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	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Clonehunter</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Clonehunter"/>
	<link rel="alternate" type="text/html" href="https://www.buildlogs.org/wiki/Special:Contributions/Clonehunter"/>
	<updated>2026-04-11T05:15:00Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Clonehunter&amp;diff=1539777</id>
		<title>User:Clonehunter</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Clonehunter&amp;diff=1539777"/>
		<updated>2022-12-08T16:02:43Z</updated>

		<summary type="html">&lt;p&gt;Clonehunter: /* Winchester 1885 High Wall/Winchester 1873/1886 Hybrid */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''''Deer Hunter: The 2005 Season''''' is a 2005 hunting simulator video game developed by South Logic Studios and published by Atari. &lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Overview=&lt;br /&gt;
''Deer Hunter: The 2005 Season'' is a hunting simulator that was advertised as delivering a realistic hunting experience, including an accurate depiction of firearm ballistics. Alongside its base weapons, the game also features a mode that allows to customize the various guns at their disposal, being able to change their designs, optics, and even the caliber of the gun--regardless of whether or not that particular weapon was ever offered in that caliber or not. Although each &amp;quot;official&amp;quot; gun has a default setup and caliber, these can largely be changed by the player, and several official variants exist as well. The caliber choices for the specific types of weapons are listed below: &lt;br /&gt;
&lt;br /&gt;
'''Rifles (Semi, bolt, pump, and single shot)''': .207 (Possibly 5mm Pickert?), .223 (Also listed as 5.6x45mm), a 100 grain .243, .257 Roberts, .264 Magnum, .270, .30-06 Springfield, .30-30 Winchester, .300 Winchester Magnum, a 165 grain .308 Winchester, a 270 grain .375 H&amp;amp;H Magnum, .45-70 Government, 6.5x55 Swedish, and 7mm Magnum. (Note: The Lone Eagle can be chambered for all of these except 6.5x55 Swedish)&lt;br /&gt;
&lt;br /&gt;
'''Shotguns (Pump and double barrel)''': 000 Buckshot Load, 0 Buckshot Load, no. 4 Buckshot Load, Rifled Slug Load, and a Sabot Slug Load (Though not specified, these are all likely in 12 Gauge)&lt;br /&gt;
&lt;br /&gt;
'''Muzzleloader''': .45 Ball, .50 Ball, and .54 Maxi-Ball&lt;br /&gt;
&lt;br /&gt;
'''Revolver''': .44 Magnum, .41 Magnum, and .357 Magnum&lt;br /&gt;
&lt;br /&gt;
In addition to being able to customize a weapon's caliber, players can also calibrate the gun to work at specific ranges, with each caliber having a suggested range, although it can usually be calibrated below or above the suggestions. Also, all firearms (and the crossbow) except the muzzleloader can be fitted with various optics, camouflages, wood and metal finishes, and custom engravings or woodwork. Of the latter two, few options are available for most guns, but templates exist in the game's files to create custom looks for the weapons with relative ease. Custom camos and reticules can also be made, with the only limitation being the location of the designs and the wood and metal finishes, the latter two of which cannot be customized further than what's available in the game.&lt;br /&gt;
&lt;br /&gt;
As such, compared to some hunting games, ''Deer Hunter'' allows players to generally build the hunting weapon of their choice, with the available base firearms having little in common with their real life counterparts besides general appearance and action function. &lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Magnum Research Lone Eagle==&lt;br /&gt;
The [[Magnum Research Lone Eagle]], loaded with possibly fictional &amp;quot;.207&amp;quot; caliber by default, is one of the two handguns available in the game, referred to as the &amp;quot;Single Shot Pistol.&amp;quot; The Lone Eagle is also very limited with its visual customization, with the only visual modifier being a change from the stainless finish to a blued finish. Some of the options can be expanded on with user made modifications, however.&lt;br /&gt;
[[File:Magnum Lone Eagle.jpg|thumb|none|400px|Magnum Research Lone Eagle]]&lt;br /&gt;
[[Image:Deer Hunter Lone Eagle Menu Screen.jpg|thumb|none|600px|The Lone Eagle in the select screen. As one could see, players can hold up two weapons at a time for their hunt. A description of each weapon's calibration is listed underneath the table.]]&lt;br /&gt;
[[Image:Deer Hunter Lone Eagle 1.jpg|thumb|none|600px|The Lone Eagle's world model in the hands of a hunter. Like the weapons, the player's avatar can also be customized to a degree.]]&lt;br /&gt;
[[Image:Deer Hunter Lone Eagle (2).jpg|thumb|none|600px|The Lone Eagle at the ready. Weapons cannot be drawn, aimed, or fired unless the player is standing still. Note the possibly fictonal .207 bullet in the corner. The rounds that appear for the ammo counter will actually change to their respective image depending on the weapon's loading as opposed to a generic bullet pictograph being used across all weapons.]]&lt;br /&gt;
[[Image:Deer Hunter Lone Eagle (4).jpg|thumb|none|600px|The hunter draws and begins to aim the Lone Eagle. Note that this isn't the actual aim position, as the scope ends up taking over the entire screen (Unlike some games that would have the scope usable in a position such as this e.g. ''Rainbow Six Siege'' or ''Red Orchestra''.]]&lt;br /&gt;
[[Image:Deer Hunter Lone Eagle Reload.jpg|thumb|none|600px|The hunter opens the chamber, located on the back of the pistol, dumps the spent round, and loads a new bullet.]]&lt;br /&gt;
[[Image:Deer Hunter Lone Eagle Iron Sight.jpg|thumb|none|600px|The lonely front sight on an unscoped Lone Eagle. Note that the weapon picture in the lower right corner reflects the fact the gun doesn't have a scope. Compare to the other images.]]&lt;br /&gt;
[[Image:Deer Hunter Lone Eagle Blued.jpg|thumb|none|600px|A custom blued Lone Eagle. Note the new bullet in the lower left corner, indicating a different chambering for this pistol.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Anaconda==&lt;br /&gt;
A [[Colt Anaconda]] with Pachamyr grips serves as the obligatory &amp;quot;Hunting Revolver&amp;quot; gun, and can be customized with a blued finish. The grip medallions and the barrel engravings can also be customized. The revolver, for whatever reason, lacks any kind of rear sight. Interestingly, the gun was modeled with a Smith &amp;amp; Wesson style cylinder release. &lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|400px|none|Colt Anaconda with 6&amp;quot; barrel and Pachmayr grips - .44 Magnum]]&lt;br /&gt;
[[Image:Deer Hunter Colt Anaconda Menu.jpg|thumb|none|600px|The .44 Magnum Colt Anaconda in the weapon select menu.]]&lt;br /&gt;
[[Image:Deer Hunter Colt Revolver World.jpg|thumb|none|600px|The world model as held in the hands of this hunter.]]&lt;br /&gt;
[[Image:Deer Hunter Colt Revolver Idle.jpg|thumb|none|600px|The Colt Anaconda in the idle position. Note the Pachamyr grips with the trademark infringement-free &amp;quot;SLS&amp;quot; medallions.]]&lt;br /&gt;
[[Image:Deer Hunter Colt Revolver Aim.jpg|thumb|none|600px|Aiming the revolver. Note the lack of rear sights. Also of interest is that when drawing the gun, the hunter will pull back the hammer not with their thumb, but their other hand. After firing the first shot, the revolver continues to work in double-action mode. If the player doesn't fire at all, the hunter will decock the revolver with their left-hand; the revolver is somehow decocked without using the trigger, with the hunter seemingly just forcing it back up.]] &lt;br /&gt;
[[Image:Deer Hunter Colt Revolver Unload.jpg|thumb|none|600px|After firing a single round the revolver is dumped of all its remaining contents. Rather than using the Smith &amp;amp; Wesson styled cylinder release, the hunter seems to just push the cylinder out with their right index finger. Also note that from this angle, it appears that the rear sights have actually been replaced with a simply modeled optics mount. Yet, for whatever reason, it goes unused as the revolver cannot be customized with an optic.]]&lt;br /&gt;
[[Image:Deer Hunter Colt Revolver Load.jpg|thumb|none|600px|The Colt is reloaded from a speed-loader. Note that while new bullets appeared in the cylinder, there are still bullets in the speed-loader!]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Winchester 1885 High Wall/Winchester 1873/1886 Hybrid==&lt;br /&gt;
The &amp;quot;Single Shot Rifle&amp;quot; is a selectable single-shot rifle that appears to be very loosely based on a [[Winchester 1885 High Wall]] with added elements of the [[Winchester Model 1873]] and [[Winchester Model 1886|Model 1886]], with the design of the forend and the fact that this rifle appears to have the receiver of a lever action rifle. The curve on the handle angles off in a way reminiscent of [[Marlin Firearms|Marlin]] rifles, albeit with modifications to seemingly resemble the trigger guard of the High Wall. The default rifle is chambered in 7mm Magnum and features a 4x12 scope.&lt;br /&gt;
[[Image:RemingtonHighWall.jpg|thumb|none|500px|Winchester/Browning 1885 High Wall (modern production model) - .45-70]]&lt;br /&gt;
[[Image:Winchester1873.jpg|thumb|none|500px|Winchester Model 1873 carbine - 1st generation rifle - .44-40 WCF]]&lt;br /&gt;
[[Image:1886wcf.jpg|thumb|none|500px|Winchester 1886]]&lt;br /&gt;
[[Image:Deer Hunter Single Shot Menu.jpg|thumb|none|600px|The 1885 High Wall in the select menu. Note the slightly off-model trigger guard.]]&lt;br /&gt;
[[Image:Deer Hunter Single Shot Rifle (2).jpg|thumb|none|600px|The hunter holds their High Wall-looking rifle while hunting out in Utah.]]&lt;br /&gt;
[[Image:Deer Hunter Single Shot Rifle (3).jpg|thumb|none|600px|The rifle's idle position, giving a very good look at the 4x12 scope installed on it.]]&lt;br /&gt;
[[Image:Deer Hunter Single Shot Rifle (4).jpg|thumb|none|600px|The hybrid rifle is drawn...]]&lt;br /&gt;
[[Image:Deer Hunter Single Shot Rifle Scope.jpg|thumb|none|600px|...as a potential target wanders into view. This is the default reticule for the 4x12 scope. Like many things, it too can be customized, either with default reticules, or reticules of the player's own creation.]]&lt;br /&gt;
[[Image:Deer Hunter Single Shot Rifle Reload.jpg|thumb|none|600px|After a successful hunt the hunter opens the rear chamber to remove the spent casing and reload a new round. The receiver seems to be modeled on some kind of gate loading lever-action rifle, likely a Winchester 1873 or similar variant. Odds are, the entire weapon was modeled after something like a Model 1886 and was simply modified and animated into a single-shot rifle, as the modeling artists likely could not find a legitimate one to model after.]]&lt;br /&gt;
[[Image:Deer hunter Single Shot Rifle (8).jpg|thumb|none|600px|An example of a custom &amp;quot;Single Shot Rifle&amp;quot; with a view of the iron sights.]]&lt;br /&gt;
&lt;br /&gt;
==Remington Model 572==&lt;br /&gt;
The [[Remington Model 572]] is available, simply referred to as the &amp;quot;Pump-Action Rifle.&amp;quot; Despite being a .22 LR platform, the weapon can be customized to accommodate any caliber ''except'' .22 LR. Its default loading is .375 H&amp;amp;H Magnum.&lt;br /&gt;
[[Image:Remington572.jpg|thumb|none|500px|Remington Model 572 - .22 LR]]&lt;br /&gt;
[[Image:Deer Hunter Remington Pump Menu.jpg|thumb|none|600px|The Remington 572 on the select screen, impossibly chambered in .375 H&amp;amp;H Magnum.]]&lt;br /&gt;
[[Image:Deer Hunter Remington Pump World.jpg|thumb|none|600px|The hunter holds their souped up .22 pump-action while out in Germany's Black Forest.]]&lt;br /&gt;
[[Image:Deer Hunter Remington Pump (3).jpg|thumb|none|600px|Very little of the Model 572 is actually visible on in the idle position...]]&lt;br /&gt;
[[Image:Deer Hunter Remington Pump (4).jpg|thumb|none|600px|...but upon being drawn the gun shows itself in full glory.]]&lt;br /&gt;
[[Image:Deer Hunter Remington Pump Irons.jpg|thumb|none|600px|The hunter takes aim with the iron sights.]]&lt;br /&gt;
[[Image:Deer Hunter Remington Pump Pump.jpg|thumb|none|600px|The hunter pumps the rifle after firing a round.]]&lt;br /&gt;
[[Image:Deer Hunter Remington Pump Reload.jpg|thumb|none|600px|New rounds are loaded into the rifle...somehow.]]&lt;br /&gt;
&lt;br /&gt;
==Marlin Model 336==&lt;br /&gt;
A lever-action rifle resembling a [[Marlin Model 336]] carbine (or similar, possibly even a Winchester Model 64 or a Marlin 1895) appears with three different &amp;quot;official&amp;quot; configurations including an unscoped 6.5x55 Swedish version, a .270 Winchester version with a 4x12 scope, and a .308 rifle with a thermal scope (the only official gun to carry one).&lt;br /&gt;
[[Image:Marlin308MXRifle.jpg|thumb|none|500px|Carbine based on the Marlin 336 but chambered for the .308 Marlin Express]]&lt;br /&gt;
[[Image:Deer Hunter Lever Action Menu Unscoped.jpg|thumb|none|600px|The default, unscoped Model 336 carbine in the select menu with a nice gold finish on the receiver.]]&lt;br /&gt;
[[Image:Deer Hunter Lever Action Camo Menu.jpg|thumb|none|600px|The scoped, camouflaged version with a darker metal and different caliber.]]&lt;br /&gt;
[[Image:Deer Hunter Lever Action Thermal Menu.jpg|thumb|none|600px|A kind of 'dark western' looking Model 336 with a thermal scope mounted. Note the yellow caution triangle underneath it: Using thermal scopes and optics will hurt your hunting score.]]&lt;br /&gt;
[[Image:Deer Hunter Lever Action World.jpg|thumb|none|600px|The world model of the fancy looking Marlin lever-action.]]&lt;br /&gt;
[[Image:Deer Hunter Lever Action (1).jpg|thumb|none|600px|The rifle's idle position.]]&lt;br /&gt;
[[Image:Deer Hunter Lever Action Draw.jpg|thumb|none|600px|The rifle is drawn. Whereas the world models tend to look a tad over-sized, the guns look more correctly scaled in the first-person.]]&lt;br /&gt;
[[Image:Deer Hunter Lever Action (3).jpg|thumb|none|600px|The golden rifle is aimed. Note that while firing the hammer doesn't ever seem to move.]]&lt;br /&gt;
[[Image:Deer Hunter Lever Action Lever.jpg|thumb|none|600px|The rifle's action is given a rather dramatic looking tug after firing a round. Lord knows what's happening with his finger.]]&lt;br /&gt;
[[Image:Deer Hunter Lever Action Reload.jpg|thumb|none|600px|After firing some rounds, the rifle is reloaded. Bizarrely, the gun wasn't textured with an ejection port. Instead, bullet casings just materialize out of the top when new rounds are chambered.]]&lt;br /&gt;
[[Image:Deer Hunter Lever Action Camo Drawn.jpg|thumb|none|600px|The mossy green variation is drawn in the very inappropriate location of Australia's red desert.]] &lt;br /&gt;
[[Image:Deer Hunter Lever Action Thermal Hold.jpg|thumb|none|600px|The thermal scoped 336 is held while the hunter goes prone, with the thermal scope proving itself to be an obnoxious hindrance to one's field of view.]]&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 70==&lt;br /&gt;
What appears to be a [[Winchester Model 70]] (or closely based upon) appears as the game's all-purpose bolt-action rifle. It's available in two configurations, including a scoped variation in .270 Winchester and an unscoped version in .30-30 and a mossy green camouflage. &lt;br /&gt;
[[Image:WinchesterModel70SuperGrade.jpg|thumb|none|500px|Winchester Model 70 Super Grade - .30-06]]&lt;br /&gt;
[[Image:Deer Hunter Model 70 WoodMenu.jpg|thumb|none|600px|The scoped Model 70 in the select menu.]]&lt;br /&gt;
[[Image:Deer Hunter Model 70 Camo Menu.jpg|thumb|none|600px|The unscoped camouflaged Model 70 in the menu.]]&lt;br /&gt;
[[Image:Deer Hunter Model 70 Wood World.jpg|thumb|none|600px|The hunter stands at the ready with his scoped Winchester Model 70.]]&lt;br /&gt;
[[Image:Deer Hunter Model 70 Idle.jpg|thumb|none|600px|The rifle's idle position, giving us a nice look at the small scope and wood texture.]]&lt;br /&gt;
[[Image:Deer Hunter Model 70 Draw.jpg|thumb|none|600px|The Model 70 is drawn.]]&lt;br /&gt;
[[Image:Deer Hunter Model 70 Irons.jpg|thumb|none|600px|The camouflaged version is aimed at nothing in particular; rather it is aimed to show us the iron sights on the unscoped Model 70.]]&lt;br /&gt;
[[Image:Deer Hunter Model 70 Chamber.jpg|thumb|none|600px|The hunter works the bolt to load a new round after wasting one on a tree.]]&lt;br /&gt;
[[Image:Deer Hunter Model 70 Reload.jpg|thumb|none|600px|The rifle is lifted nice and high as the hunter reloads the weapon.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Autoloader&amp;quot;==&lt;br /&gt;
An unscoped semi-automatic rifle called the &amp;quot;Autoloader&amp;quot; is available, appearing to be somewhat loosely based on [[Mossberg]]'s line of .22 Plinkster rifles or even some kind of air-rifle. The removable magazine appears to be for a slightly larger caliber, however, although it may have been purposely modeled slightly larger for the sake of the larger calibers it can be loaded with. By default, the rifle is chambered for the mysterious .207 bullet.&lt;br /&gt;
[[Image:Deer Hunter Autoloader Menu.jpg|thumb|none|600px|The Autoloader in the weapon select menu, chambered in the same .207 cartridge that the Lone Eagle is chambered in. Note the very thin barrel, oddly shaped magazine, and location of the ejection port which seems to suggest an action underneath the receiver-ish area.]]&lt;br /&gt;
[[Image:Deer Hunter Autoloader WorldModel.jpg|thumb|none|600px|The hunter with their Autoloader in Utah.]]&lt;br /&gt;
[[Image:Deer Hunter Autoloader Hold.jpg|thumb|none|600px|The Autoloader in the idle position.]]&lt;br /&gt;
[[Image:Deer Hunter Autoloader Draw.jpg|thumb|none|600px|The Autoloader is drawn, showing just massively wide the stock is compared to the pencil thin barrel. Note the locations of the front and rear sights.]]&lt;br /&gt;
[[Image:Deer Hunter Autoloader Aim.jpg|thumb|none|600px|The rifle's iron sights and the back of the...barrel? Receiver?]]&lt;br /&gt;
[[Image:Deer Hunter Autoloader Reload.jpg|thumb|none|600px|The rifle is reloaded. The magazine is absolutely tiny looking here and doesn't appear to be capable of holding the five rounds it holds.]]&lt;br /&gt;
[[Image:Deer Hunter Autoloader Custom.jpg|thumb|none|600px|An example of a custom, scoped Autoloader with a user made camoufla...hold on, is that...?]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Remington 870 Wingmaster==&lt;br /&gt;
A [[Remington_870#Remington_870_Field_Gun|Remington 870 Field Gun]] variant, largely based on an 870 Wingmaster perhaps, with rifle sights and rather ornate looking wood furniture appears as the game's sole pump-action shotgun. The shotgun can be fitted with optics, including the game's 2x magnification scope, and both the metal finish and ornamentation can be customized to the player's liking. &lt;br /&gt;
[[Image:Remington870Fieldgun.jpg|thumb|none|500px|Remington 870 Express Field Gun with raised barrel ribbing and 28&amp;quot; barrel - 12 gauge]]&lt;br /&gt;
[[Image:Deer Hunter Rem 870 (1).jpg|thumb|none|600px|The weapon on the select menu. The 870 does appear to have a ribbed barrel, only that the various ribs weren't modeled in. It's standard loading appears to be Sabot slugs.]]&lt;br /&gt;
[[Image:Deer Hunter Rem 870 (2).jpg|thumb|none|600px|The third-person model at the ready. Although the magazine tube suggests a 4+1 capacity, the shotgun holds a total of 6 rounds (or 5+1) instead.]]&lt;br /&gt;
[[Image:Deer Hunter Rem 870 (3).jpg|thumb|none|600px|The first-person idle view, where we can see the nice pump with its medallions.]]&lt;br /&gt;
[[Image:Deer Hunter Rem 870 (4).jpg|thumb|none|600px|The hunter brings the 870 to bear, showing off the simply modeled rib on top of the barrel and the simple rifle sights.]]&lt;br /&gt;
[[Image:Deer Hunter Rem 870 (5).jpg|thumb|none|600px|The hunter aims. The sights happen to look a little off-center from the receiver.]]&lt;br /&gt;
[[Image:Deer Hunter Rem 870 (6).jpg|thumb|none|600px|After firing a round the hunter shows  a great big dramatic pump of the action to load a new round. No spent casing is ejected, though.]]&lt;br /&gt;
[[Image:Deer Hunter Rem 870 (7).jpg|thumb|none|600px|The reload animation consists of an empty hand placing nothing into the loading gate several times over until the shotgun is filled to capacity.]]&lt;br /&gt;
[[Image:Deer Hunter Rem 870 (8).jpg|thumb|none|600px|A fancy custom 870 with a 2x scope debuts on the shooting range.]]&lt;br /&gt;
&lt;br /&gt;
==12 Gauge Double Barreled Shotgun==&lt;br /&gt;
A hammerless [[12 Gauge Double Barreled Shotgun]] is available and capable of the same loads as the 870. It is one of the few firearms incapable of mounting an optic. Loaded with 0 Buckshot by default.&lt;br /&gt;
[[Image:RemingtonSPR210.jpg‎ |thumb|none|500px|Remington SPR210 Shotgun - 12 gauge]]‎&lt;br /&gt;
[[Image:Deer Hunter 12 Ga Doublebarrel (1).jpg|thumb|none|600px|The double barreled shotgun in the weapon select menu. Note the double triggers.]]&lt;br /&gt;
[[Image:Deer Hunter 12 Ga Doublebarrel (2).jpg|thumb|none|600px|The hunter holds his shotgun at the ready. It seems that the trigger guard can comfortably fit two of his fingers, while only accommodating half of his other two.]]&lt;br /&gt;
[[Image:Deer Hunter 12 Ga Doublebarrel (3).jpg|thumb|none|600px|Idling in the first person. Most of the shotgun is off screen, giving the player a very wide field of vision.]]&lt;br /&gt;
[[Image:Deer Hunter 12 Ga Doublebarrel (5).jpg|thumb|none|600px|Aiming down the sights. Rather than a bead sight like most shotguns, this one has a tall blade sight instead.]]&lt;br /&gt;
[[Image:Deer Hunter 12 Ga Doublebarrel (7).jpg|thumb|none|600px|The hunter reloads the shotgun with spent casings for some reason. A nice note though is that he only reloads however many shells were fired, as opposed to always loading both if he only fired one.]]&lt;/div&gt;</summary>
		<author><name>Clonehunter</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Clonehunter&amp;diff=1539775</id>
		<title>User:Clonehunter</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Clonehunter&amp;diff=1539775"/>
		<updated>2022-12-08T16:00:40Z</updated>

		<summary type="html">&lt;p&gt;Clonehunter: /* Winchester 1885 High Wall (Hybrid) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''''Deer Hunter: The 2005 Season''''' is a 2005 hunting simulator video game developed by South Logic Studios and published by Atari. &lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Overview=&lt;br /&gt;
''Deer Hunter: The 2005 Season'' is a hunting simulator that was advertised as delivering a realistic hunting experience, including an accurate depiction of firearm ballistics. Alongside its base weapons, the game also features a mode that allows to customize the various guns at their disposal, being able to change their designs, optics, and even the caliber of the gun--regardless of whether or not that particular weapon was ever offered in that caliber or not. Although each &amp;quot;official&amp;quot; gun has a default setup and caliber, these can largely be changed by the player, and several official variants exist as well. The caliber choices for the specific types of weapons are listed below: &lt;br /&gt;
&lt;br /&gt;
'''Rifles (Semi, bolt, pump, and single shot)''': .207 (Possibly 5mm Pickert?), .223 (Also listed as 5.6x45mm), a 100 grain .243, .257 Roberts, .264 Magnum, .270, .30-06 Springfield, .30-30 Winchester, .300 Winchester Magnum, a 165 grain .308 Winchester, a 270 grain .375 H&amp;amp;H Magnum, .45-70 Government, 6.5x55 Swedish, and 7mm Magnum. (Note: The Lone Eagle can be chambered for all of these except 6.5x55 Swedish)&lt;br /&gt;
&lt;br /&gt;
'''Shotguns (Pump and double barrel)''': 000 Buckshot Load, 0 Buckshot Load, no. 4 Buckshot Load, Rifled Slug Load, and a Sabot Slug Load (Though not specified, these are all likely in 12 Gauge)&lt;br /&gt;
&lt;br /&gt;
'''Muzzleloader''': .45 Ball, .50 Ball, and .54 Maxi-Ball&lt;br /&gt;
&lt;br /&gt;
'''Revolver''': .44 Magnum, .41 Magnum, and .357 Magnum&lt;br /&gt;
&lt;br /&gt;
In addition to being able to customize a weapon's caliber, players can also calibrate the gun to work at specific ranges, with each caliber having a suggested range, although it can usually be calibrated below or above the suggestions. Also, all firearms (and the crossbow) except the muzzleloader can be fitted with various optics, camouflages, wood and metal finishes, and custom engravings or woodwork. Of the latter two, few options are available for most guns, but templates exist in the game's files to create custom looks for the weapons with relative ease. Custom camos and reticules can also be made, with the only limitation being the location of the designs and the wood and metal finishes, the latter two of which cannot be customized further than what's available in the game.&lt;br /&gt;
&lt;br /&gt;
As such, compared to some hunting games, ''Deer Hunter'' allows players to generally build the hunting weapon of their choice, with the available base firearms having little in common with their real life counterparts besides general appearance and action function. &lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Magnum Research Lone Eagle==&lt;br /&gt;
The [[Magnum Research Lone Eagle]], loaded with possibly fictional &amp;quot;.207&amp;quot; caliber by default, is one of the two handguns available in the game, referred to as the &amp;quot;Single Shot Pistol.&amp;quot; The Lone Eagle is also very limited with its visual customization, with the only visual modifier being a change from the stainless finish to a blued finish. Some of the options can be expanded on with user made modifications, however.&lt;br /&gt;
[[File:Magnum Lone Eagle.jpg|thumb|none|400px|Magnum Research Lone Eagle]]&lt;br /&gt;
[[Image:Deer Hunter Lone Eagle Menu Screen.jpg|thumb|none|600px|The Lone Eagle in the select screen. As one could see, players can hold up two weapons at a time for their hunt. A description of each weapon's calibration is listed underneath the table.]]&lt;br /&gt;
[[Image:Deer Hunter Lone Eagle 1.jpg|thumb|none|600px|The Lone Eagle's world model in the hands of a hunter. Like the weapons, the player's avatar can also be customized to a degree.]]&lt;br /&gt;
[[Image:Deer Hunter Lone Eagle (2).jpg|thumb|none|600px|The Lone Eagle at the ready. Weapons cannot be drawn, aimed, or fired unless the player is standing still. Note the possibly fictonal .207 bullet in the corner. The rounds that appear for the ammo counter will actually change to their respective image depending on the weapon's loading as opposed to a generic bullet pictograph being used across all weapons.]]&lt;br /&gt;
[[Image:Deer Hunter Lone Eagle (4).jpg|thumb|none|600px|The hunter draws and begins to aim the Lone Eagle. Note that this isn't the actual aim position, as the scope ends up taking over the entire screen (Unlike some games that would have the scope usable in a position such as this e.g. ''Rainbow Six Siege'' or ''Red Orchestra''.]]&lt;br /&gt;
[[Image:Deer Hunter Lone Eagle Reload.jpg|thumb|none|600px|The hunter opens the chamber, located on the back of the pistol, dumps the spent round, and loads a new bullet.]]&lt;br /&gt;
[[Image:Deer Hunter Lone Eagle Iron Sight.jpg|thumb|none|600px|The lonely front sight on an unscoped Lone Eagle. Note that the weapon picture in the lower right corner reflects the fact the gun doesn't have a scope. Compare to the other images.]]&lt;br /&gt;
[[Image:Deer Hunter Lone Eagle Blued.jpg|thumb|none|600px|A custom blued Lone Eagle. Note the new bullet in the lower left corner, indicating a different chambering for this pistol.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Anaconda==&lt;br /&gt;
A [[Colt Anaconda]] with Pachamyr grips serves as the obligatory &amp;quot;Hunting Revolver&amp;quot; gun, and can be customized with a blued finish. The grip medallions and the barrel engravings can also be customized. The revolver, for whatever reason, lacks any kind of rear sight. Interestingly, the gun was modeled with a Smith &amp;amp; Wesson style cylinder release. &lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|400px|none|Colt Anaconda with 6&amp;quot; barrel and Pachmayr grips - .44 Magnum]]&lt;br /&gt;
[[Image:Deer Hunter Colt Anaconda Menu.jpg|thumb|none|600px|The .44 Magnum Colt Anaconda in the weapon select menu.]]&lt;br /&gt;
[[Image:Deer Hunter Colt Revolver World.jpg|thumb|none|600px|The world model as held in the hands of this hunter.]]&lt;br /&gt;
[[Image:Deer Hunter Colt Revolver Idle.jpg|thumb|none|600px|The Colt Anaconda in the idle position. Note the Pachamyr grips with the trademark infringement-free &amp;quot;SLS&amp;quot; medallions.]]&lt;br /&gt;
[[Image:Deer Hunter Colt Revolver Aim.jpg|thumb|none|600px|Aiming the revolver. Note the lack of rear sights. Also of interest is that when drawing the gun, the hunter will pull back the hammer not with their thumb, but their other hand. After firing the first shot, the revolver continues to work in double-action mode. If the player doesn't fire at all, the hunter will decock the revolver with their left-hand; the revolver is somehow decocked without using the trigger, with the hunter seemingly just forcing it back up.]] &lt;br /&gt;
[[Image:Deer Hunter Colt Revolver Unload.jpg|thumb|none|600px|After firing a single round the revolver is dumped of all its remaining contents. Rather than using the Smith &amp;amp; Wesson styled cylinder release, the hunter seems to just push the cylinder out with their right index finger. Also note that from this angle, it appears that the rear sights have actually been replaced with a simply modeled optics mount. Yet, for whatever reason, it goes unused as the revolver cannot be customized with an optic.]]&lt;br /&gt;
[[Image:Deer Hunter Colt Revolver Load.jpg|thumb|none|600px|The Colt is reloaded from a speed-loader. Note that while new bullets appeared in the cylinder, there are still bullets in the speed-loader!]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Winchester 1885 High Wall/Winchester 1873/1886 Hybrid==&lt;br /&gt;
The &amp;quot;Single Shot Rifle&amp;quot; is a selectable single-shot rifle that appears to be very loosely based on a [[Winchester 1885 High Wall]] with added elements of the [[Winchester Model 1873]] and [[Winchester Model 1886|Model 1886]], with the design of the forend and the fact that this rifle appears to have the receiver of a lever action rifle. The curve on the handle angles off in a way reminiscent of [[Marlin Firearms|Marlin]] rifles, albeit with modifications to seemingly resemble the trigger guard of the High Wall. The default rifle is chambered in 7mm Magnum and features a 4x12 scope.&lt;br /&gt;
[[Image:RemingtonHighWall.jpg|thumb|none|500px|Winchester/Browning 1885 High Wall (modern production model) - .45-70]]&lt;br /&gt;
[[Image:Deer Hunter Single Shot Menu.jpg|thumb|none|600px|The 1885 High Wall in the select menu. Note the slightly off-model trigger guard.]]&lt;br /&gt;
[[Image:Deer Hunter Single Shot Rifle (2).jpg|thumb|none|600px|The hunter holds their High Wall-looking rifle while hunting out in Utah.]]&lt;br /&gt;
[[Image:Deer Hunter Single Shot Rifle (3).jpg|thumb|none|600px|The rifle's idle position, giving a very good look at the 4x12 scope installed on it.]]&lt;br /&gt;
[[Image:Deer Hunter Single Shot Rifle (4).jpg|thumb|none|600px|The hybrid rifle is drawn...]]&lt;br /&gt;
[[Image:Deer Hunter Single Shot Rifle Scope.jpg|thumb|none|600px|...as a potential target wanders into view. This is the default reticule for the 4x12 scope. Like many things, it too can be customized, either with default reticules, or reticules of the player's own creation.]]&lt;br /&gt;
[[Image:Deer Hunter Single Shot Rifle Reload.jpg|thumb|none|600px|After a successful hunt the hunter opens the rear chamber to remove the spent casing and reload a new round. The receiver seems to be modeled on some kind of gate loading lever-action rifle, likely a Winchester 1873 or similar variant. Odds are, the entire weapon was modeled after something like a Model 1886 and was simply modified and animated into a single-shot rifle, as the modeling artists likely could not find a legitimate one to model after.]]&lt;br /&gt;
[[Image:Deer hunter Single Shot Rifle (8).jpg|thumb|none|600px|An example of a custom &amp;quot;Single Shot Rifle&amp;quot; with a view of the iron sights.]]&lt;br /&gt;
&lt;br /&gt;
==Remington Model 572==&lt;br /&gt;
The [[Remington Model 572]] is available, simply referred to as the &amp;quot;Pump-Action Rifle.&amp;quot; Despite being a .22 LR platform, the weapon can be customized to accommodate any caliber ''except'' .22 LR. Its default loading is .375 H&amp;amp;H Magnum.&lt;br /&gt;
[[Image:Remington572.jpg|thumb|none|500px|Remington Model 572 - .22 LR]]&lt;br /&gt;
[[Image:Deer Hunter Remington Pump Menu.jpg|thumb|none|600px|The Remington 572 on the select screen, impossibly chambered in .375 H&amp;amp;H Magnum.]]&lt;br /&gt;
[[Image:Deer Hunter Remington Pump World.jpg|thumb|none|600px|The hunter holds their souped up .22 pump-action while out in Germany's Black Forest.]]&lt;br /&gt;
[[Image:Deer Hunter Remington Pump (3).jpg|thumb|none|600px|Very little of the Model 572 is actually visible on in the idle position...]]&lt;br /&gt;
[[Image:Deer Hunter Remington Pump (4).jpg|thumb|none|600px|...but upon being drawn the gun shows itself in full glory.]]&lt;br /&gt;
[[Image:Deer Hunter Remington Pump Irons.jpg|thumb|none|600px|The hunter takes aim with the iron sights.]]&lt;br /&gt;
[[Image:Deer Hunter Remington Pump Pump.jpg|thumb|none|600px|The hunter pumps the rifle after firing a round.]]&lt;br /&gt;
[[Image:Deer Hunter Remington Pump Reload.jpg|thumb|none|600px|New rounds are loaded into the rifle...somehow.]]&lt;br /&gt;
&lt;br /&gt;
==Marlin Model 336==&lt;br /&gt;
A lever-action rifle resembling a [[Marlin Model 336]] carbine (or similar, possibly even a Winchester Model 64 or a Marlin 1895) appears with three different &amp;quot;official&amp;quot; configurations including an unscoped 6.5x55 Swedish version, a .270 Winchester version with a 4x12 scope, and a .308 rifle with a thermal scope (the only official gun to carry one).&lt;br /&gt;
[[Image:Marlin308MXRifle.jpg|thumb|none|500px|Carbine based on the Marlin 336 but chambered for the .308 Marlin Express]]&lt;br /&gt;
[[Image:Deer Hunter Lever Action Menu Unscoped.jpg|thumb|none|600px|The default, unscoped Model 336 carbine in the select menu with a nice gold finish on the receiver.]]&lt;br /&gt;
[[Image:Deer Hunter Lever Action Camo Menu.jpg|thumb|none|600px|The scoped, camouflaged version with a darker metal and different caliber.]]&lt;br /&gt;
[[Image:Deer Hunter Lever Action Thermal Menu.jpg|thumb|none|600px|A kind of 'dark western' looking Model 336 with a thermal scope mounted. Note the yellow caution triangle underneath it: Using thermal scopes and optics will hurt your hunting score.]]&lt;br /&gt;
[[Image:Deer Hunter Lever Action World.jpg|thumb|none|600px|The world model of the fancy looking Marlin lever-action.]]&lt;br /&gt;
[[Image:Deer Hunter Lever Action (1).jpg|thumb|none|600px|The rifle's idle position.]]&lt;br /&gt;
[[Image:Deer Hunter Lever Action Draw.jpg|thumb|none|600px|The rifle is drawn. Whereas the world models tend to look a tad over-sized, the guns look more correctly scaled in the first-person.]]&lt;br /&gt;
[[Image:Deer Hunter Lever Action (3).jpg|thumb|none|600px|The golden rifle is aimed. Note that while firing the hammer doesn't ever seem to move.]]&lt;br /&gt;
[[Image:Deer Hunter Lever Action Lever.jpg|thumb|none|600px|The rifle's action is given a rather dramatic looking tug after firing a round. Lord knows what's happening with his finger.]]&lt;br /&gt;
[[Image:Deer Hunter Lever Action Reload.jpg|thumb|none|600px|After firing some rounds, the rifle is reloaded. Bizarrely, the gun wasn't textured with an ejection port. Instead, bullet casings just materialize out of the top when new rounds are chambered.]]&lt;br /&gt;
[[Image:Deer Hunter Lever Action Camo Drawn.jpg|thumb|none|600px|The mossy green variation is drawn in the very inappropriate location of Australia's red desert.]] &lt;br /&gt;
[[Image:Deer Hunter Lever Action Thermal Hold.jpg|thumb|none|600px|The thermal scoped 336 is held while the hunter goes prone, with the thermal scope proving itself to be an obnoxious hindrance to one's field of view.]]&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 70==&lt;br /&gt;
What appears to be a [[Winchester Model 70]] (or closely based upon) appears as the game's all-purpose bolt-action rifle. It's available in two configurations, including a scoped variation in .270 Winchester and an unscoped version in .30-30 and a mossy green camouflage. &lt;br /&gt;
[[Image:WinchesterModel70SuperGrade.jpg|thumb|none|500px|Winchester Model 70 Super Grade - .30-06]]&lt;br /&gt;
[[Image:Deer Hunter Model 70 WoodMenu.jpg|thumb|none|600px|The scoped Model 70 in the select menu.]]&lt;br /&gt;
[[Image:Deer Hunter Model 70 Camo Menu.jpg|thumb|none|600px|The unscoped camouflaged Model 70 in the menu.]]&lt;br /&gt;
[[Image:Deer Hunter Model 70 Wood World.jpg|thumb|none|600px|The hunter stands at the ready with his scoped Winchester Model 70.]]&lt;br /&gt;
[[Image:Deer Hunter Model 70 Idle.jpg|thumb|none|600px|The rifle's idle position, giving us a nice look at the small scope and wood texture.]]&lt;br /&gt;
[[Image:Deer Hunter Model 70 Draw.jpg|thumb|none|600px|The Model 70 is drawn.]]&lt;br /&gt;
[[Image:Deer Hunter Model 70 Irons.jpg|thumb|none|600px|The camouflaged version is aimed at nothing in particular; rather it is aimed to show us the iron sights on the unscoped Model 70.]]&lt;br /&gt;
[[Image:Deer Hunter Model 70 Chamber.jpg|thumb|none|600px|The hunter works the bolt to load a new round after wasting one on a tree.]]&lt;br /&gt;
[[Image:Deer Hunter Model 70 Reload.jpg|thumb|none|600px|The rifle is lifted nice and high as the hunter reloads the weapon.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Autoloader&amp;quot;==&lt;br /&gt;
An unscoped semi-automatic rifle called the &amp;quot;Autoloader&amp;quot; is available, appearing to be somewhat loosely based on [[Mossberg]]'s line of .22 Plinkster rifles or even some kind of air-rifle. The removable magazine appears to be for a slightly larger caliber, however, although it may have been purposely modeled slightly larger for the sake of the larger calibers it can be loaded with. By default, the rifle is chambered for the mysterious .207 bullet.&lt;br /&gt;
[[Image:Deer Hunter Autoloader Menu.jpg|thumb|none|600px|The Autoloader in the weapon select menu, chambered in the same .207 cartridge that the Lone Eagle is chambered in. Note the very thin barrel, oddly shaped magazine, and location of the ejection port which seems to suggest an action underneath the receiver-ish area.]]&lt;br /&gt;
[[Image:Deer Hunter Autoloader WorldModel.jpg|thumb|none|600px|The hunter with their Autoloader in Utah.]]&lt;br /&gt;
[[Image:Deer Hunter Autoloader Hold.jpg|thumb|none|600px|The Autoloader in the idle position.]]&lt;br /&gt;
[[Image:Deer Hunter Autoloader Draw.jpg|thumb|none|600px|The Autoloader is drawn, showing just massively wide the stock is compared to the pencil thin barrel. Note the locations of the front and rear sights.]]&lt;br /&gt;
[[Image:Deer Hunter Autoloader Aim.jpg|thumb|none|600px|The rifle's iron sights and the back of the...barrel? Receiver?]]&lt;br /&gt;
[[Image:Deer Hunter Autoloader Reload.jpg|thumb|none|600px|The rifle is reloaded. The magazine is absolutely tiny looking here and doesn't appear to be capable of holding the five rounds it holds.]]&lt;br /&gt;
[[Image:Deer Hunter Autoloader Custom.jpg|thumb|none|600px|An example of a custom, scoped Autoloader with a user made camoufla...hold on, is that...?]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Remington 870 Wingmaster==&lt;br /&gt;
A [[Remington_870#Remington_870_Field_Gun|Remington 870 Field Gun]] variant, largely based on an 870 Wingmaster perhaps, with rifle sights and rather ornate looking wood furniture appears as the game's sole pump-action shotgun. The shotgun can be fitted with optics, including the game's 2x magnification scope, and both the metal finish and ornamentation can be customized to the player's liking. &lt;br /&gt;
[[Image:Remington870Fieldgun.jpg|thumb|none|500px|Remington 870 Express Field Gun with raised barrel ribbing and 28&amp;quot; barrel - 12 gauge]]&lt;br /&gt;
[[Image:Deer Hunter Rem 870 (1).jpg|thumb|none|600px|The weapon on the select menu. The 870 does appear to have a ribbed barrel, only that the various ribs weren't modeled in. It's standard loading appears to be Sabot slugs.]]&lt;br /&gt;
[[Image:Deer Hunter Rem 870 (2).jpg|thumb|none|600px|The third-person model at the ready. Although the magazine tube suggests a 4+1 capacity, the shotgun holds a total of 6 rounds (or 5+1) instead.]]&lt;br /&gt;
[[Image:Deer Hunter Rem 870 (3).jpg|thumb|none|600px|The first-person idle view, where we can see the nice pump with its medallions.]]&lt;br /&gt;
[[Image:Deer Hunter Rem 870 (4).jpg|thumb|none|600px|The hunter brings the 870 to bear, showing off the simply modeled rib on top of the barrel and the simple rifle sights.]]&lt;br /&gt;
[[Image:Deer Hunter Rem 870 (5).jpg|thumb|none|600px|The hunter aims. The sights happen to look a little off-center from the receiver.]]&lt;br /&gt;
[[Image:Deer Hunter Rem 870 (6).jpg|thumb|none|600px|After firing a round the hunter shows  a great big dramatic pump of the action to load a new round. No spent casing is ejected, though.]]&lt;br /&gt;
[[Image:Deer Hunter Rem 870 (7).jpg|thumb|none|600px|The reload animation consists of an empty hand placing nothing into the loading gate several times over until the shotgun is filled to capacity.]]&lt;br /&gt;
[[Image:Deer Hunter Rem 870 (8).jpg|thumb|none|600px|A fancy custom 870 with a 2x scope debuts on the shooting range.]]&lt;br /&gt;
&lt;br /&gt;
==12 Gauge Double Barreled Shotgun==&lt;br /&gt;
A hammerless [[12 Gauge Double Barreled Shotgun]] is available and capable of the same loads as the 870. It is one of the few firearms incapable of mounting an optic. Loaded with 0 Buckshot by default.&lt;br /&gt;
[[Image:RemingtonSPR210.jpg‎ |thumb|none|500px|Remington SPR210 Shotgun - 12 gauge]]‎&lt;br /&gt;
[[Image:Deer Hunter 12 Ga Doublebarrel (1).jpg|thumb|none|600px|The double barreled shotgun in the weapon select menu. Note the double triggers.]]&lt;br /&gt;
[[Image:Deer Hunter 12 Ga Doublebarrel (2).jpg|thumb|none|600px|The hunter holds his shotgun at the ready. It seems that the trigger guard can comfortably fit two of his fingers, while only accommodating half of his other two.]]&lt;br /&gt;
[[Image:Deer Hunter 12 Ga Doublebarrel (3).jpg|thumb|none|600px|Idling in the first person. Most of the shotgun is off screen, giving the player a very wide field of vision.]]&lt;br /&gt;
[[Image:Deer Hunter 12 Ga Doublebarrel (5).jpg|thumb|none|600px|Aiming down the sights. Rather than a bead sight like most shotguns, this one has a tall blade sight instead.]]&lt;br /&gt;
[[Image:Deer Hunter 12 Ga Doublebarrel (7).jpg|thumb|none|600px|The hunter reloads the shotgun with spent casings for some reason. A nice note though is that he only reloads however many shells were fired, as opposed to always loading both if he only fired one.]]&lt;/div&gt;</summary>
		<author><name>Clonehunter</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Beastars&amp;diff=1534488</id>
		<title>Beastars</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Beastars&amp;diff=1534488"/>
		<updated>2022-11-17T16:15:50Z</updated>

		<summary type="html">&lt;p&gt;Clonehunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Beastars show poster.jpg|thumb|right|300px|Beastars (2019-2021)]] '''''Beastars''''' (stylized as '''''BEASTARS''''') is a 2019 anime series that originally aired on Fuji TV in Japan before being brought to Netflix as a &amp;quot;Netflix Original Anime Series&amp;quot; in 2020. Focusing on a world populated by anthropomorphic animals, the show follows carnivores struggling with their natural instinct to hunt while living alongside herbivores. A second season was released in 2021. A third season was confirmed for 2024.&lt;br /&gt;
&lt;br /&gt;
{{Anime Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P220==&lt;br /&gt;
Louis the red deer uses a [[SIG-Sauer P220]] throughout the series, first seen in the beginning of the episode &amp;quot;To the Neon District&amp;quot; (S1E11). It is the early 1st generation model as evident from the uniquely shaped hammer. At different points of the scene it appears in the hammer switches from being cocked to being down and then back again. Starting in &amp;quot;Call It Like it is&amp;quot; (S2E05), Louis' P220 is seen with wood grip panels. &lt;br /&gt;
[[Image:SigP220EarlyModel.jpg‎|thumb|none|350px|SIG-Sauer P220 1st Generation &amp;quot;American&amp;quot; model - .45 ACP]] &lt;br /&gt;
[[Image:Beastars P220 3.jpg|thumb|none|600px|Louis brandishes his freshly fired SIG-Sauer P220. The hammer is a distinct giveaway as to the generation of the gun. Also, despite Louis having fired it, the hammer appears to be uncocked (although it may just be the angle of the shot).]]&lt;br /&gt;
[[Image:Beastars Ep18 SigSauer.jpg|thumb|none|600px|Louis brandishes his P220 in &amp;quot;Fly, O Corrupt One&amp;quot; (S2E06).]]&lt;br /&gt;
[[Image:Beastars Ep18 SigSauer 2.jpg|thumb|none|600px|Louis threatens to fire the P220, giving a good look at the new grips.]]&lt;br /&gt;
[[Image:Beastars Ep24 SigSauer 1.jpg|thumb|none|600px|Louis holds the P220 on Ibuki in &amp;quot;The Taste of Rebellion&amp;quot; (S2E12), showing off the controls.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark XIX==&lt;br /&gt;
In &amp;quot;The Chef's Suspense&amp;quot; (S2E10) the Shishi-Gumi underboss Ibuki gives fellow gangster Free a [[Desert Eagle Mark XIX]] to better defend their boss with.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|350px|none|Magnum Research Desert Eagle Mark XIX with brushed chrome finish - .50 AE]]&lt;br /&gt;
[[Image:Beastars Ep22 Deagle 1.jpg|thumb|none|600px|Ibuki has Free replace his M1911A1 with a Desert Eagle Mark XIX in &amp;quot;The Chef's Suspense&amp;quot; (S2E10).]]&lt;br /&gt;
[[Image:Beastars Ep22 Deagle 2.jpg|thumb|none|600px|The reverse shot of the previous shot as Free regards the weapon. Note the safety style.]]&lt;br /&gt;
[[Image:Beastars Ep24 Deagle 1.jpg|thumb|none|600px|Free speaks to Louis with his Desert Eagle drawn in &amp;quot;The Taste of Rebellion&amp;quot; (S2E12). Note the scope mount notches on the barrel, indicating a Mark XIX model.]]&lt;br /&gt;
&lt;br /&gt;
==M1911A1==&lt;br /&gt;
[[M1911A1]] pistols are used by nearly all members of the Shishi-Gumi crime organization, and are first seen in &amp;quot;A Wolf in Sheep's Clothing&amp;quot; (S1E10). &lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|350px|none|World War II Colt M1911A1 - .45 ACP.]]&lt;br /&gt;
[[Image:Beastars M1911A1 1.jpg|thumb|none|600px|A lion mobster brandishes his M1911A1 in &amp;quot;A Wolf in Sheep's Clothing&amp;quot; (S1E10). As the show primarily uses 3D modeling, it's likely that the same 3D asset was used for all of the 1911s that appear.]]&lt;br /&gt;
[[Image:Beastars M1911A1 2.jpg|thumb|none|600px|A worse-for-wear Shishi-Gumi crime boss draws his M1911A1 in &amp;quot;To the Neon District&amp;quot; (S1E11).]]&lt;br /&gt;
[[Image:Beastars M1911A1 4.jpg|thumb|none|600px|After failing to chamber it with his hand due to the blood, the crime boss (somehow) manages to fully chamber the M1911A1 with ''his teeth'', which really should be impossible, even for a lion. If one looks closely at the visible portion of the grip, it appears that the gun has a curved mainspring housing above the lanyard loop, distinguishing this as an A1 model.]]&lt;br /&gt;
[[Image:Beastars M1911A1 5.jpg|thumb|none|600px|A pretty nice first-person look at the standard &amp;quot;G.I. sights&amp;quot; on the gun.]]&lt;br /&gt;
[[Image:Beastars Ep21 1911 1.jpg|thumb|none|600px|Gangsters Agata and Free hold M1911A1 pistols on a prisoner in &amp;quot;A Busted Electric Fan&amp;quot; (S2E09).]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Anime]]&lt;br /&gt;
[[Category:Drama]]&lt;br /&gt;
[[Category:Romance]]&lt;/div&gt;</summary>
		<author><name>Clonehunter</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Beastars&amp;diff=1482441</id>
		<title>Beastars</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Beastars&amp;diff=1482441"/>
		<updated>2022-02-06T19:51:48Z</updated>

		<summary type="html">&lt;p&gt;Clonehunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Beastars show poster.jpg|thumb|right|300px|Beastars (2019-2021)]] '''''Beastars''''' (stylized as '''''BEASTARS''''') is a 2019 anime series that originally aired on Fuji TV in Japan before being brought to Netflix as a &amp;quot;Netflix Original Anime Series&amp;quot; in 2020. Focusing on a world populated by anthropomorphic animals, the show follows carnivores struggling with their natural instinct to hunt while living alongside herbivores. A second season was released in 2021. A third season was confirmed for late 2022.&lt;br /&gt;
&lt;br /&gt;
{{Anime Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P220==&lt;br /&gt;
Louis the red deer uses a [[SIG-Sauer P220]] throughout the series, first seen in the beginning of the episode &amp;quot;To the Neon District&amp;quot; (S1E11). It is the early 1st generation model as evident from the uniquely shaped hammer. At different points of the scene it appears in the hammer switches from being cocked to being down and then back again. Starting in &amp;quot;Call It Like it is&amp;quot; (S2E05), Louis' P220 is seen with wood grip panels. &lt;br /&gt;
[[Image:SigP220EarlyModel.jpg‎|thumb|none|350px|SIG-Sauer P220 1st Generation &amp;quot;American&amp;quot; model - .45 ACP]] &lt;br /&gt;
[[Image:Beastars P220 3.jpg|thumb|none|600px|Louis brandishes his freshly fired SIG-Sauer P220. The hammer is a distinct giveaway as to the generation of the gun. Also, despite Louis having fired it, the hammer appears to be uncocked (although it may just be the angle of the shot).]]&lt;br /&gt;
[[Image:Beastars Ep18 SigSauer.jpg|thumb|none|600px|Louis brandishes his P220 in &amp;quot;Fly, O Corrupt One&amp;quot; (S2E06).]]&lt;br /&gt;
[[Image:Beastars Ep18 SigSauer 2.jpg|thumb|none|600px|Louis threatens to fire the P220, giving a good look at the new grips.]]&lt;br /&gt;
[[Image:Beastars Ep24 SigSauer 1.jpg|thumb|none|600px|Louis holds the P220 on Ibuki in &amp;quot;The Taste of Rebellion&amp;quot; (S2E12), showing off the controls.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark XIX==&lt;br /&gt;
In &amp;quot;The Chef's Suspense&amp;quot; (S2E10) the Shishi-Gumi underboss Ibuki gives fellow gangster Free a [[Desert Eagle Mark XIX]] to better defend their boss with.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|350px|none|Magnum Research Desert Eagle Mark XIX with brushed chrome finish - .50 AE]]&lt;br /&gt;
[[Image:Beastars Ep22 Deagle 1.jpg|thumb|none|600px|Ibuki has Free replace his M1911A1 with a Desert Eagle Mark XIX in &amp;quot;The Chef's Suspense&amp;quot; (S2E10).]]&lt;br /&gt;
[[Image:Beastars Ep22 Deagle 2.jpg|thumb|none|600px|The reverse shot of the previous shot as Free regards the weapon. Note the safety style.]]&lt;br /&gt;
[[Image:Beastars Ep24 Deagle 1.jpg|thumb|none|600px|Free speaks to Louis with his Desert Eagle drawn in &amp;quot;The Taste of Rebellion&amp;quot; (S2E12). Note the scope mount notches on the barrel, indicating a Mark XIX model.]]&lt;br /&gt;
&lt;br /&gt;
==M1911A1==&lt;br /&gt;
[[M1911A1]] pistols are used by nearly all members of the Shishi-Gumi crime organization, and are first seen in &amp;quot;A Wolf in Sheep's Clothing&amp;quot; (S1E10). &lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|350px|none|World War II Colt M1911A1 - .45 ACP.]]&lt;br /&gt;
[[Image:Beastars M1911A1 1.jpg|thumb|none|600px|A lion mobster brandishes his M1911A1 in &amp;quot;A Wolf in Sheep's Clothing&amp;quot; (S1E10). As the show primarily uses 3D modeling, it's likely that the same 3D asset was used for all of the 1911s that appear.]]&lt;br /&gt;
[[Image:Beastars M1911A1 2.jpg|thumb|none|600px|A worse-for-wear Shishi-Gumi crime boss draws his M1911A1 in &amp;quot;To the Neon District&amp;quot; (S1E11).]]&lt;br /&gt;
[[Image:Beastars M1911A1 4.jpg|thumb|none|600px|After failing to chamber it with his hand due to the blood, the crime boss (somehow) manages to fully chamber the M1911A1 with ''his teeth'', which really should be impossible, even for a lion. If one looks closely at the visible portion of the grip, it appears that the gun has a curved mainspring housing above the lanyard loop, distinguishing this as an A1 model.]]&lt;br /&gt;
[[Image:Beastars M1911A1 5.jpg|thumb|none|600px|A pretty nice first-person look at the standard &amp;quot;G.I. sights&amp;quot; on the gun.]]&lt;br /&gt;
[[Image:Beastars Ep21 1911 1.jpg|thumb|none|600px|Gangsters Agata and Free hold M1911A1 pistols on a prisoner in &amp;quot;A Busted Electric Fan&amp;quot; (S2E09).]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Anime]]&lt;br /&gt;
[[Category:Drama]]&lt;br /&gt;
[[Category:Romance]]&lt;/div&gt;</summary>
		<author><name>Clonehunter</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Beastars&amp;diff=1433291</id>
		<title>Beastars</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Beastars&amp;diff=1433291"/>
		<updated>2021-07-25T22:57:05Z</updated>

		<summary type="html">&lt;p&gt;Clonehunter: /* Desert Eagle Mark XIX */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Beastars show poster.jpg|thumb|right|300px|Beastars (2019-2021)]] '''''Beastars''''' (stylized as '''''BEASTARS''''') is a 2019 anime series that originally aired on Fuji TV in Japan before being brought to Netflix as a &amp;quot;Netflix Original Anime Series&amp;quot; in 2020. Focusing on a world populated by anthropomorphic animals, the show follows carnivores struggling with their natural instinct to hunt while living alongside herbivores. A second season was released in 2021. &lt;br /&gt;
&lt;br /&gt;
{{Anime Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P220==&lt;br /&gt;
Louis the red deer uses a [[SIG-Sauer P220]] throughout the series, first seen in the beginning of the episode &amp;quot;To the Neon District&amp;quot; (S1E11). It is the early 1st generation model as evident from the uniquely shaped hammer. At different points of the scene it appears in the hammer switches from being cocked to being down and then back again. Starting in &amp;quot;Call It Like it is&amp;quot; (S2E05), Louis' P220 is seen with wood grip panels. &lt;br /&gt;
[[Image:SigP220EarlyModel.jpg‎|thumb|none|350px|SIG-Sauer P220 1st Generation &amp;quot;American&amp;quot; model - .45 ACP]] &lt;br /&gt;
[[Image:Beastars P220 3.jpg|thumb|none|600px|Louis brandishes his freshly fired SIG-Sauer P220. The hammer is a distinct giveaway as to the generation of the gun. Also, despite Louis having fired it, the hammer appears to be uncocked (although it may just be the angle of the shot).]]&lt;br /&gt;
[[Image:Beastars Ep18 SigSauer.jpg|thumb|none|600px|Louis brandishes his P220 in &amp;quot;Fly, O Corrupt One&amp;quot; (S2E06).]]&lt;br /&gt;
[[Image:Beastars Ep18 SigSauer 2.jpg|thumb|none|600px|Louis threatens to fire the P220, giving a good look at the new grips.]]&lt;br /&gt;
[[Image:Beastars Ep24 SigSauer 1.jpg|thumb|none|600px|Louis holds the P220 on Ibuki in &amp;quot;The Taste of Rebellion&amp;quot; (S2E12), showing off the controls.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark XIX==&lt;br /&gt;
In &amp;quot;The Chef's Suspense&amp;quot; (S2E10) the Shishi-Gumi underboss Ibuki gives fellow gangster Free a [[Desert Eagle Mark XIX]] to better defend their boss with.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|350px|none|Magnum Research Desert Eagle Mark XIX with brushed chrome finish - .50 AE]]&lt;br /&gt;
[[Image:Beastars Ep22 Deagle 1.jpg|thumb|none|600px|Ibuki has Free replace his M1911A1 with a Desert Eagle Mark XIX in &amp;quot;The Chef's Suspense&amp;quot; (S2E10).]]&lt;br /&gt;
[[Image:Beastars Ep22 Deagle 2.jpg|thumb|none|600px|The reverse shot of the previous shot as Free regards the weapon. Note the safety style.]]&lt;br /&gt;
[[Image:Beastars Ep24 Deagle 1.jpg|thumb|none|600px|Free speaks to Louis with his Desert Eagle drawn in &amp;quot;The Taste of Rebellion&amp;quot; (S2E12). Note the scope mount notches on the barrel, indicating a Mark XIX model.]]&lt;br /&gt;
&lt;br /&gt;
==M1911A1==&lt;br /&gt;
[[M1911A1]] pistols are used by nearly all members of the Shishi-Gumi crime organization, and are first seen in &amp;quot;A Wolf in Sheep's Clothing&amp;quot; (S1E10). &lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|350px|none|World War II Colt M1911A1 - .45 ACP.]]&lt;br /&gt;
[[Image:Beastars M1911A1 1.jpg|thumb|none|600px|A lion mobster brandishes his M1911A1 in &amp;quot;A Wolf in Sheep's Clothing&amp;quot; (S1E10). As the show primarily uses 3D modeling, it's likely that the same 3D asset was used for all of the 1911s that appear.]]&lt;br /&gt;
[[Image:Beastars M1911A1 2.jpg|thumb|none|600px|A worse-for-wear Shishi-Gumi crime boss draws his M1911A1 in &amp;quot;To the Neon District&amp;quot; (S1E11).]]&lt;br /&gt;
[[Image:Beastars M1911A1 4.jpg|thumb|none|600px|After failing to chamber it with his hand due to the blood, the crime boss (somehow) manages to fully chamber the M1911A1 with ''his teeth'', which really should be impossible, even for a lion. If one looks closely at the visible portion of the grip, it appears that the gun has a curved mainspring housing above the lanyard loop, distinguishing this as an A1 model.]]&lt;br /&gt;
[[Image:Beastars M1911A1 5.jpg|thumb|none|600px|A pretty nice first-person look at the standard &amp;quot;G.I. sights&amp;quot; on the gun.]]&lt;br /&gt;
[[Image:Beastars Ep21 1911 1.jpg|thumb|none|600px|Gangsters Agata and Free hold M1911A1 pistols on a prisoner in &amp;quot;A Busted Electric Fan&amp;quot; (S2E09).]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Anime]]&lt;br /&gt;
[[Category:Drama]]&lt;br /&gt;
[[Category:Romance]]&lt;/div&gt;</summary>
		<author><name>Clonehunter</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Beastars&amp;diff=1433255</id>
		<title>Beastars</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Beastars&amp;diff=1433255"/>
		<updated>2021-07-25T16:55:05Z</updated>

		<summary type="html">&lt;p&gt;Clonehunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Beastars show poster.jpg|thumb|right|300px|Beastars (2019-2021)]] '''''Beastars''''' (stylized as '''''BEASTARS''''') is a 2019 anime series that originally aired on Fuji TV in Japan before being brought to Netflix as a &amp;quot;Netflix Original Anime Series&amp;quot; in 2020. Focusing on a world populated by anthropomorphic animals, the show follows carnivores struggling with their natural instinct to hunt while living alongside herbivores. A second season was released in 2021. &lt;br /&gt;
&lt;br /&gt;
{{Anime Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P220==&lt;br /&gt;
Louis the red deer uses a [[SIG-Sauer P220]] throughout the series, first seen in the beginning of the episode &amp;quot;To the Neon District&amp;quot; (S1E11). It is the early 1st generation model as evident from the uniquely shaped hammer. At different points of the scene it appears in the hammer switches from being cocked to being down and then back again. Starting in &amp;quot;Call It Like it is&amp;quot; (S2E05), Louis' P220 is seen with wood grip panels. &lt;br /&gt;
[[Image:SigP220EarlyModel.jpg‎|thumb|none|350px|SIG-Sauer P220 1st Generation &amp;quot;American&amp;quot; model - .45 ACP]] &lt;br /&gt;
[[Image:Beastars P220 3.jpg|thumb|none|600px|Louis brandishes his freshly fired SIG-Sauer P220. The hammer is a distinct giveaway as to the generation of the gun. Also, despite Louis having fired it, the hammer appears to be uncocked (although it may just be the angle of the shot).]]&lt;br /&gt;
[[Image:Beastars Ep18 SigSauer.jpg|thumb|none|600px|Louis brandishes his P220 in &amp;quot;Fly, O Corrupt One&amp;quot; (S2E06).]]&lt;br /&gt;
[[Image:Beastars Ep18 SigSauer 2.jpg|thumb|none|600px|Louis threatens to fire the P220, giving a good look at the new grips.]]&lt;br /&gt;
[[Image:Beastars Ep24 SigSauer 1.jpg|thumb|none|600px|Louis holds the P220 on Ibuki in &amp;quot;The Taste of Rebellion&amp;quot; (S2E12), showing off the controls.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark XIX==&lt;br /&gt;
In &amp;quot;The Chef's Suspense&amp;quot; (S2E10) the Shishi-Gumi underboss Ibuki gives fellow gangster Free a [[Desert Eagle Mark XIX]] to better defend their boss with.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|350px|none|Magnum Research Desert Eagle Mark XIX with brushed chrome finish - .50 AE]]&lt;br /&gt;
[[Image:Beastars Ep22 Deagle 1.jpg|thumb|none|600px|Ibuki has free replace his M1911A1 with a Desert Eagle Mark XIX in &amp;quot;The Chef's Suspense&amp;quot; (S2E10).]]&lt;br /&gt;
[[Image:Beastars Ep22 Deagle 2.jpg|thumb|none|600px|The reverse shot of the previous shot as Free regards the weapon. Note the safety style.]]&lt;br /&gt;
[[Image:Beastars Ep24 Deagle 1.jpg|thumb|none|600px|Free confronts Louis with his Desert Eagle drawn in &amp;quot;The Taste of Rebellion&amp;quot; (S2E12). Note the scope mount notches on the barrel, indicating a Mark XIX model.]]&lt;br /&gt;
&lt;br /&gt;
==M1911A1==&lt;br /&gt;
[[M1911A1]] pistols are used by nearly all members of the Shishi-Gumi crime organization, and are first seen in &amp;quot;A Wolf in Sheep's Clothing&amp;quot; (S1E10). &lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|350px|none|World War II Colt M1911A1 - .45 ACP.]]&lt;br /&gt;
[[Image:Beastars M1911A1 1.jpg|thumb|none|600px|A lion mobster brandishes his M1911A1 in &amp;quot;A Wolf in Sheep's Clothing&amp;quot; (S1E10). As the show primarily uses 3D modeling, it's likely that the same 3D asset was used for all of the 1911s that appear.]]&lt;br /&gt;
[[Image:Beastars M1911A1 2.jpg|thumb|none|600px|A worse-for-wear Shishi-Gumi crime boss draws his M1911A1 in &amp;quot;To the Neon District&amp;quot; (S1E11).]]&lt;br /&gt;
[[Image:Beastars M1911A1 4.jpg|thumb|none|600px|After failing to chamber it with his hand due to the blood, the crime boss (somehow) manages to fully chamber the M1911A1 with ''his teeth'', which really should be impossible, even for a lion. If one looks closely at the visible portion of the grip, it appears that the gun has a curved mainspring housing above the lanyard loop, distinguishing this as an A1 model.]]&lt;br /&gt;
[[Image:Beastars M1911A1 5.jpg|thumb|none|600px|A pretty nice first-person look at the standard &amp;quot;G.I. sights&amp;quot; on the gun.]]&lt;br /&gt;
[[Image:Beastars Ep21 1911 1.jpg|thumb|none|600px|Gangsters Agata and Free hold M1911A1 pistols on a prisoner in &amp;quot;A Busted Electric Fan&amp;quot; (S2E09).]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Anime]]&lt;br /&gt;
[[Category:Drama]]&lt;br /&gt;
[[Category:Romance]]&lt;/div&gt;</summary>
		<author><name>Clonehunter</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Beastars_Ep24_Deagle_1.jpg&amp;diff=1433249</id>
		<title>File:Beastars Ep24 Deagle 1.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Beastars_Ep24_Deagle_1.jpg&amp;diff=1433249"/>
		<updated>2021-07-25T16:49:27Z</updated>

		<summary type="html">&lt;p&gt;Clonehunter: Beastars&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Beastars]]&lt;/div&gt;</summary>
		<author><name>Clonehunter</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Beastars_Ep22_Deagle_2.jpg&amp;diff=1433247</id>
		<title>File:Beastars Ep22 Deagle 2.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Beastars_Ep22_Deagle_2.jpg&amp;diff=1433247"/>
		<updated>2021-07-25T16:46:39Z</updated>

		<summary type="html">&lt;p&gt;Clonehunter: Beastars&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Beastars]]&lt;/div&gt;</summary>
		<author><name>Clonehunter</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Beastars_Ep22_Deagle_1.jpg&amp;diff=1433246</id>
		<title>File:Beastars Ep22 Deagle 1.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Beastars_Ep22_Deagle_1.jpg&amp;diff=1433246"/>
		<updated>2021-07-25T16:34:57Z</updated>

		<summary type="html">&lt;p&gt;Clonehunter: Beastars&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Beastars]]&lt;/div&gt;</summary>
		<author><name>Clonehunter</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Beastars_Ep21_1911_1.jpg&amp;diff=1433245</id>
		<title>File:Beastars Ep21 1911 1.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Beastars_Ep21_1911_1.jpg&amp;diff=1433245"/>
		<updated>2021-07-25T16:27:43Z</updated>

		<summary type="html">&lt;p&gt;Clonehunter: Beastars&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Beastars]]&lt;/div&gt;</summary>
		<author><name>Clonehunter</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Beastars_Ep24_SigSauer_1.jpg&amp;diff=1433244</id>
		<title>File:Beastars Ep24 SigSauer 1.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Beastars_Ep24_SigSauer_1.jpg&amp;diff=1433244"/>
		<updated>2021-07-25T16:25:12Z</updated>

		<summary type="html">&lt;p&gt;Clonehunter: Beastars&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Beastars]]&lt;/div&gt;</summary>
		<author><name>Clonehunter</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Beastars_Ep18_SigSauer_2.jpg&amp;diff=1433242</id>
		<title>File:Beastars Ep18 SigSauer 2.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Beastars_Ep18_SigSauer_2.jpg&amp;diff=1433242"/>
		<updated>2021-07-25T16:21:40Z</updated>

		<summary type="html">&lt;p&gt;Clonehunter: Beastars&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Beastars]]&lt;/div&gt;</summary>
		<author><name>Clonehunter</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Beastars_Ep18_SigSauer.jpg&amp;diff=1433240</id>
		<title>File:Beastars Ep18 SigSauer.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Beastars_Ep18_SigSauer.jpg&amp;diff=1433240"/>
		<updated>2021-07-25T16:18:05Z</updated>

		<summary type="html">&lt;p&gt;Clonehunter: Beastars&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Beastars]]&lt;/div&gt;</summary>
		<author><name>Clonehunter</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Beastars&amp;diff=1433224</id>
		<title>Beastars</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Beastars&amp;diff=1433224"/>
		<updated>2021-07-25T15:33:03Z</updated>

		<summary type="html">&lt;p&gt;Clonehunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Beastars show poster.jpg|thumb|right|300px|Beastars (2019-2021)]] '''''Beastars''''' (stylized as '''''BEASTARS''''') is a 2019 anime series that originally aired on Fuji TV in Japan before being brought to Netflix as a &amp;quot;Netflix Original Anime Series&amp;quot; in 2020. Focusing on a world populated by anthropomorphic animals, the show follows carnivores struggling with their natural instinct to hunt while living alongside herbivores. A second season was released in 2021. &lt;br /&gt;
&lt;br /&gt;
{{Anime Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==M1911A1==&lt;br /&gt;
[[M1911A1]] pistols are used by nearly all members of the Shishi-Gumi crime organization, and can be first seen in &amp;quot;A Wolf in Sheep's Clothing&amp;quot; (S1E10). &lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|350px|none|World War II Colt M1911A1 - .45 ACP.]]&lt;br /&gt;
[[Image:Beastars M1911A1 1.jpg|thumb|none|600px|A lion mobster brandishes his M1911A1 in &amp;quot;A Wolf in Sheep's Clothing&amp;quot; (S1E10). As the show primarily uses 3D modeling, it's likely that the same 3D asset was used for all of the 1911s that appear.]]&lt;br /&gt;
[[Image:Beastars M1911A1 2.jpg|thumb|none|600px|A worse-for-wear Shishi-Gumi crime boss draws his M1911A1 in &amp;quot;To the Neon District&amp;quot; (S1E11).]]&lt;br /&gt;
[[Image:Beastars M1911A1 4.jpg|thumb|none|600px|After failing to chamber it with his hand due to the blood, the crime boss (somehow) manages to fully chamber the M1911A1 with ''his teeth'', which really should be impossible, even for a lion. If one looks closely at the visible portion of the grip, it appears that the gun has a curved mainspring housing above the lanyard loop, distinguishing this as an A1 model.]]&lt;br /&gt;
[[Image:Beastars M1911A1 5.jpg|thumb|none|600px|A pretty nice first-person look at the standard &amp;quot;G.I. sights&amp;quot; on the gun.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P220==&lt;br /&gt;
Louis the red deer is seen with a [[SIG-Sauer P220]] in the beginning of the episode &amp;quot;To the Neon District&amp;quot; (S1E11). It is the early 1st generation model as evident from the uniquely shaped hammer. At different points of the scene it appears in the hammer switches from being cocked to being down and then back again. Louis continues to carry the weapon into the second season, albeit now with wooden grip panels. &lt;br /&gt;
[[Image:SigP220EarlyModel.jpg‎|thumb|none|350px|SIG-Sauer P220 1st Generation &amp;quot;American&amp;quot; model - .45 ACP]] &lt;br /&gt;
[[Image:Beastars P220 3.jpg|thumb|none|600px|Louis brandishes his freshly fired SIG-Sauer P220. The hammer is a distinct giveaway as to the generation of the gun. Also, despite Louis having fired it, the hammer appears to be uncocked (although it may just be the angle of the shot).]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Anime]]&lt;br /&gt;
[[Category:Drama]]&lt;br /&gt;
[[Category:Romance]]&lt;/div&gt;</summary>
		<author><name>Clonehunter</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=CZ_50_/_CZ_70&amp;diff=1408795</id>
		<title>CZ 50 / CZ 70</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=CZ_50_/_CZ_70&amp;diff=1408795"/>
		<updated>2021-04-02T19:53:28Z</updated>

		<summary type="html">&lt;p&gt;Clonehunter: /* Television */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Czech CZ 50 pistol was manufactured by ''Česká Zbrojovka'' in Strakonice during the immediate post war years in Czechoslovakia, though the design was by'' Česká zbrojovka Uherský Brod'' (who would later manufacture the [[CZ 75]] and later guns).  The CZ 50 design was based in part, on the [[Walther PP Pistol Series|Walther PP/PPK]] line of pistols.  The CZ 50 was chambered for .32 ACP.  Production of the CZ-50 would end in 1970 and a new and updated version of the same pistol would be introduced, the CZ 70.  The CZ 70 has minor but many noticeable cosmetic changes that differentiate it from the CZ 50.&lt;br /&gt;
&lt;br /&gt;
'''The CZ 50 / CZ 70 pistol can be seen in the following films used by the following actors:'''&lt;br /&gt;
=CZ 50=&lt;br /&gt;
[[Image:CZ50.jpg|thumb|right|400px|CZ 50 Pistol - .32 ACP]]&lt;br /&gt;
==Specifications==&lt;br /&gt;
(1940s - 1970)&lt;br /&gt;
* '''Type:''' Pistol&lt;br /&gt;
&lt;br /&gt;
* '''Caliber(s):''' .32 ACP&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' 1.56 lbs (0.71 kg)&lt;br /&gt;
&lt;br /&gt;
* '''Length:''' 6.57 in (16.7 cm)&lt;br /&gt;
&lt;br /&gt;
* '''Barrel length(s):''' 3.78 in (9.6 cm)&lt;br /&gt;
&lt;br /&gt;
* '''Capacity:''' 8&lt;br /&gt;
&lt;br /&gt;
* '''Fire Modes:''' Semi-Auto (SA/DA) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;180&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Nuremberg Express, The|The Nuremberg Express]]'' || [[Josef Bek]] || StB officer František Klíma  || || 1954&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Nuremberg Express, The|The Nuremberg Express]]'' || [[Ladislav Chudík]] || StB officer Jiří Mareš   || || 1954&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Walter Defends Sarajevo (Valter brani Sarajevo)]]'' || [[Ljubisa Samardzic]] || Zis || rowspan=2| || rowspan=2|1972&lt;br /&gt;
|-&lt;br /&gt;
| [[Zoran Becic]] || The Gestapo agent&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Oasis]]'' || [[Wilhelm Koch-Hooge]] || Mjr. von Lüderitz || || 1973&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Royal Warriors]]'' || [[Eddie Maher]] || Gun Dealer || || 1986&lt;br /&gt;
|-&lt;br /&gt;
|''[[Carlos (2010)|Carlos]]||[[Edgar Ramirez]]||Carlos|| ||2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[In the Shadow]]'' || [[Ivan Trojan]]|| Detective kpt. Hakl || ||2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Tinker Tailor Soldier Spy (1979)|Tinker Tailor Soldier Spy]]''||[[Ian Bannen]]||Jim Prideaux||||1979&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Nestor Burma - Season 4]]'' || [[Catherine Wilkening]] || Eliane Dorset || &amp;quot;Nestor Burma dans l'île&amp;quot; (S4E1) || 1994&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Nestor Burma - Season 4]]'' || Maria Mettral || Natalya || &amp;quot;Nestor Burma dans l'île&amp;quot; (S4E1) || 1994&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=CZ 70=&lt;br /&gt;
[[Image:CZ70.jpg|thumb|right|400px|CZ 70 Pistol - .32 ACP]]&lt;br /&gt;
==Specifications==&lt;br /&gt;
(1970 - 1983)&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' Pistol&lt;br /&gt;
&lt;br /&gt;
* '''Caliber(s):''' .32 ACP&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' 1.56 lbs (0.71 kg)&lt;br /&gt;
&lt;br /&gt;
* '''Length:''' 6.57 in (16.7 cm)&lt;br /&gt;
&lt;br /&gt;
* '''Barrel length(s):''' 3.78 in (9.6 cm)&lt;br /&gt;
&lt;br /&gt;
* '''Capacity:''' 8&lt;br /&gt;
&lt;br /&gt;
* '''Fire Modes:''' Semi-Auto (SA/DA) &lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Chained Heat 2]]'' || [[Marek Vašut]] || Stefan Lotsky ||   || 1993&lt;br /&gt;
|-&lt;br /&gt;
|''[[Whisper (Šeptej)]]'' || [[Nikola Hejko]] || Russian trafficker ||   || 1996&lt;br /&gt;
|-&lt;br /&gt;
|''[[Whisper (Šeptej)]]'' || [[Tatiana Vilhelmová]] || Anna ||   || 1996&lt;br /&gt;
|-&lt;br /&gt;
|''[[Point Men, The|The Point Men]]'' || [[Christopher Lambert]] || Tony Eckhardt || suppressed  || 2001&lt;br /&gt;
|-&lt;br /&gt;
|''[[Preacher, The|The Preacher]]'' || [[Tygo Gernandt]] || Piet ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
|''[[Walking Too Fast (Pouta)]]'' || [[Ondrej Malý]] || Por. Antonín Rusnák ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Walking Too Fast (Pouta)]]'' || [[Oldrich Kaiser]] || Mjr. Janeček ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;225&amp;quot;|'''Note /Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;75&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[30 Cases of Major Zeman]]'' || [[Vladimír Brabec]] || mjr. Zeman || &amp;quot;Růže pro Zemana&amp;quot; (S03E10)||1980&lt;br /&gt;
|-&lt;br /&gt;
|''[[30 Cases of Major Zeman]]'' || [[Ivo Niederle]] || npor. Skládal || &amp;quot;Růže pro Zemana&amp;quot; (S03E10)||1980&lt;br /&gt;
|-&lt;br /&gt;
|''[[Missing (2003) - Season 2|Missing]]''||  ||||  &amp;quot;Cop Out&amp;quot; (S2E8)||2004&lt;br /&gt;
|-&lt;br /&gt;
|''[[CSI Andel (Kriminálka Andel)]]''|| [[Filip Blažek]] || Roman Jirka || &amp;quot;Zastavárník&amp;quot; (S2E10) ||2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[CSI Andel (Kriminálka Andel)]]''|| || Various || &amp;quot;Pomsta&amp;quot; (S3E01) ||2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[CSI Andel (Kriminálka Andel)]]''|| [[Frantisek Nemec]] || Mr. Doležal || &amp;quot;Pasťák&amp;quot; (S3E16) ||2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[V.I.P. Murders|V.I.P. Murders (V.I.P. vraždy)]]''|| [[Jan Révai]] || Kpt. Ivan Janda || &amp;quot;Skvělé vyhlídky&amp;quot; (S1E04) ||2016&lt;br /&gt;
|-&lt;br /&gt;
|''[[V.I.P. Murders|V.I.P. Murders (V.I.P. vraždy)]]''|| [[Svatopluk Skopal]] || Mr. Bříza || &amp;quot;Mimo realitu&amp;quot; (S1E02) ||2016&lt;br /&gt;
|-&lt;br /&gt;
|''[[V.I.P. Murders|V.I.P. Murders II.]]''|| [[Václav Jirácek]] || Ing. Zimola || &amp;quot;V zajetí vzdálené budoucnosti&amp;quot; (S2E09) || 2018&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Monster (TV Series)|Monster]]''||Grimmer || ||2004&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
*[[CZ]] - A list of all firearms manufactured by CZ.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Pistol]]&lt;/div&gt;</summary>
		<author><name>Clonehunter</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hunter_-_Season_2&amp;diff=1408794</id>
		<title>Hunter - Season 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hunter_-_Season_2&amp;diff=1408794"/>
		<updated>2021-04-02T19:51:47Z</updated>

		<summary type="html">&lt;p&gt;Clonehunter: Most certainly not a CZ 70, definitely resembles a Star 30M (as already listed) or is a very close variant. But definitely not a CZ 70&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Hunters2.jpg|thumb|right|300px|''Hunter'' - Season 2 (1985-1986)]]&lt;br /&gt;
'''The following firearms were used in the second season of the NBC television series ''[[Hunter]]'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Hunter screen captures courtesy of [http://hunter-and-mccall.tumblr.com hunter-and-mccall.tumblr.com]&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch P9S ==&lt;br /&gt;
During the second season, LAPD Det. Sgt. Rick Hunter ([[Fred Dryer]]) carries a [[Heckler &amp;amp; Koch P9S]] with muzzle compensator, also seen during the opening credits. &lt;br /&gt;
[[Image:Hk-p9s-1.jpg|thumb|none|350px|Heckler &amp;amp; Koch P9S - 9mm]]&lt;br /&gt;
[[Image:Hunt202-hk9b.jpg|thumb|none|500px|Hunter holds his H&amp;amp;K P9S on Det. Lt. Lau in &amp;quot;Night of the Dragons&amp;quot; (2.02).]]&lt;br /&gt;
[[Image:Hunt205-p9a.jpg|thumb|none|500px|Hunter's H&amp;amp;K P9S during a fight with David Talon in &amp;quot;Killer in a Halloween Mask&amp;quot; (2.05).]]&lt;br /&gt;
[[Image:Hunt206-hk1.jpg|thumb|none|500px|Hunter aims his H&amp;amp;K P9S while target shooting at tennis balls in &amp;quot;Rape and Revenge, Pt. 1&amp;quot; (2.06).]]&lt;br /&gt;
[[Image:Hunt206-hk2.jpg|thumb|none|500px|Hunter aims his H&amp;amp;K P9S at a tennis ball. Note his extra magazines kept in his belt.]]&lt;br /&gt;
[[Image:Hunt210-hkp9a.jpg|thumb|none|500px|Angie Chavina ([[Ada Maris]]) holds Hunter's H&amp;amp;K P9S while he lays in bed in &amp;quot;Waiting for Mr. Wrong&amp;quot; (2.10).]]&lt;br /&gt;
[[Image:Hunt211-hkp9a.jpg|thumb|none|500px|Hunter aims his H&amp;amp;K P9S in &amp;quot;Think Blue&amp;quot; (2.11).]]&lt;br /&gt;
[[Image:Hunt215-hk2.jpg|thumb|none|500px|Hunter fires his H&amp;amp;K P9S in &amp;quot;Scrap Metal&amp;quot; (2.15).]]&lt;br /&gt;
[[Image:Hunt215-hk3.jpg|thumb|none|500px|Hunter with his H&amp;amp;K P9S after a gunfight.]]&lt;br /&gt;
[[Image:Hunt121-hk1.jpg|thumb|none|500px|Hunter fires his H&amp;amp;K P9S while hanging outside the car in &amp;quot;The Beautiful and the Dead, Pt. 2&amp;quot; (2.21). Don't try this at home.]]&lt;br /&gt;
&lt;br /&gt;
== Walther PPK/S ==&lt;br /&gt;
During the second season, LAPD Det. Sgt. Dee Dee McCall ([[Stepfanie Kramer]]) carries a stainless [[Walther PP Pistol Series#Walther PPK/S|Walther PPK/S]] with white grips chambered in .380 ACP.&lt;br /&gt;
[[Image:WaltherPPKS.jpg|thumb|none|350px|Walther PPK/S stainless - .380 ACP.]]&lt;br /&gt;
[[Image:Hunt202-ppk1.jpg|thumb|none|500px|McCall holds her PPK/S on Mongol in &amp;quot;Night of the Dragons&amp;quot; (2.02).]]&lt;br /&gt;
[[Image:Hunt202-ppk2.jpg|thumb|none|500px|McCall fires her PPK/S during a gunfight with the Chinese thugs.]]&lt;br /&gt;
[[Image:Hunt203-ppk1.jpg|thumb|none|500px|McCall lowers her PPK/S after Hunter rushes in on her taking a bath in &amp;quot;The Biggest Man in Town&amp;quot; (2.03) for the second time in the series.]]&lt;br /&gt;
[[Image:Hunt214-ppk1.jpg|thumb|none|500px|McCall aims her PPK/S at a suspect in &amp;quot;Burned&amp;quot; (2.14).]]&lt;br /&gt;
[[Image:Hunt215-ppk1.jpg|thumb|none|500px|McCall with her PPK/S during a gunfight in &amp;quot;Scrap Metal&amp;quot; (2.15).]]&lt;br /&gt;
&lt;br /&gt;
== Colt Mk IV Series 70 ==&lt;br /&gt;
In &amp;quot;Case X&amp;quot; (2.01), pornographer Vincent Cochran ([[Sam Anderson]]) carries a [[M1911 pistol series#Colt MK IV Series 70|Colt Mk IV Series 70]], which his brother Tony ([[Leo Rossi]]) gets ahold of after a fight.&lt;br /&gt;
[[Image:ColtMkIVSeries70.jpg‎ |thumb|none|350px|Colt 1911 Series 70 - .45 ACP]]&lt;br /&gt;
[[Image:Hunt201-1911a.jpg|thumb|none|500px|Vincent holds his 1911 on Tony in &amp;quot;Case X&amp;quot; (2.01).]]&lt;br /&gt;
[[Image:Hunt201-1911b.jpg|thumb|none|500px|Vincent and Tony struggle over the 1911.]]&lt;br /&gt;
&lt;br /&gt;
== Ruger Speed Six Snubnose ==&lt;br /&gt;
Hunter ([[Fred Dryer]]) carries a blued [[Ruger Security Six#Ruger Speed Six|Ruger Speed Six]] snubnose as his off-duty weapon.&lt;br /&gt;
[[Image:Ruger_Speed_6.jpg|thumb|none|350px|Ruger Speed Six with blued finish and 2 3/4-inch barrel .357 Magnum]]&lt;br /&gt;
[[Image:Hunt202-rug1.jpg|thumb|none|500px|Hunter draws his Ruger on Mongol during a fight in &amp;quot;Night of the Dragons&amp;quot; (2.02).]]&lt;br /&gt;
[[Image:Hunt202-rug2.jpg|thumb|none|500px|Hunter holds his Ruger on Mongol.]]&lt;br /&gt;
[[Image:Hunt203-rug1.jpg|thumb|none|500px|Hunter draws his off-duty Ruger in &amp;quot;The Biggest Man in Town&amp;quot; (2.03).]]&lt;br /&gt;
[[Image:Hunt206-rug1.jpg|thumb|none|500px|Hunter draws his Ruger outside McCall's home in &amp;quot;Rape and Revenge, Pt. 1&amp;quot; (2.06).]]&lt;br /&gt;
[[Image:Hunt206-rug2.jpg|thumb|none|500px|Hunter with his Ruger drawn inside McCall's home.]]&lt;br /&gt;
&lt;br /&gt;
== Ruger Security Six ==&lt;br /&gt;
Campo Alto, CA Sheriff Johnson ([[Don Stroud]]) carries a [[Ruger Security Six]] as his duty sidearm in &amp;quot;The Biggest Man in Town&amp;quot; (2.03).&lt;br /&gt;
[[File:RugerSecuritySixBlue.jpg|thumb|none|350px|Ruger Security Six .357 Magnum, .38 Special (note adjustable rear sights). Standard barrel lengths offered were 2.75, 4, and 6 inches.]]&lt;br /&gt;
[[Image:Hunt203-rug2.jpg|thumb|none|500px|Johnson draws his Ruger in &amp;quot;The Biggest Man in Town&amp;quot; (2.03).]]&lt;br /&gt;
[[Image:Hunt203-rug3.jpg|thumb|none|500px|Johnson holds up his Ruger as he searches for Hunter.]]&lt;br /&gt;
[[Image:Hunt203-rug4.jpg|thumb|none|500px|Hunter ([[Fred Dryer]]) holds Johnson's own Ruger on him and his men.]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Model 19 ==&lt;br /&gt;
Mongol ([[Nathan Jung]]) has a [[Smith &amp;amp; Wesson Model 19]] as his main sidearm in &amp;quot;Night of the Dragons&amp;quot; (2.02). In &amp;quot;The Big Fall&amp;quot; (2.09), Fabro ([[Vic Polizos]]) fires a Model 19 at Hunter. Several LAPD uniformed officers use the [[Smith &amp;amp; Wesson Model 19]]. Sgt. Neville Sigerson ([[William Smith]]) carries one in a few scenes of &amp;quot;Think Blue&amp;quot; (2.11) in lieu of his normal Model 10 HB.&lt;br /&gt;
[[Image:Smith&amp;amp;Wesson-Model-19.jpg‎|thumb|none|350px|Smith &amp;amp; Wesson Model 19 Combat Magnum - .357 Magnum]]&lt;br /&gt;
[[Image:Hunt202-sw19a.jpg|thumb|none|500px|Hunter ([[Fred Dryer]]) holds Mongol's Model 19 in &amp;quot;Night of the Dragons&amp;quot; (2.02).]]&lt;br /&gt;
[[Image:Hunt202-guns1.jpg|thumb|none|500px|Lau's trunk with two Smith &amp;amp; Wesson revolvers, most likely Model 19s, visible.]]&lt;br /&gt;
[[Image:Hunt209-sw19a.jpg|thumb|none|500px|Fabro runs out of ammunition in his Model 19 in &amp;quot;The Big Fall&amp;quot; (2.09).]]&lt;br /&gt;
[[Image:Hunt211-sw19a.jpg|thumb|none|500px|Sigerson holds onto his Model 19 after wounding Charlie in &amp;quot;Think Blue&amp;quot; (2.11).]]&lt;br /&gt;
[[Image:Hunt211-sw19b.jpg|thumb|none|500px|Sigerson holds onto his Model 19 as he tries to scale a gate.]]&lt;br /&gt;
[[Image:Hunt212-sw19a.jpg|thumb|none|500px|An officer in &amp;quot;Blow-Up&amp;quot; (2.12) holds his Model 19 on bomber Otto Minsky ([[Anthony James]], known for being one of the hitchhikers in ''[[Vanishing Point]]''.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch P9S ==&lt;br /&gt;
One of the Chinese thugs in &amp;quot;Night of the Dragons&amp;quot; (2.02) draws what appears to be a [[Heckler &amp;amp; Koch P9S]] compact pistol.&lt;br /&gt;
[[File:Hk-p9s-1.jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:Hunt202-pistol1.jpg|thumb|none|500px|The gunman draws his pistol in &amp;quot;Night of the Dragons&amp;quot; (2.02).]]&lt;br /&gt;
&lt;br /&gt;
== Star 30M ==&lt;br /&gt;
In &amp;quot;Case X&amp;quot; (2.01), pornographer Tony Cochran ([[Leo Rossi]]) uses a [[Star 30M]] when he kidnaps McCall. A Chinese thug in &amp;quot;Night of the Dragons&amp;quot; (2.02) carries a suppressed Star 30M. &lt;br /&gt;
[[Image:Star30m.jpg|thumb|none|350px|Star 30M - 9mm]]&lt;br /&gt;
[[Image:Hunt202-pistol2.jpg|thumb|none|500px|The thug holds his pistol in &amp;quot;Night of the Dragons&amp;quot; (2.02).]]&lt;br /&gt;
[[Image:Hunt201-pistol1.jpg|thumb|none|500px|Tony's Star 30M in his van in &amp;quot;Case X&amp;quot; (2.01).]]&lt;br /&gt;
[[Image:Hunt201-pistol2.jpg|thumb|none|500px|Tony grabs his Star 30M when he hears police sirens.]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Model 10 HB ==&lt;br /&gt;
McCall ([[Stepfanie Kramer]]) commandeers a [[Smith &amp;amp; Wesson Model 10|Smith &amp;amp; Wesson Model 10 Heavy Barrel]] when escaping the Chinese gang's headquarters in &amp;quot;Night of the Dragons&amp;quot; (2.02). During the taping of the show-within-a-show ''Street Heat'' in &amp;quot;Killer in a Halloween Mask&amp;quot; (2.05), J.J. Hendrix (Stephen Shortridge) carries a blued Model 10 in his role as Officer Street. The Model 10 HB also appears to be the main sidearm of the uniformed LAPD officers in &amp;quot;Think Blue&amp;quot; (2.11), carried by Sgt. Neville Sigerson ([[William Smith]]) and Officer Charlie Coster (Ramon Bieri). Hunter ([[Fred Dryer]]) takes one away from Seymour Ryker (Mik On]) in the beginning of &amp;quot;Burned&amp;quot; (2.14) when Ryker runs out of bullets and carries his own as an off-duty weapon in &amp;quot;The Setup&amp;quot; (2.19). One of Nick Bartoni's mobster thugs uses one in the same episode, as does Charlie Whitewood ([[George McDaniel]]). Both Vinnie Brokaw (Frank Campanella) and his son Marco ([[Joseph Cortese]]) handle Model 10 HBs in the episode &amp;quot;Scrap Metal&amp;quot; (2.15), as do the mobsters they employ. In &amp;quot;Fagin 1986&amp;quot; (2.16), youth gang leader Hector Rivas ([[Trinidad Silva]]) gives one to one of his gang members. Private detective Harry Malone (Rod Arrants) carries one in &amp;quot;62 Hours of Terror&amp;quot; (2.17). &amp;quot;Puss&amp;quot; Hammond carries one in a shoulder holster in &amp;quot;Death Machine&amp;quot; (2.18), as does Matt (Brett Porter) the jewel thief. Michael Varn ([[Jack Colvin]]) holds one on Hunter and McCall in &amp;quot;The Setup&amp;quot; (2.19); Gloria Raymark (Sydney Walsh) fires one at Hunter in the same episode. Jerome &amp;quot;Typhoon&amp;quot; Thompson ([[Isaac Hayes]]), Eddie Z. ([[Miguel Fernandes]]), and Jerry (Luke Andreas) all use Model 10s in &amp;quot;The Return of Typhoon Thompson&amp;quot; (2.22).&lt;br /&gt;
[[Image:S&amp;amp;WModel10HB.jpg|thumb|350px|none|Smith &amp;amp; Wesson Model 10 HB (heavy barrel) revolver (Post 1950s Model) - .38 Special]]&lt;br /&gt;
[[Image:Hunt202-sw10a.jpg|thumb|none|500px|McCall holds her Model 10 as she hides with Lau and his daughter in &amp;quot;Night of the Dragons&amp;quot; (2.02).]]&lt;br /&gt;
[[Image:Hunt205-sw10a.jpg|thumb|none|500px|Hendrix with his Model 10 in &amp;quot;Killer in a Halloween Mask&amp;quot; (2.05).]]&lt;br /&gt;
[[Image:Hunt205-sw10b.jpg|thumb|none|500px|Hendrix aims his Model 10 on the set of ''Street Heat''.]]&lt;br /&gt;
[[Image:Hunt211-sw10a.jpg|thumb|none|500px|Sigerson holds his Model 10 on Hunter in &amp;quot;Think Blue&amp;quot; (2.11).]]&lt;br /&gt;
[[Image:Hunt211-sw10b.jpg|thumb|none|500px|Sigerson laughs as he holds his Model 10.]]&lt;br /&gt;
[[Image:Hunt211-sw10c.jpg|thumb|none|500px|Charlie Whitewood ([[George McDaniel]]) aims his Model 10 at Sigerson.]]&lt;br /&gt;
[[Image:Hunt213-sw10a.jpg|thumb|none|500px|The security guard in &amp;quot;War Zone&amp;quot; (2.13) draws his S&amp;amp;W Model 10.]]&lt;br /&gt;
[[Image:Hunt214-sw10a.jpg|thumb|none|500px|Charlie Whitewood ([[George McDaniel]]) aims a Model 10 at Hunter in &amp;quot;Burned&amp;quot; (2.14).]]&lt;br /&gt;
[[Image:Hunt215-sw10a.jpg|thumb|none|500px|Marco ([[Joseph Cortese]]) picks up Vinnie's Model 10 in &amp;quot;Scrap Metal&amp;quot; (2.15).]]&lt;br /&gt;
[[Image:Hunt215-sw10b.jpg|thumb|none|500px|The Model 10 clicks in Marco's hand; he didn't know Hunter had just unloaded it.]]&lt;br /&gt;
[[Image:Hunt215-sw10c.jpg|thumb|none|500px|The Model 10 falls at Marco's feet.]]&lt;br /&gt;
[[Image:Hunt216-sw10a.jpg|thumb|none|500px|A liquor store clerk in &amp;quot;Fagin 1986&amp;quot; (2.16) fires his Model 10 at the youth gang.]]&lt;br /&gt;
[[Image:Hunt216-sw10b.jpg|thumb|none|500px|Hector Rivas ([[Trinidad Silva]]) hands a Model 10 to a youth gang member.]]&lt;br /&gt;
[[Image:Hunt216-sw10c.jpg|thumb|none|500px|A young gang member with his Model 10 inside the Morales home.]]&lt;br /&gt;
[[Image:Hunt217-sw10a.jpg|thumb|none|500px|Malone aims at Hunter in &amp;quot;62 Hours of Terror&amp;quot; (2.17).]]&lt;br /&gt;
[[Image:Hunt218-sw10a.jpg|thumb|none|500px|Matt waves his Model 10 around during the robbery in &amp;quot;Death Machine&amp;quot; (2.18).]]&lt;br /&gt;
[[Image:Hunt219-sw10a.jpg|thumb|none|500px|Hunter aims his Model 10 in &amp;quot;The Setup&amp;quot; (2.19).]]&lt;br /&gt;
[[Image:Hunt219-sw10b.jpg|thumb|none|500px|Hunter's dropped Model 10.]]&lt;br /&gt;
[[Image:Hunt222-sw10a.jpg|thumb|none|500px|Typhoon Thompson holds Eddie's Model 10 on Hunter in &amp;quot;The Return of Typhoon Thompson&amp;quot; (2.22).]]&lt;br /&gt;
&lt;br /&gt;
== Colt Detective Special (1st Generation) ==&lt;br /&gt;
Raymond Bellamy ([[Stuart Whitman]]) carries a blued first generation [[Colt Detective Special]] in &amp;quot;The Biggest Man in Town&amp;quot; (2.03). Cynthia Flagg ([[Dorian Lopinto]]) keeps one in her purse in &amp;quot;Rich Girl&amp;quot; (2.04).&lt;br /&gt;
[[Image:Colt Detective Special.jpg|thumb|none|350px|Colt Detective Special 1st Gen - .38 Special]]&lt;br /&gt;
[[Image:Hunt203-cds1.jpg|thumb|none|500px|Bellamy holds his Colt DS on McCall in &amp;quot;The Biggest Man in Town&amp;quot; (2.03).]]&lt;br /&gt;
[[Image:Hunt204-cds1.jpg|thumb|none|500px|Cynthia fires her Colt DS in &amp;quot;Rich Girl&amp;quot; (2.04).]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch P7 ==&lt;br /&gt;
David Talon ([[Gary Graham]]) carries a [[Heckler &amp;amp; Koch P7]] in &amp;quot;Killer in a Halloween Mask&amp;quot; (2.05).&lt;br /&gt;
[[Image:H&amp;amp;K P7.jpg|thumb|none|350px|Heckler &amp;amp; Koch P7 - 9x19mm]]&lt;br /&gt;
[[Image:Hunt205-hk1.jpg|thumb|none|500px|Talon approaches his locker with his P7 drawn in &amp;quot;Killer in a Halloween Mask&amp;quot; (2.05).]]&lt;br /&gt;
&lt;br /&gt;
== Walther PP ==&lt;br /&gt;
In a continuity error, McCall's ([[Stepfanie Kramer]]) PPK/S becomes a long-barreled nickel [[Walther PP Pistol Series#Walther PP|Walther PP]] when she apprehends David Talon in &amp;quot;Killer in a Halloween Mask&amp;quot; (2.05). It becomes her usual PPK/S in the next shot.&lt;br /&gt;
[[Image:NickelPPK.jpg|thumb|350px|none|Walther PP Pistol in nickel finish - 32 ACP]]&lt;br /&gt;
[[Image:Hunt205-pp1.jpg|thumb|none|500px|McCall attempts to arrest David Talon in &amp;quot;Killer in a Halloween Mask&amp;quot; (2.05).]]&lt;br /&gt;
&lt;br /&gt;
== Colt Detective Special (3rd Generation) ==&lt;br /&gt;
Raoul Mariano ([[Richard Yniguez]]), cultural attache to the fictional South American nation of Curaguay, carries a nickel third generation [[Colt Detective Special]] in &amp;quot;Rape and Revenge&amp;quot; (2.06-2.07). In &amp;quot;Saturday Night Special&amp;quot; (2.23), Isabel Teret ([[Anne-Marie Johnson]]) uses one throughout the episode.&lt;br /&gt;
[[Image:Colt-Detective-Special-Final-Gen.jpg|thumb|none|350px|Colt Detective Special Nickel 3rd Gen - .38 Special]]&lt;br /&gt;
[[Image:Hunt206-cds3a.jpg|thumb|none|500px|Mariano gets his Colt DS from inside his desk.]]&lt;br /&gt;
[[Image:Hunt206-cds3b.jpg|thumb|none|500px|Mariano fires a shot at Hunter, wounding him.]]&lt;br /&gt;
[[Image:Hunt207-cds3a.jpg|thumb|none|500px|Hunter ([[Fred Dryer]]) puts Mariano's Colt DS on a barrel, giving him a fair chance to fight him.]]&lt;br /&gt;
[[Image:Hunt223-cds1.jpg|thumb|none|500px|Isabel holds her Detective Special on Pockets in &amp;quot;Saturday Night Special&amp;quot; (2.23).]]&lt;br /&gt;
&lt;br /&gt;
== Detonics ScoreMaster ==&lt;br /&gt;
When Hunter ([[Fred Dryer]]) goes to Curaguay to hunt Raoul Mariano in &amp;quot;Rape and Revenge&amp;quot; (2.06-2.07), he is sold a [[M1911 pistol series#Detonics ScoreMaster|Detonics ScoreMaster]] from an illegal arms dealer.&lt;br /&gt;
[[Image:Detonicsscoremaster.jpg|thumb|none|350px|Detonics ScoreMaster - .45 ACP]]&lt;br /&gt;
[[Image:Hunt206-1911a.jpg|thumb|none|500px|Hunter checks the magazine of the Detonics ScoreMaster.]]&lt;br /&gt;
[[Image:Hunt206-1911c.jpg|thumb|none|500px|Hunter test-fires the Detonics Scoremaster before purchasing it.]]&lt;br /&gt;
[[Image:Hunt207-1911a.jpg|thumb|none|500px|Hunter cleans his new Detonics ScoreMaster in his hotel room. This is the same frame that has been adapted with a Series 70 in [[Terminator 2: Judgment Day#Colt/Detonics M1911A1 Series 70 Hybrid|Terminator 2]] to create the famous &amp;quot;Coltonics&amp;quot;.]]&lt;br /&gt;
[[Image:Hunt207-1911b.jpg|thumb|none|500px|Hunter holds his Detonics ScoreMaster on Raoul.]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Model 36 Blued ==&lt;br /&gt;
While guarding Fabro in &amp;quot;The Big Fall&amp;quot; (2.09), Hunter ([[Fred Dryer]]), Det. Gary Krewson ([[Jonathan Banks]]), and Det. Longmire ([[Mills Watson]]) all carry a [[Smith &amp;amp; Wesson Model 36]]. Hunter also uses it as his primary weapon in &amp;quot;Burned&amp;quot; (2.14), identifying it as a &amp;quot;.38&amp;quot;. Umberto ([[Richard Coca]]) is given a Model 36 Snub by gang leader Hector Rivas ([[Trinidad Silva]]) in &amp;quot;Fagin 1986&amp;quot; (2.16). Willem Sunderson ([[Robert O'Reilly]]) holds a Model 36 on Hunter and McCall in &amp;quot;The Setup&amp;quot; (2.19).&lt;br /&gt;
[[Image:S&amp;amp;W 36.jpg|thumb|none|350px|Smith and Wesson Model 36 - .38 Special]]&lt;br /&gt;
[[Image:Hunt209-sw36a.jpg|thumb|none|500px|Hunter holds his Model 36 on Fabro after the latter reveals himself in &amp;quot;The Big Fall&amp;quot; (2.09).]]&lt;br /&gt;
[[Image:Hunt209-sw36b.jpg|thumb|none|500px|Hunter stands in the hallway with a Model 36 as McCall calms down a situation.]]&lt;br /&gt;
[[Image:Hunt209-sw36c.jpg|thumb|none|500px|Longmire aims his Model 36 at Krewson.]]&lt;br /&gt;
[[Image:Hunt209-sw36d.jpg|thumb|none|500px|Krewson draws his Model 36 during a hotel room shootout.]]&lt;br /&gt;
[[Image:Hunt214-sw36a.jpg|thumb|none|500px|Hunter holds his Model 36 outside Bartoni's home in &amp;quot;Burned&amp;quot; (2.14)]]&lt;br /&gt;
[[Image:Hunt214-sw36b.jpg|thumb|none|500px|Hunter aims his Model 36 at Bartoni.]]&lt;br /&gt;
[[Image:Hunt214-sw36c.jpg|thumb|none|500px|Arlene Whitewood ([[Victoria Bass]]) holds Hunter's Model 36 on him.]]&lt;br /&gt;
[[Image:Hunt218-sw36a.jpg|thumb|none|500px|Hunter goes undercover as a punker in &amp;quot;Death Machine&amp;quot; (2.18).]]&lt;br /&gt;
[[Image:Hunt218-sw36b.jpg|thumb|none|500px|Hunter's Model 36 bounces away from him during a fight in &amp;quot;Death Machine&amp;quot; (2.18).]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Model 60 ==&lt;br /&gt;
Angie Chavina ([[Ada Maris]]) fires a snubnose [[Smith &amp;amp; Wesson Model 60]] in &amp;quot;Waiting for Mr. Wrong&amp;quot; (2.10).&lt;br /&gt;
[[Image:Smith&amp;amp;WessonModel60.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 60 - .38 Special / .357 Magnum]]&lt;br /&gt;
[[Image:Hunt210-sw60a.jpg|thumb|none|500px|Angie aims her S&amp;amp;W Model 60 in &amp;quot;Waiting for Mr. Wrong&amp;quot; (2.10).]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Model 36 Nickel ==&lt;br /&gt;
Lt. Ambrose Finn ([[John Shearin]]) has two nickel [[Smith &amp;amp; Wesson Model 36]] snubnose revolvers holstered near his red suspenders. One is also used as a decoy in &amp;quot;Saturday Night Special&amp;quot; (2.23) to entrap Isabel Teret who impressively recognizes it as ''not'' being the Model 66 she had previously hidden.&lt;br /&gt;
&lt;br /&gt;
(Note: These two guns in the picture with the suspenders look more like stainless model 60s than nickel model 36s.)&lt;br /&gt;
[[Image:StainlessS&amp;amp;WModel36.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 60, stainless variant of the Model 36 - .38 Special.]]&lt;br /&gt;
[[Image:Hunt212-sw36a.jpg|thumb|none|500px|Lt. Finn's nickel Model 36s on his belt in &amp;quot;Blow-Up&amp;quot; (2.12).]]&lt;br /&gt;
[[Image:Hunt219-sw36a.jpg|thumb|none|500px|Finn aims one of his Model 36 revolvers in &amp;quot;The Setup&amp;quot; (2.19).]]&lt;br /&gt;
[[Image:Hunt223-sw36a.jpg|thumb|none|500px|Isabel notices that the gun shown to her in &amp;quot;Saturday Night Special&amp;quot; (2.23) was not the one she had hidden.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Python ==&lt;br /&gt;
A uniformed LAPD officer in &amp;quot;War Zone&amp;quot; (2.13) carries a blued [[Colt Python]] while the others carry S&amp;amp;W Model 10 HBs.&lt;br /&gt;
[[Image:Colt-Python.jpg|thumb|350px|none|[[Colt Python]] with 4&amp;quot; Barrel and factory wood grips - .357 Magnum]]&lt;br /&gt;
[[Image:Hunt213-cpy1.jpg|thumb|none|500px|The officer in &amp;quot;War Zone&amp;quot; (2.13) aims his Python at the airplane.]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92SB-C ==&lt;br /&gt;
A compact version of the [[Beretta 92]], the [[Beretta 92 pistol series#Beretta 92SB-C|Beretta 92SB-C]] is the main sidearm of mobster Marco Brokaw ([[Joseph Cortese]]) in &amp;quot;Scrap Metal&amp;quot; (2.15). &lt;br /&gt;
[[Image:92SB-C.jpg|thumb|none|350px|Beretta 92SB-C 9x19mm, compact model of the 92SB.]]&lt;br /&gt;
[[Image:Hunt215-ber1.jpg|thumb|none|500px|Marco loads his Beretta as he talks on the phone in &amp;quot;Scrap Metal&amp;quot; (2.15).]]&lt;br /&gt;
[[Image:Hunt215-ber2.jpg|thumb|none|500px|Marco aims his Beretta at his father Vinnie.]]&lt;br /&gt;
[[Image:Hunt215-ber3.jpg|thumb|none|500px|Marco intimidates Vinnie.]]&lt;br /&gt;
[[Image:Hunt215-ber4.jpg|thumb|none|500px|Evidently, Marco keeps his Beretta in his desk drawer with the magazine partially loaded. He pulls out the pistol and pushes the partially-inserted magazine back in before going out to face Hunter.]]&lt;br /&gt;
[[Image:Hunt215-ber5.jpg|thumb|none|500px|[[Joseph Cortese]] sticks his tongue out while firing a couple rounds at Hunter.]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Model 66 Snub ==&lt;br /&gt;
Hector Rivas ([[Trinidad Silva]]) gives a [[Smith &amp;amp; Wesson Model 66]] with a 3&amp;quot; barrel to Miguel Morales ([[Philip Gordon]]), one of the members of the youth gang he creates in &amp;quot;Fagin 1986&amp;quot; (2.16). When Miguel is shot, Umberto Sandoval ([[Richard Coca]]) picks up the Model 66 and uses it to kill the liquor store clerk. The junkie ([[Richard Lineback]]) also draws one on Isabel Teret ([[Anne-Marie Johnson]]) in &amp;quot;Saturday Night Special&amp;quot; (2.23), which she later hides in the trash.&lt;br /&gt;
[[Image:Smith-&amp;amp;-Wesson-686.jpg‎|thumb|none|350px|Smith &amp;amp; Wesson Model 66 Snub with 2&amp;quot; barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Hunt216-sw66a.jpg|thumb|none|500px|Hector unwraps a Model 66 in the opening shot of &amp;quot;Fagin 1986&amp;quot; (2.16).]]&lt;br /&gt;
[[Image:Hunt216-sw66b.jpg|thumb|none|500px|Hector hands the Model 66 to Miguel.]]&lt;br /&gt;
[[Image:Hunt216-sw66c.jpg|thumb|none|500px|Miguel holds the Model 66 during the liquor store robbery.]]&lt;br /&gt;
[[Image:Hunt223-sw66a.jpg|thumb|none|500px|The junkie ([[Richard Lineback]]) aims his Model 66 at Isabel in &amp;quot;Saturday Night Special&amp;quot; (2.23).]]&lt;br /&gt;
[[Image:Hunt223-sw66b.jpg|thumb|none|500px|Isabel draws her own Colt Detective Special as he holds the Model 66 on her.]]&lt;br /&gt;
[[Image:Hunt223-sw66c.jpg|thumb|none|500px|Isabel hides the Model 66 Snub in the trash.]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Model 29 ==&lt;br /&gt;
Hector Rivas ([[Trinidad Silva]]) uses a [[Smith &amp;amp; Wesson Model 29]] during a gunfight with Hunter at the finale of &amp;quot;Fagin 1986&amp;quot; (2.16).&lt;br /&gt;
[[Image:Smith&amp;amp;WessonModel29.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 29 - .44 Magnum.]]&lt;br /&gt;
[[Image:Hunt216-sw29a.jpg|thumb|none|500px|Hector aims his Model 29 at Hunter in &amp;quot;Fagin 1986&amp;quot; (2.16)]]&lt;br /&gt;
&lt;br /&gt;
== Röhm RG-24 ==&lt;br /&gt;
Willem Sunderson ([[Robert O'Reilly]]) shoots Niki Richmond (Regina Richardson) at the beginning of &amp;quot;The Setup&amp;quot; (2.19) with a suppressed [[Röhm Revolvers#RG-24|Röhm RG-24]] revolver, which Hunter later describes as a silenced .22. An unsuppressed version is the titular weapon in &amp;quot;Saturday Night Special&amp;quot; (2.23), used to shoot a homeless man.&lt;br /&gt;
[[File:Rohm RG 24.jpg|thumb|none|400px|Röhm RG-24 - .22 LR]]&lt;br /&gt;
[[Image:Hunt219-rohm1.jpg|thumb|none|500px|Willem shoots Niki in &amp;quot;The Setup&amp;quot; (2.19).]]&lt;br /&gt;
&lt;br /&gt;
== Ruger Mk I ==&lt;br /&gt;
Col. Danelian ([[Rita Zohar]]), the sleeper KGB agent posing as a landlady in Los Angeles, carries a suppressed [[Ruger Mk I / Mk II / Mk III Pistol|Ruger Mk I]] as her sidearm of choice, using it to commit several murders in &amp;quot;The Beautiful and the Dead' (2.20-2.21). Hunter refers to it as a &amp;quot;sound-suppressed .22-caliber handgun&amp;quot;.&lt;br /&gt;
[[Image:RugerMk1Pistol.jpg|thumb|none|350px|Ruger Mk I pistol - .22 LR]].&lt;br /&gt;
[[Image:RugerMkIIISilenced.jpg|thumb|none|350px|Ruger Mk III pistol with a custom suppressor - .22 LR.  The MK II was replaced by the MK III in 2004.  The MK II ceased production completely in 2005. The MK III was not yet developed at the time of this episode, but this image best shows a Ruger .22 pistol with a suppressor like the one used in the show.]]&lt;br /&gt;
[[Image:Hunt221-ruger22a.jpg|thumb|none|500px|Mrs. Danelian with her Ruger in &amp;quot;The Beautiful and the Dead, Pt. 2&amp;quot; (2.21).]]&lt;br /&gt;
[[Image:Hunt221-ruger22b.jpg|thumb|none|500px|Mrs. Danelian aims her Ruger at Hunter after drawing it from inside a hollowed-out telephone directory.]]&lt;br /&gt;
[[Image:Hunt221-ruger22c.jpg|thumb|none|500px|Hunter holds the Ruger by its suppressor.]]&lt;br /&gt;
&lt;br /&gt;
== FIE Titan ==&lt;br /&gt;
Isabel Teret ([[Anne-Marie Johnson]]) uses a stainless subcompact pistol, possibly a [[FIE Titan]], to shoot Wanda the homeless woman in &amp;quot;Saturday Night Special&amp;quot; (2.23).&lt;br /&gt;
[[Image:FIE Titan 25.jpg‎|thumb|none|350px|FIE Titan Pocket Pistol - .25 ACP]]&lt;br /&gt;
[[Image:Hunt223-pist1.jpg|thumb|none|500px|Isabel aims the pistol in &amp;quot;Saturday Night Special&amp;quot; (2.23).]]&lt;br /&gt;
[[Image:Hunt223-pist2.jpg|thumb|none|500px|Isabel fires her pistol..]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== Madsen M50 ==&lt;br /&gt;
Many of the Chinese and Vietnamese thugs in &amp;quot;Night of the Dragons&amp;quot; (2.02) carry [[Madsen M50]] submachine guns, with McCall ([[Stepfanie Kramer]]) grabbing one for the final gunfight.&lt;br /&gt;
[[Image:DanishMadsenm50.jpg|thumb|none|450px|Madsen M50 - 9x19mm]]&lt;br /&gt;
[[Image:Hunt202-mads1.jpg|thumb|none|500px|One of Mr. Nim's guards with a Madsen M50 in &amp;quot;Night of the Dragons&amp;quot; (2.02).]]&lt;br /&gt;
[[Image:Hunt202-mads2.jpg|thumb|none|500px|Chang's thugs fire at Hunter and McCall.]]&lt;br /&gt;
[[Image:Hunt202-mads3.jpg|thumb|none|500px|One of Chang's men with his Madsen.]]&lt;br /&gt;
[[Image:Hunt202-mads4.jpg|thumb|none|500px|The henchman walks with his Madsen before Hunter shoots him.]]&lt;br /&gt;
[[Image:Hunt202-mads5.jpg|thumb|none|500px|McCall fires a Madsen M50 in the final gunfight.]]&lt;br /&gt;
&lt;br /&gt;
== Uzi ==&lt;br /&gt;
Another weapon commonly wielded by the Chinese thugs in &amp;quot;Night of the Dragons&amp;quot; (2.02) is the [[Uzi]]. In the same episode, Det. Lt. Raymond Lau ([[Clyde Kusatsu]]) takes an Uzi from his trunk to face off against the Chinese for kidnapping his daughter, handing it off to McCall ([[Stepfanie Kramer]]) when making sure his daughter is safe.&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|450px|IMI Uzi 9x19mm]]&lt;br /&gt;
[[Image:Hunt202-uzi1.jpg|thumb|none|500px|One of Chang's thugs with an Uzi in &amp;quot;Night of the Dragons&amp;quot; (2.02).]]&lt;br /&gt;
[[Image:Hunt202-guns1.jpg|thumb|none|500px|Lau's trunk. Lau reaches for the Uzi.]]&lt;br /&gt;
[[Image:Hunt202-uzi2.jpg|thumb|none|500px|Mongol ([[Nathan Jung]]) fires his Uzi.]]&lt;br /&gt;
&lt;br /&gt;
== Sterling SMG ==&lt;br /&gt;
Campo Alto, CA Sheriff Johnson ([[Don Stroud]]) uses a [[Sterling SMG]] to carry out an assassination in &amp;quot;The Biggest Man in Town&amp;quot; (2.03). The sound of the weapon is suppressed despite no suppressor attached and the weapon is described as &amp;quot;a kind of gun gangsters use&amp;quot;.&lt;br /&gt;
[[Image:Sterling-Mk-4.jpg|thumb|none|450px|Sterling Mk. IV Submachine Gun - 9mm]]&lt;br /&gt;
[[Image:Hunt203-sterling1.jpg|thumb|none|500px|Johnson with his Sterling in &amp;quot;The Biggest Man in Town&amp;quot; (2.03).]]&lt;br /&gt;
[[Image:Hunt203-sterling2.jpg|thumb|none|500px|Johnson's Sterling.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A3 ==&lt;br /&gt;
Carlos Moreno ([[Fernando Allende]]) carries a [[Heckler &amp;amp; Koch MP5A3]] during the jewelry store robbery in &amp;quot;Waiting for Mr. Wrong&amp;quot; (2.10).&lt;br /&gt;
[[Image:H&amp;amp;KMP5A3slimforearm.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 with original &amp;quot;slimline&amp;quot; forearm - 9x19mm]]&lt;br /&gt;
[[Image:Hunt210-hkmp1.jpg|thumb|none|500px|Moreno walks through the store with the H&amp;amp;K MP5A3 in &amp;quot;Waiting for Mr. Wrong&amp;quot; (2.10).]]&lt;br /&gt;
[[Image:Hunt210-hkmp2.jpg|thumb|none|500px|Moreno threatens a store manager.]]&lt;br /&gt;
[[Image:Hunt210-hkmp3.jpg|thumb|none|500px|Moreno calmly shoots a jewelry store patron.]]&lt;br /&gt;
[[Image:Hunt210-hkmp4.jpg|thumb|none|500px|Moreno greets Angie with his H&amp;amp;K MP5A3 in hand.]]&lt;br /&gt;
&lt;br /&gt;
== MAC-10 ==&lt;br /&gt;
One of Zajak's mercenaries in &amp;quot;War Zone&amp;quot; (2.13) carries a [[MAC-10]] during the medical warehouse raid and the prison bust. An officer identifies the mercenaries to McCall as wearing &amp;quot;jungle garb&amp;quot; and carrying &amp;quot;Uzis&amp;quot;.&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|400px|none|Ingram MAC-10 open bolt submachine gun - .45 ACP]]‎&lt;br /&gt;
[[Image:Hunt213-mac1.jpg|thumb|none|500px|A mercenary lowers his MAC-10 when the guard discovers them in &amp;quot;War Zone&amp;quot; (2.13).]]&lt;br /&gt;
[[Image:Hunt213-mac2.jpg|thumb|none|500px|A MAC-10 sits on an airplane seat to McCall's left when she checks Zajak's plane.]]&lt;br /&gt;
&lt;br /&gt;
== TEC-9 ==&lt;br /&gt;
One of Marco Brokaw's thugs fires a [[TEC-9]] at Hunter and Alicia several times during the episode &amp;quot;Scrap Metal&amp;quot; (2.15). As the TEC-9 production began in 1985, this would have been a very new weapon on the market by the time this episode was broadcast on February 1, 1986.&lt;br /&gt;
[[image:TEC-9.jpg|thumb|none|350px|Intratec TEC-9 9x19mm]]&lt;br /&gt;
[[Image:Hunt215-tec1.jpg|thumb|none|500px|The mobster, whom McCall later chides for his poor aim, fires at Hunter.]]&lt;br /&gt;
[[Image:Hunt215-tec2.jpg|thumb|none|500px|The mobster surrenders his TEC-9 after a gunfight.]]&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
&lt;br /&gt;
== M16 ==&lt;br /&gt;
One of Nim's Vietnamese henchmen carries an [[M16]] variant in &amp;quot;Night of the Dragons&amp;quot; (2.02).&lt;br /&gt;
[[Image:M16SP1Birdcage.jpg‎|thumb|none|450px|M16 aka SP1 (flat &amp;quot;slab side receiver&amp;quot;) with an A1 &amp;quot;birdcage&amp;quot; Flash hider, used to imitate the M16A1 in many Vietnam era movies. This version has a 20 round magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:Hunt202-m16a.jpg|thumb|none|500px|The henchman is visible behind Nim and McCall in &amp;quot;Night of the Dragons&amp;quot; (2.02).]]&lt;br /&gt;
[[Image:Hunt202-guns1.jpg|thumb|none|500px|Lau's trunk. He has an M16 next to the megaphone.]]&lt;br /&gt;
&lt;br /&gt;
== Remington Model 30 ==&lt;br /&gt;
A bolt-action [[Remington Model 30]] is visible in Det. Lt. Lau's trunk in &amp;quot;Night of the Dragons&amp;quot; (2.02).&lt;br /&gt;
[[Image:RemingtonModel30.jpg|thumb|none|450px|Remington Model 30 Rifle]]&lt;br /&gt;
[[Image:Hunt202-guns1.jpg|thumb|none|500px|Lau's trunk, with the Model 30 towards the left side in &amp;quot;Night of the Dragons&amp;quot; (2.02).]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 100 ==&lt;br /&gt;
Bellamy ([[Stuart Whitman]]) is given a semi-automatic rifle, possibly a [[Winchester Model 100]], by Johnson ([[Don Stroud]]) in &amp;quot;The Biggest Man in Town&amp;quot; (2.03). It is later used by McCall ([[Stepfanie Kramer]]) to help Hunter catch Johnson.&lt;br /&gt;
[[File:Win100.jpg|thumb|none|400px|Winchester Model 100 - .308 Winchester]]&lt;br /&gt;
[[Image:Hunt203-rifle1.jpg|thumb|none|500px|Johnson hands the rifle to Bellamy in &amp;quot;The Biggest Man in Town&amp;quot; (2.03).]]&lt;br /&gt;
[[Image:Hunt203-rifle2.jpg|thumb|none|500px|McCall fires the rifle (from the ''hip''!!)]]&lt;br /&gt;
[[Image:Hunt203-rifle3.jpg|thumb|none|500px|McCall manages to score several accurate shots.]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 70 ==&lt;br /&gt;
Campo Alto Sheriff Johnson ([[Don Stroud]]) fires a [[Winchester Model 70]] back at Hunter and McCall when he sets up the trap to capture Hunter in &amp;quot;The Biggest Man in Town&amp;quot; (2.03).&lt;br /&gt;
[[Image:Pre64WinModel70.jpg|thumb|none|450px|Pre-1964 Winchester Model 70 - .30-06]]&lt;br /&gt;
[[Image:Hunt203-win70a.jpg|thumb|none|500px|Johnson holds his rifle in &amp;quot;The Biggest Man in Town&amp;quot; (2.03).]]&lt;br /&gt;
&lt;br /&gt;
== AKM ==&lt;br /&gt;
In &amp;quot;Rape and Revenge, Pt. 2&amp;quot; (2.07), the soldiers in the fictional South American nation of Curaguay carry [[AKM]] rifles, one of which is commandeered by Rick Hunter ([[Fred Dryer]]), who uses it to fire back at the soldiers. Sonny Zajak ([[Vernon Wells]]) and his crew carry AKMs when raiding the medical warehouse in &amp;quot;War Zone&amp;quot; (2.13).&lt;br /&gt;
:The weapon that gets dropped out of the helicopter is a replica of an AK-47, either a model gun or an airsoft weapon.  They would never drop a real rifle out of a helicopter. -[[User:MT2008|MT2008]]&lt;br /&gt;
[[Image:AKMRifle.jpg‎|thumb|none|450px|AKM, Stamped Steel Receiver w/ slant muzzle brake 7.62x39mm]]&lt;br /&gt;
[[Image:Hunt207-ak1.jpg|thumb|none|500px|Curaguay soldiers at a roadblock prepare to fire at Hunter and McCall.]]&lt;br /&gt;
[[Image:Hunt207-ak2.jpg|thumb|none|500px|Curaguay soldiers fire at Hunter and McCall with an AKM and a 1911A1.]]&lt;br /&gt;
[[Image:Hunt207-ak3.jpg|thumb|none|500px|Hunter and McCall ask &amp;quot;Iggy&amp;quot; how to get to the airstrip.]]&lt;br /&gt;
[[Image:Hunt207-ak4.jpg|thumb|none|500px|Hunter with his AKM.]]&lt;br /&gt;
[[Image:Hunt207-ak5.jpg|thumb|none|500px|Hunter fires at the Curaguay soldiers.]]&lt;br /&gt;
[[Image:Hunt207-ak6.jpg|thumb|none|500px|Col. Borgia ([[Sam Vlahos]]) fires at Hunter and McCall.]]&lt;br /&gt;
[[Image:Hunt207-ak7.jpg|thumb|none|500px|Hunter drops his AKM out of the helicopter.]]&lt;br /&gt;
[[Image:Hunt207-ak8.jpg|thumb|none|500px|The AKM lands on the ground as Hunter flies out of Curaguay.]]&lt;br /&gt;
[[Image:Hunt213-akm1.jpg|thumb|none|500px|Sonny Zajak with his AKM in &amp;quot;War Zone&amp;quot; (2.13).]]&lt;br /&gt;
[[Image:Hunt213-akm2.jpg|thumb|none|500px|One of Zajak's men fires his AKM.]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K2 ==&lt;br /&gt;
All of Varn's henchmen, including Willem ([[Robert O'Reilly]]) and the chauffeur ([[J.D. Hall]]) in &amp;quot;The Setup&amp;quot; (2.19) fire at the police with fixed stock [[Daewoo K2]]s or folding stock [[Daewoo_K2#Daewoo_K1|Daewoo K1]]s.&lt;br /&gt;
[[Image:Daewoo-K2.jpg|thumb|none|500px|Daewoo K2 AR - 5.56mm]]&lt;br /&gt;
[[Image:Hunt219-rifle1.jpg|thumb|none|500px|Varn's chauffeur fires his assault carbine in &amp;quot;The Setup&amp;quot; (2.19).]]&lt;br /&gt;
[[Image:Hunt219-rifle2.jpg|thumb|none|500px|Willem fires his rifle at McCall and Hunter.]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K1 ==&lt;br /&gt;
All of Varn's henchmen, including Willem ([[Robert O'Reilly]]) and the chauffeur ([[J.D. Hall]]) in &amp;quot;The Setup&amp;quot; (2.19) fire at the police with fixed stock [[Daewoo K2]]s or folding stock [[Daewoo_K2#Daewoo_K1|Daewoo K1]]s.&lt;br /&gt;
[[Image:Carbine_Daewoo_K1.jpg|thumb|none|500px|Daewoo K1A1 .223 Remington]]&lt;br /&gt;
[[Image:Hunt219-rifle4.jpg|thumb|none|500px|Armed henchmen run from Varn's house.]]&lt;br /&gt;
[[Image:Hunt219-rifle5.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Hunt219-rifle6.jpg|thumb|none|500px|A henchman is shot by McCall.]]&lt;br /&gt;
&lt;br /&gt;
== unidentified assault rifle ==&lt;br /&gt;
Some of Zukoff's KGB thugs fire assault rifles at Hunter and McCall as he attempts to make his escape in &amp;quot;The Beautiful and the Dead, Pt. 2&amp;quot; (2.21). They then are ordered to toss them overboard by the U.S. Coast Guard.&lt;br /&gt;
[[Image:Hunt221-rifle1.jpg|thumb|none|500px|A KGB thug holds the rifle in &amp;quot;The Beautiful and the Dead, Pt. 2&amp;quot; (2.21).]]&lt;br /&gt;
&lt;br /&gt;
== Ruger Mini-14 ==&lt;br /&gt;
A KGB thug bursts into Mrs. Danelian's apartment with a semi-automatic [[Ruger Mini-14]] in an attempt to kill Hunter and McCall in &amp;quot;The Beautiful and the Dead, Pt. 2&amp;quot; (2.21).&lt;br /&gt;
[[Image:Ruger-Mini-14.jpg|thumb|450px|none|Blued Ruger Mini-14 Standard Model Semiautomatic Rifle (Pre-2005) with 30 round magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:Hunt221-ruger14a.jpg|thumb|none|500px|The killer bursts into the apartment in &amp;quot;The Beautiful and the Dead, Pt. 2&amp;quot; (2.21).]]&lt;br /&gt;
[[Image:Hunt221-ruger14b.jpg|thumb|none|500px|The killer fires his Ruger Mini-14 before he is shot and killed by Hunter and McCall.]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M60 ==&lt;br /&gt;
Despite telling his followers that a real man doesn't need an &amp;quot;Uzi or even a Sterling&amp;quot;, Sonny Zajak ([[Vernon Wells]]) carries an [[M60 machine gun]] during &amp;quot;War Zone&amp;quot; (2.13).&lt;br /&gt;
[[Image:M60GPMG.jpg‎|thumb|none|450px|M60 machine gun with bipod folded - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hunt213-m60a.jpg|thumb|none|500px|Zajak fires his M60 at Le Claire ([[Billy Drago]]) in &amp;quot;War Zone&amp;quot; (2.13).]]&lt;br /&gt;
[[Image:Hunt213-m60b.jpg|thumb|none|500px|Zajak holds his M60 as the airplane is loaded up after the prison bust.]]&lt;br /&gt;
[[Image:Hunt213-m60c.jpg|thumb|none|500px|Zajak fires his M60 at Hunter's car as it approaches him.]]&lt;br /&gt;
[[Image:Hunt213-m60d.jpg|thumb|none|500px|The muzzle of Zajak's M60 as it fires.]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
Hunter ([[Fred Dryer]]) keeps a [[Franchi SPAS-12]] in his car, pulling it out several times during the course of the show.&lt;br /&gt;
[[Image:SPAS12.jpg|thumb|450px|none|Franchi SPAS-12 12-gauge with optional screw-on choke]]&lt;br /&gt;
[[Image:Hunt201-franchi1.jpg|thumb|none|500px|Hunter aims his Franchi SPAS-12 in &amp;quot;Case X&amp;quot; (2.01).]]&lt;br /&gt;
[[Image:Hunt202-guns1.jpg|thumb|none|500px|Lau's trunk. A Franchi, used later by Hunter, is seen next to the Uzi Lau is grabbing in &amp;quot;Night of the Dragons&amp;quot; (2.02).]]&lt;br /&gt;
[[Image:Hunt202-fr1.jpg|thumb|none|500px|Hunter with his Franchi and Lau with his Uzi as they search for the Chinese gangsters holding McCall hostage.]]&lt;br /&gt;
[[Image:Hunt202-fr2.jpg|thumb|none|500px|Hunter fires his Franchi SPAS-12 at a henchman.]]&lt;br /&gt;
&lt;br /&gt;
== Remington 870 Sawed Off ==&lt;br /&gt;
In &amp;quot;Million Dollar Misunderstanding&amp;quot; (2.08), armored truck robber Sonny Dunbar ([[Robert Davi]]) carries a [[Remington 870]] with the barrel sawed down and the stock sawed off with a shoulder sling as his primary weapon.&lt;br /&gt;
[[Image:SawnoffShotgun2.jpg|thumb|none|450px|Remington 870 with sawed off barrel and stock - 12 Gauge]]&lt;br /&gt;
[[Image:Hunt208-rem1.jpg|thumb|none|500px|Sonny with his Remington during the opening armored truck heist in &amp;quot;Million Dollar Misunderstanding&amp;quot; (2.08).]]&lt;br /&gt;
[[Image:Hunt208-rem2.jpg|thumb|none|500px|The sawed off stock of Sonny's Remington 870.]]&lt;br /&gt;
[[Image:Hunt208-rem3.jpg|thumb|none|500px|Sonny pumps a round into his Remington 870.]]&lt;br /&gt;
[[Image:Hunt208-rem4.jpg|thumb|none|500px|Sonny fires his Remington 870.]]&lt;br /&gt;
[[Image:Hunt208-rem5.jpg|thumb|none|500px|Sonny conceals his shotgun under his coat when Hunter and McCall pay him a visit.]]&lt;br /&gt;
&lt;br /&gt;
== Mossberg 500 AT==&lt;br /&gt;
Some of the uniformed LAPD officers in &amp;quot;Think Blue&amp;quot; (2.11) have [[Mossberg 500|Mossberg 500 AT]] shotguns.&lt;br /&gt;
[[Image:Mossberg500AT.jpg|thumb|none|450px|Mossberg 500AT Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:Hunt211-moss1.jpg|thumb|none|500px|An officer holds his Mossberg on McCall in &amp;quot;Think Blue&amp;quot; (2.11).]]&lt;br /&gt;
[[Image:Hunt211-moss2.jpg|thumb|none|500px|The officer grips his Mossberg.]]&lt;br /&gt;
&lt;br /&gt;
== Remington 870 Folding Stock ==&lt;br /&gt;
McCall ([[Stepfanie Kramer]]) uses a [[Remington 870#Remington 870 Folding Stock|Remington 870 Folding Stock]] as her main weapon during the climax of &amp;quot;War Zone&amp;quot; (2.13).&lt;br /&gt;
[[Image:Remington870LONGFolder.jpg|thumb|none|450px|Remington 870 Police Folder with extended magazine tube - stock extended - 12 Gauge]]&lt;br /&gt;
[[Image:Hunt213-rem1.jpg|thumb|none|500px|McCall prepares to aim the shotgun out the car window in &amp;quot;War Zone&amp;quot; (2.13).]]&lt;br /&gt;
[[Image:Hunt213-rem2.jpg|thumb|none|500px|McCall aims at Zajak's airplane.]]&lt;br /&gt;
[[Image:Hunt213-rem3.jpg|thumb|none|500px|McCall fires at the plane multiple times, disabling it.]]&lt;br /&gt;
&lt;br /&gt;
== High Standard Flite King ==&lt;br /&gt;
Los Angeles County deputy sheriffs fire [[High Standard Flite King Shotgun Series]] shotguns in &amp;quot;The Setup&amp;quot; (2.19).&lt;br /&gt;
[[Image:Hi-Standard-8113-Flite-King.jpg|thumb|none|450px|'''High Standard Model K-1200 Riot Deluxe Model''' (Catalog # 8113) FLITE KING Shotgun - 12 gauge.  The Riot Deluxe Model came with an 18 1/8th inch barrel and rifle sights.]]&lt;br /&gt;
[[Image:Hunt219-hs1.jpg|thumb|none|500px|A deputy fires his shotgun in &amp;quot;The Setup&amp;quot; (2.19).]]&lt;br /&gt;
[[Image:Hunt219-hs2.jpg|thumb|none|500px|Another deputy fires his shotgun.]]&lt;br /&gt;
&lt;br /&gt;
== Ithaca 37 &amp;quot;Stakeout&amp;quot; ==&lt;br /&gt;
Hunter ([[Fred Dryer]]) takes an [[Ithaca 37#Ithaca 37 &amp;quot;Stakeout&amp;quot;|Ithaca 37 &amp;quot;Stakeout&amp;quot;]] into Finn's office after a biker uses it to shoot at Typhoon in &amp;quot;The Return of Typhoon Thompson&amp;quot; (2.22).&lt;br /&gt;
[[Image:Ithaca Stakeout Parkerized.jpg|thumb|none|400px|Ithaca 37 &amp;quot;Stakeout&amp;quot; Parkerized finish with Synthetic forearm - 12 gauge]]&lt;br /&gt;
[[Image:Hunt222-iths1.jpg|thumb|none|500px|Hunter sets the Ithaca down on Finn's desk in &amp;quot;The Return of Typhoon Thompson&amp;quot; (2.22).]]&lt;br /&gt;
[[Image:Hunt222-iths2.jpg|thumb|none|500px|Hunter leaves Finn's office with the Ithaca.]]&lt;br /&gt;
&lt;br /&gt;
= Other =&lt;br /&gt;
&lt;br /&gt;
== Federal Model 201-Z Gas Riot Gun ==&lt;br /&gt;
Lau has a [[Federal Gas Riot Gun]] in his trunk in &amp;quot;Night of the Dragons&amp;quot; (2.02). One of Zajak's mercenaries uses a 201-Z to fire tear gas canisters at the ambulance and police cars in &amp;quot;War Zone&amp;quot; (2.13).&lt;br /&gt;
[[Image:Federal_M201-Z_Riot_Gun.JPG|thumb|none|450px|Federal M201-Z - 37mm]]&lt;br /&gt;
[[Image:Hunt202-guns1.jpg|thumb|none|500px|Lau's trunk with the gas gun seen to the far right in &amp;quot;Night of the Dragons&amp;quot; (2.02).]]&lt;br /&gt;
[[Image:Hunt213-gas1.jpg|thumb|none|500px|A mercenary fires a Federal 201-Z in &amp;quot;War Zone&amp;quot; (2.13).]]&lt;br /&gt;
&lt;br /&gt;
== Acid Pistol ==&lt;br /&gt;
David Talon ([[Gary Graham]]) carries an acid-squirting pistol as his maiming weapon in &amp;quot;Killer in a Halloween Mask&amp;quot; (2.05).&lt;br /&gt;
[[Image:Hunt205-acid1.jpg|thumb|none|500px|Talon unplugs Hendrix's phone in &amp;quot;Killer in a Halloween Mask&amp;quot; (2.05).]]&lt;br /&gt;
[[Image:Hunt205-acid2.jpg|thumb|none|500px|Talon aims his acid gun.]]&lt;br /&gt;
[[Image:Hunt205-acid3.jpg|thumb|none|500px|Talon puts his hands up.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Detective]]&lt;/div&gt;</summary>
		<author><name>Clonehunter</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Postal&amp;diff=1405729</id>
		<title>Postal</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Postal&amp;diff=1405729"/>
		<updated>2021-03-18T19:30:15Z</updated>

		<summary type="html">&lt;p&gt;Clonehunter: Definitely not an Inox. Slide is low and in the frame, lacks slide mounted safety, that line on the slide looks like it could be a CZ roll mark, as that's where it usually is. The other gun in his hand is a Jericho. A lot of gun props are shuffled.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
[[File:Postalposter.jpg|thumb|right|300px|''Postal'' (2007)]]&lt;br /&gt;
{{Film Title}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Ruger Redhawk==&lt;br /&gt;
The Postal Dude ([[Zack Ward]]) takes a [[Ruger Redhawk]] with a 7.5&amp;quot; barrel and black rubber grips from Richard's ([[Chris Coppola]]) bunker and uses it for the rest of the film. Faith ([[Jackie Tohn]]) also holds it during the Trailer Park Shootout as the Dude engages in hand-to-hand combat. &lt;br /&gt;
[[File:Redhawkhunter7.5.jpg|thumb|none|300px|Ruger Redhawk Hunter with 7.5&amp;quot; barrel - .44 Magnum]]&lt;br /&gt;
[[Image:PostalRuger.jpg|thumb|none|600px|The Postal Dude checks for terrorists with his Redhawk drawn.]]&lt;br /&gt;
[[Image:Postal Redhawk 3.jpg|thumb|none|600px|&amp;quot;''Don't be a dick, Dick.''&amp;quot; - The Postal Dude aims his Redhawk.]]&lt;br /&gt;
[[Image:Postal Redhawk 2.jpg|thumb|none|600px|The Postal Dude wields his Redhawk with his S&amp;amp;W 5906.]]&lt;br /&gt;
[[Image:Postal Redhawk Fire.jpg|thumb|none|600px|The Postal Dude fires his Redhawk in Uncle Dave's mansion.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 66==&lt;br /&gt;
A [[Smith &amp;amp; Wesson Model 66]] is seen in the hands of a guy who participated in the trailer park shootout.&lt;br /&gt;
[[Image:S&amp;amp;WModel66BlackGrips.jpg|thumb|none|300px|Smith &amp;amp; Wesson Model 66 with 4&amp;quot; barrel &amp;amp; Hogue grips - .357 Magnum]]&lt;br /&gt;
[[Image:PostalCZ75_2.jpg|thumb|none|600px|The guy in the upper right, with the backwards baseball cap, is firing the Model 66]]&lt;br /&gt;
&lt;br /&gt;
==Colt Trooper Mk III==&lt;br /&gt;
A [[Colt Trooper Mk III]] is used by a guy in the trailer park.&lt;br /&gt;
[[Image:LawmanMkIIIGoodPic.jpg|thumb|none|300px|Colt Mk Trooper with 4&amp;quot; barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Postal Revolver 7.jpg|thumb|none|600px|The guy firing his Colt Trooper.  He later ditches it in favor of a pipe.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Police Positive==&lt;br /&gt;
What appears to be a [[Colt Police Positive]] is seen in the hands of a member of the local doomsday cult, the Denomination of Organic Monotheism ([[Doom (VG)|D.O.O.M.]]).&lt;br /&gt;
[[Image:Second Colt Police Positive.jpg|thumb|none|300px|Colt Police Positive with 4&amp;quot; Barrel - .38 spl]]&lt;br /&gt;
[[Image:Postal Various Weapons.jpg|thumb|none|600px|The man in the white tank-top seems to carry a Colt Police Positive.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
A [[Colt Python]] is used by the Aggressive Panhandler ([[Michael Paré]]) to hold up the Postal Dude ([[Zack Ward]]) early in the film.  Also a 6&amp;quot; version is used by at least two guys in the trailer park shootout.  &lt;br /&gt;
[[Image:Colt-Python.jpg|thumb|300px|none|[[Colt Python]] with 4&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Postal Aggressive Pan Handler Python.jpg|thumb|none|600px|The Aggressive Panhandler tries to cop a few bucks from The Postal Dude ([[Zack Ward]]) with his Python. It almost appears to be one with a 2.5&amp;quot; barrel.]]&lt;br /&gt;
[[Image:PostalPython.jpg|thumb|none|600px|A guy firing his Python, just moments before The Postal Dude mows him down.]]&lt;br /&gt;
[[Image:Postal Revolver 4.jpg|thumb|none|600px|The man on the right carries a Python.  It appears to be the same kind of Python used by the Panhandler.  The weapon on the left is never seen clearly enough to identify it.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Anaconda==&lt;br /&gt;
A [[Colt Anaconda]] is also used by Richard ([[Chris Coppola]]) throughout the film, most notably using it in his underground bunker and during the film's climax. In the extended German release, a disgruntled Paradise resident fires an Anaconda from a bicycle before he is knocked off of the bike. &lt;br /&gt;
[[Image:Colt-Anaconda Revolver.jpg|thumb|300px|none|Colt Anaconda - .44 Magnum]]&lt;br /&gt;
[[Image:PostalM60_2.jpg|thumb|none|600px|Richard aiming his Anaconda at The Postal Dude ([[Zack Ward]]).]]&lt;br /&gt;
[[Image:Postal Python Richards.jpg|thumb|none|600px|Richard firing his Anaconda away with a squishy face.]]&lt;br /&gt;
[[Image:Postal Anaconda Bunker.jpg|thumb|none|600px|A clear view of the grip as the Postal Dude pushes the Anaconda out of his face.]]&lt;br /&gt;
[[Image:Postal Richard Anaconda.jpg|thumb|none|600px|Richard holds his Anaconda in the trailer park.  Note the cult member who appears to be pretending to hold a gun.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta Cougar==&lt;br /&gt;
[[Beretta Cougar]]s are the sidearms of both Officer Greg ([[Chris Spencer]]) and Officer John ([[Ralf Moeller]]). One is also used by Uwe Boll in a cameo during the Little-Germany shootout.&lt;br /&gt;
[[File:8000 Cougar F.jpg|thumb|none|300px|Beretta 8000 Cougar F - 9x19mm]]&lt;br /&gt;
[[Image:PostalCougar.jpg|thumb|none|600px|Officers Greg and John dispatching their Cougars during the Little-Germany shootout.]]&lt;br /&gt;
[[Image:PostalCougar_2.jpg|thumb|none|600px|Uwe Boll firing his gun. Keep those eyes open, Uwe!]]&lt;br /&gt;
[[Image:PostalCougar_3.jpg|thumb|none|600px|Officer Greg holding his Cougar in the trailer park.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS Inox==&lt;br /&gt;
A [[Beretta 92FS Inox]] is used by the Postal Dude ([[Zack Ward]]) in Uncle Dave's mansion.  He tosses it following a shootout.&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|300px|Beretta 92FS Inox 9mm]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
The [[Beretta 92FS]] is seen in the hands of of various characters, especially in the hands of Paradise police officers and the Postal Dude ([[Zack Ward]]).  Near the end of the film, there is a continuity error where Officer Greg ([[Chris Spencer]]) steps out of a trailer with his Beretta Cougar before stepping back inside to take cover from gunfire.  The next shot in the trailer shows him holding a 92FS instead.  One of Uncle Dave's chicks also carries one in Richard's underground bunker. &lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|300px|none|Beretta 92FS - 9mm]]&lt;br /&gt;
[[Image:Postal Beretta Cop.jpg|thumb|600px|none|A cop with a his 92FS drawn.]]&lt;br /&gt;
[[Image:PostalBeretta92FS.jpg|thumb|600px|none|The Postal Dude with above cop's 92FS in his mouth after smashing the cop's nose.]]&lt;br /&gt;
[[Image:Postal92FS_catsup.jpg|thumb|600px|none|The Postal Dude using a cat as a home-made silencer with his 92FS. The cat, miraculously, survives. However, the gun picks up the cat's disgusting butt odor, causing the Dude to ditch the weapon.]]&lt;br /&gt;
[[Image:Postal92FS_Ralf.jpg|thumb|none|600px|Officer John ([[Ralf Moeller]]) with a Beretta 92FS pistol drawn after spotting the Postal Dude. This is also the scene where [[Zack Ward]]'s character is first identified as &amp;quot;The Postal Dude,&amp;quot; courtesy of the cops.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 75B==&lt;br /&gt;
The Postal Dude briefly utilizes a high polish stainless [[CZ 75|CZ 75B]] during his escape from Dave's mansion. Two more CZ 75B pistols can be spotted during the trailer park shootout. Strangely, once the shooters are seen emptying their pistols (as evident from the slides that lock back), they continue to point and pretend to shoot them, with digital muzzle bursts added in post-production. &lt;br /&gt;
[[Image:Cz75b9mm.jpg|thumb|none|300px|CZ 75B - 9x19mm]]&lt;br /&gt;
[[Image:PostalCZ75.jpg|thumb|none|600px|The man holding his CZ during an intermission at the Trailer Park shootout.]]&lt;br /&gt;
[[Image:PostalCZ75_2.jpg|thumb|none|600px| On the front, the same guy is now holding an empty CZ 75B. He continues to mime fire the weapon.]]&lt;br /&gt;
[[Image:Postal Various Weapons.jpg|thumb|none|600px|This woman also seems to carry one.  The man above is seen kneeling next to her, and in this shot his weapon is visible on the right.  Both of them have their slides locked back. Like the man, she too can be seen mime firing it.  CGI muzzle-flashes were used to simulate firing.]]&lt;br /&gt;
[[Image:Postal Dude with Handguns.jpg|thumb|none|600px|The Dude dual-wields a Jericho pistol and a high polish stainless CZ 75B in the mansion escape.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
[[Glock 17]] pistols are seen in the hands of the security guards during the social security office shootings. Also used by a disgruntled customer, who takes one from a security guard.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|300px|A Generation 3 Glock 17 9mm. Note the finger grooves, thumb reliefs, and accessory rail on the frame, which differentiate it from the older model.]]&lt;br /&gt;
[[Image:PostalGlock17.jpg|thumb|none|600px|The customer taking a guard's Glock.]]&lt;br /&gt;
[[Image:PostalGlock17_2.jpg|thumb|none|600px|The disgruntled customer with a security guard's Glock.]]&lt;br /&gt;
[[Image:PostalGlock17_3.jpg|thumb|none|600px|A guard holding the priority of safety for the other customers to mind while taking cover behind a human shield with a Glock 17.]]&lt;br /&gt;
[[Image:Glock Postal Fire.jpg|thumb|none|600px|The customer fires the stolen Glock. He holds the weapon very awkwardly.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 5906==&lt;br /&gt;
A [[Smith &amp;amp; Wesson 5906]] is used by the Postal Dude ([[Zack Ward]]) in the both the alley shootout and the trailer park shootout. One is also used by a customer at the social security office.  A final one is seen in the hands of one Richard's thugs.  &lt;br /&gt;
[[Image:S&amp;amp;W5906EarlyModel.jpg|thumb|300px|none|Smith &amp;amp; Wesson 5906 - 9x19mm]]&lt;br /&gt;
[[Image:Postal5906.jpg|thumb|none|600px|The Postal Dude firing his 5906 during the trailer park shootout.]]&lt;br /&gt;
[[Image:Postal5906_2.jpg|thumb|none|600px|Is he even aiming? Or is he just shooting?]]&lt;br /&gt;
[[Image:Postal5906_3.jpg|thumb|none|600px|The social security office customer returns fire during the shootout, although his intended target(s) is not clear. This is likely the same prop seen later in the film.]]&lt;br /&gt;
&lt;br /&gt;
==Para Ordnance P-14==&lt;br /&gt;
A [[Para-Ordnance P-14]] is seen in the hands of Faith ([[Jackie Tohn]]) during the Little Germany shootout and the trailer park shootout.&lt;br /&gt;
[[Image:Para Ordinance P-14 45.jpg|thumb|none|300px|Para Ordnance P-14 - .45 ACP]]&lt;br /&gt;
[[Image:Postal Para Ordnance 3.jpg|thumb|none|600px|Faith first pulling her Para Ordnance while at her coffee stand in the Little Germany theme park. This is moments before the stand is destroyed by a misfired RPG.]]&lt;br /&gt;
[[Image:Postal Para Ordnance.jpg|thumb|none|600px|Faith holds her Para-Ordnance on the Postal Dude ([[Zack Ward]])]]&lt;br /&gt;
[[Image:Postal Para Ordnance 2.jpg|thumb|none|600px|An angle that clearly shows off the hammer. We also have a good look at the Dude's [[Smith &amp;amp; Wesson 5906]].]]&lt;br /&gt;
[[Image:Postal P14.jpg|thumb|none|600px|Faith firing her P-14 at the trailer park before eventually tossing it.  A [[TEC-9]] is in her other hand.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Jericho 941 R==&lt;br /&gt;
[[Jericho 941 R]] pistols are seen in the hands of a number of Paradise residents as they hunt for the Postal Dude ([[Zack Ward]]). A chromed version is used by one of the chicks in Dave's mansion during the shootout with the terrorists. The Dude also appears to use a regular one during the same shootout, although he quickly ditches it in favor of his Redhawk.&lt;br /&gt;
[[Image:Jericho941FullSize.jpg|thumb|none|450px|Jericho 941 R - 9x19mm]]&lt;br /&gt;
[[Image:PostalJericho.jpg|thumb|none|600px|One of the chicks with a chromed Jericho.]]&lt;br /&gt;
[[Image:Postal Jericho Citizen.jpg|thumb|none|600px|A man named Paul (Credited as Mob Leader; Billy Monday) is seen wielding a black Jericho, holding it out in front of him in this shot.  Here, he is looking for the Postal Dude, not realzing that he is talking to the Dude.]]&lt;br /&gt;
[[Image:Postal Jericho Citizen 2.jpg|thumb|none|600px|Paul defensively wields his Jericho.]]&lt;br /&gt;
[[Image:Postal Angry Mob Shotgun and Handguns plus Jericho.jpg|thumb|none|600px|Paul is seen on the far right with his Jericho.]]&lt;br /&gt;
[[Image:Postal Dude with Handguns.jpg|thumb|none|600px|The Dude dual-wields a Jericho pistol and a high polish stainless CZ 75B in the mansion escape.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch UMP==&lt;br /&gt;
[[Heckler &amp;amp; Koch UMP]]s are seen in the hands of Taliban/al-Qaeda terrorists.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|500px|H&amp;amp;K UMP45 factory standard model - .45 acp]]&lt;br /&gt;
[[Image:PostalG36K&amp;amp;UMP.jpg|thumb|none|600px|The terrorist on the right is holding a UMP.]]&lt;br /&gt;
[[Image:PostalUMP&amp;amp;G36K.jpg|thumb|none|600px|The terrorist on the left raising his UMP. The one on the right is firing his G36K.]]&lt;br /&gt;
[[Image:Postal UMP45 Folded.jpg|thumb|none|600px|This UMP has the stock folded and a vertical grip attached.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7==&lt;br /&gt;
The Taliban/al-Qaeda terrorists also use [[Heckler &amp;amp; Koch MP7]]s during the trailer park shootout.  At least three are seen throughout; the two pictured below are fitted with ELCAN scopes, and a third one is seen later without any sort of sight and the fore-grip folded.&lt;br /&gt;
[[File:Original MP7.jpg|thumb|none|500px|H&amp;amp;K MP7 - 4.6x30mm]]&lt;br /&gt;
[[Image:Postal MP7 Terrorist 2.jpg|thumb|none|600px|A Heckler &amp;amp; Koch MP7 being fired by a terrorist during the Trailer Park Shootout.]]&lt;br /&gt;
[[Image:PostalMP7.jpg|thumb|none|600px|A Heckler &amp;amp; Koch MP7 laying on the ground, next to a dead terrorist. This one has a 40-round magazine and appears to be the same one above, though this one is laying by a different terrorist.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5K==&lt;br /&gt;
Two [[Heckler &amp;amp; Koch MP5K]]s were wielded akimbo style by one of the trailer park residents. It didn't work out well for her.&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP5K - version with SEF Plastic Trigger Pack - 9mm.  This is a very well worn Motion picture weapon]]&lt;br /&gt;
[[Image:Postal Akimbo MP5K.jpg|thumb|none|600px|The girl aimlessly fires her MP5Ks while giving us her best war face.]]&lt;br /&gt;
[[Image:PostalMP5K.jpg|thumb|none|600px|However, her attempt at battlefield glory is stopped dead when she is shot... Er... dead.]]&lt;br /&gt;
&lt;br /&gt;
==TEC-9==&lt;br /&gt;
A [[TEC-9]] is used by Faith ([[Jackie Tohn]]) in the trailer park shootout.&lt;br /&gt;
[[image:TEC-9.jpg|thumb|none|350px|Intratec TEC-9 9mm]]&lt;br /&gt;
[[Image:Postal Tec9 2.jpg|thumb|none|600px|Faith sets her TEC-9 down as the Postal Dude ([[Zack Ward]]) arms a bomb.]]&lt;br /&gt;
[[Image:Postal TEC9.jpg|thumb|none|600px|Faith firing her TEC-9 next to The Postal Dude.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles/Assault Rifles=&lt;br /&gt;
==Lee-Enfield No. 1 Mk III* rifle==&lt;br /&gt;
Large numbers of [[Lee-Enfield No. 1 Mk III*]] rifles can be seen in Richard's ([[Chris Coppola]]) secret doomsday bunker.&lt;br /&gt;
[[Image:SMLE.jpg|thumb|none|500px|Lee-Enfield No. 1 Mk III* - .303 British]]&lt;br /&gt;
[[Image:Postal-SMLE.jpg|thumb|none|600px|Lee-Enfield No. 1 Mk III rifles are seen stacked in the background of the bunker while the Postal Dude and Uncle Dave watch Verne Troyer getting raped by a &amp;quot;thousand monkeys.&amp;quot;]]&lt;br /&gt;
[[Image:Postal Rifles 2.jpg|thumb|none|600px|More SMLE rifles.  Note the black ones that are five rifles from the Dude on the right and the one on the far right.]]&lt;br /&gt;
[[Image:Postal Rifles 1.jpg|thumb|none|600px|More SMLE rifles behind Uncle Dave (Dave Foley).]]&lt;br /&gt;
[[Image:Postal Enfield and Possible Kar98.jpg|thumb|none|600px|The rifle on the left is a Lee-Enfield. The other is another Mosin-Nagant or the M44 Carbine that someone listed below.]]&lt;br /&gt;
&lt;br /&gt;
==Mosin-Nagant M91/30 rifle==&lt;br /&gt;
At least one [[Mosin-Nagant M91/30]] rifle can be seen in Richard's ([[Chris Coppola]]) secret doomsday bunker.&lt;br /&gt;
[[Image:M9130.jpg|thumb|none|500px|Full-length, Mosin Nagant M91/30 - 7.62x54R.]]&lt;br /&gt;
[[Image:Postal Rifles 2.jpg|thumb|none|600px|The tall rifle on the right appears to be a Mosin-Nagant.]]&lt;br /&gt;
&lt;br /&gt;
==Mosin Nagant M44 carbine==&lt;br /&gt;
A [[Mosin Nagant M1944 Carbine]] was seen on a gun rack in Richard's ([[Chris Coppola]]) secret doomsday bunker.&lt;br /&gt;
[[Image:M44Carbine.jpg‎ |thumb|none|500px|Mosin Nagant M44 Carbine, chambered in 7.62x54R, with attached side-folding bayonet.  Note the slightly longer barrel ahead of the front sight to accommodate locking in the bayonet, brass reinforcements around the sling holes and an integral bayonet attached to the barrel.]]&lt;br /&gt;
&lt;br /&gt;
==Mauser Karabiner 98k rifle==&lt;br /&gt;
At least one Mauser [[Kar98k]] rifle can be seen in Richard's ([[Chris Coppola]]) secret doomsday bunker.&lt;br /&gt;
[[Image:Karabiner-98K.jpg|thumb|none|500px|Karabiner 98k - German manufacture 1937 date - 7.92x57mm]]&lt;br /&gt;
[[Image:Postal M44 Carbine possible.jpg|thumb|none|600px|On the far right a Karabiner 98k is seen.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36K==&lt;br /&gt;
[[Heckler &amp;amp; Koch G36K]] rifles are seen in the hands of Taliban/al-Qaeda terrorists. Some of them have their stocks removed. Most have a vertical grip attached.&lt;br /&gt;
[[Image:H&amp;amp;K-G36K.jpg|thumb|500px|none|Heckler &amp;amp; Koch G36K 5.56x45mm]]&lt;br /&gt;
[[Image:PostalG36K.jpg|thumb|none|600px|A terrorist firing his G36K in the Little-Germany shootout.]]&lt;br /&gt;
[[Image:PostalG36K_2.jpg|thumb|none|600px|A terrorist firing his G36K in the trailer park shootout.]]&lt;br /&gt;
[[Image:PostalG36K&amp;amp;UMP.jpg|thumb|none|600px|The terrorist on the left is holding a G36K.]]&lt;br /&gt;
&lt;br /&gt;
==AKS-74U==&lt;br /&gt;
A [[AKS-74U]] is used by Osama Bin Laden ([[Larry Thomas]]) as his main weapon throughout the film, with the exception of his attack on Little Germany.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|500px|AKS-74U  (also referred to as the &amp;quot;AKSU&amp;quot; or 'Krinkov') - 5.45x39mm]]&lt;br /&gt;
[[Image:PostalAKSU.jpg|thumb|none|600px|Osama bin Laden with his AKS-74U.]]&lt;br /&gt;
[[Image:PostalAKSU_2.jpg|thumb|none|600px|Bin Laden's AKS-74U next to him as he's calling G. W. Bush.]]&lt;br /&gt;
&lt;br /&gt;
==Zastava M70BA2==&lt;br /&gt;
[[Zastava M70AB2]] rifles are seen in the hands of Taliban/al-Qaeda terrorists.&lt;br /&gt;
[[Image:Zastava M70AB2.jpg‎ |thumb|none|500px|Zastava M70AB2 folding stock rifle with a replacement wood pistol grip - 7.62x39mm.  Yeah, okay.  That's how I got the rifle from Mitchell Arms.  I'll buy a replacement correct pistol grip and rephotograph the gun. :)]]&lt;br /&gt;
&lt;br /&gt;
==AKMS==&lt;br /&gt;
An [[AKMS]] type weapon is seen in the hands of a Taliban/al-Qaeda terrorist in Dave's mansion.&lt;br /&gt;
[[Image:AKMS.jpg|thumb|none|500px|AKMS, stamped steel receiver w/ slant muzzle brake and under-folding stock - 7.62x39mm]]&lt;br /&gt;
[[Image:Postal AK Weapon 2.jpg|thumb|none|600px|The terrorist is shot and drops his AKMS type rifle.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 56-1==&lt;br /&gt;
A [[Norinco Type 56-1]] is the primary weapon of Mohammad ([[Michael Benyaer]]).  &lt;br /&gt;
[[Image:Type56S.jpg‎|thumb|none|500px|Norinco Type 56-1 (under-folding stock variant) - 7.62x39mm]]&lt;br /&gt;
[[Image:Postal Type 56-1.jpg|thumb|none|600px|Mohammad discusses Krotchy dolls with his Type 56-1 hanging from a carrying strap.]]&lt;br /&gt;
[[Image:Postal Type 56-1 2.jpg|thumb|none|600px|Mohammad (sans-doll) still talking about distributing the Avian Bird flu, now holding his rifle. Note that the body in the back has changed positions.]]&lt;br /&gt;
[[Image:Postal Type 56-1 3.jpg|thumb|none|600px|The Type 56-1 is seen laying across Mohammad's lap, moments before he is killed by the bomb pictured that had been set off by Abdul ([[Derek Anderson]], credited as Retarded Taliban) remotely from Dave's mansion.]]&lt;br /&gt;
&lt;br /&gt;
==M14 rifle==&lt;br /&gt;
A [[M14]] rifle is used by one of the Paradise residents against the Postal Dude ([[Zack Ward]]) and Faith ([[Jackie Tohn]]) during the trailer park shootout. It's green in color.&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|500px|M14 rifle - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:PostalM14.jpg|thumb|none|600px|The one circled in red is the M14.]]&lt;br /&gt;
[[Image:Postal M14 Rifle.jpg|thumb|none|600px|The Paradise resident raises his rifle during the second half of the trailer park shootout.]]&lt;br /&gt;
[[Image:Postal Various Weapons.jpg|thumb|none|600px|The M14 is seen in the back here.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Remington 870==&lt;br /&gt;
When Officer Greg ([[Chris Spencer]]) investigates an elderly Chinese woman that wasn't moving her car when the traffic lights changed color, he carries with him a [[Remington 870]] shotgun. &lt;br /&gt;
[[Image:Black870folder.jpg|thumb|none|500px|Remington 870 Police Magnum with folding stock - 12 gauge]]&lt;br /&gt;
[[Image:Remington870Folding.jpg|thumb|none|600px|Officer Greg shoots the old woman.]]&lt;br /&gt;
[[Image:PostalRemington870_2.jpg|thumb|none|600px|Officer Greg's idea of Law &amp;amp; Order.]]&lt;br /&gt;
[[Image:PostalRemington870_3.jpg|thumb|none|600px|If you look closely the 870 gets a stovepipe jam on the last shot.]]&lt;br /&gt;
&lt;br /&gt;
==Ithaca 37==&lt;br /&gt;
[[Ithaca 37]] shotguns are seen in the hands of various Paradise residents and at least one terrorist.&lt;br /&gt;
[[Image:IthacaModel37.jpg|thumb|500px|none|Ithaca Model 37 riot version 12 gauge]]&lt;br /&gt;
[[Image:Postal Various Weapons 2.jpg|thumb|none|600px|The woman on the left is carrying an Ithaca 37.]]&lt;br /&gt;
[[Image:Postal Ithaca 37 2.jpg|thumb|none|600px|Same woman now firing it during the trailer park shootout.  Note Osama bin Laden ([[Larry Thomas]]) ditching the battle behind her with his [[AKS-74U]].]]&lt;br /&gt;
[[Image:Postal Ithaca 37.jpg|thumb|none|600px|A terrorist carrying an Ithaca 37.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500A Field Gun==&lt;br /&gt;
A [[Mossberg 500|Mossberg 500A]] field shotgun is seen in the hands of a Paradise resident during the trailer park shootout.&lt;br /&gt;
[[Image:Mossberg500fieldShotgun.jpg|thumb|none|500px|Mossberg 500A Field Gun with 28&amp;quot; Barrel - 12 Gauge]]&lt;br /&gt;
[[Image:PostalCZ75_2.jpg|thumb|none|600px|The man in the middle is carrying the Mossberg.  Another shotgun is in the back, but the blurriness of this shot makes it very hard to identify.]]&lt;br /&gt;
[[Image:Postal Shotgun.jpg|thumb|none|600px|The same resident, with a different shirt on, firing his shotgun. It's possible that these scenes were filmed out of order, and that the man removed his blue shirt in between shots.]]&lt;br /&gt;
&lt;br /&gt;
==Winchester 1897 shotgun==&lt;br /&gt;
A [[Winchester Model 1897]] is used by The Postal Dude's irritating neighbor during the trailer park shootout. He only fires it once before the gun jams, much to his dismay (and demise). &lt;br /&gt;
[[Image:1897 riot gun.jpg|thumb|none|500px|Winchester Model 1897 Riot Gun - 12 gauge]]&lt;br /&gt;
[[Image:PostalWin.jpg|thumb|none|600px|The neighbor with his Winchester 1897. After firing it once, the gun jams and he is immediately shot.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Daewoo K3==&lt;br /&gt;
A [[Daewoo K3]] is used by the Postal Dude ([[Zack Ward]]) for two shootouts.  He manages to get out of both of the sizely shootouts unscathed and with one hundred percent casualties on his aggressors. Since ''Postal'' was filmed in Vancouver, British Columbia, Canada; the Daewoo K3 machine gun seen in this film has been used in many TV shows and movies that were filmed in Vancouver e.g. ''[[Stargate: SG1]]'',''[[Stargate: Atlantis]]'', ''[[Walking Tall (2004)]]'', ''[[Underworld: Evolution]]'', ''[[Battlestar Galactica]]'' etc.  In the trailer park scene it clearly fires blanks.&lt;br /&gt;
&lt;br /&gt;
[[File:Daewoo K3.jpg|thumb|none|600px|Daewoo K3 - 5.56x45mm NATO]]&lt;br /&gt;
[[File:Custom K3.jpg|thumb|none|600px|Daewoo K3 modified with Paratrooper stock, railed feed tray cover, railed handguard, foregrip, and plastic belt box - 5.56x45mm. This is the weapon used in 2009 film ''[[Driven to Kill]]'', shown in the making-of. These modifications are commonly found on K3s in live-action productions.]]&lt;br /&gt;
[[Image:PostalM249.jpg|thumb|600px|none|The Postal Dude firing away with the Daewoo K3.]]&lt;br /&gt;
[[Image:PostalM249_2.jpg|thumb|600px|none|''Hey, this is pretty sweet. You ever fire it?'' The Postal Dude ([[Zack Ward]]) looks at the Daewoo K3 in the basement of Uncle Dave's bedroom.]]&lt;br /&gt;
[[Image:PostalM249_3.jpg|thumb|none|600px|The Postal Dude letting rip with the Daewoo K3 at a posse of Paradise citizens hunting him, killing them all.]]&lt;br /&gt;
&lt;br /&gt;
==M60 machine gun==&lt;br /&gt;
A [[M60]] was in Richard's ([[Chris Coppola]]) secret doomsday bunker. Another M60 was used by one of the Paradise residents against the Postal Dude ([[Zack Ward]]) and Faith ([[Jackie Tohn]]) during the trailer park shootout. &lt;br /&gt;
[[Image:M60.jpg|thumb|none|500px|M60 machine gun 7.62x51mm NATO]]&lt;br /&gt;
[[Image:PostalM60_2.jpg|thumb|none|600px|An M60 on the shelf in the background.]]&lt;br /&gt;
[[Image:PostalM60.jpg|thumb|none|600px|A guy holding an M60 during the trailer park shootout.  Note that his ammo has been spent.]]&lt;br /&gt;
[[Image:PostalM60_4.jpg|thumb|none|600px|A guy firing his M60 against The Postal Dude and Faith. It eventually runs dry, but the man goes on to mime fire the weapon with CGI muzzle flashes.]]&lt;br /&gt;
&lt;br /&gt;
==PKM machine gun==&lt;br /&gt;
A [[PKM]] machine gun is used by one of the Paradise residents against the Postal Dude ([[Zack Ward]]) and Faith ([[Jackie Tohn]]) during the trailer park shootout.&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|500px|none|Russian PKM Machine Gun - 7.62x54R]]&lt;br /&gt;
[[Image:PostalPKM.jpg|thumb|none|600px|The guy on the right is holding a PKM, easily recognizable by it's buttstock. The Postal Dude had just delivered an inspiring speech, which is the reason for the head patting and somber looks. The moment doesn't last, however.]]&lt;br /&gt;
&lt;br /&gt;
==Browning M2==&lt;br /&gt;
A [[Browning M2]] is used by Richard ([[Chris Coppola]]) during the trailer park shootout, mounted on a 1987 Ford Mustang LX convertible, giving the Toyota Hilux some much needed competition.  &lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|Browning M2 .50 BMG]]&lt;br /&gt;
[[Image:PostalM2.jpg|thumb|none|600px|Richard firing the M2.]]&lt;br /&gt;
[[Image:Postal BrowningM2 Car.jpg|thumb|none|600px|The M2 mounted on the Mustang.]]&lt;br /&gt;
&lt;br /&gt;
=Other Weapons=&lt;br /&gt;
==RPG-7==&lt;br /&gt;
A [[RPG-7]] is in the hands of a Taliban/al-Qaeda terrorist named Abdul, a mentally handicapped terrorist.  He drops it several times, the final time causing it to go off.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|500px|RPG-7 70mm]]&lt;br /&gt;
[[Image:PostalRPG.jpg|thumb|none|600px|Abdul, a mentally handicapped terrorist; carelessly drops the warhead of his RPG-7.]]&lt;br /&gt;
[[Image:PostalRPG_2.jpg|thumb|none|600px|The RPG-7 goes off when Abdul drops it off a balcony while he was loading it.]]&lt;br /&gt;
&lt;br /&gt;
==Carl Gustav Recoilless rifle==&lt;br /&gt;
A box of [[Carl Gustav Recoilless Rifle]]s is seen in Richard's ([[Chris Coppola]]) secret doomsday bunker.&lt;br /&gt;
&lt;br /&gt;
[[Image:CarlGustavM2.jpg|thumb|none|500px|Carl Gustav M2 - 84x246mm R]]&lt;br /&gt;
[[Image:Postal Gustov Rifles.jpg|thumb|none|600px|The box of Gustav rifles is seen as our heroes investigate Richard's (Chris Coppola) secret bunker.]]&lt;br /&gt;
&lt;br /&gt;
==M72 LAW==&lt;br /&gt;
A [[M72 LAW]] is seen in Richard's bunker buried beneath some rifles.&lt;br /&gt;
[[Image:M72A2LAW.jpg|thumb|none|500px|M72A2 LAW, 66mm]]&lt;br /&gt;
[[Image:Postal Rifles and RLauncher.jpg|thumb|none|600px|The M72 LAW buried beneath a clutter of rifles in Richard's bunker.  The top two rifles seem to be Lee-Enfields again.  Richard obviously loves old bolt action rifles.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Canadian Produced/Filmed]]&lt;br /&gt;
[[Category:German Produced/Filmed]]&lt;br /&gt;
[[Category:Uwe Boll]]&lt;/div&gt;</summary>
		<author><name>Clonehunter</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Tom_Green&amp;diff=1403920</id>
		<title>Tom Green</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Tom_Green&amp;diff=1403920"/>
		<updated>2021-03-07T20:41:54Z</updated>

		<summary type="html">&lt;p&gt;Clonehunter: Created page with &amp;quot;'''Tom Green''' as Gord Brody in ''[[Freddy Got Fingered'' (2001) with a Beretta 92FS.]]  '''Tom Green''' is a Canadian-Ameri...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:FGF Beretta 1.jpg|thumb|right|400px|'''Tom Green''' as Gord Brody in ''[[Freddy Got Fingered]]'' (2001) with a [[Beretta 92FS]].]]&lt;br /&gt;
&lt;br /&gt;
'''Tom Green''' is a Canadian-American comedian and actor whose best known film roles include ''[[Freddy Got Fingered]]'' and ''Road Trip''. He was briefly married to [[Drew Barrymore]] and cameo'd in 2000's ''[[Charlie's Angels]]''. &lt;br /&gt;
&lt;br /&gt;
{{Actor Title}}&lt;br /&gt;
&lt;br /&gt;
==Film==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Gun'''&lt;br /&gt;
!align=center bgcolor=#DOE7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Beretta 92FS]] || Gord Brody || ''[[Freddy Got Fingered]]'' ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Single Action Army]] || Gord Brody || ''[[Freddy Got Fingered]]'' ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Heckler &amp;amp; Koch MP5SD]] || Gord Brody || ''[[Freddy Got Fingered]]'' || Treated as a tranquilizer gun || 2001&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Actor]]&lt;br /&gt;
[[Category:Actor Male]]&lt;/div&gt;</summary>
		<author><name>Clonehunter</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Freddy_Got_Fingered&amp;diff=1403919</id>
		<title>Freddy Got Fingered</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Freddy_Got_Fingered&amp;diff=1403919"/>
		<updated>2021-03-07T20:33:43Z</updated>

		<summary type="html">&lt;p&gt;Clonehunter: /* SMGs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Freddy Got Fingered Great Movie.jpg|thumb|right|300px|''Freddy Got Fingered'' (2001)]]&lt;br /&gt;
&lt;br /&gt;
'''''Freddy Got Fingered''''' is a notorious 2001 comedy film directed by and starring Canadian-American comedian [[Tom Green]], best known for his shock brand of humor. Upon release ''Freddy Got Fingered'' was met with near-universal negativity and was quickly cited as one of the worst films ever made. More recently it has been reevaluated and rebilled as a experimental surrealist film and has developed a cult following. [[Rip Torn]], [[Anthony Michael Hall]], [[Harland Williams]], Marisa Coughlan and [[Drew Barrymore]] costar. &lt;br /&gt;
&lt;br /&gt;
{{Film Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
Gord Brody ([[Tom Green]]) threatens to commit suicide in front of TV executive Dave Davidson ([[Anthony Michael Hall]]) with a [[Beretta 92FS]] if his cartoon career fails. Later in the film, the &amp;quot;Cop at Fancy Restaurant&amp;quot; (Irene Karas Loeper) holds and fires a [[Non Guns#Beretta 92F|Beretta 92F flash paper gun]] at the ceiling in order to stop Gord from continuing one of his manic episodes at the Fancy Restaurant.&lt;br /&gt;
[[File:BerettaM92FS.jpg|thumb|300px|none|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:FGF Beretta 1.jpg|thumb|none|600px|Gord ([[Tom Green]]) threatens to kill himself in front Dave Davidson ([[Anthony Michael Hall]]) with a [[Beretta 92FS]] while dressed as an English bobby in the event that his cartoons aren't successful.]]&lt;br /&gt;
[[Image:FGF Beretta 2.jpg|thumb|none|600px|Another angle of the same scene as Dave convinces Gord to spare himself. Note that there appears to be a seam running across the top of the slide, indicating that this is likely just a plastic or rubber prop gun.]]&lt;br /&gt;
[[Image:Ng pistol beretta92 blk.jpg|thumb|none|300px|Beretta 92F Non Gun]] &lt;br /&gt;
[[Image:FGF Beretta Non Gun.jpg|thumb|none|600px|&amp;quot;Cop at Fancy Restaurant&amp;quot; (Irene Karas Loeper) fires her [[Non Guns#Beretta 92F|Beretta 92F Non Gun]] at the ceiling to calm Gord down. The flashpaper burst is obvious, as are the molding seams around the trigger guard, not to mention that the gun has no moving parts when firing. It's actually entirely possible that this gun and the gun above are actually the same prop.]]&lt;br /&gt;
&lt;br /&gt;
==Single Action Army==&lt;br /&gt;
After being imprisoned by a militia in Pakistan, Gord and his father Jim ([[Rip Torn]]) re-enact the Russian roulette scene from ''[[The Deer Hunter]]'' with a [[Single Action Army]] revolver.&lt;br /&gt;
[[File:CimaronSAA ModP Nickel.jpg|thumb|none|300px|Cimarron Model P (Copy of the Single Action Army) Nickel Finish - .45 Long Colt (Similar looking to the firearm in the film)]]&lt;br /&gt;
[[Image:FGF SAA.jpg|thumb|none|600px|Gord insanely prepares himself for a round of Russian roulette with a [[Single Action Army]] revolver. Luckily (or unluckily, depending on your outlook for this character), he accidentally pulls the trigger and reveals a loaded chamber while its pointing away from his head.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Mosin Nagant==&lt;br /&gt;
A Pakistani militiaman near the end of the film can be seen carrying a [[Mosin Nagant Rifle|Mosin Nagant]] variant, likely a M91/30 or something similar.&lt;br /&gt;
[[Image:M9130.jpg|thumb|none|500px|Full-length, Soviet Mosin Nagant M91/30 - 7.62x54mm R]]&lt;br /&gt;
[[Image:FGF Mosin Garand.jpg|thumb|none|600px|The barrel of the [[Mosin Nagant Rifle|Mosin Nagant]] (circled in purple) is visible while protruding from the back of a Pakistani militiaman.]]&lt;br /&gt;
===Behind the scenes footage===&lt;br /&gt;
[[Image:FGF BTS Rifles.jpg|thumb|none|600px|The actor on the left has a Mosin Nagant slung over his shoulder, possibly a M91/30 model or something similar.]]&lt;br /&gt;
&lt;br /&gt;
==Mauser variant==&lt;br /&gt;
A [[Mauser Rifle Series|Mauser rifle]] variant of some form can be briefly glimpsed on the back of a Pakistani militiaman during the Russian roulette scene near the end of the film, although an exact variant is hard to identify. Other militiamen can also be seen carrying various bolt guns, some of which appear to be other Mauser variants.&lt;br /&gt;
[[Image:Mauser g98.jpg|thumb|none|500px|Mauser Gewehr 1898 - 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:FGF Mauser.jpg|thumb|none|600px|What appears to be a [[Mauser Rifle Series|Mauser rifle]] variant is seen circled in pink. Another, impossible to discern rifle appears in the background.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
One of the Pakistani militiamen seen near the end of the film can be seen carrying an [[M1 Garand]]. Though difficult to see in the film itself, its more clearly visible in behind the scenes footage.&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|M1 Garand with leather M1917 sling - .30-06]]&lt;br /&gt;
[[Image:FGF Mosin Garand.jpg|thumb|none|600px|What appears to be an [[M1 Garand]] is visible here circled in red.]]&lt;br /&gt;
===Behind the scenes footage===&lt;br /&gt;
[[Image:FGF BTS Rifles.jpg|thumb|none|600px|The centermost actor plays with an M1 Garand rifle.]]&lt;br /&gt;
&lt;br /&gt;
==M16A2==&lt;br /&gt;
US Army personnel at the end of the film can be seen armed with [[M16A2]]-styled rifles as Gord and Jim are brought home from Pakistan after an apparent rescue mission.&lt;br /&gt;
[[Image:M16A2.jpg|thumb|500px|none|Colt M16A2 - 5.56x45mm]]&lt;br /&gt;
[[Image:FGF M16A2.jpg|thumb|none|600px|US Army personnel carry [[M16A2]] rifles while a crowd cheers for Gord's and Jim's return from Pakistan.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD==&lt;br /&gt;
At one point during the film, Gord breaks into Jim's home with a [[Heckler &amp;amp; Koch MP5SD]], which is treated as a dart-firing weapon, to subdue Jim and kidnap him to Pakistan (so they can sew soccer balls together). Later, US Army personnel bringing Gord and Jim off of a plane after rescuing them from a Pakistan militia are also seen carrying MP5SD variants with telescoping stocks. &lt;br /&gt;
[[File:MP5SD3.jpg|thumb|none|500px|Heckler &amp;amp; Koch MP5SD3 with S-E-F trigger group and stock extended - 9x19mm]]&lt;br /&gt;
[[Image:FGF MP5 1.jpg|thumb|none|600px|Gord stalks his father's home with a [[Heckler &amp;amp; Koch MP5SD]] while dressed in tactical gear and nightvision. Strangely, when seen drawing it, it's clear that the gun doesn't have a magazine inserted.]]&lt;br /&gt;
[[Image:FGF MP5 2.jpg|thumb|none|600px|US Army personnel stepping off of a plane are seen carrying slung MP5SDs with the stocks folded in.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Comedy]]&lt;/div&gt;</summary>
		<author><name>Clonehunter</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Freddy_Got_Fingered&amp;diff=1403918</id>
		<title>Freddy Got Fingered</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Freddy_Got_Fingered&amp;diff=1403918"/>
		<updated>2021-03-07T20:26:48Z</updated>

		<summary type="html">&lt;p&gt;Clonehunter: For your reading pleasure, presented in stunning early-2000s VHS quality, as all Tom Green media should be&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Freddy Got Fingered Great Movie.jpg|thumb|right|300px|''Freddy Got Fingered'' (2001)]]&lt;br /&gt;
&lt;br /&gt;
'''''Freddy Got Fingered''''' is a notorious 2001 comedy film directed by and starring Canadian-American comedian [[Tom Green]], best known for his shock brand of humor. Upon release ''Freddy Got Fingered'' was met with near-universal negativity and was quickly cited as one of the worst films ever made. More recently it has been reevaluated and rebilled as a experimental surrealist film and has developed a cult following. [[Rip Torn]], [[Anthony Michael Hall]], [[Harland Williams]], Marisa Coughlan and [[Drew Barrymore]] costar. &lt;br /&gt;
&lt;br /&gt;
{{Film Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
Gord Brody ([[Tom Green]]) threatens to commit suicide in front of TV executive Dave Davidson ([[Anthony Michael Hall]]) with a [[Beretta 92FS]] if his cartoon career fails. Later in the film, the &amp;quot;Cop at Fancy Restaurant&amp;quot; (Irene Karas Loeper) holds and fires a [[Non Guns#Beretta 92F|Beretta 92F flash paper gun]] at the ceiling in order to stop Gord from continuing one of his manic episodes at the Fancy Restaurant.&lt;br /&gt;
[[File:BerettaM92FS.jpg|thumb|300px|none|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:FGF Beretta 1.jpg|thumb|none|600px|Gord ([[Tom Green]]) threatens to kill himself in front Dave Davidson ([[Anthony Michael Hall]]) with a [[Beretta 92FS]] while dressed as an English bobby in the event that his cartoons aren't successful.]]&lt;br /&gt;
[[Image:FGF Beretta 2.jpg|thumb|none|600px|Another angle of the same scene as Dave convinces Gord to spare himself. Note that there appears to be a seam running across the top of the slide, indicating that this is likely just a plastic or rubber prop gun.]]&lt;br /&gt;
[[Image:Ng pistol beretta92 blk.jpg|thumb|none|300px|Beretta 92F Non Gun]] &lt;br /&gt;
[[Image:FGF Beretta Non Gun.jpg|thumb|none|600px|&amp;quot;Cop at Fancy Restaurant&amp;quot; (Irene Karas Loeper) fires her [[Non Guns#Beretta 92F|Beretta 92F Non Gun]] at the ceiling to calm Gord down. The flashpaper burst is obvious, as are the molding seams around the trigger guard, not to mention that the gun has no moving parts when firing. It's actually entirely possible that this gun and the gun above are actually the same prop.]]&lt;br /&gt;
&lt;br /&gt;
==Single Action Army==&lt;br /&gt;
After being imprisoned by a militia in Pakistan, Gord and his father Jim ([[Rip Torn]]) re-enact the Russian roulette scene from ''[[The Deer Hunter]]'' with a [[Single Action Army]] revolver.&lt;br /&gt;
[[File:CimaronSAA ModP Nickel.jpg|thumb|none|300px|Cimarron Model P (Copy of the Single Action Army) Nickel Finish - .45 Long Colt (Similar looking to the firearm in the film)]]&lt;br /&gt;
[[Image:FGF SAA.jpg|thumb|none|600px|Gord insanely prepares himself for a round of Russian roulette with a [[Single Action Army]] revolver. Luckily (or unluckily, depending on your outlook for this character), he accidentally pulls the trigger and reveals a loaded chamber while its pointing away from his head.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Mosin Nagant==&lt;br /&gt;
A Pakistani militiaman near the end of the film can be seen carrying a [[Mosin Nagant Rifle|Mosin Nagant]] variant, likely a M91/30 or something similar.&lt;br /&gt;
[[Image:M9130.jpg|thumb|none|500px|Full-length, Soviet Mosin Nagant M91/30 - 7.62x54mm R]]&lt;br /&gt;
[[Image:FGF Mosin Garand.jpg|thumb|none|600px|The barrel of the [[Mosin Nagant Rifle|Mosin Nagant]] (circled in purple) is visible while protruding from the back of a Pakistani militiaman.]]&lt;br /&gt;
===Behind the scenes footage===&lt;br /&gt;
[[Image:FGF BTS Rifles.jpg|thumb|none|600px|The actor on the left has a Mosin Nagant slung over his shoulder, possibly a M91/30 model or something similar.]]&lt;br /&gt;
&lt;br /&gt;
==Mauser variant==&lt;br /&gt;
A [[Mauser Rifle Series|Mauser rifle]] variant of some form can be briefly glimpsed on the back of a Pakistani militiaman during the Russian roulette scene near the end of the film, although an exact variant is hard to identify. Other militiamen can also be seen carrying various bolt guns, some of which appear to be other Mauser variants.&lt;br /&gt;
[[Image:Mauser g98.jpg|thumb|none|500px|Mauser Gewehr 1898 - 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:FGF Mauser.jpg|thumb|none|600px|What appears to be a [[Mauser Rifle Series|Mauser rifle]] variant is seen circled in pink. Another, impossible to discern rifle appears in the background.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
One of the Pakistani militiamen seen near the end of the film can be seen carrying an [[M1 Garand]]. Though difficult to see in the film itself, its more clearly visible in behind the scenes footage.&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|M1 Garand with leather M1917 sling - .30-06]]&lt;br /&gt;
[[Image:FGF Mosin Garand.jpg|thumb|none|600px|What appears to be an [[M1 Garand]] is visible here circled in red.]]&lt;br /&gt;
===Behind the scenes footage===&lt;br /&gt;
[[Image:FGF BTS Rifles.jpg|thumb|none|600px|The centermost actor plays with an M1 Garand rifle.]]&lt;br /&gt;
&lt;br /&gt;
==M16A2==&lt;br /&gt;
US Army personnel at the end of the film can be seen armed with [[M16A2]]-styled rifles as Gord and Jim are brought home from Pakistan after an apparent rescue mission.&lt;br /&gt;
[[Image:M16A2.jpg|thumb|500px|none|Colt M16A2 - 5.56x45mm]]&lt;br /&gt;
[[Image:FGF M16A2.jpg|thumb|none|600px|US Army personnel carry [[M16A2]] rifles while a crowd cheers for Gord's and Jim's return from Pakistan.]]&lt;br /&gt;
&lt;br /&gt;
=SMGs=&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD==&lt;br /&gt;
At one point during the film, Gord breaks into Jim's home with a [[Heckler &amp;amp; Koch MP5SD]], which is treated as a dart-firing weapon, to subdue Jim and kidnap him to Pakistan (so they can sew soccer balls together). Later, US Army personnel bringing Gord and Jim off of a plane after rescuing them from a Pakistan militia are also seen carrying MP5SD variants with telescoping stocks. &lt;br /&gt;
[[File:MP5SD3.jpg|thumb|none|500px|Heckler &amp;amp; Koch MP5SD3 with S-E-F trigger group and stock extended - 9x19mm]]&lt;br /&gt;
[[Image:FGF MP5 1.jpg|thumb|none|600px|Gord stalks his father's home with a [[Heckler &amp;amp; Koch MP5SD]] while dressed in tactical gear and nightvision. Strangely, when seen drawing it, it's clear that the gun doesn't have a magazine inserted.]]&lt;br /&gt;
[[Image:FGF MP5 2.jpg|thumb|none|600px|US Army personnel stepping off of a plane are seen carrying slung MP5SDs with the stocks folded in.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Comedy]]&lt;/div&gt;</summary>
		<author><name>Clonehunter</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Freddy_Got_Fingered_Great_Movie.jpg&amp;diff=1403917</id>
		<title>File:Freddy Got Fingered Great Movie.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Freddy_Got_Fingered_Great_Movie.jpg&amp;diff=1403917"/>
		<updated>2021-03-07T20:18:15Z</updated>

		<summary type="html">&lt;p&gt;Clonehunter: Freddy Got Fingered&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Freddy Got Fingered]]&lt;/div&gt;</summary>
		<author><name>Clonehunter</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:FGF_MP5_2.jpg&amp;diff=1403916</id>
		<title>File:FGF MP5 2.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:FGF_MP5_2.jpg&amp;diff=1403916"/>
		<updated>2021-03-07T20:15:52Z</updated>

		<summary type="html">&lt;p&gt;Clonehunter: Freddy Got Fingered&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Freddy Got Fingered]]&lt;/div&gt;</summary>
		<author><name>Clonehunter</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:FGF_MP5_1.jpg&amp;diff=1403915</id>
		<title>File:FGF MP5 1.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:FGF_MP5_1.jpg&amp;diff=1403915"/>
		<updated>2021-03-07T20:14:28Z</updated>

		<summary type="html">&lt;p&gt;Clonehunter: Freddy Got Fingered&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Freddy Got Fingered]]&lt;/div&gt;</summary>
		<author><name>Clonehunter</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:FGF_M16A2.jpg&amp;diff=1403914</id>
		<title>File:FGF M16A2.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:FGF_M16A2.jpg&amp;diff=1403914"/>
		<updated>2021-03-07T20:13:05Z</updated>

		<summary type="html">&lt;p&gt;Clonehunter: Freddy Got Fingered&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Freddy Got Fingered]]&lt;/div&gt;</summary>
		<author><name>Clonehunter</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:FGF_Mauser.jpg&amp;diff=1403913</id>
		<title>File:FGF Mauser.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:FGF_Mauser.jpg&amp;diff=1403913"/>
		<updated>2021-03-07T20:11:23Z</updated>

		<summary type="html">&lt;p&gt;Clonehunter: Freddy Got Fingered&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Freddy Got Fingered]]&lt;/div&gt;</summary>
		<author><name>Clonehunter</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:FGF_BTS_Rifles.jpg&amp;diff=1403912</id>
		<title>File:FGF BTS Rifles.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:FGF_BTS_Rifles.jpg&amp;diff=1403912"/>
		<updated>2021-03-07T20:07:39Z</updated>

		<summary type="html">&lt;p&gt;Clonehunter: Freddy Got Fingered&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Freddy Got Fingered]]&lt;/div&gt;</summary>
		<author><name>Clonehunter</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:FGF_Mosin_Garand.jpg&amp;diff=1403911</id>
		<title>File:FGF Mosin Garand.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:FGF_Mosin_Garand.jpg&amp;diff=1403911"/>
		<updated>2021-03-07T20:05:16Z</updated>

		<summary type="html">&lt;p&gt;Clonehunter: Freddy Got Fingered&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Freddy Got Fingered]]&lt;/div&gt;</summary>
		<author><name>Clonehunter</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:FGF_SAA.jpg&amp;diff=1403910</id>
		<title>File:FGF SAA.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:FGF_SAA.jpg&amp;diff=1403910"/>
		<updated>2021-03-07T20:02:52Z</updated>

		<summary type="html">&lt;p&gt;Clonehunter: Freddy Got Fingered&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Freddy Got Fingered]]&lt;/div&gt;</summary>
		<author><name>Clonehunter</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:FGF_Beretta_Non_Gun.jpg&amp;diff=1403909</id>
		<title>File:FGF Beretta Non Gun.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:FGF_Beretta_Non_Gun.jpg&amp;diff=1403909"/>
		<updated>2021-03-07T19:56:23Z</updated>

		<summary type="html">&lt;p&gt;Clonehunter: Freddy Got Fingered&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Freddy Got Fingered]]&lt;/div&gt;</summary>
		<author><name>Clonehunter</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:FGF_Beretta_2.jpg&amp;diff=1403908</id>
		<title>File:FGF Beretta 2.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:FGF_Beretta_2.jpg&amp;diff=1403908"/>
		<updated>2021-03-07T19:54:47Z</updated>

		<summary type="html">&lt;p&gt;Clonehunter: Freddy Got Fingered&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Freddy Got Fingered]]&lt;/div&gt;</summary>
		<author><name>Clonehunter</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:FGF_Beretta_1.jpg&amp;diff=1403907</id>
		<title>File:FGF Beretta 1.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:FGF_Beretta_1.jpg&amp;diff=1403907"/>
		<updated>2021-03-07T19:52:04Z</updated>

		<summary type="html">&lt;p&gt;Clonehunter: Freddy Got Fingered&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Freddy Got Fingered]]&lt;/div&gt;</summary>
		<author><name>Clonehunter</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=S.A._Griffin&amp;diff=1403902</id>
		<title>S.A. Griffin</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=S.A._Griffin&amp;diff=1403902"/>
		<updated>2021-03-07T18:51:11Z</updated>

		<summary type="html">&lt;p&gt;Clonehunter: /* Film */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Ashes Beretta 3.jpg|thumb|right|400px|'''S.A. Griffin''' as Peter in [[Ashes]] with a [[Beretta 92FS]].]]&lt;br /&gt;
&lt;br /&gt;
{{Actor Title}}&lt;br /&gt;
&lt;br /&gt;
==Film==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Gun'''&lt;br /&gt;
!align=center bgcolor=#DOE7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Colt 1860 Army]] || Deputy Folke || ''[[Pale Rider]]'' ||  || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Beretta 92FS]] || Peter Ehrlich || ''[[Ashes]]'' ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Actor]]&lt;br /&gt;
[[Category:Actor Male]]&lt;/div&gt;</summary>
		<author><name>Clonehunter</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=F_is_for_Family&amp;diff=1391930</id>
		<title>F is for Family</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=F_is_for_Family&amp;diff=1391930"/>
		<updated>2021-01-07T21:05:46Z</updated>

		<summary type="html">&lt;p&gt;Clonehunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ongoing}}&lt;br /&gt;
[[File:F is for Family poster.jpg|thumb|right|300px|''F is for Family'' (2015-2020)]]&lt;br /&gt;
'''''F is for Family''''' is an animated television show created by [[Bill Burr]] and Michael Price that premiered on Netflix in 2015. The show currently has four seasons with a fifth and final season due in 2021 or 2022. The show follows a Korean War veteran (voiced by Burr) and his struggle with suburban life in the 1970s and the resulting drama with his wife ([[Laura Dern]]) and children. &lt;br /&gt;
&lt;br /&gt;
{{TV Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
=Revolvers=&lt;br /&gt;
==Colt Detective Special==&lt;br /&gt;
One of the most recurring firearms throughout the show is a 3rd generation [[Colt Detective Special]], which is most notably used by Reid Harrison (Phil Hendrie) as &amp;quot;Colt Luger,&amp;quot; a TV show character that parodies action television shows in the 1970s, with Luger/Harrison himself being something of a direct parody of [[Charles Bronson]]. Though Luger's gun is a somewhat weak representation, it's still largely clear as to what it is supposed to be. The Detective Special can be spotted in Luger's hands throughout the series during short breaks to Luger related action on the TV, with it first appearing in &amp;quot;The Bleedin' in Sweden&amp;quot; (S1E01). The general quality of detail for this particular firearm can change rather drastically from shot to shot, however.&lt;br /&gt;
&lt;br /&gt;
However, what appears to be a far more detailed Detective Special appears later in &amp;quot;Bill Murphy's Day Off&amp;quot; (S1E05), where Union president Louis &amp;quot;Snub-Nosed Louie&amp;quot; Gagliardi (Joe Buck) uses one to execute an animatronic singing bear. A police officer is later seen with one in &amp;quot;Landing the Plane&amp;quot; (S2E10). &lt;br /&gt;
[[Image:ColtDS.jpg|thumb|none|350px|Colt Detective Special 3rd Gen - .38 Special]]&lt;br /&gt;
[[Image:FifF DetSpec 2.jpg|thumb|none|600px|Colt Luger poses with his Detective Special-resembling revolver in &amp;quot;The Bleedin' in Sweden&amp;quot; (S1E01).]]&lt;br /&gt;
[[Image:FifF DetSpec 3.jpg|thumb|none|600px|A front view of...oh, oh deer, that mangled looking pseudo-Detective Special. This is, however, one of only two times in the show where a revolver is drawn with the cylinder holes.]]&lt;br /&gt;
[[Image:FifF DetSpec 4.jpg|thumb|none|600px|Colt Luger, now in color, dramatically poses with his slightly more detailed Detective Special.]]&lt;br /&gt;
[[Image:FifF DetSpec 5.jpg|thumb|none|600px|Louis &amp;quot;Snub-Nosed Louie&amp;quot; Gagliardi executes a singing robot bear in &amp;quot;Bill Murphy's Day Off&amp;quot; (S1E05) with what appears to be a redesigned Detective Special asset, rendered a bit larger and with a cylinder latch. The latch, however, seems to be on the wrong side.]]&lt;br /&gt;
[[File:ColtDetectiveSpec SquareButt.jpg|thumb|none|350px|Colt Detective Special 1st Gen with Square Butt - .38 Special]]&lt;br /&gt;
[[Image:FifF DetSpec 6.jpg|thumb|none|600px|Colt Luger appears with what appears to be an earlier generation Detective Special in &amp;quot;Are You Ready for Summer?&amp;quot; (S3E01) with an exposed extractor and a front blade sight.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 15==&lt;br /&gt;
Vic Reynolds ([[Sam Rockwell]]) keeps a framed, gold-plated [[Smith &amp;amp; Wesson Model 15]] in his house as a gift from a celebrity, first seen in &amp;quot;Breaking Bill&amp;quot; (S2E04). Later in &amp;quot;Pray Away&amp;quot; (S2E09) Vic breaks the gun out of its frame and begins to wildly fire it around his house due to both being angry at learning that his girlfriend had an affair and because he is very high on cocaine. The gun was drawn without a cylinder release.&lt;br /&gt;
[[Image:Model15a.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 15 with factory Magna slimline grips - .38 Special]]&lt;br /&gt;
[[Image:FifF Model15 1.jpg|thumb|none|600px|Vic's S&amp;amp;W Model 15 in its frame on the wall in &amp;quot;Breaking Bill&amp;quot; (S2E04). A fairly strange gift for a lift. Note the lack of a cylinder latch.]]&lt;br /&gt;
[[Image:FifF Model15 2.jpg|thumb|none|600px|An exceedingly angry (and high) Vic brandishes his Model 15 at a party in &amp;quot;Pray Away&amp;quot; (S2E09). Note that the cylinder was drawn without bullet chambers, a fairly common occurance with revolvers in this show, unfortunately.]]&lt;br /&gt;
[[Image:FifF GunClubGuns.jpg|thumb|none|600px|The grip of a Model 15 (likely the same animation asset as Vic's, only a different color) can be seen on the standee for the school gun club in &amp;quot;Nothing is Impossible&amp;quot; (S4E01). The revolver on the poster also appears to be a Model 15, only slightly redrawn.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Colt Trooper==&lt;br /&gt;
Police officers and a Black panther-esque extremist are seen with [[Colt Trooper]] revolvers in &amp;quot;Landing the Plane&amp;quot; (S2E10), which appear to be something of a hybrid between the original model (given the exposed extractor and front sight) and the later Mk III revolvers, given the raised rib extending between the top of the frame and the front sight. A Mohican Airlines security guard in &amp;quot;Just Breathe&amp;quot; (S4E05) also has one of the Trooper hybrids, this time with a hammer and trigger that actually move when the revolver is operated, unlike their first appearance in the series.&lt;br /&gt;
[[Image: Colt Trooper.jpg|thumb|none|350px|Colt Trooper - .357 Magnum]]&lt;br /&gt;
[[File:LawmanMkIIIGoodPic.jpg|thumb|none|350px|Colt Trooper Mk III with 4&amp;quot; barrel - .357 Magnum]]&lt;br /&gt;
[[Image:FifF ColtTrooper 1.jpg|thumb|none|600px|A Black Panther-esque extremist disguised as airport security brandishes a Colt Trooper in &amp;quot;Landing the Plane&amp;quot; (S2E10). Note the exposed extractor combined with the rib between the front sight and the frame. The Colt-style cylinder release is also apparent.]]&lt;br /&gt;
[[Image:FifF ColtTrooper 2.jpg|thumb|none|600px|A reverse shot of the previous scene, where we see that the latch doesn't appear to have any depth too it.]]&lt;br /&gt;
[[Image:FifF ColtTrooper 4.jpg|thumb|none|600px|Police officers, one right-handed and the other left-handed, in &amp;quot;Landing the Plane&amp;quot; (S2E10) reach for their hammers. Rather than the animators actually animating the hammers being pulled back, they instead just animated them sinking into the frame.]]&lt;br /&gt;
[[Image:FifF ColtTrooper 5.jpg|thumb|none|600px|The Mohican Airlines guard in &amp;quot;Just Breathe&amp;quot; (S4E05) flashes his Colt Trooper hybrid. The hammer is actually fully cocked, something that hasn't been (correctly) seen before in the series. The trigger is also set further back.]]&lt;br /&gt;
[[Image:FifF ColtTrooper 6.jpg|thumb|none|600px|The guard fires the Trooper (because his union requires him to fire his weapon if it's unholstered), an act that also shows the hammer dropping. Previously, hammers were stagnant when revolvers were shown firing, with Vic's S&amp;amp;W Model 15 being the most obvious example.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
A thug on the television show ''Colt Luger'' is seen with a four inch barreled [[Colt Python]] in the series premiere &amp;quot;The Bleedin' in Sweden&amp;quot; (S1E01). Vic Reynolds ([[Sam Rockwell]]) rather brazenly uses one during &amp;quot;Nothing is Impossible&amp;quot; (S4E01) to both shoot a drug-filled pinata and to force Otto Holtenwasser (Trevor Devall) to join a party. &lt;br /&gt;
[[Image:Colt-Python.jpg|thumb|350px|none|Colt Python with 4&amp;quot; Barrel and factory wood grips - .357 Magnum]]&lt;br /&gt;
[[Image:FifF Python.jpg|thumb|none|600px|A ''Colt Luger'' thug with a Colt Python in &amp;quot;The Bleedin' in Sweden&amp;quot; (S1E01). It should probably be noted that this is one of the few times in the entire show where a revolver is drawn with the chambers in the cylinder.]]&lt;br /&gt;
[[Image:FifF Python_1.jpg|thumb|none|600px|Vic removes his blindfold after waving around a loaded Colt Python in &amp;quot;Nothing is Impossible&amp;quot; (S4E01). Note the hammer has been drawn cocked.]]&lt;br /&gt;
[[Image:FifF Python_2.jpg|thumb|none|600px|Vic forces Otto Holtenwasser is drop his keys in the bowl and join the party, although the hammer is no longer cocked. The animator seemed to have some trouble drawing the Python from this angle, given that part of the gun is drawn from a 3/4ths angle while certain parts are drawn in profile. The space for the ejection rod is also on the wrong side of the gun.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
==M1911==&lt;br /&gt;
A thug in the ''Colt Luger'' show is seen with a [[M1911]] during the episode &amp;quot;Saturday Bloody Saturday&amp;quot; (S1E02). He's rather easily disarmed. A thoroughly more detailed M1911 appears on a school Gun Club poster in &amp;quot;Nothing is Impossible&amp;quot; (S4E01).&lt;br /&gt;
[[Image:COLTM1911 1913.jpg|thumb|350px|none|Original Colt M1911 (dated 1913) - .45 ACP]]&lt;br /&gt;
[[Image:FifF Smith59 1.jpg|thumb|none|600px|A thug points an M1911 at Colt Luger in &amp;quot;Saturday Bloody Saturday&amp;quot; (S1E02). The shape of the hammer and size of the beavertail however do indicate that this is possibly drawn after a [[Smith &amp;amp; Wesson 59]], although...]]&lt;br /&gt;
[[Image:FifF Smith59 2.jpg|thumb|none|600px|...the shape of the grip and style of the trigger definitely point to a M1911 (although the grip safety is missing).]]&lt;br /&gt;
[[Image:FifF 1911 1.jpg|thumb|none|600px|An M1911 with far more detail appears in &amp;quot;Nothing is Impossible&amp;quot; (S4E01) on the poster behind Frank Murphy ([[Bill Burr]]). The grip safety is still absent as before, however, and the slide serrations are only vaguely defined without being fully drawn in.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Luger P08==&lt;br /&gt;
A [[Luger P08]] is seen on a TV commercial for ''Colt Luger'', thus bringing both guns that make up the character's namesake into the show, in the episode &amp;quot;The Trough&amp;quot; (S1E03).&lt;br /&gt;
[[Image:LugerP08Pistol.jpg|thumb|none|350px|Luger P08 - 9x19mm]]&lt;br /&gt;
[[Image:FifF Luger.jpg|thumb|none|600px|A silhouetted Luger P08 appears on the television in &amp;quot;The Trough&amp;quot; (S1E03).]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Enfield Enforcer==&lt;br /&gt;
Police snipers in &amp;quot;Landing the Plane&amp;quot; (S2E10) are seen armed with [[Enfield Enforcer]]s as they overwatch an attempted airplane hijacking. Another one can be spotted in the war film ''The What We Did'' in &amp;quot;Paul Lynde to Block&amp;quot; (S3E03), where it can be seen being used by an American soldier, which is rather odd and incorrect, especially given that the animators actually had an M1 Carbine asset they could have given him, which would have been more accurate. However, given how much ''F is for Family'' parodies the pop culture of the 1970s, it is possible (though somewhat unlikely) that this is meant to be an incorrect prop given to the actor, which furthers the parody of a rather hokey and schmaltzy war-romance movie.&lt;br /&gt;
[[File:Enfield Enforcer.jpg|thumb|none|500px|Enfield Enforcer with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:FifF Enfield 1.jpg|thumb|none|600px|A police officer aims an Enfield Enforcer in &amp;quot;Landing the Plane&amp;quot; (S2E10). Note that while he has the grip in his left hand, the stock appears to be against his right shoulder.]]&lt;br /&gt;
[[Image:FifF Enfield Carbine.jpg|thumb|none|600px|A soldier in the film ''The What We Did'' holds an Enfield Enforcer that appears to have been recolored gray, for some reason. This appears to be a similar animation asset but with a visible stock (which is brown) and the scope removed. The bolt handle is also absent, however, it's likely this is standing in for an [[M1 Garand]].]]&lt;br /&gt;
&lt;br /&gt;
==Demro XF-7 Wasp==&lt;br /&gt;
Black Panther-esque extremists in &amp;quot;Landing the Plane&amp;quot; (S2E10) are seen taking over the Mohican Airlines airfield with [[Demro XF-7 Wasp]] carbines, based on the shape and location of the bolts, the design of the handguard, and the appearance of a stamp-metal stock. One of these same carbines can also be seen in the show's Season 2 intro.&lt;br /&gt;
[[Image:FifF Spitfire 1.jpg|thumb|none|600px|The airport extremists take hostages with their Demro Wasps in &amp;quot;Landing the Plane&amp;quot; (S2E10).]]&lt;br /&gt;
[[Image:FifF Spitfire 2.jpg|thumb|none|600px|The leader of the extremists aims his Wasp at series protagonist Frank Murphy ([[Bill Burr]]).]]&lt;br /&gt;
&lt;br /&gt;
==Karabiner 98k==&lt;br /&gt;
[[Karabiner 98k]] rifles are seen in trailers for the World War II movie ''The What We Did'', as well as in the movie itself, in &amp;quot;Paul Lynde to Block&amp;quot; (S3E03).&lt;br /&gt;
[[File:Karabiner-98K.jpg|thumb|none|500px|Karabiner 98k - 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:FifF STG K98 Grenade.jpg|thumb|none|600px|The Nazi soldier on the right is seen with a Karabiner 98k in &amp;quot;Paul Lynde to Block&amp;quot; (S3E03).]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sturmgewehr 44==&lt;br /&gt;
A Nazi soldier in a trailer for the movie ''The What We Did'' can be seen firing a [[Sturmgewehr 44]] shortly before blowing up in &amp;quot;Paul Lynde to Block&amp;quot; (S3E03).&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|500px|Sturmgewehr 44 - 7.92x33mm Kurz]]&lt;br /&gt;
[[Image:FifF STG K98 Grenade.jpg|thumb|none|600px|The Nazi on the left is carrying an StG-44 in &amp;quot;Paul Lynde to Block&amp;quot; (S3E03).]]&lt;br /&gt;
&lt;br /&gt;
==M1 Carbine==&lt;br /&gt;
An [[M1 Carbine]] can be briefly glimpsed in &amp;quot;Paul Lynde to Block&amp;quot; (S3E03) when Bill Murphy (Haley Reinhart) dreams that he is in a scene from the movie ''The What We Did''. One can also be briefly glimpsed in a scene from the movie itself. In both instances the M1 is seen with a heat shield.&lt;br /&gt;
[[File:M1 Carbine.jpg|thumb|500px|none|M1 Carbine with heat shield, adjustable rear sight and 15-round magazine - .30 Carbine]]&lt;br /&gt;
[[Image:FifF M1Carbine Thompson 1.jpg|thumb|none|600px|The soldier on the right is seen with an M1 Carbine in &amp;quot;Paul Lynde to Block&amp;quot; (S3E03). Note the heat shield.]]&lt;br /&gt;
[[Image:FifF Enfield Carbine.jpg|thumb|none|600px|An M1 Carbine appears in the film ''The What We Did'', visible in the back, viewed from the top. The heat shield and front sight is visible. Though honestly a tad hard to tell what it is from this frame alone, the previous image helps identify it further, especially in regards to the heat shield.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=SMGs=&lt;br /&gt;
==M1A1 Thompson==&lt;br /&gt;
American soldiers in a movie trailer for ''The What We Did'' can be seen with [[M1A1 Thompson]]s in &amp;quot;Paul Lynde to Block&amp;quot; (S3E03). A dream sequence experienced by Bill Murphy (Haley Reinhart) in the same episode feature himself in the same scene from the trailer, allowing for a better look at the Thompson as it runs across the screen.&lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|500px|M1A1 Thompson with 30-round magazine - .45 ACP]]&lt;br /&gt;
[[Image:FifF M1Carbine Thompson 1.jpg|thumb|none|600px|An M1A1 Thompson is carried by the soldier on the left in &amp;quot;Paul Lynde to Block&amp;quot; (S3E03). The rear sights of the M1A1 model can be seen, which cements its identification.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==High Standard FLITE KING K-1200 'Standard'==&lt;br /&gt;
[[High Standard Flite King Shotgun Series|High Standard FLITE KING K-1200 'Standard']] pump-action shotguns are used by the police officers during a standoff with extremists at Mohican Airlines in &amp;quot;Landing the Plane&amp;quot; (S2E10).&lt;br /&gt;
[[Image:HighStandardK120Shotgun.jpg|thumb|none|450px|High Standard FLITE KING K-1200 Riot '''Standard''' Model (Catalog #8111) - 12 gauge.  This is the screen used shotgun, held by [[Steve McQueen]] in the film [[Getaway, The (1972)|The Getaway (1972)]]. ]]&lt;br /&gt;
[[Image:FifF Winchester1300.jpg|thumb|none|600px|Police officers at Mohican Airlines aim High Standard K-1200 shotguns in &amp;quot;Landing the Plane&amp;quot; (S2E10). Note the end of the mag-tube and see that these appear to have longer pump grips than a [[Winchester 1300]]. Like many characters in the show, for some reason, they seem to be lefties when it comes to guns. The best complete profile we can see of the High Standard is the one in the far back, which appears to be floating on top of an officer who didn't get one of his hands animated in.]]&lt;br /&gt;
[[Image:FifF GunClubGuns.jpg|thumb|none|600px|Another High Standard can be seen on the standee for the school gun club in &amp;quot;Nothing is Impossible&amp;quot; (S4E01).]]&lt;br /&gt;
&lt;br /&gt;
==Sawed-off double barreled shotgun==&lt;br /&gt;
A motorcycle driving thug on ''Colt Luger'' is seen holding a [[12 Gauge Double Barreled Shotgun|sawed-off double barreled shotgun]] in &amp;quot;The Bleedin' in Sweden&amp;quot; (S1E01). The liquor store owner also has a sawed-off shotgun which he uses to fire at beer thieves with in &amp;quot;Punch Drunk&amp;quot; (S3E06), and later holds up Kevin Murphy ([[Justin Long]]) with it in &amp;quot;It's In His Blood&amp;quot; (S3E08).&lt;br /&gt;
[[Image:Remington SBS.jpg|thumb|none|500px|Remington Spartan Sawed Off shotgun - 12 gauge]]&lt;br /&gt;
[[Image:FifF SawedOf 1.jpg|thumb|none|600px|A biker thug on TV brandishes a sawed-off double barreled shotgun in &amp;quot;The Bleedin' in Sweden&amp;quot; (S1E01).]]&lt;br /&gt;
[[Image:FifF SawedOff 2.jpg|thumb|none|600px|The liquor store owner in &amp;quot;Punch Drunk&amp;quot; (S3E06) opens fire with his sawed-off shotgun.]]&lt;br /&gt;
&lt;br /&gt;
==Drilling==&lt;br /&gt;
In &amp;quot;R is for Rosie&amp;quot; (S4E07), Smokey Greenwood ([[Michael Kenneth Williams]]) gives Rosie Roosevelt (Kevin Michael Richardson) what appears to be a ''Drilling''-type combination gun to use while he sits shotgun on Smokey's delivery truck. While walking into a scene with it, a &amp;quot;pumping&amp;quot; sound can be heard, despite the fact that Rosie is shown merely holding it with no further animation accompanying the sound effect.&lt;br /&gt;
&lt;br /&gt;
[[File:Generic Drilling.jpg|thumb|none|500px|Three-barreled ''Drilling'' combination gun, marked ''Waffenhaus Kneifel-Eisenrich'' - 16 gauge &amp;amp; .303 British]]&lt;br /&gt;
[[Image:FifF M30Drilling 1.jpg|thumb|none|600px|Rosie Roosevelt (Kevin Michael Richardson) holds his newly acquired Drilling shortly before departing to help deliver vending machine condiments. Note the third barrel under the shotgun barrels. This fairly crude depiction seems to lack the second trigger required for the third barrel, however.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==M2 Flamethrower==&lt;br /&gt;
TV character Colt Luger uses an [[M2 Flamethrower]] on his show in the episode &amp;quot;Saturday Bloody Saturday&amp;quot; (S1E02) to rather violently roast some thugs.&lt;br /&gt;
[[File:M2 FlamethrowerWW.jpg|thumb|none|400px|M2 Flamethrower - Fire]]&lt;br /&gt;
[[Image:FifF M2Flame.jpg|thumb|none|600px|Colt Luger holds an M2 Flamethrower that appeared out of nowhere in his show ''Colt Luger'' in &amp;quot;Saturday Bloody Saturday&amp;quot; (S1E02).]]&lt;br /&gt;
&lt;br /&gt;
==Mk 2 hand grenade==&lt;br /&gt;
What appears to be a [[Mk 2 hand grenade]] is seen in a trailer for the war-romance film ''The What We Did'' in &amp;quot;Paul Lynde to Block&amp;quot; (S3E03).&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|none|200px|Mk 2 &amp;quot;Pineapple&amp;quot; World War II-made High-Explosive Fragmentation hand grenade (sometimes written Mk II).]]&lt;br /&gt;
[[Image:FifF STG K98 Grenade.jpg|thumb|none|600px|A Mk 2 hand grenade flies into the screen in &amp;quot;Paul Lynde to Block&amp;quot; (S3E03), blowing up right as it hits the ground. Note that the pin and spoon are all still on the grenade, yet it detonates anyways.]]&lt;br /&gt;
&lt;br /&gt;
==Daisy Red Ryder==&lt;br /&gt;
Jimmy Fitzsimmons ([[Mo Collins]]) harasses Bill Murphy with a [[Daisy Red Ryder]] BB gun in &amp;quot;The Bleedin' in Sweden&amp;quot; (S1E01).&lt;br /&gt;
[[File:Daisy Red Ryder rifle.jpg|thumb|none|400px|Daisy Red Ryder - .177]]&lt;br /&gt;
[[Image:FifF RedRyder.jpg|thumb|none|600px|Jimmy Fitzsimmons works the action on his Red Ryder-styled BB gun in &amp;quot;The Bleedin' in Sweden&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Animation]]&lt;br /&gt;
[[Category:Comedy]]&lt;br /&gt;
[[Category:Netflix]]&lt;br /&gt;
[[Category:Television]]&lt;/div&gt;</summary>
		<author><name>Clonehunter</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Clonehunter&amp;diff=1353217</id>
		<title>User:Clonehunter</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Clonehunter&amp;diff=1353217"/>
		<updated>2020-06-19T15:01:38Z</updated>

		<summary type="html">&lt;p&gt;Clonehunter: /* Shotguns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''''Deer Hunter: The 2005 Season''''' is a 2005 hunting simulator video game developed by South Logic Studios and published by Atari. &lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Overview=&lt;br /&gt;
''Deer Hunter: The 2005 Season'' is a hunting simulator that was advertised as delivering a realistic hunting experience, including an accurate depiction of firearm ballistics. Alongside its base weapons, the game also features a mode that allows to customize the various guns at their disposal, being able to change their designs, optics, and even the caliber of the gun--regardless of whether or not that particular weapon was ever offered in that caliber or not. Although each &amp;quot;official&amp;quot; gun has a default setup and caliber, these can largely be changed by the player, and several official variants exist as well. The caliber choices for the specific types of weapons are listed below: &lt;br /&gt;
&lt;br /&gt;
'''Rifles (Semi, bolt, pump, and single shot)''': .207 (Possibly 5mm Pickert?), .223 (Also listed as 5.6x45mm), a 100 grain .243, .257 Roberts, .264 Magnum, .270, .30-06 Springfield, .30-30 Winchester, .300 Winchester Magnum, a 165 grain .308 Winchester, a 270 grain .375 H&amp;amp;H Magnum, .45-70 Government, 6.5x55 Swedish, and 7mm Magnum. (Note: The Lone Eagle can be chambered for all of these except 6.5x55 Swedish)&lt;br /&gt;
&lt;br /&gt;
'''Shotguns (Pump and double barrel)''': 000 Buckshot Load, 0 Buckshot Load, no. 4 Buckshot Load, Rifled Slug Load, and a Sabot Slug Load (Though not specified, these are all likely in 12 Gauge)&lt;br /&gt;
&lt;br /&gt;
'''Muzzleloader''': .45 Ball, .50 Ball, and .54 Maxi-Ball&lt;br /&gt;
&lt;br /&gt;
'''Revolver''': .44 Magnum, .41 Magnum, and .357 Magnum&lt;br /&gt;
&lt;br /&gt;
In addition to being able to customize a weapon's caliber, players can also calibrate the gun to work at specific ranges, with each caliber having a suggested range, although it can usually be calibrated below or above the suggestions. Also, all firearms (and the crossbow) except the muzzleloader can be fitted with various optics, camouflages, wood and metal finishes, and custom engravings or woodwork. Of the latter two, few options are available for most guns, but templates exist in the game's files to create custom looks for the weapons with relative ease. Custom camos and reticules can also be made, with the only limitation being the location of the designs and the wood and metal finishes, the latter two of which cannot be customized further than what's available in the game.&lt;br /&gt;
&lt;br /&gt;
As such, compared to some hunting games, ''Deer Hunter'' allows players to generally build the hunting weapon of their choice, with the available base firearms having little in common with their real life counterparts besides general appearance and action function. &lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Magnum Research Lone Eagle==&lt;br /&gt;
The [[Magnum Research Lone Eagle]], loaded with possibly fictional &amp;quot;.207&amp;quot; caliber by default, is one of the two handguns available in the game, referred to as the &amp;quot;Single Shot Pistol.&amp;quot; The Lone Eagle is also very limited with its visual customization, with the only visual modifier being a change from the stainless finish to a blued finish. Some of the options can be expanded on with user made modifications, however.&lt;br /&gt;
[[File:Magnum Lone Eagle.jpg|thumb|none|400px|Magnum Research Lone Eagle]]&lt;br /&gt;
[[Image:Deer Hunter Lone Eagle Menu Screen.jpg|thumb|none|600px|The Lone Eagle in the select screen. As one could see, players can hold up two weapons at a time for their hunt. A description of each weapon's calibration is listed underneath the table.]]&lt;br /&gt;
[[Image:Deer Hunter Lone Eagle 1.jpg|thumb|none|600px|The Lone Eagle's world model in the hands of a hunter. Like the weapons, the player's avatar can also be customized to a degree.]]&lt;br /&gt;
[[Image:Deer Hunter Lone Eagle (2).jpg|thumb|none|600px|The Lone Eagle at the ready. Weapons cannot be drawn, aimed, or fired unless the player is standing still. Note the possibly fictonal .207 bullet in the corner. The rounds that appear for the ammo counter will actually change to their respective image depending on the weapon's loading as opposed to a generic bullet pictograph being used across all weapons.]]&lt;br /&gt;
[[Image:Deer Hunter Lone Eagle (4).jpg|thumb|none|600px|The hunter draws and begins to aim the Lone Eagle. Note that this isn't the actual aim position, as the scope ends up taking over the entire screen (Unlike some games that would have the scope usable in a position such as this e.g. ''Rainbow Six Siege'' or ''Red Orchestra''.]]&lt;br /&gt;
[[Image:Deer Hunter Lone Eagle Reload.jpg|thumb|none|600px|The hunter opens the chamber, located on the back of the pistol, dumps the spent round, and loads a new bullet.]]&lt;br /&gt;
[[Image:Deer Hunter Lone Eagle Iron Sight.jpg|thumb|none|600px|The lonely front sight on an unscoped Lone Eagle. Note that the weapon picture in the lower right corner reflects the fact the gun doesn't have a scope. Compare to the other images.]]&lt;br /&gt;
[[Image:Deer Hunter Lone Eagle Blued.jpg|thumb|none|600px|A custom blued Lone Eagle. Note the new bullet in the lower left corner, indicating a different chambering for this pistol.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Anaconda==&lt;br /&gt;
A [[Colt Anaconda]] with Pachamyr grips serves as the obligatory &amp;quot;Hunting Revolver&amp;quot; gun, and can be customized with a blued finish. The grip medallions and the barrel engravings can also be customized. The revolver, for whatever reason, lacks any kind of rear sight. Interestingly, the gun was modeled with a Smith &amp;amp; Wesson style cylinder release. &lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|400px|none|Colt Anaconda with 6&amp;quot; barrel and Pachmayr grips - .44 Magnum]]&lt;br /&gt;
[[Image:Deer Hunter Colt Anaconda Menu.jpg|thumb|none|600px|The .44 Magnum Colt Anaconda in the weapon select menu.]]&lt;br /&gt;
[[Image:Deer Hunter Colt Revolver World.jpg|thumb|none|600px|The world model as held in the hands of this hunter.]]&lt;br /&gt;
[[Image:Deer Hunter Colt Revolver Idle.jpg|thumb|none|600px|The Colt Anaconda in the idle position. Note the Pachamyr grips with the trademark infringement-free &amp;quot;SLS&amp;quot; medallions.]]&lt;br /&gt;
[[Image:Deer Hunter Colt Revolver Aim.jpg|thumb|none|600px|Aiming the revolver. Note the lack of rear sights. Also of interest is that when drawing the gun, the hunter will pull back the hammer not with their thumb, but their other hand. After firing the first shot, the revolver continues to work in double-action mode. If the player doesn't fire at all, the hunter will decock the revolver with their left-hand; the revolver is somehow decocked without using the trigger, with the hunter seemingly just forcing it back up.]] &lt;br /&gt;
[[Image:Deer Hunter Colt Revolver Unload.jpg|thumb|none|600px|After firing a single round the revolver is dumped of all its remaining contents. Rather than using the Smith &amp;amp; Wesson styled cylinder release, the hunter seems to just push the cylinder out with their right index finger. Also note that from this angle, it appears that the rear sights have actually been replaced with a simply modeled optics mount. Yet, for whatever reason, it goes unused as the revolver cannot be customized with an optic.]]&lt;br /&gt;
[[Image:Deer Hunter Colt Revolver Load.jpg|thumb|none|600px|The Colt is reloaded from a speed-loader. Note that while new bullets appeared in the cylinder, there are still bullets in the speed-loader!]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Winchester 1885 High Wall (Hybrid)==&lt;br /&gt;
A rifle loosely based on a [[Winchester 1885 High Wall]] (With elements of a Thompson Contender rifle or a 6PPC Falling Block and the receiver of a gate-loading rifle) is a selectable single-shot rifle. The default rifle is chambered in 7mm Magnum and features a 4x12 scope.&lt;br /&gt;
[[Image:RemingtonHighWall.jpg|thumb|none|500px|Winchester/Browning 1885 High Wall (modern production model) - .45-70]]&lt;br /&gt;
[[Image:Deer Hunter Single Shot Menu.jpg|thumb|none|600px|The 1885 High Wall in the select menu. Note the slightly off-model trigger guard.]]&lt;br /&gt;
[[Image:Deer Hunter Single Shot Rifle (2).jpg|thumb|none|600px|The hunter holds their High Wall-looking rifle while hunting out in Utah.]]&lt;br /&gt;
[[Image:Deer Hunter Single Shot Rifle (3).jpg|thumb|none|600px|The rifle's idle position, giving a very good look at the 4x12 scope installed on it.]]&lt;br /&gt;
[[Image:Deer Hunter Single Shot Rifle (4).jpg|thumb|none|600px|The 1885 is drawn...]]&lt;br /&gt;
[[Image:Deer Hunter Single Shot Rifle Scope.jpg|thumb|none|600px|...as a potential target wanders into view. This is the default reticule for the 4x12 scope. Like many things, it too can be customized, either with default reticules, or reticules of the player's own creation.]]&lt;br /&gt;
[[Image:Deer Hunter Single Shot Rifle Reload.jpg|thumb|none|600px|After a successful hunt the hunter opens the rear chamber to remove the spent casing and reload a new round. Note that this receiver seems to be modeled on some kind of gate loading lever-action rifle.]]&lt;br /&gt;
[[Image:Deer hunter Single Shot Rifle (8).jpg|thumb|none|600px|An example of a custom 1885 with a view of the iron sights.]]&lt;br /&gt;
&lt;br /&gt;
==Remington Model 572==&lt;br /&gt;
The [[Remington Model 572]] is available, simply referred to as the &amp;quot;Pump-Action Rifle.&amp;quot; Despite being a .22 LR platform, the weapon can be customized to accommodate any caliber ''except'' .22 LR. Its default loading is .375 H&amp;amp;H Magnum.&lt;br /&gt;
[[Image:Remington572.jpg|thumb|none|500px|Remington Model 572 - .22 LR]]&lt;br /&gt;
[[Image:Deer Hunter Remington Pump Menu.jpg|thumb|none|600px|The Remington 572 on the select screen, impossibly chambered in .375 H&amp;amp;H Magnum.]]&lt;br /&gt;
[[Image:Deer Hunter Remington Pump World.jpg|thumb|none|600px|The hunter holds their souped up .22 pump-action while out in Germany's Black Forest.]]&lt;br /&gt;
[[Image:Deer Hunter Remington Pump (3).jpg|thumb|none|600px|Very little of the Model 572 is actually visible on in the idle position...]]&lt;br /&gt;
[[Image:Deer Hunter Remington Pump (4).jpg|thumb|none|600px|...but upon being drawn the gun shows itself in full glory.]]&lt;br /&gt;
[[Image:Deer Hunter Remington Pump Irons.jpg|thumb|none|600px|The hunter takes aim with the iron sights.]]&lt;br /&gt;
[[Image:Deer Hunter Remington Pump Pump.jpg|thumb|none|600px|The hunter pumps the rifle after firing a round.]]&lt;br /&gt;
[[Image:Deer Hunter Remington Pump Reload.jpg|thumb|none|600px|New rounds are loaded into the rifle...somehow.]]&lt;br /&gt;
&lt;br /&gt;
==Marlin Model 336==&lt;br /&gt;
A lever-action rifle resembling a [[Marlin Model 336]] carbine (or similar, possibly even a Winchester Model 64 or a Marlin 1895) appears with three different &amp;quot;official&amp;quot; configurations including an unscoped 6.5x55 Swedish version, a .270 Winchester version with a 4x12 scope, and a .308 rifle with a thermal scope (the only official gun to carry one).&lt;br /&gt;
[[Image:Marlin308MXRifle.jpg|thumb|none|500px|Carbine based on the Marlin 336 but chambered for the .308 Marlin Express]]&lt;br /&gt;
[[Image:Deer Hunter Lever Action Menu Unscoped.jpg|thumb|none|600px|The default, unscoped Model 336 carbine in the select menu with a nice gold finish on the receiver.]]&lt;br /&gt;
[[Image:Deer Hunter Lever Action Camo Menu.jpg|thumb|none|600px|The scoped, camouflaged version with a darker metal and different caliber.]]&lt;br /&gt;
[[Image:Deer Hunter Lever Action Thermal Menu.jpg|thumb|none|600px|A kind of 'dark western' looking Model 336 with a thermal scope mounted. Note the yellow caution triangle underneath it: Using thermal scopes and optics will hurt your hunting score.]]&lt;br /&gt;
[[Image:Deer Hunter Lever Action World.jpg|thumb|none|600px|The world model of the fancy looking Marlin lever-action.]]&lt;br /&gt;
[[Image:Deer Hunter Lever Action (1).jpg|thumb|none|600px|The rifle's idle position.]]&lt;br /&gt;
[[Image:Deer Hunter Lever Action Draw.jpg|thumb|none|600px|The rifle is drawn. Whereas the world models tend to look a tad over-sized, the guns look more correctly scaled in the first-person.]]&lt;br /&gt;
[[Image:Deer Hunter Lever Action (3).jpg|thumb|none|600px|The golden rifle is aimed. Note that while firing the hammer doesn't ever seem to move.]]&lt;br /&gt;
[[Image:Deer Hunter Lever Action Lever.jpg|thumb|none|600px|The rifle's action is given a rather dramatic looking tug after firing a round. Lord knows what's happening with his finger.]]&lt;br /&gt;
[[Image:Deer Hunter Lever Action Reload.jpg|thumb|none|600px|After firing some rounds, the rifle is reloaded. Bizarrely, the gun wasn't textured with an ejection port. Instead, bullet casings just materialize out of the top when new rounds are chambered.]]&lt;br /&gt;
[[Image:Deer Hunter Lever Action Camo Drawn.jpg|thumb|none|600px|The mossy green variation is drawn in the very inappropriate location of Australia's red desert.]] &lt;br /&gt;
[[Image:Deer Hunter Lever Action Thermal Hold.jpg|thumb|none|600px|The thermal scoped 336 is held while the hunter goes prone, with the thermal scope proving itself to be an obnoxious hindrance to one's field of view.]]&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 70==&lt;br /&gt;
What appears to be a [[Winchester Model 70]] (or closely based upon) appears as the game's all-purpose bolt-action rifle. It's available in two configurations, including a scoped variation in .270 Winchester and an unscoped version in .30-30 and a mossy green camouflage. &lt;br /&gt;
[[Image:WinchesterModel70SuperGrade.jpg|thumb|none|500px|Winchester Model 70 Super Grade - .30-06]]&lt;br /&gt;
[[Image:Deer Hunter Model 70 WoodMenu.jpg|thumb|none|600px|The scoped Model 70 in the select menu.]]&lt;br /&gt;
[[Image:Deer Hunter Model 70 Camo Menu.jpg|thumb|none|600px|The unscoped camouflaged Model 70 in the menu.]]&lt;br /&gt;
[[Image:Deer Hunter Model 70 Wood World.jpg|thumb|none|600px|The hunter stands at the ready with his scoped Winchester Model 70.]]&lt;br /&gt;
[[Image:Deer Hunter Model 70 Idle.jpg|thumb|none|600px|The rifle's idle position, giving us a nice look at the small scope and wood texture.]]&lt;br /&gt;
[[Image:Deer Hunter Model 70 Draw.jpg|thumb|none|600px|The Model 70 is drawn.]]&lt;br /&gt;
[[Image:Deer Hunter Model 70 Irons.jpg|thumb|none|600px|The camouflaged version is aimed at nothing in particular; rather it is aimed to show us the iron sights on the unscoped Model 70.]]&lt;br /&gt;
[[Image:Deer Hunter Model 70 Chamber.jpg|thumb|none|600px|The hunter works the bolt to load a new round after wasting one on a tree.]]&lt;br /&gt;
[[Image:Deer Hunter Model 70 Reload.jpg|thumb|none|600px|The rifle is lifted nice and high as the hunter reloads the weapon.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Autoloader&amp;quot;==&lt;br /&gt;
An unscoped semi-automatic rifle called the &amp;quot;Autoloader&amp;quot; is available, appearing to be somewhat loosely based on [[Mossberg]]'s line of .22 Plinkster rifles or even some kind of air-rifle. The removable magazine appears to be for a slightly larger caliber, however, although it may have been purposely modeled slightly larger for the sake of the larger calibers it can be loaded with. By default, the rifle is chambered for the mysterious .207 bullet.&lt;br /&gt;
[[Image:Deer Hunter Autoloader Menu.jpg|thumb|none|600px|The Autoloader in the weapon select menu, chambered in the same .207 cartridge that the Lone Eagle is chambered in. Note the very thin barrel, oddly shaped magazine, and location of the ejection port which seems to suggest an action underneath the receiver-ish area.]]&lt;br /&gt;
[[Image:Deer Hunter Autoloader WorldModel.jpg|thumb|none|600px|The hunter with their Autoloader in Utah.]]&lt;br /&gt;
[[Image:Deer Hunter Autoloader Hold.jpg|thumb|none|600px|The Autoloader in the idle position.]]&lt;br /&gt;
[[Image:Deer Hunter Autoloader Draw.jpg|thumb|none|600px|The Autoloader is drawn, showing just massively wide the stock is compared to the pencil thin barrel. Note the locations of the front and rear sights.]]&lt;br /&gt;
[[Image:Deer Hunter Autoloader Aim.jpg|thumb|none|600px|The rifle's iron sights and the back of the...barrel? Receiver?]]&lt;br /&gt;
[[Image:Deer Hunter Autoloader Reload.jpg|thumb|none|600px|The rifle is reloaded. The magazine is absolutely tiny looking here and doesn't appear to be capable of holding the five rounds it holds.]]&lt;br /&gt;
[[Image:Deer Hunter Autoloader Custom.jpg|thumb|none|600px|An example of a custom, scoped Autoloader with a user made camoufla...hold on, is that...?]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Remington 870 Wingmaster==&lt;br /&gt;
A [[Remington_870#Remington_870_Field_Gun|Remington 870 Field Gun]] variant, largely based on an 870 Wingmaster perhaps, with rifle sights and rather ornate looking wood furniture appears as the game's sole pump-action shotgun. The shotgun can be fitted with optics, including the game's 2x magnification scope, and both the metal finish and ornamentation can be customized to the player's liking. &lt;br /&gt;
[[Image:Remington870Fieldgun.jpg|thumb|none|500px|Remington 870 Express Field Gun with raised barrel ribbing and 28&amp;quot; barrel - 12 gauge]]&lt;br /&gt;
[[Image:Deer Hunter Rem 870 (1).jpg|thumb|none|600px|The weapon on the select menu. The 870 does appear to have a ribbed barrel, only that the various ribs weren't modeled in. It's standard loading appears to be Sabot slugs.]]&lt;br /&gt;
[[Image:Deer Hunter Rem 870 (2).jpg|thumb|none|600px|The third-person model at the ready. Although the magazine tube suggests a 4+1 capacity, the shotgun holds a total of 6 rounds (or 5+1) instead.]]&lt;br /&gt;
[[Image:Deer Hunter Rem 870 (3).jpg|thumb|none|600px|The first-person idle view, where we can see the nice pump with its medallions.]]&lt;br /&gt;
[[Image:Deer Hunter Rem 870 (4).jpg|thumb|none|600px|The hunter brings the 870 to bear, showing off the simply modeled rib on top of the barrel and the simple rifle sights.]]&lt;br /&gt;
[[Image:Deer Hunter Rem 870 (5).jpg|thumb|none|600px|The hunter aims. The sights happen to look a little off-center from the receiver.]]&lt;br /&gt;
[[Image:Deer Hunter Rem 870 (6).jpg|thumb|none|600px|After firing a round the hunter shows  a great big dramatic pump of the action to load a new round. No spent casing is ejected, though.]]&lt;br /&gt;
[[Image:Deer Hunter Rem 870 (7).jpg|thumb|none|600px|The reload animation consists of an empty hand placing nothing into the loading gate several times over until the shotgun is filled to capacity.]]&lt;br /&gt;
[[Image:Deer Hunter Rem 870 (8).jpg|thumb|none|600px|A fancy custom 870 with a 2x scope debuts on the shooting range.]]&lt;br /&gt;
&lt;br /&gt;
==12 Gauge Double Barreled Shotgun==&lt;br /&gt;
A hammerless [[12 Gauge Double Barreled Shotgun]] is available and capable of the same loads as the 870. It is one of the few firearms incapable of mounting an optic. Loaded with 0 Buckshot by default.&lt;br /&gt;
[[Image:RemingtonSPR210.jpg‎ |thumb|none|500px|Remington SPR210 Shotgun - 12 gauge]]‎&lt;br /&gt;
[[Image:Deer Hunter 12 Ga Doublebarrel (1).jpg|thumb|none|600px|The double barreled shotgun in the weapon select menu. Note the double triggers.]]&lt;br /&gt;
[[Image:Deer Hunter 12 Ga Doublebarrel (2).jpg|thumb|none|600px|The hunter holds his shotgun at the ready. It seems that the trigger guard can comfortably fit two of his fingers, while only accommodating half of his other two.]]&lt;br /&gt;
[[Image:Deer Hunter 12 Ga Doublebarrel (3).jpg|thumb|none|600px|Idling in the first person. Most of the shotgun is off screen, giving the player a very wide field of vision.]]&lt;br /&gt;
[[Image:Deer Hunter 12 Ga Doublebarrel (5).jpg|thumb|none|600px|Aiming down the sights. Rather than a bead sight like most shotguns, this one has a tall blade sight instead.]]&lt;br /&gt;
[[Image:Deer Hunter 12 Ga Doublebarrel (7).jpg|thumb|none|600px|The hunter reloads the shotgun with spent casings for some reason. A nice note though is that he only reloads however many shells were fired, as opposed to always loading both if he only fired one.]]&lt;/div&gt;</summary>
		<author><name>Clonehunter</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Deer_Hunter_Rem_870_(8).jpg&amp;diff=1353216</id>
		<title>File:Deer Hunter Rem 870 (8).jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Deer_Hunter_Rem_870_(8).jpg&amp;diff=1353216"/>
		<updated>2020-06-19T15:00:21Z</updated>

		<summary type="html">&lt;p&gt;Clonehunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Clonehunter</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Deer_Hunter_Rem_870_(7).jpg&amp;diff=1353215</id>
		<title>File:Deer Hunter Rem 870 (7).jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Deer_Hunter_Rem_870_(7).jpg&amp;diff=1353215"/>
		<updated>2020-06-19T14:59:12Z</updated>

		<summary type="html">&lt;p&gt;Clonehunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Clonehunter</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Deer_Hunter_Rem_870_(6).jpg&amp;diff=1353214</id>
		<title>File:Deer Hunter Rem 870 (6).jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Deer_Hunter_Rem_870_(6).jpg&amp;diff=1353214"/>
		<updated>2020-06-19T14:58:05Z</updated>

		<summary type="html">&lt;p&gt;Clonehunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Clonehunter</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Deer_Hunter_Rem_870_(5).jpg&amp;diff=1353213</id>
		<title>File:Deer Hunter Rem 870 (5).jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Deer_Hunter_Rem_870_(5).jpg&amp;diff=1353213"/>
		<updated>2020-06-19T14:57:16Z</updated>

		<summary type="html">&lt;p&gt;Clonehunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Clonehunter</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Deer_Hunter_Rem_870_(4).jpg&amp;diff=1353212</id>
		<title>File:Deer Hunter Rem 870 (4).jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Deer_Hunter_Rem_870_(4).jpg&amp;diff=1353212"/>
		<updated>2020-06-19T14:56:01Z</updated>

		<summary type="html">&lt;p&gt;Clonehunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Clonehunter</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Deer_Hunter_Rem_870_(3).jpg&amp;diff=1353210</id>
		<title>File:Deer Hunter Rem 870 (3).jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Deer_Hunter_Rem_870_(3).jpg&amp;diff=1353210"/>
		<updated>2020-06-19T14:53:17Z</updated>

		<summary type="html">&lt;p&gt;Clonehunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Clonehunter</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Deer_Hunter_Rem_870_(2).jpg&amp;diff=1353209</id>
		<title>File:Deer Hunter Rem 870 (2).jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Deer_Hunter_Rem_870_(2).jpg&amp;diff=1353209"/>
		<updated>2020-06-19T14:52:34Z</updated>

		<summary type="html">&lt;p&gt;Clonehunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Clonehunter</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Deer_Hunter_Rem_870_(1).jpg&amp;diff=1353208</id>
		<title>File:Deer Hunter Rem 870 (1).jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Deer_Hunter_Rem_870_(1).jpg&amp;diff=1353208"/>
		<updated>2020-06-19T14:50:45Z</updated>

		<summary type="html">&lt;p&gt;Clonehunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Clonehunter</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Deer_Hunter_12_Ga_Doublebarrel_(7).jpg&amp;diff=1353207</id>
		<title>File:Deer Hunter 12 Ga Doublebarrel (7).jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Deer_Hunter_12_Ga_Doublebarrel_(7).jpg&amp;diff=1353207"/>
		<updated>2020-06-19T14:48:25Z</updated>

		<summary type="html">&lt;p&gt;Clonehunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Clonehunter</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Deer_Hunter_12_Ga_Doublebarrel_(5).jpg&amp;diff=1353206</id>
		<title>File:Deer Hunter 12 Ga Doublebarrel (5).jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Deer_Hunter_12_Ga_Doublebarrel_(5).jpg&amp;diff=1353206"/>
		<updated>2020-06-19T14:47:13Z</updated>

		<summary type="html">&lt;p&gt;Clonehunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Clonehunter</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Deer_Hunter_12_Ga_Doublebarrel_(3).jpg&amp;diff=1353205</id>
		<title>File:Deer Hunter 12 Ga Doublebarrel (3).jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Deer_Hunter_12_Ga_Doublebarrel_(3).jpg&amp;diff=1353205"/>
		<updated>2020-06-19T14:46:16Z</updated>

		<summary type="html">&lt;p&gt;Clonehunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Clonehunter</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Deer_Hunter_12_Ga_Doublebarrel_(2).jpg&amp;diff=1353204</id>
		<title>File:Deer Hunter 12 Ga Doublebarrel (2).jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Deer_Hunter_12_Ga_Doublebarrel_(2).jpg&amp;diff=1353204"/>
		<updated>2020-06-19T14:44:21Z</updated>

		<summary type="html">&lt;p&gt;Clonehunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Clonehunter</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Deer_Hunter_12_Ga_Doublebarrel_(1).jpg&amp;diff=1353202</id>
		<title>File:Deer Hunter 12 Ga Doublebarrel (1).jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Deer_Hunter_12_Ga_Doublebarrel_(1).jpg&amp;diff=1353202"/>
		<updated>2020-06-19T14:41:48Z</updated>

		<summary type="html">&lt;p&gt;Clonehunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Clonehunter</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Clonehunter&amp;diff=1353199</id>
		<title>User:Clonehunter</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Clonehunter&amp;diff=1353199"/>
		<updated>2020-06-19T14:37:54Z</updated>

		<summary type="html">&lt;p&gt;Clonehunter: /* Remington 870 Wingmaster */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''''Deer Hunter: The 2005 Season''''' is a 2005 hunting simulator video game developed by South Logic Studios and published by Atari. &lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Overview=&lt;br /&gt;
''Deer Hunter: The 2005 Season'' is a hunting simulator that was advertised as delivering a realistic hunting experience, including an accurate depiction of firearm ballistics. Alongside its base weapons, the game also features a mode that allows to customize the various guns at their disposal, being able to change their designs, optics, and even the caliber of the gun--regardless of whether or not that particular weapon was ever offered in that caliber or not. Although each &amp;quot;official&amp;quot; gun has a default setup and caliber, these can largely be changed by the player, and several official variants exist as well. The caliber choices for the specific types of weapons are listed below: &lt;br /&gt;
&lt;br /&gt;
'''Rifles (Semi, bolt, pump, and single shot)''': .207 (Possibly 5mm Pickert?), .223 (Also listed as 5.6x45mm), a 100 grain .243, .257 Roberts, .264 Magnum, .270, .30-06 Springfield, .30-30 Winchester, .300 Winchester Magnum, a 165 grain .308 Winchester, a 270 grain .375 H&amp;amp;H Magnum, .45-70 Government, 6.5x55 Swedish, and 7mm Magnum. (Note: The Lone Eagle can be chambered for all of these except 6.5x55 Swedish)&lt;br /&gt;
&lt;br /&gt;
'''Shotguns (Pump and double barrel)''': 000 Buckshot Load, 0 Buckshot Load, no. 4 Buckshot Load, Rifled Slug Load, and a Sabot Slug Load (Though not specified, these are all likely in 12 Gauge)&lt;br /&gt;
&lt;br /&gt;
'''Muzzleloader''': .45 Ball, .50 Ball, and .54 Maxi-Ball&lt;br /&gt;
&lt;br /&gt;
'''Revolver''': .44 Magnum, .41 Magnum, and .357 Magnum&lt;br /&gt;
&lt;br /&gt;
In addition to being able to customize a weapon's caliber, players can also calibrate the gun to work at specific ranges, with each caliber having a suggested range, although it can usually be calibrated below or above the suggestions. Also, all firearms (and the crossbow) except the muzzleloader can be fitted with various optics, camouflages, wood and metal finishes, and custom engravings or woodwork. Of the latter two, few options are available for most guns, but templates exist in the game's files to create custom looks for the weapons with relative ease. Custom camos and reticules can also be made, with the only limitation being the location of the designs and the wood and metal finishes, the latter two of which cannot be customized further than what's available in the game.&lt;br /&gt;
&lt;br /&gt;
As such, compared to some hunting games, ''Deer Hunter'' allows players to generally build the hunting weapon of their choice, with the available base firearms having little in common with their real life counterparts besides general appearance and action function. &lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Magnum Research Lone Eagle==&lt;br /&gt;
The [[Magnum Research Lone Eagle]], loaded with possibly fictional &amp;quot;.207&amp;quot; caliber by default, is one of the two handguns available in the game, referred to as the &amp;quot;Single Shot Pistol.&amp;quot; The Lone Eagle is also very limited with its visual customization, with the only visual modifier being a change from the stainless finish to a blued finish. Some of the options can be expanded on with user made modifications, however.&lt;br /&gt;
[[File:Magnum Lone Eagle.jpg|thumb|none|400px|Magnum Research Lone Eagle]]&lt;br /&gt;
[[Image:Deer Hunter Lone Eagle Menu Screen.jpg|thumb|none|600px|The Lone Eagle in the select screen. As one could see, players can hold up two weapons at a time for their hunt. A description of each weapon's calibration is listed underneath the table.]]&lt;br /&gt;
[[Image:Deer Hunter Lone Eagle 1.jpg|thumb|none|600px|The Lone Eagle's world model in the hands of a hunter. Like the weapons, the player's avatar can also be customized to a degree.]]&lt;br /&gt;
[[Image:Deer Hunter Lone Eagle (2).jpg|thumb|none|600px|The Lone Eagle at the ready. Weapons cannot be drawn, aimed, or fired unless the player is standing still. Note the possibly fictonal .207 bullet in the corner. The rounds that appear for the ammo counter will actually change to their respective image depending on the weapon's loading as opposed to a generic bullet pictograph being used across all weapons.]]&lt;br /&gt;
[[Image:Deer Hunter Lone Eagle (4).jpg|thumb|none|600px|The hunter draws and begins to aim the Lone Eagle. Note that this isn't the actual aim position, as the scope ends up taking over the entire screen (Unlike some games that would have the scope usable in a position such as this e.g. ''Rainbow Six Siege'' or ''Red Orchestra''.]]&lt;br /&gt;
[[Image:Deer Hunter Lone Eagle Reload.jpg|thumb|none|600px|The hunter opens the chamber, located on the back of the pistol, dumps the spent round, and loads a new bullet.]]&lt;br /&gt;
[[Image:Deer Hunter Lone Eagle Iron Sight.jpg|thumb|none|600px|The lonely front sight on an unscoped Lone Eagle. Note that the weapon picture in the lower right corner reflects the fact the gun doesn't have a scope. Compare to the other images.]]&lt;br /&gt;
[[Image:Deer Hunter Lone Eagle Blued.jpg|thumb|none|600px|A custom blued Lone Eagle. Note the new bullet in the lower left corner, indicating a different chambering for this pistol.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Anaconda==&lt;br /&gt;
A [[Colt Anaconda]] with Pachamyr grips serves as the obligatory &amp;quot;Hunting Revolver&amp;quot; gun, and can be customized with a blued finish. The grip medallions and the barrel engravings can also be customized. The revolver, for whatever reason, lacks any kind of rear sight. Interestingly, the gun was modeled with a Smith &amp;amp; Wesson style cylinder release. &lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|400px|none|Colt Anaconda with 6&amp;quot; barrel and Pachmayr grips - .44 Magnum]]&lt;br /&gt;
[[Image:Deer Hunter Colt Anaconda Menu.jpg|thumb|none|600px|The .44 Magnum Colt Anaconda in the weapon select menu.]]&lt;br /&gt;
[[Image:Deer Hunter Colt Revolver World.jpg|thumb|none|600px|The world model as held in the hands of this hunter.]]&lt;br /&gt;
[[Image:Deer Hunter Colt Revolver Idle.jpg|thumb|none|600px|The Colt Anaconda in the idle position. Note the Pachamyr grips with the trademark infringement-free &amp;quot;SLS&amp;quot; medallions.]]&lt;br /&gt;
[[Image:Deer Hunter Colt Revolver Aim.jpg|thumb|none|600px|Aiming the revolver. Note the lack of rear sights. Also of interest is that when drawing the gun, the hunter will pull back the hammer not with their thumb, but their other hand. After firing the first shot, the revolver continues to work in double-action mode. If the player doesn't fire at all, the hunter will decock the revolver with their left-hand; the revolver is somehow decocked without using the trigger, with the hunter seemingly just forcing it back up.]] &lt;br /&gt;
[[Image:Deer Hunter Colt Revolver Unload.jpg|thumb|none|600px|After firing a single round the revolver is dumped of all its remaining contents. Rather than using the Smith &amp;amp; Wesson styled cylinder release, the hunter seems to just push the cylinder out with their right index finger. Also note that from this angle, it appears that the rear sights have actually been replaced with a simply modeled optics mount. Yet, for whatever reason, it goes unused as the revolver cannot be customized with an optic.]]&lt;br /&gt;
[[Image:Deer Hunter Colt Revolver Load.jpg|thumb|none|600px|The Colt is reloaded from a speed-loader. Note that while new bullets appeared in the cylinder, there are still bullets in the speed-loader!]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Winchester 1885 High Wall (Hybrid)==&lt;br /&gt;
A rifle loosely based on a [[Winchester 1885 High Wall]] (With elements of a Thompson Contender rifle or a 6PPC Falling Block and the receiver of a gate-loading rifle) is a selectable single-shot rifle. The default rifle is chambered in 7mm Magnum and features a 4x12 scope.&lt;br /&gt;
[[Image:RemingtonHighWall.jpg|thumb|none|500px|Winchester/Browning 1885 High Wall (modern production model) - .45-70]]&lt;br /&gt;
[[Image:Deer Hunter Single Shot Menu.jpg|thumb|none|600px|The 1885 High Wall in the select menu. Note the slightly off-model trigger guard.]]&lt;br /&gt;
[[Image:Deer Hunter Single Shot Rifle (2).jpg|thumb|none|600px|The hunter holds their High Wall-looking rifle while hunting out in Utah.]]&lt;br /&gt;
[[Image:Deer Hunter Single Shot Rifle (3).jpg|thumb|none|600px|The rifle's idle position, giving a very good look at the 4x12 scope installed on it.]]&lt;br /&gt;
[[Image:Deer Hunter Single Shot Rifle (4).jpg|thumb|none|600px|The 1885 is drawn...]]&lt;br /&gt;
[[Image:Deer Hunter Single Shot Rifle Scope.jpg|thumb|none|600px|...as a potential target wanders into view. This is the default reticule for the 4x12 scope. Like many things, it too can be customized, either with default reticules, or reticules of the player's own creation.]]&lt;br /&gt;
[[Image:Deer Hunter Single Shot Rifle Reload.jpg|thumb|none|600px|After a successful hunt the hunter opens the rear chamber to remove the spent casing and reload a new round. Note that this receiver seems to be modeled on some kind of gate loading lever-action rifle.]]&lt;br /&gt;
[[Image:Deer hunter Single Shot Rifle (8).jpg|thumb|none|600px|An example of a custom 1885 with a view of the iron sights.]]&lt;br /&gt;
&lt;br /&gt;
==Remington Model 572==&lt;br /&gt;
The [[Remington Model 572]] is available, simply referred to as the &amp;quot;Pump-Action Rifle.&amp;quot; Despite being a .22 LR platform, the weapon can be customized to accommodate any caliber ''except'' .22 LR. Its default loading is .375 H&amp;amp;H Magnum.&lt;br /&gt;
[[Image:Remington572.jpg|thumb|none|500px|Remington Model 572 - .22 LR]]&lt;br /&gt;
[[Image:Deer Hunter Remington Pump Menu.jpg|thumb|none|600px|The Remington 572 on the select screen, impossibly chambered in .375 H&amp;amp;H Magnum.]]&lt;br /&gt;
[[Image:Deer Hunter Remington Pump World.jpg|thumb|none|600px|The hunter holds their souped up .22 pump-action while out in Germany's Black Forest.]]&lt;br /&gt;
[[Image:Deer Hunter Remington Pump (3).jpg|thumb|none|600px|Very little of the Model 572 is actually visible on in the idle position...]]&lt;br /&gt;
[[Image:Deer Hunter Remington Pump (4).jpg|thumb|none|600px|...but upon being drawn the gun shows itself in full glory.]]&lt;br /&gt;
[[Image:Deer Hunter Remington Pump Irons.jpg|thumb|none|600px|The hunter takes aim with the iron sights.]]&lt;br /&gt;
[[Image:Deer Hunter Remington Pump Pump.jpg|thumb|none|600px|The hunter pumps the rifle after firing a round.]]&lt;br /&gt;
[[Image:Deer Hunter Remington Pump Reload.jpg|thumb|none|600px|New rounds are loaded into the rifle...somehow.]]&lt;br /&gt;
&lt;br /&gt;
==Marlin Model 336==&lt;br /&gt;
A lever-action rifle resembling a [[Marlin Model 336]] carbine (or similar, possibly even a Winchester Model 64 or a Marlin 1895) appears with three different &amp;quot;official&amp;quot; configurations including an unscoped 6.5x55 Swedish version, a .270 Winchester version with a 4x12 scope, and a .308 rifle with a thermal scope (the only official gun to carry one).&lt;br /&gt;
[[Image:Marlin308MXRifle.jpg|thumb|none|500px|Carbine based on the Marlin 336 but chambered for the .308 Marlin Express]]&lt;br /&gt;
[[Image:Deer Hunter Lever Action Menu Unscoped.jpg|thumb|none|600px|The default, unscoped Model 336 carbine in the select menu with a nice gold finish on the receiver.]]&lt;br /&gt;
[[Image:Deer Hunter Lever Action Camo Menu.jpg|thumb|none|600px|The scoped, camouflaged version with a darker metal and different caliber.]]&lt;br /&gt;
[[Image:Deer Hunter Lever Action Thermal Menu.jpg|thumb|none|600px|A kind of 'dark western' looking Model 336 with a thermal scope mounted. Note the yellow caution triangle underneath it: Using thermal scopes and optics will hurt your hunting score.]]&lt;br /&gt;
[[Image:Deer Hunter Lever Action World.jpg|thumb|none|600px|The world model of the fancy looking Marlin lever-action.]]&lt;br /&gt;
[[Image:Deer Hunter Lever Action (1).jpg|thumb|none|600px|The rifle's idle position.]]&lt;br /&gt;
[[Image:Deer Hunter Lever Action Draw.jpg|thumb|none|600px|The rifle is drawn. Whereas the world models tend to look a tad over-sized, the guns look more correctly scaled in the first-person.]]&lt;br /&gt;
[[Image:Deer Hunter Lever Action (3).jpg|thumb|none|600px|The golden rifle is aimed. Note that while firing the hammer doesn't ever seem to move.]]&lt;br /&gt;
[[Image:Deer Hunter Lever Action Lever.jpg|thumb|none|600px|The rifle's action is given a rather dramatic looking tug after firing a round. Lord knows what's happening with his finger.]]&lt;br /&gt;
[[Image:Deer Hunter Lever Action Reload.jpg|thumb|none|600px|After firing some rounds, the rifle is reloaded. Bizarrely, the gun wasn't textured with an ejection port. Instead, bullet casings just materialize out of the top when new rounds are chambered.]]&lt;br /&gt;
[[Image:Deer Hunter Lever Action Camo Drawn.jpg|thumb|none|600px|The mossy green variation is drawn in the very inappropriate location of Australia's red desert.]] &lt;br /&gt;
[[Image:Deer Hunter Lever Action Thermal Hold.jpg|thumb|none|600px|The thermal scoped 336 is held while the hunter goes prone, with the thermal scope proving itself to be an obnoxious hindrance to one's field of view.]]&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 70==&lt;br /&gt;
What appears to be a [[Winchester Model 70]] (or closely based upon) appears as the game's all-purpose bolt-action rifle. It's available in two configurations, including a scoped variation in .270 Winchester and an unscoped version in .30-30 and a mossy green camouflage. &lt;br /&gt;
[[Image:WinchesterModel70SuperGrade.jpg|thumb|none|500px|Winchester Model 70 Super Grade - .30-06]]&lt;br /&gt;
[[Image:Deer Hunter Model 70 WoodMenu.jpg|thumb|none|600px|The scoped Model 70 in the select menu.]]&lt;br /&gt;
[[Image:Deer Hunter Model 70 Camo Menu.jpg|thumb|none|600px|The unscoped camouflaged Model 70 in the menu.]]&lt;br /&gt;
[[Image:Deer Hunter Model 70 Wood World.jpg|thumb|none|600px|The hunter stands at the ready with his scoped Winchester Model 70.]]&lt;br /&gt;
[[Image:Deer Hunter Model 70 Idle.jpg|thumb|none|600px|The rifle's idle position, giving us a nice look at the small scope and wood texture.]]&lt;br /&gt;
[[Image:Deer Hunter Model 70 Draw.jpg|thumb|none|600px|The Model 70 is drawn.]]&lt;br /&gt;
[[Image:Deer Hunter Model 70 Irons.jpg|thumb|none|600px|The camouflaged version is aimed at nothing in particular; rather it is aimed to show us the iron sights on the unscoped Model 70.]]&lt;br /&gt;
[[Image:Deer Hunter Model 70 Chamber.jpg|thumb|none|600px|The hunter works the bolt to load a new round after wasting one on a tree.]]&lt;br /&gt;
[[Image:Deer Hunter Model 70 Reload.jpg|thumb|none|600px|The rifle is lifted nice and high as the hunter reloads the weapon.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Autoloader&amp;quot;==&lt;br /&gt;
An unscoped semi-automatic rifle called the &amp;quot;Autoloader&amp;quot; is available, appearing to be somewhat loosely based on [[Mossberg]]'s line of .22 Plinkster rifles or even some kind of air-rifle. The removable magazine appears to be for a slightly larger caliber, however, although it may have been purposely modeled slightly larger for the sake of the larger calibers it can be loaded with. By default, the rifle is chambered for the mysterious .207 bullet.&lt;br /&gt;
[[Image:Deer Hunter Autoloader Menu.jpg|thumb|none|600px|The Autoloader in the weapon select menu, chambered in the same .207 cartridge that the Lone Eagle is chambered in. Note the very thin barrel, oddly shaped magazine, and location of the ejection port which seems to suggest an action underneath the receiver-ish area.]]&lt;br /&gt;
[[Image:Deer Hunter Autoloader WorldModel.jpg|thumb|none|600px|The hunter with their Autoloader in Utah.]]&lt;br /&gt;
[[Image:Deer Hunter Autoloader Hold.jpg|thumb|none|600px|The Autoloader in the idle position.]]&lt;br /&gt;
[[Image:Deer Hunter Autoloader Draw.jpg|thumb|none|600px|The Autoloader is drawn, showing just massively wide the stock is compared to the pencil thin barrel. Note the locations of the front and rear sights.]]&lt;br /&gt;
[[Image:Deer Hunter Autoloader Aim.jpg|thumb|none|600px|The rifle's iron sights and the back of the...barrel? Receiver?]]&lt;br /&gt;
[[Image:Deer Hunter Autoloader Reload.jpg|thumb|none|600px|The rifle is reloaded. The magazine is absolutely tiny looking here and doesn't appear to be capable of holding the five rounds it holds.]]&lt;br /&gt;
[[Image:Deer Hunter Autoloader Custom.jpg|thumb|none|600px|An example of a custom, scoped Autoloader with a user made camoufla...hold on, is that...?]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Remington 870 Wingmaster==&lt;br /&gt;
A [[Remington_870#Remington_870_Field_Gun|Remington 870 Field Gun]] variant, largely based on an 870 Wingmaster, with rifle sights and rather ornate looking wood furniture appears as the game's sole pump-action shotgun. The shotgun can be fitted with optics, including the game's 2x magnification scope, and both the metal finish and ornamentation can be customized to the player's liking. &lt;br /&gt;
[[Image:Remington870Fieldgun.jpg|thumb|none|500px|Remington 870 Express Field Gun with raised barrel ribbing and 28&amp;quot; barrel - 12 gauge]]&lt;br /&gt;
[[Image:|thumb|none|600px|&lt;br /&gt;
[[Image:|thumb|none|600px|&lt;br /&gt;
[[Image:|thumb|none|600px|&lt;br /&gt;
&lt;br /&gt;
==12 Gauge Double Barreled Shotgun==&lt;br /&gt;
A hammerless [[12 Gauge Double Barreled Shotgun]] is available and capable of the same loads as the 870. It is one of the few firearms incapable of mounting an optic. Loaded with 0 Buckshot Load by default.&lt;br /&gt;
[[Image:RemingtonSPR210.jpg‎ |thumb|none|500px|Remington SPR210 Shotgun - 12 gauge]]‎&lt;br /&gt;
[[Image:|thumb|none|600px|&lt;br /&gt;
[[Image:|thumb|none|600px|&lt;br /&gt;
[[Image:|thumb|none|600px|&lt;/div&gt;</summary>
		<author><name>Clonehunter</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=F_is_for_Family&amp;diff=1352287</id>
		<title>F is for Family</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=F_is_for_Family&amp;diff=1352287"/>
		<updated>2020-06-15T00:35:22Z</updated>

		<summary type="html">&lt;p&gt;Clonehunter: /* Drilling */  Yah I was kinda just fishing with the M30 ID&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ongoing}}&lt;br /&gt;
[[File:F is for Family poster.jpg|thumb|right|300px|''F is for Family'' (2015-2020)]]&lt;br /&gt;
'''''F is for Family''''' is an animated television show created by [[Bill Burr]] and Michael Price that premiered on Netflix in 2015. The show currently has three seasons with a fourth due in 2020. The show follows a Korean War veteran (voiced by Burr) and his struggle with suburban life in the 1970s and the resulting drama with his wife ([[Laura Dern]]) and children. &lt;br /&gt;
&lt;br /&gt;
{{TV Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
=Revolvers=&lt;br /&gt;
==Colt Detective Special==&lt;br /&gt;
One of the most recurring firearms throughout the show is a 3rd generation [[Colt Detective Special]], which is most notably used by Reid Harrison (Phil Hendrie) as &amp;quot;Colt Luger,&amp;quot; a TV show character that parodies action television shows in the 1970s, with Luger/Harrison himself being something of a direct parody of [[Charles Bronson]]. Though Luger's gun is a somewhat weak representation, it's still largely clear as to what it is supposed to be. The Detective Special can be spotted in Luger's hands throughout the series during short breaks to Luger related action on the TV, with it first appearing in &amp;quot;The Bleedin' in Sweden&amp;quot; (S1E01). The general quality of detail for this particular firearm can change rather drastically from shot to shot, however.&lt;br /&gt;
&lt;br /&gt;
However, what appears to be a far more detailed Detective Special appears later in &amp;quot;Bill Murphy's Day Off&amp;quot; (S1E05), where Union president Louis &amp;quot;Snub-Nosed Louie&amp;quot; Gagliardi (Joe Buck) uses one to execute an animatronic singing bear. A police officer is later seen with one in &amp;quot;Landing the Plane&amp;quot; (S2E10). &lt;br /&gt;
[[Image:ColtDS.jpg|thumb|none|350px|Colt Detective Special 3rd Gen - .38 Special]]&lt;br /&gt;
[[Image:FifF DetSpec 2.jpg|thumb|none|600px|Colt Luger poses with his Detective Special-resembling revolver in &amp;quot;The Bleedin' in Sweden&amp;quot; (S1E01).]]&lt;br /&gt;
[[Image:FifF DetSpec 3.jpg|thumb|none|600px|A front view of...oh, oh deer, that mangled looking pseudo-Detective Special. This is, however, one of only two times in the show where a revolver is drawn with the cylinder holes.]]&lt;br /&gt;
[[Image:FifF DetSpec 4.jpg|thumb|none|600px|Colt Luger, now in color, dramatically poses with his slightly more detailed Detective Special.]]&lt;br /&gt;
[[Image:FifF DetSpec 5.jpg|thumb|none|600px|Louis &amp;quot;Snub-Nosed Louie&amp;quot; Gagliardi executes a singing robot bear in &amp;quot;Bill Murphy's Day Off&amp;quot; (S1E05) with what appears to be a redesigned Detective Special asset, rendered a bit larger and with a cylinder latch. The latch, however, seems to be on the wrong side.]]&lt;br /&gt;
[[File:ColtDetectiveSpec SquareButt.jpg|thumb|none|350px|Colt Detective Special 1st Gen with Square Butt - .38 Special]]&lt;br /&gt;
[[Image:FifF DetSpec 6.jpg|thumb|none|600px|Colt Luger appears with what appears to be an earlier generation Detective Special in &amp;quot;Are You Ready for Summer?&amp;quot; (S3E01) with an exposed extractor and a front blade sight.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 15==&lt;br /&gt;
Vic Reynolds ([[Sam Rockwell]]) keeps a framed, gold-plated [[Smith &amp;amp; Wesson Model 15]] in his house as a gift from a celebrity, first seen in &amp;quot;Breaking Bill&amp;quot; (S2E04). Later in &amp;quot;Pray Away&amp;quot; (S2E09) Vic breaks the gun out of its frame and begins to wildly fire it around his house due to both being angry at learning that his girlfriend had an affair and because he is very high on cocaine. The gun was drawn without a cylinder release.&lt;br /&gt;
[[Image:Model15a.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 15 with factory Magna slimline grips - .38 Special]]&lt;br /&gt;
[[Image:FifF Model15 1.jpg|thumb|none|600px|Vic's S&amp;amp;W Model 15 in its frame on the wall in &amp;quot;Breaking Bill&amp;quot; (S2E04). A fairly strange gift for a lift. Note the lack of a cylinder latch.]]&lt;br /&gt;
[[Image:FifF Model15 2.jpg|thumb|none|600px|An exceedingly angry (and high) Vic brandishes his Model 15 at a party in &amp;quot;Pray Away&amp;quot; (S2E09). Note that the cylinder was drawn without bullet chambers, a fairly common occurance with revolvers in this show, unfortunately.]]&lt;br /&gt;
[[Image:FifF GunClubGuns.jpg|thumb|none|600px|The grip of a Model 15 (likely the same animation asset as Vic's, only a different color) can be seen on the standee for the school gun club in &amp;quot;Nothing is Impossible&amp;quot; (S4E01). The revolver on the poster also appears to be a Model 15, only slightly redrawn.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Colt Trooper==&lt;br /&gt;
Police officers and a Black panther-esque extremist are seen with [[Colt Trooper]] revolvers in &amp;quot;Landing the Plane&amp;quot; (S2E10), which appear to be something of a hybrid between the original model (given the exposed extractor and front sight) and the later Mk III revolvers, given the raised rib extending between the top of the frame and the front sight. A Mohican Airlines security guard in &amp;quot;Just Breathe&amp;quot; (S4E05) also has one of the Trooper hybrids, this time with a hammer and trigger that actually move when the revolver is operated, unlike their first appearance in the series.&lt;br /&gt;
[[Image: Colt Trooper.jpg|thumb|none|350px|Colt Trooper - .357 Magnum]]&lt;br /&gt;
[[File:LawmanMkIIIGoodPic.jpg|thumb|none|350px|Colt Trooper Mk III with 4&amp;quot; barrel - .357 Magnum]]&lt;br /&gt;
[[Image:FifF ColtTrooper 1.jpg|thumb|none|600px|A Black Panther-esque extremist disguised as airport security brandishes a Colt Trooper in &amp;quot;Landing the Plane&amp;quot; (S2E10). Note the exposed extractor combined with the rib between the front sight and the frame. The Colt-style cylinder release is also apparent.]]&lt;br /&gt;
[[Image:FifF ColtTrooper 2.jpg|thumb|none|600px|A reverse shot of the previous scene, where we see that the latch doesn't appear to have any depth too it.]]&lt;br /&gt;
[[Image:FifF ColtTrooper 4.jpg|thumb|none|600px|Police officers, one right-handed and the other left-handed, in &amp;quot;Landing the Plane&amp;quot; (S2E10) reach for their hammers. Rather than the animators actually animating the hammers being pulled back, they instead just animated them sinking into the frame.]]&lt;br /&gt;
[[Image:FifF ColtTrooper 5.jpg|thumb|none|600px|The Mohican Airlines guard in &amp;quot;Just Breathe&amp;quot; (S4E05) flashes his Colt Trooper hybrid. The hammer is actually fully cocked, something that hasn't been (correctly) seen before in the series. The trigger is also set further back.]]&lt;br /&gt;
[[Image:FifF ColtTrooper 6.jpg|thumb|none|600px|The guard fires the Trooper (because his union requires him to fire his weapon if it's unholstered), an act that also shows the hammer dropping. Previously, hammers were stagnant when revolvers were shown firing, with Vic's S&amp;amp;W Model 15 being the most obvious example.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
A thug on the television show ''Colt Luger'' is seen with a four inch barreled [[Colt Python]] in the series premiere &amp;quot;The Bleedin' in Sweden&amp;quot; (S1E01). Vic Reynolds ([[Sam Rockwell]]) rather brazenly uses one during &amp;quot;Nothing is Impossible&amp;quot; (S4E01) to both shoot a drug-filled pinata and to force Otto Holtenwasser (Trevor Devall) to join a party. &lt;br /&gt;
[[Image:Colt-Python.jpg|thumb|350px|none|Colt Python with 4&amp;quot; Barrel and factory wood grips - .357 Magnum]]&lt;br /&gt;
[[Image:FifF Python.jpg|thumb|none|600px|A ''Colt Luger'' thug with a Colt Python in &amp;quot;The Bleedin' in Sweden&amp;quot; (S1E01). It should probably be noted that this is one of the few times in the entire show where a revolver is drawn with the chambers in the cylinder.]]&lt;br /&gt;
[[Image:FifF Python_1.jpg|thumb|none|600px|Vic removes his blindfold after waving around a loaded Colt Python in &amp;quot;Nothing is Impossible&amp;quot; (S4E01). Note the hammer has been drawn cocked.]]&lt;br /&gt;
[[Image:FifF Python_2.jpg|thumb|none|600px|Vic forces Otto Holtenwasser is drop his keys in the bowl and join the party, although the hammer is no longer cocked. The animator seemed to have some trouble drawing the Python from this angle, given that part of the gun is drawn from a 3/4ths angle while certain parts are drawn in profile. The space for the ejection rod is also on the wrong side of the gun.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
==M1911==&lt;br /&gt;
A thug in the ''Colt Luger'' show is seen with a [[M1911]] during the episode &amp;quot;Saturday Bloody Saturday&amp;quot; (S1E02). He's rather easily disarmed. A thoroughly more detailed M1911 appears on a school Gun Club poster in &amp;quot;Nothing is Impossible&amp;quot; (S4E01).&lt;br /&gt;
[[Image:COLTM1911 1913.jpg|thumb|350px|none|Original Colt M1911 (dated 1913) - .45 ACP]]&lt;br /&gt;
[[Image:FifF Smith59 1.jpg|thumb|none|600px|A thug points an M1911 at Colt Luger in &amp;quot;Saturday Bloody Saturday&amp;quot; (S1E02). The shape of the hammer and size of the beavertail however do indicate that this is possibly drawn after a [[Smith &amp;amp; Wesson 59]], although...]]&lt;br /&gt;
[[Image:FifF Smith59 2.jpg|thumb|none|600px|...the shape of the grip and style of the trigger definitely point to a M1911 (although the grip safety is missing).]]&lt;br /&gt;
[[Image:FifF 1911 1.jpg|thumb|none|600px|An M1911 with far more detail appears in &amp;quot;Nothing is Impossible&amp;quot; (S4E01) on the poster behind Frank Murphy ([[Bill Burr]]). The grip safety is still absent as before, however, and the slide serrations are only vaguely defined without being fully drawn in.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Luger P08==&lt;br /&gt;
A [[Luger P08]] is seen on a TV commercial for ''Colt Luger'', thus bringing both guns that make up the character's namesake into the show, in the episode &amp;quot;The Trough&amp;quot; (S1E03).&lt;br /&gt;
[[Image:LugerP08Pistol.jpg|thumb|none|350px|Luger P08 - 9x19mm]]&lt;br /&gt;
[[Image:FifF Luger.jpg|thumb|none|600px|A silhouetted Luger P08 appears on the television in &amp;quot;The Trough&amp;quot; (S1E03).]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Enfield Enforcer==&lt;br /&gt;
Police snipers in &amp;quot;Landing the Plane&amp;quot; (S2E10) are seen armed with [[Enfield Enforcer]]s as they overwatch an attempted airplane hijacking. Another one can be spotted in the war film ''The What We Did'' in &amp;quot;Paul Lynde to Block&amp;quot; (S3E03), where it can be seen being used by an American soldier, which is rather odd and incorrect, especially given that the animators actually had an M1 Carbine asset they could have given him, which would have been more accurate. However, given how much ''F is for Family'' parodies the pop culture of the 1970s, it is possible (though somewhat unlikely) that this is meant to be an incorrect prop given to the actor, which furthers the parody of a rather hokey and schmaltzy war-romance movie.&lt;br /&gt;
[[File:Enfield Enforcer.jpg|thumb|none|500px|Enfield Enforcer with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:FifF Enfield 1.jpg|thumb|none|600px|A police officer aims an Enfield Enforcer in &amp;quot;Landing the Plane&amp;quot; (S2E10). Note that while he has the grip in his left hand, the stock appears to be against his right shoulder.]]&lt;br /&gt;
[[Image:FifF Enfield Carbine.jpg|thumb|none|600px|A soldier in the film ''The What We Did'' holds an Enfield Enforcer that appears to have been recolored gray, for some reason. This appears to be a similar animation asset but with a visible stock (which is brown) and the scope removed. The bolt handle is also absent, however, it's likely this is standing in for an [[M1 Garand]].]]&lt;br /&gt;
&lt;br /&gt;
==Demro XF-7 Wasp==&lt;br /&gt;
Black Panther-esque extremists in &amp;quot;Landing the Plane&amp;quot; (S2E10) are seen taking over the Mohican Airlines airfield with [[Demro XF-7 Wasp]] carbines, based on the shape and location of the bolts, the design of the handguard, and the appearance of a stamp-metal stock. One of these same carbines can also be seen in the show's Season 2 intro.&lt;br /&gt;
[[Image:FifF Spitfire 1.jpg|thumb|none|600px|The airport extremists take hostages with their Demro Wasps in &amp;quot;Landing the Plane&amp;quot; (S2E10).]]&lt;br /&gt;
[[Image:FifF Spitfire 2.jpg|thumb|none|600px|The leader of the extremists aims his Wasp at series protagonist Frank Murphy ([[Bill Burr]]).]]&lt;br /&gt;
&lt;br /&gt;
==Karabiner 98k==&lt;br /&gt;
[[Karabiner 98k]] rifles are seen in trailers for the World War II movie ''The What We Did'', as well as in the movie itself, in &amp;quot;Paul Lynde to Block&amp;quot; (S3E03).&lt;br /&gt;
[[File:Karabiner-98K.jpg|thumb|none|500px|Karabiner 98k - 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:FifF STG K98 Grenade.jpg|thumb|none|600px|The Nazi soldier on the right is seen with a Karabiner 98k in &amp;quot;Paul Lynde to Block&amp;quot; (S3E03).]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sturmgewehr 44==&lt;br /&gt;
A Nazi soldier in a trailer for the movie ''The What We Did'' can be seen firing a [[Sturmgewehr 44]] shortly before blowing up in &amp;quot;Paul Lynde to Block&amp;quot; (S3E03).&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|500px|Sturmgewehr 44 - 7.92x33mm Kurz]]&lt;br /&gt;
[[Image:FifF STG K98 Grenade.jpg|thumb|none|600px|The Nazi on the left is carrying an StG-44 in &amp;quot;Paul Lynde to Block&amp;quot; (S3E03).]]&lt;br /&gt;
&lt;br /&gt;
==M1 Carbine==&lt;br /&gt;
An [[M1 Carbine]] can be briefly glimpsed in &amp;quot;Paul Lynde to Block&amp;quot; (S3E03) when Bill Murphy (Haley Reinhart) dreams that he is in a scene from the movie ''The What We Did''. One can also be briefly glimpsed in a scene from the movie itself. In both instances the M1 is seen with a heat shield.&lt;br /&gt;
[[File:M1 Carbine.jpg|thumb|500px|none|M1 Carbine with heat shield, adjustable rear sight and 15-round magazine - .30 Carbine]]&lt;br /&gt;
[[Image:FifF M1Carbine Thompson 1.jpg|thumb|none|600px|The soldier on the right is seen with an M1 Carbine in &amp;quot;Paul Lynde to Block&amp;quot; (S3E03). Note the heat shield.]]&lt;br /&gt;
[[Image:FifF Enfield Carbine.jpg|thumb|none|600px|An M1 Carbine appears in the film ''The What We Did'', visible in the back, viewed from the top. The heat shield and front sight is visible. Though honestly a tad hard to tell what it is from this frame alone, the previous image helps identify it further, especially in regards to the heat shield.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=SMGs=&lt;br /&gt;
==M1A1 Thompson==&lt;br /&gt;
American soldiers in a movie trailer for ''The What We Did'' can be seen with [[M1A1 Thompson]]s in &amp;quot;Paul Lynde to Block&amp;quot; (S3E03). A dream sequence experienced by Bill Murphy (Haley Reinhart) in the same episode feature himself in the same scene from the trailer, allowing for a better look at the Thompson as it runs across the screen.&lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|500px|M1A1 Thompson with 30-round magazine - .45 ACP]]&lt;br /&gt;
[[Image:FifF M1Carbine Thompson 1.jpg|thumb|none|600px|An M1A1 Thompson is carried by the soldier on the left in &amp;quot;Paul Lynde to Block&amp;quot; (S3E03). The rear sights of the M1A1 model can be seen, which cements its identification.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==High Standard FLITE KING K-1200 'Standard'==&lt;br /&gt;
[[High Standard Flite King Shotgun Series|High Standard FLITE KING K-1200 'Standard']] pump-action shotguns are used by the police officers during a standoff with extremists at Mohican Airlines in &amp;quot;Landing the Plane&amp;quot; (S2E10).&lt;br /&gt;
[[Image:HighStandardK120Shotgun.jpg|thumb|none|450px|High Standard FLITE KING K-1200 Riot '''Standard''' Model (Catalog #8111) - 12 gauge.  This is the screen used shotgun, held by [[Steve McQueen]] in the film [[Getaway, The (1972)|The Getaway (1972)]]. ]]&lt;br /&gt;
[[Image:FifF Winchester1300.jpg|thumb|none|600px|Police officers at Mohican Airlines aim High Standard K-1200 shotguns in &amp;quot;Landing the Plane&amp;quot; (S2E10). Note the end of the mag-tube and see that these appear to have longer pump grips than a [[Winchester 1300]]. Like many characters in the show, for some reason, they seem to be lefties when it comes to guns. The best complete profile we can see of the High Standard is the one in the far back, which appears to be floating on top of an officer who didn't get one of his hands animated in.]]&lt;br /&gt;
[[Image:FifF GunClubGuns.jpg|thumb|none|600px|Another High Standard can be seen on the standee for the school gun club in &amp;quot;Nothing is Impossible&amp;quot; (S4E01).]]&lt;br /&gt;
&lt;br /&gt;
==Sawed-off double barreled shotgun==&lt;br /&gt;
A motorcycle driving thug on ''Colt Luger'' is seen holding a [[12 Gauge Double Barreled Shotgun|sawed-off double barreled shotgun]] in &amp;quot;The Bleedin' in Sweden&amp;quot; (S1E01). The liquor store owner also has a sawed-off shotgun which he uses to fire at beer thieves with in &amp;quot;Punch Drunk&amp;quot; (S3E06), and later holds up Kevin Murphy ([[Justin Long]]) with it in &amp;quot;It's In His Blood&amp;quot; (S3E08).&lt;br /&gt;
[[Image:Remington SBS.jpg|thumb|none|500px|Remington Spartan Sawed Off shotgun - 12 gauge]]&lt;br /&gt;
[[Image:FifF SawedOf 1.jpg|thumb|none|600px|A biker thug on TV brandishes a sawed-off double barreled shotgun in &amp;quot;The Bleedin' in Sweden&amp;quot; (S1E01).]]&lt;br /&gt;
[[Image:FifF SawedOff 2.jpg|thumb|none|600px|The liquor store owner in &amp;quot;Punch Drunk&amp;quot; (S3E06) opens fire with his sawed-off shotgun.]]&lt;br /&gt;
&lt;br /&gt;
==Drilling==&lt;br /&gt;
In &amp;quot;R is for Rosie&amp;quot; (S4E07), Smokey Greenwood ([[Michael Kenneth Williams]]) gives Rosie Roosevelt (Kevin Michael Richardson) what appears to be a ''Drilling''-type combination gun to use while he sits shotgun on Smokey's delivery truck. While walking into a scene with it, a &amp;quot;pumping&amp;quot; sound can be heard, despite the fact that Rosie is shown merely holding it with no further animation accompanying the sound effect.&lt;br /&gt;
&lt;br /&gt;
[[File:Generic Drilling.jpg|thumb|none|500px|Three-barreled ''Drilling'' combination gun, marked ''Waffenhaus Kneifel-Eisenrich'' - 16 gauge &amp;amp; .303 British]]&lt;br /&gt;
[[Image:FifF M30Drilling 1.jpg|thumb|none|600px|Rosie Roosevelt (Kevin Michael Richardson) holds his newly acquired Drilling shortly before departing to help deliver vending machine condiments. Note the third barrel under the shotgun barrels. This fairly crude depiction seems to lack the second trigger required for the third barrel, however.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==M2 Flamethrower==&lt;br /&gt;
TV character Colt Luger uses an [[M2 Flamethrower]] on his show in the episode &amp;quot;Saturday Bloody Saturday&amp;quot; (S1E02) to rather violently roast some thugs.&lt;br /&gt;
[[File:M2 FlamethrowerWW.jpg|thumb|none|400px|M2 Flamethrower - Fire]]&lt;br /&gt;
[[Image:FifF M2Flame.jpg|thumb|none|600px|Colt Luger holds an M2 Flamethrower that appeared out of nowhere in his show ''Colt Luger'' in &amp;quot;Saturday Bloody Saturday&amp;quot; (S1E02).]]&lt;br /&gt;
&lt;br /&gt;
==Mk 2 hand grenade==&lt;br /&gt;
What appears to be a [[Mk 2 hand grenade]] is seen in a trailer for the war-romance film ''The What We Did'' in &amp;quot;Paul Lynde to Block&amp;quot; (S3E03).&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|none|200px|Mk 2 &amp;quot;Pineapple&amp;quot; World War II-made High-Explosive Fragmentation hand grenade (sometimes written Mk II).]]&lt;br /&gt;
[[Image:FifF STG K98 Grenade.jpg|thumb|none|600px|A Mk 2 hand grenade flies into the screen in &amp;quot;Paul Lynde to Block&amp;quot; (S3E03), blowing up right as it hits the ground. Note that the pin and spoon are all still on the grenade, yet it detonates anyways.]]&lt;br /&gt;
&lt;br /&gt;
==Daisy Red Ryder==&lt;br /&gt;
Jimmy Fitzsimmons ([[Mo Collins]]) harasses Bill Murphy with a [[Daisy Red Ryder]] BB gun in &amp;quot;The Bleedin' in Sweden&amp;quot; (S1E01).&lt;br /&gt;
[[File:Daisy Red Ryder rifle.jpg|thumb|none|400px|Daisy Red Ryder - .177]]&lt;br /&gt;
[[Image:FifF RedRyder.jpg|thumb|none|600px|Jimmy Fitzsimmons works the action on his Red Ryder-styled BB gun in &amp;quot;The Bleedin' in Sweden&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Animation]]&lt;br /&gt;
[[Category:Comedy]]&lt;br /&gt;
[[Category:Netflix]]&lt;br /&gt;
[[Category:Television]]&lt;/div&gt;</summary>
		<author><name>Clonehunter</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=F_is_for_Family&amp;diff=1352167</id>
		<title>F is for Family</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=F_is_for_Family&amp;diff=1352167"/>
		<updated>2020-06-13T23:59:00Z</updated>

		<summary type="html">&lt;p&gt;Clonehunter: /* M30 Luftwaffe Drilling */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ongoing}}&lt;br /&gt;
[[File:F is for Family poster.jpg|thumb|right|300px|''F is for Family'' (2015-2020)]]&lt;br /&gt;
'''''F is for Family''''' is an animated television show created by [[Bill Burr]] and Michael Price that premiered on Netflix in 2015. The show currently has three seasons with a fourth due in 2020. The show follows a Korean War veteran (voiced by Burr) and his struggle with suburban life in the 1970s and the resulting drama with his wife ([[Laura Dern]]) and children. &lt;br /&gt;
&lt;br /&gt;
{{TV Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
=Revolvers=&lt;br /&gt;
==Colt Detective Special==&lt;br /&gt;
One of the most recurring firearms throughout the show is a 3rd generation [[Colt Detective Special]], which is most notably used by Reid Harrison (Phil Hendrie) as &amp;quot;Colt Luger,&amp;quot; a TV show character that parodies action television shows in the 1970s, with Luger/Harrison himself being something of a direct parody of [[Charles Bronson]]. Though Luger's gun is a somewhat weak representation, it's still largely clear as to what it is supposed to be. The Detective Special can be spotted in Luger's hands throughout the series during short breaks to Luger related action on the TV, with it first appearing in &amp;quot;The Bleedin' in Sweden&amp;quot; (S1E01). The general quality of detail for this particular firearm can change rather drastically from shot to shot, however.&lt;br /&gt;
&lt;br /&gt;
However, what appears to be a far more detailed Detective Special appears later in &amp;quot;Bill Murphy's Day Off&amp;quot; (S1E05), where Union president Louis &amp;quot;Snub-Nosed Louie&amp;quot; Gagliardi (Joe Buck) uses one to execute an animatronic singing bear. A police officer is later seen with one in &amp;quot;Landing the Plane&amp;quot; (S2E10). &lt;br /&gt;
[[Image:ColtDS.jpg|thumb|none|350px|Colt Detective Special 3rd Gen - .38 Special]]&lt;br /&gt;
[[Image:FifF DetSpec 2.jpg|thumb|none|600px|Colt Luger poses with his Detective Special-resembling revolver in &amp;quot;The Bleedin' in Sweden&amp;quot; (S1E01).]]&lt;br /&gt;
[[Image:FifF DetSpec 3.jpg|thumb|none|600px|A front view of...oh, oh deer, that mangled looking pseudo-Detective Special. This is, however, one of only two times in the show where a revolver is drawn with the cylinder holes.]]&lt;br /&gt;
[[Image:FifF DetSpec 4.jpg|thumb|none|600px|Colt Luger, now in color, dramatically poses with his slightly more detailed Detective Special.]]&lt;br /&gt;
[[Image:FifF DetSpec 5.jpg|thumb|none|600px|Louis &amp;quot;Snub-Nosed Louie&amp;quot; Gagliardi executes a singing robot bear in &amp;quot;Bill Murphy's Day Off&amp;quot; (S1E05) with what appears to be a redesigned Detective Special asset, rendered a bit larger and with a cylinder latch. The latch, however, seems to be on the wrong side.]]&lt;br /&gt;
[[File:ColtDetectiveSpec SquareButt.jpg|thumb|none|350px|Colt Detective Special 1st Gen with Square Butt - .38 Special]]&lt;br /&gt;
[[Image:FifF DetSpec 6.jpg|thumb|none|600px|Colt Luger appears with what appears to be an earlier generation Detective Special in &amp;quot;Are You Ready for Summer?&amp;quot; (S3E01) with an exposed extractor and a front blade sight.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 15==&lt;br /&gt;
Vic Reynolds ([[Sam Rockwell]]) keeps a framed, gold-plated [[Smith &amp;amp; Wesson Model 15]] in his house as a gift from a celebrity, first seen in &amp;quot;Breaking Bill&amp;quot; (S2E04). Later in &amp;quot;Pray Away&amp;quot; (S2E09) Vic breaks the gun out of its frame and begins to wildly fire it around his house due to both being angry at learning that his girlfriend had an affair and because he is very high on cocaine. The gun was drawn without a cylinder release.&lt;br /&gt;
[[Image:Model15a.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 15 with factory Magna slimline grips - .38 Special]]&lt;br /&gt;
[[Image:FifF Model15 1.jpg|thumb|none|600px|Vic's S&amp;amp;W Model 15 in its frame on the wall in &amp;quot;Breaking Bill&amp;quot; (S2E04). A fairly strange gift for a lift. Note the lack of a cylinder latch.]]&lt;br /&gt;
[[Image:FifF Model15 2.jpg|thumb|none|600px|An exceedingly angry (and high) Vic brandishes his Model 15 at a party in &amp;quot;Pray Away&amp;quot; (S2E09). Note that the cylinder was drawn without bullet chambers, a fairly common occurance with revolvers in this show, unfortunately.]]&lt;br /&gt;
[[Image:FifF GunClubGuns.jpg|thumb|none|600px|The grip of a Model 15 (likely the same animation asset as Vic's, only a different color) can be seen on the standee for the school gun club in &amp;quot;Nothing is Impossible&amp;quot; (S4E01). The revolver on the poster also appears to be a Model 15, only slightly redrawn.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Colt Trooper==&lt;br /&gt;
Police officers and a Black panther-esque extremist are seen with [[Colt Trooper]] revolvers in &amp;quot;Landing the Plane&amp;quot; (S2E10), which appear to be something of a hybrid between the original model (given the exposed extractor and front sight) and the later Mk III revolvers, given the raised rib extending between the top of the frame and the front sight. A Mohican Airlines security guard in &amp;quot;Just Breathe&amp;quot; (S4E05) also has one of the Trooper hybrids, this time with a hammer and trigger that actually move when the revolver is operated, unlike their first appearance in the series.&lt;br /&gt;
[[Image: Colt Trooper.jpg|thumb|none|350px|Colt Trooper - .357 Magnum]]&lt;br /&gt;
[[File:LawmanMkIIIGoodPic.jpg|thumb|none|350px|Colt Trooper Mk III with 4&amp;quot; barrel - .357 Magnum]]&lt;br /&gt;
[[Image:FifF ColtTrooper 1.jpg|thumb|none|600px|A Black Panther-esque extremist disguised as airport security brandishes a Colt Trooper in &amp;quot;Landing the Plane&amp;quot; (S2E10). Note the exposed extractor combined with the rib between the front sight and the frame. The Colt-style cylinder release is also apparent.]]&lt;br /&gt;
[[Image:FifF ColtTrooper 2.jpg|thumb|none|600px|A reverse shot of the previous scene, where we see that the latch doesn't appear to have any depth too it.]]&lt;br /&gt;
[[Image:FifF ColtTrooper 4.jpg|thumb|none|600px|Police officers, one right-handed and the other left-handed, in &amp;quot;Landing the Plane&amp;quot; (S2E10) reach for their hammers. Rather than the animators actually animating the hammers being pulled back, they instead just animated them sinking into the frame.]]&lt;br /&gt;
[[Image:FifF ColtTrooper 5.jpg|thumb|none|600px|The Mohican Airlines guard in &amp;quot;Just Breathe&amp;quot; (S4E05) flashes his Colt Trooper hybrid. The hammer is actually fully cocked, something that hasn't been (correctly) seen before in the series. The trigger is also set further back.]]&lt;br /&gt;
[[Image:FifF ColtTrooper 6.jpg|thumb|none|600px|The guard fires the Trooper (because his union requires him to fire his weapon if it's unholstered), an act that also shows the hammer dropping. Previously, hammers were stagnant when revolvers were shown firing, with Vic's S&amp;amp;W Model 15 being the most obvious example.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
A thug on the television show ''Colt Luger'' is seen with a four inch barreled [[Colt Python]] in the series premiere &amp;quot;The Bleedin' in Sweden&amp;quot; (S1E01). Vic Reynolds ([[Sam Rockwell]]) rather brazenly uses one during &amp;quot;Nothing is Impossible&amp;quot; (S4E01) to both shoot a drug-filled pinata and to force Otto Holtenwasser (Trevor Devall) to join a party. &lt;br /&gt;
[[Image:Colt-Python.jpg|thumb|350px|none|Colt Python with 4&amp;quot; Barrel and factory wood grips - .357 Magnum]]&lt;br /&gt;
[[Image:FifF Python.jpg|thumb|none|600px|A ''Colt Luger'' thug with a Colt Python in &amp;quot;The Bleedin' in Sweden&amp;quot; (S1E01). It should probably be noted that this is one of the few times in the entire show where a revolver is drawn with the chambers in the cylinder.]]&lt;br /&gt;
[[Image:FifF Python_1.jpg|thumb|none|600px|Vic removes his blindfold after waving around a loaded Colt Python in &amp;quot;Nothing is Impossible&amp;quot; (S4E01). Note the hammer has been drawn cocked.]]&lt;br /&gt;
[[Image:FifF Python_2.jpg|thumb|none|600px|Vic forces Otto Holtenwasser is drop his keys in the bowl and join the party, although the hammer is no longer cocked. The animator seemed to have some trouble drawing the Python from this angle, given that part of the gun is drawn from a 3/4ths angle while certain parts are drawn in profile. The space for the ejection rod is also on the wrong side of the gun.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
==M1911==&lt;br /&gt;
A thug in the ''Colt Luger'' show is seen with a [[M1911]] during the episode &amp;quot;Saturday Bloody Saturday&amp;quot; (S1E02). He's rather easily disarmed. A thoroughly more detailed M1911 appears on a school Gun Club poster in &amp;quot;Nothing is Impossible&amp;quot; (S4E01).&lt;br /&gt;
[[Image:COLTM1911 1913.jpg|thumb|350px|none|Original Colt M1911 (dated 1913) - .45 ACP]]&lt;br /&gt;
[[Image:FifF Smith59 1.jpg|thumb|none|600px|A thug points an M1911 at Colt Luger in &amp;quot;Saturday Bloody Saturday&amp;quot; (S1E02). The shape of the hammer and size of the beavertail however do indicate that this is possibly drawn after a [[Smith &amp;amp; Wesson 59]], although...]]&lt;br /&gt;
[[Image:FifF Smith59 2.jpg|thumb|none|600px|...the shape of the grip and style of the trigger definitely point to a M1911 (although the grip safety is missing).]]&lt;br /&gt;
[[Image:FifF 1911 1.jpg|thumb|none|600px|An M1911 with far more detail appears in &amp;quot;Nothing is Impossible&amp;quot; (S4E01) on the poster behind Frank Murphy ([[Bill Burr]]). The grip safety is still absent as before, however, and the slide serrations are only vaguely defined without being fully drawn in.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Luger P08==&lt;br /&gt;
A [[Luger P08]] is seen on a TV commercial for ''Colt Luger'', thus bringing both guns that make up the character's namesake into the show, in the episode &amp;quot;The Trough&amp;quot; (S1E03).&lt;br /&gt;
[[Image:LugerP08Pistol.jpg|thumb|none|350px|Luger P08 - 9x19mm]]&lt;br /&gt;
[[Image:FifF Luger.jpg|thumb|none|600px|A silhouetted Luger P08 appears on the television in &amp;quot;The Trough&amp;quot; (S1E03).]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Enfield Enforcer==&lt;br /&gt;
Police snipers in &amp;quot;Landing the Plane&amp;quot; (S2E10) are seen armed with [[Enfield Enforcer]]s as they overwatch an attempted airplane hijacking. Another one can be spotted in the war film ''The What We Did'' in &amp;quot;Paul Lynde to Block&amp;quot; (S3E03), where it can be seen being used by an American soldier, which is rather odd and incorrect, especially given that the animators actually had an M1 Carbine asset they could have given him, which would have been more accurate. However, given how much ''F is for Family'' parodies the pop culture of the 1970s, it is possible (though somewhat unlikely) that this is meant to be an incorrect prop given to the actor, which furthers the parody of a rather hokey and schmaltzy war-romance movie.&lt;br /&gt;
[[File:Enfield Enforcer.jpg|thumb|none|500px|Enfield Enforcer with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:FifF Enfield 1.jpg|thumb|none|600px|A police officer aims an Enfield Enforcer in &amp;quot;Landing the Plane&amp;quot; (S2E10). Note that while he has the grip in his left hand, the stock appears to be against his right shoulder.]]&lt;br /&gt;
[[Image:FifF Enfield Carbine.jpg|thumb|none|600px|A soldier in the film ''The What We Did'' holds an Enfield Enforcer that appears to have been recolored gray, for some reason. This appears to be a similar animation asset but with a visible stock (which is brown) and the scope removed. The bolt handle is also absent, however, it's likely this is standing in for an [[M1 Garand]].]]&lt;br /&gt;
&lt;br /&gt;
==Demro XF-7 Wasp==&lt;br /&gt;
Black Panther-esque extremists in &amp;quot;Landing the Plane&amp;quot; (S2E10) are seen taking over the Mohican Airlines airfield with [[Demro XF-7 Wasp]] carbines, based on the shape and location of the bolts, the design of the handguard, and the appearance of a stamp-metal stock. One of these same carbines can also be seen in the show's Season 2 intro.&lt;br /&gt;
[[Image:FifF Spitfire 1.jpg|thumb|none|600px|The airport extremists take hostages with their Demro Wasps in &amp;quot;Landing the Plane&amp;quot; (S2E10).]]&lt;br /&gt;
[[Image:FifF Spitfire 2.jpg|thumb|none|600px|The leader of the extremists aims his Wasp at series protagonist Frank Murphy ([[Bill Burr]]).]]&lt;br /&gt;
&lt;br /&gt;
==Karabiner 98k==&lt;br /&gt;
[[Karabiner 98k]] rifles are seen in trailers for the World War II movie ''The What We Did'', as well as in the movie itself, in &amp;quot;Paul Lynde to Block&amp;quot; (S3E03).&lt;br /&gt;
[[File:Karabiner-98K.jpg|thumb|none|500px|Karabiner 98k - 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:FifF STG K98 Grenade.jpg|thumb|none|600px|The Nazi soldier on the right is seen with a Karabiner 98k in &amp;quot;Paul Lynde to Block&amp;quot; (S3E03).]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sturmgewehr 44==&lt;br /&gt;
A Nazi soldier in a trailer for the movie ''The What We Did'' can be seen firing a [[Sturmgewehr 44]] shortly before blowing up in &amp;quot;Paul Lynde to Block&amp;quot; (S3E03).&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|500px|Sturmgewehr 44 - 7.92x33mm Kurz]]&lt;br /&gt;
[[Image:FifF STG K98 Grenade.jpg|thumb|none|600px|The Nazi on the left is carrying an StG-44 in &amp;quot;Paul Lynde to Block&amp;quot; (S3E03).]]&lt;br /&gt;
&lt;br /&gt;
==M1 Carbine==&lt;br /&gt;
An [[M1 Carbine]] can be briefly glimpsed in &amp;quot;Paul Lynde to Block&amp;quot; (S3E03) when Bill Murphy (Haley Reinhart) dreams that he is in a scene from the movie ''The What We Did''. One can also be briefly glimpsed in a scene from the movie itself. In both instances the M1 is seen with a heat shield.&lt;br /&gt;
[[File:M1 Carbine.jpg|thumb|500px|none|M1 Carbine with heat shield, adjustable rear sight and 15-round magazine - .30 Carbine]]&lt;br /&gt;
[[Image:FifF M1Carbine Thompson 1.jpg|thumb|none|600px|The soldier on the right is seen with an M1 Carbine in &amp;quot;Paul Lynde to Block&amp;quot; (S3E03). Note the heat shield.]]&lt;br /&gt;
[[Image:FifF Enfield Carbine.jpg|thumb|none|600px|An M1 Carbine appears in the film ''The What We Did'', visible in the back, viewed from the top. The heat shield and front sight is visible. Though honestly a tad hard to tell what it is from this frame alone, the previous image helps identify it further, especially in regards to the heat shield.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=SMGs=&lt;br /&gt;
==M1A1 Thompson==&lt;br /&gt;
American soldiers in a movie trailer for ''The What We Did'' can be seen with [[M1A1 Thompson]]s in &amp;quot;Paul Lynde to Block&amp;quot; (S3E03). A dream sequence experienced by Bill Murphy (Haley Reinhart) in the same episode feature himself in the same scene from the trailer, allowing for a better look at the Thompson as it runs across the screen.&lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|500px|M1A1 Thompson with 30-round magazine - .45 ACP]]&lt;br /&gt;
[[Image:FifF M1Carbine Thompson 1.jpg|thumb|none|600px|An M1A1 Thompson is carried by the soldier on the left in &amp;quot;Paul Lynde to Block&amp;quot; (S3E03). The rear sights of the M1A1 model can be seen, which cements its identification.]]&lt;br /&gt;
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&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==High Standard FLITE KING K-1200 'Standard'==&lt;br /&gt;
[[High Standard Flite King Shotgun Series|High Standard FLITE KING K-1200 'Standard']] pump-action shotguns are used by the police officers during a standoff with extremists at Mohican Airlines in &amp;quot;Landing the Plane&amp;quot; (S2E10).&lt;br /&gt;
[[Image:HighStandardK120Shotgun.jpg|thumb|none|450px|High Standard FLITE KING K-1200 Riot '''Standard''' Model (Catalog #8111) - 12 gauge.  This is the screen used shotgun, held by [[Steve McQueen]] in the film [[Getaway, The (1972)|The Getaway (1972)]]. ]]&lt;br /&gt;
[[Image:FifF Winchester1300.jpg|thumb|none|600px|Police officers at Mohican Airlines aim High Standard K-1200 shotguns in &amp;quot;Landing the Plane&amp;quot; (S2E10). Note the end of the mag-tube and see that these appear to have longer pump grips than a [[Winchester 1300]]. Like many characters in the show, for some reason, they seem to be lefties when it comes to guns. The best complete profile we can see of the High Standard is the one in the far back, which appears to be floating on top of an officer who didn't get one of his hands animated in.]]&lt;br /&gt;
[[Image:FifF GunClubGuns.jpg|thumb|none|600px|Another High Standard can be seen on the standee for the school gun club in &amp;quot;Nothing is Impossible&amp;quot; (S4E01).]]&lt;br /&gt;
&lt;br /&gt;
==Sawed-off double barreled shotgun==&lt;br /&gt;
A motorcycle driving thug on ''Colt Luger'' is seen holding a [[12 Gauge Double Barreled Shotgun|sawed-off double barreled shotgun]] in &amp;quot;The Bleedin' in Sweden&amp;quot; (S1E01). The liquor store owner also has a sawed-off shotgun which he uses to fire at beer thieves with in &amp;quot;Punch Drunk&amp;quot; (S3E06), and later holds up Kevin Murphy ([[Justin Long]]) with it in &amp;quot;It's In His Blood&amp;quot; (S3E08).&lt;br /&gt;
[[Image:Remington SBS.jpg|thumb|none|500px|Remington Spartan Sawed Off shotgun - 12 gauge]]&lt;br /&gt;
[[Image:FifF SawedOf 1.jpg|thumb|none|600px|A biker thug on TV brandishes a sawed-off double barreled shotgun in &amp;quot;The Bleedin' in Sweden&amp;quot; (S1E01).]]&lt;br /&gt;
[[Image:FifF SawedOff 2.jpg|thumb|none|600px|The liquor store owner in &amp;quot;Punch Drunk&amp;quot; (S3E06) opens fire with his sawed-off shotgun.]]&lt;br /&gt;
&lt;br /&gt;
==M30 Luftwaffe Drilling==&lt;br /&gt;
In &amp;quot;R is for Rosie&amp;quot; (S4E07), Smokey Greenwood ([[Michael Kenneth Williams]]) gives Rosie Roosevelt (Kevin Michael Richardson) what appears to be an M30 Luftwaffe Drilling, a combination 12 gauge/9.3x74mmR firearm, to use while he sits shotgun on his delivery truck. While walking into a scene with it, a &amp;quot;pumping&amp;quot; sound can be heard, despite the fact that Rosie is shown merely holding it with no further animation accompanying the sound effect.&lt;br /&gt;
[[File:M30LuftwaffenDrilling.jpg|thumb|none|500px|M30 Luftwaffe Drilling - 12 gauge &amp;amp; 9.3x74mmR]]&lt;br /&gt;
[[Image:FifF M30Drilling 1.jpg|thumb|none|600px|Rosie Roosevelt (Kevin Michael Richardson) holds his newly acquired M30 Luftwaffe Drilling shortly before departing to help deliver vending machine condiments. Note the third barrel under the shotgun barrels, which is where the 9.3x74mmR round would be fired from. This fairly crude depiction seems to lack the second trigger required for the third barrel, however.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==M2 Flamethrower==&lt;br /&gt;
TV character Colt Luger uses an [[M2 Flamethrower]] on his show in the episode &amp;quot;Saturday Bloody Saturday&amp;quot; (S1E02) to rather violently roast some thugs.&lt;br /&gt;
[[File:M2 FlamethrowerWW.jpg|thumb|none|400px|M2 Flamethrower - Fire]]&lt;br /&gt;
[[Image:FifF M2Flame.jpg|thumb|none|600px|Colt Luger holds an M2 Flamethrower that appeared out of nowhere in his show ''Colt Luger'' in &amp;quot;Saturday Bloody Saturday&amp;quot; (S1E02).]]&lt;br /&gt;
&lt;br /&gt;
==Mk 2 hand grenade==&lt;br /&gt;
What appears to be a [[Mk 2 hand grenade]] is seen in a trailer for the war-romance film ''The What We Did'' in &amp;quot;Paul Lynde to Block&amp;quot; (S3E03).&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|none|200px|Mk 2 &amp;quot;Pineapple&amp;quot; World War II-made High-Explosive Fragmentation hand grenade (sometimes written Mk II).]]&lt;br /&gt;
[[Image:FifF STG K98 Grenade.jpg|thumb|none|600px|A Mk 2 hand grenade flies into the screen in &amp;quot;Paul Lynde to Block&amp;quot; (S3E03), blowing up right as it hits the ground. Note that the pin and spoon are all still on the grenade, yet it detonates anyways.]]&lt;br /&gt;
&lt;br /&gt;
==Daisy Red Ryder==&lt;br /&gt;
Jimmy Fitzsimmons ([[Mo Collins]]) harasses Bill Murphy with a [[Daisy Red Ryder]] BB gun in &amp;quot;The Bleedin' in Sweden&amp;quot; (S1E01).&lt;br /&gt;
[[File:Daisy Red Ryder rifle.jpg|thumb|none|400px|Daisy Red Ryder - .177]]&lt;br /&gt;
[[Image:FifF RedRyder.jpg|thumb|none|600px|Jimmy Fitzsimmons works the action on his Red Ryder-styled BB gun in &amp;quot;The Bleedin' in Sweden&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Animation]]&lt;br /&gt;
[[Category:Comedy]]&lt;br /&gt;
[[Category:Netflix]]&lt;br /&gt;
[[Category:Television]]&lt;/div&gt;</summary>
		<author><name>Clonehunter</name></author>
	</entry>
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