTomb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Age: Classified&lt;br /&gt;
&lt;br /&gt;
Location: Classified&lt;br /&gt;
&lt;br /&gt;
Years of gun experience: 11&lt;br /&gt;
&lt;br /&gt;
Guns I have shot: &lt;br /&gt;
Ruger MK. II .22,&lt;br /&gt;
Ruger 10/22 .22,&lt;br /&gt;
Beretta 92FS 9mm (Italian made- it's a sweet gun),&lt;br /&gt;
EAA Witness .40,&lt;br /&gt;
Glenfield Model 20 .22,&lt;br /&gt;
Glenfield Model 60.22,&lt;br /&gt;
Supressed Ruger 77/22 .22,&lt;br /&gt;
Mossberg Maverick 88 12 gauge,&lt;br /&gt;
Stoeger 2000 12 guage,&lt;br /&gt;
H&amp;amp;R single shot 12 gauge shotgun,&lt;br /&gt;
Glock 17C 9mm,&lt;br /&gt;
Mosin-Nagant 91/30 7.62x54Rmm,&lt;br /&gt;
Glock 19 9mm,&lt;br /&gt;
Remington 700 .243 Winchester,&lt;br /&gt;
Nagant 1895 revolver (firing .32 S&amp;amp;W long cartridges),&lt;br /&gt;
Wards Western Field Model 5,&lt;br /&gt;
Star BM 9mm,&lt;br /&gt;
Mossberg 702 Plinkster,&lt;br /&gt;
Auto Ordnance 1928 Thompson (Semi-auto)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There may be others that I can't think of right now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also, on several users profiles, I have noticed (not to grate on anyones personal opinion or anything) that they think the Beretta 92FS jams and is unreliable. This is wholly untrue. In my afforementioned list of guns shot, a Beretta pistol is named. Of the many thousands of rounds fired out of this gun by me and my dad, I have never even seen it hint at any sort of malfunction, stovepipe, hangfire...etc. It is the single most reliable pistol I have ever shot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here are a few of the notable guns I have handled: H&amp;amp;K VP-70,several Glocks,Remington 700 Police, M1 Garand, Raven Arms .25 pocket pistol, Romanian WASR 10/63, Springfield Armory M1A, Remington 10A w/ Cutts compensator 12 gauge, Smith and Wesson M&amp;amp;P-15, Remington 870 Wingmaster, DSHK heavy machine gun, Bushmaster Carbon-15, Smith and Wesson M&amp;amp;P 15-22, Olympic Arms AR-15 carbine, Ruger Mini-30, Remington Nylon 66, Yugoslavian SKS, Taurus/Rossi Circuit Judge, custom Turkish over/under shotgun, Kral Magnum home defense shotgun, Stoeger Double Defense, Maverick 100 ATI .30-06, Marlin 336A, Lee Enfield &amp;quot;Jungle Carbine&amp;quot;, K-31 Schmidt Rubin, Springfield EMP 9, FEG PA-63, Uzi carbine, Glock 17L, G3 sporter rifle, Galil sporter rifle, Smith and Wesson Centennial Airweight, Desert Eagle .44 magnum, Masterpiece Arms Mac-11 pistol, Para-Ordnance LDA, H&amp;amp;K USP, Chiappa Rhino, Ruger LCR w/ Crimson Trace grips, Yugoslavian Krinkov pistol, Ruger Blackhawk, Skorpion semi-auto pistol, FN 49, Mosin Nagant M44, Marlin 444P, M1 carbine, Custom Remington 870 w/ digital desert camo finish, Mauser 98&lt;br /&gt;
&lt;br /&gt;
I also purchased a Mosin-Nagant 91/30 from the internet which I recieved today (6/3/10). Hopefully I will get some range time with this soon, but first I must buy ammo....&lt;br /&gt;
&lt;br /&gt;
I now got a Nagant 1895 revolver that got here today (5/20/11). The only problem with this is finding ammo...&lt;br /&gt;
&lt;br /&gt;
My favorite guns: H&amp;amp;K VP-70, Beretta 92FS, Mauser C96, Remington 870, CZ-75, all M1911's (particularly the Colt Delta Elite), Colt Python&lt;br /&gt;
&lt;br /&gt;
I like action movies and games. My favorites include Leon: The Professional, No Country for Old Men, Ronin, and The Road Warrior. I've been playing video games since I was two and some of my favs are the Resident Evil series, Modern Warfare 2, and BioShock 1 &amp;amp; 2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I am also into airguns. I like shooting targets as well as pestulant creatures in my yard. Here I will list my collection (if I remember all of them...):&lt;br /&gt;
&lt;br /&gt;
Gamo Whisper .177,&lt;br /&gt;
Marksman 2000K .177,&lt;br /&gt;
Benjamin pump action pistol (this is currently broken) .22,&lt;br /&gt;
Smith and Wesson M&amp;amp;P .177,&lt;br /&gt;
Daisy Buck .177,&lt;br /&gt;
Crosman 357 .177,&lt;br /&gt;
Powerline 880 .177,&lt;br /&gt;
Daisy CO2 pistol (I forgot the model) .177,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And I think that's it&lt;/div&gt;</summary>
		<author><name>ColonelTomb</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:ColonelTomb&amp;diff=457673</id>
		<title>User:ColonelTomb</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:ColonelTomb&amp;diff=457673"/>
		<updated>2011-09-11T22:06:02Z</updated>

		<summary type="html">&lt;p&gt;ColonelTomb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Age: Classified&lt;br /&gt;
&lt;br /&gt;
Location: Classified&lt;br /&gt;
&lt;br /&gt;
Years of gun experience: 11&lt;br /&gt;
&lt;br /&gt;
Guns I have shot: &lt;br /&gt;
Ruger MK. II .22,&lt;br /&gt;
Ruger 10/22 .22,&lt;br /&gt;
Beretta 92FS 9mm (Italian made- it's a sweet gun),&lt;br /&gt;
EAA Witness .40,&lt;br /&gt;
Glenfield Model 20 .22,&lt;br /&gt;
Glenfield Model 60.22,&lt;br /&gt;
Supressed Ruger 77/22 .22,&lt;br /&gt;
Mossberg Maverick 88 12 gauge,&lt;br /&gt;
Stoeger 2000 12 guage,&lt;br /&gt;
H&amp;amp;R single shot 12 gauge shotgun,&lt;br /&gt;
Glock 17C 9mm,&lt;br /&gt;
Mosin-Nagant 91/30 7.62x54Rmm,&lt;br /&gt;
Glock 19 9mm,&lt;br /&gt;
Remington 700 .243 Winchester,&lt;br /&gt;
Nagant 1895 revolver (firing .32 S&amp;amp;W long cartridges),&lt;br /&gt;
Wards Western Field Model 5,&lt;br /&gt;
Star BM 9mm,&lt;br /&gt;
Mossberg 702 Plinkster,&lt;br /&gt;
Auto Ordnance 1928 Thompson (Semi-auto)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There may be others that I can't think of right now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also, on several users profiles, I have noticed (not to grate on anyones personal opinion or anything) that they think the Beretta 92FS jams and is unreliable. This is wholly untrue. In my afforementioned list of guns shot, a Beretta pistol is named. Of the many thousands of rounds fired out of this gun by me and my dad, I have never even seen it hint at any sort of malfunction, stovepipe, hangfire...etc. It is the single most reliable pistol I have ever shot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here are a few of the notable guns I have handled: H&amp;amp;K VP-70,several Glocks,Remington 700 Police, M1 Garand, Raven Arms .25 pocket pistol, Romanian WASR 10/63, Springfield Armory M1A, Remington 10A w/ Cutts compensator 12 gauge, Smith and Wesson M&amp;amp;P-15, Remington 870 Wingmaster, DSHK heavy machine gun, Bushmaster Carbon-15, Smith and Wesson M&amp;amp;P 15-22, Olympic Arms AR-15 carbine, Ruger Mini-30, Remington Nylon 66, Yugoslavian SKS, Taurus/Rossi Circuit Judge, custom Turkish over/under shotgun, Kral Magnum home defense shotgun, Stoeger Double Defense, Maverick 100 ATI .30-06, Marlin 336A, Lee Enfield &amp;quot;Jungle Carbine&amp;quot;, K-31 Schmidt Rubin, Springfield EMP 9, FEG PA-63, Uzi carbine, Glock 17L, G3 sporter rifle, Galil sporter rifle, Smith and Wesson Centennial Airweight, Desert Eagle .44 magnum, Masterpiece Arms Mac-11 pistol, Para-Ordnance LDA, H&amp;amp;K USP, Chiappa Rhino, Ruger LCR w/ Crimson Trace grips, Yugoslavian Krinkov pistol, Ruger Blackhawk&lt;br /&gt;
&lt;br /&gt;
I also purchased a Mosin-Nagant 91/30 from the internet which I recieved today (6/3/10). Hopefully I will get some range time with this soon, but first I must buy ammo....&lt;br /&gt;
&lt;br /&gt;
I now got a Nagant 1895 revolver that got here today (5/20/11). The only problem with this is finding ammo...&lt;br /&gt;
&lt;br /&gt;
My favorite guns: H&amp;amp;K VP-70, Beretta 92FS, Mauser C96, Remington 870, CZ-75, all M1911's (particularly the Colt Delta Elite), Colt Python&lt;br /&gt;
&lt;br /&gt;
I like action movies and games. My favorites include Leon: The Professional, No Country for Old Men, Ronin, and The Road Warrior. I've been playing video games since I was two and some of my favs are the Resident Evil series, Modern Warfare 2, and BioShock 1 &amp;amp; 2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I am also into airguns. I like shooting targets as well as pestulant creatures in my yard. Here I will list my collection (if I remember all of them...):&lt;br /&gt;
&lt;br /&gt;
Gamo Whisper .177,&lt;br /&gt;
Marksman 2000K .177,&lt;br /&gt;
Benjamin pump action pistol (this is currently broken) .22,&lt;br /&gt;
Smith and Wesson M&amp;amp;P .177,&lt;br /&gt;
Daisy Buck .177,&lt;br /&gt;
Crosman 357 .177,&lt;br /&gt;
Powerline 880 .177,&lt;br /&gt;
Daisy CO2 pistol (I forgot the model) .177,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And I think that's it&lt;/div&gt;</summary>
		<author><name>ColonelTomb</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:ColonelTomb&amp;diff=454092</id>
		<title>User:ColonelTomb</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:ColonelTomb&amp;diff=454092"/>
		<updated>2011-09-03T02:09:39Z</updated>

		<summary type="html">&lt;p&gt;ColonelTomb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Age: Classified&lt;br /&gt;
&lt;br /&gt;
Location: Classified&lt;br /&gt;
&lt;br /&gt;
Years of gun experience: 11&lt;br /&gt;
jamalpickmycotton was blocked because he had something to say. moviepropmaster2008 is a bully who earned a admin because he uploaded some pictures big whoop&lt;br /&gt;
Guns I have shot: &lt;br /&gt;
Ruger MK. II .22,&lt;br /&gt;
Ruger 10/22 .22,&lt;br /&gt;
Beretta 92FS 9mm (Italian made- it's a sweet gun),&lt;br /&gt;
EAA Witness .40,&lt;br /&gt;
Glenfield Model 20 .22,&lt;br /&gt;
Glenfield Model 60.22,&lt;br /&gt;
Supressed Ruger 77/22 .22,&lt;br /&gt;
Mossberg Maverick 88 12 gauge,&lt;br /&gt;
Stoeger 2000 12 guage,&lt;br /&gt;
H&amp;amp;R single shot 12 gauge shotgun,&lt;br /&gt;
Glock 17C 9mm,&lt;br /&gt;
Mosin-Nagant 91/30 7.62x54Rmm,&lt;br /&gt;
Glock 19 9mm,&lt;br /&gt;
Remington 700 .243 Winchester,&lt;br /&gt;
Nagant 1895 revolver (firing .32 S&amp;amp;W long cartridges),&lt;br /&gt;
Wards Western Field Model 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There may be others that I can't think of right now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also, on several users profiles, I have noticed (not to grate on anyones personal opinion or anything) that they think the Beretta 92FS jams and is unreliable. This is wholly untrue. In my afforementioned list of guns shot, a Beretta pistol is named. Of the many thousands of rounds fired out of this gun by me and my dad, I have never even seen it hint at any sort of malfunction, stovepipe, hangfire...etc. It is the single most reliable pistol I have ever shot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here are a few of the notable guns I have handled: H&amp;amp;K VP-70,several Glocks,Remington 700 Police, Thompson 1928 (semi-auto), M1 Garand, Raven Arms .25 pocket pistol, Romanian WASR 10/63, Springfield Armory M1A, Remington 10A w/ Cutts compensator 12 gauge, Smith and Wesson M&amp;amp;P-15, Remington 870 Wingmaster, DSHK heavy machine gun, Bushmaster Carbon-15, Smith and Wesson M&amp;amp;P 15-22, Olympic Arms AR-15 carbine, Ruger Mini-30, Remington Nylon 66, Yugoslavian SKS, Taurus/Rossi Circuit Judge, custom Turkish over/under shotgun, Kral Magnum home defense shotgun, Stoeger Double Defense, Maverick 100 ATI .30-06, Marlin 336A, Lee Enfield &amp;quot;Jungle Carbine&amp;quot;, K-31 Schmidt Rubin, Springfield EMP 9, FEG PA-63, Uzi carbine, Glock 17L, G3 sporter rifle, Galil sporter rifle, Smith and Wesson Centennial Airweight, Desert Eagle .44 magnum, Masterpiece Arms Mac-11 pistol, Para-Ordnance LDA, H&amp;amp;K USP, Chiappa Rhino, Ruger LCR w/ Crimson Trace grips, Yugoslavian Krinkov pistol, Ruger Blackhawk&lt;br /&gt;
&lt;br /&gt;
I also purchased a Mosin-Nagant 91/30 from the internet which I recieved today (6/3/10). Hopefully I will get some range time with this soon, but first I must buy ammo....&lt;br /&gt;
&lt;br /&gt;
I now got a Nagant 1895 revolver that got here today (5/20/11). The only problem with this is finding ammo...&lt;br /&gt;
&lt;br /&gt;
My favorite guns: H&amp;amp;K VP-70, Beretta 92FS, Mauser C96, Remington 870, CZ-75, all M1911's (particularly the Colt Delta Elite), Colt Python&lt;br /&gt;
&lt;br /&gt;
I like action movies and games. My favorites include Leon: The Professional, No Country for Old Men, Ronin, and The Road Warrior. I've been playing video games since I was two and some of my favs are the Resident Evil series, Modern Warfare 2, and BioShock 1 &amp;amp; 2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I am also into airguns. I like shooting targets as well as pestulant creatures in my yard. Here I will list my collection (if I remember all of them...):&lt;br /&gt;
&lt;br /&gt;
Gamo Whisper .177,&lt;br /&gt;
Marksman 2000K .177,&lt;br /&gt;
Benjamin pump action pistol (this is currently broken) .22,&lt;br /&gt;
Smith and Wesson M&amp;amp;P .177,&lt;br /&gt;
Daisy Buck .177,&lt;br /&gt;
Crosman 357 .177,&lt;br /&gt;
Powerline 880 .177,&lt;br /&gt;
Daisy CO2 pistol (I forgot the model) .177,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And I think that's it&lt;/div&gt;</summary>
		<author><name>ColonelTomb</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:ColonelTomb&amp;diff=454088</id>
		<title>User:ColonelTomb</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:ColonelTomb&amp;diff=454088"/>
		<updated>2011-09-03T02:08:40Z</updated>

		<summary type="html">&lt;p&gt;ColonelTomb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Age: Classified&lt;br /&gt;
&lt;br /&gt;
Location: Classified&lt;br /&gt;
&lt;br /&gt;
Years of gun experience: 11&lt;br /&gt;
&lt;br /&gt;
Guns I have shot: &lt;br /&gt;
Ruger MK. II .22,&lt;br /&gt;
Ruger 10/22 .22,&lt;br /&gt;
Beretta 92FS 9mm (Italian made- it's a sweet gun),&lt;br /&gt;
EAA Witness .40,&lt;br /&gt;
Unknown Marlin bolt action rifle .22,&lt;br /&gt;
Glenfield Model 60.22,&lt;br /&gt;
Supressed Ruger 77/22 .22,&lt;br /&gt;
Mossberg Maverick 88 12 gauge,&lt;br /&gt;
Stoeger 2000 12 guage,&lt;br /&gt;
H&amp;amp;R single shot 12 gauge shotgun,&lt;br /&gt;
Glock 17C 9mm,&lt;br /&gt;
Mosin-Nagant 91/30 7.62x54Rmm,&lt;br /&gt;
Glock 19 9mm,&lt;br /&gt;
Remington 700 .243 Winchester,&lt;br /&gt;
Nagant 1895 revolver (firing .32 S&amp;amp;W long cartridges),&lt;br /&gt;
Wards Western Field Model 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There may be others that I can't think of right now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also, on several users profiles, I have noticed (not to grate on anyones personal opinion or anything) that they think the Beretta 92FS jams and is unreliable. This is wholly untrue. In my afforementioned list of guns shot, a Beretta pistol is named. Of the many thousands of rounds fired out of this gun by me and my dad, I have never even seen it hint at any sort of malfunction, stovepipe, hangfire...etc. It is the single most reliable pistol I have ever shot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here are a few of the notable guns I have handled: H&amp;amp;K VP-70,several Glocks,Remington 700 Police, Thompson 1928 (semi-auto), M1 Garand, Raven Arms .25 pocket pistol, Romanian WASR 10/63, Springfield Armory M1A, Remington 10A w/ Cutts compensator 12 gauge, Smith and Wesson M&amp;amp;P-15, Remington 870 Wingmaster, DSHK heavy machine gun, Bushmaster Carbon-15, Smith and Wesson M&amp;amp;P 15-22, Olympic Arms AR-15 carbine, Ruger Mini-30, Remington Nylon 66, Yugoslavian SKS, Taurus/Rossi Circuit Judge, custom Turkish over/under shotgun, Kral Magnum home defense shotgun, Stoeger Double Defense, Maverick 100 ATI .30-06, Marlin 336A, Lee Enfield &amp;quot;Jungle Carbine&amp;quot;, K-31 Schmidt Rubin, Springfield EMP 9, FEG PA-63, Uzi carbine, Glock 17L, G3 sporter rifle, Galil sporter rifle, Smith and Wesson Centennial Airweight, Desert Eagle .44 magnum, Masterpiece Arms Mac-11 pistol, Para-Ordnance LDA, H&amp;amp;K USP, Chiappa Rhino, Ruger LCR w/ Crimson Trace grips, Yugoslavian Krinkov pistol, Ruger Blackhawk&lt;br /&gt;
I also purchased a Mosin-Nagant 91/30 from the internet which I recieved today (6/3/10). Hopefully I will get some range time with this soon, but first I must buy ammo....&lt;br /&gt;
&lt;br /&gt;
I now got a Nagant 1895 revolver that got here today (5/20/11). The only problem with this is finding ammo...&lt;br /&gt;
&lt;br /&gt;
My favorite guns: H&amp;amp;K VP-70, Beretta 92FS, Mauser C96, Remington 870, CZ-75, all M1911's (particularly the Colt Delta Elite), Colt Python&lt;br /&gt;
&lt;br /&gt;
I like action movies and games. My favorites include Leon: The Professional, No Country for Old Men, Ronin, and The Road Warrior. I've been playing video games since I was two and some of my favs are the Resident Evil series, Modern Warfare 2, and BioShock 1 &amp;amp; 2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I am also into airguns. I like shooting targets as well as pestulant creatures in my yard. Here I will list my collection (if I remember all of them...):&lt;br /&gt;
&lt;br /&gt;
Gamo Whisper .177,&lt;br /&gt;
Marksman 2000K .177,&lt;br /&gt;
Benjamin pump action pistol (this is currently broken) .22,&lt;br /&gt;
Smith and Wesson M&amp;amp;P .177,&lt;br /&gt;
Daisy Buck .177,&lt;br /&gt;
Crosman 357 .177,&lt;br /&gt;
Powerline 880 .177,&lt;br /&gt;
Daisy CO2 pistol (I forgot the model) .177,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And I think that's it&lt;/div&gt;</summary>
		<author><name>ColonelTomb</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:ColonelTomb&amp;diff=454083</id>
		<title>User:ColonelTomb</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:ColonelTomb&amp;diff=454083"/>
		<updated>2011-09-03T02:06:31Z</updated>

		<summary type="html">&lt;p&gt;ColonelTomb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Age: Classified&lt;br /&gt;
&lt;br /&gt;
Location: Classified&lt;br /&gt;
&lt;br /&gt;
Years of gun experience: 11&lt;br /&gt;
&lt;br /&gt;
Guns I have shot: &lt;br /&gt;
Ruger MK. II .22,&lt;br /&gt;
Ruger 10/22 .22,&lt;br /&gt;
Beretta 92FS 9mm (Italian made- it's a sweet gun),&lt;br /&gt;
EAA Witness .40,&lt;br /&gt;
Unknown Marlin bolt action rifle .22,&lt;br /&gt;
Supressed Ruger 77/22 .22,&lt;br /&gt;
Mossberg Maverick 88 12 gauge,&lt;br /&gt;
Stoeger 2000 12 guage,&lt;br /&gt;
H&amp;amp;R single shot 12 gauge shotgun,&lt;br /&gt;
Glock 17C 9mm,&lt;br /&gt;
Mosin-Nagant 91/30 7.62x54Rmm,&lt;br /&gt;
Glock 19 9mm,&lt;br /&gt;
Remington 700 .243 Winchester,&lt;br /&gt;
Nagant 1895 revolver (firing .32 S&amp;amp;W long cartridges),&lt;br /&gt;
Wards Western Field Model 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There may be others that I can't think of right now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also, on several users profiles, I have noticed (not to grate on anyones personal opinion or anything) that they think the Beretta 92FS jams and is unreliable. This is wholly untrue. In my afforementioned list of guns shot, a Beretta pistol is named. Of the many thousands of rounds fired out of this gun by me and my dad, I have never even seen it hint at any sort of malfunction, stovepipe, hangfire...etc. It is the single most reliable pistol I have ever shot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here are a few of the notable guns I have handled: H&amp;amp;K VP-70,several Glocks,Remington 700 Police, Thompson 1928 (semi-auto), M1 Garand, Raven Arms .25 pocket pistol, Romanian WASR 10/63, Springfield Armory M1A, Remington 10A w/ Cutts compensator 12 gauge, Smith and Wesson M&amp;amp;P-15, Remington 870 Wingmaster, DSHK heavy machine gun, Bushmaster Carbon-15, Smith and Wesson M&amp;amp;P 15-22, Olympic Arms AR-15 carbine, Ruger Mini-30, Remington Nylon 66, Yugoslavian SKS, Taurus/Rossi Circuit Judge, custom Turkish over/under shotgun, Kral Magnum home defense shotgun, Stoeger Double Defense, Maverick 100 ATI .30-06, Marlin 336A, Lee Enfield &amp;quot;Jungle Carbine&amp;quot;, K-31 Schmidt Rubin, Springfield EMP 9, FEG PA-63, Uzi carbine, Glock 17L, G3 sporter rifle, Galil sporter rifle, Smith and Wesson Centennial Airweight, Desert Eagle .44 magnum, Masterpiece Arms Mac-11 pistol, Para-Ordnance LDA, H&amp;amp;K USP, Chiappa Rhino, Ruger LCR w/ Crimson Trace grips, Yugoslavian Krinkov pistol, Ruger Blackhawk&lt;br /&gt;
I also purchased a Mosin-Nagant 91/30 from the internet which I recieved today (6/3/10). Hopefully I will get some range time with this soon, but first I must buy ammo....&lt;br /&gt;
&lt;br /&gt;
I now got a Nagant 1895 revolver that got here today (5/20/11). The only problem with this is finding ammo...&lt;br /&gt;
&lt;br /&gt;
My favorite guns: H&amp;amp;K VP-70, Beretta 92FS, Mauser C96, Remington 870, CZ-75, all M1911's (particularly the Colt Delta Elite), Colt Python&lt;br /&gt;
&lt;br /&gt;
I like action movies and games. My favorites include Leon: The Professional, No Country for Old Men, Ronin, and The Road Warrior. I've been playing video games since I was two and some of my favs are the Resident Evil series, Modern Warfare 2, and BioShock 1 &amp;amp; 2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I am also into airguns. I like shooting targets as well as pestulant creatures in my yard. Here I will list my collection (if I remember all of them...):&lt;br /&gt;
&lt;br /&gt;
Gamo Whisper .177,&lt;br /&gt;
Marksman 2000K .177,&lt;br /&gt;
Benjamin pump action pistol (this is currently broken) .22,&lt;br /&gt;
Smith and Wesson M&amp;amp;P .177,&lt;br /&gt;
Daisy Buck .177,&lt;br /&gt;
Crosman 357 .177,&lt;br /&gt;
Powerline 880 .177,&lt;br /&gt;
Daisy CO2 pistol (I forgot the model) .177,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And I think that's it&lt;/div&gt;</summary>
		<author><name>ColonelTomb</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:ColonelTomb&amp;diff=453017</id>
		<title>User:ColonelTomb</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:ColonelTomb&amp;diff=453017"/>
		<updated>2011-08-30T00:20:35Z</updated>

		<summary type="html">&lt;p&gt;ColonelTomb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Age: Classified&lt;br /&gt;
&lt;br /&gt;
Location: Classified&lt;br /&gt;
&lt;br /&gt;
Years of gun experience: 11&lt;br /&gt;
&lt;br /&gt;
Guns I have shot: &lt;br /&gt;
Ruger MK. II .22,&lt;br /&gt;
Ruger 10/22 .22,&lt;br /&gt;
Beretta 92FS 9mm (Italian made- it's a sweet gun),&lt;br /&gt;
EAA Witness .40,&lt;br /&gt;
Unknown Marlin bolt action rifle .22,&lt;br /&gt;
Supressed Ruger 77/22 .22,&lt;br /&gt;
Mossberg Maverick 88 12 gauge,&lt;br /&gt;
Stoeger 2000 12 guage,&lt;br /&gt;
H&amp;amp;R single shot 12 gauge shotgun,&lt;br /&gt;
Glock 17C 9mm,&lt;br /&gt;
Mosin-Nagant 91/30 7.62x54Rmm,&lt;br /&gt;
Glock 19 9mm,&lt;br /&gt;
Remington 700 .243 Winchester,&lt;br /&gt;
Nagant 1895 revolver (firing .32 S&amp;amp;W long cartridges),&lt;br /&gt;
Wards Western Field Model 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There may be others that I can't think of right now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also, on several users profiles, I have noticed (not to grate on anyones personal opinion or anything) that they think the Beretta 92FS jams and is unreliable. This is wholly untrue. In my afforementioned list of guns shot, a Beretta pistol is named. Of the many thousands of rounds fired out of this gun by me and my dad, I have never even seen it hint at any sort of malfunction, stovepipe, hangfire...etc. It is the single most reliable pistol I have ever shot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here are a few of the notable guns I have handled: H&amp;amp;K VP-70,several Glocks,Remington 700 Police, Thompson 1928 (semi-auto), M1 Garand, Raven Arms .25 pocket pistol, Romanian WASR 10/63, Springfield Armory M1A, Remington 10A w/ Cutts compensator 12 gauge, Smith and Wesson M&amp;amp;P-15, Remington 870 Wingmaster, DSHK heavy machine gun, Bushmaster Carbon-15, Smith and Wesson M&amp;amp;P 15-22, Olympic Arms AR-15 carbine, Ruger Mini-30, Remington Nylon 66, Yugoslavian SKS, Taurus/Rossi Circuit Judge, custom Turkish over/under shotgun, Kral Magnum home defense shotgun, Stoeger Double Defense, Maverick 100 ATI .30-06, Marlin 336A, Lee Enfield &amp;quot;Jungle Carbine&amp;quot;, K-31 Schmidt Rubin, Springfield EMP 9, FEG PA-63, Uzi carbine, Glock 17L, G3 sporter rifle, Galil sporter rifle, Smith and Wesson Centennial Airweight, Desert Eagle .44 magnum, Masterpiece Arms Mac-11 pistol, Para-Ordnance LDA, H&amp;amp;K USP, Chiappa Rhino, Ruger LCR w/ Crimson Trace grips, Yugoslavian Krinkov pistol&lt;br /&gt;
&lt;br /&gt;
I also purchased a Mosin-Nagant 91/30 from the internet which I recieved today (6/3/10). Hopefully I will get some range time with this soon, but first I must buy ammo....&lt;br /&gt;
&lt;br /&gt;
I now got a Nagant 1895 revolver that got here today (5/20/11). The only problem with this is finding ammo...&lt;br /&gt;
&lt;br /&gt;
My favorite guns: H&amp;amp;K VP-70, Beretta 92FS, Mauser C96, Remington 870, CZ-75, all M1911's (particularly the Colt Delta Elite), Colt Python&lt;br /&gt;
&lt;br /&gt;
I like action movies and games. My favorites include Leon: The Professional, No Country for Old Men, Ronin, and The Road Warrior. I've been playing video games since I was two and some of my favs are the Resident Evil series, Modern Warfare 2, and BioShock 1 &amp;amp; 2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I am also into airguns. I like shooting targets as well as pestulant creatures in my yard. Here I will list my collection (if I remember all of them...):&lt;br /&gt;
&lt;br /&gt;
Gamo Whisper .177,&lt;br /&gt;
Marksman 2000K .177,&lt;br /&gt;
Benjamin pump action pistol (this is currently broken) .22,&lt;br /&gt;
Smith and Wesson M&amp;amp;P .177,&lt;br /&gt;
Daisy Buck .177,&lt;br /&gt;
Crosman 357 .177,&lt;br /&gt;
Powerline 880 .177,&lt;br /&gt;
Daisy CO2 pistol (I forgot the model) .177,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And I think that's it&lt;/div&gt;</summary>
		<author><name>ColonelTomb</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:ColonelTomb&amp;diff=452549</id>
		<title>User:ColonelTomb</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:ColonelTomb&amp;diff=452549"/>
		<updated>2011-08-28T21:45:38Z</updated>

		<summary type="html">&lt;p&gt;ColonelTomb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Age: Classified&lt;br /&gt;
&lt;br /&gt;
Location: Classified&lt;br /&gt;
&lt;br /&gt;
Years of gun experience: 11&lt;br /&gt;
&lt;br /&gt;
Guns I have shot: &lt;br /&gt;
Ruger MK. II .22,&lt;br /&gt;
Ruger 10/22 .22,&lt;br /&gt;
Beretta 92FS 9mm (Italian made- it's a sweet gun),&lt;br /&gt;
EAA Witness .40,&lt;br /&gt;
Unknown Marlin bolt action rifle .22,&lt;br /&gt;
Supressed Ruger 77/22 .22,&lt;br /&gt;
Mossberg Maverick 88 12 gauge,&lt;br /&gt;
Stoeger 2000 12 guage,&lt;br /&gt;
H&amp;amp;R single shot 12 gauge shotgun,&lt;br /&gt;
Glock 17C 9mm,&lt;br /&gt;
Mosin-Nagant 91/30 7.62x54Rmm,&lt;br /&gt;
Glock 19 9mm,&lt;br /&gt;
Remington 700 .243 Winchester,&lt;br /&gt;
Nagant 1895 revolver (firing .32 S&amp;amp;W long cartridges),&lt;br /&gt;
Wards Western Field Model 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There may be others that I can't think of right now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also, on several users profiles, I have noticed (not to grate on anyones personal opinion or anything) that they think the Beretta 92FS jams and is unreliable. This is wholly untrue. In my afforementioned list of guns shot, a Beretta pistol is named. Of the many thousands of rounds fired out of this gun by me and my dad, I have never even seen it hint at any sort of malfunction, stovepipe, hangfire...etc. It is the single most reliable pistol I have ever shot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here are a few of the notable guns I have handled: H&amp;amp;K VP-70,several Glocks,Remington 700 Police, Thompson 1928 (semi-auto), M1 Garand, Raven Arms .25 pocket pistol, Romanian WASR 10/63, Springfield Armory M1A, Remington 10A w/ Cutts compensator 12 gauge, Smith and Wesson M&amp;amp;P-15, Remington 870 Wingmaster, DSHK heavy machine gun, Bushmaster Carbon-15, Smith and Wesson M&amp;amp;P 15-22, Olympic Arms AR-15 carbine, Ruger Mini-30, Remington Nylon 66, Yugoslavian SKS, Taurus/Rossi Circuit Judge, custom Turkish over/under shotgun, Kral Magnum home defense shotgun, Stoeger Double Defense, Maverick 100 ATI .30-06, Marlin 336A, Lee Enfield &amp;quot;Jungle Carbine&amp;quot;, K-31 Schmidt Rubin, Springfield EMP 9, FEG PA-63, Uzi carbine, Glock 17L, G3 sporter rifle, Galil sporter rifle, Smith and Wesson Centennial Airweight, Desert Eagle .44 magnum, Masterpiece Arms Mac-11 pistol, Para-Ordnance LDA&lt;br /&gt;
&lt;br /&gt;
I also purchased a Mosin-Nagant 91/30 from the internet which I recieved today (6/3/10). Hopefully I will get some range time with this soon, but first I must buy ammo....&lt;br /&gt;
&lt;br /&gt;
I now got a Nagant 1895 revolver that got here today (5/20/11). The only problem with this is finding ammo...&lt;br /&gt;
&lt;br /&gt;
My favorite guns: H&amp;amp;K VP-70, Beretta 92FS, Mauser C96, Remington 870, CZ-75, all M1911's (particularly the Colt Delta Elite), Colt Python&lt;br /&gt;
&lt;br /&gt;
I like action movies and games. My favorites include Leon: The Professional, No Country for Old Men, Ronin, and The Road Warrior. I've been playing video games since I was two and some of my favs are the Resident Evil series, Modern Warfare 2, and BioShock 1 &amp;amp; 2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I am also into airguns. I like shooting targets as well as pestulant creatures in my yard. Here I will list my collection (if I remember all of them...):&lt;br /&gt;
&lt;br /&gt;
Gamo Whisper .177,&lt;br /&gt;
Marksman 2000K .177,&lt;br /&gt;
Benjamin pump action pistol (this is currently broken) .22,&lt;br /&gt;
Smith and Wesson M&amp;amp;P .177,&lt;br /&gt;
Daisy Buck .177,&lt;br /&gt;
Crosman 357 .177,&lt;br /&gt;
Powerline 880 .177,&lt;br /&gt;
Daisy CO2 pistol (I forgot the model) .177,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And I think that's it&lt;/div&gt;</summary>
		<author><name>ColonelTomb</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:ColonelTomb&amp;diff=452052</id>
		<title>User:ColonelTomb</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:ColonelTomb&amp;diff=452052"/>
		<updated>2011-08-27T21:56:47Z</updated>

		<summary type="html">&lt;p&gt;ColonelTomb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Age: Classified&lt;br /&gt;
&lt;br /&gt;
Location: Classified&lt;br /&gt;
&lt;br /&gt;
Years of gun experience: 11&lt;br /&gt;
&lt;br /&gt;
Guns I have shot: &lt;br /&gt;
Ruger MK. II .22,&lt;br /&gt;
Ruger 10/22 .22,&lt;br /&gt;
Beretta 92FS 9mm (Italian made- it's a sweet gun),&lt;br /&gt;
EAA Witness .40,&lt;br /&gt;
Unknown Marlin bolt action rifle .22,&lt;br /&gt;
Supressed Ruger 77/22 .22,&lt;br /&gt;
Mossberg Maverick 88 12 gauge,&lt;br /&gt;
Stoeger 2000 12 guage,&lt;br /&gt;
H&amp;amp;R single shot 12 gauge shotgun,&lt;br /&gt;
Glock 17C 9mm,&lt;br /&gt;
Mosin-Nagant 91/30 7.62x54Rmm,&lt;br /&gt;
Glock 19 9mm,&lt;br /&gt;
Remington 700 .243 Winchester,&lt;br /&gt;
Nagant 1895 revolver (firing .32 S&amp;amp;W long cartridges),&lt;br /&gt;
Wards Western Field Model 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There may be others that I can't think of right now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also, on several users profiles, I have noticed (not to grate on anyones personal opinion or anything) that they think the Beretta 92FS jams and is unreliable. This is wholly untrue. In my afforementioned list of guns shot, a Beretta pistol is named. Of the many thousands of rounds fired out of this gun by me and my dad, I have never even seen it hint at any sort of malfunction, stovepipe, hangfire...etc. It is the single most reliable pistol I have ever shot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here are a few of the notable guns I have handled: H&amp;amp;K VP-70,several Glocks,Remington 700 Police, Thompson 1928 (semi-auto), M1 Garand, Raven Arms .25 pocket pistol, Romanian WASR 10/63, Springfield Armory M1A, Remington 10A w/ Cutts compensator 12 gauge, Smith and Wesson M&amp;amp;P-15, Remington 870 Wingmaster, DSHK heavy machine gun, Bushmaster Carbon-15, Smith and Wesson M&amp;amp;P 15-22, Olympic Arms AR-15 carbine, Ruger Mini-30, Remington Nylon 66, Yugoslavian SKS, Taurus/Rossi Circuit Judge, custom Turkish over/under shotgun, Kral Magnum home defense shotgun, Stoeger Double Defense, Maverick 100 ATI .30-06, Marlin 336A, Lee Enfield &amp;quot;Jungle Carbine&amp;quot;, K-31 Schmidt Rubin&lt;br /&gt;
&lt;br /&gt;
I also purchased a Mosin-Nagant 91/30 from the internet which I recieved today (6/3/10). Hopefully I will get some range time with this soon, but first I must buy ammo....&lt;br /&gt;
&lt;br /&gt;
I now got a Nagant 1895 revolver that got here today (5/20/11). The only problem with this is finding ammo...&lt;br /&gt;
&lt;br /&gt;
My favorite guns: H&amp;amp;K VP-70, Beretta 92FS, Mauser C96, Remington 870, CZ-75, all M1911's (particularly the Colt Delta Elite), Colt Python&lt;br /&gt;
&lt;br /&gt;
I like action movies and games. My favorites include Leon: The Professional, No Country for Old Men, Ronin, and The Road Warrior. I've been playing video games since I was two and some of my favs are the Resident Evil series, Modern Warfare 2, and BioShock 1 &amp;amp; 2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I am also into airguns. I like shooting targets as well as pestulant creatures in my yard. Here I will list my collection (if I remember all of them...):&lt;br /&gt;
&lt;br /&gt;
Gamo Whisper .177,&lt;br /&gt;
Marksman 2000K .177,&lt;br /&gt;
Benjamin pump action pistol (this is currently broken) .22,&lt;br /&gt;
Smith and Wesson M&amp;amp;P .177,&lt;br /&gt;
Daisy Buck .177,&lt;br /&gt;
Crosman 357 .177,&lt;br /&gt;
Powerline 880 .177,&lt;br /&gt;
Daisy CO2 pistol (I forgot the model) .177,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And I think that's it&lt;/div&gt;</summary>
		<author><name>ColonelTomb</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:ColonelTomb&amp;diff=447326</id>
		<title>User:ColonelTomb</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:ColonelTomb&amp;diff=447326"/>
		<updated>2011-08-13T21:03:12Z</updated>

		<summary type="html">&lt;p&gt;ColonelTomb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Age: Classified&lt;br /&gt;
&lt;br /&gt;
Location: Classified&lt;br /&gt;
&lt;br /&gt;
Years of gun experience: 11&lt;br /&gt;
&lt;br /&gt;
Guns I have shot: &lt;br /&gt;
Ruger MK. II .22,&lt;br /&gt;
Ruger 10/22 .22,&lt;br /&gt;
Beretta 92FS 9mm (Italian made- it's a sweet gun),&lt;br /&gt;
EAA Witness .40,&lt;br /&gt;
Unknown Marlin bolt action rifle .22,&lt;br /&gt;
Supressed Ruger 77/22 .22,&lt;br /&gt;
Mossberg Maverick 88 12 gauge,&lt;br /&gt;
Stoeger 2000 12 guage,&lt;br /&gt;
H&amp;amp;R single shot 12 gauge shotgun,&lt;br /&gt;
Glock 17C 9mm,&lt;br /&gt;
Mosin-Nagant 91/30 7.62x54Rmm,&lt;br /&gt;
Glock 19 9mm,&lt;br /&gt;
Remington 700 .243 Winchester,&lt;br /&gt;
Nagant 1895 revolver (firing .32 S&amp;amp;W long cartridges),&lt;br /&gt;
Wards Western Field Model 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There may be others that I can't think of right now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also, on several users profiles, I have noticed (not to grate on anyones personal opinion or anything) that they think the Beretta 92FS jams and is unreliable. This is wholly untrue. In my afforementioned list of guns shot, a Beretta pistol is named. Of the many thousands of rounds fired out of this gun by me and my dad, I have never even seen it hint at any sort of malfunction, stovepipe, hangfire...etc. It is the single most reliable pistol I have ever shot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here are a few of the notable guns I have handled: H&amp;amp;K VP-70,several Glocks,Remington 700 Police, Thompson 1928 (semi-auto), M1 Garand, Raven Arms .25 pocket pistol, Romanian WASR 10/63, Springfield Armory M1A, Remington 10A w/ Cutts compensator 12 gauge, Smith and Wesson M&amp;amp;P-15, Remington 870 Wingmaster, DSHK heavy machine gun, Bushmaster Carbon-15, Smith and Wesson M&amp;amp;P 15-22, Olympic Arms AR-15 carbine, Ruger Mini-30, Remington Nylon 66, Yugoslavian SKS, Taurus/Rossi Circuit Judge, custom Turkish over/under shotgun, Kral Magnum home defense shotgun, Stoeger Double Defense, Maverick 100 ATI .30-06&lt;br /&gt;
&lt;br /&gt;
I also purchased a Mosin-Nagant 91/30 from the internet which I recieved today (6/3/10). Hopefully I will get some range time with this soon, but first I must buy ammo....&lt;br /&gt;
&lt;br /&gt;
I now got a Nagant 1895 revolver that got here today (5/20/11). The only problem with this is finding ammo...&lt;br /&gt;
&lt;br /&gt;
My favorite guns: H&amp;amp;K VP-70, Beretta 92FS, Mauser C96, Remington 870, CZ-75, all M1911's (particularly the Colt Delta Elite), Colt Python&lt;br /&gt;
&lt;br /&gt;
I like action movies and games. My favorites include Leon: The Professional, No Country for Old Men, Ronin, and The Road Warrior. I've been playing video games since I was two and some of my favs are the Resident Evil series, Modern Warfare 2, and BioShock 1 &amp;amp; 2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I am also into airguns. I like shooting targets as well as pestulant creatures in my yard. Here I will list my collection (if I remember all of them...):&lt;br /&gt;
&lt;br /&gt;
Gamo Whisper .177,&lt;br /&gt;
Marksman 2000K .177,&lt;br /&gt;
Benjamin pump action pistol (this is currently broken) .22,&lt;br /&gt;
Smith and Wesson M&amp;amp;P .177,&lt;br /&gt;
Daisy Buck .177,&lt;br /&gt;
Crosman 357 .177,&lt;br /&gt;
Powerline 880 .177,&lt;br /&gt;
Daisy CO2 pistol (I forgot the model) .177,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And I think that's it&lt;/div&gt;</summary>
		<author><name>ColonelTomb</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Condemned_2:_Bloodshot&amp;diff=445605</id>
		<title>Talk:Condemned 2: Bloodshot</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Condemned_2:_Bloodshot&amp;diff=445605"/>
		<updated>2011-08-08T00:51:51Z</updated>

		<summary type="html">&lt;p&gt;ColonelTomb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Seeing as how the sequel to the game was never listed I took the steps necessary to rebuild it. I still have to find some appropriate in-game images but pretty much everything but a few spelling errors need to be fixed and maybe just a few details on certain aspects of the weapon such as the M4 Carbine for example. I don't think anything needs to be done to the page otherwise. [[User:Draco122|Draco122]] 08:46, 30 April 2011 (CDT)&lt;br /&gt;
:I'm gonna fix the page up, especially the weapon ID's, so no editing please. - [[User:Mr. Wolf|Mr. Wolf]] 14:45, 30 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Thanks for the edit, appreciate it. [[User:Draco122|Draco122]] 15:36, 30 April 2011 (CDT)&lt;br /&gt;
::Your welcome. :) - [[User:Mr. Wolf|Mr. Wolf]] 16:26, 30 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I need help ID'ing all the add-ons on the M4A1. - [[User:Mr. Wolf|Mr. Wolf]] 16:19, 1 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
The pistol grip appears to be a BG-16 Battlegrip by TangoDown. --[[User:ColonelTomb|ColonelTomb]] 19:51, 7 August 2011 (CDT)&lt;/div&gt;</summary>
		<author><name>ColonelTomb</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Condemned_2:_Bloodshot&amp;diff=445604</id>
		<title>Talk:Condemned 2: Bloodshot</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Condemned_2:_Bloodshot&amp;diff=445604"/>
		<updated>2011-08-08T00:51:26Z</updated>

		<summary type="html">&lt;p&gt;ColonelTomb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Seeing as how the sequel to the game was never listed I took the steps necessary to rebuild it. I still have to find some appropriate in-game images but pretty much everything but a few spelling errors need to be fixed and maybe just a few details on certain aspects of the weapon such as the M4 Carbine for example. I don't think anything needs to be done to the page otherwise. [[User:Draco122|Draco122]] 08:46, 30 April 2011 (CDT)&lt;br /&gt;
:I'm gonna fix the page up, especially the weapon ID's, so no editing please. - [[User:Mr. Wolf|Mr. Wolf]] 14:45, 30 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Thanks for the edit, appreciate it. [[User:Draco122|Draco122]] 15:36, 30 April 2011 (CDT)&lt;br /&gt;
::Your welcome. :) - [[User:Mr. Wolf|Mr. Wolf]] 16:26, 30 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I need help ID'ing all the add-ons on the M4A1. - [[User:Mr. Wolf|Mr. Wolf]] 16:19, 1 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
The pistol grip appears to be a BG16 Battlegrip by TangoDown. --[[User:ColonelTomb|ColonelTomb]] 19:51, 7 August 2011 (CDT)&lt;/div&gt;</summary>
		<author><name>ColonelTomb</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:ColonelTomb&amp;diff=445603</id>
		<title>User:ColonelTomb</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:ColonelTomb&amp;diff=445603"/>
		<updated>2011-08-08T00:41:47Z</updated>

		<summary type="html">&lt;p&gt;ColonelTomb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Age: Classified&lt;br /&gt;
&lt;br /&gt;
Location: Classified&lt;br /&gt;
&lt;br /&gt;
Years of gun experience: 11&lt;br /&gt;
&lt;br /&gt;
Guns I have shot: &lt;br /&gt;
Ruger MK. II .22,&lt;br /&gt;
Ruger 10/22 .22,&lt;br /&gt;
Beretta 92FS 9mm (Italian made- it's a sweet gun),&lt;br /&gt;
EAA Witness .40,&lt;br /&gt;
Unknown Marlin bolt action rifle .22,&lt;br /&gt;
Supressed Ruger 77/22 .22,&lt;br /&gt;
Mossberg Maverick 88 12 gauge,&lt;br /&gt;
Stoeger 2000 12 guage,&lt;br /&gt;
H&amp;amp;R single shot 12 gauge shotgun,&lt;br /&gt;
Glock 17C 9mm,&lt;br /&gt;
Mosin-Nagant 91/30 7.62x54Rmm,&lt;br /&gt;
Glock 19 9mm,&lt;br /&gt;
Remington 700 .243 Winchester,&lt;br /&gt;
Nagant 1895 revolver (firing .32 S&amp;amp;W long cartridges)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There may be others that I can't think of right now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also, on several users profiles, I have noticed (not to grate on anyones personal opinion or anything) that they think the Beretta 92FS jams and is unreliable. This is wholly untrue. In my afforementioned list of guns shot, a Beretta pistol is named. Of the many thousands of rounds fired out of this gun by me and my dad, I have never even seen it hint at any sort of malfunction, stovepipe, hangfire...etc. It is the single most reliable pistol I have ever shot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here are a few of the notable guns I have handled: H&amp;amp;K VP-70,several Glocks,Remington 700 Police, Thompson 1928 (semi-auto), M1 Garand, Raven Arms .25 pocket pistol, Romanian WASR 10/63, Springfield Armory M1A, Remington 10A w/ Cutts compensator 12 gauge, Smith and Wesson M&amp;amp;P-15, Remington 870 Wingmaster, DSHK heavy machine gun, Bushmaster Carbon-15, Smith and Wesson M&amp;amp;P 15-22, Olympic Arms AR-15 carbine, Ruger Mini-30, Remington Nylon 66, Yugoslavian SKS, Taurus/Rossi Circuit Judge, custom Turkish over/under shotgun, Kral Magnum home defense shotgun, Stoeger Double Defense&lt;br /&gt;
&lt;br /&gt;
I also purchased a Mosin-Nagant 91/30 from the internet which I recieved today (6/3/10). Hopefully I will get some range time with this soon, but first I must buy ammo....&lt;br /&gt;
&lt;br /&gt;
I now got a Nagant 1895 revolver that got here today (5/20/11). The only problem with this is finding ammo...&lt;br /&gt;
&lt;br /&gt;
My favorite guns: H&amp;amp;K VP-70, Beretta 92FS, Mauser C96, Remington 870, CZ-75, all M1911's (particularly the Colt Delta Elite), Colt Python&lt;br /&gt;
&lt;br /&gt;
I like action movies and games. My favorites include Leon: The Professional, No Country for Old Men, Ronin, and The Road Warrior. I've been playing video games since I was two and some of my favs are the Resident Evil series, Modern Warfare 2, and BioShock 1 &amp;amp; 2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I am also into airguns. I like shooting targets as well as pestulant creatures in my yard. Here I will list my collection (if I remember all of them...):&lt;br /&gt;
&lt;br /&gt;
Gamo Whisper .177,&lt;br /&gt;
Marksman 2000K .177,&lt;br /&gt;
Benjamin pump action pistol (this is currently broken) .22,&lt;br /&gt;
Smith and Wesson M&amp;amp;P .177,&lt;br /&gt;
Daisy Buck .177,&lt;br /&gt;
Crosman 357 .177,&lt;br /&gt;
Powerline 880 .177,&lt;br /&gt;
Daisy CO2 pistol (I forgot the model) .177,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And I think that's it&lt;/div&gt;</summary>
		<author><name>ColonelTomb</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:ColonelTomb&amp;diff=445602</id>
		<title>User:ColonelTomb</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:ColonelTomb&amp;diff=445602"/>
		<updated>2011-08-08T00:27:15Z</updated>

		<summary type="html">&lt;p&gt;ColonelTomb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Age: Classified&lt;br /&gt;
&lt;br /&gt;
Location: Classified&lt;br /&gt;
&lt;br /&gt;
Years of gun experience: 11&lt;br /&gt;
&lt;br /&gt;
Guns I have shot: &lt;br /&gt;
Ruger MK. II .22,&lt;br /&gt;
Ruger 10/22 .22,&lt;br /&gt;
Beretta 92FS 9mm (Italian made- it's a sweet gun),&lt;br /&gt;
EAA Witness .40,&lt;br /&gt;
Unknown Marlin bolt action rifle .22,&lt;br /&gt;
Supressed Ruger 77/22 .22,&lt;br /&gt;
Mossberg Maverick 88 12 guage,&lt;br /&gt;
Stoeger 2000 12 guage,&lt;br /&gt;
H&amp;amp;R single shot 12 guage shotgun,&lt;br /&gt;
Glock 17C 9mm,&lt;br /&gt;
Mosin-Nagant 91/30 7.62x54Rmm,&lt;br /&gt;
Glock 19 9mm,&lt;br /&gt;
Remington 700 .243 Winchester,&lt;br /&gt;
Nagant 1895 revolver (firing .32 S&amp;amp;W long cartridges)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There may be others that I can't think of right now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also, on several users profiles, I have noticed (not to grate on anyones personal opinion or anything) that they think the Beretta 92FS jams and is unreliable. This is wholly untrue. In my afforementioned list of guns shot, a Beretta pistol is named. Of the many thousands of rounds fired out of this gun by me and my dad, I have never even seen it hint at any sort of malfunction, stovepipe, hangfire...etc. It is the single most reliable pistol I have ever shot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here are a few of the notable guns I have handled: H&amp;amp;K VP-70,several Glocks,Remington 700 Police, Thompson 1928 (semi-auto), M1 Garand, Raven Arms .25 pocket pistol, Romanian WASR 10/63, Springfield Armory M1A, Remington 10A w/ Cutts compensator 12 gauge, Smith and Wesson M&amp;amp;P-15, Remington 870 Wingmaster, DSHK heavy machine gun, Bushmaster Carbon-15, Smith and Wesson M&amp;amp;P 15-22, Olympic Arms AR-15 carbine, Ruger Mini-30, Remington Nylon 66, Yugoslavian SKS, Taurus/Rossi Circuit Judge, custom Turkish over/under shotgun, Kral Magnum home defense shotgun, Stoeger Double Defense&lt;br /&gt;
&lt;br /&gt;
I also purchased a Mosin-Nagant 91/30 from the internet which I recieved today (6/3/10). Hopefully I will get some range time with this soon, but first I must buy ammo....&lt;br /&gt;
&lt;br /&gt;
I now got a Nagant 1895 revolver that got here today (5/20/11). The only problem with this is finding ammo...&lt;br /&gt;
&lt;br /&gt;
My favorite guns: H&amp;amp;K VP-70, Beretta 92FS, Mauser C96, Remington 870, CZ-75, all M1911's (particularly the Colt Delta Elite), Colt Python&lt;br /&gt;
&lt;br /&gt;
I like action movies and games. My favorites include Leon: The Professional, No Country for Old Men, Ronin, and The Road Warrior. I've been playing video games since I was two and some of my favs are the Resident Evil series, Modern Warfare 2, and BioShock 1 &amp;amp; 2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I am also into airguns. I like shooting targets as well as pestulant creatures in my yard. Here I will list my collection (if I remember all of them...):&lt;br /&gt;
&lt;br /&gt;
Gamo Whisper .177,&lt;br /&gt;
Marksman 2000K .177,&lt;br /&gt;
Benjamin pump action pistol (this is currently broken) .22,&lt;br /&gt;
Smith and Wesson M&amp;amp;P .177,&lt;br /&gt;
Daisy Buck .177,&lt;br /&gt;
Crosman 357 .177,&lt;br /&gt;
Powerline 880 .177,&lt;br /&gt;
Daisy CO2 pistol (I forgot the model) .177,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And I think that's it&lt;/div&gt;</summary>
		<author><name>ColonelTomb</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:ColonelTomb&amp;diff=443728</id>
		<title>User:ColonelTomb</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:ColonelTomb&amp;diff=443728"/>
		<updated>2011-07-31T17:15:50Z</updated>

		<summary type="html">&lt;p&gt;ColonelTomb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Age: Classified&lt;br /&gt;
&lt;br /&gt;
Location: Classified&lt;br /&gt;
&lt;br /&gt;
Years of gun experience: 11&lt;br /&gt;
&lt;br /&gt;
Guns I have shot: &lt;br /&gt;
Ruger MK. II .22,&lt;br /&gt;
Ruger 10/22 .22,&lt;br /&gt;
Beretta 92FS 9mm (Italian made- it's a sweet gun),&lt;br /&gt;
EAA Witness .40,&lt;br /&gt;
Unknown Marlin bolt action rifle .22,&lt;br /&gt;
Supressed Ruger 77/22 .22,&lt;br /&gt;
Mossberg Maverick 88 12 guage,&lt;br /&gt;
Stoeger 2000 12 guage,&lt;br /&gt;
H&amp;amp;R single shot 12 guage shotgun,&lt;br /&gt;
Glock 17C 9mm,&lt;br /&gt;
Mosin-Nagant 91/30 7.62x54Rmm,&lt;br /&gt;
Glock 19 9mm,&lt;br /&gt;
Remington 700 .243 Winchester,&lt;br /&gt;
Nagant 1895 revolver (firing .32 S&amp;amp;W long cartridges)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There may be others that I can't think of right now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also, on several users profiles, I have noticed (not to grate on anyones personal opinion or anything) that they think the Beretta 92FS jams and is unreliable. This is wholly untrue. In my afforementioned list of guns shot, a Beretta pistol is named. Of the many thousands of rounds fired out of this gun by me and my dad, I have never even seen it hint at any sort of malfunction, stovepipe, hangfire...etc. It is the single most reliable pistol I have ever shot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here are a few of the notable guns I have handled: H&amp;amp;K VP-70,several Glocks,Remington 700 Police, Thompson 1928 (semi-auto), M1 Garand, Raven Arms .25 pocket pistol, Romanian WASR 10/63, Springfield Armory M1A, Remington 10A w/ Cutts compensator 12 gauge, Smith and Wesson M&amp;amp;P-15, Remington 870 Wingmaster, DSHK heavy machine gun, Bushmaster Carbon-15, Smith and Wesson M&amp;amp;P 15-22, Olympic Arms AR-15 carbine, Ruger Mini-30, Remington Nylon 66, Yugoslavian SKS, Taurus/Rossi Circuit Judge, custom Turkish over/under shotgun, Kral Magnum home defense shotgun&lt;br /&gt;
&lt;br /&gt;
I also purchased a Mosin-Nagant 91/30 from the internet which I recieved today (6/3/10). Hopefully I will get some range time with this soon, but first I must buy ammo....&lt;br /&gt;
&lt;br /&gt;
I now got a Nagant 1895 revolver that got here today (5/20/11). The only problem with this is finding ammo...&lt;br /&gt;
&lt;br /&gt;
My favorite guns: H&amp;amp;K VP-70, Beretta 92FS, Mauser C96, Remington 870, CZ-75, all M1911's (particularly the Colt Delta Elite), Colt Python&lt;br /&gt;
&lt;br /&gt;
I like action movies and games. My favorites include Leon: The Professional, No Country for Old Men, Ronin, and The Road Warrior. I've been playing video games since I was two and some of my favs are the Resident Evil series, Modern Warfare 2, and BioShock 1 &amp;amp; 2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I am also into airguns. I like shooting targets as well as pestulant creatures in my yard. Here I will list my collection (if I remember all of them...):&lt;br /&gt;
&lt;br /&gt;
Gamo Whisper .177,&lt;br /&gt;
Marksman 2000K .177,&lt;br /&gt;
Benjamin pump action pistol (this is currently broken) .22,&lt;br /&gt;
Smith and Wesson M&amp;amp;P .177,&lt;br /&gt;
Daisy Buck .177,&lt;br /&gt;
Crosman 357 .177,&lt;br /&gt;
Powerline 880 .177,&lt;br /&gt;
Daisy CO2 pistol (I forgot the model) .177,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And I think that's it&lt;/div&gt;</summary>
		<author><name>ColonelTomb</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:ColonelTomb&amp;diff=443302</id>
		<title>User:ColonelTomb</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:ColonelTomb&amp;diff=443302"/>
		<updated>2011-07-29T20:01:45Z</updated>

		<summary type="html">&lt;p&gt;ColonelTomb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Age: Classified&lt;br /&gt;
&lt;br /&gt;
Location: Classified&lt;br /&gt;
&lt;br /&gt;
Years of gun experience: 11&lt;br /&gt;
&lt;br /&gt;
Guns I have shot: &lt;br /&gt;
Ruger MK. II .22,&lt;br /&gt;
Ruger 10/22 .22,&lt;br /&gt;
Beretta 92FS 9mm (Italian made- it's a sweet gun),&lt;br /&gt;
EAA Witness .40,&lt;br /&gt;
Unknown Marlin bolt action rifle .22,&lt;br /&gt;
Supressed Ruger 77/22 .22,&lt;br /&gt;
Mossberg Maverick 88 12 guage,&lt;br /&gt;
Stoeger 2000 12 guage,&lt;br /&gt;
H&amp;amp;R single shot 12 guage shotgun,&lt;br /&gt;
Glock 17C 9mm,&lt;br /&gt;
Mosin-Nagant 91/30 7.62x54Rmm,&lt;br /&gt;
Glock 19 9mm,&lt;br /&gt;
Remington 700 .243 Winchester,&lt;br /&gt;
Nagant 1895 revolver (firing .32 S&amp;amp;W long cartridges)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There may be others that I can't think of right now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also, on several users profiles, I have noticed (not to grate on anyones personal opinion or anything) that they think the Beretta 92FS jams and is unreliable. This is wholly untrue. In my afforementioned list of guns shot, a Beretta pistol is named. Of the many thousands of rounds fired out of this gun by me and my dad, I have never even seen it hint at any sort of malfunction, stovepipe, hangfire...etc. It is the single most reliable pistol I have ever shot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here are a few of the notable guns I have handled: H&amp;amp;K VP-70,several Glocks,Remington 700 Police, Thompson 1928 (semi-auto), M1 Garand, Raven Arms .25 pocket pistol, Romanian WASR 10/63, Springfield Armory M1A, Remington 10A w/ Cutts compensator 12 gauge, Smith and Wesson M&amp;amp;P-15, Remington 870 Wingmaster, DSHK heavy machine gun, Bushmaster Carbon-15, Smith and Wesson M&amp;amp;P 15-22, Olympic Arms AR-15 carbine, Ruger Mini-30, Remington Nylon 66, Yugoslavian SKS, Taurus/Rossi Circuit Judge&lt;br /&gt;
&lt;br /&gt;
I also purchased a Mosin-Nagant 91/30 from the internet which I recieved today (6/3/10). Hopefully I will get some range time with this soon, but first I must buy ammo....&lt;br /&gt;
&lt;br /&gt;
I now got a Nagant 1895 revolver that got here today (5/20/11). The only problem with this is finding ammo...&lt;br /&gt;
&lt;br /&gt;
My favorite guns: H&amp;amp;K VP-70, Beretta 92FS, Mauser C96, Remington 870, CZ-75, all M1911's (particularly the Colt Delta Elite), Colt Python&lt;br /&gt;
&lt;br /&gt;
I like action movies and games. My favorites include Leon: The Professional, No Country for Old Men, Ronin, and The Road Warrior. I've been playing video games since I was two and some of my favs are the Resident Evil series, Modern Warfare 2, and BioShock 1 &amp;amp; 2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I am also into airguns. I like shooting targets as well as pestulant creatures in my yard. Here I will list my collection (if I remember all of them...):&lt;br /&gt;
&lt;br /&gt;
Gamo Whisper .177,&lt;br /&gt;
Marksman 2000K .177,&lt;br /&gt;
Benjamin pump action pistol (this is currently broken) .22,&lt;br /&gt;
Smith and Wesson M&amp;amp;P .177,&lt;br /&gt;
Daisy Buck .177,&lt;br /&gt;
Crosman 357 .177,&lt;br /&gt;
Powerline 880 .177,&lt;br /&gt;
Daisy CO2 pistol (I forgot the model) .177,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And I think that's it&lt;/div&gt;</summary>
		<author><name>ColonelTomb</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Kane_%26_Lynch_2:_Dog_Days&amp;diff=443154</id>
		<title>Kane &amp; Lynch 2: Dog Days</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Kane_%26_Lynch_2:_Dog_Days&amp;diff=443154"/>
		<updated>2011-07-29T02:47:51Z</updated>

		<summary type="html">&lt;p&gt;ColonelTomb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons appear in the video game ''Kane &amp;amp; Lynch 2: Dog Days'':'''&lt;br /&gt;
&lt;br /&gt;
'''''NOTICE: The game has a distinct visual style, one of user made content (i.e. Youtube videos, films like The Blair Witch Project). As a result, the picture quality is deliberately poor.'''''&lt;br /&gt;
&lt;br /&gt;
'''(*) is a DLC only indicator.'''&lt;br /&gt;
[[Image:Kane &amp;amp; Lynch 2 cover.jpg|thumb|right|300px|Kane &amp;amp; Lynch 2: Dog Days (2010)]]&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
*''Handguns are seen as having incredible accuracy, enabling decent long distance shots, they also have the quickest &amp;quot;pop out&amp;quot; time from cover and most amount of concealment during blind fire''&lt;br /&gt;
==Norinco 9mm Police Revolver==&lt;br /&gt;
The [[Norinco NP-216|Norinco Police revolver]] appears in singleplayer as the main arm of a minority of Chinese police. The revolver can be purchased in Fragile Alliance and is the first of three revolvers available.Called the &amp;quot;Copper&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Norinco9.jpg|thumb|none|400px|Norinco 9mm Police Revolver, 9mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:KLDD-Rev.jpg|thumb|none|500px|Kane takes aim with a Norinco 9mm Police Revolver]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Copper.jpg|500px|thumb|none|Kane must enjoy blazing away with pistols. He does with a Desert Eagle and this revolver]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Model 77B==&lt;br /&gt;
The Norcino 77B appears frequently throughout the game. In singleplayer, it is undoubtedly the most common pistol in singleplayer, with it being easy to find even on Chinese SWAT that appears in the last few levels. The pistol is one of the default weapons issued to a player in Fragile Alliance, although it is recommended to replace it with something else quickly as it lacks stopping power. Called the &amp;quot;N 77P&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:NorincoM77b.jpg|thumb|none|400px|Norinco M77B, 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:KL_beretta_hostage.jpg|500px|thumb|none|Lynch holds a Norinco M77B and a hostage]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Chinese_pistol_KLDD.jpg|500px|thumb|none|Lynch fries one of Hsing's thug's face while holding a Model 77B to his head. Notice the pixelated head of the mook being fried.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle==&lt;br /&gt;
A [[Desert Eagle]] chambered in .50 AE is found in the first level and for purchase as an upper tier handgun in Fragile Alliance. The model for the weapon appears to have come from another one of IO Interactive's games: [[Hitman: Blood Money]].  Called &amp;quot;Wasteland Hawk&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle Mark XIX - .50 AE Chrome Silver]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lynch Deagle.jpg |500px|thumb|none|&amp;quot;Do you feel lucky, punk?&amp;quot; Lynch hold his Desert Eagle on Shangsai]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_2_KLDD.jpg|500px|thumb|none|Kane blazing way with his Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_KLDD.jpg|500px|thumb|none|Kane holds the Desert Eagle Lynch gave him on the game's first level]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Judge==&lt;br /&gt;
A [[Taurus Judge]] can be purchased if the player in the top rank in Fragile Alliance. Interestingly, this is the first videogame appearance of the Judge. Called &amp;quot;TOQ Model 66X&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:TaurusJudge.gif|thumb|none|450px|Taurus Judge - .45 Long Colt/.410 Gauge.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shoty pistol.jpg|thumb|none|450px|Ingame shot of the Taurus Judge.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:KL2 DLC TRAILER.mov snapshot 00.13 -2010.10.01 22.26.10-.jpg|thumb|none|500px|One of Glazer's thugs loads up his Judge.]]&lt;br /&gt;
&lt;br /&gt;
==Tokarev TT-33 (*)==&lt;br /&gt;
A [[Tokarev TT-33|Tokarev]] can be purchased in Fragile Alliance and is called the &amp;quot;DD 33&amp;quot; in-game (Reference to Goldeneye: 007...)&lt;br /&gt;
&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|300px|[[Tokarev TT-33]] - 7.62x25mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Russain ww2.jpg|thumb|none|300px|Ingame weapon]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
The [[Beretta 92FS]] makes an appearance in both singleplayer and for purchase in Fragile Alliance. Kane or Lynch will often find them on police they take as human shields and they both get silenced ones during the final level. In Fragile Alliance the Beretta can be bought for cheap and serves as a decent pistol and one of the only silenced ones available without purchasing DLC.Called the &amp;quot;Doretta&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta92F LeftSide.jpg|thumb|350px|none|Beretta 92F - 9x19mm.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_KLDD.jpg|500px|thumb|none|Lynch holds a police officer hostage with a Beretta]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_3_KLDD.jpg|500px|thumb|none|Kane loads a Beretta in the final level]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Unreliable.jpg|500px|thumb|none|Kane shoots a silenced Beretta gangsta-style at a dog. Nobody tell PETA, alright?]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
A [[SIG-Sauer P226R|SIG P226R]] can be purchased in Fragile Alliance as a mid-tier pistol. It is heavily customised with a pink camo paint, a sky blue slide and rhinestones and a cartoon character on the grip. Called the[http://tjscustomgunworks.com/Photos5/HelloKitty_openrug_5134b-1024.jpg &amp;quot;Nianshi 226&amp;quot; ] in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:P226R.jpg|thumb|none|300px|SIG-Sauer P226R 9x19mm. Minus all the customizations.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Ugly sig.jpg|thumb|none|300px|*cough* abomination *cough*.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:KL2 DLC TRAILER.mov snapshot 00.14 -2010.10.01 22.26.42-.jpg|thumb|none|500px|A masked thug chambers his oddly-customized P226R]]&lt;br /&gt;
&lt;br /&gt;
[[Image:KL2 GamingsMostNotorious Trlr-HD720.mp4 snapshot 00.16 -2010.09.18 23.21.05-.jpg|thumb|none|500px|Kane brings his SIG to bear in the &amp;quot;Most Notorious Criminals&amp;quot; launch trailer. The rails identifying it as a 226R are visible in this shot.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SIG_P226_KLDD.jpg|500px|thumb|none|Kane fires a SIG without the customized parts in the CGI launch trailer.]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson M&amp;amp;P .45 == &lt;br /&gt;
A [[Smith &amp;amp; Wesson M&amp;amp;P]] in .45 ACP and a tan frame can be purchased in Fragile Alliance. This is the second appearance of the M&amp;amp;P in a videogame, with it only being beaten by [[Alpha Protocol]], which was released only a few months earlier.Called the &amp;quot;SM45&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:M&amp;amp;P 45 Brown.jpg|thumb|350px|none|A Smith &amp;amp; Wesson M&amp;amp;P .45 ACP with tan colouring.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tan pistol.jpg‎|thumb|400px|none|A Smith &amp;amp; Wesson M&amp;amp;P .45 ACP(Ingame version).]]&lt;br /&gt;
&lt;br /&gt;
==Colt King Cobra (*)==&lt;br /&gt;
&lt;br /&gt;
A [[Colt King Cobra]] can be purchased in Fragile Alliance where it goes under the name &amp;quot;KL Viper&amp;quot;. The name 'KL Viper' is a reference to the Colt snake named revolvers (and Kane &amp;amp; Lynch as well).&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtKingCobra.jpg|thumb|none|350px|Colt King Cobra - .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Kl viper.jpg‎|thumb|350px|none|The &amp;quot;KL Viper&amp;quot; as it appears in the Fragile Alliance buy-screen]]&lt;br /&gt;
&lt;br /&gt;
=Machine Pistols=&lt;br /&gt;
*''Machine Pistols fire fully automatic with horrible accuracy and usually low damage, but great to use to &amp;quot;spray and pray&amp;quot; groups of enemies and for finishing off 'downed' players in Fragile Alliance''&lt;br /&gt;
&lt;br /&gt;
==Ingram MAC-10==&lt;br /&gt;
[[MAC-10|MAC-10s]] appear frequently during the earlier levels of the game, where it is the first fully-automatic weapon the player aquires. Both suppressed and unsupressed MACs appear in Fragile Alliance as inaccurate, yet cheap, weapons ideal for finishing off downed players.Called the &amp;quot;PAC 10&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|400px|none|Ingram MAC-10 open bolt submachine gun - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Mac 10 s.jpg|thumb|400px|none|PAC 10 Silenced (*)]]‎&lt;br /&gt;
&lt;br /&gt;
[[Image:KLDD_limited_edition_guns.jpg|500px|thumb|none|The suppressed MAC-10 is shown as Number 5.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch SP89== &lt;br /&gt;
A [[Heckler &amp;amp; Koch SP89|H&amp;amp;K SP89]] can be purchased in Fragile Alliance, where it largely fills the same role as the MAC-10. It is incorrectly depicted as being supressed and as being fully-automatic.Called the &amp;quot;DK ST80&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KSP89.jpg|thumb|none|300px|Heckler &amp;amp; Koch SP89 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SP89_KLDD.jpg|500px|thumb|none|Lynch with a shotgun and a SP89 in the launch trailer]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Smg1.jpg|500px|thumb|none|J.C. blind fires an SP89]]&lt;br /&gt;
&lt;br /&gt;
==Steyr MPi 69 (*)==&lt;br /&gt;
The [[Steyr MPi 69/81|Steyr MPi69]] appears in the hands of several police and criminals during the Fragile Alliance heists, where it can also be purchased.Called the &amp;quot;SMi 69&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:SteyrMPi81.jpg‎|thumb|none|400px|Steyr MPi81 Submachine Gun - 9mm.  This varies from the MPi69 in that the cocking handle is more conventional, and not a combination 'cocking handle/sling mount'.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Unknown sub machine gun.jpg|500px|thumb|none|A goon handles his MPi in the &amp;quot;Fianancial&amp;quot; heist]]&lt;br /&gt;
&lt;br /&gt;
==SA vz. 61 Škorpion==&lt;br /&gt;
&lt;br /&gt;
Fired by Lynch in a screenshot. Called &amp;quot;Desert Spider&amp;quot; in-game. Shown with the shorter 10 round magazine.&lt;br /&gt;
[[Image:Skorpion-SA-VZ-61.jpg|thumb|none|400px|Skorpion SA Vz 61 - .32 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:KL2DD-SAVZ61.jpg|thumb|none|500px|A masked thug takes aim with a &amp;quot;Desert Spider&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
*''SMG's have great rates of fire and are decent at medium to long distance shooting. However they make you less exposed during blind fire with average accuracy''&lt;br /&gt;
==Heckler &amp;amp; Koch UMP== &lt;br /&gt;
Can be purchased in Fragile Alliance with or without a silencer. Called &amp;quot;TOQ Model Four&amp;quot; in-game&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Ump 45 fires away.jpg|thumb|none|400px|Pierre lights up a rival criminal gang.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USC (*)== &lt;br /&gt;
The USC model also makes an appearence in Fragile Alliance, presumably requiring the limited edition of the game. This being the civilian version it would normally hold ten rounds, and be semi automatic, but has been customized to hold much more, and be full automatic. Called the &amp;quot;TOQ SBR&amp;quot; in-game, a strange name, given that in gun culture, &amp;quot;SBR&amp;quot; means &amp;quot;Short Barreled Rifle&amp;quot;, refferring to barrels under 16 inches, which this gun clearly does not have.&lt;br /&gt;
[[Image:Lg usc.jpg|thumb|none|400px|Heckler &amp;amp; Koch USC .45 ACP ]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Custimized usc.jpg|thumb|none|400px|Ingame version. Note only the stock being black while the rest of the gun is grey.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:KLDD_limited_edition_guns.jpg|500px|thumb|none|The Heckler &amp;amp; Koch USC is number '2'. In game instead of being black it is gray with a black stock.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Civie_UMP_KLDD.jpg|500px|thumb|none|The USC being fired in by Mitchell in Fragile Alliance]]&lt;br /&gt;
[[Image:French has ump.jpg|500px|thumb|none|Pierre shooting a canister with a USC]]&lt;br /&gt;
[[Image:KL2 DLC TRAILER.mov snapshot 00.17 -2010.10.01 22.27.30-.jpg|thumb|none|500px|Liam carries a USC. Note the missing ejection port, a strange omission as the UMP's model clearly has one, and the developers could have easily used the same polygonal structure on the USC model.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 79==&lt;br /&gt;
&lt;br /&gt;
The [[Norinco Type 64#Norinco Type 79|Norinco Type 79]] can be seen in the hands of Lynch in a Gamespot interview, also used by police. Called &amp;quot;Nianishi 700&amp;quot; in-game&lt;br /&gt;
&lt;br /&gt;
[[Image:Type79smg.jpg|400px|thumb|none|Norinco Type 79 7.62x25mm Tokarev with unfired rounds]]&lt;br /&gt;
[[Image:Norcino_Type_79_KLDD.jpg|500px|thumb|none|]]&lt;br /&gt;
[[Image:Norcino_Type_79_2_KLDD.jpg|500px|thumb|none|Lynch and a Type 79 advance down a Shanghai street.]]&lt;br /&gt;
&lt;br /&gt;
==QCW-05==&lt;br /&gt;
&lt;br /&gt;
Used by Kane and Lynch in screenshots. Found in-game with and without silencer. Called &amp;quot;Nianshi 500&amp;quot; in-game&lt;br /&gt;
&lt;br /&gt;
[[Image:Type-05.jpg|thumb|none|400px|QCW-05, 5.8x21mm DCV05]]&lt;br /&gt;
&lt;br /&gt;
[[Image:KL2DD-TYPE05.jpg|thumb|none|500px|Lynch lodges several copper-coated complaints with the restaurant's staff over the quality of their service.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:OCW_05_KLDD.jpg|500px|thumb|none|Kane decides to redecorate a Shanghai apartment with some 5.8 mm rounds. ]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
*''Having a slower rate of fire than the SMG, Assault Rifles exceed in long distance shots, as well as being able to break down cover easily, however they make you more exposed during blind fire, longer &amp;quot;pop out&amp;quot; time, and horrible blind fire accuracy.''&lt;br /&gt;
&lt;br /&gt;
==SIG SG 552==&lt;br /&gt;
&lt;br /&gt;
Fired by Kane in the CGI reveal trailers, and held by Kane on the box art. Sadly, much like the [[Browning Hi-Power|Hi-Power]] on [[ Kane and Lynch: Dead Men| Dead Men's]] box, it is not in the game.[[Image:SIG_SG552.jpg|thumb|400px|none|SIG SG 552 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Kane sg552.jpg|thumb|500px|none]]&lt;br /&gt;
&lt;br /&gt;
==Zastava M85==&lt;br /&gt;
&lt;br /&gt;
The [[AK-47#Zastava M85|Zastava M85]] is used by mercenaries during the ''Fragile Alliance'' multiplayer mode in a screenshot. It is the standard weapon for players in all the Fragile Alliance modes. It is called &amp;quot;Vamazast&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:M85 5 12.jpg|thumb|none|400px|Zastava M85, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:KLDD-AKS74U.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:K&amp;amp;L_AK_SU.png‎|500px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:KL2DD-AKS74U-2.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:KLDD-M92.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:KLDD-M92-2.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zastava m85 masked.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95==&lt;br /&gt;
&lt;br /&gt;
Used by both criminals, and police in multiple trailers. It is the most expensive assault rifle in Fragile Alliance and can be found with and without a scope. It is called &amp;quot;Buqiang 900&amp;quot; in-game&lt;br /&gt;
&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|400px|Norinco QBZ-95 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:KLDD-QBZ95.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Chinese_Swat_rifle.jpg|500px|thumb|none|A Fragile Alliance character firing his 'Buqiang 900'.]]&lt;br /&gt;
&lt;br /&gt;
==SCAR-H (*)==&lt;br /&gt;
Able to be purchased in Fragile Alliance with the limited edition of the game. Called the &amp;quot;TOQ Elite&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:2fff2537c0.jpg|thumb|none|400px|SCAR-H. 7.62x51mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:KLDD_limited_edition_guns.jpg|500px|thumb|none|The SCAR is number '1']]&lt;br /&gt;
&lt;br /&gt;
[[Image:SCAR_KLDD.jpg|500px|thumb|none|The SCAR-H in Fragile Alliance]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SCAR_2_KLDD.jpg|500px|thumb|none|Liam fires a SCAR-H]]&lt;br /&gt;
&lt;br /&gt;
[[Image:KL2 DLC TRAILER.mov snapshot 00.21 -2010.10.01 22.39.21-.jpg|thumb|none|500px|A masked thug hugs his cover with his SCAR-H.]]&lt;br /&gt;
&lt;br /&gt;
==AKM (*)==&lt;br /&gt;
A weirdly colored AKM can be obtained from the limited edition and be used in Fragile Alliance. The metal parts are a pink-ish purple, while the wood is lighter, almost faded. The weapon is opened with 'Goodbye Kitty Gun' DLC. An obvious play on the 'Hello Kitty' franchise. Called &amp;quot;Kaliningrad 47&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKMRifle.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:KLDD_limited_edition_guns.jpg|500px|thumb|none|The AKM is number '4']]&lt;br /&gt;
&lt;br /&gt;
[[Image:Special_AK_KLDD.jpg|500px|thumb|none|The 'Goodbye Katty Gun' as held by a masked robber, who must've drawn the short straw when they were handing out weapons back at the hideout.]]&lt;br /&gt;
&lt;br /&gt;
==AK-74M==&lt;br /&gt;
&lt;br /&gt;
Used by Kane in the E3 trailer and used by police in Fragile Alliance. Called &amp;quot;Kaliningrad 74&amp;quot; in-game.&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|400px|AK-74M, 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Kane- ak47.jpg |500px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:KLDD-AK74.jpg |thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Hawk Pump Bullpup Shotgun==&lt;br /&gt;
&lt;br /&gt;
Can be bought in Fragile Alliance if the player is the top rank. Incorrectly depicted as being fully automatic. Called &amp;quot;Buqinag 300BP&amp;quot; ingame. A lucky burst will destroy an escape vehicle in Fragile Alliance.&lt;br /&gt;
&lt;br /&gt;
[[Image:HawkpumpBullpup.jpg|thumb|none|400px|Hawk Pump Bullpup, 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Auto shoty.jpg‎|thumb|none|400px|Buqinag 300BP]]&lt;br /&gt;
&lt;br /&gt;
==FN Tactical Police (*)==&lt;br /&gt;
&lt;br /&gt;
Wielded by Lynch in one of the screenshots. Called &amp;quot;RTS&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn tactical police-1-.jpg‎|thumb|none|400px|FN Tactical Police, 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
[[Image:KLDD-M1014.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
&lt;br /&gt;
Used by Lynch in multiple screenshots. Called &amp;quot;Gras 12&amp;quot; in-game. It sounds almost as if it were equipped with a silencer even though it isn't. &lt;br /&gt;
&lt;br /&gt;
[[Image:FSpas12orign.jpg|400px|thumb|none|Franchi SPAS-12 - 12 Gauge]]&lt;br /&gt;
[[Image: 211245.jpg|thumb|400px|none]]&lt;br /&gt;
[[Image: 211262.jpg|thumb|400px|none]]&lt;br /&gt;
&lt;br /&gt;
==Hawk Semi-Auto Shotgun==&lt;br /&gt;
&lt;br /&gt;
Wielded by Lynch in one of the screenshots. Called &amp;quot;TOQ Model 18&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hawk-Semiauto.jpg|thumb|none|400px|Hawk, 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
[[Image:KL2DD-QCW05.jpg|thumb|none|400px|Lynch keeps Kane covered while he takes a smoke break.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:KL2DD-Hawk.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:KL2DD-Hawk-2.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
'''A sawed off version is also seen.''' &lt;br /&gt;
Oddly it is called &amp;quot;Nianshi 40XR&amp;quot; giving it a different name from it's unsawn-off brother.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sawed-offHawksemi.jpg|thumb|none|400px|Hawk Sawed-off, 12 Gauge, AKA The Wrist Breaker]]&lt;br /&gt;
&lt;br /&gt;
[[Image:KL2DD-SOHawk.jpg|thumb|none|500px|The fact that Lynch can fire this thing one-handed without hurting his wrist proves he's a badass. Sadly, everybody holds the shotgun two-handed in-game. ]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sawn-off_stevens_K&amp;amp;L.png‎ |500px|thumb|none|Kane's no slouch in the badass department, either.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sawn-off_KLDD.jpg|500px|thumb|none|Lynch blind firing the 'Nianshi 40XR' ]]&lt;br /&gt;
&lt;br /&gt;
==Remington Model 870 (*)==&lt;br /&gt;
&lt;br /&gt;
Lynch is shown holding a sawed-off Remington 870 in one of the promotional photos. A standard-length version with a pistol grip is available in Fragile Alliance with the limited edition of the game, and is called the &amp;quot;Steele 870&amp;quot; (a reference to the TV series ''[[Remington Steele]]'').&lt;br /&gt;
&lt;br /&gt;
[[Image:Model870P MAXlg.jpg|thumb|none|400px|Remington 870. The one in-game doesn't have a flashlight mount.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:KLDD_limited_edition_guns.jpg|500px|thumb|none|The Remington 870 is number '3'.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Kane-lynch-2-dog-days-20091215084210892 640w.jpg|thumb|400px|none|Lynch holding the sawed-off Remington 870.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Limited_Shotty_KLDD.jpg|500px|thumb|none|A Remington 870 in Fragile Alliance.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington_870_close_up_KLDD.jpg|500px|thumb|none|A close up of the 870.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington Model 870 muzzle flash.jpg|400px|thumb|none|A bloodied J.C. fires his Remington 870 upwards.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
*''Rarely seen in the campaign, sniper rifles have no scoped view, making them difficult to use''&lt;br /&gt;
==Norinco QBU-88 ==&lt;br /&gt;
&lt;br /&gt;
Used by Lynch During a E3 demo, and by cops in the Arcade Mode Traler. Can be found and bought with and without scopes, although the scoped model only gives the playes a further, scope-viewless, zoom. Called the &amp;quot;Buqiang 800&amp;quot; in-game&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbu-88-0.jpg|thumb|none|400px|Norinco QBU-88 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sniper_Rifle_KLDD.jpg|500px|thumb|none|A Chinese SWAT officer holding the QBU-88 ]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sniper_KLDD.jpg|500px|thumb|none|Lynch with an unscoped QBU-88]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
*''An amazing weapon, high fire rate and a good field of fire allows you to take out groups of enemies quickly.''&lt;br /&gt;
==QJY-88==&lt;br /&gt;
A [[QJY-88]] is seen being clutched by Lynch in a screenshot and being used by Kane in a trailer. It has no in-game name, as it's not available for purchase in the multiplayer modes. The weapon itself is arguably the best weapon in the singleplayer mode, as it keeps it's accuracy over long bursts and has the biggest ammo capacity of any weapon in the game. &lt;br /&gt;
&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|400px|none|Norinco QJY-88, 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MG_KLDD.jpg|400px|thumb|none|Lynch holding an QJY-88]] &lt;br /&gt;
&lt;br /&gt;
[[Image:QJY_88_KLDD.jpg|500px|thumb|none|A good shot of Kane reloading his QJY]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Windows 98.jpg|500px|thumb|none|You could always try control alt delete.....]]&lt;br /&gt;
&lt;br /&gt;
=Rocket Launcher=&lt;br /&gt;
''Not usable by the player, an RPG can be seen (if you're lucky) for a split second in the 'Airstrike' level''&lt;br /&gt;
==RPG-7==&lt;br /&gt;
As said above, the exact same RPG, as in same model and the same firing sound, from [[Kane and Lynch: Dead Men]] can be seen for a brief moment in 'Airstrike'&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|500px|RPG-7.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Crime]]&lt;/div&gt;</summary>
		<author><name>ColonelTomb</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=ZLS-05&amp;diff=443153</id>
		<title>ZLS-05</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=ZLS-05&amp;diff=443153"/>
		<updated>2011-07-29T02:47:03Z</updated>

		<summary type="html">&lt;p&gt;ColonelTomb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Norinco9.jpg|thumb|right|400px|Norinco NP-216 revolver, 9mm]]&lt;br /&gt;
This revolver appeared in 2006 for arming various elements of Chinese Police like traffic police, local municipal police, etc which previously were unarmed. The 9mm ammunition is apparently based on the .38 S&amp;amp;W cartridge.&lt;br /&gt;
&lt;br /&gt;
===Specifications===&lt;br /&gt;
* '''Type''':	 Double Action Revolver&lt;br /&gt;
* '''Caliber''':	 9mm&lt;br /&gt;
* '''Weight unloaded''':	650 g&lt;br /&gt;
* '''Length''':	186 mm&lt;br /&gt;
* '''Magazine capacity''':	6 rounds&lt;br /&gt;
&lt;br /&gt;
'''The Norinco 9mm police Revolver appears in the following media:'''&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Kane &amp;amp; Lynch 2: Dog Days]]||Copper||||||2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Revolver]]&lt;/div&gt;</summary>
		<author><name>ColonelTomb</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Kane_%26_Lynch_2:_Dog_Days&amp;diff=443152</id>
		<title>Kane &amp; Lynch 2: Dog Days</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Kane_%26_Lynch_2:_Dog_Days&amp;diff=443152"/>
		<updated>2011-07-29T02:45:39Z</updated>

		<summary type="html">&lt;p&gt;ColonelTomb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons appear in the video game ''Kane &amp;amp; Lynch 2: Dog Days'':'''&lt;br /&gt;
&lt;br /&gt;
'''''NOTICE: The game has a distinct visual style, one of user made content (i.e. Youtube videos, films like The Blair Witch Project). As a result, the picture quality is deliberately poor.'''''&lt;br /&gt;
&lt;br /&gt;
'''(*) is a DLC only indicator.'''&lt;br /&gt;
[[Image:Kane &amp;amp; Lynch 2 cover.jpg|thumb|right|300px|Kane &amp;amp; Lynch 2: Dog Days (2010)]]&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
*''Handguns are seen as having incredible accuracy, enabling decent long distance shots, they also have the quickest &amp;quot;pop out&amp;quot; time from cover and most amount of concealment during blind fire''&lt;br /&gt;
==Norinco 9mm Police Revolver==&lt;br /&gt;
The [[Norinco NP-216|Norcino Police revolver]] appears in singleplayer as the main arm of a minority of Chinese police. The revolver can be purchased in Fragile Alliance and is the first of three revolvers available.Called the &amp;quot;Copper&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Norinco9.jpg|thumb|none|400px|Norinco 9mm Police Revolver, 9mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:KLDD-Rev.jpg|thumb|none|500px|Kane takes aim with a Norinco 9mm Police Revolver]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Copper.jpg|500px|thumb|none|Kane must enjoy blazing away with pistols. He does with a Desert Eagle and this revolver]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Model 77B==&lt;br /&gt;
The Norcino 77B appears frequently throughout the game. In singleplayer, it is undoubtedly the most common pistol in singleplayer, with it being easy to find even on Chinese SWAT that appears in the last few levels. The pistol is one of the default weapons issued to a player in Fragile Alliance, although it is recommended to replace it with something else quickly as it lacks stopping power. Called the &amp;quot;N 77P&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:NorincoM77b.jpg|thumb|none|400px|Norinco M77B, 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:KL_beretta_hostage.jpg|500px|thumb|none|Lynch holds a Norinco M77B and a hostage]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Chinese_pistol_KLDD.jpg|500px|thumb|none|Lynch fries one of Hsing's thug's face while holding a Model 77B to his head. Notice the pixelated head of the mook being fried.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle==&lt;br /&gt;
A [[Desert Eagle]] chambered in .50 AE is found in the first level and for purchase as an upper tier handgun in Fragile Alliance. The model for the weapon appears to have come from another one of IO Interactive's games: [[Hitman: Blood Money]].  Called &amp;quot;Wasteland Hawk&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle Mark XIX - .50 AE Chrome Silver]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lynch Deagle.jpg |500px|thumb|none|&amp;quot;Do you feel lucky, punk?&amp;quot; Lynch hold his Desert Eagle on Shangsai]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_2_KLDD.jpg|500px|thumb|none|Kane blazing way with his Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_KLDD.jpg|500px|thumb|none|Kane holds the Desert Eagle Lynch gave him on the game's first level]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Judge==&lt;br /&gt;
A [[Taurus Judge]] can be purchased if the player in the top rank in Fragile Alliance. Interestingly, this is the first videogame appearance of the Judge. Called &amp;quot;TOQ Model 66X&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:TaurusJudge.gif|thumb|none|450px|Taurus Judge - .45 Long Colt/.410 Gauge.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shoty pistol.jpg|thumb|none|450px|Ingame shot of the Taurus Judge.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:KL2 DLC TRAILER.mov snapshot 00.13 -2010.10.01 22.26.10-.jpg|thumb|none|500px|One of Glazer's thugs loads up his Judge.]]&lt;br /&gt;
&lt;br /&gt;
==Tokarev TT-33 (*)==&lt;br /&gt;
A [[Tokarev TT-33|Tokarev]] can be purchased in Fragile Alliance and is called the &amp;quot;DD 33&amp;quot; in-game (Reference to Goldeneye: 007...)&lt;br /&gt;
&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|300px|[[Tokarev TT-33]] - 7.62x25mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Russain ww2.jpg|thumb|none|300px|Ingame weapon]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
The [[Beretta 92FS]] makes an appearance in both singleplayer and for purchase in Fragile Alliance. Kane or Lynch will often find them on police they take as human shields and they both get silenced ones during the final level. In Fragile Alliance the Beretta can be bought for cheap and serves as a decent pistol and one of the only silenced ones available without purchasing DLC.Called the &amp;quot;Doretta&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta92F LeftSide.jpg|thumb|350px|none|Beretta 92F - 9x19mm.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_KLDD.jpg|500px|thumb|none|Lynch holds a police officer hostage with a Beretta]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_3_KLDD.jpg|500px|thumb|none|Kane loads a Beretta in the final level]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Unreliable.jpg|500px|thumb|none|Kane shoots a silenced Beretta gangsta-style at a dog. Nobody tell PETA, alright?]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
A [[SIG-Sauer P226R|SIG P226R]] can be purchased in Fragile Alliance as a mid-tier pistol. It is heavily customised with a pink camo paint, a sky blue slide and rhinestones and a cartoon character on the grip. Called the[http://tjscustomgunworks.com/Photos5/HelloKitty_openrug_5134b-1024.jpg &amp;quot;Nianshi 226&amp;quot; ] in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:P226R.jpg|thumb|none|300px|SIG-Sauer P226R 9x19mm. Minus all the customizations.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Ugly sig.jpg|thumb|none|300px|*cough* abomination *cough*.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:KL2 DLC TRAILER.mov snapshot 00.14 -2010.10.01 22.26.42-.jpg|thumb|none|500px|A masked thug chambers his oddly-customized P226R]]&lt;br /&gt;
&lt;br /&gt;
[[Image:KL2 GamingsMostNotorious Trlr-HD720.mp4 snapshot 00.16 -2010.09.18 23.21.05-.jpg|thumb|none|500px|Kane brings his SIG to bear in the &amp;quot;Most Notorious Criminals&amp;quot; launch trailer. The rails identifying it as a 226R are visible in this shot.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SIG_P226_KLDD.jpg|500px|thumb|none|Kane fires a SIG without the customized parts in the CGI launch trailer.]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson M&amp;amp;P .45 == &lt;br /&gt;
A [[Smith &amp;amp; Wesson M&amp;amp;P]] in .45 ACP and a tan frame can be purchased in Fragile Alliance. This is the second appearance of the M&amp;amp;P in a videogame, with it only being beaten by [[Alpha Protocol]], which was released only a few months earlier.Called the &amp;quot;SM45&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:M&amp;amp;P 45 Brown.jpg|thumb|350px|none|A Smith &amp;amp; Wesson M&amp;amp;P .45 ACP with tan colouring.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tan pistol.jpg‎|thumb|400px|none|A Smith &amp;amp; Wesson M&amp;amp;P .45 ACP(Ingame version).]]&lt;br /&gt;
&lt;br /&gt;
==Colt King Cobra (*)==&lt;br /&gt;
&lt;br /&gt;
A [[Colt King Cobra]] can be purchased in Fragile Alliance where it goes under the name &amp;quot;KL Viper&amp;quot;. The name 'KL Viper' is a reference to the Colt snake named revolvers (and Kane &amp;amp; Lynch as well).&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtKingCobra.jpg|thumb|none|350px|Colt King Cobra - .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Kl viper.jpg‎|thumb|350px|none|The &amp;quot;KL Viper&amp;quot; as it appears in the Fragile Alliance buy-screen]]&lt;br /&gt;
&lt;br /&gt;
=Machine Pistols=&lt;br /&gt;
*''Machine Pistols fire fully automatic with horrible accuracy and usually low damage, but great to use to &amp;quot;spray and pray&amp;quot; groups of enemies and for finishing off 'downed' players in Fragile Alliance''&lt;br /&gt;
&lt;br /&gt;
==Ingram MAC-10==&lt;br /&gt;
[[MAC-10|MAC-10s]] appear frequently during the earlier levels of the game, where it is the first fully-automatic weapon the player aquires. Both suppressed and unsupressed MACs appear in Fragile Alliance as inaccurate, yet cheap, weapons ideal for finishing off downed players.Called the &amp;quot;PAC 10&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|400px|none|Ingram MAC-10 open bolt submachine gun - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Mac 10 s.jpg|thumb|400px|none|PAC 10 Silenced (*)]]‎&lt;br /&gt;
&lt;br /&gt;
[[Image:KLDD_limited_edition_guns.jpg|500px|thumb|none|The suppressed MAC-10 is shown as Number 5.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch SP89== &lt;br /&gt;
A [[Heckler &amp;amp; Koch SP89|H&amp;amp;K SP89]] can be purchased in Fragile Alliance, where it largely fills the same role as the MAC-10. It is incorrectly depicted as being supressed and as being fully-automatic.Called the &amp;quot;DK ST80&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KSP89.jpg|thumb|none|300px|Heckler &amp;amp; Koch SP89 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SP89_KLDD.jpg|500px|thumb|none|Lynch with a shotgun and a SP89 in the launch trailer]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Smg1.jpg|500px|thumb|none|J.C. blind fires an SP89]]&lt;br /&gt;
&lt;br /&gt;
==Steyr MPi 69 (*)==&lt;br /&gt;
The [[Steyr MPi 69/81|Steyr MPi69]] appears in the hands of several police and criminals during the Fragile Alliance heists, where it can also be purchased.Called the &amp;quot;SMi 69&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:SteyrMPi81.jpg‎|thumb|none|400px|Steyr MPi81 Submachine Gun - 9mm.  This varies from the MPi69 in that the cocking handle is more conventional, and not a combination 'cocking handle/sling mount'.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Unknown sub machine gun.jpg|500px|thumb|none|A goon handles his MPi in the &amp;quot;Fianancial&amp;quot; heist]]&lt;br /&gt;
&lt;br /&gt;
==SA vz. 61 Škorpion==&lt;br /&gt;
&lt;br /&gt;
Fired by Lynch in a screenshot. Called &amp;quot;Desert Spider&amp;quot; in-game. Shown with the shorter 10 round magazine.&lt;br /&gt;
[[Image:Skorpion-SA-VZ-61.jpg|thumb|none|400px|Skorpion SA Vz 61 - .32 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:KL2DD-SAVZ61.jpg|thumb|none|500px|A masked thug takes aim with a &amp;quot;Desert Spider&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
*''SMG's have great rates of fire and are decent at medium to long distance shooting. However they make you less exposed during blind fire with average accuracy''&lt;br /&gt;
==Heckler &amp;amp; Koch UMP== &lt;br /&gt;
Can be purchased in Fragile Alliance with or without a silencer. Called &amp;quot;TOQ Model Four&amp;quot; in-game&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Ump 45 fires away.jpg|thumb|none|400px|Pierre lights up a rival criminal gang.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USC (*)== &lt;br /&gt;
The USC model also makes an appearence in Fragile Alliance, presumably requiring the limited edition of the game. This being the civilian version it would normally hold ten rounds, and be semi automatic, but has been customized to hold much more, and be full automatic. Called the &amp;quot;TOQ SBR&amp;quot; in-game, a strange name, given that in gun culture, &amp;quot;SBR&amp;quot; means &amp;quot;Short Barreled Rifle&amp;quot;, refferring to barrels under 16 inches, which this gun clearly does not have.&lt;br /&gt;
[[Image:Lg usc.jpg|thumb|none|400px|Heckler &amp;amp; Koch USC .45 ACP ]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Custimized usc.jpg|thumb|none|400px|Ingame version. Note only the stock being black while the rest of the gun is grey.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:KLDD_limited_edition_guns.jpg|500px|thumb|none|The Heckler &amp;amp; Koch USC is number '2'. In game instead of being black it is gray with a black stock.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Civie_UMP_KLDD.jpg|500px|thumb|none|The USC being fired in by Mitchell in Fragile Alliance]]&lt;br /&gt;
[[Image:French has ump.jpg|500px|thumb|none|Pierre shooting a canister with a USC]]&lt;br /&gt;
[[Image:KL2 DLC TRAILER.mov snapshot 00.17 -2010.10.01 22.27.30-.jpg|thumb|none|500px|Liam carries a USC. Note the missing ejection port, a strange omission as the UMP's model clearly has one, and the developers could have easily used the same polygonal structure on the USC model.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 79==&lt;br /&gt;
&lt;br /&gt;
The [[Norinco Type 64#Norinco Type 79|Norinco Type 79]] can be seen in the hands of Lynch in a Gamespot interview, also used by police. Called &amp;quot;Nianishi 700&amp;quot; in-game&lt;br /&gt;
&lt;br /&gt;
[[Image:Type79smg.jpg|400px|thumb|none|Norinco Type 79 7.62x25mm Tokarev with unfired rounds]]&lt;br /&gt;
[[Image:Norcino_Type_79_KLDD.jpg|500px|thumb|none|]]&lt;br /&gt;
[[Image:Norcino_Type_79_2_KLDD.jpg|500px|thumb|none|Lynch and a Type 79 advance down a Shanghai street.]]&lt;br /&gt;
&lt;br /&gt;
==QCW-05==&lt;br /&gt;
&lt;br /&gt;
Used by Kane and Lynch in screenshots. Found in-game with and without silencer. Called &amp;quot;Nianshi 500&amp;quot; in-game&lt;br /&gt;
&lt;br /&gt;
[[Image:Type-05.jpg|thumb|none|400px|QCW-05, 5.8x21mm DCV05]]&lt;br /&gt;
&lt;br /&gt;
[[Image:KL2DD-TYPE05.jpg|thumb|none|500px|Lynch lodges several copper-coated complaints with the restaurant's staff over the quality of their service.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:OCW_05_KLDD.jpg|500px|thumb|none|Kane decides to redecorate a Shanghai apartment with some 5.8 mm rounds. ]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
*''Having a slower rate of fire than the SMG, Assault Rifles exceed in long distance shots, as well as being able to break down cover easily, however they make you more exposed during blind fire, longer &amp;quot;pop out&amp;quot; time, and horrible blind fire accuracy.''&lt;br /&gt;
&lt;br /&gt;
==SIG SG 552==&lt;br /&gt;
&lt;br /&gt;
Fired by Kane in the CGI reveal trailers, and held by Kane on the box art. Sadly, much like the [[Browning Hi-Power|Hi-Power]] on [[ Kane and Lynch: Dead Men| Dead Men's]] box, it is not in the game.[[Image:SIG_SG552.jpg|thumb|400px|none|SIG SG 552 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Kane sg552.jpg|thumb|500px|none]]&lt;br /&gt;
&lt;br /&gt;
==Zastava M85==&lt;br /&gt;
&lt;br /&gt;
The [[AK-47#Zastava M85|Zastava M85]] is used by mercenaries during the ''Fragile Alliance'' multiplayer mode in a screenshot. It is the standard weapon for players in all the Fragile Alliance modes. It is called &amp;quot;Vamazast&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:M85 5 12.jpg|thumb|none|400px|Zastava M85, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:KLDD-AKS74U.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:K&amp;amp;L_AK_SU.png‎|500px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:KL2DD-AKS74U-2.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:KLDD-M92.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:KLDD-M92-2.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zastava m85 masked.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95==&lt;br /&gt;
&lt;br /&gt;
Used by both criminals, and police in multiple trailers. It is the most expensive assault rifle in Fragile Alliance and can be found with and without a scope. It is called &amp;quot;Buqiang 900&amp;quot; in-game&lt;br /&gt;
&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|400px|Norinco QBZ-95 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:KLDD-QBZ95.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Chinese_Swat_rifle.jpg|500px|thumb|none|A Fragile Alliance character firing his 'Buqiang 900'.]]&lt;br /&gt;
&lt;br /&gt;
==SCAR-H (*)==&lt;br /&gt;
Able to be purchased in Fragile Alliance with the limited edition of the game. Called the &amp;quot;TOQ Elite&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:2fff2537c0.jpg|thumb|none|400px|SCAR-H. 7.62x51mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:KLDD_limited_edition_guns.jpg|500px|thumb|none|The SCAR is number '1']]&lt;br /&gt;
&lt;br /&gt;
[[Image:SCAR_KLDD.jpg|500px|thumb|none|The SCAR-H in Fragile Alliance]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SCAR_2_KLDD.jpg|500px|thumb|none|Liam fires a SCAR-H]]&lt;br /&gt;
&lt;br /&gt;
[[Image:KL2 DLC TRAILER.mov snapshot 00.21 -2010.10.01 22.39.21-.jpg|thumb|none|500px|A masked thug hugs his cover with his SCAR-H.]]&lt;br /&gt;
&lt;br /&gt;
==AKM (*)==&lt;br /&gt;
A weirdly colored AKM can be obtained from the limited edition and be used in Fragile Alliance. The metal parts are a pink-ish purple, while the wood is lighter, almost faded. The weapon is opened with 'Goodbye Kitty Gun' DLC. An obvious play on the 'Hello Kitty' franchise. Called &amp;quot;Kaliningrad 47&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKMRifle.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:KLDD_limited_edition_guns.jpg|500px|thumb|none|The AKM is number '4']]&lt;br /&gt;
&lt;br /&gt;
[[Image:Special_AK_KLDD.jpg|500px|thumb|none|The 'Goodbye Katty Gun' as held by a masked robber, who must've drawn the short straw when they were handing out weapons back at the hideout.]]&lt;br /&gt;
&lt;br /&gt;
==AK-74M==&lt;br /&gt;
&lt;br /&gt;
Used by Kane in the E3 trailer and used by police in Fragile Alliance. Called &amp;quot;Kaliningrad 74&amp;quot; in-game.&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|400px|AK-74M, 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Kane- ak47.jpg |500px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:KLDD-AK74.jpg |thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Hawk Pump Bullpup Shotgun==&lt;br /&gt;
&lt;br /&gt;
Can be bought in Fragile Alliance if the player is the top rank. Incorrectly depicted as being fully automatic. Called &amp;quot;Buqinag 300BP&amp;quot; ingame. A lucky burst will destroy an escape vehicle in Fragile Alliance.&lt;br /&gt;
&lt;br /&gt;
[[Image:HawkpumpBullpup.jpg|thumb|none|400px|Hawk Pump Bullpup, 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Auto shoty.jpg‎|thumb|none|400px|Buqinag 300BP]]&lt;br /&gt;
&lt;br /&gt;
==FN Tactical Police (*)==&lt;br /&gt;
&lt;br /&gt;
Wielded by Lynch in one of the screenshots. Called &amp;quot;RTS&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn tactical police-1-.jpg‎|thumb|none|400px|FN Tactical Police, 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
[[Image:KLDD-M1014.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
&lt;br /&gt;
Used by Lynch in multiple screenshots. Called &amp;quot;Gras 12&amp;quot; in-game. It sounds almost as if it were equipped with a silencer even though it isn't. &lt;br /&gt;
&lt;br /&gt;
[[Image:FSpas12orign.jpg|400px|thumb|none|Franchi SPAS-12 - 12 Gauge]]&lt;br /&gt;
[[Image: 211245.jpg|thumb|400px|none]]&lt;br /&gt;
[[Image: 211262.jpg|thumb|400px|none]]&lt;br /&gt;
&lt;br /&gt;
==Hawk Semi-Auto Shotgun==&lt;br /&gt;
&lt;br /&gt;
Wielded by Lynch in one of the screenshots. Called &amp;quot;TOQ Model 18&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hawk-Semiauto.jpg|thumb|none|400px|Hawk, 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
[[Image:KL2DD-QCW05.jpg|thumb|none|400px|Lynch keeps Kane covered while he takes a smoke break.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:KL2DD-Hawk.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:KL2DD-Hawk-2.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
'''A sawed off version is also seen.''' &lt;br /&gt;
Oddly it is called &amp;quot;Nianshi 40XR&amp;quot; giving it a different name from it's unsawn-off brother.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sawed-offHawksemi.jpg|thumb|none|400px|Hawk Sawed-off, 12 Gauge, AKA The Wrist Breaker]]&lt;br /&gt;
&lt;br /&gt;
[[Image:KL2DD-SOHawk.jpg|thumb|none|500px|The fact that Lynch can fire this thing one-handed without hurting his wrist proves he's a badass. Sadly, everybody holds the shotgun two-handed in-game. ]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sawn-off_stevens_K&amp;amp;L.png‎ |500px|thumb|none|Kane's no slouch in the badass department, either.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sawn-off_KLDD.jpg|500px|thumb|none|Lynch blind firing the 'Nianshi 40XR' ]]&lt;br /&gt;
&lt;br /&gt;
==Remington Model 870 (*)==&lt;br /&gt;
&lt;br /&gt;
Lynch is shown holding a sawed-off Remington 870 in one of the promotional photos. A standard-length version with a pistol grip is available in Fragile Alliance with the limited edition of the game, and is called the &amp;quot;Steele 870&amp;quot; (a reference to the TV series ''[[Remington Steele]]'').&lt;br /&gt;
&lt;br /&gt;
[[Image:Model870P MAXlg.jpg|thumb|none|400px|Remington 870. The one in-game doesn't have a flashlight mount.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:KLDD_limited_edition_guns.jpg|500px|thumb|none|The Remington 870 is number '3'.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Kane-lynch-2-dog-days-20091215084210892 640w.jpg|thumb|400px|none|Lynch holding the sawed-off Remington 870.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Limited_Shotty_KLDD.jpg|500px|thumb|none|A Remington 870 in Fragile Alliance.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington_870_close_up_KLDD.jpg|500px|thumb|none|A close up of the 870.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington Model 870 muzzle flash.jpg|400px|thumb|none|A bloodied J.C. fires his Remington 870 upwards.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
*''Rarely seen in the campaign, sniper rifles have no scoped view, making them difficult to use''&lt;br /&gt;
==Norinco QBU-88 ==&lt;br /&gt;
&lt;br /&gt;
Used by Lynch During a E3 demo, and by cops in the Arcade Mode Traler. Can be found and bought with and without scopes, although the scoped model only gives the playes a further, scope-viewless, zoom. Called the &amp;quot;Buqiang 800&amp;quot; in-game&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbu-88-0.jpg|thumb|none|400px|Norinco QBU-88 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sniper_Rifle_KLDD.jpg|500px|thumb|none|A Chinese SWAT officer holding the QBU-88 ]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sniper_KLDD.jpg|500px|thumb|none|Lynch with an unscoped QBU-88]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
*''An amazing weapon, high fire rate and a good field of fire allows you to take out groups of enemies quickly.''&lt;br /&gt;
==QJY-88==&lt;br /&gt;
A [[QJY-88]] is seen being clutched by Lynch in a screenshot and being used by Kane in a trailer. It has no in-game name, as it's not available for purchase in the multiplayer modes. The weapon itself is arguably the best weapon in the singleplayer mode, as it keeps it's accuracy over long bursts and has the biggest ammo capacity of any weapon in the game. &lt;br /&gt;
&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|400px|none|Norinco QJY-88, 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MG_KLDD.jpg|400px|thumb|none|Lynch holding an QJY-88]] &lt;br /&gt;
&lt;br /&gt;
[[Image:QJY_88_KLDD.jpg|500px|thumb|none|A good shot of Kane reloading his QJY]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Windows 98.jpg|500px|thumb|none|You could always try control alt delete.....]]&lt;br /&gt;
&lt;br /&gt;
=Rocket Launcher=&lt;br /&gt;
''Not usable by the player, an RPG can be seen (if you're lucky) for a split second in the 'Airstrike' level''&lt;br /&gt;
==RPG-7==&lt;br /&gt;
As said above, the exact same RPG, as in same model and the same firing sound, from [[Kane and Lynch: Dead Men]] can be seen for a brief moment in 'Airstrike'&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|500px|RPG-7.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Crime]]&lt;/div&gt;</summary>
		<author><name>ColonelTomb</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Postal_2&amp;diff=443151</id>
		<title>Postal 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Postal_2&amp;diff=443151"/>
		<updated>2011-07-29T02:36:22Z</updated>

		<summary type="html">&lt;p&gt;ColonelTomb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons were used in the video game Postal 2''' &lt;br /&gt;
[[Image:Postal2.jpg|thumb|right|270px|''&amp;quot;Guns don't kill people, ''I'' do!&amp;quot;'']]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle ==&lt;br /&gt;
&lt;br /&gt;
The main pistol is a [[Desert Eagle]] .50 AE which is exceptionally weak (in the game), but has good range and accuracy.  The drawback on the gun is the muzzle climb whenever you fire.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|300px|none|IMI Desert Eagle. ]]&lt;br /&gt;
[[Image:Deagle69.jpg|thumb|300px|none|Hi there... ]]&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 ==&lt;br /&gt;
&lt;br /&gt;
The main shotgun in the game is a Mossberg 590 with an after market folding stock.  It is a twelve gauge shotgun with a powerful punch which can blow someone's head up with a couple rounds to the head.  Like all of the guns in the game, muzzle climb is a drawback. If you have any cat in your inventory, you can use it as effective &amp;quot;silencer&amp;quot;, but it only lasts several shots until it's blown away from the barrel.&lt;br /&gt;
&lt;br /&gt;
== M16A2 ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M16A2 Rifle|M16A2]] is the sole automatic rifle in the game.  It has a medium powered punch, but can take down gangs easily.  The range goes quite far but the accuracy sucks. The cat-silencer can be used on this weapon as well, and just like with the shotgun, it's single-use only. After nine shots (nine lives), the cat-silencer is blown away from the barrel. The in-game rifle also comes equipped with a Pachmayr Vindicator grip.&lt;br /&gt;
[[Image:M16A2.jpg|thumb|500px|none|the M16A2 ]]&lt;br /&gt;
&lt;br /&gt;
== M26 hand grenade  ==&lt;br /&gt;
&lt;br /&gt;
This is the sole grenade in the game.  The [[M26 hand grenade]] blast radius is pretty far and is extraordinarily strong.  Nice for taking out the bands and protesters in the game!  KABOOM&lt;br /&gt;
[[Image:200px-M-67handgrenade.jpg|thumb|150px|none|M26 hand grenade ]]&lt;br /&gt;
&lt;br /&gt;
== M24 SWS ==&lt;br /&gt;
&lt;br /&gt;
The [[M24]] is the only sniper rifle in the game.  The rate of fire is exceptionally slow and is useless if not used with the help of the scope that is attached to the top of the rifle.  If not, the accuracy is very very very very bad.  If not used, the damage ratio goes down as well.&lt;br /&gt;
&lt;br /&gt;
[[Image:Caw_m24.jpg‎|thumb|450px|none|The gene pool is stagnant and I am the minister of chlorine!]]&lt;br /&gt;
&lt;br /&gt;
== M136 AT4 ==&lt;br /&gt;
&lt;br /&gt;
This is one of the two rocket launchers in the game.  Basically the [[M136 AT4]] is just a grenade launcher with farther range in distance and has a heat seeker capability.&lt;br /&gt;
[[Image:At4 m136.jpg|thumb|450px|none|You probably thought that you weren't going to die today... Surprise!!! ]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>ColonelTomb</name></author>
	</entry>
</feed>