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	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Benny+Frandsen</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
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	<updated>2026-06-12T13:59:37Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Adam%27s_Apples&amp;diff=768294</id>
		<title>Adam's Apples</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Adam%27s_Apples&amp;diff=768294"/>
		<updated>2013-12-11T22:48:27Z</updated>

		<summary type="html">&lt;p&gt;Benny Frandsen: /* Glock 19 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Movie|{{PAGENAME}}&lt;br /&gt;
|name=Adam's Apples&lt;br /&gt;
|picture=Adams Apples Cover.jpeg&lt;br /&gt;
|caption=''Official Poster''&lt;br /&gt;
|country=[[Image:DEN.jpg|25px]] Denmark&lt;br /&gt;
|director=Anders Thomas Jensen&lt;br /&gt;
|date=2005&lt;br /&gt;
|language=Danish&lt;br /&gt;
|studio= &lt;br /&gt;
|distributor= &lt;br /&gt;
|character1=Adam Pedersen&lt;br /&gt;
|actor1=[[Ulrich Thomsen]]&lt;br /&gt;
|character2=Ivan Feldstjed&lt;br /&gt;
|actor2=[[Mads Mikkelsen]]&lt;br /&gt;
|character3=Gunnar&lt;br /&gt;
|actor3=[[Nicolas Bro]]&lt;br /&gt;
|character4=Sarah Svendsen&lt;br /&gt;
|actor4=Paprika Steen&lt;br /&gt;
|character5=Khalid&lt;br /&gt;
|actor5=[[Ali Kazim]]&lt;br /&gt;
|character6=&lt;br /&gt;
|actor6=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Adam's Apples''' (Danish: ''Adams Æbler'') is a black comedy movie from Danmark, shot in 2005. It stars, among others, famous actor Mads Mikkelsen.&lt;br /&gt;
&lt;br /&gt;
{{Film Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Glock 19==&lt;br /&gt;
Khalid ([[Ali Kazim]]) uses a [[Glock 19]] pistol during the gas station robbery. Later Neo-Nazi leader Esben ([[Lars Ranthe]]) uses a [[Glock 19]] to threatenIvan ([[Mads Mikkelsen]]).&lt;br /&gt;
[[Image:Glock19 2ndGen.jpg|thumb|none|300px|Glock 19 (2nd Generation) - 9x19mm]]&lt;br /&gt;
[[Image:Adams Apples 11.jpg|thumb|none|600px|Esben holds his Glock 19 on Ivan.]]&lt;br /&gt;
[[Image:Adams Apples 12.jpg|thumb|none|600px|Esben holds the Glock.]]&lt;br /&gt;
&lt;br /&gt;
==Vektor SP1==&lt;br /&gt;
Adam ([[Ulrich Thomsen]]) draws a [[Vektor SP1]] and presents it as a &amp;quot;solution&amp;quot; for the crow plague. He also carries it during the gas station robbery. Later, Khalid ([[Ali Kazim]]) also uses a [[Vektor SP1]], wounding some of the Neo-Nazis.&lt;br /&gt;
[[Image:Vektor_SP.jpg|thumb|none|300px|Vektor SP1 - 9x19mm]]&lt;br /&gt;
[[Image:Adams Apples 1.jpg|thumb|none|600px|Adam points his Vektor SP1 in the background, while Khalid uses his own pistol.]]&lt;br /&gt;
[[Image:Adams Apples 2.jpg|thumb|none|600px|A closeup of Adam's SP1, with Ivan (Mads Mikkelsen) encouraging him to shoot the crows.]]&lt;br /&gt;
[[Image:Adams Apples 4.jpg|thumb|none|600px|Khalid threatens Neo-Nazi leader Esben (Lars Ranthe).]]&lt;br /&gt;
[[Image:Adams Apples 3.jpg|thumb|none|600px|Khalid holds the SP1, having defended himself against the Neo-Nazis.]]&lt;br /&gt;
[[Image:Adams Apples 7.jpg|thumb|none|600px|Adam wields the SP1 upon entering the gas station.]]&lt;br /&gt;
&lt;br /&gt;
==Browning Hi-Power==&lt;br /&gt;
Khalid ([[Ali Kazim]]) uses this to shoot the crows. It is never shown in more detail than in these few scenes. It is clearly different from both the Vektor and Glock pistols.&lt;br /&gt;
[[Image:BrowningHiPowerPistol9mm.jpg|thumb|none|300px|Classic Commercial Browning Hi-Power (Belgian Mfg) - 9x19mm]]&lt;br /&gt;
[[Image:Adams Apples 1.jpg|thumb|none|600px|Khalid aims his Browning Hi-Power.]]&lt;br /&gt;
&lt;br /&gt;
==Astra 960==&lt;br /&gt;
Before the robbery, Gunnar ([[Nicolas Bro]]) is armed with an [[Astra 960]].&lt;br /&gt;
[[Image:Astra 960 revolver.jpg|thumb|none|350px|Astra 960 - .38 Special]]&lt;br /&gt;
[[Image:Adams Apples 10.jpg|thumb|none|600px|Gunnar holds his Astra after robbing the gas station.]]&lt;br /&gt;
&lt;br /&gt;
==12 Gauge Double Barreled Sawed-Off Shotgun==&lt;br /&gt;
Khalid ([[Ali Kazim]]) wields a [[12 Gauge Double Barreled Shotgun|12 Gauge Double Barreled Sawed-Off Shotgun]] during the gas station robbery.&lt;br /&gt;
[[Image:Remington SBS.jpg|thumb|none|400px|Remington Spartan Sawed Off shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:Adams Apples 8.jpg|thumb|none|600px|The shotgun lies on the counter as Khalid steals from the cash register.]]&lt;br /&gt;
[[Image:Adams Apples 9.jpg|thumb|none|600px|Khalid raises the shotgun upon leaving the gas station.]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
While preparing for the gas station robbery, Khalid ([[Ali Kazim]]) fires and unloads a [[SVD Dragunov]] without a scope.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|SVD Dragunov sniper rifle - 7.62x54mmR]]&lt;br /&gt;
[[Image:Adams Apples 5.jpg|thumb|none|600px|Khalid fires the SVD Dragunov into the air.]]&lt;br /&gt;
[[Image:Adams Apples 6.jpg|thumb|none|600px|Khalid unloads the Dragunov and places it in the trunk of his Ford Granada '82 hearse.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Danish Produced/Filmed]]&lt;br /&gt;
[[Category:Comedy]]&lt;/div&gt;</summary>
		<author><name>Benny Frandsen</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Adam%27s_Apples&amp;diff=721957</id>
		<title>Adam's Apples</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Adam%27s_Apples&amp;diff=721957"/>
		<updated>2013-07-30T21:01:37Z</updated>

		<summary type="html">&lt;p&gt;Benny Frandsen: No further ideas - please help identifying ;-)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Unidentified}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Movie|{{PAGENAME}}&lt;br /&gt;
|name = {{PAGENAME}}&lt;br /&gt;
|picture = Adams Apples Cover.jpeg&lt;br /&gt;
|caption = ''Adam's Apples''&lt;br /&gt;
|country = [[Image:DEN.jpg|25px]] Denmark&lt;br /&gt;
|director =  Anders Thomas Jensen&lt;br /&gt;
|date= 2005 &amp;lt;!-- ONLY INCLUDE YEAR --&amp;gt;&lt;br /&gt;
|language = &amp;lt;!-- ONLY INCLUDE IF NOT ENGLISH --&amp;gt;&lt;br /&gt;
|studio= &lt;br /&gt;
|distributor= &lt;br /&gt;
|character1=Adam Pedersen&lt;br /&gt;
|actor1=Ulrich Thomsen&lt;br /&gt;
|character2=Ivan Feldstjed&lt;br /&gt;
|actor2=Mads Mikkelsen&lt;br /&gt;
|character3=Gunnar&lt;br /&gt;
|actor3=Nicolas Bro&lt;br /&gt;
|character4=Sarah Svendsen&lt;br /&gt;
|actor4=Paprika Steen&lt;br /&gt;
|character5=Khalid&lt;br /&gt;
|actor5=Ali Kazim&lt;br /&gt;
|character6=&lt;br /&gt;
|actor6=&lt;br /&gt;
|character7=&lt;br /&gt;
|actor7=&lt;br /&gt;
|character8=&lt;br /&gt;
|actor8=&lt;br /&gt;
|character9=&lt;br /&gt;
|actor9=&lt;br /&gt;
|character10=&lt;br /&gt;
|actor10=&lt;br /&gt;
}}&lt;br /&gt;
'''Adam's Apples''' (Danish: ''Adams Æbler'') is a black comedy movie from Danmark, shot in 2005. It stars, among others, famous actor Mads Mikkelsen.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are seen in the movie ''Adam's Apples'':'''&lt;br /&gt;
&lt;br /&gt;
== Glock Pistol ==&lt;br /&gt;
A [[Glock]] pistol is used by both Khalid (Ali Kazim) during the gas station robbery and later by Neo-Nazi leader Esben (Lars Ranthe) when threatening Ivan (Mads Mikkelsen). Probably a Glock 19.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock19 2ndGen.jpg|thumb|none|300px|Glock 19 (2nd Generation) - 9x19mm]]&lt;br /&gt;
[[Image:Adams Apples 11.jpg|thumb|none|600px|Esben (Lars Ranthe) threatens Ivan (Mads Mikkelsen) with the Glock.]]&lt;br /&gt;
[[Image:Adams Apples 12.jpg|thumb|none|600px|The reverse shot shows Ivan being threatened.]]&lt;br /&gt;
&lt;br /&gt;
== Vektor SP1 Pistol ==&lt;br /&gt;
The [[Vektor SP1]] also has multiple appearences on the screen. First, Adam (Ulrich Thomsen) draws it when presenting it as a &amp;quot;solution&amp;quot; for the crow plague. Later, Khalid (Ali Kazim) fires it, wounding some of the Neo-Nazis, and later, during the gas station robbery, it is again carried by Adam.&lt;br /&gt;
&lt;br /&gt;
[[Image:Vektor_SP.jpg|thumb|none|400px|Vektor SP1 - 9x19mm]]&lt;br /&gt;
[[Image:Adams Apples 1.jpg|thumb|none|600px|While Khalid (Ali Kazim) aims at the apple tree with his Unidentified Pistol, Adam (Ulrich Thomsen) points the Vektor SP1 in the background.]]&lt;br /&gt;
[[Image:Adams Apples 2.jpg|thumb|none|600px|A closeup on Adam and his SP1, with Ivan (Mads Mikkelsen) encouraging him to shoot the crows.]]&lt;br /&gt;
[[Image:Adams Apples 4.jpg|thumb|none|600px|Khalid threatens Neo-Nazi leader Esben (Lars Ranthe).]]&lt;br /&gt;
[[Image:Adams Apples 3.jpg|thumb|none|600px|Khalid holds the SP1, having defended himself against the Neo-Nazis.]]&lt;br /&gt;
[[Image:Adams Apples 7.jpg|thumb|none|600px|Adam wields the SP1 upon entering the gas station.]]&lt;br /&gt;
&lt;br /&gt;
== Unidentified Pistol ==&lt;br /&gt;
Khalid (Ali Kazim) uses this to shoot the crows. It is never shown in more detail than in these few scenes. It is clearly different from both the Vektor and Glock pistols.&lt;br /&gt;
&lt;br /&gt;
[[Image:Adams Apples 1.jpg|thumb|none|600px|While Khalid (Ali Kazim) aims at the apple tree with his Unidentified Pistol, Adam (Ulrich Thomsen) points the Vektor SP1 in the background.]]&lt;br /&gt;
&lt;br /&gt;
== Unidentified Revolver (Astra 960?) ==&lt;br /&gt;
Before the robbery, Gunnar (Nicolas Bro) is armed with an Unidentified Revolver, which is never seen closely. Might be an [[Astra 960]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Astra 960 revolver.jpg|350px|thumb|none|Astra 960 - .38 special.]]&lt;br /&gt;
[[Image:Adams Apples 10.jpg|thumb|none|600px|Gunnar (Nicolas Bro) carries the Unidentified Revolver after robbing the gas station.]]&lt;br /&gt;
&lt;br /&gt;
== Unidentified Sawed-Off Shotgun ==&lt;br /&gt;
During the gas station robbery, Khalid (Ali Kazim) wields an Unidentfied Sawed-Off Shotgun.&lt;br /&gt;
&lt;br /&gt;
[[Image:Adams Apples 8.jpg|thumb|none|600px|The shotgun lies on the counter as Khalid steals from the cash register.]]&lt;br /&gt;
[[Image:Adams Apples 9.jpg|thumb|none|600px|Khalid raises the shotgun upon leaving the gas station.]]&lt;br /&gt;
&lt;br /&gt;
== SVD Dragunov ==&lt;br /&gt;
While preparing the gas station robbery, Khalid (Ali Kazim) fires and unloads a [[SVD Dragunov]] (without scope), which is shown only in two short shots. Might also be a [[SAIGA 308]].&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|SVD Dragunov sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:Adams Apples 5.jpg|thumb|none|600px|Khalid fires the SVD Dragunov into the air, upon preparation of the gas station robbery.]]&lt;br /&gt;
[[Image:Adams Apples 6.jpg|thumb|none|600px|Khalid unloads the Dragunov and places it in the trunk of his Ford Granada '82 hearse.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Danish Produced/Filmed]]&lt;br /&gt;
[[Category:Comedy]]&lt;/div&gt;</summary>
		<author><name>Benny Frandsen</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Adam%27s_Apples&amp;diff=721413</id>
		<title>Adam's Apples</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Adam%27s_Apples&amp;diff=721413"/>
		<updated>2013-07-28T22:47:39Z</updated>

		<summary type="html">&lt;p&gt;Benny Frandsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Movie|{{PAGENAME}}&lt;br /&gt;
|name = {{PAGENAME}}&lt;br /&gt;
|picture = Adams Apples Cover.jpeg&lt;br /&gt;
|caption = ''Adam's Apples''&lt;br /&gt;
|country = [[Image:DEN.jpg|25px]] Denmark&lt;br /&gt;
|director =  Anders Thomas Jensen&lt;br /&gt;
|date= 2005 &amp;lt;!-- ONLY INCLUDE YEAR --&amp;gt;&lt;br /&gt;
|language = &amp;lt;!-- ONLY INCLUDE IF NOT ENGLISH --&amp;gt;&lt;br /&gt;
|studio= &lt;br /&gt;
|distributor= &lt;br /&gt;
|character1=Adam Pedersen&lt;br /&gt;
|actor1=Ulrich Thomsen&lt;br /&gt;
|character2=Ivan Feldstjed&lt;br /&gt;
|actor2=Mads Mikkelsen&lt;br /&gt;
|character3=Gunnar&lt;br /&gt;
|actor3=Nicolas Bro&lt;br /&gt;
|character4=Sarah Svendsen&lt;br /&gt;
|actor4=Paprika Steen&lt;br /&gt;
|character5=Khalid&lt;br /&gt;
|actor5=Ali Kazim&lt;br /&gt;
|character6=&lt;br /&gt;
|actor6=&lt;br /&gt;
|character7=&lt;br /&gt;
|actor7=&lt;br /&gt;
|character8=&lt;br /&gt;
|actor8=&lt;br /&gt;
|character9=&lt;br /&gt;
|actor9=&lt;br /&gt;
|character10=&lt;br /&gt;
|actor10=&lt;br /&gt;
}}&lt;br /&gt;
'''Adam's Apples''' (Danish: ''Adams Æbler'') is a black comedy movie from Danmark, shot in 2005. It stars, among others, famous actor Mads Mikkelsen.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are seen in the movie ''Adam's Apples'':'''&lt;br /&gt;
&lt;br /&gt;
== Glock Pistol ==&lt;br /&gt;
A [[Glock]] pistol is used by both Khalid (Ali Kazim) during the gas station robbery and later by Neo-Nazi leader Esben (Lars Ranthe) when threatening Ivan (Mads Mikkelsen). Probably a Glock 19.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock19 2ndGen.jpg|thumb|none|300px|Glock 19 (2nd Generation) - 9x19mm]]&lt;br /&gt;
[[Image:Adams Apples 11.jpg|thumb|none|600px|Esben (Lars Ranthe) threatens Ivan (Mads Mikkelsen) with the Glock.]]&lt;br /&gt;
[[Image:Adams Apples 12.jpg|thumb|none|600px|The reverse shot shows Ivan being threatened.]]&lt;br /&gt;
&lt;br /&gt;
== Vektor SP1 Pistol ==&lt;br /&gt;
The [[Vektor SP1]] also has multiple appearences on the screen. First, Adam (Ulrich Thomsen) draws it when presenting it as a &amp;quot;solution&amp;quot; for the crow plague. Later, Khalid (Ali Kazim) fires it, wounding some of the Neo-Nazis, and later, during the gas station robbery, it is again carried by Adam.&lt;br /&gt;
&lt;br /&gt;
[[Image:Vektor_SP.jpg|thumb|none|400px|Vektor SP1 - 9x19mm]]&lt;br /&gt;
[[Image:Adams Apples 1.jpg|thumb|none|600px|While Khalid (Ali Kazim) aims at the apple tree with his Unidentified Pistol, Adam (Ulrich Thomsen) points the Vektor SP1 in the background.]]&lt;br /&gt;
[[Image:Adams Apples 2.jpg|thumb|none|600px|A closeup on Adam and his SP1, with Ivan (Mads Mikkelsen) encouraging him to shoot the crows.]]&lt;br /&gt;
[[Image:Adams Apples 4.jpg|thumb|none|600px|Khalid threatens Neo-Nazi leader Esben (Lars Ranthe).]]&lt;br /&gt;
[[Image:Adams Apples 3.jpg|thumb|none|600px|Khalid holds the SP1, having defended himself against the Neo-Nazis.]]&lt;br /&gt;
[[Image:Adams Apples 7.jpg|thumb|none|600px|Adam wields the SP1 upon entering the gas station.]]&lt;br /&gt;
&lt;br /&gt;
== Unidentified Pistol ==&lt;br /&gt;
Khalid (Ali Kazim) uses this to shoot the crows. It is never shown in more detail than in these few scenes. It is clearly different from both the Vektor and Glock pistols.&lt;br /&gt;
&lt;br /&gt;
[[Image:Adams Apples 1.jpg|thumb|none|600px|While Khalid (Ali Kazim) aims at the apple tree with his Unidentified Pistol, Adam (Ulrich Thomsen) points the Vektor SP1 in the background.]]&lt;br /&gt;
&lt;br /&gt;
== Unidentified Revolver (Astra 960?) ==&lt;br /&gt;
Before the robbery, Gunnar (Nicolas Bro) is armed with an Unidentified Revolver, which is never seen closely. Might be an [[Astra 960]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Astra 960 revolver.jpg|350px|thumb|none|Astra 960 - .38 special.]]&lt;br /&gt;
[[Image:Adams Apples 10.jpg|thumb|none|600px|Gunnar (Nicolas Bro) carries the Unidentified Revolver after robbing the gas station.]]&lt;br /&gt;
&lt;br /&gt;
== Unidentified Sawed-Off Shotgun ==&lt;br /&gt;
During the gas station robbery, Khalid (Ali Kazim) wields an Unidentfied Sawed-Off Shotgun.&lt;br /&gt;
&lt;br /&gt;
[[Image:Adams Apples 8.jpg|thumb|none|600px|The shotgun lies on the counter as Khalid steals the cash register.]]&lt;br /&gt;
[[Image:Adams Apples 9.jpg|thumb|none|600px|Khalid raises the shotgun upon leaving the gas station.]]&lt;br /&gt;
&lt;br /&gt;
== SVD Dragunov ==&lt;br /&gt;
While preparing the gas station robbery, Khalid (Ali Kazim) fires and unloads a [[SVD Dragunov]] (without scope), which is shown only in two short shots. Might also be a [[SAIGA 308]].&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|SVD Dragunov sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:Adams Apples 5.jpg|thumb|none|600px|Khalid fires the SVD Dragunov into the air, upon preparation of the gas station robbery.]]&lt;br /&gt;
[[Image:Adams Apples 6.jpg|thumb|none|600px|Khalid unloads the Dragunov and places it in the trunk of his Ford Granada '82 hearse.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Danish Produced/Filmed]]&lt;br /&gt;
[[Category:Comedy]]&lt;/div&gt;</summary>
		<author><name>Benny Frandsen</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Adams_Apples_12.jpg&amp;diff=721407</id>
		<title>File:Adams Apples 12.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Adams_Apples_12.jpg&amp;diff=721407"/>
		<updated>2013-07-28T22:40:58Z</updated>

		<summary type="html">&lt;p&gt;Benny Frandsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Benny Frandsen</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Adams_Apples_11.jpg&amp;diff=721406</id>
		<title>File:Adams Apples 11.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Adams_Apples_11.jpg&amp;diff=721406"/>
		<updated>2013-07-28T22:39:54Z</updated>

		<summary type="html">&lt;p&gt;Benny Frandsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Benny Frandsen</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Adams_Apples_10.jpg&amp;diff=721405</id>
		<title>File:Adams Apples 10.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Adams_Apples_10.jpg&amp;diff=721405"/>
		<updated>2013-07-28T22:38:38Z</updated>

		<summary type="html">&lt;p&gt;Benny Frandsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Benny Frandsen</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Adams_Apples_9.jpg&amp;diff=721404</id>
		<title>File:Adams Apples 9.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Adams_Apples_9.jpg&amp;diff=721404"/>
		<updated>2013-07-28T22:38:01Z</updated>

		<summary type="html">&lt;p&gt;Benny Frandsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Benny Frandsen</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Adams_Apples_8.jpg&amp;diff=721402</id>
		<title>File:Adams Apples 8.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Adams_Apples_8.jpg&amp;diff=721402"/>
		<updated>2013-07-28T22:37:01Z</updated>

		<summary type="html">&lt;p&gt;Benny Frandsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Benny Frandsen</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Adams_Apples_7.jpg&amp;diff=721401</id>
		<title>File:Adams Apples 7.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Adams_Apples_7.jpg&amp;diff=721401"/>
		<updated>2013-07-28T22:36:25Z</updated>

		<summary type="html">&lt;p&gt;Benny Frandsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Benny Frandsen</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Adams_Apples_6.jpg&amp;diff=721399</id>
		<title>File:Adams Apples 6.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Adams_Apples_6.jpg&amp;diff=721399"/>
		<updated>2013-07-28T22:35:18Z</updated>

		<summary type="html">&lt;p&gt;Benny Frandsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Benny Frandsen</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Adams_Apples_5.jpg&amp;diff=721398</id>
		<title>File:Adams Apples 5.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Adams_Apples_5.jpg&amp;diff=721398"/>
		<updated>2013-07-28T22:34:29Z</updated>

		<summary type="html">&lt;p&gt;Benny Frandsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Benny Frandsen</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Adams_Apples_4.jpg&amp;diff=721397</id>
		<title>File:Adams Apples 4.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Adams_Apples_4.jpg&amp;diff=721397"/>
		<updated>2013-07-28T22:33:27Z</updated>

		<summary type="html">&lt;p&gt;Benny Frandsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Benny Frandsen</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Adams_Apples_3.jpg&amp;diff=721396</id>
		<title>File:Adams Apples 3.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Adams_Apples_3.jpg&amp;diff=721396"/>
		<updated>2013-07-28T22:32:43Z</updated>

		<summary type="html">&lt;p&gt;Benny Frandsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Benny Frandsen</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Adams_Apples_2.jpg&amp;diff=721395</id>
		<title>File:Adams Apples 2.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Adams_Apples_2.jpg&amp;diff=721395"/>
		<updated>2013-07-28T22:31:31Z</updated>

		<summary type="html">&lt;p&gt;Benny Frandsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Benny Frandsen</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Adams_Apples_1.jpg&amp;diff=721392</id>
		<title>File:Adams Apples 1.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Adams_Apples_1.jpg&amp;diff=721392"/>
		<updated>2013-07-28T22:29:25Z</updated>

		<summary type="html">&lt;p&gt;Benny Frandsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Benny Frandsen</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Adams_Apples_Cover.jpeg&amp;diff=721391</id>
		<title>File:Adams Apples Cover.jpeg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Adams_Apples_Cover.jpeg&amp;diff=721391"/>
		<updated>2013-07-28T22:28:40Z</updated>

		<summary type="html">&lt;p&gt;Benny Frandsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Benny Frandsen</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Adam%27s_Apples&amp;diff=721389</id>
		<title>Adam's Apples</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Adam%27s_Apples&amp;diff=721389"/>
		<updated>2013-07-28T22:26:52Z</updated>

		<summary type="html">&lt;p&gt;Benny Frandsen: Pictures are just following&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Movie|{{PAGENAME}}&lt;br /&gt;
|name = {{PAGENAME}}&lt;br /&gt;
|picture = &lt;br /&gt;
|caption = ''Adam's Apples''&lt;br /&gt;
|country = [[Image:DEN.jpg|25px]] Denmark&lt;br /&gt;
|director =  Anders Thomas Jensen&lt;br /&gt;
|date= 2005 &amp;lt;!-- ONLY INCLUDE YEAR --&amp;gt;&lt;br /&gt;
|language = &amp;lt;!-- ONLY INCLUDE IF NOT ENGLISH --&amp;gt;&lt;br /&gt;
|studio= &lt;br /&gt;
|distributor= &lt;br /&gt;
|character1=Adam Pedersen&lt;br /&gt;
|actor1=Ulrich Thomsen&lt;br /&gt;
|character2=Ivan Feldstjed&lt;br /&gt;
|actor2=Mads Mikkelsen&lt;br /&gt;
|character3=Gunnar&lt;br /&gt;
|actor3=Nicolas Bro&lt;br /&gt;
|character4=Sarah Svendsen&lt;br /&gt;
|actor4=Paprika Steen&lt;br /&gt;
|character5=Khalid&lt;br /&gt;
|actor5=Ali Kazim&lt;br /&gt;
|character6=&lt;br /&gt;
|actor6=&lt;br /&gt;
|character7=&lt;br /&gt;
|actor7=&lt;br /&gt;
|character8=&lt;br /&gt;
|actor8=&lt;br /&gt;
|character9=&lt;br /&gt;
|actor9=&lt;br /&gt;
|character10=&lt;br /&gt;
|actor10=&lt;br /&gt;
}}&lt;br /&gt;
'''Adam's Apples''' (Danish: ''Adams Æbler'') is a black comedy movie from Danmark, shot in 2005. It stars, among others, famous actor Mads Mikkelsen.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are seen in the movie ''Adam's Apples'':'''&lt;br /&gt;
&lt;br /&gt;
== Glock Pistol ==&lt;br /&gt;
A [[Glock (Manufacturer)|Glock]] pistol is used by both Khalid (Ali Kazim) during the gas station robbery and later by Neo-Nazi leader Esben (Lars Ranthe) when threatening Ivan (Mads Mikkelsen).&lt;br /&gt;
&lt;br /&gt;
== Vektor SP1 Pistol ==&lt;br /&gt;
The [[Vektor SP1]] also has multiple appearences on the screen. First, Adam (Ulrich Thomsen) draws it when presenting it as a &amp;quot;solution&amp;quot; for the crow plague. Later, Khalid (Ali Kazim) fires it, wounding some of the Neo-Nazis, and later, during the gas station robbery, it is again carried by Adam.&lt;br /&gt;
&lt;br /&gt;
== Unidentified Pistol #2 ==&lt;br /&gt;
Khalid (Ali Kazim) uses this to shoot the crows. It is never shown in more detail than in these few scenes. It is clearly different from both the Vektor and Glock pistols.&lt;br /&gt;
&lt;br /&gt;
== Unidentified Revolver ==&lt;br /&gt;
Before the robbery, Gunnar (Nicolas Bro) is armed with an Unidentified Revolver, which is never seen closely. Might be an [[Astra 960]].&lt;br /&gt;
&lt;br /&gt;
== Unidentified Sawed-Off Shotgun ==&lt;br /&gt;
During the gas station robbery, Khalid (Ali Kazim) wields an Unidentfied Sawed-Off Shotgun.&lt;br /&gt;
&lt;br /&gt;
== SVD Dragunov ==&lt;br /&gt;
While preparing the gas station robbery, Khalid (Ali Kazim) fires and unloads a [[SVD Dragunov]] (without scope), which is shown only in two short shots. Might also be a [[SAIGA 308]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Danish Produced/Filmed]]&lt;br /&gt;
[[Category:Comedy]]&lt;/div&gt;</summary>
		<author><name>Benny Frandsen</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:The_X-Files&amp;diff=657622</id>
		<title>Talk:The X-Files</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:The_X-Files&amp;diff=657622"/>
		<updated>2013-02-08T23:07:31Z</updated>

		<summary type="html">&lt;p&gt;Benny Frandsen: /* 1X10 &amp;quot;Eve&amp;quot; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'd like to change the Smith and Wesson Section - The guns were 1076s, not 5906s.&lt;br /&gt;
&lt;br /&gt;
The Smith and Wessons that Scully and Mulder get are actually 1076s.  For a short time, as a result of extensive research after the 1986 Miami shootout, the FBI thought that a 9mm/.38 spl was ineffective.  As a result, the FBI tested and selected the 10mm cartridge, which they believed gave superior stopping power and penetration.  A special 10mm &amp;quot;lite&amp;quot; FBI load was developed, as the bureau thought the flash and recoil of the standard 10mm was too severe.  For the 10mm, they had Smith and Wesson create a new gun, the 1076.  It was a Gen III, was stainless steel, had a a decocking lever, no manual safety and was Double Action only.  Capacity was 10 rounds.&lt;br /&gt;
Ironically enough, the FBI only retained the 1076s for a short time due to issues with the weight and power of the cartridge.  The bureau eventually switched back to the 9mm Sigs (P226 &amp;amp; P228), saying that with good ammo and proper shot placement, the 9mm is an effective cartridge.  A while later, the FBI then switched to issuing the Glock 22/23 in .40 S&amp;amp;W to new agents.  Ironically, the .40 S&amp;amp;W was essentially a shortened 10mm developed as a result of the the FBI's 10mm &amp;quot;lite&amp;quot; cartridge.   &lt;br /&gt;
&lt;br /&gt;
[http://handgunns.com/shooting-range/sw1076.html]&lt;br /&gt;
&lt;br /&gt;
:Permission denied to make the change (not that I'm necessarily the sole arbiter on this site, so to speak, but I am a ranking member, not to mention that I did quite a bit of work on this page). We've already explained this many times before, but here it is again: You can '''never''' assume that just because a particular law enforcement/military agency uses a certain gun/caliber in real life, the exact same model/caliber is used in a particular movie or TV show. For instance, there are many members who assume that, for movies which feature FBI Agents carrying Glocks, the pistols in question are either Glock 22s or Glock 23s in .40 S&amp;amp;W, just because the FBI carries such weapons in real life. The thing is, 9mm pistols are FAR more commonly used in movies and TV shows, because until recently, this caliber was considered most reliable in blank-fire for almost any make/model of handgun. Chances are, if you're seeing a Glock in a movie, it's a 9mm Glock, regardless of whether the character in the film is an FBI Agent or a member of some other agency that issues .40-caliber Glocks in real life. This is not always true, but it's true about 9 times out of 10, we reckon. So, unless you have absolute proof that the prop guns are a certain model/caliber, the general rule is that you should assume it's a 9mm.&lt;br /&gt;
&lt;br /&gt;
:Anyway, related to ''The X-Files'' specifically, there is much more empirical evidence to suggest you are wrong here. The Smith &amp;amp; Wesson 1076 has a single-stack frame, whereas the pistols used by Mulder and Scully clearly have double-stack frames, which means that they have to be either S&amp;amp;W 5906s or 4006s. And since, as I said before, 9mm pistols were until recently the preferred caliber in Hollywood, the 5906 is a safe bet. There are even plenty of screencaps from this show which show the bores of the pistols pretty clearly, and they look to be 9mm in size. -[[User:MT2008|MT2008]]&lt;br /&gt;
&lt;br /&gt;
== Anyone notice ==&lt;br /&gt;
&lt;br /&gt;
I never seen the show but from these pics for FBI agents they sure as hell don't seem to know how to use a weaver grip. Y'know that grip that is accepted by the FBI? They're holding cup and saucer style. This bothrt anyone else?--[[User:ConditionNone|ConditionNone]] 07:05, 28 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:It's a TV show, not real life.  Armorers don't always have the time to train the actors in proper stance and grip when they arrive on set. -[[User:MT2008|MT2008]] 01:53, 15 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== New Images? ==&lt;br /&gt;
I got Season 1 on DVD, and plan to get more seasons. I could take a few sample screenies and see if they look any better than the existing shots? --[[User:ManiacallyChallenged|ManiacallyChallenged]] 02:05, 28 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Sure, that would be great!  Most of mine are pretty low-quality. -[[User:MT2008|MT2008]] 02:16, 28 January 2010 (UTC)&lt;br /&gt;
::Cool, I'll have some time to do a few within the next week I hope. I dunno if they'll be any better, the show doesn't really like to highlight guns. :D --[[User:ManiacallyChallenged|ManiacallyChallenged]] 18:51, 28 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Knight's Armament Model R-2 Suppressed Revolver Rifle ==&lt;br /&gt;
&lt;br /&gt;
While the subject rifle was based on a Ruger Redhawk, it was not a .44 Mag. It used a special round loaded in .44 mag cases but had a flat tip nylon sabot that used a 7mm bullet.  Upon firing the sabot moved forward and sealed the cylinder gap.  I fired this gun, and a similar model based on a S&amp;amp;W M60 (.30 bullets) at Reed Knight's factory in FL.  There was no problem with the cylinder on either gun rotating as usual.  The Ruger was also used in an episode where the Smoking Man was writing a novel. He was set up in a hotel room across the street from the hangout of the Lone Gunmen as if to shoot them but put the gun away.&lt;br /&gt;
--[[User:Cvuxton|Cvuxton]] 14:07, 26 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Krycek's Beretta ==&lt;br /&gt;
In the last episode of season eight ('Existence'), Krycek uses a stainless Beretta 92-model. I think it's a 92FS Centurion Inox (full-size frame, shorter barrel and slide). But I'm not entirely sure, so I'd like someone to back me up on it. [[User:Ramell|Ramell]] 15:50, 28 August 2010 (UTC)&lt;br /&gt;
:I thought it was a Beretta Cheetah, but I haven't seen the show for a while.--[[User:Pølaris|Pølaris]] 02:07, 17 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Chick Guns==&lt;br /&gt;
The first season of this show seems to follow an interesting trend in media with regard to female cops/federal agents. It seems many movies and TV shows seem to arm Female Law Enforcement officers with &amp;quot;chick guns&amp;quot; even if the weapons are inappropriate. In the first season of this show Scully carries various Walther PPK knockoffs, in ''Hunter'' Det. Sgt. Dee Dee McCall carried a PPK, and numerous other shows and films have women carrying small .380s or 'emasculated' versions of male duty weapons (for example in some shows a male agent may carry a SIG P226 or Glock 17 while a female carries a P239 or Glock 26). I realize most women have smaller hands than most men, but at a certain point this boarders on condescension. If these were armed civilians this may be justifiable as a woman could carry whatever she felt more comfortable with, but for Cops and Federal agents, they would be required to make due with standard issue weapons which they would be trained to handle just as male agents would be. I'm not bringing this up as a sexist issue as much as a realism issue. Most police departments and federal agencies would not be this accommodating. -[[User:Anonymous|Anonymous]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the first season, the FBI turned down requests for assistance on the proper procedures and weapons to be used.  So Mulder had a Taurus and a Glock (which was not an approved weapon at the time) while Scully had a pocket pistol.  After they saw the first season the FBI was happy about how the Bureau was portrayed, and so started giving aid.  From the second season on they started using FBI approved firearms, and procedures. -[[User:Krel]]&lt;br /&gt;
&lt;br /&gt;
Didn't Mulder carry a black S&amp;amp;W pistol in a few episodes in between the Taurus and the Glock? I'm sure he had one in &amp;quot;Ghost In The Machine&amp;quot;. --[[User:Cool-breeze|Cool-breeze]] 17:30, 17 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It depends on the overall size stature of the female. Full-size service pistols look awkward in the hands of a small framed female onscreen. They would not look awkward to people that work with and handle guns often but for the part of the public that doesn't understand firearms (which is the vast majority of viewers), it would look too cumbersome. This is just Hollywood and onscreen presentation; it has nothing to do with sexism.  This same thinking influenced Humphrey Bogart in Casablanca years ago. They wanted him to use a 1911 but at 5 foot 8 inches and slim, it looked huge in his hands so they replaced it with a .32 caliber 1903 handgun. --[[User:Luckyluciano|Luckyluciano]] 00:11, 17 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Just to throw another chick gun into the mix, in the season 1 episode &amp;quot;Eve&amp;quot;, Harriet Sansom Harris' character uses a Beretta Cheetah (early version with the rounded trigger guard). Don't have the DVDs though, just saw it on TV so can't add it to the page.  --[[User:Commando552|commando552]] 19:55, 17 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Unknown submachine gun in 1X09 ==&lt;br /&gt;
&lt;br /&gt;
In the first season, tenth episode called &amp;quot;Fallen Angel&amp;quot; unknown submachine gun is shown in the hands of the soldier, shortly after; he and his mp5 wielding buddy are attacked by and invisible alien.&lt;br /&gt;
Could anybody ID this gun ?&lt;br /&gt;
Kinda reminds on Encom carbine and Ap9 carbine, but from what I can see it has rectangular body and long magazine well with stamping marks on it.&lt;br /&gt;
&lt;br /&gt;
Pictures are here, you can also put them in the main X-Files firearms page :&lt;br /&gt;
&lt;br /&gt;
http://i53.tinypic.com/sct01x.jpg&lt;br /&gt;
&lt;br /&gt;
http://i51.tinypic.com/250niwy.jpg&lt;br /&gt;
&lt;br /&gt;
:IMFDB has been trying to ID those submachine guns for a long time. They're owned by an armory in British Columbia, Canada and have appeared in dozens of other movies and TV shows filmed in the Vancouver area (including ''[[Timecop#Custom Assault Pistol|Timecop]]'', ''[[Viper#Unknown SMG|Viper]]'', ''[[M.A.N.T.I.S.]]'', ''[[Talk:Smallville#Unknown SMG|Smallville]]'', etc.)  We're really not sure what they are yet, but they're not AP9s (which is a common guess, but incorrect). -[[User:MT2008|MT2008]] 14:56, 15 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Fallen Angel ==&lt;br /&gt;
&lt;br /&gt;
Was that a Desert Eagle I spotted in the colonel's shoulder holster? [[User:Raven|Raven]] ([[User talk:Raven|talk]]) 23:15, 14 January 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
:Yes, as far as I can tell, that is a nickel-plated Desert Eagle Mark VII. Not the sort of pistol one would expect a military officer to carry. -[[User:MT2008|MT2008]] ([[User talk:MT2008|talk]]) 20:52, 15 January 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
[[File:TXF 1x10 Pistol.jpg|none|thumb|300px|]]&lt;br /&gt;
Also regarding this episode, what model of pistols are these? --[[User:Benny Frandsen|Benny Frandsen]] ([[User talk:Benny Frandsen|talk]]) 19:05, 5 February 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
:Glock 19s (probably Mulder's gun being reused in a different scene). I already identified them on the page. -[[User:MT2008|MT2008]] ([[User talk:MT2008|talk]]) 21:44, 5 February 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== 1X04 &amp;quot;The Jersey Devil&amp;quot; sniper rifle ==&lt;br /&gt;
[[File:TXF 1x05 Rifle.jpg|none|thumb|300px|]]&lt;br /&gt;
Oh, can anyone identify that sniper rifle used by the park ranger? --[[User:Benny Frandsen|Benny Frandsen]] ([[User talk:Benny Frandsen|talk]]) 19:08, 5 February 2013 (EST)&lt;br /&gt;
:I'm not sure this is actually a firearm. To me it looks more like an air rifle or tranquilliser gun as it looks like their is an air reservoir tube under the barrel. Are they trying to capture the &amp;quot;Jersey Devil&amp;quot; alive, if so the tranq gun would make sense.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 04:39, 6 February 2013 (EST)&lt;br /&gt;
::Yes, it should be a tranquilizer rifle. At least it fired some kind of dart. --[[User:Benny Frandsen|Benny Frandsen]] ([[User talk:Benny Frandsen|talk]]) 18:01, 8 February 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== 1X10 &amp;quot;Eve&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Some things to be identified in that episode. First, a trucker on the parking lot of a highway diner threatens Mulder with some rifle (NO shotgun, actually):&lt;br /&gt;
&lt;br /&gt;
[[File:TXF 1X10 Rifle 2.jpg|none|thumb|300px|none|]]&lt;br /&gt;
[[File:TXF 1X10 Rifle 1.jpg|none|thumb|300px|none|]]&lt;br /&gt;
&lt;br /&gt;
Second, &amp;quot;Eve 7&amp;quot;/Sally Kendrick (Harriet Harris) threatens little Cindy Reardon with a pistol (and later fires it at Mulder):&lt;br /&gt;
&lt;br /&gt;
[[File:TXF 1X10 Pistol 2.jpg|none|thumb|300px|none|]]&lt;br /&gt;
&lt;br /&gt;
Additionally, a San Francisco police officer assisting Mulder and Scully in breaking into Kendrick's motel room is also seen carrying a revolver, but it's nearly impossible to get a clear, non-blurred view of that. Kind greetings! --[[User:Benny Frandsen|Benny Frandsen]] ([[User talk:Benny Frandsen|talk]]) 18:07, 8 February 2013 (EST)&lt;/div&gt;</summary>
		<author><name>Benny Frandsen</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:The_X-Files&amp;diff=657621</id>
		<title>Talk:The X-Files</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:The_X-Files&amp;diff=657621"/>
		<updated>2013-02-08T23:07:06Z</updated>

		<summary type="html">&lt;p&gt;Benny Frandsen: /* 1X10 &amp;quot;Eve&amp;quot; */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'd like to change the Smith and Wesson Section - The guns were 1076s, not 5906s.&lt;br /&gt;
&lt;br /&gt;
The Smith and Wessons that Scully and Mulder get are actually 1076s.  For a short time, as a result of extensive research after the 1986 Miami shootout, the FBI thought that a 9mm/.38 spl was ineffective.  As a result, the FBI tested and selected the 10mm cartridge, which they believed gave superior stopping power and penetration.  A special 10mm &amp;quot;lite&amp;quot; FBI load was developed, as the bureau thought the flash and recoil of the standard 10mm was too severe.  For the 10mm, they had Smith and Wesson create a new gun, the 1076.  It was a Gen III, was stainless steel, had a a decocking lever, no manual safety and was Double Action only.  Capacity was 10 rounds.&lt;br /&gt;
Ironically enough, the FBI only retained the 1076s for a short time due to issues with the weight and power of the cartridge.  The bureau eventually switched back to the 9mm Sigs (P226 &amp;amp; P228), saying that with good ammo and proper shot placement, the 9mm is an effective cartridge.  A while later, the FBI then switched to issuing the Glock 22/23 in .40 S&amp;amp;W to new agents.  Ironically, the .40 S&amp;amp;W was essentially a shortened 10mm developed as a result of the the FBI's 10mm &amp;quot;lite&amp;quot; cartridge.   &lt;br /&gt;
&lt;br /&gt;
[http://handgunns.com/shooting-range/sw1076.html]&lt;br /&gt;
&lt;br /&gt;
:Permission denied to make the change (not that I'm necessarily the sole arbiter on this site, so to speak, but I am a ranking member, not to mention that I did quite a bit of work on this page). We've already explained this many times before, but here it is again: You can '''never''' assume that just because a particular law enforcement/military agency uses a certain gun/caliber in real life, the exact same model/caliber is used in a particular movie or TV show. For instance, there are many members who assume that, for movies which feature FBI Agents carrying Glocks, the pistols in question are either Glock 22s or Glock 23s in .40 S&amp;amp;W, just because the FBI carries such weapons in real life. The thing is, 9mm pistols are FAR more commonly used in movies and TV shows, because until recently, this caliber was considered most reliable in blank-fire for almost any make/model of handgun. Chances are, if you're seeing a Glock in a movie, it's a 9mm Glock, regardless of whether the character in the film is an FBI Agent or a member of some other agency that issues .40-caliber Glocks in real life. This is not always true, but it's true about 9 times out of 10, we reckon. So, unless you have absolute proof that the prop guns are a certain model/caliber, the general rule is that you should assume it's a 9mm.&lt;br /&gt;
&lt;br /&gt;
:Anyway, related to ''The X-Files'' specifically, there is much more empirical evidence to suggest you are wrong here. The Smith &amp;amp; Wesson 1076 has a single-stack frame, whereas the pistols used by Mulder and Scully clearly have double-stack frames, which means that they have to be either S&amp;amp;W 5906s or 4006s. And since, as I said before, 9mm pistols were until recently the preferred caliber in Hollywood, the 5906 is a safe bet. There are even plenty of screencaps from this show which show the bores of the pistols pretty clearly, and they look to be 9mm in size. -[[User:MT2008|MT2008]]&lt;br /&gt;
&lt;br /&gt;
== Anyone notice ==&lt;br /&gt;
&lt;br /&gt;
I never seen the show but from these pics for FBI agents they sure as hell don't seem to know how to use a weaver grip. Y'know that grip that is accepted by the FBI? They're holding cup and saucer style. This bothrt anyone else?--[[User:ConditionNone|ConditionNone]] 07:05, 28 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:It's a TV show, not real life.  Armorers don't always have the time to train the actors in proper stance and grip when they arrive on set. -[[User:MT2008|MT2008]] 01:53, 15 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== New Images? ==&lt;br /&gt;
I got Season 1 on DVD, and plan to get more seasons. I could take a few sample screenies and see if they look any better than the existing shots? --[[User:ManiacallyChallenged|ManiacallyChallenged]] 02:05, 28 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Sure, that would be great!  Most of mine are pretty low-quality. -[[User:MT2008|MT2008]] 02:16, 28 January 2010 (UTC)&lt;br /&gt;
::Cool, I'll have some time to do a few within the next week I hope. I dunno if they'll be any better, the show doesn't really like to highlight guns. :D --[[User:ManiacallyChallenged|ManiacallyChallenged]] 18:51, 28 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Knight's Armament Model R-2 Suppressed Revolver Rifle ==&lt;br /&gt;
&lt;br /&gt;
While the subject rifle was based on a Ruger Redhawk, it was not a .44 Mag. It used a special round loaded in .44 mag cases but had a flat tip nylon sabot that used a 7mm bullet.  Upon firing the sabot moved forward and sealed the cylinder gap.  I fired this gun, and a similar model based on a S&amp;amp;W M60 (.30 bullets) at Reed Knight's factory in FL.  There was no problem with the cylinder on either gun rotating as usual.  The Ruger was also used in an episode where the Smoking Man was writing a novel. He was set up in a hotel room across the street from the hangout of the Lone Gunmen as if to shoot them but put the gun away.&lt;br /&gt;
--[[User:Cvuxton|Cvuxton]] 14:07, 26 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Krycek's Beretta ==&lt;br /&gt;
In the last episode of season eight ('Existence'), Krycek uses a stainless Beretta 92-model. I think it's a 92FS Centurion Inox (full-size frame, shorter barrel and slide). But I'm not entirely sure, so I'd like someone to back me up on it. [[User:Ramell|Ramell]] 15:50, 28 August 2010 (UTC)&lt;br /&gt;
:I thought it was a Beretta Cheetah, but I haven't seen the show for a while.--[[User:Pølaris|Pølaris]] 02:07, 17 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Chick Guns==&lt;br /&gt;
The first season of this show seems to follow an interesting trend in media with regard to female cops/federal agents. It seems many movies and TV shows seem to arm Female Law Enforcement officers with &amp;quot;chick guns&amp;quot; even if the weapons are inappropriate. In the first season of this show Scully carries various Walther PPK knockoffs, in ''Hunter'' Det. Sgt. Dee Dee McCall carried a PPK, and numerous other shows and films have women carrying small .380s or 'emasculated' versions of male duty weapons (for example in some shows a male agent may carry a SIG P226 or Glock 17 while a female carries a P239 or Glock 26). I realize most women have smaller hands than most men, but at a certain point this boarders on condescension. If these were armed civilians this may be justifiable as a woman could carry whatever she felt more comfortable with, but for Cops and Federal agents, they would be required to make due with standard issue weapons which they would be trained to handle just as male agents would be. I'm not bringing this up as a sexist issue as much as a realism issue. Most police departments and federal agencies would not be this accommodating. -[[User:Anonymous|Anonymous]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the first season, the FBI turned down requests for assistance on the proper procedures and weapons to be used.  So Mulder had a Taurus and a Glock (which was not an approved weapon at the time) while Scully had a pocket pistol.  After they saw the first season the FBI was happy about how the Bureau was portrayed, and so started giving aid.  From the second season on they started using FBI approved firearms, and procedures. -[[User:Krel]]&lt;br /&gt;
&lt;br /&gt;
Didn't Mulder carry a black S&amp;amp;W pistol in a few episodes in between the Taurus and the Glock? I'm sure he had one in &amp;quot;Ghost In The Machine&amp;quot;. --[[User:Cool-breeze|Cool-breeze]] 17:30, 17 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It depends on the overall size stature of the female. Full-size service pistols look awkward in the hands of a small framed female onscreen. They would not look awkward to people that work with and handle guns often but for the part of the public that doesn't understand firearms (which is the vast majority of viewers), it would look too cumbersome. This is just Hollywood and onscreen presentation; it has nothing to do with sexism.  This same thinking influenced Humphrey Bogart in Casablanca years ago. They wanted him to use a 1911 but at 5 foot 8 inches and slim, it looked huge in his hands so they replaced it with a .32 caliber 1903 handgun. --[[User:Luckyluciano|Luckyluciano]] 00:11, 17 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Just to throw another chick gun into the mix, in the season 1 episode &amp;quot;Eve&amp;quot;, Harriet Sansom Harris' character uses a Beretta Cheetah (early version with the rounded trigger guard). Don't have the DVDs though, just saw it on TV so can't add it to the page.  --[[User:Commando552|commando552]] 19:55, 17 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Unknown submachine gun in 1X09 ==&lt;br /&gt;
&lt;br /&gt;
In the first season, tenth episode called &amp;quot;Fallen Angel&amp;quot; unknown submachine gun is shown in the hands of the soldier, shortly after; he and his mp5 wielding buddy are attacked by and invisible alien.&lt;br /&gt;
Could anybody ID this gun ?&lt;br /&gt;
Kinda reminds on Encom carbine and Ap9 carbine, but from what I can see it has rectangular body and long magazine well with stamping marks on it.&lt;br /&gt;
&lt;br /&gt;
Pictures are here, you can also put them in the main X-Files firearms page :&lt;br /&gt;
&lt;br /&gt;
http://i53.tinypic.com/sct01x.jpg&lt;br /&gt;
&lt;br /&gt;
http://i51.tinypic.com/250niwy.jpg&lt;br /&gt;
&lt;br /&gt;
:IMFDB has been trying to ID those submachine guns for a long time. They're owned by an armory in British Columbia, Canada and have appeared in dozens of other movies and TV shows filmed in the Vancouver area (including ''[[Timecop#Custom Assault Pistol|Timecop]]'', ''[[Viper#Unknown SMG|Viper]]'', ''[[M.A.N.T.I.S.]]'', ''[[Talk:Smallville#Unknown SMG|Smallville]]'', etc.)  We're really not sure what they are yet, but they're not AP9s (which is a common guess, but incorrect). -[[User:MT2008|MT2008]] 14:56, 15 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Fallen Angel ==&lt;br /&gt;
&lt;br /&gt;
Was that a Desert Eagle I spotted in the colonel's shoulder holster? [[User:Raven|Raven]] ([[User talk:Raven|talk]]) 23:15, 14 January 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
:Yes, as far as I can tell, that is a nickel-plated Desert Eagle Mark VII. Not the sort of pistol one would expect a military officer to carry. -[[User:MT2008|MT2008]] ([[User talk:MT2008|talk]]) 20:52, 15 January 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
[[File:TXF 1x10 Pistol.jpg|none|thumb|300px|]]&lt;br /&gt;
Also regarding this episode, what model of pistols are these? --[[User:Benny Frandsen|Benny Frandsen]] ([[User talk:Benny Frandsen|talk]]) 19:05, 5 February 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
:Glock 19s (probably Mulder's gun being reused in a different scene). I already identified them on the page. -[[User:MT2008|MT2008]] ([[User talk:MT2008|talk]]) 21:44, 5 February 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== 1X04 &amp;quot;The Jersey Devil&amp;quot; sniper rifle ==&lt;br /&gt;
[[File:TXF 1x05 Rifle.jpg|none|thumb|300px|]]&lt;br /&gt;
Oh, can anyone identify that sniper rifle used by the park ranger? --[[User:Benny Frandsen|Benny Frandsen]] ([[User talk:Benny Frandsen|talk]]) 19:08, 5 February 2013 (EST)&lt;br /&gt;
:I'm not sure this is actually a firearm. To me it looks more like an air rifle or tranquilliser gun as it looks like their is an air reservoir tube under the barrel. Are they trying to capture the &amp;quot;Jersey Devil&amp;quot; alive, if so the tranq gun would make sense.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 04:39, 6 February 2013 (EST)&lt;br /&gt;
::Yes, it should be a tranquilizer rifle. At least it fired some kind of dart. --[[User:Benny Frandsen|Benny Frandsen]] ([[User talk:Benny Frandsen|talk]]) 18:01, 8 February 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== 1X10 &amp;quot;Eve&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Some things to be identified in that episode. First, a trucker on the parking lot of a highway diner threatens Mulder with some rifle (NO shotgun, actually):&lt;br /&gt;
&lt;br /&gt;
[[File:TXF 1X10 Rifle 2.jpg|none|thumb|300px|none|]]&lt;br /&gt;
[[File:TXF 1X10 Rifle 1.jpg|none|thumb|300px|none|]]&lt;br /&gt;
&lt;br /&gt;
Second, &amp;quot;Eve 7&amp;quot;/Sally Kendrick (Harriet Harris) threatens little Cindy Reardon with a pistol:&lt;br /&gt;
&lt;br /&gt;
[[File:TXF 1X10 Pistol 2.jpg|none|thumb|300px|none|]]&lt;br /&gt;
&lt;br /&gt;
Additionally, a San Francisco police officer assisting Mulder and Scully in breaking into Kendrick's motel room is also seen carrying a revolver, but it's nearly impossible to get a clear, non-blurred view of that. Kind greetings! --[[User:Benny Frandsen|Benny Frandsen]] ([[User talk:Benny Frandsen|talk]]) 18:07, 8 February 2013 (EST)&lt;/div&gt;</summary>
		<author><name>Benny Frandsen</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:TXF_1X10_Pistol_2.jpg&amp;diff=657619</id>
		<title>File:TXF 1X10 Pistol 2.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:TXF_1X10_Pistol_2.jpg&amp;diff=657619"/>
		<updated>2013-02-08T23:02:29Z</updated>

		<summary type="html">&lt;p&gt;Benny Frandsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Benny Frandsen</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:TXF_1X10_Rifle_2.jpg&amp;diff=657618</id>
		<title>File:TXF 1X10 Rifle 2.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:TXF_1X10_Rifle_2.jpg&amp;diff=657618"/>
		<updated>2013-02-08T23:01:55Z</updated>

		<summary type="html">&lt;p&gt;Benny Frandsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Benny Frandsen</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:TXF_1X10_Rifle_1.jpg&amp;diff=657617</id>
		<title>File:TXF 1X10 Rifle 1.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:TXF_1X10_Rifle_1.jpg&amp;diff=657617"/>
		<updated>2013-02-08T23:01:35Z</updated>

		<summary type="html">&lt;p&gt;Benny Frandsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Benny Frandsen</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:The_X-Files&amp;diff=657615</id>
		<title>Talk:The X-Files</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:The_X-Files&amp;diff=657615"/>
		<updated>2013-02-08T23:01:09Z</updated>

		<summary type="html">&lt;p&gt;Benny Frandsen: /* 1X04 &amp;quot;The Jersey Devil&amp;quot; sniper rifle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'd like to change the Smith and Wesson Section - The guns were 1076s, not 5906s.&lt;br /&gt;
&lt;br /&gt;
The Smith and Wessons that Scully and Mulder get are actually 1076s.  For a short time, as a result of extensive research after the 1986 Miami shootout, the FBI thought that a 9mm/.38 spl was ineffective.  As a result, the FBI tested and selected the 10mm cartridge, which they believed gave superior stopping power and penetration.  A special 10mm &amp;quot;lite&amp;quot; FBI load was developed, as the bureau thought the flash and recoil of the standard 10mm was too severe.  For the 10mm, they had Smith and Wesson create a new gun, the 1076.  It was a Gen III, was stainless steel, had a a decocking lever, no manual safety and was Double Action only.  Capacity was 10 rounds.&lt;br /&gt;
Ironically enough, the FBI only retained the 1076s for a short time due to issues with the weight and power of the cartridge.  The bureau eventually switched back to the 9mm Sigs (P226 &amp;amp; P228), saying that with good ammo and proper shot placement, the 9mm is an effective cartridge.  A while later, the FBI then switched to issuing the Glock 22/23 in .40 S&amp;amp;W to new agents.  Ironically, the .40 S&amp;amp;W was essentially a shortened 10mm developed as a result of the the FBI's 10mm &amp;quot;lite&amp;quot; cartridge.   &lt;br /&gt;
&lt;br /&gt;
[http://handgunns.com/shooting-range/sw1076.html]&lt;br /&gt;
&lt;br /&gt;
:Permission denied to make the change (not that I'm necessarily the sole arbiter on this site, so to speak, but I am a ranking member, not to mention that I did quite a bit of work on this page). We've already explained this many times before, but here it is again: You can '''never''' assume that just because a particular law enforcement/military agency uses a certain gun/caliber in real life, the exact same model/caliber is used in a particular movie or TV show. For instance, there are many members who assume that, for movies which feature FBI Agents carrying Glocks, the pistols in question are either Glock 22s or Glock 23s in .40 S&amp;amp;W, just because the FBI carries such weapons in real life. The thing is, 9mm pistols are FAR more commonly used in movies and TV shows, because until recently, this caliber was considered most reliable in blank-fire for almost any make/model of handgun. Chances are, if you're seeing a Glock in a movie, it's a 9mm Glock, regardless of whether the character in the film is an FBI Agent or a member of some other agency that issues .40-caliber Glocks in real life. This is not always true, but it's true about 9 times out of 10, we reckon. So, unless you have absolute proof that the prop guns are a certain model/caliber, the general rule is that you should assume it's a 9mm.&lt;br /&gt;
&lt;br /&gt;
:Anyway, related to ''The X-Files'' specifically, there is much more empirical evidence to suggest you are wrong here. The Smith &amp;amp; Wesson 1076 has a single-stack frame, whereas the pistols used by Mulder and Scully clearly have double-stack frames, which means that they have to be either S&amp;amp;W 5906s or 4006s. And since, as I said before, 9mm pistols were until recently the preferred caliber in Hollywood, the 5906 is a safe bet. There are even plenty of screencaps from this show which show the bores of the pistols pretty clearly, and they look to be 9mm in size. -[[User:MT2008|MT2008]]&lt;br /&gt;
&lt;br /&gt;
== Anyone notice ==&lt;br /&gt;
&lt;br /&gt;
I never seen the show but from these pics for FBI agents they sure as hell don't seem to know how to use a weaver grip. Y'know that grip that is accepted by the FBI? They're holding cup and saucer style. This bothrt anyone else?--[[User:ConditionNone|ConditionNone]] 07:05, 28 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:It's a TV show, not real life.  Armorers don't always have the time to train the actors in proper stance and grip when they arrive on set. -[[User:MT2008|MT2008]] 01:53, 15 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== New Images? ==&lt;br /&gt;
I got Season 1 on DVD, and plan to get more seasons. I could take a few sample screenies and see if they look any better than the existing shots? --[[User:ManiacallyChallenged|ManiacallyChallenged]] 02:05, 28 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Sure, that would be great!  Most of mine are pretty low-quality. -[[User:MT2008|MT2008]] 02:16, 28 January 2010 (UTC)&lt;br /&gt;
::Cool, I'll have some time to do a few within the next week I hope. I dunno if they'll be any better, the show doesn't really like to highlight guns. :D --[[User:ManiacallyChallenged|ManiacallyChallenged]] 18:51, 28 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Knight's Armament Model R-2 Suppressed Revolver Rifle ==&lt;br /&gt;
&lt;br /&gt;
While the subject rifle was based on a Ruger Redhawk, it was not a .44 Mag. It used a special round loaded in .44 mag cases but had a flat tip nylon sabot that used a 7mm bullet.  Upon firing the sabot moved forward and sealed the cylinder gap.  I fired this gun, and a similar model based on a S&amp;amp;W M60 (.30 bullets) at Reed Knight's factory in FL.  There was no problem with the cylinder on either gun rotating as usual.  The Ruger was also used in an episode where the Smoking Man was writing a novel. He was set up in a hotel room across the street from the hangout of the Lone Gunmen as if to shoot them but put the gun away.&lt;br /&gt;
--[[User:Cvuxton|Cvuxton]] 14:07, 26 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Krycek's Beretta ==&lt;br /&gt;
In the last episode of season eight ('Existence'), Krycek uses a stainless Beretta 92-model. I think it's a 92FS Centurion Inox (full-size frame, shorter barrel and slide). But I'm not entirely sure, so I'd like someone to back me up on it. [[User:Ramell|Ramell]] 15:50, 28 August 2010 (UTC)&lt;br /&gt;
:I thought it was a Beretta Cheetah, but I haven't seen the show for a while.--[[User:Pølaris|Pølaris]] 02:07, 17 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Chick Guns==&lt;br /&gt;
The first season of this show seems to follow an interesting trend in media with regard to female cops/federal agents. It seems many movies and TV shows seem to arm Female Law Enforcement officers with &amp;quot;chick guns&amp;quot; even if the weapons are inappropriate. In the first season of this show Scully carries various Walther PPK knockoffs, in ''Hunter'' Det. Sgt. Dee Dee McCall carried a PPK, and numerous other shows and films have women carrying small .380s or 'emasculated' versions of male duty weapons (for example in some shows a male agent may carry a SIG P226 or Glock 17 while a female carries a P239 or Glock 26). I realize most women have smaller hands than most men, but at a certain point this boarders on condescension. If these were armed civilians this may be justifiable as a woman could carry whatever she felt more comfortable with, but for Cops and Federal agents, they would be required to make due with standard issue weapons which they would be trained to handle just as male agents would be. I'm not bringing this up as a sexist issue as much as a realism issue. Most police departments and federal agencies would not be this accommodating. -[[User:Anonymous|Anonymous]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the first season, the FBI turned down requests for assistance on the proper procedures and weapons to be used.  So Mulder had a Taurus and a Glock (which was not an approved weapon at the time) while Scully had a pocket pistol.  After they saw the first season the FBI was happy about how the Bureau was portrayed, and so started giving aid.  From the second season on they started using FBI approved firearms, and procedures. -[[User:Krel]]&lt;br /&gt;
&lt;br /&gt;
Didn't Mulder carry a black S&amp;amp;W pistol in a few episodes in between the Taurus and the Glock? I'm sure he had one in &amp;quot;Ghost In The Machine&amp;quot;. --[[User:Cool-breeze|Cool-breeze]] 17:30, 17 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It depends on the overall size stature of the female. Full-size service pistols look awkward in the hands of a small framed female onscreen. They would not look awkward to people that work with and handle guns often but for the part of the public that doesn't understand firearms (which is the vast majority of viewers), it would look too cumbersome. This is just Hollywood and onscreen presentation; it has nothing to do with sexism.  This same thinking influenced Humphrey Bogart in Casablanca years ago. They wanted him to use a 1911 but at 5 foot 8 inches and slim, it looked huge in his hands so they replaced it with a .32 caliber 1903 handgun. --[[User:Luckyluciano|Luckyluciano]] 00:11, 17 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Just to throw another chick gun into the mix, in the season 1 episode &amp;quot;Eve&amp;quot;, Harriet Sansom Harris' character uses a Beretta Cheetah (early version with the rounded trigger guard). Don't have the DVDs though, just saw it on TV so can't add it to the page.  --[[User:Commando552|commando552]] 19:55, 17 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Unknown submachine gun in 1X09 ==&lt;br /&gt;
&lt;br /&gt;
In the first season, tenth episode called &amp;quot;Fallen Angel&amp;quot; unknown submachine gun is shown in the hands of the soldier, shortly after; he and his mp5 wielding buddy are attacked by and invisible alien.&lt;br /&gt;
Could anybody ID this gun ?&lt;br /&gt;
Kinda reminds on Encom carbine and Ap9 carbine, but from what I can see it has rectangular body and long magazine well with stamping marks on it.&lt;br /&gt;
&lt;br /&gt;
Pictures are here, you can also put them in the main X-Files firearms page :&lt;br /&gt;
&lt;br /&gt;
http://i53.tinypic.com/sct01x.jpg&lt;br /&gt;
&lt;br /&gt;
http://i51.tinypic.com/250niwy.jpg&lt;br /&gt;
&lt;br /&gt;
:IMFDB has been trying to ID those submachine guns for a long time. They're owned by an armory in British Columbia, Canada and have appeared in dozens of other movies and TV shows filmed in the Vancouver area (including ''[[Timecop#Custom Assault Pistol|Timecop]]'', ''[[Viper#Unknown SMG|Viper]]'', ''[[M.A.N.T.I.S.]]'', ''[[Talk:Smallville#Unknown SMG|Smallville]]'', etc.)  We're really not sure what they are yet, but they're not AP9s (which is a common guess, but incorrect). -[[User:MT2008|MT2008]] 14:56, 15 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Fallen Angel ==&lt;br /&gt;
&lt;br /&gt;
Was that a Desert Eagle I spotted in the colonel's shoulder holster? [[User:Raven|Raven]] ([[User talk:Raven|talk]]) 23:15, 14 January 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
:Yes, as far as I can tell, that is a nickel-plated Desert Eagle Mark VII. Not the sort of pistol one would expect a military officer to carry. -[[User:MT2008|MT2008]] ([[User talk:MT2008|talk]]) 20:52, 15 January 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
[[File:TXF 1x10 Pistol.jpg|none|thumb|300px|]]&lt;br /&gt;
Also regarding this episode, what model of pistols are these? --[[User:Benny Frandsen|Benny Frandsen]] ([[User talk:Benny Frandsen|talk]]) 19:05, 5 February 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
:Glock 19s (probably Mulder's gun being reused in a different scene). I already identified them on the page. -[[User:MT2008|MT2008]] ([[User talk:MT2008|talk]]) 21:44, 5 February 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== 1X04 &amp;quot;The Jersey Devil&amp;quot; sniper rifle ==&lt;br /&gt;
[[File:TXF 1x05 Rifle.jpg|none|thumb|300px|]]&lt;br /&gt;
Oh, can anyone identify that sniper rifle used by the park ranger? --[[User:Benny Frandsen|Benny Frandsen]] ([[User talk:Benny Frandsen|talk]]) 19:08, 5 February 2013 (EST)&lt;br /&gt;
:I'm not sure this is actually a firearm. To me it looks more like an air rifle or tranquilliser gun as it looks like their is an air reservoir tube under the barrel. Are they trying to capture the &amp;quot;Jersey Devil&amp;quot; alive, if so the tranq gun would make sense.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 04:39, 6 February 2013 (EST)&lt;br /&gt;
::Yes, it should be a tranquilizer rifle. At least it fired some kind of dart. --[[User:Benny Frandsen|Benny Frandsen]] ([[User talk:Benny Frandsen|talk]]) 18:01, 8 February 2013 (EST)&lt;/div&gt;</summary>
		<author><name>Benny Frandsen</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_X-Files&amp;diff=657613</id>
		<title>The X-Files</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_X-Files&amp;diff=657613"/>
		<updated>2013-02-08T22:57:27Z</updated>

		<summary type="html">&lt;p&gt;Benny Frandsen: /* Heckler &amp;amp; Koch MP5 submachine gun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
&lt;br /&gt;
[[Image:The_X_Files_iso.jpg‎|thumb|400px|right|''The X-Files''  (1993-2002)]]__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
'''The following guns were used in the television series ''The X-Files:'' '''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Taurus PT92==&lt;br /&gt;
&lt;br /&gt;
At the beginning of the first season (Pilot until episode 1X04 &amp;quot;The Jersey Devil&amp;quot;), FBI Special Agent Fox Mulder ([[David Duchovny]]) used a [[Taurus PT92]]. Mulder fired the Taurus only once in episode 1X03 &amp;quot;Conduit&amp;quot; to chase away a pack of wolves. PT92s also appeared in several other episodes from the first season.&lt;br /&gt;
&lt;br /&gt;
[[Image:Taurus-PT92AF.jpg|thumb|none|350px|Taurus PT92 - 9x19mm]]&lt;br /&gt;
[[Image:XFiles-PT92-1.jpg|thumb|none|500px|1X03 &amp;quot;Conduit&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19==&lt;br /&gt;
&lt;br /&gt;
After a few episodes in the first season, Mulder switched to a [[Glock 19]], which he used for the remaining episodes of the season (from episode 1X05 &amp;quot;Shadows&amp;quot; until episode 1X23 &amp;quot;The Erlenmeyer Flask&amp;quot;). It is a second generation Glock 19, identified by the checkering on the front and rear straps of the pistol grip. In episode 1X20 &amp;quot;Tooms&amp;quot; Mulder lost the Glock in a narrow escalator maintenance tunnel. Glock 19s were also carried by some of the elite soldiers in Episode 9 of Season 1, &amp;quot;Fallen Angel&amp;quot;, though they never fired their weapons (the invisible alien fried them all with its heat weapon before they could).&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock19 2ndGen.jpg|thumb|none|350px|Glock 19 - 9x19mm  (2nd generation Glock)]]&lt;br /&gt;
[[Image:XFilesGlock-1.jpg|thumb|none|500px|1X07 &amp;quot;Ice&amp;quot;]]&lt;br /&gt;
[[Image:XFilesGlock-2.jpg|thumb|none|500px|1X09 &amp;quot;Fallen Angel&amp;quot;]]&lt;br /&gt;
[[Image:Vlcsnap-209094.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Bernardelli Model 60==&lt;br /&gt;
&lt;br /&gt;
From the pilot episode until episode 1X06 &amp;quot;Ghost In The Machine&amp;quot; Scully carried a Bernardelli Model 60 .32 ACP pocket pistol. It is a single action straight blowback weapon with a frame mounted manual safety. The Model 60 was introduced in 1959, the magazine release is located at the butt of the pistol grip. It features a &amp;quot;VB&amp;quot; logo (Vincenzo Bernardelli) on the left grip. Scully's Model 60 has brown grips.&lt;br /&gt;
&lt;br /&gt;
[[Image:Model 60.jpg|thumb|350px|none|Bernardelli Model 60 chambered in .32 ACP]]&lt;br /&gt;
[[Image:XFillesPPK-1.jpg|thumb|none|500px|1X01 &amp;quot;Deep Throat&amp;quot;, Bernardelli Mod.60]]&lt;br /&gt;
[[Image:1X01 Bernardelli Mod60.jpg|thumb|none|500px|1X01 &amp;quot;Deep Throat&amp;quot;, Bernardelli in the floorboard of a car with broken glass of the side window]]&lt;br /&gt;
[[Image:1X03 Conduit Bernardelli.jpg|thumb|none|500px|1X03 &amp;quot;Conduit&amp;quot;, Bernardelli in holster, Nokia 101 cell phone and M-100 Smith &amp;amp; Wesson handcuffs]]&lt;br /&gt;
&lt;br /&gt;
==Manurhin PPK (Walther clone)==&lt;br /&gt;
&lt;br /&gt;
For a lot of the first season, FBI Special Agent Dana Scully ([[Gillian Anderson]]) carried a Manurhin PPK .32 ACP (French clone under license of Walther).&lt;br /&gt;
&lt;br /&gt;
Scully carried the PPK from episode 1X07 &amp;quot;Ice&amp;quot; until episode 1X23 &amp;quot;The Erlenmeyer Flask&amp;quot;. In episode 3X01 &amp;quot;The Blessing Way&amp;quot; Scully again used the PPK for a last time, when the FBI did confiscate her regular P228 service pistol. In episode 1X09 &amp;quot;Fallen Angel&amp;quot; the Manurhin PPK had a misfeed, perhaps because Scully didn't rack the slide with enough fervor.&lt;br /&gt;
&lt;br /&gt;
[[Image:Manurhin PPK 32ACP.jpg|thumb|350px|none|Manurhin PPK .32 ACP, a French clone of the German Walther PPK]]&lt;br /&gt;
[[Image:1X09Fallen Angel PPK.jpg|thumb|none|500px|1X09 &amp;quot;Fallen Angel&amp;quot;, Manurhin PPK misfeed]]&lt;br /&gt;
[[Image:XFilesPPK-3.jpg|thumb|none|500px|1X11 &amp;quot;Fire&amp;quot;, Manurhin PPK .32 ACP]]&lt;br /&gt;
[[Image:1X15 YaH Manurhin PPK.jpg|thumb|none|500px|1X15 &amp;quot;Young At Heart&amp;quot;, Scully's Manurhin, marked &amp;quot;LIC. WALTHER PPK&amp;quot; on the bottom of the grips]]&lt;br /&gt;
&lt;br /&gt;
==Walther PPK==&lt;br /&gt;
&lt;br /&gt;
Fox Mulder can be seen carrying a Walther PPK as a back up pistol (''&amp;quot;I got tired losing my gun!&amp;quot;'') to his main sidearm, kept in an ankle holster (episodes: 3X09 &amp;quot;Nisei&amp;quot;, 3X10 &amp;quot;731&amp;quot; and 4X08 &amp;quot;Paper Hearts&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
It is also worth noting in Season 8 episode 11 titled &amp;quot;The Gift&amp;quot; flashbacks are shown of Fox Mulder using his PPK to shoot and attempt to kill a soul eater who cured him of a terminal disease, to relieve it of it's suffering.&lt;br /&gt;
&lt;br /&gt;
After which Agent Doggett discovers a Walther taped under Mulder's bathroom sink in it's holster. But this gun is an Interarms/Walther PPK/S, not the regular PPK model, Mulder used (the model PPK/S has a larger frame than the PPK).&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-PPK.jpg|thumb|350px|none|Walther PPK in 6.35mm auto (.25 ACP), 7.65x17mm (.32 ACP) Auto or 9x17mm (.380 ACP)]]&lt;br /&gt;
[[Image:XFillesPPK-2.jpg|thumb|none|500px|3X09 &amp;quot;Nisei&amp;quot;, Walther PPK]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P226 ==&lt;br /&gt;
&lt;br /&gt;
In Season 2, Mulder started using a [[SIG-Sauer P220 pistol series#SIG P226|SIG-Sauer P226]].  This weapon first appeared in the Season 2 premier &amp;quot;Little Green Men&amp;quot;, when Mulder tried in vain to shoot an alien with his newly-issued P226 (despite SIGs' &amp;quot;Hell and Back&amp;quot; reliability, firearms do not function when UFOs are around in ''The X-Files'').  Following this episode, Mulder carried the P226 for the entirety of the show, with the exception of Season 3, when he and Scully both used [[Smith &amp;amp; Wesson 5906]]s.&lt;br /&gt;
&lt;br /&gt;
Many of the other FBI Agents throughout the show, including Agent John Doggett ([[Robert Patrick]]) also use P226s.&lt;br /&gt;
&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|350px|SIG-Sauer P226 - 9x19mm, right side]]&lt;br /&gt;
[[Image:XFilesP226-1.jpg|thumb|none|500px|4X18 &amp;quot;Max&amp;quot;]]&lt;br /&gt;
[[Image:XFilesP226-2.jpg|thumb|none|500px|From 4X18 &amp;quot;Max&amp;quot;. This is probably the best close-up of Mulder's SIG P226 in the entire show.]]&lt;br /&gt;
[[Image:XFilesP226-6.jpg|thumb|none|500px|5X04 &amp;quot;Detour&amp;quot;]]&lt;br /&gt;
[[Image:XFilesP228-6.jpg|thumb|none|500px|5X14 &amp;quot;The Red And The Black&amp;quot;, P226]]&lt;br /&gt;
[[Image:XFilesP226-7.jpg|thumb|none|500px|2X01 &amp;quot;Little Green Men&amp;quot;]]&lt;br /&gt;
[[Image:Mulder P226 Props.jpg|thumb|none|500px|Mulder's SIG Sauer P226 prop gun and several props]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P228 ==&lt;br /&gt;
&lt;br /&gt;
Beginning with Season 2, Scully started using a [[SIG-Sauer P220 pistol series#SIG P228|SIG-Sauer P228]], which subsequently became her sidearm for the entire show (Season 3 notwithstanding, when she and Mulder both used [[Smith &amp;amp; Wesson 5906]]s). Alex Krycek ([[Nicholas Lea]]), Walter Skinner ([[Mitch Pileggi]]) and some of the other FBI Agents on the show also used the P228. Scully used a P228 from episode 2X05 &amp;quot;Duane Barry&amp;quot; until episode 3X01 &amp;quot;The Blessing Way&amp;quot;, and then again from episode 6X01 &amp;quot;The Beginning&amp;quot;. Mr. X ([[Steven Williams]]) carries a P229 (which looks just like the P228), chambered for .40S&amp;amp;W, explicitly calling it a 'high-capacity compact SIG-Sauer .40-caliber weapon' in episode 2X08 &amp;quot;One Breath&amp;quot;. The P228 is only available in 9x19mm so there is no way Mr. X could have been carrying a P228.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|350px|SIG-Sauer P228 - 9x19mm, 13 round magazine]]&lt;br /&gt;
[[Image:XFilesP228-1.jpg|thumb|none|500px|2X17 &amp;quot;End Game&amp;quot;: Beginning with Season 2, Scully started using a [[SIG-Sauer P220 pistol series#SIG P228|SIG-Sauer P228.]]]]&lt;br /&gt;
[[Image:XFilesP228-7.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:XFilesP228-8.jpg|thumb|none|500px|6X05 &amp;quot;Dreamland II&amp;quot;]]&lt;br /&gt;
[[Image:Scully P228 Props.jpg|thumb|none|500px|Scully's SIG Sauer P228 prop gun and several props]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P225 ==&lt;br /&gt;
&lt;br /&gt;
There were several episodes, mostly in Season 5, where Scully used a [[SIG-Sauer P225]] rather than the [[SIG-Sauer P228|P228]] she used normally.  This might have occurred because the show's armorer was unable to bring a P228 on-set for those particular episodes. Scully used the P225 from episode 4X02 &amp;quot;Unruhe&amp;quot; until episode 5X20 &amp;quot;The End&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:SIG-Sauer-P225.jpg‎|thumb|none|350px|SIG-Sauer P225 - 9x19mm, 8 round magazine]]&lt;br /&gt;
[[Image:XFilesP228-4.jpg|thumb|none|600px|5X04 &amp;quot;Detour&amp;quot;]]&lt;br /&gt;
[[Image:XFilesP225-1.jpg|thumb|none|600px|Former Russian KGB agent Vassily Peskow ([[Jan Pubes]]) holds Scully at gunpoint with her P225 in 4X10 &amp;quot;Terma&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 5906==&lt;br /&gt;
&lt;br /&gt;
Although they use SIG-Sauer pistols in Season 2, both Mulder and Scully switch to using [[Smith &amp;amp; Wesson 5900 pistol series#Smith &amp;amp; Wesson 5906|Smith &amp;amp; Wesson 5906]]s as their sidearms for all of Season 3. After this season, they resume using their respective SIG pistols (P226 for Mulder, P228 for Scully). Skinner is also seen using a 5906 as his carry weapon. The 5906, chambered to fire 9 mm Luger (Parabellum) ammunition, has fully ambidextrous safety levers, a one piece rear wraparound grip, construction is all stainless steel. The 5906 (S&amp;amp;W 3rd generation) version used by Mulder and Scully has an adjustable rear sight, black trigger and hammer.&lt;br /&gt;
&lt;br /&gt;
Mulder and Scully used the 5906 from episode 3X03 &amp;quot;D.P.O.&amp;quot; until episode 4X01 &amp;quot;Herrenvolk&amp;quot;. In episode 3X13 &amp;quot;Syzygi&amp;quot; Dana Scully's Smith &amp;amp; Wesson 5906 had accidental discharges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''NOTE: Several users have suggested that these pistols might be the [[Smith &amp;amp; Wesson 1076]] in 10mm, which was briefly used by the FBI.  This is incorrect; the 1076 has a single-stack frame, while the pistols in the show have double-stack frames, meaning that they can only be the model S&amp;amp;W 5906. The show's guns are not the .40-caliber model 4006, because the 4006's frame features checkering on the grip, missing on the show's Smith &amp;amp; Wessons (the 5906 frame has vertical grooves on the grip). The model S&amp;amp;W 1076 can be easily distinguished from the S&amp;amp;W 5906, as the 1076 is hammerless, has no manual safety and a frame mounted de-cocking lever. This is a TV show, not real life, and movie/television armorers have always tended to use 9mm pistols rather than larger calibers, because 9mm blanks are more reliable to cycle in pistols than larger calibers.&lt;br /&gt;
&lt;br /&gt;
[[File:S&amp;amp;W 5906 late adjustable sights.jpg|thumb|300px|none|Smith &amp;amp; Wesson 5906, late model with adjustable sights - 9x19mm]]&lt;br /&gt;
[[Image:XFiles5906-1.jpg|thumb|none|600px|4X01 &amp;quot;Herrenvolk&amp;quot;]]&lt;br /&gt;
[[Image:XFiles5906-2.jpg|thumb|none|600px|3X03 &amp;quot;D.P.O.&amp;quot;]]&lt;br /&gt;
[[Image:XFiles5906-3.jpg|thumb|none|600px|3X20 &amp;quot;Jose Chung's ''From Outer Space''&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 5904==&lt;br /&gt;
&lt;br /&gt;
In the Season 2 episode &amp;quot;Duane Barry&amp;quot;, Duane Barry ([[Steve Railsback]]) carries a [[Smith &amp;amp; Wesson 5900 pistol series#Smith &amp;amp; Wesson 5904|Smith &amp;amp; Wesson 5904]] that he took from a guard at the mental institute.&lt;br /&gt;
&lt;br /&gt;
[[Image:S&amp;amp;W-5904-Early-LEFT.jpg‎|thumb|none|350px|Early Model Smith &amp;amp; Wesson 5904 - 9x19mm]]&lt;br /&gt;
[[Image:XFiles5904-1.jpg|thumb|none|600px|2X05 &amp;quot;Duane Barry&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Colt Model 733 Commando==&lt;br /&gt;
&lt;br /&gt;
Several episodes in Season 1 feature appearances of [[M16 rifle series#Colt Carbine/Model 653/Model 733|Colt Model 733 &amp;quot;Commando]]s&amp;quot;, usually in the hands of military personnel and SWAT officers. There's a great close-up of this gun in the second episode, &amp;quot;Deep Throat&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Model 733.jpg|thumb|none|400px|Colt Model 733 5.56mm]]&lt;br /&gt;
[[Image:Vlcsnap-206608.jpg|thumb|none|600px|A Military Police officer with his Colt Model 733 at the ready.]]&lt;br /&gt;
&lt;br /&gt;
== Colt AR-15 SP1 Rifle ==&lt;br /&gt;
&lt;br /&gt;
There are many episodes, especially in the early seasons, where U.S. military personnel are armed with [[M16 rifle series|Colt AR-15 SP1 rifles]] with [[M16 rifle series#M16A2 Rifle|M16A2]]-style hand guards, standing in for the M16A2 service rifles that the soldiers ''should'' be using in real life. You can tell because the receivers of the guns don't have the &amp;quot;fencing&amp;quot; around the magazine release, plus they lack the A2-style rear sights, shell deflectors, and forward assists.  These are not fired on the episode, but they can be full auto conversions since armorers in both Canada and the U.S. picked up many SP1 conversions during the 1970s and 1980s.  &lt;br /&gt;
&lt;br /&gt;
[[Image:M16-SP1-with-A2-Handguards.jpg|thumb|none|500px|M16 aka SP1 (flat &amp;quot;slab side receiver&amp;quot;) with A2 style handguards used to impersonate the M16-A2 - 5.56x45mm]]&lt;br /&gt;
[[Image:Vlcsnap-207689.jpg|thumb|none|600px|Soldiers conduct maintenance on their rifles; note the lack of a forward assist, shell deflector, and &amp;quot;fencing&amp;quot; around the magazine release; all tell-tale signs of an AR15 SP1.]]&lt;br /&gt;
[[Image:Vlcsnap-210624.jpg|thumb|none|600px|A soldier gets out of a jeep with an AR15 SP1 in hand.]]&lt;br /&gt;
&lt;br /&gt;
== Diemaco C7/Colt Model 715 ==&lt;br /&gt;
&lt;br /&gt;
Because the show was initially filmed in Canada, many of the [[M16]]-type rifles in the early season were [[M16 rifle series#Diemaco C7/Colt Model 715|Diemaco C7]]s, or, more likely, the Olympic Arms K4B equivalent, which seems to be favored by the Canadian armorers.  These weapons appeared in the hands of U.S. military personnel as an [[M16A2]] stand-in, particularly in the Season 1 episodes &amp;quot;Deep Throat&amp;quot; and &amp;quot;Fallen Angel&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt715 C7Rifle.jpg|thumb|none|500px|Diemaco C7/Colt Model 715 - 5.56x45mm]]&lt;br /&gt;
[[Image:OlympicArmsAR15.jpg|thumb|none|500px|An Olympic Arms AR15 (note: Olympic arms did not rename their rifles with the &amp;quot;K&amp;quot; designation until after the 1990s) with A2 Handguards and the Olympic Arms stowaway pistol grip - 5.56x45mm.]]&lt;br /&gt;
[[Image:XFilesC7-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:XFilesC7-2.jpg|thumb|none|600px|Episode 1X01 &amp;quot;Deep Throat&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 84S==&lt;br /&gt;
&lt;br /&gt;
The [[AK-47#Norinco Type 84|Norinco Type 84S]] was often used on the show by Russian soldiers (as an [[AK-74]] stand-in).  It was first seen used by guards at the Tunguska gulag in the episode &amp;quot;Terma&amp;quot;. In the episode &amp;quot;Patient X&amp;quot; when a unit of Russian soldiers led by Alex Krycek ([[Nicholas Lea]]) encountered a UN military force at a UFO abduction site in Kazakhstan, two Russian soldiers were seen armed with AK rifles while the rest of the unit were armed with clubs/nightsticks. There is a possibility that there were not many AK rifles available in Vancouver during the mid-1990s, which could explain why only two soldiers/gulag guards were armed with rifles while the others were armed with nightsticks.&lt;br /&gt;
&lt;br /&gt;
[[Image:NorincoType84SRifle.jpg|thumb|none|450px|Norinco Type 84S 5.56x45mm]]&lt;br /&gt;
[[Image:NorincoType84SFolder.jpg‎|thumb|none|450px|Norinco Type 84S Underfolder Model - 5.56mm]]&lt;br /&gt;
&lt;br /&gt;
There was also a recurring appearance of a folding-stock Type 84 that had a long RPK-style barrel. It appeared several times in the 4th and 5th seasons, most prominently in the episode &amp;quot;Folie A Deux&amp;quot; where it was used by a hostage-taker. This is known as the Type 84S Match variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:NorincoType84SMatch.jpg|thumb|none|450px|]]&lt;br /&gt;
[[Image:X-files-Type84-3.jpg|thumb|none|600px|Episode 5X19 &amp;quot;Folie a Deux&amp;quot;]]&lt;br /&gt;
[[Image:XFilesAK-1.jpg|thumb|none|600px|Episode 5X19 &amp;quot;Folie a Deux&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Makarov PM==&lt;br /&gt;
&lt;br /&gt;
In the episode &amp;quot;Terma&amp;quot;, a number of Russian guards on horseback are seen armed with [[Makarov PM]] handguns as they shoot at Mulder while he was escaping the Tunguska gulag.&lt;br /&gt;
[[Image:MakarovPM.jpg|thumb|none|350px|Makarov PM 9x18mm PM]]&lt;br /&gt;
&lt;br /&gt;
==AKM==&lt;br /&gt;
&lt;br /&gt;
Seen briefly in the hands of Ivory Coast soldiers in the episode &amp;quot;The Sixth Extinction&amp;quot;.&lt;br /&gt;
[[Image:AKMRifle.jpg|thumb|none|450px|AKM assault rifle - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
==M16A1 rifle==&lt;br /&gt;
Used by the militia gunmen in the episode &amp;quot;Tunguska&amp;quot;. The M16A1 rifle was also used on a regular basis throughout ''The X-Files'' run as either a military and/or SWAT weapon. M16A1 rifles can be seen in the Season 2 episode &amp;quot;Sleepless&amp;quot;.&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|M16A1 with 30 Round magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:Xfiles Tunguska Militia.JPG|thumb|none|600px|An M16A1 in the hands of a one of the militia.]]&lt;br /&gt;
&lt;br /&gt;
==M16A2 rifle==&lt;br /&gt;
M16A2 rifles were seen in later seasons when production was moved from Vancouver to Los Angeles.&lt;br /&gt;
[[Image:M16A2.jpg|thumb|500px|none|M16A2 5.56mm]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS pistol==&lt;br /&gt;
Beretta 92FS pistols were commonly seen in the hands of police officers, sheriffs, a number of FBI agents and US military personnel. Seen as Agent Hamilton's sidearm in the lizard episode, season 8.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|400px|none|Beretta 92FS - 9mm]]&lt;br /&gt;
[[Image:XFILES M9.JPG|thumb|none|600px| A Beretta 92FS in the hands of a U.S. soldier.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1 pistol==&lt;br /&gt;
Seen in the Season 2 episode &amp;quot;Sleepless&amp;quot;&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|World War 2 issued Colt M1911A1 Pistol - .45 ACP.]]&lt;br /&gt;
&lt;br /&gt;
==Webley revolver==&lt;br /&gt;
&lt;br /&gt;
Used by Frank Black ([[Lance Henriksen]]) in ''The X-Files''/''[[Millennium]]'' crossover episode &amp;quot;Millennium&amp;quot;&lt;br /&gt;
[[Image:Webley.JPG|thumb|none|300px|Webley Mk VI .455 Webley]]&lt;br /&gt;
[[Image:Xfiles Webley.JPG|thumb|none|600px|]]&lt;br /&gt;
[[Image:Xfiles Webley2.JPG|thumb|none|600px|Frank Black checks his ammo.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5 submachine gun==&lt;br /&gt;
&lt;br /&gt;
There were lots of [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A3|Heckler &amp;amp; Koch MP5A3]] submachine guns in many episodes. Some of the non-firing MP5s appear to have been Tokyo Marui spring-powered airsoft guns, though of course real MP5s were used in firing scenes. In one episode, Scully wielded an MP5A3 with a Surefire forearm during a scene where she and Mulder participate in an FBI takedown of a militia group.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A3slimforearm.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5A3 9mm (&amp;quot;slimline&amp;quot; forearm)]]&lt;br /&gt;
[[Image:MP5A3 StockCollapsed.jpg‎|thumb|none|350px|Heckler &amp;amp; Koch MP5A3 9mm (&amp;quot;tropical&amp;quot; forearm)]]&lt;br /&gt;
[[Image:Vlcsnap-215642.jpg|thumb|none|600px|1X09 &amp;quot;Fallen Angel&amp;quot;]]&lt;br /&gt;
[[Image:TXF5X18 MP5SD.jpg|thumb|none|400px|The militia group in 5X18 &amp;quot;The Pine Bluff Variant&amp;quot; also used [[MP5SD]]s during the bank robbery]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG==&lt;br /&gt;
&lt;br /&gt;
In the first episode of Season 2, &amp;quot;Little Green Men&amp;quot;, Mulder and Scully were chased away from the Arecibo radio telescope site in Puerto Rico by a Blue Beret Crash Retrieval Unit. The Blue Berets were armed with a number of weapons that were considered &amp;quot;futuristic&amp;quot; back in the mid-1990s when the episode was made, including a [[Steyr AUG]], a [[Calico Series of Rifles and Pistols#Calico M955A|Calico M955A]] with a laser sight, and at least two [[Mossberg 500-series shotgun#Mossberg 500 Bullpup|Mossberg 500 Bullpup]] shotguns. The leader of the team used another airsoft MP5 (see above).&lt;br /&gt;
&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|450px|Steyr AUG (Austrian Army Version) - 5.56x45mm]]&lt;br /&gt;
[[Image:XFilesBlueBerets.jpg|thumb|none|600px|2X01 &amp;quot;Little Green Men&amp;quot;: The Blue Berets firing their assault weapons at Mulder and Scully as they flee the Arecibo radio telescope site in Puerto Rico. The Berets are armed with (from left to right) Mossberg M500 Bullpups, a Calico M955A, and a Steyr AUG]]&lt;br /&gt;
&lt;br /&gt;
==Calico M955A==&lt;br /&gt;
&lt;br /&gt;
In the first episode of Season 2, &amp;quot;Little Green Men&amp;quot;, Mulder and Scully were chased away from the Arecibo radio telescope site in Puerto Rico by a Blue Beret Crash Retrieval Unit. The Blue Berets were armed with a number of weapons that were considered &amp;quot;futuristic&amp;quot; back in the mid-1990s when the episode was made, including a [[Steyr AUG]], a [[Calico Series of Rifles and Pistols#Calico M955A|Calico M955A]] with a laser sight, and at least two [[Mossberg 500-series shotgun#Mossberg 500 Bullpup|Mossberg 500 Bullpup]] shotguns. The leader of the team used another airsoft MP5 (see above).&lt;br /&gt;
&lt;br /&gt;
[[Image:CalicoM955A.jpg|thumb|450px|none|Calico M955A Intermediate length Select fire carbine - 9mm]]&lt;br /&gt;
[[Image:XFilesBlueBerets.jpg|thumb|none|600px|The Blue Berets firing their assault weapons at Mulder and Scully as they flee the Arecibo radio telescope site in Puerto Rico. The Berets are armed with (from left to right) Mossberg M500 Bullpups, a Calico M955A, and a Steyr AUG]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500 Bullpup==&lt;br /&gt;
&lt;br /&gt;
In the first episode of Season 2, &amp;quot;Little Green Men&amp;quot;, Mulder and Scully were chased away from the Arecibo radio telescope site in Puerto Rico by a Blue Beret Crash Retrieval Unit. The Blue Berets were armed with a number of weapons that were considered &amp;quot;futuristic&amp;quot; back in the mid-1990s when the episode was made, including a [[Steyr AUG]], a [[Calico Series of Rifles and Pistols#Calico M955A|Calico M955A]] with a laser sight, and at least two [[Mossberg 500-series shotgun#Mossberg 500 Bullpup|Mossberg 500 Bullpup]] shotguns. The leader of the team used another airsoft MP5 (see above). In addition to this, government agents use the Mosberg 500 Bullpup in many other episodes.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mossberg Bullpup.JPG|thumb|none|400px|Mossberg 500 Bullpup - 12 gauge]]&lt;br /&gt;
[[Image:XFilesBlueBerets.jpg|thumb|none|600px|The Blue Berets firing their assault weapons at Mulder and Scully as they flee the Arecibo radio telescope site in Puerto Rico. The Berets are armed with (from left to right) Mossberg M500 Bullpups, a Calico M955A, and a Steyr AUG]]&lt;br /&gt;
&lt;br /&gt;
==M14 rifle==&lt;br /&gt;
Used by a militia gunman in the episode &amp;quot;Tunguska&amp;quot;.&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|500px|M14 rifle - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Xfiles Tunguska Militia.JPG|thumb|none|600px|An M14 is seen in the hands of a militia gunman.]]&lt;br /&gt;
&lt;br /&gt;
==Various pump-action shotguns==&lt;br /&gt;
The pump-action shotgun was commonly used by many characters during ''The X-Files'', namely in the hand of police officers, sheriffs, SWAT team members, FBI agents, and US soldiers. The kinds of pump-action shotguns used on ''The X-Files'' were mostly Remington 870s, Winchester 1300s, Mossberg 500s/590s, and Ithaca 37s&lt;br /&gt;
[[Image:Remington870NewModel.jpg‎ |thumb|none|450px|Remington 870 New Model with Black Synthetic Furniture - 12 gauge]]&lt;br /&gt;
[[Image:WinchesterModel1300Defender.jpg|thumb|none|450px|Winchester M1300 with extended tube &amp;amp; rubber Butt pad]]&lt;br /&gt;
[[Image:Mossberg500.jpg|thumb|none|450px|Mossberg 500 Shotgun - .12 gauge]]&lt;br /&gt;
[[Image:Mossberg 590.jpg|thumb|none|450px|Mossberg 590 12 gauge.]]&lt;br /&gt;
[[Image:IthacaModel37.jpg|thumb|450px|none|Ithaca Model 37 riot version - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Ruger AC556==&lt;br /&gt;
&lt;br /&gt;
In the episode &amp;quot;First Person Shooter&amp;quot;, the game guns were the same &amp;quot;M590 assault rifles&amp;quot; used in the show ''[[Space: Above and Beyond]]''.  This is a modified [[Ruger AC556]] automatic rifle (the full auto version of the Mini-14) fitted in a custom casing.  Both Mulder and Scully wielded these weapons after they entered the game world. The weapon was also wielded by Maitreya ([[Krista Allen]]) when she fights Scully on the second level of the game.&lt;br /&gt;
  &lt;br /&gt;
[[Image:RugerAC556.jpg|thumb|450px|none|Ruger AC556 (the full auto version of the Mini 14) - 5.56mm.  This is the real firearm that was inside the fantasy outer shell.]]&lt;br /&gt;
[[Image:SAABM590.jpg|thumb|450px|none|Artists rendition of the fictional M590 Assault rifle]]&lt;br /&gt;
&lt;br /&gt;
== Steyr SPP ==&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;First Person Shooter&amp;quot;, the player Darryl Musashi ([[Christopher Ng]]) dual-wielded [[Steyr SPP]]s converted to fire full-auto while in the game. The weapon was also wielded by Maitreya ([[Krista Allen]]) when she fights Scully on the second level of the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:SteyrSPPPistl.jpg‎|thumb|none|400px|Steyr SPP - 9x19mm]]&lt;br /&gt;
[[Image:XFilesSPP-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Cobray M11/9  ==&lt;br /&gt;
&lt;br /&gt;
In the episode &amp;quot;First Person Shooter&amp;quot;, the players are seen arming themselves with [[MAC-10#Cobray M11/9|Cobray M11/9]]s converted to automatic. &lt;br /&gt;
&lt;br /&gt;
[[Image:M11 2.jpg|thumb|none|300px|Cobray M11/9 - 9x19mm]]&lt;br /&gt;
[[Image:Xfiles Mac10.JPG|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36K==&lt;br /&gt;
&lt;br /&gt;
In the episode &amp;quot;First Person Shooter&amp;quot;, the video game player named &amp;quot;LoFat&amp;quot; was armed with a [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36K|Heckler &amp;amp; Koch G36K]] carbine assault rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K-G36K.jpg|thumb|none|400px|Heckler &amp;amp; Koch G36K - 5.56x45mm.]]&lt;br /&gt;
[[Image:Xfiles G36k.JPG|thumb|none|600px|&amp;quot;LoFat&amp;quot; with his G36K.]]&lt;br /&gt;
&lt;br /&gt;
==AKU-94 bullpup rifle==&lt;br /&gt;
&lt;br /&gt;
[[AK-47#AKU-94|AKU-94]] rifles with scopes attached were seen in the episode &amp;quot;First Person Shooter&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The scope looks like a Trijicon ACOG to me.  -Ryan&lt;br /&gt;
&lt;br /&gt;
[[Image:Pix545892796.jpg|thumb|none|400px|AKU-94 Bullpup - 7.62x39mm]]&lt;br /&gt;
[[Image:Xfiles Bullpup AK.JPG|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K3==&lt;br /&gt;
&lt;br /&gt;
In the episode &amp;quot;First Person Shooter, the &amp;quot;virtual &amp;quot;enemy combatants&amp;quot; in the video game, dressed like pseudo Nazis, used [[Daewoo K3]] LMGs with the stocks removed and 100-round drum magazines fitted.&lt;br /&gt;
&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|450px|An Daewoo K3 with a disintegrating belt attached. - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==M60 machine gun==&lt;br /&gt;
Used by the US military throughout the series, usually as a vehicle-mounted weapon on the US Army's Jeeps and Humvees.&lt;br /&gt;
[[Image:M60.jpg|thumb|none|500px|M60 machine gun 7.62x51mm NATO]]&lt;br /&gt;
[[Image:TXF 1x10 MG1.jpg|thumb|none|400px|M60 machine gun mounted on a Jeep in 1X09 &amp;quot;Fallen Angel&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==MP-40==&lt;br /&gt;
&lt;br /&gt;
Used by German soldiers in the episode &amp;quot;Triangle&amp;quot;.&lt;br /&gt;
[[Image:MP40.jpg|thumb|none|500px|MP-40 sub-machine gun 9x19mm]]&lt;br /&gt;
[[[Image:P38.jpg|thumb|right|400px|Walther P38 pistol (manufactured at the Mauser Factory) - World War II dated - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
&lt;br /&gt;
Used by German soldiers in the episode &amp;quot;Triangle&amp;quot;.&lt;br /&gt;
[[Image:P38.jpg|thumb|none|400px|Walther P38 pistol (manufactured at the Mauser Factory) - World War II dated - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament Model R-2 Suppressed Revolver Rifle==&lt;br /&gt;
Used by a Quiet Willy to shoot the Smoking Man in Season 5 Episode 2 &amp;quot;Redux II&amp;quot;&lt;br /&gt;
This is the Knight's Armament R2 system. It's a Ruger super redhawk modified to having the gap between the ammunition cylinder and the barrel closed. The idea was to create an effect similar to that of the Nagant Revolver. Once this was done, a sound suppressor could be effectively employed. Needless to say, the life of the weapon was rather short as it wore out quickly due to the cylinder grinding down steel when rubbing against the barrel as it turned.&lt;br /&gt;
&lt;br /&gt;
==Browning Hi-Power==&lt;br /&gt;
&lt;br /&gt;
Used by the evil guy in s8e17.&lt;br /&gt;
&lt;br /&gt;
==Jericho 941==&lt;br /&gt;
&lt;br /&gt;
Used by Langley to &amp;quot;shoot&amp;quot; Suzanne Modeski.&lt;br /&gt;
&lt;br /&gt;
==Spectre M4==&lt;br /&gt;
Along all the MP5s, the militia group Mulder infiltrates in 5X18 &amp;quot;The Pine Bluff Variant&amp;quot; also uses a [[Spectre M4]] SMG.&lt;br /&gt;
[[Image:TXF5X18 SpectreM4 1.jpg|thumb|none|400px|A Spectre M4 carried by a militia bank robber]]&lt;br /&gt;
&lt;br /&gt;
==Misc==&lt;br /&gt;
[[Image:X-Files-Expo Washington 1998.jpg|thumb|600px|none|Showcase displaying prop guns at ''X-Files-Expo'', Washington 1998]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;/div&gt;</summary>
		<author><name>Benny Frandsen</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:The_X-Files&amp;diff=656762</id>
		<title>Talk:The X-Files</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:The_X-Files&amp;diff=656762"/>
		<updated>2013-02-06T00:08:51Z</updated>

		<summary type="html">&lt;p&gt;Benny Frandsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'd like to change the Smith and Wesson Section - The guns were 1076s, not 5906s.&lt;br /&gt;
&lt;br /&gt;
The Smith and Wessons that Scully and Mulder get are actually 1076s.  For a short time, as a result of extensive research after the 1986 Miami shootout, the FBI thought that a 9mm/.38 spl was ineffective.  As a result, the FBI tested and selected the 10mm cartridge, which they believed gave superior stopping power and penetration.  A special 10mm &amp;quot;lite&amp;quot; FBI load was developed, as the bureau thought the flash and recoil of the standard 10mm was too severe.  For the 10mm, they had Smith and Wesson create a new gun, the 1076.  It was a Gen III, was stainless steel, had a a decocking lever, no manual safety and was Double Action only.  Capacity was 10 rounds.&lt;br /&gt;
Ironically enough, the FBI only retained the 1076s for a short time due to issues with the weight and power of the cartridge.  The bureau eventually switched back to the 9mm Sigs (P226 &amp;amp; P228), saying that with good ammo and proper shot placement, the 9mm is an effective cartridge.  A while later, the FBI then switched to issuing the Glock 22/23 in .40 S&amp;amp;W to new agents.  Ironically, the .40 S&amp;amp;W was essentially a shortened 10mm developed as a result of the the FBI's 10mm &amp;quot;lite&amp;quot; cartridge.   &lt;br /&gt;
&lt;br /&gt;
[http://handgunns.com/shooting-range/sw1076.html]&lt;br /&gt;
&lt;br /&gt;
:Permission denied to make the change (not that I'm necessarily the sole arbiter on this site, so to speak, but I am a ranking member, not to mention that I did quite a bit of work on this page). We've already explained this many times before, but here it is again: You can '''never''' assume that just because a particular law enforcement/military agency uses a certain gun/caliber in real life, the exact same model/caliber is used in a particular movie or TV show. For instance, there are many members who assume that, for movies which feature FBI Agents carrying Glocks, the pistols in question are either Glock 22s or Glock 23s in .40 S&amp;amp;W, just because the FBI carries such weapons in real life. The thing is, 9mm pistols are FAR more commonly used in movies and TV shows, because until recently, this caliber was considered most reliable in blank-fire for almost any make/model of handgun. Chances are, if you're seeing a Glock in a movie, it's a 9mm Glock, regardless of whether the character in the film is an FBI Agent or a member of some other agency that issues .40-caliber Glocks in real life. This is not always true, but it's true about 9 times out of 10, we reckon. So, unless you have absolute proof that the prop guns are a certain model/caliber, the general rule is that you should assume it's a 9mm.&lt;br /&gt;
&lt;br /&gt;
:Anyway, related to ''The X-Files'' specifically, there is much more empirical evidence to suggest you are wrong here. The Smith &amp;amp; Wesson 1076 has a single-stack frame, whereas the pistols used by Mulder and Scully clearly have double-stack frames, which means that they have to be either S&amp;amp;W 5906s or 4006s. And since, as I said before, 9mm pistols were until recently the preferred caliber in Hollywood, the 5906 is a safe bet. There are even plenty of screencaps from this show which show the bores of the pistols pretty clearly, and they look to be 9mm in size. -[[User:MT2008|MT2008]]&lt;br /&gt;
&lt;br /&gt;
== Anyone notice ==&lt;br /&gt;
&lt;br /&gt;
I never seen the show but from these pics for FBI agents they sure as hell don't seem to know how to use a weaver grip. Y'know that grip that is accepted by the FBI? They're holding cup and saucer style. This bothrt anyone else?--[[User:ConditionNone|ConditionNone]] 07:05, 28 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:It's a TV show, not real life.  Armorers don't always have the time to train the actors in proper stance and grip when they arrive on set. -[[User:MT2008|MT2008]] 01:53, 15 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== New Images? ==&lt;br /&gt;
I got Season 1 on DVD, and plan to get more seasons. I could take a few sample screenies and see if they look any better than the existing shots? --[[User:ManiacallyChallenged|ManiacallyChallenged]] 02:05, 28 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Sure, that would be great!  Most of mine are pretty low-quality. -[[User:MT2008|MT2008]] 02:16, 28 January 2010 (UTC)&lt;br /&gt;
::Cool, I'll have some time to do a few within the next week I hope. I dunno if they'll be any better, the show doesn't really like to highlight guns. :D --[[User:ManiacallyChallenged|ManiacallyChallenged]] 18:51, 28 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Knight's Armament Model R-2 Suppressed Revolver Rifle ==&lt;br /&gt;
&lt;br /&gt;
While the subject rifle was based on a Ruger Redhawk, it was not a .44 Mag. It used a special round loaded in .44 mag cases but had a flat tip nylon sabot that used a 7mm bullet.  Upon firing the sabot moved forward and sealed the cylinder gap.  I fired this gun, and a similar model based on a S&amp;amp;W M60 (.30 bullets) at Reed Knight's factory in FL.  There was no problem with the cylinder on either gun rotating as usual.  The Ruger was also used in an episode where the Smoking Man was writing a novel. He was set up in a hotel room across the street from the hangout of the Lone Gunmen as if to shoot them but put the gun away.&lt;br /&gt;
--[[User:Cvuxton|Cvuxton]] 14:07, 26 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Krycek's Beretta ==&lt;br /&gt;
In the last episode of season eight ('Existence'), Krycek uses a stainless Beretta 92-model. I think it's a 92FS Centurion Inox (full-size frame, shorter barrel and slide). But I'm not entirely sure, so I'd like someone to back me up on it. [[User:Ramell|Ramell]] 15:50, 28 August 2010 (UTC)&lt;br /&gt;
:I thought it was a Beretta Cheetah, but I haven't seen the show for a while.--[[User:Pølaris|Pølaris]] 02:07, 17 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Chick Guns==&lt;br /&gt;
The first season of this show seems to follow an interesting trend in media with regard to female cops/federal agents. It seems many movies and TV shows seem to arm Female Law Enforcement officers with &amp;quot;chick guns&amp;quot; even if the weapons are inappropriate. In the first season of this show Scully carries various Walther PPK knockoffs, in ''Hunter'' Det. Sgt. Dee Dee McCall carried a PPK, and numerous other shows and films have women carrying small .380s or 'emasculated' versions of male duty weapons (for example in some shows a male agent may carry a SIG P226 or Glock 17 while a female carries a P239 or Glock 26). I realize most women have smaller hands than most men, but at a certain point this boarders on condescension. If these were armed civilians this may be justifiable as a woman could carry whatever she felt more comfortable with, but for Cops and Federal agents, they would be required to make due with standard issue weapons which they would be trained to handle just as male agents would be. I'm not bringing this up as a sexist issue as much as a realism issue. Most police departments and federal agencies would not be this accommodating. -[[User:Anonymous|Anonymous]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the first season, the FBI turned down requests for assistance on the proper procedures and weapons to be used.  So Mulder had a Taurus and a Glock (which was not an approved weapon at the time) while Scully had a pocket pistol.  After they saw the first season the FBI was happy about how the Bureau was portrayed, and so started giving aid.  From the second season on they started using FBI approved firearms, and procedures. -[[User:Krel]]&lt;br /&gt;
&lt;br /&gt;
Didn't Mulder carry a black S&amp;amp;W pistol in a few episodes in between the Taurus and the Glock? I'm sure he had one in &amp;quot;Ghost In The Machine&amp;quot;. --[[User:Cool-breeze|Cool-breeze]] 17:30, 17 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It depends on the overall size stature of the female. Full-size service pistols look awkward in the hands of a small framed female onscreen. They would not look awkward to people that work with and handle guns often but for the part of the public that doesn't understand firearms (which is the vast majority of viewers), it would look too cumbersome. This is just Hollywood and onscreen presentation; it has nothing to do with sexism.  This same thinking influenced Humphrey Bogart in Casablanca years ago. They wanted him to use a 1911 but at 5 foot 8 inches and slim, it looked huge in his hands so they replaced it with a .32 caliber 1903 handgun. --[[User:Luckyluciano|Luckyluciano]] 00:11, 17 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Just to throw another chick gun into the mix, in the season 1 episode &amp;quot;Eve&amp;quot;, Harriet Sansom Harris' character uses a Beretta Cheetah (early version with the rounded trigger guard). Don't have the DVDs though, just saw it on TV so can't add it to the page.  --[[User:Commando552|commando552]] 19:55, 17 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Unknown submachine gun in 1X09 ==&lt;br /&gt;
&lt;br /&gt;
In the first season, tenth episode called &amp;quot;Fallen Angel&amp;quot; unknown submachine gun is shown in the hands of the soldier, shortly after; he and his mp5 wielding buddy are attacked by and invisible alien.&lt;br /&gt;
Could anybody ID this gun ?&lt;br /&gt;
Kinda reminds on Encom carbine and Ap9 carbine, but from what I can see it has rectangular body and long magazine well with stamping marks on it.&lt;br /&gt;
&lt;br /&gt;
Pictures are here, you can also put them in the main X-Files firearms page :&lt;br /&gt;
&lt;br /&gt;
http://i53.tinypic.com/sct01x.jpg&lt;br /&gt;
&lt;br /&gt;
http://i51.tinypic.com/250niwy.jpg&lt;br /&gt;
&lt;br /&gt;
:IMFDB has been trying to ID those submachine guns for a long time. They're owned by an armory in British Columbia, Canada and have appeared in dozens of other movies and TV shows filmed in the Vancouver area (including ''[[Timecop#Custom Assault Pistol|Timecop]]'', ''[[Viper#Unknown SMG|Viper]]'', ''[[M.A.N.T.I.S.]]'', ''[[Talk:Smallville#Unknown SMG|Smallville]]'', etc.)  We're really not sure what they are yet, but they're not AP9s (which is a common guess, but incorrect). -[[User:MT2008|MT2008]] 14:56, 15 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Fallen Angel ==&lt;br /&gt;
&lt;br /&gt;
Was that a Desert Eagle I spotted in the colonel's shoulder holster? [[User:Raven|Raven]] ([[User talk:Raven|talk]]) 23:15, 14 January 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
:Yes, as far as I can tell, that is a nickel-plated Desert Eagle Mark VII. Not the sort of pistol one would expect a military officer to carry. -[[User:MT2008|MT2008]] ([[User talk:MT2008|talk]]) 20:52, 15 January 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
[[File:TXF 1x10 Pistol.jpg|right|thumb|300px|]]&lt;br /&gt;
Also regarding this episode, what model of pistols are these? --[[User:Benny Frandsen|Benny Frandsen]] ([[User talk:Benny Frandsen|talk]]) 19:05, 5 February 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== 1X04 &amp;quot;The Jersey Devil&amp;quot; sniper rifle ==&lt;br /&gt;
[[File:TXF 1x05 Rifle.jpg|right|thumb|300px|]]&lt;br /&gt;
Oh, can anyone identify that sniper rifle used by the park ranger? --[[User:Benny Frandsen|Benny Frandsen]] ([[User talk:Benny Frandsen|talk]]) 19:08, 5 February 2013 (EST)&lt;/div&gt;</summary>
		<author><name>Benny Frandsen</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_X-Files&amp;diff=656759</id>
		<title>The X-Files</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_X-Files&amp;diff=656759"/>
		<updated>2013-02-06T00:07:05Z</updated>

		<summary type="html">&lt;p&gt;Benny Frandsen: /* M60 machine gun */&lt;/p&gt;
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&lt;div&gt;{{incomplete}}&lt;br /&gt;
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[[Image:The_X_Files_iso.jpg‎|thumb|400px|right|''The X-Files''  (1993-2002)]]__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
'''The following guns were used in the television series ''The X-Files:'' '''&lt;br /&gt;
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==Taurus PT92==&lt;br /&gt;
&lt;br /&gt;
At the beginning of the first season (Pilot until episode 1X04 &amp;quot;The Jersey Devil&amp;quot;), FBI Special Agent Fox Mulder ([[David Duchovny]]) used a [[Taurus PT92]]. Mulder fired the Taurus only once in episode 1X03 &amp;quot;Conduit&amp;quot; to chase away a pack of wolves. PT92s also appeared in several other episodes from the first season.&lt;br /&gt;
&lt;br /&gt;
[[Image:Taurus-PT92AF.jpg|thumb|none|350px|Taurus PT92 - 9x19mm]]&lt;br /&gt;
[[Image:XFiles-PT92-1.jpg|thumb|none|500px|1X03 &amp;quot;Conduit&amp;quot;]]&lt;br /&gt;
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==Glock 19==&lt;br /&gt;
&lt;br /&gt;
After a few episodes in the first season, Mulder switched to a [[Glock 19]], which he used for the remaining episodes of the season (from episode 1X05 &amp;quot;Shadows&amp;quot; until episode 1X23 &amp;quot;The Erlenmeyer Flask&amp;quot;). It is a second generation Glock 19, identified by the checkering on the front and rear straps of the pistol grip. In episode 1X20 &amp;quot;Tooms&amp;quot; Mulder lost the Glock in a narrow escalator maintenance tunnel. Glock 19s were also carried by some of the elite soldiers in Episode 9 of Season 1, &amp;quot;Fallen Angel&amp;quot;, though they never fired their weapons (the invisible alien fried them all with its heat weapon before they could).&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock19 2ndGen.jpg|thumb|none|350px|Glock 19 - 9x19mm  (2nd generation Glock)]]&lt;br /&gt;
[[Image:XFilesGlock-1.jpg|thumb|none|500px|1X07 &amp;quot;Ice&amp;quot;]]&lt;br /&gt;
[[Image:XFilesGlock-2.jpg|thumb|none|500px|1X09 &amp;quot;Fallen Angel&amp;quot;]]&lt;br /&gt;
[[Image:Vlcsnap-209094.jpg|thumb|none|500px|]]&lt;br /&gt;
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==Bernardelli Model 60==&lt;br /&gt;
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From the pilot episode until episode 1X06 &amp;quot;Ghost In The Machine&amp;quot; Scully carried a Bernardelli Model 60 .32 ACP pocket pistol. It is a single action straight blowback weapon with a frame mounted manual safety. The Model 60 was introduced in 1959, the magazine release is located at the butt of the pistol grip. It features a &amp;quot;VB&amp;quot; logo (Vincenzo Bernardelli) on the left grip. Scully's Model 60 has brown grips.&lt;br /&gt;
&lt;br /&gt;
[[Image:Model 60.jpg|thumb|350px|none|Bernardelli Model 60 chambered in .32 ACP]]&lt;br /&gt;
[[Image:XFillesPPK-1.jpg|thumb|none|500px|1X01 &amp;quot;Deep Throat&amp;quot;, Bernardelli Mod.60]]&lt;br /&gt;
[[Image:1X01 Bernardelli Mod60.jpg|thumb|none|500px|1X01 &amp;quot;Deep Throat&amp;quot;, Bernardelli in the floorboard of a car with broken glass of the side window]]&lt;br /&gt;
[[Image:1X03 Conduit Bernardelli.jpg|thumb|none|500px|1X03 &amp;quot;Conduit&amp;quot;, Bernardelli in holster, Nokia 101 cell phone and M-100 Smith &amp;amp; Wesson handcuffs]]&lt;br /&gt;
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==Manurhin PPK (Walther clone)==&lt;br /&gt;
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For a lot of the first season, FBI Special Agent Dana Scully ([[Gillian Anderson]]) carried a Manurhin PPK .32 ACP (French clone under license of Walther).&lt;br /&gt;
&lt;br /&gt;
Scully carried the PPK from episode 1X07 &amp;quot;Ice&amp;quot; until episode 1X23 &amp;quot;The Erlenmeyer Flask&amp;quot;. In episode 3X01 &amp;quot;The Blessing Way&amp;quot; Scully again used the PPK for a last time, when the FBI did confiscate her regular P228 service pistol. In episode 1X09 &amp;quot;Fallen Angel&amp;quot; the Manurhin PPK had a misfeed, perhaps because Scully didn't rack the slide with enough fervor.&lt;br /&gt;
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[[Image:Manurhin PPK 32ACP.jpg|thumb|350px|none|Manurhin PPK .32 ACP, a French clone of the German Walther PPK]]&lt;br /&gt;
[[Image:1X09Fallen Angel PPK.jpg|thumb|none|500px|1X09 &amp;quot;Fallen Angel&amp;quot;, Manurhin PPK misfeed]]&lt;br /&gt;
[[Image:XFilesPPK-3.jpg|thumb|none|500px|1X11 &amp;quot;Fire&amp;quot;, Manurhin PPK .32 ACP]]&lt;br /&gt;
[[Image:1X15 YaH Manurhin PPK.jpg|thumb|none|500px|1X15 &amp;quot;Young At Heart&amp;quot;, Scully's Manurhin, marked &amp;quot;LIC. WALTHER PPK&amp;quot; on the bottom of the grips]]&lt;br /&gt;
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==Walther PPK==&lt;br /&gt;
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Fox Mulder can be seen carrying a Walther PPK as a back up pistol (''&amp;quot;I got tired losing my gun!&amp;quot;'') to his main sidearm, kept in an ankle holster (episodes: 3X09 &amp;quot;Nisei&amp;quot;, 3X10 &amp;quot;731&amp;quot; and 4X08 &amp;quot;Paper Hearts&amp;quot;).&lt;br /&gt;
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It is also worth noting in Season 8 episode 11 titled &amp;quot;The Gift&amp;quot; flashbacks are shown of Fox Mulder using his PPK to shoot and attempt to kill a soul eater who cured him of a terminal disease, to relieve it of it's suffering.&lt;br /&gt;
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After which Agent Doggett discovers a Walther taped under Mulder's bathroom sink in it's holster. But this gun is an Interarms/Walther PPK/S, not the regular PPK model, Mulder used (the model PPK/S has a larger frame than the PPK).&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-PPK.jpg|thumb|350px|none|Walther PPK in 6.35mm auto (.25 ACP), 7.65x17mm (.32 ACP) Auto or 9x17mm (.380 ACP)]]&lt;br /&gt;
[[Image:XFillesPPK-2.jpg|thumb|none|500px|3X09 &amp;quot;Nisei&amp;quot;, Walther PPK]]&lt;br /&gt;
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== SIG-Sauer P226 ==&lt;br /&gt;
&lt;br /&gt;
In Season 2, Mulder started using a [[SIG-Sauer P220 pistol series#SIG P226|SIG-Sauer P226]].  This weapon first appeared in the Season 2 premier &amp;quot;Little Green Men&amp;quot;, when Mulder tried in vain to shoot an alien with his newly-issued P226 (despite SIGs' &amp;quot;Hell and Back&amp;quot; reliability, firearms do not function when UFOs are around in ''The X-Files'').  Following this episode, Mulder carried the P226 for the entirety of the show, with the exception of Season 3, when he and Scully both used [[Smith &amp;amp; Wesson 5906]]s.&lt;br /&gt;
&lt;br /&gt;
Many of the other FBI Agents throughout the show, including Agent John Doggett ([[Robert Patrick]]) also use P226s.&lt;br /&gt;
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[[Image:SigP226.jpg|thumb|none|350px|SIG-Sauer P226 - 9x19mm, right side]]&lt;br /&gt;
[[Image:XFilesP226-1.jpg|thumb|none|500px|4X18 &amp;quot;Max&amp;quot;]]&lt;br /&gt;
[[Image:XFilesP226-2.jpg|thumb|none|500px|From 4X18 &amp;quot;Max&amp;quot;. This is probably the best close-up of Mulder's SIG P226 in the entire show.]]&lt;br /&gt;
[[Image:XFilesP226-6.jpg|thumb|none|500px|5X04 &amp;quot;Detour&amp;quot;]]&lt;br /&gt;
[[Image:XFilesP228-6.jpg|thumb|none|500px|5X14 &amp;quot;The Red And The Black&amp;quot;, P226]]&lt;br /&gt;
[[Image:XFilesP226-7.jpg|thumb|none|500px|2X01 &amp;quot;Little Green Men&amp;quot;]]&lt;br /&gt;
[[Image:Mulder P226 Props.jpg|thumb|none|500px|Mulder's SIG Sauer P226 prop gun and several props]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P228 ==&lt;br /&gt;
&lt;br /&gt;
Beginning with Season 2, Scully started using a [[SIG-Sauer P220 pistol series#SIG P228|SIG-Sauer P228]], which subsequently became her sidearm for the entire show (Season 3 notwithstanding, when she and Mulder both used [[Smith &amp;amp; Wesson 5906]]s). Alex Krycek ([[Nicholas Lea]]), Walter Skinner ([[Mitch Pileggi]]) and some of the other FBI Agents on the show also used the P228. Scully used a P228 from episode 2X05 &amp;quot;Duane Barry&amp;quot; until episode 3X01 &amp;quot;The Blessing Way&amp;quot;, and then again from episode 6X01 &amp;quot;The Beginning&amp;quot;. Mr. X ([[Steven Williams]]) carries a P229 (which looks just like the P228), chambered for .40S&amp;amp;W, explicitly calling it a 'high-capacity compact SIG-Sauer .40-caliber weapon' in episode 2X08 &amp;quot;One Breath&amp;quot;. The P228 is only available in 9x19mm so there is no way Mr. X could have been carrying a P228.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|350px|SIG-Sauer P228 - 9x19mm, 13 round magazine]]&lt;br /&gt;
[[Image:XFilesP228-1.jpg|thumb|none|500px|2X17 &amp;quot;End Game&amp;quot;: Beginning with Season 2, Scully started using a [[SIG-Sauer P220 pistol series#SIG P228|SIG-Sauer P228.]]]]&lt;br /&gt;
[[Image:XFilesP228-7.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:XFilesP228-8.jpg|thumb|none|500px|6X05 &amp;quot;Dreamland II&amp;quot;]]&lt;br /&gt;
[[Image:Scully P228 Props.jpg|thumb|none|500px|Scully's SIG Sauer P228 prop gun and several props]]&lt;br /&gt;
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== SIG-Sauer P225 ==&lt;br /&gt;
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There were several episodes, mostly in Season 5, where Scully used a [[SIG-Sauer P225]] rather than the [[SIG-Sauer P228|P228]] she used normally.  This might have occurred because the show's armorer was unable to bring a P228 on-set for those particular episodes. Scully used the P225 from episode 4X02 &amp;quot;Unruhe&amp;quot; until episode 5X20 &amp;quot;The End&amp;quot;.&lt;br /&gt;
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[[Image:SIG-Sauer-P225.jpg‎|thumb|none|350px|SIG-Sauer P225 - 9x19mm, 8 round magazine]]&lt;br /&gt;
[[Image:XFilesP228-4.jpg|thumb|none|600px|5X04 &amp;quot;Detour&amp;quot;]]&lt;br /&gt;
[[Image:XFilesP225-1.jpg|thumb|none|600px|Former Russian KGB agent Vassily Peskow ([[Jan Pubes]]) holds Scully at gunpoint with her P225 in 4X10 &amp;quot;Terma&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 5906==&lt;br /&gt;
&lt;br /&gt;
Although they use SIG-Sauer pistols in Season 2, both Mulder and Scully switch to using [[Smith &amp;amp; Wesson 5900 pistol series#Smith &amp;amp; Wesson 5906|Smith &amp;amp; Wesson 5906]]s as their sidearms for all of Season 3. After this season, they resume using their respective SIG pistols (P226 for Mulder, P228 for Scully). Skinner is also seen using a 5906 as his carry weapon. The 5906, chambered to fire 9 mm Luger (Parabellum) ammunition, has fully ambidextrous safety levers, a one piece rear wraparound grip, construction is all stainless steel. The 5906 (S&amp;amp;W 3rd generation) version used by Mulder and Scully has an adjustable rear sight, black trigger and hammer.&lt;br /&gt;
&lt;br /&gt;
Mulder and Scully used the 5906 from episode 3X03 &amp;quot;D.P.O.&amp;quot; until episode 4X01 &amp;quot;Herrenvolk&amp;quot;. In episode 3X13 &amp;quot;Syzygi&amp;quot; Dana Scully's Smith &amp;amp; Wesson 5906 had accidental discharges.&lt;br /&gt;
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&lt;br /&gt;
''NOTE: Several users have suggested that these pistols might be the [[Smith &amp;amp; Wesson 1076]] in 10mm, which was briefly used by the FBI.  This is incorrect; the 1076 has a single-stack frame, while the pistols in the show have double-stack frames, meaning that they can only be the model S&amp;amp;W 5906. The show's guns are not the .40-caliber model 4006, because the 4006's frame features checkering on the grip, missing on the show's Smith &amp;amp; Wessons (the 5906 frame has vertical grooves on the grip). The model S&amp;amp;W 1076 can be easily distinguished from the S&amp;amp;W 5906, as the 1076 is hammerless, has no manual safety and a frame mounted de-cocking lever. This is a TV show, not real life, and movie/television armorers have always tended to use 9mm pistols rather than larger calibers, because 9mm blanks are more reliable to cycle in pistols than larger calibers.&lt;br /&gt;
&lt;br /&gt;
[[File:S&amp;amp;W 5906 late adjustable sights.jpg|thumb|300px|none|Smith &amp;amp; Wesson 5906, late model with adjustable sights - 9x19mm]]&lt;br /&gt;
[[Image:XFiles5906-1.jpg|thumb|none|600px|4X01 &amp;quot;Herrenvolk&amp;quot;]]&lt;br /&gt;
[[Image:XFiles5906-2.jpg|thumb|none|600px|3X03 &amp;quot;D.P.O.&amp;quot;]]&lt;br /&gt;
[[Image:XFiles5906-3.jpg|thumb|none|600px|3X20 &amp;quot;Jose Chung's ''From Outer Space''&amp;quot;]]&lt;br /&gt;
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==Smith &amp;amp; Wesson 5904==&lt;br /&gt;
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In the Season 2 episode &amp;quot;Duane Barry&amp;quot;, Duane Barry ([[Steve Railsback]]) carries a [[Smith &amp;amp; Wesson 5900 pistol series#Smith &amp;amp; Wesson 5904|Smith &amp;amp; Wesson 5904]] that he took from a guard at the mental institute.&lt;br /&gt;
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[[Image:S&amp;amp;W-5904-Early-LEFT.jpg‎|thumb|none|350px|Early Model Smith &amp;amp; Wesson 5904 - 9x19mm]]&lt;br /&gt;
[[Image:XFiles5904-1.jpg|thumb|none|600px|2X05 &amp;quot;Duane Barry&amp;quot;]]&lt;br /&gt;
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==Colt Model 733 Commando==&lt;br /&gt;
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Several episodes in Season 1 feature appearances of [[M16 rifle series#Colt Carbine/Model 653/Model 733|Colt Model 733 &amp;quot;Commando]]s&amp;quot;, usually in the hands of military personnel and SWAT officers. There's a great close-up of this gun in the second episode, &amp;quot;Deep Throat&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Model 733.jpg|thumb|none|400px|Colt Model 733 5.56mm]]&lt;br /&gt;
[[Image:Vlcsnap-206608.jpg|thumb|none|600px|A Military Police officer with his Colt Model 733 at the ready.]]&lt;br /&gt;
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== Colt AR-15 SP1 Rifle ==&lt;br /&gt;
&lt;br /&gt;
There are many episodes, especially in the early seasons, where U.S. military personnel are armed with [[M16 rifle series|Colt AR-15 SP1 rifles]] with [[M16 rifle series#M16A2 Rifle|M16A2]]-style hand guards, standing in for the M16A2 service rifles that the soldiers ''should'' be using in real life. You can tell because the receivers of the guns don't have the &amp;quot;fencing&amp;quot; around the magazine release, plus they lack the A2-style rear sights, shell deflectors, and forward assists.  These are not fired on the episode, but they can be full auto conversions since armorers in both Canada and the U.S. picked up many SP1 conversions during the 1970s and 1980s.  &lt;br /&gt;
&lt;br /&gt;
[[Image:M16-SP1-with-A2-Handguards.jpg|thumb|none|500px|M16 aka SP1 (flat &amp;quot;slab side receiver&amp;quot;) with A2 style handguards used to impersonate the M16-A2 - 5.56x45mm]]&lt;br /&gt;
[[Image:Vlcsnap-207689.jpg|thumb|none|600px|Soldiers conduct maintenance on their rifles; note the lack of a forward assist, shell deflector, and &amp;quot;fencing&amp;quot; around the magazine release; all tell-tale signs of an AR15 SP1.]]&lt;br /&gt;
[[Image:Vlcsnap-210624.jpg|thumb|none|600px|A soldier gets out of a jeep with an AR15 SP1 in hand.]]&lt;br /&gt;
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== Diemaco C7/Colt Model 715 ==&lt;br /&gt;
&lt;br /&gt;
Because the show was initially filmed in Canada, many of the [[M16]]-type rifles in the early season were [[M16 rifle series#Diemaco C7/Colt Model 715|Diemaco C7]]s, or, more likely, the Olympic Arms K4B equivalent, which seems to be favored by the Canadian armorers.  These weapons appeared in the hands of U.S. military personnel as an [[M16A2]] stand-in, particularly in the Season 1 episodes &amp;quot;Deep Throat&amp;quot; and &amp;quot;Fallen Angel&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt715 C7Rifle.jpg|thumb|none|500px|Diemaco C7/Colt Model 715 - 5.56x45mm]]&lt;br /&gt;
[[Image:OlympicArmsAR15.jpg|thumb|none|500px|An Olympic Arms AR15 (note: Olympic arms did not rename their rifles with the &amp;quot;K&amp;quot; designation until after the 1990s) with A2 Handguards and the Olympic Arms stowaway pistol grip - 5.56x45mm.]]&lt;br /&gt;
[[Image:XFilesC7-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:XFilesC7-2.jpg|thumb|none|600px|Episode 1X01 &amp;quot;Deep Throat&amp;quot;]]&lt;br /&gt;
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==Norinco Type 84S==&lt;br /&gt;
&lt;br /&gt;
The [[AK-47#Norinco Type 84|Norinco Type 84S]] was often used on the show by Russian soldiers (as an [[AK-74]] stand-in).  It was first seen used by guards at the Tunguska gulag in the episode &amp;quot;Terma&amp;quot;. In the episode &amp;quot;Patient X&amp;quot; when a unit of Russian soldiers led by Alex Krycek ([[Nicholas Lea]]) encountered a UN military force at a UFO abduction site in Kazakhstan, two Russian soldiers were seen armed with AK rifles while the rest of the unit were armed with clubs/nightsticks. There is a possibility that there were not many AK rifles available in Vancouver during the mid-1990s, which could explain why only two soldiers/gulag guards were armed with rifles while the others were armed with nightsticks.&lt;br /&gt;
&lt;br /&gt;
[[Image:NorincoType84SRifle.jpg|thumb|none|450px|Norinco Type 84S 5.56x45mm]]&lt;br /&gt;
[[Image:NorincoType84SFolder.jpg‎|thumb|none|450px|Norinco Type 84S Underfolder Model - 5.56mm]]&lt;br /&gt;
&lt;br /&gt;
There was also a recurring appearance of a folding-stock Type 84 that had a long RPK-style barrel. It appeared several times in the 4th and 5th seasons, most prominently in the episode &amp;quot;Folie A Deux&amp;quot; where it was used by a hostage-taker. This is known as the Type 84S Match variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:NorincoType84SMatch.jpg|thumb|none|450px|]]&lt;br /&gt;
[[Image:X-files-Type84-3.jpg|thumb|none|600px|Episode 5X19 &amp;quot;Folie a Deux&amp;quot;]]&lt;br /&gt;
[[Image:XFilesAK-1.jpg|thumb|none|600px|Episode 5X19 &amp;quot;Folie a Deux&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Makarov PM==&lt;br /&gt;
&lt;br /&gt;
In the episode &amp;quot;Terma&amp;quot;, a number of Russian guards on horseback are seen armed with [[Makarov PM]] handguns as they shoot at Mulder while he was escaping the Tunguska gulag.&lt;br /&gt;
[[Image:MakarovPM.jpg|thumb|none|350px|Makarov PM 9x18mm PM]]&lt;br /&gt;
&lt;br /&gt;
==AKM==&lt;br /&gt;
&lt;br /&gt;
Seen briefly in the hands of Ivory Coast soldiers in the episode &amp;quot;The Sixth Extinction&amp;quot;.&lt;br /&gt;
[[Image:AKMRifle.jpg|thumb|none|450px|AKM assault rifle - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
==M16A1 rifle==&lt;br /&gt;
Used by the militia gunmen in the episode &amp;quot;Tunguska&amp;quot;. The M16A1 rifle was also used on a regular basis throughout ''The X-Files'' run as either a military and/or SWAT weapon. M16A1 rifles can be seen in the Season 2 episode &amp;quot;Sleepless&amp;quot;.&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|M16A1 with 30 Round magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:Xfiles Tunguska Militia.JPG|thumb|none|600px|An M16A1 in the hands of a one of the militia.]]&lt;br /&gt;
&lt;br /&gt;
==M16A2 rifle==&lt;br /&gt;
M16A2 rifles were seen in later seasons when production was moved from Vancouver to Los Angeles.&lt;br /&gt;
[[Image:M16A2.jpg|thumb|500px|none|M16A2 5.56mm]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS pistol==&lt;br /&gt;
Beretta 92FS pistols were commonly seen in the hands of police officers, sheriffs, a number of FBI agents and US military personnel. Seen as Agent Hamilton's sidearm in the lizard episode, season 8.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|400px|none|Beretta 92FS - 9mm]]&lt;br /&gt;
[[Image:XFILES M9.JPG|thumb|none|600px| A Beretta 92FS in the hands of a U.S. soldier.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1 pistol==&lt;br /&gt;
Seen in the Season 2 episode &amp;quot;Sleepless&amp;quot;&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|World War 2 issued Colt M1911A1 Pistol - .45 ACP.]]&lt;br /&gt;
&lt;br /&gt;
==Webley revolver==&lt;br /&gt;
&lt;br /&gt;
Used by Frank Black ([[Lance Henriksen]]) in ''The X-Files''/''[[Millennium]]'' crossover episode &amp;quot;Millennium&amp;quot;&lt;br /&gt;
[[Image:Webley.JPG|thumb|none|300px|Webley Mk VI .455 Webley]]&lt;br /&gt;
[[Image:Xfiles Webley.JPG|thumb|none|600px|]]&lt;br /&gt;
[[Image:Xfiles Webley2.JPG|thumb|none|600px|Frank Black checks his ammo.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5 submachine gun==&lt;br /&gt;
&lt;br /&gt;
There were lots of [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A3|Heckler &amp;amp; Koch MP5A3]] submachine guns in many episodes. Some of the non-firing MP5s appear to have been Tokyo Marui spring-powered airsoft guns, though of course real MP5s were used in firing scenes. In one episode, Scully wielded an MP5A3 with a Surefire forearm during a scene where she and Mulder participate in an FBI takedown of a militia group.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A3slimforearm.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5A3 9mm (&amp;quot;slimline&amp;quot; forearm)]]&lt;br /&gt;
[[Image:MP5A3 StockCollapsed.jpg‎|thumb|none|350px|Heckler &amp;amp; Koch MP5A3 9mm (&amp;quot;tropical&amp;quot; forearm)]]&lt;br /&gt;
[[Image:Vlcsnap-215642.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:TXF5X18 MP5SD.jpg|thumb|none|400px|The militia group in 5X18 &amp;quot;The Pine Bluff Variant&amp;quot; also used [[MP5SD]]s during the bank robbery]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG==&lt;br /&gt;
&lt;br /&gt;
In the first episode of Season 2, &amp;quot;Little Green Men&amp;quot;, Mulder and Scully were chased away from the Arecibo radio telescope site in Puerto Rico by a Blue Beret Crash Retrieval Unit. The Blue Berets were armed with a number of weapons that were considered &amp;quot;futuristic&amp;quot; back in the mid-1990s when the episode was made, including a [[Steyr AUG]], a [[Calico Series of Rifles and Pistols#Calico M955A|Calico M955A]] with a laser sight, and at least two [[Mossberg 500-series shotgun#Mossberg 500 Bullpup|Mossberg 500 Bullpup]] shotguns. The leader of the team used another airsoft MP5 (see above).&lt;br /&gt;
&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|450px|Steyr AUG (Austrian Army Version) - 5.56x45mm]]&lt;br /&gt;
[[Image:XFilesBlueBerets.jpg|thumb|none|600px|2X01 &amp;quot;Little Green Men&amp;quot;: The Blue Berets firing their assault weapons at Mulder and Scully as they flee the Arecibo radio telescope site in Puerto Rico. The Berets are armed with (from left to right) Mossberg M500 Bullpups, a Calico M955A, and a Steyr AUG]]&lt;br /&gt;
&lt;br /&gt;
==Calico M955A==&lt;br /&gt;
&lt;br /&gt;
In the first episode of Season 2, &amp;quot;Little Green Men&amp;quot;, Mulder and Scully were chased away from the Arecibo radio telescope site in Puerto Rico by a Blue Beret Crash Retrieval Unit. The Blue Berets were armed with a number of weapons that were considered &amp;quot;futuristic&amp;quot; back in the mid-1990s when the episode was made, including a [[Steyr AUG]], a [[Calico Series of Rifles and Pistols#Calico M955A|Calico M955A]] with a laser sight, and at least two [[Mossberg 500-series shotgun#Mossberg 500 Bullpup|Mossberg 500 Bullpup]] shotguns. The leader of the team used another airsoft MP5 (see above).&lt;br /&gt;
&lt;br /&gt;
[[Image:CalicoM955A.jpg|thumb|450px|none|Calico M955A Intermediate length Select fire carbine - 9mm]]&lt;br /&gt;
[[Image:XFilesBlueBerets.jpg|thumb|none|600px|The Blue Berets firing their assault weapons at Mulder and Scully as they flee the Arecibo radio telescope site in Puerto Rico. The Berets are armed with (from left to right) Mossberg M500 Bullpups, a Calico M955A, and a Steyr AUG]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500 Bullpup==&lt;br /&gt;
&lt;br /&gt;
In the first episode of Season 2, &amp;quot;Little Green Men&amp;quot;, Mulder and Scully were chased away from the Arecibo radio telescope site in Puerto Rico by a Blue Beret Crash Retrieval Unit. The Blue Berets were armed with a number of weapons that were considered &amp;quot;futuristic&amp;quot; back in the mid-1990s when the episode was made, including a [[Steyr AUG]], a [[Calico Series of Rifles and Pistols#Calico M955A|Calico M955A]] with a laser sight, and at least two [[Mossberg 500-series shotgun#Mossberg 500 Bullpup|Mossberg 500 Bullpup]] shotguns. The leader of the team used another airsoft MP5 (see above). In addition to this, government agents use the Mosberg 500 Bullpup in many other episodes.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mossberg Bullpup.JPG|thumb|none|400px|Mossberg 500 Bullpup - 12 gauge]]&lt;br /&gt;
[[Image:XFilesBlueBerets.jpg|thumb|none|600px|The Blue Berets firing their assault weapons at Mulder and Scully as they flee the Arecibo radio telescope site in Puerto Rico. The Berets are armed with (from left to right) Mossberg M500 Bullpups, a Calico M955A, and a Steyr AUG]]&lt;br /&gt;
&lt;br /&gt;
==M14 rifle==&lt;br /&gt;
Used by a militia gunman in the episode &amp;quot;Tunguska&amp;quot;.&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|500px|M14 rifle - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Xfiles Tunguska Militia.JPG|thumb|none|600px|An M14 is seen in the hands of a militia gunman.]]&lt;br /&gt;
&lt;br /&gt;
==Various pump-action shotguns==&lt;br /&gt;
The pump-action shotgun was commonly used by many characters during ''The X-Files'', namely in the hand of police officers, sheriffs, SWAT team members, FBI agents, and US soldiers. The kinds of pump-action shotguns used on ''The X-Files'' were mostly Remington 870s, Winchester 1300s, Mossberg 500s/590s, and Ithaca 37s&lt;br /&gt;
[[Image:Remington870NewModel.jpg‎ |thumb|none|450px|Remington 870 New Model with Black Synthetic Furniture - 12 gauge]]&lt;br /&gt;
[[Image:WinchesterModel1300Defender.jpg|thumb|none|450px|Winchester M1300 with extended tube &amp;amp; rubber Butt pad]]&lt;br /&gt;
[[Image:Mossberg500.jpg|thumb|none|450px|Mossberg 500 Shotgun - .12 gauge]]&lt;br /&gt;
[[Image:Mossberg 590.jpg|thumb|none|450px|Mossberg 590 12 gauge.]]&lt;br /&gt;
[[Image:IthacaModel37.jpg|thumb|450px|none|Ithaca Model 37 riot version - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Ruger AC556==&lt;br /&gt;
&lt;br /&gt;
In the episode &amp;quot;First Person Shooter&amp;quot;, the game guns were the same &amp;quot;M590 assault rifles&amp;quot; used in the show ''[[Space: Above and Beyond]]''.  This is a modified [[Ruger AC556]] automatic rifle (the full auto version of the Mini-14) fitted in a custom casing.  Both Mulder and Scully wielded these weapons after they entered the game world. The weapon was also wielded by Maitreya ([[Krista Allen]]) when she fights Scully on the second level of the game.&lt;br /&gt;
  &lt;br /&gt;
[[Image:RugerAC556.jpg|thumb|450px|none|Ruger AC556 (the full auto version of the Mini 14) - 5.56mm.  This is the real firearm that was inside the fantasy outer shell.]]&lt;br /&gt;
[[Image:SAABM590.jpg|thumb|450px|none|Artists rendition of the fictional M590 Assault rifle]]&lt;br /&gt;
&lt;br /&gt;
== Steyr SPP ==&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;First Person Shooter&amp;quot;, the player Darryl Musashi ([[Christopher Ng]]) dual-wielded [[Steyr SPP]]s converted to fire full-auto while in the game. The weapon was also wielded by Maitreya ([[Krista Allen]]) when she fights Scully on the second level of the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:SteyrSPPPistl.jpg‎|thumb|none|400px|Steyr SPP - 9x19mm]]&lt;br /&gt;
[[Image:XFilesSPP-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Cobray M11/9  ==&lt;br /&gt;
&lt;br /&gt;
In the episode &amp;quot;First Person Shooter&amp;quot;, the players are seen arming themselves with [[MAC-10#Cobray M11/9|Cobray M11/9]]s converted to automatic. &lt;br /&gt;
&lt;br /&gt;
[[Image:M11 2.jpg|thumb|none|300px|Cobray M11/9 - 9x19mm]]&lt;br /&gt;
[[Image:Xfiles Mac10.JPG|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36K==&lt;br /&gt;
&lt;br /&gt;
In the episode &amp;quot;First Person Shooter&amp;quot;, the video game player named &amp;quot;LoFat&amp;quot; was armed with a [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36K|Heckler &amp;amp; Koch G36K]] carbine assault rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K-G36K.jpg|thumb|none|400px|Heckler &amp;amp; Koch G36K - 5.56x45mm.]]&lt;br /&gt;
[[Image:Xfiles G36k.JPG|thumb|none|600px|&amp;quot;LoFat&amp;quot; with his G36K.]]&lt;br /&gt;
&lt;br /&gt;
==AKU-94 bullpup rifle==&lt;br /&gt;
&lt;br /&gt;
[[AK-47#AKU-94|AKU-94]] rifles with scopes attached were seen in the episode &amp;quot;First Person Shooter&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The scope looks like a Trijicon ACOG to me.  -Ryan&lt;br /&gt;
&lt;br /&gt;
[[Image:Pix545892796.jpg|thumb|none|400px|AKU-94 Bullpup - 7.62x39mm]]&lt;br /&gt;
[[Image:Xfiles Bullpup AK.JPG|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K3==&lt;br /&gt;
&lt;br /&gt;
In the episode &amp;quot;First Person Shooter, the &amp;quot;virtual &amp;quot;enemy combatants&amp;quot; in the video game, dressed like pseudo Nazis, used [[Daewoo K3]] LMGs with the stocks removed and 100-round drum magazines fitted.&lt;br /&gt;
&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|450px|An Daewoo K3 with a disintegrating belt attached. - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==M60 machine gun==&lt;br /&gt;
Used by the US military throughout the series, usually as a vehicle-mounted weapon on the US Army's Jeeps and Humvees.&lt;br /&gt;
[[Image:M60.jpg|thumb|none|500px|M60 machine gun 7.62x51mm NATO]]&lt;br /&gt;
[[Image:TXF 1x10 MG1.jpg|thumb|none|400px|M60 machine gun mounted on a Jeep in 1X09 &amp;quot;Fallen Angel&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==MP-40==&lt;br /&gt;
&lt;br /&gt;
Used by German soldiers in the episode &amp;quot;Triangle&amp;quot;.&lt;br /&gt;
[[Image:MP40.jpg|thumb|none|500px|MP-40 sub-machine gun 9x19mm]]&lt;br /&gt;
[[[Image:P38.jpg|thumb|right|400px|Walther P38 pistol (manufactured at the Mauser Factory) - World War II dated - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
&lt;br /&gt;
Used by German soldiers in the episode &amp;quot;Triangle&amp;quot;.&lt;br /&gt;
[[Image:P38.jpg|thumb|none|400px|Walther P38 pistol (manufactured at the Mauser Factory) - World War II dated - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament Model R-2 Suppressed Revolver Rifle==&lt;br /&gt;
Used by a Quiet Willy to shoot the Smoking Man in Season 5 Episode 2 &amp;quot;Redux II&amp;quot;&lt;br /&gt;
This is the Knight's Armament R2 system. It's a Ruger super redhawk modified to having the gap between the ammunition cylinder and the barrel closed. The idea was to create an effect similar to that of the Nagant Revolver. Once this was done, a sound suppressor could be effectively employed. Needless to say, the life of the weapon was rather short as it wore out quickly due to the cylinder grinding down steel when rubbing against the barrel as it turned.&lt;br /&gt;
&lt;br /&gt;
==Browning Hi-Power==&lt;br /&gt;
&lt;br /&gt;
Used by the evil guy in s8e17.&lt;br /&gt;
&lt;br /&gt;
==Jericho 941==&lt;br /&gt;
&lt;br /&gt;
Used by Langley to &amp;quot;shoot&amp;quot; Suzanne Modeski.&lt;br /&gt;
&lt;br /&gt;
==Spectre M4==&lt;br /&gt;
Along all the MP5s, the militia group Mulder infiltrates in 5X18 &amp;quot;The Pine Bluff Variant&amp;quot; also uses a [[Spectre M4]] SMG.&lt;br /&gt;
[[Image:TXF5X18 SpectreM4 1.jpg|thumb|none|400px|A Spectre M4 carried by a militia bank robber]]&lt;br /&gt;
&lt;br /&gt;
==Misc==&lt;br /&gt;
[[Image:X-Files-Expo Washington 1998.jpg|thumb|600px|none|Showcase displaying prop guns at ''X-Files-Expo'', Washington 1998]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;/div&gt;</summary>
		<author><name>Benny Frandsen</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:The_X-Files&amp;diff=656757</id>
		<title>Talk:The X-Files</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:The_X-Files&amp;diff=656757"/>
		<updated>2013-02-06T00:05:32Z</updated>

		<summary type="html">&lt;p&gt;Benny Frandsen: /* Fallen Angel */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'd like to change the Smith and Wesson Section - The guns were 1076s, not 5906s.&lt;br /&gt;
&lt;br /&gt;
The Smith and Wessons that Scully and Mulder get are actually 1076s.  For a short time, as a result of extensive research after the 1986 Miami shootout, the FBI thought that a 9mm/.38 spl was ineffective.  As a result, the FBI tested and selected the 10mm cartridge, which they believed gave superior stopping power and penetration.  A special 10mm &amp;quot;lite&amp;quot; FBI load was developed, as the bureau thought the flash and recoil of the standard 10mm was too severe.  For the 10mm, they had Smith and Wesson create a new gun, the 1076.  It was a Gen III, was stainless steel, had a a decocking lever, no manual safety and was Double Action only.  Capacity was 10 rounds.&lt;br /&gt;
Ironically enough, the FBI only retained the 1076s for a short time due to issues with the weight and power of the cartridge.  The bureau eventually switched back to the 9mm Sigs (P226 &amp;amp; P228), saying that with good ammo and proper shot placement, the 9mm is an effective cartridge.  A while later, the FBI then switched to issuing the Glock 22/23 in .40 S&amp;amp;W to new agents.  Ironically, the .40 S&amp;amp;W was essentially a shortened 10mm developed as a result of the the FBI's 10mm &amp;quot;lite&amp;quot; cartridge.   &lt;br /&gt;
&lt;br /&gt;
[http://handgunns.com/shooting-range/sw1076.html]&lt;br /&gt;
&lt;br /&gt;
:Permission denied to make the change (not that I'm necessarily the sole arbiter on this site, so to speak, but I am a ranking member, not to mention that I did quite a bit of work on this page). We've already explained this many times before, but here it is again: You can '''never''' assume that just because a particular law enforcement/military agency uses a certain gun/caliber in real life, the exact same model/caliber is used in a particular movie or TV show. For instance, there are many members who assume that, for movies which feature FBI Agents carrying Glocks, the pistols in question are either Glock 22s or Glock 23s in .40 S&amp;amp;W, just because the FBI carries such weapons in real life. The thing is, 9mm pistols are FAR more commonly used in movies and TV shows, because until recently, this caliber was considered most reliable in blank-fire for almost any make/model of handgun. Chances are, if you're seeing a Glock in a movie, it's a 9mm Glock, regardless of whether the character in the film is an FBI Agent or a member of some other agency that issues .40-caliber Glocks in real life. This is not always true, but it's true about 9 times out of 10, we reckon. So, unless you have absolute proof that the prop guns are a certain model/caliber, the general rule is that you should assume it's a 9mm.&lt;br /&gt;
&lt;br /&gt;
:Anyway, related to ''The X-Files'' specifically, there is much more empirical evidence to suggest you are wrong here. The Smith &amp;amp; Wesson 1076 has a single-stack frame, whereas the pistols used by Mulder and Scully clearly have double-stack frames, which means that they have to be either S&amp;amp;W 5906s or 4006s. And since, as I said before, 9mm pistols were until recently the preferred caliber in Hollywood, the 5906 is a safe bet. There are even plenty of screencaps from this show which show the bores of the pistols pretty clearly, and they look to be 9mm in size. -[[User:MT2008|MT2008]]&lt;br /&gt;
&lt;br /&gt;
== Anyone notice ==&lt;br /&gt;
&lt;br /&gt;
I never seen the show but from these pics for FBI agents they sure as hell don't seem to know how to use a weaver grip. Y'know that grip that is accepted by the FBI? They're holding cup and saucer style. This bothrt anyone else?--[[User:ConditionNone|ConditionNone]] 07:05, 28 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:It's a TV show, not real life.  Armorers don't always have the time to train the actors in proper stance and grip when they arrive on set. -[[User:MT2008|MT2008]] 01:53, 15 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== New Images? ==&lt;br /&gt;
I got Season 1 on DVD, and plan to get more seasons. I could take a few sample screenies and see if they look any better than the existing shots? --[[User:ManiacallyChallenged|ManiacallyChallenged]] 02:05, 28 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Sure, that would be great!  Most of mine are pretty low-quality. -[[User:MT2008|MT2008]] 02:16, 28 January 2010 (UTC)&lt;br /&gt;
::Cool, I'll have some time to do a few within the next week I hope. I dunno if they'll be any better, the show doesn't really like to highlight guns. :D --[[User:ManiacallyChallenged|ManiacallyChallenged]] 18:51, 28 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Knight's Armament Model R-2 Suppressed Revolver Rifle ==&lt;br /&gt;
&lt;br /&gt;
While the subject rifle was based on a Ruger Redhawk, it was not a .44 Mag. It used a special round loaded in .44 mag cases but had a flat tip nylon sabot that used a 7mm bullet.  Upon firing the sabot moved forward and sealed the cylinder gap.  I fired this gun, and a similar model based on a S&amp;amp;W M60 (.30 bullets) at Reed Knight's factory in FL.  There was no problem with the cylinder on either gun rotating as usual.  The Ruger was also used in an episode where the Smoking Man was writing a novel. He was set up in a hotel room across the street from the hangout of the Lone Gunmen as if to shoot them but put the gun away.&lt;br /&gt;
--[[User:Cvuxton|Cvuxton]] 14:07, 26 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Krycek's Beretta ==&lt;br /&gt;
In the last episode of season eight ('Existence'), Krycek uses a stainless Beretta 92-model. I think it's a 92FS Centurion Inox (full-size frame, shorter barrel and slide). But I'm not entirely sure, so I'd like someone to back me up on it. [[User:Ramell|Ramell]] 15:50, 28 August 2010 (UTC)&lt;br /&gt;
:I thought it was a Beretta Cheetah, but I haven't seen the show for a while.--[[User:Pølaris|Pølaris]] 02:07, 17 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Chick Guns==&lt;br /&gt;
The first season of this show seems to follow an interesting trend in media with regard to female cops/federal agents. It seems many movies and TV shows seem to arm Female Law Enforcement officers with &amp;quot;chick guns&amp;quot; even if the weapons are inappropriate. In the first season of this show Scully carries various Walther PPK knockoffs, in ''Hunter'' Det. Sgt. Dee Dee McCall carried a PPK, and numerous other shows and films have women carrying small .380s or 'emasculated' versions of male duty weapons (for example in some shows a male agent may carry a SIG P226 or Glock 17 while a female carries a P239 or Glock 26). I realize most women have smaller hands than most men, but at a certain point this boarders on condescension. If these were armed civilians this may be justifiable as a woman could carry whatever she felt more comfortable with, but for Cops and Federal agents, they would be required to make due with standard issue weapons which they would be trained to handle just as male agents would be. I'm not bringing this up as a sexist issue as much as a realism issue. Most police departments and federal agencies would not be this accommodating. -[[User:Anonymous|Anonymous]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the first season, the FBI turned down requests for assistance on the proper procedures and weapons to be used.  So Mulder had a Taurus and a Glock (which was not an approved weapon at the time) while Scully had a pocket pistol.  After they saw the first season the FBI was happy about how the Bureau was portrayed, and so started giving aid.  From the second season on they started using FBI approved firearms, and procedures. -[[User:Krel]]&lt;br /&gt;
&lt;br /&gt;
Didn't Mulder carry a black S&amp;amp;W pistol in a few episodes in between the Taurus and the Glock? I'm sure he had one in &amp;quot;Ghost In The Machine&amp;quot;. --[[User:Cool-breeze|Cool-breeze]] 17:30, 17 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It depends on the overall size stature of the female. Full-size service pistols look awkward in the hands of a small framed female onscreen. They would not look awkward to people that work with and handle guns often but for the part of the public that doesn't understand firearms (which is the vast majority of viewers), it would look too cumbersome. This is just Hollywood and onscreen presentation; it has nothing to do with sexism.  This same thinking influenced Humphrey Bogart in Casablanca years ago. They wanted him to use a 1911 but at 5 foot 8 inches and slim, it looked huge in his hands so they replaced it with a .32 caliber 1903 handgun. --[[User:Luckyluciano|Luckyluciano]] 00:11, 17 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Just to throw another chick gun into the mix, in the season 1 episode &amp;quot;Eve&amp;quot;, Harriet Sansom Harris' character uses a Beretta Cheetah (early version with the rounded trigger guard). Don't have the DVDs though, just saw it on TV so can't add it to the page.  --[[User:Commando552|commando552]] 19:55, 17 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Unknown submachine gun in 1X09 ==&lt;br /&gt;
&lt;br /&gt;
In the first season, tenth episode called &amp;quot;Fallen Angel&amp;quot; unknown submachine gun is shown in the hands of the soldier, shortly after; he and his mp5 wielding buddy are attacked by and invisible alien.&lt;br /&gt;
Could anybody ID this gun ?&lt;br /&gt;
Kinda reminds on Encom carbine and Ap9 carbine, but from what I can see it has rectangular body and long magazine well with stamping marks on it.&lt;br /&gt;
&lt;br /&gt;
Pictures are here, you can also put them in the main X-Files firearms page :&lt;br /&gt;
&lt;br /&gt;
http://i53.tinypic.com/sct01x.jpg&lt;br /&gt;
&lt;br /&gt;
http://i51.tinypic.com/250niwy.jpg&lt;br /&gt;
&lt;br /&gt;
:IMFDB has been trying to ID those submachine guns for a long time. They're owned by an armory in British Columbia, Canada and have appeared in dozens of other movies and TV shows filmed in the Vancouver area (including ''[[Timecop#Custom Assault Pistol|Timecop]]'', ''[[Viper#Unknown SMG|Viper]]'', ''[[M.A.N.T.I.S.]]'', ''[[Talk:Smallville#Unknown SMG|Smallville]]'', etc.)  We're really not sure what they are yet, but they're not AP9s (which is a common guess, but incorrect). -[[User:MT2008|MT2008]] 14:56, 15 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Fallen Angel ==&lt;br /&gt;
&lt;br /&gt;
Was that a Desert Eagle I spotted in the colonel's shoulder holster? [[User:Raven|Raven]] ([[User talk:Raven|talk]]) 23:15, 14 January 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
:Yes, as far as I can tell, that is a nickel-plated Desert Eagle Mark VII. Not the sort of pistol one would expect a military officer to carry. -[[User:MT2008|MT2008]] ([[User talk:MT2008|talk]]) 20:52, 15 January 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
[[File:TXF 1x10 Pistol.jpg|right|thumb|300px|]]&lt;br /&gt;
Also regarding this episode, what model of pistols are these? --[[User:Benny Frandsen|Benny Frandsen]] ([[User talk:Benny Frandsen|talk]]) 19:05, 5 February 2013 (EST)&lt;/div&gt;</summary>
		<author><name>Benny Frandsen</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:TXF_1x10_Pistol.jpg&amp;diff=656753</id>
		<title>File:TXF 1x10 Pistol.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:TXF_1x10_Pistol.jpg&amp;diff=656753"/>
		<updated>2013-02-06T00:01:32Z</updated>

		<summary type="html">&lt;p&gt;Benny Frandsen: The X Files, Episode 1X10 &amp;quot;Fallen Angel&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The X Files, Episode 1X10 &amp;quot;Fallen Angel&amp;quot;&lt;/div&gt;</summary>
		<author><name>Benny Frandsen</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:TXF_1x10_MG1.jpg&amp;diff=656752</id>
		<title>File:TXF 1x10 MG1.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:TXF_1x10_MG1.jpg&amp;diff=656752"/>
		<updated>2013-02-06T00:01:14Z</updated>

		<summary type="html">&lt;p&gt;Benny Frandsen: The X Files, Episode 1X10 &amp;quot;Fallen Angel&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The X Files, Episode 1X10 &amp;quot;Fallen Angel&amp;quot;&lt;/div&gt;</summary>
		<author><name>Benny Frandsen</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:TXF_1x05_Rifle.jpg&amp;diff=656751</id>
		<title>File:TXF 1x05 Rifle.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:TXF_1x05_Rifle.jpg&amp;diff=656751"/>
		<updated>2013-02-06T00:00:40Z</updated>

		<summary type="html">&lt;p&gt;Benny Frandsen: The X Files, Episode 1X05 &amp;quot;The Jersey Devil&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The X Files, Episode 1X05 &amp;quot;The Jersey Devil&amp;quot;&lt;/div&gt;</summary>
		<author><name>Benny Frandsen</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_League_of_Extraordinary_Gentlemen&amp;diff=589537</id>
		<title>The League of Extraordinary Gentlemen</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_League_of_Extraordinary_Gentlemen&amp;diff=589537"/>
		<updated>2012-07-13T11:33:12Z</updated>

		<summary type="html">&lt;p&gt;Benny Frandsen: /* Luger P08 Artillery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:LoEGposter.jpg|thumb|right|300px|''The League of Extraordinary Gentlemen'' (2003)]]&lt;br /&gt;
''The League of Extraordinary Gentlemen'' is the 2003 film adaptation of the Alan Moore comic book series. The film stars [[Sean Connery]] as the legendary adventurer Allan Quatermain, who teams with other famous literary characters to face a mysterious foe bent on starting a world war. The film is set in the year 1899, but in keeping with the fantasy aspect of the film, features several anachronistic weapons.&lt;br /&gt;
&lt;br /&gt;
'''The following firearms were used in the film ''The League of Extraordinary Gentlemen'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Lee-Enfield Mk.I rifle==&lt;br /&gt;
&lt;br /&gt;
Long [[Lee-Enfield]] Mk.I rifles are first seen carried by British soldiers in their futile attempt to stop the tank breaking into the Bank of England at the beginning of the film. Long Lee-Enfield rifles would later be used by the Fantom's men (disguised as British soldiers) in Berlin when they abducted the German scientists.&lt;br /&gt;
&lt;br /&gt;
[[Image:Leemk1.jpg|thumb|none|450px|Lee-Enfield Mk.I - .303 British. In service between 1896-1907]]&lt;br /&gt;
[[Image:LoEGEnfield.jpg|thumb|none|600px|One of the Fantom's men in Berlin disguised as a British soldier has a Long Lee-Enfield rifle in his hands. (The bolt action is on the wrong side, indicating that this is a reversed shot).]]&lt;br /&gt;
[[Image:LoEGEnfield2.jpg|thumb|none|600px|Another Lee-Enfield in the hands of the Fantom's men.]]&lt;br /&gt;
&lt;br /&gt;
==Webley Green revolver==&lt;br /&gt;
Allan Quatermain ([[Sean Connery]]) uses a [[Webley Green]] revolver as his sidearm throughout the film. Dante (Max Ryan), Fantom's second in command, while disguised as a British Army officer is armed with a Webley Green revolver while the Fantom kidnapped German scientists in Berlin.&lt;br /&gt;
[[Image:wgl.jpg|thumb|none|300px|Webley-Green .455 Webley]]&lt;br /&gt;
[[Image:LoEGWebley.jpg|thumb|none|600px|Dante (Max Ryan), Fantom's second in command, while disguised as a British Army officer is armed with a Webley Green revolver while the Fantom kidnapped German scientists in Berlin.]]&lt;br /&gt;
[[Image:LoEGWebley2.jpg|thumb|none|600px|Allan Quatermain ([[Sean Connery]]) aiming his Webley Green revolver at the Fantom's assassins in Kenya]]&lt;br /&gt;
[[Image:LoEGWebley3.jpg|thumb|none|600px|Quatermain pulls the Webley during the library shootout.]]&lt;br /&gt;
[[Image:LoEGWebley4.jpg|thumb|none|600px|The Webley lies on the floor.]]&lt;br /&gt;
&lt;br /&gt;
== Double Barreled Express &amp;quot;Matilda&amp;quot; Rifle ==&lt;br /&gt;
Quatermain ([[Sean Connery]]) carries as his primary firearm a double barreled exposed hammer &amp;quot;Express Rifle&amp;quot;. It appears to have barrels between 28 and 30 inches in length.&lt;br /&gt;
[[File:LXGMatilda.jpg|thumb|none|500px|The screen-used Matilda rifle from the film, as seen at the Julien's Auction [https://www.julienslive.com/view-auctions/catalog/id/8/lot/2083/] site.]]&lt;br /&gt;
[[Image:LoEGMatilda.jpg|thumb|none|600px|Bruce the Barman (Director Stephen Norrington in a cameo) lifts &amp;quot;Matilda&amp;quot; from behind the bar and tosses it to Quartermain.]]&lt;br /&gt;
[[Image:LoEGMatilda2.jpg|thumb|none|600px|Quatermain takes aim at a fleeing henchman with his Express Rifle.]]&lt;br /&gt;
[[Image:LoEGMatilda3.jpg|thumb|none|601px|Quatermain takes target practice while topside on the Nautilus.]]&lt;br /&gt;
[[Image:LoEGMatilda4.jpg|thumb|none|601px|Agent Sawyer takes aim with the rifle. In the DVD commentary, it was mentioned that this was an authentic rifle, not a lightweight prop, which made it very difficult for actor [[Shane West]] to keep steady.]]&lt;br /&gt;
[[Image:LoEGMatilda5.jpg|thumb|none|601px|Closeup of the double triggers as Quatermain take aim at a snow tiger.]]&lt;br /&gt;
&lt;br /&gt;
==Tokarev TT-33==&lt;br /&gt;
A [[Tokarev TT-33]] pistol housed in an ornate shell is used by Captain Nemo ([[Naseeruddin Shah]]).&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|300px|]]&lt;br /&gt;
[[Image:DSCN0145.jpg|thumb|none|300px|]]&lt;br /&gt;
[[Image:DSCN0144.jpg|thumb|none|300px|]]&lt;br /&gt;
[[Image:DSCN0143.jpg|thumb|none|300px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:LoEGtt33.jpg|thumb|none|600px|A [[Tokarev TT-33]] pistol housed in an ornate shell is used by Captain Nemo ([[Naseeruddin Shah]]).]]&lt;br /&gt;
&lt;br /&gt;
==Sten Mk II submachine gun==&lt;br /&gt;
&lt;br /&gt;
The crew of Captain Nemo ([[Naseeruddin Shah]])	are seen armed with ornately decorated [[Sten Mk II]] submachine guns in both Venice and at the Fantom/M's secret factory/hideout in Mongolia.&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:DSCN0141.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:DSCN0142.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LoEGSten.jpg|thumb|none|600px|Nemo's men stand guard armed with the ornately decorated Sten SMG's.]]&lt;br /&gt;
[[Image:LoEGSten2.jpg|thumb|none|600px|Guards with the Sten inside the Nautilus.]]&lt;br /&gt;
[[Image:LoEGSten3.jpg|thumb|none|600px|Nemo's men fire their Sten SMG's during a shootout with Moriarty's guards.]]&lt;br /&gt;
[[Image:LXG 312.jpg|thumb|none|600px|Nemo's men open fire.]]&lt;br /&gt;
&lt;br /&gt;
==AK rifle==&lt;br /&gt;
An [[AK-47]]-type rifle is one of the ones used as the basis for a number of automatic rifles used by Fantom's men. The foregrip is similar to the grip of a [[Mauser C96]].&lt;br /&gt;
[[Image:LXG-AK47NoStrap1.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LoEGAK.jpg|thumb|none|600px|The distinct magazine of an AK rifle is seen outside the automatic rifle held by Fantom's men.]]&lt;br /&gt;
&lt;br /&gt;
==Thompson submachine gun==&lt;br /&gt;
The [[Thompson]] submachine gun is also used as the basis for a number of the Fantom's automatic rifles.&lt;br /&gt;
[[Image:LXG-MoriartyTompsonGun1.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LoEGtommy.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:LoEGtommy2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Uzi submachine gun==&lt;br /&gt;
In addition to the Thompson and the AK rifles, the [[Uzi]] carbine is another firearm used as a basis for the automatic weapons carried by the Fantom's gunmen.&lt;br /&gt;
[[File:Uzi-3.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:LoEGUzi.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Mauser C96 ==&lt;br /&gt;
One of the Fantom's assassins uses a [[Mauser C96]] pistol in Kenya when confronting Quatermain's friend Nigel ([[David Hemmings]]). It was apparently loaded with only one round as it clicks empty after firing.  &lt;br /&gt;
[[Image:C96Pistol.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:LoEGC96.jpg|thumb|none|600px|One of the Fantom's assassins uses a [[Mauser C96]] pistol in Kenya when confronting Quatermain's friend Nigel ([[David Hemmings]]).]]&lt;br /&gt;
&lt;br /&gt;
==Winchester 1873 lever-action rifle==&lt;br /&gt;
Special Agent Tom Sawyer ([[Shane West]]) of the United States Secret Service carries two engraved [[Winchester Model 1873]] lever-action rifles. The Winchester is used by both Quatermain and Sawyer throughout the film.&lt;br /&gt;
[[File:Pretty Winchester1873.jpg|thumb|none|501px|Winchester Model 1873]]&lt;br /&gt;
[[Image:LoEGwinchester.jpg|thumb|none|600px|Quatermain admires Agent Sawyer's custom Winchester rifle.]]&lt;br /&gt;
[[Image:LoEGwinchester2.jpg|thumb|none|600px|Quatermain hands back the Winchester.]]&lt;br /&gt;
[[Image:LoEGwinchester3.jpg|thumb|none|601px|Quatermain is armed with the Winchester while in Venice.]]&lt;br /&gt;
[[Image:LoEGwinchester4.jpg|thumb|none|601px|The barrel of the Winchester is seen.]]&lt;br /&gt;
[[Image:LoEGwinchester5.jpg|thumb|none|600px|Special Agent Tom Sawyer ([[Shane West]]) holds his Winchester.]]&lt;br /&gt;
&lt;br /&gt;
== Luger P08 Artillery==&lt;br /&gt;
Dorian Gray used an anachronistic gold plated Artillery [[Luger P08]]. The Luger's design was first patented in 1898, one year before the film takes place. However, it did not enter production until 1900, making it unlikely that Dorian would own one (on the other hand, Dorian is working for a criminal mastermind who profits from wartime technology so maybe it was designed by the great professor).&lt;br /&gt;
[[Image:LugerP08Artillery.jpg|thumb|none|350px|]]&lt;br /&gt;
[[Image:LoEGluger.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:LoEGluger2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt New Army==&lt;br /&gt;
In addition to his Winchester, Special Agent Tom Sawyer ([[Shane West]]) carries what appear to be two nickel [[Colt New Service|Colt New Army]] revolvers.&lt;br /&gt;
[[File:Colt New Army .357.jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:LoEGSAA.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:LoEGrev.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==12 Gauge Double Barreled shotgun ==&lt;br /&gt;
A fellow hunter in Kenya uses his [[12 Gauge Double Barreled Shotgun]] to exchange fire with Fantom's men. Quatermain is also seen using the shotgun.&lt;br /&gt;
[[File:Stevens12GaugeShotgun.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LoEGDBS.jpg|thumb|none|600px|&amp;quot;Automatic Rifles, Dashed unsporting. Probably Belgian&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Movie]]&lt;br /&gt;
[[category:Fantasy]]&lt;/div&gt;</summary>
		<author><name>Benny Frandsen</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Surrogates&amp;diff=585855</id>
		<title>Talk:Surrogates</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Surrogates&amp;diff=585855"/>
		<updated>2012-07-02T21:51:03Z</updated>

		<summary type="html">&lt;p&gt;Benny Frandsen: /* Norinco Type 56 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Mossberg 500==&lt;br /&gt;
That is not a Mossberg, the foregrip and mag tube cap are all wrong.  Are there any other pics of this? :)  [[User:MoviePropMaster2008|MoviePropMaster2008]] 20:47, 6 April 2010 (UTC)&lt;br /&gt;
: I think it's a [[Smith &amp;amp; Wesson 916]]. --[[User:Dillinger|Dillinger]] 20:53, 6 April 2010 (UTC)&lt;br /&gt;
::I zoomed in the shot.  Its' definitely a '''Winchester Model 1200''' with the old style police forend. Even though We don't have a pic of the 1200 with that style of furniture on IMFDB it IS the same shotgun and I have one just like that.  What threw me off was that the  furniture looked really dark, and all examples that I have of the 1200 in that configuration had almost blonde/light brown wood.  Check out the 'diamond' angle at the rear of the receiver into the buttstock.  It is definitely a Winchester. [[User:MoviePropMaster2008|MoviePropMaster2008]] 23:04, 6 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The Unknown gun ==&lt;br /&gt;
&lt;br /&gt;
I think it might be a paintball gun. [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Soldier Surrogates ==&lt;br /&gt;
&lt;br /&gt;
I wondered if there's a continuity when we see soldiers on the front line with the featureless &amp;quot;G.I. Joe&amp;quot; bots, and then we see soldiers with the Colonel with Surrogates that are unique to each other. [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
&lt;br /&gt;
:Maybe the GI Joe bots battle scene were actually live fire exercise (rather than using MILES like we do today).  Or maybe the Colonel's team is a special ops unit and therefore equipped with more advanced Surrogates.--[[User:Wildcards|Wildcards]] 20:07, 7 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
They sent in human troops because they knew that the Dreads had the Surrogate killer weapon.   --[[User:Ben41|Ben41]] 20:56, 7 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I think that was a real battle. Life fire exercise and destroying bots costs money. It's like let's have a drone battle with live ammo. Well if they are human troops, then that means that there are a lot of people not living in the Dreads that are ok. I mean they portray the Dreads as this slum. I can see a lot of people walking around with the bots, but doesn't mean ordinary people can't walk among them. And how could not wanting to use a bot turn you into some ghetto living scum. [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
&lt;br /&gt;
It was definitely a training exercise because the Colonel tells the soldier operating the surrogate to look for the snipers next time.   When the troops engage the Dreads, one of them gets wounded in the leg and feels pain, so they're definitely human.   In the film, the Dread areas are set up so that the humans can be in a place where there aren't any surrogates around them.   Due to the isolation, it probably means that they don't get any resources to improve or get up the areas.  --[[User:Ben41|Ben41]] 12:05, 8 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 56 ==&lt;br /&gt;
&lt;br /&gt;
Are you sure that what the guy in front of the Elementary School holds in his hands is a Type 56? Note that the front part of the sights begins above the front of the handguard, not above the muzzle as it is with all those AK-and-clone rifles. I however have no idea what it is instead, just some faint associations with the [[H&amp;amp;K G3]] series, or the [[CETME Rifle|CETME]].-- [[User:Benny Frandsen|Benny Frandsen]] 16:50, 2 July 2012 (CDT)&lt;/div&gt;</summary>
		<author><name>Benny Frandsen</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Surrogates&amp;diff=585853</id>
		<title>Talk:Surrogates</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Surrogates&amp;diff=585853"/>
		<updated>2012-07-02T21:50:47Z</updated>

		<summary type="html">&lt;p&gt;Benny Frandsen: /* Norinco Type 56 */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Mossberg 500==&lt;br /&gt;
That is not a Mossberg, the foregrip and mag tube cap are all wrong.  Are there any other pics of this? :)  [[User:MoviePropMaster2008|MoviePropMaster2008]] 20:47, 6 April 2010 (UTC)&lt;br /&gt;
: I think it's a [[Smith &amp;amp; Wesson 916]]. --[[User:Dillinger|Dillinger]] 20:53, 6 April 2010 (UTC)&lt;br /&gt;
::I zoomed in the shot.  Its' definitely a '''Winchester Model 1200''' with the old style police forend. Even though We don't have a pic of the 1200 with that style of furniture on IMFDB it IS the same shotgun and I have one just like that.  What threw me off was that the  furniture looked really dark, and all examples that I have of the 1200 in that configuration had almost blonde/light brown wood.  Check out the 'diamond' angle at the rear of the receiver into the buttstock.  It is definitely a Winchester. [[User:MoviePropMaster2008|MoviePropMaster2008]] 23:04, 6 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The Unknown gun ==&lt;br /&gt;
&lt;br /&gt;
I think it might be a paintball gun. [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Soldier Surrogates ==&lt;br /&gt;
&lt;br /&gt;
I wondered if there's a continuity when we see soldiers on the front line with the featureless &amp;quot;G.I. Joe&amp;quot; bots, and then we see soldiers with the Colonel with Surrogates that are unique to each other. [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
&lt;br /&gt;
:Maybe the GI Joe bots battle scene were actually live fire exercise (rather than using MILES like we do today).  Or maybe the Colonel's team is a special ops unit and therefore equipped with more advanced Surrogates.--[[User:Wildcards|Wildcards]] 20:07, 7 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
They sent in human troops because they knew that the Dreads had the Surrogate killer weapon.   --[[User:Ben41|Ben41]] 20:56, 7 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I think that was a real battle. Life fire exercise and destroying bots costs money. It's like let's have a drone battle with live ammo. Well if they are human troops, then that means that there are a lot of people not living in the Dreads that are ok. I mean they portray the Dreads as this slum. I can see a lot of people walking around with the bots, but doesn't mean ordinary people can't walk among them. And how could not wanting to use a bot turn you into some ghetto living scum. [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
&lt;br /&gt;
It was definitely a training exercise because the Colonel tells the soldier operating the surrogate to look for the snipers next time.   When the troops engage the Dreads, one of them gets wounded in the leg and feels pain, so they're definitely human.   In the film, the Dread areas are set up so that the humans can be in a place where there aren't any surrogates around them.   Due to the isolation, it probably means that they don't get any resources to improve or get up the areas.  --[[User:Ben41|Ben41]] 12:05, 8 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 56 ==&lt;br /&gt;
&lt;br /&gt;
Are you sure that what the guy in front of the Elementary School holds in his hands is a Type 56? Note that the front part of the sights begins above the front of the handguard, not above the muzzle as it is with all those AK-and-clone rifles. I however have no idea what it is instead, just some faint associations with the [[H&amp;amp;K G3]] series, or the [[CETME Rifle|CETME]].[[User:Benny Frandsen|Benny Frandsen]] 16:50, 2 July 2012 (CDT)&lt;/div&gt;</summary>
		<author><name>Benny Frandsen</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=MK_108&amp;diff=568721</id>
		<title>MK 108</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=MK_108&amp;diff=568721"/>
		<updated>2012-05-28T12:32:27Z</updated>

		<summary type="html">&lt;p&gt;Benny Frandsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The MK 108 cannon can be seen in the following films used by the following actors:'''&lt;br /&gt;
[[Image:MK108.JPG|thumb|right|400px|MK 108 cannon 30mm]]&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Red Tails]]'' ||  || Luftwaffe pilots || Mounted in Me-262 fighters || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Game===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;350&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Silent Storm]] || MK 108 Automatic Cannon || || 2003&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Machine Gun]]&lt;/div&gt;</summary>
		<author><name>Benny Frandsen</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=MG_81&amp;diff=568720</id>
		<title>MG 81</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=MG_81&amp;diff=568720"/>
		<updated>2012-05-28T12:31:36Z</updated>

		<summary type="html">&lt;p&gt;Benny Frandsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==MG81==&lt;br /&gt;
&lt;br /&gt;
[[Image:Mg81-1.jpg|thumb|401px|right|MG 81 - 7.92x57mm Mauser.]]&lt;br /&gt;
[[Image:Mg81-2.jpg|thumb|401px|right|MG 81 - 7.92x57mm Mauser.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Specifications ===&lt;br /&gt;
'''Place of origin - Nazi Germany&amp;lt;br&amp;gt;&lt;br /&gt;
'''Production''' |- 1940 - 1945&amp;lt;br&amp;gt;&lt;br /&gt;
'''Manufacturer''' - [[Mauser]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Caliber''' - 7.9mm&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cartridge''' - 7.92 x 57mm Mauser&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight''' - 6.5 kg (14.33 lb)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Length''' - 965 mm (38.0 in) (with flash hider)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Barrel length''' - 475 mm (18.7 in)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Rate of fire''' - 1,400-1,600 rounds/min&amp;lt;br&amp;gt;&lt;br /&gt;
'''Effective range''' - N/A&amp;lt;br&amp;gt;&lt;br /&gt;
'''Feed system''' - Belt-fed&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The '''MG 81''' is used by the following actors in the following movies, television series, anime, and video games:&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Video Game===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;350&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Hidden &amp;amp; Dangerous 2]] || MG 81 || Weapons placed on a plane. || 2003&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== MG 81Z ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Mg81 z.jpg|thumb|401px|right|MG81Z - 7.92x57mm Mauser.]]&lt;br /&gt;
&lt;br /&gt;
=== Specifications ===&lt;br /&gt;
&lt;br /&gt;
'''Place of origin - Nazi Germany&amp;lt;br&amp;gt;&lt;br /&gt;
'''Production''' - 1942 - 1945&amp;lt;br&amp;gt;&lt;br /&gt;
'''Manufacturer''' - [[Mauser]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Caliber''' - 7.9mm&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cartridge''' - 7.92 x 57mm Mauser&amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight''' - 12.9 kg&amp;lt;br&amp;gt;&lt;br /&gt;
'''Length''' - 890 mm&amp;lt;br&amp;gt;&lt;br /&gt;
'''Barrel length''' - 475 mm (18.7 in)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Rate of fire''' - 3000-3200 rounds/min&amp;lt;br&amp;gt;&lt;br /&gt;
'''Effective range''' - N/A&amp;lt;br&amp;gt;&lt;br /&gt;
'''Feed system''' - Belt-fed&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The '''MG 81Z''' is used by the following actors in the following movies, television series, anime, and video games:&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Video Game===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;350&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Silent Storm]] || MG81Z Automatic Cannon || || 2003&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Machine Gun]]&lt;/div&gt;</summary>
		<author><name>Benny Frandsen</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Baader_Meinhof_Complex_(Der_Baader_Meinhof_Komplex)&amp;diff=567698</id>
		<title>The Baader Meinhof Complex (Der Baader Meinhof Komplex)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Baader_Meinhof_Complex_(Der_Baader_Meinhof_Komplex)&amp;diff=567698"/>
		<updated>2012-05-25T11:47:55Z</updated>

		<summary type="html">&lt;p&gt;Benny Frandsen: /* Heckler &amp;amp; Koch HK33 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:The-baader-meinhof-complex.jpg|thumb|right|350px|''The Baader Meinhof Complex'' (2008) - U.K. DVD cover]]&lt;br /&gt;
&lt;br /&gt;
'''The Baader Meinhof Complex''' is a 2008 German film which depicts the history of Germany's radical leftist Red Army Faction (otherwise known as the Baader Meinhof Gang) in the 1960s and 1970s. It was nominated in the 2009 Academy Awards for Best Foreign Language Film. Bernd Eichinger, the film's producer and screenwriter, had previously worked on ''[[Downfall (Der Untergang)]]'', and two of the leading actors from that movie, [[Bruno Ganz]] and [[Alexandra Maria Lara]], have supporting roles in this film.&lt;br /&gt;
&lt;br /&gt;
The following firearms are seen in '''''The Baader Meinhof Complex''''':&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
==Walther PP==&lt;br /&gt;
&lt;br /&gt;
Most of the Federal German police officers in the film are armed with [[Walther PP Pistol Series#Walther PP|Walther PP]] pistols, including the officer who shoots and kills Benno Ohnesorg ([[Martin Glade]]) during the demonstration against the Shah of Iran at the Berlin Opera. After being arrested and taken to interrogation, a PP is dropped in front of Holger Meins ([[Stipe Erceg]]), and the officers dare him to fight his way out with it.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther PP.jpg|thumb|none|400px|Walther PP - .380 ACP.]]&lt;br /&gt;
[[Image:Vlcsnap-527115.jpg|thumb|none|600px|A police officer shoots Benno Ohnesorg early in the film with a Walther PP.]]&lt;br /&gt;
[[Image:Vlcsnap-572973.jpg|thumb|none|600px|Another police officer fires upon Petra Schelm with a PP.]]&lt;br /&gt;
[[Image:Vlcsnap-31154.jpg|thumb|none|600px|An officer drops his Walther PP in front of Holger Meins after he has been arrested.]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
== Weihrauch Revolver ==&lt;br /&gt;
&lt;br /&gt;
During the depiction of the attempted killing of Rudi Dutschke ([[Sebastian Blomberg]]), the would-be killer, Josef Bachmann ([[Tom Schilling]]) uses a small framed revolver which appears to be a [[Arminius HW Revolver Series|Weihrauch revolver]]. It appears this revolver is also used by some of the RAF members.&lt;br /&gt;
&lt;br /&gt;
[[Image:ArminiusC.jpg|thumb|none|350px|Arminius HW-4]]&lt;br /&gt;
[[Image:Vlcsnap-533266.jpg|thumb|none|600px|&amp;quot;You dirty communist pig!&amp;quot; Josef Bachmann fires his revolver at Dutschke.]]&lt;br /&gt;
[[Image:Vlcsnap-534184.jpg|thumb|none|600px|Bachmann then fires the Weihrauch revolver at pursuing police officers.]]&lt;br /&gt;
[[Image:Vlcsnap-567382.jpg|thumb|none|600px|A female RAF terrorist holds up a bank with a 1911 in one hand and a Weihrauch revolver in the other.]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== SIG P210 ==&lt;br /&gt;
&lt;br /&gt;
Several of the RAF terrorists are shown to use [[SIG P210]] pistols throughout the movie. Andreas Baader ([[Moritz Bleibtreu]] uses one in the shootout with the police which leads to his arrest.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sig P210.jpg|thumb|none|300px|SIG P210 - 9 mm]]&lt;br /&gt;
[[Image:Vlcsnap-25097.jpg|thumb|none|600px|Andreas Baader fires at the police with his SIG P210.]]&lt;br /&gt;
[[Image:Vlcsnap-32769.jpg|thumb|none|600px|A pair of SIG P210s sit next to Ulrike Meinhof's typewriter when the police raid her dwelling.]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Browning Hi-Power==&lt;br /&gt;
&lt;br /&gt;
A number of [[Browning Hi-Power]] pistols are also used by RAF members.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningHiPowerPistol9mm.jpg|thumb|none|350px|Classic Commercial Browning Hi Power (Belgian Mfg) - 9x19mm]]&lt;br /&gt;
[[Image:Vlcsnap-567540.jpg|thumb|none|600px|An RAF member with a Browning HP during a bank robbery.]]&lt;br /&gt;
[[Image:Vlcsnap-25682.jpg|thumb|none|600px|Holger Meins takes cover from the police with his Browning Hi-Power in hand.]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
==ERMA-Werke Model E M1 ==&lt;br /&gt;
&lt;br /&gt;
When the RAF is freeing Andreas Baader ([[Moritz Bleibtreu]]) from police custody while he's being interviewed by Ulrike Meinhof ([[Martina Gedeck]]), Gudrun Ensslin ([[Johanna Wokalek]]) uses an [[ERMA-Werke Model E M1]] .22 LR self-loading rimfire rifle with a sawed-off barrel and stock&lt;br /&gt;
&lt;br /&gt;
[[Image:Ermastock2.jpg|thumb|none|350px|ERMA-Werke Model E M1 .22 LR]]&lt;br /&gt;
[[Image:Vlcsnap-552972.jpg|thumb|none|600px|Gudrun Ensslin cocks her ERMA-Werke Model E M1 before the jailbreak of Andreas Baader.]]&lt;br /&gt;
[[Image:Vlcsnap-555316.jpg|thumb|none|600px|Ensslin holds her ERMA-Werke Model E M1 on a police officer.]]&lt;br /&gt;
[[Image:Vlcsnap-555491.jpg|thumb|none|600px|Ensslin flees with the ERMA-Werke Model E M1 in hand.]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== AKM ==&lt;br /&gt;
&lt;br /&gt;
All of the RAF members are seen training on [[AKM]] assault rifles while at a camp in Jordan with PLO guerrillas during the early-1970s.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKMRifle.jpg‎|thumb|none|500px|]]&lt;br /&gt;
[[Image:Vlcsnap-558852.jpg|thumb|none|600px|Andreas Baader with his AKM during training in Jordan with the PLO.]]&lt;br /&gt;
[[Image:Vlcsnap-559683.jpg|thumb|none|600px|Baader threatens Peter Homann with an AKM.]]&lt;br /&gt;
[[Image:Vlcsnap-563543.jpg|thumb|none|600px|Ulrike Meinhof fires an AKM during training in Jordan.]]&lt;br /&gt;
[[Image:Vlcsnap-563430.jpg|thumb|none|600px|Another image of Andreas with his AKM in Jordan.]]&lt;br /&gt;
[[Image:Vlcsnap-563924.jpg|thumb|none|600px|A PLO militant with an AKM, while the other spies on the naked female RAF members.]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 56-1==&lt;br /&gt;
&lt;br /&gt;
While the RAF are procuring arms for their first bank robbery, they can be seen buying Chinese [[AK-47#Norinco Type 56|Norinco Type 56-1]] assault rifles, but these weapons are never used on-screen..&lt;br /&gt;
&lt;br /&gt;
[[Image:Type56S.jpg|thumb|none|400px|Norinco Type 56-1 7.62x39mm]]&lt;br /&gt;
[[Image:Vlcsnap-566504.jpg|thumb|none|600px|A crate of Chinese Type 56-1 rifles purchased by the RAF.]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
&lt;br /&gt;
West German Federal police can be seen throughout the movie using [[Heckler &amp;amp; Koch MP5A3]] submachine guns, all with the old-style straight &amp;quot;waffle&amp;quot; magazines. When Ulrike Meinhof ([[Martina Gedeck]]) is arrested, the police find several MP5A3s and magazines in her dwelling. In real life, the MP5A3 was known as a favorite weapon of RAF members in the 1970s (their flag featured an MP5A3 emblazoned over the Red Star), but for some reason, none of the terrorists in this film are ever seen actually firing MP5s in any of the assassinations or bank robberies depicted.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A3slimforearm.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 with older style &amp;quot;slimline&amp;quot; fore end - 9x19mm.]]&lt;br /&gt;
[[Image:Vlcsnap-22398.jpg|thumb|none|600px|A German police officer wields an H&amp;amp;K MP5A3 on a news broadcast.]]&lt;br /&gt;
[[Image:Vlcsnap-22973.jpg|thumb|none|600px|A close-up of the MP5's muzzle.]]&lt;br /&gt;
[[Image:Vlcsnap-32892.jpg|thumb|none|600px|German police find several MP5A3s and ammo in Ulrike Meinhof's place.]]&lt;br /&gt;
[[Image:Vlcsnap-90770.jpg|thumb|none|600px|One of Hanns-Martin Schleyer's bodyguards tries to pull out his MP5A3 (foreground), but Ruth (background) mows him down with an HK33.]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==FEG P9R==&lt;br /&gt;
&lt;br /&gt;
When Petra Schelm ([[Alexandra Maria Lara]]) is fleeing the police after getting caught at a checkpoint, she uses an [[Browning_Hi-Power#FEG_PJK-9HP|FEG P9R]] pistol to fire at the officers. The P9R is a Hungarian-made, double-action version of the [[Browning Hi-Power]]; its use in the film is an anachronism (Petra Schelm was killed in 1971; the P9R was introduced about 10 years later).&lt;br /&gt;
&lt;br /&gt;
[[Image:Feg p9r 0.jpg|thumb|none|350px|FEG P9R 9x19mm]]&lt;br /&gt;
[[Image:Vlcsnap-494145.jpg|thumb|none|600px|Petra Schelm takes cover with her FEG P9R in hand.]]&lt;br /&gt;
[[Image:Vlcsnap-573071.jpg|thumb|none|600px|Schelm gets hit by return fire from the police (in the eye!)]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
==Adler Jager AP74==&lt;br /&gt;
&lt;br /&gt;
During the bombing of the U.S. military barracks at Frankfurt in 1972, the U.S. Army MPs guarding the base are armed, curiously, with what appear to be [[M16 rifle series#.22 caliber Clones of the M16 Rifle|Adler-Jager AP-74]] .22-caliber clones of the [[M16]], standing in for the [[M16A1]] rifles that would have been standard-issue at the time.&lt;br /&gt;
&lt;br /&gt;
[[Image:AdlerJagerAP74.jpg|thumb|none|450px|Adler-Jager AP74 rifle - .22 LR.  Note the sharply angled three prong flash hider and the forward assist, and the small .22 LR magazine that protrudes under the 'fake' 20 round magazine.]]&lt;br /&gt;
[[Image:Vlcsnap-19256.jpg|thumb|none|600px|MPs with AP74 .22-caliber M16 clones stop several RAF members at a checkpoint.]]&lt;br /&gt;
[[Image:Vlcsnap-19357.jpg|thumb|none|600px|The MP inspects their car.]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
==Heckler &amp;amp; Koch G3A3== &lt;br /&gt;
&lt;br /&gt;
A [[Heckler &amp;amp; Koch G3|Heckler &amp;amp; Koch G3A3]] rifle with a scope is used by the German police sniper who wounds Andreas Baader ([[Moritz Bleibtreu]]) when he is arrested in 1972.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
[[Image:HKG3A3.jpg|thumb|350px|none|Heckler &amp;amp; Koch G3A3 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Vlcsnap-26747.jpg|thumb|none|600px|A police sniper with a H&amp;amp;K G3A3 shoots Andreas Baader.]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Uzi ==&lt;br /&gt;
&lt;br /&gt;
Full-size [[Uzi]] submachine guns are used by most of the RAF terrorists who take part in the siege at the West German embassy in Stockholm.&lt;br /&gt;
&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|350px|IMI Uzi 9mm]]&lt;br /&gt;
[[Image:Vlcsnap-43673.jpg|thumb|none|600px|The RAF members open up a crate full of Uzi submachine guns.]]&lt;br /&gt;
[[Image:Vlcsnap-43721.jpg|thumb|none|600px|An RAF member is issued an Uzi.]]&lt;br /&gt;
[[Image:Vlcsnap-45312.jpg|thumb|none|600px|An RAF member seizes a hostage with his Uzi (missing its folding stock for some reason).]]&lt;br /&gt;
[[Image:Vlcsnap-47069.jpg|thumb|none|600px|An RAF terrorist holds his Uzi on a hostage when trying to make the police back off.]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
==Skorpion SA Vz 61==&lt;br /&gt;
&lt;br /&gt;
When the RAF gunmen who seize the West German embassy in Stockholm are arming up, one of them is given a [[Skorpion SA|Skorpion SA Vz 61]] machine pistol, but it is not seen in use during the siege itself (only Uzis are used).&lt;br /&gt;
 &lt;br /&gt;
[[Image:Skorpion-SA-VZ-61.jpg|thumb|none|350px|Skorpion SA Vz 61 - .32 ACP.]]&lt;br /&gt;
[[Image:Vlcsnap-498924.jpg|thumb|none|600px|One of the terrorists is handed a Skorpion Vz 61.]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
== Carl Gustaf M/45B ==&lt;br /&gt;
&lt;br /&gt;
The Swedish police who take part in the siege at Stockholm are all armed with [[Carl Gustaf M/45|Carl Gustaf M/45B]] submachine guns.&lt;br /&gt;
&lt;br /&gt;
[[Image:Kp m45b.jpg|thumb|none|350px|Carl Gustaf M/45B 9x19mm‎]]&lt;br /&gt;
[[Image:Vlcsnap-46053.jpg|thumb|none|600px|Swedish police outside the West German embassy in Stockholm with their Carl Gustaf M/45 submachine guns at the ready.]]&lt;br /&gt;
[[Image:Vlcsnap-46194.jpg|thumb|none|600px|A police officer charges up the stairs of the embassy with a Carl Gustaf M/45.]]&lt;br /&gt;
[[Image:Vlcsnap-46540.jpg|thumb|none|600px|The Swedish police holds their M/45s on a hostage-taker in the embassy.]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
==Luger P08==&lt;br /&gt;
&lt;br /&gt;
A [[Luger P08]] can be seen when next-generation RAF terrorists are arming up to assassinate Siegfried Buback ([[Gerald Alexander Held]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:LugerP08Pistol.jpg|thumb|none|300px|Luger P08 - 9x19mm.]]&lt;br /&gt;
[[Image:Vlcsnap-57642.jpg|thumb|none|600px|An RAF member lays out guns; the Luger P08 is visible in the center.]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
==Heckler &amp;amp; Koch HK33==&lt;br /&gt;
&lt;br /&gt;
The next-generation RAF members can be seen using [[Heckler &amp;amp; Koch HK33]]-series assault rifles on several occasions. One of the two motorcycle gunmen who assassinates Siegfried Buback ([[Gerald Alexander Held]]) uses an HK33 with a chopped barrel and a stockless butt cap in lieu of a fixed or telescoping stock. Later, when the RAF kidnaps Hanns-Martin Schleyer ([[Bernd Stegemann]]), both Ruth ([[Sandra Borgmann]]) and Willy Peter Stoll ([[Hannes Wegener]]) use HK33 variants. Ruth's is an HK33A2 (fixed stock) with a chopped barrel and two magazines &amp;quot;jungle-taped&amp;quot; together, while Willy's is the collapsible-stock HK33KA3.&lt;br /&gt;
&lt;br /&gt;
Note: The actual assassination of Buback took place with a semi-automatic HK43 rifle, not with a HK33, though the prior is a civilian derivative of the latter. &lt;br /&gt;
&lt;br /&gt;
[[Image:HK33w25rdMag.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK33A2 with factory 25rd Magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:HK93FS.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK33A3 Rifle with telescoping stock and 30-round magazine - 5.56x45mm.]]&lt;br /&gt;
[[Image:Vlcsnap-61559.jpg|thumb|none|600px|An RAF gunman fires at Siegfried Buback and his bodyguards with a custom shortened HK33.]]&lt;br /&gt;
[[Image:Vlcsnap-61907.jpg|thumb|none|600px|Note the stockless butt cap.]]&lt;br /&gt;
[[Image:Vlcsnap-88117.jpg|thumb|none|600px|Ruth opens fire on Hanns-Martin Schleyer's motorcade with an HK33.]]&lt;br /&gt;
[[Image:Vlcsnap-89075.jpg|thumb|none|600px|Ruth reloads her HK33. Note the &amp;quot;jungle-taped&amp;quot; magazines.]]&lt;br /&gt;
[[Image:Vlcsnap-89938.jpg|thumb|none|600px|Ruth and Willy Peter Stoll both fire their HK33s.]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mini Ero==&lt;br /&gt;
&lt;br /&gt;
During the kidnapping of Hanns-Martin Schleyer, Peter-Jürgen Boock ([[Vinzenz Kiefer]]) is armed with a Croatian [[Uzi#Mini Ero|Mini Ero]] submachine gun, yet another weapon which did not exist during at the time in which the scene takes place.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mini-Ero.jpg|thumb|none|300px|Mini Ero 9x19mm]]&lt;br /&gt;
[[Image:Vlcsnap-88310.jpg|thumb|none|600px|Peter-Jürgen Boock opens up with his Mini Ero machine pistol.]]&lt;br /&gt;
[[Image:Vlcsnap-90225.jpg|thumb|none|600px|Boock kills the last of Schleyer's bodyguards with the Mini Ero.]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500==&lt;br /&gt;
&lt;br /&gt;
Christian Klar ([[Daniel Lommatzsch]]) uses a [[Mossberg 500]] with a sawed down 16&amp;quot; barrel and open blade sights during the kidnapping of Hanns-Martin Schleyer. &lt;br /&gt;
[[Image:Mossberg500.jpg|thumb|none|350px|Mossberg 500 - 12 Gauge.]]&lt;br /&gt;
[[Image:Vlcsnap-89733.jpg|thumb|none|600px|Christian Klar fires his Mossberg 500 shotgun.]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:German Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Benny Frandsen</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Half_a_Chance&amp;diff=567692</id>
		<title>Half a Chance</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Half_a_Chance&amp;diff=567692"/>
		<updated>2012-05-25T11:31:47Z</updated>

		<summary type="html">&lt;p&gt;Benny Frandsen: /* Galil 7.62 ARM */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Unidentified}}&lt;br /&gt;
[[File:HalfAChance Cover.jpg|thumb|300px|''Half a Chance'' (1998)]]&lt;br /&gt;
'''Half a Chance''' (French: ''Une chance sur deux'') is a French 1998 action comedy movie starring [[Jean-Paul Belmondo]], [[Alain Delon]] and [[Vanessa Paradis]].&lt;br /&gt;
&lt;br /&gt;
The basic plot is about Alice Tomaso (Paradis), a young car thief who is in search of her father. She finds out that both car dealer and former mercenary Léo Brassac (Belmondo) and businessman and former master thief Julien Vignal (Delon) are possibly responsible, and accidentally runs into the business of Russian mafia boss Anatoli Sharkov.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in the film ''Half a Chance'':'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Handguns==&lt;br /&gt;
&lt;br /&gt;
=== Makarov PM ===&lt;br /&gt;
The Trenchcoat Assassin ([[Aleksandr Yakovlev]]) uses a [[Makarov PM]] pistol when he shoots one of Sharkov's henchmen.&lt;br /&gt;
[[Image:MakarovPM.jpg|thumb|none|400px|Russian '''Makarov PM''' - 9x18mm Makarov]]&lt;br /&gt;
[[File:HalfAChance MakarovPM 1.jpg|thumb|none|600px|The subtitle reads &amp;quot;No, you will stay here, forever&amp;quot;.]]&lt;br /&gt;
[[File:HalfAChance MakarovPM 2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
=== Beretta 92FS Inox ===&lt;br /&gt;
A [[Beretta 92FS Inox]] is the weapon of choice of Julien ([[Alain Delon]]). In the climax of the movie, Julien also fires it Akimbo-style.&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|400px|Beretta 92FS INOX - 9x19mm.]]&lt;br /&gt;
[[File:HalfAChance Beretta92.jpg|thumb|none|600px|Julien ([[Alain Delon]]) with his Beretta 92FS Inox.]]&lt;br /&gt;
&lt;br /&gt;
=== Beretta 93R ===&lt;br /&gt;
Léo ([[Jean-Paul Belmondo]]) uses a [[Beretta 93R]] throughout the movie.&lt;br /&gt;
[[Image:Beretta93-1-.jpg|thumb|none|400px|Beretta 93R - 9x19mm]]&lt;br /&gt;
[[File:HalfAChance Beretta93R.jpg|thumb|none|600px|Léo holds the Beretta 93R, while Julien is seen again with the 92F Inox.]]&lt;br /&gt;
[[File:HalfAChance Beretta93R 1.jpg|thumb|none|600px|A closeup on Léo's 93R.]]&lt;br /&gt;
&lt;br /&gt;
=== Mauser C96 ===&lt;br /&gt;
Léo ([[Jean-Paul Belmondo]]) has a richly decorated [[Mauser C96]] pistol in his arsenal.&lt;br /&gt;
[[Image:M712.jpg|thumb|none|400px|Mauser C96 in silver finish - 7.63x25mm Mauser]]&lt;br /&gt;
[[File:HalfAChance Thompson Mauser.jpg|thumb|none|600px|Léo holds the C96, while Julien picks up the Thompson.]]&lt;br /&gt;
&lt;br /&gt;
=== CZ 100 ===&lt;br /&gt;
The Trenchcoat Killer uses a [[CZ 100]] when he runs into Léo, Julien and Alice's trap.&lt;br /&gt;
[[Image:CZ100.jpg|thumb|none|400px| CZ 100 pistol - 9x19mm]]&lt;br /&gt;
[[File:HalfAChance Pistol 1.jpg|thumb|none|600px|The Trenchcoat Killer shortly before running into the trap.]]&lt;br /&gt;
[[File:HalfAChance Pistol 2.jpg|thumb|none|600px|The pistol lying beside the Trenchcoat Killer.]]&lt;br /&gt;
&lt;br /&gt;
=== Unidentified Revolver ===&lt;br /&gt;
When Léo and Julien find the of Léo's guard shot, an unidentified revolver is seen lying next to him.&lt;br /&gt;
[[File:HalfAChance Revolver1.jpg|thumb|none|600px|The dead guard with his revolver.]]&lt;br /&gt;
&lt;br /&gt;
=== Ruger SP101 ===&lt;br /&gt;
Alice ([[Vanessa Paradis]]) receives &amp;quot;training&amp;quot; from Léo with a [[Ruger SP101]] revolver.&lt;br /&gt;
[[Image:RugerSP101.jpg|thumb|none|400px|Ruger SP101 - .357 Magnum]]&lt;br /&gt;
[[File:HalfAChance Revolver2 1.jpg|thumb|none|600px|Alice with the Ruger SP101.]]&lt;br /&gt;
[[File:HalfAChance Revolver2 2.jpg|thumb|none|600px|Alice takes cover with the SP101.]]&lt;br /&gt;
&lt;br /&gt;
=== Manurhin MR-73 Gendarmerie ===&lt;br /&gt;
Police investigator Carella (Eric Defosse) has a [[Manurhin MR-73|Manurhin MR-73 Gendarmerie]] as a sidearm.&lt;br /&gt;
[[Image:Manurhin mr-73.jpg|thumb|none|400px|Manurhin MR-73 Gendarmerie with 2.5 inch barrel - .357 Magnum.]]&lt;br /&gt;
[[File:HalfAChance Revolver3.jpg|thumb|none|600px|Carella being threatened with his own MR-73.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
=== Heckler &amp;amp; Koch MP5A3 ===&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5A3]] is used by the Motorcycle Assassins in the beginning of the movie.&lt;br /&gt;
[[Image:HK MP5.JPG|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 with original &amp;quot;slimline&amp;quot; handguard and straight &amp;quot;waffle&amp;quot;-style magazine - 9x19mm]]&lt;br /&gt;
[[File:HalfAChance MP5.jpg|thumb|none|600px|The silhouette of a MP5 can be seen as the assassins arrive.]]&lt;br /&gt;
[[File:HalfAChance MP5 2.jpg|thumb|none|600px|One of the killers with his MP5A3. Note the early style straight magazine.]]&lt;br /&gt;
&lt;br /&gt;
=== Mini Uzi ===&lt;br /&gt;
Besides the MP5, the Motorcycle Assassins also use at least one [[Uzi#Mini Uzi|IMI Mini Uzi]] during the attack on the deal between Sharkov and Colombian drug dealer Angel Vargas (Luis Jaime-Cortez).&lt;br /&gt;
[[Image:MiniUzi 01.jpg|thumb|none|400px|Mini Uzi with stock folded - 9x19mm]]&lt;br /&gt;
[[File:HalfAChance MiniUzi.jpg|thumb|none|600px|The Mini Uzi being fired during the attack.]]&lt;br /&gt;
&lt;br /&gt;
=== Thompson M1928 ===&lt;br /&gt;
A [[Thompson M1928]] submachine gun with a drum magazine is picked up by Julien in Léo's weapon chamber.&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|400px|M1928 &amp;quot;Tommy Gun&amp;quot; or &amp;quot;Chicago typewriter&amp;quot; with 50-round drum magazine - .45 ACP.]]&lt;br /&gt;
[[File:HalfAChance Thompson Mauser.jpg|thumb|none|600px|Léo holds the C96 while Julien picks up the Thompson.]]&lt;br /&gt;
&lt;br /&gt;
=== Sa. Vz.61 Skorpion ===&lt;br /&gt;
A Czech [[Sa. Vz.61 Skorpion]] SMG is used by Anatoli Sharkov ([[Valeri Gatayev]]) throughout the movie.&lt;br /&gt;
[[Image:CZ Vz.61.jpg|thumb|400px|none|SA Vz. 61 Skorpion - .32 ACP]]&lt;br /&gt;
[[File:HalfAChance Skorpion.jpg|thumb|none|600px|Sharkov with the Skorpion]]&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
=== Unidentified Kalashnikov variants ===&lt;br /&gt;
Several unidentified [[AK-47]] variants are seen throughout the film.&lt;br /&gt;
[[File:HalfAChance AK.jpg|thumb|none|600px|One of the thugs in the background holding a Kalashnikov.]]&lt;br /&gt;
[[File:HalfAChance AK 2.jpg|thumb|none|600px|A closeup of one of the Kalashnikovs.]]&lt;br /&gt;
&lt;br /&gt;
=== SIG SG 543 ===&lt;br /&gt;
The henchmen of Sharkov use several [[SIG SG 540#SIG SG 543|SIG SG 543]] carbines with folding stocks during the final shootout.&lt;br /&gt;
[[Image:Sig sg543.jpg|thumb|none|400px|Sig SG 543 with folding stock - 5.56x45mm]]&lt;br /&gt;
[[File:HalfAChance SG544 Minimi 1.jpg|thumb|none|600px|The rear gunman holds a SG 543 carbine. Note the stock and the short barrel.]]&lt;br /&gt;
[[File:HalfAChance SG544.jpg|thumb|none|600px|A close-up on the SG 543 gunman.]]&lt;br /&gt;
&lt;br /&gt;
=== SIG SG 540 ===&lt;br /&gt;
Beside the more prominent SG 543, a [[SIG SG 540]] rifle with a folding stock can also be seen.&lt;br /&gt;
[[Image:Sig sg540 2.jpg|thumb|none|400px|Sig SG 540 with folding stock - 5.56x45mm]]&lt;br /&gt;
[[File:HalfAChance SG540.jpg|thumb|none|600px|As the defense is being organized, one man behind him holds a SG 540. Note the long barrel and the stock. The subtitle reads &amp;quot;Dispose at the positions. Shoot! They shall not approach the house! Fire!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
=== Galil 7.62 ARM ===&lt;br /&gt;
When Alice frantically drives back to Léo's hideout, the Russian henchmen fire at her with a scoped [[Galil#Galil 7.62 ARM|Galil 7.62 ARM]] assault rifle. Interestingly, this weapon holds a [[Galil#Galil Sniper Rifle|Galil Sniper Rifle]]-like short magazine.&lt;br /&gt;
[[Image:Galilarm-05.jpg|thumb|400px|none|IMI Galil ARM, 7.62x51mm NATO variant.]]&lt;br /&gt;
[[File:HalfAChance SniperRifle.jpg|thumb|none|600px|Note the short magazine.]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
=== FN Minimi Para ===&lt;br /&gt;
A [[FN Minimi#FN Minimi|FN Minimi Para]] is used in the final shootout, distinguishable by its short barrel. Oddly enough, the top handle goes from being positioned upwards to being folded down along the handguard between shots.&lt;br /&gt;
[[Image:MinimiPara.jpg|thumb|none|400px|FN Minimi Para with 100-round camo cloth ammo bag - 5.56x45mm.]]&lt;br /&gt;
[[File:HalfAChance SG544 Minimi 2.jpg|thumb|none|600px|The Minimi lined up with the SG 543.]]&lt;br /&gt;
[[File:HalfAChance SG544 Minimi 3.jpg|thumb|none|600px|Note that the carry handle is now folded downward.]]&lt;br /&gt;
&lt;br /&gt;
==Other Weapons==&lt;br /&gt;
=== M72 LAW ===&lt;br /&gt;
In order to stop the dynamite-laden bulldozer driven by Léo, the Trenchcoat Killer orders the use of several [[M72 LAW|M72 LAWs]] against it.&lt;br /&gt;
[[Image:M72lawopen.jpg|thumb|none|400px|M72A2 LAW - 66mm]]&lt;br /&gt;
[[File:HalfAChance LAW.jpg|thumb|none|600px|A M72 being quickly brought into position.]]&lt;br /&gt;
&lt;br /&gt;
=== Mk 2 hand grenades ===&lt;br /&gt;
When the Russians attack his hideout, Léo ([[Jean-Paul Belmondo]]) opens a crate of [[Mk 2 hand grenade|Mk 2 hand grenades]] and throws them at the Russians.&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|none|200px|Mk 2 hand grenade|Mk 2 &amp;quot;Pineapple&amp;quot; High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[File:HalfAChance Grenades.jpg|thumb|none|600px|Léo unboxes the Mk 2 grenades. Note the French markings on the crate.]]&lt;br /&gt;
[[File:Arme - Grenade à main Mk2 0006.jpg|thumb|none|600px|Do you know the hand grenade game ? Who moves loses ! No winners !]]&lt;br /&gt;
&lt;br /&gt;
=== Léo's Arsenal ===&lt;br /&gt;
When they decide to face up with the Russians, Léo shows Julien into his arsenal. Many weapons can be seen here, including a [[Walther WA 2000]] sniper rifle, several [[AK-47]] variants, a [[FN MAG]] machine gun, a ''Stielhandgrante'' hand grenade and even a [[PIAT]] anti-tank launcher.&lt;br /&gt;
[[File:HalfAChance WeaponChamber 1.jpg|thumb|none|600px|To be seen: AK-47, a PIAT and a WA 2000, along with many more nice toys.]]&lt;br /&gt;
[[File:HalfAChance WeaponChamber 2.jpg|thumb|none|600px|To be seen: A FN MAG and a Stielhandgranate.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Comedy]]&lt;br /&gt;
[[Category:French Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Benny Frandsen</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Oldboy&amp;diff=548168</id>
		<title>Oldboy</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Oldboy&amp;diff=548168"/>
		<updated>2012-04-16T22:19:55Z</updated>

		<summary type="html">&lt;p&gt;Benny Frandsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns were used in the film ''[[Oldboy]]'':'''&lt;br /&gt;
[[Image:Old Boy.jpg|thumb|right|300px|''[[Oldboy]] (2003)'']]&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Unknown Pistol==&lt;br /&gt;
Police officers in the beginning of the movie have unknown handguns in their holsters.&lt;br /&gt;
[[Image:OldboyPistol1.JPG|thumb|none|600px|A pistol in a police officers holster.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 1866 Derringer==&lt;br /&gt;
Woo-jin Lee ([[Ji-tae Yu]]) uses this derringer at the end of the movie.&lt;br /&gt;
[[Image:UnitDP5.jpg|thumb|none|600px|Remington 1866 Derringer - .41 RF Short.]]&lt;br /&gt;
[[Image:OldboyDerringer1.JPG|thumb|none|600px|Woo-jin Lee inspects the derringer before wrapping it back up in paper.]]&lt;br /&gt;
[[Image:OldboyDerringer2.JPG|thumb|none|600px|Woo-jin Lee holds the derringer on Dae-su Oh ([[Min-sik Choi]]) at the end of the movie.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Drama]]&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Korean Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Benny Frandsen</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Duck,_You_Sucker!&amp;diff=546317</id>
		<title>Talk:Duck, You Sucker!</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Duck,_You_Sucker!&amp;diff=546317"/>
		<updated>2012-04-13T19:36:01Z</updated>

		<summary type="html">&lt;p&gt;Benny Frandsen: /* Title */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Title ==&lt;br /&gt;
&lt;br /&gt;
I know this movie goes by two names, but if we go by the IMDb standard, the title should be &amp;quot;Duck, You Sucker&amp;quot; (not as good as &amp;quot;Fistful of Dynamite&amp;quot; IMHO.) --[[User:Funkychinaman|funkychinaman]] 18:24, 3 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Actually the film was originally titled &amp;quot;A Fistful of Dynamite&amp;quot; for the American market, but the studio decided to 'funk up' the original Italian title and  PROMOTED during its first run as &amp;quot;Duck You Sucker&amp;quot; and that was a financial disaster for the movie.  Everyone thought it was some sort of &amp;quot;funky&amp;quot; &amp;quot;hip&amp;quot; &amp;quot;parody&amp;quot; of the classic western.  Talk about a craptacularly bad marketing decision!  This is the film which everyone pretty much attributes to Sergio Leone never getting a big budget again, even though it was not his fault.  [[User:MoviePropMaster2008|MoviePropMaster2008]] 00:48, 29 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;duck, you sucker&amp;quot; is the uncensored translation of the original title which is &amp;quot;giù la testa&amp;quot;. It refers to the sentence that john says to juan before the explosion (giù la testa, coglione). Here in Italy they cut the word coglione (sucker) from the title because they thought it was too rude; I think they did the same in english speaking countries but they change the entire title making it more similar to &amp;quot;a fistful of dollar&amp;quot; from the same director (Sergio Leone)&lt;br /&gt;
&lt;br /&gt;
:It would have been funny here in Italy keep the word &amp;quot;coglione&amp;quot; in the title (That does not really mean to &amp;quot;sucker&amp;quot; but &amp;quot;a**hole&amp;quot;). At least in Italy the title was further officially replaced with: &amp;quot;C'era una volta la rivoluzione&amp;quot; which means &amp;quot;Once Upon A Time the Revolution&amp;quot;. However here is not used.--[[User:Charly Driver|Charly Driver]] 19:01, 24 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Then it should be also noted that this movie, along with ''[[Once Upon a Time in the West]]'' and ''[[Once Upon A Time In America]]'', forms the so-called ''America'' trilogy of Sergio Leone.-- [[User:Benny Frandsen|Benny Frandsen]] 14:36, 13 April 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Astra 400==&lt;br /&gt;
&lt;br /&gt;
Doesn't James Coburn use an Astra 400 pistol in this? It's been years since I've seen it but I seem to remember him with one. - Nyles&lt;br /&gt;
&lt;br /&gt;
That. and it's on the poster on the page. [[User:BeardedHoplite|BeardedHoplite]] 04:15, 29 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Shotgun ==&lt;br /&gt;
&lt;br /&gt;
James Coburn character was seen using a pump action shotgun in the movie during his flashback of his IRA days in Northern Ireland, in a Pub against the English police and later on his best friend who was forced to rat him out. Since this movie was filmed in Spain, it is hard to know if he was using a similar looking gun that looks like M97 or M12. Han, 21 Oktober 2010&lt;br /&gt;
:From the screenshot on the page, it certainly doesn't look like a shotgun, more like a winchester rifle. --[[User:Funkychinaman|funkychinaman]] 18:10, 24 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Maxim ==&lt;br /&gt;
&lt;br /&gt;
The weapon Juan fires at the soldiers on the bridge appears to be a .303 Maxim. (Belt fed, water cooled)&lt;br /&gt;
&lt;br /&gt;
== Browning Hi-Power ==&lt;br /&gt;
&lt;br /&gt;
When El Presidente enters the livestock car on the train, Juan takes his gun, which is a Browning Hi Power. The Browning Hi Power was the brainchild of John Browning, who died in 1926. The design was finished after his death, and the pistol is known as the M35, or Browning Model of 1935, when it was introduced. The Mexican Revolution started in 1910, developed a constitution which was signed in 1917, and fighting really ended in 1920. This Browning Hi-Power makes its appearance 15-25 years too early.&lt;br /&gt;
:We know. It's in the article.--[[User:PistolJunkie|PistolJunkie]] 02:10, 21 March 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Machine Gun ==&lt;br /&gt;
When juan and Sean are talking about revolution in the tent, there are two unidentified machine guns. They have ventilated barrel guards. [[User:BeardedHoplite|BeardedHoplite]] 22:11, 6 September 2011 (CDT)&lt;/div&gt;</summary>
		<author><name>Benny Frandsen</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=NeoStead_2000&amp;diff=543708</id>
		<title>NeoStead 2000</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=NeoStead_2000&amp;diff=543708"/>
		<updated>2012-04-08T12:38:54Z</updated>

		<summary type="html">&lt;p&gt;Benny Frandsen: /* Video Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Neostead.jpg|thumb|right|400px|Neostead Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:Neostead.png|thumb|right|400px|Neostead Shotgun - 12 Gauge]]&lt;br /&gt;
The NeoStead 2000 (NS2000) Shotgun is a South African pump-action shotgun developed in the early 1990s. It uses an unusual layout with twin tube magazines located above the barrel, which is enclosed by the forend, and features a forward-back pump action rather than the usual back-forward. It is not unknown for people to believe it is some kind of pump-action double-barrel shotgun due to this layout.&lt;br /&gt;
&lt;br /&gt;
===Specification===&lt;br /&gt;
'''Type:''' pump-action using forward-back handguard movement&lt;br /&gt;
 &lt;br /&gt;
'''Gauge:''' 12 ( 2 3/4&amp;quot; - 70 mm chamber / 3&amp;quot; magnum)&lt;br /&gt;
&lt;br /&gt;
'''Length:''' 690 mm&lt;br /&gt;
&lt;br /&gt;
'''Barrel length:''' 570 mm.&lt;br /&gt;
&lt;br /&gt;
'''Weight:''' 3.9 kg empty&lt;br /&gt;
&lt;br /&gt;
'''Feed:''' dual over-the-barrel tube magazine, 6 + 6 rounds capacity, can be manually set to enable the feeding from either magazine; or from both, alternating between magazines.  Thus, one magazine could be loaded with buckshot and the other with rubber slugs.&lt;br /&gt;
&lt;br /&gt;
'''The NeoStead 2000 (NS2000) Shotgun appears in the following:'''&lt;br /&gt;
&lt;br /&gt;
==Film==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Doomsday]]||[[Rick Warren]]||Chandler||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Doomsday]]||[[Rhona Mitra]]||Eden Sinclair||||2008&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Video Games==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Battlefield: Bad Company]]||NS2000||||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Soldier of Fortune: Payback]]||CQC. 729||||||2007&lt;br /&gt;
|-&lt;br /&gt;
|[[Fallout Tactics]]||NeoStead Combat SG||||||2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Söldner: Secret Wars]] || NeoStead || || || 2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Mirror's Edge]]||||||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Battlefield: Bad Company 2]]||Neostead 2000 Combat||||||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[War Inc. Battlezone]]||||||||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[Ghost Recon Online]]||NS2000||||||2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Shotgun]]&lt;br /&gt;
[[Category:Bullpup]]&lt;/div&gt;</summary>
		<author><name>Benny Frandsen</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_Black_Ops&amp;diff=542931</id>
		<title>Call of Duty: Black Ops</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_Black_Ops&amp;diff=542931"/>
		<updated>2012-04-07T02:16:50Z</updated>

		<summary type="html">&lt;p&gt;Benny Frandsen: /* Walther MPL */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''See the [[Talk:Call of Duty: Black Ops|discussion page]] for miscellaneous weapon information.'''&lt;br /&gt;
[[Image:Cover_BLACKOPS_final.jpg|thumb|300px|right|''Call of Duty: Black Ops'' (2010)]]&lt;br /&gt;
&lt;br /&gt;
'''WARNING: This page contains spoilers. Read at your own risk!'''&lt;br /&gt;
&lt;br /&gt;
''Call of Duty: Black Ops'' (also known as ''CoD:BO'' or ''BO'') is the seventh main installment of the ''[[Call of Duty|Call of Duty series]]'' and the sequel of ''[[Call of Duty: World at War]]''. Developed by Treyarch and published by Activision, the game was released worldwide on November 9, 2010 for the PC, PS3, Xbox 360, Wii and Nintendo DS. The game sold over $1 billion dollars after six weeks of its release. The storyline takes place during the Cold War of the 1960s, where the player assumes control of two characters: Alex Mason (voiced by [[Sam Worthington]]), a Captain in the USMC who was recruited to the CIA and SOG and Jason Hudson (voiced by [[Ed Harris]]), a CIA special agent. Both are to find and eliminate a former World War II Soviet Army officer, Major General Nikita Dragovic (voiced by [[Eamon Hunt]]), alongside his assistant, Colonel Lev Kravchenko (voiced by [[Andrew Divoff]]). With the teams of Mason and Hudson, few more non-playable characters are included in the storyline: Frank Woods (voiced by [[James C. Burns]]), a former USMC Sergeant; Joseph Bowman (voiced by [[Ice Cube]]), a Chief Petty Officer of the U.S. Navy SEALs and Viktor Reznov (voiced by [[Gary Oldman]]), a former World War II Soviet Army Captain who was under the command of both Dragovic and Kravchenko, though he was betrayed by them.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are seen in the video game ''Call of Duty: Black Ops'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Pistols =  &lt;br /&gt;
== Colt M1911A1 ==&lt;br /&gt;
Two [[M1911A1]]s can be seen in the hands of Black Ops's signature soldier. The M1911A1s have tally marks engraved on them, and one of them has the name &amp;quot;Sally&amp;quot; engraved on it (based on the gun's upgrade in zombie mode, the other weapon is presumably &amp;quot;Mustang&amp;quot;). It can be dual wielded, and available attachments are a suppressor, extended magazines, and upgraded iron sights. It is also the players' starting weapon in zombie mode. There are two finishes on the M1911A1: in single player, it has a standard parkerized finish, while it has a bright nickel finish in multiplayer and zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|Standard Colt M1911A1 - .45 ACP, as seen in singleplayer.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:NickelPlatedM1911A1.jpg|thumb|400px|none|Nickel Plated Colt M1911A1 - .45 ACP, as seen in multiplayer and zombie mode.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0158.jpg|thumb|none|600px|Original M1911A1 as used in singleplayer mode. Note that it appears to have the serrated hammer of a [[Colt MK IV Series 80]].]]&lt;br /&gt;
&lt;br /&gt;
[[Image:jfkm1911.jpg|thumb|none|600px|Mason visualizes himself pointing an M1911A1 at President Kennedy, whose hand is on the right of the screen.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0201.jpg|thumb|none|600px|Same Original M1911A1 only with a silencer as used in singleplayer mode.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0000019.jpg|thumb|none|600px|Nickel finish M1911A1 as used in multiplayer mode.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot004501.jpg|thumb|none|600px|Nickel finish M1911A1 as used in zombie mode.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Python ==&lt;br /&gt;
The [[Colt Python]] appears in-game as the &amp;quot;Python.&amp;quot; The player uses one to clean Vietcong tunnels in the campaign mission &amp;quot;Victor Charlie.&amp;quot; It has a snub-nose variant for use in multiplayer, which can be purchased, and decreases the amount of visual kick in exchange for less damage. Other available attachments are speed-loaders for your reserve ammo and a Colt Sporter Scope. When reloading, you hold it muzzle up and dump rounds instead of using the ejector rod. It seems that the Python is Mason's preferred sidearm, as he uses it in &amp;quot;Executive Order,&amp;quot; &amp;quot;SOG,&amp;quot; and &amp;quot;Victor Charlie.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtPython6In.jpg|thumb|400px|none|Colt Python - .357 Magnum.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Coltpython25.jpg|thumb|none|350px|Colt Python Snub Nose - .357 Magnum w/ 2.5&amp;quot; barrel.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-ColtPython.jpg|thumb|none|600px|Snub-nose variant in reloading.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0232.jpg|600px|thumb|none|A VC Bookie hands a snub-nosed Colt Python to the player.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BlackOps_2010-11-10_21-12-46-95.jpg|thumb|none|600px|Colt Python in idle.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BlackOps_2010-11-10_21-12-49-34.jpg|thumb|none|600px|Colt Python in ADS.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-Python-INV.jpg|thumb|none|600px|Colt Python in Create-A-Class menu.]]&lt;br /&gt;
&lt;br /&gt;
== Makarov PM ==&lt;br /&gt;
The [[Makarov PM]] appears in in the game. Although it has a heel-mounted magazine release, it still uses the same reload animation as the M1911 and the CZ-75, which have their magazine releases behind the trigger. In multiplayer, it is rated as more powerful than the M1911 .45 pistol, odd considering the 9x18mm round used in the Makarov. Another inaccuracy is that it's modeled with an adjustable rear sight, which is only available on the civilian version.&lt;br /&gt;
&lt;br /&gt;
[[Image:MakarovPM.jpg|thumb|none|300px|Makarov PM - 9x18mm Makarov.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0030.jpg|thumb|none|600px|Mason taking cover behind a coal car with Makarov PM in hand as Reznov and Sergei push forward.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BlackOps_2010-11-10_20-41-58-15.jpg|thumb|none|600px|Makarov PM in ADS. (sights are incorrect for the military version)]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0066.jpg|thumb|none|600px|Makarov PM in reloading. Note that the bullets in the magazine are obviously just a texture put on the side of the gun.]]&lt;br /&gt;
&lt;br /&gt;
==Makarov PMM==&lt;br /&gt;
In the Nintendo DSI version, the [[Makarov_PM#Makarov_PMM|Makarov PMM]] pistol appears as the most common pistol in use. It incorrectly referred to as the Makarov PM. It also looks like a Makarov PM due to the wood grips. The gun has the 12 round capacity too. It also appears as the sidearm in zombies. The gun is relatively weak. &lt;br /&gt;
[[Image:Makarov PMM.jpg|thumb|400px|none|Makarov PMM - 9x18mm Makarov]]&lt;br /&gt;
&lt;br /&gt;
== CZ 75 ==&lt;br /&gt;
The [[CZ 75|&amp;quot;Pre-B&amp;quot; CZ 75]] pistol is featured in the game, along with its machine pistol variant, the CZ 75 Automatic. In-game, its standard magazine capacity is incorrectly twelve rounds or eighteen with the extended magazine upgrade. The real capacity is sixteen rounds standard in 9mm (the in-game CZ 75 is definitely not the .40 S&amp;amp;W version). Other attachments include the aforementioned automatic conversion kit, high-contrast iron-sights, a suppressor, and dual-wield capability. The CZ 75 is highly anachronistic to Black Ops: not only did production first start in 1975, but the automatic variant wasn't introduced until 1992. All dual-wielded CZ 75's in single player have twenty rounds per magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:Cz75.jpg|thumb|none|400px|&amp;quot;Pre-B&amp;quot; CZ 75 - 9x19mm.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cz75fa.jpg|thumb|none|400px|CZ 75 Automatic with spare magazine - 9x19mm.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BlackOps_2010-11-14_17-41-22-44.jpg|thumb|none|600px|Dual CZ-75s.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BlackOps_2010-11-14_17-44-51-73.jpg|thumb|none|600px|CZ-75 Automatic.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BLACKOPS-CZ75AUTOMATIC.jpg|thumb|none|600px|A CZ-75 Automatic in the player's hand.]]&lt;br /&gt;
&lt;br /&gt;
== ASP 9==&lt;br /&gt;
In-game Mason uses an [[ASP 9]] in the Cuban levels, as do Cuban police officers. Its appearance in Black Ops is anachronistic, as it was not developed until the 1970s and was intended for special forces usage. A more historically-accurate choice would have been the [[Smith &amp;amp; Wesson Model 39]], on which the ASP 9 was based, as the Model 39 was developed in the 1950s.&lt;br /&gt;
&lt;br /&gt;
[[Image:ASP 9.jpg|thumb|none|350px|ASP 9 (Highly customized pistol using a stock Smith &amp;amp; Wesson Model 39 as the starting point) - 9x19mm.  This is the screen used firearm from the film ''[[Cobra]]'' ]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot05028.jpg|thumb|none|600px|ASP 9 in idle.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0029.jpg|thumb|none|600px|ASP 9 in ADS.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0031.jpg|thumb|none|600px|ASP 9 in reloading.]]&lt;br /&gt;
&lt;br /&gt;
==Tokarev TT-33==&lt;br /&gt;
Capt. Viktor Reznov uses a [[Tokarev TT-33]] and flashlight to clear the ship in the World War II mission &amp;quot;Project Nova.&amp;quot; Kravchenko uses a TT-33 to execute German POWs. British commandos draw one if knocked into Last Stand (which is technically inaccurate; a more accurate choice would have been the [[Browning Hi-Power]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|400px|Tokarev TT-33 - 7.62x25mm Tokarev. Tula Arsenal (Soviet Union) Note CCCP printing around the star on the plastic grips.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0126.jpg|thumb|none|600px|Tokarev TT-33 in idle.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0127.jpg|thumb|none|600px|Tokarev TT-33 in ADS.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0129.jpg|thumb|none|600px|Tokarev TT-33 in reloading with flashlight in left hand.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Kravchenko-BO.jpg|thumb|none|600px|Kravchenko fires the TT-33's last shot before discarding the pistol and killing the last prisoner with a knife.]]&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
At the end of the first part of the World War II flashback mission &amp;quot;Project Nova,&amp;quot; Dr. Friedrich Steiner waits for the Soviet troops with a [[Walther P38]] drawn, but does not attempt to use it. This is the only place where the [[Walther P38]] is seen.&lt;br /&gt;
&lt;br /&gt;
[[Image:P38Black.jpg|thumb|none|400px|Walther P38 WWII dated with black grips - 9x19mm.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0120.jpg|thumb|none|600px|The Walther P38 is in the right hand of Steiner.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
== MAC-11 ==&lt;br /&gt;
A [[MAC-11]] with suppressor can be seen in one of the artworks, in the hands of a special forces operative crashing through a glass window. It can be found in the campaign level &amp;quot;Redemption&amp;quot; and is the player's secondary weapon in that level as well. Its appearance is also anachronistic as it was not developed until 1972. It would have been more accurate to see the MAC-10, designed in 1964 and actually used by S.O.G.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mac m11 9k.jpg|thumb|none|350px|MAC-11 - .380 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MAC10NICE.JPG|thumb|none|550px|MAC-11 with silencer on cool breaching artwork.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BlackOps_2010-11-15_23-27-05-25.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BlackOps_2010-11-15_23-27-05-94.jpg|thumb|none|600px|Iron-sights.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K Prototype ==&lt;br /&gt;
An [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K Prototype|MP5K Prototype]] is featured in the game. Its appearance is massively anachronistic: the MP5 itself was developed in 1966, but the MP5K appears in the game in a level set in 1963, while the first MP5K prototype with wooden foregrip was developed in 1976. It would have been more accurate to see the HK54 prototype of the MP5.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5Kprototype.JPG|thumb|none|400px|Heckler &amp;amp; Koch MP5K - 9x19mm. Note wooden foregrip.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-MP5K-FPV.jpg|thumb|none|600px|MP5K Multiple Attachment in &amp;quot;Executive Order&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-SMG.jpg|thumb|none|600px|Same MP5K prototype as shown above, but with part of the foregrip missing for unknown reasons, giving it an appearance similar to the H&amp;amp;K [[UMP]].]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-MP5K.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== CZ Sa. Vz.61 &amp;quot;Škorpion&amp;quot; ==&lt;br /&gt;
The [[SA Vz.61 Skorpion|Samopal Vzor 61 &amp;quot;Škorpion&amp;quot;]] is available in the game. It is depicted without its folding stock, but the unlockable Grip attachment adds and folds out the stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:CZ Vz.61.jpg|thumb|none|400px|Sa. Vz.61 Skorpion - .32 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-Savz61.jpg|thumb|none|600px|Akimbo Samopal Vzor 61 &amp;quot;Škorpion&amp;quot; in a 'Wager Match' video.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot40017.jpg|thumb|none|600px|Samopal Vzor 61 &amp;quot;Škorpion&amp;quot; in idle.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot004518.jpg|thumb|none|600px|Samopal Vzor 61 &amp;quot;Škorpion&amp;quot; in ADS.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot00220.jpg|thumb|none|600px|Samopal Vzor 61 &amp;quot;Škorpion&amp;quot; in reloading.]]&lt;br /&gt;
&lt;br /&gt;
== SITES Spectre M4 ==&lt;br /&gt;
A [[Spectre M4]] is one of the available SMGs. Its appearance is anachronistic, not developed until the 1980's.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sites_Spectre.jpg|thumb|none|400px|Spectre M4 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Call_of_Duty_Black_Ops_Multiplayer_Gameplay.mp4_snapshot_01.37_-2010.09.02_23.17.36-.jpg|thumb|none|600px|Spectre M4 in MP footage]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Call_of_Duty_Black_Ops_Multiplayer_Gameplay.mp4_snapshot_01.42_-2010.09.02_23.17.48-.jpg|thumb|none|600px|Reflex sight view.  Note the custom light-blue reticle.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Call_of_Duty_Black_Ops_Multiplayer_Gameplay.mp4_snapshot_01.49_-2010.09.02_23.18.02-.jpg|thumb|none|600px|Reloading the Spectre M4. Note the customized logo.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BlackOps_2010-11-14_17-46-42-71.jpg|thumb|none|600px|Spectre M4 idle.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BlackOps_2010-11-14_18-07-08-01.jpg|thumb|none|600px|Iron-sights.]]&lt;br /&gt;
&lt;br /&gt;
== PM-63 RAK ==&lt;br /&gt;
A [[PM-63 RAK]] is another available SMG. It anachronistically appears in a level set in 1963, though the weapon wasn't introduced until 1965.&lt;br /&gt;
&lt;br /&gt;
[[Image:PM63.JPG|none|thumb|400px|PM-63 RAK - 9x18mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BlackOps_2010-11-12_23-51-37-42.jpg|none|thumb|600px|PM-63 RAK]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BlackOps_2010-11-12_23-51-38-96.jpg|none|thumb|600px|Iron-sights]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BlackOps_2010-11-14_17-47-37-02.jpg|none|thumb|600px|Dual PM-63s]]&lt;br /&gt;
&lt;br /&gt;
== IMI Uzi ==&lt;br /&gt;
The [[IMI Uzi]] is one of the available SMGs in-game. The Uzi was actually used by S.O.G. recon teams during the Vietnam War.&lt;br /&gt;
&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi - 9x19mm.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0266.jpg|thumb|none|600px|IMI Uzi in idle.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0267.jpg‎|thumb|none|600px|IMI Uzi in ADS.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0269.jpg‎|thumb|none|600px|IMI Uzi in reloading.]]&lt;br /&gt;
&lt;br /&gt;
== Walther MPL ==&lt;br /&gt;
The [[Walther MP series#Walther MPL|Walther MPL]] is one of the available SMGs. It is also a very common weapon in zombie mode, where it carries twenty-four rounds, not thirty-two.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther_mpl_1.jpg|thumb|none|450px|Walther MPL with stock extended - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CoDBlackOps-MPL.jpg|thumb|none|600px|Walther MPL being reloaded]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BO Walther MPL Sights.JPG|thumb|none|600px|Iron Sights]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BLACKOPS-MPL-1.jpg|thumb|none|600px|An MPL with red dot sight and red camo.]]&lt;br /&gt;
&lt;br /&gt;
== KBP Instrument Design Bureau OTs-02 &amp;quot;Kiparis&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
The KBP Instrument Design Bureau [[OTs-02 Kiparis]] with the wire stocks removed is one of the available submachine guns. It is extremely accurate, but holds only twenty rounds by default, increased to thirty with Extended Mags. It appears in the hands of Spetznaz operatives in the campaign and can be dual-wielded by the player. The Kiparis was designed in 1976, making it another anachronistic weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:Kiparis1.jpg|thumb|none|550px|KBP Instrument Design Bureau [[OTs-02 Kiparis]] with suppressor and LAM - 9x18mm Makarov]]&lt;br /&gt;
[[Image:BlackOps_2010-11-14_17-57-02-01.jpg|thumb|none|600px|Dual [[OTs-02 Kiparis|Kiparii]] in the hands of the player.]]&lt;br /&gt;
[[Image:Kapris.png|thumb|none|600px|Confirmed in the Create-a-Class section.]]&lt;br /&gt;
[[Image:BlackOps_2010-11-14_17-44-03-61.jpg|thumb|none|600px|[[OTs-02 Kiparis|Kiparis]] with reflex sight during the mission &amp;quot;Numbers&amp;quot;.]]&lt;br /&gt;
[[Image:BLACKOPS-OTS02.jpg|thumb|none|600px|The player inserts a 30-round magazine into his golden [[OTs-02 Kiparis]].]]&lt;br /&gt;
&lt;br /&gt;
==PPSh-41==&lt;br /&gt;
The Russian soldiers, including Capt. Viktor Reznov and Pvt. Dimitri Petrenko, use the [[PPSh-41]] in the World War II flashback mission &amp;quot;Project Nova.&amp;quot; Unlike the previous COD games, the PPSh-41 in Black Ops uses 35-round box-magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ppsh41-2.jpg|thumb|none|500px|PPSh-41 - 7.62x25mm Tokarev.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0074.jpg|thumb|none|600px|PPSh-41 in idle.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0075.jpg|thumb|none|600px|PPSh-41 in ADS.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot040076.jpg|thumb|none|600px|PPSh-41 in reloading.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot004539.jpg|thumb|none|600px|PPSh-41 on Pvt. Gerasimov's back and also in the player's hands.]]&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
The [[MP40]] is available to purchase for 1,000 points in the zombie maps Kino der Toten, Shi Nu Numa, Der riese, Verruct, and Call of the Dead. It is also used by the Germans in the World War II flashback mission &amp;quot;Project Nova.&amp;quot; The MP40 in zombie mode has a blued finish&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|500px|MP40 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0108.jpg|thumb|none|600px|MP40 in idle.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0109.jpg|thumb|none|600px|MP40 in ADS.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0110.jpg|thumb|none|600px|MP40 in reloading.]]&lt;br /&gt;
&lt;br /&gt;
==Sten==&lt;br /&gt;
The [[Sten]] Mk II is carried by British SAS commandos in the World War II flashback mission &amp;quot;Project Nova&amp;quot; and usable by the player.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sten.jpg|thumb|none|400px|Sten Mk II Submachine gun - 9x19mm.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sten-BO.jpg|thumb|none|600px|SAS commandos with Sten Mk. II's.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0143.jpg|thumb|none|600px|Sten Mk II in idle.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0148.jpg|thumb|none|600px|Sten Mk II through iron sights.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0157.jpg|thumb|none|600px|Sten Mk II while reloading.]]&lt;br /&gt;
&lt;br /&gt;
==M1A1 Thompson==&lt;br /&gt;
The [[Thompson]] is available in zombie mode for 1200 points in the zombie maps Natch der untoten, Verruct, Shi Nu Numa, and Der Riese. The magazine size in zombie mode is a 20 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|500px|M1A1 Thompson with e0-round magazine - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== Type 100 ==&lt;br /&gt;
&lt;br /&gt;
The [[Type 100 submachine gun|Type 100]] appears in Shi Nu Numa and Der Riese for 1000 points&lt;br /&gt;
&lt;br /&gt;
[[File:Type100 1944.jpg|thumb|none|400px|Arisaka Type 100 submachine gun (1944 - 1945 model) - 8mm]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles = &lt;br /&gt;
== FAMAS F1 FELIN==&lt;br /&gt;
An early version of the [[FAMAS#FELIN|FAMAS FELIN]] appears in several levels. The FELIN is incredibly anachronistic for the time period the game is set in (the 1960s): not only was the base weapon not developed until 1978, this specific variant didn't come into existence until the late 1990s.&lt;br /&gt;
&lt;br /&gt;
If upgraded with the Pack-A-Punch machine in zombies mode, it will turn into the &amp;quot;G16-GL35&amp;quot;(leet speak for GIGGLES), which fires laser-like rounds, has a forty-five round magazine instead of thirty, and a custom red dot sight. &lt;br /&gt;
&lt;br /&gt;
[[Image:FamasFelin.jpg|thumb|none|500px|FAMAS F1 FELIN - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-FAMAS-FPV.jpg|thumb|none|600px|FAMAS F1 w/ multiple attachments in level &amp;quot;Redemption&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0081.jpg|thumb|none|600px|FAMAS F1 fitted with red dot sight and &amp;quot;Flora&amp;quot; camouflage.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot00710.jpg|thumb|none|600px|Upgraded FAMAS in zombies mode. Note the sci-fi camo pattern.]]&lt;br /&gt;
&lt;br /&gt;
== Composite AK-47 ==&lt;br /&gt;
The [[AK-47]] that appears in the game is a composite of several different AK-47 variants, e.g. straighter magazine similar to those on AKs chambered for 5.45x39mm or 5.56x45mm. Its overall appearance seems close to a WASR-2. In multiplayer, the Extended Mag attachment gives the AK-47 an RPK's magazine (the RPK in-game is the RPK-74, chambered in 5.45x39mm, hinting that the AK in-game is also chambered in 5.45x39mm). Also, the Suppressor attachment looks nearly identical to an AK-74's muzzle brake. In the singleplayer campaign, the Soviets and North Vietnamese Army use this rifle with a variety of accessories.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ak74p.jpg|thumb|none|425px|Prototype AK-74 - 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:WASR2.jpg|thumb|none|425px|A US imported Romanian WASR-2, 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:AK-47.jpg|thumb|none|425px|Type I AK-47 - 7.62x39mm]]		&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0039.jpg|thumb|none|600px|Reload - note the weapon lacking vent holes on the handguard and an empty magazine being inserted.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0050.jpg|thumb|none|600px|AK &amp;quot;held&amp;quot; by Reznov]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BlackOps_2010-11-10_21-24-02-22.jpg|thumb|none|600px|On-screen blip for picking up a dropped &amp;quot;AK-47&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BlackOps_2010-11-14_17-09-41-46.jpg|thumb|none|600px|AK with RPK-74 magazine.]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U==&lt;br /&gt;
The [[AKS-74U]] returns from ''[[Call of Duty 4: Modern Warfare]]'' with the same fabricated name (AK74u) and the same erroneous designation as a sub-machine gun. It has a black foregrip, steel magazines, and no stock. Anachronistic to Black Ops, it was not developed until 1979 (the full size variant, the AK-74, didn't enter service until 1974).&lt;br /&gt;
&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|500px|AKS-74U - 5.45x39mm.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot002780.jpg|thumb|none|600px|AKS-74U in idle.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0021.jpg|thumb|none|600px|AKS-74U through sights.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot00243.jpg|thumb|none|600px|AKS-74U while reloading. Note the empty magazine.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Galil ARM ==&lt;br /&gt;
The [[IMI Galil ARM]] is available in the game. It has a thirty-five round magazine with a medium rate of fire. The standard rear sight for the Galil is the flip-up tritium night sights instead of the flip peep-sights, raised dramatically to accommodate the camera's point of view. The carry handle is on the wrong side and the handguard is from the Galil AR, which does not have the underside cutout for the bipod, although it appears to still contain it. Appearance is anachronistic, as the Galil series of rifles was not developed until the late 1960s, and did not enter service until 1973.&lt;br /&gt;
&lt;br /&gt;
Upgrading a Galil with the Pack-A-Punch machine in zombie mode will turn it into the &amp;quot;Lamentation&amp;quot;; fitted with a red dot sight (which has a blue lens and an unusual blue reticle) and a sci-fi camo pattern, it fires laser-like rounds. &lt;br /&gt;
&lt;br /&gt;
[[Image:Galil.jpg|thumb|500px|none|IMI Galil ARM - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BlackOps_2010-11-15_15-52-20-58.jpg|thumb|600px|none|Galil in idle.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BlackOps_2010-11-15_15-52-21-78.jpg|thumb|600px|none|Galil looking through iron sights.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BlackOps_2010-11-15_15-56-07-41.jpg|thumb|600px|none|Jungle camouflage variant.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:COD BO Galil Sights.JPG|thumb|none|600px|Another view of the Galil looking through iron sights, but note that the sights are in fact the flip-up night sights.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0022222.jpg|thumb|600px|none|Upgraded Galil in zombie mode. Note the sci-fi camo pattern.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot002783.jpg|thumb|600px|none|Upgraded Galil looking through red dot sight. Note the unusual reticle.]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG ==&lt;br /&gt;
&lt;br /&gt;
The [[Steyr AUG]] is available in the game, used only in levels that take place in the Ural Mountains. It has a Swarovski scope, arctic camo paint, and a suppressor in some of the scenes. Its appearance in the game is anachronistic, as the level takes place in 1968 but the prototype for the AUG was not patented until 1974 and was not introduced into Austrian military service until 1977, entering wide service in 1978. The [[AUG#Steyr AUG A2 / AUG SR - Special Receiver|AUG A2]] is used in multiplayer (since it incorporates a rail top with sights instead of the default optical scope), the A2 variant depicted in multiplayer was not developed until 1997. &lt;br /&gt;
&lt;br /&gt;
If upgraded with the Pack-A-Punch machine in zombie mode, it will turn into the &amp;quot;AUG-50M3&amp;quot; (leet speak for AUGSOME, a play on the word awesome), firing laser-like rounds and attached with [[Knight's Armament Masterkey]], but both weapons keep their normal ammunition counts. Reloading the AUG-50M3's Masterkey counts each reloaded shell twice, allowing the player to reload all six rounds with just three shells.&lt;br /&gt;
&lt;br /&gt;
The AUG lacked its foregrip in the beta, but has it in the final game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|500px|Steyr AUG - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-AUG.jpg|thumb|none|600px|FPS view of the AUG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skydivingcodbo.jpg|thumb|none|600px|Our skydiving protagonist takes &amp;quot;two is one and one is none&amp;quot; to a new level when he carries an AUG to complement his primary weapon: another AUG. You know, in case one explodes or something.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:59.jpg|thumb|none|600px|Beta Steyr AUG without foregrip in hands of Agent Weaver. Note how he's holding it by the barrel; a bad idea in real life...]]&lt;br /&gt;
&lt;br /&gt;
[[Image:COD BO AUG 3rd person.jpg|thumb|none|600px|Agent Weaver with a Steyr AUG in the final version of the game. Note the foregrip.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:AUGICONBO.JPG|thumb|none|600px|Steyr Aug´s pick-up icon in MP footage.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Call_of_Duty_Black_Ops_Multiplayer_Gameplay.mp4_snapshot_00.07_-2010.09.02_23.16.22-.jpg|thumb|none|600px|AUG with reflex sight. Note the custom logo on the side.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Call_of_Duty_Black_Ops_Multiplayer_Gameplay.mp4_snapshot_00.22_-2010.09.02_23.16.45-.jpg|thumb|none|600px|Reflex sight view. Note custom reticle.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0078611.jpg|thumb|none|600px|Upgraded Steyr AUG in zombie mode.]]   &lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0004.jpg|thumb|none|600px|Like above, only with the Masterkey in use. Note the sci-fi camo pattern and heat shield.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Commando ==&lt;br /&gt;
&lt;br /&gt;
Throughout the game, it appears to have a short barrel like the [[M16 rifle series#Colt Carbine/Model 653/Model 727/Model 733|Colt Model 733]] and a flat top. The flat top hints at a [[M16 rifle series#Colt Model 933|Colt Model 933]]. While the weapon is not completely anachronistic, since the Rock Island Arsenal did experiment with a weaver-rail mounted [[AR-15]] known as the Model 656, the presence of back-up iron sights on the weapon can be considered anachronistic. It would be more accurate if this Commando was modeled after the [[M16 rifle series#Colt XM177/CAR-15/Commando Series|XM177 carbine]], which was developed during the Vietnam War. &lt;br /&gt;
Early screenshots and footage showed a modeling mistake on the rifle, with the magazine looking as if it were stretched or partly falling out, but the final game has it at its proper length. In-game, the weapon holds thirty rounds in the standard twenty-round magazine, while equipping the Extended Mags attachment gives it forty-five rounds in the real thirty-round curved magazine. This goes for the M16 too as it acts more or less just like it.&lt;br /&gt;
&lt;br /&gt;
Unlike some rifles in the game, the sling is wrapped around the weapon, instead of being clipped onto the sling mounts and allowed to hang loosely. If you look closely, the sling blocks the bolt release button, so the shooter would have to use the charging handle every time he loads a fresh magazine. Even so, the reload animation of a fresh magazine still uses the bolt release button.&lt;br /&gt;
&lt;br /&gt;
Upgrading the Commando with the Pack-A-Punch machine in zombie mode turns it into the &amp;quot;Predator&amp;quot; (a reference to the [[Arnold Schwarzenegger|Schwarzenegger]] movie ''[[Predator]]''. ''[[Commando]]'' is also the name of another movie in which Schwarzenegger starred, hence the reference.) &amp;quot;Predator&amp;quot; fires laser-like rounds and has a forty-round magazine instead of thirty.&lt;br /&gt;
&lt;br /&gt;
Also note that a Commando (and the M16 for that matter) mounted with optics has the front sight and the gas block removed. This would prevent the gun from firing automatically. The shooter would have to manually rack the bolt to load the next round into the chamber, effectively making the gun a bolt action. Once again this design goof is seen in the Campaign and Multiplayer. This same goof was previously seen in ''[[Call of Duty 4: Modern Warfare]]'' and ''[[Modern Warfare 2]]''. Interestingly, all NPCs in the campaign who use either the M16 or Commando with optical attachments still retain the front sight posts and gas blocks.   &lt;br /&gt;
&lt;br /&gt;
[[Image:Colt_Model_733.jpg|thumb|none|450px|Colt Commando - 5.56x45mm. This is supposed to be the Colt Commando in-game only with flat top.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt m4 commando 03.jpg|thumb|none|450px|Colt Model 933. This rifle has a removable carrying handle, with an RIS underneath. This is possibly what the Commando was based upon.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0177.jpg|thumb|none|600px|Colt Commando with [[M203 grenade launcher]] in idle. Note the sling blocks the bolt release button.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Snapshot20100809133031.jpg|thumb|none|600px|Suppressed Colt Commando with reflex sight. Note clan tag engraved on the charging handle.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Snapshot20100809133054.jpg|thumb|none|600px|Colt Commando in reflex sight view. Note smiley face reticle.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Snapshot20100809133126.jpg|thumb|none|600px|Colt Commando with Jungle Camo in First Person.  Note RC-XD Car killstreak.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Snapshot20100809135256.jpg|thumb|none|600px|Iron-sight view for Snow Camo variant.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOAR-15a.jpg|thumb|none|600px|Frank Woods with his Colt Commando and early Colt Scope. Note the modeling mistake of the magazine.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOAR15.JPG|thumb|none|600px|Nice detail on camouflaged variation. Note Colt scope.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot007817.jpg|thumb|none|600px|Upgraded Commando in zombie mode. Note the sci-fi camo pattern.]]&lt;br /&gt;
&lt;br /&gt;
== Colt USAF M16 (Colt Model 604)==&lt;br /&gt;
The USAF variant of the original [[M16]] is available in the game, and can be identified by its M16E1 partial magazine fence lower and lack of forward assist. Like with the aforementioned Colt Commando, the thirty-round mag only appears with the Extended Mags attachment and holds forty-five rounds. It is correctly depicted as firing fully-automatic in single player, but incorrectly uses a three-round burst fire mode in multiplayer and Zombie mode. Treyarch developer Josh Olin has stated that it was &amp;quot;an early prototype&amp;quot;, although the first variant that was capable of burst fire was the Model 606B (essentially a heavy barrelled M16 with a four position selector switch tested in 1965) was fitted with a forward assist, unlike the weapon in game which also appears to have a standard weight barrel. &lt;br /&gt;
&lt;br /&gt;
If upgrading the M16 with the Pack-A-Punch machine in zombie mode, it turns into the &amp;quot;Skullcrusher,&amp;quot; which fires laser-like rounds and mounts an [[M203 grenade launcher]]. Both the M16 and the M203 keep their normal ammunition count.&lt;br /&gt;
&lt;br /&gt;
[[File:USAF Colt Model 604.jpg|thumb|none|500px|USAF M16 (Colt Model 604) - 5.56x45mm. This is an early model as indicated by its M16E1 type partial magazine fence lower.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0131.jpg‎|thumb|none|600px|M16 in idle.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:M16_CoDBO_SlabSide.jpg|thumb|none|600px|Carlos throws Mason an M16. Visible in this shot is the partial fence lower and lack of forward assist which identifies this as a Colt Model 604 (A cropped and brightened version of this image can be seen [[Talk:Call_of_Duty:_Black_Ops#M16_is_the_USAF_M16|here]]). Another thing to point out is the unusual length of the M203's barrel. A standard barrel length of an M203 is 12in(305mm) and usually the tip of the M203 runs parallel to the Bayonet lug of the M16. This might be due to the M16 being modeled smaller in 3rd person.]] &lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0132.jpg‎|thumb|none|600px|M16 through iron-sights.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0133.jpg‎|thumb|none|600px|M16 while reloading. Note [[Knight's Armament Masterkey]].]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0119.jpg|thumb|none|600px|Frank Woods with his M16. Note that the 3rd person model for M16 is smaller than its real life counterpart.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M16-INV.jpg|thumb|none|600px|M16 in Create-A-Class menu.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0013.jpg‎|thumb|none|600px|Upgraded M16 in zombie mode. Note the sci-fi camo pattern.]]&lt;br /&gt;
&lt;br /&gt;
== M14 Rifle ==&lt;br /&gt;
The [[M14 Rifle]] is one of the assault rifles (correctly, battle rifle) used in-game and also distinguished by its firepower. For some reason, it uses an eight-round magazine in zombie mode despite using a twenty-round one in single-player and multiplayer modes. If comparing the M14 to the [[M1 Garand]] from ''[[Call of Duty: World at War]]'', it's actually the same weapon, only with a different model, more ammunition held at once, and a reloading animation taken from ''[[Modern Warfare 2]]'''s [[Modern Warfare 2#Mk. 14 Mod 1 EBR|Mk 14 EBR]]. Various attachments can be fitted: [[M203 grenade launcher]], flamethrower, Colt scope, red dot sight, reflex sight, [[Knight's Armament Masterkey]] shotgun, suppressor, foregrip, IR scope and extended magazine. &lt;br /&gt;
&lt;br /&gt;
The in-game model has a pistol grip and bipod like the M14E2 LMG, but is semi-automatic only. Attaching a foregrip in multiplayer increases its resemblance to the M14E2.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|500px|M14 rifle - 7.62x51mm NATO.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:M14E2SAW.jpg|thumb|none|500px|M14E2 Light Machine Gun - 7.62x51mm NATO.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO4.jpg‎|thumb|none|600px|M14 fitted with Colt scope as seen in single-player.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0083.jpg|thumb|none|600px|M14 with Colt scope and Ice camo in idle.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M14-2.jpg|thumb|none|600px|M14 looking through iron-sights. The HUD indicates this one has the Extended Mags attachment, though note that this is one of only two guns in the game where the magazine is not modeled differently with that attachment.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M14-INV.jpg|thumb|none|600px|M14 in Create-A-Class inventory. Note the M14E2-like pistol grip.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOM14.jpg|thumb|none|600px|M14 in Yukon (snow) camo, custom logo on the side, and Colt scope. Note F-4 jet fighter dropping napalm bombs.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G11K2 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G11]]K2 is one of the prototype weapons in the game, and is used by Dr. Daniel Clarke in the level &amp;quot;Numbers.&amp;quot; As in real life, it fires in bursts, at a very high rate of fire with incredible accuracy and close to zero recoil. Its appearance in the 1960s is anachronistic; the G11 was not fully developed until the late 1980s, and working prototypes were not created until the early 1970s. However the G11 variant in game is based on the pre-production version, the G11K2 which was developed in 1989 and incorporates attachment points for spare magazines on either side of the handguard. The weapon is also erroneously depicted with iron sights; G11s were never designed with iron sights, and instead incorporated a scope instead (which is an available attachment in gameplay).&lt;br /&gt;
&lt;br /&gt;
If upgrading the [[G11]] with the Pack-A-Punch machine in zombies mode, it will turn into more powerful version called &amp;quot;G115 Generator&amp;quot;; firing laser-like rounds, but keeps the normal ammunition count. In multiplayer, it can be fitted with a Low-Power or Variable Zoom scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK_G11_caseless_Rifle.jpg|thumb|none|500px|Heckler &amp;amp; Koch G11 - 4.73x33mm.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-G11-FPV.jpg|thumb|none|600px|G11 as seen in &amp;quot;Numbers&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-G11-SCP.jpg|thumb|none|600px|Iron sights of the G11 in the level &amp;quot;Numbers&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Call_of_Duty_Black_Ops_Multiplayer_Gameplay.mp4_snapshot_02.34_-2010.09.02_23.18.39-.jpg|thumb|none|600px|G11 in multiplayer mode.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0088814.jpg|thumb|none|600px|Upgraded G11 in zombies mode. Note the sci-fi camo pattern.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BLACKOPS-G11-2.jpg|thumb|none|600px|The player rotates the cocking handle of his G11.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BLACKOPS-G11-1.jpg|thumb|none|600px|Using the Low-Power Scope of the G11.]]&lt;br /&gt;
&lt;br /&gt;
== FN FAL ==&lt;br /&gt;
&lt;br /&gt;
The [[FN FAL]] is seen mostly in the hands of Cuban soldiers and some NVA soldiers in-game. The rifle is aesthetically accurate in the game, however the wooden furniture and semi-automatic fire mode would suggest that this weapon is more specifically the &amp;quot;G Series&amp;quot; FAL, the civilian version of the FAL which was imported into the US in the 1960s.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_FAL_50_00.jpg|thumb|none|500px|FN FAL 50.00 - 7.62x51mm NATO.]]&lt;br /&gt;
&lt;br /&gt;
[[File:Fn fal g series.jpg|thumb|none|500px|FN FAL &amp;quot;G Series&amp;quot; - 7.62x51mm NATO.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0022.jpg|thumb|none|600px|FN FAL in idle.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0023.jpg|thumb|none|600px|FN FAL through sights.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0026.jpg|thumb|none|600px|FN FAL while reloading.]]&lt;br /&gt;
&lt;br /&gt;
== Enfield XL64==&lt;br /&gt;
The [[Enfield L85 rifle series#XL64E5|Enfield XL64]] is one the assault rifles available in the game. Hudson carries an Enfield fitted with an infrared scope and a Masterkey under-barrel shotgun as during the singleplayer mission &amp;quot;Rebirth.&amp;quot; The Enfield is anachronistic as it was not developed until the mid-1970s. Members of the British Army, including the Scots Guards, tested the XL64 during the early 1980's to replace the L1A1 SLR. The XL64 eventually gave birth to the SA80/L85 series of rifles in service with the British Army.&lt;br /&gt;
&lt;br /&gt;
[[Image:EnfieldXL64.jpg|thumb|none|500px|XL64E5 - 4.85x49mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Boenfield1.jpg|thumb|none|200px|XL64 in Create-A-Class.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:EnfieldXL64ingame.jpg|thumb|none|600px|XL64 in idle.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot009120.jpg|thumb|none|600px|XL64 attached with IR scope on the ground.]]&lt;br /&gt;
&lt;br /&gt;
== Sturmgewehr 44 ==&lt;br /&gt;
The [[Sturmgewehr 44]] is used by the Germans in the World War II mission &amp;quot;Project Nova&amp;quot; and can be used by the player. Also is able to purchase for 1200 points in the zombie maps Verruct, Shi Nu Numa, and Der Riese.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr_44.jpg|thumb|none|500px|Sturmgewehr 44 - 7.92x33mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot1111.jpg|thumb|none|600px|Sturmgewehr 44 in idle.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot4582.jpg|thumb|none|600px|Sturmgewehr 44 in ADS.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0086.jpg|thumb|none|600px|Sturmgewehr 44 in reloading.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== M1 Garand ==&lt;br /&gt;
&lt;br /&gt;
The [[M1 Garand]] is used in zombie mode for 600 points and is found in the zombie maps Verruct and Shi Nu Numa. It looks similar to the [[M14]].&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 Garand.jpg‎ |thumb|none|550px|M1 Garand - .30-06]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gewehr 43 ==&lt;br /&gt;
&lt;br /&gt;
The [[Gewehr 43]] is 600 points in the zombie maps Verruct, Shi Nu Numa, and Der Riese. Holds 10 shots in the magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:K43 nc.jpg|thumb|none|550px|Gewehr 43 - 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Kar98k ==&lt;br /&gt;
&lt;br /&gt;
The [[Kar98k]] is 200 points in the zombie maps Natch Der Untoten, Verruct, and Der Riese. It's effect on zombies stops at round 4.&lt;br /&gt;
&lt;br /&gt;
[[Image:Karabiner-98K.jpg|thumb|none|550px|Karabiner 98k - German manufacture 1937 date - 7.92x57mm]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== M1903 Springfield ==&lt;br /&gt;
&lt;br /&gt;
The [[M1903 Springfield]] is purchasable in the zombie map Verruct on the American side for 200 points.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1903Mark1.jpg|thumb|none|450px|Springfield M1903 Mk 1 - .30-06]]&lt;br /&gt;
&lt;br /&gt;
== Type 99 Arisaka ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The [[Arisaka Type 99]] is able to be purchased in the zombie map Shi Nu Numa for 200 points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Arisaka-Type-99.jpg|thumb|none|550px|Arisaka Type 99 Rifle - 7.7mm Arisaka]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
&lt;br /&gt;
The [[Franchi SPAS-12]] is present in the game. It should be noted that the SPAS-12 is unrealistically depicted as being used by Vietnamese and American soldiers in 1968, even though it did not actually enter production until 1979. In contrast to MW2's SPAS, the one featured in Black Ops is semi-auto and has its stock folded. Despite this, when it is picked up and when reloading the player pumps the weapon, even though the charging handle on the right side of it must be pulled back to chamber a new shell in semi-auto mode, as the pump is locked forward. It should also be noted that the Dragon's Breath rounds used in one campaign mission are underpowered and not rated for use in semis due to insufficient energy to cycle the action. If upgrading the SPAS-12 with the Pack-A-Punch machine in Zombies mode, it will turn into a more powerful version called &amp;quot;SPAZ-24&amp;quot;; firing laser-like rounds, but has 24 shells instead of 8 and also it reloads the entire magazine only after one shell, which only takes a second. Another note of interest is that the middle of the butt-pad on the folding stock is incorrectly depicted as being hollowed out, leaving only two rectangular sheets on the ends the stock, you can see a similar thing in the game F.E.A.R. This is done so the shotgun can be aimed down the iron sights, as they are normally unusable whilst the stock is folded.&lt;br /&gt;
&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|none|500px|Franchi SPAS-12 - 12 Gauge.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-SPAS12-FPV.jpg|thumb|none|600px|SPAS-12 in the level &amp;quot;Numbers&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0084.jpg|thumb|none|600px|SPAS-12 with silencer attached in idle.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot002307.jpg|thumb|none|600px|Upgraded SPAS-12 in zombie mode. Note the sci-fi camo pattern.]]&lt;br /&gt;
&lt;br /&gt;
== Ithaca 37 &amp;quot;Stakeout&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
An [[Ithaca 37|Ithaca 37 &amp;quot;Stakeout&amp;quot;]] with a heat shield and unusable shell holder wrapped around the receiver, is available in the game. Originally thought to be the full-stocked Trench Gun variant due to insufficient detail, until shots of the world model revealed that it really is the Stakeout.&lt;br /&gt;
&lt;br /&gt;
[[Image:Stakeout-1-.jpg|thumb|none|450px|Ithaca 37 &amp;quot;Stakeout&amp;quot; - 12 Gauge.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0123.jpg|thumb|none|600px|Ithaca 37 &amp;quot;Stakeout&amp;quot; in idle.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0124.jpg|thumb|none|600px|Ithaca 37 &amp;quot;Stakeout&amp;quot; in ADS.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0125.jpg|thumb|none|600px|Ithaca 37 &amp;quot;Stakeout&amp;quot; in reloading. Note the vertical foregrip.]]&lt;br /&gt;
&lt;br /&gt;
== KS-23 ==&lt;br /&gt;
&lt;br /&gt;
A [[KS-23]] shotgun/carbine is seen only in the game's single-player mode.  It holds more rounds (seven) than it actually does in reality (three in the tube mag, one in the chamber). Appearance is anachronistic, as the weapon wasn't designed until the 1970s.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ks23-1.jpg|thumb|none|500px|KS-23 with a fixed wooden stock - 23mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BlackOps_2010-11-10_14-50-29-48.jpg|thumb|none|600px|KS-23 idle]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BlackOps_2010-11-10_14-50-54-12.jpg|thumb|none|600px|KS-23 iron-sights]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BlackOps_2010-11-15_15-04-29-16.jpg|thumb|none|600px|Icon for picking up KS-23]]&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Harpoon&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Cowaduty.jpg|thumb|none|600px|KS-23 with a synthetic stock and a harpoon.]]&lt;br /&gt;
&lt;br /&gt;
A KS-23 with a harpoon and cable is used by Mason to shoot down a Soviet helicopter during &amp;quot;Vorkuta&amp;quot;.&lt;br /&gt;
[[Image:Shot0041.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Beretta Model 682 Shotgun ==&lt;br /&gt;
&lt;br /&gt;
An [[12 Gauge Double Barreled Shotgun#Over and Under Shotgun (O/U)|Over and Under shotgun]] under the name &amp;quot;Olympia&amp;quot; is first seen during some cutscene footage and featured also in Singleplayer and Zombie mode. While named after the Rottweil Olympia Over/Under 72 shotgun, it is in fact modeled on a different over-under shotgun, the [[Beretta 682]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Browning_0-U.jpg|thumb|none|550px|Browning O/U - 12 Gauge. This is ''not'' the same shotgun used in game.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BlackOps_2010-11-12_23-49-35-97.jpg|thumb|none|600px|&amp;quot;Olympia&amp;quot; in idle.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BlackOps_2010-11-12_23-49-37-55.jpg|600px|thumb|none|&amp;quot;Olympia&amp;quot; in ADS.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0252.jpg|600px|thumb|none|&amp;quot;Olympia&amp;quot; in reloading.]]&lt;br /&gt;
&lt;br /&gt;
== High Standard Model 10 ==&lt;br /&gt;
The [[High Standard Model 10]] is the last shotgun unlocked, holds 4 shells and can be dual wielded; in zombie mode it holds 6 shells. Despite that in real life the HS-10 features a warning label that reads, &amp;quot;Caution: Do not fire from left shoulder&amp;quot; due to the ejection port's location, when it is dual-wielded, could easily result in hot brass flying in your face.&lt;br /&gt;
&lt;br /&gt;
[[Image:High standard 10 SHG.jpg|thumb|500px|none|[[High Standard Model 10]]B - 12 gauge.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-HS10-2.jpg|thumb|none|600px|Model 10 in reloading.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0089.jpg|thumb|none|600px|Akimbo Model 10 with red camouflage.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0002.jpg|thumb|none|600px|An upgraded Model 10 in zombie mode, called ''Typhoid &amp;amp; Mary''. Note the sci-fi camouflage.]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
&lt;br /&gt;
A [[Winchester Model 1887]] is seen being wielded one handed while riding a motorcycle near the end of the level &amp;quot;Vorkuta&amp;quot;. It is erroneously depicted as being able to fire two shots before needing to be spin-cocked, why this was done is unknown, but it means this 1887 is the opposite of the one in ''MW2'': that one's barrel was incorrectly used as a magazine tube, while this one's magazine tube is incorrectly used as a barrel. The model appears to the same one from [[Modern Warfare 2#Winchester Model 1887|Modern Warfare 2]]. &lt;br /&gt;
&lt;br /&gt;
[[Image:Win1887shotgunT2.jpg|thumb|none|500px|Sawed-off Winchester 1887 with large-lever loop - 10 Gauge.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0065.jpg|600px|thumb|none|Picture provided to show how alike this lever action weapon looks to the Winchester Model 1887 texture from Modern Warfare 2. It is almost an exact copy. Mason, meanwhile, is apparently attempting to get the most spectacular lever bite in history.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0060.jpg|600px|thumb|none|This scene looks a lot like [[Terminator 2]]....]]&lt;br /&gt;
&lt;br /&gt;
== Double Barreled Shotgun ==&lt;br /&gt;
&lt;br /&gt;
In the opening cutscene for the newly-released zombie mode level &amp;quot;Call of the Dead&amp;quot;, [[Michael Rooker]] is seen using a pair of sawn-off [[12 Gauge Double Barreled Shotgun|12 Gauge Double Barreled Shotguns]] akimbo while acting for a zombie film. These are not usable in the Call of the dead zombie map, however, and they appear to be reused models from [[Call of Duty: World at War]]. In one instance, probably as homage to typical hollywood inaccuracies, he fires five shots without reloading. Also purchasable in zombie maps Natch der Untoten, Verruct, And Der Riese for 1500 points. The sawed off version does not come out in Der Riese only the one with long barrel comes out in Der Riese.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:BaikalSBSShotgun.jpg‎|thumb|none|500px|Modern Baikal Commercial hammerless side by side shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:Remington SBS.jpg|thumb|none|500px|Sawn-off double barreled shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:DBShotgun-BO.jpg|thumb|none|600px|Michael Rooker aiming one of his sawed-off double barreled shotguns at a zombie.]]&lt;br /&gt;
&lt;br /&gt;
== Winchester M1897 ==&lt;br /&gt;
&lt;br /&gt;
The [[Winchester M1897]] is available in zombie mode in the zombie maps Natch der untoten, Verruct, Shi Nu Numa, and Der Diese for 1500 points. It's the best with the Perk a Cola &amp;quot;Speed Cola&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:1897.jpg|thumb|none|500px|Winchester Model 1897 Trench Gun - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== RPK-74 ==&lt;br /&gt;
The [[RPK-74]] appears early in the single player campaign, in the hands of Cuban soldiers in &amp;quot;Operation 40&amp;quot; (set in 1961). The RPK-74's handguards are ribbed like the later RPK-74M, even though the weapon is ostensibly the earlier model with wooden handguards. The weapon features a tech-SIGHT rear sight aperture, which is removed and replaced with the standard AK top cover when an optic is attached. Compared to the two other AK-type rifles, the RPK-74 has an artificially long reload animation. It is called &amp;quot;RPK&amp;quot; in-game, but is actually modelled after a RPK-74, which is anachronistic, as the RPK-74 wasn't introduced until 1974 (alongside the AK-74). The tech-SIGHT rear sight aperture is also anachronistic. A more appropriate choice for the time period would be the Kalashnikov RPK, which was introduced in the 1950s.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soviet RPK-74.jpg|thumb|none|501px|RPK-74 - 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:RPKblackopsy.JPG|thumb|none|600px|RPK in the Black Ops teaser.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BORPK.jpg|thumb|none|600px|RPK with &amp;quot;ACOG Sight&amp;quot; in idle.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BORPK2.jpg|thumb|none|600px|Idle. Note relocated rear sights, with &amp;quot;Dual Mags&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BlackOps_2010-11-10_14-56-36-23.jpg|thumb|none|600px|Iron-sights.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK-21E ==&lt;br /&gt;
The [[Heckler_%26_Koch_HK_series_machine_guns#Heckler_.26_Koch_HK21|HK-21E]] is in the game, but uses G3 Magazines holding 30 rounds. The extended drum magazine holds 60 rounds in multiplayer, and 80 in single player. Other attachments include various optics. If upgrading the HK-21E with the Pack-A-Punch machine in zombie mode, it will turn into more powerful version called &amp;quot;H115 Oscillator&amp;quot;; firing laser-like rounds, and has 150 round magazine. While the HK-21 itself is not anachronistic to Black Ops (being developed in 1961), the HK-21E variant was not developed until the 1980s.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK21E.jpg|thumb|none|500px|Heckler &amp;amp; Koch HK21E - 7.62x51mm NATO.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-HK21.jpg|thumb|none|600px|HK-21E in idle.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BlackOps_2010-11-14_18-11-39-63.jpg|thumb|none|600px|Hudson examining a drum-magged HK-21E in Clarke's weapon's cache.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BlackOps_2010-11-14_18-11-48-41.jpg|thumb|none|600px|HK-21E idle. Not seen in this shot of the weapons cache is the M202 FLASH quad-barrel rocket launcher.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot000789874.jpg|thumb|none|600px|Upgraded HK-21E in zombies mode. Note the sci-fi &amp;quot;tattoo&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== Stoner 63 ==&lt;br /&gt;
&lt;br /&gt;
A [[Stoner 63]] in it's assault rifle configuration is unlocked as the last light machine gun in Multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:Stoner63ARifle Config1.jpg|thumb|none|500px|Cadillac Gage Stoner 63A - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-Stoner63-FPV.jpg|thumb|none|600px|Stoner 63 in the final level of the game &amp;quot;Redemption&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BlackOps-STONER63.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
&lt;br /&gt;
A handheld [[GE M134 Minigun|M134 Minigun]] is available in multiplayer as a Kill Streak reward and can also be found during the campaign level &amp;quot;Vorkuta&amp;quot;, under the name &amp;quot;Death Machine&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
This weapon is a modified version of the now-standard Terminator 2-style Minigun with some slight alterations. First the chainsaw grip is offset to the left and the Y-frame and rear grip are tilted to the right so that when the player holds the weapon, it is tilted to the left. Because of this the Y-frame is not actually attached to the recoil adapter assemblies which makes them completely extraneous. Additionally the barrel cluster incorrectly spins clock-wise from the player's perspective and features a custom three-disc barrel clamp rather than the traditional four-disc clamp.&lt;br /&gt;
&lt;br /&gt;
Brass and links eject from the 12 o'clock position sending a stream of shells up and to the left. In reality the links would be ejected from the feeder/delinker where the chute is attached on the right side of the weapon and the brass would eject from the bottom. Likely this was altered for a more cinematic effect while using the gun. Finally the firing mechanism is a thumb switch on top of the rear grip rather than a traditional trigger.&lt;br /&gt;
&lt;br /&gt;
The gun itself is fed from a 999-round (499 rounds in multiplayer) belt loaded into a chute from the first person perspective. In the third person the weapon has no visible ammo or power source. Despite the rotational speed of the barrel cluster (it spins so fast that it appears to be slowly rotating the opposite direction) the weapon only fires about 1000 rounds per minute. There is a slight spin up and spin down of the barrels before and after firing. Though it is only a fraction of a second and doesn't impede gameplay, it is technically incorrect as the M134's action is cycled by barrel rotation and would start firing as soon as the cluster rotated and would continue to fire until the cluster stopped. The XM214 had a feature that would declutch the feeder/delinker during spin down to conserve ammo, but the &amp;quot;Death Machine&amp;quot; is based on the M134, not the XM214, which was developed much later.&lt;br /&gt;
&lt;br /&gt;
It is also worth noting that the Sentry gun and the Huey door gun Miniguns both use the handheld &amp;quot;Death Machine&amp;quot; model including custom hand grips and barrel clamps. The door gun version features an ammo can to the left of the gun with a chute that appears to feed into the left recoil adapter mounting assembly, which is incorrect since the feeder/delinker is installed on the right side of the weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Death Machine&amp;quot; is a power up in zombie mode that has infinity ammo and is only avalible for 1 minute. This power up is a blue glowing shape of bulits. And is only avalible in the zombie maps &amp;quot;Five&amp;quot;, Ascention, Call of the Dead, and Moon.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun_2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0054.jpg|thumb|none|600px|M134 Minigun that somehow appeared in Soviet prison in Siberia. Note the offset chainsaw grip and Y-frame tilted in relation to the recoil adapter assemblies and the top of the weapon. The drive motor was positioned in relation to the Y-frame but since the gun is sitting askew, it should on the underside.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0058.jpg|thumb|none|600px|Mason &amp;quot;raising hell&amp;quot; with the hand-held M134.]]&lt;br /&gt;
&lt;br /&gt;
== M60E3 ==&lt;br /&gt;
The [[M60#M60E3_Machine_Gun | M60E3 ]] general purpose machine gun, known as &amp;quot;The Pig&amp;quot; during the Vietnam war, is available in the game. It does not appear to have the forward pistol grip. In-game, the M60E3 uses a modern flip-up rear iron sights instead its own original sights, like some other weapons available in ''Black Ops''. It is labelled as &amp;quot;M60&amp;quot; during gameplay, but is modeled after a M60E3, which the appearance during the Vietnam War is anachronistic, as only the original M60 was available at the time (the E3 variant was not introduced until 1986). It uses the same incorrect reloading animation as all the belt-fed machine guns in ''[[Call of Duty 4: Modern Warfare|Modern Warfare]]'' and ''[[Modern Warfare 2]]'': The player pulls the charging handle first, then he swaps the ammo belts, a reverse of what should be done in real life.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E3.jpg|thumb|none|500px|M60E3 - 7.62x51mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BOM601.jpg|thumb|none|600px|The M60E3 in idle. Note the backwards rear iron sights.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== FG 42 ==&lt;br /&gt;
The [[FG 42]] can be purchased in the zombie map Der Riese for 1800 points and holds 35 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:FG421stPattern.jpg|thumb|none|500px|FG42 - 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare  ==&lt;br /&gt;
The [[Accuracy International Arctic Warfare]] is available in the game. While it doesn't appear in singleplayer, it can be considered highly anachronistic to the Zombies and Multiplayer modes of Black Ops happening during the 1960's (the Accuracy International PM entered British Military service in 1982). Most definitely not the police variant due to the dark-olive finish on the furniture. In game it is called the L96A1.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|500px|Accuracy International AW - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:AWPCODBO.JPG|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:AWPCODBO2.JPG|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BLACKOPS-AW-3.jpg|thumb|none|600px|The player holds his Arctic Warfare with Siberia camo while performing a forward jump.]]&lt;br /&gt;
&lt;br /&gt;
== Carcano M91/38 ==&lt;br /&gt;
Gun used on November 22, 1963, by Lee Harvey Oswald to assassinate U.S. President John F. Kennedy, can be seen for a second in a trailer. This is the first of many allusions to Kennedy's assassination throughout the game's campaign. This gun isn't usable in-game.&lt;br /&gt;
[[Image:CarcanoM91-38ShortRifle.jpg|thumb|none|400px|Carcano M91/38 Short Rifle - 6.5mm.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CARCANO.JPG|thumb|none|500px|This photograph is the ''actual'' Carcano used to kill President Kennedy.]]&lt;br /&gt;
&lt;br /&gt;
== SVD Dragunov ==&lt;br /&gt;
&lt;br /&gt;
The [[SVD Dragunov]] is one of the sniper rifles available in the game. Can be used with Variable Zoom Scope, NSPU Night Vision Scope, PK-AV Combat Scope, Silencer, or Extended Magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|SVD Dragunov - 7.62x54mm R]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-SVD-FPV.jpg|thumb|none|600px|SVD in the level &amp;quot;Executive Order&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-SVD-SCP.jpg|thumb|none|600px|SVD's PSO-1 scope as seen in the level &amp;quot;Executive Order.&amp;quot; This is a poor replica of a modern POSP scope reticle and is totally incorrect for a period PSO-1.]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
&lt;br /&gt;
A [[Walther WA 2000]] appears as part of Mason's loadout in the mission &amp;quot;Victor Charlie&amp;quot;, which makes it anachronistic, because &amp;quot;Victor Charlie&amp;quot; takes place in 1968 and the WA 2000 was not manufactured until 1982. Even a prototype would be anachronistic, because the gun was designed in the late 70s. &lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|500px|Walther WA 2000 - .300 Win Mag.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0170.jpg|thumb|none|600px|WA 2000 in idle.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0172.jpg|thumb|none|600px|WA 2000 while reloading.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch PSG-1 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch PSG-1]] is a selectable weapon when playing as Agent Jason Hudson in the slums of Kowloon. In multiplayer, it is unlocked after every other sniper rifle is purchased. Its appearance in the game is anachronistic as the [[PSG-1]] was not developed until the 1970s. In addition it seems to be, for some reason, modeled with the standard G3 tropical hand-guard, attached bipod, and a shorter barrel. This suggests it was modeled after the SR-9 rifle, which is the civilian version of the PSG-1, though the SR-9 was not designed until 1990.&lt;br /&gt;
[[Image:H&amp;amp;KPSG01.jpg‎ |thumb|none|500px|Heckler &amp;amp; Koch PSG-1 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0033.jpg|thumb|none|600px|H&amp;amp;K PSG-1 in idle.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0035.jpg|thumb|none|600px|H&amp;amp;K PSG-1 in reloading. Note the empty magazine.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0034.jpg|thumb|none|600px|Looking through the H&amp;amp;K PSG-1 scope.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0032.jpg|thumb|none|600px|The H&amp;amp;K PSG-1 on wall, note G3 foregrip, bipod, and short barrel. Also visible are a SITES [[Spectre M4]], [[CZ-75]] and dual OTs-02 Kiparis.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Goldpsg1.png|thumb|none|600px|In-game golden H&amp;amp;K PSG-1.]]&lt;br /&gt;
&lt;br /&gt;
== Mosin Nagant Rifle ==&lt;br /&gt;
The [[Mosin Nagant Rifle]] is found during the World War II Flashback mission &amp;quot;Project Nova&amp;quot;, available open sighted as well. NPCs hold the in-world model of the weapon as if it has a pistol grip; this is due to recyling poses used by weapons which do have pistol grips (similar issues in other games result in sights like an enemy replacing a non-existent box magazine on a belt fed weapon, for example). In addition all of the models have a downturned bolt handle, actually only a feature of sniper versions. &lt;br /&gt;
&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|550px|Full-length, Mosin Nagant M91/30 Sniper Rifle with Russian PU 3.5x sniper scope and down turned bolt handle - 7.62x54R.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:M9130.jpg|thumb|none|550px|Full-length, Soviet Mosin Nagant M91/30 - 7.62x54R.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot00978582.jpg|thumb|none|600px|Scoped Mosin Nagant.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0042221.jpg|thumb|none|600px|The middle soldier is holding a scoped Mosin Nagant while the other two holding [[PPSh-41]].]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot045042.jpg|thumb|none|600px|Regular Mosin Nagant in idle with incorrect bolt handle .]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0043.jpg|thumb|none|600px|Regular Mosin Nagant in ADS.]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== SA-14 Gremlin ==&lt;br /&gt;
This updated version of the [[SA-7 Grail]], referred to in-game by its Russian designation of &amp;quot;Strela-3&amp;quot;, appears in both single- and multiplayer mode, only capable of firing when locked onto a vehicle.  Its appearance in the campaign is brief; Hudson uses a scavenged Strela-3 to shoot down two Mi-8 &amp;quot;Hip&amp;quot; gunships during the attack on Rebirth Island.  The Gremlin is, like most weapons in the game, anachronistic, as ''Black Ops'' takes place in 1968, 6 years before its introduction in 1974. A more appropriate choice would have been the Strela-2, which was developed in 1968.&lt;br /&gt;
&lt;br /&gt;
[[Image:800px-SA-14_missile_and_launch_tube.jpg|thumb|500px|none|SA-14 Gremlin launcher and missile 70mm.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:STRELABO.jpg|thumb|300px|none|SA-14 Gremlin in Create-A-Class menu.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot00775.jpg|thumb|600px|none|SA-14 Gremlin in idle.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0087976.jpg|thumb|600px|none|SA-14 Gremlin in ADS.]]&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Valkyrie&amp;quot; ===&lt;br /&gt;
A unique version of the [[SA-14 Gremlin]], called the &amp;quot;Valkyrie&amp;quot; which has a MCLOS (Manual Command to Line of Sight) system same as the [[BGM-71 TOW]]. It is usable in the single-player missions &amp;quot;Executive Order&amp;quot;, wherein Alex Mason uses it to destroy the ''Soyuz II'' rocket in flight, and &amp;quot;Redemption&amp;quot;, where it's used to down a pair of Mi-8 helicopters. It also acts as a killstreak in multi-player, awarded after seven kills and costing 4,000 CoD Points.&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot017817.jpg|thumb|600px|none|&amp;quot;Valkyrie&amp;quot; in idle.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0118.jpg|thumb|600px|none|&amp;quot;Valkyrie's&amp;quot; lock-on system.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0115.jpg|thumb|600px|none|&amp;quot;Valkyrie&amp;quot; on the ground.]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
[[RPG-7]] is used by Cuban, North Vietnamese, and Russian troops in campaign mode, and is available in multiplayer as well.  &lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 70mm Grenade Launcher]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BORPG2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0001.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:BORPG.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== M202 FLASH ==&lt;br /&gt;
The M202 FLASH referred as the &amp;quot;Grim Reaper&amp;quot;, can be used in the missions &amp;quot;Victor Charlie&amp;quot; and &amp;quot;Numbers&amp;quot; and also can be seen used by NPC's in the mission &amp;quot;Crash Site&amp;quot;. In multiplayer mode, the ''Grim Reaper'' can be obtained from a care package killstreak (awarded after five kills) just like the ''Death Machine''. It has the unrealistic ability to lock on helicopters and planes and has 12 rockets in total (obviously not firing all of them at the same time). The M202's appearance in Black Ops is anachronistic, as it wasn't designed until the late 1970s and was not fielded by the US military until 1978.&lt;br /&gt;
&lt;br /&gt;
[[Image:M202A2 FLASH.JPG|thumb|none|500px|M202A2 FLASH - 66mm.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0173.jpg|thumb|none|600px|&amp;quot;Grim Reaper.&amp;quot; Note the writing on the side of the weapon declares it to be &amp;quot;Launcher, Rocket, 66mm, 4-tube, M202A1,&amp;quot; putting paid to any claim that the launcher shown in game is in any way supposed to be the earlier XM191.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0174.jpg|thumb|none|600px|The Grim Reaper through its scope.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0176.jpg|thumb|none|600px|Grim Reaper reloading.]]&lt;br /&gt;
&lt;br /&gt;
== M72 LAW ==&lt;br /&gt;
&lt;br /&gt;
The [[M72 LAW]] appears in the game as a single shot rocket launcher. It is used by Mason to destroy NVA T-55 tanks  in Vietnam. In multiplayer the M72 is the first launcher unlocked by the player and has the unrealistic capacity to lock-on to vehicles as opposed to the real life counter-part, which is direct-fire only.&lt;br /&gt;
&lt;br /&gt;
[[Image:M72A2LAW.jpg|thumb|none|500px|M72A2 LAW, 66mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M72LAW-FPV.jpg|thumb|none|600px|M72 LAW as seen in the level &amp;quot;S.O.G.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M72LAW-SCP.jpg|thumb|none|600px|Scope view of the M72 LAW as seen in the level &amp;quot;S.O.G.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== China Lake grenade launcher ==&lt;br /&gt;
The [[China Lake Launcher]] is available in Black Ops, and is the last launcher unlocked.  The pump animation has been deliberately made slow for game balance, to the point that when paired with the correct Multiplayer perk, it'd be faster to reload after every shot rather than waiting for the pump animation to play.  Furthermore, in Multiplayer mode, the tube magazine holds only half its actual capacity (two grenades instead of four). The weapon also cannot be fired without using the iron sight; if a &amp;quot;no-scope&amp;quot; shot is attempted, the player character will bring the launcher into aim-down-sight mode automatically before firing.&lt;br /&gt;
&lt;br /&gt;
[[Image:US M79 pump-action four-shot 40x46mm grenade launcher.jpg|thumb|none|500px|China Lake Grenade Launcher - 40mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-ChinaLake-FPV.jpg|thumb|none|600px|The China Lake as seen in the level &amp;quot;Numbers&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-ChinaLake-SCP.jpg|thumb|none|600px|The iron sights of the China Lake Launcher in the level &amp;quot;Numbers&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== Panzerschreck ==&lt;br /&gt;
The [[Panzerschreck]] is used by the German soldiers is the World War II flashback mission &amp;quot;Project Nova&amp;quot; and usable by the player.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tank_h5.jpg|thumb|none|500px|Panzerschreck - 88mm.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0102.jpg|thumb|none|600px|Panzerschreck on the ground.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0090.jpg|thumb|none|600px|Panzerschreck in idle.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0091.jpg|thumb|none|600px|Panzerschreck in ADS.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0105.jpg|thumb|none|600px|Panzerschreck in Reloading.]]&lt;br /&gt;
&lt;br /&gt;
= Emplaced Weapons =&lt;br /&gt;
&lt;br /&gt;
== M60 ==&lt;br /&gt;
&lt;br /&gt;
The [[M60 machine gun]] is seen mounted as a door gun on a Huey gunship, and as a mounted weapon throughout the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60.jpg|thumb|none|500px|M60 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M60-EMP.jpg|thumb|none|600px|Emplaced M60 being fired in the level &amp;quot;S.O.G.&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== M134 Minigun ==&lt;br /&gt;
&lt;br /&gt;
A Huey gunship is seen armed with a M21 armament system that consists of side mounted 70mm rocket pods and twin [[M134 Minigun]]s.&lt;br /&gt;
&lt;br /&gt;
[[Image:Armament.jpg|thumb|none|500px|M134 Minigun mounted on M21 Armament Subsystem, same as in the films (this also includes huge [[M158 Rocket Launcher]])]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBOAR-15.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:BlackOps_2010-11-14_17-29-46-73.jpg|thumb|none|600px|Huey gunship lights up the side of a building with its miniguns]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
&lt;br /&gt;
A [[Browning M2HB]] can be seen mounted on every M113 APC in the singleplayer and also on every PBR.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|Browning M2HB on vehicle mount - .50 BMG.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M2HB.jpg|thumb|none|600px|A M2HB is mounted on the APC.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0190.jpg|thumb|none|600px|A pair of M2HB is mounted on a PBR.]]&lt;br /&gt;
&lt;br /&gt;
== Unknown MANPADS ==&lt;br /&gt;
&lt;br /&gt;
Seen as a part of the SAM Turrets.&lt;br /&gt;
&lt;br /&gt;
[[Image:BLACKOPS-SAM.jpg|thumb|none|600px|The SAM Turret killstreak.]]&lt;br /&gt;
&lt;br /&gt;
== BGM-71 TOW missile ==&lt;br /&gt;
The [[BGM-71 TOW]] is seen mounted on a jeep only in the mission &amp;quot;S.O.G.&amp;quot; where the player need to destroy the NVA tanks. Unlike real TOW missile, this missile is guided by MCLOS (Manual Command to Line of Sight) instead of SACLOS (Semi Automatic Command to Line of Sight) which would be much simpler. Its appearance in &amp;quot;S.O.G.&amp;quot; (set in 1968) is anachronistic: the BGM-71 wasn't introduced into US military service until 1970, and though it saw service in Vietnam, the weapon didn't appear there until 1972.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tow_07.jpg|thumb|none|500px|BGM-71 TOW mounted on M220 tripod 152mm.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0146.jpg|thumb|none|600px|BGM-71 mounted on a jeep. Note that this is the the Jeep 2011 Wrangler model, which is very anachronistic. During the 60's the US army used the M151 MUTT. Jeep asked Treyarch to advertise their new vehicle through the game; the company even offers a &amp;quot;Black Ops&amp;quot; edition of it.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0147.jpg|thumb|none|550px|The BGM-71. Notice the &amp;quot;TOW 2B&amp;quot; stencil on the tube; TOW 2B started production in 1991.]]&lt;br /&gt;
&lt;br /&gt;
== Type 92 Heavy Machine Gun ==&lt;br /&gt;
The sentry guns in the zombie map &amp;quot;Kino der Toten&amp;quot; appears to be based on [[Type 92 Heavy Machine Gun]]. A double machine gun turret in the level &amp;quot;Victor Charlie&amp;quot; appears to be made of two modified Type 92s. The use icon for that turret reuses the icon for the Type 92 from ''[[Call of Duty: World at War]]''.&lt;br /&gt;
&lt;br /&gt;
[[Image:Japanese_Type_92_Heavy_Machine_Gun.jpg|thumb|none|500px|Type 92 Heavy Machine Gun - 7.7x58mm SR.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0006.jpg|thumb|none|600px|Type 92 mounted on an electrical engine.]]&lt;br /&gt;
&lt;br /&gt;
== MG42 ==&lt;br /&gt;
The [[MG42]] appears only as an emplaced weapon throughout the World War II flashback mission &amp;quot;Project Nova&amp;quot;. The first [[MG42]] is seen fired by a Russian soldier and the rest by the Germans, but all are usable by the player.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|500px|MG42 Machine Gun - 7.92x57mm Mauser.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot00050.jpg|thumb|none|600px|MG42 used by a Russian soldier.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0073.jpg|thumb|none|600px|Same as above...]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0117.jpg|thumb|none|600px|The MG42 is used by the player.]]&lt;br /&gt;
&lt;br /&gt;
== AGS-30 automatic grenade launcher / machine gun ==&lt;br /&gt;
A heavy machine gun and a grenade launcher versions of AGS-30 with extended barrels are both attached to the BTR-60 APC that Hudson operates during the mission &amp;quot;Rebirth&amp;quot;. Development of AGS-30 started in early 1990s, so it is highly anachronistic.&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot00588.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0059.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
== DShK heavy machine gun ==&lt;br /&gt;
The [[DShK heavy machine gun]] is mostly seen mounted on trucks. The player uses one in &amp;quot;Vorkuta&amp;quot; and &amp;quot;WMD&amp;quot;, and NPCs operate them in several other missions. It is fitted with an antiaircraft sight.&lt;br /&gt;
[[Image:DSHK.jpg|thumb|none|500px|Russian DShKM on tripod - 12.7x108mm.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0227.jpg|thumb|none|600px|DShK mounted on a truck.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot4444.jpg|thumb|none|600px|DShK used by the player.]]&lt;br /&gt;
&lt;br /&gt;
== 82-PM-37 ==&lt;br /&gt;
The [[82-PM-37]] mortar is used by the Russian soldiers in the World War II mission &amp;quot;Project Nova&amp;quot;.  The player can't use these first-hand, but can instead call in mortar strikes that are launched via these weapons by allies. Calling the mortars is done by throwing smoke grenades near the target. They appear on the ground as stun grenades, though this is simply a result of model reuse.  &lt;br /&gt;
&lt;br /&gt;
[[Image:Shot00446.jpg|thumb|none|600px|Russian soldiers using the 82-PM-37 mortar.]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M34 White Phosphorous grenade ==&lt;br /&gt;
The [[M34 White Phosphorous grenade]] AKA &amp;quot;Willy Pete&amp;quot; is used in its intended role as a smoke grenade, rather than as an incendiary weapon.  It still causes mild damage to enemies who are too close when it explodes, though. &lt;br /&gt;
&lt;br /&gt;
[[Image:M34_2-1-.jpg|thumb|none|300px|[[M34 White Phosphorous grenade]].]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0219.jpg|thumb|none|600px|The green grenade on the belt is the M34.]]&lt;br /&gt;
&lt;br /&gt;
== M67 hand grenade ==&lt;br /&gt;
The [[M67 hand grenade]] once again returns as the primary grenade of every faction in-game (not including the World War II mission &amp;quot;Project Nova&amp;quot;). Because ''Black Ops'' takes place from 1961 to 1968, it would be slightly more accurate to see the [[M26 hand grenade]] instead of the M67, as it did not come into common use in the U.S. Military until 1969.  Strictly speaking, though, it's not ''exactly'' anachronistic, as it was designed in the 50's. In the zombie maps Kino Der Toten, Five, and Ascention M67 hand grenades are 250 points for 4 grenades.&lt;br /&gt;
&lt;br /&gt;
[[Image:Baseball.jpg|thumb|none|500px|M67 fragmentation grenade.]]&lt;br /&gt;
&lt;br /&gt;
== Model 24 Stielhandgranate ==&lt;br /&gt;
The [[Model 24 Stielhandgranate]] is used by the German soldiers in the World War II mission &amp;quot;Project Nova&amp;quot; and usable by the player. Also available in the zombie maps Natch Der Untoten, Verruct, Shi Nu Numa, and Der Riese for 250 points.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43_grenade.jpg|thumb|none|500px|Model 24 Stielhandgranate.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot110081.jpg|thumb|none|600px|Model 24 is about to be thrown.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0078.jpg|thumb|none|600px|Model 24 on the ground.]]&lt;br /&gt;
&lt;br /&gt;
== RGD-33 stick grenade ==&lt;br /&gt;
The [[RGD-33 stick grenade]] is used by the Russian soldiers in the World War II mission &amp;quot;Project Nova&amp;quot; and usable by the player.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rgd-33russianfrag_mp.jpg|thumb|none|600px|RGD-33 stick grenade.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0079.jpg|thumb|none|600px|RGD-33 is about to be thrown.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0130.jpg|thumb|none|600px|RGD-33 on the ground.]]&lt;br /&gt;
&lt;br /&gt;
== M18A1 Claymore ==&lt;br /&gt;
The [[M18A1 Claymore]] anti-personnel mine is available once again as a defensive weapon. For 1000 points claymores X2 are able to purchase in the maps Kino Der Toten, Five, Ascention, Call of the Dead, and Moon. Shangri La features an alternate version for the same price, called the &amp;quot;Spikemore&amp;quot;, which as its name indicates launches spikes along with its usual shrapnel.&lt;br /&gt;
&lt;br /&gt;
[[Image:M18a1_07.jpg|thumb|none|500px|M18A1 Claymore anti-personnel mine.]]&lt;br /&gt;
&lt;br /&gt;
== F-1 hand grenade ==&lt;br /&gt;
The [[F-1 hand grenade]] is one of the grenades that aren't usable in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Deactivated_f1.jpg|thumb|none|200px|F-1 High-Explosive Fragmentation hand grenade.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0219.jpg|thumb|none|600px|The grenades under the right shoulder are the F-1's.]]  &lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0259.jpg|thumb|none|600px|F-1 hand grenade on dead Russian soldier. An [[RGD-5 hand grenade]] is also visible.]]&lt;br /&gt;
&lt;br /&gt;
== RGD-5 hand grenade ==&lt;br /&gt;
The [[RGD-5 hand grenade]] is one of the grenades that aren't usable in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rdg5.jpg|thumb|none|600px|RGD-5 High-Explosive Fragmentation hand grenade.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0259.jpg|thumb|none|600px|RGD-5 hand grenade on a dead Russian soldier. An [[F-1 hand grenade]] is also visible.]]&lt;br /&gt;
&lt;br /&gt;
== Mk 2 hand grenade ==&lt;br /&gt;
The [[Mk 2 hand grenade]] is one of the grenades that aren't usable in-game. The Mk 2 can can be seen on Tank Dempsey in the zombie map &amp;quot;Kino Der Toten&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK2_grenade_DoD.jpg|thumb|none|180px|Mk 2 &amp;quot;Pineapple&amp;quot; High-Explosive Fragmentation hand grenade.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0032301.jpg|thumb|none|600px|Mk 2 hand grenade on Tank Dempsey's coat.]]&lt;br /&gt;
&lt;br /&gt;
== M7 Gas Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:M7A3.jpg|thumb|none|175px|M7 CS gas grenade.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0219.jpg|thumb|none|600px|The black grenades on the waist are the M7.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Semtex Grenade ==&lt;br /&gt;
&lt;br /&gt;
Purchasable for 2000 points in multiplayer, the player can use Semtex in place of a hand grenade. In zombies, four semtex grenades are 250 points in the zombie maps Call of the Dead, Shangri La, and Moon. It works somewhat similar to the normal hand grenade, though with a slightly shorter fuse and it can't be cooked to explode earlier. If it attaches to a player, that player's HUD will alert them that it is stuck to them, at which point they will die once it goes off.&lt;br /&gt;
&lt;br /&gt;
http://images.wikia.com/callofduty/images/7/7d/Weapon_semtex_large.png&lt;br /&gt;
&lt;br /&gt;
= Attachments =&lt;br /&gt;
&lt;br /&gt;
== M203 grenade launcher ==&lt;br /&gt;
The [[M203 grenade launcher]] returns once again, but this time, it actually has the trigger and trigger guard, unlike in ''[[Call of Duty 4: Modern Warfare]]'' and ''[[Modern Warfare 2]]''. In the first stages of the game, the M203 lacked the front and rear mountings as can be seen below, but added in the final version. Since ''Black Ops'' takes place from 1961 to 1968, it is anachronistic to see the M203 in use as it entered service only in 1969. A more historically-accurate choice would have been the [[XM148 grenade launcher]].&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|400px|M203 - 40mm.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO-M203.jpg|thumb|none|600px|Notice the lack of front and rear mountings for the M203.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shot0183.jpg|thumb|none|600px|M203 attached to [[Colt Commando]] in reloading.]]&lt;br /&gt;
&lt;br /&gt;
== GP-30 ==&lt;br /&gt;
A [[GP-30]] can be seen mounted on the [[AK-47|AK based gun]] and the [[Galil]]; as ever for the series, it is incorrectly called a GP-25 despite having the quadrant sight on the right instead of on the left. Its appearance is anachronistic; the GP-30 didn't enter service until 1989.&lt;br /&gt;
&lt;br /&gt;
[[Image:Gp-30 ak-74.jpg|thumb|none|400px|GP-30 grenade launcher mounted on an [[AK-74]] - 40mm &amp;amp; 5.45x39mm]]&lt;br /&gt;
[[image:Shot0047.jpg|thumb|none|600px|GP-30 on AK based weapon.]]&lt;br /&gt;
[[image:Shot0046.jpg|thumb|none|600px|GP-30 on AK based weapon.]]&lt;br /&gt;
[[image:-Galil_with_GP-25.jpg|thumb|none|600px|GP-30 on Galil.]]&lt;br /&gt;
&lt;br /&gt;
== Knight's Armament Masterkey underbarrel shotgun ==&lt;br /&gt;
The [[Knight's Armament Masterkey]] is a purchasable attachment for some Assault Rifles in multiplayer, and is seen in singleplayer mounted on the [[M14]] and [[M16]] in &amp;quot;SOG&amp;quot;, and the [[Enfield L85 rifle series#XL64E5|Enfield]] in &amp;quot;Rebirth&amp;quot;. The Masterkey is anachronistic as the Masterkey project was not initiated until the 1980s.&lt;br /&gt;
&lt;br /&gt;
[[Image:KACMasterKey.jpg|thumb|none|300px|Masterkey - 12 gauge.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CODBO3.jpg|thumb|none|600px|Masterkey mounted on [[M16]].]]&lt;br /&gt;
&lt;br /&gt;
==GSN-19 &amp;quot;Kanarejka&amp;quot; ==&lt;br /&gt;
The [[GSN-19 grenade launcher]] is a unique attachment for the [[AKS-74U]] compact carbine. First encountered in the single-player mission &amp;quot;Rebirth&amp;quot;. Anachronistic, as like the gun in question, the launcher was not developed until the 1970s.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bs-1 1.jpg|thumb|none|401px|GSN-19 grenade launcher 30mm mounted on [[AK-74#AKS-74UB|AKS-74UB]] carbine 5.45x39mm]]&lt;br /&gt;
[[Image:Shot0044.jpg|thumb|none|600px|GSN-19 in idle.]]&lt;br /&gt;
[[Image:Shot004897.jpg|thumb|none|600px|GSN-19 in reloading.]]&lt;br /&gt;
[[Image:Shot005004.jpg|thumb|none|600px|GSN-19 on a table.]]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
&lt;br /&gt;
'''Call of Duty franchise'''&lt;br /&gt;
&lt;br /&gt;
* ''[[Call of Duty]]''&lt;br /&gt;
* ''[[Call of Duty: United Offensive]]''&lt;br /&gt;
* ''[[Call of Duty: Finest Hour]]''&lt;br /&gt;
* ''[[Call of Duty 2]]''&lt;br /&gt;
* ''[[Call of Duty 2: Big Red One]]''&lt;br /&gt;
* ''[[Call of Duty 3]]''&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare]]''&lt;br /&gt;
* ''[[Call of Duty 4: Modern Warfare (Nintendo DS Version)]]''&lt;br /&gt;
* ''[[Call of Duty: World at War]]''&lt;br /&gt;
* ''[[Call of Duty: World at War: Final Fronts]]''&lt;br /&gt;
* ''[[Call of Duty: World at War (DS)]]''&lt;br /&gt;
* ''[[Call of Duty: Modern Warfare 2]]''&lt;br /&gt;
* ''[[Call of Duty: Modern Warfare 3]]''&lt;br /&gt;
&lt;br /&gt;
=Video Links=&lt;br /&gt;
* [http://www.youtube.com/watch?v=wKpLBPBGVIM&amp;amp;feature=channel| Debut Tease Trailer] &amp;lt;br&amp;gt;&lt;br /&gt;
* [http://www.youtube.com/watch?v=OtRnpC7ddv8| World Premiere Uncut Trailer] &amp;lt;br&amp;gt;&lt;br /&gt;
* [http://www.youtube.com/watch?v=ijTlKvlX-Io| E3 Vietnam Gameplay trailer] &amp;lt;br&amp;gt;&lt;br /&gt;
* [http://www.youtube.com/watch?v=rX9qkMsyNdw| E3 short WMD gameplay] &amp;lt;br&amp;gt;&lt;br /&gt;
* [http://www.youtube.com/watch?v=6IvvmtQ_FVg&amp;amp;feature=youtu.be| Call of Duty: Black Ops Insight]&lt;br /&gt;
* [http://www.youtube.com/watch?v=s4xg2rhLsT0| Call of Duty: Black Ops Multiplayer Teaser]&lt;br /&gt;
* [http://www.youtube.com/watch?v=0MjcEeTmEys| Call of Duty: Black Ops Prestige Edition Unveiling]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Zombie]]&lt;/div&gt;</summary>
		<author><name>Benny Frandsen</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Rogue_Warrior&amp;diff=542930</id>
		<title>Rogue Warrior</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Rogue_Warrior&amp;diff=542930"/>
		<updated>2012-04-07T02:15:03Z</updated>

		<summary type="html">&lt;p&gt;Benny Frandsen: /* AK-47 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Ni.jpg|thumb|right|300px|''Rogue Warrior'' (2009)]]&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Rogue Warrior'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
The [[Beretta_92#Beretta_92F.2FFS|Beretta 92FS]]. Appears as &amp;quot;SAP9&amp;quot;.&lt;br /&gt;
[[Image:Beretta92F LeftSide.jpg|thumb|none|350px|Beretta 92FS - 9x19mm NATO.]]&lt;br /&gt;
[[Image:Rogue Warrior Beretta 92 render.jpg|thumb|none|500px|Original render a Beretta 92FS.]]&lt;br /&gt;
[[Image:Rogue Warrior Beretta 92 holding.jpg|thumb|none|500px|The player holding a Beretta 92FS.]]&lt;br /&gt;
[[Image:Rogue Warrior Beretta 92 aim.jpg|thumb|none|500px|The player aiming a Beretta 92FS.]]&lt;br /&gt;
[[Image:Rogue Warrior Beretta 92 reloaded.jpg|thumb|none|500px|The player reloading a Beretta 92FS.]]&lt;br /&gt;
[[Image:Rogue Warrior Beretta 92 world.jpg|thumb|none|500px|World Model a Beretta 92FS.]]&lt;br /&gt;
&lt;br /&gt;
==Tokarev TT-33==&lt;br /&gt;
The [[Tokarev TT-33 Pistol|Tokarev TT-33]]. Appears as &amp;quot;TT-33&amp;quot;.&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|350px|Tokarev TT-33 - 7.62x25mm Tokarev.]]&lt;br /&gt;
[[Image:Rogue Warrior TT-33 render.jpg|thumb|none|500px|Original render a Tokarev TT-33.]]&lt;br /&gt;
[[Image:Rogue Warrior TT-33 holding.jpg|thumb|none|500px|The player holding a Tokarev TT-33.]]&lt;br /&gt;
[[Image:Rogue Warrior TT-33 aim.jpg|thumb|none|500px|The player aiming a Tokarev TT-33.]]&lt;br /&gt;
[[Image:Rogue Warrior TT-33 reloaded.jpg|thumb|none|500px|The player reloading a Tokarev TT-33.]]&lt;br /&gt;
[[Image:Rogue Warrior TT-33 world.jpg|thumb|none|500px|World Model a Tokarev TT-33.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A2==&lt;br /&gt;
The [[MP5#Heckler_.26_Koch_MP5A2|Heckler &amp;amp; Koch MP5A2]]. Appears as &amp;quot;SM5&amp;quot;.&lt;br /&gt;
[[Image:H&amp;amp;KMP5-N.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5A2 - 9x19mm NATO.]]&lt;br /&gt;
[[Image:Rogue Warrior mp5 render.jpg|thumb|none|500px|Original render a Heckler &amp;amp; Koch MP5A2.]]&lt;br /&gt;
[[Image:Rogue Warrior mp5 holding.jpg|thumb|none|500px|The player holding a Heckler &amp;amp; Koch MP5A2.]]&lt;br /&gt;
[[Image:Rogue Warrior mp5 aim.jpg|thumb|none|500px|The player aiming a Heckler &amp;amp; Koch MP5A2.]]&lt;br /&gt;
[[Image:Rogue Warrior mp5 reloaded.jpg|thumb|none|500px|The player reloading a Heckler &amp;amp; Koch MP5A2.]]&lt;br /&gt;
[[Image:Rogue Warrior mp5 world.jpg|thumb|none|500px|World Model a Heckler &amp;amp; Koch MP5A2.]]&lt;br /&gt;
&lt;br /&gt;
==OTs-02 Kiparis==&lt;br /&gt;
The [[OTs-02 Kiparis]]. Appears as &amp;quot;OTS-02&amp;quot;&lt;br /&gt;
[[Image:Kiparis1.jpg|thumb|none|350px|OTs-02 Kiparis - 9x18mm Makarov.]]&lt;br /&gt;
[[Image:Rogue Warrior OTs-02 Kiparis render.jpg|thumb|none|500px|Original render a OTs-02 Kiparis.]]&lt;br /&gt;
[[Image:Rogue Warrior OTs-02 Kiparis holding.jpg|thumb|none|500px|The player holding a OTs-02 Kiparis.]]&lt;br /&gt;
[[Image:Rogue Warrior OTs-02 Kiparis aim.jpg|thumb|none|500px|The player aiming a OTs-02 Kiparis.]]&lt;br /&gt;
[[Image:Rogue Warrior OTs-02 Kiparis reloaded.jpg|thumb|none|500px|The player reloading a OTs-02 Kiparis.]]&lt;br /&gt;
[[Image:Rogue Warrior OTs-02 Kiparis world.jpg|thumb|none|500px|World Model a OTs-02 Kiparis.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Hawk type 97-1==&lt;br /&gt;
The [[Hawk_shotgun_series#Hawk_97-1_.28Hawk_Pump.29|Hawk 97-1]]. Appears as &amp;quot;TYPE 97-1&amp;quot;&lt;br /&gt;
[[Image:Hawkpump.jpg|thumb|none|350px|Hawk type 97-1 - 12 Gauge.]]&lt;br /&gt;
[[Image:Rogue Warrior Type 97-1 render.jpg|thumb|none|500px|Original render a Hawk type 97-1.]]&lt;br /&gt;
[[Image:Rogue Warrior Type 97-1 holding.jpg|thumb|none|500px|The player holding a Hawk type 97-1.]]&lt;br /&gt;
[[Image:Rogue Warrior Type 97-1 aim.jpg|thumb|none|500px|The player aiming a Hawk type 97-1.]]&lt;br /&gt;
[[Image:Rogue Warrior Type 97-1 reloaded.jpg|thumb|none|500px|The player reloading a Hawk type 97-1.]]&lt;br /&gt;
[[Image:Rogue Warrior Type 97-1 world.jpg|thumb|none|500px|World Model a Hawk type 97-1.]]&lt;br /&gt;
&lt;br /&gt;
==SPAS-12==&lt;br /&gt;
The [[Franchi SPAS-12]]. Appears as &amp;quot;SPAS-12&amp;quot;&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|none|350px|SPAS-12 - 12 Gauge.]]&lt;br /&gt;
[[Image:Rogue Warrior Spas-12 render.jpg|thumb|none|500px|Original render a SPAS-12.]]&lt;br /&gt;
[[Image:Rogue Warrior Spas-12 holding.jpg|thumb|none|500px|The player holding a SPAS-12.]]&lt;br /&gt;
[[Image:Rogue Warrior Spas-12 aim.jpg|thumb|none|500px|The player aiming a SPAS-12.]]&lt;br /&gt;
[[Image:Rogue Warrior Spas-12 reloaded.jpg|thumb|none|500px|The player reloading a SPAS-12.]]&lt;br /&gt;
[[Image:Rogue Warrior Spas-12 world.jpg|thumb|none|500px|World Model a SPAS-12.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==AK-47==&lt;br /&gt;
The [[AK-47#AK-47|AK-47]]. Appears as &amp;quot;AK74&amp;quot;&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|350px|AK-47 - 7.62x39mm.]]&lt;br /&gt;
[[Image:Rogue Warrior AK-47 render.jpg|thumb|none|500px|Original render a AK-47.]]&lt;br /&gt;
[[Image:Rogue Warrior AK-47 holding.jpg|thumb|none|500px|The player holding a AK-47.]]&lt;br /&gt;
[[Image:Rogue Warrior AK-47 aim.jpg|thumb|none|500px|The player aiming a AK-47.]]&lt;br /&gt;
[[Image:Rogue Warrior AK-47 reloaded.jpg|thumb|none|500px|The player reloading a AK-47.]]&lt;br /&gt;
[[Image:Rogue Warrior AK-47 world.jpg|thumb|none|500px|World Model a AK-47.]]&lt;br /&gt;
&lt;br /&gt;
==XM177E2 Carbine==&lt;br /&gt;
The [[Colt_Commando#Colt_XM177.2FCAR-15.2FCommando_Series|XM177E2 Carbine]]. Appears as &amp;quot;AR4&amp;quot;&lt;br /&gt;
[[Image:ColtM177E2.jpg|thumb|none|350px|XM177E2 Carbine - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:Rogue Warrior m16 render.jpg|thumb|none|500px|Original render a XM177E2 Carbine.]]&lt;br /&gt;
[[Image:Rogue Warrior m16 holding.jpg|thumb|none|500px|The player holding a XM177E2 Carbine.]]&lt;br /&gt;
[[Image:Rogue Warrior m16 aim.jpg|thumb|none|500px|The player aiming a XM177E2 Carbine.]]&lt;br /&gt;
[[Image:Rogue Warrior m16 reloaded.jpg|thumb|none|500px|The player reloading a XM177E2 Carbine.]]&lt;br /&gt;
[[Image:Rogue Warrior m16 world.jpg|thumb|none|500px|World Model a XM177E2 Carbine.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
The [[Dragunov#SVD_Dragunov|SVD Dragunov]]. Appears as &amp;quot;DRAGUNOV&amp;quot;&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|350px|SVD Dragunov - 7.62x54mm R.]]&lt;br /&gt;
[[Image:Rogue Warrior Dragunov render.jpg|thumb|none|500px|Original render a SVD Dragunov.]]&lt;br /&gt;
[[Image:Rogue Warrior Dragunov holding.jpg|thumb|none|500px|The player holding a SVD Dragunov.]]&lt;br /&gt;
[[Image:Rogue Warrior Dragunov aim.jpg|thumb|none|500px|The player aiming a SVD Dragunov.]]&lt;br /&gt;
[[Image:Rogue Warrior Dragunov reloaded.jpg|thumb|none|500px|The player reloading a SVD Dragunov.]]&lt;br /&gt;
[[Image:Rogue Warrior Dragunov world.jpg|thumb|none|500px|World Model a SVD Dragunov.]]&lt;br /&gt;
&lt;br /&gt;
=Machine guns=&lt;br /&gt;
==PKP Pecheneg==&lt;br /&gt;
The [[PK_Machine_Gun#PKP_Pecheneg_Machine_Gun|PKP Pecheneg]]. Appears as &amp;quot;PECHENEG&amp;quot;&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|none|350px|PKP Pecheneg - 7.62x54mm R.]]&lt;br /&gt;
[[Image:Rogue Warrior Pecheneg render.jpg|thumb|none|500px|Original render a PKP Pecheneg.]]&lt;br /&gt;
[[Image:Rogue Warrior Pecheneg holding.jpg|thumb|none|500px|The player holding a PKP Pecheneg.]]&lt;br /&gt;
[[Image:Rogue Warrior Pecheneg aim.jpg|thumb|none|500px|The player aiming a PKP Pecheneg.]]&lt;br /&gt;
[[Image:Rogue Warrior Pecheneg reloaded.jpg|thumb|none|500px|The player reloading a PKP Pecheneg.]]&lt;br /&gt;
[[Image:Rogue Warrior Pecheneg world.jpg|thumb|none|500px|World Model a PKP Pecheneg.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==GM-94==&lt;br /&gt;
The [[GM-94 grenade launcher|GM-94]]. Appears as &amp;quot;GM-94&amp;quot;&lt;br /&gt;
[[Image:Gm94.jpg|thumb|none|350px|GM-94 - 43mm.]]&lt;br /&gt;
[[Image:Rogue Warrior GM-94 render.jpg|thumb|none|500px|Original render a GM-94.]]&lt;br /&gt;
[[Image:Rogue Warrior GM-94 holding.jpg|thumb|none|500px|The player holding a GM-94.]]&lt;br /&gt;
[[Image:Rogue Warrior GM-94 aim.jpg|thumb|none|500px|The player aiming a GM-94.]]&lt;br /&gt;
[[Image:Rogue Warrior GM-94 reloaded.jpg|thumb|none|500px|The player reloading a GM-94.]]&lt;br /&gt;
[[Image:Rogue Warrior GM-94 world.jpg|thumb|none|500px|World Model a GM-94.]]&lt;br /&gt;
&lt;br /&gt;
=Grenades=&lt;br /&gt;
==M67 hand grenade==&lt;br /&gt;
The [[M67 hand grenade]].&lt;br /&gt;
[[Image:Baseball.jpg|thumb|none|350px|M67 High Explosive-Fragmentation hand grenade.]]&lt;br /&gt;
[[Image:Rogue Warrior Granat.jpg|thumb|none|500px|World Model a GM-94.]]&lt;/div&gt;</summary>
		<author><name>Benny Frandsen</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User_talk:Bozitojugg3rn4ut&amp;diff=542879</id>
		<title>User talk:Bozitojugg3rn4ut</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User_talk:Bozitojugg3rn4ut&amp;diff=542879"/>
		<updated>2012-04-06T21:29:15Z</updated>

		<summary type="html">&lt;p&gt;Benny Frandsen: /* Quick note: Söldner: Secret Wars */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Hi==&lt;br /&gt;
Isn't Evan Stone like a porn actor?.. --[[User:Warejaws|Warejaws]] 18:16, 14 March 2011 (CDT)&lt;br /&gt;
:Yep, he is. (And I am not gay, just an admirer...) [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 18:20, 14 March 2011 (CDT)&lt;br /&gt;
::Ok. I didn't think you were gay, just wondered if he was the guy I was thinking about :) --[[User:Warejaws|Warejaws]] 04:59, 15 March 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==re:recreated==&lt;br /&gt;
The page looks good to me. You don't have to worry about it being deleted. If it was deleted before, it was because of lack of effort most likely. Good work.--[[User:Predator20|Predator20]] 09:23, 19 March 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Redirect pages ==&lt;br /&gt;
&lt;br /&gt;
Sorry for my late reply, but yes, that's exactly how redirecting works. [[User:Nohomers48|Nohomers48]] 16:02, 22 March 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Moved Page==&lt;br /&gt;
Not a problem. I've made a bunch of pages now, and I still forget about the &amp;quot;, The&amp;quot; thing.--[[User:PistolJunkie|PistolJunkie]] 11:57, 3 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Size of screenshots==&lt;br /&gt;
Your recent screenshots are great but they are too big.  Sorry but 700+ KB files are frowned upon at IMFDB.  Please shrink them down or save them in a lower resolution setting.  You'll see that a slightly lower resolution setting won't make much of a visual difference and save a ton of space.  Thanks.  [[User:MoviePropMaster2008|MoviePropMaster2008]] 09:56, 5 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Franken gun==&lt;br /&gt;
Thanks for the heads up.  Your attribution and notation that this is a PS job goes a long way towards smoothing over any negative reaction.  Good job on the attribution.  You did things the correct way.  It will just motivate me to get a pic of a real gun in that configuration.  But as a temporary placeholder it's fine.  I historically have not liked PS chop jobs because some sharp eyed viewer will always pick up that the image is a 'repurposed photograph'.  Since historically I don't want the general public to think that IMFDB 'creates' our guns from our photoshop/CS skills (other than image clean up and color correction), (IMFDB has the largest collection of ORIGINAL images of real guns on the net that is shot for us which is cool) I always press our members to resist the temptation of the Frankengun PS job.  But you did things the right way from the get go.  No complaints here :)  [[User:MoviePropMaster2008|MoviePropMaster2008]] 19:18, 20 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Fallout 2 ==&lt;br /&gt;
&lt;br /&gt;
If you plan on redoing this page, please make sure that you have at least the gun pictures and descriptions ready.  --[[User:Ben41|Ben41]] 12:51, 19 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Czech ==&lt;br /&gt;
Well, pretty much from Czech Republic.&lt;br /&gt;
&lt;br /&gt;
== Medal of Honor (2010) ==&lt;br /&gt;
Hey, I think accidentally removed your edits because we were both editing at the same time.  Can you re-check the page and see if anything's missing? --[[User:HashiriyaR32|HashiriyaR32]] 07:08, 13 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Oh, ok ==&lt;br /&gt;
&lt;br /&gt;
I'm not so great for ID'ing pistols without looking through references, I was going to check after I woke up. Glad you found it. I ID'd your WW2 towed gun on the talk page for Jericho: it's a 7.5cm PaK 40, a German anti-tank gun. [[User:Evil Tim|Evil Tim]] 22:15, 5 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I think you might as well add it if you can ID it; it's perhaps pushing things a tiny bit, but it's actually probably the most accurately reproduced weapon in the game. As for Jericho, I've heard of it but never played; heard it's a middle-of-the-road title that's good in some ways and bad in others (linear level design, stupid buddy AI, etc). [[User:Evil Tim|Evil Tim]] 06:06, 6 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==GJ on Jackass 2==&lt;br /&gt;
&lt;br /&gt;
I would have done it as well, but didn't have the DVD to make screencaps. Nice work on it. [[User:StanTheMan|StanTheMan]] 13:45, 11 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Re: Just a quick question==&lt;br /&gt;
&lt;br /&gt;
That sounds a bit iffy to me. My main concern is how would we define a 'tactical shooter'? We already have the categories 'war', 'first-person shooter', and 'covert-ops'. Aren't those enough? [[User:Orca1 9904|Orca1 9904]] 07:29, 12 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Call of Juarez: The Cartel ==&lt;br /&gt;
&lt;br /&gt;
Well it looks like you got your wish, here is the list of &amp;quot;Unique Weapons that are Uncommon in Video Games or are Extremely Rare in Video Games&amp;quot; (Well, at least ones I haven't seen in a lot of games):&lt;br /&gt;
&lt;br /&gt;
1. Jericho 941&lt;br /&gt;
2. Taurus Raging Bull&lt;br /&gt;
3. Smith &amp;amp; Wesson Model 29&lt;br /&gt;
4. Smith &amp;amp; Wesson Model 38&lt;br /&gt;
5. MP-412 REX&lt;br /&gt;
6. Walther P99&lt;br /&gt;
7. Makarov PM&lt;br /&gt;
8. Smith &amp;amp; Wesson 5906&lt;br /&gt;
9. Ruger GP-100&lt;br /&gt;
10. Brugger and Thomet MP-9&lt;br /&gt;
11. Skorpion&lt;br /&gt;
12. Colt 1878 Shotgun (Well, with the exception of Western games, this has probably never been in a Modern shooter.)&lt;br /&gt;
13. Ithaca 37&lt;br /&gt;
14. Colt Law Enforcement Carbine&lt;br /&gt;
15. (Vietnam Era) M60 Machine Gun&lt;br /&gt;
16. M72 LAW&lt;br /&gt;
&lt;br /&gt;
So yeah, looks like we both got our wish. Especially me, quite a few of the weapons on my wishlist made it into the game. Maybe Techland was snooping around here? Anyways looks like I got my:&lt;br /&gt;
&lt;br /&gt;
1. RPG-7 (Come on, who doesn't like rocket launchers)&lt;br /&gt;
2. Skorpion&lt;br /&gt;
3. Uzi&lt;br /&gt;
4. Benelli M4&lt;br /&gt;
5. MP5&lt;br /&gt;
6. Smith &amp;amp; Wesson Model 29&lt;br /&gt;
7. M72 LAW&lt;br /&gt;
&lt;br /&gt;
Two more days till release, Sept. 13 for PC users. - [[User:1morey]] July 17 2011, 7:30 PM (EST)&lt;br /&gt;
&lt;br /&gt;
== The Mechanik ==&lt;br /&gt;
&lt;br /&gt;
First off, good job on the page.  It's best though to put unknown guns in the discussion page.   Also, try to avoid overly graphic screenshots if possible.   The reason why the thug getting his head shot off was removed because it wasn't necessary to identify a weapon in the shot.  --[[User:Ben41|Ben41]] 03:18, 6 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== About hating ''all'' EA games ==&lt;br /&gt;
&lt;br /&gt;
You do know EA published Medal of Honor (2010) right? - [[User:Mr. Wolf|Mr. Wolf]] 14:03, 7 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== About the future plans ==&lt;br /&gt;
&lt;br /&gt;
Hi. You say that you will show M3 Super 90 and M16A2 in your future movies. Are you planning to make movies set in older times or haven't you yet updated your page to M4 Super 90 and M16A4? --[[User:Masterius|Masterius]] 14:15, 17 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Agreed. One being former part of Soviet Union or satellite state means one is gonna have quite old equipment (unless one is Russia). We too have Makarovs and as our teaching officer waaaaay back at school once said, the only thing one can't miss with it is one's head. Shot it and it's indeed a bad pistol.&lt;br /&gt;
:At least Czechs are already upgrading their equipment: [http://www.thefirearmblog.com/blog/2009/06/05/cz-skorpion-evo-iii/ lots of pistols, EVO III as SMG, S 805 as Assault Rifle, etc.] Wonder if their film directors can get a hold of this stuff... --[[User:Masterius|Masterius]] 02:27, 18 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Sihoulettes==&lt;br /&gt;
Hey man, I was curious, where'd you get all the silhouettes you used for the Desert Eagle on your page. Or did you have to make them? [[User:BeardedHoplite|BeardedHoplite]] 15:48, 25 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Deus Ex ==&lt;br /&gt;
&lt;br /&gt;
Been a little busy actually playing it to screenshot it at present, but I will get around to it at some point. There's a lot of 'incidental' weapons to get (book covers and photographs) and I'd have to set aside a really long time and a lot of hard drive space to get it done. [[User:Evil Tim|Evil Tim]] 08:06, 31 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==sorry mate the==&lt;br /&gt;
the terror scoped rifle is real ([[User:Cbeattie|Cbeattie]] 03:17, 9 September 2011 (CDT))&lt;br /&gt;
&lt;br /&gt;
== Updating images ==&lt;br /&gt;
&lt;br /&gt;
I've found that the only way to instantly update your images is to change the size of the image that has been changed.  For instance,  if you change a image from &amp;quot;600px&amp;quot; to &amp;quot;601px&amp;quot;, then the image should update instantly.  --[[User:Ben41|Ben41]] 12:05, 10 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I just need to see the thumbnail updated on the page, there's no rush to see the actual image.  --[[User:Ben41|Ben41]] 02:05, 2 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Featured article==&lt;br /&gt;
Thanks! That seemed to fix it. The extra @@@ were there on the old template. Mostly likely added by accident or when an article was taken off they weren't deleted. --[[User:Predator20|Predator20]] 15:20, 13 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Medal of Honor ==&lt;br /&gt;
&lt;br /&gt;
Found one of those guns you wanted ID'ing back in June. [[User:Evil Tim|Evil Tim]] 02:22, 2 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== A question ==&lt;br /&gt;
&lt;br /&gt;
Hi, Bozito. I'm a movie buff, but I'm also an avid gamer. From your user page I can see that you are too. You created the page for [[Deus Ex: Human Revolution]], which I assume you have played by now, or at least know what the game is about. I know that the game is an action/stealth-rpg, but what I need to know is how much of it is action, and how much of it is role playing. I've been thinking of buying this game since it looks intriguing, but me and role-playing games don't go together, lol. I'm fine with RPG elements in games, like in [[Dead Island]], but I have always had a strong dislike for such games as Final Fantasy, etc. --[[User:Warejaws|Warejaws]] 17:38, 10 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Thanks, that really cleared things up for me. I just ordered the game, and can't wait to get my hands on it. --[[User:Warejaws|Warejaws]] 17:19, 11 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Call of Juarez ==&lt;br /&gt;
&lt;br /&gt;
Now that I think about it, the Ranger from the first one looks more like a Colt 1872 Open Top. What do you think? - [[User:1morey]] October 10, 2011 8:01 PM (EST)&lt;br /&gt;
&lt;br /&gt;
== PK470 ==&lt;br /&gt;
&lt;br /&gt;
Naw, in the next frame his hand's higher up the gun, he ends up touching the side of the scope. If he was HK slapping it I'd have thought he'd bring his hand towards the muzzle. [[User:Evil Tim|Evil Tim]] 13:29, 12 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Cabela's Dangerous Hunts 2009 ==&lt;br /&gt;
&lt;br /&gt;
I'm going to need some help with weapon identification. Most modern bolt-action rifles all look the same to me, and some of the other weapons, I am not completely sure. - [[User:1morey]] October 15, 2011 4:49 PM (EST)&lt;br /&gt;
&lt;br /&gt;
== Beretta 92A1 ==&lt;br /&gt;
&lt;br /&gt;
Hi. About Beretta 92A1: isn't it technically an upgraded version of 92FS based on M9A1? If so, why do you prefer 92FS? There are some features in 92A1 that you do not like so much? --[[User:Masterius|Masterius]] 13:29, 21 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Yeah, that 92 pistol in CoD:MWs had rounded trigger guard and IW dared call it M9! :|&lt;br /&gt;
:In addition to this Tx4 Storm shotgun, Beretta also made pretty slick SMG: [http://www.thefirearmblog.com/blog/2011/03/08/new-beretta-mx4-storm-submachine-gun/ Mx4 Storm]. Imagine using it for security tasks ;) --[[User:Masterius|Masterius]] 12:57, 22 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Island Thunder ==&lt;br /&gt;
&lt;br /&gt;
I think you should leave the notes for the expansions on the respective gun pages (ie, weapons only in Island Thunder should appear under that name); just point them to the merged Ghost Recon article. Otherwise it looks like we've forgotten the expansion packs on the gun page. [[User:Evil Tim|Evil Tim]] 08:05, 27 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Oh, I was looking at the ones you removed like the OICW. Is that not actually in Island Thunder or something? [[User:Evil Tim|Evil Tim]] 08:26, 27 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Thanks! ==&lt;br /&gt;
&lt;br /&gt;
I see some tables that end with that, some that don't. I just copied and pasted from the table that was there. --[[User:Funkychinaman|Funkychinaman]] 10:42, 27 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Arkham Asylum ==&lt;br /&gt;
&lt;br /&gt;
Oh, go ahead if you're playing it anyway, it was on my list of things to do but it was pretty low down. [[User:Evil Tim|Evil Tim]] 05:19, 2 November 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== About OTs-14 &amp;quot;Groza&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Hi. Wanted to note you about the modular nature of OTs-14 &amp;quot;Groza&amp;quot;. At the bottom of this article: [http://www.zonawar.ru/rash_guns/rg_avtomat_groza_eng.html] is a great illustration of it. Thus if the weapon in game is customizable (like, say, [[Ghost Recon Online]]) then it's better not to list the fourth number. But if you want to specify the 7.62 variant, that would be OTs-14-1 (or OTs-14-1A, not sure about the 'A' letter). --[[User:Masterius|Masterius]] 13:35, 2 November 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:You are welcome :)&lt;br /&gt;
:If you are interested in detailed pictures of Russian guns, I would recommend you [http://www.vitalykuzmin.net/ Vitaly Kuzmin's Blog]. The man's hobby is visiting different Russian Military Expos and taking photos there. So just Google 'Kuzmin *Insert Russian weapon's name here*' and chances are, you'll find what you want :)&lt;br /&gt;
:Also ^ Done :)&lt;br /&gt;
:--[[User:Masterius|Masterius]] 05:39, 3 November 2011 (CDT)&lt;br /&gt;
:'''P.S.''' Indeed :D&lt;br /&gt;
&lt;br /&gt;
::Found the pictures of 7.62 Grozas: [http://www.army.lv/ru/Fotografii/Tehnika-i-vooruzheniya/Ognestrelnoe-oruzhie/Avtomati/OTs-14-1-Groza-1-strelkovo-granatometniy-kompleks/3180 here] --[[User:Masterius|Masterius]] 05:59, 3 November 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
One more thing about OTs-14. Although scope is definitely a popular choice for 03 variant, it is not mandatory. OTs-14 has mounting point on the carrying handle, thus every variant can have one: at the bottom of [http://www.army.lv/?s=2482&amp;amp;id=0&amp;amp;c=0&amp;amp;p=2 this page] 01 variant with scope can be seen (there is also misplaced OTs-14-1A-01 one line above) and at the bottom of [http://www.army.lv/?s=2482&amp;amp;id=0&amp;amp;c=0&amp;amp;p=4 this page] 03 variant without scope can be seen (they also seem to have additional attachment on the sound suppressor; sound suppressor without attachments is one line above). --[[User:Masterius|Masterius]] 01:39, 18 November 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
== Arkham Asylum ==&lt;br /&gt;
&lt;br /&gt;
That handgun Joker uses in the hallucination looks an awful lot like the unknown one in the sequel. Also, hit me over the head every so often to remind me to get you a picture of Joker's gun in the Play As Joker challenge maps, IIRC they're PS3 exclusive. [[User:Evil Tim|Evil Tim]] 13:08, 4 November 2011 (CDT)&lt;br /&gt;
:Arkham City is fantastic. Think of it as like the Super Mario World to the original's Mario 3: bigger world, more things to do, more ways to do it. Plus you start with almost all the stuff you had at the end of the previous game, no Samus Aran with holes in her pockets here. [[User:Evil Tim|Evil Tim]] 11:42, 5 November 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== AC-130 ==&lt;br /&gt;
&lt;br /&gt;
If you wait long enough it flies down close to you. The AC-130 is actually tiny (it's about the size of a car) and passes very close to the mountain; if the weapons are visible, you'll see them then. But you should cover them, they're certainly seen ''firing'' in the game (eg the lines of tracers on the rebel convoy). [[User:Evil Tim|Evil Tim]] 07:37, 15 November 2011 (CST)&lt;br /&gt;
:I haven't played the game, but in [http://www.youtube.com/watch?v=w58EGKYDsXU this video] it has a closeup wire frame model at the start that goes through the guns, or is this not actually from the game?  --[[User:Commando552|commando552]] 09:59, 15 November 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
== S&amp;amp;W 500 ==&lt;br /&gt;
&lt;br /&gt;
Hey man, thanks for adding the missing info on the Smith &amp;amp; Wesson 500 page. Also, question for you. I noticed you have a minor love affair with the Beretta 92FS... I've been considering buying my first pistol for a while now and the 92FS is at the top of my list. Out of curiosity, what do you like about it? Why would you recommend it? Happy new year. --[[User:Zackmann08|Zackmann08]] 11:36, 2 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== GRO ==&lt;br /&gt;
&lt;br /&gt;
Hello, I got the pics from this youtube video:&lt;br /&gt;
http://www.youtube.com/watch?v=HlxW9vIl4ZY&lt;br /&gt;
The game has a bunch of preset customised guns for players who don't want to select individual parts. Couldn't get higher res I'm afraid. --[[User:Temp89|Temp89]] 15:18, 10 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Barrett XM109 ==&lt;br /&gt;
&lt;br /&gt;
Hey man. Thanks for adding the [[Barrett XM109]] to the [[Barrett Firearms Manufacturing]] page! --[[User:Zackmann08|Zackmann08]] 09:52, 19 January 2012 (CST)&lt;br /&gt;
:They are definitely approved. Bunni LOVED the idea (you can click on the &amp;quot;Manufactures&amp;quot; tab on the left to see more of them btw). Just make sure to add &amp;lt;nowiki&amp;gt;[[Category:Manufacturer]]&amp;lt;/nowiki&amp;gt; to the bottom of the page. Also, be sure to follow the format of the other pages. But yea, that would be fantastic! The one other thing is that I'm using this as an excuse to fix up gun pages. So like when I did the Barrett page, I also redid all the gun pages for their firearms. Made sure they had specs and that they are in the table format instead of the old list, etc. You don't have to do this, but it sure would be helpful! :-) --[[User:Zackmann08|Zackmann08]] 10:37, 19 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== RE:Barrett M107 ==&lt;br /&gt;
&lt;br /&gt;
No problem. Just curious, where did you find a date for the M107 on the Barrett website? I couldn't find anything about the M107 as they don't sell it any more. As for making a USMC page, I don't really think it is warranted, mainly because I don't think they have really &amp;quot;made&amp;quot; any weapons. All they have done is fit various other weapons with existing after market accessories. For example, the first M40s were just off the shelf varmint Remington 700s. Then the M40A1 just added a Macmillan synthetic stock and few other pits and pieces.  --[[User:Commando552|commando552]] 16:44, 19 January 2012 (CST)&lt;br /&gt;
:Ah, ok. That is the thing I mentioned in the discussion, it is true that it was on the list, but it wasn't really invented in 2005. I think the reason it was listed then is that this is the point when the M107 officially stopped being developmental and was deemed fully operational.  --[[User:Commando552|commando552]] 17:31, 19 January 2012 (CST)&lt;br /&gt;
::Not sure, but I think it would have already been going by XM107, as even before a competition had taken place the project was for the selection of the M107 rifle.  --[[User:Commando552|commando552]] 18:33, 20 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== NSV ==&lt;br /&gt;
&lt;br /&gt;
That &amp;quot;NSV&amp;quot; you just uploaded is a Kord, unless the NSV can use the 6T19 bipod mount. If it can I'll have to re-write the two weapon entries since I was under the impression it couldn't. [[User:Evil Tim|Evil Tim]] 10:38, 22 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
:Also found [http://www.youtube.com/watch?v=jwu3ivAJ68U this] while I was searching. [[User:Evil Tim|Evil Tim]] 10:58, 22 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
[http://www.zid.ru/en/products/ V.A. Degtyarev's website] is kinda interesting, since it seems they manufacture a lot of things KBP do; just glancing, they make the GSh-23, GSh-30, the AGS-30, the missile for the Kornet system... [[User:Evil Tim|Evil Tim]] 12:45, 22 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Izhmekh==&lt;br /&gt;
Sorry, my auto correcting software fixed it when I was looking at the page. And I updated it as my auto spell corrector told me.  Just goes to show how much more famous Ishmash is in America :D [[User:MoviePropMaster2008|MoviePropMaster2008]] 02:13, 23 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Ukrainian Video Games ==&lt;br /&gt;
&lt;br /&gt;
List of Ukrainian video games on IMFDB (by developers):&lt;br /&gt;
&lt;br /&gt;
:[http://en.wikipedia.org/wiki/4A_Games 4A Games] ([[Metro 2033|Metro series]])&lt;br /&gt;
:[http://en.wikipedia.org/wiki/Action_Forms Action Forms] ([[Cryostasis: Sleep of Reason]])&lt;br /&gt;
:[http://en.wikipedia.org/wiki/GSC_Game_World GSC Game World] ([[S.T.A.L.K.E.R.: Shadow of Chernobyl|S.T.A.L.K.E.R. series]])&lt;br /&gt;
&lt;br /&gt;
Wonder if it is possible to start &amp;quot;Ukrainian Produced/Filmed&amp;quot; category... --[[User:Masterius|Masterius]] 06:38, 24 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
:Metro 2033 has a Russian publisher too though: [http://ru.akella.com/Game.aspx?id=2292 Akella].&lt;br /&gt;
&lt;br /&gt;
:As for KBP, [http://kbptula.ru/eng/kbp/history.htm here's the history page] (originally called ''Small Arms Design Bureau of the Tula Arms Plant'', then ''TsKB-14'' and, finally, ''KBP Instrument Design Bureau'') . [[Tokarev TT-33 Pistol|TT pistol]] is the first one that was designed at the bureau, then several machine guns, then post-WW2 armament and, finally, the modern one. As can be seen, the bureau was established to boost production at the [http://www.tulatoz.ru/en/tozinfo.html ''Tula Arms Plant''] (''TOZ'').&lt;br /&gt;
&lt;br /&gt;
:Of weapons not already mentioned on the above history page: OTs-03 (SVU) needs [http://kbptula.ru/eng/str/strelk/oc03.htm OTs-03AS (SVU-AS)] variant - selective-fire with bipods.&lt;br /&gt;
&lt;br /&gt;
:--[[User:Masterius|Masterius]] 07:06, 25 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== CZ ==&lt;br /&gt;
&lt;br /&gt;
First off, thank you for the way that you told me about this. I REALLY appreciate you not just coming in and changing everything while I was working on it. Super cool of you. Second, thank you so much for correcting my errors! I will fix this stuff asap. I am a little hesitant to name the page &amp;quot;Česká zbrojovka&amp;quot; because no one is going to search using that name. The company is know (at least in the US) as CZ. I will definately mention that the full name of the company is Česká zbrojovka. What I might do is rename the page &amp;quot;CZ (Česká zbrojovka)&amp;quot;. That way both bases are covered. Thoughts?? --[[User:Zackmann08|Zackmann08]] 10:26, 25 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
:You bring up a good point. For the moment, I am going to leave it as is. I posted a message in the general discussion board and I will see what other users and admins have to say. Thanks again. --[[User:Zackmann08|Zackmann08]] 10:48, 25 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
::I did. I'm in the process of talking to him and other admins about it. --[[User:Zackmann08|Zackmann08]] 11:02, 25 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== About MCM pistol ==&lt;br /&gt;
MCM itself was produced by Izhmash, not by Izhmekh. Only its &amp;quot;children&amp;quot; - ''Margo'' and ''Drel'' - are from Izhmekh. [[User:Greg-Z|Greg-Z]] 06:41, 31 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== AK-200 ==&lt;br /&gt;
&lt;br /&gt;
Have made a phoshopped 7.62 version of the AK-200 from an AK-103 and added it to the AK-12 and GRFS pages. I didn't realise until I made it that the sight block was so different so tried to bodge it to look more like the new one. Isn't perfect but is better than nothing. To be honest I'm not even sure that this is the AK-200, it was the gun that lots of polliticians and VIPs posed with and it was the gun that was reported as the AK-200, but I remember seeing videos of the people who actually designed it talking about it and the gun there was pretty different, featuring a monolithic looking top rail with rail mounted BUIS and no fixed iron sights along with a new flash hider and folding stock. Regardless, the version I made is more likely the one this is based on, and will probably never turn up in anything again now that the AK-12 has come along so doesn't really matter.  --[[User:Commando552|commando552]] 06:55, 31 January 2012 (CST)&lt;br /&gt;
:This is kind of a guess, as only images I can find of it show it disassembled (they are on the AI AW talk page). The stock is also wrong I think, as the only pictures I could find of the AWC don't have an adjustable cheek riser, but had to work with what I had.&lt;br /&gt;
:[[File:AWC photoshop.jpg|thumb|500px|none|Arctic Warfare Covert]]&lt;br /&gt;
:Had to mock up an AWF first to make this as there isn't one on the site either and imagine it will have turned up in stuff:&lt;br /&gt;
:[[File:AWF photoshop.jpg|thumb|500px|none|Arctic Warfare Folding]]&lt;br /&gt;
:--[[User:Commando552|commando552]] 17:27, 1 February 2012 (CST)&lt;br /&gt;
::Sure, go for it. In particular though, I believe the AWC is slightly incorrect as I believe the profile of the short barrel is different to the AW (less tapered) but I couldn't find any good reference material. --[[User:Commando552|commando552]] 08:20, 3 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
You can get after-market stocks for the AW rifles that resemble this such as the [http://www.victorcompanyusa.com/viperskins.html Viperskins] stock. Am fairly sure that this game pre-dates this though, but this may be based on a previous design. There is also a rifle from [http://www.roedaleprecision.com/epages/semi_RH40_RCS_II.htm Roedale Precision] that looks like this. However, the Rogue spear gun and the Sum of all fears gun are both actually AWS's as they don't have a folding stock. Also, the more that I think about it the more I think the silencer on the AWC should slide down over the barrel rather than attaching onto the end of it, as shown in the gun below:&lt;br /&gt;
[[File:Mystery AWC.jpg|thumb|500px|none|]]&lt;br /&gt;
--[[User:Commando552|commando552]] 11:05, 3 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I don't really know at this point, but I suppose there should be an AWS section, as the two rifles where you can see the stock are definitely AWS's (there is a pic of an AWS on the discussion page). I'm not really sure now if the AWC should have a section, as am not sure it has actually appeared in anything at this point. For the Rainbow Six 3: Raven Shield AWC, not only does it have the wrong stock for a standard AI rifle, but it also has a rounded receiver rather than squared off AI AW one. I might have to dig this game out and reinstall it to try and get a better image of a 3rd person rifle to be sure. For now though, I would probably go with assuming that all of the rifles currently listed are AWSs rather than AWCs, as can only assume that the Rainbow 6 developers would use the earlier game as reference material. --[[User:Commando552|commando552]] 11:36, 3 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== FMG-9 ==&lt;br /&gt;
&lt;br /&gt;
Are you sure that this is now called the FPG? As far as I know FPG is just what the airsoft version is being sold as.  --[[User:Commando552|commando552]] 15:15, 15 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
The reason I'm confused is that as far as I know the FMG-9/FPG isn't in production so I don't understand how it can have a production variant. The only version that I know of that is actually being made is the airsoft version, which is made by Magpul PTS and called the FPG. As far as I can tell, the only source that says anything about the FMG-9 actually going into production as the FPG is the description on that youtube video, which makes me think it is probably someone making a mistake.   --[[User:Commando552|commando552]] 16:37, 15 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
The video description says &amp;quot;Production version is called FPG&amp;quot; which would imply that they are talking about something that is currently being produced. It just seems odd to me that the only mention of the term FPG is on that youtube video description. I also found essentially the same thing [http://www.magpul.com/assets/files/2010Catalog/6-PTS-Propaganda.pdf here] in the brochure for Magpul PTS, the airsoft division, so imagine this is where the information for that video description came from. I seem to remember Magpul stating that they had no intention of actually going anywhere with the FMG-9 concept, it was purely a demonstration piece to show what their design team was capable of doing. I suppose that if they ever were to produce it the FPG name makes more sense, but I have seen no news of it actually being intended for production, and with the massive cult like following the Magpul seems to have (and this gun in particular) I think this would have been pretty big news. I think part of the reason it is never likely to be produced is the fact that the market for it will be tiny. In terms of civillian sales, I think it would only be available in certain states to people with a concealed carry permit due to the fact that it disguises itself as something other than a weapon, and it is also legally and short barrelled rifles meaning another hoop you would have to jump through before being able to get one.  If it ever does get produced as the FPG, then fair enough, but until then it seems odd saying that the production variant is called something else when the gun isn't even being produced. On a side note, while looking into this I found that it is actually possible to convert the airsoft version into a live fire version with a bit of work. --[[User:Commando552|commando552]] 17:44, 15 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Re: Question ==&lt;br /&gt;
&lt;br /&gt;
Hi. They do. Check the left side of [http://www.tsniitochmash.ru/small_arms.html their weapon page] for the full list. Some of their weapons are also manufactured by [http://www.tulatoz.ru/en/productmilitary.html TOZ] and [http://www.zid.ru/en/products/military/pecheneg.html ZID] (similarly to KBP). --[[User:Masterius|Masterius]] 11:09, 16 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
:Was established on May 17, 1944 (as NIISPVA). In Russian, [http://www.tsniitochmash.ru/archive/a1ruz.htm on their history page]. --[[User:Masterius|Masterius]] 11:35, 16 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== G36C ==&lt;br /&gt;
&lt;br /&gt;
That carry handle replacement looks to be a [http://www.knightarmco.com/shop/index.php?main_page=product_info&amp;amp;cPath=3&amp;amp;products_id=42 Knights Armament G36/SL8 Front and Rear Sight Combo]. [[User:Evil Tim|Evil Tim]] 11:26, 27 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
:Yeah, it's got differently laid out trademarks on it, but that is one of KAC's logos, you can see it [http://www.knightarmco.com/shop/index.php?main_page=popup_image&amp;amp;pID=42 here] on the front of the front sight. Looks like the lettering is &amp;quot;Knights armament (logo)&amp;quot; and then the first serial number or the word &amp;quot;company&amp;quot;. Might just be an older marking scheme and they've painted out the serial numbers or something. [[User:Evil Tim|Evil Tim]] 14:20, 27 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== About GRAU Indices ==&lt;br /&gt;
&lt;br /&gt;
Hi. Wanted to note you about the GRAU Indices, such as '''6P41''' of [[PK Machine Gun#PKP Pecheneg Machine Gun|Pecheneg]]. They are assigned by GRAU MO of Russia (Main Missile-Artillery Directorate of the Ministry of Defense of Russia) and are similar to NSNs (National Stock Numbers) of the West.&lt;br /&gt;
&lt;br /&gt;
And in this case, the army designation is '''PKP''' (Kalashnikov Infantry Machine gun).&lt;br /&gt;
&lt;br /&gt;
--[[User:Masterius|Masterius]] 13:37, 2 April 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Quick note: [[Söldner: Secret Wars]] ==&lt;br /&gt;
&lt;br /&gt;
Hi, you asked for a reload picture of the Desert Eagle of ''Söldner'', and I have uploaded it. You can see it in the article or on the talk page. Greetings! --[[User:Benny Frandsen|Benny Frandsen]] 16:29, 6 April 2012 (CDT)&lt;/div&gt;</summary>
		<author><name>Benny Frandsen</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:S%C3%B6ldner:_Secret_Wars&amp;diff=542626</id>
		<title>Talk:Söldner: Secret Wars</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:S%C3%B6ldner:_Secret_Wars&amp;diff=542626"/>
		<updated>2012-04-06T02:04:25Z</updated>

		<summary type="html">&lt;p&gt;Benny Frandsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==AWM==&lt;br /&gt;
Can you upload a shot of the AWM's reload  to show whether the stock is fixed or folding? So far it looks like a standard AW, as it has no fluted barrel. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 04:41, 23 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:And I might be wrong, but the Ak 5C looks more like an Ak 5D. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 05:00, 23 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Hi, I agree on the Ak 5D (we should also have a page for that rifle). But regarding the AWM, unfortunately the reloading animation doesn't show the stock. The menu animation of the gun however shows a fixed stock, and so does the world model. --[[User:Benny Frandsen|Benny Frandsen]] 16:21, 23 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
The game may treat both M16s as separate A1s and A2s, but the in-game model, which the page says is shared between both, is an M16A1 with A2 handguard. Since it's IMFDB's policy to identify based on what they ''look'' like, the M16 entry should be altered to reflect that. [[User:Spartan198|Spartan198]] 17:15, 23 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Weapons' description ==&lt;br /&gt;
&lt;br /&gt;
Why the need to mention the lack of manufacturer before the weapon's name? --[[User:Masterius|Masterius]] 04:26, 24 March 2012 (CDT)&lt;br /&gt;
:Because of the inconsistency between the weapons. Most handguns appear with mentioned manufacturer's name and most of the rifles don't, but some do. I personally find this striking. --[[User:Benny Frandsen|Benny Frandsen]] 08:49, 24 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Desert Eagle ==&lt;br /&gt;
&lt;br /&gt;
I think it is actually a Mark VII, as it has shorter cocking serrations on the slide. And I know that this should not be taken as a fact, but it holds 8 rounds and has no fluted barrel - this also implies that it is a Mark VI. Can you upload a shot of its world model or reload? - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 10:08, 25 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
[[File:Soldner DesertEagle 3.jpg|thumb|right|]]&lt;br /&gt;
:OK, this is the picture of the reloading animation (sorry for the delay, I was at a conference during the previous week). Hope it tells you what you want to know. --[[User:Benny Frandsen|Benny Frandsen]] 21:04, 5 April 2012 (CDT)&lt;/div&gt;</summary>
		<author><name>Benny Frandsen</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=S%C3%B6ldner:_Secret_Wars&amp;diff=542624</id>
		<title>Söldner: Secret Wars</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=S%C3%B6ldner:_Secret_Wars&amp;diff=542624"/>
		<updated>2012-04-06T02:01:40Z</updated>

		<summary type="html">&lt;p&gt;Benny Frandsen: /* Pistols */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Soldner Cover.jpg|thumb|300px|right|Original box cover of ''Söldner: Secret Wars'']]&lt;br /&gt;
'''''Söldner: Secret Wars''''' (sometimes spelled '''Soldner''') is a multiplayer FPS game developed by Wings Simulations and released originally in 2004. The original release was flawed by many bugs, and continuous updating was severely hindered by financial shortcomings of distributors JoWood, who would later drop the developers. In 2011, the most recent version of ''Söldner'' was made freeware, including all improvements of the patches.&lt;br /&gt;
&lt;br /&gt;
A add-on called ''Marine Corps'' was released in 2005, but it only added new vehicles and items to the game and no new weapons. A US edition of ''Söldner'' was released under the subtitle ''Semper Fidelis''.&lt;br /&gt;
&lt;br /&gt;
* Detailed stats about each weapon can be seen at [http://www.soldnersecretwars.de/?mod=weapons]&lt;br /&gt;
* The free download of the &amp;quot;Community Edition&amp;quot; can be obtained at [http://www.soldnersecretwars.de/index.php?mod=files&amp;amp;action=view&amp;amp;id=36]&lt;br /&gt;
&lt;br /&gt;
The game still introduced several new elements into multiplayer FPS games, like the &amp;quot;Commander&amp;quot; mode, fully customizable player models and weapon configurations and a giant single map of several 1000 kms width and height. Besides that, the game is still renowned for its giant arsenal of weapons and vehicles in the game.&lt;br /&gt;
&lt;br /&gt;
The weapon system of the game is divided into 5 slots:&lt;br /&gt;
&lt;br /&gt;
# Slot 1 holds the knife as a melee weapon.&lt;br /&gt;
# Slot 2 holds a pistol.&lt;br /&gt;
# Slot 3 holds any weapon categorized as a &amp;quot;rifle&amp;quot;. This also includes several SMGs and grenade launchers.&lt;br /&gt;
# Slot 4 holds grenades and explosives.&lt;br /&gt;
# Slot 5 holds rocket launchers.&lt;br /&gt;
&lt;br /&gt;
Any weapon has to be bought at the base of the player's team.&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Söldner: Secret Wars'':'''&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Calico M950 ==&lt;br /&gt;
The [[Calico M950]] again appears in the pistol layout, but converted to full-auto. Costs $950 ingame, but is moved to the &amp;quot;Rifle&amp;quot; slot.&lt;br /&gt;
&lt;br /&gt;
[[Image:CalicoM950.jpg‎|thumb|none|350px|Calico M950 '''semiautomatic''' pistol - 9x19mm]]&lt;br /&gt;
[[Image:Soldner CalicoM950 1.jpg|thumb|none|600px|The player with a Calico M950 at the firing range. The green markings on the target actually indicate the player's hits during shooting practices.]]&lt;br /&gt;
[[Image:Soldner CalicoM950 2.jpg|thumb|none|600px|Aiming through the M950's sights]]&lt;br /&gt;
[[Image:Soldner CalicoM950 3.jpg|thumb|none|600px|Reloading the M950 reveals a shockingly stripped weapon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M1911A1 ==&lt;br /&gt;
The [[M1911 pistol series#M1911A1|Colt M1911A1]] costs $350 ingame.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|350px|none|World War II issued Colt M1911A1 Pistol - .45 ACP]]&lt;br /&gt;
[[Image:Soldner M1911A1 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner M1911A1 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner M1911A1 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Desert Eagle Mark XIX ==&lt;br /&gt;
The [[Desert Eagle#Desert Eagle Mark XIX|Desert Eagle Mark XIX]] is simply called ''Desert Eagle'' ingame and costs $700. The gun is chambered in .50AE (noted by the absence of the fluted barrel), but holds an incorrect 8 rounds, like the .44 Magnum variant. Furthermore, the gun is modeled with a skeletonized hammer.&lt;br /&gt;
&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|400px|none|Desert Eagle Mark XIX - .50 AE]]&lt;br /&gt;
[[Image:Soldner DesertEagle 1.jpg|thumb|none|600px|A real Desert Eagle would not be able to fire with an un-cocked hammer.]]&lt;br /&gt;
[[Image:Soldner DesertEagle 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner DesertEagle 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== FN Five-seveN ==&lt;br /&gt;
Original model of the [[FN Five-seveN]], recognizable by the absence of the accessory rail. Costs $550 ingame.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|350px|FN Five-seveN original model, which is no longer produced - 5.7x28mm]]&lt;br /&gt;
[[Image:Soldner FiveSeven 1.jpg|thumb|none|600px|First-person view of the Five-SeveN. Dust has arisen from the detonations of some recently fired grenade.]]&lt;br /&gt;
[[Image:Soldner FiveSeven 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner FiveSeven 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Freedom Arms Model 83 ==&lt;br /&gt;
The [[Freedom Arms Model 83/97 Revolver|Freedom Arms Model 83]] is the only revolver in ''Söldner''. Costs $1150, is fitted with a scope and even more powerful than the Desert Eagle.&lt;br /&gt;
&lt;br /&gt;
[[Image:FreedomArmsMod83small.jpg|thumb|none|350px|Freedom Arms Model 83 - .454 Casull]]&lt;br /&gt;
[[Image:Soldner FreedomArmsM83 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner FreedomArmsM83 2.jpg|thumb|none|600px|The scope view of the M83 actually looks strange]]&lt;br /&gt;
[[Image:Soldner FreedomArmsM83 3.jpg|thumb|none|600px|Reloading the M83 is incredibly fast]]&lt;br /&gt;
&lt;br /&gt;
== Glock 18 ==&lt;br /&gt;
A 3rd-generation [[Glock#Glock 18|Glock 18]], allows selectable full auto and featuring an extended 31-shot magazine. Costs $1400 ingame.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock18c_01-1-.jpg|thumb|none|350px|Glock 18C (3rd Generation) - 9x19mm. This model has compensator cuts on the slide and barrel to reduce muzzle climb while firing]]&lt;br /&gt;
[[Image:Soldner Glock18 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner Glock18 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner Glock18 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mark 23 Phase II Prototype ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch Mark 23]] is again featured in the popular Phase II Prototype design. Is available with ($500) and without ($450) silencer.&lt;br /&gt;
&lt;br /&gt;
[[Image:SOCOM.jpg|thumb|none|400px|'''Airsoft''' Heckler &amp;amp; Koch Mk 23 Phase II Prototype (note front cocking serrations, deleted from production models) with Tokyo Marui replica of a Knights Armament suppressor and prototype Laser Aiming Module - (fake) .45 ACP]]&lt;br /&gt;
[[Image:Soldner Mark23 1.jpg|thumb|none|600px|Normal version of the Mk 23 at the firing range]]&lt;br /&gt;
[[Image:Soldner Mark23 2.jpg|thumb|none|600px|Sights of the normal version]]&lt;br /&gt;
[[Image:Soldner Mark23 3.jpg|thumb|none|600px|Reloading the normal version]]&lt;br /&gt;
[[Image:Soldner Mark23Silenced 1.jpg|thumb|none|600px|First-person view of the silenced Mk 23]]&lt;br /&gt;
[[Image:Soldner Mark23Silenced 2.jpg|thumb|none|600px|The sights are actually the same as with the normal version]]&lt;br /&gt;
[[Image:Soldner Mark23Silenced 3.jpg|thumb|none|600px|Reloading the silenced version]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch P2000 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch P2000]] in ''Söldner'' could be topic to some debate, since it doesn't show the hammer of the .40 S&amp;amp;W variant, but holds unrealistic 16 shots in the magazine. Costs $400 ingame.&lt;br /&gt;
&lt;br /&gt;
[[Image:P2000-2.jpg|thumb|none|325px|Heckler &amp;amp; Koch P2000 - .40 S&amp;amp;W]]&lt;br /&gt;
[[Image:Soldner P2000 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner P2000 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner P2000 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== QSZ-92 ==&lt;br /&gt;
The [[Norinco QSZ-92]] is one of the cheapest available handguns, priced $350.&lt;br /&gt;
&lt;br /&gt;
[[Image:QSZ-92.jpg|thumb|none|400px|Norinco QSZ-92 - 9x19mm]]&lt;br /&gt;
[[Image:Soldner QSZ-92 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner QSZ-92 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner QBZ-92 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P250 Compact ==&lt;br /&gt;
Although called [[SIG-Sauer P250]], this is the &amp;quot;Compact&amp;quot; version. Chambered in 9x19mm, as the magazine capacity of 15 induces. Costs $400.&lt;br /&gt;
&lt;br /&gt;
[[Image:SIG P250c right.JPG|thumb|400px|none|SIG-Sauer P250 Compact - 9x19mm]]&lt;br /&gt;
[[Image:Soldner SIGSauerP220 1.jpg|thumb|none|600px|First person view of the P250 Compact]]&lt;br /&gt;
[[Image:Soldner SIGSauerP220 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner SIGSauerP220 3.jpg|thumb|none|600px|Reloading animation. Note the absence of the hammer.]]&lt;br /&gt;
&lt;br /&gt;
== Sphinx 3000 ==&lt;br /&gt;
The [[Sphinx 3000]] costs $400.&lt;br /&gt;
&lt;br /&gt;
[[File:Sphinx 3000.jpg|thumb|none|450px|Sphinx 3000 - 9x19mm]]&lt;br /&gt;
[[Image:Soldner Sphinx3000 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner Sphinx3000 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner Sphinx3000 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
The [[FN P90]] costs $3400 and hence is the most expensive SMG ingame.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90.jpg|thumb|none|400px|Fabrique Nationale P90 - 5.7x28mm]]&lt;br /&gt;
[[Image:Soldner P90 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner P90 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner P90 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A3 ==&lt;br /&gt;
This is obviously the [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A3|Heckler &amp;amp; Koch MP5A3]], as the receiver looks like this variant and the selector shows positions for single and auto fire. The ingame weapon however also allows a burst mode, so this could be another point to discuss. Costs $1400 and is simply named ''HK MP5'' ingame.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5A3 StockCollapsed.jpg‎|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 - 9x19mm]]&lt;br /&gt;
[[Image:Soldner MP5 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner MP5 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner MP5 3.jpg|thumb|none|600px|The reloading animation clearly shows only three selector positions, indicating the A3 version of the MP5.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD3 ==&lt;br /&gt;
Just as with the the A3 variant of the &amp;quot;normal&amp;quot; MP5, this is the [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5SD|Heckler &amp;amp; Koch MP5SD3]], since the selector only shows two selectable modes (in addition to the &amp;quot;safe&amp;quot; position) and the gun has a retractable stock. Costs $1500 and is simply named ''HK MP5 Silenced''.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5SD3.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5SD3 with S-E-F trigger group and stock extended - 9x19mm]]&lt;br /&gt;
[[Image:Soldner MP5SD 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner MP5SD 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner MP5SD 3.jpg|thumb|none|600px|This is much the same selector as with the MP5A3. I just wonder whether the player automatically switches to &amp;quot;S&amp;quot; (for &amp;quot;safe&amp;quot;) while reloading.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
Just a plain [[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1]], however the shown magazine doesn't comply with its capacity of 40. Named ''HK MP7'' ingame and is priced $2600.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg‎ |thumb|none|450px|Heckler &amp;amp; Koch MP7A1 with factory magazine and iron sights - 4.6x30mm]]&lt;br /&gt;
[[Image:Soldner MP7A1 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner MP7A1 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner MP7A1 3.jpg|thumb|none|600px|A somewhat flawed reloading animation of the MP7A1. The mag doesn't go in there!]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP9 ==&lt;br /&gt;
Judging from the magazine shape, this is in fact the [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP9]], though such a magazine would actually hold 30 instead of 25 rounds, as the ingame weapon does. Named ''HK UMP.45'' and costs $1600.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hk ump9.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP9 (note curved magazine) - 9x19mm]]&lt;br /&gt;
[[Image:Soldner UMP45 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner UMP45 3.jpg|thumb|none|600px|Reloading animation of the UMP9. Yes, this magazine ''is'' curved.]]&lt;br /&gt;
&lt;br /&gt;
== Intratec TEC-9 ==&lt;br /&gt;
This is a [[Interdynamic KG-9 / Intratec TEC-9#Intratec TEC-9|Intratec TEC-9]], though the game calls it ''KG-9''. Despite the shown short magazine, it still holds 32 rounds. Costs $700 and is the cheapest SMG.&lt;br /&gt;
&lt;br /&gt;
[[image:TEC-9.jpg|thumb|none|250px|Intratec TEC-9 - 9x19mm]]&lt;br /&gt;
[[Image:Soldner TEC-9 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner TEC-9 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner TEC-9 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Izhmash PP-19 Bizon ==&lt;br /&gt;
The [[Izhmash PP-19 Bizon]] costs $2300 and could also be somewhat doubtful. The stock is clearly the one of early models, while everything else, especially magazine and muzzle, looks more modern. It should be noted that the depicted PP-19 holds 53 rounds in the magazine, indicating that 9x19mm Parabellum may be used.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bizon1.jpg|thumb|none|450px|PP-19 Bizon - 9x18mm Makarov]]&lt;br /&gt;
[[Image:Soldner PP-19 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner PP-19 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner PP-19 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Ruger MP9 ==&lt;br /&gt;
A somewhat accurate depiction of the [[Ruger MP9]] appears in ''Söldner'', including the extended stock and the 32-round magazine. Costs $1000.&lt;br /&gt;
&lt;br /&gt;
[[Image:RugerMP9Stock.jpg|thumb|none|400px|Ruger MP9 with stock extended - 9x19mm]]&lt;br /&gt;
[[Image:Soldner RugerMP9 1.jpg|thumb|none|600px|Yes, this is in fact the first person view of the Ruger MP9. The player holds the weapon that low that it doesn't appear in the field of view.]]&lt;br /&gt;
[[Image:Soldner RugerMP9 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner RugerMP9 3.jpg|thumb|none|600px|Banging the magazine against the muzzle would hardly reload a MP9. In ''Söldner'' it however works this way.]]&lt;br /&gt;
&lt;br /&gt;
== Steyr TMP ==&lt;br /&gt;
The [[Steyr TMP]] comes with 30-round magazines and a suppressor, just as known from ''[[Counter-Strike]]''. The price of this is $750, a little more than for the TEC-9.&lt;br /&gt;
&lt;br /&gt;
[[Image:SteyrTMP.jpg|thumb|350px|none|Steyr TMP - 9x19mm]]&lt;br /&gt;
[[Image:Soldner SteyrTMP 1.jpg|thumb|none|600px|Was it not for the suppressor, the TMP would likely be just as invisible as the MP9 in first-person view.]]&lt;br /&gt;
[[Image:Soldner SteyrTMP 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner SteyrTMP 3.jpg|thumb|none|600px|The TMP suffers from the same mis-animation as the MP7, MP9 and MTAR-21.]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Armsel Protecta ==&lt;br /&gt;
With the [[Armsel Striker and variants#Armsel Protecta|Armsel Protecta]], the developers again omitted the manufacturer's name and called it simply ''Protecta''. Priced $1700.&lt;br /&gt;
&lt;br /&gt;
[[Image:Protecta.jpg|thumb|none|400px|Armsel Protecta - 12 Gauge]]&lt;br /&gt;
[[Image:Soldner Protecta 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner Protecta 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner Protecta 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] holds incorrect 8 shots and costs $1500.&lt;br /&gt;
&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|450px|Benelli M4 Super 90 with 7-shot tube - 12 Gauge]]&lt;br /&gt;
[[Image:Soldner BenelliM4 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner BenelliM4 2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo USAS-12 ==&lt;br /&gt;
The [[USAS-12 Shotgun|Daewoo USAS-12]] model shows the drum magazine, but mentions a capacity of only 10. Some kind of flaw for this $2000 shotgun.&lt;br /&gt;
&lt;br /&gt;
[[Image:Usas-12.jpg|thumb|none|500px|Daewoo USAS-12 with 20-round drum - 12 Gauge]]&lt;br /&gt;
[[Image:Soldner USAS12 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner USAS12 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner USAS12 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
The ingame [[Franchi SPAS-12]] (again the game name omits the manufacturer) has its stock removed, but works fine otherwise. Also a cheap one, costing only $850.&lt;br /&gt;
&lt;br /&gt;
[[Image:FSpas12orign.jpg‎|thumb|none|500px|Franchi SPAS-12 combat shotgun with stock removed – 12 Gauge]]&lt;br /&gt;
[[Image:Soldner SPAS12 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner SPAS12 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner SPAS12 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-15 ==&lt;br /&gt;
Just as with the SPAS-12 (and many other guns in ''Söldner''), the [[Franchi SPAS-15]] shotgun is called only by its model designation. This one costs $1600.&lt;br /&gt;
&lt;br /&gt;
[[Image:Franchi spas15.jpg|thumb|500px|none|Franchi SPAS-15 - 12 Gauge]]&lt;br /&gt;
[[Image:Soldner SPAS15 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner SPAS15 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner SPAS15 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== NeoStead 2000 ==&lt;br /&gt;
For some reason, the [[NeoStead 2000]]'s ingame designation lacks the numbers. Costs only $950.&lt;br /&gt;
&lt;br /&gt;
[[Image:Neostead.jpg|thumb|none|400px|Neostead Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:Soldner Neostead2000 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner Neostead2000 2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Pancor Jackhammer ==&lt;br /&gt;
The [[Pancor Jackhammer]]'s ingame designation is simply the latter word of its name, and it costs $2100.&lt;br /&gt;
&lt;br /&gt;
[[Image:Jackhammer.jpg‎|400px|thumb|none|Pancor Jackhammer, 12 Gauge]]&lt;br /&gt;
[[Image:Soldner Jackhammer 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner Jackhammer 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner Jackhammer 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Remington 870 ==&lt;br /&gt;
The [[Remington 870]] is the only &amp;quot;classic&amp;quot; shotgun in ''Söldner''. The silver finish of these $800 gun hints that it is the Marine Magnum version.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington870MarineMagnum.jpg‎ |thumb|none|400px|Remington 870 Marine Magnum - 12 Gauge]]&lt;br /&gt;
[[Image:Soldner Remington870 1.jpg|thumb|none|600px|The Remington 870 Marine Magnum in first person view, notice the silver finish]]&lt;br /&gt;
[[Image:Soldner Remington870 2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
= Assault / Battle Rifles =&lt;br /&gt;
&lt;br /&gt;
== A-91 ==&lt;br /&gt;
The [[A-91]] is a combination of assault rifle and grenade launcher, the latter is referred to as ''M20'' ingame. Costs $3200 ingame.&lt;br /&gt;
&lt;br /&gt;
[[Image:A-91.jpg|thumb|none|500px|A-91 - 7.62x39mm / 40mm]]&lt;br /&gt;
[[Image:Soldner A-91 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner A-91 2.jpg|thumb|none|600px|For some reason, the A-91 has no real gunsight.]]&lt;br /&gt;
[[Image:Soldner A-91 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
Of course a game like ''Söldner'' would be nothing without a [[AK-47]], which indeed is very cheap with a price of $1400. A large magazine version (called &amp;quot;Big Mag&amp;quot; with 100 shots) is also available, but costs $3600.&lt;br /&gt;
&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|500px|none|Final Production version of the Type III AK-47 with cleaning rod removed and laminated stock - 7.62x39mm]]&lt;br /&gt;
[[Image:Soldner AK-47 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner AK-47 2.jpg|thumb|none|600px|Sights of the AK-47]]&lt;br /&gt;
[[Image:Soldner AK-47 3.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner AK-47Bigmag 2.jpg|thumb|none|600px|Sights of the &amp;quot;Big Mag&amp;quot; version]]&lt;br /&gt;
[[Image:Soldner AK-47Bigmag 3.jpg|thumb|none|600px|Reloading animation of the &amp;quot;Big Mag&amp;quot; version, revealing the super-large magazine.]]&lt;br /&gt;
&lt;br /&gt;
== AK-74M ==&lt;br /&gt;
Called [[AK-74]], but is in fact the modern AK-74M version. Costs $1800.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|400px|AK-74M - 5.45x39mm]]&lt;br /&gt;
[[Image:Soldner AK-74 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner AK-74 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner AK-74 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
The [[AK-74#AKS-74U|AKS-74U]] appears in an odd two-tone silver and black finish and the folding stock is completely missing. Costs $1300.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U  (also referred to as the &amp;quot;AKSU&amp;quot; or 'Krinkov') - 5.45x39mm]]&lt;br /&gt;
[[Image:Soldner AKS-74U 1.jpg|thumb|none|600px|First-person view of the AKS-74U. Note the strange two-tone color scheme.]]&lt;br /&gt;
[[Image:Soldner AKS-74U 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner AKS-74U 3.jpg|thumb|none|600px|Just as with most weapons (except the hand guns) in ''Söldner'', reloading shows far more of the weapon itself than the first-person view]]&lt;br /&gt;
[[Image:Soldner AKS-74U 4.jpg|thumb|none|600px|The main menu always shows the player's model with the latest selected gun armed. This picture not only shows the absence of the stock on the AKS-74U, but also demonstrates ''Söldner'''s customization options for the player model.]]&lt;br /&gt;
&lt;br /&gt;
== Bofors Ak 5C ==&lt;br /&gt;
The [[Bofors Ak 5C]] costs $3600 and features a scoped gunsight, though the actual model doesn't show something like this.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldner BoforsAk5C 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner BoforsAk5C 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner BoforsAk5C 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A1 w/ A2 Handguards ==&lt;br /&gt;
''Söldner'' includes the [[M16_rifle_series#M16A1_Rifle|M16A1 with A2 handguards]] in two versions: One fully-automatic, designated ''M16A1'' ($2400) and one 3-round burst version named ''M16A2'' ($1500), the latter mimicking the M16A2's fire control group.&lt;br /&gt;
[[Image:M16A1wA2Handguards.jpg|thumb|none|500px|M16A1 with A2 style handguards - 5.56x45mm.]]&lt;br /&gt;
[[Image:Soldner M16A1 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner M16A1 2.jpg|thumb|none|600px|Iron sights of the M16A1]]&lt;br /&gt;
[[Image:Soldner M16A2 2.jpg|thumb|none|600px|Just for comparison, the '''identical''' sights of the &amp;quot;A2&amp;quot; version]]&lt;br /&gt;
[[Image:Soldner M16A1 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4 and variants ==&lt;br /&gt;
There are no less than five versions of the [[Colt M4]] available in ''Söldner'': The stock M4 ($2500), the M4A1 version including scope, silencer and (unusable) tactical flashlight ($4000), a one called ''AimPoint'' ($3500), a ''SOPMOD'' version including scope, foregrip and silencer ($4000) and one plus the [[M203 grenade launcher]] called ''M4 / M203'' ($3300). The best thing about this: They all look like actual M4 carbines, however the M4A1 version appears in odd silver finish.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|500px|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:Soldner M4 1.jpg|thumb|none|600px|Stock M4, first person view]]&lt;br /&gt;
[[Image:Soldner M4 2.jpg|thumb|none|600px|Stock M4, iron sights]]&lt;br /&gt;
[[Image:Soldner M4 3.jpg|thumb|none|600px|Stock M4, reloading animation]]&lt;br /&gt;
[[Image:Soldner M4A1 1.jpg|thumb|none|600px|M4A1, first person view]]&lt;br /&gt;
[[Image:Soldner M4A1 2.jpg|thumb|none|600px|M4A1, scope view]]&lt;br /&gt;
[[Image:Soldner M4A1 3.jpg|thumb|none|600px|M4A1, reloading animation]]&lt;br /&gt;
[[Image:Soldner M4Aimpoint 1.jpg|thumb|none|600px|Aimpoint version, which looks very much like the standard one]]&lt;br /&gt;
[[Image:Soldner M4Aimpoint 2.jpg|thumb|none|600px|Aimpoint view]]&lt;br /&gt;
[[Image:Soldner M4Aimpoint 3.jpg|thumb|none|600px|Aimpoint version, reloading animation, which again looks too familiar]]&lt;br /&gt;
[[Image:Soldner M4M203 1.jpg|thumb|none|600px|M4/M203 version, standard first person view]]&lt;br /&gt;
[[Image:Soldner M4M203 2.jpg|thumb|none|600px|M4/M203 version, iron sights]]&lt;br /&gt;
[[Image:Soldner M4M203 3.jpg|thumb|none|600px|M4/M203 version, reloading animation (of the magazine)]]&lt;br /&gt;
[[Image:Soldner M4SOPMOD 1.jpg|thumb|none|600px|SOPMOD version, first person view]]&lt;br /&gt;
[[Image:Soldner M4SOPMOD 2.jpg|thumb|none|600px|SOPMOD version, scope view]]&lt;br /&gt;
[[Image:Soldner M4SOPMOD 3.jpg|thumb|none|600px|SOPMOD version, reloading animation]]&lt;br /&gt;
&lt;br /&gt;
== Enfield L85A2 ==&lt;br /&gt;
The [[Enfield L85 rifle series#L85A2|Enfield L85A2]] is simply called ''L85 A2'' ingame and costs $3900.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sa80-l85a2.jpg|thumb|none|401px|L85A2 with SUSAT scope - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Soldner L85A2 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner L85A2 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner L85A2 3.jpg|thumb|none|600px|As with all the other bullpup weapons, reloading gives a strange sight of the L85A2. Now you get a chance to see what this would have looked like in normal magazine configuration.]]&lt;br /&gt;
&lt;br /&gt;
== FAMAS G2 ==&lt;br /&gt;
The [[FAMAS#FAMAS G2|FAMAS G2]] costs $2600.&lt;br /&gt;
&lt;br /&gt;
[[Image:Famas g2.jpg|thumb|none|400px|FAMAS-G2 with proprietary bipod deployed - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Soldner FAMAS 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner FAMAS 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner FAMAS 3.jpg|thumb|none|600px|As with all bullpup weapons, the reload animation of the FAMAS G2 is messed up.]]&lt;br /&gt;
&lt;br /&gt;
== FN F2000 ==&lt;br /&gt;
The [[FN F2000]] appears along with a grenade launcher, which is (just as with the A-91) called ''M20''. Priced $4200.&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn f2000 3.jpg‎|thumb|none|500px|FN F2000 - 5.56x45mm NATO with [[FN EGLM|FN GL-1]] - 40mm]]&lt;br /&gt;
[[Image:Soldner F2000 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner F2000 2.jpg|thumb|none|600px|Time for Science Fiction: The scope view of the F2000 reveals a modern IR sight.]]&lt;br /&gt;
[[Image:Soldner F2000 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
Oddly, just the L version of the [[FN SCAR]] made it into ''Söldner''. Obviously a first generation model, comes with a scope and foregrip, which grosses up to a price of $3800.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|400px|none|First Generation FN SCAR-L with M68 Aimpoint scope and Grippod foregrip - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Soldner SCAR-L 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner SCAR-L 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner SCAR-L 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3A3 ==&lt;br /&gt;
This is the slimline handguard version of the [[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch G3A3|Heckler &amp;amp; Koch G3A3]], priced $2100 and called ''HK G3 A3''. Holds correct 20 rounds and is also available with a scope (named ''HK G3 A3 ZF'') for the price of $3600.&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG3A3.jpg|thumb|none|400px|Heckler &amp;amp; Koch G3A3 with slimline handguard - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Soldner G3A3 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner G3A3 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner G3A3 3.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner G3A3ZF 1.jpg|thumb|none|600px|First-person view of the ''ZF'' version.]]&lt;br /&gt;
[[Image:Soldner G3A3ZF 2.jpg|thumb|none|600px|A peek through the ''ZF'' scope.]]&lt;br /&gt;
[[Image:Soldner G3A3ZF 3.jpg|thumb|none|600px|Reloading animation of the ''ZF'' version.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G11 K2 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G11|Heckler &amp;amp; Koch G11 K2]] holds 45 bullets and costs $4500. Of course, the game version also retains the scope of the original rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK_G11_caseless_Rifle.jpg|thumb|none|500px|Heckler &amp;amp; Koch G11 K2 - 4.73x33mm]]&lt;br /&gt;
[[Image:Soldner G11 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner G11 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36 ==&lt;br /&gt;
A [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36|Heckler &amp;amp; Koch G36]] is included in ''Söldner'', which also includes the original barrel and optics. Costs $3800.&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36.jpg|thumb|none|400px|Heckler &amp;amp; Koch G36 with ZF 3x4° dual optical sight - 5.56x45mm]]&lt;br /&gt;
[[Image:Soldner G36 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner G36 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner G36 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
A plain [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] costs $2200.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|400px|none|Heckler &amp;amp; Koch G36C - 5.56x45mm]]&lt;br /&gt;
[[Image:Soldner G36C 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner G36C 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner G36C 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK53 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK33#Heckler &amp;amp; Koch HK53|Heckler &amp;amp; Koch HK53]] is shown with a curved [[M16]]-like 30-shot magazine and retracted stock. Costs $1700.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KHK53-1.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK53 - 5.56x45mm.]]&lt;br /&gt;
[[Image:Soldner HK53 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner HK53 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner HK53 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM29 OICW ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM29 Objective Individual Combat Weapon|Heckler &amp;amp; Koch XM29 OICW]] appears ingame under the name ''HK OICW'' and costs $4400. The grenade launcher is again designated ''M20'' and the sight is the same as with the FN F2000.&lt;br /&gt;
&lt;br /&gt;
[[Image:Oicw.jpg|thumb|none|450px|Late-model over / under Objective Individual Combat Weapon (OICW) - 5.56x45mm &amp;amp; 20mm. This is the most common version mocked up or modeled in videogames; the second most common has the lower barrel project much further than the upper. See gallery below for more images.]]&lt;br /&gt;
[[Image:Soldner OICW 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner OICW 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner OICW 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM8 Carbine ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM8#Heckler &amp;amp; Koch XM8 Carbine|Heckler &amp;amp; Koch XM8 Carbine]] costs $3700. It should be noted that this one uses G36-like magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px|Heckler &amp;amp; Koch XM8 with Insight ISM-V sight - 5.56x45mm. Note &amp;quot;birdcage&amp;quot; flash hider replacing the old &amp;quot;duckbill,&amp;quot; and four PCAP accessory mounting holes added to the handguard.]]&lt;br /&gt;
[[Image:Soldner XM8 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner XM8 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner XM8 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== IMI Galil AR ==&lt;br /&gt;
Things get messed up with the [[Galil#Galil AR|IMI Galil AR]] (wooden handguard), which has its magazine capacity lowered to uncommon 25. However this is one of the more cost-efficient assault rifles, priced $2300.&lt;br /&gt;
&lt;br /&gt;
[[Image:GalilAR.jpg|thumb|450px|none|IMI Galil AR - 5.56x45mm]]&lt;br /&gt;
[[Image:Soldner Galil 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner Galil 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner Galil 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== IMI Tavor TAR-21 ==&lt;br /&gt;
The [[Tavor TAR-21 rifle series#IMI Tavor TAR-21|IMI Tavor TAR-21]] costs $3500. It retains the scope of the original model.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tavor-tar.jpg|thumb|none|400px|IMI Tavor TAR-21 with Kimber Mepro red dot sight - 5.56x45mm]]&lt;br /&gt;
[[Image:Soldner Tavor 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner Tavor 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner Tavor 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== IMI Micro Tavor MTAR-21 ==&lt;br /&gt;
The [[Tavor TAR-21 rifle series#IMI Micro Tavor MTAR-21|IMI Micro Tavor MTAR-21]] is simply named ''Tavor MTAR 21'' inside the game. A dotsight is included for the price of $3500.&lt;br /&gt;
&lt;br /&gt;
[[Image:MicroTavora.jpg|thumb|none|400px|'''Prototype''' IMI Tavora MTAR-21 with ITL MARS red dot sight and 20-round magazine as seen in ''[[Rainbow Six 3: Raven Shield]]'' - 5.56x45mm]]&lt;br /&gt;
[[Image:Soldner MTAR 1.jpg|thumb|none|600px|Another almost invisible gun in the hands of the player, seen from first person view.]]&lt;br /&gt;
[[Image:Soldner MTAR 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner MTAR 3.jpg|thumb|none|600px|Another flawed reload animation. The completely wrong magazine position for a bullpup weapon.]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95 ==&lt;br /&gt;
The [[Norinco QB rifle series#|Norinco QBZ-95]] is yet another cheap ($1900) and light bullpup AR.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|400px|Norinco QBZ-95 - 5.8x42mm]]&lt;br /&gt;
[[Image:Soldner QBZ-85 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner QBZ-85 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner QBZ-85 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== OTs-14-4A ==&lt;br /&gt;
The [[OTs-14 Groza#OTs-14-4A|OTs-14-4A Groza]] is one of the smallest and cheapest bullpup rifles in ''Söldner''. It only costs $2000, but features no special equipment like scopes etc.&lt;br /&gt;
&lt;br /&gt;
[[Image:OTS-14.jpg|thumb|none|401px|OTs-14-4A-01 Groza - 9x39mm]]&lt;br /&gt;
[[Image:Soldner OC-14Groza 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner OC-14Groza 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner OC-14Groza 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG 551 ==&lt;br /&gt;
The [[SIG SG 550#SIG SG 551|SIG SG 551]] features a scope for the price of $3800.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sig-551.jpg|thumb|none|450px|SIG SG 551 - 5.56x45mm]]&lt;br /&gt;
[[Image:Soldner SG551 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner SG551 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner SG551 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG 552 ==&lt;br /&gt;
The [[SIG SG 550#SIG SG 552|SIG SG 552]] is available for $3500. As the SIG 551, it also features a scope, but is inferior in damage and range.&lt;br /&gt;
&lt;br /&gt;
[[Image:SIG_SG552.jpg|thumb|400px|none|SIG SG 552 - 5.56x45mm]]&lt;br /&gt;
[[Image:Soldner SG552 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner SG552 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner SG552 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A2 ==&lt;br /&gt;
The [[Steyr AUG#Steyr AUG A2|Steyr AUG A2]] costs $4300. Though called ''Steyr AUG'' ingame, this is the A2 version, as the scope is rail-mounted.&lt;br /&gt;
&lt;br /&gt;
[[Image:SteyrAUGSR.jpg|thumb|none|450px|A Steyr AUG Special Receiver - 5.56x45mm.  AUG A2 models are the Austrian military firearm, the imported weapon into the U.S. was named the AUG Special Receiver.]]&lt;br /&gt;
[[Image:Soldner SteyrAUG 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner SteyrAUG 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner SteyrAUG 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK21E ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK series machine guns#Heckler &amp;amp; Koch HK21|Heckler &amp;amp; Koch HK21E]] is depicted with bipod and a 80-shot ammo box. Costs $4800.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK21E.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK21E - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Soldner HK21E 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner HK21E 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner HK21E 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG36 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] is called ''HK 36 LMG'' and costs $5800. It retains the sight of the G36, but the bipod is not included.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|600px|Heckler &amp;amp; Koch MG36 with Beta-C drum magazine, proprietary bipod, and ZF 3x4° dual sight system - 5.56x45mm]]&lt;br /&gt;
[[Image:Soldner LMG36 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner LMG36 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner LMG36 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== M249-E1 SAW ==&lt;br /&gt;
Judging from the design of the rear sight and the stock, this is the [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW |M249-E1 SAW]]. Costs $5000 and is called ''M249 SAW''.&lt;br /&gt;
&lt;br /&gt;
[[Image:M249E1.jpg‎|thumb|none|400px|M249-E1 SAW (Squad Automatic Weapon) with 200-round ammo drum - First major upgrade of the SAW officially adopted by the U.S. Military (this is a real blank adapted movie gun) - 5.56x45mm]]&lt;br /&gt;
[[Image:Soldner M249 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner M249 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner M249 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== M60E3 ==&lt;br /&gt;
Nothing special is to say about ''Söldner'''s [[M60 machine gun#M60E3 Machine Gun|M60E3]], except that it's called ''M60 E3'' ingame and priced $5500.&lt;br /&gt;
&lt;br /&gt;
[[Image:USOM60E3.jpg|thumb|none|450px|M60E3 machine gun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Soldner M60 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner M60 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner M60 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== MG3 ==&lt;br /&gt;
The [[MG42#MG3|MG3]] appears in ''Söldner'' by its manufacturer's name as ''Rheinmetall MG 3'' and comes with a bipod for the price of $5800.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG 3.jpg|thumb|none|400px|MG3 Machine Gun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Soldner MG3 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner MG3 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner MG3 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== PKM ==&lt;br /&gt;
The [[PK Machine Gun#Kalashnikov PK/PKM Machine Gun|PKM Machine Gun]] costs $5200. Judging from the flash hider, it's a more recent model.&lt;br /&gt;
&lt;br /&gt;
[[Image:HungarianPKM.jpg|thumb|500px|none|PKM with latest version of Flash hider - 7.62x54mm R]]&lt;br /&gt;
[[Image:Soldner PKM 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner PKM 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner PKM 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare ==&lt;br /&gt;
The [[Accuracy International Arctic Warfare series|Accuracy International Arctic Warfare]] is incorrectly called ''AWM'' in the game. Costs $5800.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|500px|Accuracy International AW - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Soldner AWM 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner AWM 2.jpg|thumb|none|600px|The AW's scope at maximum zoom]]&lt;br /&gt;
[[Image:Soldner AWM 4.jpg|thumb|none|600px|World model of the AW on the back of the player]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M82A1 ==&lt;br /&gt;
''Söldner'''s naming of the [[Barrett M82#Barrett M82/M82A1|Barrett M82A1]] rules out the brand name and instead mentions the $6800 rifle by its designation and nickname as the ''M82 A1 Light Fifty''.&lt;br /&gt;
&lt;br /&gt;
[[Image:M82a1.jpg|thumb|none|450px|Barrett M82A1 - .50 BMG]] &lt;br /&gt;
[[Image:Soldner M82A1 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner M82A1 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner M82A1 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Cheyenne Tactical M-200 Intervention ==&lt;br /&gt;
The [[Cheyenne Tactical M-200 Intervention]] appears under its usual abbreviated name ''CheyTac LRRS M200''. Costs $7000.&lt;br /&gt;
&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|CheyTac M-200 - .408 CheyTac]]&lt;br /&gt;
[[Image:Soldner CheyTacM-200 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner CheyTacM-200 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner CheyTacM-200 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch PSG-1 A1 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch PSG-1|Heckler &amp;amp; Koch PSG-1 A1]] makes its appearance in ''Söldner'' as the ''HK PSG1''. The price is $4900, and the A1 version can be figured out by the handguard.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK PSG1A1.jpg|thumb|none|400px|Heckler &amp;amp; Koch PSG 1 A1  - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Soldner PSG1 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner PSG1 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner PSG1 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Izhmash SV-98 ==&lt;br /&gt;
The [[Izhmash SV-98]] appears without a bipod and also without the brand name. One of the cheaper sniper rifles, priced $5100.&lt;br /&gt;
&lt;br /&gt;
[[Image:SV98-1.jpg|thumb|none|400px|SV-98 - 7.62x54mmR]]&lt;br /&gt;
[[Image:Soldner SV98 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner SV98 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner SV98 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Mechem NTW-20 ==&lt;br /&gt;
The [[Mechem NTW-20]] is simply the most devastating firearm the player can carry in ''Söldner'', being able of inflicting more than twice the damage of a M82A1 and even more than some rocket launchers. This also explains the price of $8500.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ntw20.jpg|thumb|none|400px|Mechem NTW-20, 20mm]]&lt;br /&gt;
[[Image:Soldner MechemNTW-20 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner MechemNTW-20 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner MechemNTW-20 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== PGM Hecate II ==&lt;br /&gt;
The [[PGM sniper rifle series#PGM Hecate II|PGM Hecate II]] is also as effective as the M82A1, but has slight disadvantages in accuracy. Hence you save $200 over the latter, paying only $6600 for the Hecate.&lt;br /&gt;
&lt;br /&gt;
[[File:PGMHecateII.jpg|400px|thumb|none|PGM 'Hecate II' - .50 BMG.]]&lt;br /&gt;
[[Image:Soldner PGMHecateII 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner PGMHecateII 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner PGMHecateII 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== SAIGA 308 ==&lt;br /&gt;
The [[SAIGA 308]], called ''Saiga .308'' ingame, is the very special case of the only un-scoped semi-automatic rifle in ''Söldner''. This might also explain its price of only $1100.&lt;br /&gt;
&lt;br /&gt;
[[Image:Saiga-308-1.jpg|thumb|401px|none|SAIGA 308-1 - 7.62х51mm NATO]]&lt;br /&gt;
[[Image:Soldner Saiga308 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner Saiga308 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner Saiga308 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer SSG 3000 ==&lt;br /&gt;
The [[SIG-Sauer SSG 3000]]'s designation in ''Söldner'' oddly drops the &amp;quot;Sauer&amp;quot; out of the name. Appears with a bipod and costs $4600.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ssg3000.jpg|thumb|none|500px|SIG-Sauer SSG 3000 with Harris bipod 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Soldner SSG3000 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner SSG3000 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner SSG3000 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Steyr HS .50 ==&lt;br /&gt;
The [[Steyr HS .50]]'s name also gets messed up totally in ''Söldner'', where it appears as the ''Steyr .50 HS''. Yet another of the .50 BMG rifles, just as effective and worth $7000.&lt;br /&gt;
&lt;br /&gt;
[[Image:Steyr50hs.jpg|thumb|none|500px|Steyr HS.50 .50 BMG]]&lt;br /&gt;
[[Image:Soldner SteyrHS 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner SteyrHS 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner SteyrHS 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== SVD Dragunov ==&lt;br /&gt;
The [[SVD Dragunov#SVD Dragunov|SVD Dragunov]] makes its almost unavoidable appearance as the ''SVD Draguno'''w'''''. Quite a good buy for $4800.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|SVD Dragunov sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:Soldner SVDDragunov 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner SVDDragunov 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner SVDDragunov 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== VSS Vintorez ==&lt;br /&gt;
The [[VSS Vintorez#VSS Vintorez|VSS Vintorez]] is also quite cheap, costing only $4200.&lt;br /&gt;
&lt;br /&gt;
[[Image:Vss1.jpg|thumb|none|451px|VSS Vintorez with PSO-1 scope - 9x39mm]]&lt;br /&gt;
[[Image:Soldner VSSVintorez 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner VSSVintorez 2.jpg|thumb|none|600px|Scope of the Vintorez. Note the reticles of the SVD Dragunov.]]&lt;br /&gt;
[[Image:Soldner VSSVintorez 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
The [[Walther WA 2000]] costs $5300.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|450px|Walther WA 2000 - .300 Win Mag]]&lt;br /&gt;
[[Image:Soldner WA2000 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner WA2000 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner WA2000 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Zastava Arms M93 Black Arrow ==&lt;br /&gt;
The rare-seen [[Zastava M93 Black Arrow]] appears also under omission of the manufacturer's name. Costs $6650 and is incorrectly attributed as a Russian-produced weapon. Almost equal in performance to the M82A1.&lt;br /&gt;
[[Image:Black Arrow.jpg|thumb|none|450px|Zastava Arms M93 Black Arrow - 12.7x108mm]]&lt;br /&gt;
[[Image:Soldner M93 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner M93 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner M93 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== CR90-CR (M3) ==&lt;br /&gt;
The [[CR90-CR (M3)]] is available in the versions &amp;quot;Anti Bunker&amp;quot; ($3000), &amp;quot;Anti Personnel&amp;quot; ($4000) and &amp;quot;Anti Tank&amp;quot; ($5000). Each version comes with three missiles in total.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldner CR90-CR 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner CR90-CR 2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== FHJ-84 ==&lt;br /&gt;
The double-barreled [[FHJ-84]] exists in the versions &amp;quot;Anti Personnel&amp;quot; ($4500), &amp;quot;Anti Tank&amp;quot; ($3700) and &amp;quot;Smoke&amp;quot; ($500).&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldner FHJ-84 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner FHJ-84 2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== FGM-148 Javelin ==&lt;br /&gt;
The [[FGM-148 Javelin]] appears in ''Söldner'' under the simple name ''Javelin''. Note that the player can only carry two missiles for the launcher, which is quite costly for $7100.&lt;br /&gt;
&lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin - 127mm]]&lt;br /&gt;
[[Image:Soldner Javelin 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner Javelin 2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== LAW 80 ==&lt;br /&gt;
The accurately shown (and named) [[LAW 80]] is such a massive weapon that the player can carry only one shot with this launcher. However, it only costs $1250.&lt;br /&gt;
&lt;br /&gt;
[[Image:Law94mm.jpg|thumb|none|400px|LAW 80 - 94mm]]&lt;br /&gt;
[[Image:Soldner LAW-80 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner LAW-80 2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== M136 AT4 ==&lt;br /&gt;
The [[M136 AT4]] includes a scope and three missiles for the price of $3800.&lt;br /&gt;
&lt;br /&gt;
[[Image:At4_m136.jpg|thumb|none|450px|M136 AT4 Anti-Tank recoilless launcher - 84mm with AN/PVS-4 night-vision scope]]&lt;br /&gt;
[[Image:Soldner M136AT4 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner M136AT4 2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== M202 FLASH ==&lt;br /&gt;
The famous [[M202 FLASH]] appears ingame under the name ''M202A2 MRL'', but the four barrels of the launcher are always shown extracted. Incredibly, the player carries a complete reload for all four barrels with himself. Costs $5500.&lt;br /&gt;
&lt;br /&gt;
[[Image:M202A2 FLASH.JPG|thumb|none|400px|M202 FLASH - 66mm]]&lt;br /&gt;
[[Image:Soldner M202FLASH 1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
The [[Milkor MGL#MGL|Milkor MGL]] is a grenade launcher and therefore placed in the &amp;quot;Rifle&amp;quot; slot. Called ''MGL-MK1'' ingame, features a scope and costs $4000.&lt;br /&gt;
&lt;br /&gt;
[[Image:MMGLMk1.jpg|thumb|none|450px|Milkor MGL fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:Soldner MGL 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner MGL 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner MGL 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Panzerfaust 3 ==&lt;br /&gt;
The [[Panzerfaust 3]] is one of the cheaper rocket launchers. Available in standard AT ($2700), &amp;quot;Bunkerfaust&amp;quot; ($3000) and Panzerfaust 3-T ($3800) version. All of these carry three missiles in total.&lt;br /&gt;
&lt;br /&gt;
[[Image:PNZFT3.jpg|thumb|none|400px|Panzerfaust 3 with DM12A1 rocket, 60mm]]&lt;br /&gt;
[[Image:Soldner Panzerfaust3 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner Panzerfaust3 2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== PF-89 ==&lt;br /&gt;
By far the cheapest rocket launcher. The [[PF-89]] costs only $1150, but carries no reloads.&lt;br /&gt;
&lt;br /&gt;
[[Image:PF89.jpg|thumb|none|400px|PF-89 80mm]]&lt;br /&gt;
[[Image:Soldner PF-89 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner PF-89 2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== RG-6 ==&lt;br /&gt;
The [[RG-6 grenade launcher|RG-6]] is another grenade launcher and thus also placed in the &amp;quot;Rifle&amp;quot; slot. Costs $4000.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rg 6-1.JPG|thumb|none|400px|RG-6 / 6G-30 grenade launcher - 40mm Caseless]]&lt;br /&gt;
[[Image:Soldner RG-6 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner RG-6 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner RG-6 3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== RPG-18 ==&lt;br /&gt;
The [[RPG-18]] carries two reloads plus one loaded missile (three in total) and costs $2200. In real life, the RPG-18 is a single-shot, disposable missile launcher, and cannot be reloaded.&lt;br /&gt;
&lt;br /&gt;
[[Image:RPG-18Open.jpg|thumb|none|400px|RPG-18 - 64mm]]&lt;br /&gt;
[[Image:Soldner RPG-18 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner RPG-18 2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== RPG-29 ==&lt;br /&gt;
The [[RPG-29]] is a more advanced unguided AT missile launcher, also with three missiles in total. Costs $4300.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldner RPG-29 1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== FIM-92A Stinger ==&lt;br /&gt;
The [[FIM-92A Stinger]] is the only MANPADS in ''Söldner''. Also carries three missiles and costs $3500. For some reason, the weapon is called ''Stinger Weapon System'' ingame.&lt;br /&gt;
&lt;br /&gt;
[[Image:-0976t.jpg|thumb|none|400px|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:Soldner Stinger 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Soldner Stinger 2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
= Grenades =&lt;br /&gt;
&lt;br /&gt;
== Alhambra Frag Grenade ==&lt;br /&gt;
&lt;br /&gt;
== Flashbang ==&lt;br /&gt;
&lt;br /&gt;
== Grenade ==&lt;br /&gt;
&lt;br /&gt;
== M15 Smoke WP ==&lt;br /&gt;
&lt;br /&gt;
== M18 smoke grenade ==&lt;br /&gt;
The [[M18 smoke grenade]] is available with blue, green, red and yellow smoke.&lt;br /&gt;
&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
== MK3A2 TNT ==&lt;br /&gt;
The [[MK3 offensive hand grenade|MK3A2]] is usable in the game.&lt;br /&gt;
[[Image:MK3A2.jpg|thumb|none|200px|MK3A2 offensive hand grenade]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Benny Frandsen</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Soldner_Sphinx3000_3.jpg&amp;diff=542622</id>
		<title>File:Soldner Sphinx3000 3.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Soldner_Sphinx3000_3.jpg&amp;diff=542622"/>
		<updated>2012-04-06T01:57:39Z</updated>

		<summary type="html">&lt;p&gt;Benny Frandsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Benny Frandsen</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Soldner_SIGSauerP220_3.jpg&amp;diff=542621</id>
		<title>File:Soldner SIGSauerP220 3.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Soldner_SIGSauerP220_3.jpg&amp;diff=542621"/>
		<updated>2012-04-06T01:57:21Z</updated>

		<summary type="html">&lt;p&gt;Benny Frandsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Benny Frandsen</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Soldner_QBZ-92_3.jpg&amp;diff=542620</id>
		<title>File:Soldner QBZ-92 3.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Soldner_QBZ-92_3.jpg&amp;diff=542620"/>
		<updated>2012-04-06T01:57:21Z</updated>

		<summary type="html">&lt;p&gt;Benny Frandsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Benny Frandsen</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Soldner_P2000_3.jpg&amp;diff=542619</id>
		<title>File:Soldner P2000 3.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Soldner_P2000_3.jpg&amp;diff=542619"/>
		<updated>2012-04-06T01:57:21Z</updated>

		<summary type="html">&lt;p&gt;Benny Frandsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Benny Frandsen</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Soldner_P90_3.jpg&amp;diff=542618</id>
		<title>File:Soldner P90 3.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Soldner_P90_3.jpg&amp;diff=542618"/>
		<updated>2012-04-06T01:57:21Z</updated>

		<summary type="html">&lt;p&gt;Benny Frandsen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Benny Frandsen</name></author>
	</entry>
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