<?xml version="1.0"?>
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	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Camden+Hennis</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Camden+Hennis"/>
	<link rel="alternate" type="text/html" href="https://www.buildlogs.org/wiki/Special:Contributions/Camden_Hennis"/>
	<updated>2026-05-30T09:47:59Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Camden_Hennis&amp;diff=578899</id>
		<title>User:Camden Hennis</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Camden_Hennis&amp;diff=578899"/>
		<updated>2012-06-17T21:27:53Z</updated>

		<summary type="html">&lt;p&gt;Camden Hennis: /* My Contributions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==About Me==&lt;br /&gt;
I'm 18 (as of 2010), and have researched weapons from wars ranging from WWI to now, I have a good knowledge of modern assault rifles for my age, despite not owning any myself. My favorite weapons group to research is those of the germans, from World War One to now. My biggest knowledge is in the Heckler &amp;amp; and Koch Family of firearms, my favorite being the H&amp;amp;K Mark 23 SOCOM.&lt;br /&gt;
&lt;br /&gt;
==My Contributions==&lt;br /&gt;
'''Video Game Pages''':&lt;br /&gt;
&lt;br /&gt;
[[Ghost Recon]]- Information&lt;br /&gt;
&lt;br /&gt;
[[Rainbow Six: Lockdown]]- Information and Screenshots&lt;br /&gt;
&lt;br /&gt;
[[GoldenEye: Rogue Agent]]- Information&lt;br /&gt;
&lt;br /&gt;
[[Rainbow Six 3: Black Arrow]]- Created Page, Information, Screenshots &lt;br /&gt;
&lt;br /&gt;
[[007: Nightfire]]- Screenshots and Information.&lt;br /&gt;
&lt;br /&gt;
[[Call of Duty 2]]- Information&lt;br /&gt;
&lt;br /&gt;
[[Ghost Recon Advanced Warfighter]]- Information&lt;br /&gt;
&lt;br /&gt;
[[Ghost Recon: Island Thunder]]- Created Page and added Information.&lt;br /&gt;
&lt;br /&gt;
[[Ghost Recon 2: Summit Strike]]- Reordered page, information.&lt;br /&gt;
&lt;br /&gt;
[[True Crime New York City]]- Reordered Page, Information, Placed photos of weapons.&lt;br /&gt;
&lt;br /&gt;
[[Project Reality]]- Reordered Page.&lt;br /&gt;
&lt;br /&gt;
[[DRIV3R]] - Reordered page, Placed photos of weapons.&lt;br /&gt;
&lt;br /&gt;
[[Soldier of Fortune: Payback]] - Placed photos of weapons, added information. &lt;br /&gt;
&lt;br /&gt;
'''Actor Pages''':&lt;br /&gt;
&lt;br /&gt;
[[Trevor Morgan]]- Created Page and added Information.&lt;br /&gt;
&lt;br /&gt;
[[Mark Moses]]- Created Page and added Information.&lt;br /&gt;
&lt;br /&gt;
[[Michael Shannon]]- Created Page and added Information.&lt;br /&gt;
&lt;br /&gt;
'''Movie Pages''':&lt;br /&gt;
&lt;br /&gt;
[[Major Payne]]- Information.&lt;br /&gt;
&lt;br /&gt;
[[Kangaroo Jack]]- Created Page, added Information, and Screenshots.&lt;br /&gt;
&lt;br /&gt;
'''Weapons Pages''':&lt;br /&gt;
&lt;br /&gt;
[[Heckler &amp;amp; Koch G36]]- subcatagory G36KV&lt;br /&gt;
&lt;br /&gt;
[[Heckler &amp;amp; Koch Mark 23]]- added multiple redirects to make finding page easier.&lt;/div&gt;</summary>
		<author><name>Camden Hennis</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=H%26K_Mark_23&amp;diff=578898</id>
		<title>H&amp;K Mark 23</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=H%26K_Mark_23&amp;diff=578898"/>
		<updated>2012-06-17T21:24:57Z</updated>

		<summary type="html">&lt;p&gt;Camden Hennis: Redirected page to Heckler &amp;amp; Koch Mark 23&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Heckler &amp;amp; Koch Mark 23]]&lt;/div&gt;</summary>
		<author><name>Camden Hennis</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=HK_Mk._23&amp;diff=578897</id>
		<title>HK Mk. 23</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=HK_Mk._23&amp;diff=578897"/>
		<updated>2012-06-17T21:23:52Z</updated>

		<summary type="html">&lt;p&gt;Camden Hennis: Redirected page to Heckler &amp;amp; Koch Mark 23&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Heckler &amp;amp; Koch Mark 23]]&lt;/div&gt;</summary>
		<author><name>Camden Hennis</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=HK_MK.23&amp;diff=578896</id>
		<title>HK MK.23</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=HK_MK.23&amp;diff=578896"/>
		<updated>2012-06-17T21:22:07Z</updated>

		<summary type="html">&lt;p&gt;Camden Hennis: Redirected page to Heckler &amp;amp; Koch Mark 23&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Heckler &amp;amp; Koch Mark 23]]&lt;/div&gt;</summary>
		<author><name>Camden Hennis</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Camden_Hennis&amp;diff=578654</id>
		<title>User:Camden Hennis</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Camden_Hennis&amp;diff=578654"/>
		<updated>2012-06-17T06:56:43Z</updated>

		<summary type="html">&lt;p&gt;Camden Hennis: /* About Me */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==About Me==&lt;br /&gt;
I'm 18 (as of 2010), and have researched weapons from wars ranging from WWI to now, I have a good knowledge of modern assault rifles for my age, despite not owning any myself. My favorite weapons group to research is those of the germans, from World War One to now. My biggest knowledge is in the Heckler &amp;amp; and Koch Family of firearms, my favorite being the H&amp;amp;K Mark 23 SOCOM.&lt;br /&gt;
&lt;br /&gt;
==My Contributions==&lt;br /&gt;
'''Video Game Pages''':&lt;br /&gt;
&lt;br /&gt;
[[Ghost Recon]]- Information&lt;br /&gt;
&lt;br /&gt;
[[Rainbow Six: Lockdown]]- Information and Screenshots&lt;br /&gt;
&lt;br /&gt;
[[GoldenEye: Rogue Agent]]- Information&lt;br /&gt;
&lt;br /&gt;
[[Rainbow Six 3: Black Arrow]]- Created Page, Information, Screenshots &lt;br /&gt;
&lt;br /&gt;
[[007: Nightfire]]- Screenshots and Information.&lt;br /&gt;
&lt;br /&gt;
[[Call of Duty 2]]- Information&lt;br /&gt;
&lt;br /&gt;
[[Ghost Recon Advanced Warfighter]]- Information&lt;br /&gt;
&lt;br /&gt;
[[Ghost Recon: Island Thunder]]- Created Page and added Information.&lt;br /&gt;
&lt;br /&gt;
[[Ghost Recon 2: Summit Strike]]- Reordered page, information.&lt;br /&gt;
&lt;br /&gt;
[[True Crime New York City]]- Reordered Page, Information, Placed photos of weapons.&lt;br /&gt;
&lt;br /&gt;
[[Project Reality]]- Reordered Page.&lt;br /&gt;
&lt;br /&gt;
[[DRIV3R]] - Reordered page, Placed photos of weapons.&lt;br /&gt;
&lt;br /&gt;
[[Soldier of Fortune: Payback]] - Placed photos of weapons, added information. &lt;br /&gt;
&lt;br /&gt;
'''Actor Pages''':&lt;br /&gt;
&lt;br /&gt;
[[Trevor Morgan]]- Created Page and added Information.&lt;br /&gt;
&lt;br /&gt;
[[Mark Moses]]- Created Page and added Information.&lt;br /&gt;
&lt;br /&gt;
[[Michael Shannon]]- Created Page and added Information.&lt;br /&gt;
&lt;br /&gt;
'''Movie Pages''':&lt;br /&gt;
&lt;br /&gt;
[[Major Payne]]- Information.&lt;br /&gt;
&lt;br /&gt;
[[Kangaroo Jack]]- Created Page, added Information, and Screenshots.&lt;br /&gt;
&lt;br /&gt;
'''Weapons Pages''':&lt;br /&gt;
&lt;br /&gt;
[[Heckler &amp;amp; Koch G36]]- subcatagory G36KV&lt;/div&gt;</summary>
		<author><name>Camden Hennis</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Accuracy_International_Arctic_Warfare_series&amp;diff=532060</id>
		<title>Accuracy International Arctic Warfare series</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Accuracy_International_Arctic_Warfare_series&amp;diff=532060"/>
		<updated>2012-03-14T00:12:20Z</updated>

		<summary type="html">&lt;p&gt;Camden Hennis: /* Video Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The Accuracy International Arctic Warfare series of rifles can be seen in the following films, television series, and video games used by the following actors:'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare ==&lt;br /&gt;
[[Image:L96A1G.jpg|thumb|right|500px|Accuracy International Precision Marksman - 7.62x51mm NATO (Designated L96A1 by the British Military)]]&lt;br /&gt;
[[Image:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|right|500px|Accuracy International AW - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
Based on the '''PM''' (Precision Marksman), or L96A1 as it is known in the British Military, this model is the basis for the Arctic Warfare series of tactical rifles and is currently produced in calibers .243 Win and 7.62x51mm NATO and normally fitted with a 660mm (26&amp;quot;) match grade barrel for accurate long range performance. The .243 Win has a 1 in 10 twist and the 7.62x51mm NATO has a 1 in 12.&lt;br /&gt;
&lt;br /&gt;
The 7.62x51mm NATO version AW is fitted with a muzzle brake which serves to reduce recoil and muzzle flip. The AW is normally supplied with a 10-round box magazine. Both versions are housed in either olive drab or black stock panels and black metalwork. Butt length can be adjusted by fitting spacers to suit the shooter.&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  || S.T.A.R.S. Sniper || [[Resident Evil: Apocalypse]] ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| || Panther Claw sniper || [[Cutie Honey]] || animated segment || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Nicolas Cage]] || Joe || [[Bangkok Dangerous]] ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Scott Adkins]] || Roland || [[Assassination Games]] ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;9&amp;quot;|[[Ultimate Force]] || [[Tony Curran ]] || Sgt. Pete Twamley  || rowspan=&amp;quot;7&amp;quot;|Mixture of black, green and camouflaged rifles fitted with Schmidt &amp;amp; Bender scopes  || rowspan=&amp;quot;9&amp;quot;|2002 - 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Elliot Cowan]] || Cpl. Jem Poynton &lt;br /&gt;
|-&lt;br /&gt;
| [[Danny Sapani]] || Cpl. Ricky Mann &lt;br /&gt;
|-&lt;br /&gt;
| [[Sendhil Ramamurthy]] || Tpr. Alex Leonard &lt;br /&gt;
|-&lt;br /&gt;
| [[Miles Anderson]] || Col. Aidan Dempsey &lt;br /&gt;
|-&lt;br /&gt;
| [[Christopher Fox]] || Cpl. Louis Hoffman &lt;br /&gt;
|-&lt;br /&gt;
| [[Liam Garrigan ]] || Cpl. Ed Dwyer  &lt;br /&gt;
|-&lt;br /&gt;
| [[Louis Decosta Johnson]] || Cpl. Dave Woolston || Unknown variant, camouflaged  &lt;br /&gt;
|-&lt;br /&gt;
| [[Jamie Michie]] || Cpl. Finn Younger   || Referred to as the fictional &amp;quot;L97 with the long barrel&amp;quot;. &amp;quot;WHO-HIT-JOHN?&amp;quot; engraved on stock, fitted with camouflage scrim and gun-sight camera.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Ghost Recon]]||L96A1||||||2001&lt;br /&gt;
|-&lt;br /&gt;
|[[Delta Force: Task Force Dagger]]||AW||||||2002&lt;br /&gt;
|-&lt;br /&gt;
|[[Conflict: Desert Storm II: Back to Baghdad]]||||||Erroneously shown as being semiautomatic||2003&lt;br /&gt;
|-&lt;br /&gt;
|[[War Rock]]||||||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Combat Arms]]||L96A1||Available w/ suppressor and ghille camouflage strips||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Battlefield 2]]||L96A1||With custom camo||||2005&lt;br /&gt;
|-&lt;br /&gt;
|[[Cold Winter]]||||||||2005&lt;br /&gt;
|-&lt;br /&gt;
|[[SOCOM: Confrontation]]||L96AW||||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[7.62 High Calibre]]||||||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow Six: Vegas 2]]||L96 AW||||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[MAG]]||L96AW||||||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[Call of Duty: Black Ops]]||L96A1||Customizable||||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[Sniper: Ghost Warrior]]||L96||||Second Strike DLC||2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Film/Television Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Kochikame]]|| || ||1996&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellsing]]||Seras|| no scope attached || 2001&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Magnum ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|right|500px|Accuracy International AWSM - .338 Lapua Magnum]]&lt;br /&gt;
&lt;br /&gt;
The '''AWM''' is based on the AW rifle with minimal changes to accommodate Magnum length cartridges. Detachable box magazine which takes 5 rounds. Normal calibers are .300 Winchester Magnum and .338 Lapua Magnum. Designated L115A1 Long Range Rifle within the British military, the latter as the '''AWSM''' (Arctic Warfare Super Magnum) or L115A3 LRR. It is described by Guiness World Records to be the most advanced sniper rifle of all time and was used by Cpl. Craig Harrison of the British Army to establish a new record distance for a confirmed kill shot in Afghanistan in November 2009, surpassing the previous record held by a [[McMillan TAC-50]] fired by Cpl. Rob Furlong of the Canadian Armed Forces. The .300 Win Mag version (AWM-F), equipped with a folding stock and Zeiss 3-12x56 SSG scope, is used by the German Bundeswehr as the G22.&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Sniper 3]]||[[Tom Berenger]]||Beckett||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Takers]]||[[Paul Walker]]||John Rahway||||2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Future Weapons]]||||various||||2009&lt;br /&gt;
|-&lt;br /&gt;
|[[Ultimate Weapons]] / Sniper Rifles||||||w/ bipod||2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Counter-Strike]]||Magnum Sniper Rifle||||Feeds 10 rounds magazine and also named &amp;quot;AWP&amp;quot;||2000&lt;br /&gt;
|-&lt;br /&gt;
|[[007: Nightfire]]||Winter Covert Sniper Rifle/Winter Tactical Sniper Rifle||w/ suppressor and white stock for Winter version||||2002&lt;br /&gt;
|-&lt;br /&gt;
|[[Counter-Strike: Condition Zero]]||Magnum Sniper Rifle||||Feeds 10 rounds magazine and also named &amp;quot;AWP&amp;quot;||2003&lt;br /&gt;
|-&lt;br /&gt;
|[[Counter-Strike: Source]]||Magnum Sniper Rifle||||Feeds 10 rounds magazine and also named &amp;quot;AWP&amp;quot;||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Joint Operations: Typhoon Rising]]||L115A1||||||2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality]] || L115A3 / G22 || With Harris bipod ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Saints Row]] || McManus ||  ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
|[[Counter-Strike Online]]||Magnum Sniper Rifle||Red(Christmas Special)&amp;lt;br /&amp;gt;Camouflage||Feeds 10 rounds magazine and also named &amp;quot;AWP&amp;quot;||2007&lt;br /&gt;
|-&lt;br /&gt;
|[[Combat Arms]]||L115A3||||||2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Left 4 Dead 2]] || Accuracy International AWSM || w/ weaponlight and optional laser sight&amp;lt;br /&amp;gt;20 round || German Version only || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: Modern Warfare 3]]||L118A||Customizable||||2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield 3]]||L96||Customizable||DLC weapon||2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Counter-Strike: Global Offensive]]||?||||||2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Police ==&lt;br /&gt;
[[Image:AWP.gif|thumb|right|500px|Accuracy International AWP - 7.62x51mm NATO]]&lt;br /&gt;
The '''AWP''' rifle has a stiffer and shorter 610mm (24&amp;quot;) barrel to maximise precision. Usual calibres are .243 Win (1 in 10 twist) and .308 Win (1 in 12 twist). The rifle is designed to perform best with match-grade ammunition. Butt length can be adjusted to suit the firer by using spacers. The AWP differs to other models, in that it's the only AW weapon system to have a black finish.&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Norman Reedus]] || Murphy || [[Boondock Saints, The|The Boondock Saints]] ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
|  || Corrupt SWAT Snipers || [[Assault on Precinct 13 (2005)|Assault on Precinct 13]] ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Film/Television Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Library War]]||Media Betterment Committee operators||||2008&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Suppressed ==&lt;br /&gt;
[[File:AWS 1800.jpg|thumb|501px|right|Accuracy International AWS - 7.62x51mm NATO]]&lt;br /&gt;
The '''AWS''' is specifically designed for use with subsonic .308 Winchester ammunition. The suppressor can be replaced with the standard barrel of an AW or AWP.&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Rainbow Six: Rogue Spear]] || AW Covert || ||Urban Operations expansion  || 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Sum of All Fears, The (VG)|The Sum Of All Fears]] ||&amp;quot;Silent Sniper&amp;quot; ||w/ 10-round magazine ||shown in semi-automatic mode || 2002&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Covert ==&lt;br /&gt;
[[File:Mystery AWC.jpg|thumb|500px|right|Accuracy International AW Covert - 7.62x51mm NATO]]&lt;br /&gt;
The '''AWC''' features a quick-detachable sound suppressor, and unlike the AWS, it has a side-folding stock.&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow Six 3: Raven Shield]]||AW Covert||||w/ custom stock||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow Six 3: Black Arrow]] ||AW Covert (7.62MM)||w/ custom stock and grip|| shown as semi-automatic|| 2004&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare 50 ==&lt;br /&gt;
[[Image:AW50.gif|thumb|right|500px|Accuracy International AW50 - .50 BMG]]&lt;br /&gt;
[[Image:AW50F.jpg|thumb|right|500px|Accuracy International AW50F - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
The '''AW50''' is the biggest, largest-caliber variant of the Arctic Warfare rifles, chambered in .50 BMG. The '''AW50F''', designed for the Australian military, differs in that it has a folding stock and a Madco barrel.&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Jamie Draven]] || Jamie Dow || [[Ultimate Force]] / &amp;quot;Just a Target&amp;quot; || AW50F || 2002 - 2006&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;105&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Elfen Lied]] ||  S.A.T. Sniper || AW50F || 2004&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Global Operations]]||||||||2002&lt;br /&gt;
|-&lt;br /&gt;
|[[Far Cry]]||Sniper Rifle||AW50F with fictional digital scope||||2005&lt;br /&gt;
|-&lt;br /&gt;
|[[Counter-Strike Online]]||AW50||||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrock]]||||||||2009&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Rifle]]&lt;br /&gt;
[[Category:Sniper Rifle]]&lt;/div&gt;</summary>
		<author><name>Camden Hennis</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Accuracy_International_Arctic_Warfare_series&amp;diff=532058</id>
		<title>Accuracy International Arctic Warfare series</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Accuracy_International_Arctic_Warfare_series&amp;diff=532058"/>
		<updated>2012-03-14T00:10:15Z</updated>

		<summary type="html">&lt;p&gt;Camden Hennis: /* Video Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The Accuracy International Arctic Warfare series of rifles can be seen in the following films, television series, and video games used by the following actors:'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare ==&lt;br /&gt;
[[Image:L96A1G.jpg|thumb|right|500px|Accuracy International Precision Marksman - 7.62x51mm NATO (Designated L96A1 by the British Military)]]&lt;br /&gt;
[[Image:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|right|500px|Accuracy International AW - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
Based on the '''PM''' (Precision Marksman), or L96A1 as it is known in the British Military, this model is the basis for the Arctic Warfare series of tactical rifles and is currently produced in calibers .243 Win and 7.62x51mm NATO and normally fitted with a 660mm (26&amp;quot;) match grade barrel for accurate long range performance. The .243 Win has a 1 in 10 twist and the 7.62x51mm NATO has a 1 in 12.&lt;br /&gt;
&lt;br /&gt;
The 7.62x51mm NATO version AW is fitted with a muzzle brake which serves to reduce recoil and muzzle flip. The AW is normally supplied with a 10-round box magazine. Both versions are housed in either olive drab or black stock panels and black metalwork. Butt length can be adjusted by fitting spacers to suit the shooter.&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  || S.T.A.R.S. Sniper || [[Resident Evil: Apocalypse]] ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| || Panther Claw sniper || [[Cutie Honey]] || animated segment || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Nicolas Cage]] || Joe || [[Bangkok Dangerous]] ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Scott Adkins]] || Roland || [[Assassination Games]] ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;9&amp;quot;|[[Ultimate Force]] || [[Tony Curran ]] || Sgt. Pete Twamley  || rowspan=&amp;quot;7&amp;quot;|Mixture of black, green and camouflaged rifles fitted with Schmidt &amp;amp; Bender scopes  || rowspan=&amp;quot;9&amp;quot;|2002 - 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Elliot Cowan]] || Cpl. Jem Poynton &lt;br /&gt;
|-&lt;br /&gt;
| [[Danny Sapani]] || Cpl. Ricky Mann &lt;br /&gt;
|-&lt;br /&gt;
| [[Sendhil Ramamurthy]] || Tpr. Alex Leonard &lt;br /&gt;
|-&lt;br /&gt;
| [[Miles Anderson]] || Col. Aidan Dempsey &lt;br /&gt;
|-&lt;br /&gt;
| [[Christopher Fox]] || Cpl. Louis Hoffman &lt;br /&gt;
|-&lt;br /&gt;
| [[Liam Garrigan ]] || Cpl. Ed Dwyer  &lt;br /&gt;
|-&lt;br /&gt;
| [[Louis Decosta Johnson]] || Cpl. Dave Woolston || Unknown variant, camouflaged  &lt;br /&gt;
|-&lt;br /&gt;
| [[Jamie Michie]] || Cpl. Finn Younger   || Referred to as the fictional &amp;quot;L97 with the long barrel&amp;quot;. &amp;quot;WHO-HIT-JOHN?&amp;quot; engraved on stock, fitted with camouflage scrim and gun-sight camera.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Ghost Recon]]||L96A1||||||2001&lt;br /&gt;
|-&lt;br /&gt;
|[[Delta Force: Task Force Dagger]]||AW||||||2002&lt;br /&gt;
|-&lt;br /&gt;
|[[Conflict: Desert Storm II: Back to Baghdad]]||||||Erroneously shown as being semiautomatic||2003&lt;br /&gt;
|-&lt;br /&gt;
|[[War Rock]]||||||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Combat Arms]]||L96A1||Available w/ suppressor and ghille camouflage strips||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Battlefield 2]]||L96A1||With custom camo||||2005&lt;br /&gt;
|-&lt;br /&gt;
|[[Cold Winter]]||||||||2005&lt;br /&gt;
|-&lt;br /&gt;
|[[SOCOM: Confrontation]]||L96AW||||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[7.62 High Calibre]]||||||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow Six: Vegas 2]]||L96 AW||||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[MAG]]||L96AW||||||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[Call of Duty: Black Ops]]||L96A1||Customizable||||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[Sniper: Ghost Warrior]]||L96||||Second Strike DLC||2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Film/Television Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Kochikame]]|| || ||1996&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellsing]]||Seras|| no scope attached || 2001&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Magnum ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|right|500px|Accuracy International AWSM - .338 Lapua Magnum]]&lt;br /&gt;
&lt;br /&gt;
The '''AWM''' is based on the AW rifle with minimal changes to accommodate Magnum length cartridges. Detachable box magazine which takes 5 rounds. Normal calibers are .300 Winchester Magnum and .338 Lapua Magnum. Designated L115A1 Long Range Rifle within the British military, the latter as the '''AWSM''' (Arctic Warfare Super Magnum) or L115A3 LRR. It is described by Guiness World Records to be the most advanced sniper rifle of all time and was used by Cpl. Craig Harrison of the British Army to establish a new record distance for a confirmed kill shot in Afghanistan in November 2009, surpassing the previous record held by a [[McMillan TAC-50]] fired by Cpl. Rob Furlong of the Canadian Armed Forces. The .300 Win Mag version (AWM-F), equipped with a folding stock and Zeiss 3-12x56 SSG scope, is used by the German Bundeswehr as the G22.&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Sniper 3]]||[[Tom Berenger]]||Beckett||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Takers]]||[[Paul Walker]]||John Rahway||||2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Future Weapons]]||||various||||2009&lt;br /&gt;
|-&lt;br /&gt;
|[[Ultimate Weapons]] / Sniper Rifles||||||w/ bipod||2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Counter-Strike]]||Magnum Sniper Rifle||||Feeds 10 rounds magazine and also named &amp;quot;AWP&amp;quot;||2000&lt;br /&gt;
|-&lt;br /&gt;
|[[007: Nightfire]]||Winter Covert Sniper Rifle/Winter Tactical Sniper Rifle||w/ suppressor and white stock for Winter version||||2002&lt;br /&gt;
|-&lt;br /&gt;
|[[Counter-Strike: Condition Zero]]||Magnum Sniper Rifle||||Feeds 10 rounds magazine and also named &amp;quot;AWP&amp;quot;||2003&lt;br /&gt;
|-&lt;br /&gt;
|[[Counter-Strike: Source]]||Magnum Sniper Rifle||||Feeds 10 rounds magazine and also named &amp;quot;AWP&amp;quot;||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Joint Operations: Typhoon Rising]]||L115A1||||||2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality]] || L115A3 / G22 || With Harris bipod ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Saints Row]] || McManus ||  ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
|[[Counter-Strike Online]]||Magnum Sniper Rifle||Red(Christmas Special)&amp;lt;br /&amp;gt;Camouflage||Feeds 10 rounds magazine and also named &amp;quot;AWP&amp;quot;||2007&lt;br /&gt;
|-&lt;br /&gt;
|[[Combat Arms]]||L115A3||||||2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Left 4 Dead 2]] || Accuracy International AWSM || w/ weaponlight and optional laser sight&amp;lt;br /&amp;gt;20 round || German Version only || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: Modern Warfare 3]]||L118A||Customizable||||2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield 3]]||L96||Customizable||DLC weapon||2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Counter-Strike: Global Offensive]]||?||||||2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Police ==&lt;br /&gt;
[[Image:AWP.gif|thumb|right|500px|Accuracy International AWP - 7.62x51mm NATO]]&lt;br /&gt;
The '''AWP''' rifle has a stiffer and shorter 610mm (24&amp;quot;) barrel to maximise precision. Usual calibres are .243 Win (1 in 10 twist) and .308 Win (1 in 12 twist). The rifle is designed to perform best with match-grade ammunition. Butt length can be adjusted to suit the firer by using spacers. The AWP differs to other models, in that it's the only AW weapon system to have a black finish.&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Norman Reedus]] || Murphy || [[Boondock Saints, The|The Boondock Saints]] ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
|  || Corrupt SWAT Snipers || [[Assault on Precinct 13 (2005)|Assault on Precinct 13]] ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Film/Television Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Library War]]||Media Betterment Committee operators||||2008&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Suppressed ==&lt;br /&gt;
[[File:AWS 1800.jpg|thumb|501px|right|Accuracy International AWS - 7.62x51mm NATO]]&lt;br /&gt;
The '''AWS''' is specifically designed for use with subsonic .308 Winchester ammunition. The suppressor can be replaced with the standard barrel of an AW or AWP.&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Rainbow Six: Rogue Spear]] || AW Covert || ||Urban Operations expansion  || 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Sum of All Fears, The (VG)|The Sum Of All Fears]] ||&amp;quot;Silent Sniper&amp;quot; ||w/ 10-round magazine ||shown in semi-automatic mode || 2002&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Covert ==&lt;br /&gt;
[[File:Mystery AWC.jpg|thumb|500px|right|Accuracy International AW Covert - 7.62x51mm NATO]]&lt;br /&gt;
The '''AWC''' features a quick-detachable sound suppressor, and unlike the AWS, it has a side-folding stock.&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow Six 3: Raven Shield]]||AW Covert||||w/ custom stock||2004&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare 50 ==&lt;br /&gt;
[[Image:AW50.gif|thumb|right|500px|Accuracy International AW50 - .50 BMG]]&lt;br /&gt;
[[Image:AW50F.jpg|thumb|right|500px|Accuracy International AW50F - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
The '''AW50''' is the biggest, largest-caliber variant of the Arctic Warfare rifles, chambered in .50 BMG. The '''AW50F''', designed for the Australian military, differs in that it has a folding stock and a Madco barrel.&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Jamie Draven]] || Jamie Dow || [[Ultimate Force]] / &amp;quot;Just a Target&amp;quot; || AW50F || 2002 - 2006&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;105&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Elfen Lied]] ||  S.A.T. Sniper || AW50F || 2004&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Global Operations]]||||||||2002&lt;br /&gt;
|-&lt;br /&gt;
|[[Far Cry]]||Sniper Rifle||AW50F with fictional digital scope||||2005&lt;br /&gt;
|-&lt;br /&gt;
|[[Counter-Strike Online]]||AW50||||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrock]]||||||||2009&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Rifle]]&lt;br /&gt;
[[Category:Sniper Rifle]]&lt;/div&gt;</summary>
		<author><name>Camden Hennis</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Accuracy_International_Arctic_Warfare_series&amp;diff=532052</id>
		<title>Accuracy International Arctic Warfare series</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Accuracy_International_Arctic_Warfare_series&amp;diff=532052"/>
		<updated>2012-03-14T00:03:21Z</updated>

		<summary type="html">&lt;p&gt;Camden Hennis: /* Video Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The Accuracy International Arctic Warfare series of rifles can be seen in the following films, television series, and video games used by the following actors:'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare ==&lt;br /&gt;
[[Image:L96A1G.jpg|thumb|right|500px|Accuracy International Precision Marksman - 7.62x51mm NATO (Designated L96A1 by the British Military)]]&lt;br /&gt;
[[Image:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|right|500px|Accuracy International AW - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
Based on the '''PM''' (Precision Marksman), or L96A1 as it is known in the British Military, this model is the basis for the Arctic Warfare series of tactical rifles and is currently produced in calibers .243 Win and 7.62x51mm NATO and normally fitted with a 660mm (26&amp;quot;) match grade barrel for accurate long range performance. The .243 Win has a 1 in 10 twist and the 7.62x51mm NATO has a 1 in 12.&lt;br /&gt;
&lt;br /&gt;
The 7.62x51mm NATO version AW is fitted with a muzzle brake which serves to reduce recoil and muzzle flip. The AW is normally supplied with a 10-round box magazine. Both versions are housed in either olive drab or black stock panels and black metalwork. Butt length can be adjusted by fitting spacers to suit the shooter.&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  || S.T.A.R.S. Sniper || [[Resident Evil: Apocalypse]] ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| || Panther Claw sniper || [[Cutie Honey]] || animated segment || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Nicolas Cage]] || Joe || [[Bangkok Dangerous]] ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Scott Adkins]] || Roland || [[Assassination Games]] ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;9&amp;quot;|[[Ultimate Force]] || [[Tony Curran ]] || Sgt. Pete Twamley  || rowspan=&amp;quot;7&amp;quot;|Mixture of black, green and camouflaged rifles fitted with Schmidt &amp;amp; Bender scopes  || rowspan=&amp;quot;9&amp;quot;|2002 - 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Elliot Cowan]] || Cpl. Jem Poynton &lt;br /&gt;
|-&lt;br /&gt;
| [[Danny Sapani]] || Cpl. Ricky Mann &lt;br /&gt;
|-&lt;br /&gt;
| [[Sendhil Ramamurthy]] || Tpr. Alex Leonard &lt;br /&gt;
|-&lt;br /&gt;
| [[Miles Anderson]] || Col. Aidan Dempsey &lt;br /&gt;
|-&lt;br /&gt;
| [[Christopher Fox]] || Cpl. Louis Hoffman &lt;br /&gt;
|-&lt;br /&gt;
| [[Liam Garrigan ]] || Cpl. Ed Dwyer  &lt;br /&gt;
|-&lt;br /&gt;
| [[Louis Decosta Johnson]] || Cpl. Dave Woolston || Unknown variant, camouflaged  &lt;br /&gt;
|-&lt;br /&gt;
| [[Jamie Michie]] || Cpl. Finn Younger   || Referred to as the fictional &amp;quot;L97 with the long barrel&amp;quot;. &amp;quot;WHO-HIT-JOHN?&amp;quot; engraved on stock, fitted with camouflage scrim and gun-sight camera.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Ghost Recon]]||L96A1||||||2001&lt;br /&gt;
|-&lt;br /&gt;
|[[Delta Force: Task Force Dagger]]||AW||||||2002&lt;br /&gt;
|-&lt;br /&gt;
|[[Conflict: Desert Storm II: Back to Baghdad]]||||||Erroneously shown as being semiautomatic||2003&lt;br /&gt;
|-&lt;br /&gt;
|[[War Rock]]||||||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Combat Arms]]||L96A1||Available w/ suppressor and ghille camouflage strips||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Battlefield 2]]||L96A1||With custom camo||||2005&lt;br /&gt;
|-&lt;br /&gt;
|[[Cold Winter]]||||||||2005&lt;br /&gt;
|-&lt;br /&gt;
|[[SOCOM: Confrontation]]||L96AW||||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[7.62 High Calibre]]||||||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow Six: Vegas 2]]||L96 AW||||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[MAG]]||L96AW||||||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[Call of Duty: Black Ops]]||L96A1||Customizable||||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[Sniper: Ghost Warrior]]||L96||||Second Strike DLC||2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Film/Television Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Kochikame]]|| || ||1996&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellsing]]||Seras|| no scope attached || 2001&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Magnum ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|right|500px|Accuracy International AWSM - .338 Lapua Magnum]]&lt;br /&gt;
&lt;br /&gt;
The '''AWM''' is based on the AW rifle with minimal changes to accommodate Magnum length cartridges. Detachable box magazine which takes 5 rounds. Normal calibers are .300 Winchester Magnum and .338 Lapua Magnum. Designated L115A1 Long Range Rifle within the British military, the latter as the '''AWSM''' (Arctic Warfare Super Magnum) or L115A3 LRR. It is described by Guiness World Records to be the most advanced sniper rifle of all time and was used by Cpl. Craig Harrison of the British Army to establish a new record distance for a confirmed kill shot in Afghanistan in November 2009, surpassing the previous record held by a [[McMillan TAC-50]] fired by Cpl. Rob Furlong of the Canadian Armed Forces. The .300 Win Mag version (AWM-F), equipped with a folding stock and Zeiss 3-12x56 SSG scope, is used by the German Bundeswehr as the G22.&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Sniper 3]]||[[Tom Berenger]]||Beckett||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Takers]]||[[Paul Walker]]||John Rahway||||2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Future Weapons]]||||various||||2009&lt;br /&gt;
|-&lt;br /&gt;
|[[Ultimate Weapons]] / Sniper Rifles||||||w/ bipod||2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Counter-Strike]]||Magnum Sniper Rifle||||Feeds 10 rounds magazine and also named &amp;quot;AWP&amp;quot;||2000&lt;br /&gt;
|-&lt;br /&gt;
|[[007: Nightfire]]||Winter Covert Sniper Rifle/Winter Tactical Sniper Rifle||w/ suppressor and white stock for Winter version||||2002&lt;br /&gt;
|-&lt;br /&gt;
|[[Counter-Strike: Condition Zero]]||Magnum Sniper Rifle||||Feeds 10 rounds magazine and also named &amp;quot;AWP&amp;quot;||2003&lt;br /&gt;
|-&lt;br /&gt;
|[[Counter-Strike: Source]]||Magnum Sniper Rifle||||Feeds 10 rounds magazine and also named &amp;quot;AWP&amp;quot;||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Joint Operations: Typhoon Rising]]||L115A1||||||2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality]] || L115A3 / G22 || With Harris bipod ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Saints Row]] || McManus ||  ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
|[[Counter-Strike Online]]||Magnum Sniper Rifle||Red(Christmas Special)&amp;lt;br /&amp;gt;Camouflage||Feeds 10 rounds magazine and also named &amp;quot;AWP&amp;quot;||2007&lt;br /&gt;
|-&lt;br /&gt;
|[[Combat Arms]]||L115A3||||||2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Left 4 Dead 2]] || Accuracy International AWSM || w/ weaponlight and optional laser sight&amp;lt;br /&amp;gt;20 round || German Version only || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: Modern Warfare 3]]||L118A||Customizable||||2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield 3]]||L96||Customizable||DLC weapon||2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Counter-Strike: Global Offensive]]||?||||||2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Police ==&lt;br /&gt;
[[Image:AWP.gif|thumb|right|500px|Accuracy International AWP - 7.62x51mm NATO]]&lt;br /&gt;
The '''AWP''' rifle has a stiffer and shorter 610mm (24&amp;quot;) barrel to maximise precision. Usual calibres are .243 Win (1 in 10 twist) and .308 Win (1 in 12 twist). The rifle is designed to perform best with match-grade ammunition. Butt length can be adjusted to suit the firer by using spacers. The AWP differs to other models, in that it's the only AW weapon system to have a black finish.&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Norman Reedus]] || Murphy || [[Boondock Saints, The|The Boondock Saints]] ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
|  || Corrupt SWAT Snipers || [[Assault on Precinct 13 (2005)|Assault on Precinct 13]] ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Film/Television Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Library War]]||Media Betterment Committee operators||||2008&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Suppressed ==&lt;br /&gt;
[[File:AWS 1800.jpg|thumb|501px|right|Accuracy International AWS - 7.62x51mm NATO]]&lt;br /&gt;
The '''AWS''' is specifically designed for use with subsonic .308 Winchester ammunition. The suppressor can be replaced with the standard barrel of an AW or AWP.&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Rainbow Six: Rogue Spear]] || AW Covert || ||Urban Operations expansion  || 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Sum of All Fears, The (VG)|The Sum Of All Fears]] ||&amp;quot;Silent Sniper&amp;quot; ||w/ 10-round magazine ||shown in semi-automatic mode || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Rainbow Six 3: Black Arrow]] ||AWS (7.62) ||W/ 10-round magazine || shown as semi-automatic|| 2004&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Covert ==&lt;br /&gt;
[[File:Mystery AWC.jpg|thumb|500px|right|Accuracy International AW Covert - 7.62x51mm NATO]]&lt;br /&gt;
The '''AWC''' features a quick-detachable sound suppressor, and unlike the AWS, it has a side-folding stock.&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow Six 3: Raven Shield]]||AW Covert||||w/ custom stock||2004&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare 50 ==&lt;br /&gt;
[[Image:AW50.gif|thumb|right|500px|Accuracy International AW50 - .50 BMG]]&lt;br /&gt;
[[Image:AW50F.jpg|thumb|right|500px|Accuracy International AW50F - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
The '''AW50''' is the biggest, largest-caliber variant of the Arctic Warfare rifles, chambered in .50 BMG. The '''AW50F''', designed for the Australian military, differs in that it has a folding stock and a Madco barrel.&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Jamie Draven]] || Jamie Dow || [[Ultimate Force]] / &amp;quot;Just a Target&amp;quot; || AW50F || 2002 - 2006&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;105&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Elfen Lied]] ||  S.A.T. Sniper || AW50F || 2004&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Global Operations]]||||||||2002&lt;br /&gt;
|-&lt;br /&gt;
|[[Far Cry]]||Sniper Rifle||AW50F with fictional digital scope||||2005&lt;br /&gt;
|-&lt;br /&gt;
|[[Counter-Strike Online]]||AW50||||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrock]]||||||||2009&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Rifle]]&lt;br /&gt;
[[Category:Sniper Rifle]]&lt;/div&gt;</summary>
		<author><name>Camden Hennis</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User_talk:Camden_Hennis&amp;diff=482435</id>
		<title>User talk:Camden Hennis</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User_talk:Camden_Hennis&amp;diff=482435"/>
		<updated>2011-11-10T01:41:46Z</updated>

		<summary type="html">&lt;p&gt;Camden Hennis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Ghost Recon: Island Thunder ==&lt;br /&gt;
&lt;br /&gt;
Hey man. You have created a page for Ghost Recon: Island Thunder back in May 2010. There are no screencaps, I figured cuz you probably have the Xbox version of the game. The good new is that I will finish the page along with Ghost Recon and GR: Desert Siege. However, your page will be MERGED with the original Ghost Recon page and will become a redirect, cuz IT is just an expansion and 80percent of the guns are the same. Hope you not mad. I really do. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 14:22, 24 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
No, it's all good man. It was the Xbox version and I had no way of getting screencaps. If you did cool. Some of the weapons in the Xbox weren't in the others, so I felt that it was necessary. As long as you didn't put any nonsense &amp;quot;Dis my gat!&amp;quot; dumb stuff on there, we're good. --[[User:Camden Hennis|Camden Hennis]] 19:41, 9 November 2011 (CST)&lt;/div&gt;</summary>
		<author><name>Camden Hennis</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Army_of_Two:_The_40th_Day&amp;diff=436414</id>
		<title>Army of Two: The 40th Day</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Army_of_Two:_The_40th_Day&amp;diff=436414"/>
		<updated>2011-07-09T21:50:10Z</updated>

		<summary type="html">&lt;p&gt;Camden Hennis: /* XM312 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Army of Two: The 40th Day'':'''&lt;br /&gt;
[[image:ao240th.jpg|thumb|right|300px|Army of Two: The 40th Day]]&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Type 77 ==&lt;br /&gt;
Starting handgun in game. It is chrome plated. Used by JD and as a sidearm by the Fortieth Day Initiative mercenary army.&lt;br /&gt;
[[Image:Type77.jpg|thumb|none|400px|Type 77, 7.62x17mm]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
A full auto Glock 18. It uses a 33 round magazine and can be customized in a variety of ways. It is a Glock 18C, the C stands for compensated. There us a portion of the slide milled out above the barrel and slats cut into the barrel to reduce muzzle rise on the C models. The downside is if you are in a tactical situation at night, you will lose part of your vision by the bright flash coming upwards from the C models barrel. Because of this C models are not popular with the law enforcement community.&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|Glock 18, 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle==&lt;br /&gt;
Labeled as a .44 in game but holds an unrealistic 12 rounds. Capable of blowing an enemy's head off in one shot. It is the sidearm of Breznev.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle, .50 AE]]&lt;br /&gt;
&lt;br /&gt;
== Unknown 1911 Variant ==&lt;br /&gt;
Seen in a guard's holster during a cut scene&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A5==&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A5, 9x19mm]]&lt;br /&gt;
It appears ingame as the MP5 SMG.&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
The [[TDI Vector]] in the game is referred as the 'TD-V 0.45 SMG' and it costs $35,000.&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|400px|TDI Kriss Super V Vector SMG, .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==QCW-05==&lt;br /&gt;
The [[QCW-05|QCQ-05]] appears in the game as the 'Type 05 SMG'.&lt;br /&gt;
[[Image:QCQ05.jpg|thumb|none|400px|QCQ-05, 5.8x21mm DCV05]]&lt;br /&gt;
&lt;br /&gt;
==FN P90==&lt;br /&gt;
[[Image:FNP90.jpg|thumb|none|400px|Fabrique Nationale P90 5.7x28mm]]&lt;br /&gt;
After saving civilians in Chapter 3, the P90 is unlocked.&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36C==&lt;br /&gt;
&lt;br /&gt;
Used by FDI mercenaries early in the game. JD also carries one. Can be modded into an MG36.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|400px|none|Heckler &amp;amp; Koch G36C, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS G2==&lt;br /&gt;
Referred to as the &amp;quot;FELIN-2C&amp;quot;. Although shown carrying an AK in cutscenes, Brezhnev uses this as his standard weapon.&lt;br /&gt;
[[Image:FAMAS F2.jpg|thumb|none|400px|FAMAS-F1, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==QBZ-03==&lt;br /&gt;
[[Image:QBZ-03.jpg|thumb|none|400px|QBZ-03, 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
==M4A1==&lt;br /&gt;
Labeled Colt M4 in game. Used by FDI mercenaries towards the middle of the game.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|400px|Colt M4A1, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Referred to as the M416.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-L==&lt;br /&gt;
The [[FN SCAR|FN SCAR-L]] comes in the game with the desert tan paint and costs $21,000. Used in the later stages of the game by FDI mercenaries.&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|400px|none|FN SCAR-L, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
Breznev is shown using this weapon in cutscenes. It is also one of the available starting weapons.&lt;br /&gt;
&lt;br /&gt;
==Dragunov SVD==&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|SVD Dragunov, 7.62x54mm R]]&lt;br /&gt;
&lt;br /&gt;
==VSS Vintorez==&lt;br /&gt;
[[Image:Vss1.jpg|thumb|none|450px|VSS Vintorez, 9x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Barret M107==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament M110==&lt;br /&gt;
[[Image:M110 ECP Right Bipod.jpg|thumb|none|400px|M110 SASS 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Bekas 12-M Shotgun==&lt;br /&gt;
A Bekas 12-M pump-action shotgun dubbed the &amp;quot;FSB Shotgun&amp;quot; appears in the game.&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
Used by FDI heavy troopers. Equipped with a folding stock and synthetic furniture.&lt;br /&gt;
[[Image:Remington870LONGFolder.jpg‎|thumb|none|400px|Remington 870 , 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==Hawk Semi-auto Shotgun==&lt;br /&gt;
[[Image:Hawk-Semiauto.jpg|thumb|none|400px|Hawk, 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==AA-12==&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|400px|none|MPS Auto Assault-12, 12 Gauge ]]&lt;br /&gt;
&lt;br /&gt;
==M249 SAW==&lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|400px|M249 SAW, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==M32 MGL==&lt;br /&gt;
Used by grenadier FDI heavys.&lt;br /&gt;
[[Image:MGL32.jpg|thumb|none|400px|M32 MGL, 40mm]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
Used extensively by FDI mercenaries.&lt;br /&gt;
&lt;br /&gt;
==M67 Grenade==&lt;br /&gt;
The grenades available ingame&lt;br /&gt;
[[Image:Baseball.jpg|thumb|none|250px|M67 fragmentation grenade]]&lt;br /&gt;
&lt;br /&gt;
==XM312==&lt;br /&gt;
The turret weapon encountered throughout the campaign.&lt;br /&gt;
[[Image:XM312hmg.jpg|thumb|none|400px|XM312 - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
==AS-KR1==&lt;br /&gt;
The American winners of the Army of Two design contest created the AS-KR1.  They were members of a website called The Angry Joe Show and call themselves the Angry Joe Army.  Design was drawn up by internet artist Marobot.&lt;br /&gt;
&lt;br /&gt;
Chambered in 7.62 X 39mm with enhanced accuracy due to the built in ranged scope.  The weapon comes with an underslung shotgun that can chamber regular shotgun shells, airburst shells, and less lethal tazer shells (supposedly to imitate the webshow hosts chain lightning ability).  &lt;br /&gt;
&lt;br /&gt;
The submission video is below.&lt;br /&gt;
&lt;br /&gt;
http://blip.tv/play/g85dgZDQDgI&lt;br /&gt;
&lt;br /&gt;
==Sniper Launcher aka S8-Z &amp;quot;Grand Pinger&amp;quot;==&lt;br /&gt;
The developers of Army of Two: The 40th Day held a gun design contest in which the winners will have their guns put into the game. One of the winners was the Grand Pinger, designed by members on an online image board called OPERATORchan. The rifle's name is derived from the M1 Garand and the distinctive sound that is made when a clip is ejected. The gun is a modified Mosin-Nagant with a shotgun stock, backwards mounted SVD magazine, Eotech along with a backwards mounted ACOG. It also features a backwards vertical grip, a paintball gun hopper, a backwards laser sight, a backwards flashlight, and a small suppressor. The final product, while retaining many features of the original, has been modified. It was entered as a joke, with a description describing it as &amp;quot;designed by Mack of FutureWeapons&amp;quot;.  &lt;br /&gt;
[[Image:Wdc_winner_sniperlauncher.jpg|thumb|none|500px|]]&lt;br /&gt;
[[image:AO2GRANDPINGER.jpg|thumb|none|400px]]&lt;br /&gt;
[[image:AO2GRANDPINGER2.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Camden Hennis</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Army_of_Two:_The_40th_Day&amp;diff=436413</id>
		<title>Army of Two: The 40th Day</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Army_of_Two:_The_40th_Day&amp;diff=436413"/>
		<updated>2011-07-09T21:49:59Z</updated>

		<summary type="html">&lt;p&gt;Camden Hennis: /* XM312 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Army of Two: The 40th Day'':'''&lt;br /&gt;
[[image:ao240th.jpg|thumb|right|300px|Army of Two: The 40th Day]]&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Type 77 ==&lt;br /&gt;
Starting handgun in game. It is chrome plated. Used by JD and as a sidearm by the Fortieth Day Initiative mercenary army.&lt;br /&gt;
[[Image:Type77.jpg|thumb|none|400px|Type 77, 7.62x17mm]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
A full auto Glock 18. It uses a 33 round magazine and can be customized in a variety of ways. It is a Glock 18C, the C stands for compensated. There us a portion of the slide milled out above the barrel and slats cut into the barrel to reduce muzzle rise on the C models. The downside is if you are in a tactical situation at night, you will lose part of your vision by the bright flash coming upwards from the C models barrel. Because of this C models are not popular with the law enforcement community.&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|Glock 18, 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle==&lt;br /&gt;
Labeled as a .44 in game but holds an unrealistic 12 rounds. Capable of blowing an enemy's head off in one shot. It is the sidearm of Breznev.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle, .50 AE]]&lt;br /&gt;
&lt;br /&gt;
== Unknown 1911 Variant ==&lt;br /&gt;
Seen in a guard's holster during a cut scene&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A5==&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A5, 9x19mm]]&lt;br /&gt;
It appears ingame as the MP5 SMG.&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
The [[TDI Vector]] in the game is referred as the 'TD-V 0.45 SMG' and it costs $35,000.&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|400px|TDI Kriss Super V Vector SMG, .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==QCW-05==&lt;br /&gt;
The [[QCW-05|QCQ-05]] appears in the game as the 'Type 05 SMG'.&lt;br /&gt;
[[Image:QCQ05.jpg|thumb|none|400px|QCQ-05, 5.8x21mm DCV05]]&lt;br /&gt;
&lt;br /&gt;
==FN P90==&lt;br /&gt;
[[Image:FNP90.jpg|thumb|none|400px|Fabrique Nationale P90 5.7x28mm]]&lt;br /&gt;
After saving civilians in Chapter 3, the P90 is unlocked.&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36C==&lt;br /&gt;
&lt;br /&gt;
Used by FDI mercenaries early in the game. JD also carries one. Can be modded into an MG36.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|400px|none|Heckler &amp;amp; Koch G36C, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS G2==&lt;br /&gt;
Referred to as the &amp;quot;FELIN-2C&amp;quot;. Although shown carrying an AK in cutscenes, Brezhnev uses this as his standard weapon.&lt;br /&gt;
[[Image:FAMAS F2.jpg|thumb|none|400px|FAMAS-F1, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==QBZ-03==&lt;br /&gt;
[[Image:QBZ-03.jpg|thumb|none|400px|QBZ-03, 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
==M4A1==&lt;br /&gt;
Labeled Colt M4 in game. Used by FDI mercenaries towards the middle of the game.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|400px|Colt M4A1, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Referred to as the M416.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-L==&lt;br /&gt;
The [[FN SCAR|FN SCAR-L]] comes in the game with the desert tan paint and costs $21,000. Used in the later stages of the game by FDI mercenaries.&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|400px|none|FN SCAR-L, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
Breznev is shown using this weapon in cutscenes. It is also one of the available starting weapons.&lt;br /&gt;
&lt;br /&gt;
==Dragunov SVD==&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|SVD Dragunov, 7.62x54mm R]]&lt;br /&gt;
&lt;br /&gt;
==VSS Vintorez==&lt;br /&gt;
[[Image:Vss1.jpg|thumb|none|450px|VSS Vintorez, 9x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Barret M107==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament M110==&lt;br /&gt;
[[Image:M110 ECP Right Bipod.jpg|thumb|none|400px|M110 SASS 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Bekas 12-M Shotgun==&lt;br /&gt;
A Bekas 12-M pump-action shotgun dubbed the &amp;quot;FSB Shotgun&amp;quot; appears in the game.&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
Used by FDI heavy troopers. Equipped with a folding stock and synthetic furniture.&lt;br /&gt;
[[Image:Remington870LONGFolder.jpg‎|thumb|none|400px|Remington 870 , 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==Hawk Semi-auto Shotgun==&lt;br /&gt;
[[Image:Hawk-Semiauto.jpg|thumb|none|400px|Hawk, 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==AA-12==&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|400px|none|MPS Auto Assault-12, 12 Gauge ]]&lt;br /&gt;
&lt;br /&gt;
==M249 SAW==&lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|400px|M249 SAW, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==M32 MGL==&lt;br /&gt;
Used by grenadier FDI heavys.&lt;br /&gt;
[[Image:MGL32.jpg|thumb|none|400px|M32 MGL, 40mm]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
Used extensively by FDI mercenaries.&lt;br /&gt;
&lt;br /&gt;
==M67 Grenade==&lt;br /&gt;
The grenades available ingame&lt;br /&gt;
[[Image:Baseball.jpg|thumb|none|250px|M67 fragmentation grenade]]&lt;br /&gt;
&lt;br /&gt;
==XM312==&lt;br /&gt;
The turret weapon encountered throughout the campaign.&lt;br /&gt;
[[Image:XM312hmg.jpg|thumb|right|400px|XM312 - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
==AS-KR1==&lt;br /&gt;
The American winners of the Army of Two design contest created the AS-KR1.  They were members of a website called The Angry Joe Show and call themselves the Angry Joe Army.  Design was drawn up by internet artist Marobot.&lt;br /&gt;
&lt;br /&gt;
Chambered in 7.62 X 39mm with enhanced accuracy due to the built in ranged scope.  The weapon comes with an underslung shotgun that can chamber regular shotgun shells, airburst shells, and less lethal tazer shells (supposedly to imitate the webshow hosts chain lightning ability).  &lt;br /&gt;
&lt;br /&gt;
The submission video is below.&lt;br /&gt;
&lt;br /&gt;
http://blip.tv/play/g85dgZDQDgI&lt;br /&gt;
&lt;br /&gt;
==Sniper Launcher aka S8-Z &amp;quot;Grand Pinger&amp;quot;==&lt;br /&gt;
The developers of Army of Two: The 40th Day held a gun design contest in which the winners will have their guns put into the game. One of the winners was the Grand Pinger, designed by members on an online image board called OPERATORchan. The rifle's name is derived from the M1 Garand and the distinctive sound that is made when a clip is ejected. The gun is a modified Mosin-Nagant with a shotgun stock, backwards mounted SVD magazine, Eotech along with a backwards mounted ACOG. It also features a backwards vertical grip, a paintball gun hopper, a backwards laser sight, a backwards flashlight, and a small suppressor. The final product, while retaining many features of the original, has been modified. It was entered as a joke, with a description describing it as &amp;quot;designed by Mack of FutureWeapons&amp;quot;.  &lt;br /&gt;
[[Image:Wdc_winner_sniperlauncher.jpg|thumb|none|500px|]]&lt;br /&gt;
[[image:AO2GRANDPINGER.jpg|thumb|none|400px]]&lt;br /&gt;
[[image:AO2GRANDPINGER2.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Camden Hennis</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Army_of_Two:_The_40th_Day&amp;diff=436411</id>
		<title>Army of Two: The 40th Day</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Army_of_Two:_The_40th_Day&amp;diff=436411"/>
		<updated>2011-07-09T21:48:47Z</updated>

		<summary type="html">&lt;p&gt;Camden Hennis: /* M67 Grenade */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Army of Two: The 40th Day'':'''&lt;br /&gt;
[[image:ao240th.jpg|thumb|right|300px|Army of Two: The 40th Day]]&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Type 77 ==&lt;br /&gt;
Starting handgun in game. It is chrome plated. Used by JD and as a sidearm by the Fortieth Day Initiative mercenary army.&lt;br /&gt;
[[Image:Type77.jpg|thumb|none|400px|Type 77, 7.62x17mm]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
A full auto Glock 18. It uses a 33 round magazine and can be customized in a variety of ways. It is a Glock 18C, the C stands for compensated. There us a portion of the slide milled out above the barrel and slats cut into the barrel to reduce muzzle rise on the C models. The downside is if you are in a tactical situation at night, you will lose part of your vision by the bright flash coming upwards from the C models barrel. Because of this C models are not popular with the law enforcement community.&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|Glock 18, 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle==&lt;br /&gt;
Labeled as a .44 in game but holds an unrealistic 12 rounds. Capable of blowing an enemy's head off in one shot. It is the sidearm of Breznev.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle, .50 AE]]&lt;br /&gt;
&lt;br /&gt;
== Unknown 1911 Variant ==&lt;br /&gt;
Seen in a guard's holster during a cut scene&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A5==&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A5, 9x19mm]]&lt;br /&gt;
It appears ingame as the MP5 SMG.&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
The [[TDI Vector]] in the game is referred as the 'TD-V 0.45 SMG' and it costs $35,000.&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|400px|TDI Kriss Super V Vector SMG, .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==QCW-05==&lt;br /&gt;
The [[QCW-05|QCQ-05]] appears in the game as the 'Type 05 SMG'.&lt;br /&gt;
[[Image:QCQ05.jpg|thumb|none|400px|QCQ-05, 5.8x21mm DCV05]]&lt;br /&gt;
&lt;br /&gt;
==FN P90==&lt;br /&gt;
[[Image:FNP90.jpg|thumb|none|400px|Fabrique Nationale P90 5.7x28mm]]&lt;br /&gt;
After saving civilians in Chapter 3, the P90 is unlocked.&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36C==&lt;br /&gt;
&lt;br /&gt;
Used by FDI mercenaries early in the game. JD also carries one. Can be modded into an MG36.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|400px|none|Heckler &amp;amp; Koch G36C, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS G2==&lt;br /&gt;
Referred to as the &amp;quot;FELIN-2C&amp;quot;. Although shown carrying an AK in cutscenes, Brezhnev uses this as his standard weapon.&lt;br /&gt;
[[Image:FAMAS F2.jpg|thumb|none|400px|FAMAS-F1, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==QBZ-03==&lt;br /&gt;
[[Image:QBZ-03.jpg|thumb|none|400px|QBZ-03, 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
==M4A1==&lt;br /&gt;
Labeled Colt M4 in game. Used by FDI mercenaries towards the middle of the game.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|400px|Colt M4A1, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Referred to as the M416.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-L==&lt;br /&gt;
The [[FN SCAR|FN SCAR-L]] comes in the game with the desert tan paint and costs $21,000. Used in the later stages of the game by FDI mercenaries.&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|400px|none|FN SCAR-L, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
Breznev is shown using this weapon in cutscenes. It is also one of the available starting weapons.&lt;br /&gt;
&lt;br /&gt;
==Dragunov SVD==&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|SVD Dragunov, 7.62x54mm R]]&lt;br /&gt;
&lt;br /&gt;
==VSS Vintorez==&lt;br /&gt;
[[Image:Vss1.jpg|thumb|none|450px|VSS Vintorez, 9x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Barret M107==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament M110==&lt;br /&gt;
[[Image:M110 ECP Right Bipod.jpg|thumb|none|400px|M110 SASS 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Bekas 12-M Shotgun==&lt;br /&gt;
A Bekas 12-M pump-action shotgun dubbed the &amp;quot;FSB Shotgun&amp;quot; appears in the game.&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
Used by FDI heavy troopers. Equipped with a folding stock and synthetic furniture.&lt;br /&gt;
[[Image:Remington870LONGFolder.jpg‎|thumb|none|400px|Remington 870 , 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==Hawk Semi-auto Shotgun==&lt;br /&gt;
[[Image:Hawk-Semiauto.jpg|thumb|none|400px|Hawk, 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==AA-12==&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|400px|none|MPS Auto Assault-12, 12 Gauge ]]&lt;br /&gt;
&lt;br /&gt;
==M249 SAW==&lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|400px|M249 SAW, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==M32 MGL==&lt;br /&gt;
Used by grenadier FDI heavys.&lt;br /&gt;
[[Image:MGL32.jpg|thumb|none|400px|M32 MGL, 40mm]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
Used extensively by FDI mercenaries.&lt;br /&gt;
&lt;br /&gt;
==M67 Grenade==&lt;br /&gt;
The grenades available ingame&lt;br /&gt;
[[Image:Baseball.jpg|thumb|none|250px|M67 fragmentation grenade]]&lt;br /&gt;
&lt;br /&gt;
==XM312==&lt;br /&gt;
The turret weapon encountered throughout the campaign.&lt;br /&gt;
&lt;br /&gt;
==AS-KR1==&lt;br /&gt;
The American winners of the Army of Two design contest created the AS-KR1.  They were members of a website called The Angry Joe Show and call themselves the Angry Joe Army.  Design was drawn up by internet artist Marobot.&lt;br /&gt;
&lt;br /&gt;
Chambered in 7.62 X 39mm with enhanced accuracy due to the built in ranged scope.  The weapon comes with an underslung shotgun that can chamber regular shotgun shells, airburst shells, and less lethal tazer shells (supposedly to imitate the webshow hosts chain lightning ability).  &lt;br /&gt;
&lt;br /&gt;
The submission video is below.&lt;br /&gt;
&lt;br /&gt;
http://blip.tv/play/g85dgZDQDgI&lt;br /&gt;
&lt;br /&gt;
==Sniper Launcher aka S8-Z &amp;quot;Grand Pinger&amp;quot;==&lt;br /&gt;
The developers of Army of Two: The 40th Day held a gun design contest in which the winners will have their guns put into the game. One of the winners was the Grand Pinger, designed by members on an online image board called OPERATORchan. The rifle's name is derived from the M1 Garand and the distinctive sound that is made when a clip is ejected. The gun is a modified Mosin-Nagant with a shotgun stock, backwards mounted SVD magazine, Eotech along with a backwards mounted ACOG. It also features a backwards vertical grip, a paintball gun hopper, a backwards laser sight, a backwards flashlight, and a small suppressor. The final product, while retaining many features of the original, has been modified. It was entered as a joke, with a description describing it as &amp;quot;designed by Mack of FutureWeapons&amp;quot;.  &lt;br /&gt;
[[Image:Wdc_winner_sniperlauncher.jpg|thumb|none|500px|]]&lt;br /&gt;
[[image:AO2GRANDPINGER.jpg|thumb|none|400px]]&lt;br /&gt;
[[image:AO2GRANDPINGER2.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Camden Hennis</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Army_of_Two:_The_40th_Day&amp;diff=436410</id>
		<title>Army of Two: The 40th Day</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Army_of_Two:_The_40th_Day&amp;diff=436410"/>
		<updated>2011-07-09T21:48:31Z</updated>

		<summary type="html">&lt;p&gt;Camden Hennis: /* M67 Grenade */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Army of Two: The 40th Day'':'''&lt;br /&gt;
[[image:ao240th.jpg|thumb|right|300px|Army of Two: The 40th Day]]&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Type 77 ==&lt;br /&gt;
Starting handgun in game. It is chrome plated. Used by JD and as a sidearm by the Fortieth Day Initiative mercenary army.&lt;br /&gt;
[[Image:Type77.jpg|thumb|none|400px|Type 77, 7.62x17mm]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
A full auto Glock 18. It uses a 33 round magazine and can be customized in a variety of ways. It is a Glock 18C, the C stands for compensated. There us a portion of the slide milled out above the barrel and slats cut into the barrel to reduce muzzle rise on the C models. The downside is if you are in a tactical situation at night, you will lose part of your vision by the bright flash coming upwards from the C models barrel. Because of this C models are not popular with the law enforcement community.&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|Glock 18, 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle==&lt;br /&gt;
Labeled as a .44 in game but holds an unrealistic 12 rounds. Capable of blowing an enemy's head off in one shot. It is the sidearm of Breznev.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle, .50 AE]]&lt;br /&gt;
&lt;br /&gt;
== Unknown 1911 Variant ==&lt;br /&gt;
Seen in a guard's holster during a cut scene&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A5==&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A5, 9x19mm]]&lt;br /&gt;
It appears ingame as the MP5 SMG.&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
The [[TDI Vector]] in the game is referred as the 'TD-V 0.45 SMG' and it costs $35,000.&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|400px|TDI Kriss Super V Vector SMG, .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==QCW-05==&lt;br /&gt;
The [[QCW-05|QCQ-05]] appears in the game as the 'Type 05 SMG'.&lt;br /&gt;
[[Image:QCQ05.jpg|thumb|none|400px|QCQ-05, 5.8x21mm DCV05]]&lt;br /&gt;
&lt;br /&gt;
==FN P90==&lt;br /&gt;
[[Image:FNP90.jpg|thumb|none|400px|Fabrique Nationale P90 5.7x28mm]]&lt;br /&gt;
After saving civilians in Chapter 3, the P90 is unlocked.&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36C==&lt;br /&gt;
&lt;br /&gt;
Used by FDI mercenaries early in the game. JD also carries one. Can be modded into an MG36.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|400px|none|Heckler &amp;amp; Koch G36C, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS G2==&lt;br /&gt;
Referred to as the &amp;quot;FELIN-2C&amp;quot;. Although shown carrying an AK in cutscenes, Brezhnev uses this as his standard weapon.&lt;br /&gt;
[[Image:FAMAS F2.jpg|thumb|none|400px|FAMAS-F1, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==QBZ-03==&lt;br /&gt;
[[Image:QBZ-03.jpg|thumb|none|400px|QBZ-03, 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
==M4A1==&lt;br /&gt;
Labeled Colt M4 in game. Used by FDI mercenaries towards the middle of the game.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|400px|Colt M4A1, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Referred to as the M416.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-L==&lt;br /&gt;
The [[FN SCAR|FN SCAR-L]] comes in the game with the desert tan paint and costs $21,000. Used in the later stages of the game by FDI mercenaries.&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|400px|none|FN SCAR-L, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
Breznev is shown using this weapon in cutscenes. It is also one of the available starting weapons.&lt;br /&gt;
&lt;br /&gt;
==Dragunov SVD==&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|SVD Dragunov, 7.62x54mm R]]&lt;br /&gt;
&lt;br /&gt;
==VSS Vintorez==&lt;br /&gt;
[[Image:Vss1.jpg|thumb|none|450px|VSS Vintorez, 9x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Barret M107==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament M110==&lt;br /&gt;
[[Image:M110 ECP Right Bipod.jpg|thumb|none|400px|M110 SASS 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Bekas 12-M Shotgun==&lt;br /&gt;
A Bekas 12-M pump-action shotgun dubbed the &amp;quot;FSB Shotgun&amp;quot; appears in the game.&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
Used by FDI heavy troopers. Equipped with a folding stock and synthetic furniture.&lt;br /&gt;
[[Image:Remington870LONGFolder.jpg‎|thumb|none|400px|Remington 870 , 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==Hawk Semi-auto Shotgun==&lt;br /&gt;
[[Image:Hawk-Semiauto.jpg|thumb|none|400px|Hawk, 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==AA-12==&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|400px|none|MPS Auto Assault-12, 12 Gauge ]]&lt;br /&gt;
&lt;br /&gt;
==M249 SAW==&lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|400px|M249 SAW, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==M32 MGL==&lt;br /&gt;
Used by grenadier FDI heavys.&lt;br /&gt;
[[Image:MGL32.jpg|thumb|none|400px|M32 MGL, 40mm]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
Used extensively by FDI mercenaries.&lt;br /&gt;
&lt;br /&gt;
==M67 Grenade==&lt;br /&gt;
The grenades available ingame&lt;br /&gt;
[[Image:Baseball.jpg|thumb|left|250px|M67 fragmentation grenade]]&lt;br /&gt;
&lt;br /&gt;
==XM312==&lt;br /&gt;
The turret weapon encountered throughout the campaign.&lt;br /&gt;
&lt;br /&gt;
==AS-KR1==&lt;br /&gt;
The American winners of the Army of Two design contest created the AS-KR1.  They were members of a website called The Angry Joe Show and call themselves the Angry Joe Army.  Design was drawn up by internet artist Marobot.&lt;br /&gt;
&lt;br /&gt;
Chambered in 7.62 X 39mm with enhanced accuracy due to the built in ranged scope.  The weapon comes with an underslung shotgun that can chamber regular shotgun shells, airburst shells, and less lethal tazer shells (supposedly to imitate the webshow hosts chain lightning ability).  &lt;br /&gt;
&lt;br /&gt;
The submission video is below.&lt;br /&gt;
&lt;br /&gt;
http://blip.tv/play/g85dgZDQDgI&lt;br /&gt;
&lt;br /&gt;
==Sniper Launcher aka S8-Z &amp;quot;Grand Pinger&amp;quot;==&lt;br /&gt;
The developers of Army of Two: The 40th Day held a gun design contest in which the winners will have their guns put into the game. One of the winners was the Grand Pinger, designed by members on an online image board called OPERATORchan. The rifle's name is derived from the M1 Garand and the distinctive sound that is made when a clip is ejected. The gun is a modified Mosin-Nagant with a shotgun stock, backwards mounted SVD magazine, Eotech along with a backwards mounted ACOG. It also features a backwards vertical grip, a paintball gun hopper, a backwards laser sight, a backwards flashlight, and a small suppressor. The final product, while retaining many features of the original, has been modified. It was entered as a joke, with a description describing it as &amp;quot;designed by Mack of FutureWeapons&amp;quot;.  &lt;br /&gt;
[[Image:Wdc_winner_sniperlauncher.jpg|thumb|none|500px|]]&lt;br /&gt;
[[image:AO2GRANDPINGER.jpg|thumb|none|400px]]&lt;br /&gt;
[[image:AO2GRANDPINGER2.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Camden Hennis</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:TAR-21_Mars_sight.jpg&amp;diff=410765</id>
		<title>File:TAR-21 Mars sight.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:TAR-21_Mars_sight.jpg&amp;diff=410765"/>
		<updated>2011-04-19T22:06:48Z</updated>

		<summary type="html">&lt;p&gt;Camden Hennis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Camden Hennis</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Jurassic_Park:_Trespasser&amp;diff=407793</id>
		<title>Talk:Jurassic Park: Trespasser</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Jurassic_Park:_Trespasser&amp;diff=407793"/>
		<updated>2011-04-12T15:07:08Z</updated>

		<summary type="html">&lt;p&gt;Camden Hennis: /* Scoped Hunting Rifle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:Asumed To Be Deiter Stark's, From The Film, As He Carried The Same Gun, With The Same Undermounted Flash Light, The One Difference Being, His Did Have A Scope On It, And It  Is Understandable, That It Was Removed For Game Play Reasons, As Most Guns In The Games Were Used In A Movie, But Have Been Modified In Some Way&lt;br /&gt;
&lt;br /&gt;
::Excised. Gotta ask here, do you know how capital letters work? --[[User:ManiacallyChallenged|ManiacallyChallenged]]&lt;br /&gt;
&lt;br /&gt;
Excellent job on the page and the new screen-shots. The shots in the Beretta 93R section just killed me. xD - [[User:Mr. Wolf|Mr. Wolf]]  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''Dino Prod'''===&lt;br /&gt;
&lt;br /&gt;
The famous &amp;quot;Dino Prod&amp;quot; Tazer used in the Movie. Extremely scarce and useless but stuns dinos for a few seconds. Is effective at short range.&lt;br /&gt;
&lt;br /&gt;
==='''Cattle Prod'''===&lt;br /&gt;
&lt;br /&gt;
Resembles a Diver's Spear gun, a Tazer that emits an electrical shock, stunning enemies for a short time. It has a longer reach than the Dino Prod.&lt;br /&gt;
&lt;br /&gt;
::Also excised. Prods are not firearms, and this page is not a weapons guide. To appropriate(and then butcher) the NERF slogan, it's GUNS or nothing! --[[User:ManiacallyChallenged|ManiacallyChallenged]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Almost Done==&lt;br /&gt;
I got most of what needs getting. I started this as a mini-project, but I might as well completely revamp the page. This would mean removing the notes about weapon accuracy and power, as they don't really have a place on this site. If I do that, I'll also take out the weapons that don't actually show up in game(Colt and Hunting Rifle). If anybody is really attached to that stuff, speak now or forever hold your peace. Cheers. --[[User:ManiacallyChallenged|ManiacallyChallenged]]&lt;br /&gt;
::Alright, screw it. Going all out on this one. Something worth doing.... --[[User:ManiacallyChallenged|ManiacallyChallenged]]&lt;br /&gt;
&lt;br /&gt;
===45(Colt M1911A1)===&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt1911A1PreWar.jpg|300px|thumb|none|Colt 1911A1 - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
The P45 is a [[M1911#M1911A1|Colt M1911A1]] handgun only found in the game files. It can be used in the 2nd level of the game, if a player &amp;quot;noclips&amp;quot; outside of the level itself. When used it fires 7 shots with effects varying wildly between shots. Sometimes, nothing will happen and the gun will merely click empty, other times the weapon will fire but do no damage and other times the weapon will fire and kill a target instantly regardless of what they are (yes it will kill a T-Rex with a Single Shot, but this is rare) it's not found anywhere else in the game, presumably it was left out due to bugs with the gun as it has a weird bug when aiming as the shots seem to veer off target drastically.&lt;br /&gt;
&lt;br /&gt;
===Scoped Hunting Rifle===&lt;br /&gt;
&lt;br /&gt;
The Scoped Hunting Rifle (possibly a Marlin MR7 Rifle) is never found in the main game, but appears in the game's files and is used in one of the custom maps made for game, created by Trescom.org. It seems to fire 7 rounds and features a magnifying scope for long range shots, it's hard to aim but can drop most dino's in a single shot.&lt;br /&gt;
&lt;br /&gt;
=== Barrett M82A1 Sniper Rifle===&lt;br /&gt;
I notice that there's no screencap for Anne one handing the M82, despite all the other heavy-recoiled weapons that she manages to &amp;quot;Free-hand&amp;quot;. Anyone else find this comical? --[[User:Camden Hennis|Camden Hennis]] 10:07, 12 April 2011 (CDT)&lt;/div&gt;</summary>
		<author><name>Camden Hennis</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File_talk:Vlcsnap-196639.jpg&amp;diff=397315</id>
		<title>File talk:Vlcsnap-196639.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File_talk:Vlcsnap-196639.jpg&amp;diff=397315"/>
		<updated>2011-03-08T03:06:51Z</updated>

		<summary type="html">&lt;p&gt;Camden Hennis: Created page with &amp;quot;-Moded G36K- They actually did a damn-good job mocking these things up, I bought that it was a M8 and not a G36K, that is until I saw the stock. --~~~~&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;-Moded G36K-&lt;br /&gt;
They actually did a damn-good job mocking these things up, I bought that it was a M8 and not a G36K, that is until I saw the stock. --[[User:Camden Hennis|Camden Hennis]] 06:06, 8 March 2011 (MSK)&lt;/div&gt;</summary>
		<author><name>Camden Hennis</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Secret_Service_(2008)&amp;diff=389527</id>
		<title>Secret Service (2008)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Secret_Service_(2008)&amp;diff=389527"/>
		<updated>2011-02-16T18:42:25Z</updated>

		<summary type="html">&lt;p&gt;Camden Hennis: /* Kalashnikov AK-74 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
&lt;br /&gt;
The following guns were used in the video game Secret Service: The Ultimate Sacrifice&lt;br /&gt;
&lt;br /&gt;
Work in progress. Please be patient!&lt;br /&gt;
&lt;br /&gt;
==SIG Sauer P229==&lt;br /&gt;
Pierce and other U.S.S.S. Agents' main sidearm is the SIG Sauer P229, called the &amp;quot;.40 SS&amp;quot; in-game (despite the official Secret Service sidearm being chambered in .357 SIG. ''Not'' .40 S&amp;amp;W.) The barrel of Pierce's P229 protrudes beyond the gun's frame, as if to indicate that a suppressor could potentially be attached, though suppressed weapons are unavailable in this game. &lt;br /&gt;
&lt;br /&gt;
''The barrel extending beyond the slide could be a compensator of some sort, afterall the Secret Service agents use .357 models for their side arms, which might need a compensator for better recoil control.'' --[[User:Camden Hennis|Camden Hennis]] 18:30, 16 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:SS-Ultimate Sacrifice-SIG P229.png|thumb|none|500px|Agent Pierce brandishes his SIG Sauer P229 during the Inaugural Assault]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
The standard Secret Service sub-machine gun in-game. The rear sight is hooded as opposed to the drum sight on the real MP5. Referred to as &amp;quot;T55-M4&amp;quot; in-game.&lt;br /&gt;
[[Image:SS-Ultimate Sacrifice-MP5.png|thumb|none|500px|Agent Pierce covers President Simon with his MP5A3. Note the hooded rear sight instead of a drum sight.]]&lt;br /&gt;
&lt;br /&gt;
==Kalashnikov AK-74==&lt;br /&gt;
The &amp;quot;Costa-Sentavan&amp;quot; Ultranationalists carry [[AK-74]]'s in the game. Referred to as the &amp;quot;KFM 03&amp;quot; in-game.&lt;br /&gt;
[[Image:AK-74 SS.jpg|500px|thumb|none|The AK-74 in the hands of Agent Pierce of the Secret Service.]]&lt;br /&gt;
&lt;br /&gt;
==Micro/Full-size Uzi==&lt;br /&gt;
The &amp;quot;Costa-Sentavan&amp;quot; Ultranationalists also carry [[Micro Uzi]]s. When they are lying on the ground, they appear as full size Uzi's&lt;br /&gt;
&lt;br /&gt;
==Remington Model 700==&lt;br /&gt;
Carried by Pierce in the levels &amp;quot;Inaugural Assault&amp;quot;, and &amp;quot;Last Stand&amp;quot;. Referred to as the &amp;quot;M70 Sniper Rifle&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
==Glock 17 1st generation==&lt;br /&gt;
Second and only pistol you can have, except for the P229. Quite rare, and with a larger magazine, but I don't know if it's more powerful...&lt;br /&gt;
&lt;br /&gt;
''Where is this in the game? I can't find it but I want to see it! Upload a screenshot or tell me what level and where. Be specific Please!''&lt;br /&gt;
&lt;br /&gt;
''I'm not sure, but I think this gun is in the tunnel level, just before or after you find the NVG, and in the first level. But again, I'm sure of nothing, since I didn't play this game for a long time...''&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Can you try and help me find a screencap or try and give me a little more info? Any info is helpful info...&lt;br /&gt;
Thanks&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I picked one up in the first level. Just go outside the memorial, don't go down the stairs but take a right as soon as you come out. There is a barrier there that you can jump over, and there you will find the Glock and (possibly. I don't know for sure) a shotgun near a mysterious dead guy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Shotgun?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Colt M4==&lt;br /&gt;
Referred to as the &amp;quot;TAR 5.56&amp;quot;, the M4 is the standard carbine of the Secret Service in the game. The M4s available are SOPMOD with attached scope and forward vertical grip.&lt;br /&gt;
&lt;br /&gt;
[[Image:SS-Ultimate Sacrifice-M4A1.png|thumb|none|500px|Agent Pierce brandishes a Colt M4A1 carbine before entering the Oval Office]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>Camden Hennis</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Secret_Service_(2008)&amp;diff=389526</id>
		<title>Secret Service (2008)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Secret_Service_(2008)&amp;diff=389526"/>
		<updated>2011-02-16T18:41:36Z</updated>

		<summary type="html">&lt;p&gt;Camden Hennis: /* Kalashnikov AK-74 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
&lt;br /&gt;
The following guns were used in the video game Secret Service: The Ultimate Sacrifice&lt;br /&gt;
&lt;br /&gt;
Work in progress. Please be patient!&lt;br /&gt;
&lt;br /&gt;
==SIG Sauer P229==&lt;br /&gt;
Pierce and other U.S.S.S. Agents' main sidearm is the SIG Sauer P229, called the &amp;quot;.40 SS&amp;quot; in-game (despite the official Secret Service sidearm being chambered in .357 SIG. ''Not'' .40 S&amp;amp;W.) The barrel of Pierce's P229 protrudes beyond the gun's frame, as if to indicate that a suppressor could potentially be attached, though suppressed weapons are unavailable in this game. &lt;br /&gt;
&lt;br /&gt;
''The barrel extending beyond the slide could be a compensator of some sort, afterall the Secret Service agents use .357 models for their side arms, which might need a compensator for better recoil control.'' --[[User:Camden Hennis|Camden Hennis]] 18:30, 16 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:SS-Ultimate Sacrifice-SIG P229.png|thumb|none|500px|Agent Pierce brandishes his SIG Sauer P229 during the Inaugural Assault]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
The standard Secret Service sub-machine gun in-game. The rear sight is hooded as opposed to the drum sight on the real MP5. Referred to as &amp;quot;T55-M4&amp;quot; in-game.&lt;br /&gt;
[[Image:SS-Ultimate Sacrifice-MP5.png|thumb|none|500px|Agent Pierce covers President Simon with his MP5A3. Note the hooded rear sight instead of a drum sight.]]&lt;br /&gt;
&lt;br /&gt;
==Kalashnikov AK-74==&lt;br /&gt;
The &amp;quot;Costa-Sentavan&amp;quot; Ultranationalists carry [[AK-74]]'s in the game. Referred to as the &amp;quot;KFM 03&amp;quot; in-game.&lt;br /&gt;
[[Image:AK-74 SS.jpg|300px|thumb|none|The AK-74 in the hands of Agent Pierce of the Secret Service.]]&lt;br /&gt;
&lt;br /&gt;
==Micro/Full-size Uzi==&lt;br /&gt;
The &amp;quot;Costa-Sentavan&amp;quot; Ultranationalists also carry [[Micro Uzi]]s. When they are lying on the ground, they appear as full size Uzi's&lt;br /&gt;
&lt;br /&gt;
==Remington Model 700==&lt;br /&gt;
Carried by Pierce in the levels &amp;quot;Inaugural Assault&amp;quot;, and &amp;quot;Last Stand&amp;quot;. Referred to as the &amp;quot;M70 Sniper Rifle&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
==Glock 17 1st generation==&lt;br /&gt;
Second and only pistol you can have, except for the P229. Quite rare, and with a larger magazine, but I don't know if it's more powerful...&lt;br /&gt;
&lt;br /&gt;
''Where is this in the game? I can't find it but I want to see it! Upload a screenshot or tell me what level and where. Be specific Please!''&lt;br /&gt;
&lt;br /&gt;
''I'm not sure, but I think this gun is in the tunnel level, just before or after you find the NVG, and in the first level. But again, I'm sure of nothing, since I didn't play this game for a long time...''&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Can you try and help me find a screencap or try and give me a little more info? Any info is helpful info...&lt;br /&gt;
Thanks&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I picked one up in the first level. Just go outside the memorial, don't go down the stairs but take a right as soon as you come out. There is a barrier there that you can jump over, and there you will find the Glock and (possibly. I don't know for sure) a shotgun near a mysterious dead guy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Shotgun?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Colt M4==&lt;br /&gt;
Referred to as the &amp;quot;TAR 5.56&amp;quot;, the M4 is the standard carbine of the Secret Service in the game. The M4s available are SOPMOD with attached scope and forward vertical grip.&lt;br /&gt;
&lt;br /&gt;
[[Image:SS-Ultimate Sacrifice-M4A1.png|thumb|none|500px|Agent Pierce brandishes a Colt M4A1 carbine before entering the Oval Office]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>Camden Hennis</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Secret_Service_(2008)&amp;diff=389525</id>
		<title>Secret Service (2008)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Secret_Service_(2008)&amp;diff=389525"/>
		<updated>2011-02-16T18:41:15Z</updated>

		<summary type="html">&lt;p&gt;Camden Hennis: /* Kalashnikov AK-74 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
&lt;br /&gt;
The following guns were used in the video game Secret Service: The Ultimate Sacrifice&lt;br /&gt;
&lt;br /&gt;
Work in progress. Please be patient!&lt;br /&gt;
&lt;br /&gt;
==SIG Sauer P229==&lt;br /&gt;
Pierce and other U.S.S.S. Agents' main sidearm is the SIG Sauer P229, called the &amp;quot;.40 SS&amp;quot; in-game (despite the official Secret Service sidearm being chambered in .357 SIG. ''Not'' .40 S&amp;amp;W.) The barrel of Pierce's P229 protrudes beyond the gun's frame, as if to indicate that a suppressor could potentially be attached, though suppressed weapons are unavailable in this game. &lt;br /&gt;
&lt;br /&gt;
''The barrel extending beyond the slide could be a compensator of some sort, afterall the Secret Service agents use .357 models for their side arms, which might need a compensator for better recoil control.'' --[[User:Camden Hennis|Camden Hennis]] 18:30, 16 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:SS-Ultimate Sacrifice-SIG P229.png|thumb|none|500px|Agent Pierce brandishes his SIG Sauer P229 during the Inaugural Assault]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
The standard Secret Service sub-machine gun in-game. The rear sight is hooded as opposed to the drum sight on the real MP5. Referred to as &amp;quot;T55-M4&amp;quot; in-game.&lt;br /&gt;
[[Image:SS-Ultimate Sacrifice-MP5.png|thumb|none|500px|Agent Pierce covers President Simon with his MP5A3. Note the hooded rear sight instead of a drum sight.]]&lt;br /&gt;
&lt;br /&gt;
==Kalashnikov AK-74==&lt;br /&gt;
The &amp;quot;Costa-Sentavan&amp;quot; Ultranationalists carry [[AK-74]]'s in the game. Referred to as the &amp;quot;KFM 03&amp;quot; in-game.&lt;br /&gt;
[[Image:AK-74 SS.jpg|200px|thumb|left|The AK-74 in the hands of Agent Pierce of the Secret Service.]]&lt;br /&gt;
&lt;br /&gt;
==Micro/Full-size Uzi==&lt;br /&gt;
The &amp;quot;Costa-Sentavan&amp;quot; Ultranationalists also carry [[Micro Uzi]]s. When they are lying on the ground, they appear as full size Uzi's&lt;br /&gt;
&lt;br /&gt;
==Remington Model 700==&lt;br /&gt;
Carried by Pierce in the levels &amp;quot;Inaugural Assault&amp;quot;, and &amp;quot;Last Stand&amp;quot;. Referred to as the &amp;quot;M70 Sniper Rifle&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
==Glock 17 1st generation==&lt;br /&gt;
Second and only pistol you can have, except for the P229. Quite rare, and with a larger magazine, but I don't know if it's more powerful...&lt;br /&gt;
&lt;br /&gt;
''Where is this in the game? I can't find it but I want to see it! Upload a screenshot or tell me what level and where. Be specific Please!''&lt;br /&gt;
&lt;br /&gt;
''I'm not sure, but I think this gun is in the tunnel level, just before or after you find the NVG, and in the first level. But again, I'm sure of nothing, since I didn't play this game for a long time...''&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Can you try and help me find a screencap or try and give me a little more info? Any info is helpful info...&lt;br /&gt;
Thanks&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I picked one up in the first level. Just go outside the memorial, don't go down the stairs but take a right as soon as you come out. There is a barrier there that you can jump over, and there you will find the Glock and (possibly. I don't know for sure) a shotgun near a mysterious dead guy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Shotgun?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Colt M4==&lt;br /&gt;
Referred to as the &amp;quot;TAR 5.56&amp;quot;, the M4 is the standard carbine of the Secret Service in the game. The M4s available are SOPMOD with attached scope and forward vertical grip.&lt;br /&gt;
&lt;br /&gt;
[[Image:SS-Ultimate Sacrifice-M4A1.png|thumb|none|500px|Agent Pierce brandishes a Colt M4A1 carbine before entering the Oval Office]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>Camden Hennis</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Secret_Service_(2008)&amp;diff=389520</id>
		<title>Secret Service (2008)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Secret_Service_(2008)&amp;diff=389520"/>
		<updated>2011-02-16T18:30:06Z</updated>

		<summary type="html">&lt;p&gt;Camden Hennis: /* SIG Sauer P229 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
&lt;br /&gt;
The following guns were used in the video game Secret Service: The Ultimate Sacrifice&lt;br /&gt;
&lt;br /&gt;
Work in progress. Please be patient!&lt;br /&gt;
&lt;br /&gt;
==SIG Sauer P229==&lt;br /&gt;
Pierce and other U.S.S.S. Agents' main sidearm is the SIG Sauer P229, called the &amp;quot;.40 SS&amp;quot; in-game (despite the official Secret Service sidearm being chambered in .357 SIG. ''Not'' .40 S&amp;amp;W.) The barrel of Pierce's P229 protrudes beyond the gun's frame, as if to indicate that a suppressor could potentially be attached, though suppressed weapons are unavailable in this game. &lt;br /&gt;
&lt;br /&gt;
''The barrel extending beyond the slide could be a compensator of some sort, afterall the Secret Service agents use .357 models for their side arms, which might need a compensator for better recoil control.'' --[[User:Camden Hennis|Camden Hennis]] 18:30, 16 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:SS-Ultimate Sacrifice-SIG P229.png|thumb|none|500px|Agent Pierce brandishes his SIG Sauer P229 during the Inaugural Assault]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
The standard Secret Service sub-machine gun in-game. The rear sight is hooded as opposed to the drum sight on the real MP5. Referred to as &amp;quot;T55-M4&amp;quot; in-game.&lt;br /&gt;
[[Image:SS-Ultimate Sacrifice-MP5.png|thumb|none|500px|Agent Pierce covers President Simon with his MP5A3. Note the hooded rear sight instead of a drum sight.]]&lt;br /&gt;
&lt;br /&gt;
==Kalashnikov AK-74==&lt;br /&gt;
The &amp;quot;Costa-Sentavan&amp;quot; Ultranationalists carry [[AK-74]]'s in the game. Referred to as the &amp;quot;KFM 03&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
==Micro/Full-size Uzi==&lt;br /&gt;
The &amp;quot;Costa-Sentavan&amp;quot; Ultranationalists also carry [[Micro Uzi]]s. When they are lying on the ground, they appear as full size Uzi's&lt;br /&gt;
&lt;br /&gt;
==Remington Model 700==&lt;br /&gt;
Carried by Pierce in the levels &amp;quot;Inaugural Assault&amp;quot;, and &amp;quot;Last Stand&amp;quot;. Referred to as the &amp;quot;M70 Sniper Rifle&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
==Glock 17 1st generation==&lt;br /&gt;
Second and only pistol you can have, except for the P229. Quite rare, and with a larger magazine, but I don't know if it's more powerful...&lt;br /&gt;
&lt;br /&gt;
''Where is this in the game? I can't find it but I want to see it! Upload a screenshot or tell me what level and where. Be specific Please!''&lt;br /&gt;
&lt;br /&gt;
''I'm not sure, but I think this gun is in the tunnel level, just before or after you find the NVG, and in the first level. But again, I'm sure of nothing, since I didn't play this game for a long time...''&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Can you try and help me find a screencap or try and give me a little more info? Any info is helpful info...&lt;br /&gt;
Thanks&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I picked one up in the first level. Just go outside the memorial, don't go down the stairs but take a right as soon as you come out. There is a barrier there that you can jump over, and there you will find the Glock and (possibly. I don't know for sure) a shotgun near a mysterious dead guy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Shotgun?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Colt M4==&lt;br /&gt;
Referred to as the &amp;quot;TAR 5.56&amp;quot;, the M4 is the standard carbine of the Secret Service in the game. The M4s available are SOPMOD with attached scope and forward vertical grip.&lt;br /&gt;
&lt;br /&gt;
[[Image:SS-Ultimate Sacrifice-M4A1.png|thumb|none|500px|Agent Pierce brandishes a Colt M4A1 carbine before entering the Oval Office]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>Camden Hennis</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=MAS_FR_F1&amp;diff=389275</id>
		<title>MAS FR F1</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=MAS_FR_F1&amp;diff=389275"/>
		<updated>2011-02-16T03:19:35Z</updated>

		<summary type="html">&lt;p&gt;Camden Hennis: /* Video Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The FR F2 sniper rifle appears in the following:'''&lt;br /&gt;
[[Image:FRF2 lunette Schrome.jpg|thumb|right|400px|FR F2, 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Soldier Front]]||||||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Wanted: Weapons of Fate]]||||||||2009&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Rifle]]&lt;br /&gt;
[[Category:Sniper Rifle]]&lt;/div&gt;</summary>
		<author><name>Camden Hennis</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=MAS_FR_F1&amp;diff=389274</id>
		<title>MAS FR F1</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=MAS_FR_F1&amp;diff=389274"/>
		<updated>2011-02-16T03:18:42Z</updated>

		<summary type="html">&lt;p&gt;Camden Hennis: /* Video Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The FR F2 sniper rifle appears in the following:'''&lt;br /&gt;
[[Image:FRF2 lunette Schrome.jpg|thumb|right|400px|FR F2, 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Soldier Front]]||||||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Wanted: Weapons of Fate]]|||||||2004&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Rifle]]&lt;br /&gt;
[[Category:Sniper Rifle]]&lt;/div&gt;</summary>
		<author><name>Camden Hennis</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Camden_Hennis&amp;diff=367003</id>
		<title>User:Camden Hennis</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Camden_Hennis&amp;diff=367003"/>
		<updated>2010-12-15T18:23:29Z</updated>

		<summary type="html">&lt;p&gt;Camden Hennis: /* My Contributions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==About Me==&lt;br /&gt;
I'm 18, and have researched weapons from wars ranging from WWI to now, I have a good knowledge of modern assault rifles for my age, despite not owning any myself. My favorite weapons group to research is those of the germans, from World War One to now. My biggest knowledge is in the Heckler &amp;amp; and Koch Family of firearms, my favorite being the H&amp;amp;K Mark 23 SOCOM.&lt;br /&gt;
&lt;br /&gt;
==My Contributions==&lt;br /&gt;
'''Video Game Pages''':&lt;br /&gt;
&lt;br /&gt;
[[Ghost Recon]]- Information&lt;br /&gt;
&lt;br /&gt;
[[Rainbow Six: Lockdown]]- Information and Screenshots&lt;br /&gt;
&lt;br /&gt;
[[GoldenEye: Rogue Agent]]- Information&lt;br /&gt;
&lt;br /&gt;
[[Rainbow Six 3: Black Arrow]]- Created Page, Information, Screenshots &lt;br /&gt;
&lt;br /&gt;
[[007: Nightfire]]- Screenshots and Information.&lt;br /&gt;
&lt;br /&gt;
[[Call of Duty 2]]- Information&lt;br /&gt;
&lt;br /&gt;
[[Ghost Recon Advanced Warfighter]]- Information&lt;br /&gt;
&lt;br /&gt;
[[Ghost Recon: Island Thunder]]- Created Page and added Information.&lt;br /&gt;
&lt;br /&gt;
[[Ghost Recon 2: Summit Strike]]- Reordered page, information.&lt;br /&gt;
&lt;br /&gt;
[[True Crime New York City]]- Reordered Page, Information, Placed photos of weapons.&lt;br /&gt;
&lt;br /&gt;
[[Project Reality]]- Reordered Page.&lt;br /&gt;
&lt;br /&gt;
[[DRIV3R]] - Reordered page, Placed photos of weapons.&lt;br /&gt;
&lt;br /&gt;
[[Soldier of Fortune: Payback]] - Placed photos of weapons, added information. &lt;br /&gt;
&lt;br /&gt;
'''Actor Pages''':&lt;br /&gt;
&lt;br /&gt;
[[Trevor Morgan]]- Created Page and added Information.&lt;br /&gt;
&lt;br /&gt;
[[Mark Moses]]- Created Page and added Information.&lt;br /&gt;
&lt;br /&gt;
[[Michael Shannon]]- Created Page and added Information.&lt;br /&gt;
&lt;br /&gt;
'''Movie Pages''':&lt;br /&gt;
&lt;br /&gt;
[[Major Payne]]- Information.&lt;br /&gt;
&lt;br /&gt;
[[Kangaroo Jack]]- Created Page, added Information, and Screenshots.&lt;br /&gt;
&lt;br /&gt;
'''Weapons Pages''':&lt;br /&gt;
&lt;br /&gt;
[[Heckler &amp;amp; Koch G36]]- subcatagory G36KV&lt;/div&gt;</summary>
		<author><name>Camden Hennis</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Soldier_of_Fortune:_Payback&amp;diff=367000</id>
		<title>Talk:Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Soldier_of_Fortune:_Payback&amp;diff=367000"/>
		<updated>2010-12-15T18:20:50Z</updated>

		<summary type="html">&lt;p&gt;Camden Hennis: /* pics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Metal Storm==&lt;br /&gt;
&lt;br /&gt;
I don't suppose anyone could get a screencap of the Metal Storm pistol used in the game?&lt;br /&gt;
&lt;br /&gt;
(Watch the site again, i changed a lot!)&lt;br /&gt;
&lt;br /&gt;
==ripped off==&lt;br /&gt;
:I bought a copy of this game at Big Lots for about $7 and when played it all the game environments were tye dye-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 20:56, 16 August 2009 (UTC) &lt;br /&gt;
::Maybe something wrong with your disk on that, take it back. That's Big Lots for you. --[[User:Camden Hennis|Camden Hennis]] 18:18, 10 December 2010 (UTC)&lt;br /&gt;
::Take it back and get ''[[Dark Sector]]''. [[User:Vangelis|Vangelis]] 21:05, 16 August 2009 (UTC)&lt;br /&gt;
:::Or even better, The Orange Box.-[[User:Oliveira|Oliveira]] 21:06, 16 August 2009 (UTC)&lt;br /&gt;
:Dark Sector sucks and I already have the Orange Box-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 21:29, 16 August 2009 (UTC)&lt;br /&gt;
:Is your graphics card incompatible or something? This is a budget title, after all. --[[User:Mazryonh|Mazryonh]] 14:57, 17 May 2010 (UTC) &lt;br /&gt;
This was clearly one of the many next gen titles that got shelved mid production and got shelved, slapped together at a later date, and sold almost completely unfinished. I don't think it's fair to say it was ripped off.--[[User:Jackie.45Cal|Jackie.45Cal]] 17:12, 2 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Well, I think the producers are onto something, the enemy AI actually react to the shots, versus Rainbow Six Vegas 1 or 2, where they target takes three shots to the body and acts like nothing happened. And furthermore, the dismemberment is a nice touch, loved that about Call of Duty 5. The downsides however are; The weapons need to do more damage, for realism. Second, it would have been better for the engine to actually USE the sights on the weapon versus bringing the weapon up halfway and keeping the the reticle on-screen. --[[User:Camden Hennis|Camden Hennis]] 18:18, 10 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==pics==&lt;br /&gt;
&lt;br /&gt;
Anyone want to replace all the pictures of real guns on this page?  The Weapon Lord dude apparently didn't know how to search for guns we already have and copy and paste the image code.  I deleted all the unnecessary pictures he uploaded, but I'm not fixing this page.  One of you video game guys can do it. -[[User:MT2008|MT2008]] 01:37, 20 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Done.--[[User:Camden Hennis|Camden Hennis]] 18:20, 15 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Removed the incorrect comments ==&lt;br /&gt;
&lt;br /&gt;
Some of the comments on the guns were false so I removed them. Plus the Glock 18C is just a Glock 19. It needs to HAVE a COMPENSATOR in order to have the C designation. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:02, 28 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Innaccurate ammo counter ==&lt;br /&gt;
VLE has three rounds per barrel.&lt;br /&gt;
There are four barrels.&lt;br /&gt;
That's twelve.&lt;br /&gt;
They need to learn to do math because that's still six shots off. Where the f*&amp;amp;k do the other bullets dome from?&lt;br /&gt;
Whiskey Tango Foxtrot?&lt;br /&gt;
== XM8 Mod ==&lt;br /&gt;
Someone has to change the idea of the XM8 only being in game with a mod. I own the game, never modded a day in my life, and it's in my arsenal. I unlocked it after the jungle missions. Didn't have to do a thing... Now the Tavor rifle, must be a mod. I've completed the game and have never seen it, so I think they're right on that. --[[User:Camden Hennis|Camden Hennis]] 18:05, 10 December 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Camden Hennis</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=366996</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=366996"/>
		<updated>2010-12-15T18:17:56Z</updated>

		<summary type="html">&lt;p&gt;Camden Hennis: /* M84 Stun Grenade */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px|The HK Mark 23 SOCOM in-game]]&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|300px|The HK Mark 23 SOCOM .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg|thumb|none|300px|The STI Intenational Duty One .45 caliber ACP]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:Px4 Storm.jpg|thumb|none|300px|The Beretta PX4 Storm .9mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|In-game reload shot.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Glock19pistol.jpg|thumb|none|300px|The Austrian Glock 19 3rd Generation, .9x19mm Parabellum. Note: Ergonomic grip that 2nd gen. lacks.]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|300px|The IMI Desert Eagle .50 caliber Action Express.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
[[Image:Rb1.jpg|thumb|none|400px|The Taurus Raging Bull .454 Casull]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
[[Image:MossbergCompactCruiser.jpg|thumb|none|400px|The Mossberg 590 &amp;quot;Compact Cruiser&amp;quot; 12 Guage]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png|thumb|none|400px|In-game shot. Note: Forward grip.]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|400px|The Benelli M4 Super 90 12 guage.]]&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
[[Image:Neostead.jpg|thumb|none|400px|The Neostead 2000 Shotgun, 12 guage.]]&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|400px|The Heckler &amp;amp; Koch MP7 PDW, 4.6x30mm]]&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
[[Image:MP5SD5.jpg|thumb|none|400px|The Hecdkler &amp;amp; Koch MP5SD5, .9x19mm Parabellum]]&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
Belgian Submachine gun firing 5.7mm ammunition from a 50-round detachable box magazine located on top of the weapon. There are cocking handles on both sides of the weapon and the empty casings are eject towards the bottom of the weapon, making this weapon usable by left and right handed shooters alike. Listed in-game as the P90. A Reflex, Red Dot, and EOTech sight can be mounted to the weapon along with a suppressor. &lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|400px|The FN P90TR, 5.7mm]]&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|The Kriss Super V, .45 ACP]]&lt;br /&gt;
[[Image:(SV.png|thumb|none|400px|The Kriss Super V. Note: Missing ejection port on right side and unrealistic stock.]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
[[Image:pp-2000.jpg|thumb|none|400px|The PP-2000, 9x19mm Parabellum.]]&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
[[Image:AGRAM2000.jpg|thumb|none|400px|The Agram 2000, 9x19mm Parabellum.]]&lt;br /&gt;
[[Image:(AMP-9).png|thumb|none|400px|In-game shot of the Agram 2000. Note: The chopped forward grip.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one. Has no carry handle and a mounting universal mounting rail.&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|The M16A3 Assault Rifle, 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
[[Image:AK47WeWereSoldiersHeroGun.jpg|thumb|none|400px|The Kalashnikov AK47, 7.62x39mm]]&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
[[Image:FN SCAR-L (Standard).jpg|thumb|none|400px|The FN SCAR-L; 5.56x45mm NATO]]&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
[[Image:FN SCAR -1-.jpg|thumb|none|400px|The FN SCAR-H 7.62x51mm NATO]]&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px|The Heckler &amp;amp; Koch XM8 Prototype Assault Rifle, 5.56x46mm NATO]]&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
[[Image:Mtar-21.jpg|thumb|none|400px|The IMI Tavor MTAR-21, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|400px|The Heckler &amp;amp; Koch HK416, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10A2 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
[[Image:Ar10-2.jpg|thumb|none|400px|The Armalite AR-10A2, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
[[Image:M40a1standard-1-.jpg|thumb|none|400px|The M04A3 Sniper Rifle, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
[[Image:HK-SL8.jpg|thumb|none|400px|The HK SL8 Marksman Rifle, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
&lt;br /&gt;
== Barrett XM500 ==&lt;br /&gt;
[[Image:BarrettXM500.jpg|thumb|none|400px|The Barrett XM500 Anti-Armor Rifle]]&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire.  There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|400px|The FN Minimi (M249)S.A.W. 5.56mm NATO]]&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
[[Image:RPK lmg.jpg|thumb|none|400px|The RPK47 LMG 7.62x39mm Soviet]]&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|400px|The Mark 48 GPMG, 7.62x51mm]]&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|400px|The M203 40mm grenade launcher.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
[[Image:MGL32.jpg|thumb|none|400px|The Milkor MGL 40mm.]]&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|The RPG-7]]&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|none|100px|The Mk. 2 Hand Grenade]]&lt;br /&gt;
[[Image:(FRAG).png]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|100px|The M18 Smoke Grenade]]&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|400px|The M84 &amp;quot;Flash Bang&amp;quot; Grenade]]&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;/div&gt;</summary>
		<author><name>Camden Hennis</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=366994</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=366994"/>
		<updated>2010-12-15T18:16:46Z</updated>

		<summary type="html">&lt;p&gt;Camden Hennis: /* M18 Smoke Grenade */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px|The HK Mark 23 SOCOM in-game]]&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|300px|The HK Mark 23 SOCOM .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg|thumb|none|300px|The STI Intenational Duty One .45 caliber ACP]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:Px4 Storm.jpg|thumb|none|300px|The Beretta PX4 Storm .9mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|In-game reload shot.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Glock19pistol.jpg|thumb|none|300px|The Austrian Glock 19 3rd Generation, .9x19mm Parabellum. Note: Ergonomic grip that 2nd gen. lacks.]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|300px|The IMI Desert Eagle .50 caliber Action Express.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
[[Image:Rb1.jpg|thumb|none|400px|The Taurus Raging Bull .454 Casull]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
[[Image:MossbergCompactCruiser.jpg|thumb|none|400px|The Mossberg 590 &amp;quot;Compact Cruiser&amp;quot; 12 Guage]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png|thumb|none|400px|In-game shot. Note: Forward grip.]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|400px|The Benelli M4 Super 90 12 guage.]]&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
[[Image:Neostead.jpg|thumb|none|400px|The Neostead 2000 Shotgun, 12 guage.]]&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|400px|The Heckler &amp;amp; Koch MP7 PDW, 4.6x30mm]]&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
[[Image:MP5SD5.jpg|thumb|none|400px|The Hecdkler &amp;amp; Koch MP5SD5, .9x19mm Parabellum]]&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
Belgian Submachine gun firing 5.7mm ammunition from a 50-round detachable box magazine located on top of the weapon. There are cocking handles on both sides of the weapon and the empty casings are eject towards the bottom of the weapon, making this weapon usable by left and right handed shooters alike. Listed in-game as the P90. A Reflex, Red Dot, and EOTech sight can be mounted to the weapon along with a suppressor. &lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|400px|The FN P90TR, 5.7mm]]&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|The Kriss Super V, .45 ACP]]&lt;br /&gt;
[[Image:(SV.png|thumb|none|400px|The Kriss Super V. Note: Missing ejection port on right side and unrealistic stock.]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
[[Image:pp-2000.jpg|thumb|none|400px|The PP-2000, 9x19mm Parabellum.]]&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
[[Image:AGRAM2000.jpg|thumb|none|400px|The Agram 2000, 9x19mm Parabellum.]]&lt;br /&gt;
[[Image:(AMP-9).png|thumb|none|400px|In-game shot of the Agram 2000. Note: The chopped forward grip.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one. Has no carry handle and a mounting universal mounting rail.&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|The M16A3 Assault Rifle, 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
[[Image:AK47WeWereSoldiersHeroGun.jpg|thumb|none|400px|The Kalashnikov AK47, 7.62x39mm]]&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
[[Image:FN SCAR-L (Standard).jpg|thumb|none|400px|The FN SCAR-L; 5.56x45mm NATO]]&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
[[Image:FN SCAR -1-.jpg|thumb|none|400px|The FN SCAR-H 7.62x51mm NATO]]&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px|The Heckler &amp;amp; Koch XM8 Prototype Assault Rifle, 5.56x46mm NATO]]&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
[[Image:Mtar-21.jpg|thumb|none|400px|The IMI Tavor MTAR-21, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|400px|The Heckler &amp;amp; Koch HK416, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10A2 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
[[Image:Ar10-2.jpg|thumb|none|400px|The Armalite AR-10A2, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
[[Image:M40a1standard-1-.jpg|thumb|none|400px|The M04A3 Sniper Rifle, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
[[Image:HK-SL8.jpg|thumb|none|400px|The HK SL8 Marksman Rifle, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
&lt;br /&gt;
== Barrett XM500 ==&lt;br /&gt;
[[Image:BarrettXM500.jpg|thumb|none|400px|The Barrett XM500 Anti-Armor Rifle]]&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire.  There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|400px|The FN Minimi (M249)S.A.W. 5.56mm NATO]]&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
[[Image:RPK lmg.jpg|thumb|none|400px|The RPK47 LMG 7.62x39mm Soviet]]&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|400px|The Mark 48 GPMG, 7.62x51mm]]&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|400px|The M203 40mm grenade launcher.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
[[Image:MGL32.jpg|thumb|none|400px|The Milkor MGL 40mm.]]&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|The RPG-7]]&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|none|100px|The Mk. 2 Hand Grenade]]&lt;br /&gt;
[[Image:(FRAG).png]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|100px|The M18 Smoke Grenade]]&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;/div&gt;</summary>
		<author><name>Camden Hennis</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=366992</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=366992"/>
		<updated>2010-12-15T18:15:43Z</updated>

		<summary type="html">&lt;p&gt;Camden Hennis: /* Mk.2 Fragmentation Hand Grenade */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px|The HK Mark 23 SOCOM in-game]]&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|300px|The HK Mark 23 SOCOM .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg|thumb|none|300px|The STI Intenational Duty One .45 caliber ACP]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:Px4 Storm.jpg|thumb|none|300px|The Beretta PX4 Storm .9mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|In-game reload shot.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Glock19pistol.jpg|thumb|none|300px|The Austrian Glock 19 3rd Generation, .9x19mm Parabellum. Note: Ergonomic grip that 2nd gen. lacks.]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|300px|The IMI Desert Eagle .50 caliber Action Express.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
[[Image:Rb1.jpg|thumb|none|400px|The Taurus Raging Bull .454 Casull]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
[[Image:MossbergCompactCruiser.jpg|thumb|none|400px|The Mossberg 590 &amp;quot;Compact Cruiser&amp;quot; 12 Guage]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png|thumb|none|400px|In-game shot. Note: Forward grip.]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|400px|The Benelli M4 Super 90 12 guage.]]&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
[[Image:Neostead.jpg|thumb|none|400px|The Neostead 2000 Shotgun, 12 guage.]]&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|400px|The Heckler &amp;amp; Koch MP7 PDW, 4.6x30mm]]&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
[[Image:MP5SD5.jpg|thumb|none|400px|The Hecdkler &amp;amp; Koch MP5SD5, .9x19mm Parabellum]]&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
Belgian Submachine gun firing 5.7mm ammunition from a 50-round detachable box magazine located on top of the weapon. There are cocking handles on both sides of the weapon and the empty casings are eject towards the bottom of the weapon, making this weapon usable by left and right handed shooters alike. Listed in-game as the P90. A Reflex, Red Dot, and EOTech sight can be mounted to the weapon along with a suppressor. &lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|400px|The FN P90TR, 5.7mm]]&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|The Kriss Super V, .45 ACP]]&lt;br /&gt;
[[Image:(SV.png|thumb|none|400px|The Kriss Super V. Note: Missing ejection port on right side and unrealistic stock.]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
[[Image:pp-2000.jpg|thumb|none|400px|The PP-2000, 9x19mm Parabellum.]]&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
[[Image:AGRAM2000.jpg|thumb|none|400px|The Agram 2000, 9x19mm Parabellum.]]&lt;br /&gt;
[[Image:(AMP-9).png|thumb|none|400px|In-game shot of the Agram 2000. Note: The chopped forward grip.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one. Has no carry handle and a mounting universal mounting rail.&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|The M16A3 Assault Rifle, 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
[[Image:AK47WeWereSoldiersHeroGun.jpg|thumb|none|400px|The Kalashnikov AK47, 7.62x39mm]]&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
[[Image:FN SCAR-L (Standard).jpg|thumb|none|400px|The FN SCAR-L; 5.56x45mm NATO]]&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
[[Image:FN SCAR -1-.jpg|thumb|none|400px|The FN SCAR-H 7.62x51mm NATO]]&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px|The Heckler &amp;amp; Koch XM8 Prototype Assault Rifle, 5.56x46mm NATO]]&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
[[Image:Mtar-21.jpg|thumb|none|400px|The IMI Tavor MTAR-21, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|400px|The Heckler &amp;amp; Koch HK416, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10A2 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
[[Image:Ar10-2.jpg|thumb|none|400px|The Armalite AR-10A2, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
[[Image:M40a1standard-1-.jpg|thumb|none|400px|The M04A3 Sniper Rifle, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
[[Image:HK-SL8.jpg|thumb|none|400px|The HK SL8 Marksman Rifle, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
&lt;br /&gt;
== Barrett XM500 ==&lt;br /&gt;
[[Image:BarrettXM500.jpg|thumb|none|400px|The Barrett XM500 Anti-Armor Rifle]]&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire.  There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|400px|The FN Minimi (M249)S.A.W. 5.56mm NATO]]&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
[[Image:RPK lmg.jpg|thumb|none|400px|The RPK47 LMG 7.62x39mm Soviet]]&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|400px|The Mark 48 GPMG, 7.62x51mm]]&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|400px|The M203 40mm grenade launcher.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
[[Image:MGL32.jpg|thumb|none|400px|The Milkor MGL 40mm.]]&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|The RPG-7]]&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|none|100px|The Mk. 2 Hand Grenade]]&lt;br /&gt;
[[Image:(FRAG).png]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;/div&gt;</summary>
		<author><name>Camden Hennis</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=366991</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=366991"/>
		<updated>2010-12-15T18:13:23Z</updated>

		<summary type="html">&lt;p&gt;Camden Hennis: /* RPG-7v */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px|The HK Mark 23 SOCOM in-game]]&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|300px|The HK Mark 23 SOCOM .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg|thumb|none|300px|The STI Intenational Duty One .45 caliber ACP]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:Px4 Storm.jpg|thumb|none|300px|The Beretta PX4 Storm .9mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|In-game reload shot.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Glock19pistol.jpg|thumb|none|300px|The Austrian Glock 19 3rd Generation, .9x19mm Parabellum. Note: Ergonomic grip that 2nd gen. lacks.]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|300px|The IMI Desert Eagle .50 caliber Action Express.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
[[Image:Rb1.jpg|thumb|none|400px|The Taurus Raging Bull .454 Casull]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
[[Image:MossbergCompactCruiser.jpg|thumb|none|400px|The Mossberg 590 &amp;quot;Compact Cruiser&amp;quot; 12 Guage]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png|thumb|none|400px|In-game shot. Note: Forward grip.]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|400px|The Benelli M4 Super 90 12 guage.]]&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
[[Image:Neostead.jpg|thumb|none|400px|The Neostead 2000 Shotgun, 12 guage.]]&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|400px|The Heckler &amp;amp; Koch MP7 PDW, 4.6x30mm]]&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
[[Image:MP5SD5.jpg|thumb|none|400px|The Hecdkler &amp;amp; Koch MP5SD5, .9x19mm Parabellum]]&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
Belgian Submachine gun firing 5.7mm ammunition from a 50-round detachable box magazine located on top of the weapon. There are cocking handles on both sides of the weapon and the empty casings are eject towards the bottom of the weapon, making this weapon usable by left and right handed shooters alike. Listed in-game as the P90. A Reflex, Red Dot, and EOTech sight can be mounted to the weapon along with a suppressor. &lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|400px|The FN P90TR, 5.7mm]]&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|The Kriss Super V, .45 ACP]]&lt;br /&gt;
[[Image:(SV.png|thumb|none|400px|The Kriss Super V. Note: Missing ejection port on right side and unrealistic stock.]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
[[Image:pp-2000.jpg|thumb|none|400px|The PP-2000, 9x19mm Parabellum.]]&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
[[Image:AGRAM2000.jpg|thumb|none|400px|The Agram 2000, 9x19mm Parabellum.]]&lt;br /&gt;
[[Image:(AMP-9).png|thumb|none|400px|In-game shot of the Agram 2000. Note: The chopped forward grip.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one. Has no carry handle and a mounting universal mounting rail.&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|The M16A3 Assault Rifle, 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
[[Image:AK47WeWereSoldiersHeroGun.jpg|thumb|none|400px|The Kalashnikov AK47, 7.62x39mm]]&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
[[Image:FN SCAR-L (Standard).jpg|thumb|none|400px|The FN SCAR-L; 5.56x45mm NATO]]&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
[[Image:FN SCAR -1-.jpg|thumb|none|400px|The FN SCAR-H 7.62x51mm NATO]]&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px|The Heckler &amp;amp; Koch XM8 Prototype Assault Rifle, 5.56x46mm NATO]]&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
[[Image:Mtar-21.jpg|thumb|none|400px|The IMI Tavor MTAR-21, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|400px|The Heckler &amp;amp; Koch HK416, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10A2 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
[[Image:Ar10-2.jpg|thumb|none|400px|The Armalite AR-10A2, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
[[Image:M40a1standard-1-.jpg|thumb|none|400px|The M04A3 Sniper Rifle, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
[[Image:HK-SL8.jpg|thumb|none|400px|The HK SL8 Marksman Rifle, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
&lt;br /&gt;
== Barrett XM500 ==&lt;br /&gt;
[[Image:BarrettXM500.jpg|thumb|none|400px|The Barrett XM500 Anti-Armor Rifle]]&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire.  There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|400px|The FN Minimi (M249)S.A.W. 5.56mm NATO]]&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
[[Image:RPK lmg.jpg|thumb|none|400px|The RPK47 LMG 7.62x39mm Soviet]]&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|400px|The Mark 48 GPMG, 7.62x51mm]]&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|400px|The M203 40mm grenade launcher.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
[[Image:MGL32.jpg|thumb|none|400px|The Milkor MGL 40mm.]]&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|The RPG-7]]&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;/div&gt;</summary>
		<author><name>Camden Hennis</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=366988</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=366988"/>
		<updated>2010-12-15T18:11:59Z</updated>

		<summary type="html">&lt;p&gt;Camden Hennis: /* Milkor MGL */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px|The HK Mark 23 SOCOM in-game]]&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|300px|The HK Mark 23 SOCOM .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg|thumb|none|300px|The STI Intenational Duty One .45 caliber ACP]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:Px4 Storm.jpg|thumb|none|300px|The Beretta PX4 Storm .9mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|In-game reload shot.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Glock19pistol.jpg|thumb|none|300px|The Austrian Glock 19 3rd Generation, .9x19mm Parabellum. Note: Ergonomic grip that 2nd gen. lacks.]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|300px|The IMI Desert Eagle .50 caliber Action Express.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
[[Image:Rb1.jpg|thumb|none|400px|The Taurus Raging Bull .454 Casull]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
[[Image:MossbergCompactCruiser.jpg|thumb|none|400px|The Mossberg 590 &amp;quot;Compact Cruiser&amp;quot; 12 Guage]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png|thumb|none|400px|In-game shot. Note: Forward grip.]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|400px|The Benelli M4 Super 90 12 guage.]]&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
[[Image:Neostead.jpg|thumb|none|400px|The Neostead 2000 Shotgun, 12 guage.]]&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|400px|The Heckler &amp;amp; Koch MP7 PDW, 4.6x30mm]]&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
[[Image:MP5SD5.jpg|thumb|none|400px|The Hecdkler &amp;amp; Koch MP5SD5, .9x19mm Parabellum]]&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
Belgian Submachine gun firing 5.7mm ammunition from a 50-round detachable box magazine located on top of the weapon. There are cocking handles on both sides of the weapon and the empty casings are eject towards the bottom of the weapon, making this weapon usable by left and right handed shooters alike. Listed in-game as the P90. A Reflex, Red Dot, and EOTech sight can be mounted to the weapon along with a suppressor. &lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|400px|The FN P90TR, 5.7mm]]&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|The Kriss Super V, .45 ACP]]&lt;br /&gt;
[[Image:(SV.png|thumb|none|400px|The Kriss Super V. Note: Missing ejection port on right side and unrealistic stock.]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
[[Image:pp-2000.jpg|thumb|none|400px|The PP-2000, 9x19mm Parabellum.]]&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
[[Image:AGRAM2000.jpg|thumb|none|400px|The Agram 2000, 9x19mm Parabellum.]]&lt;br /&gt;
[[Image:(AMP-9).png|thumb|none|400px|In-game shot of the Agram 2000. Note: The chopped forward grip.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one. Has no carry handle and a mounting universal mounting rail.&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|The M16A3 Assault Rifle, 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
[[Image:AK47WeWereSoldiersHeroGun.jpg|thumb|none|400px|The Kalashnikov AK47, 7.62x39mm]]&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
[[Image:FN SCAR-L (Standard).jpg|thumb|none|400px|The FN SCAR-L; 5.56x45mm NATO]]&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
[[Image:FN SCAR -1-.jpg|thumb|none|400px|The FN SCAR-H 7.62x51mm NATO]]&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px|The Heckler &amp;amp; Koch XM8 Prototype Assault Rifle, 5.56x46mm NATO]]&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
[[Image:Mtar-21.jpg|thumb|none|400px|The IMI Tavor MTAR-21, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|400px|The Heckler &amp;amp; Koch HK416, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10A2 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
[[Image:Ar10-2.jpg|thumb|none|400px|The Armalite AR-10A2, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
[[Image:M40a1standard-1-.jpg|thumb|none|400px|The M04A3 Sniper Rifle, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
[[Image:HK-SL8.jpg|thumb|none|400px|The HK SL8 Marksman Rifle, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
&lt;br /&gt;
== Barrett XM500 ==&lt;br /&gt;
[[Image:BarrettXM500.jpg|thumb|none|400px|The Barrett XM500 Anti-Armor Rifle]]&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire.  There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|400px|The FN Minimi (M249)S.A.W. 5.56mm NATO]]&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
[[Image:RPK lmg.jpg|thumb|none|400px|The RPK47 LMG 7.62x39mm Soviet]]&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|400px|The Mark 48 GPMG, 7.62x51mm]]&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|400px|The M203 40mm grenade launcher.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
[[Image:MGL32.jpg|thumb|none|400px|The Milkor MGL 40mm.]]&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;/div&gt;</summary>
		<author><name>Camden Hennis</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=366986</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=366986"/>
		<updated>2010-12-15T18:10:22Z</updated>

		<summary type="html">&lt;p&gt;Camden Hennis: /* M203 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px|The HK Mark 23 SOCOM in-game]]&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|300px|The HK Mark 23 SOCOM .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg|thumb|none|300px|The STI Intenational Duty One .45 caliber ACP]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:Px4 Storm.jpg|thumb|none|300px|The Beretta PX4 Storm .9mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|In-game reload shot.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Glock19pistol.jpg|thumb|none|300px|The Austrian Glock 19 3rd Generation, .9x19mm Parabellum. Note: Ergonomic grip that 2nd gen. lacks.]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|300px|The IMI Desert Eagle .50 caliber Action Express.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
[[Image:Rb1.jpg|thumb|none|400px|The Taurus Raging Bull .454 Casull]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
[[Image:MossbergCompactCruiser.jpg|thumb|none|400px|The Mossberg 590 &amp;quot;Compact Cruiser&amp;quot; 12 Guage]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png|thumb|none|400px|In-game shot. Note: Forward grip.]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|400px|The Benelli M4 Super 90 12 guage.]]&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
[[Image:Neostead.jpg|thumb|none|400px|The Neostead 2000 Shotgun, 12 guage.]]&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|400px|The Heckler &amp;amp; Koch MP7 PDW, 4.6x30mm]]&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
[[Image:MP5SD5.jpg|thumb|none|400px|The Hecdkler &amp;amp; Koch MP5SD5, .9x19mm Parabellum]]&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
Belgian Submachine gun firing 5.7mm ammunition from a 50-round detachable box magazine located on top of the weapon. There are cocking handles on both sides of the weapon and the empty casings are eject towards the bottom of the weapon, making this weapon usable by left and right handed shooters alike. Listed in-game as the P90. A Reflex, Red Dot, and EOTech sight can be mounted to the weapon along with a suppressor. &lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|400px|The FN P90TR, 5.7mm]]&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|The Kriss Super V, .45 ACP]]&lt;br /&gt;
[[Image:(SV.png|thumb|none|400px|The Kriss Super V. Note: Missing ejection port on right side and unrealistic stock.]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
[[Image:pp-2000.jpg|thumb|none|400px|The PP-2000, 9x19mm Parabellum.]]&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
[[Image:AGRAM2000.jpg|thumb|none|400px|The Agram 2000, 9x19mm Parabellum.]]&lt;br /&gt;
[[Image:(AMP-9).png|thumb|none|400px|In-game shot of the Agram 2000. Note: The chopped forward grip.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one. Has no carry handle and a mounting universal mounting rail.&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|The M16A3 Assault Rifle, 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
[[Image:AK47WeWereSoldiersHeroGun.jpg|thumb|none|400px|The Kalashnikov AK47, 7.62x39mm]]&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
[[Image:FN SCAR-L (Standard).jpg|thumb|none|400px|The FN SCAR-L; 5.56x45mm NATO]]&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
[[Image:FN SCAR -1-.jpg|thumb|none|400px|The FN SCAR-H 7.62x51mm NATO]]&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px|The Heckler &amp;amp; Koch XM8 Prototype Assault Rifle, 5.56x46mm NATO]]&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
[[Image:Mtar-21.jpg|thumb|none|400px|The IMI Tavor MTAR-21, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|400px|The Heckler &amp;amp; Koch HK416, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10A2 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
[[Image:Ar10-2.jpg|thumb|none|400px|The Armalite AR-10A2, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
[[Image:M40a1standard-1-.jpg|thumb|none|400px|The M04A3 Sniper Rifle, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
[[Image:HK-SL8.jpg|thumb|none|400px|The HK SL8 Marksman Rifle, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
&lt;br /&gt;
== Barrett XM500 ==&lt;br /&gt;
[[Image:BarrettXM500.jpg|thumb|none|400px|The Barrett XM500 Anti-Armor Rifle]]&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire.  There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|400px|The FN Minimi (M249)S.A.W. 5.56mm NATO]]&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
[[Image:RPK lmg.jpg|thumb|none|400px|The RPK47 LMG 7.62x39mm Soviet]]&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|400px|The Mark 48 GPMG, 7.62x51mm]]&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|400px|The M203 40mm grenade launcher.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;/div&gt;</summary>
		<author><name>Camden Hennis</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=366983</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=366983"/>
		<updated>2010-12-15T18:08:32Z</updated>

		<summary type="html">&lt;p&gt;Camden Hennis: /* Mk 48 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px|The HK Mark 23 SOCOM in-game]]&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|300px|The HK Mark 23 SOCOM .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg|thumb|none|300px|The STI Intenational Duty One .45 caliber ACP]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:Px4 Storm.jpg|thumb|none|300px|The Beretta PX4 Storm .9mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|In-game reload shot.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Glock19pistol.jpg|thumb|none|300px|The Austrian Glock 19 3rd Generation, .9x19mm Parabellum. Note: Ergonomic grip that 2nd gen. lacks.]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|300px|The IMI Desert Eagle .50 caliber Action Express.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
[[Image:Rb1.jpg|thumb|none|400px|The Taurus Raging Bull .454 Casull]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
[[Image:MossbergCompactCruiser.jpg|thumb|none|400px|The Mossberg 590 &amp;quot;Compact Cruiser&amp;quot; 12 Guage]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png|thumb|none|400px|In-game shot. Note: Forward grip.]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|400px|The Benelli M4 Super 90 12 guage.]]&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
[[Image:Neostead.jpg|thumb|none|400px|The Neostead 2000 Shotgun, 12 guage.]]&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|400px|The Heckler &amp;amp; Koch MP7 PDW, 4.6x30mm]]&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
[[Image:MP5SD5.jpg|thumb|none|400px|The Hecdkler &amp;amp; Koch MP5SD5, .9x19mm Parabellum]]&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
Belgian Submachine gun firing 5.7mm ammunition from a 50-round detachable box magazine located on top of the weapon. There are cocking handles on both sides of the weapon and the empty casings are eject towards the bottom of the weapon, making this weapon usable by left and right handed shooters alike. Listed in-game as the P90. A Reflex, Red Dot, and EOTech sight can be mounted to the weapon along with a suppressor. &lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|400px|The FN P90TR, 5.7mm]]&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|The Kriss Super V, .45 ACP]]&lt;br /&gt;
[[Image:(SV.png|thumb|none|400px|The Kriss Super V. Note: Missing ejection port on right side and unrealistic stock.]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
[[Image:pp-2000.jpg|thumb|none|400px|The PP-2000, 9x19mm Parabellum.]]&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
[[Image:AGRAM2000.jpg|thumb|none|400px|The Agram 2000, 9x19mm Parabellum.]]&lt;br /&gt;
[[Image:(AMP-9).png|thumb|none|400px|In-game shot of the Agram 2000. Note: The chopped forward grip.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one. Has no carry handle and a mounting universal mounting rail.&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|The M16A3 Assault Rifle, 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
[[Image:AK47WeWereSoldiersHeroGun.jpg|thumb|none|400px|The Kalashnikov AK47, 7.62x39mm]]&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
[[Image:FN SCAR-L (Standard).jpg|thumb|none|400px|The FN SCAR-L; 5.56x45mm NATO]]&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
[[Image:FN SCAR -1-.jpg|thumb|none|400px|The FN SCAR-H 7.62x51mm NATO]]&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px|The Heckler &amp;amp; Koch XM8 Prototype Assault Rifle, 5.56x46mm NATO]]&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
[[Image:Mtar-21.jpg|thumb|none|400px|The IMI Tavor MTAR-21, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|400px|The Heckler &amp;amp; Koch HK416, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10A2 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
[[Image:Ar10-2.jpg|thumb|none|400px|The Armalite AR-10A2, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
[[Image:M40a1standard-1-.jpg|thumb|none|400px|The M04A3 Sniper Rifle, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
[[Image:HK-SL8.jpg|thumb|none|400px|The HK SL8 Marksman Rifle, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
&lt;br /&gt;
== Barrett XM500 ==&lt;br /&gt;
[[Image:BarrettXM500.jpg|thumb|none|400px|The Barrett XM500 Anti-Armor Rifle]]&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire.  There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|400px|The FN Minimi (M249)S.A.W. 5.56mm NATO]]&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
[[Image:RPK lmg.jpg|thumb|none|400px|The RPK47 LMG 7.62x39mm Soviet]]&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|400px|The Mark 48 GPMG, 7.62x51mm]]&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;/div&gt;</summary>
		<author><name>Camden Hennis</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=366980</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=366980"/>
		<updated>2010-12-15T18:06:53Z</updated>

		<summary type="html">&lt;p&gt;Camden Hennis: /* RPK-47 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px|The HK Mark 23 SOCOM in-game]]&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|300px|The HK Mark 23 SOCOM .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg|thumb|none|300px|The STI Intenational Duty One .45 caliber ACP]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:Px4 Storm.jpg|thumb|none|300px|The Beretta PX4 Storm .9mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|In-game reload shot.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Glock19pistol.jpg|thumb|none|300px|The Austrian Glock 19 3rd Generation, .9x19mm Parabellum. Note: Ergonomic grip that 2nd gen. lacks.]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|300px|The IMI Desert Eagle .50 caliber Action Express.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
[[Image:Rb1.jpg|thumb|none|400px|The Taurus Raging Bull .454 Casull]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
[[Image:MossbergCompactCruiser.jpg|thumb|none|400px|The Mossberg 590 &amp;quot;Compact Cruiser&amp;quot; 12 Guage]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png|thumb|none|400px|In-game shot. Note: Forward grip.]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|400px|The Benelli M4 Super 90 12 guage.]]&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
[[Image:Neostead.jpg|thumb|none|400px|The Neostead 2000 Shotgun, 12 guage.]]&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|400px|The Heckler &amp;amp; Koch MP7 PDW, 4.6x30mm]]&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
[[Image:MP5SD5.jpg|thumb|none|400px|The Hecdkler &amp;amp; Koch MP5SD5, .9x19mm Parabellum]]&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
Belgian Submachine gun firing 5.7mm ammunition from a 50-round detachable box magazine located on top of the weapon. There are cocking handles on both sides of the weapon and the empty casings are eject towards the bottom of the weapon, making this weapon usable by left and right handed shooters alike. Listed in-game as the P90. A Reflex, Red Dot, and EOTech sight can be mounted to the weapon along with a suppressor. &lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|400px|The FN P90TR, 5.7mm]]&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|The Kriss Super V, .45 ACP]]&lt;br /&gt;
[[Image:(SV.png|thumb|none|400px|The Kriss Super V. Note: Missing ejection port on right side and unrealistic stock.]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
[[Image:pp-2000.jpg|thumb|none|400px|The PP-2000, 9x19mm Parabellum.]]&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
[[Image:AGRAM2000.jpg|thumb|none|400px|The Agram 2000, 9x19mm Parabellum.]]&lt;br /&gt;
[[Image:(AMP-9).png|thumb|none|400px|In-game shot of the Agram 2000. Note: The chopped forward grip.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one. Has no carry handle and a mounting universal mounting rail.&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|The M16A3 Assault Rifle, 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
[[Image:AK47WeWereSoldiersHeroGun.jpg|thumb|none|400px|The Kalashnikov AK47, 7.62x39mm]]&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
[[Image:FN SCAR-L (Standard).jpg|thumb|none|400px|The FN SCAR-L; 5.56x45mm NATO]]&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
[[Image:FN SCAR -1-.jpg|thumb|none|400px|The FN SCAR-H 7.62x51mm NATO]]&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px|The Heckler &amp;amp; Koch XM8 Prototype Assault Rifle, 5.56x46mm NATO]]&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
[[Image:Mtar-21.jpg|thumb|none|400px|The IMI Tavor MTAR-21, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|400px|The Heckler &amp;amp; Koch HK416, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10A2 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
[[Image:Ar10-2.jpg|thumb|none|400px|The Armalite AR-10A2, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
[[Image:M40a1standard-1-.jpg|thumb|none|400px|The M04A3 Sniper Rifle, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
[[Image:HK-SL8.jpg|thumb|none|400px|The HK SL8 Marksman Rifle, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
&lt;br /&gt;
== Barrett XM500 ==&lt;br /&gt;
[[Image:BarrettXM500.jpg|thumb|none|400px|The Barrett XM500 Anti-Armor Rifle]]&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire.  There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|400px|The FN Minimi (M249)S.A.W. 5.56mm NATO]]&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
[[Image:RPK lmg.jpg|thumb|none|400px|The RPK47 LMG 7.62x39mm Soviet]]&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;/div&gt;</summary>
		<author><name>Camden Hennis</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=366979</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=366979"/>
		<updated>2010-12-15T18:06:35Z</updated>

		<summary type="html">&lt;p&gt;Camden Hennis: /* RPK-47 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px|The HK Mark 23 SOCOM in-game]]&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|300px|The HK Mark 23 SOCOM .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg|thumb|none|300px|The STI Intenational Duty One .45 caliber ACP]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:Px4 Storm.jpg|thumb|none|300px|The Beretta PX4 Storm .9mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|In-game reload shot.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Glock19pistol.jpg|thumb|none|300px|The Austrian Glock 19 3rd Generation, .9x19mm Parabellum. Note: Ergonomic grip that 2nd gen. lacks.]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|300px|The IMI Desert Eagle .50 caliber Action Express.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
[[Image:Rb1.jpg|thumb|none|400px|The Taurus Raging Bull .454 Casull]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
[[Image:MossbergCompactCruiser.jpg|thumb|none|400px|The Mossberg 590 &amp;quot;Compact Cruiser&amp;quot; 12 Guage]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png|thumb|none|400px|In-game shot. Note: Forward grip.]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|400px|The Benelli M4 Super 90 12 guage.]]&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
[[Image:Neostead.jpg|thumb|none|400px|The Neostead 2000 Shotgun, 12 guage.]]&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|400px|The Heckler &amp;amp; Koch MP7 PDW, 4.6x30mm]]&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
[[Image:MP5SD5.jpg|thumb|none|400px|The Hecdkler &amp;amp; Koch MP5SD5, .9x19mm Parabellum]]&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
Belgian Submachine gun firing 5.7mm ammunition from a 50-round detachable box magazine located on top of the weapon. There are cocking handles on both sides of the weapon and the empty casings are eject towards the bottom of the weapon, making this weapon usable by left and right handed shooters alike. Listed in-game as the P90. A Reflex, Red Dot, and EOTech sight can be mounted to the weapon along with a suppressor. &lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|400px|The FN P90TR, 5.7mm]]&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|The Kriss Super V, .45 ACP]]&lt;br /&gt;
[[Image:(SV.png|thumb|none|400px|The Kriss Super V. Note: Missing ejection port on right side and unrealistic stock.]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
[[Image:pp-2000.jpg|thumb|none|400px|The PP-2000, 9x19mm Parabellum.]]&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
[[Image:AGRAM2000.jpg|thumb|none|400px|The Agram 2000, 9x19mm Parabellum.]]&lt;br /&gt;
[[Image:(AMP-9).png|thumb|none|400px|In-game shot of the Agram 2000. Note: The chopped forward grip.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one. Has no carry handle and a mounting universal mounting rail.&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|The M16A3 Assault Rifle, 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
[[Image:AK47WeWereSoldiersHeroGun.jpg|thumb|none|400px|The Kalashnikov AK47, 7.62x39mm]]&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
[[Image:FN SCAR-L (Standard).jpg|thumb|none|400px|The FN SCAR-L; 5.56x45mm NATO]]&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
[[Image:FN SCAR -1-.jpg|thumb|none|400px|The FN SCAR-H 7.62x51mm NATO]]&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px|The Heckler &amp;amp; Koch XM8 Prototype Assault Rifle, 5.56x46mm NATO]]&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
[[Image:Mtar-21.jpg|thumb|none|400px|The IMI Tavor MTAR-21, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|400px|The Heckler &amp;amp; Koch HK416, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10A2 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
[[Image:Ar10-2.jpg|thumb|none|400px|The Armalite AR-10A2, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
[[Image:M40a1standard-1-.jpg|thumb|none|400px|The M04A3 Sniper Rifle, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
[[Image:HK-SL8.jpg|thumb|none|400px|The HK SL8 Marksman Rifle, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
&lt;br /&gt;
== Barrett XM500 ==&lt;br /&gt;
[[Image:BarrettXM500.jpg|thumb|none|400px|The Barrett XM500 Anti-Armor Rifle]]&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire.  There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|400px|The FN Minimi (M249)S.A.W. 5.56mm NATO]]&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
[[Image:RPK lmg.jpg|thumb|noene|400px|The RPK47 LMG 7.62x39mm Soviet]]&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;/div&gt;</summary>
		<author><name>Camden Hennis</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=366974</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=366974"/>
		<updated>2010-12-15T18:04:04Z</updated>

		<summary type="html">&lt;p&gt;Camden Hennis: /* M249 SAW */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px|The HK Mark 23 SOCOM in-game]]&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|300px|The HK Mark 23 SOCOM .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg|thumb|none|300px|The STI Intenational Duty One .45 caliber ACP]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:Px4 Storm.jpg|thumb|none|300px|The Beretta PX4 Storm .9mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|In-game reload shot.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Glock19pistol.jpg|thumb|none|300px|The Austrian Glock 19 3rd Generation, .9x19mm Parabellum. Note: Ergonomic grip that 2nd gen. lacks.]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|300px|The IMI Desert Eagle .50 caliber Action Express.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
[[Image:Rb1.jpg|thumb|none|400px|The Taurus Raging Bull .454 Casull]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
[[Image:MossbergCompactCruiser.jpg|thumb|none|400px|The Mossberg 590 &amp;quot;Compact Cruiser&amp;quot; 12 Guage]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png|thumb|none|400px|In-game shot. Note: Forward grip.]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|400px|The Benelli M4 Super 90 12 guage.]]&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
[[Image:Neostead.jpg|thumb|none|400px|The Neostead 2000 Shotgun, 12 guage.]]&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|400px|The Heckler &amp;amp; Koch MP7 PDW, 4.6x30mm]]&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
[[Image:MP5SD5.jpg|thumb|none|400px|The Hecdkler &amp;amp; Koch MP5SD5, .9x19mm Parabellum]]&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
Belgian Submachine gun firing 5.7mm ammunition from a 50-round detachable box magazine located on top of the weapon. There are cocking handles on both sides of the weapon and the empty casings are eject towards the bottom of the weapon, making this weapon usable by left and right handed shooters alike. Listed in-game as the P90. A Reflex, Red Dot, and EOTech sight can be mounted to the weapon along with a suppressor. &lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|400px|The FN P90TR, 5.7mm]]&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|The Kriss Super V, .45 ACP]]&lt;br /&gt;
[[Image:(SV.png|thumb|none|400px|The Kriss Super V. Note: Missing ejection port on right side and unrealistic stock.]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
[[Image:pp-2000.jpg|thumb|none|400px|The PP-2000, 9x19mm Parabellum.]]&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
[[Image:AGRAM2000.jpg|thumb|none|400px|The Agram 2000, 9x19mm Parabellum.]]&lt;br /&gt;
[[Image:(AMP-9).png|thumb|none|400px|In-game shot of the Agram 2000. Note: The chopped forward grip.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one. Has no carry handle and a mounting universal mounting rail.&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|The M16A3 Assault Rifle, 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
[[Image:AK47WeWereSoldiersHeroGun.jpg|thumb|none|400px|The Kalashnikov AK47, 7.62x39mm]]&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
[[Image:FN SCAR-L (Standard).jpg|thumb|none|400px|The FN SCAR-L; 5.56x45mm NATO]]&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
[[Image:FN SCAR -1-.jpg|thumb|none|400px|The FN SCAR-H 7.62x51mm NATO]]&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px|The Heckler &amp;amp; Koch XM8 Prototype Assault Rifle, 5.56x46mm NATO]]&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
[[Image:Mtar-21.jpg|thumb|none|400px|The IMI Tavor MTAR-21, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|400px|The Heckler &amp;amp; Koch HK416, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10A2 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
[[Image:Ar10-2.jpg|thumb|none|400px|The Armalite AR-10A2, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
[[Image:M40a1standard-1-.jpg|thumb|none|400px|The M04A3 Sniper Rifle, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
[[Image:HK-SL8.jpg|thumb|none|400px|The HK SL8 Marksman Rifle, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
&lt;br /&gt;
== Barrett XM500 ==&lt;br /&gt;
[[Image:BarrettXM500.jpg|thumb|none|400px|The Barrett XM500 Anti-Armor Rifle]]&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire.  There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|400px|The FN Minimi (M249)S.A.W. 5.56mm NATO]]&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
&lt;br /&gt;
ASS cuuuuu&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;/div&gt;</summary>
		<author><name>Camden Hennis</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=366973</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=366973"/>
		<updated>2010-12-15T18:02:07Z</updated>

		<summary type="html">&lt;p&gt;Camden Hennis: /* Barret XM500 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px|The HK Mark 23 SOCOM in-game]]&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|300px|The HK Mark 23 SOCOM .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg|thumb|none|300px|The STI Intenational Duty One .45 caliber ACP]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:Px4 Storm.jpg|thumb|none|300px|The Beretta PX4 Storm .9mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|In-game reload shot.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Glock19pistol.jpg|thumb|none|300px|The Austrian Glock 19 3rd Generation, .9x19mm Parabellum. Note: Ergonomic grip that 2nd gen. lacks.]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|300px|The IMI Desert Eagle .50 caliber Action Express.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
[[Image:Rb1.jpg|thumb|none|400px|The Taurus Raging Bull .454 Casull]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
[[Image:MossbergCompactCruiser.jpg|thumb|none|400px|The Mossberg 590 &amp;quot;Compact Cruiser&amp;quot; 12 Guage]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png|thumb|none|400px|In-game shot. Note: Forward grip.]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|400px|The Benelli M4 Super 90 12 guage.]]&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
[[Image:Neostead.jpg|thumb|none|400px|The Neostead 2000 Shotgun, 12 guage.]]&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|400px|The Heckler &amp;amp; Koch MP7 PDW, 4.6x30mm]]&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
[[Image:MP5SD5.jpg|thumb|none|400px|The Hecdkler &amp;amp; Koch MP5SD5, .9x19mm Parabellum]]&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
Belgian Submachine gun firing 5.7mm ammunition from a 50-round detachable box magazine located on top of the weapon. There are cocking handles on both sides of the weapon and the empty casings are eject towards the bottom of the weapon, making this weapon usable by left and right handed shooters alike. Listed in-game as the P90. A Reflex, Red Dot, and EOTech sight can be mounted to the weapon along with a suppressor. &lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|400px|The FN P90TR, 5.7mm]]&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|The Kriss Super V, .45 ACP]]&lt;br /&gt;
[[Image:(SV.png|thumb|none|400px|The Kriss Super V. Note: Missing ejection port on right side and unrealistic stock.]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
[[Image:pp-2000.jpg|thumb|none|400px|The PP-2000, 9x19mm Parabellum.]]&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
[[Image:AGRAM2000.jpg|thumb|none|400px|The Agram 2000, 9x19mm Parabellum.]]&lt;br /&gt;
[[Image:(AMP-9).png|thumb|none|400px|In-game shot of the Agram 2000. Note: The chopped forward grip.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one. Has no carry handle and a mounting universal mounting rail.&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|The M16A3 Assault Rifle, 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
[[Image:AK47WeWereSoldiersHeroGun.jpg|thumb|none|400px|The Kalashnikov AK47, 7.62x39mm]]&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
[[Image:FN SCAR-L (Standard).jpg|thumb|none|400px|The FN SCAR-L; 5.56x45mm NATO]]&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
[[Image:FN SCAR -1-.jpg|thumb|none|400px|The FN SCAR-H 7.62x51mm NATO]]&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px|The Heckler &amp;amp; Koch XM8 Prototype Assault Rifle, 5.56x46mm NATO]]&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
[[Image:Mtar-21.jpg|thumb|none|400px|The IMI Tavor MTAR-21, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|400px|The Heckler &amp;amp; Koch HK416, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10A2 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
[[Image:Ar10-2.jpg|thumb|none|400px|The Armalite AR-10A2, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
[[Image:M40a1standard-1-.jpg|thumb|none|400px|The M04A3 Sniper Rifle, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
[[Image:HK-SL8.jpg|thumb|none|400px|The HK SL8 Marksman Rifle, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
&lt;br /&gt;
== Barrett XM500 ==&lt;br /&gt;
[[Image:BarrettXM500.jpg|thumb|none|400px|The Barrett XM500 Anti-Armor Rifle]]&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire.  There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
&lt;br /&gt;
ASS cuuuuu&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;/div&gt;</summary>
		<author><name>Camden Hennis</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=366972</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=366972"/>
		<updated>2010-12-15T17:59:45Z</updated>

		<summary type="html">&lt;p&gt;Camden Hennis: /* Heckler &amp;amp; Koch SL-8 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px|The HK Mark 23 SOCOM in-game]]&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|300px|The HK Mark 23 SOCOM .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg|thumb|none|300px|The STI Intenational Duty One .45 caliber ACP]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:Px4 Storm.jpg|thumb|none|300px|The Beretta PX4 Storm .9mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|In-game reload shot.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Glock19pistol.jpg|thumb|none|300px|The Austrian Glock 19 3rd Generation, .9x19mm Parabellum. Note: Ergonomic grip that 2nd gen. lacks.]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|300px|The IMI Desert Eagle .50 caliber Action Express.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
[[Image:Rb1.jpg|thumb|none|400px|The Taurus Raging Bull .454 Casull]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
[[Image:MossbergCompactCruiser.jpg|thumb|none|400px|The Mossberg 590 &amp;quot;Compact Cruiser&amp;quot; 12 Guage]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png|thumb|none|400px|In-game shot. Note: Forward grip.]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|400px|The Benelli M4 Super 90 12 guage.]]&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
[[Image:Neostead.jpg|thumb|none|400px|The Neostead 2000 Shotgun, 12 guage.]]&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|400px|The Heckler &amp;amp; Koch MP7 PDW, 4.6x30mm]]&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
[[Image:MP5SD5.jpg|thumb|none|400px|The Hecdkler &amp;amp; Koch MP5SD5, .9x19mm Parabellum]]&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
Belgian Submachine gun firing 5.7mm ammunition from a 50-round detachable box magazine located on top of the weapon. There are cocking handles on both sides of the weapon and the empty casings are eject towards the bottom of the weapon, making this weapon usable by left and right handed shooters alike. Listed in-game as the P90. A Reflex, Red Dot, and EOTech sight can be mounted to the weapon along with a suppressor. &lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|400px|The FN P90TR, 5.7mm]]&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|The Kriss Super V, .45 ACP]]&lt;br /&gt;
[[Image:(SV.png|thumb|none|400px|The Kriss Super V. Note: Missing ejection port on right side and unrealistic stock.]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
[[Image:pp-2000.jpg|thumb|none|400px|The PP-2000, 9x19mm Parabellum.]]&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
[[Image:AGRAM2000.jpg|thumb|none|400px|The Agram 2000, 9x19mm Parabellum.]]&lt;br /&gt;
[[Image:(AMP-9).png|thumb|none|400px|In-game shot of the Agram 2000. Note: The chopped forward grip.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one. Has no carry handle and a mounting universal mounting rail.&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|The M16A3 Assault Rifle, 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
[[Image:AK47WeWereSoldiersHeroGun.jpg|thumb|none|400px|The Kalashnikov AK47, 7.62x39mm]]&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
[[Image:FN SCAR-L (Standard).jpg|thumb|none|400px|The FN SCAR-L; 5.56x45mm NATO]]&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
[[Image:FN SCAR -1-.jpg|thumb|none|400px|The FN SCAR-H 7.62x51mm NATO]]&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px|The Heckler &amp;amp; Koch XM8 Prototype Assault Rifle, 5.56x46mm NATO]]&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
[[Image:Mtar-21.jpg|thumb|none|400px|The IMI Tavor MTAR-21, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|400px|The Heckler &amp;amp; Koch HK416, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10A2 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
[[Image:Ar10-2.jpg|thumb|none|400px|The Armalite AR-10A2, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
[[Image:M40a1standard-1-.jpg|thumb|none|400px|The M04A3 Sniper Rifle, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
[[Image:HK-SL8.jpg|thumb|none|400px|The HK SL8 Marksman Rifle, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire.  There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
&lt;br /&gt;
ASS cuuuuu&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;/div&gt;</summary>
		<author><name>Camden Hennis</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=366970</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=366970"/>
		<updated>2010-12-15T17:56:06Z</updated>

		<summary type="html">&lt;p&gt;Camden Hennis: /* M40A3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px|The HK Mark 23 SOCOM in-game]]&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|300px|The HK Mark 23 SOCOM .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg|thumb|none|300px|The STI Intenational Duty One .45 caliber ACP]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:Px4 Storm.jpg|thumb|none|300px|The Beretta PX4 Storm .9mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|In-game reload shot.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Glock19pistol.jpg|thumb|none|300px|The Austrian Glock 19 3rd Generation, .9x19mm Parabellum. Note: Ergonomic grip that 2nd gen. lacks.]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|300px|The IMI Desert Eagle .50 caliber Action Express.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
[[Image:Rb1.jpg|thumb|none|400px|The Taurus Raging Bull .454 Casull]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
[[Image:MossbergCompactCruiser.jpg|thumb|none|400px|The Mossberg 590 &amp;quot;Compact Cruiser&amp;quot; 12 Guage]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png|thumb|none|400px|In-game shot. Note: Forward grip.]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|400px|The Benelli M4 Super 90 12 guage.]]&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
[[Image:Neostead.jpg|thumb|none|400px|The Neostead 2000 Shotgun, 12 guage.]]&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|400px|The Heckler &amp;amp; Koch MP7 PDW, 4.6x30mm]]&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
[[Image:MP5SD5.jpg|thumb|none|400px|The Hecdkler &amp;amp; Koch MP5SD5, .9x19mm Parabellum]]&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
Belgian Submachine gun firing 5.7mm ammunition from a 50-round detachable box magazine located on top of the weapon. There are cocking handles on both sides of the weapon and the empty casings are eject towards the bottom of the weapon, making this weapon usable by left and right handed shooters alike. Listed in-game as the P90. A Reflex, Red Dot, and EOTech sight can be mounted to the weapon along with a suppressor. &lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|400px|The FN P90TR, 5.7mm]]&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|The Kriss Super V, .45 ACP]]&lt;br /&gt;
[[Image:(SV.png|thumb|none|400px|The Kriss Super V. Note: Missing ejection port on right side and unrealistic stock.]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
[[Image:pp-2000.jpg|thumb|none|400px|The PP-2000, 9x19mm Parabellum.]]&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
[[Image:AGRAM2000.jpg|thumb|none|400px|The Agram 2000, 9x19mm Parabellum.]]&lt;br /&gt;
[[Image:(AMP-9).png|thumb|none|400px|In-game shot of the Agram 2000. Note: The chopped forward grip.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one. Has no carry handle and a mounting universal mounting rail.&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|The M16A3 Assault Rifle, 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
[[Image:AK47WeWereSoldiersHeroGun.jpg|thumb|none|400px|The Kalashnikov AK47, 7.62x39mm]]&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
[[Image:FN SCAR-L (Standard).jpg|thumb|none|400px|The FN SCAR-L; 5.56x45mm NATO]]&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
[[Image:FN SCAR -1-.jpg|thumb|none|400px|The FN SCAR-H 7.62x51mm NATO]]&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px|The Heckler &amp;amp; Koch XM8 Prototype Assault Rifle, 5.56x46mm NATO]]&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
[[Image:Mtar-21.jpg|thumb|none|400px|The IMI Tavor MTAR-21, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|400px|The Heckler &amp;amp; Koch HK416, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10A2 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
[[Image:Ar10-2.jpg|thumb|none|400px|The Armalite AR-10A2, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
[[Image:M40a1standard-1-.jpg|thumb|none|400px|The M04A3 Sniper Rifle, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire.  There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
&lt;br /&gt;
ASS cuuuuu&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;/div&gt;</summary>
		<author><name>Camden Hennis</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=366969</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=366969"/>
		<updated>2010-12-15T17:54:12Z</updated>

		<summary type="html">&lt;p&gt;Camden Hennis: /* Armalite AR-10 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px|The HK Mark 23 SOCOM in-game]]&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|300px|The HK Mark 23 SOCOM .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg|thumb|none|300px|The STI Intenational Duty One .45 caliber ACP]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:Px4 Storm.jpg|thumb|none|300px|The Beretta PX4 Storm .9mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|In-game reload shot.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Glock19pistol.jpg|thumb|none|300px|The Austrian Glock 19 3rd Generation, .9x19mm Parabellum. Note: Ergonomic grip that 2nd gen. lacks.]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|300px|The IMI Desert Eagle .50 caliber Action Express.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
[[Image:Rb1.jpg|thumb|none|400px|The Taurus Raging Bull .454 Casull]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
[[Image:MossbergCompactCruiser.jpg|thumb|none|400px|The Mossberg 590 &amp;quot;Compact Cruiser&amp;quot; 12 Guage]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png|thumb|none|400px|In-game shot. Note: Forward grip.]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|400px|The Benelli M4 Super 90 12 guage.]]&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
[[Image:Neostead.jpg|thumb|none|400px|The Neostead 2000 Shotgun, 12 guage.]]&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|400px|The Heckler &amp;amp; Koch MP7 PDW, 4.6x30mm]]&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
[[Image:MP5SD5.jpg|thumb|none|400px|The Hecdkler &amp;amp; Koch MP5SD5, .9x19mm Parabellum]]&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
Belgian Submachine gun firing 5.7mm ammunition from a 50-round detachable box magazine located on top of the weapon. There are cocking handles on both sides of the weapon and the empty casings are eject towards the bottom of the weapon, making this weapon usable by left and right handed shooters alike. Listed in-game as the P90. A Reflex, Red Dot, and EOTech sight can be mounted to the weapon along with a suppressor. &lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|400px|The FN P90TR, 5.7mm]]&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|The Kriss Super V, .45 ACP]]&lt;br /&gt;
[[Image:(SV.png|thumb|none|400px|The Kriss Super V. Note: Missing ejection port on right side and unrealistic stock.]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
[[Image:pp-2000.jpg|thumb|none|400px|The PP-2000, 9x19mm Parabellum.]]&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
[[Image:AGRAM2000.jpg|thumb|none|400px|The Agram 2000, 9x19mm Parabellum.]]&lt;br /&gt;
[[Image:(AMP-9).png|thumb|none|400px|In-game shot of the Agram 2000. Note: The chopped forward grip.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one. Has no carry handle and a mounting universal mounting rail.&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|The M16A3 Assault Rifle, 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
[[Image:AK47WeWereSoldiersHeroGun.jpg|thumb|none|400px|The Kalashnikov AK47, 7.62x39mm]]&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
[[Image:FN SCAR-L (Standard).jpg|thumb|none|400px|The FN SCAR-L; 5.56x45mm NATO]]&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
[[Image:FN SCAR -1-.jpg|thumb|none|400px|The FN SCAR-H 7.62x51mm NATO]]&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px|The Heckler &amp;amp; Koch XM8 Prototype Assault Rifle, 5.56x46mm NATO]]&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
[[Image:Mtar-21.jpg|thumb|none|400px|The IMI Tavor MTAR-21, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|400px|The Heckler &amp;amp; Koch HK416, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10A2 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
[[Image:Ar10-2.jpg|thumb|none|400px|The Armalite AR-10A2, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire.  There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
&lt;br /&gt;
ASS cuuuuu&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;/div&gt;</summary>
		<author><name>Camden Hennis</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=366968</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=366968"/>
		<updated>2010-12-15T17:49:30Z</updated>

		<summary type="html">&lt;p&gt;Camden Hennis: /* Heckler &amp;amp; Koch 416 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px|The HK Mark 23 SOCOM in-game]]&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|300px|The HK Mark 23 SOCOM .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg|thumb|none|300px|The STI Intenational Duty One .45 caliber ACP]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:Px4 Storm.jpg|thumb|none|300px|The Beretta PX4 Storm .9mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|In-game reload shot.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Glock19pistol.jpg|thumb|none|300px|The Austrian Glock 19 3rd Generation, .9x19mm Parabellum. Note: Ergonomic grip that 2nd gen. lacks.]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|300px|The IMI Desert Eagle .50 caliber Action Express.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
[[Image:Rb1.jpg|thumb|none|400px|The Taurus Raging Bull .454 Casull]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
[[Image:MossbergCompactCruiser.jpg|thumb|none|400px|The Mossberg 590 &amp;quot;Compact Cruiser&amp;quot; 12 Guage]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png|thumb|none|400px|In-game shot. Note: Forward grip.]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|400px|The Benelli M4 Super 90 12 guage.]]&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
[[Image:Neostead.jpg|thumb|none|400px|The Neostead 2000 Shotgun, 12 guage.]]&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|400px|The Heckler &amp;amp; Koch MP7 PDW, 4.6x30mm]]&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
[[Image:MP5SD5.jpg|thumb|none|400px|The Hecdkler &amp;amp; Koch MP5SD5, .9x19mm Parabellum]]&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
Belgian Submachine gun firing 5.7mm ammunition from a 50-round detachable box magazine located on top of the weapon. There are cocking handles on both sides of the weapon and the empty casings are eject towards the bottom of the weapon, making this weapon usable by left and right handed shooters alike. Listed in-game as the P90. A Reflex, Red Dot, and EOTech sight can be mounted to the weapon along with a suppressor. &lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|400px|The FN P90TR, 5.7mm]]&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|The Kriss Super V, .45 ACP]]&lt;br /&gt;
[[Image:(SV.png|thumb|none|400px|The Kriss Super V. Note: Missing ejection port on right side and unrealistic stock.]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
[[Image:pp-2000.jpg|thumb|none|400px|The PP-2000, 9x19mm Parabellum.]]&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
[[Image:AGRAM2000.jpg|thumb|none|400px|The Agram 2000, 9x19mm Parabellum.]]&lt;br /&gt;
[[Image:(AMP-9).png|thumb|none|400px|In-game shot of the Agram 2000. Note: The chopped forward grip.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one. Has no carry handle and a mounting universal mounting rail.&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|The M16A3 Assault Rifle, 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
[[Image:AK47WeWereSoldiersHeroGun.jpg|thumb|none|400px|The Kalashnikov AK47, 7.62x39mm]]&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
[[Image:FN SCAR-L (Standard).jpg|thumb|none|400px|The FN SCAR-L; 5.56x45mm NATO]]&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
[[Image:FN SCAR -1-.jpg|thumb|none|400px|The FN SCAR-H 7.62x51mm NATO]]&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px|The Heckler &amp;amp; Koch XM8 Prototype Assault Rifle, 5.56x46mm NATO]]&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
[[Image:Mtar-21.jpg|thumb|none|400px|The IMI Tavor MTAR-21, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|400px|The Heckler &amp;amp; Koch HK416, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire.  There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
&lt;br /&gt;
ASS cuuuuu&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;/div&gt;</summary>
		<author><name>Camden Hennis</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=366967</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=366967"/>
		<updated>2010-12-15T17:47:42Z</updated>

		<summary type="html">&lt;p&gt;Camden Hennis: /* MTAR-21 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px|The HK Mark 23 SOCOM in-game]]&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|300px|The HK Mark 23 SOCOM .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg|thumb|none|300px|The STI Intenational Duty One .45 caliber ACP]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:Px4 Storm.jpg|thumb|none|300px|The Beretta PX4 Storm .9mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|In-game reload shot.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Glock19pistol.jpg|thumb|none|300px|The Austrian Glock 19 3rd Generation, .9x19mm Parabellum. Note: Ergonomic grip that 2nd gen. lacks.]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|300px|The IMI Desert Eagle .50 caliber Action Express.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
[[Image:Rb1.jpg|thumb|none|400px|The Taurus Raging Bull .454 Casull]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
[[Image:MossbergCompactCruiser.jpg|thumb|none|400px|The Mossberg 590 &amp;quot;Compact Cruiser&amp;quot; 12 Guage]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png|thumb|none|400px|In-game shot. Note: Forward grip.]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|400px|The Benelli M4 Super 90 12 guage.]]&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
[[Image:Neostead.jpg|thumb|none|400px|The Neostead 2000 Shotgun, 12 guage.]]&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|400px|The Heckler &amp;amp; Koch MP7 PDW, 4.6x30mm]]&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
[[Image:MP5SD5.jpg|thumb|none|400px|The Hecdkler &amp;amp; Koch MP5SD5, .9x19mm Parabellum]]&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
Belgian Submachine gun firing 5.7mm ammunition from a 50-round detachable box magazine located on top of the weapon. There are cocking handles on both sides of the weapon and the empty casings are eject towards the bottom of the weapon, making this weapon usable by left and right handed shooters alike. Listed in-game as the P90. A Reflex, Red Dot, and EOTech sight can be mounted to the weapon along with a suppressor. &lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|400px|The FN P90TR, 5.7mm]]&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|The Kriss Super V, .45 ACP]]&lt;br /&gt;
[[Image:(SV.png|thumb|none|400px|The Kriss Super V. Note: Missing ejection port on right side and unrealistic stock.]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
[[Image:pp-2000.jpg|thumb|none|400px|The PP-2000, 9x19mm Parabellum.]]&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
[[Image:AGRAM2000.jpg|thumb|none|400px|The Agram 2000, 9x19mm Parabellum.]]&lt;br /&gt;
[[Image:(AMP-9).png|thumb|none|400px|In-game shot of the Agram 2000. Note: The chopped forward grip.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one. Has no carry handle and a mounting universal mounting rail.&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|The M16A3 Assault Rifle, 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
[[Image:AK47WeWereSoldiersHeroGun.jpg|thumb|none|400px|The Kalashnikov AK47, 7.62x39mm]]&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
[[Image:FN SCAR-L (Standard).jpg|thumb|none|400px|The FN SCAR-L; 5.56x45mm NATO]]&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
[[Image:FN SCAR -1-.jpg|thumb|none|400px|The FN SCAR-H 7.62x51mm NATO]]&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px|The Heckler &amp;amp; Koch XM8 Prototype Assault Rifle, 5.56x46mm NATO]]&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
[[Image:Mtar-21.jpg|thumb|none|400px|The IMI Tavor MTAR-21, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire.  There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
&lt;br /&gt;
ASS cuuuuu&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;/div&gt;</summary>
		<author><name>Camden Hennis</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=366966</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=366966"/>
		<updated>2010-12-15T17:46:02Z</updated>

		<summary type="html">&lt;p&gt;Camden Hennis: /* XM8 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px|The HK Mark 23 SOCOM in-game]]&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|300px|The HK Mark 23 SOCOM .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg|thumb|none|300px|The STI Intenational Duty One .45 caliber ACP]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:Px4 Storm.jpg|thumb|none|300px|The Beretta PX4 Storm .9mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|In-game reload shot.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Glock19pistol.jpg|thumb|none|300px|The Austrian Glock 19 3rd Generation, .9x19mm Parabellum. Note: Ergonomic grip that 2nd gen. lacks.]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|300px|The IMI Desert Eagle .50 caliber Action Express.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
[[Image:Rb1.jpg|thumb|none|400px|The Taurus Raging Bull .454 Casull]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
[[Image:MossbergCompactCruiser.jpg|thumb|none|400px|The Mossberg 590 &amp;quot;Compact Cruiser&amp;quot; 12 Guage]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png|thumb|none|400px|In-game shot. Note: Forward grip.]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|400px|The Benelli M4 Super 90 12 guage.]]&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
[[Image:Neostead.jpg|thumb|none|400px|The Neostead 2000 Shotgun, 12 guage.]]&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|400px|The Heckler &amp;amp; Koch MP7 PDW, 4.6x30mm]]&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
[[Image:MP5SD5.jpg|thumb|none|400px|The Hecdkler &amp;amp; Koch MP5SD5, .9x19mm Parabellum]]&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
Belgian Submachine gun firing 5.7mm ammunition from a 50-round detachable box magazine located on top of the weapon. There are cocking handles on both sides of the weapon and the empty casings are eject towards the bottom of the weapon, making this weapon usable by left and right handed shooters alike. Listed in-game as the P90. A Reflex, Red Dot, and EOTech sight can be mounted to the weapon along with a suppressor. &lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|400px|The FN P90TR, 5.7mm]]&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|The Kriss Super V, .45 ACP]]&lt;br /&gt;
[[Image:(SV.png|thumb|none|400px|The Kriss Super V. Note: Missing ejection port on right side and unrealistic stock.]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
[[Image:pp-2000.jpg|thumb|none|400px|The PP-2000, 9x19mm Parabellum.]]&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
[[Image:AGRAM2000.jpg|thumb|none|400px|The Agram 2000, 9x19mm Parabellum.]]&lt;br /&gt;
[[Image:(AMP-9).png|thumb|none|400px|In-game shot of the Agram 2000. Note: The chopped forward grip.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one. Has no carry handle and a mounting universal mounting rail.&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|The M16A3 Assault Rifle, 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
[[Image:AK47WeWereSoldiersHeroGun.jpg|thumb|none|400px|The Kalashnikov AK47, 7.62x39mm]]&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
[[Image:FN SCAR-L (Standard).jpg|thumb|none|400px|The FN SCAR-L; 5.56x45mm NATO]]&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
[[Image:FN SCAR -1-.jpg|thumb|none|400px|The FN SCAR-H 7.62x51mm NATO]]&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px|The Heckler &amp;amp; Koch XM8 Prototype Assault Rifle, 5.56x46mm NATO]]&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire.  There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
&lt;br /&gt;
ASS cuuuuu&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;/div&gt;</summary>
		<author><name>Camden Hennis</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=366965</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=366965"/>
		<updated>2010-12-15T17:44:14Z</updated>

		<summary type="html">&lt;p&gt;Camden Hennis: /* FN SCAR-H */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px|The HK Mark 23 SOCOM in-game]]&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|300px|The HK Mark 23 SOCOM .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg|thumb|none|300px|The STI Intenational Duty One .45 caliber ACP]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:Px4 Storm.jpg|thumb|none|300px|The Beretta PX4 Storm .9mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|In-game reload shot.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Glock19pistol.jpg|thumb|none|300px|The Austrian Glock 19 3rd Generation, .9x19mm Parabellum. Note: Ergonomic grip that 2nd gen. lacks.]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|300px|The IMI Desert Eagle .50 caliber Action Express.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
[[Image:Rb1.jpg|thumb|none|400px|The Taurus Raging Bull .454 Casull]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
[[Image:MossbergCompactCruiser.jpg|thumb|none|400px|The Mossberg 590 &amp;quot;Compact Cruiser&amp;quot; 12 Guage]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png|thumb|none|400px|In-game shot. Note: Forward grip.]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|400px|The Benelli M4 Super 90 12 guage.]]&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
[[Image:Neostead.jpg|thumb|none|400px|The Neostead 2000 Shotgun, 12 guage.]]&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|400px|The Heckler &amp;amp; Koch MP7 PDW, 4.6x30mm]]&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
[[Image:MP5SD5.jpg|thumb|none|400px|The Hecdkler &amp;amp; Koch MP5SD5, .9x19mm Parabellum]]&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
Belgian Submachine gun firing 5.7mm ammunition from a 50-round detachable box magazine located on top of the weapon. There are cocking handles on both sides of the weapon and the empty casings are eject towards the bottom of the weapon, making this weapon usable by left and right handed shooters alike. Listed in-game as the P90. A Reflex, Red Dot, and EOTech sight can be mounted to the weapon along with a suppressor. &lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|400px|The FN P90TR, 5.7mm]]&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|The Kriss Super V, .45 ACP]]&lt;br /&gt;
[[Image:(SV.png|thumb|none|400px|The Kriss Super V. Note: Missing ejection port on right side and unrealistic stock.]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
[[Image:pp-2000.jpg|thumb|none|400px|The PP-2000, 9x19mm Parabellum.]]&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
[[Image:AGRAM2000.jpg|thumb|none|400px|The Agram 2000, 9x19mm Parabellum.]]&lt;br /&gt;
[[Image:(AMP-9).png|thumb|none|400px|In-game shot of the Agram 2000. Note: The chopped forward grip.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one. Has no carry handle and a mounting universal mounting rail.&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|The M16A3 Assault Rifle, 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
[[Image:AK47WeWereSoldiersHeroGun.jpg|thumb|none|400px|The Kalashnikov AK47, 7.62x39mm]]&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
[[Image:FN SCAR-L (Standard).jpg|thumb|none|400px|The FN SCAR-L; 5.56x45mm NATO]]&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
[[Image:FN SCAR -1-.jpg|thumb|none|400px|The FN SCAR-H 7.62x51mm NATO]]&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire.  There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
&lt;br /&gt;
ASS cuuuuu&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;/div&gt;</summary>
		<author><name>Camden Hennis</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=366964</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=366964"/>
		<updated>2010-12-15T17:42:21Z</updated>

		<summary type="html">&lt;p&gt;Camden Hennis: /* FN SCAR-L */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px|The HK Mark 23 SOCOM in-game]]&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|300px|The HK Mark 23 SOCOM .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg|thumb|none|300px|The STI Intenational Duty One .45 caliber ACP]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:Px4 Storm.jpg|thumb|none|300px|The Beretta PX4 Storm .9mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|In-game reload shot.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Glock19pistol.jpg|thumb|none|300px|The Austrian Glock 19 3rd Generation, .9x19mm Parabellum. Note: Ergonomic grip that 2nd gen. lacks.]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|300px|The IMI Desert Eagle .50 caliber Action Express.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
[[Image:Rb1.jpg|thumb|none|400px|The Taurus Raging Bull .454 Casull]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
[[Image:MossbergCompactCruiser.jpg|thumb|none|400px|The Mossberg 590 &amp;quot;Compact Cruiser&amp;quot; 12 Guage]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png|thumb|none|400px|In-game shot. Note: Forward grip.]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|400px|The Benelli M4 Super 90 12 guage.]]&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
[[Image:Neostead.jpg|thumb|none|400px|The Neostead 2000 Shotgun, 12 guage.]]&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|400px|The Heckler &amp;amp; Koch MP7 PDW, 4.6x30mm]]&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
[[Image:MP5SD5.jpg|thumb|none|400px|The Hecdkler &amp;amp; Koch MP5SD5, .9x19mm Parabellum]]&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
Belgian Submachine gun firing 5.7mm ammunition from a 50-round detachable box magazine located on top of the weapon. There are cocking handles on both sides of the weapon and the empty casings are eject towards the bottom of the weapon, making this weapon usable by left and right handed shooters alike. Listed in-game as the P90. A Reflex, Red Dot, and EOTech sight can be mounted to the weapon along with a suppressor. &lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|400px|The FN P90TR, 5.7mm]]&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|The Kriss Super V, .45 ACP]]&lt;br /&gt;
[[Image:(SV.png|thumb|none|400px|The Kriss Super V. Note: Missing ejection port on right side and unrealistic stock.]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
[[Image:pp-2000.jpg|thumb|none|400px|The PP-2000, 9x19mm Parabellum.]]&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
[[Image:AGRAM2000.jpg|thumb|none|400px|The Agram 2000, 9x19mm Parabellum.]]&lt;br /&gt;
[[Image:(AMP-9).png|thumb|none|400px|In-game shot of the Agram 2000. Note: The chopped forward grip.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one. Has no carry handle and a mounting universal mounting rail.&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|The M16A3 Assault Rifle, 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
[[Image:AK47WeWereSoldiersHeroGun.jpg|thumb|none|400px|The Kalashnikov AK47, 7.62x39mm]]&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
[[Image:FN SCAR-L (Standard).jpg|thumb|none|400px|The FN SCAR-L; 5.56x45mm NATO]]&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire.  There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
&lt;br /&gt;
ASS cuuuuu&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;/div&gt;</summary>
		<author><name>Camden Hennis</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=366963</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=366963"/>
		<updated>2010-12-15T17:40:42Z</updated>

		<summary type="html">&lt;p&gt;Camden Hennis: /* AK47 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px|The HK Mark 23 SOCOM in-game]]&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|300px|The HK Mark 23 SOCOM .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg|thumb|none|300px|The STI Intenational Duty One .45 caliber ACP]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:Px4 Storm.jpg|thumb|none|300px|The Beretta PX4 Storm .9mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|In-game reload shot.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Glock19pistol.jpg|thumb|none|300px|The Austrian Glock 19 3rd Generation, .9x19mm Parabellum. Note: Ergonomic grip that 2nd gen. lacks.]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|300px|The IMI Desert Eagle .50 caliber Action Express.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
[[Image:Rb1.jpg|thumb|none|400px|The Taurus Raging Bull .454 Casull]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
[[Image:MossbergCompactCruiser.jpg|thumb|none|400px|The Mossberg 590 &amp;quot;Compact Cruiser&amp;quot; 12 Guage]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png|thumb|none|400px|In-game shot. Note: Forward grip.]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|400px|The Benelli M4 Super 90 12 guage.]]&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
[[Image:Neostead.jpg|thumb|none|400px|The Neostead 2000 Shotgun, 12 guage.]]&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|400px|The Heckler &amp;amp; Koch MP7 PDW, 4.6x30mm]]&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
[[Image:MP5SD5.jpg|thumb|none|400px|The Hecdkler &amp;amp; Koch MP5SD5, .9x19mm Parabellum]]&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
Belgian Submachine gun firing 5.7mm ammunition from a 50-round detachable box magazine located on top of the weapon. There are cocking handles on both sides of the weapon and the empty casings are eject towards the bottom of the weapon, making this weapon usable by left and right handed shooters alike. Listed in-game as the P90. A Reflex, Red Dot, and EOTech sight can be mounted to the weapon along with a suppressor. &lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|400px|The FN P90TR, 5.7mm]]&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|The Kriss Super V, .45 ACP]]&lt;br /&gt;
[[Image:(SV.png|thumb|none|400px|The Kriss Super V. Note: Missing ejection port on right side and unrealistic stock.]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
[[Image:pp-2000.jpg|thumb|none|400px|The PP-2000, 9x19mm Parabellum.]]&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
[[Image:AGRAM2000.jpg|thumb|none|400px|The Agram 2000, 9x19mm Parabellum.]]&lt;br /&gt;
[[Image:(AMP-9).png|thumb|none|400px|In-game shot of the Agram 2000. Note: The chopped forward grip.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one. Has no carry handle and a mounting universal mounting rail.&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|The M16A3 Assault Rifle, 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
[[Image:AK47WeWereSoldiersHeroGun.jpg|thumb|none|400px|The Kalashnikov AK47, 7.62x39mm]]&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire.  There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
&lt;br /&gt;
ASS cuuuuu&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;/div&gt;</summary>
		<author><name>Camden Hennis</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=366962</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=366962"/>
		<updated>2010-12-15T17:37:30Z</updated>

		<summary type="html">&lt;p&gt;Camden Hennis: /* M16A3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px|The HK Mark 23 SOCOM in-game]]&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|300px|The HK Mark 23 SOCOM .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg|thumb|none|300px|The STI Intenational Duty One .45 caliber ACP]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:Px4 Storm.jpg|thumb|none|300px|The Beretta PX4 Storm .9mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|In-game reload shot.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Glock19pistol.jpg|thumb|none|300px|The Austrian Glock 19 3rd Generation, .9x19mm Parabellum. Note: Ergonomic grip that 2nd gen. lacks.]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|300px|The IMI Desert Eagle .50 caliber Action Express.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
[[Image:Rb1.jpg|thumb|none|400px|The Taurus Raging Bull .454 Casull]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
[[Image:MossbergCompactCruiser.jpg|thumb|none|400px|The Mossberg 590 &amp;quot;Compact Cruiser&amp;quot; 12 Guage]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png|thumb|none|400px|In-game shot. Note: Forward grip.]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|400px|The Benelli M4 Super 90 12 guage.]]&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
[[Image:Neostead.jpg|thumb|none|400px|The Neostead 2000 Shotgun, 12 guage.]]&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|400px|The Heckler &amp;amp; Koch MP7 PDW, 4.6x30mm]]&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
[[Image:MP5SD5.jpg|thumb|none|400px|The Hecdkler &amp;amp; Koch MP5SD5, .9x19mm Parabellum]]&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
Belgian Submachine gun firing 5.7mm ammunition from a 50-round detachable box magazine located on top of the weapon. There are cocking handles on both sides of the weapon and the empty casings are eject towards the bottom of the weapon, making this weapon usable by left and right handed shooters alike. Listed in-game as the P90. A Reflex, Red Dot, and EOTech sight can be mounted to the weapon along with a suppressor. &lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|400px|The FN P90TR, 5.7mm]]&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|The Kriss Super V, .45 ACP]]&lt;br /&gt;
[[Image:(SV.png|thumb|none|400px|The Kriss Super V. Note: Missing ejection port on right side and unrealistic stock.]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
[[Image:pp-2000.jpg|thumb|none|400px|The PP-2000, 9x19mm Parabellum.]]&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
[[Image:AGRAM2000.jpg|thumb|none|400px|The Agram 2000, 9x19mm Parabellum.]]&lt;br /&gt;
[[Image:(AMP-9).png|thumb|none|400px|In-game shot of the Agram 2000. Note: The chopped forward grip.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one. Has no carry handle and a mounting universal mounting rail.&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|The M16A3 Assault Rifle, 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire.  There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
&lt;br /&gt;
ASS cuuuuu&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;/div&gt;</summary>
		<author><name>Camden Hennis</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=366961</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=366961"/>
		<updated>2010-12-15T17:32:23Z</updated>

		<summary type="html">&lt;p&gt;Camden Hennis: /* Agram 2000 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px|The HK Mark 23 SOCOM in-game]]&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|300px|The HK Mark 23 SOCOM .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg|thumb|none|300px|The STI Intenational Duty One .45 caliber ACP]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:Px4 Storm.jpg|thumb|none|300px|The Beretta PX4 Storm .9mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|In-game reload shot.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Glock19pistol.jpg|thumb|none|300px|The Austrian Glock 19 3rd Generation, .9x19mm Parabellum. Note: Ergonomic grip that 2nd gen. lacks.]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|300px|The IMI Desert Eagle .50 caliber Action Express.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
[[Image:Rb1.jpg|thumb|none|400px|The Taurus Raging Bull .454 Casull]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
[[Image:MossbergCompactCruiser.jpg|thumb|none|400px|The Mossberg 590 &amp;quot;Compact Cruiser&amp;quot; 12 Guage]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png|thumb|none|400px|In-game shot. Note: Forward grip.]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|400px|The Benelli M4 Super 90 12 guage.]]&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
[[Image:Neostead.jpg|thumb|none|400px|The Neostead 2000 Shotgun, 12 guage.]]&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|400px|The Heckler &amp;amp; Koch MP7 PDW, 4.6x30mm]]&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
[[Image:MP5SD5.jpg|thumb|none|400px|The Hecdkler &amp;amp; Koch MP5SD5, .9x19mm Parabellum]]&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
Belgian Submachine gun firing 5.7mm ammunition from a 50-round detachable box magazine located on top of the weapon. There are cocking handles on both sides of the weapon and the empty casings are eject towards the bottom of the weapon, making this weapon usable by left and right handed shooters alike. Listed in-game as the P90. A Reflex, Red Dot, and EOTech sight can be mounted to the weapon along with a suppressor. &lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|400px|The FN P90TR, 5.7mm]]&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|The Kriss Super V, .45 ACP]]&lt;br /&gt;
[[Image:(SV.png|thumb|none|400px|The Kriss Super V. Note: Missing ejection port on right side and unrealistic stock.]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
[[Image:pp-2000.jpg|thumb|none|400px|The PP-2000, 9x19mm Parabellum.]]&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
[[Image:AGRAM2000.jpg|thumb|none|400px|The Agram 2000, 9x19mm Parabellum.]]&lt;br /&gt;
[[Image:(AMP-9).png|thumb|none|400px|In-game shot of the Agram 2000. Note: The chopped forward grip.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one&lt;br /&gt;
&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire.  There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
&lt;br /&gt;
ASS cuuuuu&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;/div&gt;</summary>
		<author><name>Camden Hennis</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=366960</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=366960"/>
		<updated>2010-12-15T17:30:05Z</updated>

		<summary type="html">&lt;p&gt;Camden Hennis: /* PP-2000 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px|The HK Mark 23 SOCOM in-game]]&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|300px|The HK Mark 23 SOCOM .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg|thumb|none|300px|The STI Intenational Duty One .45 caliber ACP]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:Px4 Storm.jpg|thumb|none|300px|The Beretta PX4 Storm .9mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|In-game reload shot.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Glock19pistol.jpg|thumb|none|300px|The Austrian Glock 19 3rd Generation, .9x19mm Parabellum. Note: Ergonomic grip that 2nd gen. lacks.]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|300px|The IMI Desert Eagle .50 caliber Action Express.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
[[Image:Rb1.jpg|thumb|none|400px|The Taurus Raging Bull .454 Casull]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
[[Image:MossbergCompactCruiser.jpg|thumb|none|400px|The Mossberg 590 &amp;quot;Compact Cruiser&amp;quot; 12 Guage]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png|thumb|none|400px|In-game shot. Note: Forward grip.]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|400px|The Benelli M4 Super 90 12 guage.]]&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
[[Image:Neostead.jpg|thumb|none|400px|The Neostead 2000 Shotgun, 12 guage.]]&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|400px|The Heckler &amp;amp; Koch MP7 PDW, 4.6x30mm]]&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
[[Image:MP5SD5.jpg|thumb|none|400px|The Hecdkler &amp;amp; Koch MP5SD5, .9x19mm Parabellum]]&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
Belgian Submachine gun firing 5.7mm ammunition from a 50-round detachable box magazine located on top of the weapon. There are cocking handles on both sides of the weapon and the empty casings are eject towards the bottom of the weapon, making this weapon usable by left and right handed shooters alike. Listed in-game as the P90. A Reflex, Red Dot, and EOTech sight can be mounted to the weapon along with a suppressor. &lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|400px|The FN P90TR, 5.7mm]]&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|The Kriss Super V, .45 ACP]]&lt;br /&gt;
[[Image:(SV.png|thumb|none|400px|The Kriss Super V. Note: Missing ejection port on right side and unrealistic stock.]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
[[Image:pp-2000.jpg|thumb|none|400px|The PP-2000, 9x19mm Parabellum.]]&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AMP-9).png]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one&lt;br /&gt;
&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire.  There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
&lt;br /&gt;
ASS cuuuuu&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;/div&gt;</summary>
		<author><name>Camden Hennis</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=366959</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=366959"/>
		<updated>2010-12-15T17:23:35Z</updated>

		<summary type="html">&lt;p&gt;Camden Hennis: /* Kriss Super V */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px|The HK Mark 23 SOCOM in-game]]&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|300px|The HK Mark 23 SOCOM .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg|thumb|none|300px|The STI Intenational Duty One .45 caliber ACP]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:Px4 Storm.jpg|thumb|none|300px|The Beretta PX4 Storm .9mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|In-game reload shot.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Glock19pistol.jpg|thumb|none|300px|The Austrian Glock 19 3rd Generation, .9x19mm Parabellum. Note: Ergonomic grip that 2nd gen. lacks.]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|300px|The IMI Desert Eagle .50 caliber Action Express.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
[[Image:Rb1.jpg|thumb|none|400px|The Taurus Raging Bull .454 Casull]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
[[Image:MossbergCompactCruiser.jpg|thumb|none|400px|The Mossberg 590 &amp;quot;Compact Cruiser&amp;quot; 12 Guage]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png|thumb|none|400px|In-game shot. Note: Forward grip.]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|400px|The Benelli M4 Super 90 12 guage.]]&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
[[Image:Neostead.jpg|thumb|none|400px|The Neostead 2000 Shotgun, 12 guage.]]&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|400px|The Heckler &amp;amp; Koch MP7 PDW, 4.6x30mm]]&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
[[Image:MP5SD5.jpg|thumb|none|400px|The Hecdkler &amp;amp; Koch MP5SD5, .9x19mm Parabellum]]&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
Belgian Submachine gun firing 5.7mm ammunition from a 50-round detachable box magazine located on top of the weapon. There are cocking handles on both sides of the weapon and the empty casings are eject towards the bottom of the weapon, making this weapon usable by left and right handed shooters alike. Listed in-game as the P90. A Reflex, Red Dot, and EOTech sight can be mounted to the weapon along with a suppressor. &lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|400px|The FN P90TR, 5.7mm]]&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|The Kriss Super V, .45 ACP]]&lt;br /&gt;
[[Image:(SV.png|thumb|none|400px|The Kriss Super V. Note: Missing ejection port on right side and unrealistic stock.]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
[[Image:pp-2000.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AMP-9).png]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one&lt;br /&gt;
&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire.  There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
&lt;br /&gt;
ASS cuuuuu&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;/div&gt;</summary>
		<author><name>Camden Hennis</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=366958</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=366958"/>
		<updated>2010-12-15T17:15:28Z</updated>

		<summary type="html">&lt;p&gt;Camden Hennis: /* FN P90TR */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px|The HK Mark 23 SOCOM in-game]]&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|300px|The HK Mark 23 SOCOM .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg|thumb|none|300px|The STI Intenational Duty One .45 caliber ACP]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:Px4 Storm.jpg|thumb|none|300px|The Beretta PX4 Storm .9mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|In-game reload shot.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Glock19pistol.jpg|thumb|none|300px|The Austrian Glock 19 3rd Generation, .9x19mm Parabellum. Note: Ergonomic grip that 2nd gen. lacks.]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|300px|The IMI Desert Eagle .50 caliber Action Express.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
[[Image:Rb1.jpg|thumb|none|400px|The Taurus Raging Bull .454 Casull]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
[[Image:MossbergCompactCruiser.jpg|thumb|none|400px|The Mossberg 590 &amp;quot;Compact Cruiser&amp;quot; 12 Guage]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png|thumb|none|400px|In-game shot. Note: Forward grip.]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|400px|The Benelli M4 Super 90 12 guage.]]&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
[[Image:Neostead.jpg|thumb|none|400px|The Neostead 2000 Shotgun, 12 guage.]]&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|400px|The Heckler &amp;amp; Koch MP7 PDW, 4.6x30mm]]&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
[[Image:MP5SD5.jpg|thumb|none|400px|The Hecdkler &amp;amp; Koch MP5SD5, .9x19mm Parabellum]]&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
Belgian Submachine gun firing 5.7mm ammunition from a 50-round detachable box magazine located on top of the weapon. There are cocking handles on both sides of the weapon and the empty casings are eject towards the bottom of the weapon, making this weapon usable by left and right handed shooters alike. Listed in-game as the P90. A Reflex, Red Dot, and EOTech sight can be mounted to the weapon along with a suppressor. &lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|400px|The FN P90TR, 5.7mm]]&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SV.png]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
[[Image:pp-2000.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AMP-9).png]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one&lt;br /&gt;
&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire.  There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
&lt;br /&gt;
ASS cuuuuu&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;/div&gt;</summary>
		<author><name>Camden Hennis</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=366957</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=366957"/>
		<updated>2010-12-15T17:10:05Z</updated>

		<summary type="html">&lt;p&gt;Camden Hennis: /* Heckler &amp;amp; Koch MP5SD5 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px|The HK Mark 23 SOCOM in-game]]&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|300px|The HK Mark 23 SOCOM .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg|thumb|none|300px|The STI Intenational Duty One .45 caliber ACP]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:Px4 Storm.jpg|thumb|none|300px|The Beretta PX4 Storm .9mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|In-game reload shot.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Glock19pistol.jpg|thumb|none|300px|The Austrian Glock 19 3rd Generation, .9x19mm Parabellum. Note: Ergonomic grip that 2nd gen. lacks.]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|300px|The IMI Desert Eagle .50 caliber Action Express.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
[[Image:Rb1.jpg|thumb|none|400px|The Taurus Raging Bull .454 Casull]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
[[Image:MossbergCompactCruiser.jpg|thumb|none|400px|The Mossberg 590 &amp;quot;Compact Cruiser&amp;quot; 12 Guage]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png|thumb|none|400px|In-game shot. Note: Forward grip.]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|400px|The Benelli M4 Super 90 12 guage.]]&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
[[Image:Neostead.jpg|thumb|none|400px|The Neostead 2000 Shotgun, 12 guage.]]&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|400px|The Heckler &amp;amp; Koch MP7 PDW, 4.6x30mm]]&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
[[Image:MP5SD5.jpg|thumb|none|400px|The Hecdkler &amp;amp; Koch MP5SD5, .9x19mm Parabellum]]&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SV.png]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
[[Image:pp-2000.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AMP-9).png]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one&lt;br /&gt;
&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire.  There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
&lt;br /&gt;
ASS cuuuuu&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;/div&gt;</summary>
		<author><name>Camden Hennis</name></author>
	</entry>
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