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	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
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	<updated>2026-05-12T19:04:01Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.buildlogs.org/index.php?title=Sniper_Elite_III&amp;diff=1037739</id>
		<title>Sniper Elite III</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Sniper_Elite_III&amp;diff=1037739"/>
		<updated>2016-07-18T02:34:14Z</updated>

		<summary type="html">&lt;p&gt;BuzzJr1: /* Mosin Nagant M91/30 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Sniper Elite III&lt;br /&gt;
|picture = Sniper elite 3 pc cover.jpg&lt;br /&gt;
|caption =  PC Boxart&lt;br /&gt;
|series= [[Sniper Elite (disambiguation)|Sniper Elite]]&lt;br /&gt;
|date= 2014&lt;br /&gt;
|developer=Rebellion&lt;br /&gt;
|platforms=PC&lt;br /&gt;
|publisher= Rebellion&lt;br /&gt;
|genre=third-person shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{VG Title}} &lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1==&lt;br /&gt;
The American [[M1911_pistol_series#M1911A1|Colt M1911A1]] is available with Patriot's Weapon DLC Pack. Described as having a high fire rate, the M1911 lacks a suppressor, but still maintains some power.&lt;br /&gt;
[[file:M1911Colt.jpg|thumb|none|350px|Colt M1911A1 - .45 ACP]]&lt;br /&gt;
[[file:SniperElite3 M1911A1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==High Standard HDM==&lt;br /&gt;
The American [[High Standard HDM]] can be added to the game with the Camo Weapons DLC pack, labeled as the Semi Auto HDM. It is the only suppressed semi automatic pistol in the game.&lt;br /&gt;
[[file:Hi-Standard-HD-Silenced.jpg|thumb|none|350px|High Standard HDM - .22 LR]]&lt;br /&gt;
[[file:SniperElite3 hi standard hdm menu.jpg|thumb|none|600px|High Standard HDM in game.]]&lt;br /&gt;
[[file:SniperElite3 hi standard hdm holding.jpg|thumb|none|600px|The player holds the &amp;quot;High Standard HDM&amp;quot;.]]&lt;br /&gt;
[[file:SniperElite3 hi standard hdm aim.jpg|thumb|none|600px|The player aims to &amp;quot;High Standard HDM&amp;quot;.]]&lt;br /&gt;
[[file:SniperElite3 hi standard hdm reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;High Standard HDM&amp;quot;.]]&lt;br /&gt;
[[file:SniperElite3 hi standard hdm reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;High Standard HDM&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Luger P08 Parabellum==&lt;br /&gt;
The German [[Luger P08|Luger P08 Parabellum]] is obtained fairly early in the game. It has the fastest rate of fire in the game. It's mainly found throughout the campaign in the hands of many Italian and German officers.&lt;br /&gt;
[[file:P08Luger1917.jpg|thumb|none|350px|Luger P08 Parabellum - 9x19mm]]&lt;br /&gt;
[[file:SniperElite3 p08 menu.jpg|thumb|none|600px|Luger P08 Parabellum in game.]]&lt;br /&gt;
[[file:SniperElite3 p08 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Luger P08 Parabellum&amp;quot;.]]&lt;br /&gt;
[[file:SniperElite3 p08 aim.jpg|thumb|none|600px|The player aims to &amp;quot;Luger P08 Parabellum&amp;quot;.]]&lt;br /&gt;
[[file:SniperElite3 p08 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Luger P08 Parabellum&amp;quot;.]]&lt;br /&gt;
[[file:SniperElite3 p08 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Luger P08 Parabellum&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson M1917==&lt;br /&gt;
The American [[M1917 Revolver|Smith &amp;amp; Wesson M1917]] can be downloaded with the Hunter DLC pack. It's stats are almost identical to the Webley apart from being less powerful.&lt;br /&gt;
[[file:S&amp;amp;W-Model-1917.jpg|thumb|none|350px|Smith &amp;amp; Wesson M1917 - .45 ACP]]&lt;br /&gt;
[[file:SniperElite3 m1917 revolver menu.jpg|thumb|none|600px|Smith &amp;amp; Wesson M1917 in game.]]&lt;br /&gt;
[[file:SniperElite3 m1917 revolver holding.jpg|thumb|none|600px|The player holds the &amp;quot;Smith &amp;amp; Wesson M1917&amp;quot;.]]&lt;br /&gt;
[[file:SniperElite3 m1917 revolver aim.jpg|thumb|none|600px|The player aims to &amp;quot;Smith &amp;amp; Wesson M1917&amp;quot;.]]&lt;br /&gt;
[[file:SniperElite3 m1917 revolver reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Smith &amp;amp; Wesson M1917&amp;quot;.]]&lt;br /&gt;
[[file:SniperElite3 m1917 revolver reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Smith &amp;amp; Wesson M1917&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Tokarev TT-33==&lt;br /&gt;
The Soviet [[Tokarev_TT-33_Pistol#Tokarev_TT-33|Tokarev TT-33]] is available in the Eastern Front DLC.&lt;br /&gt;
[[file:TT-33-Wartime.jpg|thumb|none|350px|Tokarev TT-33 - 7.62x25mm Tokarev]]&lt;br /&gt;
[[file:SniperElite3 TT33.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Webley Mk. VI==&lt;br /&gt;
The Britsh [[Webley_Revolvers#Webley_.455_Mk_VI|Webley Mk. VI]] is the most powerful pistol in the game, however it must be cocked after every shot.&lt;br /&gt;
[[file:Webley Mk VI.jpg|thumb|none|350px|Webley Mk. VI - .455 Webley]]&lt;br /&gt;
[[file:SniperElite3 webley mk.IV menu.jpg|thumb|none|600px|Webley Mk. VI in game.]]&lt;br /&gt;
[[file:SniperElite3 webley mk.IV holding.jpg|thumb|none|600px|The player holds the &amp;quot;Webley Mk. VI&amp;quot;.]]&lt;br /&gt;
[[file:SniperElite3 webley mk.IV aim.jpg|thumb|none|600px|The player aims to &amp;quot;Webley Mk. VI&amp;quot;.]]&lt;br /&gt;
[[file:SniperElite3 webley mk.IV reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Webley Mk. VI&amp;quot;.]]&lt;br /&gt;
[[file:SniperElite3 webley mk.IV reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Webley Mk. VI&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Welrod pistol Mark I==&lt;br /&gt;
The British [[Welrod Pistol|Welrod pistol Mark I]] is the first pistol Karl acquires. It's available into the base game and has the benefit of being suppressed. However, the Welrod has a slow rate of fire, and only one hit kills soldiers with headshots.&lt;br /&gt;
[[file:Welrod.jpg|thumb|none|350px|Welrod pistol Mark I 9x19mm Parabellum.]]&lt;br /&gt;
[[file:SniperElite3 werlod menu.jpg|thumb|none|600px|Welrod pistol Mark I in game.]]&lt;br /&gt;
[[file:SniperElite3 welrod holding.jpg|thumb|none|600px|The player holds the &amp;quot;Welrod pistol Mark I&amp;quot;.]]&lt;br /&gt;
[[file:SniperElite3 welrod aim.jpg|thumb|none|600px|The player aims to &amp;quot;Welrod pistol Mark I&amp;quot;.]]&lt;br /&gt;
[[file:SniperElite3 welrod reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Welrod pistol Mark I&amp;quot;.]]&lt;br /&gt;
[[file:SniperElite3 welrod reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Welrod pistol Mark I&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
The German [[Walther P38]] is available with Axis Weapons DLC Pack.&lt;br /&gt;
[[file:P38.jpg|thumb|none|350px|Walther P38 pistol (manufactured at the Mauser Factory) - World War II dated - 9x19mm]]&lt;br /&gt;
[[file:SniperElite3 P38.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
==Błyskawica==&lt;br /&gt;
The Polish [[Blyskawica#B.C5.82yskawica|Błyskawica]] is available in the Eastern Front DLC pack.&lt;br /&gt;
[[file:Blyskawica.jpg|thumb|none|350px|Błyskawica - 9x19mm]]&lt;br /&gt;
[[file:SniperElite3 Blyskawica.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M3 Grease Gun==&lt;br /&gt;
The American [[M3 / M3A1 &amp;quot;Grease Gun&amp;quot;|M3 Grease Gun]] is available in the Patriot's DLC pack. Described as having a distinctive look and sound to it, the Grease Gun has a relatively low fire rate, but decent damage. The weapon is also anachronistic to the time period, as the Grease Gun never saw wide spread usage until 1944.&lt;br /&gt;
[[file:M3 Grease.jpg|thumb|none|350px|M3 Grease Gun - .45 ACP]]&lt;br /&gt;
[[file:SniperElite3 M3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
The German [[MP40#MP40|MP40]] is the second submachine gun obtained by Karl and is the standard axis SMG. It is more powerful and accurate than the Sten and has a greater range than the Thompson.&lt;br /&gt;
[[file:MP40Side.jpg|thumb|none|350px|MP40 - 9x19mm]]&lt;br /&gt;
[[file:SniperElite3 mp40 menu.jpg|thumb|none|600px|MP40 in game.]]&lt;br /&gt;
[[file:SniperElite3 mp40 holding.jpg|thumb|none|600px|The player holds the &amp;quot;MP40&amp;quot;.]]&lt;br /&gt;
[[file:SniperElite3 mp40 aim.jpg|thumb|none|600px|The player aims to &amp;quot;MP40&amp;quot;.]]&lt;br /&gt;
[[file:SniperElite3 mp40 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;MP40&amp;quot;.]]85&lt;br /&gt;
[[file:SniperElite3 mp40 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;MP40&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Sten Mk II==&lt;br /&gt;
The British [[Sten#Sten_Mk_II|Sten Mk II]] is Karl's first submachine gun. It is modeled on the Canadian Mk II variant with a wire stock instead of the standard &amp;quot;T&amp;quot; type stock. The Sten is inferior to every automatic weapon in the game in every single way and should be exchanged as soon as possible. It is also worth noting that the Canadian version of the Sten MkII was not used in combat until August 1942 - two months before the events in the game.&lt;br /&gt;
[[file:Unitsten2.jpg|thumb|none|350px|Sten Mk II (Canadian) - 9x19mm]]&lt;br /&gt;
[[file:SniperElite3 sten mk2 menu.jpg|thumb|none|600px|Sten Mk II in game.]]&lt;br /&gt;
[[file:SniperElite3 sten mk2 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Sten Mk II&amp;quot;.  Note that Karl is holding it correctly rather than by the magazine.]]&lt;br /&gt;
[[file:SniperElite3 sten mk2 aim.jpg|thumb|none|600px|The player aims to &amp;quot;Sten Mk II&amp;quot;.]]&lt;br /&gt;
[[file:SniperElite3 sten mk2 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Sten Mk II&amp;quot;.]]&lt;br /&gt;
[[file:SniperElite3 sten mk2 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Sten Mk II&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Thompson M1A1==&lt;br /&gt;
The American [[Thompson_Submachine_Gun#M1A1_Thompson|Thompson M1A1]] is arguably the last submachine gun unlocked. It fires very powerful rounds and is fairly accurate in short bursts. Unlike in real life, the Thompson holds 32 rounds, instead of 30. Also the M1A1 did not begin production until October 1942 some months after the events in the game.&lt;br /&gt;
[[file:M1sb.jpg|thumb|none|350px|Thompson M1A1 - .45 ACP]]&lt;br /&gt;
[[file:SniperElite3 thompson m1a1 menu.jpg|thumb|none|600px|Thompson M1A1 in game.]]&lt;br /&gt;
[[file:SniperElite3 thompson m1a1 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Thompson M1A1&amp;quot;.]]&lt;br /&gt;
[[file:SniperElite3 thompson m1a1 aim.jpg|thumb|none|600px|The player aims to &amp;quot;Thompson M1A1&amp;quot;.]]&lt;br /&gt;
[[file:SniperElite3 thompson m1a1 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Thompson M1A1&amp;quot;.]]&lt;br /&gt;
[[file:SniperElite3 thompson m1a1 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Thompson M1A1&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta Model 38A==&lt;br /&gt;
The Italian [[Beretta Model 38A]] submachine gun is available with Axis Weapons DLC Pack.&lt;br /&gt;
[[file:Beretta Model 38A.jpg|thumb|none|350px|Beretta Model 38A - 9x19mm]]&lt;br /&gt;
[[file:SniperElite3 MAB38.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
==MP44==&lt;br /&gt;
The German [[Sturmgewehr 44]] can be downloaded with the Camo DLC pack, labeled the MP44. It has a green and yellow paint scheme to it and is the only assault rifle in the game.&lt;br /&gt;
[[file:Sturmgewehr 44.jpg|thumb|none|350px|Sturmgewehr 44 - 7.92x33mm.]]&lt;br /&gt;
[[file:SniperElite3 stg44 menu.jpg|thumb|none|600px|Sturmgewehr 44 in game.]]&lt;br /&gt;
[[file:SniperElite3 stg44 holding.jpg|thumb|none|600px|The player holds the &amp;quot;MP44.]]&lt;br /&gt;
[[file:SniperElite3 stg44 aim.jpg|thumb|none|600px|The player aims the &amp;quot;MP44&amp;quot;.]]&lt;br /&gt;
[[file:SniperElite3 stg44 reloading 1.jpg|thumb|none|600px|The player reloads the &amp;quot;MP44&amp;quot;.]]&lt;br /&gt;
[[file:SniperElite3 stg44 reloading 2.jpg|thumb|none|600px|The player cocks the &amp;quot;MP44&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 1897 &amp;quot;Trench Gun&amp;quot;==&lt;br /&gt;
The American [[Winchester Model 1897|Winchester Model 1897 &amp;quot;Trench Gun&amp;quot;]] is available in the Hunters DLC Pack and is the only shotgun in the game. While it delivers high damage, the weapon has a slow rate of fire, and the weapon becomes fairly inaccurate when firing in quick succession. &lt;br /&gt;
[[file:Winchester1897TrenchTakedown.jpg|thumb|none|350px|Winchester Model 1897 &amp;quot;Trench Gun&amp;quot; - 12 gauge]]&lt;br /&gt;
[[file:SniperElite3 trench gun menu.jpg|thumb|none|600px|Winchester Model 1897 &amp;quot;Trench Gun&amp;quot; in game.]]&lt;br /&gt;
[[file:SniperElite3 trench gun holding.jpg|thumb|none|600px|The player holds the &amp;quot;Winchester Model 1897 &amp;quot;Trench Gun&amp;quot;&amp;quot;.]]&lt;br /&gt;
[[file:SniperElite3 trench gun aim.jpg|thumb|none|600px|The player aims to &amp;quot;Winchester Model 1897 &amp;quot;Trench Gun&amp;quot;&amp;quot;.]]&lt;br /&gt;
[[file:SniperElite3 trench gun reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Winchester Model 1897 &amp;quot;Trench Gun&amp;quot;&amp;quot;.]]&lt;br /&gt;
[[file:SniperElite3 trench gun reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Winchester Model 1897 &amp;quot;Trench Gun&amp;quot;&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==Carcano M91/41==&lt;br /&gt;
The Italian [[Carcano_Rifle_Series#Carcano_M91.2F41|Carcano M91/41]] is the second bolt action rifle unlocked. Described as having higher damage than the M1 Garand, the Carcano is one of the most powerful snipers in the game.&lt;br /&gt;
[[file:CarcanoM91Rifle.jpg|thumb|none|350px|Carcano M91/41 - 6.5mm]]&lt;br /&gt;
[[file:SniperElite3 carcano menu.jpg|thumb|none|600px|Carcano M91/41 in game.]]&lt;br /&gt;
[[file:SniperElite3 carcano holding.jpg|thumb|none|600px|The player holds the &amp;quot;Carcano M91/41&amp;quot;.]]&lt;br /&gt;
[[file:SniperElite3 carcano aim.jpg|thumb|none|600px|The player aims to &amp;quot;Carcano M91/41&amp;quot;.]]&lt;br /&gt;
[[file:SniperElite3 carcano reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Carcano M91/41&amp;quot;.]]&lt;br /&gt;
[[file:SniperElite3 carcano reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Carcano M91/41&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Gewehr 43==&lt;br /&gt;
The German [[Gewehr 43]] is the third sniper unlocked. The weapon is considered anachronistic since the game takes place in 1942. A more accurate weapon would be the Mauser Kar98k, which isn't present in the base game, despite being on the box cover art. &lt;br /&gt;
[[file:Gew 43.jpg|thumb|none|350px|Gewehr 43 with ZF 4 scope - 7.92x57mm Mauser]]&lt;br /&gt;
[[file:SniperElite3 gewehr 43 menu.jpg|thumb|none|600px|Gewehr 43 in game.]]&lt;br /&gt;
[[file:SniperElite3 gewehr 43 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Gewehr 43&amp;quot;.]]&lt;br /&gt;
[[file:SniperElite3 gewehr 43 aim.jpg|thumb|none|600px|The player aims to &amp;quot;Gewehr 43&amp;quot;.]]&lt;br /&gt;
[[file:SniperElite3 gewehr 43 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Gewehr 43&amp;quot;.]]&lt;br /&gt;
[[file:SniperElite3 gewehr 43 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Gewehr 43&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Lee-Enfield No. 1 Mk.III* (HT)==&lt;br /&gt;
The British [[Short_Magazine_Lee-Enfield_(SMLE)#Short_Magazine_Lee-Enfield_rifle|Lee-Enfield No. 1 Mk.III* (HT)]] is known for having very high stopping power and having a magazine on par with the Gewehr 43.&lt;br /&gt;
[[file:No1MK3.jpg|thumb|none|350px|Lee-Enfield No. 1 Mk.III* (HT) - .303 British]]&lt;br /&gt;
[[file:SniperElite3 lee-enfield mk.iii menu.jpg|thumb|none|600px|Lee-Enfield No. 1 Mk.III* (HT) in game.]]&lt;br /&gt;
[[file:SniperElite3 lee-enfield mk.iii holding.jpg|thumb|none|600px|The player holds the &amp;quot;Lee-Enfield No. 1 Mk.III* (HT)&amp;quot;.]]&lt;br /&gt;
[[file:SniperElite3 lee-enfield mk.iii aim.jpg|thumb|none|600px|The player aims to &amp;quot;Lee-Enfield No. 1 Mk.III* (HT)&amp;quot;.]]&lt;br /&gt;
[[file:SniperElite3 lee-enfield mk.iii reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Lee-Enfield No. 1 Mk.III* (HT)&amp;quot;.]]&lt;br /&gt;
[[file:SniperElite3 lee-enfield mk.iii reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Lee-Enfield No. 1 Mk.III* (HT)&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==M1C Garand==&lt;br /&gt;
The American [[M1_Garand|M1C Garand]] is Karl's preferred sniper rifle and is the first sniper given to the player. Described in game as having a high rate of fire, with relatively good power. It should be noted that even the M1C, the earliest form of an M1 Garand sniper, saw limited action in World War II, it wasn't available during the North African campaign. &lt;br /&gt;
[[file:M1CSniper.jpg|thumb|none|350px|M1C Sniper Variant with M82 scope - .30-06.]]&lt;br /&gt;
[[file:SniperElite3 M1 Garand D menu.jpg|thumb|none|600px|M1D Garand in game.]]&lt;br /&gt;
[[file:SniperElite3 m1c garand holding.jpg|thumb|none|600px|The player holds the &amp;quot;M1C Garand&amp;quot;.]]&lt;br /&gt;
[[file:SniperElite3 m1c garand aim.jpg|thumb|none|600px|The player aims to &amp;quot;M1C Garand&amp;quot;.]]&lt;br /&gt;
[[file:SniperElite3 m1c garand reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;M1C Garand&amp;quot;.]]&lt;br /&gt;
[[file:SniperElite3 m1c garand reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;M1C Garand&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Hybrid M1914/17 Enfield rifle==&lt;br /&gt;
The American [[M1917 Enfield]] is part of the Sniper rifle DLC pack. It's described in game for being known as the &amp;quot;American Enfield&amp;quot;. The game, however, modeled the rifle with the lower receiver of the M1917, but with the scope mount and stock of the British P14. It should be noted that no sniper variants of the M1917 were used by American snipers, the majority being M1903A4 rifles. The P14 was known for having an telescopic scope attached, but fires the British .303 instead of the American .30-06.&lt;br /&gt;
[[File:Pattern1914scoped.jpg|thumb|none|350px|M1914 Enfield with telescopic scope - .303 UK]]&lt;br /&gt;
[[File:M1917enfield.jpg|thumb|none|350px|M1917 Enfield for comparison - .30-06 Springfield]]&lt;br /&gt;
[[file:SniperElite3 M1917Enfield.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Mauser Karabiner 98k==&lt;br /&gt;
The [[Karabiner 98k|Mauser Karabiner 98k]] is available in the &amp;quot;Sniper&amp;quot; rifle DLC pack, as well as on the front cover of the game. While early game screenshots shown the weapon in the base game, it appeared to be cut from the final version. It's described as being the standard issue sniper rifle of the German Army, or Wehrmacht.&lt;br /&gt;
[[File:Mauser g98 Sniper.jpg|thumb|none|350px|Mauser Karabiner 98k - 7.92x57mm Mauser]]&lt;br /&gt;
[[file:SniperElite3 Kar98kSniper.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Mosin Nagant M91/30==&lt;br /&gt;
The Russian [[Mosin_Nagant_Rifle#Mosin_Nagant_Rifle|Mosin Nagant M91/30]] is available in the Camo DLC pack, wrapped in the iconic white cloth used by some snipers on the Eastern Front. The weapon preforms similar to the Carcano bolt action rifle. This along with the Tokarev SVT 40 and the Tokarev TT33 they are the only Soviet weapons in the game.&lt;br /&gt;
[[file:MosinNagantM9130Sniper.jpg|thumb|none|350px|Mosin Nagant M91/30 - 7.62x54mm R]]&lt;br /&gt;
[[file:SniperElite3 mosin nagant menu.jpg|thumb|none|600px|Mosin Nagant M91/30 in game.]]&lt;br /&gt;
[[file:SniperElite3 mosin nagant holding.jpg|thumb|none|600px|The player holds the &amp;quot;Mosin Nagant M91/30&amp;quot;.]]&lt;br /&gt;
[[file:SniperElite3 mosin nagant aim.jpg|thumb|none|600px|The player aims to &amp;quot;Mosin Nagant M91/30&amp;quot;.]]&lt;br /&gt;
[[file:SniperElite3 mosin nagant reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Mosin Nagant M91/30&amp;quot;.]]&lt;br /&gt;
[[file:SniperElite3 mosin nagant reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Mosin Nagant M91/30&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Springfield M1903A4==&lt;br /&gt;
The American [[M1903_Springfield#M1903A4_Springfield_Sniper_Rifle|Springfield M1903A4]] is availiable in the Patriot's weapon DLC pack. It's described as having a high muzzle velocity and as a standard issue sniper for American snipers. There is also another variant part of the &amp;quot;Sniper&amp;quot; DLC pack that adds an &amp;quot;upgraded&amp;quot; version of the Springfield. This tuned version has more stopping power and a higher muzzle velocity. The tuned version also has a lighter wood finish than the stock variant.&lt;br /&gt;
[[file:M1903A4Weaver.jpeg|thumb|none|350px|Springfield M1903A4 - .30-06]]&lt;br /&gt;
[[file:SniperElite3 M1903A4.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Tokarev SVT-40==&lt;br /&gt;
The Russian [[Tokarev SVT-40 Rifle|Tokarev SVT-40]] is available in the Hunter DLC pack and is similar to some respects to the Gewehr 43. It's described as having a higher rate of fire than the Gewehr 43, but with lower zoom and lower damage.&lt;br /&gt;
[[file:SVT-40 Sniper.jpg|thumb|none|350px|Tokarev SVT-40 - 7.62x54mmR]]&lt;br /&gt;
[[file:SniperElite3 svt-40 menu.jpg|thumb|none|600px|Tokarev SVT-40 in game.]]&lt;br /&gt;
[[file:SniperElite3 svt-40 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Tokarev SVT-40&amp;quot;.]]&lt;br /&gt;
[[file:SniperElite3 svt-40 aim.jpg|thumb|none|600px|The player aims to &amp;quot;Tokarev SVT-40&amp;quot;.]]&lt;br /&gt;
[[file:SniperElite3 svt-40 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Tokarev SVT-40&amp;quot;.]]&lt;br /&gt;
[[file:SniperElite3 svt-40 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Tokarev SVT-40&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Arisaka Type 99==&lt;br /&gt;
The Japanese [[Arisaka Type 99]] sniper rifle is available in the Axis Weapons DLC Pack.&lt;br /&gt;
[[file:Type 99 sniper rifle.jpg|thumb|none|350px|Arisaka Type 99 Sniper Rifle with scope - 7.7x58mm Arisaka]]&lt;br /&gt;
[[file:SniperElite3 Type99.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
The [[MG42#MG42|MG42]] is seen as a mounted machine gun in the hands of Italian and German soldiers. It has a relatively slower rate of fire when compared to other games, but is still very powerful against infantry. &lt;br /&gt;
[[file:MG42 Left.jpg|thumb|none|350px|MG42 - 7.92x57mm Mauser]]&lt;br /&gt;
[[file:SniperElite3 mg42 1.jpg|thumb|none|600px|MG42 in game.]]&lt;br /&gt;
[[file:SniperElite3 mg42 2.jpg|thumb|none|600px|MG42 in game.]]&lt;br /&gt;
[[file:SniperElite3 mg42 3.jpg|thumb|none|600px|MG42 in game.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
&lt;br /&gt;
==RPzB 54 Panzerschreck==&lt;br /&gt;
The [[Panzerschreck|RPzB 54 Panzerschreck]] is a shoulder fire rocket launcher and is very effective against armored vehicles of many sorts. In the &amp;quot;Survival&amp;quot; game  mode, the Panzerschreck is found on the ground in different parts of the map.&lt;br /&gt;
[[file:Tank h5.jpg|thumb|none|350px|RPzB 54 Panzerschreck - 88mm]]&lt;br /&gt;
[[file:SniperElite3 panzerschreck menu.jpg|thumb|none|600px|RPzB 54 Panzerschreck in game.]]&lt;br /&gt;
[[file:SniperElite3 panzerschreck holding.jpg|thumb|none|600px|The player holds the &amp;quot;RPzB 54 Panzerschreck&amp;quot;.]]&lt;br /&gt;
[[file:SniperElite3 panzerschreck aim.jpg|thumb|none|600px|The player aims to &amp;quot;RPzB 54 Panzerschreck&amp;quot;.]]&lt;br /&gt;
[[file:SniperElite3 panzerschreck reloading.jpg|thumb|none|600px|The player reloads &amp;quot;RPzB 54 Panzerschreck&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
=Grenades &amp;amp; Explosives=&lt;br /&gt;
&lt;br /&gt;
==S-MINE==&lt;br /&gt;
The [[S-Mine]].&lt;br /&gt;
[[file:SMine35.jpg|thumb|none|200px|S-Mine]]&lt;br /&gt;
[[file:SniperElite3 s-mine menu.jpg|thumb|none|600px|S-Mine in game.]]&lt;br /&gt;
&lt;br /&gt;
==Stielhandgranate M24==&lt;br /&gt;
The [[Model 24 Stielhandgranate|Stielhandgranate M24]].&lt;br /&gt;
[[file:24-43 grenade.jpg|thumb|none|200px|Stielhandgranate M24]]&lt;br /&gt;
[[file:SniperElite3 m24 grenade menu.jpg|thumb|none|600px|Stielhandgranate M24 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Tellermine 35==&lt;br /&gt;
The [[Tellermine 35]].&lt;br /&gt;
[[file:Normal tmi-35.jpg|thumb|none|200px|Tellermine 35]]&lt;br /&gt;
[[file:SniperElite3 mine menu.jpg|thumb|none|600px|Tellermine 35 in game.]]&lt;br /&gt;
&lt;br /&gt;
==TNT==&lt;br /&gt;
[[file:SniperElite3 tnt menu.jpg|thumb|none|600px|TNT in game.]]&lt;br /&gt;
&lt;br /&gt;
==Type 97==&lt;br /&gt;
The [[Type 97 hand grenade|Type 97]].&lt;br /&gt;
[[file:Japanese-type97-grenade.jpg|thumb|none|200px|Type 97]]&lt;br /&gt;
[[file:SniperElite3 trip mine menu.jpg|thumb|none|600px|Type 97 in game.]]&lt;br /&gt;
&lt;br /&gt;
=Others=&lt;br /&gt;
&lt;br /&gt;
==8.8 cm Flak 36==&lt;br /&gt;
&lt;br /&gt;
[[Image:FlaK36.jpg|thumb|none|400px|German FlaK 36 (note two-piece barrel with locking collar) - 88x571mm R]]&lt;br /&gt;
[[file:SniperElite3 aa gun 1.jpg|thumb|none|600px|8.8 cm FlaK 36 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Nest sniper==&lt;br /&gt;
The weapon found to signal sniper nests with an helmet mounted on top is an unscoped [[M1903A4 Springfield]].&lt;br /&gt;
[[Image:1903a4woutscope.jpg|thumb|none|350px|M1903A4 Springfield sniper variant (Remington markings) without scope and with &amp;quot;scant&amp;quot; variation of C-type pistol-grip stock - .30-06]]&lt;br /&gt;
[[file:SniperElite3 springfield .jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Stealth]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;/div&gt;</summary>
		<author><name>BuzzJr1</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=NCIS_-_Season_12&amp;diff=1005231</id>
		<title>NCIS - Season 12</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=NCIS_-_Season_12&amp;diff=1005231"/>
		<updated>2016-02-21T21:22:05Z</updated>

		<summary type="html">&lt;p&gt;BuzzJr1: /* Colt M1911A1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox TV|{{PAGENAME}}&lt;br /&gt;
|picture = NCISS12.jpg&lt;br /&gt;
|country = [[File:USA.jpg|25px]] USA&lt;br /&gt;
|channel =  CBS&lt;br /&gt;
|genre = Crime&lt;br /&gt;
|dates = 2014 - 2015&lt;br /&gt;
|episodes = 24&lt;br /&gt;
|character1= Leroy Jethro Gibbs&lt;br /&gt;
|actor1=[[Mark Harmon]]&lt;br /&gt;
|character2= Tony DiNozzo&lt;br /&gt;
|actor2=[[Michael Weatherly]]&lt;br /&gt;
|character3=  Timothy McGee&lt;br /&gt;
|actor3= [[Sean Murray]]&lt;br /&gt;
|character4= Leon Vance&lt;br /&gt;
|actor4=[[Rocky Carroll]]&lt;br /&gt;
|character5= Dr. Donald 'Ducky' Mallard&lt;br /&gt;
|actor5=[[David McCallum]]&lt;br /&gt;
|character6= Abby Scuito&lt;br /&gt;
|actor6=[[Pauley Perrette]]&lt;br /&gt;
|character7=Jimmy Palmer&lt;br /&gt;
|actor7=[[Brian Dietzen]]&lt;br /&gt;
|character8= Eleanor Bishop &lt;br /&gt;
|actor8=[[Emily Wickersham]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{TV Title Season|12|NCIS: Naval Criminal Investigative Service}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
==SIG-Sauer P228==&lt;br /&gt;
The [[SIG-Sauer P228]] is the main sidearm of nearly all the NCIS agents in the series including Special Agents Leroy Jethro Gibbs ([[Mark Harmon]]), Anthony DiNozzo ([[Michael Weatherly]]), and Timothy McGee ([[Sean Murray]]).  In &amp;quot;The San Dominick&amp;quot; (S12E05), CGIS (Coast Guard Investigative Service) Special Agent Abigail Borin ([[Diane Neal]]) carries the P228.&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|300px|SIG-Sauer P228 - 9x19mm]]&lt;br /&gt;
[[File:NCISS12E101.jpg|thumb|none|600px|Special Agent Leroy Jethro Gibbs ([[Mark Harmon]]) fires his [[SIG-Sauer P228]] in the season opener &amp;quot;Twenty Klicks&amp;quot; (S12E01).]]&lt;br /&gt;
[[File:NCISS12E03 00.jpg|thumb|none|600px|Special Agent Timothy McGee ([[Sean Murray]]) corners a fleeing suspect with his P228 in &amp;quot;So It Goes&amp;quot; (S12E03).]]&lt;br /&gt;
[[File:NCISS12E04 05.jpg|thumb|none|600px|Special Agent Anthony DiNozzo ([[Michael Weatherly]]) draws his P228 on an assassin in &amp;quot;Choke Hold&amp;quot; (S12E04).]]&lt;br /&gt;
[[File:NCIS12E05 52.jpg|thumb|none|600px|In &amp;quot;The San Dominick&amp;quot; (S12E05), CGIS Special Agent Abigail Borin ([[Diane Neal]]) draws her P228.]]&lt;br /&gt;
[[File:NCISS12E06 205.jpg|thumb|none|600px|DiNozzo  ([[Michael Weatherly]]) holds his P228 during a confrontation in &amp;quot;Parental Guidance Suggested&amp;quot; (S12E06).]]&lt;br /&gt;
[[File:NCISS12E06 210.jpg|thumb|none|600px|Gibbs ([[Mark Harmon]]) draws his P228 during a confrontation in &amp;quot;Parental Guidance Suggested&amp;quot; (S12E06).]]&lt;br /&gt;
[[File:NCISS12E08 02.jpg|thumb|none|600px|DiNozzo with the P228 and Bishop with the P239  in &amp;quot;Semper Fortis&amp;quot; (S12E08).]]&lt;br /&gt;
[[File:NCISS12E08 05.jpg|thumb|none|600px|Special Agent Leroy Jethro Gibbs ([[Mark Harmon]]) holds the P228 while searching a car in &amp;quot;Semper Fortis&amp;quot; (S12E08).]]&lt;br /&gt;
[[File:NCISS12E11-01.jpg|thumb|none|600px|Gibbs fires his SIG-Sauer P228 at Sergei's fleeing SUV near the end of &amp;quot;Check&amp;quot; (S12E11).]]&lt;br /&gt;
[[File:NCISS12E21-001.jpg|thumb|none|600px|Special Agent Timothy McGee ([[Sean Murray]]) wields his P228 in &amp;quot;Lost in Translation&amp;quot; (S12E21).]]&lt;br /&gt;
[[File:NCISS12E22-002.jpg|thumb|none|600px|Gibbs aims his P228 at a suspect in &amp;quot;Troll&amp;quot; (S12E22).]]&lt;br /&gt;
[[File:NCISS12E22-001.jpg|thumb|none|600px|DiNozzo wields his P228 in &amp;quot;Troll&amp;quot; (S12E22).]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P239==&lt;br /&gt;
NCIS Special Agent Eleanor Bishop ([[Emily Wickersham]]) carries a [[SIG-Sauer P239]] as her personal sidearm in the season. It is also used by various characters in the series&lt;br /&gt;
[[File:SIG P239 9MM BLK.jpg|thumb|none|300px|SIG-Sauer P239 - 9x19mm]]&lt;br /&gt;
[[File:NCISS12E05 00.jpg|thumb|none|600px|NCIS Special Agent Eleanor Bishop prepares to search a room on board a ship during a simulated exercise with her [[SIG-Sauer P239]] at the ready in &amp;quot;The San Dominick&amp;quot; (S12E05).]]&lt;br /&gt;
[[File:NCISS12E604.jpg|thumb|none|600px|Side view of the [[SIG-Sauer P239]] carried by Bishop in &amp;quot;Parental Guidance Suggested&amp;quot; (S12E06).]]&lt;br /&gt;
[[File:NCISS12E06 211.jpg|thumb|none|600px|Bishop draws her [[SIG-Sauer P239]] at a suspect in &amp;quot;Parental Guidance Suggested&amp;quot; (S12E06).]]&lt;br /&gt;
[[File:NCISS12E07 01.jpg|thumb|none|600px|Bishop with the P239 while searching for a person of interest in &amp;quot;The Searchers&amp;quot; (S12E07).]]&lt;br /&gt;
[[File:NCISS12E08 07.jpg|thumb|none|600px|Bishop with the P239  in &amp;quot;Semper Fortis&amp;quot; (S12E08).]]&lt;br /&gt;
[[File:NCISS12E09 00.jpg|thumb|none|600px|Alberto Velez, aka Dapper Don (Philippe Brenninkmeyer), prepares to fire his P239 at a cartel suspect near the end of &amp;quot;Grounded&amp;quot; (S12E09).]]&lt;br /&gt;
[[File:NCISS12E22 00.jpg|thumb|none|600px|The P239 aimed at a POI in the middle of &amp;quot;Troll&amp;quot; (S12E22).]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Bodyguard 380==&lt;br /&gt;
In &amp;quot;Choke Hold&amp;quot; (S12E04), FBI Special Agent Leia Pendergast ([[Stephanie Jacobsen]]) pulls a [[Smith &amp;amp; Wesson Bodyguard 380]] after losing her Glock 17.&lt;br /&gt;
[[Image:SWBodyguard380.jpg|thumb|none|300px|Smith &amp;amp; Wesson Bodyguard 380 - .380 Auto]]&lt;br /&gt;
[[File:NCISS12E04 04.jpg|thumb|none|600px|FBI Special Agent Leia Pendergast ([[Stephanie Jacobsen]]) fires her [[Smith &amp;amp; Wesson Bodyguard 380]] in &amp;quot;Choke Hold&amp;quot; (S12E04).]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
A [[Beretta 92FS]] is seen in the hands of Jaime (Erick Lopez) after being cornered by Gibbs near the end of  &amp;quot;The San Dominick&amp;quot; (S12E05).&lt;br /&gt;
[[File:92FS+M9Hybrid.jpg|thumb|none|350px|Current American made Beretta 92FS - 9x19mm. Note the slanted dust cover, recurved backstrap and hex grip screws which distinguish this from earlier versions.]]&lt;br /&gt;
[[File:NCISS12E05 05.jpg|thumb|none|600px|Jaime uses the 92FS to threaten the hostage in &amp;quot;The San Dominick&amp;quot; (S12E05).]]&lt;br /&gt;
&lt;br /&gt;
==Browning Buckmark Pistol==&lt;br /&gt;
A [[Browning Buckmark Pistol]] with a integral suppressor is seized by Bishop and Tony in an investigation near the end of &amp;quot;We Build, We Fight&amp;quot;. (S12E13)&lt;br /&gt;
[[File:BrowningBuckmarkCamperSS.jpg|thumb|none|300px|Browning Buckmark Camper with stainless steel round barrel and anodized aluminum frame - .22 LR.]]&lt;br /&gt;
[[File:NCISS12E13 00.jpg|thumb|none|600px|Tony shows the suppressed [[Browning Buckmark Pistol]] to a murder suspect near the end of &amp;quot;We Build, We Fight&amp;quot; (S12E13).]]&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1==&lt;br /&gt;
A [[Colt M1911A1]] pistol is seen in a evidence box in &amp;quot;Parental Guidance Suggested&amp;quot; however unlike most 1911's they comment on how it is a 38 super not 45 acp (S12E06). A stainless steel version is seen in &amp;quot;Neverland&amp;quot; (S12E24) in the hands of Luke Harris ([[Daniel Zolghadri]]).&lt;br /&gt;
[[File:M1911Colt.jpg|thumb|none|350px|World War II Colt M1911A1 Pistol - 45 ACP]]&lt;br /&gt;
[[File:NCISS12E06 207.jpg|thumb|none|600px|The [[Colt M1911A1]](38 super) is seen in a evidence box held by Gibbs in &amp;quot;Parental Guidance Suggested&amp;quot; (S12E06).]]&lt;br /&gt;
&lt;br /&gt;
[[Image:NickelPlatedM1911A1.jpg|thumb|400px|none|Nickel Plated M1911A1 Pistol with brown grips - .45 ACP]]&lt;br /&gt;
[[File:NCISS12E24 01.jpg|thumb|none|600px|Luke aims the pistol at Agent Gibbs at the end of &amp;quot;Neverland&amp;quot; (S12E24).]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN==&lt;br /&gt;
A [[FN Five-seveN]] appears to be used by murder suspect Jaime Rivers when attempting to engage NCIS agents near the end of &amp;quot;No Good Deed&amp;quot; (S12E20).&lt;br /&gt;
[[File:FN-FiveSeven_USG.jpg|none|thumb|300px|FN Five-seveN - FN 5.7x28mm]]&lt;br /&gt;
[[File:NCISS12E20 00.jpg|thumb|none|601px|In &amp;quot;No Good Deed&amp;quot; (S12E20), Rivers drops the pistol after Gibbs shoots him.]]&lt;br /&gt;
[[File:NCISS12E20 62.jpg|thumb|none|600px|The pistol on the ground in &amp;quot;No Good Deed&amp;quot; (S12E20).]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
A Glock 17 is used in &amp;quot;Choke Hold&amp;quot; (S12E04) by Dr. Nellie Benin (Victoria Barabas) after she takes it from Leia Pendergast. An Al Zalim terrorist uses one near the end of &amp;quot;The Artful Dodger&amp;quot; (S12E17). Omar Malik ([[Jay Ali]]) uses one when he confronts Delilah in her apartment near the end of &amp;quot;Status Update&amp;quot; (S12E18).&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|300px|3rd Generation Glock 17 - 9x19mm. Note the finger grooves, thumb reliefs, and accessory rail on the frame, which differentiate it from the older model.]]&lt;br /&gt;
[[File:NCISS12E04 01.jpg|thumb|none|600px|Dr. Nellie Benin holds a stolen [[Glock 17]] in &amp;quot;Choke Hold&amp;quot; (S12E04).]]&lt;br /&gt;
[[File:NCISS12E17_03.jpg|thumb|none|600px|The Glock 17 is pulled underneath a table in &amp;quot;The Artful Dodger&amp;quot; (S12E17).]]&lt;br /&gt;
[[File:NCISS12E18 01.jpg|thumb|none|600px|Malik grips the Glock 17 after he ties up McGee and Delilah in &amp;quot;Status Update&amp;quot; (S12E18).]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19==&lt;br /&gt;
FBI Special Agent Tobias Fornell ([[Joe Spano]]) uses a [[Glock 19]] throughout this season. Sergei Mishnev ([[Alex Veadov]]) uses a Glock 19 in &amp;quot;Cabin Fever&amp;quot; (S12E15).&lt;br /&gt;
[[File:Glock19 2ndGen.jpg|thumb|none|300px|Glock 19 - 9x19mm]]&lt;br /&gt;
[[File:NCISS12E12-02.jpg|thumb|none|600px|FBI Special Agent Tobias Fornell ([[Joe Spano]]) draws his [[Glock 19]] in &amp;quot;The Enemy Within&amp;quot; (S12E12).]]&lt;br /&gt;
[[File:NCISS12E15-03.jpg|thumb|none|600px|Sergei Mishnev ([[Alex Veadov]]) draws his Glock 19 in &amp;quot;Cabin Fever&amp;quot; (S12E15).]]&lt;br /&gt;
[[File:NCISS12E15-04.jpg|thumb|none|600px|Fornell fires his Glock 19 in &amp;quot;Cabin Fever&amp;quot; (S12E15).]]&lt;br /&gt;
&lt;br /&gt;
==Glock 26==&lt;br /&gt;
ATF Special Agent Zoe Keates ([[Marisol Nichols]]) can be seen armed with a subcompact [[Glock 26]] in &amp;quot;Parental Guidance Suggested&amp;quot; (S12E06). It's also seen in the hands of Luke when NCIS agents confront him in the middle of &amp;quot;The Lost Boys&amp;quot; (S12E23).&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock 26.jpg|thumb|none|300px|Glock 26 - 9x19mm]]&lt;br /&gt;
[[File:NCISS12E06 201.jpg|thumb|none|600px|ATF Special Agent Zoe Keates ([[Marisol Nichols]]) holds a subcompact [[Glock 26]] in &amp;quot;Parental Guidance Suggested&amp;quot; (S12E06).]]&lt;br /&gt;
[[File:NCISS12E23 02.jpg|thumb|none|600px|Luke gripping the Glock 26 after being confronted by NCIS agents in the middle of &amp;quot;The Lost Boys&amp;quot; (S12E23).]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch P30==&lt;br /&gt;
A [[Heckler &amp;amp; Koch P30]] is drawn by an ATF Agent in &amp;quot;Parental Guidance Suggested&amp;quot; (S12E06) during a confrontation with NCIS. The P30 is seen near Commander Ryan Barnes ([[Josh Randall]]) later in the episode.&lt;br /&gt;
[[File:HK-P30.jpg|thumb|none|300px|Heckler &amp;amp; Koch P30 - 9x19mm]]&lt;br /&gt;
[[File:NCISS12E06 203.jpg|thumb|none|600px|An ATF Agent draws his P30 during a confrontation in &amp;quot;Parental Guidance Suggested&amp;quot; (S12E06).]]&lt;br /&gt;
[[File:NCISS12E06 209.jpg|thumb|none|600px|The [[Heckler &amp;amp; Koch P30]] is seen near Commander Ryan Barnes ([[Josh Randall]]) in &amp;quot;Parental Guidance Suggested&amp;quot; (S12E06).]]&lt;br /&gt;
[[File:NCISS12E605.jpg|thumb|none|601px|The [[Heckler &amp;amp; Koch P30]] is seen on a table in a deserted rest stop near the end of &amp;quot;Parental Guidance Suggested&amp;quot; (S12E06).]]&lt;br /&gt;
&lt;br /&gt;
==Walther PPK/S==&lt;br /&gt;
In &amp;quot;The Artful Dodger&amp;quot; (S12E17), a [[Walther PPK/S]] stainless is seen in a purse.&lt;br /&gt;
[[Image:AustinPowersPPKscreenused2.JPG|thumb|none|300px|The Walther PPK/S from the three ''Austin Powers'' movies.]]&lt;br /&gt;
[[File:NCISS12E17_01.jpg|thumb|none|600px|The pistol in the purse in &amp;quot;The Artful Dodger&amp;quot; (S12E17).]]&lt;br /&gt;
&lt;br /&gt;
=Revolvers=&lt;br /&gt;
==Smith &amp;amp; Wesson Model 36==&lt;br /&gt;
What appears to be a [[Smith &amp;amp; Wesson Model 36]] is found on Captain Tom O'Rourke ([[Jim Beaver]]) by Tony in &amp;quot;The San Dominick&amp;quot; (S12E05).&lt;br /&gt;
[[Image:S%26Wmodel36square.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 36 revolver with square butt - .38 Special.]]&lt;br /&gt;
[[File:NCISSS12E05 51.jpg|thumb|none|600px|The revolver is found on Captain Tom O'Rourke ([[Jim Beaver]]) in &amp;quot;The San Dominick&amp;quot; (S12E05).]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 586==&lt;br /&gt;
What appears to be a [[Smith &amp;amp; Wesson Model 586]] is seen in the hands of a suspect in &amp;quot;Semper Fortis&amp;quot; (S12E08).&lt;br /&gt;
[[Image:S&amp;amp;W Mod586.jpg|thumb|none|300px|Smith &amp;amp; Wesson Model 586 - .357 Magnum]]&lt;br /&gt;
[[File:NCISS12E08 06.jpg|thumb|none|600px|What appears to be a [[Smith &amp;amp; Wesson Model 586]] is seen in &amp;quot;Semper Fortis&amp;quot; (S12E08).]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
==Sa. Vz.61 Skorpion==&lt;br /&gt;
Renaldo Aranda uses a Vz. 61 Skorpion as his main weapon in &amp;quot;The San Dominick&amp;quot; (S12E05) when he announces the hijacking of the SS San Dominick.&lt;br /&gt;
&lt;br /&gt;
[[Image:Skorpion-ZA-VZ61 side.jpg|thumb|350px|none|Sa. Vz. 61 Skorpion with 10 round magazine and stock extended - .32 ACP]]&lt;br /&gt;
[[File:NCISS12E05 02.jpg|thumb|none|600px|Aranda warns Gibbs to lower the radio while holding a Coast Guard officer hostage in &amp;quot;The San Dominick&amp;quot; (S12E05).]]&lt;br /&gt;
[[File:NCISS12E05 03.jpg|thumb|none|600px|Aranda aims his Skorpion at Gibbs while answering a radio transmission from DiNozzo in &amp;quot;The San Dominick&amp;quot; (S12E05).]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
==AKM (mocked up as AK-74M)==&lt;br /&gt;
In the season opener &amp;quot;Twenty Klicks&amp;quot; (S12E01), Sergei Mishnev ([[Alex Veadov]]) and his men appear to carry [[AKM]] rifles that have been dressed up with synthetic furniture and muzzle brake to make it resemble the [[AK-74M]]. One is possibly used in a jihadi propaganda video in &amp;quot;The Enemy Within&amp;quot; (S12E12).&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|400px|AK-74M - 5.45x39mm  The rifle in the episode appears to be modified to resemble this one.]]&lt;br /&gt;
[[File:NCISS12E01_10.jpg|thumb|none|602px|In the season opener &amp;quot;Twenty Klicks&amp;quot; (S12E01), Sergei Mishnev ([[Alex Veadov]]) appears to carry an [[AKM]] rifle that has been dressed up with synthetic furniture and muzzle brake to make it resemble the [[AK-74M]].]]&lt;br /&gt;
[[File:NCISS12E12 04.jpg|thumb|none|600px|You can see the AK-74 muzzle brake in this shot.]]&lt;br /&gt;
[[File:NCISS12E12 05.jpg|thumb|none|600px|The assault rifle being examined by Abby.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4A1==&lt;br /&gt;
The Colt M4A1 is seen used by American law enforcement and military personnel in the season.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|500px|Colt M4A1 Carbine with M68 Aimpoint reflex optic, Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[File:NCISS12E05 01.jpg|thumb|none|600px|US Navy sailors are armed with M4A1s as they got with Gibbs and CGIS Special Agent Abigail Borin in &amp;quot;The San Dominick&amp;quot; (S12E05).]]&lt;br /&gt;
[[File:NCISS12E06 00.jpg|thumb|none|600px|Commander Barnes poses in a photo with his M4A1 during a debriefing in &amp;quot;Parental Guidance Suggested&amp;quot; (S12E06).]]&lt;br /&gt;
[[File:NCISS12E06 01.jpg|thumb|none|600px|A closeup of the M4A1 used by Barnes on the computer screen.]]&lt;br /&gt;
[[File:NCISS12E12 03.jpg|thumb|none|600px|Navy SEALs raid a Jihadi hideout in Syria at the start of &amp;quot;The Enemy Within&amp;quot; (S12E12).]]&lt;br /&gt;
[[File:NCISS12E18 00.jpg|thumb|none|600px|ICE agents armed with M4A1s confronts NCIS agents in &amp;quot;Status Update&amp;quot; (S12E18).]]&lt;br /&gt;
[[File:NCISS12E21 04.jpg|thumb|none|600px|A US Marine (middle) has a M4A1 in the middle of &amp;quot;Lost in Translation&amp;quot; (S12E21).]]&lt;br /&gt;
[[File:NCISS12E22 01.jpg|thumb|none|600px|A young Brad Semick is seen handling a M4A1 in a photo near the end of &amp;quot;Troll&amp;quot; (S12E22).]]&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
Some of the hijackers are armed with [[AK-47]]s after they took over the SS San Dominick in &amp;quot;The San Dominick&amp;quot; (S12E05). Some are seen in the hands of Islamic jihadists in a pro-Islamic terrorist website in &amp;quot;Parental Guidance Suggested&amp;quot; (S12E06).&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|500px|none|Poly Technologies AK-47 - 7.62x39mm. This is the commercial clone of the original Type III AK-47 and is the most used in American films and shows when showing the milled receiver AK-47]]&lt;br /&gt;
[[File:NCISS12E05 04.jpg|thumb|none|600px|A hijacker aims his AK-47 at the ship's first mate in &amp;quot;The San Dominick&amp;quot; (S12E05).  Note the open front sight.]]&lt;br /&gt;
[[File:NCISS12E06 02.jpg|thumb|none|600px|AK-47s are seen as a logo for a pro-Islamic terrorist site in &amp;quot;Parental Guidance Suggested&amp;quot; (S12E06).]]&lt;br /&gt;
&lt;br /&gt;
==AKS-47==&lt;br /&gt;
A jihadist is seen in a photo with an [[AKS-47]] in &amp;quot;Parental Guidance Suggested&amp;quot; (S12E06).&lt;br /&gt;
[[Image:AKS-47 T3 unfolded.jpg|thumb|none|500px|AKS-47, milled receiver - 7.62x39mm]]&lt;br /&gt;
[[File:NCISS12E06 02.jpg|thumb|none|600px|A jihadist is seen posing with an AKMS in a photo seen in a pro-Islamic terrorist site in &amp;quot;Parental Guidance Suggested&amp;quot; (S12E06).]]&lt;br /&gt;
&lt;br /&gt;
==AKMS==&lt;br /&gt;
An AKMS is seen in the hands of Taliban fighter Rasheed Naasir ([[Gabeen Khan]]) in &amp;quot;Lost in Translation&amp;quot; (S12E21).&lt;br /&gt;
&lt;br /&gt;
[[Image:AKMS.jpg‎|thumb|none|500px|AKMS - 7.62x39mm]]&lt;br /&gt;
[[File:NCISS12E21 01.jpg|thumb|none|600px|Rasheed with the AKMS in a Taliban video.]]&lt;br /&gt;
[[File:NCISS12E21 02.jpg|thumb|none|600px|In this shot, you can see the AKMS' barrel.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A1==&lt;br /&gt;
Colt M16A1s are seen in the hands of Marines in a black and white photo taken in South Vietnam in &amp;quot;The Searchers&amp;quot; (S12E07).&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1.jpg|thumb|none|500px|M16A1 with 20 round magazine - 5.56x45mm.]]&lt;br /&gt;
[[File:NCISS12E07 00.jpg|thumb|none|600px|Marine Corporal Charles J. Kent (left) and Corporal George Hawkins (right) poses for the camera with their M16A1s in &amp;quot;The Searchers&amp;quot; (S12E07).]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch 416==&lt;br /&gt;
Heckler &amp;amp; Koch 416s are seen with some US Marines throughout &amp;quot;Lost in Translation&amp;quot; (S12E21).&lt;br /&gt;
&lt;br /&gt;
[[File:HK416DModo.jpg|thumb|none|400px|HK416D with M68 Aimpoint and Troy VFG – 5.56×45mm NATO]]&lt;br /&gt;
[[File:NCISS12E21 04.jpg|thumb|none|600px|The Marines on the left and right with the 416.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 56==&lt;br /&gt;
A Norinco Type 56 is seen used by a Taliban fighter named Kareem ([[James Sayees]]) near the end of &amp;quot;Lost in Translation&amp;quot; (S12E21).&lt;br /&gt;
&lt;br /&gt;
[[Image:Chinese-type56-kalashnikov.jpg|thumb|none|500px|Type 56 assault rifle aka M22, early milled receiver model without under-folding (&amp;quot;pig sticker&amp;quot;) bayonet - 7.62x39mm]]&lt;br /&gt;
[[File:NCISS12E21 03.jpg|thumb|none|600px|You can partially see the hooded front sight, since the scene was shot at night.]]&lt;br /&gt;
&lt;br /&gt;
=Battle Rifles=&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
M1 Garands with chrome barrels are used by a US Navy Honor Guard at the end of &amp;quot;The Lost Boys&amp;quot; (S12E23) when they escorted the coffin of Special Agent Dorneget.&lt;br /&gt;
&lt;br /&gt;
[[File:NCISS12E23 01.jpg|thumb|none|600px|The honor guard with the M1 Garands.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
What appears to be an [[SVD Dragunov]] is used by mercenaries under Sergei Mishnev's command in &amp;quot;Twenty Klicks&amp;quot; (S12E01).&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|SVD Dragunov sniper rifle - 7.62x54mm]]&lt;br /&gt;
[[File:NCISS12E01 01.jpg|thumb|none|600px|An armed mercenary scopes out for Gibbs in &amp;quot;Twenty Klicks&amp;quot; (S12E01).]]&lt;br /&gt;
[[File:NCISS12E102.jpg|thumb|none|602px|Special Agent Leroy Jethro Gibbs ([[Mark Harmon]]) fires a [[SVD Dragunov]] taken from a dead mercenary in the season opener &amp;quot;Twenty Klicks&amp;quot; (S12E01).]]&lt;br /&gt;
&lt;br /&gt;
==Mk 12 Mod 0 SPR==&lt;br /&gt;
Sergei Mishnev ([[Alex Veadov]]) appears to be armed with a [[M16 rifle series#Mk 12 Special Purpose Rifle|Mk 12 Mod 0 Special Purpose Rifle]] in &amp;quot;Check&amp;quot; (S12E11), he later uses this weapon in &amp;quot;Cabin Fever&amp;quot; (S12E15).&lt;br /&gt;
[[File:Mk12Mod0.jpg|thumb|500px|none|Mk 12 Mod 0 SPR with A2 buttstock, A.R.M.S. #40 flip-up rear BUIS, PRI flip-up front BUIS, Leupold Mark 4 3.5-10x40mm LR/T M3 Illum. Reticle scope, and Harris bipod - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:NCISS12E11-02.jpg|thumb|none|600px|Sergei Mishnev ([[Alex Veadov]]) fires his [[M16 rifle series#Mk 12 Special Purpose Rifle|Mk 12 Mod 0 Special Purpose Rifle]] in &amp;quot;Check&amp;quot; (S12E11).]]&lt;br /&gt;
[[Image:NCISS12E15-02.jpg|thumb|none|600px|Sergei Mishnev aims his Mk 12 Mod 0 SPR at Fornell in &amp;quot;Cabin Fever&amp;quot; (S12E15).]]&lt;br /&gt;
&lt;br /&gt;
=Grenades=&lt;br /&gt;
&lt;br /&gt;
==F-1 Hand Grenade==&lt;br /&gt;
Gibbs secures an [[F-1 hand grenade]] from the corpse of a mercenary after he gets killed in &amp;quot;Twenty Klicks&amp;quot; (S12E01).&lt;br /&gt;
[[Image:MesrinePE1F1.jpg|thumb|none|200px|F-1 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[File:NCISS12E01 00.jpg|thumb|none|600px|Gibbs examines the unused F1 grenade (S12E01).]]&lt;br /&gt;
&lt;br /&gt;
==RKG-3 Anti-Tank Grenade==&lt;br /&gt;
The RKG-3 Anti-Tank grenade was seen in a NCIS database photograph in &amp;quot;Cabin Fever&amp;quot; (S12E15).&lt;br /&gt;
&lt;br /&gt;
[[Image:Rk3-upg82.jpg|thumb|none|400px|RKG-3 anti-tank grenade]]&lt;br /&gt;
[[File:NCISS12E15 20.jpg|thumb|none|600px|An image of dual RKG-3 grenades is seen in a NCIS database photo.]]&lt;br /&gt;
&lt;br /&gt;
=Rocket Launcher=&lt;br /&gt;
&lt;br /&gt;
==AT4==&lt;br /&gt;
A hired assassin uses an [[M136 AT4]] rocket launcher to assassinate a witnsss at the start of &amp;quot;So It Goes&amp;quot; (S12E03).&lt;br /&gt;
&lt;br /&gt;
[[Image:AT-4Launcher.jpg‎ |thumb|none|450px|M136 AT4 Anti-Tank recoilless launcher - 84mm]]&lt;br /&gt;
[[File:NCISS12E03 01.jpg|thumb|none|600px|The assassin aims the AT4's iron sights in &amp;quot;So It Goes&amp;quot; (S12E03).]]&lt;br /&gt;
[[File:NCISS12E03 02.jpg|thumb|none|600px|Abby shows a photo of the AT4 on her desktop in &amp;quot;So It Goes&amp;quot; (S12E03).]]&lt;br /&gt;
&lt;br /&gt;
=Mines=&lt;br /&gt;
&lt;br /&gt;
==S-Mine==&lt;br /&gt;
The [[S-Mine]], aka the Schrapnellmine or &amp;quot;Bouncing Betty&amp;quot; is used by &amp;quot;The Calling&amp;quot; in a terror attack in Cairo at the end of &amp;quot;The Lost Boys&amp;quot; (S12E23). It's later seen briefly in &amp;quot;Neverland&amp;quot; (S12E24).&lt;br /&gt;
[[File:Schrapnellmine 35 mine.jpg|thumb|none|400p|S-Mine 35.]]&lt;br /&gt;
[[File:NCISS12E23 00.jpg|thumb|none|600px|The S-Mine being primed to blow up by laser tripwire.]]&lt;br /&gt;
[[File:NCISS12E24 00.jpg|thumb|none|600px|Tony shows an image of a S-Mine to a POI.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==Defense Distributed Liberator==&lt;br /&gt;
In &amp;quot;The Enemy Within&amp;quot; (S12E12), Randall White (Arlen Escarpeta), Kyle Nasry (Kevin Joy) and Sarah Goode (Lindsey Kraft) uses a fully polymer (excluding nail firing pin and metal weight for legal reasons) pistol known as the &amp;quot;[[Defense Distributed Liberator|Liberator]]&amp;quot;, a firearm designed by Defense Distributed, whose components can be printed with a 3D printer. &lt;br /&gt;
[[File:Defence Distributed Liberator.jpg|thumb|300px|none|Defence Distributed Liberator - .380 ACP]]&lt;br /&gt;
[[Image:NCISS12E12-01.jpg|thumb|none|600px|Randall White is seen with his &amp;quot;Liberator&amp;quot; in &amp;quot;The Enemy Within&amp;quot; (S12E12).]]&lt;br /&gt;
[[File:NCISS12E12 00.jpg|thumb|none|600px|The pistol disassembled by Abby.]]&lt;br /&gt;
[[File:NCISS12E12 01.jpg|thumb|none|600px|Kyle brandishing the pistol after he comes out of hiding.]]&lt;br /&gt;
[[File:NCISS12E12 02.jpg|thumb|none|600px|Vance and other NCIS agent seize the pistol from Sarah.]]&lt;br /&gt;
&lt;br /&gt;
==AK rifles cache==&lt;br /&gt;
Three AK assault rifles in an evidence cache are seen in Abby's lab in the middle of &amp;quot;The Enemy Within&amp;quot; (S12E12).&lt;br /&gt;
&lt;br /&gt;
[[File:NCISS12E12 06.jpg|thumb|none|600px|The AK rifles inside evidence boxes.]]&lt;br /&gt;
&lt;br /&gt;
{{NCIS Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Detective]]&lt;br /&gt;
[[Category:Mystery]]&lt;/div&gt;</summary>
		<author><name>BuzzJr1</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Watch_Dogs&amp;diff=1005071</id>
		<title>Talk:Watch Dogs</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Watch_Dogs&amp;diff=1005071"/>
		<updated>2016-02-21T06:24:25Z</updated>

		<summary type="html">&lt;p&gt;BuzzJr1: /* Glock on poster */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Alternate Chicago is gun friendly==&lt;br /&gt;
&lt;br /&gt;
So apparently this game takes place in an alternate reality Chicago and according to the recent screen caps, there's a lot of guns in stores. It kinda gave me a chuckle when I heard there's a gun store in Chicago in this game [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 18:55, 21 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Well I guess someone in the future finally realised real criminals don't buy guns in stores. --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 05:51, 22 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
I think they added them only to show that criminals buy guns in stores, I mean they have sort of underground dealers for everything else, they even have a car dealer and there is specific dialogue where the character is told would you want to shop at a car dealer, no, and then in like the same or next mission he goes in a gun store and has to buy a full auto 416 ,its specificaly a mission requirment,it doesn't even show up in the store before the mission + there are 2 grenade launchers you can buy there, I mean this is a game where all poker games are underground and the only visible gambling is one slot machine (I'm not counting the games where you only earn rewards not money) pretty much the only other stores that are legal stores are grocieries, pharmacies and pawn shops (if you count that)--[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 06:43, 29 May 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Exposed&amp;quot; Trailer==&lt;br /&gt;
&lt;br /&gt;
There's another trailer out, with some more firearms visible in it, including at least one large revolver. It also happens to be a pretty cool trailer. [[User:Atypicaloracle|Atypicaloracle]] ([[User talk:Atypicaloracle|talk]]) 06:57, 22 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
==A small weapon nuance which makes this game amazing==&lt;br /&gt;
I do not know if anyone else has noticed this yet, but one of the small things about this game that I love is how Aiden holds his firearm (specifically a handgun). If you press the L1 Button he will begin to raise the weapon with one hand, but if you wait a little bit longer he will take his other hand to support his grip. Very small observation, but one of the many regarding firearms in this game that I Love.&lt;br /&gt;
&lt;br /&gt;
--Yeah I loved this as well, the only problem I have with this game is the lack of slide movement when you fire.&lt;br /&gt;
&lt;br /&gt;
Unfortunately Aiden doesn't know how to hold a rifle. He rests the buttstock on his bicep rather than his shoulder. This would make it impossible to aim. --[[User:ILY22UK|ILY22UK]] ([[User talk:ILY22UK|talk]]) 17:14, 17 June 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Burst-fire Weapons==&lt;br /&gt;
They work exactly like they did in Far Cry 3.  Just a heads up. --[[User:HashiriyaR32|HashiriyaR32]] ([[User talk:HashiriyaR32|talk]]) 01:17, 10 June 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Malfunction in ways that defy physics? [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 06:17, 10 June 2014 (EDT)&lt;br /&gt;
:The FAMAS did that?  Anyway, what I meant is that watch_dog's burst fire behaves realistically （full-auto with burst limit）making single or 2-shot bursts possible with a careful trigger finger. --[[User:HashiriyaR32|HashiriyaR32]] ([[User talk:HashiriyaR32|talk]]) 10:19, 10 June 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
::Sorry, joke on my part. ;) You mentioned Far Cry and I flashed back to the hilarious ways that some of the guns in it malfunction. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 18:34, 17 June 2014 (EDT)&lt;br /&gt;
::Oh, I got a laugh out of our Far Cry 2 page with all those malfunctioning malfunctions --[[User:HashiriyaR32|HashiriyaR32]] ([[User talk:HashiriyaR32|talk]]) 19:55, 17 June 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Weapons List ==&lt;br /&gt;
&lt;br /&gt;
This is as close as I could get to a comprehensive list of all the firearms in the game.  &lt;br /&gt;
Sig 9mm,&lt;br /&gt;
Px4,&lt;br /&gt;
Mac 11 + Suppressor,&lt;br /&gt;
1911 + Suppressor,&lt;br /&gt;
Steyr TMP,&lt;br /&gt;
OTs-33 Pernach,&lt;br /&gt;
Desert Eagle .50 + Gold,&lt;br /&gt;
PP-2000,&lt;br /&gt;
Chiappa Rhino 60DS,&lt;br /&gt;
CZ Scorpion Evo 3 A1,&lt;br /&gt;
HK 416,&lt;br /&gt;
AK-47,&lt;br /&gt;
HK 417,&lt;br /&gt;
LWRC M6A2 PSD + Suppressor,&lt;br /&gt;
ACR,&lt;br /&gt;
Ultimax 100,&lt;br /&gt;
MP 5,&lt;br /&gt;
Vector + Suppressor,&lt;br /&gt;
Thompson 1921,&lt;br /&gt;
SVD Dragunov,&lt;br /&gt;
SR-25,&lt;br /&gt;
IMI Galil w/ Scope,&lt;br /&gt;
Barret M107,&lt;br /&gt;
Over-under sawed off shotgun,&lt;br /&gt;
Mossberg 500,&lt;br /&gt;
AA-12,&lt;br /&gt;
Benelli M104,&lt;br /&gt;
Saiga 12,&lt;br /&gt;
GM-94,&lt;br /&gt;
Brügger &amp;amp; Thomet GL-06,&lt;br /&gt;
Pipe Bomb / &lt;br /&gt;
IED--Qtrain 23:47, 10 June 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Is the D12 a real weapon? Please help ==&lt;br /&gt;
&lt;br /&gt;
I cannot find any shotgun that resembles the D12. Stoeger and Mossberg have some loosely similar so called &amp;quot;Tactical Double Barrel Shotguns&amp;quot;, but none of them matches this. If anyone knows what this gun could be, please respond. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] ([[User talk:Bozitojugg3rn4ut|talk]]) 13:35, 23 October 2014 (EDT)&lt;br /&gt;
:If it was, you'd need a tax stamp to own it. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 13:44, 23 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Not exactly firearms-related, but... ==&lt;br /&gt;
&lt;br /&gt;
His name is spelled ''Pearce'', not &amp;quot;Pierce.&amp;quot;&lt;br /&gt;
[[User:PhillipC93|PhillipC93]] ([[User talk:PhillipC93|talk]]) 17:24, 15 February 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
== OCP-11 might be a AK SBR variant  ==&lt;br /&gt;
&lt;br /&gt;
So it's obvious that the gun is not a true ak because of the selector switch, however you might want to note that it is a fictional ak variant instead of just a complety fake gun.&lt;br /&gt;
:Could be, some AK SBR's kinda look like that, kinda. Remember to sign your posts BTW, press the little pen icon in the top left.--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 11:48, 16 February 2016 (EST)&lt;br /&gt;
::I think it looks like a bubba'd Vz58 SBR.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 14:38, 16 February 2016 (EST)&lt;br /&gt;
:: sorry about the no sign that was my first post sorry --[[User:BuzzJr1|BuzzJr1]] ([[User talk:BuzzJr1|talk]]) 01:19, 21 February 2016 (EST)&lt;br /&gt;
&lt;br /&gt;
== Glock on poster ==&lt;br /&gt;
&lt;br /&gt;
So I was poking around some of the ctos bases and there is a poster on was that authorizes lethal force and it shows a cartoon glock I didn't have time to take a snapshot but for anyone interested it's there--[[User:BuzzJr1|BuzzJr1]] ([[User talk:BuzzJr1|talk]]) 01:24, 21 February 2016 (EST)&lt;/div&gt;</summary>
		<author><name>BuzzJr1</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Watch_Dogs&amp;diff=1005070</id>
		<title>Talk:Watch Dogs</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Watch_Dogs&amp;diff=1005070"/>
		<updated>2016-02-21T06:19:15Z</updated>

		<summary type="html">&lt;p&gt;BuzzJr1: /* OCP-11 might be a AK SBR variant */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Alternate Chicago is gun friendly==&lt;br /&gt;
&lt;br /&gt;
So apparently this game takes place in an alternate reality Chicago and according to the recent screen caps, there's a lot of guns in stores. It kinda gave me a chuckle when I heard there's a gun store in Chicago in this game [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 18:55, 21 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Well I guess someone in the future finally realised real criminals don't buy guns in stores. --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 05:51, 22 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
I think they added them only to show that criminals buy guns in stores, I mean they have sort of underground dealers for everything else, they even have a car dealer and there is specific dialogue where the character is told would you want to shop at a car dealer, no, and then in like the same or next mission he goes in a gun store and has to buy a full auto 416 ,its specificaly a mission requirment,it doesn't even show up in the store before the mission + there are 2 grenade launchers you can buy there, I mean this is a game where all poker games are underground and the only visible gambling is one slot machine (I'm not counting the games where you only earn rewards not money) pretty much the only other stores that are legal stores are grocieries, pharmacies and pawn shops (if you count that)--[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 06:43, 29 May 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Exposed&amp;quot; Trailer==&lt;br /&gt;
&lt;br /&gt;
There's another trailer out, with some more firearms visible in it, including at least one large revolver. It also happens to be a pretty cool trailer. [[User:Atypicaloracle|Atypicaloracle]] ([[User talk:Atypicaloracle|talk]]) 06:57, 22 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
==A small weapon nuance which makes this game amazing==&lt;br /&gt;
I do not know if anyone else has noticed this yet, but one of the small things about this game that I love is how Aiden holds his firearm (specifically a handgun). If you press the L1 Button he will begin to raise the weapon with one hand, but if you wait a little bit longer he will take his other hand to support his grip. Very small observation, but one of the many regarding firearms in this game that I Love.&lt;br /&gt;
&lt;br /&gt;
--Yeah I loved this as well, the only problem I have with this game is the lack of slide movement when you fire.&lt;br /&gt;
&lt;br /&gt;
Unfortunately Aiden doesn't know how to hold a rifle. He rests the buttstock on his bicep rather than his shoulder. This would make it impossible to aim. --[[User:ILY22UK|ILY22UK]] ([[User talk:ILY22UK|talk]]) 17:14, 17 June 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Burst-fire Weapons==&lt;br /&gt;
They work exactly like they did in Far Cry 3.  Just a heads up. --[[User:HashiriyaR32|HashiriyaR32]] ([[User talk:HashiriyaR32|talk]]) 01:17, 10 June 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Malfunction in ways that defy physics? [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 06:17, 10 June 2014 (EDT)&lt;br /&gt;
:The FAMAS did that?  Anyway, what I meant is that watch_dog's burst fire behaves realistically （full-auto with burst limit）making single or 2-shot bursts possible with a careful trigger finger. --[[User:HashiriyaR32|HashiriyaR32]] ([[User talk:HashiriyaR32|talk]]) 10:19, 10 June 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
::Sorry, joke on my part. ;) You mentioned Far Cry and I flashed back to the hilarious ways that some of the guns in it malfunction. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 18:34, 17 June 2014 (EDT)&lt;br /&gt;
::Oh, I got a laugh out of our Far Cry 2 page with all those malfunctioning malfunctions --[[User:HashiriyaR32|HashiriyaR32]] ([[User talk:HashiriyaR32|talk]]) 19:55, 17 June 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Weapons List ==&lt;br /&gt;
&lt;br /&gt;
This is as close as I could get to a comprehensive list of all the firearms in the game.  &lt;br /&gt;
Sig 9mm,&lt;br /&gt;
Px4,&lt;br /&gt;
Mac 11 + Suppressor,&lt;br /&gt;
1911 + Suppressor,&lt;br /&gt;
Steyr TMP,&lt;br /&gt;
OTs-33 Pernach,&lt;br /&gt;
Desert Eagle .50 + Gold,&lt;br /&gt;
PP-2000,&lt;br /&gt;
Chiappa Rhino 60DS,&lt;br /&gt;
CZ Scorpion Evo 3 A1,&lt;br /&gt;
HK 416,&lt;br /&gt;
AK-47,&lt;br /&gt;
HK 417,&lt;br /&gt;
LWRC M6A2 PSD + Suppressor,&lt;br /&gt;
ACR,&lt;br /&gt;
Ultimax 100,&lt;br /&gt;
MP 5,&lt;br /&gt;
Vector + Suppressor,&lt;br /&gt;
Thompson 1921,&lt;br /&gt;
SVD Dragunov,&lt;br /&gt;
SR-25,&lt;br /&gt;
IMI Galil w/ Scope,&lt;br /&gt;
Barret M107,&lt;br /&gt;
Over-under sawed off shotgun,&lt;br /&gt;
Mossberg 500,&lt;br /&gt;
AA-12,&lt;br /&gt;
Benelli M104,&lt;br /&gt;
Saiga 12,&lt;br /&gt;
GM-94,&lt;br /&gt;
Brügger &amp;amp; Thomet GL-06,&lt;br /&gt;
Pipe Bomb / &lt;br /&gt;
IED--Qtrain 23:47, 10 June 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Is the D12 a real weapon? Please help ==&lt;br /&gt;
&lt;br /&gt;
I cannot find any shotgun that resembles the D12. Stoeger and Mossberg have some loosely similar so called &amp;quot;Tactical Double Barrel Shotguns&amp;quot;, but none of them matches this. If anyone knows what this gun could be, please respond. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] ([[User talk:Bozitojugg3rn4ut|talk]]) 13:35, 23 October 2014 (EDT)&lt;br /&gt;
:If it was, you'd need a tax stamp to own it. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 13:44, 23 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Not exactly firearms-related, but... ==&lt;br /&gt;
&lt;br /&gt;
His name is spelled ''Pearce'', not &amp;quot;Pierce.&amp;quot;&lt;br /&gt;
[[User:PhillipC93|PhillipC93]] ([[User talk:PhillipC93|talk]]) 17:24, 15 February 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
== OCP-11 might be a AK SBR variant  ==&lt;br /&gt;
&lt;br /&gt;
So it's obvious that the gun is not a true ak because of the selector switch, however you might want to note that it is a fictional ak variant instead of just a complety fake gun.&lt;br /&gt;
:Could be, some AK SBR's kinda look like that, kinda. Remember to sign your posts BTW, press the little pen icon in the top left.--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 11:48, 16 February 2016 (EST)&lt;br /&gt;
::I think it looks like a bubba'd Vz58 SBR.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 14:38, 16 February 2016 (EST)&lt;br /&gt;
:: sorry about the no sign that was my first post sorry --[[User:BuzzJr1|BuzzJr1]] ([[User talk:BuzzJr1|talk]]) 01:19, 21 February 2016 (EST)&lt;/div&gt;</summary>
		<author><name>BuzzJr1</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Watch_Dogs&amp;diff=1003697</id>
		<title>Talk:Watch Dogs</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Watch_Dogs&amp;diff=1003697"/>
		<updated>2016-02-16T04:29:38Z</updated>

		<summary type="html">&lt;p&gt;BuzzJr1: /* OCP-11 might be a AK SBR variant  */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Alternate Chicago is gun friendly==&lt;br /&gt;
&lt;br /&gt;
So apparently this game takes place in an alternate reality Chicago and according to the recent screen caps, there's a lot of guns in stores. It kinda gave me a chuckle when I heard there's a gun store in Chicago in this game [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 18:55, 21 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Well I guess someone in the future finally realised real criminals don't buy guns in stores. --[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 05:51, 22 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
I think they added them only to show that criminals buy guns in stores, I mean they have sort of underground dealers for everything else, they even have a car dealer and there is specific dialogue where the character is told would you want to shop at a car dealer, no, and then in like the same or next mission he goes in a gun store and has to buy a full auto 416 ,its specificaly a mission requirment,it doesn't even show up in the store before the mission + there are 2 grenade launchers you can buy there, I mean this is a game where all poker games are underground and the only visible gambling is one slot machine (I'm not counting the games where you only earn rewards not money) pretty much the only other stores that are legal stores are grocieries, pharmacies and pawn shops (if you count that)--[[User:Iceman|Iceman]] ([[User talk:Iceman|talk]]) 06:43, 29 May 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Exposed&amp;quot; Trailer==&lt;br /&gt;
&lt;br /&gt;
There's another trailer out, with some more firearms visible in it, including at least one large revolver. It also happens to be a pretty cool trailer. [[User:Atypicaloracle|Atypicaloracle]] ([[User talk:Atypicaloracle|talk]]) 06:57, 22 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
==A small weapon nuance which makes this game amazing==&lt;br /&gt;
I do not know if anyone else has noticed this yet, but one of the small things about this game that I love is how Aiden holds his firearm (specifically a handgun). If you press the L1 Button he will begin to raise the weapon with one hand, but if you wait a little bit longer he will take his other hand to support his grip. Very small observation, but one of the many regarding firearms in this game that I Love.&lt;br /&gt;
&lt;br /&gt;
--Yeah I loved this as well, the only problem I have with this game is the lack of slide movement when you fire.&lt;br /&gt;
&lt;br /&gt;
Unfortunately Aiden doesn't know how to hold a rifle. He rests the buttstock on his bicep rather than his shoulder. This would make it impossible to aim. --[[User:ILY22UK|ILY22UK]] ([[User talk:ILY22UK|talk]]) 17:14, 17 June 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Burst-fire Weapons==&lt;br /&gt;
They work exactly like they did in Far Cry 3.  Just a heads up. --[[User:HashiriyaR32|HashiriyaR32]] ([[User talk:HashiriyaR32|talk]]) 01:17, 10 June 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Malfunction in ways that defy physics? [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 06:17, 10 June 2014 (EDT)&lt;br /&gt;
:The FAMAS did that?  Anyway, what I meant is that watch_dog's burst fire behaves realistically （full-auto with burst limit）making single or 2-shot bursts possible with a careful trigger finger. --[[User:HashiriyaR32|HashiriyaR32]] ([[User talk:HashiriyaR32|talk]]) 10:19, 10 June 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
::Sorry, joke on my part. ;) You mentioned Far Cry and I flashed back to the hilarious ways that some of the guns in it malfunction. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 18:34, 17 June 2014 (EDT)&lt;br /&gt;
::Oh, I got a laugh out of our Far Cry 2 page with all those malfunctioning malfunctions --[[User:HashiriyaR32|HashiriyaR32]] ([[User talk:HashiriyaR32|talk]]) 19:55, 17 June 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Weapons List ==&lt;br /&gt;
&lt;br /&gt;
This is as close as I could get to a comprehensive list of all the firearms in the game.  &lt;br /&gt;
Sig 9mm,&lt;br /&gt;
Px4,&lt;br /&gt;
Mac 11 + Suppressor,&lt;br /&gt;
1911 + Suppressor,&lt;br /&gt;
Steyr TMP,&lt;br /&gt;
OTs-33 Pernach,&lt;br /&gt;
Desert Eagle .50 + Gold,&lt;br /&gt;
PP-2000,&lt;br /&gt;
Chiappa Rhino 60DS,&lt;br /&gt;
CZ Scorpion Evo 3 A1,&lt;br /&gt;
HK 416,&lt;br /&gt;
AK-47,&lt;br /&gt;
HK 417,&lt;br /&gt;
LWRC M6A2 PSD + Suppressor,&lt;br /&gt;
ACR,&lt;br /&gt;
Ultimax 100,&lt;br /&gt;
MP 5,&lt;br /&gt;
Vector + Suppressor,&lt;br /&gt;
Thompson 1921,&lt;br /&gt;
SVD Dragunov,&lt;br /&gt;
SR-25,&lt;br /&gt;
IMI Galil w/ Scope,&lt;br /&gt;
Barret M107,&lt;br /&gt;
Over-under sawed off shotgun,&lt;br /&gt;
Mossberg 500,&lt;br /&gt;
AA-12,&lt;br /&gt;
Benelli M104,&lt;br /&gt;
Saiga 12,&lt;br /&gt;
GM-94,&lt;br /&gt;
Brügger &amp;amp; Thomet GL-06,&lt;br /&gt;
Pipe Bomb / &lt;br /&gt;
IED--Qtrain 23:47, 10 June 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Is the D12 a real weapon? Please help ==&lt;br /&gt;
&lt;br /&gt;
I cannot find any shotgun that resembles the D12. Stoeger and Mossberg have some loosely similar so called &amp;quot;Tactical Double Barrel Shotguns&amp;quot;, but none of them matches this. If anyone knows what this gun could be, please respond. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] ([[User talk:Bozitojugg3rn4ut|talk]]) 13:35, 23 October 2014 (EDT)&lt;br /&gt;
:If it was, you'd need a tax stamp to own it. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 13:44, 23 October 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Not exactly firearms-related, but... ==&lt;br /&gt;
&lt;br /&gt;
His name is spelled ''Pearce'', not &amp;quot;Pierce.&amp;quot;&lt;br /&gt;
[[User:PhillipC93|PhillipC93]] ([[User talk:PhillipC93|talk]]) 17:24, 15 February 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
== OCP-11 might be a AK SBR variant  ==&lt;br /&gt;
&lt;br /&gt;
So it's obvious that the gun is not a true ak because of the selector switch, however you might want to note that it is a fictional ak variant instead of just a complety fake gun.&lt;/div&gt;</summary>
		<author><name>BuzzJr1</name></author>
	</entry>
</feed>