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	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
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		<id>https://www.buildlogs.org/index.php?title=QBZ-95&amp;diff=733822</id>
		<title>QBZ-95</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=QBZ-95&amp;diff=733822"/>
		<updated>2013-09-03T22:11:15Z</updated>

		<summary type="html">&lt;p&gt;Cifyra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The Norinco QB series of rifles and variants can be seen in the following television series and video games used by the following actors:'''&lt;br /&gt;
&lt;br /&gt;
The '''QBZ-95/97 series''' of bullpup assault rifles is China's 21st century foray into the world of Synthetic bullpup stock assault rifles (like the [[Steyr AUG]], British [[Enfield L85 rifle series|SA80]] and French [[FAMAS]] rifles).  This series of weapons designs marks the first time the Chinese Army (PLA) have diverged from the traditional [[AK-47|Kalashnikov]] styling of rifles and light machine guns. They are augmented by the QBB-95 light machine gun and QBU-88 sniper rifle variants.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
''(1995-present)''&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Assault Rifle&lt;br /&gt;
&lt;br /&gt;
'''Caliber:''' 5.8x42mm DBP-87 (QBZ-95),5.8x42mm DBP10 (QBZ 95-1), 5.56x45mm NATO (QBZ-97)&lt;br /&gt;
&lt;br /&gt;
'''Capacity:''' {{STANAG}} (export only), 10, 30 round box magazine, 75 round drum &lt;br /&gt;
&lt;br /&gt;
'''Fire Modes:''' Safe/Semi/Full Auto [650 RPM (QBZ-95) 800 RPM (QBZ-95B Carbine)&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95 ==&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|right|500px|Norinco QBZ-95 - 5.8x42mm]]&lt;br /&gt;
[[Image:QBZ-96withType91.jpg|thumb|right|500px|Norinco QBZ-95 5.8x42mm with [[Type 91 grenade launcher]] 35mm.]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[2012]] ||  || PLA soldiers ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Söldner: Secret Wars]] ||  |||| ||  2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality]] ||  || With optional 4x scope and [[LG-1 grenade launcher]] ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield 2: Modern Combat]] || || w/ [[Type 91 grenade launcher]] || || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Splinter Cell]] ||  ||  ||used by hostile NPCs || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Splinter Cell: Pandora Tomorrow]] || ||  ||used by hostile NPC's  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Mercenaries 2: World in Flames]] || Bullpup Rifle ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghost Recon Advanced Warfighter 2]] || || w/ [[Heckler &amp;amp; Koch M320|M320 grenade launcher]] || || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Operation Flashpoint 2: Dragon Rising]] ||  || w/ optional 4x or night vision scope and Type 91 grenade launcher ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Kane &amp;amp; Lynch 2: Dog Days]] || Buqiang 900 || || || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Operation Flashpoint: Red River]] || || || || 2011&lt;br /&gt;
|- &lt;br /&gt;
| [[Alpha Protocol]] || || ||unusable || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: Black Ops II]] || Type 25 || ||Futurized version || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Canaan]]||  || Used by Shanghai policeman, including SWAT officers, and PLA Special Operations Force commandos  ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95B ==&lt;br /&gt;
[[Image:Qbz-95carb s.jpg|thumb|right|500px|Norinco QBZ-95B - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield 2]] || QBZ-97 || || || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality]] ||  ||  ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Counter-Strike Online]] ||QBZ95B || ||35 round mag ||2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield 3]] || QBZ-95B || || Back to Karkand expansion pack ||2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Norinco QBU-88 ==&lt;br /&gt;
[[Image:Qbu-88-0.jpg|thumb|right|500px|Norinco QBU-88 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield 2]] || Type 88 || w/ camo paint scheme || || 2005&lt;br /&gt;
|-&lt;br /&gt;
|''[[Ghost Recon Advanced Warfighter]]''|||||||X360 only||2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield: Bad Company]] || ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield: Bad Company 2]] || Type 88 Sniper ||  ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Mercenaries 2: World in Flames]] || ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghost Recon Advanced Warfighter 2]] || ||  ||X360 only || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Operation Flashpoint 2: Dragon Rising]] || || || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality]] ||  || with camo paint scheme and optional scope ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Kane &amp;amp; Lynch 2: Dog Days]] || Buqiang 800 || || || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Operation Flashpoint: Red River]] || || || || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[NCIS: The Video Game]] || || || seen on magazine cover|| 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield 3]] || QBU-88 ||  ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Norinco QBB-95 ==&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|right|500px|earlier version of QBB-95 - 5.8x42mm. ]]&lt;br /&gt;
[[File:QBB95.jpg|thumb|right|500px|QBB-95 - 5.8x42mm. ]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield 2]] || Type 95 || Handheld, fixed, and vehicle-mounted || || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghost Recon Advanced Warfighter]] || T-95 LMG ||  ||X360 only  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Counter-Strike Online]] ||QBB95 ||Jagged Samurai,feed 80 rounds      ||With QBZ-95 charging handle and foregrip|| 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghost Recon Advanced Warfighter 2]] || T-95 LMG ||  ||X360 only || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Operation Flashpoint 2: Dragon Rising]] || QBB-95 SAW || || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality]] ||  || Handheld, fixed, and vehicle-mounted, with optional 4x scope ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Operation Flashpoint: Red River]] || || || || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield 3]] || QBB-95 ||  ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield Play4Free]] || QBB-95 ||  ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghost Recon: Future Soldier]] || Type 95|| || || 2012&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: Black Ops II]] || QBB LSW|| || || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-97 ==&lt;br /&gt;
Export version of the QBZ-95.&lt;br /&gt;
[[Image:QBZ-97-with-Stanag-mag.jpg|thumb|right|500px|Norinco QBZ-97A - 5.56x45mm]]&lt;br /&gt;
[[File:QBZ-97A.jpg|thumb|right|500px|Norinco QBZ-97A with QBZ-97 Trigger Guard- 5.56x45mm. (used by The Colonel and several of his henchmen in ''[[A Dangerous Man]]'')]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Inception]] ||  || Guard ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[A Dangerous Man]] ||  || the Colonel's men || With attached red-dot sights and flashlights  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[A Dangerous Man]] || [[Byron Mann]] || The Colonel || With attached red-dot sights , flashlights and QBZ-95 style trigger guards. || 2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow Six 3: Raven Shield]]||Type 97||w/ variety of accessories||||2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: Modern Warfare 3]] || Type 95 || Type 95 trigger guard, various attachments || 3-round burst || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===  Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Stargate: Atlantis]] || ||  ||  || 2004 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Stargate Universe]] || ||Lucian Alience||Green Laser sight|| 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Continuum - Season 2]] / Split Second ||  || ||  || 2013&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-97B ==&lt;br /&gt;
Export version of the QBZ-95B.&lt;br /&gt;
[[Image:QBZ97B.jpg|thumb|right|500px|Norinco QBZ-97B - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[2012]] ||  || PLA soldiers ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Underworld: Awakening]] ||  ||Guards |||| 2012&lt;br /&gt;
|-&lt;br /&gt;
| [[Elysium (2013)]] || || Resistance fighter |||| 2013&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Stargate: Atlantis]] / Vegas || [[Neil Jackson]] || Wraith ||  || 2004 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Continuum - Season 2]] / Split Second ||  || ||  || 2013&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-03 ==&lt;br /&gt;
The Norinco QBZ-03 is a rifle with an action based on that of the [[Norinco Type 81]], but chambered for the 5.8x42mm DP87 and 5.56x45mm rounds, the latter being intended for the export market. &lt;br /&gt;
[[Image:QBZ-03.jpg|thumb|right|500px|Norinco QBZ-03 - 5.8x42mm]]&lt;br /&gt;
[[File:QBZ-03 556.jpg|thumb|right|500px|Norinco QBZ-03 with scope - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Army of Two: The 40th Day]]||||||||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[Homefront]]||&amp;quot;T3AK&amp;quot;||||||2011&lt;br /&gt;
|-&lt;br /&gt;
|[[Operation Flashpoint: Red River]]||||||||2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Rifle]]&lt;br /&gt;
[[Category:Assault Rifle]]&lt;br /&gt;
[[Category:Machine Gun]]&lt;br /&gt;
[[Category:Sniper Rifle]]&lt;br /&gt;
[[Category:Bullpup]]&lt;br /&gt;
[[Category:Carbine]]&lt;/div&gt;</summary>
		<author><name>Cifyra</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=QBZ-95&amp;diff=733821</id>
		<title>QBZ-95</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=QBZ-95&amp;diff=733821"/>
		<updated>2013-09-03T22:09:34Z</updated>

		<summary type="html">&lt;p&gt;Cifyra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The Norinco QB series of rifles and variants can be seen in the following television series and video games used by the following actors:'''&lt;br /&gt;
&lt;br /&gt;
The '''QBZ-95/97 series''' of bullpup assault rifles is China's 21st century foray into the world of Synthetic bullpup stock assault rifles (like the [[Steyr AUG]], British [[Enfield L85 rifle series|SA80]] and French [[FAMAS]] rifles).  This series of weapons designs marks the first time the Chinese Army (PLA) have diverged from the traditional [[AK-47|Kalashnikov]] styling of rifles and light machine guns. They are augmented by the QBB-95 light machine gun and QBU-88 sniper rifle variants.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
''(1995-present)''&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Assault Rifle&lt;br /&gt;
&lt;br /&gt;
'''Caliber:''' 5.8x42mm DBP-87 (QBZ-95),5.8x42mm DBP10 (QBZ 95-1), 5.56x45mm NATO (QBZ-97)&lt;br /&gt;
&lt;br /&gt;
'''Capacity:''' {{STANAG}} (export only), 10, 30 round box magazine, 75 round drum &lt;br /&gt;
&lt;br /&gt;
'''Fire Modes:''' Safe/Semi/Full Auto [650 RPM (QBZ-95) 800 RPM (QBZ-95B Carbine)&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95 ==&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|right|500px|Norinco QBZ-95 - 5.8x42mm]]&lt;br /&gt;
[[Image:QBZ-96withType91.jpg|thumb|right|500px|Norinco QBZ-95 5.8x42mm with [[Type 91 grenade launcher]] 35mm.]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[2012]] ||  || PLA soldiers ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Söldner: Secret Wars]] ||  |||| ||  2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality]] ||  || With optional 4x scope and [[LG-1 grenade launcher]] ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield 2: Modern Combat]] || || w/ [[Type 91 grenade launcher]] || || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Splinter Cell]] ||  ||  ||used by hostile NPCs || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Splinter Cell: Pandora Tomorrow]] || ||  ||used by hostile NPC's  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Mercenaries 2: World in Flames]] || Bullpup Rifle ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghost Recon Advanced Warfighter 2]] || || w/ [[Heckler &amp;amp; Koch M320|M320 grenade launcher]] || || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Operation Flashpoint 2: Dragon Rising]] ||  || w/ optional 4x or night vision scope and Type 91 grenade launcher ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Kane &amp;amp; Lynch 2: Dog Days]] || Buqiang 900 || || || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Operation Flashpoint: Red River]] || || || || 2011&lt;br /&gt;
|- &lt;br /&gt;
| [[Alpha Protocol]] || || ||unusable || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: Black Ops II]] || Type 25 || ||Futurized version || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Canaan]]||  || Used by Shanghai policeman, including SWAT officers, and PLA Special Operations Force commandos  ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95B ==&lt;br /&gt;
[[Image:Qbz-95carb s.jpg|thumb|right|500px|Norinco QBZ-95B - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield 2]] || QBZ-97 || || || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality]] ||  ||  ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Counter-Strike Online]] ||QBZ95B || ||35 round mag ||2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield 3]] || QBZ-95B || || Back to Karkand expansion pack ||2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Norinco QBU-88 ==&lt;br /&gt;
[[Image:Qbu-88-0.jpg|thumb|right|500px|Norinco QBU-88 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield 2]] || Type 88 || w/ camo paint scheme || || 2005&lt;br /&gt;
|-&lt;br /&gt;
|''[[Ghost Recon Advanced Warfighter]]''|||||||X360 only||2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield: Bad Company]] || ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield: Bad Company 2]] || Type 88 Sniper ||  ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Mercenaries 2: World in Flames]] || ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghost Recon Advanced Warfighter 2]] || ||  ||X360 only || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Operation Flashpoint 2: Dragon Rising]] || || || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality]] ||  || with camo paint scheme and optional scope ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Kane &amp;amp; Lynch 2: Dog Days]] || Buqiang 800 || || || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Operation Flashpoint: Red River]] || || || || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[NCIS: The Video Game]] || || || seen on magazine cover|| 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield 3]] || QBU-88 ||  ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Norinco QBB-95 ==&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|right|500px|earlier version of QBB-95 - 5.8x42mm. ]]&lt;br /&gt;
[[File:QBB95.jpg|thumb|right|500px|QBB-95 - 5.8x42mm. ]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield 2]] || Type 95 || Handheld, fixed, and vehicle-mounted || || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghost Recon Advanced Warfighter]] || T-95 LMG ||  ||X360 only  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Counter-Strike Online]] ||QBB95 ||Jagged Samurai,feed 80 rounds      ||With QBZ-95 charging handle and foregrip|| 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghost Recon Advanced Warfighter 2]] || T-95 LMG ||  ||X360 only || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Operation Flashpoint 2: Dragon Rising]] || QBB-95 SAW || || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality]] ||  || Handheld, fixed, and vehicle-mounted, with optional 4x scope ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Operation Flashpoint: Red River]] || || || || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield 3]] || QBB-95 ||  ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield Play4Free]] || QBB-95 ||  ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghost Recon: Future Soldier]] || Type 95|| || || 2012&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: Black Ops II]] || QBB LSW|| || || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-97 ==&lt;br /&gt;
Export version of the QBZ-95.&lt;br /&gt;
[[Image:QBZ-97-with-Stanag-mag.jpg|thumb|right|500px|Norinco QBZ-97A New Version- 5.56x45mm]]&lt;br /&gt;
[[File:QBZ-97A.jpg|thumb|right|500px|Norinco QBZ-97 First Version- 5.56x45mm. (used by The Colonel and several of his henchmen in ''[[A Dangerous Man]]'')]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Inception]] ||  || Guard ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[A Dangerous Man]] ||  || the Colonel's men || With attached red-dot sights and flashlights  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[A Dangerous Man]] || [[Byron Mann]] || The Colonel || With attached red-dot sights , flashlights and QBZ-95 style trigger guards. || 2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow Six 3: Raven Shield]]||Type 97||w/ variety of accessories||||2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: Modern Warfare 3]] || Type 95 || Type 95 trigger guard, various attachments || 3-round burst || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===  Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Stargate: Atlantis]] || ||  ||  || 2004 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Stargate Universe]] || ||Lucian Alience||Green Laser sight|| 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Continuum - Season 2]] / Split Second ||  || ||  || 2013&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-97B ==&lt;br /&gt;
Export version of the QBZ-95B.&lt;br /&gt;
[[Image:QBZ97B.jpg|thumb|right|500px|Norinco QBZ-97B - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[2012]] ||  || PLA soldiers ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Underworld: Awakening]] ||  ||Guards |||| 2012&lt;br /&gt;
|-&lt;br /&gt;
| [[Elysium (2013)]] || || Resistance fighter |||| 2013&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Stargate: Atlantis]] / Vegas || [[Neil Jackson]] || Wraith ||  || 2004 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Continuum - Season 2]] / Split Second ||  || ||  || 2013&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-03 ==&lt;br /&gt;
The Norinco QBZ-03 is a rifle with an action based on that of the [[Norinco Type 81]], but chambered for the 5.8x42mm DP87 and 5.56x45mm rounds, the latter being intended for the export market. &lt;br /&gt;
[[Image:QBZ-03.jpg|thumb|right|500px|Norinco QBZ-03 - 5.8x42mm]]&lt;br /&gt;
[[File:QBZ-03 556.jpg|thumb|right|500px|Norinco QBZ-03 with scope - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Army of Two: The 40th Day]]||||||||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[Homefront]]||&amp;quot;T3AK&amp;quot;||||||2011&lt;br /&gt;
|-&lt;br /&gt;
|[[Operation Flashpoint: Red River]]||||||||2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Rifle]]&lt;br /&gt;
[[Category:Assault Rifle]]&lt;br /&gt;
[[Category:Machine Gun]]&lt;br /&gt;
[[Category:Sniper Rifle]]&lt;br /&gt;
[[Category:Bullpup]]&lt;br /&gt;
[[Category:Carbine]]&lt;/div&gt;</summary>
		<author><name>Cifyra</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Rogue_Warrior&amp;diff=666811</id>
		<title>Rogue Warrior</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Rogue_Warrior&amp;diff=666811"/>
		<updated>2013-03-08T04:42:16Z</updated>

		<summary type="html">&lt;p&gt;Cifyra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Rogue Warrior&lt;br /&gt;
|picture = Ni.jpg&lt;br /&gt;
|caption =  Official Box Art&lt;br /&gt;
|series= &lt;br /&gt;
|date= 2009&lt;br /&gt;
|developer= Rebellion Developments (early work by Zombie Studios)&lt;br /&gt;
|platforms=PC, Xbox 360, PS3&lt;br /&gt;
|publisher= Bethesda Softworks&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Rogue Warrior''''' is a 2009 first person shooter with third-person cover mechanics developed by Rebellion Developments and published by Bethesda Softworks for PC, PS3 and Xbox 360. Initially developed as ''Rogue Warrior: Black Razor'' by Zombie Studios, the original plan was for a squad-based tactical shooter based around a team of elite US soldiers led by real-life former SEAL Richard &amp;quot;Demo Dick&amp;quot; Marcinko infiltrating modern-day North Korea to sabotage an advanced ballistic missile program, to be released in 2007. This version was scrapped by Bethesda and development transferred to Rebellion, who reworked the game as a more standard shooter with both the planned AI teammates being killed before even having any lines, and the setting changed to the 1980s, with Marcinko uncovering a Soviet plan to supply North Korea with advanced weapons. In the final game, Marcinko is voiced by [[Mickey Rourke]].&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Rogue Warrior'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta 92FS ==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;SAP9&amp;quot; is for the most part a [[Beretta_92#Beretta_92F.2FFS|Beretta 92FS]], but the player model features a rather odd slide the front and top of which are more reminiscent of a short [[M1911]]. The weapon is Marcinko's starting gun in every mission, and comes with a suppressor and infinite ammunition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta92F LeftSide.jpg|thumb|none|350px|Beretta 92FS - 9x19mm NATO]]&lt;br /&gt;
[[Image:Pix1807193937-1-.jpg‎|thumb|350px|none|Colt Compact M1991A1 - .45 ACP]]&lt;br /&gt;
[[Image:Rogue Warrior Beretta 92 render.jpg|thumb|none|500px|Menu render of the &amp;quot;SAP9.&amp;quot; This version is just a standard Beretta 92FS.]]&lt;br /&gt;
[[Image:Rogue Warrior Beretta 92 holding.jpg|thumb|none|500px|Richard Marcinko holds his &amp;quot;SAP9.&amp;quot;]]&lt;br /&gt;
[[Image:Rogue Warrior Beretta 92 aim.jpg|thumb|none|500px|Iron sights of the &amp;quot;SAP9.&amp;quot;]]&lt;br /&gt;
[[Image:Rogue Warrior Beretta 92 reloaded.jpg|thumb|none|500px|Reloading the &amp;quot;SAP9&amp;quot; gives a good view of the player model's extremely strange slide.]]&lt;br /&gt;
[[Image:Rogue Warrior Beretta 92 world.jpg|thumb|none|500px|Dropping the &amp;quot;SAP9&amp;quot; magically turns it into a normal Beretta.]]&lt;br /&gt;
&lt;br /&gt;
==Tokarev TT-33==&lt;br /&gt;
&lt;br /&gt;
The [[Tokarev TT-33 Pistol|Tokarev TT-33]] appears as the &amp;quot;TT-33.&amp;quot; A relatively rare sight, it has infinite ammunition just like the &amp;quot;SAP9&amp;quot; but does not have a suppressor, making it somewhat less useful. The model in-game has a totally immobile hammer which the slide simply clips through when it cycles.&lt;br /&gt;
&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|350px|Tokarev TT-33 - 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:Rogue Warrior TT-33 render.jpg|thumb|none|500px|Menu render of the Tokarev TT-33.]]&lt;br /&gt;
[[Image:Rogue Warrior TT-33 holding.jpg|thumb|none|500px|Marcinko holds a Tokarev TT-33 as he hides from the aggressively dreadful snow effect outside.]]&lt;br /&gt;
[[Image:Rogue Warrior TT-33 aim.jpg|thumb|none|500px|Iron sights of the TT-33]]&lt;br /&gt;
[[Image:Rogue Warrior TT-33 reloaded.jpg|thumb|none|500px|Marcinko reloads his TT-33; note the magazine is the same one used by the 9mm Beretta, which would not fit in a 7.62mm Tokarev.]]&lt;br /&gt;
[[Image:Rogue Warrior TT-33 world.jpg|thumb|none|500px|World Model of the TT-33.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A2==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;SM5&amp;quot; is a [[MP5#Heckler_.26_Koch_MP5A2|Heckler &amp;amp; Koch MP5A2]], and serves as Marcinko's other starting weapon in singleplayer. The version shown has an S-E-F trigger group set to semi-auto even though the weapon is fullauto only, and a strange additional flash hider.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A2WideForearm.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5A2 with &amp;quot;tropical&amp;quot; wide handguard - 9x19mm]]&lt;br /&gt;
[[Image:Rogue Warrior mp5 render.jpg|thumb|none|500px|Menu render of the Heckler &amp;amp; Koch MP5A2; note that here it is shown with a suppressor.]]&lt;br /&gt;
[[Image:Rogue Warrior mp5 holding.jpg|thumb|none|500px|Marcinko holds his MP5A2.]]&lt;br /&gt;
[[Image:Rogue Warrior mp5 aim.jpg|thumb|none|500px|Iron sights of the MP5A2; note the front sight is rather too small. The game has only one left hand position for two-handed weapons, which usually places Marcinko's fingers much too far up the right-hand side of the weapon.]]&lt;br /&gt;
[[Image:Rogue Warrior mp5 reloaded.jpg|thumb|none|500px|Reloading the MP5A2; rather than the standard &amp;quot;HK slap&amp;quot; reload, Marcinko just pulls out the magazine and inserts a new one.]]&lt;br /&gt;
[[Image:Rogue Warrior mp5 world.jpg|thumb|none|500px|In-world model of the MP5; note the strange flash hider and cut-short stock.]]&lt;br /&gt;
&lt;br /&gt;
==OTs-02 Kiparis==&lt;br /&gt;
&lt;br /&gt;
The [[OTs-02 Kiparis]], called the &amp;quot;OTS-02,&amp;quot; is the standard SMG of North Korean and Soviet troops; it is anachronistic since the game is set in the 80s but the OTs-02 was not adopted by Russia until 1991. The model has no ejection port, with spent casings just coming out of a random point on the right of the receiver.&lt;br /&gt;
&lt;br /&gt;
[[Image:Kiparis1.jpg|thumb|none|350px|OTs-02 Kiparis - 9x18mm Makarov]]&lt;br /&gt;
[[Image:Rogue Warrior OTs-02 Kiparis render.jpg|thumb|none|500px|Menu render of the OTs-02 Kiparis; note that the magazine is incorrectly shown inserted in front of rather than into the magazine well.]]&lt;br /&gt;
[[Image:Rogue Warrior OTs-02 Kiparis holding.jpg|thumb|none|500px|Marcinko holds an OTs-02; the model in game is horrendously inaccurate, with the front sight the wrong shape, the rear sight too small, the upper receiver turned into a featureless rectangle and the ejection port (which should be halfway along the top of the weapon) completely missing.]]&lt;br /&gt;
[[Image:Rogue Warrior OTs-02 Kiparis aim.jpg|thumb|none|500px|Iron sights of the OTs-02.]]&lt;br /&gt;
[[Image:Rogue Warrior OTs-02 Kiparis reloaded.jpg|thumb|none|500px|Reloading the OTs-02; note the fire selector has no markings or stop notches. Marcinko apparently doesn't trust gravity during this reload, since after removing the old magazine he throws it forward at the ground rather than letting it drop. Note the weird angular projection near the front of the receiver; this appears to be a modelling error.]]&lt;br /&gt;
[[Image:Rogue Warrior OTs-02 Kiparis world.jpg|thumb|none|500px|In-world Model of the OTs-02; note that in addition to the mislocated magazine, the stock is much too small and would not be able to fold over the weapon.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Hawk type 97-2==&lt;br /&gt;
&lt;br /&gt;
The [[Hawk_shotgun_series#Hawk_97-2_(Hawk_Pump_Tactical)|Hawk 97-2]] appears as the &amp;quot;TYPE 97-1.&amp;quot; It is the most common shotgun in the game and is used by Korean and Soviet soldiers. There is no third-person animation for operating the action, with the forend simply operating itself when the weapon is fired from cover.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hawkpump.jpg|thumb|none|350px|Hawk type 97-2 - 12 gauge]]&lt;br /&gt;
[[Image:Rogue Warrior Type 97-1 render.jpg|thumb|none|500px|Menu render of the Hawk; note that the barrel is too long.]]&lt;br /&gt;
[[Image:Rogue Warrior Type 97-1 holding.jpg|thumb|none|500px|Marcinko holds a Hawk.]]&lt;br /&gt;
[[Image:Rogue Warrior Type 97-1 aim.jpg|thumb|none|500px|Iron sights of the Hawk shotgun.]]&lt;br /&gt;
[[Image:Rogue Warrior Type 97-1 reloaded.jpg|thumb|none|500px|Reloading the Hawk; as with the OTs-02, Marcinko dramatically pitches the old magazine forward at the ground during this animation.]]&lt;br /&gt;
[[Image:Rogue Warrior Type 97-1 world.jpg|thumb|none|500px|In-world model of the Hawk.]]&lt;br /&gt;
&lt;br /&gt;
==SPAS-12==&lt;br /&gt;
&lt;br /&gt;
The [[Franchi SPAS-12]] appears as the &amp;quot;SPAS-12,&amp;quot; shown with a completely incorrect detachable box magazine in order to share reloading animations with the Hawk. It is pump-action only, and like the Hawk does not have a third-person animation for operating the action; when Marcinko uses the weapon while in cover, the action is shown locked open and the forend operates itself, ejecting a spent casing through the stuck-open ejection port.&lt;br /&gt;
&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|none|350px|SPAS-12 - 12 gauge]]&lt;br /&gt;
[[Image:Rogue Warrior Spas-12 render.jpg|thumb|none|500px|Selection render of the SPAS-12. Note that the render shows it with a folded stock which the in-game model does not have, most of the vent holes missing, the forend not fully forward, and what appears to be a 10-round 7.62mm STANAG magazine inserted backwards.]]&lt;br /&gt;
[[Image:Rogue Warrior Spas-12 holding.jpg|thumb|none|500px|Marcinko holds a SPAS-12.]]&lt;br /&gt;
[[Image:Rogue Warrior Spas-12 aim.jpg|thumb|none|500px|Iron sights of the SPAS; this angle shows the result of using one generic hand position, with Marcinko's fingers resting on the side of the heat shield; seemingly he operates the action with his palm and thumb as the only points of grip.]]&lt;br /&gt;
[[Image:Rogue Warrior Spas-12 reloaded.jpg|thumb|none|500px|Marcinko reloads the SPAS; note the ridiculously deep grooves in the magazine and Marcinko's hand clipping through the pistol grip.]]&lt;br /&gt;
[[Image:Rogue Warrior Spas-12 world.jpg|thumb|none|500px|In-world model of the SPAS; note the incorrect box magazine and uselessly tiny stock.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==AK-47==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;AK74&amp;quot; in the game is actually an [[AK-47#AK-47|AK-47]] with a ribbed AKM receiver cover, having neither the correct curve to its box magazine or any of the other distinctive features of the 5.45mm model. It is the most common weapon in the game, being used by both North Korean and Soviet soldiers.&lt;br /&gt;
&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|350px|Final Production version of the Type III AK-47 with cleaning rod removed and laminated stock - 7.62x39mm]]&lt;br /&gt;
[[Image:Rogue Warrior AK-47 render.jpg|thumb|none|500px|Menu render of the AK-47.]]&lt;br /&gt;
[[Image:Rogue Warrior AK-47 holding.jpg|thumb|none|500px|Marcinko holds an AK-47.]]&lt;br /&gt;
[[Image:Rogue Warrior AK-47 aim.jpg|thumb|none|500px|Iron sights of the AK; note the slider is much too large, and either the rear sight notch has been carved out or the barrel has spontaneously become seven feet long to allow the entire front sight to be visible through the rear one.]]&lt;br /&gt;
[[Image:Rogue Warrior AK-47 reloaded.jpg|thumb|none|500px|Reloading the AK; Macinko does not rock the magazine into place as he should, instead simply inserting it straight into the magazine well. Note the weapon appears to be based on a cheap plastic replica since the sling attachment point is clearly moulded to the side of the receiver.]]&lt;br /&gt;
[[Image:Rogue Warrior AK-47 world.jpg|thumb|none|500px|The in-world model of the AK show a rather badly-aligned receiver texture and has the magazine too far forward.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Model 733==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;AR4&amp;quot; in the game appears to be a rather deformed [[M16_rifle_series#Colt_Carbine.2FModel_653.2FModel_727.2FModel_733|Colt Model 733]]. The weapon is essentially a better version of the AK, with greater accuracy and more damage, but ammunition is limited.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Model 733.jpg|thumb|none|350px|Colt Model 733 - 5.56x45mm]]&lt;br /&gt;
[[Image:Rogue Warrior m16 render.jpg|thumb|none|500px|Menu render of the Colt Model 733. Close inspection shows the markings on the fire selector are backwards, with &amp;quot;Auto&amp;quot; where &amp;quot;Safe&amp;quot; should be.]]&lt;br /&gt;
[[Image:Rogue Warrior m16 holding.jpg|thumb|none|500px|Marcinko holds his Model 733; note that, as in the menu render, the safety is on.]]&lt;br /&gt;
[[Image:Rogue Warrior m16 aim.jpg|thumb|none|500px|Using the iron sights once again shows a badly-rendered rear sight and either severely screwy perspective or a barrel that spontaneously becomes incredibly long.]]&lt;br /&gt;
[[Image:Rogue Warrior m16 reloaded.jpg|thumb|none|500px|Reloading the Model 733; note that the magazine release is modelled as if it is just a seam in the lower receiver.]]&lt;br /&gt;
[[Image:Rogue Warrior m16 world.jpg|thumb|none|500px|In-world model; note the oversized flash hider, severely undersized stock and generally poor proportions.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==SVD Dragunov / PSL hybrid==&lt;br /&gt;
&lt;br /&gt;
A hybrid of the [[Dragunov#SVD_Dragunov|SVD Dragunov]] and [[FPK / PSL Sniper Rifle]] appears as the &amp;quot;DRAGUNOV.&amp;quot; It is the only sniper rifle in the game, the only scoped weapon in the game, and the only weapon which uses its normal sight in cover. The model is shown with the safety on and only has holes in one side of the handguard.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|350px|SVD Dragunov - 7.62x54mm R]]&lt;br /&gt;
[[Image:Romanian-FPK-PSL.jpg|thumb|none|350px|Romanian FPK/PSL sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:Rogue Warrior Dragunov render.jpg|thumb|none|500px|Original render of the hybrid rifle. Note the PSL magazine and magazine release on the front of the trigger guard, even though the magazine itself is mounted where it should be on an SVD.]]&lt;br /&gt;
[[Image:Rogue Warrior Dragunov holding.jpg|thumb|none|500px|Richard Marcinko holds the hybrid rifle. Note the visible reticle in the scope...]]&lt;br /&gt;
[[Image:Rogue Warrior Dragunov aim.jpg|thumb|none|500px|...which does not match the reticle actually used, which is scope_overlay_M40A3 from ''Call of Duty 4''.]]&lt;br /&gt;
[[Image:Rogue Warrior Dragunov reloaded.jpg|thumb|none|500px|Marcinko reloads his mutant SVD.]]&lt;br /&gt;
[[Image:Rogue Warrior Dragunov world.jpg|thumb|none|500px|The world model of the hybrid rifle is even closer to a PSL; note that in addition to the PSL magazine, there is also no gap between the trigger and the magazine.]]&lt;br /&gt;
&lt;br /&gt;
=Machine guns=&lt;br /&gt;
==PKP Pecheneg==&lt;br /&gt;
The [[PK_Machine_Gun#PKP_Pecheneg_Machine_Gun|PKP Pecheneg]] appears as the &amp;quot;PECHENEG,&amp;quot; and is commonly used by heavy enemies; for some reason the version in game has wooden furnishings, along with a severely misshapen carrying handle. The weapon correctly feeds from the right but incorrectly also ''ejects'' to the right in first person, and has no belt animations whatsoever; in third person the belt does not move when the weapon is fired, and when reloading Marcinko swaps out belt boxes without bothering to mount the new belt.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|none|350px|PKP Pecheneg - 7.62x54mm R]]&lt;br /&gt;
[[Image:Rogue Warrior Pecheneg render.jpg|thumb|none|500px|Menu render of the PKP Pecheneg. Note the missing flash hider, badly rendered gas rod, too-short barrel, incorrect slab-sided receiver, incorrect carry handle and trigger guard shapes, incorrect furnishings, and incorrectly located pistol grip and belt box. It's something of a challenge to find something about this model which ''isn't'' wrong.]]&lt;br /&gt;
[[Image:Rogue Warrior Pecheneg holding.jpg|thumb|none|500px|Richard Marcinko holds a PKP Pecheneg.]]&lt;br /&gt;
[[Image:Rogue Warrior Pecheneg aim.jpg|thumb|none|500px|Iron sights of the PKP.]]&lt;br /&gt;
[[Image:Rogue Warrior Pecheneg reloaded.jpg|thumb|none|500px|Marcinko reloads his PKP; note the completely static belt which is always shown as if it is loaded. The belt box is inserted vertically as if it is a detachable magazine, rather than slid in sideways as it should be. It is also too small; it should be mounted to the bottom of the weapon by its midpoint, but instead mounts on its left-hand edge.]]&lt;br /&gt;
[[Image:Rogue Warrior Pecheneg world.jpg|thumb|none|500px|In-world model of the PKP. Note the incorrect everything.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==GM-94==&lt;br /&gt;
&lt;br /&gt;
The [[GM-94 grenade launcher]] appears as the &amp;quot;GM-94,&amp;quot; and is the only grenade launcher in the game. It is shown with the front sight missing, the rear ladder sight missing and a notch added to its mounting bracket instead, is not pumped to operate the action, and is incorrectly reloaded by opening the action and inserting a single round into the barrel as if it is an [[M203]], rather than opening the top cover and inserting three into the magazine tube.&lt;br /&gt;
&lt;br /&gt;
[[Image:Gm94.jpg|thumb|none|350px|GM-94 - 43mm]]&lt;br /&gt;
[[Image:Rogue Warrior GM-94 render.jpg|thumb|none|500px|Menu render of the GM-94. Note that the entire area around the pistol grip is the wrong shape.]]&lt;br /&gt;
[[Image:Rogue Warrior GM-94 holding.jpg|thumb|none|500px|Marcinko holds a GM-94; note the missing sights and the reticle changing to range lines.]]&lt;br /&gt;
[[Image:Rogue Warrior GM-94 aim.jpg|thumb|none|500px|Aiming down the sights; since there is no indirect fire sight and the weapon fires indirectly, doing this is basically pointless.]]&lt;br /&gt;
[[Image:Rogue Warrior GM-94 reloaded.jpg|thumb|none|500px|Reloading the GM-94; Marcinko opens the action (which is supposed to be done to eject spent casings) and loads one round into the barrel, no matter how many have been fired.]]&lt;br /&gt;
[[Image:Rogue Warrior GM-94 world.jpg|thumb|none|500px|For once, the in-world model's stock is roughly the shape it should be.]]&lt;br /&gt;
&lt;br /&gt;
=Grenades=&lt;br /&gt;
==M26 hand grenade==&lt;br /&gt;
&lt;br /&gt;
The [[M26 hand grenade]] is the standard throwing weapon in the game, used by both Marcinko and his enemies. The throw animation has Marcinko toss the grenade using his left hand, with no attempt to show how he manages to pull the pin. He apparently doesn't, since the thrown grenade model is the same as the in-world pickup model.&lt;br /&gt;
&lt;br /&gt;
[[Image:200px-M-67handgrenade.jpg|thumb|none|300px|M26 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:Rogue Warrior Granat.jpg|thumb|none|500px|In-world of the M26 hand grenade. This same model is used for a thrown grenade.]]&lt;br /&gt;
&lt;br /&gt;
==Model 7290 flashbang grenade==&lt;br /&gt;
&lt;br /&gt;
One of the two teammates with Marcinko at the start of the game has a [[Model 7290 flashbang grenade]] attached to his chest rig. He never uses it, since he is killed off before he can actually do anything.&lt;br /&gt;
&lt;br /&gt;
[[Image:Model 7290.jpg|thumb|none|150px|Model 7290 flashbang grenade]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Cifyra</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hawk_shotgun_series&amp;diff=666810</id>
		<title>Hawk shotgun series</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hawk_shotgun_series&amp;diff=666810"/>
		<updated>2013-03-08T04:39:47Z</updated>

		<summary type="html">&lt;p&gt;Cifyra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Hawk shotguns appear in the following movies and video games:'''&lt;br /&gt;
&lt;br /&gt;
==Hawk 372 (Interstate Arms 372)==&lt;br /&gt;
[[Image:HawkInterstateArms372.jpg|thumb|right|400px|Hawk 372 Shotgun (imported as the Interstate Arms 372) - 12 gauge.]]&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Visitation, The|The Visitation]] || [[Martin Donovan]] || Travis Jordan || || 2006&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hawk 97-1 (Hawk Pump)==&lt;br /&gt;
[[Image:HawkpumpPF26W2.jpg|thumb|right|400px|Hawk PF26W2 Hunting Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:HawkType97-1.jpg|thumb|right|400px|Hawk Type 97-1 Anti-riot Shotgun (imported as the Hawk 982) - 12 Gauge]]&lt;br /&gt;
[[Image:DA125SyntheticGhost12ga.jpg|thumb|right|400px|Hawk 12.5&amp;quot; Tactical shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:HawkpumpBullpup.jpg|thumb|right|400px|Hawk Pump Bullpup - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Strike Back - Season 2]]'' || Brian Milligan || Teague || Custom shorty 12.5&amp;quot; || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Operation Flashpoint 2: Dragon Rising]]||||||||2009&lt;br /&gt;
|-&lt;br /&gt;
|[[Kane &amp;amp; Lynch 2: Dog Days]]||Buqinag 300BP||||Bullpup version, incorrectly full-auto||2010&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hawk 97-2 (Hawk Pump Tactical)==&lt;br /&gt;
&lt;br /&gt;
[[Image:Hawkpump.jpg|thumb|right|400px|Hawk Pump Tactical Shotgun - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Point Blank (1998)|Point Blank]]'' || [[Danny Trejo]] || Wallace || Pump Tactical || 1998&lt;br /&gt;
|-&lt;br /&gt;
|[[Rogue Warrior]]||||||||2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Serious Sam 3: BFE]]||&amp;quot;Shotgun&amp;quot;||12'O clock picatinny rail on receiver ||Hawk Pump Tactical Shotgun||To be announced&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hawk Semi-Auto==&lt;br /&gt;
[[Image:HawksemiSF28WB.jpg|thumb|right|400px|Hawk SF28WB - 12 Gauge]]&lt;br /&gt;
[[Image:Hawk-Semiauto.jpg|thumb|right|400px|Hawk Semi-Auto Tactical - 12 Gauge]]&lt;br /&gt;
[[Image:Sawed-offHawksemi.jpg|thumb|right|400px|Hawk Sawed-off - 12 Gauge]]&lt;br /&gt;
[[Image:HawksemiBullpup.jpg|thumb|right|400px|Hawk Semi-Auto Bullpup - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Army of Two: The 40th Day]]||HM Shotgun||||||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[Kane &amp;amp; Lynch 2: Dog Days]]||TOQ Model 18/Nianshi 40XR||||Sawed-off version also available||2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Norinco HP9-1/Norinco Hawk 982==&lt;br /&gt;
[[Image:Norinco 982.jpg|thumb|right|400px|Norinco 982, a Chinese clone of the [[Remington 870 Shotgun|Remington 870]] - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield 2]] ||&amp;quot;NOR982&amp;quot; ||  ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality]] || || w/ buckshot and breeching rounds ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Shotgun]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Shotgun]]&lt;br /&gt;
[[Category:Bullpup]]&lt;/div&gt;</summary>
		<author><name>Cifyra</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Rogue_Warrior&amp;diff=666809</id>
		<title>Rogue Warrior</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Rogue_Warrior&amp;diff=666809"/>
		<updated>2013-03-08T04:38:23Z</updated>

		<summary type="html">&lt;p&gt;Cifyra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Rogue Warrior&lt;br /&gt;
|picture = Ni.jpg&lt;br /&gt;
|caption =  Official Box Art&lt;br /&gt;
|series= &lt;br /&gt;
|date= 2009&lt;br /&gt;
|developer= Rebellion Developments (early work by Zombie Studios)&lt;br /&gt;
|platforms=PC, Xbox 360, PS3&lt;br /&gt;
|publisher= Bethesda Softworks&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Rogue Warrior''''' is a 2009 first person shooter with third-person cover mechanics developed by Rebellion Developments and published by Bethesda Softworks for PC, PS3 and Xbox 360. Initially developed as ''Rogue Warrior: Black Razor'' by Zombie Studios, the original plan was for a squad-based tactical shooter based around a team of elite US soldiers led by real-life former SEAL Richard &amp;quot;Demo Dick&amp;quot; Marcinko infiltrating modern-day North Korea to sabotage an advanced ballistic missile program, to be released in 2007. This version was scrapped by Bethesda and development transferred to Rebellion, who reworked the game as a more standard shooter with both the planned AI teammates being killed before even having any lines, and the setting changed to the 1980s, with Marcinko uncovering a Soviet plan to supply North Korea with advanced weapons. In the final game, Marcinko is voiced by [[Mickey Rourke]].&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Rogue Warrior'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta 92FS ==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;SAP9&amp;quot; is for the most part a [[Beretta_92#Beretta_92F.2FFS|Beretta 92FS]], but the player model features a rather odd slide the front and top of which are more reminiscent of a short [[M1911]]. The weapon is Marcinko's starting gun in every mission, and comes with a suppressor and infinite ammunition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta92F LeftSide.jpg|thumb|none|350px|Beretta 92FS - 9x19mm NATO]]&lt;br /&gt;
[[Image:Pix1807193937-1-.jpg‎|thumb|350px|none|Colt Compact M1991A1 - .45 ACP]]&lt;br /&gt;
[[Image:Rogue Warrior Beretta 92 render.jpg|thumb|none|500px|Menu render of the &amp;quot;SAP9.&amp;quot; This version is just a standard Beretta 92FS.]]&lt;br /&gt;
[[Image:Rogue Warrior Beretta 92 holding.jpg|thumb|none|500px|Richard Marcinko holds his &amp;quot;SAP9.&amp;quot;]]&lt;br /&gt;
[[Image:Rogue Warrior Beretta 92 aim.jpg|thumb|none|500px|Iron sights of the &amp;quot;SAP9.&amp;quot;]]&lt;br /&gt;
[[Image:Rogue Warrior Beretta 92 reloaded.jpg|thumb|none|500px|Reloading the &amp;quot;SAP9&amp;quot; gives a good view of the player model's extremely strange slide.]]&lt;br /&gt;
[[Image:Rogue Warrior Beretta 92 world.jpg|thumb|none|500px|Dropping the &amp;quot;SAP9&amp;quot; magically turns it into a normal Beretta.]]&lt;br /&gt;
&lt;br /&gt;
==Tokarev TT-33==&lt;br /&gt;
&lt;br /&gt;
The [[Tokarev TT-33 Pistol|Tokarev TT-33]] appears as the &amp;quot;TT-33.&amp;quot; A relatively rare sight, it has infinite ammunition just like the &amp;quot;SAP9&amp;quot; but does not have a suppressor, making it somewhat less useful. The model in-game has a totally immobile hammer which the slide simply clips through when it cycles.&lt;br /&gt;
&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|350px|Tokarev TT-33 - 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:Rogue Warrior TT-33 render.jpg|thumb|none|500px|Menu render of the Tokarev TT-33.]]&lt;br /&gt;
[[Image:Rogue Warrior TT-33 holding.jpg|thumb|none|500px|Marcinko holds a Tokarev TT-33 as he hides from the aggressively dreadful snow effect outside.]]&lt;br /&gt;
[[Image:Rogue Warrior TT-33 aim.jpg|thumb|none|500px|Iron sights of the TT-33]]&lt;br /&gt;
[[Image:Rogue Warrior TT-33 reloaded.jpg|thumb|none|500px|Marcinko reloads his TT-33; note the magazine is the same one used by the 9mm Beretta, which would not fit in a 7.62mm Tokarev.]]&lt;br /&gt;
[[Image:Rogue Warrior TT-33 world.jpg|thumb|none|500px|World Model of the TT-33.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A2==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;SM5&amp;quot; is a [[MP5#Heckler_.26_Koch_MP5A2|Heckler &amp;amp; Koch MP5A2]], and serves as Marcinko's other starting weapon in singleplayer. The version shown has an S-E-F trigger group set to semi-auto even though the weapon is fullauto only, and a strange additional flash hider.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A2WideForearm.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5A2 with &amp;quot;tropical&amp;quot; wide handguard - 9x19mm]]&lt;br /&gt;
[[Image:Rogue Warrior mp5 render.jpg|thumb|none|500px|Menu render of the Heckler &amp;amp; Koch MP5A2; note that here it is shown with a suppressor.]]&lt;br /&gt;
[[Image:Rogue Warrior mp5 holding.jpg|thumb|none|500px|Marcinko holds his MP5A2.]]&lt;br /&gt;
[[Image:Rogue Warrior mp5 aim.jpg|thumb|none|500px|Iron sights of the MP5A2; note the front sight is rather too small. The game has only one left hand position for two-handed weapons, which usually places Marcinko's fingers much too far up the right-hand side of the weapon.]]&lt;br /&gt;
[[Image:Rogue Warrior mp5 reloaded.jpg|thumb|none|500px|Reloading the MP5A2; rather than the standard &amp;quot;HK slap&amp;quot; reload, Marcinko just pulls out the magazine and inserts a new one.]]&lt;br /&gt;
[[Image:Rogue Warrior mp5 world.jpg|thumb|none|500px|In-world model of the MP5; note the strange flash hider and cut-short stock.]]&lt;br /&gt;
&lt;br /&gt;
==OTs-02 Kiparis==&lt;br /&gt;
&lt;br /&gt;
The [[OTs-02 Kiparis]], called the &amp;quot;OTS-02,&amp;quot; is the standard SMG of North Korean and Soviet troops; it is anachronistic since the game is set in the 80s but the OTs-02 was not adopted by Russia until 1991. The model has no ejection port, with spent casings just coming out of a random point on the right of the receiver.&lt;br /&gt;
&lt;br /&gt;
[[Image:Kiparis1.jpg|thumb|none|350px|OTs-02 Kiparis - 9x18mm Makarov]]&lt;br /&gt;
[[Image:Rogue Warrior OTs-02 Kiparis render.jpg|thumb|none|500px|Menu render of the OTs-02 Kiparis; note that the magazine is incorrectly shown inserted in front of rather than into the magazine well.]]&lt;br /&gt;
[[Image:Rogue Warrior OTs-02 Kiparis holding.jpg|thumb|none|500px|Marcinko holds an OTs-02; the model in game is horrendously inaccurate, with the front sight the wrong shape, the rear sight too small, the upper receiver turned into a featureless rectangle and the ejection port (which should be halfway along the top of the weapon) completely missing.]]&lt;br /&gt;
[[Image:Rogue Warrior OTs-02 Kiparis aim.jpg|thumb|none|500px|Iron sights of the OTs-02.]]&lt;br /&gt;
[[Image:Rogue Warrior OTs-02 Kiparis reloaded.jpg|thumb|none|500px|Reloading the OTs-02; note the fire selector has no markings or stop notches. Marcinko apparently doesn't trust gravity during this reload, since after removing the old magazine he throws it forward at the ground rather than letting it drop. Note the weird angular projection near the front of the receiver; this appears to be a modelling error.]]&lt;br /&gt;
[[Image:Rogue Warrior OTs-02 Kiparis world.jpg|thumb|none|500px|In-world Model of the OTs-02; note that in addition to the mislocated magazine, the stock is much too small and would not be able to fold over the weapon.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Hawk type 97-2==&lt;br /&gt;
&lt;br /&gt;
The [[Hawk_shotgun_series#Hawk_97-2|Hawk 97-2]] appears as the &amp;quot;TYPE 97-1.&amp;quot; It is the most common shotgun in the game and is used by Korean and Soviet soldiers. There is no third-person animation for operating the action, with the forend simply operating itself when the weapon is fired from cover.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hawkpump.jpg|thumb|none|350px|Hawk type 97-2 - 12 gauge]]&lt;br /&gt;
[[Image:Rogue Warrior Type 97-1 render.jpg|thumb|none|500px|Menu render of the Hawk; note that the barrel is too long.]]&lt;br /&gt;
[[Image:Rogue Warrior Type 97-1 holding.jpg|thumb|none|500px|Marcinko holds a Hawk.]]&lt;br /&gt;
[[Image:Rogue Warrior Type 97-1 aim.jpg|thumb|none|500px|Iron sights of the Hawk shotgun.]]&lt;br /&gt;
[[Image:Rogue Warrior Type 97-1 reloaded.jpg|thumb|none|500px|Reloading the Hawk; as with the OTs-02, Marcinko dramatically pitches the old magazine forward at the ground during this animation.]]&lt;br /&gt;
[[Image:Rogue Warrior Type 97-1 world.jpg|thumb|none|500px|In-world model of the Hawk.]]&lt;br /&gt;
&lt;br /&gt;
==SPAS-12==&lt;br /&gt;
&lt;br /&gt;
The [[Franchi SPAS-12]] appears as the &amp;quot;SPAS-12,&amp;quot; shown with a completely incorrect detachable box magazine in order to share reloading animations with the Hawk. It is pump-action only, and like the Hawk does not have a third-person animation for operating the action; when Marcinko uses the weapon while in cover, the action is shown locked open and the forend operates itself, ejecting a spent casing through the stuck-open ejection port.&lt;br /&gt;
&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|none|350px|SPAS-12 - 12 gauge]]&lt;br /&gt;
[[Image:Rogue Warrior Spas-12 render.jpg|thumb|none|500px|Selection render of the SPAS-12. Note that the render shows it with a folded stock which the in-game model does not have, most of the vent holes missing, the forend not fully forward, and what appears to be a 10-round 7.62mm STANAG magazine inserted backwards.]]&lt;br /&gt;
[[Image:Rogue Warrior Spas-12 holding.jpg|thumb|none|500px|Marcinko holds a SPAS-12.]]&lt;br /&gt;
[[Image:Rogue Warrior Spas-12 aim.jpg|thumb|none|500px|Iron sights of the SPAS; this angle shows the result of using one generic hand position, with Marcinko's fingers resting on the side of the heat shield; seemingly he operates the action with his palm and thumb as the only points of grip.]]&lt;br /&gt;
[[Image:Rogue Warrior Spas-12 reloaded.jpg|thumb|none|500px|Marcinko reloads the SPAS; note the ridiculously deep grooves in the magazine and Marcinko's hand clipping through the pistol grip.]]&lt;br /&gt;
[[Image:Rogue Warrior Spas-12 world.jpg|thumb|none|500px|In-world model of the SPAS; note the incorrect box magazine and uselessly tiny stock.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==AK-47==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;AK74&amp;quot; in the game is actually an [[AK-47#AK-47|AK-47]] with a ribbed AKM receiver cover, having neither the correct curve to its box magazine or any of the other distinctive features of the 5.45mm model. It is the most common weapon in the game, being used by both North Korean and Soviet soldiers.&lt;br /&gt;
&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|350px|Final Production version of the Type III AK-47 with cleaning rod removed and laminated stock - 7.62x39mm]]&lt;br /&gt;
[[Image:Rogue Warrior AK-47 render.jpg|thumb|none|500px|Menu render of the AK-47.]]&lt;br /&gt;
[[Image:Rogue Warrior AK-47 holding.jpg|thumb|none|500px|Marcinko holds an AK-47.]]&lt;br /&gt;
[[Image:Rogue Warrior AK-47 aim.jpg|thumb|none|500px|Iron sights of the AK; note the slider is much too large, and either the rear sight notch has been carved out or the barrel has spontaneously become seven feet long to allow the entire front sight to be visible through the rear one.]]&lt;br /&gt;
[[Image:Rogue Warrior AK-47 reloaded.jpg|thumb|none|500px|Reloading the AK; Macinko does not rock the magazine into place as he should, instead simply inserting it straight into the magazine well. Note the weapon appears to be based on a cheap plastic replica since the sling attachment point is clearly moulded to the side of the receiver.]]&lt;br /&gt;
[[Image:Rogue Warrior AK-47 world.jpg|thumb|none|500px|The in-world model of the AK show a rather badly-aligned receiver texture and has the magazine too far forward.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Model 733==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;AR4&amp;quot; in the game appears to be a rather deformed [[M16_rifle_series#Colt_Carbine.2FModel_653.2FModel_727.2FModel_733|Colt Model 733]]. The weapon is essentially a better version of the AK, with greater accuracy and more damage, but ammunition is limited.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Model 733.jpg|thumb|none|350px|Colt Model 733 - 5.56x45mm]]&lt;br /&gt;
[[Image:Rogue Warrior m16 render.jpg|thumb|none|500px|Menu render of the Colt Model 733. Close inspection shows the markings on the fire selector are backwards, with &amp;quot;Auto&amp;quot; where &amp;quot;Safe&amp;quot; should be.]]&lt;br /&gt;
[[Image:Rogue Warrior m16 holding.jpg|thumb|none|500px|Marcinko holds his Model 733; note that, as in the menu render, the safety is on.]]&lt;br /&gt;
[[Image:Rogue Warrior m16 aim.jpg|thumb|none|500px|Using the iron sights once again shows a badly-rendered rear sight and either severely screwy perspective or a barrel that spontaneously becomes incredibly long.]]&lt;br /&gt;
[[Image:Rogue Warrior m16 reloaded.jpg|thumb|none|500px|Reloading the Model 733; note that the magazine release is modelled as if it is just a seam in the lower receiver.]]&lt;br /&gt;
[[Image:Rogue Warrior m16 world.jpg|thumb|none|500px|In-world model; note the oversized flash hider, severely undersized stock and generally poor proportions.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==SVD Dragunov / PSL hybrid==&lt;br /&gt;
&lt;br /&gt;
A hybrid of the [[Dragunov#SVD_Dragunov|SVD Dragunov]] and [[FPK / PSL Sniper Rifle]] appears as the &amp;quot;DRAGUNOV.&amp;quot; It is the only sniper rifle in the game, the only scoped weapon in the game, and the only weapon which uses its normal sight in cover. The model is shown with the safety on and only has holes in one side of the handguard.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|350px|SVD Dragunov - 7.62x54mm R]]&lt;br /&gt;
[[Image:Romanian-FPK-PSL.jpg|thumb|none|350px|Romanian FPK/PSL sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:Rogue Warrior Dragunov render.jpg|thumb|none|500px|Original render of the hybrid rifle. Note the PSL magazine and magazine release on the front of the trigger guard, even though the magazine itself is mounted where it should be on an SVD.]]&lt;br /&gt;
[[Image:Rogue Warrior Dragunov holding.jpg|thumb|none|500px|Richard Marcinko holds the hybrid rifle. Note the visible reticle in the scope...]]&lt;br /&gt;
[[Image:Rogue Warrior Dragunov aim.jpg|thumb|none|500px|...which does not match the reticle actually used, which is scope_overlay_M40A3 from ''Call of Duty 4''.]]&lt;br /&gt;
[[Image:Rogue Warrior Dragunov reloaded.jpg|thumb|none|500px|Marcinko reloads his mutant SVD.]]&lt;br /&gt;
[[Image:Rogue Warrior Dragunov world.jpg|thumb|none|500px|The world model of the hybrid rifle is even closer to a PSL; note that in addition to the PSL magazine, there is also no gap between the trigger and the magazine.]]&lt;br /&gt;
&lt;br /&gt;
=Machine guns=&lt;br /&gt;
==PKP Pecheneg==&lt;br /&gt;
The [[PK_Machine_Gun#PKP_Pecheneg_Machine_Gun|PKP Pecheneg]] appears as the &amp;quot;PECHENEG,&amp;quot; and is commonly used by heavy enemies; for some reason the version in game has wooden furnishings, along with a severely misshapen carrying handle. The weapon correctly feeds from the right but incorrectly also ''ejects'' to the right in first person, and has no belt animations whatsoever; in third person the belt does not move when the weapon is fired, and when reloading Marcinko swaps out belt boxes without bothering to mount the new belt.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|none|350px|PKP Pecheneg - 7.62x54mm R]]&lt;br /&gt;
[[Image:Rogue Warrior Pecheneg render.jpg|thumb|none|500px|Menu render of the PKP Pecheneg. Note the missing flash hider, badly rendered gas rod, too-short barrel, incorrect slab-sided receiver, incorrect carry handle and trigger guard shapes, incorrect furnishings, and incorrectly located pistol grip and belt box. It's something of a challenge to find something about this model which ''isn't'' wrong.]]&lt;br /&gt;
[[Image:Rogue Warrior Pecheneg holding.jpg|thumb|none|500px|Richard Marcinko holds a PKP Pecheneg.]]&lt;br /&gt;
[[Image:Rogue Warrior Pecheneg aim.jpg|thumb|none|500px|Iron sights of the PKP.]]&lt;br /&gt;
[[Image:Rogue Warrior Pecheneg reloaded.jpg|thumb|none|500px|Marcinko reloads his PKP; note the completely static belt which is always shown as if it is loaded. The belt box is inserted vertically as if it is a detachable magazine, rather than slid in sideways as it should be. It is also too small; it should be mounted to the bottom of the weapon by its midpoint, but instead mounts on its left-hand edge.]]&lt;br /&gt;
[[Image:Rogue Warrior Pecheneg world.jpg|thumb|none|500px|In-world model of the PKP. Note the incorrect everything.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==GM-94==&lt;br /&gt;
&lt;br /&gt;
The [[GM-94 grenade launcher]] appears as the &amp;quot;GM-94,&amp;quot; and is the only grenade launcher in the game. It is shown with the front sight missing, the rear ladder sight missing and a notch added to its mounting bracket instead, is not pumped to operate the action, and is incorrectly reloaded by opening the action and inserting a single round into the barrel as if it is an [[M203]], rather than opening the top cover and inserting three into the magazine tube.&lt;br /&gt;
&lt;br /&gt;
[[Image:Gm94.jpg|thumb|none|350px|GM-94 - 43mm]]&lt;br /&gt;
[[Image:Rogue Warrior GM-94 render.jpg|thumb|none|500px|Menu render of the GM-94. Note that the entire area around the pistol grip is the wrong shape.]]&lt;br /&gt;
[[Image:Rogue Warrior GM-94 holding.jpg|thumb|none|500px|Marcinko holds a GM-94; note the missing sights and the reticle changing to range lines.]]&lt;br /&gt;
[[Image:Rogue Warrior GM-94 aim.jpg|thumb|none|500px|Aiming down the sights; since there is no indirect fire sight and the weapon fires indirectly, doing this is basically pointless.]]&lt;br /&gt;
[[Image:Rogue Warrior GM-94 reloaded.jpg|thumb|none|500px|Reloading the GM-94; Marcinko opens the action (which is supposed to be done to eject spent casings) and loads one round into the barrel, no matter how many have been fired.]]&lt;br /&gt;
[[Image:Rogue Warrior GM-94 world.jpg|thumb|none|500px|For once, the in-world model's stock is roughly the shape it should be.]]&lt;br /&gt;
&lt;br /&gt;
=Grenades=&lt;br /&gt;
==M26 hand grenade==&lt;br /&gt;
&lt;br /&gt;
The [[M26 hand grenade]] is the standard throwing weapon in the game, used by both Marcinko and his enemies. The throw animation has Marcinko toss the grenade using his left hand, with no attempt to show how he manages to pull the pin. He apparently doesn't, since the thrown grenade model is the same as the in-world pickup model.&lt;br /&gt;
&lt;br /&gt;
[[Image:200px-M-67handgrenade.jpg|thumb|none|300px|M26 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:Rogue Warrior Granat.jpg|thumb|none|500px|In-world of the M26 hand grenade. This same model is used for a thrown grenade.]]&lt;br /&gt;
&lt;br /&gt;
==Model 7290 flashbang grenade==&lt;br /&gt;
&lt;br /&gt;
One of the two teammates with Marcinko at the start of the game has a [[Model 7290 flashbang grenade]] attached to his chest rig. He never uses it, since he is killed off before he can actually do anything.&lt;br /&gt;
&lt;br /&gt;
[[Image:Model 7290.jpg|thumb|none|150px|Model 7290 flashbang grenade]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Cifyra</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hawk_shotgun_series&amp;diff=666808</id>
		<title>Hawk shotgun series</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hawk_shotgun_series&amp;diff=666808"/>
		<updated>2013-03-08T04:33:32Z</updated>

		<summary type="html">&lt;p&gt;Cifyra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Hawk shotguns appear in the following movies and video games:'''&lt;br /&gt;
&lt;br /&gt;
==Hawk 372 (Interstate Arms 372)==&lt;br /&gt;
[[Image:HawkInterstateArms372.jpg|thumb|right|400px|Hawk 372 Shotgun (imported as the Interstate Arms 372) - 12 gauge.]]&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Visitation, The|The Visitation]] || [[Martin Donovan]] || Travis Jordan || || 2006&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hawk 97-1 (Hawk Pump)==&lt;br /&gt;
[[Image:HawkpumpPF26W2.jpg|thumb|right|400px|Hawk PF26W2 Hunting Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:HawkType97-1.jpg|thumb|right|400px|Hawk Type 97-1 Anti-riot Shotgun (imported as the Hawk 982) - 12 Gauge]]&lt;br /&gt;
[[Image:DA125SyntheticGhost12ga.jpg|thumb|right|400px|Hawk 12.5&amp;quot; Tactical shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:HawkpumpBullpup.jpg|thumb|right|400px|Hawk Pump Bullpup - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Strike Back - Season 2]]'' || Brian Milligan || Teague || Custom shorty 12.5&amp;quot; || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Operation Flashpoint 2: Dragon Rising]]||||||||2009&lt;br /&gt;
|-&lt;br /&gt;
|[[Kane &amp;amp; Lynch 2: Dog Days]]||Buqinag 300BP||||Bullpup version, incorrectly full-auto||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[Rogue Warrior]]||||||||2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hawk 97-2 (Hawk Pump Tactical)==&lt;br /&gt;
&lt;br /&gt;
[[Image:Hawkpump.jpg|thumb|right|400px|Hawk Pump Tactical Shotgun - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Point Blank (1998)|Point Blank]]'' || [[Danny Trejo]] || Wallace || Pump Tactical || 1998&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Serious Sam 3: BFE]]||&amp;quot;Shotgun&amp;quot;||12'O clock picatinny rail on receiver ||Hawk Pump Tactical Shotgun||To be announced&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hawk Semi-Auto==&lt;br /&gt;
[[Image:HawksemiSF28WB.jpg|thumb|right|400px|Hawk SF28WB - 12 Gauge]]&lt;br /&gt;
[[Image:Hawk-Semiauto.jpg|thumb|right|400px|Hawk Semi-Auto Tactical - 12 Gauge]]&lt;br /&gt;
[[Image:Sawed-offHawksemi.jpg|thumb|right|400px|Hawk Sawed-off - 12 Gauge]]&lt;br /&gt;
[[Image:HawksemiBullpup.jpg|thumb|right|400px|Hawk Semi-Auto Bullpup - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Army of Two: The 40th Day]]||HM Shotgun||||||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[Kane &amp;amp; Lynch 2: Dog Days]]||TOQ Model 18/Nianshi 40XR||||Sawed-off version also available||2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Norinco HP9-1/Norinco Hawk 982==&lt;br /&gt;
[[Image:Norinco 982.jpg|thumb|right|400px|Norinco 982, a Chinese clone of the [[Remington 870 Shotgun|Remington 870]] - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield 2]] ||&amp;quot;NOR982&amp;quot; ||  ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality]] || || w/ buckshot and breeching rounds ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Shotgun]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Shotgun]]&lt;br /&gt;
[[Category:Bullpup]]&lt;/div&gt;</summary>
		<author><name>Cifyra</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Warface&amp;diff=666780</id>
		<title>Warface</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Warface&amp;diff=666780"/>
		<updated>2013-03-08T03:51:50Z</updated>

		<summary type="html">&lt;p&gt;Cifyra: /* Hawk 97-1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{upcoming}}&lt;br /&gt;
{{wip}}&lt;br /&gt;
[[Image:WF 000.jpg|thumb|right|400px|''Warface'' (TBA)]]&lt;br /&gt;
'''''Warface''''' is an upcoming free-2-play first-person shooter for the PC currently being developed by Crytek. At the moment the game uses a mix of real gun names and fictional gun names. Those with fictional names also have their models tweaked so they are similar but not identical to the guns they are based on.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Warface'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta M9==&lt;br /&gt;
[[Image:Beretta92F LeftSide.jpg|thumb|none|350px|]]&lt;br /&gt;
[[Image:Wfm9.jpg|thumb|none|550px|]]&lt;br /&gt;
&lt;br /&gt;
==Browning Hi-Power Mark III==&lt;br /&gt;
The [[Browning Hi-Power|Browning Hi-Power Mark III]]. Appears as the &amp;quot;Browning High Power&amp;quot;.&lt;br /&gt;
[[Image:HiPowerMk3.jpg|thumb|none|350px|Browning Hi-Power Mark III - 9x19mm - 9x19mm.]]&lt;br /&gt;
[[Image:Warface Browning high Power.jpg|thumb|none|550px|Browning Hi-Power Mark III in game.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
[[Image:Python6in.jpg|thumb|none|350px|]]&lt;br /&gt;
[[Image:Wfpyth.jpg|thumb|none|550px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K5==&lt;br /&gt;
The [[Daewoo DP-51 / K5 Pistol|Daewoo K5]]. Appears as the &amp;quot;Daewoo K5&amp;quot;.&lt;br /&gt;
[[Image:DaewooDP51.jpg|thumb|none|350px|Daewoo K5 - 9x19mm.]]&lt;br /&gt;
[[Image:Warface daewoo k5 holding.jpg|thumb|none|550px|Daewoo K5 in game.]]&lt;br /&gt;
[[Image:Warface daewoo k5 aim.jpg|thumb|none|550px|Daewoo K5 in game.]]&lt;br /&gt;
[[Image:Warface daewoo k5 custom.jpg|thumb|none|550px|Daewoo K5 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark XIX==&lt;br /&gt;
The [[Desert Eagle Mark XIX]] with under-barrel accessory rail and compensator cuts on the barrel appears in the game.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|350px|A matte stainless Desert Eagle MK XIX - .50AE]]&lt;br /&gt;
[[Image:WF 009.jpg|thumb|none|600px|A Desert Eagle with scope and 13-round magazine.]]&lt;br /&gt;
[[Image:WF 006.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Wfdeag.jpg|thumb|none|550px|]]&lt;br /&gt;
&lt;br /&gt;
==H&amp;amp;K USP==&lt;br /&gt;
[[Image:USP9mm.jpg|thumb|none|350px|]]&lt;br /&gt;
[[Image:Wfusp.jpg|thumb|none|550px|]]&lt;br /&gt;
&lt;br /&gt;
==Steyr M9A1==&lt;br /&gt;
[[Image:SteyrM9A1.jpg|thumb|none|350px|]]&lt;br /&gt;
[[Image:Wfm9a1.jpg|thumb|none|550px|]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Calico M950==&lt;br /&gt;
Considered a pistol in the game and mistakenly named the M900.&lt;br /&gt;
[[Image:CalicoM950.jpg|thumb|none|350px|]]&lt;br /&gt;
[[Image:Wfm900.jpg|thumb|none|550px|]]&lt;br /&gt;
&lt;br /&gt;
==Calico M955A==&lt;br /&gt;
The [[Calico#Calico_M955A|Calico M955A]]. Appears as the &amp;quot;Calico M955A&amp;quot;.&lt;br /&gt;
[[Image:CalicoM955A.jpg|thumb|none|350px|Calico M955A - 9x19mm - 9x19mm.]]&lt;br /&gt;
[[Image:Game 2012-06-14 23-40-40-98.jpg|thumb|none|550px|Calico M955A in game.]]&lt;br /&gt;
&lt;br /&gt;
==Calico M960A==&lt;br /&gt;
[[Image:Calico960a.jpg|thumb|none|350px|]]&lt;br /&gt;
[[Image:Wfm960.jpg|thumb|none|550px|]]&lt;br /&gt;
[[Image:Wfm951.jpg|thumb|none|550px|]]&lt;br /&gt;
&lt;br /&gt;
==FN P90TR==&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|350px|]]&lt;br /&gt;
[[Image:Wfp90.jpg|thumb|none|550px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A5==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5A5]]. Appears as the &amp;quot;H&amp;amp;K MP5&amp;quot;. In-game it has railed forend, scope rail on top of gun and a PDW side-folding stock.&lt;br /&gt;
[[Image:MP5KAC.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5A5 with PDW stock and KAC railed forend - 9x19mm.]]&lt;br /&gt;
[[Image:Game 2012-06-14 23-39-33-40.jpg|thumb|none|550px|Heckler &amp;amp; Koch MP5A5 in game.]]&lt;br /&gt;
[[Image:Warface mp5 aim.jpg|thumb|none|550px|Heckler &amp;amp; Koch MP5A5 in game.]]&lt;br /&gt;
[[Image:Warface mp5 customa.jpg|thumb|none|550px|Heckler &amp;amp; Koch MP5A5 in game.]]&lt;br /&gt;
&lt;br /&gt;
==H&amp;amp;K MP7==&lt;br /&gt;
[[Image:Hk mp7 b-1-.jpg|thumb|none|350px|]]&lt;br /&gt;
[[Image:Wfmp7.jpg|thumb|none|550px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Micro UZI==&lt;br /&gt;
[[Image:MicroUziPistol02.jpg|thumb|none|350px|]]&lt;br /&gt;
[[Image:Wfuzi.jpg|thumb|none|550px|]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG A3 9mm XS==&lt;br /&gt;
The [[Steyr_AUG#Steyr_AUG_A3_9mm_XS|Steyr AUG A3 9mm XS]]. Appears as the &amp;quot;AUG A3 9mm XS&amp;quot;.&lt;br /&gt;
[[Image:AUG A3 9mm XS.jpg|thumb|none|350px|Steyr AUG A3 9mm XS - 9x19mm.]]&lt;br /&gt;
[[Image:Warface AUG A3 9mm XS.jpg|thumb|none|550px|Steyr AUG A3 9mm XS in game.]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|350px|]]&lt;br /&gt;
[[Image:Wfkriss.jpg|thumb|none|550px|]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
== Daewoo USAS-12 ==&lt;br /&gt;
The [[USAS-12]] can be seen on the official website.&lt;br /&gt;
[[Image:Usas-12.jpg|thumb|none|350px|Daewoo USAS-12 - 12 Gauge]]&lt;br /&gt;
[[Image:WF 003.jpg|thumb|none|600px|USAS-12 on the right.]]&lt;br /&gt;
[[Image:Wfusas.jpg|thumb|none|550px|]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
The [[Franchi SPAS-12]]. Appears as the &amp;quot;SPAS-12&amp;quot;.&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|none|350px|Franchi SPAS-12 - 12 Gauge.]]&lt;br /&gt;
[[Image:Warface SPAS-12.jpg|thumb|none|550px|Franchi SPAS-12 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Hawk 97-2==&lt;br /&gt;
[[Image:Hawkpump.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:Wfhawk.jpg|thumb|none|550px|]]&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec KSG==&lt;br /&gt;
[[Image:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|none|350px|Kel-Tec KSG with Magpul RVG foregrip 12 Gauge]]&lt;br /&gt;
[[Image:Wfkel.jpg|thumb|none|550px|]]&lt;br /&gt;
&lt;br /&gt;
==MTs255 Tactical==&lt;br /&gt;
12 Gauge variant of the [[MTs255|MTs255 Tactical]] shotgun can be used in the game.&lt;br /&gt;
[[Image:MTs255 Tactical.jpg|thumb|none|350px|MTs255 Tactical - 12 Gauge]]&lt;br /&gt;
[[Image:Wf255.jpg|thumb|none|550px|]]&lt;br /&gt;
&lt;br /&gt;
==Pancor Jackhammer==&lt;br /&gt;
[[Image:Jackhammer.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:Wfjack.jpg|thumb|none|550px|]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
The [[Remington 870]]. Appears as the &amp;quot;Remington 870 CB&amp;quot;.&lt;br /&gt;
[[Image:Remington870NewTacticalModel.jpg|thumb|none|350px|Remington 870 - 12 Gauge.]]&lt;br /&gt;
[[Image:Warface Remington 870 CB.jpg|thumb|none|550px|Remington 870 in game.]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The [[Remington 870]]. Appears as the &amp;quot;Richmond 770&amp;quot;.&lt;br /&gt;
[[Image:Warface Richmond 770.jpg|thumb|none|550px|Remington 870 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Saiga 12K==&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:Wfsaig.jpg|thumb|none|550px|]]&lt;br /&gt;
[[Image:Wfsaig2.jpg|thumb|none|550px|]]&lt;br /&gt;
&lt;br /&gt;
==Saiga 12 &amp;quot;Kushnapup&amp;quot;==&lt;br /&gt;
The bull-pup conversion of the Saiga 12.&lt;br /&gt;
[[Image:Kushnapup.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:Wfkush.jpg|thumb|none|550px|]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
==AKM==&lt;br /&gt;
The [[AKM]] is mislabeled as the &amp;quot;[[AK-107]]&amp;quot;.&lt;br /&gt;
[[Image:AKMRifle.jpg‎|thumb|none|350px|AKM - 7.62x39mm]]&lt;br /&gt;
[[Image:WF 004.jpg|thumb|none|600px|Note incorrect position of the magazine.]]&lt;br /&gt;
[[Image:Wfak7.jpg|thumb|none|550px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-9==&lt;br /&gt;
The [[AK-9]]. Appears as the &amp;quot;AK-9&amp;quot;.&lt;br /&gt;
[[Image:AK-91.jpg|thumb|none|350px|AK-9 with suppressor - 9x39mm.]]&lt;br /&gt;
[[Image:Warface ak-9 info.jpg|thumb|none|550px|AK-9 info in game.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4A1==&lt;br /&gt;
The [[Colt_M4A1#M4.2FM4A1_Carbine|Colt M4A1]]. Appears as the &amp;quot;M4A1&amp;quot;.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|350px|Colt M4A1 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Warface M4A1.jpg|thumb|none|550px|Colt M4A1 in game.]]&lt;br /&gt;
[[Image:Warface m4a1 aim.jpg|thumb|none|550px|Colt M4A1 in game.]]&lt;br /&gt;
[[Image:Warface m4a1 custom.jpg|thumb|none|550px|Colt M4A1 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Mk. 12 Mod 0 SPR==&lt;br /&gt;
The [[M16_rifle_series#Mk_12_Special_Purpose_Rifle|Mk 12 SPR]]. Appears as the &amp;quot;M16 SPR Custom&amp;quot;.&lt;br /&gt;
[[Image:Mk12Mod0.jpg|thumb|none|350px|Colt Mk. 12 Mod 0 SPR - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:Warface mk12 info.jpg|thumb|none|550px|Colt Mk. 12 Mod 0 SPR INFO.]]&lt;br /&gt;
[[Image:Game M16 SPR Custom.jpg|thumb|none|550px|Colt Mk. 12 Mod 0 SPR in game.]]&lt;br /&gt;
[[Image:Warface MK12 aim.jpg|thumb|none|550px|Colt Mk. 12 Mod 0 SPR in game.]]&lt;br /&gt;
[[Image:Warface mk12 custom.jpg|thumb|none|550px|Colt Mk. 12 Mod 0 SPR in game.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Mk. 18 Mod 0==&lt;br /&gt;
The [[M16_rifle_series#CQB-R_.2F_Mk._18_Mod_0|Mk. 18 Mod 0]]. Appears as the &amp;quot;M4 CQB&amp;quot;.&lt;br /&gt;
[[Image:Mk18.jpg|thumb|none|350px|Mk. 18 Mod 0 - 5.56x45mm.]]&lt;br /&gt;
[[Image:Game 2012-06-14 23-43-34-99.jpg|thumb|none|550px|Mk. 18 Mod 0 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K1==&lt;br /&gt;
The [[Daewoo_K1_/_K2#Daewoo_K1|Daewoo K1]]. Appears as the &amp;quot;Daewoo K1&amp;quot;.&lt;br /&gt;
[[Image:Carbine Daewoo K1.jpg|thumb|none|350px|Daewoo K1 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Warface Daewoo K1.jpg|thumb|none|550px|Daewoo K1 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K2==&lt;br /&gt;
The [[Daewoo_K1_/_K2#Daewoo_K2|Daewoo K2]]. Appears as the &amp;quot;Daewoo K2&amp;quot;.&lt;br /&gt;
[[Image:Daewoo-K2.jpg|thumb|none|350px|Daewoo K2 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Warface Daewoo K2.jpg|thumb|none|550px|Daewoo K2 in game.]]&lt;br /&gt;
&lt;br /&gt;
==FN F2000 Tactical==&lt;br /&gt;
[[Image:FN F2000 tactical.jpg|thumb|none|350px|]]&lt;br /&gt;
[[Image:Wff2000.jpg|thumb|none|550px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor TAR-21==&lt;br /&gt;
The [[Tavor TAR-21 rifle series#IMI Tavor TAR-21|IMI Tavor TAR-21]]. Appears as the &amp;quot;Tavor TAR-21&amp;quot;.&lt;br /&gt;
[[Image:Tavor-tar.jpg|thumb|none|400px|IMI Tavor TAR-21 with Kimber Mepro red dot sight - 5.56x45mm]]&lt;br /&gt;
[[Image:Warface tavor tar-21 info.jpg|thumb|none|550px|IMI Tavor TAR-21 INFO.]]&lt;br /&gt;
[[Image:Warface Tavor TAR-21 holding.jpg|thumb|none|550px|IMI Tavor TAR-21 in game.]]&lt;br /&gt;
[[Image:Warface Tavor TAR-21 aim.jpg|thumb|none|550px|IMI Tavor TAR-21 in game.]]&lt;br /&gt;
[[Image:Warface Tavor TAR-21 custom.jpg|thumb|none|550px|IMI Tavor TAR-21 in game.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Micro Tavor MTAR-21==&lt;br /&gt;
Also mistakenly classed as a sub-machine gun despite the model having a 5.56 magazine.&lt;br /&gt;
[[Image:Mtar-21.jpg|thumb|none|350px|]]&lt;br /&gt;
[[Image:Wfmtar.jpg|thumb|none|550px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36C==&lt;br /&gt;
The [[Heckler_%26_Koch_G36#Heckler_.26_Koch_G36C|Heckler &amp;amp; Koch G36C]]. Appears as the &amp;quot;Z84&amp;quot;.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Game 2012-06-14 23-52-18-68.jpg|thumb|none|550px|Heckler &amp;amp; Koch G36C in game.]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The [[Heckler_%26_Koch_G36#Heckler_.26_Koch_G36C|Heckler &amp;amp; Koch G36C]]. Appears as the &amp;quot;Z84D SMG&amp;quot;.&lt;br /&gt;
[[Image:Warface Z84D SMG.jpg|thumb|none|550px|Heckler &amp;amp; Koch G36C in game.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36KV==&lt;br /&gt;
The [[MG36#Heckler_.26_Koch_G36K|Heckler &amp;amp; Koch G36KV]]. appears as the &amp;quot;MG84&amp;quot;.&lt;br /&gt;
[[Image:G36K-2.jpg|thumb|none|350px|H&amp;amp;k G36K with intermediate 15.4 inch &amp;quot;CQB&amp;quot; barrel, export compromise carry handle with folding sights, and retractable butt-stock - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Game MG84.jpg|thumb|none|550px|Heckler &amp;amp; Koch G36KV in game.]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The [[MG36#Heckler_.26_Koch_G36K|Heckler &amp;amp; Koch G36KV]]. appears as the &amp;quot;Z84 SNR&amp;quot;.&lt;br /&gt;
[[Image:Game 2012-06-14 23-44-43-90.jpg|thumb|none|550px|Heckler &amp;amp; Koch G36KV in game.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM8 Carbine==&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM8]] can be seen on several in-game screenshots on the official site of the game.&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|350px|Heckler &amp;amp; Koch XM8 - 5.56x45mm]]&lt;br /&gt;
[[Image:WF 001.jpg|thumb|none|550px|]]&lt;br /&gt;
[[Image:WF 005.jpg|thumb|none|550px|]]&lt;br /&gt;
[[Image:Wfac7.jpg|thumb|none|550px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM8 Compact Carbine==&lt;br /&gt;
Mistakenly classified as a sub-machine gun.&lt;br /&gt;
[[Image:Xm8ccbutt.jpg|thumb|none|350px|]]&lt;br /&gt;
[[Image:Wfac7c.jpg|thumb|none|550px|]]&lt;br /&gt;
&lt;br /&gt;
==Remington ACR==&lt;br /&gt;
The [[Remington ACR]] is seen on an image showing the available customization options for it. The full-length version and a CQB version used erroneously as a sub-machine gun are available.&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|350px|Bushmaster ACR Entry Carbine - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:WF 007.jpg|thumb|none|550px|Remington ACR with 5-sided handguard, foregrip, scope and bayonet.]]&lt;br /&gt;
[[Image:Wfacrc.jpg|thumb|none|550px|]]&lt;br /&gt;
[[Image:Wfacr.jpg|thumb|none|550px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 551==&lt;br /&gt;
Seen in the second dev diary.&lt;br /&gt;
[[Image:Sig-551.jpg|thumb|none|350px|]]&lt;br /&gt;
[[Image:Wf551.jpg|thumb|none|550px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 552==&lt;br /&gt;
Mistakenly classed as a sub-machine gun.&lt;br /&gt;
[[Image:SIG SG552.jpg|thumb|none|350px|]]&lt;br /&gt;
[[Image:Wf552.jpg|thumb|none|550px|]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG A3==&lt;br /&gt;
[[Image:SteyrAUGA3.jpg|thumb|none|350px|]]&lt;br /&gt;
[[Image:Wfaug3.jpg|thumb|none|550px|]]&lt;br /&gt;
&lt;br /&gt;
=Light Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==Colt Model 950 LMG==&lt;br /&gt;
The [[Colt_Model_950_LMG#Diemaco.2FColt_Canada_C7.2FC7A1_LSW|Colt Model 950 LMG]]. Appears as the &amp;quot;M16A2 LMG&amp;quot;.&lt;br /&gt;
[[Image:Model 950 C7A1 LSW.jpg|thumb|none|350px|Diemaco C7A1 LSW/Colt Model 950 LMG - 5.56x45mm].]]&lt;br /&gt;
[[Image:Warface m16a2 lmg info.jpg|thumb|none|550px|Colt Model 950 LMG INFO.]]&lt;br /&gt;
[[Image:Game 2012-06-14 23-38-28-24.jpg|thumb|none|550px|Colt Model 950 LMG in game.]]&lt;br /&gt;
[[Image:Warface M16A2 LMG aim.jpg|thumb|none|550px|Colt Model 950 LMG in game.]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K3==&lt;br /&gt;
The [[Daewoo K3]]. Appears as the &amp;quot;Daewoo K3&amp;quot;.&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|350px|Daewoo K3 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Warface Daewoo K3.jpg|thumb|none|550px|Daewoo K3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==FN M240B==&lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|350px|]]&lt;br /&gt;
[[Image:Wfm240.jpg|thumb|none|550px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MG4KE==&lt;br /&gt;
[[Image:MG4KE.jpg|thumb|none|350px|H&amp;amp;K MG4KE - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Wfmg4.jpg|thumb|none|550px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM8 Automatic Rifle==&lt;br /&gt;
[[Image:XM8LMG.PNG|thumb|none|350px|]]&lt;br /&gt;
[[Image:Wfac7m.jpg|thumb|none|550px|]]&lt;br /&gt;
&lt;br /&gt;
==MG3==&lt;br /&gt;
[[Image:MG 3.jpg|thumb|none|550px|]]&lt;br /&gt;
[[Image:Wfmg3.jpg|thumb|none|550px|]]&lt;br /&gt;
&lt;br /&gt;
==RPK==&lt;br /&gt;
[[Image:Rpk_01_drum.jpg|thumb|none|350px|]]&lt;br /&gt;
[[Image:Wfrpk.jpg|thumb|none|550px|]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG HBAR==&lt;br /&gt;
The [[AUG#Steyr_AUG_HBAR|Steyr AUG HBAR]]. Appears as the &amp;quot;AUG A3 HBAR&amp;quot;.&lt;br /&gt;
[[Image:Aug-hbar.jpg|thumb|none|350px|]]&lt;br /&gt;
[[Image:Warface aug a3 brar info.jpg|thumb|none|550px|AUG A3 HBAR info in game.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Accuracy International AS50==&lt;br /&gt;
A ghillie sniper uses an [[Accuracy International AS50]] in the trailer.&lt;br /&gt;
[[Image:As50sr.jpg|thumb|none|350px|AI AS50 - .50 BMG]]&lt;br /&gt;
[[Image:WF 014.jpg|thumb|none|550px|]]&lt;br /&gt;
[[Image:Wfas50.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
[[Image:M200.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:Wfchey.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM8 Sharpshooter Rifle==&lt;br /&gt;
The [[XM8#Heckler_.26_Koch_XM8_Sharpshooter_Rifle|Heckler &amp;amp; Koch XM8 Sharpshooter Rifle]]. Appears as the &amp;quot;ACR7 SNR&amp;quot;.&lt;br /&gt;
[[Image:XM8 Sharpshooter.PNG|thumb|none|350px|Heckler &amp;amp; Koch XM8 Sharpshooter Rifle - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:Warface ACR7 SNR holding.jpg|thumb|none|550px|Heckler &amp;amp; Koch XM8 Sharpshooter Rifle in game.]]&lt;br /&gt;
&lt;br /&gt;
==Magpul Masada SPR==&lt;br /&gt;
[[Image:Masada-3.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:Wfacrs.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 550 SR==&lt;br /&gt;
[[Image:550sniper.jpg|thumb|none|351px]]&lt;br /&gt;
[[Image:Wf550.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
The [[SVD#SVD_Dragunov|SVD Dragunov]]. Appears as the &amp;quot;SVK&amp;quot;.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|350px|SVD Dragunov - 7.62x54mm R.]]&lt;br /&gt;
[[Image:Warface SVD.jpg|thumb|none|550px|SVD Dragunov in game.]]&lt;br /&gt;
[[Image:Warface svd aim.jpg|thumb|none|550px|SVD Dragunov in game.]]&lt;br /&gt;
[[Image:Warface svd custom.jpg|thumb|none|550px|SVD Dragunov in game.]]&lt;br /&gt;
&lt;br /&gt;
==Unique Alpine TPG-1==&lt;br /&gt;
Called the Alpine ingame.&lt;br /&gt;
[[Image:TPG1.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:Wfalp.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
==VSS Vintorez==&lt;br /&gt;
[[Image:Vss1.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:Wfvss.jpg|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
=Heavy Weapons=&lt;br /&gt;
==SA-16 Gimlet==&lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|350px]]&lt;br /&gt;
&lt;br /&gt;
=Grenades=&lt;br /&gt;
&lt;br /&gt;
==M26 hand grenade==&lt;br /&gt;
The [[M26 hand grenade]]. Appears as the &amp;quot;M26&amp;quot;.&lt;br /&gt;
[[Image:200px-M-67handgrenade.jpg|thumb|none|150px|M26 High-Explosive Fragmentation hand grenade.]]&lt;br /&gt;
[[Image:Warface M26.jpg|thumb|none|550px|M26 hand grenade in game.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>Cifyra</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:QBZ-95&amp;diff=648344</id>
		<title>Talk:QBZ-95</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:QBZ-95&amp;diff=648344"/>
		<updated>2013-01-10T02:35:44Z</updated>

		<summary type="html">&lt;p&gt;Cifyra: /* QBZ-03 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Additional Variants ==&lt;br /&gt;
===QBZ-95===&lt;br /&gt;
[[Image:Type95-2.jpg|thumb|none|600px|Norinco QBZ-95 with proprietary 4x scope - 5.8x42mm]]&lt;br /&gt;
[[File:QBZ95Bs.jpg|thumb|none|600px| [[Norinco QB rifle series#Norinco QBZ-95B|Norinco QBZ-95B]] with 4x scope - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
====QBB95====&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|500px|earlier version of QBB-95 - 5.8x42mm. ]]&lt;br /&gt;
[[Image:QBB95Scope.jpg|thumb|none|600px|earlier version of QBB-95 with 4x scope - 5.8x42mm]]&lt;br /&gt;
[[File:QBB95ds.jpg|thumb|none|600px|QBB-95 with 4x scope - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
====QBZ 95-1====&lt;br /&gt;
[[File:Norinco QBZ95-1.jpg|thumb|none|600px|Norinco QBZ-95-1 - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
===QBZ-97===&lt;br /&gt;
[[File:QBZ97A.jpg|thumb|none|600px|Norinco QBZ-97 - 5.56x45mm]]&lt;br /&gt;
[[File:QBZ-97.jpg|thumb|none|600px|Norinco QBZ-97 with 4x scope - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
====QBZ 97B====&lt;br /&gt;
[[Image:QBZ-97B.jpg|thumb|none|600px|Norinco QBZ-97B with 4x scope - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
====QBB 97 LSW ====&lt;br /&gt;
[[File:QBB97.jpg|thumb|none|600px|QBB-97 LSW - 5.56x45mm ]]&lt;br /&gt;
[[File:QBB97s.jpg|thumb|none|600px|QBB-97 LSW with 4x scope - 5.56x45mm ]]&lt;br /&gt;
&lt;br /&gt;
===QBU-88===&lt;br /&gt;
[[Image:Qbu-88-1.jpg|thumb|none|600px|Norinco QBU-88 5.8x42mm with scope and bipod removed]]&lt;br /&gt;
&lt;br /&gt;
==changes==&lt;br /&gt;
Keep the QBZ-97 carbine as the QBZ-95 carbine because 95 designation means the chinese 5.8x42mm round while the 97 designation refers to the export models which are chambered in 5.56x45 mm NATO and uses M16/AR15 STANAG magazines.&lt;br /&gt;
&lt;br /&gt;
The carbine version of the QBZ-95 is the CAR-95, see:&lt;br /&gt;
http://www.securityarms.com/20010315/galleryfiles/1700/1719.htm&lt;br /&gt;
:I remember hearing somewhere that the 5.8 round performs very poorly-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 03:43, 20 August 2009 (UTC)&lt;br /&gt;
:Just to add on questionable reliability. I saw a Chinese propaganda video on youtube showcasing the weapon system. The guy demoing claims it works after being dunked in water like the HK416. What happened was he did put the rifle in water, unloaded, no round chambered, unlike the H&amp;amp;K demos, then loaded and chambered it after dunking it and waited up to 30 seconds before firing it. By the time you'd fire the rifle, all the water would be out and less likely to have a malfunction anyway. [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
 you think everything, but S&amp;amp;W weapons suck @ S&amp;amp;W Shooter&lt;br /&gt;
&lt;br /&gt;
==QBZ-03==&lt;br /&gt;
Are we going to add the QBZ-03? Same caliber, but it uses a conventional rifle layout based on the Type 81. I think it was in AO2:TFD.&lt;br /&gt;
&lt;br /&gt;
:If everyone agrees with this, I will add the [[Norinco QBZ-03]] to this page.--[[User:SB2296|SB2296]] 07:45, 26 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I wonder why would China go back to a more AK appearance when the bullpup look was pretty good already [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
&lt;br /&gt;
@Excalibur01&lt;br /&gt;
There been alot of complains from the troops that the 95 rifle force them to use right handed even though some might be left handed. Also some complain with the awkard safety position lever.. however this rifle wont be phased out yet! After all it takes many years just to updates all the Chinese army division! The 03 rifle would probably be handed to elite division or special forces most likely. I hope some of these information helps. &lt;br /&gt;
&lt;br /&gt;
Han&lt;br /&gt;
&lt;br /&gt;
:Strange because from what i've read only right handed shooting is taught in East Asian Countries like China. Seeing as being a southpaw is discouraged from birth.  --[[User:AdAstra2009|AdAstra2009]] 06:13, 3 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I must admit that as a Chinese, what AdAstra2009 saying is true. Both my mother and my sister were born left-handed, but the parents forced both to write with their right hands. Since my sister is an American-borne Chinese, she's still left handed in most aspects, but my mom seems to be completely right handed now. Left-handed people tend to be forced into &amp;quot;correcting&amp;quot; their dominate hands. This is simply a small part of the large amount of crap that China has that eventually convinced my parents to leave for the US.&lt;br /&gt;
&lt;br /&gt;
When I was reading a Guns &amp;amp; Ammo article on the QBZ series, they showed a photo of a French soldier teaching Chinese how to shoot a bullpup left handed, but it wasn't correct since if he fired the rifle with his cheek against the stock, he'd get a shot of brass in his face. What he should have done was SBU, tilt the rifle so the shells eject down and away. I've heard about China discouraging left handers and some horrible stories about it, but for soldiers, you have to think about it. You need to know how to shoot with your weapon hand being left or right in the event your right arm is disable and you are forced to shoot with your left hand. &lt;br /&gt;
&lt;br /&gt;
The British did a similiar thing with their main rifles. Regular army have the bullpup and Special Forces gets M4s and other traditional rifles [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
&lt;br /&gt;
::Most countries that adopted bullpups seem to regret it; soldiers hate them (and not only lefties).  The advantages that everyone used to think made them so great seem pretty trivial nowadays.  That's why SF units everywhere use AR while regulars use bullpups.  Problem is, most of NATO doesn't have the cash (or isn't willing to spend the cash) to replace their bullpup service rifles, so they're stuck with those guns for the foreseeable future.  Whereas the PLA has considerably more cash in comparison, so now is the time for them to make the switch. -[[User:MT2008|MT2008]] 19:53, 3 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Yeah, China is actually smart about their military adopting the more tried and true look assault rifle. [[User:Excalibur01|Excalibur01]] 21:58, 3 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I'd like to see some actual sources for this info. It seems the bullpup haters like to speak for everybody and make claims based more on rumors and personal opinion than anything else. I admittedly have no info about the QBZ-95, but then again, China isn't very forthcoming about it's small arms other than maybe exaggerated reports and statistics. You may now proceed to call me a CS/MW fanboy with no real knowledge of anything...&lt;br /&gt;
Hughjefender&lt;br /&gt;
&lt;br /&gt;
The main problems with a lot of Bullpup is adapting it for lefties, long trigger pulls and taking too long to reload compared to traditional rifles. Not saying there isn't a lot of advantages to a bullpup. The better ones like the AUG, and the Tavor can change the brass ejection for lefties and the F2000 has a forward ejection. Bullpups are more compact and just as easy to handle. [[User:Excalibur01|Excalibur01]] 21:52, 15 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
The QBZ 95-1 is the solution the PLA has for lefties. It ejects to the 1 o-clock position to allow left handed fire. It also has the safety switch on the pistol grip and a bolt release right behind the magazine well.&lt;br /&gt;
--[[User:Cifyra|Cifyra]] ([[User talk:Cifyra|talk]]) 21:35, 9 January 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== Type 95 in TV ==&lt;br /&gt;
&lt;br /&gt;
I've been watching a lot of new Chinese TV shows and the gun has been showing up a lot [[User:Excalibur01|Excalibur01]] 21:52, 15 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Are there any actual QBZ-95s that have been exported and used in films? I don't think the ones in 2012 are actual 95s and might be 97s [[User:Excalibur01|Excalibur01]] 15:31, 28 May 2012 (CDT)&lt;/div&gt;</summary>
		<author><name>Cifyra</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Colt_AR-15_Identification_Guide&amp;diff=645488</id>
		<title>Colt AR-15 Identification Guide</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Colt_AR-15_Identification_Guide&amp;diff=645488"/>
		<updated>2013-01-01T09:26:29Z</updated>

		<summary type="html">&lt;p&gt;Cifyra: Changed 9mm SMG's flashhider from A2 to A1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is intended as a guide to identify the various Colt manufactured '''[[M16|M16 variants and derivatives]]'''. This is not a complete list of all variants produced by Colt, and only contains those variants that have appeared in media. Due to the large number of companies that make AR-15 pattern rifles that are nearly indistinguishable from the original variants, all rifles should be identified using Colt terminology in the absences of any information to the contrary, such as unique parts or visible receiver markings. The preferred term for identification, be it the model name or simply the model number, is highlighted in bold.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF |'''Weapon Name'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF |'''Model Number'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF |'''Upper Receiver'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF |'''Lower Receiver'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF |'''Stock'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF |'''Barrel Length'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF |'''Barrel Profile'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF |'''Flash Hider'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF |'''Bayonet Lug'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF |'''Image'''&lt;br /&gt;
|-&lt;br /&gt;
|'''[[M16_rifle_series#M16_Rifle|M16]]'''||602||[[Colt_AR-15_Identification_Guide#Slickside|Slickside]]||[[Colt_AR-15_Identification_Guide#Slabside|Slabside]]||[[Colt_AR-15_Identification_Guide#Solid_Fixed|Solid fixed]]||20&amp;quot;||A1||[[Colt_AR-15_Identification_Guide#Duckbill|Duckbill]]||[[Colt_AR-15_Identification_Guide#Bayonet_Lug|Yes]]||[[File:Colt 602.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|'''[[M16_rifle_series#XM16E1_Rifle|XM16E1]]'''||603||[[Colt_AR-15_Identification_Guide#A1|A1]]||[[Colt_AR-15_Identification_Guide#Partial_Fence|Partial fence]]||[[Colt_AR-15_Identification_Guide#Solid_Fixed|Solid fixed]]||20&amp;quot;||A1||[[Colt_AR-15_Identification_Guide#Duckbill|Duckbill]]||[[Colt_AR-15_Identification_Guide#Bayonet_Lug|Yes]]||[[File:XM16E1 real.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|'''[[M16_rifle_series#M16A1_Rifle|M16A1]]'''||603||[[Colt_AR-15_Identification_Guide#A1|A1]]||[[Colt_AR-15_Identification_Guide#Full_Fence|Full fence]]||[[Colt_AR-15_Identification_Guide#Solid_Fixed|Solid fixed]] (early) &amp;lt;br&amp;gt;[[Colt_AR-15_Identification_Guide#A1_Fixed|A1 fixed]] (late)||20&amp;quot;||A1||[[Colt_AR-15_Identification_Guide#A1_2|A1]]||[[Colt_AR-15_Identification_Guide#Bayonet_Lug|Yes]]||[[File:M16A1.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|'''[[M16_rifle_series#M16_Rifle|USAF M16]]'''||604|| [[Colt_AR-15_Identification_Guide#Slickside|Slickside]] ||[[Colt_AR-15_Identification_Guide#Partial_Fence|Partial fence]] (early)&amp;lt;br&amp;gt;[[Colt_AR-15_Identification_Guide#Full_Fence|Full fence]] (late)||[[Colt_AR-15_Identification_Guide#A1_Fixed|A1 fixed]]||20&amp;quot;||A1||[[Colt_AR-15_Identification_Guide#Duckbill|Duckbill]] (early)&amp;lt;br&amp;gt;[[Colt_AR-15_Identification_Guide#A1_2|A1]] (late)||[[Colt_AR-15_Identification_Guide#Bayonet_Lug|Yes]]||[[File:USAF Colt Model 604.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|'''[[M16_rifle_series#Colt_XM177.2FCAR-15.2FCommando_Series|CAR-15 SMG]]'''||607|| [[Colt_AR-15_Identification_Guide#Slickside|Slickside]] (607)&amp;lt;br&amp;gt;[[Colt_AR-15_Identification_Guide#A1|A1]] (607A)||[[Colt_AR-15_Identification_Guide#Partial_Fence|Partial fence]]||[[Colt_AR-15_Identification_Guide#1st_Generation_Collapsible|1st gen. collapsible]]||10&amp;quot;||A1||[[Colt_AR-15_Identification_Guide#3.5.22_Moderator|3.5&amp;quot; moderator]]||[[Colt_AR-15_Identification_Guide#Bayonet_Lug|No]]||[[File:CAR-15 SMG 607.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|'''[[M16_rifle_series#Colt_XM177.2FCAR-15.2FCommando_Series|XM177E1]]'''||609||[[Colt_AR-15_Identification_Guide#A1|A1]]||[[Colt_AR-15_Identification_Guide#Partial_Fence|Partial fence]] (early)&amp;lt;br&amp;gt; [[Colt_AR-15_Identification_Guide#Full_Fence|Full fence]] (late)||[[Colt_AR-15_Identification_Guide#2nd_Generation_Collapsible|2nd gen. collapsible]]||10&amp;quot;||A1||[[Colt_AR-15_Identification_Guide#4.25.22_Moderator|4.25&amp;quot; moderator]]||[[Colt_AR-15_Identification_Guide#Bayonet_Lug|No]]||[[File:Colt 609-XM1771E1.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|'''[[M16_rifle_series#Colt_XM177.2FCAR-15.2FCommando_Series|XM177]]''' or '''[[M16_rifle_series#Colt_XM177.2FCAR-15.2FCommando_Series|GAU-5/A]]'''||610||[[Colt_AR-15_Identification_Guide#Slickside|Slickside]]||[[Colt_AR-15_Identification_Guide#Partial_Fence|Partial fence]] (early)&amp;lt;br&amp;gt; [[Colt_AR-15_Identification_Guide#Full_Fence|Full fence]] (late)||[[Colt_AR-15_Identification_Guide#2nd_Generation_Collapsible|2nd gen. collapsible]]||10&amp;quot;||A1||[[Colt_AR-15_Identification_Guide#4.25.22_Moderator|4.25&amp;quot; moderator]]||[[Colt_AR-15_Identification_Guide#Bayonet_Lug|No]]||[[File:ColtModel610-XM177.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|'''[[M16_rifle_series#Colt_XM177.2FCAR-15.2FCommando_Series|XM177E2]]'''||629||[[Colt_AR-15_Identification_Guide#A1|A1]]||[[Colt_AR-15_Identification_Guide#Full_Fence|Full fence]]||[[Colt_AR-15_Identification_Guide#2nd_Generation_Collapsible|2nd gen. collapsible]]||11.5&amp;quot;||A1||[[Colt_AR-15_Identification_Guide#4.25.22_Moderator|4.25&amp;quot; moderator]]&amp;lt;br&amp;gt;(Grenade ring)||[[Colt_AR-15_Identification_Guide#Bayonet_Lug|No]]||[[File:ColtM177E2.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|'''[[M16_rifle_series#Colt_XM177.2FCAR-15.2FCommando_Series|GAU-5A/A]]'''||630||[[Colt_AR-15_Identification_Guide#Slickside|Slickside]]||[[Colt_AR-15_Identification_Guide#Full_Fence|Full fence]]||[[Colt_AR-15_Identification_Guide#2nd_Generation_Collapsible|2nd gen. collapsible]]||11.5&amp;quot;||A1||[[Colt_AR-15_Identification_Guide#4.25.22_Moderator|4.25&amp;quot; moderator]]&amp;lt;br&amp;gt;(Grenade ring)||[[Colt_AR-15_Identification_Guide#Bayonet_Lug|No]]||[[File:FakeXM177.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|'''[[M16_rifle_series#Colt_9mm_Submachine_Gun|9mm SMG DOE]]'''||633||[[Colt_AR-15_Identification_Guide#SMG|SMG]]||[[Colt_AR-15_Identification_Guide#Full_Fence|Full fence]]||[[Colt_AR-15_Identification_Guide#3rd_Generation_Collapsible|3rd gen. collapsible]]||7&amp;quot;||A1||None||[[Colt_AR-15_Identification_Guide#Bayonet_Lug|No]]||[[File:Model 633 SMG DOE.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|'''[[M16_rifle_series#Colt_9mm_Submachine_Gun|9mm SMG]]'''||635||[[Colt_AR-15_Identification_Guide#SMG|SMG]]||[[Colt_AR-15_Identification_Guide#Full_Fence|Full fence]]||[[Colt_AR-15_Identification_Guide#3rd_Generation_Collapsible|3rd gen. collapsible]]||10.5&amp;quot;||A1||[[Colt_AR-15_Identification_Guide#A1_2|A1]]||[[Colt_AR-15_Identification_Guide#Bayonet_Lug|Yes]]||[[File:Colt-9mm--SMG.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|'''[[M16_rifle_series#M16A2_Rifle|M16A2]]'''||645||[[Colt_AR-15_Identification_Guide#A2|A2]]||[[Colt_AR-15_Identification_Guide#Full_Fence|Full fence]]||[[Colt_AR-15_Identification_Guide#A2_Fixed|A2 fixed]]||20&amp;quot;||A2||[[Colt_AR-15_Identification_Guide#A2_2|A2]]||[[Colt_AR-15_Identification_Guide#Bayonet_Lug|Yes]]||[[File:M16A2.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[M16_rifle_series#Colt_Carbine.2FModel_653.2FModel_727.2FModel_733|M16A1 Carbine]]||'''653'''||[[Colt_AR-15_Identification_Guide#A1|A1]]||[[Colt_AR-15_Identification_Guide#Full_Fence|Full fence]]||[[Colt_AR-15_Identification_Guide#2nd_Generation_Collapsible|2nd gen. collapsible]]||14.5&amp;quot;||A1||[[Colt_AR-15_Identification_Guide#A1_2|A1]]||[[Colt_AR-15_Identification_Guide#Bayonet_Lug|Yes]]||[[File:ColtM653Carbine.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[M16_rifle_series#Colt_Carbine.2FModel_653.2FModel_727.2FModel_733|M16A1 Carbine]]||'''654'''||[[Colt_AR-15_Identification_Guide#Slickside|Slickside]]||[[Colt_AR-15_Identification_Guide#Full_Fence|Full fence]]||[[Colt_AR-15_Identification_Guide#2nd_Generation_Collapsible|2nd gen. collapsible]]||14.5&amp;quot;||A1||[[Colt_AR-15_Identification_Guide#A1_2|A1]]||[[Colt_AR-15_Identification_Guide#Bayonet_Lug|Yes]]||[[File:Colt Model 654.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|'''[[M16_rifle_series#M16A1_Rifle|M16A1 Special High Profile]]'''||655||[[Colt_AR-15_Identification_Guide#A1|A1]]||[[Colt_AR-15_Identification_Guide#Partial_Fence|Partial fence]]||[[Colt_AR-15_Identification_Guide#A1_Fixed|A1 fixed]]||20&amp;quot;||HBAR||[[Colt_AR-15_Identification_Guide#A1_2|A1]]||[[Colt_AR-15_Identification_Guide#Bayonet_Lug|Yes]]||[[File:Colt model 655.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|'''[[M16_rifle_series#M16A1_Rifle|M16A1 Special Low Profile]]'''||656||[[Colt_AR-15_Identification_Guide#A1_Flat_Top|A1 flat top]]||[[Colt_AR-15_Identification_Guide#Partial_Fence|Partial fence]]||[[Colt_AR-15_Identification_Guide#A1_Fixed|A1 fixed]]||20&amp;quot;||HBAR||[[Colt_AR-15_Identification_Guide#A1_2|A1]]||[[Colt_AR-15_Identification_Guide#Bayonet_Lug|Yes]]||[[File:Model 656.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[M16_rifle_series#Diemaco_C7.2FColt_Model_715|M16A2]] or &amp;lt;br&amp;gt;'''[[M16_rifle_series#Diemaco_C7.2FColt_Model_715|Diemaco C7]]'''||'''715'''||[[Colt_AR-15_Identification_Guide#A1E1|A1E1]]||[[Colt_AR-15_Identification_Guide#Full_Fence|Full fence]]||[[Colt_AR-15_Identification_Guide#A2_Fixed|A2 fixed]]||20&amp;quot;||A2||[[Colt_AR-15_Identification_Guide#A2_2|A2]]||[[Colt_AR-15_Identification_Guide#Bayonet_Lug|Yes]]||[[File:Colt715 C7Rifle.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[M16_rifle_series#Colt_Carbine.2FModel_653.2FModel_727.2FModel_733|M16A2 Carbine]]||'''723'''||[[Colt_AR-15_Identification_Guide#A1E1|A1E1]]||[[Colt_AR-15_Identification_Guide#Full_Fence|Full fence]]||[[Colt_AR-15_Identification_Guide#3rd_Generation_Collapsible|3rd gen. collapsible]]||14.5&amp;quot;||A1||[[Colt_AR-15_Identification_Guide#A2_2|A2]]||[[Colt_AR-15_Identification_Guide#Bayonet_Lug|Yes]]||[[File:Colt-M-16-A-2-m723.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[M16_rifle_series#Colt_Carbine.2FModel_653.2FModel_727.2FModel_733|M16A2 Carbine]]||'''727'''||[[Colt_AR-15_Identification_Guide#A2|A2]]||[[Colt_AR-15_Identification_Guide#Full_Fence|Full fence]]||[[Colt_AR-15_Identification_Guide#3rd_Generation_Collapsible|3rd gen. collapsible]]||14.5&amp;quot;||M4||[[Colt_AR-15_Identification_Guide#A2_2|A2]]||[[Colt_AR-15_Identification_Guide#Bayonet_Lug|Yes]]||[[File:Coltm727ima.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[M16_rifle_series#Colt_Carbine.2FModel_653.2FModel_727.2FModel_733|M16A2 Commando]]||'''733'''||[[Colt_AR-15_Identification_Guide#A1|A1]] (early)&amp;lt;br&amp;gt;[[Colt_AR-15_Identification_Guide#A1E1|A1E1]] (early)&amp;lt;br&amp;gt; [[Colt_AR-15_Identification_Guide#A2|A2]] (late)||[[Colt_AR-15_Identification_Guide#Full_Fence|Full fence]]||[[Colt_AR-15_Identification_Guide#3rd_Generation_Collapsible|3rd gen. collapsible]] (early)&amp;lt;br&amp;gt;[[Colt_AR-15_Identification_Guide#4th_Generation_Collapsible|4th gen. collapsible]] (late)||11.5&amp;quot;||A1 or A2||[[Colt_AR-15_Identification_Guide#A1_2|A1]] or [[Colt_AR-15_Identification_Guide#A2_2|A2]]||Yes or no||[[File:Colt Model 733.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|'''[[M16_rifle_series#Diemaco.2FColt_Canada_C7.2FC7A1_LSW|M16A2 LMG]]''' or &amp;lt;br&amp;gt;'''[[M16_rifle_series#Diemaco.2FColt_Canada_C7.2FC7A1_LSW|Diemaco C7 LSW]]||750||[[Colt_AR-15_Identification_Guide#A2_LMG|A2 LMG]]||[[Colt_AR-15_Identification_Guide#Full_Fence|Full fence]]||[[Colt_AR-15_Identification_Guide#A2_Fixed|A2 fixed]]||20&amp;quot;||LMG||[[Colt_AR-15_Identification_Guide#A1_2|A1]]||[[Colt_AR-15_Identification_Guide#Bayonet_Lug|No]]||[[File:M16A2 CAR.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|'''[[M4]]'''||920||[[Colt_AR-15_Identification_Guide#Flat_Top|Flat top]]||[[Colt_AR-15_Identification_Guide#Full_Fence|Full fence]]||[[Colt_AR-15_Identification_Guide#3rd_Generation_Collapsible|3rd gen. collapsible]] (early)&amp;lt;br&amp;gt;[[Colt_AR-15_Identification_Guide#4th_Generation_Collapsible|4th gen. collapsible]] (late)||14.5&amp;quot;||M4||[[Colt_AR-15_Identification_Guide#A2_2|A2]]||[[Colt_AR-15_Identification_Guide#Bayonet_Lug|Yes]]||[[File:ColtM4 FirstVersion.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|'''[[M4A1]]'''||921||[[Colt_AR-15_Identification_Guide#Flat_Top|Flat top]]||[[Colt_AR-15_Identification_Guide#Full_Fence|Full fence]]||[[Colt_AR-15_Identification_Guide#4th_Generation_Collapsible|4th gen. collapsible]]||14.5&amp;quot;||M4||[[Colt_AR-15_Identification_Guide#A2_2|A2]]||[[Colt_AR-15_Identification_Guide#Bayonet_Lug|Yes]]||[[File:ColtM4A1.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[M16_rifle_series#Colt_Model_933|M4 Commando]]||'''933'''||[[Colt_AR-15_Identification_Guide#Flat_Top|Flat top]]||[[Colt_AR-15_Identification_Guide#Full_Fence|Full fence]]||[[Colt_AR-15_Identification_Guide#3rd_Generation_Collapsible|3rd gen. collapsible]] (early)&amp;lt;br&amp;gt;[[Colt_AR-15_Identification_Guide#4th_Generation_Collapsible|4th gen. collapsible]] (late)||11.5&amp;quot;||A1 or A2||[[Colt_AR-15_Identification_Guide#A2_2|A2]]||Yes or no||[[File:Colt m4 commando 03.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|'''[[M16A4]]'''||945||[[Colt_AR-15_Identification_Guide#Flat_Top|Flat top]]||[[Colt_AR-15_Identification_Guide#Full_Fence|Full fence]]||[[Colt_AR-15_Identification_Guide#A2_Fixed|A2 fixed]]||20&amp;quot;||A2||[[Colt_AR-15_Identification_Guide#A2_2|A2]]||[[Colt_AR-15_Identification_Guide#Bayonet_Lug|Yes]]||[[File:M16A4Standard.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|'''[[M16_rifle_series#Diemaco.2FColt_Canada_C7.2FC7A1_LSW|M16A3 LMG]]''' or &amp;lt;br&amp;gt;'''[[M16_rifle_series#Diemaco.2FColt_Canada_C7.2FC7A1_LSW|Diemaco C7A1 LSW]]||950||[[Colt_AR-15_Identification_Guide#Flat_Top_LMG|Flat top LMG]]||[[Colt_AR-15_Identification_Guide#Full_Fence|Full fence]]||[[Colt_AR-15_Identification_Guide#A2_Fixed|A2 fixed]]||20&amp;quot;||LMG||[[Colt_AR-15_Identification_Guide#A2_2|A2]]||[[Colt_AR-15_Identification_Guide#Bayonet_Lug|Yes]]||[[File:Model 950 C7A1 LSW.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|'''[[M16_rifle_series#Colt_9mm_Submachine_Gun|9mm SMG]]'''||991||[[Colt_AR-15_Identification_Guide#Flat_Top_SMG|Flat top SMG]]||[[Colt_AR-15_Identification_Guide#Full_Fence|Full fence]]||[[Colt_AR-15_Identification_Guide#4th_Generation_Collapsible|4th gen. collapsible]]||10.5&amp;quot;||A1||[[Colt_AR-15_Identification_Guide#A2_2|A2]]||[[Colt_AR-15_Identification_Guide#Bayonet_Lug|Yes]]||[[File:Colt R0991.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|'''[[M16_rifle_series#M231_Firing_Port_Weapon|M231]]'''||None||[[Colt_AR-15_Identification_Guide#Slickside_.28Sightless.29|Slickside&amp;lt;br&amp;gt;(sightless)]]||[[Colt_AR-15_Identification_Guide#Full_Fence|Full fence]]||None||15.6&amp;quot;||A1||[[Colt_AR-15_Identification_Guide#A2_1|A1]]||[[Colt_AR-15_Identification_Guide#Bayonet_Lug|No]]||[[File:381portg.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|'''[[M16_rifle_series#Colt_AR-15_Sporter-1|AR15 Sporter (SP1)]]'''||R6000||[[Colt_AR-15_Identification_Guide#Slickside|Slickside]]||[[Colt_AR-15_Identification_Guide#Slabside_.28Screw_Pin.29|Slabside&amp;lt;br&amp;gt;(screw pin)]]||[[Colt_AR-15_Identification_Guide#Solid_Fixed|Solid fixed]] (early)&amp;lt;br&amp;gt;[[Colt_AR-15_Identification_Guide#A1_Fixed|A1 fixed]] (late)||20&amp;quot;||A1||[[Colt_AR-15_Identification_Guide#A1_2|A1]]||[[Colt_AR-15_Identification_Guide#Bayonet_Lug|Yes]]||[[File:M16SP1Birdcage.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|'''[[M16_rifle_series#Colt_AR-15_Sporter_Carbine|AR-15 Sporter (SP1) Carbine]]'''||R6001||[[Colt_AR-15_Identification_Guide#Slickside|Slickside]]||[[Colt_AR-15_Identification_Guide#Slabside_.28Screw_Pin.29|Slabside&amp;lt;br&amp;gt;(screw pin)]]||[[Colt_AR-15_Identification_Guide#3rd_Generation_Collapsible|3rd gen. collapsible]]||16&amp;quot;||A1||[[Colt_AR-15_Identification_Guide#A1_2|A1]]||[[Colt_AR-15_Identification_Guide#Bayonet_Lug|Yes]]||[[File:Colt-Sporter-I-Carbine.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|'''[[M16_rifle_series#Colt_AR-15_Sporter_Carbine|AR-15A2 Sporter II Carbine]]'''||R6420||[[Colt_AR-15_Identification_Guide#A1|A1]] (early)&amp;lt;br&amp;gt; [[Colt_AR-15_Identification_Guide#A1E1|A1E1]](late)&amp;lt;br&amp;gt;[[Colt_AR-15_Identification_Guide#A2|A2]] (last)||[[Colt_AR-15_Identification_Guide#Slabside_.28Screw_Pin.29|Slabside&amp;lt;br&amp;gt;(screw pin)]]||[[Colt_AR-15_Identification_Guide#2nd_Generation_Collapsible|2nd gen. collapsible]] (early)&amp;lt;br&amp;gt;[[Colt_AR-15_Identification_Guide#3rd_Generation_Collapsible|3rd gen. collapsible]] (late)||16&amp;quot;||A1||[[Colt_AR-15_Identification_Guide#A1_2|A1]] (early)&amp;lt;br&amp;gt;[[Colt_AR-15_Identification_Guide#A2_2|A2]] (late)||[[Colt_AR-15_Identification_Guide#Bayonet_Lug|Yes]]||[[File:ColtSporterIICarbine.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|'''[[M16_rifle_series#Colt_9mm_Submachine_Gun|AR-15 9mm Carbine]]'''||R6450||[[Colt_AR-15_Identification_Guide#SMG|SMG]]||[[Colt_AR-15_Identification_Guide#Full_Fence|Full fence]]||[[Colt_AR-15_Identification_Guide#3rd_Generation_Collapsible|3rd gen. collapsible]]||10.5&amp;quot;||A1||[[Colt_AR-15_Identification_Guide#A1_2|A1]]||[[Colt_AR-15_Identification_Guide#Bayonet_Lug|Yes]]||[[File:ColtR6450-9mmCarbine.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|'''[[M16_rifle_series#Colt_AR-15_Sporter-1|AR-15A2 Sporter II]]'''||R6500||[[Colt_AR-15_Identification_Guide#A1|A1]] (early)&amp;lt;br&amp;gt; [[Colt_AR-15_Identification_Guide#A1E1|A1E1]](late)&amp;lt;br&amp;gt;[[Colt_AR-15_Identification_Guide#A2|A2]] (last)||[[Colt_AR-15_Identification_Guide#Slabside_.28Screw_Pin.29|Slabside&amp;lt;br&amp;gt;(screw pin)]]||[[Colt_AR-15_Identification_Guide#A2_Fixed|A2 fixed]]||20&amp;quot;||A2||[[Colt_AR-15_Identification_Guide#A2_2|A2]]||[[Colt_AR-15_Identification_Guide#Bayonet_Lug|Yes]]||[[File:AR-15A2 Sporter 2.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|'''[[M16_rifle_series#Colt_AR-15A2_Government_Carbine|AR-15A2 Government Carbine]]'''||R6520||[[Colt_AR-15_Identification_Guide#A2|A2]]||[[Colt_AR-15_Identification_Guide#Full_Fence|Full fence]]||[[Colt_AR-15_Identification_Guide#3rd_Generation_Collapsible|3rd gen. collapsible]]||16&amp;quot;||A1||[[Colt_AR-15_Identification_Guide#A2_2|A2]]||[[Colt_AR-15_Identification_Guide#Bayonet_Lug|Yes]]||[[File:R6520-A2Carbine.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|'''[[M16_rifle_series#Colt_AR-15A2_Government_Carbine|AR-15A2 Sporter Lightweight]]'''||R6530||[[Colt_AR-15_Identification_Guide#A2|A2]]||[[Colt_AR-15_Identification_Guide#Full_Fence|Full fence]]||[[Colt_AR-15_Identification_Guide#A2_Fixed|A2 fixed]]||16&amp;quot;||A1||[[Colt_AR-15_Identification_Guide#A2_2|A2]]||[[Colt_AR-15_Identification_Guide#Bayonet_Lug|No]]||[[File:AR15 Sporter II Lightweight.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|'''[[M16A2|AR-15A2 HBAR]]'''||R6550||[[Colt_AR-15_Identification_Guide#A2|A2]]||[[Colt_AR-15_Identification_Guide#Full_Fence|Full fence]]||[[Colt_AR-15_Identification_Guide#A2_Fixed|A2 fixed]]||20&amp;quot;||HBAR||[[Colt_AR-15_Identification_Guide#A2_2|A2]]||[[Colt_AR-15_Identification_Guide#Bayonet_Lug|Yes]]||[[File:ColtGovtModHBAR.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|'''[[M16_rifle_series#Colt_AR-15A2_Government_Carbine|AR-15A2 Government Carbine]]'''||AR6520||[[Colt_AR-15_Identification_Guide#A2|A2]]||[[Colt_AR-15_Identification_Guide#Full_Fence|Full fence]]||[[Colt_AR-15_Identification_Guide#4th_Generation_Collapsible|4th gen. collapsible]]||16&amp;quot;||A1||[[Colt_AR-15_Identification_Guide#A2_2|A2]]||[[Colt_AR-15_Identification_Guide#Bayonet_Lug|Yes]]||[[File:AR-15A2 Governemnt Carbine.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|'''[[M16_rifle_series#M16A2_Rifle|AR-15 Sporter Match HBAR]]'''||AR6601||[[Colt_AR-15_Identification_Guide#A2|A2]]||[[Colt_AR-15_Identification_Guide#Full_Fence|Full fence]]||[[Colt_AR-15_Identification_Guide#A2_Fixed|A2 fixed]]||20&amp;quot;||HBAR||[[Colt_AR-15_Identification_Guide#A2_2|A2]]||[[Colt_AR-15_Identification_Guide#Bayonet_Lug|No]]||[[File:AR-15 Sporter Match HBAR R6601.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|'''[[M16_rifle_series#Colt_AR-15A3_Tactical_Carbine|AR-15A3 Tactical Carbine]]'''||AR6721||[[Colt_AR-15_Identification_Guide#Flat_Top|Flat top]]||[[Colt_AR-15_Identification_Guide#Full_Fence|Full fence]]||[[Colt_AR-15_Identification_Guide#4th_Generation_Collapsible|4th gen. collapsible]]||16&amp;quot;||HBAR||[[Colt_AR-15_Identification_Guide#A2_2|A2]]||[[Colt_AR-15_Identification_Guide#Bayonet_Lug|Yes]]||[[File:6721 Tactical Carbine.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|'''[[M16_rifle_series#Colt_Match_Target|Match Target HBAR]]'''||MT6601||[[Colt_AR-15_Identification_Guide#A2|A2]]||[[Colt_AR-15_Identification_Guide#Full_Fence|Full fence]]||[[Colt_AR-15_Identification_Guide#A2_Fixed|A2 fixed]]||20&amp;quot;||HBAR||[[Colt_AR-15_Identification_Guide#Target_Crown|Target crown]]||[[Colt_AR-15_Identification_Guide#Bayonet_Lug|No]]||[[File:PostbanAR15A2standard.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|'''[[M16_rifle_series#Colt_Match_Target|Match Target Competition HBAR]]'''||MT6700||[[Colt_AR-15_Identification_Guide#Flat_Top|Flat top]]||[[Colt_AR-15_Identification_Guide#Full_Fence|Full fence]]||[[Colt_AR-15_Identification_Guide#A2_Fixed|A2 fixed]]||20&amp;quot;||HBAR||[[Colt_AR-15_Identification_Guide#Target_Crown|Target crown]]||[[Colt_AR-15_Identification_Guide#Bayonet_Lug|No]]||[[File:Colt Model MT6700.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|'''[[M16_rifle_series#Colt_Match_Target|Match Target Competition HBAR II]]'''||MT6731||[[Colt_AR-15_Identification_Guide#Flat_Top|Flat top]]||[[Colt_AR-15_Identification_Guide#Full_Fence|Full fence]]||[[Colt_AR-15_Identification_Guide#A2_Fixed|A2 fixed]]||16&amp;quot;||HBAR||[[Colt_AR-15_Identification_Guide#Target_Crown|Target crown]]||[[Colt_AR-15_Identification_Guide#Bayonet_Lug|No]]||[[File:Colt Match Target HBAR II.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|'''[[M16_rifle_series#Colt_Law_Enforcement_Carbine|Law Enforcement Carbine]]'''||LE6920||[[Colt_AR-15_Identification_Guide#Flat_Top|Flat top]]||[[Colt_AR-15_Identification_Guide#Full_Fence|Full fence]]||[[Colt_AR-15_Identification_Guide#4th_Generation_Collapsible|4th gen. collapsible]]||16&amp;quot;||M4||[[Colt_AR-15_Identification_Guide#A2_2|A2]]||[[Colt_AR-15_Identification_Guide#Bayonet_Lug|Yes]]||[[File:ColtLawEnforcementCarbine.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Glossary=&lt;br /&gt;
__TOC__&lt;br /&gt;
==Upper Receivers==&lt;br /&gt;
===Slickside===&lt;br /&gt;
The earliest version of the AR-15 upper receiver which can easily be identified by its lack of forward assist and brass deflector. This receiver was used on the original M16, USAF weapons, and the SP1 civilian rifle.&lt;br /&gt;
[[File:Upper slickside.jpg|thumb|400px|none|]]&lt;br /&gt;
&lt;br /&gt;
===A1===&lt;br /&gt;
The first variant to be fitted with a a forward assist (which has a tear-drop shaped plunger head as opposed to the round plunger used on later rifles). This is the only upper to feature a forward assist without brass deflector.&lt;br /&gt;
[[File:Upper A1.jpg|thumb|400px|none|]]&lt;br /&gt;
&lt;br /&gt;
===A1 Flat Top===&lt;br /&gt;
A unique upper receiver used only on the Model 656 Special Low Profile sniper rifle. It features an integral Weaver scope rail and lower profile folding backup rear sight.&lt;br /&gt;
[[File:Upper A1 weaver.jpg|thumb|400px|none|]]&lt;br /&gt;
&lt;br /&gt;
===A1E1===&lt;br /&gt;
An intermediate receiver that was an A1 receiver with the addition of a brass deflector behind the ejection port. It can be distinguished from the A2 receiver by its simpler rear sight. This upper was the one that was chosen by Diemaco (now Colt Canada) for the C7 rifle and C8 carbine. It was also commonly used on the Model 723 and 733 carbines.&lt;br /&gt;
[[File:Upper A1E1.jpg|thumb|400px|none|]]&lt;br /&gt;
&lt;br /&gt;
===A2===&lt;br /&gt;
This upper was first implemented on the M16A2. It notably differs from its predecessor, the A1 upper, by the addition of a brass deflector and a more complicated range adjustable rear sight.&lt;br /&gt;
[[File:Upper A2.jpg|thumb|400px|none|]]&lt;br /&gt;
&lt;br /&gt;
===Flat Top===&lt;br /&gt;
Essentially an A2 upper with the fixed carry handle replaced with a MIL-STD-1913 scope rail. It can often be seen fitted with a carry handle of the same design as the A2 upper. This is the upper that is used on the majority of current military, law enforcement and civilian rifles.&lt;br /&gt;
[[File:Upper flat top.jpg|thumb|400px|none|]]&lt;br /&gt;
&lt;br /&gt;
===A2 LMG===&lt;br /&gt;
A unique upper receiver fitted only to the Model 750. Externally it appears as an A2 upper with the forward assist omitted (being an open bolt weapon, a forward assist would be redundant).&lt;br /&gt;
[[File:Upper LMG.jpg|thumb|400px|none|]]&lt;br /&gt;
&lt;br /&gt;
===Flat Top LMG===&lt;br /&gt;
A unique upper receiver fitted only to the Model 950. Externally it appears as a flat top upper with the forward assist omitted (being an open bolt weapon, a forward assist would be redundant).&lt;br /&gt;
[[File:Upper LMG flat top.jpg|thumb|400px|none|]]&lt;br /&gt;
&lt;br /&gt;
===SMG===&lt;br /&gt;
The upper receiver used on the 9x19mm submachine guns and carbines is actually a modified slickside upper (a forward assist is not necessary due to the simpler and more reliable blowback action), fitted with a distinctive semi-circular brass deflector over the rear of the ejection port (which is pinned to the receiver and removable, as opposed to the integrally forged one found on 5.56x45mm rifles) and a correspondingly shortened dust cover. The reason for this enlarged deflector is due to the fact that as the SMG is a straight blowback weapons a relatively large amount of gas blasts out of the ejection port, which would be uncomfortable for a left handed shooter if not redirected.&lt;br /&gt;
[[File:Upper SMG.jpg|thumb|400px|none|]]&lt;br /&gt;
&lt;br /&gt;
===Flat Top SMG===&lt;br /&gt;
A flat top variant of the original SMG upper with the same removable brass deflector, this is the upper which is used on the current range of submachine guns and carbines.&lt;br /&gt;
[[File:Upper SMG flat top 1.jpg|thumb|400px|none|]]&lt;br /&gt;
&lt;br /&gt;
===Slickside (Sightless)===&lt;br /&gt;
A unique upper receiver found only on the M231 firing port weapon. It is identical to the slickside upper used on the original M16 but features no rear sight, being designed to be aimed using tracer fire. It does however retain the carry handle that the rear sight is normally mounted in along with the windage direction arrows for adjusting the absent sight, due to it being made from a regular slickside forging without the final machining for the rear sight.&lt;br /&gt;
[[File:Upper M231.jpg|thumb|400px|none|]]&lt;br /&gt;
&lt;br /&gt;
==Lower Receivers==&lt;br /&gt;
===Slabside===&lt;br /&gt;
Used only on the AR-15 prototypes and the original M16, the slabside lower can be identified by the lack of any ridges on the right side of the weapon. The push pin as the front of the lower receiver either has a flat round head, or a round head with a circular divot in the centre.&lt;br /&gt;
[[File:Lower slabside.jpg|thumb|400px|none|Slabside lower receiver with push pin front pivot]]&lt;br /&gt;
&lt;br /&gt;
===Slabside (Screw Pin)===&lt;br /&gt;
A variant of the slabside receiver with a screw pin at the front of the receiver is used on early Sporter models up to the AR-15A2 Sporter II. This variant of the slabside lower receiver is much more common than the genuine military slabside lower, meaning it is often used as a stand in for the correct M16 lower receiver in television and movies.&lt;br /&gt;
[[File:Lower SP slabside.jpg|thumb|400px|none| Slabside lower receiver with screw pin front pivot]]&lt;br /&gt;
&lt;br /&gt;
===Partial Fence===&lt;br /&gt;
Most notably used on the XM16E1, although also used on a number of contemporary carbines and experimental weapons, the partial fence lower features a horizontal ridge under the ejection port, a captive push pin at the front pivot, and an unfenced magazine release button. The term partial fence is a misnomer as the ridge on the side of the receiver is unrelated to the magazine release button, but is instead a housing for the detent spring which retains the new push pin. The partial fence name has only been applied retroactively in relation to the later full fence lower.&lt;br /&gt;
[[File:Lower partial fence.jpg|thumb|400px|none|partial fence lower receiver]]&lt;br /&gt;
&lt;br /&gt;
===Full Fence===&lt;br /&gt;
The full fence lower is the standard receiver used on all AR-15s since the M16A1. It can be identified by the raised fence around the magazine release button on the right side of the weapon which is designed to lessen the chances of accidentally releasing the magazine. The design of this lower was upgraded with the adoption of the M16A2 featuring strengthening around the front and rear receiver push pins and fire selector marking on the right side of the receiver. However, due to the difficulty in identifying them from a distance and the fact that different manufacturers use slightly different designs (such as strengthening around only the front push pin or omitting the selector markings on the right side of the weapon), these have been treated as one variant for the purpose of identification. The full fence lower (both A1 and A2) is also the receiver used on Colt's 9mm SMG. For this purpose it is modified with several holes drilled in the side, which are used to pin spacers in place to hold the smaller 9mm magazine in the standard 5.56mm magazine well.&lt;br /&gt;
[[File:Lower a1 full fence.jpg|thumb|400px|none|A1 full fence lower receiver]]&lt;br /&gt;
[[File:Lower a2 full fence.jpg|thumb|400px|none|A2 full fence lower receiver]]&lt;br /&gt;
[[File:Lower a2 full fence SMG.jpg|thumb|400px|none|A2 SMG full fence lower receiver]]&lt;br /&gt;
&lt;br /&gt;
==Stocks==&lt;br /&gt;
===Solid Fixed===&lt;br /&gt;
Original Colt rifles had a solid stock without an internal storage compartment and one piece butt pad. This stock can also be identified by hinged rear sling loop. This stock was used on the original M16 and early models of the M16A1 until 1971 when it was replaced by the A1 type stock.&lt;br /&gt;
[[File:Stock M16.jpg|thumb|400px|none|]]&lt;br /&gt;
&lt;br /&gt;
===A1 Fixed===&lt;br /&gt;
An improved stock designed for the M16A1, this introduced an internal storage compartment into the stock accessed by a textured trapdoor in the butt pad. The original hinged rear sling loop was also replaced by a simpler and more robust fixed loop. Despite being commonly known as the A1 stock it was not designed until 1971 (the M16A1 was released in 1967) so early model M16A1s retained the earlier solid stock with hinged sling loop.&lt;br /&gt;
[[File:Stock M16A1.jpg|thumb|400px|none|]]&lt;br /&gt;
&lt;br /&gt;
===A2 Fixed===&lt;br /&gt;
The M16A2 used a new stock that was slightly longer (16mm, nearly indistinguishable to the regular observer) and made from a much stronger material. The easiest way to differentiate this stock from that found on the M16A1 is the squarer edges on the butt pad, and the fact that the butt pad is chequered over its entire surface (as opposed to the A1 stock which was only textured on the trapdoor cover).&lt;br /&gt;
[[File:Stock M16A2.jpg|thumb|400px|none|]]&lt;br /&gt;
&lt;br /&gt;
===1st Generation Collapsible===&lt;br /&gt;
This stock resembles a miniature fixed stock, but can be extended by operating a lever inside the butt pad. The only weapon it was used on was the Model 607 Car-15 SMG, and was abandoned for a simpler, cheaper and more robust design for all future carbines.&lt;br /&gt;
[[File:Stock collapsible 1.jpg|thumb|400px|none|]]&lt;br /&gt;
&lt;br /&gt;
===2nd Generation Collapsible===&lt;br /&gt;
A stock made from aluminium with a black polymer coating was used on the majority of carbines from the Vietnam war until 1985.&lt;br /&gt;
[[File:Stock collapsible 2.jpg|thumb|400px|none|]]&lt;br /&gt;
&lt;br /&gt;
===3rd Generation Collapsible===&lt;br /&gt;
This stock was introduced in 1985 and is commonly known as the &amp;quot;fiberlite stock&amp;quot;. The shape is similar to the early coated aluminium stock but was made from plastic, and can be differentiated by its matt finish (the coated aluminium stocks had a shiny black finish) and the two vertical strengthening ribs on each side. Early models were only two position stocks, but later models were four position. This stock fitted with a thick rubber butt pad is the model which is fitted to Diemaco/Colt Canada weapons, and a version of this modified to be a six position stock is used by the Israeli Defence Force on their carbines.&lt;br /&gt;
[[File:Stock collapsible 3.jpg|thumb|400px|none|]]&lt;br /&gt;
&lt;br /&gt;
===4th Generation Collapsible===&lt;br /&gt;
Often called the &amp;quot;M4 stock&amp;quot; or &amp;quot;6 position&amp;quot; stock, this was developed as a strengthened variant for use on the M4/M4A1 carbines. It features a number of ridges and recesses on the sides of the stock, a sloped butt plate and the same bottom mounted sling loop found on M16A1/A2 fixed stocks.&lt;br /&gt;
[[File:Stock collapsible 4.jpg|thumb|400px|none|]]&lt;br /&gt;
&lt;br /&gt;
===Wire Collapsible===&lt;br /&gt;
Developed for emergency dismounted use on the M231 firing port weapon, this wire stock is similar to the one found on the [[M3 / M3A1 &amp;quot;Grease Gun&amp;quot;]]. Although designed for the M231, it can be fitted to any AR-15 pattern rifle.&lt;br /&gt;
[[File:Stock M231.jpg|thumb|400px|none|]]&lt;br /&gt;
&lt;br /&gt;
==Flash Hiders==&lt;br /&gt;
===Early Duckbill===&lt;br /&gt;
The original AR-15 flash hider, referred to as the “Duckbill”, was only seen on early prototypes. It was quickly abandoned due to the tendency of the front prongs to break off.&lt;br /&gt;
[[File:Muzzle duckbill 1.jpg|thumb|400px|none|]]&lt;br /&gt;
&lt;br /&gt;
===Duckbill===&lt;br /&gt;
A strengthened variant of the early Duckbill flash hider, this could be seen on the majority of colt weapons prior to the M16A1.&lt;br /&gt;
[[File:Muzzle duckbill 2.jpg|thumb|400px|none|]]&lt;br /&gt;
&lt;br /&gt;
===A1===&lt;br /&gt;
The iconic M16 flash hider often referred to as the “Birdcage”, and was on a closed design to address problems encountered with the duckbill type flash hiders snagging on vegetation. Introduced on the M16A1, it has 6 ports equally distributed around the flash hider.&lt;br /&gt;
[[File:Muzzle A1.jpg|thumb|400px|none|]]&lt;br /&gt;
&lt;br /&gt;
===A2===&lt;br /&gt;
First developed for the M16A2, this flash hider is similar in appearance to the original birdcage except it features five ports spread only over the top half of the flash hider. Although often described as a compensator this was not the intended purpose of the modification, but was instead designed to reduce the amount of material that would be kicked up by the muzzle blast when firing in the prone position.&lt;br /&gt;
[[File:Muzzle A2.jpg|thumb|400px|none|]]&lt;br /&gt;
&lt;br /&gt;
===3.5&amp;quot; Moderator===&lt;br /&gt;
Resembling a small sound suppressor, the 3.5” moderator was designed for the Model 607 (which originally used a duckbill flash hider) in an attempt to mitigate the large muzzle flash and blast created when using such a short barrel. It featured a number of internal baffles to reduce not only the flash but also the sound report, meaning it is classed as a suppressor making civilian use more legally problematic (due to this the majority of moderators seen in film and television are replicas omitting the internal baffles and chambers).  Although it succeeded in reducing the flash somewhat it led to excessive fouling in the chamber, along with accuracy problems using tracers.&lt;br /&gt;
[[File:Muzzle 3.5 moderator.jpg|thumb|400px|none|]]&lt;br /&gt;
&lt;br /&gt;
===4.25&amp;quot; Moderator===&lt;br /&gt;
An improved version of the 3.5” moderator, this features a slotted expansion chamber at the end further reducing the weapon report. The majority (although not all) of the moderators made featured a narrow section at the back with a rib behind it referred to as a “grenade ring” to allow mounting of  an under-barrel M203.&lt;br /&gt;
[[File:Muzzle 4.5 moderator early.jpg|thumb|400px|none|Early 4.25&amp;quot; moderator without &amp;quot;grenade ring&amp;quot;]]&lt;br /&gt;
[[File:Muzzle 4.5 moderator.jpg|thumb|400px|none|Later model 4.25&amp;quot; moderator with &amp;quot;grenade ring&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
===Target Crown===&lt;br /&gt;
During the Assault Weapons Ban Colt produced a line of weapons known as &amp;quot;Match Target&amp;quot; rifles which did not feature a threaded barrel for a flash hider, instead having the barrel end with a plain target crown.&lt;br /&gt;
[[File:Muzzle match.jpg|thumb|400px|none|]]&lt;br /&gt;
&lt;br /&gt;
==Bayonet Lug==&lt;br /&gt;
The bayonet lug on AR-15 rifles is a small protrusion on the front underside of the gas block. This is present on the majority of Colt AR-15 military rifles, but is omitted in the case of some carbines as it is redundant due to the bayonet requiring a longer barrel to be mounted onto. It is also absent from a number of civilian rifles, most notably the Match Target rifles, in order to comply with various laws and regulations.&lt;br /&gt;
[[Category:General Information]]&lt;br /&gt;
[[File:Bayonet yes.jpg|thumb|400px|none|Front sight block with bayonet lug]]&lt;br /&gt;
[[File:Bayonet no.jpg|thumb|400px|none|Front sight block without bayonet lug]]&lt;/div&gt;</summary>
		<author><name>Cifyra</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Colt_AR-15_Identification_Guide&amp;diff=641122</id>
		<title>Talk:Colt AR-15 Identification Guide</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Colt_AR-15_Identification_Guide&amp;diff=641122"/>
		<updated>2012-12-19T14:35:20Z</updated>

		<summary type="html">&lt;p&gt;Cifyra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Very nice. Pages like this (especially the glossary section) could be very useful on this site.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:49, 25 March 2012 (CDT)&lt;br /&gt;
:WOW! This is totally cool! I have had difficulties with AR-15 variants but this will make my life way easier. Can't wait until somebody with enough experience (and time!) puts together an AK-page, --[[User:PeeWee055|PeeWee055]] 13:17, 25 March 2012 (CDT)&lt;br /&gt;
::Unfortunately it wouldn't work as well for AKs. The reason I could do it (and also the reason AR-15s can be confusing and why I felt it should be done) in this case is that there are a large number of variants made with different combinations of the same parts. With AKs, this is not really the case. A guide of sorts could be written, but it wouldn't be able to have the table like this one as there aren't really standard parts, is more like &amp;quot;this one has a grenade sight&amp;quot; or &amp;quot;that one has a curved bit on the end of the the stock&amp;quot; which would probably be better incorporated into the descriptions on the individual gun entries.  --[[User:Commando552|commando552]] 16:54, 25 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
This is great! Thanks for puting in the effort. I finaly figured out what a magazine fence is. --[[User:Mandolin|Mandolin]] 19:55, 25 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Awesome page. Nice to finally have one like this. [[User:Excalibur01|Excalibur01]] 22:02, 25 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
A notation should probably be made that IMFDB refers to certain models by their model numbers (e.g., Model 727) rather than generic terms like &amp;quot;M16A2 carbine&amp;quot;, which would technically refer to any AR carbine with an A2 receiver. [[User:Spartan198|Spartan198]] 02:00, 26 March 2012 (CDT)&lt;br /&gt;
:I've added the notation in at the top that the text in bold id the preferred name that the weapon goes by. It used to say that when this was a WIP on my user page but forgot to copy it across. Just to clarify, the &amp;quot;names&amp;quot; for the rifles are what Colt calls them, so there are a few that don't make much sense, for example there is the Model 711 which is a Colt made A1 with A2 furniture which they advertised as a rugged and simple version of the M16A2 (it doesn't even use the A2 lower, it is just an A1 they slapped new furniture on to get rid of their stock of A1 receivers and sold them on the cheap to other countries). I didn't add this one though, as I imagine that all of the A1s with A2 handguards in film are exactly that, rather than these comparatively rare export only rifles. --[[User:Commando552|commando552]] 10:45, 26 March 2012 (CDT)&lt;br /&gt;
I've come to do that with any military rifles by their model number and every time I hear someone refer it as that, I would look closely and see what's on it [[User:Excalibur01|Excalibur01]] 09:53, 26 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Just want to add my kudos for the page. GREAT job. This will be SUPER helpful! --[[User:Zackmann08|Zackmann08]] 09:58, 26 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
On the Model 933, it says that the stock used is as follows:&lt;br /&gt;
&lt;br /&gt;
3rd gen. collapsible (early)&lt;br /&gt;
3rd gen. collapsible (late)&lt;br /&gt;
&lt;br /&gt;
So, they both use 3rd gen. collapsible, or is that a typo? --[[User:Cifyra|Cifyra]] 01:30, 12 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:It was a typo. I think I must have made a mistake when doing search and replace to make the glossary links and replaced all the 4th gen links with 3rd gens, but have fixed it now.  --[[User:Commando552|commando552]] 05:09, 12 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
I think the Colt 9mm SMG uses the A1 flashhider on the A1 barrel profile. Can I get confirmation on this? --[[User:Cifyra|Cifyra]] ([[User talk:Cifyra|talk]]) 09:35, 19 December 2012 (EST)&lt;/div&gt;</summary>
		<author><name>Cifyra</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Colt_AR-15_Identification_Guide&amp;diff=641121</id>
		<title>Talk:Colt AR-15 Identification Guide</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Colt_AR-15_Identification_Guide&amp;diff=641121"/>
		<updated>2012-12-19T14:34:24Z</updated>

		<summary type="html">&lt;p&gt;Cifyra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Very nice. Pages like this (especially the glossary section) could be very useful on this site.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:49, 25 March 2012 (CDT)&lt;br /&gt;
:WOW! This is totally cool! I have had difficulties with AR-15 variants but this will make my life way easier. Can't wait until somebody with enough experience (and time!) puts together an AK-page, --[[User:PeeWee055|PeeWee055]] 13:17, 25 March 2012 (CDT)&lt;br /&gt;
::Unfortunately it wouldn't work as well for AKs. The reason I could do it (and also the reason AR-15s can be confusing and why I felt it should be done) in this case is that there are a large number of variants made with different combinations of the same parts. With AKs, this is not really the case. A guide of sorts could be written, but it wouldn't be able to have the table like this one as there aren't really standard parts, is more like &amp;quot;this one has a grenade sight&amp;quot; or &amp;quot;that one has a curved bit on the end of the the stock&amp;quot; which would probably be better incorporated into the descriptions on the individual gun entries.  --[[User:Commando552|commando552]] 16:54, 25 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
This is great! Thanks for puting in the effort. I finaly figured out what a magazine fence is. --[[User:Mandolin|Mandolin]] 19:55, 25 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Awesome page. Nice to finally have one like this. [[User:Excalibur01|Excalibur01]] 22:02, 25 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
A notation should probably be made that IMFDB refers to certain models by their model numbers (e.g., Model 727) rather than generic terms like &amp;quot;M16A2 carbine&amp;quot;, which would technically refer to any AR carbine with an A2 receiver. [[User:Spartan198|Spartan198]] 02:00, 26 March 2012 (CDT)&lt;br /&gt;
:I've added the notation in at the top that the text in bold id the preferred name that the weapon goes by. It used to say that when this was a WIP on my user page but forgot to copy it across. Just to clarify, the &amp;quot;names&amp;quot; for the rifles are what Colt calls them, so there are a few that don't make much sense, for example there is the Model 711 which is a Colt made A1 with A2 furniture which they advertised as a rugged and simple version of the M16A2 (it doesn't even use the A2 lower, it is just an A1 they slapped new furniture on to get rid of their stock of A1 receivers and sold them on the cheap to other countries). I didn't add this one though, as I imagine that all of the A1s with A2 handguards in film are exactly that, rather than these comparatively rare export only rifles. --[[User:Commando552|commando552]] 10:45, 26 March 2012 (CDT)&lt;br /&gt;
I've come to do that with any military rifles by their model number and every time I hear someone refer it as that, I would look closely and see what's on it [[User:Excalibur01|Excalibur01]] 09:53, 26 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Just want to add my kudos for the page. GREAT job. This will be SUPER helpful! --[[User:Zackmann08|Zackmann08]] 09:58, 26 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
I think the Colt 9mm SMG uses the A1 flashhider on the A1 barrel profile. Can I get confirmation on this? --[[User:Cifyra|Cifyra]] ([[User talk:Cifyra|talk]]) 09:34, 19 December 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
On the Model 933, it says that the stock used is as follows:&lt;br /&gt;
&lt;br /&gt;
3rd gen. collapsible (early)&lt;br /&gt;
3rd gen. collapsible (late)&lt;br /&gt;
&lt;br /&gt;
So, they both use 3rd gen. collapsible, or is that a typo? --[[User:Cifyra|Cifyra]] 01:30, 12 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:It was a typo. I think I must have made a mistake when doing search and replace to make the glossary links and replaced all the 4th gen links with 3rd gens, but have fixed it now.  --[[User:Commando552|commando552]] 05:09, 12 June 2012 (CDT)&lt;/div&gt;</summary>
		<author><name>Cifyra</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Cifyra&amp;diff=575325</id>
		<title>User:Cifyra</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Cifyra&amp;diff=575325"/>
		<updated>2012-06-12T06:30:52Z</updated>

		<summary type="html">&lt;p&gt;Cifyra: Created page with &amp;quot;0&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;0&lt;/div&gt;</summary>
		<author><name>Cifyra</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Colt_AR-15_Identification_Guide&amp;diff=575324</id>
		<title>Talk:Colt AR-15 Identification Guide</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Colt_AR-15_Identification_Guide&amp;diff=575324"/>
		<updated>2012-06-12T06:30:20Z</updated>

		<summary type="html">&lt;p&gt;Cifyra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Very nice. Pages like this (especially the glossary section) could be very useful on this site.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] 11:49, 25 March 2012 (CDT)&lt;br /&gt;
:WOW! This is totally cool! I have had difficulties with AR-15 variants but this will make my life way easier. Can't wait until somebody with enough experience (and time!) puts together an AK-page, --[[User:PeeWee055|PeeWee055]] 13:17, 25 March 2012 (CDT)&lt;br /&gt;
::Unfortunately it wouldn't work as well for AKs. The reason I could do it (and also the reason AR-15s can be confusing and why I felt it should be done) in this case is that there are a large number of variants made with different combinations of the same parts. With AKs, this is not really the case. A guide of sorts could be written, but it wouldn't be able to have the table like this one as there aren't really standard parts, is more like &amp;quot;this one has a grenade sight&amp;quot; or &amp;quot;that one has a curved bit on the end of the the stock&amp;quot; which would probably be better incorporated into the descriptions on the individual gun entries.  --[[User:Commando552|commando552]] 16:54, 25 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
This is great! Thanks for puting in the effort. I finaly figured out what a magazine fence is. --[[User:Mandolin|Mandolin]] 19:55, 25 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Awesome page. Nice to finally have one like this. [[User:Excalibur01|Excalibur01]] 22:02, 25 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
A notation should probably be made that IMFDB refers to certain models by their model numbers (e.g., Model 727) rather than generic terms like &amp;quot;M16A2 carbine&amp;quot;, which would technically refer to any AR carbine with an A2 receiver. [[User:Spartan198|Spartan198]] 02:00, 26 March 2012 (CDT)&lt;br /&gt;
:I've added the notation in at the top that the text in bold id the preferred name that the weapon goes by. It used to say that when this was a WIP on my user page but forgot to copy it across. Just to clarify, the &amp;quot;names&amp;quot; for the rifles are what Colt calls them, so there are a few that don't make much sense, for example there is the Model 711 which is a Colt made A1 with A2 furniture which they advertised as a rugged and simple version of the M16A2 (it doesn't even use the A2 lower, it is just an A1 they slapped new furniture on to get rid of their stock of A1 receivers and sold them on the cheap to other countries). I didn't add this one though, as I imagine that all of the A1s with A2 handguards in film are exactly that, rather than these comparatively rare export only rifles. --[[User:Commando552|commando552]] 10:45, 26 March 2012 (CDT)&lt;br /&gt;
I've come to do that with any military rifles by their model number and every time I hear someone refer it as that, I would look closely and see what's on it [[User:Excalibur01|Excalibur01]] 09:53, 26 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Just want to add my kudos for the page. GREAT job. This will be SUPER helpful! --[[User:Zackmann08|Zackmann08]] 09:58, 26 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
On the Model 933, it says that the stock used is as follows:&lt;br /&gt;
&lt;br /&gt;
3rd gen. collapsible (early)&lt;br /&gt;
3rd gen. collapsible (late)&lt;br /&gt;
&lt;br /&gt;
So, they both use 3rd gen. collapsible, or is that a typo? --[[User:Cifyra|Cifyra]] 01:30, 12 June 2012 (CDT)&lt;/div&gt;</summary>
		<author><name>Cifyra</name></author>
	</entry>
</feed>