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	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
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	<updated>2026-07-23T01:35:39Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.buildlogs.org/index.php?title=Ring_of_Elysium&amp;diff=1310309</id>
		<title>Ring of Elysium</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Ring_of_Elysium&amp;diff=1310309"/>
		<updated>2019-11-23T20:40:41Z</updated>

		<summary type="html">&lt;p&gt;Autogunner: /* Flintlock Pistol */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Ring of Elysium&lt;br /&gt;
|picture = Ring of Elysium Logo.jpg&lt;br /&gt;
|caption =  Ring of Elysium Logo&lt;br /&gt;
|date= 28 february 2018&lt;br /&gt;
|developer=Tencent Games&lt;br /&gt;
|platforms=Microsoft Windows&lt;br /&gt;
|publisher= Garena, Tencent Games&lt;br /&gt;
|genre=First-person / third-person battle royale&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are used in the video game ''Ring of Elysium'': '''&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Desert Eagle Mark XIX==&lt;br /&gt;
The [[Desert Eagle Mark XIX]].&lt;br /&gt;
[[file:DesertEagle50AE.jpg|thumb|none|400px|Desert Eagle Mark XIX - .50 AE]]&lt;br /&gt;
[[file:ROE Desert Eagle holding.jpg|thumb|none|600px|The Desert Eagle being held.]]&lt;br /&gt;
[[file:ROE Desert Eagle aim.jpg|thumb|none|600px|Iron sights.]]&lt;br /&gt;
[[file:ROE Desert Eagle reloading.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
[[file:ROE Desert Eagle world.jpg|thumb|none|600px|Third-person view of the weapon.]]&lt;br /&gt;
&lt;br /&gt;
==Flintlock Pistol==&lt;br /&gt;
The [[Flintlock Pistol]]. A gun related to a time event in the game. This is not a regular weapon.&lt;br /&gt;
[[file:TowerSeaServicePistol.jpg|thumb|none|400px|Flintlock Pistol]]&lt;br /&gt;
[[file:ROE Flintlock holding.jpg|thumb|none|600px|Weapon in hands.]]&lt;br /&gt;
[[file:ROE Flintlock aim.jpg|thumb|none|600px|Iron sight.]]&lt;br /&gt;
[[file:ROE Flintlock reloading.jpg|thumb|none|600px|Reload animation.]]&lt;br /&gt;
[[file:ROE Flintlock world 1.jpg|thumb|none|600px|Preview of the weapon.]]&lt;br /&gt;
[[file:ROE Flintlock world 2.jpg|thumb|none|600px|Preview of the weapon.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The [[Glock 17]] appears with desert skin.&lt;br /&gt;
[[file:Glock-17Gen4.jpg|thumb|none|400px|Glock 17 Gen 4 - 9x19mm]]&lt;br /&gt;
[[file:ROE Glock 17 holding.jpg|thumb|none|600px|The Glock in idle.]]&lt;br /&gt;
[[file:ROE Glock 17 aim.jpg|thumb|none|600px|Aiming down the sights.]]&lt;br /&gt;
[[file:ROE Glock 17 reloading.jpg|thumb|none|600px|The player character about to release the slide.]]&lt;br /&gt;
[[file:ROE Glock 17 world.jpg|thumb|none|600px|World model of the pistol.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Tactical==&lt;br /&gt;
The [[Heckler &amp;amp; Koch USP Tactical]].&lt;br /&gt;
[[file:Hk-usp45tac.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP Tactical - .45 ACP]]&lt;br /&gt;
[[file:ROE USP45 holding.jpg|thumb|none|600px|First-person view of the USP.]]&lt;br /&gt;
[[file:ROE USP45 aim.jpg|thumb|none|600px|ADS view.]]&lt;br /&gt;
[[file:ROE USP45 reloading.jpg|thumb|none|600px|Reloading the gun.]]&lt;br /&gt;
[[file:ROE USP45 world.jpg|thumb|none|600px|The USP on the snow.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 A1]].&lt;br /&gt;
[[file:CZ SCORPION EVO 3 A1.jpg|thumb|none|400px|CZ Scorpion Evo 3 A1 - 9x19mm]]&lt;br /&gt;
[[file:ROE Scorpion Evo 3 holding.jpg|thumb|none|600px|Weapon in hands.]]&lt;br /&gt;
[[file:ROE Scorpion Evo 3 aim.jpg|thumb|none|600px|Iron sight.]]&lt;br /&gt;
[[file:ROE Scorpion Evo 3 reloading.jpg|thumb|none|600px|Reload animation.]]&lt;br /&gt;
[[file:ROE Scorpion Evo 3 world 1.jpg|thumb|none|600px|Preview of the weapon.]]&lt;br /&gt;
[[file:ROE Scorpion Evo 3 world 2.jpg|thumb|none|600px|Preview of the weapon.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90 Tactical==&lt;br /&gt;
The [[FN_P90#P90_TR|FN P90 Tactical ]].&lt;br /&gt;
[[file:P90 tact d 500px.jpg|thumb|none|400px|FN P90 Tactical - FN 5.7x28mm]]&lt;br /&gt;
[[file:ROE P90 TR holding.jpg|thumb|none|600px|Weapon in hands.]]&lt;br /&gt;
[[file:ROE P90 TR aim.jpg|thumb|none|600px|Iron sight.]]&lt;br /&gt;
[[file:ROE P90 TR reloading.jpg|thumb|none|600px|Reload animation.]]&lt;br /&gt;
[[file:ROE P90 TR world 1.jpg|thumb|none|600px|Preview of the weapon.]]&lt;br /&gt;
[[file:ROE P90 TR world 2.jpg|thumb|none|600px|Preview of the weapon.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A5==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5A5]].&lt;br /&gt;
[[File:H&amp;amp;KMP5A5.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A5 - 9x19mm]]&lt;br /&gt;
[[file:ROE MP5 holding.jpg|thumb|none|600px|The MP5 in-game.]]&lt;br /&gt;
[[file:ROE MP5 aim.jpg|thumb|none|600px|Aiming.]]&lt;br /&gt;
[[file:ROE MP5 reloading.jpg|thumb|none|600px|Replacing the magazine.]]&lt;br /&gt;
[[file:ROE MP5 world.jpg|thumb|none|600px|Note how the weapon is fitted with an MP5F stock.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer MPX-SD==&lt;br /&gt;
The [[SIG-Sauer MPX#SIG-Sauer MPX-SD|SIG-Sauer MPX-SD]] appears in the game. It is a hybrid model, as it has most visual characteristics of the prototype version, but with the right-side magazine release, ambidextrous bolt catch, and telescoping stock of an MPX Gen 1, along with an ejection port shaped similarly to that of the latter.&lt;br /&gt;
[[File:SIG MPX-SD.jpg|thumb|none|400px|SIG-Sauer MPX-SD, prototype model - 9x19mm]]&lt;br /&gt;
[[File:MPX-SD Gen 1.jpg|thumb|none|400px|SIG-Sauer MPX-SD, Gen 1 - 9x19mm]]&lt;br /&gt;
[[file:ROE MPX-SD holding.jpg|thumb|none|600px|Holding the MPX-SD.]]&lt;br /&gt;
[[file:ROE MPX-SD aim.jpg|thumb|none|600px|ADS view.]]&lt;br /&gt;
[[file:ROE MPX-SD reloading.jpg|thumb|none|600px|Reloading.]]&lt;br /&gt;
[[file:ROE MPX-SD world.jpg|thumb|none|600px|The MPX on the ground. Note the magazine release and the ambidextrous bolt catch above it.]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
The [[TDI Vector]].&lt;br /&gt;
[[file:KrissSuperV.jpg|thumb|none|400px|TDI Vector - .45 ACP]]&lt;br /&gt;
[[file:ROE Kriss Vector holding.jpg|thumb|none|600px|The Vector in first person.]]&lt;br /&gt;
[[file:ROE Kriss Vector aim.jpg|thumb|none|600px|Iron sights.]]&lt;br /&gt;
[[file:ROE Kriss Vector reloading.jpg|thumb|none|600px|Inserting a new magazine.]]&lt;br /&gt;
[[file:ROE Kriss Vector world.jpg|thumb|none|600px|World model of the submachine gun.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Browning Citori==&lt;br /&gt;
The [[12 Gauge Double Barreled Shotgun|Browning Citori]].&lt;br /&gt;
[[file:Browning Citori 12 Gauge.jpg|thumb|none|400px|Browning Citori - 12 gauge]]&lt;br /&gt;
[[file:ROE Citori holding.jpg|thumb|none|600px|Weapon in hands.]]&lt;br /&gt;
[[file:ROE Citori aim.jpg|thumb|none|600px|Iron sight.]]&lt;br /&gt;
[[file:ROE Citori reloading.jpg|thumb|none|600px|Reload animation.]]&lt;br /&gt;
[[file:ROE Citori world.jpg|thumb|none|600px|Weapon on the ground.]]&lt;br /&gt;
&lt;br /&gt;
==Fostech Origin-12==&lt;br /&gt;
The [[Fostech Origin-12]].&lt;br /&gt;
[[file:Origin-12-short.jpg|thumb|none|400px|Fostech Origin-12 - 12 gauge]]&lt;br /&gt;
[[file:ROE Fostech Origin-12 holding.jpg|thumb|none|600px|Weapon in hands.]]&lt;br /&gt;
[[file:ROE Fostech Origin-12 aim.jpg|thumb|none|600px|Iron sight.]]&lt;br /&gt;
[[file:ROE Fostech Origin-12 reloading.jpg|thumb|none|600px|Reload animation.]]&lt;br /&gt;
[[file:ROE Fostech Origin-12 world.jpg|thumb|none|600px|Weapon on the ground.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
The [[Remington 870]].&lt;br /&gt;
[[file:Remington870NewTacticalModel.jpg|thumb|none|400px|Remington 870 New Police Tactical Model - 12 gauge]]&lt;br /&gt;
[[file:ROE Remington 870 holding.jpg|thumb|none|600px|Weapon in hands.]]&lt;br /&gt;
[[file:ROE Remington 870 aim.jpg|thumb|none|600px|Iron sight.]]&lt;br /&gt;
[[file:ROE Remington 870 reloading.jpg|thumb|none|600px|Reload animation.]]&lt;br /&gt;
[[file:ROE Remington 870 world.jpg|thumb|none|600px|Weapon on the ground.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
==AK Hybrid==&lt;br /&gt;
A hybrid of AK variants appears in the game as the &amp;quot;AK-47&amp;quot;. It does have various parts of the original [[AK-47]], but is depicted with the D-E selector markings of the [[MPi-KM-72]] (a German clone of the AKM), as well as an [[AKS-74]] style folding stock. Additionally, it is shown with a ribbed receiver cover and appears to have a non-ported gas tube, both of which are characteristics of the AKM/MPi-KM-72 and the AKS-74.&lt;br /&gt;
&lt;br /&gt;
[[File:AK47-PolyTechLegend.jpg|thumb|none|400px|AK-47 - 7.62x39mm]]&lt;br /&gt;
[[File:MPIKM72Wood.jpg|thumb|none|400px|MPi-KM-72 - 7.62x39mm]]&lt;br /&gt;
[[File:Aks-74.jpg|thumb|none|400px|AKS-74 - 5.45x39mm]]&lt;br /&gt;
[[file:ROE AK47 holding.jpg|thumb|none|600px|The AK being held.]]&lt;br /&gt;
[[file:ROE AK47 aim.jpg|thumb|none|600px|Aiming down the sights.]]&lt;br /&gt;
[[file:ROE AK47 reloading.jpg|thumb|none|600px|Replacing the magazine.]]&lt;br /&gt;
[[file:ROE AK47 world.jpg|thumb|none|600px|World model.]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
The [[AK-12]] appears, incorrectly referred to as its 7.62x39mm counterpart, the AK-15.&lt;br /&gt;
[[File:AK-12 final.jpg|thumb|none|400px|AK-12, final production version - 5.45x39mm]]&lt;br /&gt;
[[file:ROE AK12 holding.jpg|thumb|none|600px|Weapon in hands.]]&lt;br /&gt;
[[file:ROE AK12 aim.jpg|thumb|none|600px|Iron sight.]]&lt;br /&gt;
[[file:ROE AK12 reloading.jpg|thumb|none|600px|Reload animation.]]&lt;br /&gt;
[[file:ROE AK12 world.jpg|thumb|none|600px|Weapon on the ground.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS G1==&lt;br /&gt;
The [[FAMAS G1]] is an available assault rifle in-game. It is incorrectly depicted as using 30-round STANAG magazines instead of its proprietary straight 25-rounders; it also perpetuates a somewhat irritating trend of many modern games' FAMASes wherein the integrated sights are ignored entirely, with a top rail and aftermarket BUIS being used instead.&lt;br /&gt;
[[file:FAMAS G1.jpg|thumb|none|400px|FAMAS G1 - 5.56x45mm NATO]]&lt;br /&gt;
[[file:ROE FAMAS holding.jpg|thumb|none|600px|The FAMAS G1 in first-person.]]&lt;br /&gt;
[[file:ROE FAMAS aim.jpg|thumb|none|600px|Aiming through the aftermarket back-up sights; note the rather obvious presence of the weapon's original sights directly beneath them.]]&lt;br /&gt;
[[file:ROE FAMAS reloading.jpg|thumb|none|600px|Reloading the FAMAS.]]&lt;br /&gt;
[[file:ROE FAMAS world.jpg|thumb|none|600px|A FAMAS on the ground; note the G1's proprietary magazine well, which isn't physically capable of accepting the 30-round STANAG that the game depicts it with.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36|Heckler &amp;amp; Koch G36A1]].&lt;br /&gt;
[[file:G36e2.jpg|thumb|none|400px|Heckler &amp;amp; Koch G36A1 - 5.56x45mm]]&lt;br /&gt;
[[file:ROE G36 holding.jpg|thumb|none|600px|Weapon in hands.]]&lt;br /&gt;
[[file:ROE G36 aim.jpg|thumb|none|600px|Iron sight.]]&lt;br /&gt;
[[file:ROE G36 reloading.jpg|thumb|none|600px|Reload animation.]]&lt;br /&gt;
[[file:ROE G36 world 1.jpg|thumb|none|600px|Preview of the weapon.]]&lt;br /&gt;
[[file:ROE G36 world 2.jpg|thumb|none|600px|Preview of the weapon.]]&lt;br /&gt;
&lt;br /&gt;
==LVOA-C==&lt;br /&gt;
The [[War Sport LVOA|LVOA-C]].&lt;br /&gt;
[[file:Lvoa-s 2.jpg|thumb|none|400px|LVOA-C - 5.56x45mm]]&lt;br /&gt;
[[file:ROE LVOA-C holding.jpg|thumb|none|600px|Weapon in hands.]]&lt;br /&gt;
[[file:ROE LVOA-C aim.jpg|thumb|none|600px|Iron sight.]]&lt;br /&gt;
[[file:ROE LVOA-C reloading.jpg|thumb|none|600px|Reload animation.]]&lt;br /&gt;
[[file:ROE LVOA-C world.jpg|thumb|none|600px|Weapon on the ground. Note the Magpul UBR stock.]]&lt;br /&gt;
&lt;br /&gt;
==M4A1==&lt;br /&gt;
The [[M4A1]].&lt;br /&gt;
[[file:ColtM4A1.jpg|thumb|none|400px|Colt M4A1 - 5.56x45mm]]&lt;br /&gt;
[[file:ROE M4A1 holding.jpg|thumb|none|600px|Weapon in hands.]]&lt;br /&gt;
[[file:ROE M4A1 aim.jpg|thumb|none|600px|Iron sight.]]&lt;br /&gt;
[[file:ROE M4A1 reloading.jpg|thumb|none|600px|Reload animation.]]&lt;br /&gt;
[[file:ROE M4A1 world.jpg|thumb|none|600px|Weapon on the ground.]]&lt;br /&gt;
&lt;br /&gt;
==OTs-14-1A Groza==&lt;br /&gt;
The [[OTs-14-1A Groza]].&lt;br /&gt;
[[file:OTs-14-1A-01.jpg|thumb|none|400px|OTs-14-1A Groza - 7.62x39mm]]&lt;br /&gt;
[[file:ROE Groza holding.jpg|thumb|none|600px|Weapon in hands.]]&lt;br /&gt;
[[file:ROE Groza aim.jpg|thumb|none|600px|Iron sight.]]&lt;br /&gt;
[[file:ROE Groza reloading.jpg|thumb|none|600px|Reload animation.]]&lt;br /&gt;
[[file:ROE Groza world.jpg|thumb|none|600px|Weapon on the ground.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG A3==&lt;br /&gt;
The [[Steyr AUG A3]].&lt;br /&gt;
[[file:STEYR AUG A3 16.jpg|thumb|none|400px|Steyr AUG A3 - 5.56x45mm]]&lt;br /&gt;
[[file:ROE AUG holding.jpg|thumb|none|600px|Weapon in hands.]]&lt;br /&gt;
[[file:ROE AUG aim.jpg|thumb|none|600px|Iron sights.]]&lt;br /&gt;
[[file:ROE AUG reloading.jpg|thumb|none|600px|Reload animation.]]&lt;br /&gt;
[[file:ROE AUG world.jpg|thumb|none|600px|Weapon on the ground.]]&lt;br /&gt;
&lt;br /&gt;
=Battle Rifles=&lt;br /&gt;
==FN FAL &amp;quot;G Series&amp;quot;==&lt;br /&gt;
The [[FN_FAL#FN_FAL.2FLAR|FN FAL &amp;quot;G Series&amp;quot;]].&lt;br /&gt;
[[file:Fn fal g series.jpg|thumb|none|400px|FN FAL &amp;quot;G Series&amp;quot; - 7.62x51mm NATO]]&lt;br /&gt;
[[file:ROE FAL G holding.jpg|thumb|none|600px|Weapon in hands.]]&lt;br /&gt;
[[file:ROE FAL G aim.jpg|thumb|none|600px|Iron sight.]]&lt;br /&gt;
[[file:ROE FAL G reloading.jpg|thumb|none|600px|Reload animation.]]&lt;br /&gt;
[[file:ROE FAL G world 1.jpg|thumb|none|600px|Preview of the weapon.]]&lt;br /&gt;
[[file:ROE FAL G world 2.jpg|thumb|none|600px|Preview of the weapon.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G28==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G28]].&lt;br /&gt;
[[file:G28 standard.jpg|thumb|none|400px|Heckler &amp;amp; Koch G28 - 7.62x51mm NATO]]&lt;br /&gt;
[[file:ROE G28 holding.jpg|thumb|none|600px|Weapon in hands.]]&lt;br /&gt;
[[file:ROE G28 aim.jpg|thumb|none|600px|Iron sight.]]&lt;br /&gt;
[[file:ROE G28 reloading.jpg|thumb|none|600px|Reload animation.]]&lt;br /&gt;
[[file:ROE G28 world.jpg|thumb|none|600px|Weapon on the ground.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 12 Mod 1 Special Purpose Rifle==&lt;br /&gt;
The [[Mk 12 Special Purpose Rifle|Mk 12 Mod 1 Special Purpose Rifle]].&lt;br /&gt;
[[file:MK12Mod1.jpg|thumb|none|400px|Mk 12 Mod 1 Special Purpose Rifle - 5.56x45 NATO]]&lt;br /&gt;
[[file:ROE MK12 holding.jpg|thumb|none|600px|Weapon in hands.]]&lt;br /&gt;
[[file:ROE MK12 aim.jpg|thumb|none|600px|Iron sights.]]&lt;br /&gt;
[[file:ROE MK12 reloading.jpg|thumb|none|600px|Reload animation.]]&lt;br /&gt;
[[file:ROE MK12 world.jpg|thumb|none|600px|Weapon on the ground.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MG4==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG4]].&lt;br /&gt;
[[file:H&amp;amp;KMG4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MG4 - 5.56x45mm NATO]]&lt;br /&gt;
[[file:ROE MG4 holding.jpg|thumb|none|600px|Weapon in hands.]]&lt;br /&gt;
[[file:ROE MG4 aim.jpg|thumb|none|600px|Iron sights.]]&lt;br /&gt;
[[file:ROE MG4 reloading.jpg|thumb|none|600px|Reload animation.]]&lt;br /&gt;
[[file:ROE MG4 world.jpg|thumb|none|600px|Weapon on the ground.]]&lt;br /&gt;
&lt;br /&gt;
==PKM==&lt;br /&gt;
The [[PKM]].&lt;br /&gt;
[[file:HungarianPKM.jpg|thumb|none|400px|PKM - 7.62x54mm R]]&lt;br /&gt;
[[file:ROE PKM1 holding.jpg|thumb|none|600px|Weapon in hands.]]&lt;br /&gt;
[[file:ROE PKM1 aim.jpg|thumb|none|600px|Iron sights.]]&lt;br /&gt;
[[file:ROE PKM1 reloading.jpg|thumb|none|600px|Reload animation.]]&lt;br /&gt;
[[file:ROE PKM1 world.jpg|thumb|none|600px|Weapon on the ground.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Barrett M82A1M==&lt;br /&gt;
The [[Barrett M82A1M]].&lt;br /&gt;
[[file:Barrett M82A1M.jpg|thumb|none|400px|Barrett M82A1M - .50 BMG]]&lt;br /&gt;
[[file:ROE M82A1M holding.jpg|thumb|none|600px|Weapon in hands.]]&lt;br /&gt;
[[file:ROE M82A1M aim.jpg|thumb|none|600px|Iron sight.]]&lt;br /&gt;
[[file:ROE M82A1M reloading.jpg|thumb|none|600px|Reload animation.]]&lt;br /&gt;
[[file:ROE M82A1M reloading 1.jpg|thumb|none|600px|Preview of the weapon.]]&lt;br /&gt;
[[file:ROE M82A1M reloading 2.jpg|thumb|none|600px|Preview of the weapon.]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
The [[Cheyenne Tactical M-200 Intervention]].&lt;br /&gt;
[[file:M200.jpg|thumb|none|400px|Cheyenne Tactical M-200 Intervention - .408 CheyTac]]&lt;br /&gt;
[[file:ROE M200 holding.jpg|thumb|none|600px|Weapon in hands.]]&lt;br /&gt;
[[file:ROE M200 aim.jpg|thumb|none|600px|Iron sights.]]&lt;br /&gt;
[[file:ROE M200 reloading.jpg|thumb|none|600px|Reload animation.]]&lt;br /&gt;
[[file:ROE M200 world.jpg|thumb|none|600px|Weapon on the ground.]]&lt;br /&gt;
&lt;br /&gt;
==McMillan TAC-50==&lt;br /&gt;
The [[McMillan TAC-50]].&lt;br /&gt;
[[file:Tac50-package.jpg|thumb|none|400px|McMillan TAC-50 - .50 BMG]]&lt;br /&gt;
[[file:ROE TAC-50 holding.jpg|thumb|none|600px|Weapon in hands.]]&lt;br /&gt;
[[file:ROE TAC-50 aim.jpg|thumb|none|600px|Iron sight.]]&lt;br /&gt;
[[file:ROE TAC-50 reloading.jpg|thumb|none|600px|Reload animation.]]&lt;br /&gt;
[[file:ROE TAC-50 world 1.jpg|thumb|none|600px|Preview of the weapon.]]&lt;br /&gt;
[[file:ROE TAC-50 world 2.jpg|thumb|none|600px|Preview of the weapon.]]&lt;br /&gt;
&lt;br /&gt;
==Mosin Nagant M91/30==&lt;br /&gt;
The [[Mosin Nagant M91/30]].&lt;br /&gt;
[[file:MosinNagantM9130Sniper.jpg|thumb|none|400px|Mosin Nagant M91/30 - 7.62x54mm R]]&lt;br /&gt;
[[file:ROE Mosin-Nagant holding.jpg|thumb|none|600px|Weapon in hands.]]&lt;br /&gt;
[[file:ROE Mosin-Nagant aim.jpg|thumb|none|600px|Iron sights.]]&lt;br /&gt;
[[file:ROE Mosin-Nagant reloading.jpg|thumb|none|600px|Reload animation. The weapon uses an aftermarket detachable magazine.]]&lt;br /&gt;
[[file:ROE Mosin-Nagant world.jpg|thumb|none|600px|Weapon on the ground.]]&lt;br /&gt;
&lt;br /&gt;
==Remington Model 700==&lt;br /&gt;
The [[Remington Model 700]].&lt;br /&gt;
[[file:Remington700JAE.jpg|thumb|none|400px|Remington Model 700 with JAE-700 stock - .308 Winchester]]&lt;br /&gt;
[[file:ROE Remington 700 holding.jpg|thumb|none|600px|Weapon in hands.]]&lt;br /&gt;
[[file:ROE Remington 700 aim.jpg|thumb|none|600px|Iron sights.]]&lt;br /&gt;
[[file:ROE Remington 700 reloading.jpg|thumb|none|600px|Reload animation.]]&lt;br /&gt;
[[file:ROE Remington 700 world.jpg|thumb|none|600px|Weapon on the ground.]]&lt;br /&gt;
&lt;br /&gt;
==VSSK Vychlop==&lt;br /&gt;
The [[VSSK Vychlop]].&lt;br /&gt;
[[File:Vssk 1.jpg|thumb|none|400px|VSSK Vychlop - 12.7x55mm.]]&lt;br /&gt;
[[file:ROE Vychlop holding.jpg|thumb|none|600px|Weapon in hands.]]&lt;br /&gt;
[[file:ROE Vychlop aim.jpg|thumb|none|600px|Iron sights.]]&lt;br /&gt;
[[file:ROE Vychlop reloading.jpg|thumb|none|600px|Reload animation.]]&lt;br /&gt;
[[file:ROE Vychlop world.jpg|thumb|none|600px|Weapon on the ground.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7]].&lt;br /&gt;
[[file:Rpg-7-1-.jpg|thumb|none|400px|RPG-7 - 40mm.]]&lt;br /&gt;
[[file:ROE RPG-7 holding.jpg|thumb|none|600px|Weapon in hands.]]&lt;br /&gt;
[[file:ROE RPG-7 aim.jpg|thumb|none|600px|Iron sight.]]&lt;br /&gt;
[[file:ROE RPG-7 reloading.jpg|thumb|none|600px|Reload animation.]]&lt;br /&gt;
[[file:ROE RPG-7 world 1.jpg|thumb|none|600px|Preview of the weapon.]]&lt;br /&gt;
[[file:ROE RPG-7 world 2.jpg|thumb|none|600px|Preview of the weapon.]]&lt;br /&gt;
&lt;br /&gt;
=Grenades &amp;amp; Explosives=&lt;br /&gt;
==M18 Smoke Grenade==&lt;br /&gt;
The [[M18 smoke grenade]].&lt;br /&gt;
[[file:M18red.jpg|thumb|none|150px|M18 smoke grenade]]&lt;br /&gt;
[[file:ROE M18 holding.jpg|thumb|none|600px|Grenade in hands.]]&lt;br /&gt;
[[file:ROE M18 world.jpg|thumb|none|600px|Weapon on the ground.]]&lt;br /&gt;
&lt;br /&gt;
==M67 Hand Grenade==&lt;br /&gt;
The [[M67 Hand Grenade]].&lt;br /&gt;
[[file:Baseball.jpg|thumb|none|150px|M67 Hand Grenade]]&lt;br /&gt;
[[file:ROE M67 Grenade.jpg|thumb|none|600px|Grenade in hands.]]&lt;br /&gt;
[[file:ROE M67 Grenade world.jpg|thumb|none|600px|Weapon on the ground.]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
The [[M84 stun grenade]].&lt;br /&gt;
[[file:M84-Flash-Bang-Grenade.jpg|thumb|none|150px|M84 stun grenade]]&lt;br /&gt;
[[file:ROE M84Grenade holding.jpg|thumb|none|600px|Grenade in hands.]]&lt;br /&gt;
[[file:ROE M84Grenade world.jpg|thumb|none|600px|Weapon on the ground.]]&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapon=&lt;br /&gt;
==Browning M2 Heavy Barrel==&lt;br /&gt;
The [[Browning M2 Heavy Barrel]]. Available from season 5. The weapon is useful, you can shoot normally.&lt;br /&gt;
[[file:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[file:ROE M2HB.jpg|thumb|none|600px|Grenade in game.]]&lt;br /&gt;
&lt;br /&gt;
=Others=&lt;br /&gt;
Unused items. They serve as visual elements.&lt;br /&gt;
&lt;br /&gt;
==C4==&lt;br /&gt;
[[file:ROE C4.jpg|thumb|none|600px|C4 in game.]]&lt;br /&gt;
&lt;br /&gt;
==M24 Stielhandgranate==&lt;br /&gt;
The [[Model 24 Stielhandgranate|M24 Stielhandgranate]].&lt;br /&gt;
[[file:24-43 grenade.jpg|thumb|none|150px|M24 Stielhandgranate]]&lt;br /&gt;
[[file:ROE M24 Grenade.jpg|thumb|none|600px|Grenade in game.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]	&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Autogunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Autogunner&amp;diff=251131</id>
		<title>User:Autogunner</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Autogunner&amp;diff=251131"/>
		<updated>2010-03-28T04:43:04Z</updated>

		<summary type="html">&lt;p&gt;Autogunner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I am a self proclaimed weapon guru and I will contribute any information I can.&lt;br /&gt;
&lt;br /&gt;
Weapons I have fired:&lt;br /&gt;
&lt;br /&gt;
M1 Garand&lt;br /&gt;
&lt;br /&gt;
MP5&lt;br /&gt;
&lt;br /&gt;
M1A1 Thompson submachine gun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Images:[[Image:soldierwolf,20070107412.jpg|thumb|right|400px|M1A1 Thompson with 20-round magazine and Cutts compensator .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Submachine_gun_M1928_Thompson]]&lt;/div&gt;</summary>
		<author><name>Autogunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Zombieland&amp;diff=228799</id>
		<title>Zombieland</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Zombieland&amp;diff=228799"/>
		<updated>2010-01-26T00:25:53Z</updated>

		<summary type="html">&lt;p&gt;Autogunner: /* Norinco Type 56 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:ZombielandNewPoster.jpg|thumb|right|300px|Zombieland (2009) New Domestic Release Poster&amp;lt;BR&amp;gt; ''Note: The Photoshop artists who composited this poster apparently didn't realize what a Winchester 1892 Mare's leg was, so they erroneously made Tallahassee's lever action gun into a double barreled shotgun.  It has the lever near the grip, but morphs into a double barreled side by side shotgun near the top.'']] &lt;br /&gt;
'''Zombieland''' is a horror/comedy about four survivors of a Zombie Apocalypse who are traveling west, looking for a place where there are no Zombies.  The Two girls Wichita ([[Emma Stone]]) and Little Rock ([[Abigail Breslin]]) are sisters and are going to the amusement park, Pacific Playland, where they believe is zombie free.  Columbus ([[Jesse Eisenberg]]) and Tallahassee ([[Woody Harrelson]]) are not so sure.  In the film, survivors usually don't share their real names for fear of getting too attached, so people are known by the city they are from.   On the poster, the characters of Wichita ([[Emma Stone]]) and Little Rock ([[Abigail Breslin]]) are carrying a chainsaw and a baseball bat, however these weapons were only used in the film by Tallahassee ([[Woody Harrelson]]) before he ever met the girls: the chainsaw in flashbacks and the baseball bat in the Supermarket when he's takes on the fat zombies.&lt;br /&gt;
&lt;br /&gt;
'''Note: All images were taken from the HD Trailer/Various SD trailers/Promotional materials that have been publicly released'''&lt;br /&gt;
&lt;br /&gt;
''The Following guns appeared in the film '''Zombieland''':''&lt;br /&gt;
&lt;br /&gt;
==Benelli M4 Super 90==&lt;br /&gt;
[[Image:Benelli m4 2.jpg|thumb|none|500px|Benelli M4 Super 90 Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:ZL-Benelli.jpg‎|thumb|none|600px|Tallahassee ([[Woody Harrelson]]) walks down a road to check out his previously stolen but now abandoned Cadillac Escalade, armed with a Benelli M4 Super 90 Tactical Shotgun - 12 gauge.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590 Mariner==&lt;br /&gt;
Armed with twin pistol-gripped Mossberg 590 Mariner shotguns, Tallahassee ([[Woody Harrelson]]) distracts the hoard of zombies in Pacific Playland while Columbus ([[Jesse Eisenberg]]) attempts to save Little Rock ([[Abigail Breslin]]) and Wichita ([[Emma Stone]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:Mossberg590Mariner 9Shot.jpg|thumb|none|500px|Mossberg 590A Mariner (18.5&amp;quot; barrel) with the proprietary Marinecote™ Finish and Synthetic Stock - 12 gauge.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ZombielandTallahassee.jpg|thumb|none|500px|Tallahassee ([[Woody Harrelson]]) prepares to nut up or shut up.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500==&lt;br /&gt;
Wichita ([[Emma Stone]]) carries a Mossberg 500 Shotgun with rear pistol grip, forward pistolgrip and shell holder.  In usual movie fashion, she fires more shots than the magazine tube of the gun can hold. &lt;br /&gt;
&lt;br /&gt;
Just a thought, is it possible that this could be a Maverick 88 rather than a Mossberg 500?&lt;br /&gt;
They are both essentially the same weapons except the Mossberg has a top mounted safety on top of the receiver and the Maverick 88 has one mounted on the trigger guard. Taking a look at the 3rd picture, I'm not seeing a receiver mounted safety, also both of the guns are manufactured by the same company and use the same accessories. (Just a thought) &lt;br /&gt;
&lt;br /&gt;
[[Image:Mossberg500.jpg|thumb|none|500px|Mossberg 500 - 12 gauge]]&lt;br /&gt;
[[Image:ZL-MossbergShotgunEmma.jpg‎|thumb|none|600px|Wichita ([[Emma Stone]]) checks the power supply room of &amp;quot;Pacific Playland&amp;quot; with her Mossberg 500 shotgun - 12 gauge]]&lt;br /&gt;
[[Image:ZL-Mossberg.jpg‎|thumb|none|600px|When the zombies overrun &amp;quot;Pacific Playland&amp;quot;, Little Rock ([[Abigail Breslin]]) and Wichita ([[Emma Stone]]) runs towards the Vertical Drop ride to escape.  Wichita fires her Mossberg 500 shotgun - 12 gauge.  Her shotgun has a rear pistol grip and a forward tactical pistol grip and shell holder.]]&lt;br /&gt;
[[Image:ZombielandMossy500.jpg|thumb|none|600px|Wichita with her custom Mossberg 500 - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==IGA Coach 12 gauge shotgun==&lt;br /&gt;
Despite having a choice of more suitable weapons, Columbus ([[Jesse Eisenberg]]) insists on using and keeping an IGA Coach double barreled shotgun, despite it's very slow reloading time compared to the Submachine guns and pump shotguns carried by his friends.&lt;br /&gt;
&lt;br /&gt;
[[Image:IGA-Coach-Gun.jpg‎|thumb|none|500px|Stoeger/IGA Coach imported side by side shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:ZL-Shotgun.jpg‎|thumb|none|600px|Columbus ([[Jesse Eisenberg]]) carries an IGA Coach double barreled shotgun when he is forced to evade zombies in the amusement park by ducking into a Haunted Horror maze - 12 gauge]]&lt;br /&gt;
[[Image:Zombieland 01.JPG|thumb|none|600px|Columbus ([[Jesse Eisenberg]]) with his double barreled shotgun, Tallahassee has his Mare's leg in a holstler.]]&lt;br /&gt;
[[Image:ZL-ShotgunMontage.jpg‎|thumb|none|600px|LEFT: Columbus ([[Jesse Eisenberg]]) looks on with his IGA Coach double barreled shotgun whereas Wichita ([[Emma Stone]]) carries her Mossberg 500 in one hand while comforting Little Rock ([[Abigail Breslin]]) on the other.  RIGHT:Tallahassee ([[Woody Harrelson]]) glares at Columbus ([[Jesse Eisenberg]]) for his unsafe gun handling after they kill two obese redneck zombies in a supermarket.]]&lt;br /&gt;
[[Image:ZL-ProdStill02.jpg‎|thumb|none|600px|Columbus ([[Jesse Eisenberg]]) struggles to get into a car with his double barreled shotgun and thus proves the wisdom of Rule #1: Cardio (always be in shape when running to avoid zombies)]]&lt;br /&gt;
&lt;br /&gt;
==[[Heckler &amp;amp; Koch MP7A1]]==&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP7A1 4.6x30mm with Zeiss Z-Point red dot sight and 40-round magazine]]&lt;br /&gt;
[[Image:ZL-MP7.jpg‎|thumb|none|600px|Tallahassee ([[Woody Harrelson]]) celebrates finding a Yellow H2 Hummer and bags of guns by firing his new H&amp;amp;K MP7 with extended magazine into the air - 4.6x30mm]]&lt;br /&gt;
[[Image:ZL-MP7 02.jpg‎|thumb|none|600px|Tallahassee ([[Woody Harrelson]]) fires an H&amp;amp;K MP7A1 from his pickup truck at the amusement park taking out dozens of zombies - 4.6x30mm]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Winchester 1892 &amp;quot;Mare's Leg&amp;quot;==&lt;br /&gt;
In his endless quest to find a Hostess Twinkie and kill Zombies, Tallahassee ([[Woody Harrelson]]) carries an 6 shot Winchester 1892 &amp;quot;Mare's Leg&amp;quot; with a standard lever, not the enlarged loop of other famous versions of the gun '' (such as the one from [[Wanted: Dead or Alive ]])'' - .44-40.&lt;br /&gt;
[[Image:Model1892MaresLeg.jpg‎ |thumb|none|500px|&amp;quot;Mare's Leg&amp;quot; with standard lever loop and rounded barrel - .44-40. This is the configuration seen in the movie however this Mare's leg has a case hardened receiver and the one in the film has a blued steel receiver.]]&lt;br /&gt;
[[Image:ZL-Mareleg02.jpg‎|thumb|none|600px|Tallahassee ([[Woody Harrelson]]) enters &amp;quot;B.M&amp;quot;'s mansion with his Winchester 1892 &amp;quot;Mare's Leg&amp;quot; - .44-40.]]&lt;br /&gt;
[[Image:ZL-Mareleg01.jpg‎|thumb|none|600px|A montage of Tallahassee ([[Woody Harrelson]]) and his Winchester 1892 &amp;quot;Mare's Leg&amp;quot; as he waits for a Zombie to attack at an Indian Reservation gift shop.]]&lt;br /&gt;
[[Image:ZL.JPG|600px|thumb|none|Tallahassee with his gun.]] &lt;br /&gt;
[[Image:ZL2.JPG|600px|thumb|none|]]&lt;br /&gt;
[[Image:ZL4.JPG|600px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
==Stainless Steel M1911A1==&lt;br /&gt;
* Tallahassee ([[Woody Harrelson]]) fires akimbo with two pistols in the shootout at the amusement park.  The one in his right hand is either a Stainless or Satin Nickel M1911A1 Variant - 45 acp.&lt;br /&gt;
&lt;br /&gt;
[[Image:NickelM1911A1.jpg|thumb|350px|none|Commercial Satin Nickel M1911A1 Pistol - .45 ACP. Manufactured on license by Remington Rand.]]&lt;br /&gt;
[[Image:ZL-TwinGuns01.jpg‎|thumb|none|600px|Tallahassee ([[Woody Harrelson]]) gets ready to slam down his pistols to reload them during his apocalyptic battle with the zombies at the Amusement Park.]]&lt;br /&gt;
[[Image:ZL-Mags.jpg|thumb|none|600px|He has pre set the magazines on the shelf so that he can slam down the pistols, note the high caps in front and the single stack magazines in the back.]]&lt;br /&gt;
&lt;br /&gt;
==Satin Nickel SIG-Sauer P228==&lt;br /&gt;
* Tallahassee ([[Woody Harrelson]]) left hand gun during the fight is a Satin Nickel SIG-Sauer P228 - 9mm.  However in a continuity break, at the end of the gunfight, he has TWO nickel M1911A1 pistols.  &lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|300px|SIG-Sauer P228 - 9x19mm. The one in the film is Nickel plated]]&lt;br /&gt;
[[Image:ZL-PistolSlamDown.jpg‎|thumb|none|600px|Tallahassee ([[Woody Harrelson]]) slams down his handguns on the magazines to reload them.]]&lt;br /&gt;
[[Image:ZL-TWinguns.jpg‎|thumb|none|600px|Tallahassee ([[Woody Harrelson]]) pops up guns a blazing with an M1911A1 in one hand and a Nickel SIG-Sauer P228 in the other hand.]]&lt;br /&gt;
&lt;br /&gt;
==Walther PPK==&lt;br /&gt;
Wichita ([[Emma Stone]]) points a Walther PPK at Tallahassee ([[Woody Harrelson]]) during an early standoff when he aims his Mare's leg at Little Rock ([[Abigail Breslin]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:Zombielandppk.JPG|thumb|none|600px|]]&lt;br /&gt;
[[Image:Zombieland0ppk_(2).JPG‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 56==&lt;br /&gt;
A Chinese AK is used by a survivor to fight zombies with little success.&lt;br /&gt;
[[Media:Zombieland_AK.jpg]]&lt;br /&gt;
&lt;br /&gt;
It looks like a Type 84 with folding bayonet to me.-Autogunner.&lt;br /&gt;
&lt;br /&gt;
==Winchester 1890 Pump action rifle==&lt;br /&gt;
Little Rock ([[Abigail Breslin]]) carries a small/medium caliber pump action rifle with exposed hammer (most likely a Winchester 1890 Pump action rifle).  She uses it to shoot Zombies at the amusement park.  &lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
During Columbus's explanation of '''Rule #2, &amp;quot;The Double Tap&amp;quot;''', a Glock pistol (quite possibly a Glock 17 due to size) is used by an Asian businesswoman to shoot a zombie on a crowded street, but she doesn't check to see if it's dead and pokes at the body.  The zombie jumps up again and bites her leg, dragging her down so that other zombies can kill her.&lt;br /&gt;
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&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Horror]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:Comedy]]&lt;br /&gt;
[[Category:Post Apocalyptic]]&lt;/div&gt;</summary>
		<author><name>Autogunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_World_at_War&amp;diff=225801</id>
		<title>Call of Duty: World at War</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_World_at_War&amp;diff=225801"/>
		<updated>2010-01-15T18:17:31Z</updated>

		<summary type="html">&lt;p&gt;Autogunner: /* Thompson Submachine Gun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns are used in the Xbox 360, PlayStation 3 and PC versions of the video game ''[[Call of Duty: World at War]]'' (Wii version should be the same)'''&lt;br /&gt;
[[Image:CallofDutyWorldatWarJacket.jpg|right|thumb|300px|''Call of Duty: World at War'' (2008)]]&lt;br /&gt;
&lt;br /&gt;
=United States Marine Corps=&lt;br /&gt;
&lt;br /&gt;
== [[M1 Garand]] ==&lt;br /&gt;
&lt;br /&gt;
The M1 Garand is the standard rifle of the American forces, and is seen in nearly all of the hands of the American Soldiers. It's depicted as being able to reload partway through an en-block clip; while there is facility for unloading the gun without firing every shot, it was not considered practical to do so in combat [since real soldiers don't have a magic invisible ammo hopper to consolidate their ammo neatly into full clips] and American soldiers were generally advised to fire off remaining shots if reloading was necessary.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 Garand.jpg‎ |thumb|none|400px|[[M1 Garand]] in .30-06]]&lt;br /&gt;
[[Image:CODWaWGarand1.jpg|thumb|none|400px|A marine raider holding his M1 Garand rifle.]]&lt;br /&gt;
[[Image:Garand_5.png|thumb|none|300px|M1 Garand in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1 Carbine]] ==&lt;br /&gt;
&lt;br /&gt;
The M1 Carbine is rarely seen earlier in the American campaign, it is not used up until the Castle level, where it can be picked up from most of the American corpses. Erroneously called an M1A1 Carbine in-game, despite not having a folding stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1-Carbine.jpg|thumb|none|400px|WW2 era [[M1 Carbine]] with spare magazine pouch - .30 Carbine]]&lt;br /&gt;
[[Image:CODWawM1Car.jpg|thumb|none|400px|A marine shooting with his M1 Carbine at a Japanese sniper tethered to tree.]]&lt;br /&gt;
[[Image:M1carbine_5.png|thumb|none|400px|M1 Carbine in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Thompson Submachine Gun]] ==&lt;br /&gt;
&lt;br /&gt;
The M1A1 Thompson is Roebuck's Primary Weapon.&lt;br /&gt;
Note: The M1928A1 appears on the box art for the game, though is not seen in-game. However, the gun looks more like a mix of the M1A1 for the iron sight and bolt hand location, and the M1928A1 because of its compensator and drum magazines. Also it only holds 20 rounds while its in game renders clearly show the 30 round mag.&lt;br /&gt;
&lt;br /&gt;
American Soldiers and Marines would add things like the Cutts compensator to the muzzle and even pistol grips to the fore-end as field expedient means of controlling recoil.  Some even modified the weapon to take drum magazines for more ammo.-Autogunner&lt;br /&gt;
&lt;br /&gt;
[[Image:soldierwolf,20070107412.jpg|thumb|400px|M1A1 Thompson with 20-round magazine and Cutts compensator .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson .45 ACP]]&lt;br /&gt;
[[Image:CODWawTommy.jpg|thumb|none|400px|A marine firing his Thompson.]]&lt;br /&gt;
[[Image:Tommy_5.png|thumb|none|400px|M1A1 Thompson in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning Automatic Rifle]] ==&lt;br /&gt;
&lt;br /&gt;
The M1918A2 In singleplayer is never seen without a bipod, but it must be unlocked in multiplayer. In Singleplayer, you start with it in the Level ''Relentless''.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|400px|[[Browning Automatic Rifle]] .30-06]]&lt;br /&gt;
[[Image:Cod0x3020.jpg|thumb|none|400px|Sgt. Roebuck with a BAR.]]&lt;br /&gt;
[[Image:Bar_5.png|thumb|none|400px|BAR in-game]]&lt;br /&gt;
&lt;br /&gt;
== Winchester M1897 ==&lt;br /&gt;
&lt;br /&gt;
Unlocked Immediately in Multiplayer, In singleplayer it is Sullivan's Primary weapon. For some particular reason, if you search through cleared out underground bunkers, they are just lying around.&lt;br /&gt;
&lt;br /&gt;
Referred to in-game as the &amp;quot;M1897 Trench Shotgun&amp;quot;&lt;br /&gt;
[[Image:1897.jpg|thumb|none|400px|[[Winchester Model 1897]] Trench Gun in 12 gauge]]&lt;br /&gt;
[[Image:CODWaWWinchester.jpg|thumb|none|400px|Sergeant Sullivan holding a Winchester M1897.]]&lt;br /&gt;
[[Image:642.jpg|thumb|none|400px|Sullivan advancing with a Winchester M1897.]]&lt;br /&gt;
&lt;br /&gt;
== [[M1903 Springfield|M1903A4 Sniper Rifle]] ==&lt;br /&gt;
&lt;br /&gt;
Never seen in Singleplayer without a scope, and comes with a scope unlocked in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rifle Springfield M1903A4 with M84 sight.jpg|thumb|none|400px|M1903A4 Springfield sniper variant of the [[M1903 Springfield]] 30-06 with M84 scope]]&lt;br /&gt;
[[Image:CoDWaWSpringfield.jpg|thumb|none|400px|Marine Raider &amp;quot;Denny&amp;quot; holding a M1903A4 Springfield.]]&lt;br /&gt;
[[Image:Springfield_1903_CODWAW.jpg|thumb|none|400px|M1903A4 Sprngfield un-scoped in-game]]&lt;br /&gt;
[[Image:Springfield_1903_CODWAW_scoped.jpg|thumb|none|400px|M1903A4 Springfield scoped in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1911 pistol series#M1911A1|M1911A1 pistol]] ==&lt;br /&gt;
&lt;br /&gt;
The Sidearm of all the American soldiers. and your sidearm in all of the singleplayers where you are not issued a flamethrower.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|World War 2 issued Colt M1911A1 Pistol - .45 ACP.]]&lt;br /&gt;
[[Image:CODWaWColt.jpg|thumb|none|400px|A marine aiming his M1911 pistol at a Japanese officer.]]&lt;br /&gt;
[[Image:CoDWaWcolt.jpg|thumb|none|400px|The player reloading a M1911 pistol at the E3 2008 game conference's co-op presentation.]]&lt;br /&gt;
[[Image:CODWAWM1911.png|thumb|none|400px|M1911A1 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Smith &amp;amp; Wesson Model 19]] ==&lt;br /&gt;
&lt;br /&gt;
The Most powerful handgun in the game, in .357 Magnum , it was most likely only included as the 'Desert Eagle' of this game. It is never seen in Singleplayer.&lt;br /&gt;
&lt;br /&gt;
--[[User:QBert|QBert]] 23:13, 18 October 2009 (UTC)It has to be a Model 27 since they were being produced as early as 1935.  The first Model 19 was presented on November 15, 1955 which would place it 10 years after WW2.&lt;br /&gt;
&lt;br /&gt;
[[Image:Smithandwessonmod19-03.jpg|thumb|none|300px|[[Smith &amp;amp; Wesson Model 19]] in .357 Magnum.]]&lt;br /&gt;
[[Image:CoDWW357Mag.jpg|thumb|none|400px|A .357 Magnum revolver unlockable at level 49, probably a [[Smith &amp;amp; Wesson Model 19]] or [[Smith &amp;amp; Wesson Model 27|27]]]]&lt;br /&gt;
[[Image:357_5.png|thumb|none|400px|Smith &amp;amp; Wesson Model 19 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Mk 2 hand grenade]] ==&lt;br /&gt;
&lt;br /&gt;
The Standard American grenade in singleplayer. It is the only Frag Grenade in Multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|200px|none|[[Mk 2 hand grenade]]]]&lt;br /&gt;
[[Image:CODWaWMk2.jpg|thumb|none|400px|A marine with some Mk 2 hand greandes on his gear.]]&lt;br /&gt;
&lt;br /&gt;
== [[M2 Flamethrower]] ==&lt;br /&gt;
&lt;br /&gt;
You first take it from the hands of a soldier who was killed trying to clear a machinegun nest out. You start with it in the level 'Burn Em' Out'&lt;br /&gt;
&lt;br /&gt;
[[Image:M2 Flamethrower.jpg|thumb|none|400px|[[M2 Flamethrower]]]]&lt;br /&gt;
[[Image:M2 FlamethrowerWW.jpg|thumb|none|400px|A M2 Flamethrower model of the game.]]&lt;br /&gt;
[[Image:CODWaWFlamethrower2.jpg|thumb|none|400px|A marine firing his M2 Flamethrower.This is Pvt. Glover NOT Miller. Pvt. Glover is the Marine in Little Resistance that burns out the MG Nest.]]&lt;br /&gt;
[[Image:M2_Flamethrower.png|thumb|none|400px|M2 Flamethrower in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1 Bazooka#M9A1 Bazooka|M9A1 Bazooka]] ==&lt;br /&gt;
&lt;br /&gt;
You pick it up to destroy the Japanese tanks when on the Airfield. It is also used by two Soviet Soldiers in the level Downfall. It is one of the immediately unlocked Perks when you unlock Create a Class&lt;br /&gt;
&lt;br /&gt;
[[Image:M9bazooka.jpg|thumb|none|400px|M9A1 &amp;quot;Bazooka&amp;quot; - 2.36 inch]]&lt;br /&gt;
[[Image:CoDWaWbazooka.jpg|thumb|none|400px|A marine taking cover behind a truck with his M9A1 Bazooka.]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M1919]] ==&lt;br /&gt;
&lt;br /&gt;
A Mobile Machinegun, you first use it in 'Relentless' with a bipod. Later on in Singleplayer it is seen without a bipod. It has a cloth wrapped around the barrel close to the frame, a makeshift handguard.  In the level 'Black Cats' dual-mounted on the bow and single mounted on the stern. In Multiplayer it is the last machinegun unlocked. It seems that the Browning machine gun for infantry use in the game is a M1919A4, but it can be fitted with a bipod which is a mistake (the bipod was only available for the M1919A6 version). It is also the turret gun for the soviet T-34 tank in both single player campaign and multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1919A4Browning.jpg|thumb|none|400px|[[Browning M1919]] .30-06 on M2 tripod]]&lt;br /&gt;
[[Image:CoDWaW30calCatalina.jpg|thumb|none|400px|A twin Browning M1919 machine gun with an anti-aircraft sight mounted on a PBY Catalina flying boat.]]&lt;br /&gt;
[[Image:CoDWaW30calTank.jpg|thumb|none|400px|A Browning M1919 machine gun in a ball mounting on the front hull of an M4 Sherman tank.]]&lt;br /&gt;
[[Image:CoDWaWM1919A4.jpg|thumb|none|400px|A Browning M1919 machine gun with a bipod used by a marine during the multiplayer mod.]]&lt;br /&gt;
[[Image:M1919_5.png|thumb|none|400px|Browning M1919 machine gun in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M2]] ==&lt;br /&gt;
&lt;br /&gt;
Seen in the level 'Black Cats;' one is mounted in each of the Catalina's waist blisters.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|[[Browning M2]] .50 BMG]]&lt;br /&gt;
[[Image:CoDWaW50calCatalina.jpg|thumb|none|500px|A Browning M2 machine gun mounted on a PBY Catalina flying boat]]&lt;br /&gt;
&lt;br /&gt;
== M7 Grenade Launcher ==&lt;br /&gt;
The [[M7 rifle grenade]] is an muzzle device that attaches to the M1 Garand, and is used a few times in the Pacific campaign; the first time is when the American force is attacking Japanese Type 96 25mm triple installations at the airfield. There is a slight error in how they are presented; mounting one would normally require the rifle to first be emptied, then individual blank cartridges loaded for each shot fired; in game, they're just attached and fired.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 garand M7.jpg|thumb|none|400px|M7 grenade launcher]]&lt;br /&gt;
[[Image:CoDWaWM7grenadelauncher.jpg|thumb|none|400px|Two M1 Garand rifles with M7 Grenade Launchers mounted.]]&lt;br /&gt;
&lt;br /&gt;
=Imperial Japanese Army=&lt;br /&gt;
&lt;br /&gt;
== [[Arisaka Rifle#Arisaka Type 99|Type 99 rifle]]==&lt;br /&gt;
Main rifle for the Japanese.&lt;br /&gt;
[[Image:Arisaka-Type-99.jpg|thumb|none|400px|Arisaka [[Arisaka Rifle#Ariska Type 99|Type 99 Rifle]] - 7.7mm Arisaka]]&lt;br /&gt;
[[Image:CodWaWType99.png|thumb|none|400px|A Japanese soldier in a bunker, holding a Type 99 Arisaka rifle.]]&lt;br /&gt;
[[Image:Arisika.png|thumb|none|400px|Type 99 Rifle in-game]]&lt;br /&gt;
&lt;br /&gt;
== Type 100 Submachine gun==&lt;br /&gt;
Main SMG for the Japanese.&lt;br /&gt;
[[Image:Submachine gun Type 100.jpg|thumb|none|400px|Arisaka [[Type 100 submachine gun]] in 8mm]]&lt;br /&gt;
[[Image:CODWaWType1001.jpg|thumb|none|400px|An imperial Japanese soldier with his Type 100 submachine gun.]]&lt;br /&gt;
[[Image:CoDWaWT100SMG.jpg|thumb|none|400px|An imperial Japanese soldier with a Type 100 submachine gun.]]&lt;br /&gt;
&lt;br /&gt;
== [[Type 99 Light Machine Gun]] ==&lt;br /&gt;
Main LMG (Light-Machine-Gun) for the Japanese.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type99LMG.jpg|thumb|none|400px|Nambu [[Type 99 light machine gun]] in 7.7mm Arisaka]]&lt;br /&gt;
[[Image:CoDWWType99LMG.png|thumb|none|400px|A Japanese soldier holding his Type 99 LMG.]]&lt;br /&gt;
[[Image:Type99_5.png|thumb|none|400px|Type 99 in-game]]&lt;br /&gt;
&lt;br /&gt;
The hole in the magazine release is so the soldier can see the ammo counter on the back of the magazine.  Apparentlly this was to allow the gunner to know how many bullets he had left, not that anyone used it in combat.-Autogunner&lt;br /&gt;
&lt;br /&gt;
== [[Nambu Type 14 Pistol]] ==&lt;br /&gt;
First seen given to you by Sullivan, whether or not you replace it with a new weapon, it appears in your possession again after you are sliced by a Japanese soldier, as you are being dragged by Sullivan to the escape boat, but you do not get much of a chance to use it.&lt;br /&gt;
&lt;br /&gt;
[[Image:NambuType14Pistol.jpg|thumb|none|400px|[[Nambu Type 14 pistol]] chambered for 8mm Nambu pistol ammunition]]&lt;br /&gt;
[[Image:CoDWWNambuType14.jpg|thumb|none|400px|A Japanese officer firing his Nambu Type 14 pistol.]]&lt;br /&gt;
[[Image:Nambu_5.png|thumb|none|400px|Nambu in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Type 97 hand grenade]] ==&lt;br /&gt;
Handgrenade for the Japanese.&lt;br /&gt;
[[Image:Japanese-type97-grenade.jpg|thumb|none|200px|[[Type 97 hand grenade]]]]&lt;br /&gt;
[[Image:CoDWaWtype97frag.jpg|thumb|none|400px|The player about to throw a Type 97 hand grenade]]&lt;br /&gt;
&lt;br /&gt;
== Type 92 Heavy machine gun ==&lt;br /&gt;
Main Heavy Machine Gun for the Japanese. &lt;br /&gt;
&lt;br /&gt;
[[Image:Japanese Type 92 Heavy Machine Gun.jpg|thumb|none|400px|Nambu [[Type 92 Heavy machine gun]] in Type 92 semi-rimmed 7.7 mm]]&lt;br /&gt;
[[Image:CoDWaWType92HMG1.JPG|thumb|none|400px|An imperial Japanese soldier firing a Type 92 HMG from a pillbox.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Red Army=&lt;br /&gt;
&lt;br /&gt;
== [[Mosin Nagant Rifle|Mosin Nagant]] ==&lt;br /&gt;
The Mosin-Nagant is the first rifle given to you by Reznov, due to his lack of trigger finger [but for some reason firing a PPSh is fine], it is fitted with a scope. Right away you are not given ammo. In later levels they are in the hands of Russian Soldiers. For an unknown reason, they are more rare than PPSh SMGs.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9130.jpg|thumb|none|400px|[[Mosin Nagant]] 91/30 in 7.62x54R ]]&lt;br /&gt;
[[Image:CoDWWNagant.PNG|thumb|none|400px|A soviet soldier executing a german POW with his Mosin Nagant rifle. His two comrades also have Mosin Nagant rifles.]]&lt;br /&gt;
[[Image:Mosin_5.png|thumb|none|400px|Mosin-Nagant in-game. Notice it's sniper rifle style bolt handle, designed to accomodate a scope and not used on the standard infantry models.]]&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|400px|Mosin Nagant 91/30 Sniper Variant with Russian PU Sniper Scope and down-turned bolt handle]]&lt;br /&gt;
[[Image:Call-of-duty-world-at-war-20080715043818781.jpg|thumb|none|400px|Sergeant Reznov holding a Mosin Nagant Sniper Variant.]]&lt;br /&gt;
&lt;br /&gt;
== [[Tokarev SVT-40 Rifle]]==&lt;br /&gt;
Secondary Rifle for the Russians.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVT-40.jpg|thumb|none|400px|[[Tokarev SVT-40 Rifle]] in 7.62x54R ]]&lt;br /&gt;
[[Image:CoDWaWSVT40.jpg|thumb|none|400px|A US marine firing a Soviet SVT-40 in the multiplayer mode.]]&lt;br /&gt;
[[Image:Svt40_5.png|thumb|none|400px|SVT-40 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[PPSh-41]] ==&lt;br /&gt;
The PPSh is first seen in the hands of Reznov, after he gives you the Mosin-Nagant. Which for some reason he can't fire due to his lack of a right trigger finger, but he can fire the PPSh just fine.&lt;br /&gt;
&lt;br /&gt;
[[Image:PPSH-01-SMG.jpg|thumb|none|400px|[[PPSh-41 / PPSh-43 Submachine Gun|PPSh-41]] in 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:CODWaWPPSh41(2).JPG|thumb|none|400px|Sergeant Reznov holding a PPSh-41 Submachine Gun.]]&lt;br /&gt;
&lt;br /&gt;
== Degtyaryev Light Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
[[Image:DP-28.jpg|thumb|none|400px|[[Degtyaryev DP Series Machine Gun]] (DP) Light Machine Gun in 7.62x54mmR]]&lt;br /&gt;
[[Image:CoDWWDPMG01.jpg|thumb|none|400px|A Soviet DP machine gun in the hands of an imperial Japanese soldier during the multiplayer mode.]]&lt;br /&gt;
&lt;br /&gt;
== [[12 Gauge Double Barreled Shotgun|Double-barreled shotgun]] ==&lt;br /&gt;
&lt;br /&gt;
It first makes its first appearance in the Asylum, found in the kitchen, sawed off and with a grip. Later in the Subway, it is seen normally, and are lying around in all of the offices.&lt;br /&gt;
[[Image:CharlesParker1878Shotgun.jpg‎|thumb|none|500px|Charles Parker 1878 Side by Side Shotgun - 12 Gauge.]]&lt;br /&gt;
[[Image:CodwawDouble-barreled shotgun.JPG|thumb|none|400px|The player (as a Red Army soldier) using a unknown double-barreled shotgun.]]&lt;br /&gt;
[[Image:CoDWaWDBShotgun2.jpg|thumb|none|400px|A soviet soldier firing his double-barreled shotgun.]]&lt;br /&gt;
[[Image:Double_Barrel_Action.jpg|thumb|none|400px|Double-Barrel in-game]]&lt;br /&gt;
&lt;br /&gt;
== PTRS-41 ==&lt;br /&gt;
The Large Anti-Tank rifle is always seen with a scope [essentially CoD5's Barrett], but is first seen in single player during  'Vendetta'. Much later in Downfall, one can be found on the second or third level, my mind is fuzzy on the specifics. &lt;br /&gt;
&lt;br /&gt;
[[Image:PTRS 41.jpg|thumb|none|300px|[[PTRS-41]] anti-tank rifle in 14.5x144mm.]]&lt;br /&gt;
[[Image:CoDWWPTRS3.JPG|thumb|none|400px|A soviet sniper using the PTRS-41 anti-tank rifle in the official multiplayer trailer. Note that it is ''ridiculous'' depicting this weapon being fired from the shoulder by a single man; the PTRS-41 is six feet long and weighs 45 pounds. A single soldier would only be expected to be able to ''carry'' the fully assembled rifle for short distances, never mind firing it while standing up.]]&lt;br /&gt;
[[Image:Ptrs_5.png|thumb|none|400px|PTRS-41 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Tokarev TT-33]] ==&lt;br /&gt;
&lt;br /&gt;
Used to execute German Prisoners, as well as your standard sidearm until you replace it.&lt;br /&gt;
&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|300px|[[Tokarev TT-33]] - 7.62x25mm]]&lt;br /&gt;
[[Image:CoDWaWTokarev.jpg|thumb|none|400px|A Soviet soldier about to execute a German POW with his Tokarev TT-33 pistol.]]&lt;br /&gt;
[[Image:Tt33_5.png|thumb|none|400px|TT-33 in-game]]&lt;br /&gt;
&lt;br /&gt;
== RGD-33 hand grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Rgd-33russianfrag mp.jpg|thumb|none|200px|[[RGD-33]]]]&lt;br /&gt;
[[Image:CoDWWRGD33.jpg|thumb|none|400px|The player as a soviet soldier about to throw a RGD-33 fragmentation grenade.]]&lt;br /&gt;
&lt;br /&gt;
== Molotov Cocktail ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Codwawmolotov.JPG|thumb|none|400px|The player playing as a soviet soldier is lighting his Molotov cocktail.]]&lt;br /&gt;
[[Image:CoDWaWMolotov2.jpg|thumb|none|400px|The Molotov cocktail being thrown.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Wehrmacht=&lt;br /&gt;
&lt;br /&gt;
== [[Karabiner 98k]] ==&lt;br /&gt;
Main rifle for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:Karabiner-98K.jpg|thumb|none|400px|[[Karabiner 98k]] - German manufacture 1937 date - 7.92x57mm]]&lt;br /&gt;
[[Image:CoDWaWKar98k2.jpg|thumb|none|400px|A german soldier loosing his Kar98k rifle while shot.]]&lt;br /&gt;
[[Image:CoDWaWKar98k3.jpg|thumb|none|400px|A german soldier about to fire his Kar98k rifle.]]&lt;br /&gt;
&lt;br /&gt;
== [[Gewehr 43]] ==&lt;br /&gt;
Secondary rife for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:K43 nc.jpg|thumb|none|400px|[[Gewehr 43]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:CoDWaWGewehr43.jpg|thumb|none|400px|The player as a marine is using a German Gewehr 43 against Japanese soldiers in the multiplayer mode.]]&lt;br /&gt;
[[Image:G43_5.png|thumb|none|400px|Gewehr 43 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[MP40]] ==&lt;br /&gt;
Main SMG for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40.jpg|thumb|none|400px|[[MP40]] in 9mm Parabellum]]&lt;br /&gt;
[[Image:CoDWaWMP403.jpg|thumb|none|400px|A Wehrmacht soldier firing his MP40.]]&lt;br /&gt;
[[Image:944199 20080819 screen003.jpg|thumb|none|400px|German POW's MP40 fallen on the floor near a soviet soldier's foot.]]&lt;br /&gt;
[[Image:Codwaw_mp40.JPG|thumb|none|400px|MP-40 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Sturmgewehr 44|STG-44]] ==&lt;br /&gt;
Main support for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|400px|[[Sturmgewehr 44]] 7.92x33mm]]&lt;br /&gt;
[[Image:CoDWWSTG44.jpg|thumb|none|400px|The STG-44 unlockable at level 37.]]&lt;br /&gt;
[[Image:Mp44_5.png|thumb|none|400px|MP-44 in-game]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[FG 42]] ==&lt;br /&gt;
Main LMG for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:FG421stPattern.jpg|thumb|none|400px|[[FG 42|FG42]] in 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Call-of-duty-world-at-war-20081007050209634.jpg|thumb|none|400px|The player using a FG42 in the '''War''' multiplayer mode as a german soldier.]]&lt;br /&gt;
[[Image:Fg42_5.png|thumb|none|400px|FG-42 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Walther P38]] ==&lt;br /&gt;
Used by a German Soldier to shoot Private Petrenko just as he is attempting to plant the flag.&lt;br /&gt;
&lt;br /&gt;
[[Image:P38.jpg|thumb|none|300px|[[Walther P38]] 9mm]]&lt;br /&gt;
[[Image:CoDWWP38(2).jpg|thumb|none|400px|The player as a Japanese soldier, has just shot all the bullets of his Walther P38 pistol on killing his enemy during the multiplayer mode.]]&lt;br /&gt;
[[Image:Walther_P-38.png|thumb|none|400px|P38 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Model 24 Stielhandgranate]] ==&lt;br /&gt;
Werhmacht handgrenade.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|400px|[[Model 24 Stielhandgranate]] &amp;quot;Potato Masher&amp;quot; High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:6e8278cc5a02a4ff05d3c306dcf6a52620080623143208.jpg|thumb|none|400px|German soldier with a Model 24 Stielhandgranate.]]&lt;br /&gt;
&lt;br /&gt;
== [[Panzerschreck]] ==&lt;br /&gt;
Main Rocket Launcher for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tank h5.jpg|thumb|none|400px|[[Panzerschreck]] 88mm with rocket]]&lt;br /&gt;
[[Image:CoDWaWPanzerschrek2.jpg|thumb|none|400px|A soviet soldier aiming a Panzerschreck.]]&lt;br /&gt;
[[Image:6e8278cc5a02a4ff05d3c306dcf6a52620080623143208 (2).jpg|thumb|none|400px|German soldier carrying a Panzerschreck.]]&lt;br /&gt;
&lt;br /&gt;
== [[MG42]] ==&lt;br /&gt;
Main turret weapon in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|400px|[[MG42]] in 7.92 x 57mm Mauser (8mm Mauser)]]&lt;br /&gt;
[[Image:CoDWWMG42.jpg|thumb|none|400px|A MG42 set on a sandbag.]]&lt;br /&gt;
[[Image:CoDWWMG422.jpg|thumb|none|400px|The player as a Wehrmacht soldier is using a MG42 turret of a Panzer (tank).]]&lt;br /&gt;
&lt;br /&gt;
== Panzerfaust ==&lt;br /&gt;
In Call of Duty: World at War, the Panzerfaust is seen in the archive videos before the level Downfall, but it isn't available to the player.&lt;br /&gt;
&lt;br /&gt;
=Misc=&lt;br /&gt;
&lt;br /&gt;
== [[Sticky Bomb]] ==&lt;br /&gt;
Though there are not any British troops in the Xbox 360, PS3, Wii and PC versions, the British sticky bomb is able in the game.&lt;br /&gt;
[[Image:Sticky72ii.jpg|thumb|none|300px|The [[Sticky Bomb]] (officially the '''''No 74 ST Grenade''''')]]&lt;br /&gt;
[[Image:CoDWWStickyBomb.jpg|thumb|none|400px|The sticky bomb available in the grenade section of the multiplayer mode's class creation.]]&lt;br /&gt;
&lt;br /&gt;
== Unknown Ray gun ==&lt;br /&gt;
This gun can be obtained in the Little Rescistance level, if you jump in all the holes in  the ground after you call in an airstrike, it is also in the Nazi Zombies game in you get it from the random weapons box.&lt;br /&gt;
[[Image:Raygun2.jpg|thumb|none|400px|Ray gun in-game]]&lt;br /&gt;
&lt;br /&gt;
== Holy Pistol ==&lt;br /&gt;
It's basacilly it's a M1911A1 that fires GRENADE ROUNDS.&lt;br /&gt;
[[Image:Shot0000_(2).jpg|thumb|none|400px|Holy Pistol in-game]]&lt;br /&gt;
&lt;br /&gt;
== Wunderwaffe DG-2 ==&lt;br /&gt;
It's a Big-ass Ray gun found in the new Zombie map Shi-no-numa. Based on a Browning Automatic Rifle, with lots of bits stuck on it.&lt;br /&gt;
[[Image:Picture_2.png|thumb|none|400px|DG-2 in-game]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Autogunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_World_at_War&amp;diff=225800</id>
		<title>Call of Duty: World at War</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_World_at_War&amp;diff=225800"/>
		<updated>2010-01-15T18:16:32Z</updated>

		<summary type="html">&lt;p&gt;Autogunner: /* Thompson Submachine Gun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns are used in the Xbox 360, PlayStation 3 and PC versions of the video game ''[[Call of Duty: World at War]]'' (Wii version should be the same)'''&lt;br /&gt;
[[Image:CallofDutyWorldatWarJacket.jpg|right|thumb|300px|''Call of Duty: World at War'' (2008)]]&lt;br /&gt;
&lt;br /&gt;
=United States Marine Corps=&lt;br /&gt;
&lt;br /&gt;
== [[M1 Garand]] ==&lt;br /&gt;
&lt;br /&gt;
The M1 Garand is the standard rifle of the American forces, and is seen in nearly all of the hands of the American Soldiers. It's depicted as being able to reload partway through an en-block clip; while there is facility for unloading the gun without firing every shot, it was not considered practical to do so in combat [since real soldiers don't have a magic invisible ammo hopper to consolidate their ammo neatly into full clips] and American soldiers were generally advised to fire off remaining shots if reloading was necessary.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 Garand.jpg‎ |thumb|none|400px|[[M1 Garand]] in .30-06]]&lt;br /&gt;
[[Image:CODWaWGarand1.jpg|thumb|none|400px|A marine raider holding his M1 Garand rifle.]]&lt;br /&gt;
[[Image:Garand_5.png|thumb|none|300px|M1 Garand in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1 Carbine]] ==&lt;br /&gt;
&lt;br /&gt;
The M1 Carbine is rarely seen earlier in the American campaign, it is not used up until the Castle level, where it can be picked up from most of the American corpses. Erroneously called an M1A1 Carbine in-game, despite not having a folding stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1-Carbine.jpg|thumb|none|400px|WW2 era [[M1 Carbine]] with spare magazine pouch - .30 Carbine]]&lt;br /&gt;
[[Image:CODWawM1Car.jpg|thumb|none|400px|A marine shooting with his M1 Carbine at a Japanese sniper tethered to tree.]]&lt;br /&gt;
[[Image:M1carbine_5.png|thumb|none|400px|M1 Carbine in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Thompson Submachine Gun]] ==&lt;br /&gt;
&lt;br /&gt;
The M1A1 Thompson is Roebuck's Primary Weapon.&lt;br /&gt;
Note: The M1928A1 appears on the box art for the game, though is not seen in-game. However, the gun looks more like a mix of the M1A1 for the iron sight and bolt hand location, and the M1928A1 because of its compensator and drum magazines. Also it only holds 20 rounds while its in game renders clearly show the 30 round mag.&lt;br /&gt;
&lt;br /&gt;
American Soldiers and Marines would add things like the Cutts compensator to the muzzle and even pistol grips to the fore-end as field expedient means of controlling recoil.  They even modified the weapon to take drum magazines for more ammo.-Autogunner&lt;br /&gt;
&lt;br /&gt;
[[Image:soldierwolf,20070107412.jpg|thumb|400px|M1A1 Thompson with 20-round magazine and Cutts compensator .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson .45 ACP]]&lt;br /&gt;
[[Image:CODWawTommy.jpg|thumb|none|400px|A marine firing his Thompson.]]&lt;br /&gt;
[[Image:Tommy_5.png|thumb|none|400px|M1A1 Thompson in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning Automatic Rifle]] ==&lt;br /&gt;
&lt;br /&gt;
The M1918A2 In singleplayer is never seen without a bipod, but it must be unlocked in multiplayer. In Singleplayer, you start with it in the Level ''Relentless''.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|400px|[[Browning Automatic Rifle]] .30-06]]&lt;br /&gt;
[[Image:Cod0x3020.jpg|thumb|none|400px|Sgt. Roebuck with a BAR.]]&lt;br /&gt;
[[Image:Bar_5.png|thumb|none|400px|BAR in-game]]&lt;br /&gt;
&lt;br /&gt;
== Winchester M1897 ==&lt;br /&gt;
&lt;br /&gt;
Unlocked Immediately in Multiplayer, In singleplayer it is Sullivan's Primary weapon. For some particular reason, if you search through cleared out underground bunkers, they are just lying around.&lt;br /&gt;
&lt;br /&gt;
Referred to in-game as the &amp;quot;M1897 Trench Shotgun&amp;quot;&lt;br /&gt;
[[Image:1897.jpg|thumb|none|400px|[[Winchester Model 1897]] Trench Gun in 12 gauge]]&lt;br /&gt;
[[Image:CODWaWWinchester.jpg|thumb|none|400px|Sergeant Sullivan holding a Winchester M1897.]]&lt;br /&gt;
[[Image:642.jpg|thumb|none|400px|Sullivan advancing with a Winchester M1897.]]&lt;br /&gt;
&lt;br /&gt;
== [[M1903 Springfield|M1903A4 Sniper Rifle]] ==&lt;br /&gt;
&lt;br /&gt;
Never seen in Singleplayer without a scope, and comes with a scope unlocked in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rifle Springfield M1903A4 with M84 sight.jpg|thumb|none|400px|M1903A4 Springfield sniper variant of the [[M1903 Springfield]] 30-06 with M84 scope]]&lt;br /&gt;
[[Image:CoDWaWSpringfield.jpg|thumb|none|400px|Marine Raider &amp;quot;Denny&amp;quot; holding a M1903A4 Springfield.]]&lt;br /&gt;
[[Image:Springfield_1903_CODWAW.jpg|thumb|none|400px|M1903A4 Sprngfield un-scoped in-game]]&lt;br /&gt;
[[Image:Springfield_1903_CODWAW_scoped.jpg|thumb|none|400px|M1903A4 Springfield scoped in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1911 pistol series#M1911A1|M1911A1 pistol]] ==&lt;br /&gt;
&lt;br /&gt;
The Sidearm of all the American soldiers. and your sidearm in all of the singleplayers where you are not issued a flamethrower.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|World War 2 issued Colt M1911A1 Pistol - .45 ACP.]]&lt;br /&gt;
[[Image:CODWaWColt.jpg|thumb|none|400px|A marine aiming his M1911 pistol at a Japanese officer.]]&lt;br /&gt;
[[Image:CoDWaWcolt.jpg|thumb|none|400px|The player reloading a M1911 pistol at the E3 2008 game conference's co-op presentation.]]&lt;br /&gt;
[[Image:CODWAWM1911.png|thumb|none|400px|M1911A1 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Smith &amp;amp; Wesson Model 19]] ==&lt;br /&gt;
&lt;br /&gt;
The Most powerful handgun in the game, in .357 Magnum , it was most likely only included as the 'Desert Eagle' of this game. It is never seen in Singleplayer.&lt;br /&gt;
&lt;br /&gt;
--[[User:QBert|QBert]] 23:13, 18 October 2009 (UTC)It has to be a Model 27 since they were being produced as early as 1935.  The first Model 19 was presented on November 15, 1955 which would place it 10 years after WW2.&lt;br /&gt;
&lt;br /&gt;
[[Image:Smithandwessonmod19-03.jpg|thumb|none|300px|[[Smith &amp;amp; Wesson Model 19]] in .357 Magnum.]]&lt;br /&gt;
[[Image:CoDWW357Mag.jpg|thumb|none|400px|A .357 Magnum revolver unlockable at level 49, probably a [[Smith &amp;amp; Wesson Model 19]] or [[Smith &amp;amp; Wesson Model 27|27]]]]&lt;br /&gt;
[[Image:357_5.png|thumb|none|400px|Smith &amp;amp; Wesson Model 19 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Mk 2 hand grenade]] ==&lt;br /&gt;
&lt;br /&gt;
The Standard American grenade in singleplayer. It is the only Frag Grenade in Multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|200px|none|[[Mk 2 hand grenade]]]]&lt;br /&gt;
[[Image:CODWaWMk2.jpg|thumb|none|400px|A marine with some Mk 2 hand greandes on his gear.]]&lt;br /&gt;
&lt;br /&gt;
== [[M2 Flamethrower]] ==&lt;br /&gt;
&lt;br /&gt;
You first take it from the hands of a soldier who was killed trying to clear a machinegun nest out. You start with it in the level 'Burn Em' Out'&lt;br /&gt;
&lt;br /&gt;
[[Image:M2 Flamethrower.jpg|thumb|none|400px|[[M2 Flamethrower]]]]&lt;br /&gt;
[[Image:M2 FlamethrowerWW.jpg|thumb|none|400px|A M2 Flamethrower model of the game.]]&lt;br /&gt;
[[Image:CODWaWFlamethrower2.jpg|thumb|none|400px|A marine firing his M2 Flamethrower.This is Pvt. Glover NOT Miller. Pvt. Glover is the Marine in Little Resistance that burns out the MG Nest.]]&lt;br /&gt;
[[Image:M2_Flamethrower.png|thumb|none|400px|M2 Flamethrower in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1 Bazooka#M9A1 Bazooka|M9A1 Bazooka]] ==&lt;br /&gt;
&lt;br /&gt;
You pick it up to destroy the Japanese tanks when on the Airfield. It is also used by two Soviet Soldiers in the level Downfall. It is one of the immediately unlocked Perks when you unlock Create a Class&lt;br /&gt;
&lt;br /&gt;
[[Image:M9bazooka.jpg|thumb|none|400px|M9A1 &amp;quot;Bazooka&amp;quot; - 2.36 inch]]&lt;br /&gt;
[[Image:CoDWaWbazooka.jpg|thumb|none|400px|A marine taking cover behind a truck with his M9A1 Bazooka.]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M1919]] ==&lt;br /&gt;
&lt;br /&gt;
A Mobile Machinegun, you first use it in 'Relentless' with a bipod. Later on in Singleplayer it is seen without a bipod. It has a cloth wrapped around the barrel close to the frame, a makeshift handguard.  In the level 'Black Cats' dual-mounted on the bow and single mounted on the stern. In Multiplayer it is the last machinegun unlocked. It seems that the Browning machine gun for infantry use in the game is a M1919A4, but it can be fitted with a bipod which is a mistake (the bipod was only available for the M1919A6 version). It is also the turret gun for the soviet T-34 tank in both single player campaign and multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1919A4Browning.jpg|thumb|none|400px|[[Browning M1919]] .30-06 on M2 tripod]]&lt;br /&gt;
[[Image:CoDWaW30calCatalina.jpg|thumb|none|400px|A twin Browning M1919 machine gun with an anti-aircraft sight mounted on a PBY Catalina flying boat.]]&lt;br /&gt;
[[Image:CoDWaW30calTank.jpg|thumb|none|400px|A Browning M1919 machine gun in a ball mounting on the front hull of an M4 Sherman tank.]]&lt;br /&gt;
[[Image:CoDWaWM1919A4.jpg|thumb|none|400px|A Browning M1919 machine gun with a bipod used by a marine during the multiplayer mod.]]&lt;br /&gt;
[[Image:M1919_5.png|thumb|none|400px|Browning M1919 machine gun in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M2]] ==&lt;br /&gt;
&lt;br /&gt;
Seen in the level 'Black Cats;' one is mounted in each of the Catalina's waist blisters.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|[[Browning M2]] .50 BMG]]&lt;br /&gt;
[[Image:CoDWaW50calCatalina.jpg|thumb|none|500px|A Browning M2 machine gun mounted on a PBY Catalina flying boat]]&lt;br /&gt;
&lt;br /&gt;
== M7 Grenade Launcher ==&lt;br /&gt;
The [[M7 rifle grenade]] is an muzzle device that attaches to the M1 Garand, and is used a few times in the Pacific campaign; the first time is when the American force is attacking Japanese Type 96 25mm triple installations at the airfield. There is a slight error in how they are presented; mounting one would normally require the rifle to first be emptied, then individual blank cartridges loaded for each shot fired; in game, they're just attached and fired.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 garand M7.jpg|thumb|none|400px|M7 grenade launcher]]&lt;br /&gt;
[[Image:CoDWaWM7grenadelauncher.jpg|thumb|none|400px|Two M1 Garand rifles with M7 Grenade Launchers mounted.]]&lt;br /&gt;
&lt;br /&gt;
=Imperial Japanese Army=&lt;br /&gt;
&lt;br /&gt;
== [[Arisaka Rifle#Arisaka Type 99|Type 99 rifle]]==&lt;br /&gt;
Main rifle for the Japanese.&lt;br /&gt;
[[Image:Arisaka-Type-99.jpg|thumb|none|400px|Arisaka [[Arisaka Rifle#Ariska Type 99|Type 99 Rifle]] - 7.7mm Arisaka]]&lt;br /&gt;
[[Image:CodWaWType99.png|thumb|none|400px|A Japanese soldier in a bunker, holding a Type 99 Arisaka rifle.]]&lt;br /&gt;
[[Image:Arisika.png|thumb|none|400px|Type 99 Rifle in-game]]&lt;br /&gt;
&lt;br /&gt;
== Type 100 Submachine gun==&lt;br /&gt;
Main SMG for the Japanese.&lt;br /&gt;
[[Image:Submachine gun Type 100.jpg|thumb|none|400px|Arisaka [[Type 100 submachine gun]] in 8mm]]&lt;br /&gt;
[[Image:CODWaWType1001.jpg|thumb|none|400px|An imperial Japanese soldier with his Type 100 submachine gun.]]&lt;br /&gt;
[[Image:CoDWaWT100SMG.jpg|thumb|none|400px|An imperial Japanese soldier with a Type 100 submachine gun.]]&lt;br /&gt;
&lt;br /&gt;
== [[Type 99 Light Machine Gun]] ==&lt;br /&gt;
Main LMG (Light-Machine-Gun) for the Japanese.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type99LMG.jpg|thumb|none|400px|Nambu [[Type 99 light machine gun]] in 7.7mm Arisaka]]&lt;br /&gt;
[[Image:CoDWWType99LMG.png|thumb|none|400px|A Japanese soldier holding his Type 99 LMG.]]&lt;br /&gt;
[[Image:Type99_5.png|thumb|none|400px|Type 99 in-game]]&lt;br /&gt;
&lt;br /&gt;
The hole in the magazine release is so the soldier can see the ammo counter on the back of the magazine.  Apparentlly this was to allow the gunner to know how many bullets he had left, not that anyone used it in combat.-Autogunner&lt;br /&gt;
&lt;br /&gt;
== [[Nambu Type 14 Pistol]] ==&lt;br /&gt;
First seen given to you by Sullivan, whether or not you replace it with a new weapon, it appears in your possession again after you are sliced by a Japanese soldier, as you are being dragged by Sullivan to the escape boat, but you do not get much of a chance to use it.&lt;br /&gt;
&lt;br /&gt;
[[Image:NambuType14Pistol.jpg|thumb|none|400px|[[Nambu Type 14 pistol]] chambered for 8mm Nambu pistol ammunition]]&lt;br /&gt;
[[Image:CoDWWNambuType14.jpg|thumb|none|400px|A Japanese officer firing his Nambu Type 14 pistol.]]&lt;br /&gt;
[[Image:Nambu_5.png|thumb|none|400px|Nambu in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Type 97 hand grenade]] ==&lt;br /&gt;
Handgrenade for the Japanese.&lt;br /&gt;
[[Image:Japanese-type97-grenade.jpg|thumb|none|200px|[[Type 97 hand grenade]]]]&lt;br /&gt;
[[Image:CoDWaWtype97frag.jpg|thumb|none|400px|The player about to throw a Type 97 hand grenade]]&lt;br /&gt;
&lt;br /&gt;
== Type 92 Heavy machine gun ==&lt;br /&gt;
Main Heavy Machine Gun for the Japanese. &lt;br /&gt;
&lt;br /&gt;
[[Image:Japanese Type 92 Heavy Machine Gun.jpg|thumb|none|400px|Nambu [[Type 92 Heavy machine gun]] in Type 92 semi-rimmed 7.7 mm]]&lt;br /&gt;
[[Image:CoDWaWType92HMG1.JPG|thumb|none|400px|An imperial Japanese soldier firing a Type 92 HMG from a pillbox.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Red Army=&lt;br /&gt;
&lt;br /&gt;
== [[Mosin Nagant Rifle|Mosin Nagant]] ==&lt;br /&gt;
The Mosin-Nagant is the first rifle given to you by Reznov, due to his lack of trigger finger [but for some reason firing a PPSh is fine], it is fitted with a scope. Right away you are not given ammo. In later levels they are in the hands of Russian Soldiers. For an unknown reason, they are more rare than PPSh SMGs.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9130.jpg|thumb|none|400px|[[Mosin Nagant]] 91/30 in 7.62x54R ]]&lt;br /&gt;
[[Image:CoDWWNagant.PNG|thumb|none|400px|A soviet soldier executing a german POW with his Mosin Nagant rifle. His two comrades also have Mosin Nagant rifles.]]&lt;br /&gt;
[[Image:Mosin_5.png|thumb|none|400px|Mosin-Nagant in-game. Notice it's sniper rifle style bolt handle, designed to accomodate a scope and not used on the standard infantry models.]]&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|400px|Mosin Nagant 91/30 Sniper Variant with Russian PU Sniper Scope and down-turned bolt handle]]&lt;br /&gt;
[[Image:Call-of-duty-world-at-war-20080715043818781.jpg|thumb|none|400px|Sergeant Reznov holding a Mosin Nagant Sniper Variant.]]&lt;br /&gt;
&lt;br /&gt;
== [[Tokarev SVT-40 Rifle]]==&lt;br /&gt;
Secondary Rifle for the Russians.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVT-40.jpg|thumb|none|400px|[[Tokarev SVT-40 Rifle]] in 7.62x54R ]]&lt;br /&gt;
[[Image:CoDWaWSVT40.jpg|thumb|none|400px|A US marine firing a Soviet SVT-40 in the multiplayer mode.]]&lt;br /&gt;
[[Image:Svt40_5.png|thumb|none|400px|SVT-40 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[PPSh-41]] ==&lt;br /&gt;
The PPSh is first seen in the hands of Reznov, after he gives you the Mosin-Nagant. Which for some reason he can't fire due to his lack of a right trigger finger, but he can fire the PPSh just fine.&lt;br /&gt;
&lt;br /&gt;
[[Image:PPSH-01-SMG.jpg|thumb|none|400px|[[PPSh-41 / PPSh-43 Submachine Gun|PPSh-41]] in 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:CODWaWPPSh41(2).JPG|thumb|none|400px|Sergeant Reznov holding a PPSh-41 Submachine Gun.]]&lt;br /&gt;
&lt;br /&gt;
== Degtyaryev Light Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
[[Image:DP-28.jpg|thumb|none|400px|[[Degtyaryev DP Series Machine Gun]] (DP) Light Machine Gun in 7.62x54mmR]]&lt;br /&gt;
[[Image:CoDWWDPMG01.jpg|thumb|none|400px|A Soviet DP machine gun in the hands of an imperial Japanese soldier during the multiplayer mode.]]&lt;br /&gt;
&lt;br /&gt;
== [[12 Gauge Double Barreled Shotgun|Double-barreled shotgun]] ==&lt;br /&gt;
&lt;br /&gt;
It first makes its first appearance in the Asylum, found in the kitchen, sawed off and with a grip. Later in the Subway, it is seen normally, and are lying around in all of the offices.&lt;br /&gt;
[[Image:CharlesParker1878Shotgun.jpg‎|thumb|none|500px|Charles Parker 1878 Side by Side Shotgun - 12 Gauge.]]&lt;br /&gt;
[[Image:CodwawDouble-barreled shotgun.JPG|thumb|none|400px|The player (as a Red Army soldier) using a unknown double-barreled shotgun.]]&lt;br /&gt;
[[Image:CoDWaWDBShotgun2.jpg|thumb|none|400px|A soviet soldier firing his double-barreled shotgun.]]&lt;br /&gt;
[[Image:Double_Barrel_Action.jpg|thumb|none|400px|Double-Barrel in-game]]&lt;br /&gt;
&lt;br /&gt;
== PTRS-41 ==&lt;br /&gt;
The Large Anti-Tank rifle is always seen with a scope [essentially CoD5's Barrett], but is first seen in single player during  'Vendetta'. Much later in Downfall, one can be found on the second or third level, my mind is fuzzy on the specifics. &lt;br /&gt;
&lt;br /&gt;
[[Image:PTRS 41.jpg|thumb|none|300px|[[PTRS-41]] anti-tank rifle in 14.5x144mm.]]&lt;br /&gt;
[[Image:CoDWWPTRS3.JPG|thumb|none|400px|A soviet sniper using the PTRS-41 anti-tank rifle in the official multiplayer trailer. Note that it is ''ridiculous'' depicting this weapon being fired from the shoulder by a single man; the PTRS-41 is six feet long and weighs 45 pounds. A single soldier would only be expected to be able to ''carry'' the fully assembled rifle for short distances, never mind firing it while standing up.]]&lt;br /&gt;
[[Image:Ptrs_5.png|thumb|none|400px|PTRS-41 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Tokarev TT-33]] ==&lt;br /&gt;
&lt;br /&gt;
Used to execute German Prisoners, as well as your standard sidearm until you replace it.&lt;br /&gt;
&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|300px|[[Tokarev TT-33]] - 7.62x25mm]]&lt;br /&gt;
[[Image:CoDWaWTokarev.jpg|thumb|none|400px|A Soviet soldier about to execute a German POW with his Tokarev TT-33 pistol.]]&lt;br /&gt;
[[Image:Tt33_5.png|thumb|none|400px|TT-33 in-game]]&lt;br /&gt;
&lt;br /&gt;
== RGD-33 hand grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Rgd-33russianfrag mp.jpg|thumb|none|200px|[[RGD-33]]]]&lt;br /&gt;
[[Image:CoDWWRGD33.jpg|thumb|none|400px|The player as a soviet soldier about to throw a RGD-33 fragmentation grenade.]]&lt;br /&gt;
&lt;br /&gt;
== Molotov Cocktail ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Codwawmolotov.JPG|thumb|none|400px|The player playing as a soviet soldier is lighting his Molotov cocktail.]]&lt;br /&gt;
[[Image:CoDWaWMolotov2.jpg|thumb|none|400px|The Molotov cocktail being thrown.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Wehrmacht=&lt;br /&gt;
&lt;br /&gt;
== [[Karabiner 98k]] ==&lt;br /&gt;
Main rifle for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:Karabiner-98K.jpg|thumb|none|400px|[[Karabiner 98k]] - German manufacture 1937 date - 7.92x57mm]]&lt;br /&gt;
[[Image:CoDWaWKar98k2.jpg|thumb|none|400px|A german soldier loosing his Kar98k rifle while shot.]]&lt;br /&gt;
[[Image:CoDWaWKar98k3.jpg|thumb|none|400px|A german soldier about to fire his Kar98k rifle.]]&lt;br /&gt;
&lt;br /&gt;
== [[Gewehr 43]] ==&lt;br /&gt;
Secondary rife for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:K43 nc.jpg|thumb|none|400px|[[Gewehr 43]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:CoDWaWGewehr43.jpg|thumb|none|400px|The player as a marine is using a German Gewehr 43 against Japanese soldiers in the multiplayer mode.]]&lt;br /&gt;
[[Image:G43_5.png|thumb|none|400px|Gewehr 43 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[MP40]] ==&lt;br /&gt;
Main SMG for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40.jpg|thumb|none|400px|[[MP40]] in 9mm Parabellum]]&lt;br /&gt;
[[Image:CoDWaWMP403.jpg|thumb|none|400px|A Wehrmacht soldier firing his MP40.]]&lt;br /&gt;
[[Image:944199 20080819 screen003.jpg|thumb|none|400px|German POW's MP40 fallen on the floor near a soviet soldier's foot.]]&lt;br /&gt;
[[Image:Codwaw_mp40.JPG|thumb|none|400px|MP-40 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Sturmgewehr 44|STG-44]] ==&lt;br /&gt;
Main support for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|400px|[[Sturmgewehr 44]] 7.92x33mm]]&lt;br /&gt;
[[Image:CoDWWSTG44.jpg|thumb|none|400px|The STG-44 unlockable at level 37.]]&lt;br /&gt;
[[Image:Mp44_5.png|thumb|none|400px|MP-44 in-game]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[FG 42]] ==&lt;br /&gt;
Main LMG for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:FG421stPattern.jpg|thumb|none|400px|[[FG 42|FG42]] in 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Call-of-duty-world-at-war-20081007050209634.jpg|thumb|none|400px|The player using a FG42 in the '''War''' multiplayer mode as a german soldier.]]&lt;br /&gt;
[[Image:Fg42_5.png|thumb|none|400px|FG-42 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Walther P38]] ==&lt;br /&gt;
Used by a German Soldier to shoot Private Petrenko just as he is attempting to plant the flag.&lt;br /&gt;
&lt;br /&gt;
[[Image:P38.jpg|thumb|none|300px|[[Walther P38]] 9mm]]&lt;br /&gt;
[[Image:CoDWWP38(2).jpg|thumb|none|400px|The player as a Japanese soldier, has just shot all the bullets of his Walther P38 pistol on killing his enemy during the multiplayer mode.]]&lt;br /&gt;
[[Image:Walther_P-38.png|thumb|none|400px|P38 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Model 24 Stielhandgranate]] ==&lt;br /&gt;
Werhmacht handgrenade.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|400px|[[Model 24 Stielhandgranate]] &amp;quot;Potato Masher&amp;quot; High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:6e8278cc5a02a4ff05d3c306dcf6a52620080623143208.jpg|thumb|none|400px|German soldier with a Model 24 Stielhandgranate.]]&lt;br /&gt;
&lt;br /&gt;
== [[Panzerschreck]] ==&lt;br /&gt;
Main Rocket Launcher for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tank h5.jpg|thumb|none|400px|[[Panzerschreck]] 88mm with rocket]]&lt;br /&gt;
[[Image:CoDWaWPanzerschrek2.jpg|thumb|none|400px|A soviet soldier aiming a Panzerschreck.]]&lt;br /&gt;
[[Image:6e8278cc5a02a4ff05d3c306dcf6a52620080623143208 (2).jpg|thumb|none|400px|German soldier carrying a Panzerschreck.]]&lt;br /&gt;
&lt;br /&gt;
== [[MG42]] ==&lt;br /&gt;
Main turret weapon in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|400px|[[MG42]] in 7.92 x 57mm Mauser (8mm Mauser)]]&lt;br /&gt;
[[Image:CoDWWMG42.jpg|thumb|none|400px|A MG42 set on a sandbag.]]&lt;br /&gt;
[[Image:CoDWWMG422.jpg|thumb|none|400px|The player as a Wehrmacht soldier is using a MG42 turret of a Panzer (tank).]]&lt;br /&gt;
&lt;br /&gt;
== Panzerfaust ==&lt;br /&gt;
In Call of Duty: World at War, the Panzerfaust is seen in the archive videos before the level Downfall, but it isn't available to the player.&lt;br /&gt;
&lt;br /&gt;
=Misc=&lt;br /&gt;
&lt;br /&gt;
== [[Sticky Bomb]] ==&lt;br /&gt;
Though there are not any British troops in the Xbox 360, PS3, Wii and PC versions, the British sticky bomb is able in the game.&lt;br /&gt;
[[Image:Sticky72ii.jpg|thumb|none|300px|The [[Sticky Bomb]] (officially the '''''No 74 ST Grenade''''')]]&lt;br /&gt;
[[Image:CoDWWStickyBomb.jpg|thumb|none|400px|The sticky bomb available in the grenade section of the multiplayer mode's class creation.]]&lt;br /&gt;
&lt;br /&gt;
== Unknown Ray gun ==&lt;br /&gt;
This gun can be obtained in the Little Rescistance level, if you jump in all the holes in  the ground after you call in an airstrike, it is also in the Nazi Zombies game in you get it from the random weapons box.&lt;br /&gt;
[[Image:Raygun2.jpg|thumb|none|400px|Ray gun in-game]]&lt;br /&gt;
&lt;br /&gt;
== Holy Pistol ==&lt;br /&gt;
It's basacilly it's a M1911A1 that fires GRENADE ROUNDS.&lt;br /&gt;
[[Image:Shot0000_(2).jpg|thumb|none|400px|Holy Pistol in-game]]&lt;br /&gt;
&lt;br /&gt;
== Wunderwaffe DG-2 ==&lt;br /&gt;
It's a Big-ass Ray gun found in the new Zombie map Shi-no-numa. Based on a Browning Automatic Rifle, with lots of bits stuck on it.&lt;br /&gt;
[[Image:Picture_2.png|thumb|none|400px|DG-2 in-game]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Autogunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Apocalypse_Now&amp;diff=223879</id>
		<title>Apocalypse Now</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Apocalypse_Now&amp;diff=223879"/>
		<updated>2010-01-09T00:21:00Z</updated>

		<summary type="html">&lt;p&gt;Autogunner: /* M16 (SP1) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns were used in the film ''[[Apocalypse Now]]'':'''&lt;br /&gt;
[[Image:ApocalypseNow.jpg‎|thumb|right|300px|''Apocalypse Now (1979)'']]&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==M16A1==&lt;br /&gt;
[[M16_rifle_series#M16A1_Rifle|M16A1]]s are used by various characters throughout the film. Since this film takes place in the early '70s, the introduction of the 30-round magazine is historically accurate.&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|400px|M16A1 with 30-round magazine - 5.56x45mm.]]&lt;br /&gt;
[[Image:ApnowM16-2.jpg|thumb|none|600px|Cap. Ben Willard ([[Martin Sheen]])  and Tyrone 'Clean' Miller ([[Laurence Fishburne]]) with their M16A1's as a camera crew films.]]&lt;br /&gt;
[[Image:ApnowM16-11.jpg|thumb|none|600px|Lance Johnson ([[Sam Bottoms]]) with his M16A1.]]&lt;br /&gt;
[[Image:ApnowM16-3.jpg|thumb|none|600px|Clean with his M16A1.]]&lt;br /&gt;
[[Image:ApnowM16-4.jpg|thumb|none|600px|A soldier sets the bullets in his magazine by tapping it against his helmet.]]&lt;br /&gt;
[[Image:ApnowM16-5.jpg|thumb|none|600px|Soldier (left) with an M16A1, soldier (right) with an M16 on a Huey.]]&lt;br /&gt;
[[Image:ApnowM16-7.jpg|thumb|none|600px|'''Kilgore:''' Smell that? You smell that? &amp;lt;BR&amp;gt; '''Lance:''' What? &amp;lt;BR&amp;gt; '''Kilgore:''' Napalm, son. Nothing else in the world smells like that. I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like...victory. Someday this war's gonna end...]] &lt;br /&gt;
[[Image:ApnowM16-12.jpg|thumb|none|600px|Chief Phillips ([[Albert Hall]]) fires an M16A1.]]&lt;br /&gt;
[[Image:ApnowM16-9.jpg|thumb|none|600px|Jay 'Chef' Hicks ([[Fredric Forrest]]) armed with his M16A1, while speaking French to the colonist.]]&lt;br /&gt;
[[Image:ApnowM16-15.jpg|thumb|none|600px|Cap. Willard with his M16A1 before surrendering it to the colonists.]]&lt;br /&gt;
&lt;br /&gt;
==M16 (SP1)==&lt;br /&gt;
Col. Kilgore ([[Robert Duvall]]) is seen briefly holding an [[M16_rifle_series#M16_Rifle|M16 (SP1)]] rifle noted by its &amp;quot;slab-side&amp;quot; reciever after the battle at Vihn Din Drop. The gun notably has an A1-style lower reciever, as evident by the fencing around the magazine, meaning this is a &amp;quot;franken-gun&amp;quot;. The Use of the M16 is an error as the original M16 was never used by the US Army or any other branch of the US Military other than the Air Force. By the time the movie takes place (1970) the all M16s that were being used by the entire US Military were already replaced by the M16A1 as seen above.&lt;br /&gt;
&lt;br /&gt;
The Air Force stuck with this rifle until the introduction of the M16A2 in the 80's-[[http://www.imfdb.org/index.php?title=User:Autogunner|Autogunner]]http://www.imfdb.org/index.php?title=User:Autogunner&lt;br /&gt;
&lt;br /&gt;
[[Image:M16-SP1-30Mag.jpg|thumb|none|400px|M16 (SP1) fitted with A1-style birdcage flashhider (to imitate M16A1) and 30-round magazine - 5.56x45mm.]]&lt;br /&gt;
[[Image:ApnowM16-5.jpg|thumb|none|600px|Soldier on the right with an M16.]]&lt;br /&gt;
[[Image:ApnowM16-13.jpg|thumb|none|600px|Kilgore talking to Lance about surfing while holding his M16 (SP1)]]&lt;br /&gt;
[[Image:ApnowM16-14.jpg|thumb|none|600px|Kilgore looks over the battlefield while holding his M16 (SP1).]]&lt;br /&gt;
&lt;br /&gt;
==MGC M16==&lt;br /&gt;
When the PBR boat is taking incoming tracer rounds, Two [[MGC M16]] replica's are shot up.&lt;br /&gt;
[[Image:MGC16.jpg|thumb|none|400px|MGC M16 replica]]&lt;br /&gt;
[[Image:ApnowM16-16.jpg|thumb|none|600px|Two MGC M16 replica's being shot up.]]&lt;br /&gt;
&lt;br /&gt;
==M60 machine gun==&lt;br /&gt;
[[M60 machine gun]]s are used by Col. Kilgore's ([[Robert Duvall]]) gunners during the battle at Vinh Din Drop. Clean ([[Laurence Fishburne]]) is the M60 gunner on the Navy PBR. Chef ([[Fredric Forrest]]) is seen with it briefly while taking incoming arrows from natives, but switches to the single mounted M2. &lt;br /&gt;
[[Image:M60.jpg|thumb|none|400px|M60 machine gun - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:ApnowM60-1.jpg|thumb|none|600px|A soldier with an M60 before the battle at Vinh Din Drop.]]&lt;br /&gt;
[[Image:ApnowM60-3.jpg|thumb|none|600px|The OH-6 gunner fires his M60 at the sapper who chucked a grenade in a Huey and her family.]]&lt;br /&gt;
[[Image:ApnowM60-4.jpg|thumb|none|600px|The gunner continues to pour fire down with his M60.]]&lt;br /&gt;
[[Image:ApnowM60-5.jpg|thumb|none|600px|A clearer shot of the M60.]]&lt;br /&gt;
[[Image:ApnowM60-6.jpg|thumb|none|600px|Clean fires the M60 at the fisherman.]]&lt;br /&gt;
[[Image:ApnowM60-7.jpg|thumb|none|600px|''&amp;quot;I'm good.&amp;quot;'' Clean looks in horror at what he just did.]]&lt;br /&gt;
[[Image:ApnowM60-8.jpg|thumb|none|600px|Clean fires the M60 while taking incoming tracer rounds.Note the blank rounds and the customized 'anti-snag' made from a C-rat can.]]&lt;br /&gt;
[[Image:ApnowM60-9.jpg|thumb|none|600px|Clean with the M60 while on patrol.]]&lt;br /&gt;
[[Image:ApnowM60-10.jpg|thumb|none|600px|Chef with the M60 before switching to the M2.]]&lt;br /&gt;
&lt;br /&gt;
==M60D==&lt;br /&gt;
[[M60_machine_gun#M60D_Machine_Gun|M60D]] machine guns are mounted on Col. Kilgore's ([[Robert Duvall]]) choppers during the battle at Vinh Din Drop. &lt;br /&gt;
[[Image:M60d.jpg|thumb|none|400px|M60D machine gun - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:ApnowM60D-2.jpg|thumb|none|600px|'''Kilgore:''' How you feeling Jimmy? &amp;lt;BR&amp;gt; '''Jimmy:''' Like a mean motherfucker sir! &amp;lt;BR&amp;gt;]]&lt;br /&gt;
[[Image:ApnowM60D-3.jpg|thumb|none|600px|Jimmy ([[James Keane]]) with an M60D.]]&lt;br /&gt;
[[Image:ApnowM60-2.jpg|thumb|none|600px|A gunner fires an M60D.]]&lt;br /&gt;
&lt;br /&gt;
==Browning M2HB==&lt;br /&gt;
[[Browning M2HB]]s are single and double hand mounted on the Navy PBR. Jay 'Chef' Hicks ([[Fredric Forrest]]) is the rear gunner with the single mounted M2HB (nicknamed after the band &amp;quot;Canned Heat&amp;quot;). Lance Johnson ([[Sam Bottoms]]) is the front gunner with double hand mounted M2's. While traveling on the river through the Do Lung Bridge two soldiers are seen firing an M2 trying to kill a single VC under all the dead VC bodies.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on pintle mount - .50 BMG.]]&lt;br /&gt;
[[Image:ApnowBrownM2-1.jpg|thumb|none|600px|Chef fires &amp;quot;Canned Heat&amp;quot; while taking incoming tracer rounds. Note Kilgore's surfboard.]]&lt;br /&gt;
[[Image:ApnowBrownM2-2.jpg|thumb|none|600px|Closer shot of Chef firing &amp;quot;Canned Heat&amp;quot;.]]&lt;br /&gt;
[[Image:ApnowBrownM2-3.jpg|thumb|none|600px|Lance with the double mounted M2HB's.]]&lt;br /&gt;
[[Image:ApnowBrownM2-4.jpg|thumb|none|600px|Lance shows us his war face.]]&lt;br /&gt;
[[Image:ApnowBrownM2-5.jpg|thumb|none|600px|''&amp;quot;Where'd the dog go?&amp;quot;'']]&lt;br /&gt;
[[Image:ApnowBrownM2-7.jpg|thumb|none|600px|Trench soldiers firing an M2HB.]]&lt;br /&gt;
[[Image:ApnowBrownM2-8.jpg|thumb|none|600px|Trench soldiers fire an M2HB in an attempt to kill a single VC hiding under dead bodies. Unable to do so, they get the &amp;quot;Roach&amp;quot;.]]&lt;br /&gt;
[[Image:ApnowBrownM2-6.jpg|thumb|none|600px|Chef fires &amp;quot;Canned Heat&amp;quot; while taking arrows from the natives.]]&lt;br /&gt;
&lt;br /&gt;
==M1911A1==&lt;br /&gt;
An [[M1911A1]] is seen on Capt. Benjamin Willard ([[Martin Sheen]]) nightstand in hotel bedroom in Saigon at the start of the film. Lt. Col. Bill Kilgore ([[Robert Duvall]]) uses one as his sidearm throughout the movie.&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|450px|WWII era Colt M1911A1 - .45 ACP.]]&lt;br /&gt;
[[Image:Apocnow1911-1.jpg|thumb|none|600px|The camera pans on Willard's M1911A1 resting on the bed.]]&lt;br /&gt;
[[Image:Apocnow1911-2.jpg|thumb|none|600px|His M1911A1 rests next to Willard on the nightstand.]]&lt;br /&gt;
[[Image:Apocnow1911-3.jpg|thumb|none|600px|Lieutenant Colonel Kilgore of the 1st Cavalry Division carries an M1911A1 with pearl grips in his holster. Note the Cavalry symbols on the grips.]]&lt;br /&gt;
[[Image:Apocnow1911-4.jpg|thumb|none|600px|Captain Willard ([[Martin Sheen]]) finishes off Vietnamese civilians with his M1911A1 after Chief's men accidentally open fire on them.]]&lt;br /&gt;
&lt;br /&gt;
==M79 grenade launcher==&lt;br /&gt;
An [[M79 grenade launcher]] is used by The Roach ([[Herb Rice]]) to kill an NVA soldier hiding in the barbed wire during the scene at the Do Lung bridge. Roach had customized his with a tiger-strip paint job.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|400px|M79 grenade launcher - 40mm.]]&lt;br /&gt;
[[Image:ApnowM79-1.jpg|thumb|none|600px|Roach tips open his M79 grenade launcher. Note tiger-stripe paint scheme.]]&lt;br /&gt;
[[Image:ApnowM79-2.jpg|thumb|none|600px|Roach loads a 40mm HE round into his M79 grenade launcher.]]&lt;br /&gt;
[[Image:ApnowM79-3.jpg|thumb|none|600px|Roach fires his M79 grenade launcher. Note how in this scene he wraps the sling around his arm, a well know technique to steady aim.]]&lt;br /&gt;
&lt;br /&gt;
==GE M134 Minigun==&lt;br /&gt;
A [[GE M134 Minigun]] is seen door-mounted on one of the UH-1 Huey choppers during the famous raid scene. Being that the movie was filmed in the Philippines, they also supplied the helicopters which were outfitted with real guns. Since the weapons require no blank adaption to fire, all they needed was lots of blank ammunition to get the guns running.&lt;br /&gt;
[[Image:M134.JPG|thumb|none|400px|GE M134 Minigun - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:ApnowG134-1.jpg|thumb|none|600px|A door-mounted GE M134 Minigun protruding from the Huey UH-1 helicopter.]]&lt;br /&gt;
[[Image:ApnowG134-2.jpg|thumb|none|600px|The door gunner unleashes the GE M134 Minigun on the NVA.]]&lt;br /&gt;
&lt;br /&gt;
==DShK heavy machine gun (mock up)==&lt;br /&gt;
NVA fire at the Huey helicopters with a [[DShK heavy machine gun]], in reality a mocked up [[Browning M2HB]] machine gun.&lt;br /&gt;
[[Image:DSHK.jpg|thumb|none|400px|DShKM heavy machine gun - 12.7x109mm.]]&lt;br /&gt;
[[Image:ApnowZU23-1.jpg|thumb|none|600px|NVA fire a mocked up DShK heavy machine gun in the AA position.]]&lt;br /&gt;
[[Image:ApnowZU23-2.jpg|thumb|none|600px|A farther shot of the mock DShK.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 10==&lt;br /&gt;
Chief Phillips ([[Albert Hall]]) draws his [[Smith &amp;amp; Wesson Model 10]] with a 3&amp;quot; barrel while the fishermens' boat is being searched.&lt;br /&gt;
[[Image:SW103inch.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 10 with 3&amp;quot; barrel - .38 Special.]]&lt;br /&gt;
[[Image:ApnowS&amp;amp;W19-1.jpg|thumb|none|600px|Chief Phillips draws his Smith &amp;amp; Wesson Model 10.]]&lt;br /&gt;
[[Image:ApnowSW10-2.jpg|thumb|none|600px|Chief Phillips with his Smith &amp;amp; Wesson Model 10.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 56==&lt;br /&gt;
NVA are seen using [[Norinco Type 56]] assault rifles throughout the film, and they are also seen in the hands of Kurtz's men.  It is noteworthy that this film was released in 1979 and took nearly three years to complete (thus photography started in 1976).  During the 1970s, the Norinco Type 56 were not being imported into the U.S., and none were in U.S. Armorer inventories.  Only only reason Coppola's film had them was because they were supplied by Filipino armorers in Luzon.  &lt;br /&gt;
[[Image:ChineseType56.jpg|thumb|none|400px|Norinco Type 56 with folding &amp;quot;Pig Sticker&amp;quot; bayonet - 7.62x39mm.]]&lt;br /&gt;
[[Image:ApnowAK-1.jpg|thumb|none|600px|A Norinco Type 56 lying next to a dead VC, while Kilgore hands out death cards.]]&lt;br /&gt;
[[Image:ApnowAK-2.jpg|thumb|none|600px|VC firing Norinco Type 56's during the battle at Vinh Din Drop.]]&lt;br /&gt;
[[Image:ApnowAK-3.jpg|thumb|none|600px|French Colonists armed with Norinco Type 56's.]]&lt;br /&gt;
[[Image:ApnowAK-4.jpg|thumb|none|600px|One of Kurtz's men armed with a Norinco Type 56. Note the jungle taped magazines.]]&lt;br /&gt;
&lt;br /&gt;
==Ithaca 37==&lt;br /&gt;
Capt. Colby ([[Scott Glenn]]) carries an [[Ithaca 37]] fitted with a heat shield and bayonet lug.&lt;br /&gt;
[[Image:IthacaBayo.jpg|thumb|none|400px|Ithaca 37 Trench Gun - 12 Gauge.]]&lt;br /&gt;
[[Image:ApnowWIN12-1.jpg|thumb|none|600px|Far shot of Capt. Colby with his Ithaca 37 and Kurtz's &amp;quot;children.&amp;quot;]]&lt;br /&gt;
[[Image:ApnowWIN12-2.jpg|thumb|none|600px|Close up shot of the Ithaca 37. Note the scalp.]]&lt;br /&gt;
&lt;br /&gt;
==M2 Carbine==&lt;br /&gt;
Most of the colonists are armed with [[M1 Carbine#M2 Carbine|M2 Carbine]]s.&lt;br /&gt;
[[Image:M2CarB1.jpg|thumb|none|400px|M2 Carbine - .30 Carbine.]]&lt;br /&gt;
[[Image:ApnowM1carb-1.jpg|thumb|none|600px|French Colonists with their M2 Carbines.]]&lt;br /&gt;
[[Image:ApnowM1carb-2.jpg|thumb|none|600px|Distant shot of the Colonist with their M2 Carbines.]]&lt;br /&gt;
&lt;br /&gt;
==MAT-49==&lt;br /&gt;
A French Colonist is seen armed with a [[MAT-49]] submachine gun.&lt;br /&gt;
[[Image:MAT-49.jpg|thumb|none|400px|MAT-49 - 9mm.]]&lt;br /&gt;
[[Image:ApnowMAT49-1.jpg|thumb|none|600px|A French Colonist armed with a MAT-49.]]&lt;br /&gt;
&lt;br /&gt;
==Browning Automatic Rifle M1918A2==&lt;br /&gt;
A [[Browning Automatic Rifle|Browning Automatic Rifle M1918A2]] is seen resting on the shoulders of one of the French Colonists.&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|400px|Browning Automatic Rifle M1918A2 - .30-06.]]&lt;br /&gt;
[[Image:ApnowB.A.R.-1.jpg|thumb|none|600px|A French Colonist with an M1918A2 BAR rested on his shoulders.]]&lt;br /&gt;
&lt;br /&gt;
==M3 Aerial Rocket Artillery== &lt;br /&gt;
M3 Aerial Rocket Artillery (ARA) launchers are mounted on the sides of the UH-1 Hueys in the film.&lt;br /&gt;
[[Image:ApnowM3rock-1.jpg|thumb|none|600px|A soldier pats a trust ARA launcher.]]&lt;br /&gt;
[[Image:ApnowM3rock-3.jpg|thumb|none|600px|The right side rockets fire.]]&lt;br /&gt;
[[Image:ApnowM3rock-4.jpg|thumb|none|600px|Simultaneously, the left side fires.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==M-6E3 Weapons System==&lt;br /&gt;
Mounted on the UH-1 Huey helicopters are [[M60 machine gun|M-6E3 Weapon Systems]], which are dual automated [[M60 machine gun#M60C Machine Gun|M60C machine gun]]s controlled by the pilot.&lt;br /&gt;
[[Image:ApnowM3rock-2.jpg|thumb|none|600px|An M-6E3 Weapons System mounted on a UH-1 Huey.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Francis Ford Coppola]]&lt;/div&gt;</summary>
		<author><name>Autogunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Apocalypse_Now&amp;diff=223872</id>
		<title>Apocalypse Now</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Apocalypse_Now&amp;diff=223872"/>
		<updated>2010-01-09T00:19:07Z</updated>

		<summary type="html">&lt;p&gt;Autogunner: /* M16 (SP1) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns were used in the film ''[[Apocalypse Now]]'':'''&lt;br /&gt;
[[Image:ApocalypseNow.jpg‎|thumb|right|300px|''Apocalypse Now (1979)'']]&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==M16A1==&lt;br /&gt;
[[M16_rifle_series#M16A1_Rifle|M16A1]]s are used by various characters throughout the film. Since this film takes place in the early '70s, the introduction of the 30-round magazine is historically accurate.&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|400px|M16A1 with 30-round magazine - 5.56x45mm.]]&lt;br /&gt;
[[Image:ApnowM16-2.jpg|thumb|none|600px|Cap. Ben Willard ([[Martin Sheen]])  and Tyrone 'Clean' Miller ([[Laurence Fishburne]]) with their M16A1's as a camera crew films.]]&lt;br /&gt;
[[Image:ApnowM16-11.jpg|thumb|none|600px|Lance Johnson ([[Sam Bottoms]]) with his M16A1.]]&lt;br /&gt;
[[Image:ApnowM16-3.jpg|thumb|none|600px|Clean with his M16A1.]]&lt;br /&gt;
[[Image:ApnowM16-4.jpg|thumb|none|600px|A soldier sets the bullets in his magazine by tapping it against his helmet.]]&lt;br /&gt;
[[Image:ApnowM16-5.jpg|thumb|none|600px|Soldier (left) with an M16A1, soldier (right) with an M16 on a Huey.]]&lt;br /&gt;
[[Image:ApnowM16-7.jpg|thumb|none|600px|'''Kilgore:''' Smell that? You smell that? &amp;lt;BR&amp;gt; '''Lance:''' What? &amp;lt;BR&amp;gt; '''Kilgore:''' Napalm, son. Nothing else in the world smells like that. I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like...victory. Someday this war's gonna end...]] &lt;br /&gt;
[[Image:ApnowM16-12.jpg|thumb|none|600px|Chief Phillips ([[Albert Hall]]) fires an M16A1.]]&lt;br /&gt;
[[Image:ApnowM16-9.jpg|thumb|none|600px|Jay 'Chef' Hicks ([[Fredric Forrest]]) armed with his M16A1, while speaking French to the colonist.]]&lt;br /&gt;
[[Image:ApnowM16-15.jpg|thumb|none|600px|Cap. Willard with his M16A1 before surrendering it to the colonists.]]&lt;br /&gt;
&lt;br /&gt;
==M16 (SP1)==&lt;br /&gt;
Col. Kilgore ([[Robert Duvall]]) is seen briefly holding an [[M16_rifle_series#M16_Rifle|M16 (SP1)]] rifle noted by its &amp;quot;slab-side&amp;quot; reciever after the battle at Vihn Din Drop. The gun notably has an A1-style lower reciever, as evident by the fencing around the magazine, meaning this is a &amp;quot;franken-gun&amp;quot;. The Use of the M16 is an error as the original M16 was never used by the US Army or any other branch of the US Military other than the Air Force. By the time the movie takes place (1970) the all M16s that were being used by the entire US Military were already replaced by the M16A1 as seen above.&lt;br /&gt;
&lt;br /&gt;
The Air Force stuck with this rifle until the introduction of the M16A2 in the 80's-[[Autogunner]]&lt;br /&gt;
&lt;br /&gt;
[[Image:M16-SP1-30Mag.jpg|thumb|none|400px|M16 (SP1) fitted with A1-style birdcage flashhider (to imitate M16A1) and 30-round magazine - 5.56x45mm.]]&lt;br /&gt;
[[Image:ApnowM16-5.jpg|thumb|none|600px|Soldier on the right with an M16.]]&lt;br /&gt;
[[Image:ApnowM16-13.jpg|thumb|none|600px|Kilgore talking to Lance about surfing while holding his M16 (SP1)]]&lt;br /&gt;
[[Image:ApnowM16-14.jpg|thumb|none|600px|Kilgore looks over the battlefield while holding his M16 (SP1).]]&lt;br /&gt;
&lt;br /&gt;
==MGC M16==&lt;br /&gt;
When the PBR boat is taking incoming tracer rounds, Two [[MGC M16]] replica's are shot up.&lt;br /&gt;
[[Image:MGC16.jpg|thumb|none|400px|MGC M16 replica]]&lt;br /&gt;
[[Image:ApnowM16-16.jpg|thumb|none|600px|Two MGC M16 replica's being shot up.]]&lt;br /&gt;
&lt;br /&gt;
==M60 machine gun==&lt;br /&gt;
[[M60 machine gun]]s are used by Col. Kilgore's ([[Robert Duvall]]) gunners during the battle at Vinh Din Drop. Clean ([[Laurence Fishburne]]) is the M60 gunner on the Navy PBR. Chef ([[Fredric Forrest]]) is seen with it briefly while taking incoming arrows from natives, but switches to the single mounted M2. &lt;br /&gt;
[[Image:M60.jpg|thumb|none|400px|M60 machine gun - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:ApnowM60-1.jpg|thumb|none|600px|A soldier with an M60 before the battle at Vinh Din Drop.]]&lt;br /&gt;
[[Image:ApnowM60-3.jpg|thumb|none|600px|The OH-6 gunner fires his M60 at the sapper who chucked a grenade in a Huey and her family.]]&lt;br /&gt;
[[Image:ApnowM60-4.jpg|thumb|none|600px|The gunner continues to pour fire down with his M60.]]&lt;br /&gt;
[[Image:ApnowM60-5.jpg|thumb|none|600px|A clearer shot of the M60.]]&lt;br /&gt;
[[Image:ApnowM60-6.jpg|thumb|none|600px|Clean fires the M60 at the fisherman.]]&lt;br /&gt;
[[Image:ApnowM60-7.jpg|thumb|none|600px|''&amp;quot;I'm good.&amp;quot;'' Clean looks in horror at what he just did.]]&lt;br /&gt;
[[Image:ApnowM60-8.jpg|thumb|none|600px|Clean fires the M60 while taking incoming tracer rounds.Note the blank rounds and the customized 'anti-snag' made from a C-rat can.]]&lt;br /&gt;
[[Image:ApnowM60-9.jpg|thumb|none|600px|Clean with the M60 while on patrol.]]&lt;br /&gt;
[[Image:ApnowM60-10.jpg|thumb|none|600px|Chef with the M60 before switching to the M2.]]&lt;br /&gt;
&lt;br /&gt;
==M60D==&lt;br /&gt;
[[M60_machine_gun#M60D_Machine_Gun|M60D]] machine guns are mounted on Col. Kilgore's ([[Robert Duvall]]) choppers during the battle at Vinh Din Drop. &lt;br /&gt;
[[Image:M60d.jpg|thumb|none|400px|M60D machine gun - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:ApnowM60D-2.jpg|thumb|none|600px|'''Kilgore:''' How you feeling Jimmy? &amp;lt;BR&amp;gt; '''Jimmy:''' Like a mean motherfucker sir! &amp;lt;BR&amp;gt;]]&lt;br /&gt;
[[Image:ApnowM60D-3.jpg|thumb|none|600px|Jimmy ([[James Keane]]) with an M60D.]]&lt;br /&gt;
[[Image:ApnowM60-2.jpg|thumb|none|600px|A gunner fires an M60D.]]&lt;br /&gt;
&lt;br /&gt;
==Browning M2HB==&lt;br /&gt;
[[Browning M2HB]]s are single and double hand mounted on the Navy PBR. Jay 'Chef' Hicks ([[Fredric Forrest]]) is the rear gunner with the single mounted M2HB (nicknamed after the band &amp;quot;Canned Heat&amp;quot;). Lance Johnson ([[Sam Bottoms]]) is the front gunner with double hand mounted M2's. While traveling on the river through the Do Lung Bridge two soldiers are seen firing an M2 trying to kill a single VC under all the dead VC bodies.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on pintle mount - .50 BMG.]]&lt;br /&gt;
[[Image:ApnowBrownM2-1.jpg|thumb|none|600px|Chef fires &amp;quot;Canned Heat&amp;quot; while taking incoming tracer rounds. Note Kilgore's surfboard.]]&lt;br /&gt;
[[Image:ApnowBrownM2-2.jpg|thumb|none|600px|Closer shot of Chef firing &amp;quot;Canned Heat&amp;quot;.]]&lt;br /&gt;
[[Image:ApnowBrownM2-3.jpg|thumb|none|600px|Lance with the double mounted M2HB's.]]&lt;br /&gt;
[[Image:ApnowBrownM2-4.jpg|thumb|none|600px|Lance shows us his war face.]]&lt;br /&gt;
[[Image:ApnowBrownM2-5.jpg|thumb|none|600px|''&amp;quot;Where'd the dog go?&amp;quot;'']]&lt;br /&gt;
[[Image:ApnowBrownM2-7.jpg|thumb|none|600px|Trench soldiers firing an M2HB.]]&lt;br /&gt;
[[Image:ApnowBrownM2-8.jpg|thumb|none|600px|Trench soldiers fire an M2HB in an attempt to kill a single VC hiding under dead bodies. Unable to do so, they get the &amp;quot;Roach&amp;quot;.]]&lt;br /&gt;
[[Image:ApnowBrownM2-6.jpg|thumb|none|600px|Chef fires &amp;quot;Canned Heat&amp;quot; while taking arrows from the natives.]]&lt;br /&gt;
&lt;br /&gt;
==M1911A1==&lt;br /&gt;
An [[M1911A1]] is seen on Capt. Benjamin Willard ([[Martin Sheen]]) nightstand in hotel bedroom in Saigon at the start of the film. Lt. Col. Bill Kilgore ([[Robert Duvall]]) uses one as his sidearm throughout the movie.&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|450px|WWII era Colt M1911A1 - .45 ACP.]]&lt;br /&gt;
[[Image:Apocnow1911-1.jpg|thumb|none|600px|The camera pans on Willard's M1911A1 resting on the bed.]]&lt;br /&gt;
[[Image:Apocnow1911-2.jpg|thumb|none|600px|His M1911A1 rests next to Willard on the nightstand.]]&lt;br /&gt;
[[Image:Apocnow1911-3.jpg|thumb|none|600px|Lieutenant Colonel Kilgore of the 1st Cavalry Division carries an M1911A1 with pearl grips in his holster. Note the Cavalry symbols on the grips.]]&lt;br /&gt;
[[Image:Apocnow1911-4.jpg|thumb|none|600px|Captain Willard ([[Martin Sheen]]) finishes off Vietnamese civilians with his M1911A1 after Chief's men accidentally open fire on them.]]&lt;br /&gt;
&lt;br /&gt;
==M79 grenade launcher==&lt;br /&gt;
An [[M79 grenade launcher]] is used by The Roach ([[Herb Rice]]) to kill an NVA soldier hiding in the barbed wire during the scene at the Do Lung bridge. Roach had customized his with a tiger-strip paint job.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|400px|M79 grenade launcher - 40mm.]]&lt;br /&gt;
[[Image:ApnowM79-1.jpg|thumb|none|600px|Roach tips open his M79 grenade launcher. Note tiger-stripe paint scheme.]]&lt;br /&gt;
[[Image:ApnowM79-2.jpg|thumb|none|600px|Roach loads a 40mm HE round into his M79 grenade launcher.]]&lt;br /&gt;
[[Image:ApnowM79-3.jpg|thumb|none|600px|Roach fires his M79 grenade launcher. Note how in this scene he wraps the sling around his arm, a well know technique to steady aim.]]&lt;br /&gt;
&lt;br /&gt;
==GE M134 Minigun==&lt;br /&gt;
A [[GE M134 Minigun]] is seen door-mounted on one of the UH-1 Huey choppers during the famous raid scene. Being that the movie was filmed in the Philippines, they also supplied the helicopters which were outfitted with real guns. Since the weapons require no blank adaption to fire, all they needed was lots of blank ammunition to get the guns running.&lt;br /&gt;
[[Image:M134.JPG|thumb|none|400px|GE M134 Minigun - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:ApnowG134-1.jpg|thumb|none|600px|A door-mounted GE M134 Minigun protruding from the Huey UH-1 helicopter.]]&lt;br /&gt;
[[Image:ApnowG134-2.jpg|thumb|none|600px|The door gunner unleashes the GE M134 Minigun on the NVA.]]&lt;br /&gt;
&lt;br /&gt;
==DShK heavy machine gun (mock up)==&lt;br /&gt;
NVA fire at the Huey helicopters with a [[DShK heavy machine gun]], in reality a mocked up [[Browning M2HB]] machine gun.&lt;br /&gt;
[[Image:DSHK.jpg|thumb|none|400px|DShKM heavy machine gun - 12.7x109mm.]]&lt;br /&gt;
[[Image:ApnowZU23-1.jpg|thumb|none|600px|NVA fire a mocked up DShK heavy machine gun in the AA position.]]&lt;br /&gt;
[[Image:ApnowZU23-2.jpg|thumb|none|600px|A farther shot of the mock DShK.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 10==&lt;br /&gt;
Chief Phillips ([[Albert Hall]]) draws his [[Smith &amp;amp; Wesson Model 10]] with a 3&amp;quot; barrel while the fishermens' boat is being searched.&lt;br /&gt;
[[Image:SW103inch.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 10 with 3&amp;quot; barrel - .38 Special.]]&lt;br /&gt;
[[Image:ApnowS&amp;amp;W19-1.jpg|thumb|none|600px|Chief Phillips draws his Smith &amp;amp; Wesson Model 10.]]&lt;br /&gt;
[[Image:ApnowSW10-2.jpg|thumb|none|600px|Chief Phillips with his Smith &amp;amp; Wesson Model 10.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 56==&lt;br /&gt;
NVA are seen using [[Norinco Type 56]] assault rifles throughout the film, and they are also seen in the hands of Kurtz's men.  It is noteworthy that this film was released in 1979 and took nearly three years to complete (thus photography started in 1976).  During the 1970s, the Norinco Type 56 were not being imported into the U.S., and none were in U.S. Armorer inventories.  Only only reason Coppola's film had them was because they were supplied by Filipino armorers in Luzon.  &lt;br /&gt;
[[Image:ChineseType56.jpg|thumb|none|400px|Norinco Type 56 with folding &amp;quot;Pig Sticker&amp;quot; bayonet - 7.62x39mm.]]&lt;br /&gt;
[[Image:ApnowAK-1.jpg|thumb|none|600px|A Norinco Type 56 lying next to a dead VC, while Kilgore hands out death cards.]]&lt;br /&gt;
[[Image:ApnowAK-2.jpg|thumb|none|600px|VC firing Norinco Type 56's during the battle at Vinh Din Drop.]]&lt;br /&gt;
[[Image:ApnowAK-3.jpg|thumb|none|600px|French Colonists armed with Norinco Type 56's.]]&lt;br /&gt;
[[Image:ApnowAK-4.jpg|thumb|none|600px|One of Kurtz's men armed with a Norinco Type 56. Note the jungle taped magazines.]]&lt;br /&gt;
&lt;br /&gt;
==Ithaca 37==&lt;br /&gt;
Capt. Colby ([[Scott Glenn]]) carries an [[Ithaca 37]] fitted with a heat shield and bayonet lug.&lt;br /&gt;
[[Image:IthacaBayo.jpg|thumb|none|400px|Ithaca 37 Trench Gun - 12 Gauge.]]&lt;br /&gt;
[[Image:ApnowWIN12-1.jpg|thumb|none|600px|Far shot of Capt. Colby with his Ithaca 37 and Kurtz's &amp;quot;children.&amp;quot;]]&lt;br /&gt;
[[Image:ApnowWIN12-2.jpg|thumb|none|600px|Close up shot of the Ithaca 37. Note the scalp.]]&lt;br /&gt;
&lt;br /&gt;
==M2 Carbine==&lt;br /&gt;
Most of the colonists are armed with [[M1 Carbine#M2 Carbine|M2 Carbine]]s.&lt;br /&gt;
[[Image:M2CarB1.jpg|thumb|none|400px|M2 Carbine - .30 Carbine.]]&lt;br /&gt;
[[Image:ApnowM1carb-1.jpg|thumb|none|600px|French Colonists with their M2 Carbines.]]&lt;br /&gt;
[[Image:ApnowM1carb-2.jpg|thumb|none|600px|Distant shot of the Colonist with their M2 Carbines.]]&lt;br /&gt;
&lt;br /&gt;
==MAT-49==&lt;br /&gt;
A French Colonist is seen armed with a [[MAT-49]] submachine gun.&lt;br /&gt;
[[Image:MAT-49.jpg|thumb|none|400px|MAT-49 - 9mm.]]&lt;br /&gt;
[[Image:ApnowMAT49-1.jpg|thumb|none|600px|A French Colonist armed with a MAT-49.]]&lt;br /&gt;
&lt;br /&gt;
==Browning Automatic Rifle M1918A2==&lt;br /&gt;
A [[Browning Automatic Rifle|Browning Automatic Rifle M1918A2]] is seen resting on the shoulders of one of the French Colonists.&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|400px|Browning Automatic Rifle M1918A2 - .30-06.]]&lt;br /&gt;
[[Image:ApnowB.A.R.-1.jpg|thumb|none|600px|A French Colonist with an M1918A2 BAR rested on his shoulders.]]&lt;br /&gt;
&lt;br /&gt;
==M3 Aerial Rocket Artillery== &lt;br /&gt;
M3 Aerial Rocket Artillery (ARA) launchers are mounted on the sides of the UH-1 Hueys in the film.&lt;br /&gt;
[[Image:ApnowM3rock-1.jpg|thumb|none|600px|A soldier pats a trust ARA launcher.]]&lt;br /&gt;
[[Image:ApnowM3rock-3.jpg|thumb|none|600px|The right side rockets fire.]]&lt;br /&gt;
[[Image:ApnowM3rock-4.jpg|thumb|none|600px|Simultaneously, the left side fires.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==M-6E3 Weapons System==&lt;br /&gt;
Mounted on the UH-1 Huey helicopters are [[M60 machine gun|M-6E3 Weapon Systems]], which are dual automated [[M60 machine gun#M60C Machine Gun|M60C machine gun]]s controlled by the pilot.&lt;br /&gt;
[[Image:ApnowM3rock-2.jpg|thumb|none|600px|An M-6E3 Weapons System mounted on a UH-1 Huey.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Francis Ford Coppola]]&lt;/div&gt;</summary>
		<author><name>Autogunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Autogunner&amp;diff=223869</id>
		<title>User:Autogunner</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Autogunner&amp;diff=223869"/>
		<updated>2010-01-09T00:17:50Z</updated>

		<summary type="html">&lt;p&gt;Autogunner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I am a self proclaimed weapon guru and I will contribute any information I can.&lt;br /&gt;
&lt;br /&gt;
Weapons I have fired:&lt;br /&gt;
&lt;br /&gt;
M1 Garand&lt;br /&gt;
&lt;br /&gt;
MP5&lt;br /&gt;
&lt;br /&gt;
M1A1 Thompson submachine gun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Images:[[Image:soldierwolf,20070107412.jpg|thumb|right|400px|M1A1 Thompson with 20-round magazine and Cutts compensator .45 ACP]]&lt;/div&gt;</summary>
		<author><name>Autogunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Thompson_Submachine_Gun&amp;diff=223867</id>
		<title>Thompson Submachine Gun</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Thompson_Submachine_Gun&amp;diff=223867"/>
		<updated>2010-01-09T00:15:57Z</updated>

		<summary type="html">&lt;p&gt;Autogunner: /* M1A1 Thompson */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The Thompson submachine gun, or &amp;quot;Tommy Gun&amp;quot;, has appeared in the following films, television series, and video games used by the following actors:'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Submachine Gun&lt;br /&gt;
&lt;br /&gt;
'''Caliber:''' .45 ACP&lt;br /&gt;
&lt;br /&gt;
'''Capacity:''' 20, 30 round box magazine, 50, 100 round Drum magazine&lt;br /&gt;
&lt;br /&gt;
'''Fire Modes:''' Semi/FullAuto (600-1200 RPM)&lt;br /&gt;
&lt;br /&gt;
==M1921 Thompson==&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt 1921A Thompson.jpg|thumb|right|400px|Colt M1921A Thompson with 20-round magazine - .45 ACP]]&lt;br /&gt;
[[Image:Colt 1921A Thompson2.jpg|thumb|right|400px|Colt M1921A Thompson with 50-round drum magazine - .45 ACP]]&lt;br /&gt;
[[Image:Colt1921AC.jpg|thumb|right|400px|Colt M1921AC Thompson with 20-round magazine - .45 ACP.]]&lt;br /&gt;
[[Image:M1921Thompson.jpg|400px|thumb|right|Colt M1921AC Thompson with 50-round drum magazine - .45 ACP.]]&lt;br /&gt;
[[Image:M1921AC.jpg|thumb|400px|right|M1921AC Thompson with a horizontal fore grip - .45ACP]]&lt;br /&gt;
The M1921 is the original production version of the Thompson Submachine Gun, as manufactured by Colt Firearms in 1921. The M1921 is of the highest quality, fit, and along with a high polish blued finish, more like high grade sporting arm, than a military weapon. Standard features of the M1921 are the finned barrels, some sent with Cutts compensators, knurled lightweight bolt handles, Lyman Model 55B adjustable rear sights, push button detachable butt stocks, vertical fore grips and checkered fire control levers.&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Inglorious Basterds (2009)|Inglorious Basterds]] || || American soldier || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Public Enemies]] || [[Johnny Depp]] || John Dillinger || w/ 50-rd drum and 20-rd box magazines || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Watchmen]] || Unknown || Bank Robber || M1921AC w/ 50-rd drum || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Indiana Jones and the Kingdom of the Crystal Skull]] || [[Ray Winstone]] || Mac || w/ M1928 Forend || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Mobsters]] ||  ||  || w/ 50-rd drum magazines || 1991&lt;br /&gt;
|-&lt;br /&gt;
| [[Dick Tracy]] ||  ||  ||  || 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Moonwalker]] ||  ||  ||  || 1988&lt;br /&gt;
|-&lt;br /&gt;
| [[Untouchables, The (1987)|The Untouchables]] ||  ||  || w/ 50-rd drum magazines || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Romancing the Stone]] ||  ||  ||  || 1984&lt;br /&gt;
|-&lt;br /&gt;
| [[Dillinger]] ||  ||  ||  || 1973&lt;br /&gt;
|-&lt;br /&gt;
| [[FBI Story, The|The FBI Story]] ||  ||  || w/ 50-rd drum and 30-rd box magazines || 1959&lt;br /&gt;
|-&lt;br /&gt;
| [[Sahara]] || [[Humphrey Bogart]] || Sgt. Joe Gunn ||  || 1943&lt;br /&gt;
|-&lt;br /&gt;
| [[Sahara]] || [[Rex Ingram]] || Sgt. Major Tambul || w/ 50-rd drum magazine || 1943&lt;br /&gt;
|-&lt;br /&gt;
| [[Sahara]] || [[Bruce Bennett]] || Waco Hoyt ||  || 1943&lt;br /&gt;
|-&lt;br /&gt;
| [[Story of G.I. Joe, The|The Story of G.I. Joe]] || [[Freddie Steele]] || Sgt. Steve Warnicki ||  || 1945&lt;br /&gt;
|-&lt;br /&gt;
| [[They Were Expendable]] ||  ||  || With 1928 Forend || 1945&lt;br /&gt;
|-&lt;br /&gt;
| [[Bataan]] ||  ||  ||  || 1943&lt;br /&gt;
|-&lt;br /&gt;
| [[Each Dawn I Die]] ||  || Prison Guard || w/ 50-rd drum magazine || 1939&lt;br /&gt;
|-&lt;br /&gt;
| [[Angels With Dirty Faces]] ||  || Police officers || w/ 50-rd drum magazines || 1938&lt;br /&gt;
|-&lt;br /&gt;
| [[San Quentin]] ||  || Prison Guard || w/ 50-rd drum magazine || 1937&lt;br /&gt;
|-&lt;br /&gt;
| [[Bullets or Ballots]] ||  || Police Officers || w/ 50-rd drum magazines || 1936&lt;br /&gt;
|-&lt;br /&gt;
| [[G Men]] || [[James Cagney]] || Brick Davis || w/ 50-rd drum magazine || 1935&lt;br /&gt;
|-&lt;br /&gt;
| [[G Men]] || [[Robert Armstrong]] || Jeff McCord || w/ 50-rd drum magazine || 1935&lt;br /&gt;
|-&lt;br /&gt;
| [[Scarface (1934)|Scarface]] ||  || Police ||  || 1934&lt;br /&gt;
|-&lt;br /&gt;
| [[Scarface (1934)|Scarface]] ||  || Gangsters ||  || 1934&lt;br /&gt;
|-&lt;br /&gt;
| [[Little Caesar]] ||  ||  || w/ 50-rd drum magazines || 1931&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Terminator: The Sarah Connor Chronicles]] ||[[Todd Stashwick]] || Myron Stark / T-888 ||   || 2008 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Untouchables, The (1993)|The Untouchables]] ||  ||  ||  || 1993 - 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Dads Army]] || || || || 1968 - 1977&lt;br /&gt;
|-&lt;br /&gt;
| [[Reilly: Ace of Spies]] ||[[Sam Neill]] || Reilly ||   || 1983&lt;br /&gt;
|-&lt;br /&gt;
| [[Untouchables, The (1959)|The Untouchables]] || ||  ||   || 1959 - 1963&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Bioshock]] || Machine Gun || With 40-round drum magazine || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Honor: Airborne]] || || &amp;quot;Upgrade&amp;quot; from M1A1 Thompson, with 50-rd drum || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Cthulhu: Dark Corners of the Earth]] ||  || || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Contract J.A.C.K.]] || M1921-A1 ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Silent Storm]] || || With 50-round drum magazine || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[No One Lives Forever 2: A Spy In HARM's Way]] || M1921-A1 ||With 50-round drum magazine || 2002&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Animation ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Film/TV Show'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Who Framed Roger Rabbit]] || [[June Foray]] || Wheezy || || 1988&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M1927 Thompson==&lt;br /&gt;
[[Image:M1927AutoOrd.jpg|thumb|right|400px|M1927 Thompson Auto-Ordnance with 50-round drum magazine.]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Br Clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==M1928/M1928A1 Thompson==&lt;br /&gt;
&lt;br /&gt;
The Model 1928 was more of an modified version rather than an upgrade.  They are visually the same as the M1921 except they were outfitted with heavy actuators and smaller less powerful recoil springs to reduce the rate of fire. The earliest of these were converted M1921 Thompson receivers that were merely re-stamped &amp;quot;1928&amp;quot; over the original markings (hence the terminology &amp;quot;overstamp&amp;quot;). The M1928A1 was the military contract version of this weapon in 1928.  It had a more crude military grade blued finish, a heavier actuator and the vertical foregrip was replaced with a horizontal handguard.  &lt;br /&gt;
&lt;br /&gt;
[[Image:M1928.jpg|thumb|right|400px|M1928 &amp;quot;Tommy Gun&amp;quot; .45 ACP with 50-round drum magazine, made famous through countless classic gangster movies]]&lt;br /&gt;
[[Image:M1928-A1 T.jpg|thumb|right|400px|M1928A1 Thompson with 30-round magazine and early 'simplified' rear sight that would be adopted for the M1 Thompson - .45 ACP ]]&lt;br /&gt;
[[Image:M1928A1Drum.jpg‎ |thumb|right|400px|M1928A1 Thompson with 50-round drum magazine - .45 ACP ]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Night at the Museum: Battle of the Smithsonian]] ||  || Mobsters ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Public Enemies]] ||  ||  || M1928A1 || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Guerrilla]] || [[Santiago Cabrera]] || Camilo Cienfuegos || ||2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Indiana Jones and the Kingdom of the Crystal Skull]] ||  || Soviet soldiers || M1928A1 || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Miracle at St. Anna]] || [[Derek Luke]] || Staff Sgt. Aubrey Stamps || M1928A1 || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Miracle at St. Anna]] || [[Michael Ealy]] || Sgt. Bishop Cummings || M1928A1 || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Miracle at St. Anna]] || [[Laz Alonzo]] || Cpl. Hector Negron || M1928A1 || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Mummy: Tomb of the Dragon Emperor, The|The Mummy: Tomb of the Dragon Emperor]] || [[Brendan Fraser]] || Rick O'Connell || w/ 20-rd box and 50-rd drum magazines || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Assault on Precinct 13 (2005)|Assault on Precinct 13]] ||  ||  || w/ 50-rd drum magazine || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[King Kong (2005)|King Kong]] ||  || S.S. ''Venture'' crew || w/ 50-rd drum magazines || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[King Kong (2005)|King Kong]] || [[Jack Black]] || Carl Denham || w/ 50-rd drum magazine || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[King Kong (2005)|King Kong]] || [[Kyle Chandler]] || Bruce Baxter || w/ 50-rd drum magazine || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[King Kong (2005)|King Kong]] || [[Thomas Kretschmann]] || Captain Englehorn || w/ 50-rd drum magazine || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[King Kong (2005)|King Kong]] || [[Evan Parke]] || Ben Hayes || w/ 50-rd drum magazine || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Matrix Reloaded, The|The Matrix Reloaded]] ||  || Henchman || w/ 50-rd drum magazine || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Road to Perdition]] || [[Tom Hanks]] || Michael Sullivan ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Road to Perdition]] ||  || Mobsters ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Mummy Returns, The|The Mummy Returns]] || [[Oded Fehr]] || Ardeth Bay || w/ 50-rd drum magazine || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Pearl Harbor]] ||  || U.S. military personnel || w/ 50-rd drum and 30-rd box magazines || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Last Man Standing]] || [[Christopher Walken]] || Hickey ||  || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Trek: First Contact]] || [[Patrick Stewart]] || Captain Jean-Luc Picard || w/ 50-rd drum magazine || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Blown Away]] ||  || IRA terrorists || M1928A1 || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Shadow, The|The Shadow]] || [[Tim Curry]] || Farley Claymore || M1928A1 || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Rocketeer, The|The Rocketeer]] ||  || FBI Special Agents ||  || 1991&lt;br /&gt;
|-&lt;br /&gt;
| [[Rocketeer, The|The Rocketeer]] ||  || Gangsters ||  || 1991&lt;br /&gt;
|-&lt;br /&gt;
| [[Home Alone]] ||  || Johnny || w/ 50-rd drum magazine || 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Miller's Crossing]] ||  ||  || w/ 50-rd drum magazines || 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Untouchables, The (1987)|The Untouchables]] ||  || Mobsters ||  || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Untouchables, The (1987)|The Untouchables]] ||  || Police ||  || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Untouchables, The (1987)|The Untouchables]] ||  || Federal Agents  || || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Big Trouble in Little China]] ||  || Wing Kong member || w/ 50-rd drum magazine || 1986&lt;br /&gt;
|-&lt;br /&gt;
| [[Indiana Jones and the Temple of Doom]] || [[Ric Young]] || Kao Kan || w/ 50-rd drum magazine || 1984&lt;br /&gt;
|-&lt;br /&gt;
| [[Big Red One, The|The Big Red One]] ||  ||  || M1928A1 || 1980&lt;br /&gt;
|-&lt;br /&gt;
| [[Dawn of the Dead (1978)|Dawn of the Dead]] || [[Larry Vaira]] || Biker || w/ 50-rd drum and 30-rd box magazines || 1978&lt;br /&gt;
|-&lt;br /&gt;
| [[Inglorious Bastards, The|The Inglorious Bastards]] || [[Bo Svenson]] || Lt. Robert Yeager ||  || 1978&lt;br /&gt;
|-&lt;br /&gt;
| [[Bring Me the Head of Alfredo Garcia]] ||  || Gangsters ||  || 1974&lt;br /&gt;
|-&lt;br /&gt;
| [[Too Late the Hero]] || [[Michael Caine]] || Pvt. Tosh Hearne || M1928A1 || 1970&lt;br /&gt;
|-&lt;br /&gt;
| [[Too Late the Hero]] || [[Ian Benn]] || Pvt. Jock Thornton || M1928A1 || 1970&lt;br /&gt;
|-&lt;br /&gt;
| [[Godfather, The|The Godfather]] ||  || Barzini hitmen || w/ 50-rd drum magazines || 1972&lt;br /&gt;
|-&lt;br /&gt;
| [[Patton]] ||  || U.S. Army soldiers || M1928A1 || 1970&lt;br /&gt;
|-&lt;br /&gt;
| [[Bridge at Remagen, The|The Bridge at Remagen]] ||  ||  || M1928A1 || 1969&lt;br /&gt;
|-&lt;br /&gt;
| [[Devil's Brigade, The|The Devil's Brigade]] || [[William Holden]] || Col. Robert T. Frederick || M1928A1 || 1968&lt;br /&gt;
|-&lt;br /&gt;
| [[Devil's Brigade, The|The Devil's Brigade]] || [[Cliff Robertson]] || Major Alan Crown || M1928A1 || 1968&lt;br /&gt;
|-&lt;br /&gt;
| [[Devil's Brigade, The|The Devil's Brigade]] ||  || U.S. Army soldiers || M1928A1 || 1968&lt;br /&gt;
|-&lt;br /&gt;
| [[Bonnie and Clyde]] || [[Warren Beatty]] || Clyde Barrow || w/ 50-rd drum magazine || 1967&lt;br /&gt;
|-&lt;br /&gt;
| [[Bonnie and Clyde]] || [[Faye Dunaway]] || Bonnie Parker || w/ 50-rd drum magazine || 1967&lt;br /&gt;
|-&lt;br /&gt;
| [[Jet Pilot]] ||  || U.S. Air Force personnel || M1928A1 || 1957&lt;br /&gt;
|-&lt;br /&gt;
| [[To Hell and Back]] || [[Audie Murphy]] || Himself || M1928A1 || 1955&lt;br /&gt;
|-&lt;br /&gt;
| [[Them!]] ||  || Police ||  || 1954&lt;br /&gt;
|-&lt;br /&gt;
| [[Them!]] ||  || Soldiers ||  || 1954&lt;br /&gt;
|-&lt;br /&gt;
| [[Enforcer, The|The Enforcer]] ||  ||  ||  || 1951&lt;br /&gt;
|-&lt;br /&gt;
| [[A Walk In The Sun]] ||  || Police Officer || M1928A1 || 1948&lt;br /&gt;
|-&lt;br /&gt;
| [[Story of G.I. Joe, The|The Story of G.I. Joe]] || [[Robert Mitchum]] || Lt. Bill Walker || M1928A1 || 1945&lt;br /&gt;
|-&lt;br /&gt;
| [[A Walk In The Sun]] ||  ||  || M1928A1 || 1945&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Charmed]] / Charmed Noir || || 1930's Gangsters||  w/ 50-rd drum magazines || 1998 - 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Trek: Voyager]] / The Killing Game ||[[Tim Russ]] || Tuvok ||  M1928A1 || 1995 - 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Lois &amp;amp; Clark: The New Adventures of Superman]] / That Old Gang of Mine || || Gangsters ||  w/ 50-rd drum magazine || 1993 - 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Trek: The Next Generation]] / Manhunt || || Holographic gangster ||   || 1987 - 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Trek (Original Series)|Star Trek]] / A Piece of the Action ||[[William Shatner]] || Captain James T. Kirk ||  w/ 50-rd drum magazines || 1966 - 1969&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Trek (Original Series)|Star Trek]] / A Piece of the Action ||[[Leonard Nimoy]] || Lt. Spock ||  w/ 50-rd drum magazines || 1966 - 1969&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Trek (Original Series)|Star Trek]] / A Piece of the Action ||[[DeForest Kelley]] || Dr. Leonard H. McCoy ||  w/ 50-rd drum magazines || 1966 - 1969&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Trek (Original Series)|Star Trek]] / A Piece of the Action || || Sigma Iotia II natives ||  w/ 50-rd drum magazines || 1966 - 1969&lt;br /&gt;
|-&lt;br /&gt;
| [[Combat!]] || || U.S. Army soldiers ||  M1928A1 || 1962 - 1967&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: World at War]] || || M1928A1, box art only || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: World at War: Final Fronts]] || || M1928A1, box art only || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Mafia: The City of Lost Heaven]] || || With 50-round drum magazine || &lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Honor: Pacific Assault]] || || With 30-round box and 50-round drum magazine || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Honor: Vanguard]] ||  ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Peter Jackson's King Kong: The Official Game of the Movie]] || || With 50-round drum magazine || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Indiana Jones and the Emperor's Tomb]] ||  ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Timesplitters 2]] || Tommy Gun ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Turning Point: Fall of Liberty]] ||  || M1928A1 || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Brothers in Arms: Hell's Highway]] ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: United Offensive]] || || M1928A1, box art only || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood]] ||  ||  || 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal Gear Solid 3: Snake Eater]] || Tommy gun || With 50-round drum and apparently formed out of ''bees'' || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Timesplitters]] || Tommy Gun || || 2000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Animation===&lt;br /&gt;
* ''[[The Adventures of Tintin]]''&lt;br /&gt;
&lt;br /&gt;
==M1 Thompson==&lt;br /&gt;
[[Image:M1Thompson.jpg|thumb|right|400px|M1 Thompson with 30-round magainze - .45 ACP]]&lt;br /&gt;
The M1/M1A1 were versions of the M1928A1 Thompson that were streamlined and simplified for manufacture during World War 2.  Features include a non-finned barrel, simple fixed &amp;quot;L&amp;quot; style sights, no Cutts Compensators, and no knurling on actuators, or fire select levers.   Also there are examples that were parkerized rather than blued that ended up in the hands of U.S. Soldiers.&lt;br /&gt;
&lt;br /&gt;
The older style M1 Thompson had simple rear peep sights and a slightly more complex bolt design, which was simplified with the M1A1 Thompson and the sights were improved as the &amp;quot;L type&amp;quot; was prone to bend if the weapon was dropped or dig into the Soldier when in cramped conditions. It must be noted the M1/M1A1 Thompson's are not compatable with the 50/70 round drum magazines used on the M1921/M1928A1 models.&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Hot Fuzz]] ||  ||  || Seen in evidence room || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Reign of Fire]] ||  || British Refugee ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Magnum Force]] ||  || Thug ||  || 1973&lt;br /&gt;
|-&lt;br /&gt;
| [[Kelly's Heroes]] || [[Clint Eastwood]] || Pvt. Kelly ||  || 1970&lt;br /&gt;
|-&lt;br /&gt;
| [[Kelly's Heroes]] || [[Telly Savalas]] || Master Sgt. Big Joe ||  || 1970&lt;br /&gt;
|-&lt;br /&gt;
| [[Kelly's Heroes]] || [[Don Rickles]] || Staff Sgt. Crapgame ||  || 1970&lt;br /&gt;
|-&lt;br /&gt;
| [[Longest Day, The|The Longest Day]] ||  || Allied soldiers ||  || 1963&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Passwords'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Silent Storm]] || With 20-round magazine ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== M1A1 Thompson==&lt;br /&gt;
Basically the same as the M1 but with a few more improvements such as the noted rear sight guard.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1sb.jpg|thumb|right|400px|M1A1 Thompson with 30-round magazine .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:soldierwolf,20070107412.jpg|thumb|right|400px|M1A1 Thompson with 20-round magazine and Cutts compensator .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Band of Brothers]] ||  || U.S. Army soldiers ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Saving Private Ryan]] || [[Tom Hanks]] || Captain John H. Miller ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Saving Private Ryan]] || [[Ted Danson]] || Captain Fred Hamill ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Forrest Gump]] || [[Gary Sinise]] || One of Lt. Dan Taylor's ancestors ||  || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Aliens]] ||  ||  || Mocked up as [[&amp;quot;Aliens' &amp;quot; M41A Pulse Rifle|M41A Plse Rifle]]s || 1986&lt;br /&gt;
|-&lt;br /&gt;
| [[Diamonds Are Forever]] ||  || CIA Agents ||  || 1971&lt;br /&gt;
|-&lt;br /&gt;
| [[Omega Man, The|The Omega Man]] || [[Paul Koslo]] || Dutch ||  || 1971&lt;br /&gt;
|-&lt;br /&gt;
| [[Kelly's Heroes]] || [[Clint Eastwood]] || Pvt. Kelly ||  || 1970&lt;br /&gt;
|-&lt;br /&gt;
| [[Kelly's Heroes]] || [[Telly Savalas]] || Master Sgt. Big Joe ||  || 1970&lt;br /&gt;
|-&lt;br /&gt;
| [[Kelly's Heroes]] || [[Don Rickles]] || Staff Sgt. Crapgame ||  || 1970&lt;br /&gt;
|-&lt;br /&gt;
| [[Pretty Boy Floyd]] ||  ||  || w/ vertical foregrips &amp;amp; fake Cutts comps || 1960&lt;br /&gt;
|-&lt;br /&gt;
| [[A Walk in the Sun]] ||  ||  ||  || 1945&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Mail Call]] ||  || Re-enactor ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Brothers in Arms: Hell's Highway]] ||  || ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: World at War]] || || Aperture Sight, Suppressor, 40-round Drum Magazine   ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: World at War: Final Fronts]] || || With 20-round box magazine ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty 3]] || ||  ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Honor: Heroes]] || ||  ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Brothers in Arms: Road to Hill 30]] || ||  ||  || 2005, 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Brothers in Arms: Earned in Blood]] || ||  ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty 2]] || || ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty 2: Big Red One]] || ||  ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Resident Evil 4]] || Chicago Typewriter ||w/ 50-rd drum magazine || Mafia costume required || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: Finest Hour]] || ||  ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: United Offensive]] || ||  ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty]] || ||  ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Hour of Victory]] || || With 30-round magazine || || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Honor: Rising Sun]] || ||  ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Honor: Infiltrator]] || ||  ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield: 1942]] || ||  ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Honor: Allied Assault]] || ||  ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Honor: Frontline]] || ||  ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Vietcong]] || ||  ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Submachine Gun]]&lt;/div&gt;</summary>
		<author><name>Autogunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_World_at_War&amp;diff=223865</id>
		<title>Call of Duty: World at War</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_World_at_War&amp;diff=223865"/>
		<updated>2010-01-09T00:14:58Z</updated>

		<summary type="html">&lt;p&gt;Autogunner: /* Thompson Submachine Gun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns are used in the Xbox 360, PlayStation 3 and PC versions of the video game ''[[Call of Duty: World at War]]'' (Wii version should be the same)'''&lt;br /&gt;
[[Image:CallofDutyWorldatWarJacket.jpg|right|thumb|300px|''Call of Duty: World at War'' (2008)]]&lt;br /&gt;
&lt;br /&gt;
=United States Marine Corps=&lt;br /&gt;
&lt;br /&gt;
== [[M1 Garand]] ==&lt;br /&gt;
&lt;br /&gt;
The M1 Garand is the standard rifle of the American forces, and is seen in nearly all of the hands of the American Soldiers. It's depicted as being able to reload partway through an en-block clip; while there is facility for unloading the gun without firing every shot, it was not considered practical to do so in combat [since real soldiers don't have a magic invisible ammo hopper to consolidate their ammo neatly into full clips] and American soldiers were generally advised to fire off remaining shots if reloading was necessary.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 Garand.jpg‎ |thumb|none|400px|[[M1 Garand]] in .30-06]]&lt;br /&gt;
[[Image:CODWaWGarand1.jpg|thumb|none|400px|A marine raider holding his M1 Garand rifle.]]&lt;br /&gt;
[[Image:Garand_5.png|thumb|none|300px|M1 Garand in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1 Carbine]] ==&lt;br /&gt;
&lt;br /&gt;
The M1 Carbine is rarely seen earlier in the American campaign, it is not used up until the Castle level, where it can be picked up from most of the American corpses. Erroneously called an M1A1 Carbine in-game, despite not having a folding stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1-Carbine.jpg|thumb|none|400px|WW2 era [[M1 Carbine]] with spare magazine pouch - .30 Carbine]]&lt;br /&gt;
[[Image:CODWawM1Car.jpg|thumb|none|400px|A marine shooting with his M1 Carbine at a Japanese sniper tethered to tree.]]&lt;br /&gt;
[[Image:M1carbine_5.png|thumb|none|400px|M1 Carbine in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Thompson Submachine Gun]] ==&lt;br /&gt;
&lt;br /&gt;
The M1A1 Thompson is Roebuck's Primary Weapon.&lt;br /&gt;
Note: The M1928A1 appears on the box art for the game, though is not seen in-game. However, the gun looks more like a mix of the M1A1 for the iron sight and bolt hand location, and the M1928A1 because of its compensator and drum magazines. Also it only holds 20 rounds while its in game renders clearly show the 30 round mag.&lt;br /&gt;
&lt;br /&gt;
[[Image:soldierwolf,20070107412.jpg|thumb|400px|M1A1 Thompson with 20-round magazine and Cutts compensator .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson .45 ACP]]&lt;br /&gt;
[[Image:CODWawTommy.jpg|thumb|none|400px|A marine firing his Thompson.]]&lt;br /&gt;
[[Image:Tommy_5.png|thumb|none|400px|M1A1 Thompson in-game]]&lt;br /&gt;
&lt;br /&gt;
American Soldiers and Marines would add things like the Cutts compensator to the muzzle and even pistol grips to the fore-end as field expedient means of controlling recoil.  They even modified the weapon to take drum magazines for more ammo.-Autogunner&lt;br /&gt;
&lt;br /&gt;
== [[Browning Automatic Rifle]] ==&lt;br /&gt;
&lt;br /&gt;
The M1918A2 In singleplayer is never seen without a bipod, but it must be unlocked in multiplayer. In Singleplayer, you start with it in the Level ''Relentless''.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|400px|[[Browning Automatic Rifle]] .30-06]]&lt;br /&gt;
[[Image:Cod0x3020.jpg|thumb|none|400px|Sgt. Roebuck with a BAR.]]&lt;br /&gt;
[[Image:Bar_5.png|thumb|none|400px|BAR in-game]]&lt;br /&gt;
&lt;br /&gt;
== Winchester M1897 ==&lt;br /&gt;
&lt;br /&gt;
Unlocked Immediately in Multiplayer, In singleplayer it is Sullivan's Primary weapon. For some particular reason, if you search through cleared out underground bunkers, they are just lying around.&lt;br /&gt;
&lt;br /&gt;
Referred to in-game as the &amp;quot;M1897 Trench Shotgun&amp;quot;&lt;br /&gt;
[[Image:1897.jpg|thumb|none|400px|[[Winchester Model 1897]] Trench Gun in 12 gauge]]&lt;br /&gt;
[[Image:CODWaWWinchester.jpg|thumb|none|400px|Sergeant Sullivan holding a Winchester M1897.]]&lt;br /&gt;
[[Image:642.jpg|thumb|none|400px|Sullivan advancing with a Winchester M1897.]]&lt;br /&gt;
&lt;br /&gt;
== [[M1903 Springfield|M1903A4 Sniper Rifle]] ==&lt;br /&gt;
&lt;br /&gt;
Never seen in Singleplayer without a scope, and comes with a scope unlocked in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rifle Springfield M1903A4 with M84 sight.jpg|thumb|none|400px|M1903A4 Springfield sniper variant of the [[M1903 Springfield]] 30-06 with M84 scope]]&lt;br /&gt;
[[Image:CoDWaWSpringfield.jpg|thumb|none|400px|Marine Raider &amp;quot;Denny&amp;quot; holding a M1903A4 Springfield.]]&lt;br /&gt;
[[Image:Springfield_1903_CODWAW.jpg|thumb|none|400px|M1903A4 Sprngfield un-scoped in-game]]&lt;br /&gt;
[[Image:Springfield_1903_CODWAW_scoped.jpg|thumb|none|400px|M1903A4 Springfield scoped in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1911 pistol series#M1911A1|M1911A1 pistol]] ==&lt;br /&gt;
&lt;br /&gt;
The Sidearm of all the American soldiers. and your sidearm in all of the singleplayers where you are not issued a flamethrower.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|World War 2 issued Colt M1911A1 Pistol - .45 ACP.]]&lt;br /&gt;
[[Image:CODWaWColt.jpg|thumb|none|400px|A marine aiming his M1911 pistol at a Japanese officer.]]&lt;br /&gt;
[[Image:CoDWaWcolt.jpg|thumb|none|400px|The player reloading a M1911 pistol at the E3 2008 game conference's co-op presentation.]]&lt;br /&gt;
[[Image:CODWAWM1911.png|thumb|none|400px|M1911A1 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Smith &amp;amp; Wesson Model 19]] ==&lt;br /&gt;
&lt;br /&gt;
The Most powerful handgun in the game, in .357 Magnum , it was most likely only included as the 'Desert Eagle' of this game. It is never seen in Singleplayer.&lt;br /&gt;
&lt;br /&gt;
--[[User:QBert|QBert]] 23:13, 18 October 2009 (UTC)It has to be a Model 27 since they were being produced as early as 1935.  The first Model 19 was presented on November 15, 1955 which would place it 10 years after WW2.&lt;br /&gt;
&lt;br /&gt;
[[Image:Smithandwessonmod19-03.jpg|thumb|none|300px|[[Smith &amp;amp; Wesson Model 19]] in .357 Magnum.]]&lt;br /&gt;
[[Image:CoDWW357Mag.jpg|thumb|none|400px|A .357 Magnum revolver unlockable at level 49, probably a [[Smith &amp;amp; Wesson Model 19]] or [[Smith &amp;amp; Wesson Model 27|27]]]]&lt;br /&gt;
[[Image:357_5.png|thumb|none|400px|Smith &amp;amp; Wesson Model 19 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Mk 2 hand grenade]] ==&lt;br /&gt;
&lt;br /&gt;
The Standard American grenade in singleplayer. It is the only Frag Grenade in Multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|200px|none|[[Mk 2 hand grenade]]]]&lt;br /&gt;
[[Image:CODWaWMk2.jpg|thumb|none|400px|A marine with some Mk 2 hand greandes on his gear.]]&lt;br /&gt;
&lt;br /&gt;
== [[M2 Flamethrower]] ==&lt;br /&gt;
&lt;br /&gt;
You first take it from the hands of a soldier who was killed trying to clear a machinegun nest out. You start with it in the level 'Burn Em' Out'&lt;br /&gt;
&lt;br /&gt;
[[Image:M2 Flamethrower.jpg|thumb|none|400px|[[M2 Flamethrower]]]]&lt;br /&gt;
[[Image:M2 FlamethrowerWW.jpg|thumb|none|400px|A M2 Flamethrower model of the game.]]&lt;br /&gt;
[[Image:CODWaWFlamethrower2.jpg|thumb|none|400px|A marine firing his M2 Flamethrower.This is Pvt. Glover NOT Miller. Pvt. Glover is the Marine in Little Resistance that burns out the MG Nest.]]&lt;br /&gt;
[[Image:M2_Flamethrower.png|thumb|none|400px|M2 Flamethrower in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1 Bazooka#M9A1 Bazooka|M9A1 Bazooka]] ==&lt;br /&gt;
&lt;br /&gt;
You pick it up to destroy the Japanese tanks when on the Airfield. It is also used by two Soviet Soldiers in the level Downfall. It is one of the immediately unlocked Perks when you unlock Create a Class&lt;br /&gt;
&lt;br /&gt;
[[Image:M9bazooka.jpg|thumb|none|400px|M9A1 &amp;quot;Bazooka&amp;quot; - 2.36 inch]]&lt;br /&gt;
[[Image:CoDWaWbazooka.jpg|thumb|none|400px|A marine taking cover behind a truck with his M9A1 Bazooka.]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M1919]] ==&lt;br /&gt;
&lt;br /&gt;
A Mobile Machinegun, you first use it in 'Relentless' with a bipod. Later on in Singleplayer it is seen without a bipod. It has a cloth wrapped around the barrel close to the frame, a makeshift handguard.  In the level 'Black Cats' dual-mounted on the bow and single mounted on the stern. In Multiplayer it is the last machinegun unlocked. It seems that the Browning machine gun for infantry use in the game is a M1919A4, but it can be fitted with a bipod which is a mistake (the bipod was only available for the M1919A6 version). It is also the turret gun for the soviet T-34 tank in both single player campaign and multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1919A4Browning.jpg|thumb|none|400px|[[Browning M1919]] .30-06 on M2 tripod]]&lt;br /&gt;
[[Image:CoDWaW30calCatalina.jpg|thumb|none|400px|A twin Browning M1919 machine gun with an anti-aircraft sight mounted on a PBY Catalina flying boat.]]&lt;br /&gt;
[[Image:CoDWaW30calTank.jpg|thumb|none|400px|A Browning M1919 machine gun in a ball mounting on the front hull of an M4 Sherman tank.]]&lt;br /&gt;
[[Image:CoDWaWM1919A4.jpg|thumb|none|400px|A Browning M1919 machine gun with a bipod used by a marine during the multiplayer mod.]]&lt;br /&gt;
[[Image:M1919_5.png|thumb|none|400px|Browning M1919 machine gun in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M2]] ==&lt;br /&gt;
&lt;br /&gt;
Seen in the level 'Black Cats;' one is mounted in each of the Catalina's waist blisters.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|[[Browning M2]] .50 BMG]]&lt;br /&gt;
[[Image:CoDWaW50calCatalina.jpg|thumb|none|500px|A Browning M2 machine gun mounted on a PBY Catalina flying boat]]&lt;br /&gt;
&lt;br /&gt;
== M7 Grenade Launcher ==&lt;br /&gt;
The [[M7 rifle grenade]] is an muzzle device that attaches to the M1 Garand, and is used a few times in the Pacific campaign; the first time is when the American force is attacking Japanese Type 96 25mm triple installations at the airfield. There is a slight error in how they are presented; mounting one would normally require the rifle to first be emptied, then individual blank cartridges loaded for each shot fired; in game, they're just attached and fired.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 garand M7.jpg|thumb|none|400px|M7 grenade launcher]]&lt;br /&gt;
[[Image:CoDWaWM7grenadelauncher.jpg|thumb|none|400px|Two M1 Garand rifles with M7 Grenade Launchers mounted.]]&lt;br /&gt;
&lt;br /&gt;
=Imperial Japanese Army=&lt;br /&gt;
&lt;br /&gt;
== [[Arisaka Rifle#Arisaka Type 99|Type 99 rifle]]==&lt;br /&gt;
Main rifle for the Japanese.&lt;br /&gt;
[[Image:Arisaka-Type-99.jpg|thumb|none|400px|Arisaka [[Arisaka Rifle#Ariska Type 99|Type 99 Rifle]] - 7.7mm Arisaka]]&lt;br /&gt;
[[Image:CodWaWType99.png|thumb|none|400px|A Japanese soldier in a bunker, holding a Type 99 Arisaka rifle.]]&lt;br /&gt;
[[Image:Arisika.png|thumb|none|400px|Type 99 Rifle in-game]]&lt;br /&gt;
&lt;br /&gt;
== Type 100 Submachine gun==&lt;br /&gt;
Main SMG for the Japanese.&lt;br /&gt;
[[Image:Submachine gun Type 100.jpg|thumb|none|400px|Arisaka [[Type 100 submachine gun]] in 8mm]]&lt;br /&gt;
[[Image:CODWaWType1001.jpg|thumb|none|400px|An imperial Japanese soldier with his Type 100 submachine gun.]]&lt;br /&gt;
[[Image:CoDWaWT100SMG.jpg|thumb|none|400px|An imperial Japanese soldier with a Type 100 submachine gun.]]&lt;br /&gt;
&lt;br /&gt;
== [[Type 99 Light Machine Gun]] ==&lt;br /&gt;
Main LMG (Light-Machine-Gun) for the Japanese.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type99LMG.jpg|thumb|none|400px|Nambu [[Type 99 light machine gun]] in 7.7mm Arisaka]]&lt;br /&gt;
[[Image:CoDWWType99LMG.png|thumb|none|400px|A Japanese soldier holding his Type 99 LMG.]]&lt;br /&gt;
[[Image:Type99_5.png|thumb|none|400px|Type 99 in-game]]&lt;br /&gt;
&lt;br /&gt;
The hole in the magazine release is so the soldier can see the ammo counter on the back of the magazine.  Apparentlly this was to allow the gunner to know how many bullets he had left, not that anyone used it in combat.-Autogunner&lt;br /&gt;
&lt;br /&gt;
== [[Nambu Type 14 Pistol]] ==&lt;br /&gt;
First seen given to you by Sullivan, whether or not you replace it with a new weapon, it appears in your possession again after you are sliced by a Japanese soldier, as you are being dragged by Sullivan to the escape boat, but you do not get much of a chance to use it.&lt;br /&gt;
&lt;br /&gt;
[[Image:NambuType14Pistol.jpg|thumb|none|400px|[[Nambu Type 14 pistol]] chambered for 8mm Nambu pistol ammunition]]&lt;br /&gt;
[[Image:CoDWWNambuType14.jpg|thumb|none|400px|A Japanese officer firing his Nambu Type 14 pistol.]]&lt;br /&gt;
[[Image:Nambu_5.png|thumb|none|400px|Nambu in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Type 97 hand grenade]] ==&lt;br /&gt;
Handgrenade for the Japanese.&lt;br /&gt;
[[Image:Japanese-type97-grenade.jpg|thumb|none|200px|[[Type 97 hand grenade]]]]&lt;br /&gt;
[[Image:CoDWaWtype97frag.jpg|thumb|none|400px|The player about to throw a Type 97 hand grenade]]&lt;br /&gt;
&lt;br /&gt;
== Type 92 Heavy machine gun ==&lt;br /&gt;
Main Heavy Machine Gun for the Japanese. &lt;br /&gt;
&lt;br /&gt;
[[Image:Japanese Type 92 Heavy Machine Gun.jpg|thumb|none|400px|Nambu [[Type 92 Heavy machine gun]] in Type 92 semi-rimmed 7.7 mm]]&lt;br /&gt;
[[Image:CoDWaWType92HMG1.JPG|thumb|none|400px|An imperial Japanese soldier firing a Type 92 HMG from a pillbox.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Red Army=&lt;br /&gt;
&lt;br /&gt;
== [[Mosin Nagant Rifle|Mosin Nagant]] ==&lt;br /&gt;
The Mosin-Nagant is the first rifle given to you by Reznov, due to his lack of trigger finger [but for some reason firing a PPSh is fine], it is fitted with a scope. Right away you are not given ammo. In later levels they are in the hands of Russian Soldiers. For an unknown reason, they are more rare than PPSh SMGs.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9130.jpg|thumb|none|400px|[[Mosin Nagant]] 91/30 in 7.62x54R ]]&lt;br /&gt;
[[Image:CoDWWNagant.PNG|thumb|none|400px|A soviet soldier executing a german POW with his Mosin Nagant rifle. His two comrades also have Mosin Nagant rifles.]]&lt;br /&gt;
[[Image:Mosin_5.png|thumb|none|400px|Mosin-Nagant in-game. Notice it's sniper rifle style bolt handle, designed to accomodate a scope and not used on the standard infantry models.]]&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|400px|Mosin Nagant 91/30 Sniper Variant with Russian PU Sniper Scope and down-turned bolt handle]]&lt;br /&gt;
[[Image:Call-of-duty-world-at-war-20080715043818781.jpg|thumb|none|400px|Sergeant Reznov holding a Mosin Nagant Sniper Variant.]]&lt;br /&gt;
&lt;br /&gt;
== [[Tokarev SVT-40 Rifle]]==&lt;br /&gt;
Secondary Rifle for the Russians.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVT-40.jpg|thumb|none|400px|[[Tokarev SVT-40 Rifle]] in 7.62x54R ]]&lt;br /&gt;
[[Image:CoDWaWSVT40.jpg|thumb|none|400px|A US marine firing a Soviet SVT-40 in the multiplayer mode.]]&lt;br /&gt;
[[Image:Svt40_5.png|thumb|none|400px|SVT-40 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[PPSh-41]] ==&lt;br /&gt;
The PPSh is first seen in the hands of Reznov, after he gives you the Mosin-Nagant. Which for some reason he can't fire due to his lack of a right trigger finger, but he can fire the PPSh just fine.&lt;br /&gt;
&lt;br /&gt;
[[Image:PPSH-01-SMG.jpg|thumb|none|400px|[[PPSh-41 / PPSh-43 Submachine Gun|PPSh-41]] in 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:CODWaWPPSh41(2).JPG|thumb|none|400px|Sergeant Reznov holding a PPSh-41 Submachine Gun.]]&lt;br /&gt;
&lt;br /&gt;
== Degtyaryev Light Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
[[Image:DP-28.jpg|thumb|none|400px|[[Degtyaryev DP Series Machine Gun]] (DP) Light Machine Gun in 7.62x54mmR]]&lt;br /&gt;
[[Image:CoDWWDPMG01.jpg|thumb|none|400px|A Soviet DP machine gun in the hands of an imperial Japanese soldier during the multiplayer mode.]]&lt;br /&gt;
&lt;br /&gt;
== [[12 Gauge Double Barreled Shotgun|Double-barreled shotgun]] ==&lt;br /&gt;
&lt;br /&gt;
It first makes its first appearance in the Asylum, found in the kitchen, sawed off and with a grip. Later in the Subway, it is seen normally, and are lying around in all of the offices.&lt;br /&gt;
[[Image:CharlesParker1878Shotgun.jpg‎|thumb|none|500px|Charles Parker 1878 Side by Side Shotgun - 12 Gauge.]]&lt;br /&gt;
[[Image:CodwawDouble-barreled shotgun.JPG|thumb|none|400px|The player (as a Red Army soldier) using a unknown double-barreled shotgun.]]&lt;br /&gt;
[[Image:CoDWaWDBShotgun2.jpg|thumb|none|400px|A soviet soldier firing his double-barreled shotgun.]]&lt;br /&gt;
[[Image:Double_Barrel_Action.jpg|thumb|none|400px|Double-Barrel in-game]]&lt;br /&gt;
&lt;br /&gt;
== PTRS-41 ==&lt;br /&gt;
The Large Anti-Tank rifle is always seen with a scope [essentially CoD5's Barrett], but is first seen in single player during  'Vendetta'. Much later in Downfall, one can be found on the second or third level, my mind is fuzzy on the specifics. &lt;br /&gt;
&lt;br /&gt;
[[Image:PTRS 41.jpg|thumb|none|300px|[[PTRS-41]] anti-tank rifle in 14.5x144mm.]]&lt;br /&gt;
[[Image:CoDWWPTRS3.JPG|thumb|none|400px|A soviet sniper using the PTRS-41 anti-tank rifle in the official multiplayer trailer. Note that it is ''ridiculous'' depicting this weapon being fired from the shoulder by a single man; the PTRS-41 is six feet long and weighs 45 pounds. A single soldier would only be expected to be able to ''carry'' the fully assembled rifle for short distances, never mind firing it while standing up.]]&lt;br /&gt;
[[Image:Ptrs_5.png|thumb|none|400px|PTRS-41 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Tokarev TT-33]] ==&lt;br /&gt;
&lt;br /&gt;
Used to execute German Prisoners, as well as your standard sidearm until you replace it.&lt;br /&gt;
&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|300px|[[Tokarev TT-33]] - 7.62x25mm]]&lt;br /&gt;
[[Image:CoDWaWTokarev.jpg|thumb|none|400px|A Soviet soldier about to execute a German POW with his Tokarev TT-33 pistol.]]&lt;br /&gt;
[[Image:Tt33_5.png|thumb|none|400px|TT-33 in-game]]&lt;br /&gt;
&lt;br /&gt;
== RGD-33 hand grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Rgd-33russianfrag mp.jpg|thumb|none|200px|[[RGD-33]]]]&lt;br /&gt;
[[Image:CoDWWRGD33.jpg|thumb|none|400px|The player as a soviet soldier about to throw a RGD-33 fragmentation grenade.]]&lt;br /&gt;
&lt;br /&gt;
== Molotov Cocktail ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Codwawmolotov.JPG|thumb|none|400px|The player playing as a soviet soldier is lighting his Molotov cocktail.]]&lt;br /&gt;
[[Image:CoDWaWMolotov2.jpg|thumb|none|400px|The Molotov cocktail being thrown.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Wehrmacht=&lt;br /&gt;
&lt;br /&gt;
== [[Karabiner 98k]] ==&lt;br /&gt;
Main rifle for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:Karabiner-98K.jpg|thumb|none|400px|[[Karabiner 98k]] - German manufacture 1937 date - 7.92x57mm]]&lt;br /&gt;
[[Image:CoDWaWKar98k2.jpg|thumb|none|400px|A german soldier loosing his Kar98k rifle while shot.]]&lt;br /&gt;
[[Image:CoDWaWKar98k3.jpg|thumb|none|400px|A german soldier about to fire his Kar98k rifle.]]&lt;br /&gt;
&lt;br /&gt;
== [[Gewehr 43]] ==&lt;br /&gt;
Secondary rife for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:K43 nc.jpg|thumb|none|400px|[[Gewehr 43]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:CoDWaWGewehr43.jpg|thumb|none|400px|The player as a marine is using a German Gewehr 43 against Japanese soldiers in the multiplayer mode.]]&lt;br /&gt;
[[Image:G43_5.png|thumb|none|400px|Gewehr 43 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[MP40]] ==&lt;br /&gt;
Main SMG for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40.jpg|thumb|none|400px|[[MP40]] in 9mm Parabellum]]&lt;br /&gt;
[[Image:CoDWaWMP403.jpg|thumb|none|400px|A Wehrmacht soldier firing his MP40.]]&lt;br /&gt;
[[Image:944199 20080819 screen003.jpg|thumb|none|400px|German POW's MP40 fallen on the floor near a soviet soldier's foot.]]&lt;br /&gt;
[[Image:Codwaw_mp40.JPG|thumb|none|400px|MP-40 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Sturmgewehr 44|STG-44]] ==&lt;br /&gt;
Main support for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|400px|[[Sturmgewehr 44]] 7.92x33mm]]&lt;br /&gt;
[[Image:CoDWWSTG44.jpg|thumb|none|400px|The STG-44 unlockable at level 37.]]&lt;br /&gt;
[[Image:Mp44_5.png|thumb|none|400px|MP-44 in-game]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[FG 42]] ==&lt;br /&gt;
Main LMG for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:FG421stPattern.jpg|thumb|none|400px|[[FG 42|FG42]] in 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Call-of-duty-world-at-war-20081007050209634.jpg|thumb|none|400px|The player using a FG42 in the '''War''' multiplayer mode as a german soldier.]]&lt;br /&gt;
[[Image:Fg42_5.png|thumb|none|400px|FG-42 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Walther P38]] ==&lt;br /&gt;
Used by a German Soldier to shoot Private Petrenko just as he is attempting to plant the flag.&lt;br /&gt;
&lt;br /&gt;
[[Image:P38.jpg|thumb|none|300px|[[Walther P38]] 9mm]]&lt;br /&gt;
[[Image:CoDWWP38(2).jpg|thumb|none|400px|The player as a Japanese soldier, has just shot all the bullets of his Walther P38 pistol on killing his enemy during the multiplayer mode.]]&lt;br /&gt;
[[Image:Walther_P-38.png|thumb|none|400px|P38 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Model 24 Stielhandgranate]] ==&lt;br /&gt;
Werhmacht handgrenade.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|400px|[[Model 24 Stielhandgranate]] &amp;quot;Potato Masher&amp;quot; High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:6e8278cc5a02a4ff05d3c306dcf6a52620080623143208.jpg|thumb|none|400px|German soldier with a Model 24 Stielhandgranate.]]&lt;br /&gt;
&lt;br /&gt;
== [[Panzerschreck]] ==&lt;br /&gt;
Main Rocket Launcher for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tank h5.jpg|thumb|none|400px|[[Panzerschreck]] 88mm with rocket]]&lt;br /&gt;
[[Image:CoDWaWPanzerschrek2.jpg|thumb|none|400px|A soviet soldier aiming a Panzerschreck.]]&lt;br /&gt;
[[Image:6e8278cc5a02a4ff05d3c306dcf6a52620080623143208 (2).jpg|thumb|none|400px|German soldier carrying a Panzerschreck.]]&lt;br /&gt;
&lt;br /&gt;
== [[MG42]] ==&lt;br /&gt;
Main turret weapon in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|400px|[[MG42]] in 7.92 x 57mm Mauser (8mm Mauser)]]&lt;br /&gt;
[[Image:CoDWWMG42.jpg|thumb|none|400px|A MG42 set on a sandbag.]]&lt;br /&gt;
[[Image:CoDWWMG422.jpg|thumb|none|400px|The player as a Wehrmacht soldier is using a MG42 turret of a Panzer (tank).]]&lt;br /&gt;
&lt;br /&gt;
== Panzerfaust ==&lt;br /&gt;
In Call of Duty: World at War, the Panzerfaust is seen in the archive videos before the level Downfall, but it isn't available to the player.&lt;br /&gt;
&lt;br /&gt;
=Misc=&lt;br /&gt;
&lt;br /&gt;
== [[Sticky Bomb]] ==&lt;br /&gt;
Though there are not any British troops in the Xbox 360, PS3, Wii and PC versions, the British sticky bomb is able in the game.&lt;br /&gt;
[[Image:Sticky72ii.jpg|thumb|none|300px|The [[Sticky Bomb]] (officially the '''''No 74 ST Grenade''''')]]&lt;br /&gt;
[[Image:CoDWWStickyBomb.jpg|thumb|none|400px|The sticky bomb available in the grenade section of the multiplayer mode's class creation.]]&lt;br /&gt;
&lt;br /&gt;
== Unknown Ray gun ==&lt;br /&gt;
This gun can be obtained in the Little Rescistance level, if you jump in all the holes in  the ground after you call in an airstrike, it is also in the Nazi Zombies game in you get it from the random weapons box.&lt;br /&gt;
[[Image:Raygun2.jpg|thumb|none|400px|Ray gun in-game]]&lt;br /&gt;
&lt;br /&gt;
== Holy Pistol ==&lt;br /&gt;
It's basacilly it's a M1911A1 that fires GRENADE ROUNDS.&lt;br /&gt;
[[Image:Shot0000_(2).jpg|thumb|none|400px|Holy Pistol in-game]]&lt;br /&gt;
&lt;br /&gt;
== Wunderwaffe DG-2 ==&lt;br /&gt;
It's a Big-ass Ray gun found in the new Zombie map Shi-no-numa. Based on a Browning Automatic Rifle, with lots of bits stuck on it.&lt;br /&gt;
[[Image:Picture_2.png|thumb|none|400px|DG-2 in-game]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Autogunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_World_at_War&amp;diff=223860</id>
		<title>Call of Duty: World at War</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_World_at_War&amp;diff=223860"/>
		<updated>2010-01-09T00:13:57Z</updated>

		<summary type="html">&lt;p&gt;Autogunner: /* Thompson Submachine Gun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns are used in the Xbox 360, PlayStation 3 and PC versions of the video game ''[[Call of Duty: World at War]]'' (Wii version should be the same)'''&lt;br /&gt;
[[Image:CallofDutyWorldatWarJacket.jpg|right|thumb|300px|''Call of Duty: World at War'' (2008)]]&lt;br /&gt;
&lt;br /&gt;
=United States Marine Corps=&lt;br /&gt;
&lt;br /&gt;
== [[M1 Garand]] ==&lt;br /&gt;
&lt;br /&gt;
The M1 Garand is the standard rifle of the American forces, and is seen in nearly all of the hands of the American Soldiers. It's depicted as being able to reload partway through an en-block clip; while there is facility for unloading the gun without firing every shot, it was not considered practical to do so in combat [since real soldiers don't have a magic invisible ammo hopper to consolidate their ammo neatly into full clips] and American soldiers were generally advised to fire off remaining shots if reloading was necessary.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 Garand.jpg‎ |thumb|none|400px|[[M1 Garand]] in .30-06]]&lt;br /&gt;
[[Image:CODWaWGarand1.jpg|thumb|none|400px|A marine raider holding his M1 Garand rifle.]]&lt;br /&gt;
[[Image:Garand_5.png|thumb|none|300px|M1 Garand in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1 Carbine]] ==&lt;br /&gt;
&lt;br /&gt;
The M1 Carbine is rarely seen earlier in the American campaign, it is not used up until the Castle level, where it can be picked up from most of the American corpses. Erroneously called an M1A1 Carbine in-game, despite not having a folding stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1-Carbine.jpg|thumb|none|400px|WW2 era [[M1 Carbine]] with spare magazine pouch - .30 Carbine]]&lt;br /&gt;
[[Image:CODWawM1Car.jpg|thumb|none|400px|A marine shooting with his M1 Carbine at a Japanese sniper tethered to tree.]]&lt;br /&gt;
[[Image:M1carbine_5.png|thumb|none|400px|M1 Carbine in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Thompson Submachine Gun]] ==&lt;br /&gt;
&lt;br /&gt;
The M1A1 Thompson is Roebuck's Primary Weapon.&lt;br /&gt;
Note: The M1928A1 appears on the box art for the game, though is not seen in-game. However, the gun looks more like a mix of the M1A1 for the iron sight and bolt hand location, and the M1928A1 because of its compensator and drum magazines. Also it only holds 20 rounds while its in game renders clearly show the 30 round mag.&lt;br /&gt;
[[Image:soldierwolf,20070107412.jpg|thumb|right|400px|M1A1 Thompson with 20-round magazine and Cutts compensator .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson .45 ACP]]&lt;br /&gt;
[[Image:CODWawTommy.jpg|thumb|none|400px|A marine firing his Thompson.]]&lt;br /&gt;
[[Image:Tommy_5.png|thumb|none|400px|M1A1 Thompson in-game]]&lt;br /&gt;
&lt;br /&gt;
American Soldiers and Marines would add things like the Cutts compensator to the muzzle and even pistol grips to the fore-end as field expedient means of controlling recoil.  They even modified the weapon to take drum magazines for more ammo.-Autogunner&lt;br /&gt;
&lt;br /&gt;
== [[Browning Automatic Rifle]] ==&lt;br /&gt;
&lt;br /&gt;
The M1918A2 In singleplayer is never seen without a bipod, but it must be unlocked in multiplayer. In Singleplayer, you start with it in the Level ''Relentless''.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|400px|[[Browning Automatic Rifle]] .30-06]]&lt;br /&gt;
[[Image:Cod0x3020.jpg|thumb|none|400px|Sgt. Roebuck with a BAR.]]&lt;br /&gt;
[[Image:Bar_5.png|thumb|none|400px|BAR in-game]]&lt;br /&gt;
&lt;br /&gt;
== Winchester M1897 ==&lt;br /&gt;
&lt;br /&gt;
Unlocked Immediately in Multiplayer, In singleplayer it is Sullivan's Primary weapon. For some particular reason, if you search through cleared out underground bunkers, they are just lying around.&lt;br /&gt;
&lt;br /&gt;
Referred to in-game as the &amp;quot;M1897 Trench Shotgun&amp;quot;&lt;br /&gt;
[[Image:1897.jpg|thumb|none|400px|[[Winchester Model 1897]] Trench Gun in 12 gauge]]&lt;br /&gt;
[[Image:CODWaWWinchester.jpg|thumb|none|400px|Sergeant Sullivan holding a Winchester M1897.]]&lt;br /&gt;
[[Image:642.jpg|thumb|none|400px|Sullivan advancing with a Winchester M1897.]]&lt;br /&gt;
&lt;br /&gt;
== [[M1903 Springfield|M1903A4 Sniper Rifle]] ==&lt;br /&gt;
&lt;br /&gt;
Never seen in Singleplayer without a scope, and comes with a scope unlocked in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rifle Springfield M1903A4 with M84 sight.jpg|thumb|none|400px|M1903A4 Springfield sniper variant of the [[M1903 Springfield]] 30-06 with M84 scope]]&lt;br /&gt;
[[Image:CoDWaWSpringfield.jpg|thumb|none|400px|Marine Raider &amp;quot;Denny&amp;quot; holding a M1903A4 Springfield.]]&lt;br /&gt;
[[Image:Springfield_1903_CODWAW.jpg|thumb|none|400px|M1903A4 Sprngfield un-scoped in-game]]&lt;br /&gt;
[[Image:Springfield_1903_CODWAW_scoped.jpg|thumb|none|400px|M1903A4 Springfield scoped in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1911 pistol series#M1911A1|M1911A1 pistol]] ==&lt;br /&gt;
&lt;br /&gt;
The Sidearm of all the American soldiers. and your sidearm in all of the singleplayers where you are not issued a flamethrower.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|World War 2 issued Colt M1911A1 Pistol - .45 ACP.]]&lt;br /&gt;
[[Image:CODWaWColt.jpg|thumb|none|400px|A marine aiming his M1911 pistol at a Japanese officer.]]&lt;br /&gt;
[[Image:CoDWaWcolt.jpg|thumb|none|400px|The player reloading a M1911 pistol at the E3 2008 game conference's co-op presentation.]]&lt;br /&gt;
[[Image:CODWAWM1911.png|thumb|none|400px|M1911A1 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Smith &amp;amp; Wesson Model 19]] ==&lt;br /&gt;
&lt;br /&gt;
The Most powerful handgun in the game, in .357 Magnum , it was most likely only included as the 'Desert Eagle' of this game. It is never seen in Singleplayer.&lt;br /&gt;
&lt;br /&gt;
--[[User:QBert|QBert]] 23:13, 18 October 2009 (UTC)It has to be a Model 27 since they were being produced as early as 1935.  The first Model 19 was presented on November 15, 1955 which would place it 10 years after WW2.&lt;br /&gt;
&lt;br /&gt;
[[Image:Smithandwessonmod19-03.jpg|thumb|none|300px|[[Smith &amp;amp; Wesson Model 19]] in .357 Magnum.]]&lt;br /&gt;
[[Image:CoDWW357Mag.jpg|thumb|none|400px|A .357 Magnum revolver unlockable at level 49, probably a [[Smith &amp;amp; Wesson Model 19]] or [[Smith &amp;amp; Wesson Model 27|27]]]]&lt;br /&gt;
[[Image:357_5.png|thumb|none|400px|Smith &amp;amp; Wesson Model 19 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Mk 2 hand grenade]] ==&lt;br /&gt;
&lt;br /&gt;
The Standard American grenade in singleplayer. It is the only Frag Grenade in Multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|200px|none|[[Mk 2 hand grenade]]]]&lt;br /&gt;
[[Image:CODWaWMk2.jpg|thumb|none|400px|A marine with some Mk 2 hand greandes on his gear.]]&lt;br /&gt;
&lt;br /&gt;
== [[M2 Flamethrower]] ==&lt;br /&gt;
&lt;br /&gt;
You first take it from the hands of a soldier who was killed trying to clear a machinegun nest out. You start with it in the level 'Burn Em' Out'&lt;br /&gt;
&lt;br /&gt;
[[Image:M2 Flamethrower.jpg|thumb|none|400px|[[M2 Flamethrower]]]]&lt;br /&gt;
[[Image:M2 FlamethrowerWW.jpg|thumb|none|400px|A M2 Flamethrower model of the game.]]&lt;br /&gt;
[[Image:CODWaWFlamethrower2.jpg|thumb|none|400px|A marine firing his M2 Flamethrower.This is Pvt. Glover NOT Miller. Pvt. Glover is the Marine in Little Resistance that burns out the MG Nest.]]&lt;br /&gt;
[[Image:M2_Flamethrower.png|thumb|none|400px|M2 Flamethrower in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1 Bazooka#M9A1 Bazooka|M9A1 Bazooka]] ==&lt;br /&gt;
&lt;br /&gt;
You pick it up to destroy the Japanese tanks when on the Airfield. It is also used by two Soviet Soldiers in the level Downfall. It is one of the immediately unlocked Perks when you unlock Create a Class&lt;br /&gt;
&lt;br /&gt;
[[Image:M9bazooka.jpg|thumb|none|400px|M9A1 &amp;quot;Bazooka&amp;quot; - 2.36 inch]]&lt;br /&gt;
[[Image:CoDWaWbazooka.jpg|thumb|none|400px|A marine taking cover behind a truck with his M9A1 Bazooka.]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M1919]] ==&lt;br /&gt;
&lt;br /&gt;
A Mobile Machinegun, you first use it in 'Relentless' with a bipod. Later on in Singleplayer it is seen without a bipod. It has a cloth wrapped around the barrel close to the frame, a makeshift handguard.  In the level 'Black Cats' dual-mounted on the bow and single mounted on the stern. In Multiplayer it is the last machinegun unlocked. It seems that the Browning machine gun for infantry use in the game is a M1919A4, but it can be fitted with a bipod which is a mistake (the bipod was only available for the M1919A6 version). It is also the turret gun for the soviet T-34 tank in both single player campaign and multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1919A4Browning.jpg|thumb|none|400px|[[Browning M1919]] .30-06 on M2 tripod]]&lt;br /&gt;
[[Image:CoDWaW30calCatalina.jpg|thumb|none|400px|A twin Browning M1919 machine gun with an anti-aircraft sight mounted on a PBY Catalina flying boat.]]&lt;br /&gt;
[[Image:CoDWaW30calTank.jpg|thumb|none|400px|A Browning M1919 machine gun in a ball mounting on the front hull of an M4 Sherman tank.]]&lt;br /&gt;
[[Image:CoDWaWM1919A4.jpg|thumb|none|400px|A Browning M1919 machine gun with a bipod used by a marine during the multiplayer mod.]]&lt;br /&gt;
[[Image:M1919_5.png|thumb|none|400px|Browning M1919 machine gun in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M2]] ==&lt;br /&gt;
&lt;br /&gt;
Seen in the level 'Black Cats;' one is mounted in each of the Catalina's waist blisters.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|[[Browning M2]] .50 BMG]]&lt;br /&gt;
[[Image:CoDWaW50calCatalina.jpg|thumb|none|500px|A Browning M2 machine gun mounted on a PBY Catalina flying boat]]&lt;br /&gt;
&lt;br /&gt;
== M7 Grenade Launcher ==&lt;br /&gt;
The [[M7 rifle grenade]] is an muzzle device that attaches to the M1 Garand, and is used a few times in the Pacific campaign; the first time is when the American force is attacking Japanese Type 96 25mm triple installations at the airfield. There is a slight error in how they are presented; mounting one would normally require the rifle to first be emptied, then individual blank cartridges loaded for each shot fired; in game, they're just attached and fired.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 garand M7.jpg|thumb|none|400px|M7 grenade launcher]]&lt;br /&gt;
[[Image:CoDWaWM7grenadelauncher.jpg|thumb|none|400px|Two M1 Garand rifles with M7 Grenade Launchers mounted.]]&lt;br /&gt;
&lt;br /&gt;
=Imperial Japanese Army=&lt;br /&gt;
&lt;br /&gt;
== [[Arisaka Rifle#Arisaka Type 99|Type 99 rifle]]==&lt;br /&gt;
Main rifle for the Japanese.&lt;br /&gt;
[[Image:Arisaka-Type-99.jpg|thumb|none|400px|Arisaka [[Arisaka Rifle#Ariska Type 99|Type 99 Rifle]] - 7.7mm Arisaka]]&lt;br /&gt;
[[Image:CodWaWType99.png|thumb|none|400px|A Japanese soldier in a bunker, holding a Type 99 Arisaka rifle.]]&lt;br /&gt;
[[Image:Arisika.png|thumb|none|400px|Type 99 Rifle in-game]]&lt;br /&gt;
&lt;br /&gt;
== Type 100 Submachine gun==&lt;br /&gt;
Main SMG for the Japanese.&lt;br /&gt;
[[Image:Submachine gun Type 100.jpg|thumb|none|400px|Arisaka [[Type 100 submachine gun]] in 8mm]]&lt;br /&gt;
[[Image:CODWaWType1001.jpg|thumb|none|400px|An imperial Japanese soldier with his Type 100 submachine gun.]]&lt;br /&gt;
[[Image:CoDWaWT100SMG.jpg|thumb|none|400px|An imperial Japanese soldier with a Type 100 submachine gun.]]&lt;br /&gt;
&lt;br /&gt;
== [[Type 99 Light Machine Gun]] ==&lt;br /&gt;
Main LMG (Light-Machine-Gun) for the Japanese.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type99LMG.jpg|thumb|none|400px|Nambu [[Type 99 light machine gun]] in 7.7mm Arisaka]]&lt;br /&gt;
[[Image:CoDWWType99LMG.png|thumb|none|400px|A Japanese soldier holding his Type 99 LMG.]]&lt;br /&gt;
[[Image:Type99_5.png|thumb|none|400px|Type 99 in-game]]&lt;br /&gt;
&lt;br /&gt;
The hole in the magazine release is so the soldier can see the ammo counter on the back of the magazine.  Apparentlly this was to allow the gunner to know how many bullets he had left, not that anyone used it in combat.-Autogunner&lt;br /&gt;
&lt;br /&gt;
== [[Nambu Type 14 Pistol]] ==&lt;br /&gt;
First seen given to you by Sullivan, whether or not you replace it with a new weapon, it appears in your possession again after you are sliced by a Japanese soldier, as you are being dragged by Sullivan to the escape boat, but you do not get much of a chance to use it.&lt;br /&gt;
&lt;br /&gt;
[[Image:NambuType14Pistol.jpg|thumb|none|400px|[[Nambu Type 14 pistol]] chambered for 8mm Nambu pistol ammunition]]&lt;br /&gt;
[[Image:CoDWWNambuType14.jpg|thumb|none|400px|A Japanese officer firing his Nambu Type 14 pistol.]]&lt;br /&gt;
[[Image:Nambu_5.png|thumb|none|400px|Nambu in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Type 97 hand grenade]] ==&lt;br /&gt;
Handgrenade for the Japanese.&lt;br /&gt;
[[Image:Japanese-type97-grenade.jpg|thumb|none|200px|[[Type 97 hand grenade]]]]&lt;br /&gt;
[[Image:CoDWaWtype97frag.jpg|thumb|none|400px|The player about to throw a Type 97 hand grenade]]&lt;br /&gt;
&lt;br /&gt;
== Type 92 Heavy machine gun ==&lt;br /&gt;
Main Heavy Machine Gun for the Japanese. &lt;br /&gt;
&lt;br /&gt;
[[Image:Japanese Type 92 Heavy Machine Gun.jpg|thumb|none|400px|Nambu [[Type 92 Heavy machine gun]] in Type 92 semi-rimmed 7.7 mm]]&lt;br /&gt;
[[Image:CoDWaWType92HMG1.JPG|thumb|none|400px|An imperial Japanese soldier firing a Type 92 HMG from a pillbox.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Red Army=&lt;br /&gt;
&lt;br /&gt;
== [[Mosin Nagant Rifle|Mosin Nagant]] ==&lt;br /&gt;
The Mosin-Nagant is the first rifle given to you by Reznov, due to his lack of trigger finger [but for some reason firing a PPSh is fine], it is fitted with a scope. Right away you are not given ammo. In later levels they are in the hands of Russian Soldiers. For an unknown reason, they are more rare than PPSh SMGs.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9130.jpg|thumb|none|400px|[[Mosin Nagant]] 91/30 in 7.62x54R ]]&lt;br /&gt;
[[Image:CoDWWNagant.PNG|thumb|none|400px|A soviet soldier executing a german POW with his Mosin Nagant rifle. His two comrades also have Mosin Nagant rifles.]]&lt;br /&gt;
[[Image:Mosin_5.png|thumb|none|400px|Mosin-Nagant in-game. Notice it's sniper rifle style bolt handle, designed to accomodate a scope and not used on the standard infantry models.]]&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|400px|Mosin Nagant 91/30 Sniper Variant with Russian PU Sniper Scope and down-turned bolt handle]]&lt;br /&gt;
[[Image:Call-of-duty-world-at-war-20080715043818781.jpg|thumb|none|400px|Sergeant Reznov holding a Mosin Nagant Sniper Variant.]]&lt;br /&gt;
&lt;br /&gt;
== [[Tokarev SVT-40 Rifle]]==&lt;br /&gt;
Secondary Rifle for the Russians.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVT-40.jpg|thumb|none|400px|[[Tokarev SVT-40 Rifle]] in 7.62x54R ]]&lt;br /&gt;
[[Image:CoDWaWSVT40.jpg|thumb|none|400px|A US marine firing a Soviet SVT-40 in the multiplayer mode.]]&lt;br /&gt;
[[Image:Svt40_5.png|thumb|none|400px|SVT-40 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[PPSh-41]] ==&lt;br /&gt;
The PPSh is first seen in the hands of Reznov, after he gives you the Mosin-Nagant. Which for some reason he can't fire due to his lack of a right trigger finger, but he can fire the PPSh just fine.&lt;br /&gt;
&lt;br /&gt;
[[Image:PPSH-01-SMG.jpg|thumb|none|400px|[[PPSh-41 / PPSh-43 Submachine Gun|PPSh-41]] in 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:CODWaWPPSh41(2).JPG|thumb|none|400px|Sergeant Reznov holding a PPSh-41 Submachine Gun.]]&lt;br /&gt;
&lt;br /&gt;
== Degtyaryev Light Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
[[Image:DP-28.jpg|thumb|none|400px|[[Degtyaryev DP Series Machine Gun]] (DP) Light Machine Gun in 7.62x54mmR]]&lt;br /&gt;
[[Image:CoDWWDPMG01.jpg|thumb|none|400px|A Soviet DP machine gun in the hands of an imperial Japanese soldier during the multiplayer mode.]]&lt;br /&gt;
&lt;br /&gt;
== [[12 Gauge Double Barreled Shotgun|Double-barreled shotgun]] ==&lt;br /&gt;
&lt;br /&gt;
It first makes its first appearance in the Asylum, found in the kitchen, sawed off and with a grip. Later in the Subway, it is seen normally, and are lying around in all of the offices.&lt;br /&gt;
[[Image:CharlesParker1878Shotgun.jpg‎|thumb|none|500px|Charles Parker 1878 Side by Side Shotgun - 12 Gauge.]]&lt;br /&gt;
[[Image:CodwawDouble-barreled shotgun.JPG|thumb|none|400px|The player (as a Red Army soldier) using a unknown double-barreled shotgun.]]&lt;br /&gt;
[[Image:CoDWaWDBShotgun2.jpg|thumb|none|400px|A soviet soldier firing his double-barreled shotgun.]]&lt;br /&gt;
[[Image:Double_Barrel_Action.jpg|thumb|none|400px|Double-Barrel in-game]]&lt;br /&gt;
&lt;br /&gt;
== PTRS-41 ==&lt;br /&gt;
The Large Anti-Tank rifle is always seen with a scope [essentially CoD5's Barrett], but is first seen in single player during  'Vendetta'. Much later in Downfall, one can be found on the second or third level, my mind is fuzzy on the specifics. &lt;br /&gt;
&lt;br /&gt;
[[Image:PTRS 41.jpg|thumb|none|300px|[[PTRS-41]] anti-tank rifle in 14.5x144mm.]]&lt;br /&gt;
[[Image:CoDWWPTRS3.JPG|thumb|none|400px|A soviet sniper using the PTRS-41 anti-tank rifle in the official multiplayer trailer. Note that it is ''ridiculous'' depicting this weapon being fired from the shoulder by a single man; the PTRS-41 is six feet long and weighs 45 pounds. A single soldier would only be expected to be able to ''carry'' the fully assembled rifle for short distances, never mind firing it while standing up.]]&lt;br /&gt;
[[Image:Ptrs_5.png|thumb|none|400px|PTRS-41 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Tokarev TT-33]] ==&lt;br /&gt;
&lt;br /&gt;
Used to execute German Prisoners, as well as your standard sidearm until you replace it.&lt;br /&gt;
&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|300px|[[Tokarev TT-33]] - 7.62x25mm]]&lt;br /&gt;
[[Image:CoDWaWTokarev.jpg|thumb|none|400px|A Soviet soldier about to execute a German POW with his Tokarev TT-33 pistol.]]&lt;br /&gt;
[[Image:Tt33_5.png|thumb|none|400px|TT-33 in-game]]&lt;br /&gt;
&lt;br /&gt;
== RGD-33 hand grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Rgd-33russianfrag mp.jpg|thumb|none|200px|[[RGD-33]]]]&lt;br /&gt;
[[Image:CoDWWRGD33.jpg|thumb|none|400px|The player as a soviet soldier about to throw a RGD-33 fragmentation grenade.]]&lt;br /&gt;
&lt;br /&gt;
== Molotov Cocktail ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Codwawmolotov.JPG|thumb|none|400px|The player playing as a soviet soldier is lighting his Molotov cocktail.]]&lt;br /&gt;
[[Image:CoDWaWMolotov2.jpg|thumb|none|400px|The Molotov cocktail being thrown.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Wehrmacht=&lt;br /&gt;
&lt;br /&gt;
== [[Karabiner 98k]] ==&lt;br /&gt;
Main rifle for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:Karabiner-98K.jpg|thumb|none|400px|[[Karabiner 98k]] - German manufacture 1937 date - 7.92x57mm]]&lt;br /&gt;
[[Image:CoDWaWKar98k2.jpg|thumb|none|400px|A german soldier loosing his Kar98k rifle while shot.]]&lt;br /&gt;
[[Image:CoDWaWKar98k3.jpg|thumb|none|400px|A german soldier about to fire his Kar98k rifle.]]&lt;br /&gt;
&lt;br /&gt;
== [[Gewehr 43]] ==&lt;br /&gt;
Secondary rife for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:K43 nc.jpg|thumb|none|400px|[[Gewehr 43]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:CoDWaWGewehr43.jpg|thumb|none|400px|The player as a marine is using a German Gewehr 43 against Japanese soldiers in the multiplayer mode.]]&lt;br /&gt;
[[Image:G43_5.png|thumb|none|400px|Gewehr 43 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[MP40]] ==&lt;br /&gt;
Main SMG for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40.jpg|thumb|none|400px|[[MP40]] in 9mm Parabellum]]&lt;br /&gt;
[[Image:CoDWaWMP403.jpg|thumb|none|400px|A Wehrmacht soldier firing his MP40.]]&lt;br /&gt;
[[Image:944199 20080819 screen003.jpg|thumb|none|400px|German POW's MP40 fallen on the floor near a soviet soldier's foot.]]&lt;br /&gt;
[[Image:Codwaw_mp40.JPG|thumb|none|400px|MP-40 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Sturmgewehr 44|STG-44]] ==&lt;br /&gt;
Main support for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|400px|[[Sturmgewehr 44]] 7.92x33mm]]&lt;br /&gt;
[[Image:CoDWWSTG44.jpg|thumb|none|400px|The STG-44 unlockable at level 37.]]&lt;br /&gt;
[[Image:Mp44_5.png|thumb|none|400px|MP-44 in-game]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[FG 42]] ==&lt;br /&gt;
Main LMG for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:FG421stPattern.jpg|thumb|none|400px|[[FG 42|FG42]] in 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Call-of-duty-world-at-war-20081007050209634.jpg|thumb|none|400px|The player using a FG42 in the '''War''' multiplayer mode as a german soldier.]]&lt;br /&gt;
[[Image:Fg42_5.png|thumb|none|400px|FG-42 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Walther P38]] ==&lt;br /&gt;
Used by a German Soldier to shoot Private Petrenko just as he is attempting to plant the flag.&lt;br /&gt;
&lt;br /&gt;
[[Image:P38.jpg|thumb|none|300px|[[Walther P38]] 9mm]]&lt;br /&gt;
[[Image:CoDWWP38(2).jpg|thumb|none|400px|The player as a Japanese soldier, has just shot all the bullets of his Walther P38 pistol on killing his enemy during the multiplayer mode.]]&lt;br /&gt;
[[Image:Walther_P-38.png|thumb|none|400px|P38 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Model 24 Stielhandgranate]] ==&lt;br /&gt;
Werhmacht handgrenade.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|400px|[[Model 24 Stielhandgranate]] &amp;quot;Potato Masher&amp;quot; High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:6e8278cc5a02a4ff05d3c306dcf6a52620080623143208.jpg|thumb|none|400px|German soldier with a Model 24 Stielhandgranate.]]&lt;br /&gt;
&lt;br /&gt;
== [[Panzerschreck]] ==&lt;br /&gt;
Main Rocket Launcher for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tank h5.jpg|thumb|none|400px|[[Panzerschreck]] 88mm with rocket]]&lt;br /&gt;
[[Image:CoDWaWPanzerschrek2.jpg|thumb|none|400px|A soviet soldier aiming a Panzerschreck.]]&lt;br /&gt;
[[Image:6e8278cc5a02a4ff05d3c306dcf6a52620080623143208 (2).jpg|thumb|none|400px|German soldier carrying a Panzerschreck.]]&lt;br /&gt;
&lt;br /&gt;
== [[MG42]] ==&lt;br /&gt;
Main turret weapon in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|400px|[[MG42]] in 7.92 x 57mm Mauser (8mm Mauser)]]&lt;br /&gt;
[[Image:CoDWWMG42.jpg|thumb|none|400px|A MG42 set on a sandbag.]]&lt;br /&gt;
[[Image:CoDWWMG422.jpg|thumb|none|400px|The player as a Wehrmacht soldier is using a MG42 turret of a Panzer (tank).]]&lt;br /&gt;
&lt;br /&gt;
== Panzerfaust ==&lt;br /&gt;
In Call of Duty: World at War, the Panzerfaust is seen in the archive videos before the level Downfall, but it isn't available to the player.&lt;br /&gt;
&lt;br /&gt;
=Misc=&lt;br /&gt;
&lt;br /&gt;
== [[Sticky Bomb]] ==&lt;br /&gt;
Though there are not any British troops in the Xbox 360, PS3, Wii and PC versions, the British sticky bomb is able in the game.&lt;br /&gt;
[[Image:Sticky72ii.jpg|thumb|none|300px|The [[Sticky Bomb]] (officially the '''''No 74 ST Grenade''''')]]&lt;br /&gt;
[[Image:CoDWWStickyBomb.jpg|thumb|none|400px|The sticky bomb available in the grenade section of the multiplayer mode's class creation.]]&lt;br /&gt;
&lt;br /&gt;
== Unknown Ray gun ==&lt;br /&gt;
This gun can be obtained in the Little Rescistance level, if you jump in all the holes in  the ground after you call in an airstrike, it is also in the Nazi Zombies game in you get it from the random weapons box.&lt;br /&gt;
[[Image:Raygun2.jpg|thumb|none|400px|Ray gun in-game]]&lt;br /&gt;
&lt;br /&gt;
== Holy Pistol ==&lt;br /&gt;
It's basacilly it's a M1911A1 that fires GRENADE ROUNDS.&lt;br /&gt;
[[Image:Shot0000_(2).jpg|thumb|none|400px|Holy Pistol in-game]]&lt;br /&gt;
&lt;br /&gt;
== Wunderwaffe DG-2 ==&lt;br /&gt;
It's a Big-ass Ray gun found in the new Zombie map Shi-no-numa. Based on a Browning Automatic Rifle, with lots of bits stuck on it.&lt;br /&gt;
[[Image:Picture_2.png|thumb|none|400px|DG-2 in-game]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Autogunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_World_at_War&amp;diff=223858</id>
		<title>Call of Duty: World at War</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_World_at_War&amp;diff=223858"/>
		<updated>2010-01-09T00:13:37Z</updated>

		<summary type="html">&lt;p&gt;Autogunner: /* Thompson Submachine Gun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns are used in the Xbox 360, PlayStation 3 and PC versions of the video game ''[[Call of Duty: World at War]]'' (Wii version should be the same)'''&lt;br /&gt;
[[Image:CallofDutyWorldatWarJacket.jpg|right|thumb|300px|''Call of Duty: World at War'' (2008)]]&lt;br /&gt;
&lt;br /&gt;
=United States Marine Corps=&lt;br /&gt;
&lt;br /&gt;
== [[M1 Garand]] ==&lt;br /&gt;
&lt;br /&gt;
The M1 Garand is the standard rifle of the American forces, and is seen in nearly all of the hands of the American Soldiers. It's depicted as being able to reload partway through an en-block clip; while there is facility for unloading the gun without firing every shot, it was not considered practical to do so in combat [since real soldiers don't have a magic invisible ammo hopper to consolidate their ammo neatly into full clips] and American soldiers were generally advised to fire off remaining shots if reloading was necessary.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 Garand.jpg‎ |thumb|none|400px|[[M1 Garand]] in .30-06]]&lt;br /&gt;
[[Image:CODWaWGarand1.jpg|thumb|none|400px|A marine raider holding his M1 Garand rifle.]]&lt;br /&gt;
[[Image:Garand_5.png|thumb|none|300px|M1 Garand in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1 Carbine]] ==&lt;br /&gt;
&lt;br /&gt;
The M1 Carbine is rarely seen earlier in the American campaign, it is not used up until the Castle level, where it can be picked up from most of the American corpses. Erroneously called an M1A1 Carbine in-game, despite not having a folding stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1-Carbine.jpg|thumb|none|400px|WW2 era [[M1 Carbine]] with spare magazine pouch - .30 Carbine]]&lt;br /&gt;
[[Image:CODWawM1Car.jpg|thumb|none|400px|A marine shooting with his M1 Carbine at a Japanese sniper tethered to tree.]]&lt;br /&gt;
[[Image:M1carbine_5.png|thumb|none|400px|M1 Carbine in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Thompson Submachine Gun]] ==&lt;br /&gt;
&lt;br /&gt;
The M1A1 Thompson is Roebuck's Primary Weapon.&lt;br /&gt;
Note: The M1928A1 appears on the box art for the game, though is not seen in-game. However, the gun looks more like a mix of the M1A1 for the iron sight and bolt hand location, and the M1928A1 because of its compensator and drum magazines. Also it only holds 20 rounds while its in game renders clearly show the 30 round mag.&lt;br /&gt;
[[Image:soldierwolf,20070107412.jpg|thumb|right|400px|M1A1 Thompson with 20-round magazine and Cutts compensator .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson .45 ACP]]&lt;br /&gt;
[[Image:CODWawTommy.jpg|thumb|none|400px|A marine firing his Thompson.]]&lt;br /&gt;
[[Image:Tommy_5.png|thumb|none|400px|M1A1 Thompson in-game]]&lt;br /&gt;
&lt;br /&gt;
American Soldiers and Marines would add things like the Cutts compensator to the muzzle and even pistol grips to the fore-end as field expedient means of controlling recoil.  They even modified the weapon to take drum magazines for more ammo.&lt;br /&gt;
&lt;br /&gt;
== [[Browning Automatic Rifle]] ==&lt;br /&gt;
&lt;br /&gt;
The M1918A2 In singleplayer is never seen without a bipod, but it must be unlocked in multiplayer. In Singleplayer, you start with it in the Level ''Relentless''.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|400px|[[Browning Automatic Rifle]] .30-06]]&lt;br /&gt;
[[Image:Cod0x3020.jpg|thumb|none|400px|Sgt. Roebuck with a BAR.]]&lt;br /&gt;
[[Image:Bar_5.png|thumb|none|400px|BAR in-game]]&lt;br /&gt;
&lt;br /&gt;
== Winchester M1897 ==&lt;br /&gt;
&lt;br /&gt;
Unlocked Immediately in Multiplayer, In singleplayer it is Sullivan's Primary weapon. For some particular reason, if you search through cleared out underground bunkers, they are just lying around.&lt;br /&gt;
&lt;br /&gt;
Referred to in-game as the &amp;quot;M1897 Trench Shotgun&amp;quot;&lt;br /&gt;
[[Image:1897.jpg|thumb|none|400px|[[Winchester Model 1897]] Trench Gun in 12 gauge]]&lt;br /&gt;
[[Image:CODWaWWinchester.jpg|thumb|none|400px|Sergeant Sullivan holding a Winchester M1897.]]&lt;br /&gt;
[[Image:642.jpg|thumb|none|400px|Sullivan advancing with a Winchester M1897.]]&lt;br /&gt;
&lt;br /&gt;
== [[M1903 Springfield|M1903A4 Sniper Rifle]] ==&lt;br /&gt;
&lt;br /&gt;
Never seen in Singleplayer without a scope, and comes with a scope unlocked in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rifle Springfield M1903A4 with M84 sight.jpg|thumb|none|400px|M1903A4 Springfield sniper variant of the [[M1903 Springfield]] 30-06 with M84 scope]]&lt;br /&gt;
[[Image:CoDWaWSpringfield.jpg|thumb|none|400px|Marine Raider &amp;quot;Denny&amp;quot; holding a M1903A4 Springfield.]]&lt;br /&gt;
[[Image:Springfield_1903_CODWAW.jpg|thumb|none|400px|M1903A4 Sprngfield un-scoped in-game]]&lt;br /&gt;
[[Image:Springfield_1903_CODWAW_scoped.jpg|thumb|none|400px|M1903A4 Springfield scoped in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1911 pistol series#M1911A1|M1911A1 pistol]] ==&lt;br /&gt;
&lt;br /&gt;
The Sidearm of all the American soldiers. and your sidearm in all of the singleplayers where you are not issued a flamethrower.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|World War 2 issued Colt M1911A1 Pistol - .45 ACP.]]&lt;br /&gt;
[[Image:CODWaWColt.jpg|thumb|none|400px|A marine aiming his M1911 pistol at a Japanese officer.]]&lt;br /&gt;
[[Image:CoDWaWcolt.jpg|thumb|none|400px|The player reloading a M1911 pistol at the E3 2008 game conference's co-op presentation.]]&lt;br /&gt;
[[Image:CODWAWM1911.png|thumb|none|400px|M1911A1 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Smith &amp;amp; Wesson Model 19]] ==&lt;br /&gt;
&lt;br /&gt;
The Most powerful handgun in the game, in .357 Magnum , it was most likely only included as the 'Desert Eagle' of this game. It is never seen in Singleplayer.&lt;br /&gt;
&lt;br /&gt;
--[[User:QBert|QBert]] 23:13, 18 October 2009 (UTC)It has to be a Model 27 since they were being produced as early as 1935.  The first Model 19 was presented on November 15, 1955 which would place it 10 years after WW2.&lt;br /&gt;
&lt;br /&gt;
[[Image:Smithandwessonmod19-03.jpg|thumb|none|300px|[[Smith &amp;amp; Wesson Model 19]] in .357 Magnum.]]&lt;br /&gt;
[[Image:CoDWW357Mag.jpg|thumb|none|400px|A .357 Magnum revolver unlockable at level 49, probably a [[Smith &amp;amp; Wesson Model 19]] or [[Smith &amp;amp; Wesson Model 27|27]]]]&lt;br /&gt;
[[Image:357_5.png|thumb|none|400px|Smith &amp;amp; Wesson Model 19 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Mk 2 hand grenade]] ==&lt;br /&gt;
&lt;br /&gt;
The Standard American grenade in singleplayer. It is the only Frag Grenade in Multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|200px|none|[[Mk 2 hand grenade]]]]&lt;br /&gt;
[[Image:CODWaWMk2.jpg|thumb|none|400px|A marine with some Mk 2 hand greandes on his gear.]]&lt;br /&gt;
&lt;br /&gt;
== [[M2 Flamethrower]] ==&lt;br /&gt;
&lt;br /&gt;
You first take it from the hands of a soldier who was killed trying to clear a machinegun nest out. You start with it in the level 'Burn Em' Out'&lt;br /&gt;
&lt;br /&gt;
[[Image:M2 Flamethrower.jpg|thumb|none|400px|[[M2 Flamethrower]]]]&lt;br /&gt;
[[Image:M2 FlamethrowerWW.jpg|thumb|none|400px|A M2 Flamethrower model of the game.]]&lt;br /&gt;
[[Image:CODWaWFlamethrower2.jpg|thumb|none|400px|A marine firing his M2 Flamethrower.This is Pvt. Glover NOT Miller. Pvt. Glover is the Marine in Little Resistance that burns out the MG Nest.]]&lt;br /&gt;
[[Image:M2_Flamethrower.png|thumb|none|400px|M2 Flamethrower in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1 Bazooka#M9A1 Bazooka|M9A1 Bazooka]] ==&lt;br /&gt;
&lt;br /&gt;
You pick it up to destroy the Japanese tanks when on the Airfield. It is also used by two Soviet Soldiers in the level Downfall. It is one of the immediately unlocked Perks when you unlock Create a Class&lt;br /&gt;
&lt;br /&gt;
[[Image:M9bazooka.jpg|thumb|none|400px|M9A1 &amp;quot;Bazooka&amp;quot; - 2.36 inch]]&lt;br /&gt;
[[Image:CoDWaWbazooka.jpg|thumb|none|400px|A marine taking cover behind a truck with his M9A1 Bazooka.]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M1919]] ==&lt;br /&gt;
&lt;br /&gt;
A Mobile Machinegun, you first use it in 'Relentless' with a bipod. Later on in Singleplayer it is seen without a bipod. It has a cloth wrapped around the barrel close to the frame, a makeshift handguard.  In the level 'Black Cats' dual-mounted on the bow and single mounted on the stern. In Multiplayer it is the last machinegun unlocked. It seems that the Browning machine gun for infantry use in the game is a M1919A4, but it can be fitted with a bipod which is a mistake (the bipod was only available for the M1919A6 version). It is also the turret gun for the soviet T-34 tank in both single player campaign and multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1919A4Browning.jpg|thumb|none|400px|[[Browning M1919]] .30-06 on M2 tripod]]&lt;br /&gt;
[[Image:CoDWaW30calCatalina.jpg|thumb|none|400px|A twin Browning M1919 machine gun with an anti-aircraft sight mounted on a PBY Catalina flying boat.]]&lt;br /&gt;
[[Image:CoDWaW30calTank.jpg|thumb|none|400px|A Browning M1919 machine gun in a ball mounting on the front hull of an M4 Sherman tank.]]&lt;br /&gt;
[[Image:CoDWaWM1919A4.jpg|thumb|none|400px|A Browning M1919 machine gun with a bipod used by a marine during the multiplayer mod.]]&lt;br /&gt;
[[Image:M1919_5.png|thumb|none|400px|Browning M1919 machine gun in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M2]] ==&lt;br /&gt;
&lt;br /&gt;
Seen in the level 'Black Cats;' one is mounted in each of the Catalina's waist blisters.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|[[Browning M2]] .50 BMG]]&lt;br /&gt;
[[Image:CoDWaW50calCatalina.jpg|thumb|none|500px|A Browning M2 machine gun mounted on a PBY Catalina flying boat]]&lt;br /&gt;
&lt;br /&gt;
== M7 Grenade Launcher ==&lt;br /&gt;
The [[M7 rifle grenade]] is an muzzle device that attaches to the M1 Garand, and is used a few times in the Pacific campaign; the first time is when the American force is attacking Japanese Type 96 25mm triple installations at the airfield. There is a slight error in how they are presented; mounting one would normally require the rifle to first be emptied, then individual blank cartridges loaded for each shot fired; in game, they're just attached and fired.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 garand M7.jpg|thumb|none|400px|M7 grenade launcher]]&lt;br /&gt;
[[Image:CoDWaWM7grenadelauncher.jpg|thumb|none|400px|Two M1 Garand rifles with M7 Grenade Launchers mounted.]]&lt;br /&gt;
&lt;br /&gt;
=Imperial Japanese Army=&lt;br /&gt;
&lt;br /&gt;
== [[Arisaka Rifle#Arisaka Type 99|Type 99 rifle]]==&lt;br /&gt;
Main rifle for the Japanese.&lt;br /&gt;
[[Image:Arisaka-Type-99.jpg|thumb|none|400px|Arisaka [[Arisaka Rifle#Ariska Type 99|Type 99 Rifle]] - 7.7mm Arisaka]]&lt;br /&gt;
[[Image:CodWaWType99.png|thumb|none|400px|A Japanese soldier in a bunker, holding a Type 99 Arisaka rifle.]]&lt;br /&gt;
[[Image:Arisika.png|thumb|none|400px|Type 99 Rifle in-game]]&lt;br /&gt;
&lt;br /&gt;
== Type 100 Submachine gun==&lt;br /&gt;
Main SMG for the Japanese.&lt;br /&gt;
[[Image:Submachine gun Type 100.jpg|thumb|none|400px|Arisaka [[Type 100 submachine gun]] in 8mm]]&lt;br /&gt;
[[Image:CODWaWType1001.jpg|thumb|none|400px|An imperial Japanese soldier with his Type 100 submachine gun.]]&lt;br /&gt;
[[Image:CoDWaWT100SMG.jpg|thumb|none|400px|An imperial Japanese soldier with a Type 100 submachine gun.]]&lt;br /&gt;
&lt;br /&gt;
== [[Type 99 Light Machine Gun]] ==&lt;br /&gt;
Main LMG (Light-Machine-Gun) for the Japanese.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type99LMG.jpg|thumb|none|400px|Nambu [[Type 99 light machine gun]] in 7.7mm Arisaka]]&lt;br /&gt;
[[Image:CoDWWType99LMG.png|thumb|none|400px|A Japanese soldier holding his Type 99 LMG.]]&lt;br /&gt;
[[Image:Type99_5.png|thumb|none|400px|Type 99 in-game]]&lt;br /&gt;
&lt;br /&gt;
The hole in the magazine release is so the soldier can see the ammo counter on the back of the magazine.  Apparentlly this was to allow the gunner to know how many bullets he had left, not that anyone used it in combat.-Autogunner&lt;br /&gt;
&lt;br /&gt;
== [[Nambu Type 14 Pistol]] ==&lt;br /&gt;
First seen given to you by Sullivan, whether or not you replace it with a new weapon, it appears in your possession again after you are sliced by a Japanese soldier, as you are being dragged by Sullivan to the escape boat, but you do not get much of a chance to use it.&lt;br /&gt;
&lt;br /&gt;
[[Image:NambuType14Pistol.jpg|thumb|none|400px|[[Nambu Type 14 pistol]] chambered for 8mm Nambu pistol ammunition]]&lt;br /&gt;
[[Image:CoDWWNambuType14.jpg|thumb|none|400px|A Japanese officer firing his Nambu Type 14 pistol.]]&lt;br /&gt;
[[Image:Nambu_5.png|thumb|none|400px|Nambu in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Type 97 hand grenade]] ==&lt;br /&gt;
Handgrenade for the Japanese.&lt;br /&gt;
[[Image:Japanese-type97-grenade.jpg|thumb|none|200px|[[Type 97 hand grenade]]]]&lt;br /&gt;
[[Image:CoDWaWtype97frag.jpg|thumb|none|400px|The player about to throw a Type 97 hand grenade]]&lt;br /&gt;
&lt;br /&gt;
== Type 92 Heavy machine gun ==&lt;br /&gt;
Main Heavy Machine Gun for the Japanese. &lt;br /&gt;
&lt;br /&gt;
[[Image:Japanese Type 92 Heavy Machine Gun.jpg|thumb|none|400px|Nambu [[Type 92 Heavy machine gun]] in Type 92 semi-rimmed 7.7 mm]]&lt;br /&gt;
[[Image:CoDWaWType92HMG1.JPG|thumb|none|400px|An imperial Japanese soldier firing a Type 92 HMG from a pillbox.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Red Army=&lt;br /&gt;
&lt;br /&gt;
== [[Mosin Nagant Rifle|Mosin Nagant]] ==&lt;br /&gt;
The Mosin-Nagant is the first rifle given to you by Reznov, due to his lack of trigger finger [but for some reason firing a PPSh is fine], it is fitted with a scope. Right away you are not given ammo. In later levels they are in the hands of Russian Soldiers. For an unknown reason, they are more rare than PPSh SMGs.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9130.jpg|thumb|none|400px|[[Mosin Nagant]] 91/30 in 7.62x54R ]]&lt;br /&gt;
[[Image:CoDWWNagant.PNG|thumb|none|400px|A soviet soldier executing a german POW with his Mosin Nagant rifle. His two comrades also have Mosin Nagant rifles.]]&lt;br /&gt;
[[Image:Mosin_5.png|thumb|none|400px|Mosin-Nagant in-game. Notice it's sniper rifle style bolt handle, designed to accomodate a scope and not used on the standard infantry models.]]&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|400px|Mosin Nagant 91/30 Sniper Variant with Russian PU Sniper Scope and down-turned bolt handle]]&lt;br /&gt;
[[Image:Call-of-duty-world-at-war-20080715043818781.jpg|thumb|none|400px|Sergeant Reznov holding a Mosin Nagant Sniper Variant.]]&lt;br /&gt;
&lt;br /&gt;
== [[Tokarev SVT-40 Rifle]]==&lt;br /&gt;
Secondary Rifle for the Russians.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVT-40.jpg|thumb|none|400px|[[Tokarev SVT-40 Rifle]] in 7.62x54R ]]&lt;br /&gt;
[[Image:CoDWaWSVT40.jpg|thumb|none|400px|A US marine firing a Soviet SVT-40 in the multiplayer mode.]]&lt;br /&gt;
[[Image:Svt40_5.png|thumb|none|400px|SVT-40 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[PPSh-41]] ==&lt;br /&gt;
The PPSh is first seen in the hands of Reznov, after he gives you the Mosin-Nagant. Which for some reason he can't fire due to his lack of a right trigger finger, but he can fire the PPSh just fine.&lt;br /&gt;
&lt;br /&gt;
[[Image:PPSH-01-SMG.jpg|thumb|none|400px|[[PPSh-41 / PPSh-43 Submachine Gun|PPSh-41]] in 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:CODWaWPPSh41(2).JPG|thumb|none|400px|Sergeant Reznov holding a PPSh-41 Submachine Gun.]]&lt;br /&gt;
&lt;br /&gt;
== Degtyaryev Light Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
[[Image:DP-28.jpg|thumb|none|400px|[[Degtyaryev DP Series Machine Gun]] (DP) Light Machine Gun in 7.62x54mmR]]&lt;br /&gt;
[[Image:CoDWWDPMG01.jpg|thumb|none|400px|A Soviet DP machine gun in the hands of an imperial Japanese soldier during the multiplayer mode.]]&lt;br /&gt;
&lt;br /&gt;
== [[12 Gauge Double Barreled Shotgun|Double-barreled shotgun]] ==&lt;br /&gt;
&lt;br /&gt;
It first makes its first appearance in the Asylum, found in the kitchen, sawed off and with a grip. Later in the Subway, it is seen normally, and are lying around in all of the offices.&lt;br /&gt;
[[Image:CharlesParker1878Shotgun.jpg‎|thumb|none|500px|Charles Parker 1878 Side by Side Shotgun - 12 Gauge.]]&lt;br /&gt;
[[Image:CodwawDouble-barreled shotgun.JPG|thumb|none|400px|The player (as a Red Army soldier) using a unknown double-barreled shotgun.]]&lt;br /&gt;
[[Image:CoDWaWDBShotgun2.jpg|thumb|none|400px|A soviet soldier firing his double-barreled shotgun.]]&lt;br /&gt;
[[Image:Double_Barrel_Action.jpg|thumb|none|400px|Double-Barrel in-game]]&lt;br /&gt;
&lt;br /&gt;
== PTRS-41 ==&lt;br /&gt;
The Large Anti-Tank rifle is always seen with a scope [essentially CoD5's Barrett], but is first seen in single player during  'Vendetta'. Much later in Downfall, one can be found on the second or third level, my mind is fuzzy on the specifics. &lt;br /&gt;
&lt;br /&gt;
[[Image:PTRS 41.jpg|thumb|none|300px|[[PTRS-41]] anti-tank rifle in 14.5x144mm.]]&lt;br /&gt;
[[Image:CoDWWPTRS3.JPG|thumb|none|400px|A soviet sniper using the PTRS-41 anti-tank rifle in the official multiplayer trailer. Note that it is ''ridiculous'' depicting this weapon being fired from the shoulder by a single man; the PTRS-41 is six feet long and weighs 45 pounds. A single soldier would only be expected to be able to ''carry'' the fully assembled rifle for short distances, never mind firing it while standing up.]]&lt;br /&gt;
[[Image:Ptrs_5.png|thumb|none|400px|PTRS-41 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Tokarev TT-33]] ==&lt;br /&gt;
&lt;br /&gt;
Used to execute German Prisoners, as well as your standard sidearm until you replace it.&lt;br /&gt;
&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|300px|[[Tokarev TT-33]] - 7.62x25mm]]&lt;br /&gt;
[[Image:CoDWaWTokarev.jpg|thumb|none|400px|A Soviet soldier about to execute a German POW with his Tokarev TT-33 pistol.]]&lt;br /&gt;
[[Image:Tt33_5.png|thumb|none|400px|TT-33 in-game]]&lt;br /&gt;
&lt;br /&gt;
== RGD-33 hand grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Rgd-33russianfrag mp.jpg|thumb|none|200px|[[RGD-33]]]]&lt;br /&gt;
[[Image:CoDWWRGD33.jpg|thumb|none|400px|The player as a soviet soldier about to throw a RGD-33 fragmentation grenade.]]&lt;br /&gt;
&lt;br /&gt;
== Molotov Cocktail ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Codwawmolotov.JPG|thumb|none|400px|The player playing as a soviet soldier is lighting his Molotov cocktail.]]&lt;br /&gt;
[[Image:CoDWaWMolotov2.jpg|thumb|none|400px|The Molotov cocktail being thrown.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Wehrmacht=&lt;br /&gt;
&lt;br /&gt;
== [[Karabiner 98k]] ==&lt;br /&gt;
Main rifle for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:Karabiner-98K.jpg|thumb|none|400px|[[Karabiner 98k]] - German manufacture 1937 date - 7.92x57mm]]&lt;br /&gt;
[[Image:CoDWaWKar98k2.jpg|thumb|none|400px|A german soldier loosing his Kar98k rifle while shot.]]&lt;br /&gt;
[[Image:CoDWaWKar98k3.jpg|thumb|none|400px|A german soldier about to fire his Kar98k rifle.]]&lt;br /&gt;
&lt;br /&gt;
== [[Gewehr 43]] ==&lt;br /&gt;
Secondary rife for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:K43 nc.jpg|thumb|none|400px|[[Gewehr 43]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:CoDWaWGewehr43.jpg|thumb|none|400px|The player as a marine is using a German Gewehr 43 against Japanese soldiers in the multiplayer mode.]]&lt;br /&gt;
[[Image:G43_5.png|thumb|none|400px|Gewehr 43 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[MP40]] ==&lt;br /&gt;
Main SMG for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40.jpg|thumb|none|400px|[[MP40]] in 9mm Parabellum]]&lt;br /&gt;
[[Image:CoDWaWMP403.jpg|thumb|none|400px|A Wehrmacht soldier firing his MP40.]]&lt;br /&gt;
[[Image:944199 20080819 screen003.jpg|thumb|none|400px|German POW's MP40 fallen on the floor near a soviet soldier's foot.]]&lt;br /&gt;
[[Image:Codwaw_mp40.JPG|thumb|none|400px|MP-40 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Sturmgewehr 44|STG-44]] ==&lt;br /&gt;
Main support for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|400px|[[Sturmgewehr 44]] 7.92x33mm]]&lt;br /&gt;
[[Image:CoDWWSTG44.jpg|thumb|none|400px|The STG-44 unlockable at level 37.]]&lt;br /&gt;
[[Image:Mp44_5.png|thumb|none|400px|MP-44 in-game]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[FG 42]] ==&lt;br /&gt;
Main LMG for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:FG421stPattern.jpg|thumb|none|400px|[[FG 42|FG42]] in 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Call-of-duty-world-at-war-20081007050209634.jpg|thumb|none|400px|The player using a FG42 in the '''War''' multiplayer mode as a german soldier.]]&lt;br /&gt;
[[Image:Fg42_5.png|thumb|none|400px|FG-42 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Walther P38]] ==&lt;br /&gt;
Used by a German Soldier to shoot Private Petrenko just as he is attempting to plant the flag.&lt;br /&gt;
&lt;br /&gt;
[[Image:P38.jpg|thumb|none|300px|[[Walther P38]] 9mm]]&lt;br /&gt;
[[Image:CoDWWP38(2).jpg|thumb|none|400px|The player as a Japanese soldier, has just shot all the bullets of his Walther P38 pistol on killing his enemy during the multiplayer mode.]]&lt;br /&gt;
[[Image:Walther_P-38.png|thumb|none|400px|P38 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Model 24 Stielhandgranate]] ==&lt;br /&gt;
Werhmacht handgrenade.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|400px|[[Model 24 Stielhandgranate]] &amp;quot;Potato Masher&amp;quot; High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:6e8278cc5a02a4ff05d3c306dcf6a52620080623143208.jpg|thumb|none|400px|German soldier with a Model 24 Stielhandgranate.]]&lt;br /&gt;
&lt;br /&gt;
== [[Panzerschreck]] ==&lt;br /&gt;
Main Rocket Launcher for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tank h5.jpg|thumb|none|400px|[[Panzerschreck]] 88mm with rocket]]&lt;br /&gt;
[[Image:CoDWaWPanzerschrek2.jpg|thumb|none|400px|A soviet soldier aiming a Panzerschreck.]]&lt;br /&gt;
[[Image:6e8278cc5a02a4ff05d3c306dcf6a52620080623143208 (2).jpg|thumb|none|400px|German soldier carrying a Panzerschreck.]]&lt;br /&gt;
&lt;br /&gt;
== [[MG42]] ==&lt;br /&gt;
Main turret weapon in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|400px|[[MG42]] in 7.92 x 57mm Mauser (8mm Mauser)]]&lt;br /&gt;
[[Image:CoDWWMG42.jpg|thumb|none|400px|A MG42 set on a sandbag.]]&lt;br /&gt;
[[Image:CoDWWMG422.jpg|thumb|none|400px|The player as a Wehrmacht soldier is using a MG42 turret of a Panzer (tank).]]&lt;br /&gt;
&lt;br /&gt;
== Panzerfaust ==&lt;br /&gt;
In Call of Duty: World at War, the Panzerfaust is seen in the archive videos before the level Downfall, but it isn't available to the player.&lt;br /&gt;
&lt;br /&gt;
=Misc=&lt;br /&gt;
&lt;br /&gt;
== [[Sticky Bomb]] ==&lt;br /&gt;
Though there are not any British troops in the Xbox 360, PS3, Wii and PC versions, the British sticky bomb is able in the game.&lt;br /&gt;
[[Image:Sticky72ii.jpg|thumb|none|300px|The [[Sticky Bomb]] (officially the '''''No 74 ST Grenade''''')]]&lt;br /&gt;
[[Image:CoDWWStickyBomb.jpg|thumb|none|400px|The sticky bomb available in the grenade section of the multiplayer mode's class creation.]]&lt;br /&gt;
&lt;br /&gt;
== Unknown Ray gun ==&lt;br /&gt;
This gun can be obtained in the Little Rescistance level, if you jump in all the holes in  the ground after you call in an airstrike, it is also in the Nazi Zombies game in you get it from the random weapons box.&lt;br /&gt;
[[Image:Raygun2.jpg|thumb|none|400px|Ray gun in-game]]&lt;br /&gt;
&lt;br /&gt;
== Holy Pistol ==&lt;br /&gt;
It's basacilly it's a M1911A1 that fires GRENADE ROUNDS.&lt;br /&gt;
[[Image:Shot0000_(2).jpg|thumb|none|400px|Holy Pistol in-game]]&lt;br /&gt;
&lt;br /&gt;
== Wunderwaffe DG-2 ==&lt;br /&gt;
It's a Big-ass Ray gun found in the new Zombie map Shi-no-numa. Based on a Browning Automatic Rifle, with lots of bits stuck on it.&lt;br /&gt;
[[Image:Picture_2.png|thumb|none|400px|DG-2 in-game]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Autogunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_World_at_War&amp;diff=223855</id>
		<title>Call of Duty: World at War</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_World_at_War&amp;diff=223855"/>
		<updated>2010-01-09T00:11:30Z</updated>

		<summary type="html">&lt;p&gt;Autogunner: /* Type 99 Light Machine Gun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns are used in the Xbox 360, PlayStation 3 and PC versions of the video game ''[[Call of Duty: World at War]]'' (Wii version should be the same)'''&lt;br /&gt;
[[Image:CallofDutyWorldatWarJacket.jpg|right|thumb|300px|''Call of Duty: World at War'' (2008)]]&lt;br /&gt;
&lt;br /&gt;
=United States Marine Corps=&lt;br /&gt;
&lt;br /&gt;
== [[M1 Garand]] ==&lt;br /&gt;
&lt;br /&gt;
The M1 Garand is the standard rifle of the American forces, and is seen in nearly all of the hands of the American Soldiers. It's depicted as being able to reload partway through an en-block clip; while there is facility for unloading the gun without firing every shot, it was not considered practical to do so in combat [since real soldiers don't have a magic invisible ammo hopper to consolidate their ammo neatly into full clips] and American soldiers were generally advised to fire off remaining shots if reloading was necessary.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 Garand.jpg‎ |thumb|none|400px|[[M1 Garand]] in .30-06]]&lt;br /&gt;
[[Image:CODWaWGarand1.jpg|thumb|none|400px|A marine raider holding his M1 Garand rifle.]]&lt;br /&gt;
[[Image:Garand_5.png|thumb|none|300px|M1 Garand in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1 Carbine]] ==&lt;br /&gt;
&lt;br /&gt;
The M1 Carbine is rarely seen earlier in the American campaign, it is not used up until the Castle level, where it can be picked up from most of the American corpses. Erroneously called an M1A1 Carbine in-game, despite not having a folding stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1-Carbine.jpg|thumb|none|400px|WW2 era [[M1 Carbine]] with spare magazine pouch - .30 Carbine]]&lt;br /&gt;
[[Image:CODWawM1Car.jpg|thumb|none|400px|A marine shooting with his M1 Carbine at a Japanese sniper tethered to tree.]]&lt;br /&gt;
[[Image:M1carbine_5.png|thumb|none|400px|M1 Carbine in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Thompson Submachine Gun]] ==&lt;br /&gt;
&lt;br /&gt;
The M1A1 Thompson is Roebuck's Primary Weapon.&lt;br /&gt;
Note: The M1928A1 appears on the box art for the game, though is not seen in-game. However, the gun looks more like a mix of the M1A1 for the iron sight and bolt hand location, and the M1928A1 because of its compensator and drum magazines. Also it only holds 20 rounds while its in game renders clearly show the 30 round mag.&lt;br /&gt;
[[Image:soldierwolf,20070107412.jpg|thumb|right|400px|M1A1 Thompson with 20-round magazine and Cutts compensator .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson .45 ACP]]&lt;br /&gt;
[[Image:CODWawTommy.jpg|thumb|none|400px|A marine firing his Thompson.]]&lt;br /&gt;
[[Image:Tommy_5.png|thumb|none|400px|M1A1 Thompson in-game]]&lt;br /&gt;
&lt;br /&gt;
American Soldiers and Marines would add things like the Cutts compensator to the muzzle and even pistol grips to the fore-end as field expedient means of controlling recoil.&lt;br /&gt;
&lt;br /&gt;
== [[Browning Automatic Rifle]] ==&lt;br /&gt;
&lt;br /&gt;
The M1918A2 In singleplayer is never seen without a bipod, but it must be unlocked in multiplayer. In Singleplayer, you start with it in the Level ''Relentless''.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|400px|[[Browning Automatic Rifle]] .30-06]]&lt;br /&gt;
[[Image:Cod0x3020.jpg|thumb|none|400px|Sgt. Roebuck with a BAR.]]&lt;br /&gt;
[[Image:Bar_5.png|thumb|none|400px|BAR in-game]]&lt;br /&gt;
&lt;br /&gt;
== Winchester M1897 ==&lt;br /&gt;
&lt;br /&gt;
Unlocked Immediately in Multiplayer, In singleplayer it is Sullivan's Primary weapon. For some particular reason, if you search through cleared out underground bunkers, they are just lying around.&lt;br /&gt;
&lt;br /&gt;
Referred to in-game as the &amp;quot;M1897 Trench Shotgun&amp;quot;&lt;br /&gt;
[[Image:1897.jpg|thumb|none|400px|[[Winchester Model 1897]] Trench Gun in 12 gauge]]&lt;br /&gt;
[[Image:CODWaWWinchester.jpg|thumb|none|400px|Sergeant Sullivan holding a Winchester M1897.]]&lt;br /&gt;
[[Image:642.jpg|thumb|none|400px|Sullivan advancing with a Winchester M1897.]]&lt;br /&gt;
&lt;br /&gt;
== [[M1903 Springfield|M1903A4 Sniper Rifle]] ==&lt;br /&gt;
&lt;br /&gt;
Never seen in Singleplayer without a scope, and comes with a scope unlocked in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rifle Springfield M1903A4 with M84 sight.jpg|thumb|none|400px|M1903A4 Springfield sniper variant of the [[M1903 Springfield]] 30-06 with M84 scope]]&lt;br /&gt;
[[Image:CoDWaWSpringfield.jpg|thumb|none|400px|Marine Raider &amp;quot;Denny&amp;quot; holding a M1903A4 Springfield.]]&lt;br /&gt;
[[Image:Springfield_1903_CODWAW.jpg|thumb|none|400px|M1903A4 Sprngfield un-scoped in-game]]&lt;br /&gt;
[[Image:Springfield_1903_CODWAW_scoped.jpg|thumb|none|400px|M1903A4 Springfield scoped in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1911 pistol series#M1911A1|M1911A1 pistol]] ==&lt;br /&gt;
&lt;br /&gt;
The Sidearm of all the American soldiers. and your sidearm in all of the singleplayers where you are not issued a flamethrower.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|World War 2 issued Colt M1911A1 Pistol - .45 ACP.]]&lt;br /&gt;
[[Image:CODWaWColt.jpg|thumb|none|400px|A marine aiming his M1911 pistol at a Japanese officer.]]&lt;br /&gt;
[[Image:CoDWaWcolt.jpg|thumb|none|400px|The player reloading a M1911 pistol at the E3 2008 game conference's co-op presentation.]]&lt;br /&gt;
[[Image:CODWAWM1911.png|thumb|none|400px|M1911A1 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Smith &amp;amp; Wesson Model 19]] ==&lt;br /&gt;
&lt;br /&gt;
The Most powerful handgun in the game, in .357 Magnum , it was most likely only included as the 'Desert Eagle' of this game. It is never seen in Singleplayer.&lt;br /&gt;
&lt;br /&gt;
--[[User:QBert|QBert]] 23:13, 18 October 2009 (UTC)It has to be a Model 27 since they were being produced as early as 1935.  The first Model 19 was presented on November 15, 1955 which would place it 10 years after WW2.&lt;br /&gt;
&lt;br /&gt;
[[Image:Smithandwessonmod19-03.jpg|thumb|none|300px|[[Smith &amp;amp; Wesson Model 19]] in .357 Magnum.]]&lt;br /&gt;
[[Image:CoDWW357Mag.jpg|thumb|none|400px|A .357 Magnum revolver unlockable at level 49, probably a [[Smith &amp;amp; Wesson Model 19]] or [[Smith &amp;amp; Wesson Model 27|27]]]]&lt;br /&gt;
[[Image:357_5.png|thumb|none|400px|Smith &amp;amp; Wesson Model 19 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Mk 2 hand grenade]] ==&lt;br /&gt;
&lt;br /&gt;
The Standard American grenade in singleplayer. It is the only Frag Grenade in Multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|200px|none|[[Mk 2 hand grenade]]]]&lt;br /&gt;
[[Image:CODWaWMk2.jpg|thumb|none|400px|A marine with some Mk 2 hand greandes on his gear.]]&lt;br /&gt;
&lt;br /&gt;
== [[M2 Flamethrower]] ==&lt;br /&gt;
&lt;br /&gt;
You first take it from the hands of a soldier who was killed trying to clear a machinegun nest out. You start with it in the level 'Burn Em' Out'&lt;br /&gt;
&lt;br /&gt;
[[Image:M2 Flamethrower.jpg|thumb|none|400px|[[M2 Flamethrower]]]]&lt;br /&gt;
[[Image:M2 FlamethrowerWW.jpg|thumb|none|400px|A M2 Flamethrower model of the game.]]&lt;br /&gt;
[[Image:CODWaWFlamethrower2.jpg|thumb|none|400px|A marine firing his M2 Flamethrower.This is Pvt. Glover NOT Miller. Pvt. Glover is the Marine in Little Resistance that burns out the MG Nest.]]&lt;br /&gt;
[[Image:M2_Flamethrower.png|thumb|none|400px|M2 Flamethrower in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1 Bazooka#M9A1 Bazooka|M9A1 Bazooka]] ==&lt;br /&gt;
&lt;br /&gt;
You pick it up to destroy the Japanese tanks when on the Airfield. It is also used by two Soviet Soldiers in the level Downfall. It is one of the immediately unlocked Perks when you unlock Create a Class&lt;br /&gt;
&lt;br /&gt;
[[Image:M9bazooka.jpg|thumb|none|400px|M9A1 &amp;quot;Bazooka&amp;quot; - 2.36 inch]]&lt;br /&gt;
[[Image:CoDWaWbazooka.jpg|thumb|none|400px|A marine taking cover behind a truck with his M9A1 Bazooka.]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M1919]] ==&lt;br /&gt;
&lt;br /&gt;
A Mobile Machinegun, you first use it in 'Relentless' with a bipod. Later on in Singleplayer it is seen without a bipod. It has a cloth wrapped around the barrel close to the frame, a makeshift handguard.  In the level 'Black Cats' dual-mounted on the bow and single mounted on the stern. In Multiplayer it is the last machinegun unlocked. It seems that the Browning machine gun for infantry use in the game is a M1919A4, but it can be fitted with a bipod which is a mistake (the bipod was only available for the M1919A6 version). It is also the turret gun for the soviet T-34 tank in both single player campaign and multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1919A4Browning.jpg|thumb|none|400px|[[Browning M1919]] .30-06 on M2 tripod]]&lt;br /&gt;
[[Image:CoDWaW30calCatalina.jpg|thumb|none|400px|A twin Browning M1919 machine gun with an anti-aircraft sight mounted on a PBY Catalina flying boat.]]&lt;br /&gt;
[[Image:CoDWaW30calTank.jpg|thumb|none|400px|A Browning M1919 machine gun in a ball mounting on the front hull of an M4 Sherman tank.]]&lt;br /&gt;
[[Image:CoDWaWM1919A4.jpg|thumb|none|400px|A Browning M1919 machine gun with a bipod used by a marine during the multiplayer mod.]]&lt;br /&gt;
[[Image:M1919_5.png|thumb|none|400px|Browning M1919 machine gun in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M2]] ==&lt;br /&gt;
&lt;br /&gt;
Seen in the level 'Black Cats;' one is mounted in each of the Catalina's waist blisters.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|[[Browning M2]] .50 BMG]]&lt;br /&gt;
[[Image:CoDWaW50calCatalina.jpg|thumb|none|500px|A Browning M2 machine gun mounted on a PBY Catalina flying boat]]&lt;br /&gt;
&lt;br /&gt;
== M7 Grenade Launcher ==&lt;br /&gt;
The [[M7 rifle grenade]] is an muzzle device that attaches to the M1 Garand, and is used a few times in the Pacific campaign; the first time is when the American force is attacking Japanese Type 96 25mm triple installations at the airfield. There is a slight error in how they are presented; mounting one would normally require the rifle to first be emptied, then individual blank cartridges loaded for each shot fired; in game, they're just attached and fired.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 garand M7.jpg|thumb|none|400px|M7 grenade launcher]]&lt;br /&gt;
[[Image:CoDWaWM7grenadelauncher.jpg|thumb|none|400px|Two M1 Garand rifles with M7 Grenade Launchers mounted.]]&lt;br /&gt;
&lt;br /&gt;
=Imperial Japanese Army=&lt;br /&gt;
&lt;br /&gt;
== [[Arisaka Rifle#Arisaka Type 99|Type 99 rifle]]==&lt;br /&gt;
Main rifle for the Japanese.&lt;br /&gt;
[[Image:Arisaka-Type-99.jpg|thumb|none|400px|Arisaka [[Arisaka Rifle#Ariska Type 99|Type 99 Rifle]] - 7.7mm Arisaka]]&lt;br /&gt;
[[Image:CodWaWType99.png|thumb|none|400px|A Japanese soldier in a bunker, holding a Type 99 Arisaka rifle.]]&lt;br /&gt;
[[Image:Arisika.png|thumb|none|400px|Type 99 Rifle in-game]]&lt;br /&gt;
&lt;br /&gt;
== Type 100 Submachine gun==&lt;br /&gt;
Main SMG for the Japanese.&lt;br /&gt;
[[Image:Submachine gun Type 100.jpg|thumb|none|400px|Arisaka [[Type 100 submachine gun]] in 8mm]]&lt;br /&gt;
[[Image:CODWaWType1001.jpg|thumb|none|400px|An imperial Japanese soldier with his Type 100 submachine gun.]]&lt;br /&gt;
[[Image:CoDWaWT100SMG.jpg|thumb|none|400px|An imperial Japanese soldier with a Type 100 submachine gun.]]&lt;br /&gt;
&lt;br /&gt;
== [[Type 99 Light Machine Gun]] ==&lt;br /&gt;
Main LMG (Light-Machine-Gun) for the Japanese.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type99LMG.jpg|thumb|none|400px|Nambu [[Type 99 light machine gun]] in 7.7mm Arisaka]]&lt;br /&gt;
[[Image:CoDWWType99LMG.png|thumb|none|400px|A Japanese soldier holding his Type 99 LMG.]]&lt;br /&gt;
[[Image:Type99_5.png|thumb|none|400px|Type 99 in-game]]&lt;br /&gt;
&lt;br /&gt;
The hole in the magazine release is so the soldier can see the ammo counter on the back of the magazine.  Apparentlly this was to allow the gunner to know how many bullets he had left, not that anyone used it in combat.-Autogunner&lt;br /&gt;
&lt;br /&gt;
== [[Nambu Type 14 Pistol]] ==&lt;br /&gt;
First seen given to you by Sullivan, whether or not you replace it with a new weapon, it appears in your possession again after you are sliced by a Japanese soldier, as you are being dragged by Sullivan to the escape boat, but you do not get much of a chance to use it.&lt;br /&gt;
&lt;br /&gt;
[[Image:NambuType14Pistol.jpg|thumb|none|400px|[[Nambu Type 14 pistol]] chambered for 8mm Nambu pistol ammunition]]&lt;br /&gt;
[[Image:CoDWWNambuType14.jpg|thumb|none|400px|A Japanese officer firing his Nambu Type 14 pistol.]]&lt;br /&gt;
[[Image:Nambu_5.png|thumb|none|400px|Nambu in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Type 97 hand grenade]] ==&lt;br /&gt;
Handgrenade for the Japanese.&lt;br /&gt;
[[Image:Japanese-type97-grenade.jpg|thumb|none|200px|[[Type 97 hand grenade]]]]&lt;br /&gt;
[[Image:CoDWaWtype97frag.jpg|thumb|none|400px|The player about to throw a Type 97 hand grenade]]&lt;br /&gt;
&lt;br /&gt;
== Type 92 Heavy machine gun ==&lt;br /&gt;
Main Heavy Machine Gun for the Japanese. &lt;br /&gt;
&lt;br /&gt;
[[Image:Japanese Type 92 Heavy Machine Gun.jpg|thumb|none|400px|Nambu [[Type 92 Heavy machine gun]] in Type 92 semi-rimmed 7.7 mm]]&lt;br /&gt;
[[Image:CoDWaWType92HMG1.JPG|thumb|none|400px|An imperial Japanese soldier firing a Type 92 HMG from a pillbox.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Red Army=&lt;br /&gt;
&lt;br /&gt;
== [[Mosin Nagant Rifle|Mosin Nagant]] ==&lt;br /&gt;
The Mosin-Nagant is the first rifle given to you by Reznov, due to his lack of trigger finger [but for some reason firing a PPSh is fine], it is fitted with a scope. Right away you are not given ammo. In later levels they are in the hands of Russian Soldiers. For an unknown reason, they are more rare than PPSh SMGs.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9130.jpg|thumb|none|400px|[[Mosin Nagant]] 91/30 in 7.62x54R ]]&lt;br /&gt;
[[Image:CoDWWNagant.PNG|thumb|none|400px|A soviet soldier executing a german POW with his Mosin Nagant rifle. His two comrades also have Mosin Nagant rifles.]]&lt;br /&gt;
[[Image:Mosin_5.png|thumb|none|400px|Mosin-Nagant in-game. Notice it's sniper rifle style bolt handle, designed to accomodate a scope and not used on the standard infantry models.]]&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|400px|Mosin Nagant 91/30 Sniper Variant with Russian PU Sniper Scope and down-turned bolt handle]]&lt;br /&gt;
[[Image:Call-of-duty-world-at-war-20080715043818781.jpg|thumb|none|400px|Sergeant Reznov holding a Mosin Nagant Sniper Variant.]]&lt;br /&gt;
&lt;br /&gt;
== [[Tokarev SVT-40 Rifle]]==&lt;br /&gt;
Secondary Rifle for the Russians.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVT-40.jpg|thumb|none|400px|[[Tokarev SVT-40 Rifle]] in 7.62x54R ]]&lt;br /&gt;
[[Image:CoDWaWSVT40.jpg|thumb|none|400px|A US marine firing a Soviet SVT-40 in the multiplayer mode.]]&lt;br /&gt;
[[Image:Svt40_5.png|thumb|none|400px|SVT-40 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[PPSh-41]] ==&lt;br /&gt;
The PPSh is first seen in the hands of Reznov, after he gives you the Mosin-Nagant. Which for some reason he can't fire due to his lack of a right trigger finger, but he can fire the PPSh just fine.&lt;br /&gt;
&lt;br /&gt;
[[Image:PPSH-01-SMG.jpg|thumb|none|400px|[[PPSh-41 / PPSh-43 Submachine Gun|PPSh-41]] in 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:CODWaWPPSh41(2).JPG|thumb|none|400px|Sergeant Reznov holding a PPSh-41 Submachine Gun.]]&lt;br /&gt;
&lt;br /&gt;
== Degtyaryev Light Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
[[Image:DP-28.jpg|thumb|none|400px|[[Degtyaryev DP Series Machine Gun]] (DP) Light Machine Gun in 7.62x54mmR]]&lt;br /&gt;
[[Image:CoDWWDPMG01.jpg|thumb|none|400px|A Soviet DP machine gun in the hands of an imperial Japanese soldier during the multiplayer mode.]]&lt;br /&gt;
&lt;br /&gt;
== [[12 Gauge Double Barreled Shotgun|Double-barreled shotgun]] ==&lt;br /&gt;
&lt;br /&gt;
It first makes its first appearance in the Asylum, found in the kitchen, sawed off and with a grip. Later in the Subway, it is seen normally, and are lying around in all of the offices.&lt;br /&gt;
[[Image:CharlesParker1878Shotgun.jpg‎|thumb|none|500px|Charles Parker 1878 Side by Side Shotgun - 12 Gauge.]]&lt;br /&gt;
[[Image:CodwawDouble-barreled shotgun.JPG|thumb|none|400px|The player (as a Red Army soldier) using a unknown double-barreled shotgun.]]&lt;br /&gt;
[[Image:CoDWaWDBShotgun2.jpg|thumb|none|400px|A soviet soldier firing his double-barreled shotgun.]]&lt;br /&gt;
[[Image:Double_Barrel_Action.jpg|thumb|none|400px|Double-Barrel in-game]]&lt;br /&gt;
&lt;br /&gt;
== PTRS-41 ==&lt;br /&gt;
The Large Anti-Tank rifle is always seen with a scope [essentially CoD5's Barrett], but is first seen in single player during  'Vendetta'. Much later in Downfall, one can be found on the second or third level, my mind is fuzzy on the specifics. &lt;br /&gt;
&lt;br /&gt;
[[Image:PTRS 41.jpg|thumb|none|300px|[[PTRS-41]] anti-tank rifle in 14.5x144mm.]]&lt;br /&gt;
[[Image:CoDWWPTRS3.JPG|thumb|none|400px|A soviet sniper using the PTRS-41 anti-tank rifle in the official multiplayer trailer. Note that it is ''ridiculous'' depicting this weapon being fired from the shoulder by a single man; the PTRS-41 is six feet long and weighs 45 pounds. A single soldier would only be expected to be able to ''carry'' the fully assembled rifle for short distances, never mind firing it while standing up.]]&lt;br /&gt;
[[Image:Ptrs_5.png|thumb|none|400px|PTRS-41 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Tokarev TT-33]] ==&lt;br /&gt;
&lt;br /&gt;
Used to execute German Prisoners, as well as your standard sidearm until you replace it.&lt;br /&gt;
&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|300px|[[Tokarev TT-33]] - 7.62x25mm]]&lt;br /&gt;
[[Image:CoDWaWTokarev.jpg|thumb|none|400px|A Soviet soldier about to execute a German POW with his Tokarev TT-33 pistol.]]&lt;br /&gt;
[[Image:Tt33_5.png|thumb|none|400px|TT-33 in-game]]&lt;br /&gt;
&lt;br /&gt;
== RGD-33 hand grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Rgd-33russianfrag mp.jpg|thumb|none|200px|[[RGD-33]]]]&lt;br /&gt;
[[Image:CoDWWRGD33.jpg|thumb|none|400px|The player as a soviet soldier about to throw a RGD-33 fragmentation grenade.]]&lt;br /&gt;
&lt;br /&gt;
== Molotov Cocktail ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Codwawmolotov.JPG|thumb|none|400px|The player playing as a soviet soldier is lighting his Molotov cocktail.]]&lt;br /&gt;
[[Image:CoDWaWMolotov2.jpg|thumb|none|400px|The Molotov cocktail being thrown.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Wehrmacht=&lt;br /&gt;
&lt;br /&gt;
== [[Karabiner 98k]] ==&lt;br /&gt;
Main rifle for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:Karabiner-98K.jpg|thumb|none|400px|[[Karabiner 98k]] - German manufacture 1937 date - 7.92x57mm]]&lt;br /&gt;
[[Image:CoDWaWKar98k2.jpg|thumb|none|400px|A german soldier loosing his Kar98k rifle while shot.]]&lt;br /&gt;
[[Image:CoDWaWKar98k3.jpg|thumb|none|400px|A german soldier about to fire his Kar98k rifle.]]&lt;br /&gt;
&lt;br /&gt;
== [[Gewehr 43]] ==&lt;br /&gt;
Secondary rife for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:K43 nc.jpg|thumb|none|400px|[[Gewehr 43]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:CoDWaWGewehr43.jpg|thumb|none|400px|The player as a marine is using a German Gewehr 43 against Japanese soldiers in the multiplayer mode.]]&lt;br /&gt;
[[Image:G43_5.png|thumb|none|400px|Gewehr 43 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[MP40]] ==&lt;br /&gt;
Main SMG for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40.jpg|thumb|none|400px|[[MP40]] in 9mm Parabellum]]&lt;br /&gt;
[[Image:CoDWaWMP403.jpg|thumb|none|400px|A Wehrmacht soldier firing his MP40.]]&lt;br /&gt;
[[Image:944199 20080819 screen003.jpg|thumb|none|400px|German POW's MP40 fallen on the floor near a soviet soldier's foot.]]&lt;br /&gt;
[[Image:Codwaw_mp40.JPG|thumb|none|400px|MP-40 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Sturmgewehr 44|STG-44]] ==&lt;br /&gt;
Main support for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|400px|[[Sturmgewehr 44]] 7.92x33mm]]&lt;br /&gt;
[[Image:CoDWWSTG44.jpg|thumb|none|400px|The STG-44 unlockable at level 37.]]&lt;br /&gt;
[[Image:Mp44_5.png|thumb|none|400px|MP-44 in-game]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[FG 42]] ==&lt;br /&gt;
Main LMG for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:FG421stPattern.jpg|thumb|none|400px|[[FG 42|FG42]] in 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Call-of-duty-world-at-war-20081007050209634.jpg|thumb|none|400px|The player using a FG42 in the '''War''' multiplayer mode as a german soldier.]]&lt;br /&gt;
[[Image:Fg42_5.png|thumb|none|400px|FG-42 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Walther P38]] ==&lt;br /&gt;
Used by a German Soldier to shoot Private Petrenko just as he is attempting to plant the flag.&lt;br /&gt;
&lt;br /&gt;
[[Image:P38.jpg|thumb|none|300px|[[Walther P38]] 9mm]]&lt;br /&gt;
[[Image:CoDWWP38(2).jpg|thumb|none|400px|The player as a Japanese soldier, has just shot all the bullets of his Walther P38 pistol on killing his enemy during the multiplayer mode.]]&lt;br /&gt;
[[Image:Walther_P-38.png|thumb|none|400px|P38 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Model 24 Stielhandgranate]] ==&lt;br /&gt;
Werhmacht handgrenade.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|400px|[[Model 24 Stielhandgranate]] &amp;quot;Potato Masher&amp;quot; High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:6e8278cc5a02a4ff05d3c306dcf6a52620080623143208.jpg|thumb|none|400px|German soldier with a Model 24 Stielhandgranate.]]&lt;br /&gt;
&lt;br /&gt;
== [[Panzerschreck]] ==&lt;br /&gt;
Main Rocket Launcher for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tank h5.jpg|thumb|none|400px|[[Panzerschreck]] 88mm with rocket]]&lt;br /&gt;
[[Image:CoDWaWPanzerschrek2.jpg|thumb|none|400px|A soviet soldier aiming a Panzerschreck.]]&lt;br /&gt;
[[Image:6e8278cc5a02a4ff05d3c306dcf6a52620080623143208 (2).jpg|thumb|none|400px|German soldier carrying a Panzerschreck.]]&lt;br /&gt;
&lt;br /&gt;
== [[MG42]] ==&lt;br /&gt;
Main turret weapon in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|400px|[[MG42]] in 7.92 x 57mm Mauser (8mm Mauser)]]&lt;br /&gt;
[[Image:CoDWWMG42.jpg|thumb|none|400px|A MG42 set on a sandbag.]]&lt;br /&gt;
[[Image:CoDWWMG422.jpg|thumb|none|400px|The player as a Wehrmacht soldier is using a MG42 turret of a Panzer (tank).]]&lt;br /&gt;
&lt;br /&gt;
== Panzerfaust ==&lt;br /&gt;
In Call of Duty: World at War, the Panzerfaust is seen in the archive videos before the level Downfall, but it isn't available to the player.&lt;br /&gt;
&lt;br /&gt;
=Misc=&lt;br /&gt;
&lt;br /&gt;
== [[Sticky Bomb]] ==&lt;br /&gt;
Though there are not any British troops in the Xbox 360, PS3, Wii and PC versions, the British sticky bomb is able in the game.&lt;br /&gt;
[[Image:Sticky72ii.jpg|thumb|none|300px|The [[Sticky Bomb]] (officially the '''''No 74 ST Grenade''''')]]&lt;br /&gt;
[[Image:CoDWWStickyBomb.jpg|thumb|none|400px|The sticky bomb available in the grenade section of the multiplayer mode's class creation.]]&lt;br /&gt;
&lt;br /&gt;
== Unknown Ray gun ==&lt;br /&gt;
This gun can be obtained in the Little Rescistance level, if you jump in all the holes in  the ground after you call in an airstrike, it is also in the Nazi Zombies game in you get it from the random weapons box.&lt;br /&gt;
[[Image:Raygun2.jpg|thumb|none|400px|Ray gun in-game]]&lt;br /&gt;
&lt;br /&gt;
== Holy Pistol ==&lt;br /&gt;
It's basacilly it's a M1911A1 that fires GRENADE ROUNDS.&lt;br /&gt;
[[Image:Shot0000_(2).jpg|thumb|none|400px|Holy Pistol in-game]]&lt;br /&gt;
&lt;br /&gt;
== Wunderwaffe DG-2 ==&lt;br /&gt;
It's a Big-ass Ray gun found in the new Zombie map Shi-no-numa. Based on a Browning Automatic Rifle, with lots of bits stuck on it.&lt;br /&gt;
[[Image:Picture_2.png|thumb|none|400px|DG-2 in-game]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Autogunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_World_at_War&amp;diff=223847</id>
		<title>Call of Duty: World at War</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_World_at_War&amp;diff=223847"/>
		<updated>2010-01-09T00:07:50Z</updated>

		<summary type="html">&lt;p&gt;Autogunner: /* Unknown Ray gun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns are used in the Xbox 360, PlayStation 3 and PC versions of the video game ''[[Call of Duty: World at War]]'' (Wii version should be the same)'''&lt;br /&gt;
[[Image:CallofDutyWorldatWarJacket.jpg|right|thumb|300px|''Call of Duty: World at War'' (2008)]]&lt;br /&gt;
&lt;br /&gt;
=United States Marine Corps=&lt;br /&gt;
&lt;br /&gt;
== [[M1 Garand]] ==&lt;br /&gt;
&lt;br /&gt;
The M1 Garand is the standard rifle of the American forces, and is seen in nearly all of the hands of the American Soldiers. It's depicted as being able to reload partway through an en-block clip; while there is facility for unloading the gun without firing every shot, it was not considered practical to do so in combat [since real soldiers don't have a magic invisible ammo hopper to consolidate their ammo neatly into full clips] and American soldiers were generally advised to fire off remaining shots if reloading was necessary.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 Garand.jpg‎ |thumb|none|400px|[[M1 Garand]] in .30-06]]&lt;br /&gt;
[[Image:CODWaWGarand1.jpg|thumb|none|400px|A marine raider holding his M1 Garand rifle.]]&lt;br /&gt;
[[Image:Garand_5.png|thumb|none|300px|M1 Garand in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1 Carbine]] ==&lt;br /&gt;
&lt;br /&gt;
The M1 Carbine is rarely seen earlier in the American campaign, it is not used up until the Castle level, where it can be picked up from most of the American corpses. Erroneously called an M1A1 Carbine in-game, despite not having a folding stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1-Carbine.jpg|thumb|none|400px|WW2 era [[M1 Carbine]] with spare magazine pouch - .30 Carbine]]&lt;br /&gt;
[[Image:CODWawM1Car.jpg|thumb|none|400px|A marine shooting with his M1 Carbine at a Japanese sniper tethered to tree.]]&lt;br /&gt;
[[Image:M1carbine_5.png|thumb|none|400px|M1 Carbine in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Thompson Submachine Gun]] ==&lt;br /&gt;
&lt;br /&gt;
The M1A1 Thompson is Roebuck's Primary Weapon.&lt;br /&gt;
Note: The M1928A1 appears on the box art for the game, though is not seen in-game. However, the gun looks more like a mix of the M1A1 for the iron sight and bolt hand location, and the M1928A1 because of its compensator and drum magazines. Also it only holds 20 rounds while its in game renders clearly show the 30 round mag.&lt;br /&gt;
[[Image:soldierwolf,20070107412.jpg|thumb|right|400px|M1A1 Thompson with 20-round magazine and Cutts compensator .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson .45 ACP]]&lt;br /&gt;
[[Image:CODWawTommy.jpg|thumb|none|400px|A marine firing his Thompson.]]&lt;br /&gt;
[[Image:Tommy_5.png|thumb|none|400px|M1A1 Thompson in-game]]&lt;br /&gt;
&lt;br /&gt;
American Soldiers and Marines would add things like the Cutts compensator to the muzzle and even pistol grips to the fore-end as field expedient means of controlling recoil.&lt;br /&gt;
&lt;br /&gt;
== [[Browning Automatic Rifle]] ==&lt;br /&gt;
&lt;br /&gt;
The M1918A2 In singleplayer is never seen without a bipod, but it must be unlocked in multiplayer. In Singleplayer, you start with it in the Level ''Relentless''.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|400px|[[Browning Automatic Rifle]] .30-06]]&lt;br /&gt;
[[Image:Cod0x3020.jpg|thumb|none|400px|Sgt. Roebuck with a BAR.]]&lt;br /&gt;
[[Image:Bar_5.png|thumb|none|400px|BAR in-game]]&lt;br /&gt;
&lt;br /&gt;
== Winchester M1897 ==&lt;br /&gt;
&lt;br /&gt;
Unlocked Immediately in Multiplayer, In singleplayer it is Sullivan's Primary weapon. For some particular reason, if you search through cleared out underground bunkers, they are just lying around.&lt;br /&gt;
&lt;br /&gt;
Referred to in-game as the &amp;quot;M1897 Trench Shotgun&amp;quot;&lt;br /&gt;
[[Image:1897.jpg|thumb|none|400px|[[Winchester Model 1897]] Trench Gun in 12 gauge]]&lt;br /&gt;
[[Image:CODWaWWinchester.jpg|thumb|none|400px|Sergeant Sullivan holding a Winchester M1897.]]&lt;br /&gt;
[[Image:642.jpg|thumb|none|400px|Sullivan advancing with a Winchester M1897.]]&lt;br /&gt;
&lt;br /&gt;
== [[M1903 Springfield|M1903A4 Sniper Rifle]] ==&lt;br /&gt;
&lt;br /&gt;
Never seen in Singleplayer without a scope, and comes with a scope unlocked in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rifle Springfield M1903A4 with M84 sight.jpg|thumb|none|400px|M1903A4 Springfield sniper variant of the [[M1903 Springfield]] 30-06 with M84 scope]]&lt;br /&gt;
[[Image:CoDWaWSpringfield.jpg|thumb|none|400px|Marine Raider &amp;quot;Denny&amp;quot; holding a M1903A4 Springfield.]]&lt;br /&gt;
[[Image:Springfield_1903_CODWAW.jpg|thumb|none|400px|M1903A4 Sprngfield un-scoped in-game]]&lt;br /&gt;
[[Image:Springfield_1903_CODWAW_scoped.jpg|thumb|none|400px|M1903A4 Springfield scoped in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1911 pistol series#M1911A1|M1911A1 pistol]] ==&lt;br /&gt;
&lt;br /&gt;
The Sidearm of all the American soldiers. and your sidearm in all of the singleplayers where you are not issued a flamethrower.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|World War 2 issued Colt M1911A1 Pistol - .45 ACP.]]&lt;br /&gt;
[[Image:CODWaWColt.jpg|thumb|none|400px|A marine aiming his M1911 pistol at a Japanese officer.]]&lt;br /&gt;
[[Image:CoDWaWcolt.jpg|thumb|none|400px|The player reloading a M1911 pistol at the E3 2008 game conference's co-op presentation.]]&lt;br /&gt;
[[Image:CODWAWM1911.png|thumb|none|400px|M1911A1 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Smith &amp;amp; Wesson Model 19]] ==&lt;br /&gt;
&lt;br /&gt;
The Most powerful handgun in the game, in .357 Magnum , it was most likely only included as the 'Desert Eagle' of this game. It is never seen in Singleplayer.&lt;br /&gt;
&lt;br /&gt;
--[[User:QBert|QBert]] 23:13, 18 October 2009 (UTC)It has to be a Model 27 since they were being produced as early as 1935.  The first Model 19 was presented on November 15, 1955 which would place it 10 years after WW2.&lt;br /&gt;
&lt;br /&gt;
[[Image:Smithandwessonmod19-03.jpg|thumb|none|300px|[[Smith &amp;amp; Wesson Model 19]] in .357 Magnum.]]&lt;br /&gt;
[[Image:CoDWW357Mag.jpg|thumb|none|400px|A .357 Magnum revolver unlockable at level 49, probably a [[Smith &amp;amp; Wesson Model 19]] or [[Smith &amp;amp; Wesson Model 27|27]]]]&lt;br /&gt;
[[Image:357_5.png|thumb|none|400px|Smith &amp;amp; Wesson Model 19 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Mk 2 hand grenade]] ==&lt;br /&gt;
&lt;br /&gt;
The Standard American grenade in singleplayer. It is the only Frag Grenade in Multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|200px|none|[[Mk 2 hand grenade]]]]&lt;br /&gt;
[[Image:CODWaWMk2.jpg|thumb|none|400px|A marine with some Mk 2 hand greandes on his gear.]]&lt;br /&gt;
&lt;br /&gt;
== [[M2 Flamethrower]] ==&lt;br /&gt;
&lt;br /&gt;
You first take it from the hands of a soldier who was killed trying to clear a machinegun nest out. You start with it in the level 'Burn Em' Out'&lt;br /&gt;
&lt;br /&gt;
[[Image:M2 Flamethrower.jpg|thumb|none|400px|[[M2 Flamethrower]]]]&lt;br /&gt;
[[Image:M2 FlamethrowerWW.jpg|thumb|none|400px|A M2 Flamethrower model of the game.]]&lt;br /&gt;
[[Image:CODWaWFlamethrower2.jpg|thumb|none|400px|A marine firing his M2 Flamethrower.This is Pvt. Glover NOT Miller. Pvt. Glover is the Marine in Little Resistance that burns out the MG Nest.]]&lt;br /&gt;
[[Image:M2_Flamethrower.png|thumb|none|400px|M2 Flamethrower in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1 Bazooka#M9A1 Bazooka|M9A1 Bazooka]] ==&lt;br /&gt;
&lt;br /&gt;
You pick it up to destroy the Japanese tanks when on the Airfield. It is also used by two Soviet Soldiers in the level Downfall. It is one of the immediately unlocked Perks when you unlock Create a Class&lt;br /&gt;
&lt;br /&gt;
[[Image:M9bazooka.jpg|thumb|none|400px|M9A1 &amp;quot;Bazooka&amp;quot; - 2.36 inch]]&lt;br /&gt;
[[Image:CoDWaWbazooka.jpg|thumb|none|400px|A marine taking cover behind a truck with his M9A1 Bazooka.]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M1919]] ==&lt;br /&gt;
&lt;br /&gt;
A Mobile Machinegun, you first use it in 'Relentless' with a bipod. Later on in Singleplayer it is seen without a bipod. It has a cloth wrapped around the barrel close to the frame, a makeshift handguard.  In the level 'Black Cats' dual-mounted on the bow and single mounted on the stern. In Multiplayer it is the last machinegun unlocked. It seems that the Browning machine gun for infantry use in the game is a M1919A4, but it can be fitted with a bipod which is a mistake (the bipod was only available for the M1919A6 version). It is also the turret gun for the soviet T-34 tank in both single player campaign and multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1919A4Browning.jpg|thumb|none|400px|[[Browning M1919]] .30-06 on M2 tripod]]&lt;br /&gt;
[[Image:CoDWaW30calCatalina.jpg|thumb|none|400px|A twin Browning M1919 machine gun with an anti-aircraft sight mounted on a PBY Catalina flying boat.]]&lt;br /&gt;
[[Image:CoDWaW30calTank.jpg|thumb|none|400px|A Browning M1919 machine gun in a ball mounting on the front hull of an M4 Sherman tank.]]&lt;br /&gt;
[[Image:CoDWaWM1919A4.jpg|thumb|none|400px|A Browning M1919 machine gun with a bipod used by a marine during the multiplayer mod.]]&lt;br /&gt;
[[Image:M1919_5.png|thumb|none|400px|Browning M1919 machine gun in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M2]] ==&lt;br /&gt;
&lt;br /&gt;
Seen in the level 'Black Cats;' one is mounted in each of the Catalina's waist blisters.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|[[Browning M2]] .50 BMG]]&lt;br /&gt;
[[Image:CoDWaW50calCatalina.jpg|thumb|none|500px|A Browning M2 machine gun mounted on a PBY Catalina flying boat]]&lt;br /&gt;
&lt;br /&gt;
== M7 Grenade Launcher ==&lt;br /&gt;
The [[M7 rifle grenade]] is an muzzle device that attaches to the M1 Garand, and is used a few times in the Pacific campaign; the first time is when the American force is attacking Japanese Type 96 25mm triple installations at the airfield. There is a slight error in how they are presented; mounting one would normally require the rifle to first be emptied, then individual blank cartridges loaded for each shot fired; in game, they're just attached and fired.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 garand M7.jpg|thumb|none|400px|M7 grenade launcher]]&lt;br /&gt;
[[Image:CoDWaWM7grenadelauncher.jpg|thumb|none|400px|Two M1 Garand rifles with M7 Grenade Launchers mounted.]]&lt;br /&gt;
&lt;br /&gt;
=Imperial Japanese Army=&lt;br /&gt;
&lt;br /&gt;
== [[Arisaka Rifle#Arisaka Type 99|Type 99 rifle]]==&lt;br /&gt;
Main rifle for the Japanese.&lt;br /&gt;
[[Image:Arisaka-Type-99.jpg|thumb|none|400px|Arisaka [[Arisaka Rifle#Ariska Type 99|Type 99 Rifle]] - 7.7mm Arisaka]]&lt;br /&gt;
[[Image:CodWaWType99.png|thumb|none|400px|A Japanese soldier in a bunker, holding a Type 99 Arisaka rifle.]]&lt;br /&gt;
[[Image:Arisika.png|thumb|none|400px|Type 99 Rifle in-game]]&lt;br /&gt;
&lt;br /&gt;
== Type 100 Submachine gun==&lt;br /&gt;
Main SMG for the Japanese.&lt;br /&gt;
[[Image:Submachine gun Type 100.jpg|thumb|none|400px|Arisaka [[Type 100 submachine gun]] in 8mm]]&lt;br /&gt;
[[Image:CODWaWType1001.jpg|thumb|none|400px|An imperial Japanese soldier with his Type 100 submachine gun.]]&lt;br /&gt;
[[Image:CoDWaWT100SMG.jpg|thumb|none|400px|An imperial Japanese soldier with a Type 100 submachine gun.]]&lt;br /&gt;
&lt;br /&gt;
== [[Type 99 Light Machine Gun]] ==&lt;br /&gt;
Main LMG (Light-Machine-Gun) for the Japanese.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type99LMG.jpg|thumb|none|400px|Nambu [[Type 99 light machine gun]] in 7.7mm Arisaka]]&lt;br /&gt;
[[Image:CoDWWType99LMG.png|thumb|none|400px|A Japanese soldier holding his Type 99 LMG.]]&lt;br /&gt;
[[Image:Type99_5.png|thumb|none|400px|Type 99 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Nambu Type 14 Pistol]] ==&lt;br /&gt;
First seen given to you by Sullivan, whether or not you replace it with a new weapon, it appears in your possession again after you are sliced by a Japanese soldier, as you are being dragged by Sullivan to the escape boat, but you do not get much of a chance to use it.&lt;br /&gt;
&lt;br /&gt;
[[Image:NambuType14Pistol.jpg|thumb|none|400px|[[Nambu Type 14 pistol]] chambered for 8mm Nambu pistol ammunition]]&lt;br /&gt;
[[Image:CoDWWNambuType14.jpg|thumb|none|400px|A Japanese officer firing his Nambu Type 14 pistol.]]&lt;br /&gt;
[[Image:Nambu_5.png|thumb|none|400px|Nambu in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Type 97 hand grenade]] ==&lt;br /&gt;
Handgrenade for the Japanese.&lt;br /&gt;
[[Image:Japanese-type97-grenade.jpg|thumb|none|200px|[[Type 97 hand grenade]]]]&lt;br /&gt;
[[Image:CoDWaWtype97frag.jpg|thumb|none|400px|The player about to throw a Type 97 hand grenade]]&lt;br /&gt;
&lt;br /&gt;
== Type 92 Heavy machine gun ==&lt;br /&gt;
Main Heavy Machine Gun for the Japanese. &lt;br /&gt;
&lt;br /&gt;
[[Image:Japanese Type 92 Heavy Machine Gun.jpg|thumb|none|400px|Nambu [[Type 92 Heavy machine gun]] in Type 92 semi-rimmed 7.7 mm]]&lt;br /&gt;
[[Image:CoDWaWType92HMG1.JPG|thumb|none|400px|An imperial Japanese soldier firing a Type 92 HMG from a pillbox.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Red Army=&lt;br /&gt;
&lt;br /&gt;
== [[Mosin Nagant Rifle|Mosin Nagant]] ==&lt;br /&gt;
The Mosin-Nagant is the first rifle given to you by Reznov, due to his lack of trigger finger [but for some reason firing a PPSh is fine], it is fitted with a scope. Right away you are not given ammo. In later levels they are in the hands of Russian Soldiers. For an unknown reason, they are more rare than PPSh SMGs.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9130.jpg|thumb|none|400px|[[Mosin Nagant]] 91/30 in 7.62x54R ]]&lt;br /&gt;
[[Image:CoDWWNagant.PNG|thumb|none|400px|A soviet soldier executing a german POW with his Mosin Nagant rifle. His two comrades also have Mosin Nagant rifles.]]&lt;br /&gt;
[[Image:Mosin_5.png|thumb|none|400px|Mosin-Nagant in-game. Notice it's sniper rifle style bolt handle, designed to accomodate a scope and not used on the standard infantry models.]]&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|400px|Mosin Nagant 91/30 Sniper Variant with Russian PU Sniper Scope and down-turned bolt handle]]&lt;br /&gt;
[[Image:Call-of-duty-world-at-war-20080715043818781.jpg|thumb|none|400px|Sergeant Reznov holding a Mosin Nagant Sniper Variant.]]&lt;br /&gt;
&lt;br /&gt;
== [[Tokarev SVT-40 Rifle]]==&lt;br /&gt;
Secondary Rifle for the Russians.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVT-40.jpg|thumb|none|400px|[[Tokarev SVT-40 Rifle]] in 7.62x54R ]]&lt;br /&gt;
[[Image:CoDWaWSVT40.jpg|thumb|none|400px|A US marine firing a Soviet SVT-40 in the multiplayer mode.]]&lt;br /&gt;
[[Image:Svt40_5.png|thumb|none|400px|SVT-40 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[PPSh-41]] ==&lt;br /&gt;
The PPSh is first seen in the hands of Reznov, after he gives you the Mosin-Nagant. Which for some reason he can't fire due to his lack of a right trigger finger, but he can fire the PPSh just fine.&lt;br /&gt;
&lt;br /&gt;
[[Image:PPSH-01-SMG.jpg|thumb|none|400px|[[PPSh-41 / PPSh-43 Submachine Gun|PPSh-41]] in 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:CODWaWPPSh41(2).JPG|thumb|none|400px|Sergeant Reznov holding a PPSh-41 Submachine Gun.]]&lt;br /&gt;
&lt;br /&gt;
== Degtyaryev Light Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
[[Image:DP-28.jpg|thumb|none|400px|[[Degtyaryev DP Series Machine Gun]] (DP) Light Machine Gun in 7.62x54mmR]]&lt;br /&gt;
[[Image:CoDWWDPMG01.jpg|thumb|none|400px|A Soviet DP machine gun in the hands of an imperial Japanese soldier during the multiplayer mode.]]&lt;br /&gt;
&lt;br /&gt;
== [[12 Gauge Double Barreled Shotgun|Double-barreled shotgun]] ==&lt;br /&gt;
&lt;br /&gt;
It first makes its first appearance in the Asylum, found in the kitchen, sawed off and with a grip. Later in the Subway, it is seen normally, and are lying around in all of the offices.&lt;br /&gt;
[[Image:CharlesParker1878Shotgun.jpg‎|thumb|none|500px|Charles Parker 1878 Side by Side Shotgun - 12 Gauge.]]&lt;br /&gt;
[[Image:CodwawDouble-barreled shotgun.JPG|thumb|none|400px|The player (as a Red Army soldier) using a unknown double-barreled shotgun.]]&lt;br /&gt;
[[Image:CoDWaWDBShotgun2.jpg|thumb|none|400px|A soviet soldier firing his double-barreled shotgun.]]&lt;br /&gt;
[[Image:Double_Barrel_Action.jpg|thumb|none|400px|Double-Barrel in-game]]&lt;br /&gt;
&lt;br /&gt;
== PTRS-41 ==&lt;br /&gt;
The Large Anti-Tank rifle is always seen with a scope [essentially CoD5's Barrett], but is first seen in single player during  'Vendetta'. Much later in Downfall, one can be found on the second or third level, my mind is fuzzy on the specifics. &lt;br /&gt;
&lt;br /&gt;
[[Image:PTRS 41.jpg|thumb|none|300px|[[PTRS-41]] anti-tank rifle in 14.5x144mm.]]&lt;br /&gt;
[[Image:CoDWWPTRS3.JPG|thumb|none|400px|A soviet sniper using the PTRS-41 anti-tank rifle in the official multiplayer trailer. Note that it is ''ridiculous'' depicting this weapon being fired from the shoulder by a single man; the PTRS-41 is six feet long and weighs 45 pounds. A single soldier would only be expected to be able to ''carry'' the fully assembled rifle for short distances, never mind firing it while standing up.]]&lt;br /&gt;
[[Image:Ptrs_5.png|thumb|none|400px|PTRS-41 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Tokarev TT-33]] ==&lt;br /&gt;
&lt;br /&gt;
Used to execute German Prisoners, as well as your standard sidearm until you replace it.&lt;br /&gt;
&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|300px|[[Tokarev TT-33]] - 7.62x25mm]]&lt;br /&gt;
[[Image:CoDWaWTokarev.jpg|thumb|none|400px|A Soviet soldier about to execute a German POW with his Tokarev TT-33 pistol.]]&lt;br /&gt;
[[Image:Tt33_5.png|thumb|none|400px|TT-33 in-game]]&lt;br /&gt;
&lt;br /&gt;
== RGD-33 hand grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Rgd-33russianfrag mp.jpg|thumb|none|200px|[[RGD-33]]]]&lt;br /&gt;
[[Image:CoDWWRGD33.jpg|thumb|none|400px|The player as a soviet soldier about to throw a RGD-33 fragmentation grenade.]]&lt;br /&gt;
&lt;br /&gt;
== Molotov Cocktail ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Codwawmolotov.JPG|thumb|none|400px|The player playing as a soviet soldier is lighting his Molotov cocktail.]]&lt;br /&gt;
[[Image:CoDWaWMolotov2.jpg|thumb|none|400px|The Molotov cocktail being thrown.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Wehrmacht=&lt;br /&gt;
&lt;br /&gt;
== [[Karabiner 98k]] ==&lt;br /&gt;
Main rifle for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:Karabiner-98K.jpg|thumb|none|400px|[[Karabiner 98k]] - German manufacture 1937 date - 7.92x57mm]]&lt;br /&gt;
[[Image:CoDWaWKar98k2.jpg|thumb|none|400px|A german soldier loosing his Kar98k rifle while shot.]]&lt;br /&gt;
[[Image:CoDWaWKar98k3.jpg|thumb|none|400px|A german soldier about to fire his Kar98k rifle.]]&lt;br /&gt;
&lt;br /&gt;
== [[Gewehr 43]] ==&lt;br /&gt;
Secondary rife for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:K43 nc.jpg|thumb|none|400px|[[Gewehr 43]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:CoDWaWGewehr43.jpg|thumb|none|400px|The player as a marine is using a German Gewehr 43 against Japanese soldiers in the multiplayer mode.]]&lt;br /&gt;
[[Image:G43_5.png|thumb|none|400px|Gewehr 43 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[MP40]] ==&lt;br /&gt;
Main SMG for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40.jpg|thumb|none|400px|[[MP40]] in 9mm Parabellum]]&lt;br /&gt;
[[Image:CoDWaWMP403.jpg|thumb|none|400px|A Wehrmacht soldier firing his MP40.]]&lt;br /&gt;
[[Image:944199 20080819 screen003.jpg|thumb|none|400px|German POW's MP40 fallen on the floor near a soviet soldier's foot.]]&lt;br /&gt;
[[Image:Codwaw_mp40.JPG|thumb|none|400px|MP-40 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Sturmgewehr 44|STG-44]] ==&lt;br /&gt;
Main support for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|400px|[[Sturmgewehr 44]] 7.92x33mm]]&lt;br /&gt;
[[Image:CoDWWSTG44.jpg|thumb|none|400px|The STG-44 unlockable at level 37.]]&lt;br /&gt;
[[Image:Mp44_5.png|thumb|none|400px|MP-44 in-game]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[FG 42]] ==&lt;br /&gt;
Main LMG for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:FG421stPattern.jpg|thumb|none|400px|[[FG 42|FG42]] in 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Call-of-duty-world-at-war-20081007050209634.jpg|thumb|none|400px|The player using a FG42 in the '''War''' multiplayer mode as a german soldier.]]&lt;br /&gt;
[[Image:Fg42_5.png|thumb|none|400px|FG-42 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Walther P38]] ==&lt;br /&gt;
Used by a German Soldier to shoot Private Petrenko just as he is attempting to plant the flag.&lt;br /&gt;
&lt;br /&gt;
[[Image:P38.jpg|thumb|none|300px|[[Walther P38]] 9mm]]&lt;br /&gt;
[[Image:CoDWWP38(2).jpg|thumb|none|400px|The player as a Japanese soldier, has just shot all the bullets of his Walther P38 pistol on killing his enemy during the multiplayer mode.]]&lt;br /&gt;
[[Image:Walther_P-38.png|thumb|none|400px|P38 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Model 24 Stielhandgranate]] ==&lt;br /&gt;
Werhmacht handgrenade.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|400px|[[Model 24 Stielhandgranate]] &amp;quot;Potato Masher&amp;quot; High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:6e8278cc5a02a4ff05d3c306dcf6a52620080623143208.jpg|thumb|none|400px|German soldier with a Model 24 Stielhandgranate.]]&lt;br /&gt;
&lt;br /&gt;
== [[Panzerschreck]] ==&lt;br /&gt;
Main Rocket Launcher for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tank h5.jpg|thumb|none|400px|[[Panzerschreck]] 88mm with rocket]]&lt;br /&gt;
[[Image:CoDWaWPanzerschrek2.jpg|thumb|none|400px|A soviet soldier aiming a Panzerschreck.]]&lt;br /&gt;
[[Image:6e8278cc5a02a4ff05d3c306dcf6a52620080623143208 (2).jpg|thumb|none|400px|German soldier carrying a Panzerschreck.]]&lt;br /&gt;
&lt;br /&gt;
== [[MG42]] ==&lt;br /&gt;
Main turret weapon in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|400px|[[MG42]] in 7.92 x 57mm Mauser (8mm Mauser)]]&lt;br /&gt;
[[Image:CoDWWMG42.jpg|thumb|none|400px|A MG42 set on a sandbag.]]&lt;br /&gt;
[[Image:CoDWWMG422.jpg|thumb|none|400px|The player as a Wehrmacht soldier is using a MG42 turret of a Panzer (tank).]]&lt;br /&gt;
&lt;br /&gt;
== Panzerfaust ==&lt;br /&gt;
In Call of Duty: World at War, the Panzerfaust is seen in the archive videos before the level Downfall, but it isn't available to the player.&lt;br /&gt;
&lt;br /&gt;
=Misc=&lt;br /&gt;
&lt;br /&gt;
== [[Sticky Bomb]] ==&lt;br /&gt;
Though there are not any British troops in the Xbox 360, PS3, Wii and PC versions, the British sticky bomb is able in the game.&lt;br /&gt;
[[Image:Sticky72ii.jpg|thumb|none|300px|The [[Sticky Bomb]] (officially the '''''No 74 ST Grenade''''')]]&lt;br /&gt;
[[Image:CoDWWStickyBomb.jpg|thumb|none|400px|The sticky bomb available in the grenade section of the multiplayer mode's class creation.]]&lt;br /&gt;
&lt;br /&gt;
== Unknown Ray gun ==&lt;br /&gt;
This gun can be obtained in the Little Rescistance level, if you jump in all the holes in  the ground after you call in an airstrike, it is also in the Nazi Zombies game in you get it from the random weapons box.&lt;br /&gt;
[[Image:Raygun2.jpg|thumb|none|400px|Ray gun in-game]]&lt;br /&gt;
&lt;br /&gt;
== Holy Pistol ==&lt;br /&gt;
It's basacilly it's a M1911A1 that fires GRENADE ROUNDS.&lt;br /&gt;
[[Image:Shot0000_(2).jpg|thumb|none|400px|Holy Pistol in-game]]&lt;br /&gt;
&lt;br /&gt;
== Wunderwaffe DG-2 ==&lt;br /&gt;
It's a Big-ass Ray gun found in the new Zombie map Shi-no-numa. Based on a Browning Automatic Rifle, with lots of bits stuck on it.&lt;br /&gt;
[[Image:Picture_2.png|thumb|none|400px|DG-2 in-game]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Autogunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_World_at_War&amp;diff=223845</id>
		<title>Call of Duty: World at War</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_World_at_War&amp;diff=223845"/>
		<updated>2010-01-09T00:06:14Z</updated>

		<summary type="html">&lt;p&gt;Autogunner: /* Thompson Submachine Gun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns are used in the Xbox 360, PlayStation 3 and PC versions of the video game ''[[Call of Duty: World at War]]'' (Wii version should be the same)'''&lt;br /&gt;
[[Image:CallofDutyWorldatWarJacket.jpg|right|thumb|300px|''Call of Duty: World at War'' (2008)]]&lt;br /&gt;
&lt;br /&gt;
=United States Marine Corps=&lt;br /&gt;
&lt;br /&gt;
== [[M1 Garand]] ==&lt;br /&gt;
&lt;br /&gt;
The M1 Garand is the standard rifle of the American forces, and is seen in nearly all of the hands of the American Soldiers. It's depicted as being able to reload partway through an en-block clip; while there is facility for unloading the gun without firing every shot, it was not considered practical to do so in combat [since real soldiers don't have a magic invisible ammo hopper to consolidate their ammo neatly into full clips] and American soldiers were generally advised to fire off remaining shots if reloading was necessary.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 Garand.jpg‎ |thumb|none|400px|[[M1 Garand]] in .30-06]]&lt;br /&gt;
[[Image:CODWaWGarand1.jpg|thumb|none|400px|A marine raider holding his M1 Garand rifle.]]&lt;br /&gt;
[[Image:Garand_5.png|thumb|none|300px|M1 Garand in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1 Carbine]] ==&lt;br /&gt;
&lt;br /&gt;
The M1 Carbine is rarely seen earlier in the American campaign, it is not used up until the Castle level, where it can be picked up from most of the American corpses. Erroneously called an M1A1 Carbine in-game, despite not having a folding stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1-Carbine.jpg|thumb|none|400px|WW2 era [[M1 Carbine]] with spare magazine pouch - .30 Carbine]]&lt;br /&gt;
[[Image:CODWawM1Car.jpg|thumb|none|400px|A marine shooting with his M1 Carbine at a Japanese sniper tethered to tree.]]&lt;br /&gt;
[[Image:M1carbine_5.png|thumb|none|400px|M1 Carbine in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Thompson Submachine Gun]] ==&lt;br /&gt;
&lt;br /&gt;
The M1A1 Thompson is Roebuck's Primary Weapon.&lt;br /&gt;
Note: The M1928A1 appears on the box art for the game, though is not seen in-game. However, the gun looks more like a mix of the M1A1 for the iron sight and bolt hand location, and the M1928A1 because of its compensator and drum magazines. Also it only holds 20 rounds while its in game renders clearly show the 30 round mag.&lt;br /&gt;
[[Image:soldierwolf,20070107412.jpg|thumb|right|400px|M1A1 Thompson with 20-round magazine and Cutts compensator .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson .45 ACP]]&lt;br /&gt;
[[Image:CODWawTommy.jpg|thumb|none|400px|A marine firing his Thompson.]]&lt;br /&gt;
[[Image:Tommy_5.png|thumb|none|400px|M1A1 Thompson in-game]]&lt;br /&gt;
&lt;br /&gt;
American Soldiers and Marines would add things like the Cutts compensator to the muzzle and even pistol grips to the fore-end as field expedient means of controlling recoil.&lt;br /&gt;
&lt;br /&gt;
== [[Browning Automatic Rifle]] ==&lt;br /&gt;
&lt;br /&gt;
The M1918A2 In singleplayer is never seen without a bipod, but it must be unlocked in multiplayer. In Singleplayer, you start with it in the Level ''Relentless''.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|400px|[[Browning Automatic Rifle]] .30-06]]&lt;br /&gt;
[[Image:Cod0x3020.jpg|thumb|none|400px|Sgt. Roebuck with a BAR.]]&lt;br /&gt;
[[Image:Bar_5.png|thumb|none|400px|BAR in-game]]&lt;br /&gt;
&lt;br /&gt;
== Winchester M1897 ==&lt;br /&gt;
&lt;br /&gt;
Unlocked Immediately in Multiplayer, In singleplayer it is Sullivan's Primary weapon. For some particular reason, if you search through cleared out underground bunkers, they are just lying around.&lt;br /&gt;
&lt;br /&gt;
Referred to in-game as the &amp;quot;M1897 Trench Shotgun&amp;quot;&lt;br /&gt;
[[Image:1897.jpg|thumb|none|400px|[[Winchester Model 1897]] Trench Gun in 12 gauge]]&lt;br /&gt;
[[Image:CODWaWWinchester.jpg|thumb|none|400px|Sergeant Sullivan holding a Winchester M1897.]]&lt;br /&gt;
[[Image:642.jpg|thumb|none|400px|Sullivan advancing with a Winchester M1897.]]&lt;br /&gt;
&lt;br /&gt;
== [[M1903 Springfield|M1903A4 Sniper Rifle]] ==&lt;br /&gt;
&lt;br /&gt;
Never seen in Singleplayer without a scope, and comes with a scope unlocked in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rifle Springfield M1903A4 with M84 sight.jpg|thumb|none|400px|M1903A4 Springfield sniper variant of the [[M1903 Springfield]] 30-06 with M84 scope]]&lt;br /&gt;
[[Image:CoDWaWSpringfield.jpg|thumb|none|400px|Marine Raider &amp;quot;Denny&amp;quot; holding a M1903A4 Springfield.]]&lt;br /&gt;
[[Image:Springfield_1903_CODWAW.jpg|thumb|none|400px|M1903A4 Sprngfield un-scoped in-game]]&lt;br /&gt;
[[Image:Springfield_1903_CODWAW_scoped.jpg|thumb|none|400px|M1903A4 Springfield scoped in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1911 pistol series#M1911A1|M1911A1 pistol]] ==&lt;br /&gt;
&lt;br /&gt;
The Sidearm of all the American soldiers. and your sidearm in all of the singleplayers where you are not issued a flamethrower.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|World War 2 issued Colt M1911A1 Pistol - .45 ACP.]]&lt;br /&gt;
[[Image:CODWaWColt.jpg|thumb|none|400px|A marine aiming his M1911 pistol at a Japanese officer.]]&lt;br /&gt;
[[Image:CoDWaWcolt.jpg|thumb|none|400px|The player reloading a M1911 pistol at the E3 2008 game conference's co-op presentation.]]&lt;br /&gt;
[[Image:CODWAWM1911.png|thumb|none|400px|M1911A1 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Smith &amp;amp; Wesson Model 19]] ==&lt;br /&gt;
&lt;br /&gt;
The Most powerful handgun in the game, in .357 Magnum , it was most likely only included as the 'Desert Eagle' of this game. It is never seen in Singleplayer.&lt;br /&gt;
&lt;br /&gt;
--[[User:QBert|QBert]] 23:13, 18 October 2009 (UTC)It has to be a Model 27 since they were being produced as early as 1935.  The first Model 19 was presented on November 15, 1955 which would place it 10 years after WW2.&lt;br /&gt;
&lt;br /&gt;
[[Image:Smithandwessonmod19-03.jpg|thumb|none|300px|[[Smith &amp;amp; Wesson Model 19]] in .357 Magnum.]]&lt;br /&gt;
[[Image:CoDWW357Mag.jpg|thumb|none|400px|A .357 Magnum revolver unlockable at level 49, probably a [[Smith &amp;amp; Wesson Model 19]] or [[Smith &amp;amp; Wesson Model 27|27]]]]&lt;br /&gt;
[[Image:357_5.png|thumb|none|400px|Smith &amp;amp; Wesson Model 19 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Mk 2 hand grenade]] ==&lt;br /&gt;
&lt;br /&gt;
The Standard American grenade in singleplayer. It is the only Frag Grenade in Multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|200px|none|[[Mk 2 hand grenade]]]]&lt;br /&gt;
[[Image:CODWaWMk2.jpg|thumb|none|400px|A marine with some Mk 2 hand greandes on his gear.]]&lt;br /&gt;
&lt;br /&gt;
== [[M2 Flamethrower]] ==&lt;br /&gt;
&lt;br /&gt;
You first take it from the hands of a soldier who was killed trying to clear a machinegun nest out. You start with it in the level 'Burn Em' Out'&lt;br /&gt;
&lt;br /&gt;
[[Image:M2 Flamethrower.jpg|thumb|none|400px|[[M2 Flamethrower]]]]&lt;br /&gt;
[[Image:M2 FlamethrowerWW.jpg|thumb|none|400px|A M2 Flamethrower model of the game.]]&lt;br /&gt;
[[Image:CODWaWFlamethrower2.jpg|thumb|none|400px|A marine firing his M2 Flamethrower.This is Pvt. Glover NOT Miller. Pvt. Glover is the Marine in Little Resistance that burns out the MG Nest.]]&lt;br /&gt;
[[Image:M2_Flamethrower.png|thumb|none|400px|M2 Flamethrower in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1 Bazooka#M9A1 Bazooka|M9A1 Bazooka]] ==&lt;br /&gt;
&lt;br /&gt;
You pick it up to destroy the Japanese tanks when on the Airfield. It is also used by two Soviet Soldiers in the level Downfall. It is one of the immediately unlocked Perks when you unlock Create a Class&lt;br /&gt;
&lt;br /&gt;
[[Image:M9bazooka.jpg|thumb|none|400px|M9A1 &amp;quot;Bazooka&amp;quot; - 2.36 inch]]&lt;br /&gt;
[[Image:CoDWaWbazooka.jpg|thumb|none|400px|A marine taking cover behind a truck with his M9A1 Bazooka.]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M1919]] ==&lt;br /&gt;
&lt;br /&gt;
A Mobile Machinegun, you first use it in 'Relentless' with a bipod. Later on in Singleplayer it is seen without a bipod. It has a cloth wrapped around the barrel close to the frame, a makeshift handguard.  In the level 'Black Cats' dual-mounted on the bow and single mounted on the stern. In Multiplayer it is the last machinegun unlocked. It seems that the Browning machine gun for infantry use in the game is a M1919A4, but it can be fitted with a bipod which is a mistake (the bipod was only available for the M1919A6 version). It is also the turret gun for the soviet T-34 tank in both single player campaign and multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1919A4Browning.jpg|thumb|none|400px|[[Browning M1919]] .30-06 on M2 tripod]]&lt;br /&gt;
[[Image:CoDWaW30calCatalina.jpg|thumb|none|400px|A twin Browning M1919 machine gun with an anti-aircraft sight mounted on a PBY Catalina flying boat.]]&lt;br /&gt;
[[Image:CoDWaW30calTank.jpg|thumb|none|400px|A Browning M1919 machine gun in a ball mounting on the front hull of an M4 Sherman tank.]]&lt;br /&gt;
[[Image:CoDWaWM1919A4.jpg|thumb|none|400px|A Browning M1919 machine gun with a bipod used by a marine during the multiplayer mod.]]&lt;br /&gt;
[[Image:M1919_5.png|thumb|none|400px|Browning M1919 machine gun in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M2]] ==&lt;br /&gt;
&lt;br /&gt;
Seen in the level 'Black Cats;' one is mounted in each of the Catalina's waist blisters.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|[[Browning M2]] .50 BMG]]&lt;br /&gt;
[[Image:CoDWaW50calCatalina.jpg|thumb|none|500px|A Browning M2 machine gun mounted on a PBY Catalina flying boat]]&lt;br /&gt;
&lt;br /&gt;
== M7 Grenade Launcher ==&lt;br /&gt;
The [[M7 rifle grenade]] is an muzzle device that attaches to the M1 Garand, and is used a few times in the Pacific campaign; the first time is when the American force is attacking Japanese Type 96 25mm triple installations at the airfield. There is a slight error in how they are presented; mounting one would normally require the rifle to first be emptied, then individual blank cartridges loaded for each shot fired; in game, they're just attached and fired.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 garand M7.jpg|thumb|none|400px|M7 grenade launcher]]&lt;br /&gt;
[[Image:CoDWaWM7grenadelauncher.jpg|thumb|none|400px|Two M1 Garand rifles with M7 Grenade Launchers mounted.]]&lt;br /&gt;
&lt;br /&gt;
=Imperial Japanese Army=&lt;br /&gt;
&lt;br /&gt;
== [[Arisaka Rifle#Arisaka Type 99|Type 99 rifle]]==&lt;br /&gt;
Main rifle for the Japanese.&lt;br /&gt;
[[Image:Arisaka-Type-99.jpg|thumb|none|400px|Arisaka [[Arisaka Rifle#Ariska Type 99|Type 99 Rifle]] - 7.7mm Arisaka]]&lt;br /&gt;
[[Image:CodWaWType99.png|thumb|none|400px|A Japanese soldier in a bunker, holding a Type 99 Arisaka rifle.]]&lt;br /&gt;
[[Image:Arisika.png|thumb|none|400px|Type 99 Rifle in-game]]&lt;br /&gt;
&lt;br /&gt;
== Type 100 Submachine gun==&lt;br /&gt;
Main SMG for the Japanese.&lt;br /&gt;
[[Image:Submachine gun Type 100.jpg|thumb|none|400px|Arisaka [[Type 100 submachine gun]] in 8mm]]&lt;br /&gt;
[[Image:CODWaWType1001.jpg|thumb|none|400px|An imperial Japanese soldier with his Type 100 submachine gun.]]&lt;br /&gt;
[[Image:CoDWaWT100SMG.jpg|thumb|none|400px|An imperial Japanese soldier with a Type 100 submachine gun.]]&lt;br /&gt;
&lt;br /&gt;
== [[Type 99 Light Machine Gun]] ==&lt;br /&gt;
Main LMG (Light-Machine-Gun) for the Japanese.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type99LMG.jpg|thumb|none|400px|Nambu [[Type 99 light machine gun]] in 7.7mm Arisaka]]&lt;br /&gt;
[[Image:CoDWWType99LMG.png|thumb|none|400px|A Japanese soldier holding his Type 99 LMG.]]&lt;br /&gt;
[[Image:Type99_5.png|thumb|none|400px|Type 99 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Nambu Type 14 Pistol]] ==&lt;br /&gt;
First seen given to you by Sullivan, whether or not you replace it with a new weapon, it appears in your possession again after you are sliced by a Japanese soldier, as you are being dragged by Sullivan to the escape boat, but you do not get much of a chance to use it.&lt;br /&gt;
&lt;br /&gt;
[[Image:NambuType14Pistol.jpg|thumb|none|400px|[[Nambu Type 14 pistol]] chambered for 8mm Nambu pistol ammunition]]&lt;br /&gt;
[[Image:CoDWWNambuType14.jpg|thumb|none|400px|A Japanese officer firing his Nambu Type 14 pistol.]]&lt;br /&gt;
[[Image:Nambu_5.png|thumb|none|400px|Nambu in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Type 97 hand grenade]] ==&lt;br /&gt;
Handgrenade for the Japanese.&lt;br /&gt;
[[Image:Japanese-type97-grenade.jpg|thumb|none|200px|[[Type 97 hand grenade]]]]&lt;br /&gt;
[[Image:CoDWaWtype97frag.jpg|thumb|none|400px|The player about to throw a Type 97 hand grenade]]&lt;br /&gt;
&lt;br /&gt;
== Type 92 Heavy machine gun ==&lt;br /&gt;
Main Heavy Machine Gun for the Japanese. &lt;br /&gt;
&lt;br /&gt;
[[Image:Japanese Type 92 Heavy Machine Gun.jpg|thumb|none|400px|Nambu [[Type 92 Heavy machine gun]] in Type 92 semi-rimmed 7.7 mm]]&lt;br /&gt;
[[Image:CoDWaWType92HMG1.JPG|thumb|none|400px|An imperial Japanese soldier firing a Type 92 HMG from a pillbox.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Red Army=&lt;br /&gt;
&lt;br /&gt;
== [[Mosin Nagant Rifle|Mosin Nagant]] ==&lt;br /&gt;
The Mosin-Nagant is the first rifle given to you by Reznov, due to his lack of trigger finger [but for some reason firing a PPSh is fine], it is fitted with a scope. Right away you are not given ammo. In later levels they are in the hands of Russian Soldiers. For an unknown reason, they are more rare than PPSh SMGs.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9130.jpg|thumb|none|400px|[[Mosin Nagant]] 91/30 in 7.62x54R ]]&lt;br /&gt;
[[Image:CoDWWNagant.PNG|thumb|none|400px|A soviet soldier executing a german POW with his Mosin Nagant rifle. His two comrades also have Mosin Nagant rifles.]]&lt;br /&gt;
[[Image:Mosin_5.png|thumb|none|400px|Mosin-Nagant in-game. Notice it's sniper rifle style bolt handle, designed to accomodate a scope and not used on the standard infantry models.]]&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|400px|Mosin Nagant 91/30 Sniper Variant with Russian PU Sniper Scope and down-turned bolt handle]]&lt;br /&gt;
[[Image:Call-of-duty-world-at-war-20080715043818781.jpg|thumb|none|400px|Sergeant Reznov holding a Mosin Nagant Sniper Variant.]]&lt;br /&gt;
&lt;br /&gt;
== [[Tokarev SVT-40 Rifle]]==&lt;br /&gt;
Secondary Rifle for the Russians.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVT-40.jpg|thumb|none|400px|[[Tokarev SVT-40 Rifle]] in 7.62x54R ]]&lt;br /&gt;
[[Image:CoDWaWSVT40.jpg|thumb|none|400px|A US marine firing a Soviet SVT-40 in the multiplayer mode.]]&lt;br /&gt;
[[Image:Svt40_5.png|thumb|none|400px|SVT-40 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[PPSh-41]] ==&lt;br /&gt;
The PPSh is first seen in the hands of Reznov, after he gives you the Mosin-Nagant. Which for some reason he can't fire due to his lack of a right trigger finger, but he can fire the PPSh just fine.&lt;br /&gt;
&lt;br /&gt;
[[Image:PPSH-01-SMG.jpg|thumb|none|400px|[[PPSh-41 / PPSh-43 Submachine Gun|PPSh-41]] in 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:CODWaWPPSh41(2).JPG|thumb|none|400px|Sergeant Reznov holding a PPSh-41 Submachine Gun.]]&lt;br /&gt;
&lt;br /&gt;
== Degtyaryev Light Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
[[Image:DP-28.jpg|thumb|none|400px|[[Degtyaryev DP Series Machine Gun]] (DP) Light Machine Gun in 7.62x54mmR]]&lt;br /&gt;
[[Image:CoDWWDPMG01.jpg|thumb|none|400px|A Soviet DP machine gun in the hands of an imperial Japanese soldier during the multiplayer mode.]]&lt;br /&gt;
&lt;br /&gt;
== [[12 Gauge Double Barreled Shotgun|Double-barreled shotgun]] ==&lt;br /&gt;
&lt;br /&gt;
It first makes its first appearance in the Asylum, found in the kitchen, sawed off and with a grip. Later in the Subway, it is seen normally, and are lying around in all of the offices.&lt;br /&gt;
[[Image:CharlesParker1878Shotgun.jpg‎|thumb|none|500px|Charles Parker 1878 Side by Side Shotgun - 12 Gauge.]]&lt;br /&gt;
[[Image:CodwawDouble-barreled shotgun.JPG|thumb|none|400px|The player (as a Red Army soldier) using a unknown double-barreled shotgun.]]&lt;br /&gt;
[[Image:CoDWaWDBShotgun2.jpg|thumb|none|400px|A soviet soldier firing his double-barreled shotgun.]]&lt;br /&gt;
[[Image:Double_Barrel_Action.jpg|thumb|none|400px|Double-Barrel in-game]]&lt;br /&gt;
&lt;br /&gt;
== PTRS-41 ==&lt;br /&gt;
The Large Anti-Tank rifle is always seen with a scope [essentially CoD5's Barrett], but is first seen in single player during  'Vendetta'. Much later in Downfall, one can be found on the second or third level, my mind is fuzzy on the specifics. &lt;br /&gt;
&lt;br /&gt;
[[Image:PTRS 41.jpg|thumb|none|300px|[[PTRS-41]] anti-tank rifle in 14.5x144mm.]]&lt;br /&gt;
[[Image:CoDWWPTRS3.JPG|thumb|none|400px|A soviet sniper using the PTRS-41 anti-tank rifle in the official multiplayer trailer. Note that it is ''ridiculous'' depicting this weapon being fired from the shoulder by a single man; the PTRS-41 is six feet long and weighs 45 pounds. A single soldier would only be expected to be able to ''carry'' the fully assembled rifle for short distances, never mind firing it while standing up.]]&lt;br /&gt;
[[Image:Ptrs_5.png|thumb|none|400px|PTRS-41 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Tokarev TT-33]] ==&lt;br /&gt;
&lt;br /&gt;
Used to execute German Prisoners, as well as your standard sidearm until you replace it.&lt;br /&gt;
&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|300px|[[Tokarev TT-33]] - 7.62x25mm]]&lt;br /&gt;
[[Image:CoDWaWTokarev.jpg|thumb|none|400px|A Soviet soldier about to execute a German POW with his Tokarev TT-33 pistol.]]&lt;br /&gt;
[[Image:Tt33_5.png|thumb|none|400px|TT-33 in-game]]&lt;br /&gt;
&lt;br /&gt;
== RGD-33 hand grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Rgd-33russianfrag mp.jpg|thumb|none|200px|[[RGD-33]]]]&lt;br /&gt;
[[Image:CoDWWRGD33.jpg|thumb|none|400px|The player as a soviet soldier about to throw a RGD-33 fragmentation grenade.]]&lt;br /&gt;
&lt;br /&gt;
== Molotov Cocktail ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Codwawmolotov.JPG|thumb|none|400px|The player playing as a soviet soldier is lighting his Molotov cocktail.]]&lt;br /&gt;
[[Image:CoDWaWMolotov2.jpg|thumb|none|400px|The Molotov cocktail being thrown.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Wehrmacht=&lt;br /&gt;
&lt;br /&gt;
== [[Karabiner 98k]] ==&lt;br /&gt;
Main rifle for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:Karabiner-98K.jpg|thumb|none|400px|[[Karabiner 98k]] - German manufacture 1937 date - 7.92x57mm]]&lt;br /&gt;
[[Image:CoDWaWKar98k2.jpg|thumb|none|400px|A german soldier loosing his Kar98k rifle while shot.]]&lt;br /&gt;
[[Image:CoDWaWKar98k3.jpg|thumb|none|400px|A german soldier about to fire his Kar98k rifle.]]&lt;br /&gt;
&lt;br /&gt;
== [[Gewehr 43]] ==&lt;br /&gt;
Secondary rife for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:K43 nc.jpg|thumb|none|400px|[[Gewehr 43]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:CoDWaWGewehr43.jpg|thumb|none|400px|The player as a marine is using a German Gewehr 43 against Japanese soldiers in the multiplayer mode.]]&lt;br /&gt;
[[Image:G43_5.png|thumb|none|400px|Gewehr 43 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[MP40]] ==&lt;br /&gt;
Main SMG for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40.jpg|thumb|none|400px|[[MP40]] in 9mm Parabellum]]&lt;br /&gt;
[[Image:CoDWaWMP403.jpg|thumb|none|400px|A Wehrmacht soldier firing his MP40.]]&lt;br /&gt;
[[Image:944199 20080819 screen003.jpg|thumb|none|400px|German POW's MP40 fallen on the floor near a soviet soldier's foot.]]&lt;br /&gt;
[[Image:Codwaw_mp40.JPG|thumb|none|400px|MP-40 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Sturmgewehr 44|STG-44]] ==&lt;br /&gt;
Main support for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|400px|[[Sturmgewehr 44]] 7.92x33mm]]&lt;br /&gt;
[[Image:CoDWWSTG44.jpg|thumb|none|400px|The STG-44 unlockable at level 37.]]&lt;br /&gt;
[[Image:Mp44_5.png|thumb|none|400px|MP-44 in-game]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[FG 42]] ==&lt;br /&gt;
Main LMG for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:FG421stPattern.jpg|thumb|none|400px|[[FG 42|FG42]] in 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Call-of-duty-world-at-war-20081007050209634.jpg|thumb|none|400px|The player using a FG42 in the '''War''' multiplayer mode as a german soldier.]]&lt;br /&gt;
[[Image:Fg42_5.png|thumb|none|400px|FG-42 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Walther P38]] ==&lt;br /&gt;
Used by a German Soldier to shoot Private Petrenko just as he is attempting to plant the flag.&lt;br /&gt;
&lt;br /&gt;
[[Image:P38.jpg|thumb|none|300px|[[Walther P38]] 9mm]]&lt;br /&gt;
[[Image:CoDWWP38(2).jpg|thumb|none|400px|The player as a Japanese soldier, has just shot all the bullets of his Walther P38 pistol on killing his enemy during the multiplayer mode.]]&lt;br /&gt;
[[Image:Walther_P-38.png|thumb|none|400px|P38 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Model 24 Stielhandgranate]] ==&lt;br /&gt;
Werhmacht handgrenade.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|400px|[[Model 24 Stielhandgranate]] &amp;quot;Potato Masher&amp;quot; High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:6e8278cc5a02a4ff05d3c306dcf6a52620080623143208.jpg|thumb|none|400px|German soldier with a Model 24 Stielhandgranate.]]&lt;br /&gt;
&lt;br /&gt;
== [[Panzerschreck]] ==&lt;br /&gt;
Main Rocket Launcher for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tank h5.jpg|thumb|none|400px|[[Panzerschreck]] 88mm with rocket]]&lt;br /&gt;
[[Image:CoDWaWPanzerschrek2.jpg|thumb|none|400px|A soviet soldier aiming a Panzerschreck.]]&lt;br /&gt;
[[Image:6e8278cc5a02a4ff05d3c306dcf6a52620080623143208 (2).jpg|thumb|none|400px|German soldier carrying a Panzerschreck.]]&lt;br /&gt;
&lt;br /&gt;
== [[MG42]] ==&lt;br /&gt;
Main turret weapon in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|400px|[[MG42]] in 7.92 x 57mm Mauser (8mm Mauser)]]&lt;br /&gt;
[[Image:CoDWWMG42.jpg|thumb|none|400px|A MG42 set on a sandbag.]]&lt;br /&gt;
[[Image:CoDWWMG422.jpg|thumb|none|400px|The player as a Wehrmacht soldier is using a MG42 turret of a Panzer (tank).]]&lt;br /&gt;
&lt;br /&gt;
== Panzerfaust ==&lt;br /&gt;
In Call of Duty: World at War, the Panzerfaust is seen in the archive videos before the level Downfall, but it isn't available to the player.&lt;br /&gt;
&lt;br /&gt;
=Misc=&lt;br /&gt;
&lt;br /&gt;
== [[Sticky Bomb]] ==&lt;br /&gt;
Though there are not any British troops in the Xbox 360, PS3, Wii and PC versions, the British sticky bomb is able in the game.&lt;br /&gt;
[[Image:Sticky72ii.jpg|thumb|none|300px|The [[Sticky Bomb]] (officially the '''''No 74 ST Grenade''''')]]&lt;br /&gt;
[[Image:CoDWWStickyBomb.jpg|thumb|none|400px|The sticky bomb available in the grenade section of the multiplayer mode's class creation.]]&lt;br /&gt;
&lt;br /&gt;
== Unknown Ray gun ==&lt;br /&gt;
This gun can be obtained in the Little Rescistance level, if you jump in all the holes in  the ground after you call in an airstrike, it is also in the Nazi Zombies game in you get it by raondom.&lt;br /&gt;
[[Image:Raygun2.jpg|thumb|none|400px|Ray gun in-game]]&lt;br /&gt;
&lt;br /&gt;
== Holy Pistol ==&lt;br /&gt;
It's basacilly it's a M1911A1 that fires GRENADE ROUNDS.&lt;br /&gt;
[[Image:Shot0000_(2).jpg|thumb|none|400px|Holy Pistol in-game]]&lt;br /&gt;
&lt;br /&gt;
== Wunderwaffe DG-2 ==&lt;br /&gt;
It's a Big-ass Ray gun found in the new Zombie map Shi-no-numa. Based on a Browning Automatic Rifle, with lots of bits stuck on it.&lt;br /&gt;
[[Image:Picture_2.png|thumb|none|400px|DG-2 in-game]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Autogunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_World_at_War&amp;diff=223844</id>
		<title>Call of Duty: World at War</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_World_at_War&amp;diff=223844"/>
		<updated>2010-01-09T00:05:49Z</updated>

		<summary type="html">&lt;p&gt;Autogunner: /* Thompson Submachine Gun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns are used in the Xbox 360, PlayStation 3 and PC versions of the video game ''[[Call of Duty: World at War]]'' (Wii version should be the same)'''&lt;br /&gt;
[[Image:CallofDutyWorldatWarJacket.jpg|right|thumb|300px|''Call of Duty: World at War'' (2008)]]&lt;br /&gt;
&lt;br /&gt;
=United States Marine Corps=&lt;br /&gt;
&lt;br /&gt;
== [[M1 Garand]] ==&lt;br /&gt;
&lt;br /&gt;
The M1 Garand is the standard rifle of the American forces, and is seen in nearly all of the hands of the American Soldiers. It's depicted as being able to reload partway through an en-block clip; while there is facility for unloading the gun without firing every shot, it was not considered practical to do so in combat [since real soldiers don't have a magic invisible ammo hopper to consolidate their ammo neatly into full clips] and American soldiers were generally advised to fire off remaining shots if reloading was necessary.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 Garand.jpg‎ |thumb|none|400px|[[M1 Garand]] in .30-06]]&lt;br /&gt;
[[Image:CODWaWGarand1.jpg|thumb|none|400px|A marine raider holding his M1 Garand rifle.]]&lt;br /&gt;
[[Image:Garand_5.png|thumb|none|300px|M1 Garand in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1 Carbine]] ==&lt;br /&gt;
&lt;br /&gt;
The M1 Carbine is rarely seen earlier in the American campaign, it is not used up until the Castle level, where it can be picked up from most of the American corpses. Erroneously called an M1A1 Carbine in-game, despite not having a folding stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1-Carbine.jpg|thumb|none|400px|WW2 era [[M1 Carbine]] with spare magazine pouch - .30 Carbine]]&lt;br /&gt;
[[Image:CODWawM1Car.jpg|thumb|none|400px|A marine shooting with his M1 Carbine at a Japanese sniper tethered to tree.]]&lt;br /&gt;
[[Image:M1carbine_5.png|thumb|none|400px|M1 Carbine in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Thompson Submachine Gun]] ==&lt;br /&gt;
&lt;br /&gt;
The M1A1 Thompson is Roebuck's Primary Weapon.&lt;br /&gt;
Note: The M1928A1 appears on the box art for the game, though is not seen in-game. However, the gun looks more like a mix of the M1A1 for the iron sight and bolt hand location, and the M1928A1 because of its compensator and drum magazines. Also it only holds 20 rounds while its in game renders clearly show the 30 round mag.&lt;br /&gt;
[[Image:soldierwolf,20070107412.jpg|thumb|right|400px|M1A1 Thompson with 20-round magazine and Cutts compensator .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson .45 ACP]]&lt;br /&gt;
[[Image:CODWawTommy.jpg|thumb|none|400px|A marine firing his Thompson.]]&lt;br /&gt;
[[Image:Tommy_5.png|thumb|none|400px|M1A1 Thompson in-game]]&lt;br /&gt;
&lt;br /&gt;
American Soldiers and Marines would add thing like the Cutts compensator to the muzzle and even pistol grips to the fore-end as field expedient means of controlling recoil.&lt;br /&gt;
&lt;br /&gt;
== [[Browning Automatic Rifle]] ==&lt;br /&gt;
&lt;br /&gt;
The M1918A2 In singleplayer is never seen without a bipod, but it must be unlocked in multiplayer. In Singleplayer, you start with it in the Level ''Relentless''.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|400px|[[Browning Automatic Rifle]] .30-06]]&lt;br /&gt;
[[Image:Cod0x3020.jpg|thumb|none|400px|Sgt. Roebuck with a BAR.]]&lt;br /&gt;
[[Image:Bar_5.png|thumb|none|400px|BAR in-game]]&lt;br /&gt;
&lt;br /&gt;
== Winchester M1897 ==&lt;br /&gt;
&lt;br /&gt;
Unlocked Immediately in Multiplayer, In singleplayer it is Sullivan's Primary weapon. For some particular reason, if you search through cleared out underground bunkers, they are just lying around.&lt;br /&gt;
&lt;br /&gt;
Referred to in-game as the &amp;quot;M1897 Trench Shotgun&amp;quot;&lt;br /&gt;
[[Image:1897.jpg|thumb|none|400px|[[Winchester Model 1897]] Trench Gun in 12 gauge]]&lt;br /&gt;
[[Image:CODWaWWinchester.jpg|thumb|none|400px|Sergeant Sullivan holding a Winchester M1897.]]&lt;br /&gt;
[[Image:642.jpg|thumb|none|400px|Sullivan advancing with a Winchester M1897.]]&lt;br /&gt;
&lt;br /&gt;
== [[M1903 Springfield|M1903A4 Sniper Rifle]] ==&lt;br /&gt;
&lt;br /&gt;
Never seen in Singleplayer without a scope, and comes with a scope unlocked in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rifle Springfield M1903A4 with M84 sight.jpg|thumb|none|400px|M1903A4 Springfield sniper variant of the [[M1903 Springfield]] 30-06 with M84 scope]]&lt;br /&gt;
[[Image:CoDWaWSpringfield.jpg|thumb|none|400px|Marine Raider &amp;quot;Denny&amp;quot; holding a M1903A4 Springfield.]]&lt;br /&gt;
[[Image:Springfield_1903_CODWAW.jpg|thumb|none|400px|M1903A4 Sprngfield un-scoped in-game]]&lt;br /&gt;
[[Image:Springfield_1903_CODWAW_scoped.jpg|thumb|none|400px|M1903A4 Springfield scoped in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1911 pistol series#M1911A1|M1911A1 pistol]] ==&lt;br /&gt;
&lt;br /&gt;
The Sidearm of all the American soldiers. and your sidearm in all of the singleplayers where you are not issued a flamethrower.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|World War 2 issued Colt M1911A1 Pistol - .45 ACP.]]&lt;br /&gt;
[[Image:CODWaWColt.jpg|thumb|none|400px|A marine aiming his M1911 pistol at a Japanese officer.]]&lt;br /&gt;
[[Image:CoDWaWcolt.jpg|thumb|none|400px|The player reloading a M1911 pistol at the E3 2008 game conference's co-op presentation.]]&lt;br /&gt;
[[Image:CODWAWM1911.png|thumb|none|400px|M1911A1 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Smith &amp;amp; Wesson Model 19]] ==&lt;br /&gt;
&lt;br /&gt;
The Most powerful handgun in the game, in .357 Magnum , it was most likely only included as the 'Desert Eagle' of this game. It is never seen in Singleplayer.&lt;br /&gt;
&lt;br /&gt;
--[[User:QBert|QBert]] 23:13, 18 October 2009 (UTC)It has to be a Model 27 since they were being produced as early as 1935.  The first Model 19 was presented on November 15, 1955 which would place it 10 years after WW2.&lt;br /&gt;
&lt;br /&gt;
[[Image:Smithandwessonmod19-03.jpg|thumb|none|300px|[[Smith &amp;amp; Wesson Model 19]] in .357 Magnum.]]&lt;br /&gt;
[[Image:CoDWW357Mag.jpg|thumb|none|400px|A .357 Magnum revolver unlockable at level 49, probably a [[Smith &amp;amp; Wesson Model 19]] or [[Smith &amp;amp; Wesson Model 27|27]]]]&lt;br /&gt;
[[Image:357_5.png|thumb|none|400px|Smith &amp;amp; Wesson Model 19 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Mk 2 hand grenade]] ==&lt;br /&gt;
&lt;br /&gt;
The Standard American grenade in singleplayer. It is the only Frag Grenade in Multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|200px|none|[[Mk 2 hand grenade]]]]&lt;br /&gt;
[[Image:CODWaWMk2.jpg|thumb|none|400px|A marine with some Mk 2 hand greandes on his gear.]]&lt;br /&gt;
&lt;br /&gt;
== [[M2 Flamethrower]] ==&lt;br /&gt;
&lt;br /&gt;
You first take it from the hands of a soldier who was killed trying to clear a machinegun nest out. You start with it in the level 'Burn Em' Out'&lt;br /&gt;
&lt;br /&gt;
[[Image:M2 Flamethrower.jpg|thumb|none|400px|[[M2 Flamethrower]]]]&lt;br /&gt;
[[Image:M2 FlamethrowerWW.jpg|thumb|none|400px|A M2 Flamethrower model of the game.]]&lt;br /&gt;
[[Image:CODWaWFlamethrower2.jpg|thumb|none|400px|A marine firing his M2 Flamethrower.This is Pvt. Glover NOT Miller. Pvt. Glover is the Marine in Little Resistance that burns out the MG Nest.]]&lt;br /&gt;
[[Image:M2_Flamethrower.png|thumb|none|400px|M2 Flamethrower in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1 Bazooka#M9A1 Bazooka|M9A1 Bazooka]] ==&lt;br /&gt;
&lt;br /&gt;
You pick it up to destroy the Japanese tanks when on the Airfield. It is also used by two Soviet Soldiers in the level Downfall. It is one of the immediately unlocked Perks when you unlock Create a Class&lt;br /&gt;
&lt;br /&gt;
[[Image:M9bazooka.jpg|thumb|none|400px|M9A1 &amp;quot;Bazooka&amp;quot; - 2.36 inch]]&lt;br /&gt;
[[Image:CoDWaWbazooka.jpg|thumb|none|400px|A marine taking cover behind a truck with his M9A1 Bazooka.]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M1919]] ==&lt;br /&gt;
&lt;br /&gt;
A Mobile Machinegun, you first use it in 'Relentless' with a bipod. Later on in Singleplayer it is seen without a bipod. It has a cloth wrapped around the barrel close to the frame, a makeshift handguard.  In the level 'Black Cats' dual-mounted on the bow and single mounted on the stern. In Multiplayer it is the last machinegun unlocked. It seems that the Browning machine gun for infantry use in the game is a M1919A4, but it can be fitted with a bipod which is a mistake (the bipod was only available for the M1919A6 version). It is also the turret gun for the soviet T-34 tank in both single player campaign and multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1919A4Browning.jpg|thumb|none|400px|[[Browning M1919]] .30-06 on M2 tripod]]&lt;br /&gt;
[[Image:CoDWaW30calCatalina.jpg|thumb|none|400px|A twin Browning M1919 machine gun with an anti-aircraft sight mounted on a PBY Catalina flying boat.]]&lt;br /&gt;
[[Image:CoDWaW30calTank.jpg|thumb|none|400px|A Browning M1919 machine gun in a ball mounting on the front hull of an M4 Sherman tank.]]&lt;br /&gt;
[[Image:CoDWaWM1919A4.jpg|thumb|none|400px|A Browning M1919 machine gun with a bipod used by a marine during the multiplayer mod.]]&lt;br /&gt;
[[Image:M1919_5.png|thumb|none|400px|Browning M1919 machine gun in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M2]] ==&lt;br /&gt;
&lt;br /&gt;
Seen in the level 'Black Cats;' one is mounted in each of the Catalina's waist blisters.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|[[Browning M2]] .50 BMG]]&lt;br /&gt;
[[Image:CoDWaW50calCatalina.jpg|thumb|none|500px|A Browning M2 machine gun mounted on a PBY Catalina flying boat]]&lt;br /&gt;
&lt;br /&gt;
== M7 Grenade Launcher ==&lt;br /&gt;
The [[M7 rifle grenade]] is an muzzle device that attaches to the M1 Garand, and is used a few times in the Pacific campaign; the first time is when the American force is attacking Japanese Type 96 25mm triple installations at the airfield. There is a slight error in how they are presented; mounting one would normally require the rifle to first be emptied, then individual blank cartridges loaded for each shot fired; in game, they're just attached and fired.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 garand M7.jpg|thumb|none|400px|M7 grenade launcher]]&lt;br /&gt;
[[Image:CoDWaWM7grenadelauncher.jpg|thumb|none|400px|Two M1 Garand rifles with M7 Grenade Launchers mounted.]]&lt;br /&gt;
&lt;br /&gt;
=Imperial Japanese Army=&lt;br /&gt;
&lt;br /&gt;
== [[Arisaka Rifle#Arisaka Type 99|Type 99 rifle]]==&lt;br /&gt;
Main rifle for the Japanese.&lt;br /&gt;
[[Image:Arisaka-Type-99.jpg|thumb|none|400px|Arisaka [[Arisaka Rifle#Ariska Type 99|Type 99 Rifle]] - 7.7mm Arisaka]]&lt;br /&gt;
[[Image:CodWaWType99.png|thumb|none|400px|A Japanese soldier in a bunker, holding a Type 99 Arisaka rifle.]]&lt;br /&gt;
[[Image:Arisika.png|thumb|none|400px|Type 99 Rifle in-game]]&lt;br /&gt;
&lt;br /&gt;
== Type 100 Submachine gun==&lt;br /&gt;
Main SMG for the Japanese.&lt;br /&gt;
[[Image:Submachine gun Type 100.jpg|thumb|none|400px|Arisaka [[Type 100 submachine gun]] in 8mm]]&lt;br /&gt;
[[Image:CODWaWType1001.jpg|thumb|none|400px|An imperial Japanese soldier with his Type 100 submachine gun.]]&lt;br /&gt;
[[Image:CoDWaWT100SMG.jpg|thumb|none|400px|An imperial Japanese soldier with a Type 100 submachine gun.]]&lt;br /&gt;
&lt;br /&gt;
== [[Type 99 Light Machine Gun]] ==&lt;br /&gt;
Main LMG (Light-Machine-Gun) for the Japanese.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type99LMG.jpg|thumb|none|400px|Nambu [[Type 99 light machine gun]] in 7.7mm Arisaka]]&lt;br /&gt;
[[Image:CoDWWType99LMG.png|thumb|none|400px|A Japanese soldier holding his Type 99 LMG.]]&lt;br /&gt;
[[Image:Type99_5.png|thumb|none|400px|Type 99 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Nambu Type 14 Pistol]] ==&lt;br /&gt;
First seen given to you by Sullivan, whether or not you replace it with a new weapon, it appears in your possession again after you are sliced by a Japanese soldier, as you are being dragged by Sullivan to the escape boat, but you do not get much of a chance to use it.&lt;br /&gt;
&lt;br /&gt;
[[Image:NambuType14Pistol.jpg|thumb|none|400px|[[Nambu Type 14 pistol]] chambered for 8mm Nambu pistol ammunition]]&lt;br /&gt;
[[Image:CoDWWNambuType14.jpg|thumb|none|400px|A Japanese officer firing his Nambu Type 14 pistol.]]&lt;br /&gt;
[[Image:Nambu_5.png|thumb|none|400px|Nambu in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Type 97 hand grenade]] ==&lt;br /&gt;
Handgrenade for the Japanese.&lt;br /&gt;
[[Image:Japanese-type97-grenade.jpg|thumb|none|200px|[[Type 97 hand grenade]]]]&lt;br /&gt;
[[Image:CoDWaWtype97frag.jpg|thumb|none|400px|The player about to throw a Type 97 hand grenade]]&lt;br /&gt;
&lt;br /&gt;
== Type 92 Heavy machine gun ==&lt;br /&gt;
Main Heavy Machine Gun for the Japanese. &lt;br /&gt;
&lt;br /&gt;
[[Image:Japanese Type 92 Heavy Machine Gun.jpg|thumb|none|400px|Nambu [[Type 92 Heavy machine gun]] in Type 92 semi-rimmed 7.7 mm]]&lt;br /&gt;
[[Image:CoDWaWType92HMG1.JPG|thumb|none|400px|An imperial Japanese soldier firing a Type 92 HMG from a pillbox.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Red Army=&lt;br /&gt;
&lt;br /&gt;
== [[Mosin Nagant Rifle|Mosin Nagant]] ==&lt;br /&gt;
The Mosin-Nagant is the first rifle given to you by Reznov, due to his lack of trigger finger [but for some reason firing a PPSh is fine], it is fitted with a scope. Right away you are not given ammo. In later levels they are in the hands of Russian Soldiers. For an unknown reason, they are more rare than PPSh SMGs.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9130.jpg|thumb|none|400px|[[Mosin Nagant]] 91/30 in 7.62x54R ]]&lt;br /&gt;
[[Image:CoDWWNagant.PNG|thumb|none|400px|A soviet soldier executing a german POW with his Mosin Nagant rifle. His two comrades also have Mosin Nagant rifles.]]&lt;br /&gt;
[[Image:Mosin_5.png|thumb|none|400px|Mosin-Nagant in-game. Notice it's sniper rifle style bolt handle, designed to accomodate a scope and not used on the standard infantry models.]]&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|400px|Mosin Nagant 91/30 Sniper Variant with Russian PU Sniper Scope and down-turned bolt handle]]&lt;br /&gt;
[[Image:Call-of-duty-world-at-war-20080715043818781.jpg|thumb|none|400px|Sergeant Reznov holding a Mosin Nagant Sniper Variant.]]&lt;br /&gt;
&lt;br /&gt;
== [[Tokarev SVT-40 Rifle]]==&lt;br /&gt;
Secondary Rifle for the Russians.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVT-40.jpg|thumb|none|400px|[[Tokarev SVT-40 Rifle]] in 7.62x54R ]]&lt;br /&gt;
[[Image:CoDWaWSVT40.jpg|thumb|none|400px|A US marine firing a Soviet SVT-40 in the multiplayer mode.]]&lt;br /&gt;
[[Image:Svt40_5.png|thumb|none|400px|SVT-40 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[PPSh-41]] ==&lt;br /&gt;
The PPSh is first seen in the hands of Reznov, after he gives you the Mosin-Nagant. Which for some reason he can't fire due to his lack of a right trigger finger, but he can fire the PPSh just fine.&lt;br /&gt;
&lt;br /&gt;
[[Image:PPSH-01-SMG.jpg|thumb|none|400px|[[PPSh-41 / PPSh-43 Submachine Gun|PPSh-41]] in 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:CODWaWPPSh41(2).JPG|thumb|none|400px|Sergeant Reznov holding a PPSh-41 Submachine Gun.]]&lt;br /&gt;
&lt;br /&gt;
== Degtyaryev Light Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
[[Image:DP-28.jpg|thumb|none|400px|[[Degtyaryev DP Series Machine Gun]] (DP) Light Machine Gun in 7.62x54mmR]]&lt;br /&gt;
[[Image:CoDWWDPMG01.jpg|thumb|none|400px|A Soviet DP machine gun in the hands of an imperial Japanese soldier during the multiplayer mode.]]&lt;br /&gt;
&lt;br /&gt;
== [[12 Gauge Double Barreled Shotgun|Double-barreled shotgun]] ==&lt;br /&gt;
&lt;br /&gt;
It first makes its first appearance in the Asylum, found in the kitchen, sawed off and with a grip. Later in the Subway, it is seen normally, and are lying around in all of the offices.&lt;br /&gt;
[[Image:CharlesParker1878Shotgun.jpg‎|thumb|none|500px|Charles Parker 1878 Side by Side Shotgun - 12 Gauge.]]&lt;br /&gt;
[[Image:CodwawDouble-barreled shotgun.JPG|thumb|none|400px|The player (as a Red Army soldier) using a unknown double-barreled shotgun.]]&lt;br /&gt;
[[Image:CoDWaWDBShotgun2.jpg|thumb|none|400px|A soviet soldier firing his double-barreled shotgun.]]&lt;br /&gt;
[[Image:Double_Barrel_Action.jpg|thumb|none|400px|Double-Barrel in-game]]&lt;br /&gt;
&lt;br /&gt;
== PTRS-41 ==&lt;br /&gt;
The Large Anti-Tank rifle is always seen with a scope [essentially CoD5's Barrett], but is first seen in single player during  'Vendetta'. Much later in Downfall, one can be found on the second or third level, my mind is fuzzy on the specifics. &lt;br /&gt;
&lt;br /&gt;
[[Image:PTRS 41.jpg|thumb|none|300px|[[PTRS-41]] anti-tank rifle in 14.5x144mm.]]&lt;br /&gt;
[[Image:CoDWWPTRS3.JPG|thumb|none|400px|A soviet sniper using the PTRS-41 anti-tank rifle in the official multiplayer trailer. Note that it is ''ridiculous'' depicting this weapon being fired from the shoulder by a single man; the PTRS-41 is six feet long and weighs 45 pounds. A single soldier would only be expected to be able to ''carry'' the fully assembled rifle for short distances, never mind firing it while standing up.]]&lt;br /&gt;
[[Image:Ptrs_5.png|thumb|none|400px|PTRS-41 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Tokarev TT-33]] ==&lt;br /&gt;
&lt;br /&gt;
Used to execute German Prisoners, as well as your standard sidearm until you replace it.&lt;br /&gt;
&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|300px|[[Tokarev TT-33]] - 7.62x25mm]]&lt;br /&gt;
[[Image:CoDWaWTokarev.jpg|thumb|none|400px|A Soviet soldier about to execute a German POW with his Tokarev TT-33 pistol.]]&lt;br /&gt;
[[Image:Tt33_5.png|thumb|none|400px|TT-33 in-game]]&lt;br /&gt;
&lt;br /&gt;
== RGD-33 hand grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Rgd-33russianfrag mp.jpg|thumb|none|200px|[[RGD-33]]]]&lt;br /&gt;
[[Image:CoDWWRGD33.jpg|thumb|none|400px|The player as a soviet soldier about to throw a RGD-33 fragmentation grenade.]]&lt;br /&gt;
&lt;br /&gt;
== Molotov Cocktail ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Codwawmolotov.JPG|thumb|none|400px|The player playing as a soviet soldier is lighting his Molotov cocktail.]]&lt;br /&gt;
[[Image:CoDWaWMolotov2.jpg|thumb|none|400px|The Molotov cocktail being thrown.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Wehrmacht=&lt;br /&gt;
&lt;br /&gt;
== [[Karabiner 98k]] ==&lt;br /&gt;
Main rifle for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:Karabiner-98K.jpg|thumb|none|400px|[[Karabiner 98k]] - German manufacture 1937 date - 7.92x57mm]]&lt;br /&gt;
[[Image:CoDWaWKar98k2.jpg|thumb|none|400px|A german soldier loosing his Kar98k rifle while shot.]]&lt;br /&gt;
[[Image:CoDWaWKar98k3.jpg|thumb|none|400px|A german soldier about to fire his Kar98k rifle.]]&lt;br /&gt;
&lt;br /&gt;
== [[Gewehr 43]] ==&lt;br /&gt;
Secondary rife for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:K43 nc.jpg|thumb|none|400px|[[Gewehr 43]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:CoDWaWGewehr43.jpg|thumb|none|400px|The player as a marine is using a German Gewehr 43 against Japanese soldiers in the multiplayer mode.]]&lt;br /&gt;
[[Image:G43_5.png|thumb|none|400px|Gewehr 43 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[MP40]] ==&lt;br /&gt;
Main SMG for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40.jpg|thumb|none|400px|[[MP40]] in 9mm Parabellum]]&lt;br /&gt;
[[Image:CoDWaWMP403.jpg|thumb|none|400px|A Wehrmacht soldier firing his MP40.]]&lt;br /&gt;
[[Image:944199 20080819 screen003.jpg|thumb|none|400px|German POW's MP40 fallen on the floor near a soviet soldier's foot.]]&lt;br /&gt;
[[Image:Codwaw_mp40.JPG|thumb|none|400px|MP-40 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Sturmgewehr 44|STG-44]] ==&lt;br /&gt;
Main support for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|400px|[[Sturmgewehr 44]] 7.92x33mm]]&lt;br /&gt;
[[Image:CoDWWSTG44.jpg|thumb|none|400px|The STG-44 unlockable at level 37.]]&lt;br /&gt;
[[Image:Mp44_5.png|thumb|none|400px|MP-44 in-game]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[FG 42]] ==&lt;br /&gt;
Main LMG for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:FG421stPattern.jpg|thumb|none|400px|[[FG 42|FG42]] in 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Call-of-duty-world-at-war-20081007050209634.jpg|thumb|none|400px|The player using a FG42 in the '''War''' multiplayer mode as a german soldier.]]&lt;br /&gt;
[[Image:Fg42_5.png|thumb|none|400px|FG-42 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Walther P38]] ==&lt;br /&gt;
Used by a German Soldier to shoot Private Petrenko just as he is attempting to plant the flag.&lt;br /&gt;
&lt;br /&gt;
[[Image:P38.jpg|thumb|none|300px|[[Walther P38]] 9mm]]&lt;br /&gt;
[[Image:CoDWWP38(2).jpg|thumb|none|400px|The player as a Japanese soldier, has just shot all the bullets of his Walther P38 pistol on killing his enemy during the multiplayer mode.]]&lt;br /&gt;
[[Image:Walther_P-38.png|thumb|none|400px|P38 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Model 24 Stielhandgranate]] ==&lt;br /&gt;
Werhmacht handgrenade.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|400px|[[Model 24 Stielhandgranate]] &amp;quot;Potato Masher&amp;quot; High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:6e8278cc5a02a4ff05d3c306dcf6a52620080623143208.jpg|thumb|none|400px|German soldier with a Model 24 Stielhandgranate.]]&lt;br /&gt;
&lt;br /&gt;
== [[Panzerschreck]] ==&lt;br /&gt;
Main Rocket Launcher for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tank h5.jpg|thumb|none|400px|[[Panzerschreck]] 88mm with rocket]]&lt;br /&gt;
[[Image:CoDWaWPanzerschrek2.jpg|thumb|none|400px|A soviet soldier aiming a Panzerschreck.]]&lt;br /&gt;
[[Image:6e8278cc5a02a4ff05d3c306dcf6a52620080623143208 (2).jpg|thumb|none|400px|German soldier carrying a Panzerschreck.]]&lt;br /&gt;
&lt;br /&gt;
== [[MG42]] ==&lt;br /&gt;
Main turret weapon in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|400px|[[MG42]] in 7.92 x 57mm Mauser (8mm Mauser)]]&lt;br /&gt;
[[Image:CoDWWMG42.jpg|thumb|none|400px|A MG42 set on a sandbag.]]&lt;br /&gt;
[[Image:CoDWWMG422.jpg|thumb|none|400px|The player as a Wehrmacht soldier is using a MG42 turret of a Panzer (tank).]]&lt;br /&gt;
&lt;br /&gt;
== Panzerfaust ==&lt;br /&gt;
In Call of Duty: World at War, the Panzerfaust is seen in the archive videos before the level Downfall, but it isn't available to the player.&lt;br /&gt;
&lt;br /&gt;
=Misc=&lt;br /&gt;
&lt;br /&gt;
== [[Sticky Bomb]] ==&lt;br /&gt;
Though there are not any British troops in the Xbox 360, PS3, Wii and PC versions, the British sticky bomb is able in the game.&lt;br /&gt;
[[Image:Sticky72ii.jpg|thumb|none|300px|The [[Sticky Bomb]] (officially the '''''No 74 ST Grenade''''')]]&lt;br /&gt;
[[Image:CoDWWStickyBomb.jpg|thumb|none|400px|The sticky bomb available in the grenade section of the multiplayer mode's class creation.]]&lt;br /&gt;
&lt;br /&gt;
== Unknown Ray gun ==&lt;br /&gt;
This gun can be obtained in the Little Rescistance level, if you jump in all the holes in  the ground after you call in an airstrike, it is also in the Nazi Zombies game in you get it by raondom.&lt;br /&gt;
[[Image:Raygun2.jpg|thumb|none|400px|Ray gun in-game]]&lt;br /&gt;
&lt;br /&gt;
== Holy Pistol ==&lt;br /&gt;
It's basacilly it's a M1911A1 that fires GRENADE ROUNDS.&lt;br /&gt;
[[Image:Shot0000_(2).jpg|thumb|none|400px|Holy Pistol in-game]]&lt;br /&gt;
&lt;br /&gt;
== Wunderwaffe DG-2 ==&lt;br /&gt;
It's a Big-ass Ray gun found in the new Zombie map Shi-no-numa. Based on a Browning Automatic Rifle, with lots of bits stuck on it.&lt;br /&gt;
[[Image:Picture_2.png|thumb|none|400px|DG-2 in-game]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Autogunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_World_at_War&amp;diff=223841</id>
		<title>Call of Duty: World at War</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_World_at_War&amp;diff=223841"/>
		<updated>2010-01-09T00:02:57Z</updated>

		<summary type="html">&lt;p&gt;Autogunner: /* Thompson Submachine Gun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns are used in the Xbox 360, PlayStation 3 and PC versions of the video game ''[[Call of Duty: World at War]]'' (Wii version should be the same)'''&lt;br /&gt;
[[Image:CallofDutyWorldatWarJacket.jpg|right|thumb|300px|''Call of Duty: World at War'' (2008)]]&lt;br /&gt;
&lt;br /&gt;
=United States Marine Corps=&lt;br /&gt;
&lt;br /&gt;
== [[M1 Garand]] ==&lt;br /&gt;
&lt;br /&gt;
The M1 Garand is the standard rifle of the American forces, and is seen in nearly all of the hands of the American Soldiers. It's depicted as being able to reload partway through an en-block clip; while there is facility for unloading the gun without firing every shot, it was not considered practical to do so in combat [since real soldiers don't have a magic invisible ammo hopper to consolidate their ammo neatly into full clips] and American soldiers were generally advised to fire off remaining shots if reloading was necessary.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 Garand.jpg‎ |thumb|none|400px|[[M1 Garand]] in .30-06]]&lt;br /&gt;
[[Image:CODWaWGarand1.jpg|thumb|none|400px|A marine raider holding his M1 Garand rifle.]]&lt;br /&gt;
[[Image:Garand_5.png|thumb|none|300px|M1 Garand in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1 Carbine]] ==&lt;br /&gt;
&lt;br /&gt;
The M1 Carbine is rarely seen earlier in the American campaign, it is not used up until the Castle level, where it can be picked up from most of the American corpses. Erroneously called an M1A1 Carbine in-game, despite not having a folding stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1-Carbine.jpg|thumb|none|400px|WW2 era [[M1 Carbine]] with spare magazine pouch - .30 Carbine]]&lt;br /&gt;
[[Image:CODWawM1Car.jpg|thumb|none|400px|A marine shooting with his M1 Carbine at a Japanese sniper tethered to tree.]]&lt;br /&gt;
[[Image:M1carbine_5.png|thumb|none|400px|M1 Carbine in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Thompson Submachine Gun]] ==&lt;br /&gt;
&lt;br /&gt;
The M1A1 Thompson is Roebuck's Primary Weapon.&lt;br /&gt;
Note: The M1928A1 appears on the box art for the game, though is not seen in-game. However, the gun looks more like a mix of the M1A1 for the iron sight and bolt hand location, and the M1928A1 because of its compensator and drum magazines. Also it only holds 20 rounds while its in game renders clearly show the 30 round mag.&lt;br /&gt;
[[Image:soldierwolf,20070107412.jpg|thumb|right|400px|M1A1 Thompson with 20-round magazine and Cutts compensator .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson .45 ACP]]&lt;br /&gt;
[[Image:CODWawTommy.jpg|thumb|none|400px|A marine firing his Thompson.]]&lt;br /&gt;
[[Image:Tommy_5.png|thumb|none|400px|M1A1 Thompson in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning Automatic Rifle]] ==&lt;br /&gt;
&lt;br /&gt;
The M1918A2 In singleplayer is never seen without a bipod, but it must be unlocked in multiplayer. In Singleplayer, you start with it in the Level ''Relentless''.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|400px|[[Browning Automatic Rifle]] .30-06]]&lt;br /&gt;
[[Image:Cod0x3020.jpg|thumb|none|400px|Sgt. Roebuck with a BAR.]]&lt;br /&gt;
[[Image:Bar_5.png|thumb|none|400px|BAR in-game]]&lt;br /&gt;
&lt;br /&gt;
== Winchester M1897 ==&lt;br /&gt;
&lt;br /&gt;
Unlocked Immediately in Multiplayer, In singleplayer it is Sullivan's Primary weapon. For some particular reason, if you search through cleared out underground bunkers, they are just lying around.&lt;br /&gt;
&lt;br /&gt;
Referred to in-game as the &amp;quot;M1897 Trench Shotgun&amp;quot;&lt;br /&gt;
[[Image:1897.jpg|thumb|none|400px|[[Winchester Model 1897]] Trench Gun in 12 gauge]]&lt;br /&gt;
[[Image:CODWaWWinchester.jpg|thumb|none|400px|Sergeant Sullivan holding a Winchester M1897.]]&lt;br /&gt;
[[Image:642.jpg|thumb|none|400px|Sullivan advancing with a Winchester M1897.]]&lt;br /&gt;
&lt;br /&gt;
== [[M1903 Springfield|M1903A4 Sniper Rifle]] ==&lt;br /&gt;
&lt;br /&gt;
Never seen in Singleplayer without a scope, and comes with a scope unlocked in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rifle Springfield M1903A4 with M84 sight.jpg|thumb|none|400px|M1903A4 Springfield sniper variant of the [[M1903 Springfield]] 30-06 with M84 scope]]&lt;br /&gt;
[[Image:CoDWaWSpringfield.jpg|thumb|none|400px|Marine Raider &amp;quot;Denny&amp;quot; holding a M1903A4 Springfield.]]&lt;br /&gt;
[[Image:Springfield_1903_CODWAW.jpg|thumb|none|400px|M1903A4 Sprngfield un-scoped in-game]]&lt;br /&gt;
[[Image:Springfield_1903_CODWAW_scoped.jpg|thumb|none|400px|M1903A4 Springfield scoped in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1911 pistol series#M1911A1|M1911A1 pistol]] ==&lt;br /&gt;
&lt;br /&gt;
The Sidearm of all the American soldiers. and your sidearm in all of the singleplayers where you are not issued a flamethrower.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|World War 2 issued Colt M1911A1 Pistol - .45 ACP.]]&lt;br /&gt;
[[Image:CODWaWColt.jpg|thumb|none|400px|A marine aiming his M1911 pistol at a Japanese officer.]]&lt;br /&gt;
[[Image:CoDWaWcolt.jpg|thumb|none|400px|The player reloading a M1911 pistol at the E3 2008 game conference's co-op presentation.]]&lt;br /&gt;
[[Image:CODWAWM1911.png|thumb|none|400px|M1911A1 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Smith &amp;amp; Wesson Model 19]] ==&lt;br /&gt;
&lt;br /&gt;
The Most powerful handgun in the game, in .357 Magnum , it was most likely only included as the 'Desert Eagle' of this game. It is never seen in Singleplayer.&lt;br /&gt;
&lt;br /&gt;
--[[User:QBert|QBert]] 23:13, 18 October 2009 (UTC)It has to be a Model 27 since they were being produced as early as 1935.  The first Model 19 was presented on November 15, 1955 which would place it 10 years after WW2.&lt;br /&gt;
&lt;br /&gt;
[[Image:Smithandwessonmod19-03.jpg|thumb|none|300px|[[Smith &amp;amp; Wesson Model 19]] in .357 Magnum.]]&lt;br /&gt;
[[Image:CoDWW357Mag.jpg|thumb|none|400px|A .357 Magnum revolver unlockable at level 49, probably a [[Smith &amp;amp; Wesson Model 19]] or [[Smith &amp;amp; Wesson Model 27|27]]]]&lt;br /&gt;
[[Image:357_5.png|thumb|none|400px|Smith &amp;amp; Wesson Model 19 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Mk 2 hand grenade]] ==&lt;br /&gt;
&lt;br /&gt;
The Standard American grenade in singleplayer. It is the only Frag Grenade in Multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|200px|none|[[Mk 2 hand grenade]]]]&lt;br /&gt;
[[Image:CODWaWMk2.jpg|thumb|none|400px|A marine with some Mk 2 hand greandes on his gear.]]&lt;br /&gt;
&lt;br /&gt;
== [[M2 Flamethrower]] ==&lt;br /&gt;
&lt;br /&gt;
You first take it from the hands of a soldier who was killed trying to clear a machinegun nest out. You start with it in the level 'Burn Em' Out'&lt;br /&gt;
&lt;br /&gt;
[[Image:M2 Flamethrower.jpg|thumb|none|400px|[[M2 Flamethrower]]]]&lt;br /&gt;
[[Image:M2 FlamethrowerWW.jpg|thumb|none|400px|A M2 Flamethrower model of the game.]]&lt;br /&gt;
[[Image:CODWaWFlamethrower2.jpg|thumb|none|400px|A marine firing his M2 Flamethrower.This is Pvt. Glover NOT Miller. Pvt. Glover is the Marine in Little Resistance that burns out the MG Nest.]]&lt;br /&gt;
[[Image:M2_Flamethrower.png|thumb|none|400px|M2 Flamethrower in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1 Bazooka#M9A1 Bazooka|M9A1 Bazooka]] ==&lt;br /&gt;
&lt;br /&gt;
You pick it up to destroy the Japanese tanks when on the Airfield. It is also used by two Soviet Soldiers in the level Downfall. It is one of the immediately unlocked Perks when you unlock Create a Class&lt;br /&gt;
&lt;br /&gt;
[[Image:M9bazooka.jpg|thumb|none|400px|M9A1 &amp;quot;Bazooka&amp;quot; - 2.36 inch]]&lt;br /&gt;
[[Image:CoDWaWbazooka.jpg|thumb|none|400px|A marine taking cover behind a truck with his M9A1 Bazooka.]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M1919]] ==&lt;br /&gt;
&lt;br /&gt;
A Mobile Machinegun, you first use it in 'Relentless' with a bipod. Later on in Singleplayer it is seen without a bipod. It has a cloth wrapped around the barrel close to the frame, a makeshift handguard.  In the level 'Black Cats' dual-mounted on the bow and single mounted on the stern. In Multiplayer it is the last machinegun unlocked. It seems that the Browning machine gun for infantry use in the game is a M1919A4, but it can be fitted with a bipod which is a mistake (the bipod was only available for the M1919A6 version). It is also the turret gun for the soviet T-34 tank in both single player campaign and multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1919A4Browning.jpg|thumb|none|400px|[[Browning M1919]] .30-06 on M2 tripod]]&lt;br /&gt;
[[Image:CoDWaW30calCatalina.jpg|thumb|none|400px|A twin Browning M1919 machine gun with an anti-aircraft sight mounted on a PBY Catalina flying boat.]]&lt;br /&gt;
[[Image:CoDWaW30calTank.jpg|thumb|none|400px|A Browning M1919 machine gun in a ball mounting on the front hull of an M4 Sherman tank.]]&lt;br /&gt;
[[Image:CoDWaWM1919A4.jpg|thumb|none|400px|A Browning M1919 machine gun with a bipod used by a marine during the multiplayer mod.]]&lt;br /&gt;
[[Image:M1919_5.png|thumb|none|400px|Browning M1919 machine gun in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M2]] ==&lt;br /&gt;
&lt;br /&gt;
Seen in the level 'Black Cats;' one is mounted in each of the Catalina's waist blisters.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|[[Browning M2]] .50 BMG]]&lt;br /&gt;
[[Image:CoDWaW50calCatalina.jpg|thumb|none|500px|A Browning M2 machine gun mounted on a PBY Catalina flying boat]]&lt;br /&gt;
&lt;br /&gt;
== M7 Grenade Launcher ==&lt;br /&gt;
The [[M7 rifle grenade]] is an muzzle device that attaches to the M1 Garand, and is used a few times in the Pacific campaign; the first time is when the American force is attacking Japanese Type 96 25mm triple installations at the airfield. There is a slight error in how they are presented; mounting one would normally require the rifle to first be emptied, then individual blank cartridges loaded for each shot fired; in game, they're just attached and fired.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 garand M7.jpg|thumb|none|400px|M7 grenade launcher]]&lt;br /&gt;
[[Image:CoDWaWM7grenadelauncher.jpg|thumb|none|400px|Two M1 Garand rifles with M7 Grenade Launchers mounted.]]&lt;br /&gt;
&lt;br /&gt;
=Imperial Japanese Army=&lt;br /&gt;
&lt;br /&gt;
== [[Arisaka Rifle#Arisaka Type 99|Type 99 rifle]]==&lt;br /&gt;
Main rifle for the Japanese.&lt;br /&gt;
[[Image:Arisaka-Type-99.jpg|thumb|none|400px|Arisaka [[Arisaka Rifle#Ariska Type 99|Type 99 Rifle]] - 7.7mm Arisaka]]&lt;br /&gt;
[[Image:CodWaWType99.png|thumb|none|400px|A Japanese soldier in a bunker, holding a Type 99 Arisaka rifle.]]&lt;br /&gt;
[[Image:Arisika.png|thumb|none|400px|Type 99 Rifle in-game]]&lt;br /&gt;
&lt;br /&gt;
== Type 100 Submachine gun==&lt;br /&gt;
Main SMG for the Japanese.&lt;br /&gt;
[[Image:Submachine gun Type 100.jpg|thumb|none|400px|Arisaka [[Type 100 submachine gun]] in 8mm]]&lt;br /&gt;
[[Image:CODWaWType1001.jpg|thumb|none|400px|An imperial Japanese soldier with his Type 100 submachine gun.]]&lt;br /&gt;
[[Image:CoDWaWT100SMG.jpg|thumb|none|400px|An imperial Japanese soldier with a Type 100 submachine gun.]]&lt;br /&gt;
&lt;br /&gt;
== [[Type 99 Light Machine Gun]] ==&lt;br /&gt;
Main LMG (Light-Machine-Gun) for the Japanese.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type99LMG.jpg|thumb|none|400px|Nambu [[Type 99 light machine gun]] in 7.7mm Arisaka]]&lt;br /&gt;
[[Image:CoDWWType99LMG.png|thumb|none|400px|A Japanese soldier holding his Type 99 LMG.]]&lt;br /&gt;
[[Image:Type99_5.png|thumb|none|400px|Type 99 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Nambu Type 14 Pistol]] ==&lt;br /&gt;
First seen given to you by Sullivan, whether or not you replace it with a new weapon, it appears in your possession again after you are sliced by a Japanese soldier, as you are being dragged by Sullivan to the escape boat, but you do not get much of a chance to use it.&lt;br /&gt;
&lt;br /&gt;
[[Image:NambuType14Pistol.jpg|thumb|none|400px|[[Nambu Type 14 pistol]] chambered for 8mm Nambu pistol ammunition]]&lt;br /&gt;
[[Image:CoDWWNambuType14.jpg|thumb|none|400px|A Japanese officer firing his Nambu Type 14 pistol.]]&lt;br /&gt;
[[Image:Nambu_5.png|thumb|none|400px|Nambu in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Type 97 hand grenade]] ==&lt;br /&gt;
Handgrenade for the Japanese.&lt;br /&gt;
[[Image:Japanese-type97-grenade.jpg|thumb|none|200px|[[Type 97 hand grenade]]]]&lt;br /&gt;
[[Image:CoDWaWtype97frag.jpg|thumb|none|400px|The player about to throw a Type 97 hand grenade]]&lt;br /&gt;
&lt;br /&gt;
== Type 92 Heavy machine gun ==&lt;br /&gt;
Main Heavy Machine Gun for the Japanese. &lt;br /&gt;
&lt;br /&gt;
[[Image:Japanese Type 92 Heavy Machine Gun.jpg|thumb|none|400px|Nambu [[Type 92 Heavy machine gun]] in Type 92 semi-rimmed 7.7 mm]]&lt;br /&gt;
[[Image:CoDWaWType92HMG1.JPG|thumb|none|400px|An imperial Japanese soldier firing a Type 92 HMG from a pillbox.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Red Army=&lt;br /&gt;
&lt;br /&gt;
== [[Mosin Nagant Rifle|Mosin Nagant]] ==&lt;br /&gt;
The Mosin-Nagant is the first rifle given to you by Reznov, due to his lack of trigger finger [but for some reason firing a PPSh is fine], it is fitted with a scope. Right away you are not given ammo. In later levels they are in the hands of Russian Soldiers. For an unknown reason, they are more rare than PPSh SMGs.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9130.jpg|thumb|none|400px|[[Mosin Nagant]] 91/30 in 7.62x54R ]]&lt;br /&gt;
[[Image:CoDWWNagant.PNG|thumb|none|400px|A soviet soldier executing a german POW with his Mosin Nagant rifle. His two comrades also have Mosin Nagant rifles.]]&lt;br /&gt;
[[Image:Mosin_5.png|thumb|none|400px|Mosin-Nagant in-game. Notice it's sniper rifle style bolt handle, designed to accomodate a scope and not used on the standard infantry models.]]&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|400px|Mosin Nagant 91/30 Sniper Variant with Russian PU Sniper Scope and down-turned bolt handle]]&lt;br /&gt;
[[Image:Call-of-duty-world-at-war-20080715043818781.jpg|thumb|none|400px|Sergeant Reznov holding a Mosin Nagant Sniper Variant.]]&lt;br /&gt;
&lt;br /&gt;
== [[Tokarev SVT-40 Rifle]]==&lt;br /&gt;
Secondary Rifle for the Russians.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVT-40.jpg|thumb|none|400px|[[Tokarev SVT-40 Rifle]] in 7.62x54R ]]&lt;br /&gt;
[[Image:CoDWaWSVT40.jpg|thumb|none|400px|A US marine firing a Soviet SVT-40 in the multiplayer mode.]]&lt;br /&gt;
[[Image:Svt40_5.png|thumb|none|400px|SVT-40 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[PPSh-41]] ==&lt;br /&gt;
The PPSh is first seen in the hands of Reznov, after he gives you the Mosin-Nagant. Which for some reason he can't fire due to his lack of a right trigger finger, but he can fire the PPSh just fine.&lt;br /&gt;
&lt;br /&gt;
[[Image:PPSH-01-SMG.jpg|thumb|none|400px|[[PPSh-41 / PPSh-43 Submachine Gun|PPSh-41]] in 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:CODWaWPPSh41(2).JPG|thumb|none|400px|Sergeant Reznov holding a PPSh-41 Submachine Gun.]]&lt;br /&gt;
&lt;br /&gt;
== Degtyaryev Light Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
[[Image:DP-28.jpg|thumb|none|400px|[[Degtyaryev DP Series Machine Gun]] (DP) Light Machine Gun in 7.62x54mmR]]&lt;br /&gt;
[[Image:CoDWWDPMG01.jpg|thumb|none|400px|A Soviet DP machine gun in the hands of an imperial Japanese soldier during the multiplayer mode.]]&lt;br /&gt;
&lt;br /&gt;
== [[12 Gauge Double Barreled Shotgun|Double-barreled shotgun]] ==&lt;br /&gt;
&lt;br /&gt;
It first makes its first appearance in the Asylum, found in the kitchen, sawed off and with a grip. Later in the Subway, it is seen normally, and are lying around in all of the offices.&lt;br /&gt;
[[Image:CharlesParker1878Shotgun.jpg‎|thumb|none|500px|Charles Parker 1878 Side by Side Shotgun - 12 Gauge.]]&lt;br /&gt;
[[Image:CodwawDouble-barreled shotgun.JPG|thumb|none|400px|The player (as a Red Army soldier) using a unknown double-barreled shotgun.]]&lt;br /&gt;
[[Image:CoDWaWDBShotgun2.jpg|thumb|none|400px|A soviet soldier firing his double-barreled shotgun.]]&lt;br /&gt;
[[Image:Double_Barrel_Action.jpg|thumb|none|400px|Double-Barrel in-game]]&lt;br /&gt;
&lt;br /&gt;
== PTRS-41 ==&lt;br /&gt;
The Large Anti-Tank rifle is always seen with a scope [essentially CoD5's Barrett], but is first seen in single player during  'Vendetta'. Much later in Downfall, one can be found on the second or third level, my mind is fuzzy on the specifics. &lt;br /&gt;
&lt;br /&gt;
[[Image:PTRS 41.jpg|thumb|none|300px|[[PTRS-41]] anti-tank rifle in 14.5x144mm.]]&lt;br /&gt;
[[Image:CoDWWPTRS3.JPG|thumb|none|400px|A soviet sniper using the PTRS-41 anti-tank rifle in the official multiplayer trailer. Note that it is ''ridiculous'' depicting this weapon being fired from the shoulder by a single man; the PTRS-41 is six feet long and weighs 45 pounds. A single soldier would only be expected to be able to ''carry'' the fully assembled rifle for short distances, never mind firing it while standing up.]]&lt;br /&gt;
[[Image:Ptrs_5.png|thumb|none|400px|PTRS-41 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Tokarev TT-33]] ==&lt;br /&gt;
&lt;br /&gt;
Used to execute German Prisoners, as well as your standard sidearm until you replace it.&lt;br /&gt;
&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|300px|[[Tokarev TT-33]] - 7.62x25mm]]&lt;br /&gt;
[[Image:CoDWaWTokarev.jpg|thumb|none|400px|A Soviet soldier about to execute a German POW with his Tokarev TT-33 pistol.]]&lt;br /&gt;
[[Image:Tt33_5.png|thumb|none|400px|TT-33 in-game]]&lt;br /&gt;
&lt;br /&gt;
== RGD-33 hand grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Rgd-33russianfrag mp.jpg|thumb|none|200px|[[RGD-33]]]]&lt;br /&gt;
[[Image:CoDWWRGD33.jpg|thumb|none|400px|The player as a soviet soldier about to throw a RGD-33 fragmentation grenade.]]&lt;br /&gt;
&lt;br /&gt;
== Molotov Cocktail ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Codwawmolotov.JPG|thumb|none|400px|The player playing as a soviet soldier is lighting his Molotov cocktail.]]&lt;br /&gt;
[[Image:CoDWaWMolotov2.jpg|thumb|none|400px|The Molotov cocktail being thrown.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Wehrmacht=&lt;br /&gt;
&lt;br /&gt;
== [[Karabiner 98k]] ==&lt;br /&gt;
Main rifle for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:Karabiner-98K.jpg|thumb|none|400px|[[Karabiner 98k]] - German manufacture 1937 date - 7.92x57mm]]&lt;br /&gt;
[[Image:CoDWaWKar98k2.jpg|thumb|none|400px|A german soldier loosing his Kar98k rifle while shot.]]&lt;br /&gt;
[[Image:CoDWaWKar98k3.jpg|thumb|none|400px|A german soldier about to fire his Kar98k rifle.]]&lt;br /&gt;
&lt;br /&gt;
== [[Gewehr 43]] ==&lt;br /&gt;
Secondary rife for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:K43 nc.jpg|thumb|none|400px|[[Gewehr 43]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:CoDWaWGewehr43.jpg|thumb|none|400px|The player as a marine is using a German Gewehr 43 against Japanese soldiers in the multiplayer mode.]]&lt;br /&gt;
[[Image:G43_5.png|thumb|none|400px|Gewehr 43 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[MP40]] ==&lt;br /&gt;
Main SMG for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40.jpg|thumb|none|400px|[[MP40]] in 9mm Parabellum]]&lt;br /&gt;
[[Image:CoDWaWMP403.jpg|thumb|none|400px|A Wehrmacht soldier firing his MP40.]]&lt;br /&gt;
[[Image:944199 20080819 screen003.jpg|thumb|none|400px|German POW's MP40 fallen on the floor near a soviet soldier's foot.]]&lt;br /&gt;
[[Image:Codwaw_mp40.JPG|thumb|none|400px|MP-40 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Sturmgewehr 44|STG-44]] ==&lt;br /&gt;
Main support for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|400px|[[Sturmgewehr 44]] 7.92x33mm]]&lt;br /&gt;
[[Image:CoDWWSTG44.jpg|thumb|none|400px|The STG-44 unlockable at level 37.]]&lt;br /&gt;
[[Image:Mp44_5.png|thumb|none|400px|MP-44 in-game]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[FG 42]] ==&lt;br /&gt;
Main LMG for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:FG421stPattern.jpg|thumb|none|400px|[[FG 42|FG42]] in 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Call-of-duty-world-at-war-20081007050209634.jpg|thumb|none|400px|The player using a FG42 in the '''War''' multiplayer mode as a german soldier.]]&lt;br /&gt;
[[Image:Fg42_5.png|thumb|none|400px|FG-42 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Walther P38]] ==&lt;br /&gt;
Used by a German Soldier to shoot Private Petrenko just as he is attempting to plant the flag.&lt;br /&gt;
&lt;br /&gt;
[[Image:P38.jpg|thumb|none|300px|[[Walther P38]] 9mm]]&lt;br /&gt;
[[Image:CoDWWP38(2).jpg|thumb|none|400px|The player as a Japanese soldier, has just shot all the bullets of his Walther P38 pistol on killing his enemy during the multiplayer mode.]]&lt;br /&gt;
[[Image:Walther_P-38.png|thumb|none|400px|P38 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Model 24 Stielhandgranate]] ==&lt;br /&gt;
Werhmacht handgrenade.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|400px|[[Model 24 Stielhandgranate]] &amp;quot;Potato Masher&amp;quot; High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:6e8278cc5a02a4ff05d3c306dcf6a52620080623143208.jpg|thumb|none|400px|German soldier with a Model 24 Stielhandgranate.]]&lt;br /&gt;
&lt;br /&gt;
== [[Panzerschreck]] ==&lt;br /&gt;
Main Rocket Launcher for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tank h5.jpg|thumb|none|400px|[[Panzerschreck]] 88mm with rocket]]&lt;br /&gt;
[[Image:CoDWaWPanzerschrek2.jpg|thumb|none|400px|A soviet soldier aiming a Panzerschreck.]]&lt;br /&gt;
[[Image:6e8278cc5a02a4ff05d3c306dcf6a52620080623143208 (2).jpg|thumb|none|400px|German soldier carrying a Panzerschreck.]]&lt;br /&gt;
&lt;br /&gt;
== [[MG42]] ==&lt;br /&gt;
Main turret weapon in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|400px|[[MG42]] in 7.92 x 57mm Mauser (8mm Mauser)]]&lt;br /&gt;
[[Image:CoDWWMG42.jpg|thumb|none|400px|A MG42 set on a sandbag.]]&lt;br /&gt;
[[Image:CoDWWMG422.jpg|thumb|none|400px|The player as a Wehrmacht soldier is using a MG42 turret of a Panzer (tank).]]&lt;br /&gt;
&lt;br /&gt;
== Panzerfaust ==&lt;br /&gt;
In Call of Duty: World at War, the Panzerfaust is seen in the archive videos before the level Downfall, but it isn't available to the player.&lt;br /&gt;
&lt;br /&gt;
=Misc=&lt;br /&gt;
&lt;br /&gt;
== [[Sticky Bomb]] ==&lt;br /&gt;
Though there are not any British troops in the Xbox 360, PS3, Wii and PC versions, the British sticky bomb is able in the game.&lt;br /&gt;
[[Image:Sticky72ii.jpg|thumb|none|300px|The [[Sticky Bomb]] (officially the '''''No 74 ST Grenade''''')]]&lt;br /&gt;
[[Image:CoDWWStickyBomb.jpg|thumb|none|400px|The sticky bomb available in the grenade section of the multiplayer mode's class creation.]]&lt;br /&gt;
&lt;br /&gt;
== Unknown Ray gun ==&lt;br /&gt;
This gun can be obtained in the Little Rescistance level, if you jump in all the holes in  the ground after you call in an airstrike, it is also in the Nazi Zombies game in you get it by raondom.&lt;br /&gt;
[[Image:Raygun2.jpg|thumb|none|400px|Ray gun in-game]]&lt;br /&gt;
&lt;br /&gt;
== Holy Pistol ==&lt;br /&gt;
It's basacilly it's a M1911A1 that fires GRENADE ROUNDS.&lt;br /&gt;
[[Image:Shot0000_(2).jpg|thumb|none|400px|Holy Pistol in-game]]&lt;br /&gt;
&lt;br /&gt;
== Wunderwaffe DG-2 ==&lt;br /&gt;
It's a Big-ass Ray gun found in the new Zombie map Shi-no-numa. Based on a Browning Automatic Rifle, with lots of bits stuck on it.&lt;br /&gt;
[[Image:Picture_2.png|thumb|none|400px|DG-2 in-game]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Autogunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_World_at_War&amp;diff=223840</id>
		<title>Call of Duty: World at War</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_World_at_War&amp;diff=223840"/>
		<updated>2010-01-09T00:02:23Z</updated>

		<summary type="html">&lt;p&gt;Autogunner: /* Thompson Submachine Gun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns are used in the Xbox 360, PlayStation 3 and PC versions of the video game ''[[Call of Duty: World at War]]'' (Wii version should be the same)'''&lt;br /&gt;
[[Image:CallofDutyWorldatWarJacket.jpg|right|thumb|300px|''Call of Duty: World at War'' (2008)]]&lt;br /&gt;
&lt;br /&gt;
=United States Marine Corps=&lt;br /&gt;
&lt;br /&gt;
== [[M1 Garand]] ==&lt;br /&gt;
&lt;br /&gt;
The M1 Garand is the standard rifle of the American forces, and is seen in nearly all of the hands of the American Soldiers. It's depicted as being able to reload partway through an en-block clip; while there is facility for unloading the gun without firing every shot, it was not considered practical to do so in combat [since real soldiers don't have a magic invisible ammo hopper to consolidate their ammo neatly into full clips] and American soldiers were generally advised to fire off remaining shots if reloading was necessary.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 Garand.jpg‎ |thumb|none|400px|[[M1 Garand]] in .30-06]]&lt;br /&gt;
[[Image:CODWaWGarand1.jpg|thumb|none|400px|A marine raider holding his M1 Garand rifle.]]&lt;br /&gt;
[[Image:Garand_5.png|thumb|none|300px|M1 Garand in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1 Carbine]] ==&lt;br /&gt;
&lt;br /&gt;
The M1 Carbine is rarely seen earlier in the American campaign, it is not used up until the Castle level, where it can be picked up from most of the American corpses. Erroneously called an M1A1 Carbine in-game, despite not having a folding stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1-Carbine.jpg|thumb|none|400px|WW2 era [[M1 Carbine]] with spare magazine pouch - .30 Carbine]]&lt;br /&gt;
[[Image:CODWawM1Car.jpg|thumb|none|400px|A marine shooting with his M1 Carbine at a Japanese sniper tethered to tree.]]&lt;br /&gt;
[[Image:M1carbine_5.png|thumb|none|400px|M1 Carbine in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Thompson Submachine Gun]] ==&lt;br /&gt;
&lt;br /&gt;
The M1A1 Thompson is Roebuck's Primary Weapon.&lt;br /&gt;
Note: The M1928A1 appears on the box art for the game, though is not seen in-game. However, the gun looks more like a mix of the M1A1 for the iron sight and bolt hand location, and the M1928A1 because of its compensator and drum magazines. Also it only holds 20 rounds while its in game renders clearly show the 30 round mag.&lt;br /&gt;
Heres an picture of a weapon similar to the ingame one [[Image:soldierwolf,20070107412.jpg|thumb|right|400px|M1A1 Thompson with 20-round magazine and Cutts compensator .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson .45 ACP]]&lt;br /&gt;
[[Image:CODWawTommy.jpg|thumb|none|400px|A marine firing his Thompson.]]&lt;br /&gt;
[[Image:Tommy_5.png|thumb|none|400px|M1A1 Thompson in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning Automatic Rifle]] ==&lt;br /&gt;
&lt;br /&gt;
The M1918A2 In singleplayer is never seen without a bipod, but it must be unlocked in multiplayer. In Singleplayer, you start with it in the Level ''Relentless''.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|400px|[[Browning Automatic Rifle]] .30-06]]&lt;br /&gt;
[[Image:Cod0x3020.jpg|thumb|none|400px|Sgt. Roebuck with a BAR.]]&lt;br /&gt;
[[Image:Bar_5.png|thumb|none|400px|BAR in-game]]&lt;br /&gt;
&lt;br /&gt;
== Winchester M1897 ==&lt;br /&gt;
&lt;br /&gt;
Unlocked Immediately in Multiplayer, In singleplayer it is Sullivan's Primary weapon. For some particular reason, if you search through cleared out underground bunkers, they are just lying around.&lt;br /&gt;
&lt;br /&gt;
Referred to in-game as the &amp;quot;M1897 Trench Shotgun&amp;quot;&lt;br /&gt;
[[Image:1897.jpg|thumb|none|400px|[[Winchester Model 1897]] Trench Gun in 12 gauge]]&lt;br /&gt;
[[Image:CODWaWWinchester.jpg|thumb|none|400px|Sergeant Sullivan holding a Winchester M1897.]]&lt;br /&gt;
[[Image:642.jpg|thumb|none|400px|Sullivan advancing with a Winchester M1897.]]&lt;br /&gt;
&lt;br /&gt;
== [[M1903 Springfield|M1903A4 Sniper Rifle]] ==&lt;br /&gt;
&lt;br /&gt;
Never seen in Singleplayer without a scope, and comes with a scope unlocked in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rifle Springfield M1903A4 with M84 sight.jpg|thumb|none|400px|M1903A4 Springfield sniper variant of the [[M1903 Springfield]] 30-06 with M84 scope]]&lt;br /&gt;
[[Image:CoDWaWSpringfield.jpg|thumb|none|400px|Marine Raider &amp;quot;Denny&amp;quot; holding a M1903A4 Springfield.]]&lt;br /&gt;
[[Image:Springfield_1903_CODWAW.jpg|thumb|none|400px|M1903A4 Sprngfield un-scoped in-game]]&lt;br /&gt;
[[Image:Springfield_1903_CODWAW_scoped.jpg|thumb|none|400px|M1903A4 Springfield scoped in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1911 pistol series#M1911A1|M1911A1 pistol]] ==&lt;br /&gt;
&lt;br /&gt;
The Sidearm of all the American soldiers. and your sidearm in all of the singleplayers where you are not issued a flamethrower.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|World War 2 issued Colt M1911A1 Pistol - .45 ACP.]]&lt;br /&gt;
[[Image:CODWaWColt.jpg|thumb|none|400px|A marine aiming his M1911 pistol at a Japanese officer.]]&lt;br /&gt;
[[Image:CoDWaWcolt.jpg|thumb|none|400px|The player reloading a M1911 pistol at the E3 2008 game conference's co-op presentation.]]&lt;br /&gt;
[[Image:CODWAWM1911.png|thumb|none|400px|M1911A1 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Smith &amp;amp; Wesson Model 19]] ==&lt;br /&gt;
&lt;br /&gt;
The Most powerful handgun in the game, in .357 Magnum , it was most likely only included as the 'Desert Eagle' of this game. It is never seen in Singleplayer.&lt;br /&gt;
&lt;br /&gt;
--[[User:QBert|QBert]] 23:13, 18 October 2009 (UTC)It has to be a Model 27 since they were being produced as early as 1935.  The first Model 19 was presented on November 15, 1955 which would place it 10 years after WW2.&lt;br /&gt;
&lt;br /&gt;
[[Image:Smithandwessonmod19-03.jpg|thumb|none|300px|[[Smith &amp;amp; Wesson Model 19]] in .357 Magnum.]]&lt;br /&gt;
[[Image:CoDWW357Mag.jpg|thumb|none|400px|A .357 Magnum revolver unlockable at level 49, probably a [[Smith &amp;amp; Wesson Model 19]] or [[Smith &amp;amp; Wesson Model 27|27]]]]&lt;br /&gt;
[[Image:357_5.png|thumb|none|400px|Smith &amp;amp; Wesson Model 19 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Mk 2 hand grenade]] ==&lt;br /&gt;
&lt;br /&gt;
The Standard American grenade in singleplayer. It is the only Frag Grenade in Multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|200px|none|[[Mk 2 hand grenade]]]]&lt;br /&gt;
[[Image:CODWaWMk2.jpg|thumb|none|400px|A marine with some Mk 2 hand greandes on his gear.]]&lt;br /&gt;
&lt;br /&gt;
== [[M2 Flamethrower]] ==&lt;br /&gt;
&lt;br /&gt;
You first take it from the hands of a soldier who was killed trying to clear a machinegun nest out. You start with it in the level 'Burn Em' Out'&lt;br /&gt;
&lt;br /&gt;
[[Image:M2 Flamethrower.jpg|thumb|none|400px|[[M2 Flamethrower]]]]&lt;br /&gt;
[[Image:M2 FlamethrowerWW.jpg|thumb|none|400px|A M2 Flamethrower model of the game.]]&lt;br /&gt;
[[Image:CODWaWFlamethrower2.jpg|thumb|none|400px|A marine firing his M2 Flamethrower.This is Pvt. Glover NOT Miller. Pvt. Glover is the Marine in Little Resistance that burns out the MG Nest.]]&lt;br /&gt;
[[Image:M2_Flamethrower.png|thumb|none|400px|M2 Flamethrower in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1 Bazooka#M9A1 Bazooka|M9A1 Bazooka]] ==&lt;br /&gt;
&lt;br /&gt;
You pick it up to destroy the Japanese tanks when on the Airfield. It is also used by two Soviet Soldiers in the level Downfall. It is one of the immediately unlocked Perks when you unlock Create a Class&lt;br /&gt;
&lt;br /&gt;
[[Image:M9bazooka.jpg|thumb|none|400px|M9A1 &amp;quot;Bazooka&amp;quot; - 2.36 inch]]&lt;br /&gt;
[[Image:CoDWaWbazooka.jpg|thumb|none|400px|A marine taking cover behind a truck with his M9A1 Bazooka.]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M1919]] ==&lt;br /&gt;
&lt;br /&gt;
A Mobile Machinegun, you first use it in 'Relentless' with a bipod. Later on in Singleplayer it is seen without a bipod. It has a cloth wrapped around the barrel close to the frame, a makeshift handguard.  In the level 'Black Cats' dual-mounted on the bow and single mounted on the stern. In Multiplayer it is the last machinegun unlocked. It seems that the Browning machine gun for infantry use in the game is a M1919A4, but it can be fitted with a bipod which is a mistake (the bipod was only available for the M1919A6 version). It is also the turret gun for the soviet T-34 tank in both single player campaign and multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1919A4Browning.jpg|thumb|none|400px|[[Browning M1919]] .30-06 on M2 tripod]]&lt;br /&gt;
[[Image:CoDWaW30calCatalina.jpg|thumb|none|400px|A twin Browning M1919 machine gun with an anti-aircraft sight mounted on a PBY Catalina flying boat.]]&lt;br /&gt;
[[Image:CoDWaW30calTank.jpg|thumb|none|400px|A Browning M1919 machine gun in a ball mounting on the front hull of an M4 Sherman tank.]]&lt;br /&gt;
[[Image:CoDWaWM1919A4.jpg|thumb|none|400px|A Browning M1919 machine gun with a bipod used by a marine during the multiplayer mod.]]&lt;br /&gt;
[[Image:M1919_5.png|thumb|none|400px|Browning M1919 machine gun in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M2]] ==&lt;br /&gt;
&lt;br /&gt;
Seen in the level 'Black Cats;' one is mounted in each of the Catalina's waist blisters.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|[[Browning M2]] .50 BMG]]&lt;br /&gt;
[[Image:CoDWaW50calCatalina.jpg|thumb|none|500px|A Browning M2 machine gun mounted on a PBY Catalina flying boat]]&lt;br /&gt;
&lt;br /&gt;
== M7 Grenade Launcher ==&lt;br /&gt;
The [[M7 rifle grenade]] is an muzzle device that attaches to the M1 Garand, and is used a few times in the Pacific campaign; the first time is when the American force is attacking Japanese Type 96 25mm triple installations at the airfield. There is a slight error in how they are presented; mounting one would normally require the rifle to first be emptied, then individual blank cartridges loaded for each shot fired; in game, they're just attached and fired.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 garand M7.jpg|thumb|none|400px|M7 grenade launcher]]&lt;br /&gt;
[[Image:CoDWaWM7grenadelauncher.jpg|thumb|none|400px|Two M1 Garand rifles with M7 Grenade Launchers mounted.]]&lt;br /&gt;
&lt;br /&gt;
=Imperial Japanese Army=&lt;br /&gt;
&lt;br /&gt;
== [[Arisaka Rifle#Arisaka Type 99|Type 99 rifle]]==&lt;br /&gt;
Main rifle for the Japanese.&lt;br /&gt;
[[Image:Arisaka-Type-99.jpg|thumb|none|400px|Arisaka [[Arisaka Rifle#Ariska Type 99|Type 99 Rifle]] - 7.7mm Arisaka]]&lt;br /&gt;
[[Image:CodWaWType99.png|thumb|none|400px|A Japanese soldier in a bunker, holding a Type 99 Arisaka rifle.]]&lt;br /&gt;
[[Image:Arisika.png|thumb|none|400px|Type 99 Rifle in-game]]&lt;br /&gt;
&lt;br /&gt;
== Type 100 Submachine gun==&lt;br /&gt;
Main SMG for the Japanese.&lt;br /&gt;
[[Image:Submachine gun Type 100.jpg|thumb|none|400px|Arisaka [[Type 100 submachine gun]] in 8mm]]&lt;br /&gt;
[[Image:CODWaWType1001.jpg|thumb|none|400px|An imperial Japanese soldier with his Type 100 submachine gun.]]&lt;br /&gt;
[[Image:CoDWaWT100SMG.jpg|thumb|none|400px|An imperial Japanese soldier with a Type 100 submachine gun.]]&lt;br /&gt;
&lt;br /&gt;
== [[Type 99 Light Machine Gun]] ==&lt;br /&gt;
Main LMG (Light-Machine-Gun) for the Japanese.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type99LMG.jpg|thumb|none|400px|Nambu [[Type 99 light machine gun]] in 7.7mm Arisaka]]&lt;br /&gt;
[[Image:CoDWWType99LMG.png|thumb|none|400px|A Japanese soldier holding his Type 99 LMG.]]&lt;br /&gt;
[[Image:Type99_5.png|thumb|none|400px|Type 99 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Nambu Type 14 Pistol]] ==&lt;br /&gt;
First seen given to you by Sullivan, whether or not you replace it with a new weapon, it appears in your possession again after you are sliced by a Japanese soldier, as you are being dragged by Sullivan to the escape boat, but you do not get much of a chance to use it.&lt;br /&gt;
&lt;br /&gt;
[[Image:NambuType14Pistol.jpg|thumb|none|400px|[[Nambu Type 14 pistol]] chambered for 8mm Nambu pistol ammunition]]&lt;br /&gt;
[[Image:CoDWWNambuType14.jpg|thumb|none|400px|A Japanese officer firing his Nambu Type 14 pistol.]]&lt;br /&gt;
[[Image:Nambu_5.png|thumb|none|400px|Nambu in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Type 97 hand grenade]] ==&lt;br /&gt;
Handgrenade for the Japanese.&lt;br /&gt;
[[Image:Japanese-type97-grenade.jpg|thumb|none|200px|[[Type 97 hand grenade]]]]&lt;br /&gt;
[[Image:CoDWaWtype97frag.jpg|thumb|none|400px|The player about to throw a Type 97 hand grenade]]&lt;br /&gt;
&lt;br /&gt;
== Type 92 Heavy machine gun ==&lt;br /&gt;
Main Heavy Machine Gun for the Japanese. &lt;br /&gt;
&lt;br /&gt;
[[Image:Japanese Type 92 Heavy Machine Gun.jpg|thumb|none|400px|Nambu [[Type 92 Heavy machine gun]] in Type 92 semi-rimmed 7.7 mm]]&lt;br /&gt;
[[Image:CoDWaWType92HMG1.JPG|thumb|none|400px|An imperial Japanese soldier firing a Type 92 HMG from a pillbox.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Red Army=&lt;br /&gt;
&lt;br /&gt;
== [[Mosin Nagant Rifle|Mosin Nagant]] ==&lt;br /&gt;
The Mosin-Nagant is the first rifle given to you by Reznov, due to his lack of trigger finger [but for some reason firing a PPSh is fine], it is fitted with a scope. Right away you are not given ammo. In later levels they are in the hands of Russian Soldiers. For an unknown reason, they are more rare than PPSh SMGs.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9130.jpg|thumb|none|400px|[[Mosin Nagant]] 91/30 in 7.62x54R ]]&lt;br /&gt;
[[Image:CoDWWNagant.PNG|thumb|none|400px|A soviet soldier executing a german POW with his Mosin Nagant rifle. His two comrades also have Mosin Nagant rifles.]]&lt;br /&gt;
[[Image:Mosin_5.png|thumb|none|400px|Mosin-Nagant in-game. Notice it's sniper rifle style bolt handle, designed to accomodate a scope and not used on the standard infantry models.]]&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|400px|Mosin Nagant 91/30 Sniper Variant with Russian PU Sniper Scope and down-turned bolt handle]]&lt;br /&gt;
[[Image:Call-of-duty-world-at-war-20080715043818781.jpg|thumb|none|400px|Sergeant Reznov holding a Mosin Nagant Sniper Variant.]]&lt;br /&gt;
&lt;br /&gt;
== [[Tokarev SVT-40 Rifle]]==&lt;br /&gt;
Secondary Rifle for the Russians.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVT-40.jpg|thumb|none|400px|[[Tokarev SVT-40 Rifle]] in 7.62x54R ]]&lt;br /&gt;
[[Image:CoDWaWSVT40.jpg|thumb|none|400px|A US marine firing a Soviet SVT-40 in the multiplayer mode.]]&lt;br /&gt;
[[Image:Svt40_5.png|thumb|none|400px|SVT-40 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[PPSh-41]] ==&lt;br /&gt;
The PPSh is first seen in the hands of Reznov, after he gives you the Mosin-Nagant. Which for some reason he can't fire due to his lack of a right trigger finger, but he can fire the PPSh just fine.&lt;br /&gt;
&lt;br /&gt;
[[Image:PPSH-01-SMG.jpg|thumb|none|400px|[[PPSh-41 / PPSh-43 Submachine Gun|PPSh-41]] in 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:CODWaWPPSh41(2).JPG|thumb|none|400px|Sergeant Reznov holding a PPSh-41 Submachine Gun.]]&lt;br /&gt;
&lt;br /&gt;
== Degtyaryev Light Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
[[Image:DP-28.jpg|thumb|none|400px|[[Degtyaryev DP Series Machine Gun]] (DP) Light Machine Gun in 7.62x54mmR]]&lt;br /&gt;
[[Image:CoDWWDPMG01.jpg|thumb|none|400px|A Soviet DP machine gun in the hands of an imperial Japanese soldier during the multiplayer mode.]]&lt;br /&gt;
&lt;br /&gt;
== [[12 Gauge Double Barreled Shotgun|Double-barreled shotgun]] ==&lt;br /&gt;
&lt;br /&gt;
It first makes its first appearance in the Asylum, found in the kitchen, sawed off and with a grip. Later in the Subway, it is seen normally, and are lying around in all of the offices.&lt;br /&gt;
[[Image:CharlesParker1878Shotgun.jpg‎|thumb|none|500px|Charles Parker 1878 Side by Side Shotgun - 12 Gauge.]]&lt;br /&gt;
[[Image:CodwawDouble-barreled shotgun.JPG|thumb|none|400px|The player (as a Red Army soldier) using a unknown double-barreled shotgun.]]&lt;br /&gt;
[[Image:CoDWaWDBShotgun2.jpg|thumb|none|400px|A soviet soldier firing his double-barreled shotgun.]]&lt;br /&gt;
[[Image:Double_Barrel_Action.jpg|thumb|none|400px|Double-Barrel in-game]]&lt;br /&gt;
&lt;br /&gt;
== PTRS-41 ==&lt;br /&gt;
The Large Anti-Tank rifle is always seen with a scope [essentially CoD5's Barrett], but is first seen in single player during  'Vendetta'. Much later in Downfall, one can be found on the second or third level, my mind is fuzzy on the specifics. &lt;br /&gt;
&lt;br /&gt;
[[Image:PTRS 41.jpg|thumb|none|300px|[[PTRS-41]] anti-tank rifle in 14.5x144mm.]]&lt;br /&gt;
[[Image:CoDWWPTRS3.JPG|thumb|none|400px|A soviet sniper using the PTRS-41 anti-tank rifle in the official multiplayer trailer. Note that it is ''ridiculous'' depicting this weapon being fired from the shoulder by a single man; the PTRS-41 is six feet long and weighs 45 pounds. A single soldier would only be expected to be able to ''carry'' the fully assembled rifle for short distances, never mind firing it while standing up.]]&lt;br /&gt;
[[Image:Ptrs_5.png|thumb|none|400px|PTRS-41 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Tokarev TT-33]] ==&lt;br /&gt;
&lt;br /&gt;
Used to execute German Prisoners, as well as your standard sidearm until you replace it.&lt;br /&gt;
&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|300px|[[Tokarev TT-33]] - 7.62x25mm]]&lt;br /&gt;
[[Image:CoDWaWTokarev.jpg|thumb|none|400px|A Soviet soldier about to execute a German POW with his Tokarev TT-33 pistol.]]&lt;br /&gt;
[[Image:Tt33_5.png|thumb|none|400px|TT-33 in-game]]&lt;br /&gt;
&lt;br /&gt;
== RGD-33 hand grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Rgd-33russianfrag mp.jpg|thumb|none|200px|[[RGD-33]]]]&lt;br /&gt;
[[Image:CoDWWRGD33.jpg|thumb|none|400px|The player as a soviet soldier about to throw a RGD-33 fragmentation grenade.]]&lt;br /&gt;
&lt;br /&gt;
== Molotov Cocktail ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Codwawmolotov.JPG|thumb|none|400px|The player playing as a soviet soldier is lighting his Molotov cocktail.]]&lt;br /&gt;
[[Image:CoDWaWMolotov2.jpg|thumb|none|400px|The Molotov cocktail being thrown.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Wehrmacht=&lt;br /&gt;
&lt;br /&gt;
== [[Karabiner 98k]] ==&lt;br /&gt;
Main rifle for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:Karabiner-98K.jpg|thumb|none|400px|[[Karabiner 98k]] - German manufacture 1937 date - 7.92x57mm]]&lt;br /&gt;
[[Image:CoDWaWKar98k2.jpg|thumb|none|400px|A german soldier loosing his Kar98k rifle while shot.]]&lt;br /&gt;
[[Image:CoDWaWKar98k3.jpg|thumb|none|400px|A german soldier about to fire his Kar98k rifle.]]&lt;br /&gt;
&lt;br /&gt;
== [[Gewehr 43]] ==&lt;br /&gt;
Secondary rife for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:K43 nc.jpg|thumb|none|400px|[[Gewehr 43]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:CoDWaWGewehr43.jpg|thumb|none|400px|The player as a marine is using a German Gewehr 43 against Japanese soldiers in the multiplayer mode.]]&lt;br /&gt;
[[Image:G43_5.png|thumb|none|400px|Gewehr 43 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[MP40]] ==&lt;br /&gt;
Main SMG for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40.jpg|thumb|none|400px|[[MP40]] in 9mm Parabellum]]&lt;br /&gt;
[[Image:CoDWaWMP403.jpg|thumb|none|400px|A Wehrmacht soldier firing his MP40.]]&lt;br /&gt;
[[Image:944199 20080819 screen003.jpg|thumb|none|400px|German POW's MP40 fallen on the floor near a soviet soldier's foot.]]&lt;br /&gt;
[[Image:Codwaw_mp40.JPG|thumb|none|400px|MP-40 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Sturmgewehr 44|STG-44]] ==&lt;br /&gt;
Main support for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|400px|[[Sturmgewehr 44]] 7.92x33mm]]&lt;br /&gt;
[[Image:CoDWWSTG44.jpg|thumb|none|400px|The STG-44 unlockable at level 37.]]&lt;br /&gt;
[[Image:Mp44_5.png|thumb|none|400px|MP-44 in-game]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[FG 42]] ==&lt;br /&gt;
Main LMG for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:FG421stPattern.jpg|thumb|none|400px|[[FG 42|FG42]] in 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Call-of-duty-world-at-war-20081007050209634.jpg|thumb|none|400px|The player using a FG42 in the '''War''' multiplayer mode as a german soldier.]]&lt;br /&gt;
[[Image:Fg42_5.png|thumb|none|400px|FG-42 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Walther P38]] ==&lt;br /&gt;
Used by a German Soldier to shoot Private Petrenko just as he is attempting to plant the flag.&lt;br /&gt;
&lt;br /&gt;
[[Image:P38.jpg|thumb|none|300px|[[Walther P38]] 9mm]]&lt;br /&gt;
[[Image:CoDWWP38(2).jpg|thumb|none|400px|The player as a Japanese soldier, has just shot all the bullets of his Walther P38 pistol on killing his enemy during the multiplayer mode.]]&lt;br /&gt;
[[Image:Walther_P-38.png|thumb|none|400px|P38 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Model 24 Stielhandgranate]] ==&lt;br /&gt;
Werhmacht handgrenade.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|400px|[[Model 24 Stielhandgranate]] &amp;quot;Potato Masher&amp;quot; High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:6e8278cc5a02a4ff05d3c306dcf6a52620080623143208.jpg|thumb|none|400px|German soldier with a Model 24 Stielhandgranate.]]&lt;br /&gt;
&lt;br /&gt;
== [[Panzerschreck]] ==&lt;br /&gt;
Main Rocket Launcher for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tank h5.jpg|thumb|none|400px|[[Panzerschreck]] 88mm with rocket]]&lt;br /&gt;
[[Image:CoDWaWPanzerschrek2.jpg|thumb|none|400px|A soviet soldier aiming a Panzerschreck.]]&lt;br /&gt;
[[Image:6e8278cc5a02a4ff05d3c306dcf6a52620080623143208 (2).jpg|thumb|none|400px|German soldier carrying a Panzerschreck.]]&lt;br /&gt;
&lt;br /&gt;
== [[MG42]] ==&lt;br /&gt;
Main turret weapon in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|400px|[[MG42]] in 7.92 x 57mm Mauser (8mm Mauser)]]&lt;br /&gt;
[[Image:CoDWWMG42.jpg|thumb|none|400px|A MG42 set on a sandbag.]]&lt;br /&gt;
[[Image:CoDWWMG422.jpg|thumb|none|400px|The player as a Wehrmacht soldier is using a MG42 turret of a Panzer (tank).]]&lt;br /&gt;
&lt;br /&gt;
== Panzerfaust ==&lt;br /&gt;
In Call of Duty: World at War, the Panzerfaust is seen in the archive videos before the level Downfall, but it isn't available to the player.&lt;br /&gt;
&lt;br /&gt;
=Misc=&lt;br /&gt;
&lt;br /&gt;
== [[Sticky Bomb]] ==&lt;br /&gt;
Though there are not any British troops in the Xbox 360, PS3, Wii and PC versions, the British sticky bomb is able in the game.&lt;br /&gt;
[[Image:Sticky72ii.jpg|thumb|none|300px|The [[Sticky Bomb]] (officially the '''''No 74 ST Grenade''''')]]&lt;br /&gt;
[[Image:CoDWWStickyBomb.jpg|thumb|none|400px|The sticky bomb available in the grenade section of the multiplayer mode's class creation.]]&lt;br /&gt;
&lt;br /&gt;
== Unknown Ray gun ==&lt;br /&gt;
This gun can be obtained in the Little Rescistance level, if you jump in all the holes in  the ground after you call in an airstrike, it is also in the Nazi Zombies game in you get it by raondom.&lt;br /&gt;
[[Image:Raygun2.jpg|thumb|none|400px|Ray gun in-game]]&lt;br /&gt;
&lt;br /&gt;
== Holy Pistol ==&lt;br /&gt;
It's basacilly it's a M1911A1 that fires GRENADE ROUNDS.&lt;br /&gt;
[[Image:Shot0000_(2).jpg|thumb|none|400px|Holy Pistol in-game]]&lt;br /&gt;
&lt;br /&gt;
== Wunderwaffe DG-2 ==&lt;br /&gt;
It's a Big-ass Ray gun found in the new Zombie map Shi-no-numa. Based on a Browning Automatic Rifle, with lots of bits stuck on it.&lt;br /&gt;
[[Image:Picture_2.png|thumb|none|400px|DG-2 in-game]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Autogunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_World_at_War&amp;diff=223839</id>
		<title>Call of Duty: World at War</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_World_at_War&amp;diff=223839"/>
		<updated>2010-01-09T00:01:26Z</updated>

		<summary type="html">&lt;p&gt;Autogunner: /* Thompson Submachine Gun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns are used in the Xbox 360, PlayStation 3 and PC versions of the video game ''[[Call of Duty: World at War]]'' (Wii version should be the same)'''&lt;br /&gt;
[[Image:CallofDutyWorldatWarJacket.jpg|right|thumb|300px|''Call of Duty: World at War'' (2008)]]&lt;br /&gt;
&lt;br /&gt;
=United States Marine Corps=&lt;br /&gt;
&lt;br /&gt;
== [[M1 Garand]] ==&lt;br /&gt;
&lt;br /&gt;
The M1 Garand is the standard rifle of the American forces, and is seen in nearly all of the hands of the American Soldiers. It's depicted as being able to reload partway through an en-block clip; while there is facility for unloading the gun without firing every shot, it was not considered practical to do so in combat [since real soldiers don't have a magic invisible ammo hopper to consolidate their ammo neatly into full clips] and American soldiers were generally advised to fire off remaining shots if reloading was necessary.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 Garand.jpg‎ |thumb|none|400px|[[M1 Garand]] in .30-06]]&lt;br /&gt;
[[Image:CODWaWGarand1.jpg|thumb|none|400px|A marine raider holding his M1 Garand rifle.]]&lt;br /&gt;
[[Image:Garand_5.png|thumb|none|300px|M1 Garand in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1 Carbine]] ==&lt;br /&gt;
&lt;br /&gt;
The M1 Carbine is rarely seen earlier in the American campaign, it is not used up until the Castle level, where it can be picked up from most of the American corpses. Erroneously called an M1A1 Carbine in-game, despite not having a folding stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1-Carbine.jpg|thumb|none|400px|WW2 era [[M1 Carbine]] with spare magazine pouch - .30 Carbine]]&lt;br /&gt;
[[Image:CODWawM1Car.jpg|thumb|none|400px|A marine shooting with his M1 Carbine at a Japanese sniper tethered to tree.]]&lt;br /&gt;
[[Image:M1carbine_5.png|thumb|none|400px|M1 Carbine in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Thompson Submachine Gun]] ==&lt;br /&gt;
&lt;br /&gt;
The M1A1 Thompson is Roebuck's Primary Weapon.&lt;br /&gt;
Note: The M1928A1 appears on the box art for the game, though is not seen in-game. However, the gun looks more like a mix of the M1A1 for the iron sight and bolt hand location, and the M1928A1 because of its compensator and drum magazines. Also it only holds 20 rounds while its in game renders clearly show the 30 round mag.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson .45 ACP]]&lt;br /&gt;
[[Image:CODWawTommy.jpg|thumb|none|400px|A marine firing his Thompson.]]&lt;br /&gt;
[[Image:Tommy_5.png|thumb|none|400px|M1A1 Thompson in-game]]&lt;br /&gt;
&lt;br /&gt;
Heres an picture of a weapon similar to the ingame one [[Image:soldierwolf,20070107412.jpg|thumb|right|400px|M1A1 Thompson with 20-round magazine and Cutts compensator .45 ACP]&lt;br /&gt;
&lt;br /&gt;
== [[Browning Automatic Rifle]] ==&lt;br /&gt;
&lt;br /&gt;
The M1918A2 In singleplayer is never seen without a bipod, but it must be unlocked in multiplayer. In Singleplayer, you start with it in the Level ''Relentless''.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|400px|[[Browning Automatic Rifle]] .30-06]]&lt;br /&gt;
[[Image:Cod0x3020.jpg|thumb|none|400px|Sgt. Roebuck with a BAR.]]&lt;br /&gt;
[[Image:Bar_5.png|thumb|none|400px|BAR in-game]]&lt;br /&gt;
&lt;br /&gt;
== Winchester M1897 ==&lt;br /&gt;
&lt;br /&gt;
Unlocked Immediately in Multiplayer, In singleplayer it is Sullivan's Primary weapon. For some particular reason, if you search through cleared out underground bunkers, they are just lying around.&lt;br /&gt;
&lt;br /&gt;
Referred to in-game as the &amp;quot;M1897 Trench Shotgun&amp;quot;&lt;br /&gt;
[[Image:1897.jpg|thumb|none|400px|[[Winchester Model 1897]] Trench Gun in 12 gauge]]&lt;br /&gt;
[[Image:CODWaWWinchester.jpg|thumb|none|400px|Sergeant Sullivan holding a Winchester M1897.]]&lt;br /&gt;
[[Image:642.jpg|thumb|none|400px|Sullivan advancing with a Winchester M1897.]]&lt;br /&gt;
&lt;br /&gt;
== [[M1903 Springfield|M1903A4 Sniper Rifle]] ==&lt;br /&gt;
&lt;br /&gt;
Never seen in Singleplayer without a scope, and comes with a scope unlocked in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rifle Springfield M1903A4 with M84 sight.jpg|thumb|none|400px|M1903A4 Springfield sniper variant of the [[M1903 Springfield]] 30-06 with M84 scope]]&lt;br /&gt;
[[Image:CoDWaWSpringfield.jpg|thumb|none|400px|Marine Raider &amp;quot;Denny&amp;quot; holding a M1903A4 Springfield.]]&lt;br /&gt;
[[Image:Springfield_1903_CODWAW.jpg|thumb|none|400px|M1903A4 Sprngfield un-scoped in-game]]&lt;br /&gt;
[[Image:Springfield_1903_CODWAW_scoped.jpg|thumb|none|400px|M1903A4 Springfield scoped in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1911 pistol series#M1911A1|M1911A1 pistol]] ==&lt;br /&gt;
&lt;br /&gt;
The Sidearm of all the American soldiers. and your sidearm in all of the singleplayers where you are not issued a flamethrower.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|World War 2 issued Colt M1911A1 Pistol - .45 ACP.]]&lt;br /&gt;
[[Image:CODWaWColt.jpg|thumb|none|400px|A marine aiming his M1911 pistol at a Japanese officer.]]&lt;br /&gt;
[[Image:CoDWaWcolt.jpg|thumb|none|400px|The player reloading a M1911 pistol at the E3 2008 game conference's co-op presentation.]]&lt;br /&gt;
[[Image:CODWAWM1911.png|thumb|none|400px|M1911A1 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Smith &amp;amp; Wesson Model 19]] ==&lt;br /&gt;
&lt;br /&gt;
The Most powerful handgun in the game, in .357 Magnum , it was most likely only included as the 'Desert Eagle' of this game. It is never seen in Singleplayer.&lt;br /&gt;
&lt;br /&gt;
--[[User:QBert|QBert]] 23:13, 18 October 2009 (UTC)It has to be a Model 27 since they were being produced as early as 1935.  The first Model 19 was presented on November 15, 1955 which would place it 10 years after WW2.&lt;br /&gt;
&lt;br /&gt;
[[Image:Smithandwessonmod19-03.jpg|thumb|none|300px|[[Smith &amp;amp; Wesson Model 19]] in .357 Magnum.]]&lt;br /&gt;
[[Image:CoDWW357Mag.jpg|thumb|none|400px|A .357 Magnum revolver unlockable at level 49, probably a [[Smith &amp;amp; Wesson Model 19]] or [[Smith &amp;amp; Wesson Model 27|27]]]]&lt;br /&gt;
[[Image:357_5.png|thumb|none|400px|Smith &amp;amp; Wesson Model 19 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Mk 2 hand grenade]] ==&lt;br /&gt;
&lt;br /&gt;
The Standard American grenade in singleplayer. It is the only Frag Grenade in Multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|200px|none|[[Mk 2 hand grenade]]]]&lt;br /&gt;
[[Image:CODWaWMk2.jpg|thumb|none|400px|A marine with some Mk 2 hand greandes on his gear.]]&lt;br /&gt;
&lt;br /&gt;
== [[M2 Flamethrower]] ==&lt;br /&gt;
&lt;br /&gt;
You first take it from the hands of a soldier who was killed trying to clear a machinegun nest out. You start with it in the level 'Burn Em' Out'&lt;br /&gt;
&lt;br /&gt;
[[Image:M2 Flamethrower.jpg|thumb|none|400px|[[M2 Flamethrower]]]]&lt;br /&gt;
[[Image:M2 FlamethrowerWW.jpg|thumb|none|400px|A M2 Flamethrower model of the game.]]&lt;br /&gt;
[[Image:CODWaWFlamethrower2.jpg|thumb|none|400px|A marine firing his M2 Flamethrower.This is Pvt. Glover NOT Miller. Pvt. Glover is the Marine in Little Resistance that burns out the MG Nest.]]&lt;br /&gt;
[[Image:M2_Flamethrower.png|thumb|none|400px|M2 Flamethrower in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1 Bazooka#M9A1 Bazooka|M9A1 Bazooka]] ==&lt;br /&gt;
&lt;br /&gt;
You pick it up to destroy the Japanese tanks when on the Airfield. It is also used by two Soviet Soldiers in the level Downfall. It is one of the immediately unlocked Perks when you unlock Create a Class&lt;br /&gt;
&lt;br /&gt;
[[Image:M9bazooka.jpg|thumb|none|400px|M9A1 &amp;quot;Bazooka&amp;quot; - 2.36 inch]]&lt;br /&gt;
[[Image:CoDWaWbazooka.jpg|thumb|none|400px|A marine taking cover behind a truck with his M9A1 Bazooka.]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M1919]] ==&lt;br /&gt;
&lt;br /&gt;
A Mobile Machinegun, you first use it in 'Relentless' with a bipod. Later on in Singleplayer it is seen without a bipod. It has a cloth wrapped around the barrel close to the frame, a makeshift handguard.  In the level 'Black Cats' dual-mounted on the bow and single mounted on the stern. In Multiplayer it is the last machinegun unlocked. It seems that the Browning machine gun for infantry use in the game is a M1919A4, but it can be fitted with a bipod which is a mistake (the bipod was only available for the M1919A6 version). It is also the turret gun for the soviet T-34 tank in both single player campaign and multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1919A4Browning.jpg|thumb|none|400px|[[Browning M1919]] .30-06 on M2 tripod]]&lt;br /&gt;
[[Image:CoDWaW30calCatalina.jpg|thumb|none|400px|A twin Browning M1919 machine gun with an anti-aircraft sight mounted on a PBY Catalina flying boat.]]&lt;br /&gt;
[[Image:CoDWaW30calTank.jpg|thumb|none|400px|A Browning M1919 machine gun in a ball mounting on the front hull of an M4 Sherman tank.]]&lt;br /&gt;
[[Image:CoDWaWM1919A4.jpg|thumb|none|400px|A Browning M1919 machine gun with a bipod used by a marine during the multiplayer mod.]]&lt;br /&gt;
[[Image:M1919_5.png|thumb|none|400px|Browning M1919 machine gun in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M2]] ==&lt;br /&gt;
&lt;br /&gt;
Seen in the level 'Black Cats;' one is mounted in each of the Catalina's waist blisters.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|[[Browning M2]] .50 BMG]]&lt;br /&gt;
[[Image:CoDWaW50calCatalina.jpg|thumb|none|500px|A Browning M2 machine gun mounted on a PBY Catalina flying boat]]&lt;br /&gt;
&lt;br /&gt;
== M7 Grenade Launcher ==&lt;br /&gt;
The [[M7 rifle grenade]] is an muzzle device that attaches to the M1 Garand, and is used a few times in the Pacific campaign; the first time is when the American force is attacking Japanese Type 96 25mm triple installations at the airfield. There is a slight error in how they are presented; mounting one would normally require the rifle to first be emptied, then individual blank cartridges loaded for each shot fired; in game, they're just attached and fired.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 garand M7.jpg|thumb|none|400px|M7 grenade launcher]]&lt;br /&gt;
[[Image:CoDWaWM7grenadelauncher.jpg|thumb|none|400px|Two M1 Garand rifles with M7 Grenade Launchers mounted.]]&lt;br /&gt;
&lt;br /&gt;
=Imperial Japanese Army=&lt;br /&gt;
&lt;br /&gt;
== [[Arisaka Rifle#Arisaka Type 99|Type 99 rifle]]==&lt;br /&gt;
Main rifle for the Japanese.&lt;br /&gt;
[[Image:Arisaka-Type-99.jpg|thumb|none|400px|Arisaka [[Arisaka Rifle#Ariska Type 99|Type 99 Rifle]] - 7.7mm Arisaka]]&lt;br /&gt;
[[Image:CodWaWType99.png|thumb|none|400px|A Japanese soldier in a bunker, holding a Type 99 Arisaka rifle.]]&lt;br /&gt;
[[Image:Arisika.png|thumb|none|400px|Type 99 Rifle in-game]]&lt;br /&gt;
&lt;br /&gt;
== Type 100 Submachine gun==&lt;br /&gt;
Main SMG for the Japanese.&lt;br /&gt;
[[Image:Submachine gun Type 100.jpg|thumb|none|400px|Arisaka [[Type 100 submachine gun]] in 8mm]]&lt;br /&gt;
[[Image:CODWaWType1001.jpg|thumb|none|400px|An imperial Japanese soldier with his Type 100 submachine gun.]]&lt;br /&gt;
[[Image:CoDWaWT100SMG.jpg|thumb|none|400px|An imperial Japanese soldier with a Type 100 submachine gun.]]&lt;br /&gt;
&lt;br /&gt;
== [[Type 99 Light Machine Gun]] ==&lt;br /&gt;
Main LMG (Light-Machine-Gun) for the Japanese.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type99LMG.jpg|thumb|none|400px|Nambu [[Type 99 light machine gun]] in 7.7mm Arisaka]]&lt;br /&gt;
[[Image:CoDWWType99LMG.png|thumb|none|400px|A Japanese soldier holding his Type 99 LMG.]]&lt;br /&gt;
[[Image:Type99_5.png|thumb|none|400px|Type 99 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Nambu Type 14 Pistol]] ==&lt;br /&gt;
First seen given to you by Sullivan, whether or not you replace it with a new weapon, it appears in your possession again after you are sliced by a Japanese soldier, as you are being dragged by Sullivan to the escape boat, but you do not get much of a chance to use it.&lt;br /&gt;
&lt;br /&gt;
[[Image:NambuType14Pistol.jpg|thumb|none|400px|[[Nambu Type 14 pistol]] chambered for 8mm Nambu pistol ammunition]]&lt;br /&gt;
[[Image:CoDWWNambuType14.jpg|thumb|none|400px|A Japanese officer firing his Nambu Type 14 pistol.]]&lt;br /&gt;
[[Image:Nambu_5.png|thumb|none|400px|Nambu in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Type 97 hand grenade]] ==&lt;br /&gt;
Handgrenade for the Japanese.&lt;br /&gt;
[[Image:Japanese-type97-grenade.jpg|thumb|none|200px|[[Type 97 hand grenade]]]]&lt;br /&gt;
[[Image:CoDWaWtype97frag.jpg|thumb|none|400px|The player about to throw a Type 97 hand grenade]]&lt;br /&gt;
&lt;br /&gt;
== Type 92 Heavy machine gun ==&lt;br /&gt;
Main Heavy Machine Gun for the Japanese. &lt;br /&gt;
&lt;br /&gt;
[[Image:Japanese Type 92 Heavy Machine Gun.jpg|thumb|none|400px|Nambu [[Type 92 Heavy machine gun]] in Type 92 semi-rimmed 7.7 mm]]&lt;br /&gt;
[[Image:CoDWaWType92HMG1.JPG|thumb|none|400px|An imperial Japanese soldier firing a Type 92 HMG from a pillbox.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Red Army=&lt;br /&gt;
&lt;br /&gt;
== [[Mosin Nagant Rifle|Mosin Nagant]] ==&lt;br /&gt;
The Mosin-Nagant is the first rifle given to you by Reznov, due to his lack of trigger finger [but for some reason firing a PPSh is fine], it is fitted with a scope. Right away you are not given ammo. In later levels they are in the hands of Russian Soldiers. For an unknown reason, they are more rare than PPSh SMGs.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9130.jpg|thumb|none|400px|[[Mosin Nagant]] 91/30 in 7.62x54R ]]&lt;br /&gt;
[[Image:CoDWWNagant.PNG|thumb|none|400px|A soviet soldier executing a german POW with his Mosin Nagant rifle. His two comrades also have Mosin Nagant rifles.]]&lt;br /&gt;
[[Image:Mosin_5.png|thumb|none|400px|Mosin-Nagant in-game. Notice it's sniper rifle style bolt handle, designed to accomodate a scope and not used on the standard infantry models.]]&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|400px|Mosin Nagant 91/30 Sniper Variant with Russian PU Sniper Scope and down-turned bolt handle]]&lt;br /&gt;
[[Image:Call-of-duty-world-at-war-20080715043818781.jpg|thumb|none|400px|Sergeant Reznov holding a Mosin Nagant Sniper Variant.]]&lt;br /&gt;
&lt;br /&gt;
== [[Tokarev SVT-40 Rifle]]==&lt;br /&gt;
Secondary Rifle for the Russians.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVT-40.jpg|thumb|none|400px|[[Tokarev SVT-40 Rifle]] in 7.62x54R ]]&lt;br /&gt;
[[Image:CoDWaWSVT40.jpg|thumb|none|400px|A US marine firing a Soviet SVT-40 in the multiplayer mode.]]&lt;br /&gt;
[[Image:Svt40_5.png|thumb|none|400px|SVT-40 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[PPSh-41]] ==&lt;br /&gt;
The PPSh is first seen in the hands of Reznov, after he gives you the Mosin-Nagant. Which for some reason he can't fire due to his lack of a right trigger finger, but he can fire the PPSh just fine.&lt;br /&gt;
&lt;br /&gt;
[[Image:PPSH-01-SMG.jpg|thumb|none|400px|[[PPSh-41 / PPSh-43 Submachine Gun|PPSh-41]] in 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:CODWaWPPSh41(2).JPG|thumb|none|400px|Sergeant Reznov holding a PPSh-41 Submachine Gun.]]&lt;br /&gt;
&lt;br /&gt;
== Degtyaryev Light Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
[[Image:DP-28.jpg|thumb|none|400px|[[Degtyaryev DP Series Machine Gun]] (DP) Light Machine Gun in 7.62x54mmR]]&lt;br /&gt;
[[Image:CoDWWDPMG01.jpg|thumb|none|400px|A Soviet DP machine gun in the hands of an imperial Japanese soldier during the multiplayer mode.]]&lt;br /&gt;
&lt;br /&gt;
== [[12 Gauge Double Barreled Shotgun|Double-barreled shotgun]] ==&lt;br /&gt;
&lt;br /&gt;
It first makes its first appearance in the Asylum, found in the kitchen, sawed off and with a grip. Later in the Subway, it is seen normally, and are lying around in all of the offices.&lt;br /&gt;
[[Image:CharlesParker1878Shotgun.jpg‎|thumb|none|500px|Charles Parker 1878 Side by Side Shotgun - 12 Gauge.]]&lt;br /&gt;
[[Image:CodwawDouble-barreled shotgun.JPG|thumb|none|400px|The player (as a Red Army soldier) using a unknown double-barreled shotgun.]]&lt;br /&gt;
[[Image:CoDWaWDBShotgun2.jpg|thumb|none|400px|A soviet soldier firing his double-barreled shotgun.]]&lt;br /&gt;
[[Image:Double_Barrel_Action.jpg|thumb|none|400px|Double-Barrel in-game]]&lt;br /&gt;
&lt;br /&gt;
== PTRS-41 ==&lt;br /&gt;
The Large Anti-Tank rifle is always seen with a scope [essentially CoD5's Barrett], but is first seen in single player during  'Vendetta'. Much later in Downfall, one can be found on the second or third level, my mind is fuzzy on the specifics. &lt;br /&gt;
&lt;br /&gt;
[[Image:PTRS 41.jpg|thumb|none|300px|[[PTRS-41]] anti-tank rifle in 14.5x144mm.]]&lt;br /&gt;
[[Image:CoDWWPTRS3.JPG|thumb|none|400px|A soviet sniper using the PTRS-41 anti-tank rifle in the official multiplayer trailer. Note that it is ''ridiculous'' depicting this weapon being fired from the shoulder by a single man; the PTRS-41 is six feet long and weighs 45 pounds. A single soldier would only be expected to be able to ''carry'' the fully assembled rifle for short distances, never mind firing it while standing up.]]&lt;br /&gt;
[[Image:Ptrs_5.png|thumb|none|400px|PTRS-41 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Tokarev TT-33]] ==&lt;br /&gt;
&lt;br /&gt;
Used to execute German Prisoners, as well as your standard sidearm until you replace it.&lt;br /&gt;
&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|300px|[[Tokarev TT-33]] - 7.62x25mm]]&lt;br /&gt;
[[Image:CoDWaWTokarev.jpg|thumb|none|400px|A Soviet soldier about to execute a German POW with his Tokarev TT-33 pistol.]]&lt;br /&gt;
[[Image:Tt33_5.png|thumb|none|400px|TT-33 in-game]]&lt;br /&gt;
&lt;br /&gt;
== RGD-33 hand grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Rgd-33russianfrag mp.jpg|thumb|none|200px|[[RGD-33]]]]&lt;br /&gt;
[[Image:CoDWWRGD33.jpg|thumb|none|400px|The player as a soviet soldier about to throw a RGD-33 fragmentation grenade.]]&lt;br /&gt;
&lt;br /&gt;
== Molotov Cocktail ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Codwawmolotov.JPG|thumb|none|400px|The player playing as a soviet soldier is lighting his Molotov cocktail.]]&lt;br /&gt;
[[Image:CoDWaWMolotov2.jpg|thumb|none|400px|The Molotov cocktail being thrown.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Wehrmacht=&lt;br /&gt;
&lt;br /&gt;
== [[Karabiner 98k]] ==&lt;br /&gt;
Main rifle for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:Karabiner-98K.jpg|thumb|none|400px|[[Karabiner 98k]] - German manufacture 1937 date - 7.92x57mm]]&lt;br /&gt;
[[Image:CoDWaWKar98k2.jpg|thumb|none|400px|A german soldier loosing his Kar98k rifle while shot.]]&lt;br /&gt;
[[Image:CoDWaWKar98k3.jpg|thumb|none|400px|A german soldier about to fire his Kar98k rifle.]]&lt;br /&gt;
&lt;br /&gt;
== [[Gewehr 43]] ==&lt;br /&gt;
Secondary rife for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:K43 nc.jpg|thumb|none|400px|[[Gewehr 43]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:CoDWaWGewehr43.jpg|thumb|none|400px|The player as a marine is using a German Gewehr 43 against Japanese soldiers in the multiplayer mode.]]&lt;br /&gt;
[[Image:G43_5.png|thumb|none|400px|Gewehr 43 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[MP40]] ==&lt;br /&gt;
Main SMG for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40.jpg|thumb|none|400px|[[MP40]] in 9mm Parabellum]]&lt;br /&gt;
[[Image:CoDWaWMP403.jpg|thumb|none|400px|A Wehrmacht soldier firing his MP40.]]&lt;br /&gt;
[[Image:944199 20080819 screen003.jpg|thumb|none|400px|German POW's MP40 fallen on the floor near a soviet soldier's foot.]]&lt;br /&gt;
[[Image:Codwaw_mp40.JPG|thumb|none|400px|MP-40 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Sturmgewehr 44|STG-44]] ==&lt;br /&gt;
Main support for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|400px|[[Sturmgewehr 44]] 7.92x33mm]]&lt;br /&gt;
[[Image:CoDWWSTG44.jpg|thumb|none|400px|The STG-44 unlockable at level 37.]]&lt;br /&gt;
[[Image:Mp44_5.png|thumb|none|400px|MP-44 in-game]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[FG 42]] ==&lt;br /&gt;
Main LMG for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:FG421stPattern.jpg|thumb|none|400px|[[FG 42|FG42]] in 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Call-of-duty-world-at-war-20081007050209634.jpg|thumb|none|400px|The player using a FG42 in the '''War''' multiplayer mode as a german soldier.]]&lt;br /&gt;
[[Image:Fg42_5.png|thumb|none|400px|FG-42 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Walther P38]] ==&lt;br /&gt;
Used by a German Soldier to shoot Private Petrenko just as he is attempting to plant the flag.&lt;br /&gt;
&lt;br /&gt;
[[Image:P38.jpg|thumb|none|300px|[[Walther P38]] 9mm]]&lt;br /&gt;
[[Image:CoDWWP38(2).jpg|thumb|none|400px|The player as a Japanese soldier, has just shot all the bullets of his Walther P38 pistol on killing his enemy during the multiplayer mode.]]&lt;br /&gt;
[[Image:Walther_P-38.png|thumb|none|400px|P38 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Model 24 Stielhandgranate]] ==&lt;br /&gt;
Werhmacht handgrenade.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|400px|[[Model 24 Stielhandgranate]] &amp;quot;Potato Masher&amp;quot; High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:6e8278cc5a02a4ff05d3c306dcf6a52620080623143208.jpg|thumb|none|400px|German soldier with a Model 24 Stielhandgranate.]]&lt;br /&gt;
&lt;br /&gt;
== [[Panzerschreck]] ==&lt;br /&gt;
Main Rocket Launcher for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tank h5.jpg|thumb|none|400px|[[Panzerschreck]] 88mm with rocket]]&lt;br /&gt;
[[Image:CoDWaWPanzerschrek2.jpg|thumb|none|400px|A soviet soldier aiming a Panzerschreck.]]&lt;br /&gt;
[[Image:6e8278cc5a02a4ff05d3c306dcf6a52620080623143208 (2).jpg|thumb|none|400px|German soldier carrying a Panzerschreck.]]&lt;br /&gt;
&lt;br /&gt;
== [[MG42]] ==&lt;br /&gt;
Main turret weapon in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|400px|[[MG42]] in 7.92 x 57mm Mauser (8mm Mauser)]]&lt;br /&gt;
[[Image:CoDWWMG42.jpg|thumb|none|400px|A MG42 set on a sandbag.]]&lt;br /&gt;
[[Image:CoDWWMG422.jpg|thumb|none|400px|The player as a Wehrmacht soldier is using a MG42 turret of a Panzer (tank).]]&lt;br /&gt;
&lt;br /&gt;
== Panzerfaust ==&lt;br /&gt;
In Call of Duty: World at War, the Panzerfaust is seen in the archive videos before the level Downfall, but it isn't available to the player.&lt;br /&gt;
&lt;br /&gt;
=Misc=&lt;br /&gt;
&lt;br /&gt;
== [[Sticky Bomb]] ==&lt;br /&gt;
Though there are not any British troops in the Xbox 360, PS3, Wii and PC versions, the British sticky bomb is able in the game.&lt;br /&gt;
[[Image:Sticky72ii.jpg|thumb|none|300px|The [[Sticky Bomb]] (officially the '''''No 74 ST Grenade''''')]]&lt;br /&gt;
[[Image:CoDWWStickyBomb.jpg|thumb|none|400px|The sticky bomb available in the grenade section of the multiplayer mode's class creation.]]&lt;br /&gt;
&lt;br /&gt;
== Unknown Ray gun ==&lt;br /&gt;
This gun can be obtained in the Little Rescistance level, if you jump in all the holes in  the ground after you call in an airstrike, it is also in the Nazi Zombies game in you get it by raondom.&lt;br /&gt;
[[Image:Raygun2.jpg|thumb|none|400px|Ray gun in-game]]&lt;br /&gt;
&lt;br /&gt;
== Holy Pistol ==&lt;br /&gt;
It's basacilly it's a M1911A1 that fires GRENADE ROUNDS.&lt;br /&gt;
[[Image:Shot0000_(2).jpg|thumb|none|400px|Holy Pistol in-game]]&lt;br /&gt;
&lt;br /&gt;
== Wunderwaffe DG-2 ==&lt;br /&gt;
It's a Big-ass Ray gun found in the new Zombie map Shi-no-numa. Based on a Browning Automatic Rifle, with lots of bits stuck on it.&lt;br /&gt;
[[Image:Picture_2.png|thumb|none|400px|DG-2 in-game]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Autogunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_World_at_War&amp;diff=223837</id>
		<title>Call of Duty: World at War</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_World_at_War&amp;diff=223837"/>
		<updated>2010-01-09T00:00:32Z</updated>

		<summary type="html">&lt;p&gt;Autogunner: /* Thompson Submachine Gun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns are used in the Xbox 360, PlayStation 3 and PC versions of the video game ''[[Call of Duty: World at War]]'' (Wii version should be the same)'''&lt;br /&gt;
[[Image:CallofDutyWorldatWarJacket.jpg|right|thumb|300px|''Call of Duty: World at War'' (2008)]]&lt;br /&gt;
&lt;br /&gt;
=United States Marine Corps=&lt;br /&gt;
&lt;br /&gt;
== [[M1 Garand]] ==&lt;br /&gt;
&lt;br /&gt;
The M1 Garand is the standard rifle of the American forces, and is seen in nearly all of the hands of the American Soldiers. It's depicted as being able to reload partway through an en-block clip; while there is facility for unloading the gun without firing every shot, it was not considered practical to do so in combat [since real soldiers don't have a magic invisible ammo hopper to consolidate their ammo neatly into full clips] and American soldiers were generally advised to fire off remaining shots if reloading was necessary.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 Garand.jpg‎ |thumb|none|400px|[[M1 Garand]] in .30-06]]&lt;br /&gt;
[[Image:CODWaWGarand1.jpg|thumb|none|400px|A marine raider holding his M1 Garand rifle.]]&lt;br /&gt;
[[Image:Garand_5.png|thumb|none|300px|M1 Garand in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1 Carbine]] ==&lt;br /&gt;
&lt;br /&gt;
The M1 Carbine is rarely seen earlier in the American campaign, it is not used up until the Castle level, where it can be picked up from most of the American corpses. Erroneously called an M1A1 Carbine in-game, despite not having a folding stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1-Carbine.jpg|thumb|none|400px|WW2 era [[M1 Carbine]] with spare magazine pouch - .30 Carbine]]&lt;br /&gt;
[[Image:CODWawM1Car.jpg|thumb|none|400px|A marine shooting with his M1 Carbine at a Japanese sniper tethered to tree.]]&lt;br /&gt;
[[Image:M1carbine_5.png|thumb|none|400px|M1 Carbine in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Thompson Submachine Gun]] ==&lt;br /&gt;
&lt;br /&gt;
The M1A1 Thompson is Roebuck's Primary Weapon.&lt;br /&gt;
Note: The M1928A1 appears on the box art for the game, though is not seen in-game. However, the gun looks more like a mix of the M1A1 for the iron sight and bolt hand location, and the M1928A1 because of its compensator and drum magazines. Also it only holds 20 rounds while its in game renders clearly show the 30 round mag.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson .45 ACP]]&lt;br /&gt;
[[Image:CODWawTommy.jpg|thumb|none|400px|A marine firing his Thompson.]]&lt;br /&gt;
[[Image:Tommy_5.png|thumb|none|400px|M1A1 Thompson in-game]]&lt;br /&gt;
&lt;br /&gt;
Heres an picture of a weapon similar to the ingame one [[Image:soldierwolf,20070107412.jpg|thumb|right|400px|M1A1 Thompson with 20-round magazine and Cutts compensator .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning Automatic Rifle]] ==&lt;br /&gt;
&lt;br /&gt;
The M1918A2 In singleplayer is never seen without a bipod, but it must be unlocked in multiplayer. In Singleplayer, you start with it in the Level ''Relentless''.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|400px|[[Browning Automatic Rifle]] .30-06]]&lt;br /&gt;
[[Image:Cod0x3020.jpg|thumb|none|400px|Sgt. Roebuck with a BAR.]]&lt;br /&gt;
[[Image:Bar_5.png|thumb|none|400px|BAR in-game]]&lt;br /&gt;
&lt;br /&gt;
== Winchester M1897 ==&lt;br /&gt;
&lt;br /&gt;
Unlocked Immediately in Multiplayer, In singleplayer it is Sullivan's Primary weapon. For some particular reason, if you search through cleared out underground bunkers, they are just lying around.&lt;br /&gt;
&lt;br /&gt;
Referred to in-game as the &amp;quot;M1897 Trench Shotgun&amp;quot;&lt;br /&gt;
[[Image:1897.jpg|thumb|none|400px|[[Winchester Model 1897]] Trench Gun in 12 gauge]]&lt;br /&gt;
[[Image:CODWaWWinchester.jpg|thumb|none|400px|Sergeant Sullivan holding a Winchester M1897.]]&lt;br /&gt;
[[Image:642.jpg|thumb|none|400px|Sullivan advancing with a Winchester M1897.]]&lt;br /&gt;
&lt;br /&gt;
== [[M1903 Springfield|M1903A4 Sniper Rifle]] ==&lt;br /&gt;
&lt;br /&gt;
Never seen in Singleplayer without a scope, and comes with a scope unlocked in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rifle Springfield M1903A4 with M84 sight.jpg|thumb|none|400px|M1903A4 Springfield sniper variant of the [[M1903 Springfield]] 30-06 with M84 scope]]&lt;br /&gt;
[[Image:CoDWaWSpringfield.jpg|thumb|none|400px|Marine Raider &amp;quot;Denny&amp;quot; holding a M1903A4 Springfield.]]&lt;br /&gt;
[[Image:Springfield_1903_CODWAW.jpg|thumb|none|400px|M1903A4 Sprngfield un-scoped in-game]]&lt;br /&gt;
[[Image:Springfield_1903_CODWAW_scoped.jpg|thumb|none|400px|M1903A4 Springfield scoped in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1911 pistol series#M1911A1|M1911A1 pistol]] ==&lt;br /&gt;
&lt;br /&gt;
The Sidearm of all the American soldiers. and your sidearm in all of the singleplayers where you are not issued a flamethrower.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|World War 2 issued Colt M1911A1 Pistol - .45 ACP.]]&lt;br /&gt;
[[Image:CODWaWColt.jpg|thumb|none|400px|A marine aiming his M1911 pistol at a Japanese officer.]]&lt;br /&gt;
[[Image:CoDWaWcolt.jpg|thumb|none|400px|The player reloading a M1911 pistol at the E3 2008 game conference's co-op presentation.]]&lt;br /&gt;
[[Image:CODWAWM1911.png|thumb|none|400px|M1911A1 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Smith &amp;amp; Wesson Model 19]] ==&lt;br /&gt;
&lt;br /&gt;
The Most powerful handgun in the game, in .357 Magnum , it was most likely only included as the 'Desert Eagle' of this game. It is never seen in Singleplayer.&lt;br /&gt;
&lt;br /&gt;
--[[User:QBert|QBert]] 23:13, 18 October 2009 (UTC)It has to be a Model 27 since they were being produced as early as 1935.  The first Model 19 was presented on November 15, 1955 which would place it 10 years after WW2.&lt;br /&gt;
&lt;br /&gt;
[[Image:Smithandwessonmod19-03.jpg|thumb|none|300px|[[Smith &amp;amp; Wesson Model 19]] in .357 Magnum.]]&lt;br /&gt;
[[Image:CoDWW357Mag.jpg|thumb|none|400px|A .357 Magnum revolver unlockable at level 49, probably a [[Smith &amp;amp; Wesson Model 19]] or [[Smith &amp;amp; Wesson Model 27|27]]]]&lt;br /&gt;
[[Image:357_5.png|thumb|none|400px|Smith &amp;amp; Wesson Model 19 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Mk 2 hand grenade]] ==&lt;br /&gt;
&lt;br /&gt;
The Standard American grenade in singleplayer. It is the only Frag Grenade in Multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|200px|none|[[Mk 2 hand grenade]]]]&lt;br /&gt;
[[Image:CODWaWMk2.jpg|thumb|none|400px|A marine with some Mk 2 hand greandes on his gear.]]&lt;br /&gt;
&lt;br /&gt;
== [[M2 Flamethrower]] ==&lt;br /&gt;
&lt;br /&gt;
You first take it from the hands of a soldier who was killed trying to clear a machinegun nest out. You start with it in the level 'Burn Em' Out'&lt;br /&gt;
&lt;br /&gt;
[[Image:M2 Flamethrower.jpg|thumb|none|400px|[[M2 Flamethrower]]]]&lt;br /&gt;
[[Image:M2 FlamethrowerWW.jpg|thumb|none|400px|A M2 Flamethrower model of the game.]]&lt;br /&gt;
[[Image:CODWaWFlamethrower2.jpg|thumb|none|400px|A marine firing his M2 Flamethrower.This is Pvt. Glover NOT Miller. Pvt. Glover is the Marine in Little Resistance that burns out the MG Nest.]]&lt;br /&gt;
[[Image:M2_Flamethrower.png|thumb|none|400px|M2 Flamethrower in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[M1 Bazooka#M9A1 Bazooka|M9A1 Bazooka]] ==&lt;br /&gt;
&lt;br /&gt;
You pick it up to destroy the Japanese tanks when on the Airfield. It is also used by two Soviet Soldiers in the level Downfall. It is one of the immediately unlocked Perks when you unlock Create a Class&lt;br /&gt;
&lt;br /&gt;
[[Image:M9bazooka.jpg|thumb|none|400px|M9A1 &amp;quot;Bazooka&amp;quot; - 2.36 inch]]&lt;br /&gt;
[[Image:CoDWaWbazooka.jpg|thumb|none|400px|A marine taking cover behind a truck with his M9A1 Bazooka.]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M1919]] ==&lt;br /&gt;
&lt;br /&gt;
A Mobile Machinegun, you first use it in 'Relentless' with a bipod. Later on in Singleplayer it is seen without a bipod. It has a cloth wrapped around the barrel close to the frame, a makeshift handguard.  In the level 'Black Cats' dual-mounted on the bow and single mounted on the stern. In Multiplayer it is the last machinegun unlocked. It seems that the Browning machine gun for infantry use in the game is a M1919A4, but it can be fitted with a bipod which is a mistake (the bipod was only available for the M1919A6 version). It is also the turret gun for the soviet T-34 tank in both single player campaign and multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1919A4Browning.jpg|thumb|none|400px|[[Browning M1919]] .30-06 on M2 tripod]]&lt;br /&gt;
[[Image:CoDWaW30calCatalina.jpg|thumb|none|400px|A twin Browning M1919 machine gun with an anti-aircraft sight mounted on a PBY Catalina flying boat.]]&lt;br /&gt;
[[Image:CoDWaW30calTank.jpg|thumb|none|400px|A Browning M1919 machine gun in a ball mounting on the front hull of an M4 Sherman tank.]]&lt;br /&gt;
[[Image:CoDWaWM1919A4.jpg|thumb|none|400px|A Browning M1919 machine gun with a bipod used by a marine during the multiplayer mod.]]&lt;br /&gt;
[[Image:M1919_5.png|thumb|none|400px|Browning M1919 machine gun in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Browning M2]] ==&lt;br /&gt;
&lt;br /&gt;
Seen in the level 'Black Cats;' one is mounted in each of the Catalina's waist blisters.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|[[Browning M2]] .50 BMG]]&lt;br /&gt;
[[Image:CoDWaW50calCatalina.jpg|thumb|none|500px|A Browning M2 machine gun mounted on a PBY Catalina flying boat]]&lt;br /&gt;
&lt;br /&gt;
== M7 Grenade Launcher ==&lt;br /&gt;
The [[M7 rifle grenade]] is an muzzle device that attaches to the M1 Garand, and is used a few times in the Pacific campaign; the first time is when the American force is attacking Japanese Type 96 25mm triple installations at the airfield. There is a slight error in how they are presented; mounting one would normally require the rifle to first be emptied, then individual blank cartridges loaded for each shot fired; in game, they're just attached and fired.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 garand M7.jpg|thumb|none|400px|M7 grenade launcher]]&lt;br /&gt;
[[Image:CoDWaWM7grenadelauncher.jpg|thumb|none|400px|Two M1 Garand rifles with M7 Grenade Launchers mounted.]]&lt;br /&gt;
&lt;br /&gt;
=Imperial Japanese Army=&lt;br /&gt;
&lt;br /&gt;
== [[Arisaka Rifle#Arisaka Type 99|Type 99 rifle]]==&lt;br /&gt;
Main rifle for the Japanese.&lt;br /&gt;
[[Image:Arisaka-Type-99.jpg|thumb|none|400px|Arisaka [[Arisaka Rifle#Ariska Type 99|Type 99 Rifle]] - 7.7mm Arisaka]]&lt;br /&gt;
[[Image:CodWaWType99.png|thumb|none|400px|A Japanese soldier in a bunker, holding a Type 99 Arisaka rifle.]]&lt;br /&gt;
[[Image:Arisika.png|thumb|none|400px|Type 99 Rifle in-game]]&lt;br /&gt;
&lt;br /&gt;
== Type 100 Submachine gun==&lt;br /&gt;
Main SMG for the Japanese.&lt;br /&gt;
[[Image:Submachine gun Type 100.jpg|thumb|none|400px|Arisaka [[Type 100 submachine gun]] in 8mm]]&lt;br /&gt;
[[Image:CODWaWType1001.jpg|thumb|none|400px|An imperial Japanese soldier with his Type 100 submachine gun.]]&lt;br /&gt;
[[Image:CoDWaWT100SMG.jpg|thumb|none|400px|An imperial Japanese soldier with a Type 100 submachine gun.]]&lt;br /&gt;
&lt;br /&gt;
== [[Type 99 Light Machine Gun]] ==&lt;br /&gt;
Main LMG (Light-Machine-Gun) for the Japanese.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type99LMG.jpg|thumb|none|400px|Nambu [[Type 99 light machine gun]] in 7.7mm Arisaka]]&lt;br /&gt;
[[Image:CoDWWType99LMG.png|thumb|none|400px|A Japanese soldier holding his Type 99 LMG.]]&lt;br /&gt;
[[Image:Type99_5.png|thumb|none|400px|Type 99 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Nambu Type 14 Pistol]] ==&lt;br /&gt;
First seen given to you by Sullivan, whether or not you replace it with a new weapon, it appears in your possession again after you are sliced by a Japanese soldier, as you are being dragged by Sullivan to the escape boat, but you do not get much of a chance to use it.&lt;br /&gt;
&lt;br /&gt;
[[Image:NambuType14Pistol.jpg|thumb|none|400px|[[Nambu Type 14 pistol]] chambered for 8mm Nambu pistol ammunition]]&lt;br /&gt;
[[Image:CoDWWNambuType14.jpg|thumb|none|400px|A Japanese officer firing his Nambu Type 14 pistol.]]&lt;br /&gt;
[[Image:Nambu_5.png|thumb|none|400px|Nambu in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Type 97 hand grenade]] ==&lt;br /&gt;
Handgrenade for the Japanese.&lt;br /&gt;
[[Image:Japanese-type97-grenade.jpg|thumb|none|200px|[[Type 97 hand grenade]]]]&lt;br /&gt;
[[Image:CoDWaWtype97frag.jpg|thumb|none|400px|The player about to throw a Type 97 hand grenade]]&lt;br /&gt;
&lt;br /&gt;
== Type 92 Heavy machine gun ==&lt;br /&gt;
Main Heavy Machine Gun for the Japanese. &lt;br /&gt;
&lt;br /&gt;
[[Image:Japanese Type 92 Heavy Machine Gun.jpg|thumb|none|400px|Nambu [[Type 92 Heavy machine gun]] in Type 92 semi-rimmed 7.7 mm]]&lt;br /&gt;
[[Image:CoDWaWType92HMG1.JPG|thumb|none|400px|An imperial Japanese soldier firing a Type 92 HMG from a pillbox.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Red Army=&lt;br /&gt;
&lt;br /&gt;
== [[Mosin Nagant Rifle|Mosin Nagant]] ==&lt;br /&gt;
The Mosin-Nagant is the first rifle given to you by Reznov, due to his lack of trigger finger [but for some reason firing a PPSh is fine], it is fitted with a scope. Right away you are not given ammo. In later levels they are in the hands of Russian Soldiers. For an unknown reason, they are more rare than PPSh SMGs.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9130.jpg|thumb|none|400px|[[Mosin Nagant]] 91/30 in 7.62x54R ]]&lt;br /&gt;
[[Image:CoDWWNagant.PNG|thumb|none|400px|A soviet soldier executing a german POW with his Mosin Nagant rifle. His two comrades also have Mosin Nagant rifles.]]&lt;br /&gt;
[[Image:Mosin_5.png|thumb|none|400px|Mosin-Nagant in-game. Notice it's sniper rifle style bolt handle, designed to accomodate a scope and not used on the standard infantry models.]]&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|400px|Mosin Nagant 91/30 Sniper Variant with Russian PU Sniper Scope and down-turned bolt handle]]&lt;br /&gt;
[[Image:Call-of-duty-world-at-war-20080715043818781.jpg|thumb|none|400px|Sergeant Reznov holding a Mosin Nagant Sniper Variant.]]&lt;br /&gt;
&lt;br /&gt;
== [[Tokarev SVT-40 Rifle]]==&lt;br /&gt;
Secondary Rifle for the Russians.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVT-40.jpg|thumb|none|400px|[[Tokarev SVT-40 Rifle]] in 7.62x54R ]]&lt;br /&gt;
[[Image:CoDWaWSVT40.jpg|thumb|none|400px|A US marine firing a Soviet SVT-40 in the multiplayer mode.]]&lt;br /&gt;
[[Image:Svt40_5.png|thumb|none|400px|SVT-40 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[PPSh-41]] ==&lt;br /&gt;
The PPSh is first seen in the hands of Reznov, after he gives you the Mosin-Nagant. Which for some reason he can't fire due to his lack of a right trigger finger, but he can fire the PPSh just fine.&lt;br /&gt;
&lt;br /&gt;
[[Image:PPSH-01-SMG.jpg|thumb|none|400px|[[PPSh-41 / PPSh-43 Submachine Gun|PPSh-41]] in 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:CODWaWPPSh41(2).JPG|thumb|none|400px|Sergeant Reznov holding a PPSh-41 Submachine Gun.]]&lt;br /&gt;
&lt;br /&gt;
== Degtyaryev Light Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
[[Image:DP-28.jpg|thumb|none|400px|[[Degtyaryev DP Series Machine Gun]] (DP) Light Machine Gun in 7.62x54mmR]]&lt;br /&gt;
[[Image:CoDWWDPMG01.jpg|thumb|none|400px|A Soviet DP machine gun in the hands of an imperial Japanese soldier during the multiplayer mode.]]&lt;br /&gt;
&lt;br /&gt;
== [[12 Gauge Double Barreled Shotgun|Double-barreled shotgun]] ==&lt;br /&gt;
&lt;br /&gt;
It first makes its first appearance in the Asylum, found in the kitchen, sawed off and with a grip. Later in the Subway, it is seen normally, and are lying around in all of the offices.&lt;br /&gt;
[[Image:CharlesParker1878Shotgun.jpg‎|thumb|none|500px|Charles Parker 1878 Side by Side Shotgun - 12 Gauge.]]&lt;br /&gt;
[[Image:CodwawDouble-barreled shotgun.JPG|thumb|none|400px|The player (as a Red Army soldier) using a unknown double-barreled shotgun.]]&lt;br /&gt;
[[Image:CoDWaWDBShotgun2.jpg|thumb|none|400px|A soviet soldier firing his double-barreled shotgun.]]&lt;br /&gt;
[[Image:Double_Barrel_Action.jpg|thumb|none|400px|Double-Barrel in-game]]&lt;br /&gt;
&lt;br /&gt;
== PTRS-41 ==&lt;br /&gt;
The Large Anti-Tank rifle is always seen with a scope [essentially CoD5's Barrett], but is first seen in single player during  'Vendetta'. Much later in Downfall, one can be found on the second or third level, my mind is fuzzy on the specifics. &lt;br /&gt;
&lt;br /&gt;
[[Image:PTRS 41.jpg|thumb|none|300px|[[PTRS-41]] anti-tank rifle in 14.5x144mm.]]&lt;br /&gt;
[[Image:CoDWWPTRS3.JPG|thumb|none|400px|A soviet sniper using the PTRS-41 anti-tank rifle in the official multiplayer trailer. Note that it is ''ridiculous'' depicting this weapon being fired from the shoulder by a single man; the PTRS-41 is six feet long and weighs 45 pounds. A single soldier would only be expected to be able to ''carry'' the fully assembled rifle for short distances, never mind firing it while standing up.]]&lt;br /&gt;
[[Image:Ptrs_5.png|thumb|none|400px|PTRS-41 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Tokarev TT-33]] ==&lt;br /&gt;
&lt;br /&gt;
Used to execute German Prisoners, as well as your standard sidearm until you replace it.&lt;br /&gt;
&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|300px|[[Tokarev TT-33]] - 7.62x25mm]]&lt;br /&gt;
[[Image:CoDWaWTokarev.jpg|thumb|none|400px|A Soviet soldier about to execute a German POW with his Tokarev TT-33 pistol.]]&lt;br /&gt;
[[Image:Tt33_5.png|thumb|none|400px|TT-33 in-game]]&lt;br /&gt;
&lt;br /&gt;
== RGD-33 hand grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Rgd-33russianfrag mp.jpg|thumb|none|200px|[[RGD-33]]]]&lt;br /&gt;
[[Image:CoDWWRGD33.jpg|thumb|none|400px|The player as a soviet soldier about to throw a RGD-33 fragmentation grenade.]]&lt;br /&gt;
&lt;br /&gt;
== Molotov Cocktail ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Codwawmolotov.JPG|thumb|none|400px|The player playing as a soviet soldier is lighting his Molotov cocktail.]]&lt;br /&gt;
[[Image:CoDWaWMolotov2.jpg|thumb|none|400px|The Molotov cocktail being thrown.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Wehrmacht=&lt;br /&gt;
&lt;br /&gt;
== [[Karabiner 98k]] ==&lt;br /&gt;
Main rifle for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:Karabiner-98K.jpg|thumb|none|400px|[[Karabiner 98k]] - German manufacture 1937 date - 7.92x57mm]]&lt;br /&gt;
[[Image:CoDWaWKar98k2.jpg|thumb|none|400px|A german soldier loosing his Kar98k rifle while shot.]]&lt;br /&gt;
[[Image:CoDWaWKar98k3.jpg|thumb|none|400px|A german soldier about to fire his Kar98k rifle.]]&lt;br /&gt;
&lt;br /&gt;
== [[Gewehr 43]] ==&lt;br /&gt;
Secondary rife for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:K43 nc.jpg|thumb|none|400px|[[Gewehr 43]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:CoDWaWGewehr43.jpg|thumb|none|400px|The player as a marine is using a German Gewehr 43 against Japanese soldiers in the multiplayer mode.]]&lt;br /&gt;
[[Image:G43_5.png|thumb|none|400px|Gewehr 43 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[MP40]] ==&lt;br /&gt;
Main SMG for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40.jpg|thumb|none|400px|[[MP40]] in 9mm Parabellum]]&lt;br /&gt;
[[Image:CoDWaWMP403.jpg|thumb|none|400px|A Wehrmacht soldier firing his MP40.]]&lt;br /&gt;
[[Image:944199 20080819 screen003.jpg|thumb|none|400px|German POW's MP40 fallen on the floor near a soviet soldier's foot.]]&lt;br /&gt;
[[Image:Codwaw_mp40.JPG|thumb|none|400px|MP-40 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Sturmgewehr 44|STG-44]] ==&lt;br /&gt;
Main support for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|400px|[[Sturmgewehr 44]] 7.92x33mm]]&lt;br /&gt;
[[Image:CoDWWSTG44.jpg|thumb|none|400px|The STG-44 unlockable at level 37.]]&lt;br /&gt;
[[Image:Mp44_5.png|thumb|none|400px|MP-44 in-game]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[FG 42]] ==&lt;br /&gt;
Main LMG for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:FG421stPattern.jpg|thumb|none|400px|[[FG 42|FG42]] in 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Call-of-duty-world-at-war-20081007050209634.jpg|thumb|none|400px|The player using a FG42 in the '''War''' multiplayer mode as a german soldier.]]&lt;br /&gt;
[[Image:Fg42_5.png|thumb|none|400px|FG-42 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Walther P38]] ==&lt;br /&gt;
Used by a German Soldier to shoot Private Petrenko just as he is attempting to plant the flag.&lt;br /&gt;
&lt;br /&gt;
[[Image:P38.jpg|thumb|none|300px|[[Walther P38]] 9mm]]&lt;br /&gt;
[[Image:CoDWWP38(2).jpg|thumb|none|400px|The player as a Japanese soldier, has just shot all the bullets of his Walther P38 pistol on killing his enemy during the multiplayer mode.]]&lt;br /&gt;
[[Image:Walther_P-38.png|thumb|none|400px|P38 in-game]]&lt;br /&gt;
&lt;br /&gt;
== [[Model 24 Stielhandgranate]] ==&lt;br /&gt;
Werhmacht handgrenade.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|400px|[[Model 24 Stielhandgranate]] &amp;quot;Potato Masher&amp;quot; High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:6e8278cc5a02a4ff05d3c306dcf6a52620080623143208.jpg|thumb|none|400px|German soldier with a Model 24 Stielhandgranate.]]&lt;br /&gt;
&lt;br /&gt;
== [[Panzerschreck]] ==&lt;br /&gt;
Main Rocket Launcher for the Nazis.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tank h5.jpg|thumb|none|400px|[[Panzerschreck]] 88mm with rocket]]&lt;br /&gt;
[[Image:CoDWaWPanzerschrek2.jpg|thumb|none|400px|A soviet soldier aiming a Panzerschreck.]]&lt;br /&gt;
[[Image:6e8278cc5a02a4ff05d3c306dcf6a52620080623143208 (2).jpg|thumb|none|400px|German soldier carrying a Panzerschreck.]]&lt;br /&gt;
&lt;br /&gt;
== [[MG42]] ==&lt;br /&gt;
Main turret weapon in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|400px|[[MG42]] in 7.92 x 57mm Mauser (8mm Mauser)]]&lt;br /&gt;
[[Image:CoDWWMG42.jpg|thumb|none|400px|A MG42 set on a sandbag.]]&lt;br /&gt;
[[Image:CoDWWMG422.jpg|thumb|none|400px|The player as a Wehrmacht soldier is using a MG42 turret of a Panzer (tank).]]&lt;br /&gt;
&lt;br /&gt;
== Panzerfaust ==&lt;br /&gt;
In Call of Duty: World at War, the Panzerfaust is seen in the archive videos before the level Downfall, but it isn't available to the player.&lt;br /&gt;
&lt;br /&gt;
=Misc=&lt;br /&gt;
&lt;br /&gt;
== [[Sticky Bomb]] ==&lt;br /&gt;
Though there are not any British troops in the Xbox 360, PS3, Wii and PC versions, the British sticky bomb is able in the game.&lt;br /&gt;
[[Image:Sticky72ii.jpg|thumb|none|300px|The [[Sticky Bomb]] (officially the '''''No 74 ST Grenade''''')]]&lt;br /&gt;
[[Image:CoDWWStickyBomb.jpg|thumb|none|400px|The sticky bomb available in the grenade section of the multiplayer mode's class creation.]]&lt;br /&gt;
&lt;br /&gt;
== Unknown Ray gun ==&lt;br /&gt;
This gun can be obtained in the Little Rescistance level, if you jump in all the holes in  the ground after you call in an airstrike, it is also in the Nazi Zombies game in you get it by raondom.&lt;br /&gt;
[[Image:Raygun2.jpg|thumb|none|400px|Ray gun in-game]]&lt;br /&gt;
&lt;br /&gt;
== Holy Pistol ==&lt;br /&gt;
It's basacilly it's a M1911A1 that fires GRENADE ROUNDS.&lt;br /&gt;
[[Image:Shot0000_(2).jpg|thumb|none|400px|Holy Pistol in-game]]&lt;br /&gt;
&lt;br /&gt;
== Wunderwaffe DG-2 ==&lt;br /&gt;
It's a Big-ass Ray gun found in the new Zombie map Shi-no-numa. Based on a Browning Automatic Rifle, with lots of bits stuck on it.&lt;br /&gt;
[[Image:Picture_2.png|thumb|none|400px|DG-2 in-game]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Autogunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Autogunner&amp;diff=223835</id>
		<title>User:Autogunner</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Autogunner&amp;diff=223835"/>
		<updated>2010-01-08T23:58:56Z</updated>

		<summary type="html">&lt;p&gt;Autogunner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Weapons I have fired:&lt;br /&gt;
&lt;br /&gt;
M1 Garand&lt;br /&gt;
&lt;br /&gt;
MP5&lt;br /&gt;
&lt;br /&gt;
M1A1 Thompson submachine gun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Images:[[Image:soldierwolf,20070107412.jpg|thumb|right|400px|M1A1 Thompson with 20-round magazine and Cutts compensator .45 ACP]]&lt;/div&gt;</summary>
		<author><name>Autogunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Autogunner&amp;diff=223834</id>
		<title>User:Autogunner</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Autogunner&amp;diff=223834"/>
		<updated>2010-01-08T23:58:33Z</updated>

		<summary type="html">&lt;p&gt;Autogunner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Weapons I have fired:&lt;br /&gt;
&lt;br /&gt;
M1 Garand&lt;br /&gt;
MP5&lt;br /&gt;
M1A1 Thompson submachine gun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Images:[[Image:soldierwolf,20070107412.jpg|thumb|right|400px|M1A1 Thompson with 20-round magazine and Cutts compensator .45 ACP]]&lt;/div&gt;</summary>
		<author><name>Autogunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Soldierwolf,20070107412.jpg&amp;diff=223832</id>
		<title>File:Soldierwolf,20070107412.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Soldierwolf,20070107412.jpg&amp;diff=223832"/>
		<updated>2010-01-08T23:57:34Z</updated>

		<summary type="html">&lt;p&gt;Autogunner: M1A1 Thompson with 20 round magazine and Cutts compensator&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;M1A1 Thompson with 20 round magazine and Cutts compensator&lt;/div&gt;</summary>
		<author><name>Autogunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Autogunner&amp;diff=223829</id>
		<title>User:Autogunner</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Autogunner&amp;diff=223829"/>
		<updated>2010-01-08T23:54:47Z</updated>

		<summary type="html">&lt;p&gt;Autogunner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Weapons I have fired:&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|400px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5A3.jpg|thumb|right|400px|Heckler &amp;amp; Koch MP5A3 with &amp;quot;tropical&amp;quot; (wide) forearm - 9x19mm with stock extended]]&lt;br /&gt;
&lt;br /&gt;
[[Image:M1sb.jpg|thumb|right|400px|M1A1 Thompson with 30-round magazine .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Images:[[Image:soldierwolf,20070107412.jpg|thumb|right|400px|M1A1 Thompson with 20-round magazine and Cutts compensator .45 ACP]]&lt;/div&gt;</summary>
		<author><name>Autogunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Autogunner&amp;diff=223826</id>
		<title>User:Autogunner</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Autogunner&amp;diff=223826"/>
		<updated>2010-01-08T23:51:23Z</updated>

		<summary type="html">&lt;p&gt;Autogunner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Weapons I have fired:&lt;br /&gt;
&lt;br /&gt;
M1 Garand[[Image:M1 Garand.jpg|thumb|none|400px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
&lt;br /&gt;
MP5 submachine gun[[Image:MP5A3.jpg|thumb|right|400px|Heckler &amp;amp; Koch MP5A3 with &amp;quot;tropical&amp;quot; (wide) forearm - 9x19mm with stock extended]]&lt;br /&gt;
&lt;br /&gt;
M1A1 Thompson submachine gun[[Image:M1sb.jpg|thumb|right|400px|M1A1 Thompson with 30-round magazine .45 ACP]]&lt;/div&gt;</summary>
		<author><name>Autogunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Autogunner&amp;diff=223825</id>
		<title>User:Autogunner</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Autogunner&amp;diff=223825"/>
		<updated>2010-01-08T23:50:29Z</updated>

		<summary type="html">&lt;p&gt;Autogunner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Weapons I have fired:&lt;br /&gt;
&lt;br /&gt;
M1 Garand&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|400px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
&lt;br /&gt;
MP5 submachine gun&lt;br /&gt;
[[Image:MP5A3.jpg|thumb|right|400px|Heckler &amp;amp; Koch MP5A3 with &amp;quot;tropical&amp;quot; (wide) forearm - 9x19mm with stock extended]]&lt;br /&gt;
&lt;br /&gt;
M1A1 Thompson submachine gun&lt;br /&gt;
[[Image:M1sb.jpg|thumb|right|400px|M1A1 Thompson with 30-round magazine .45 ACP]]&lt;/div&gt;</summary>
		<author><name>Autogunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Autogunner&amp;diff=223823</id>
		<title>User:Autogunner</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Autogunner&amp;diff=223823"/>
		<updated>2010-01-08T23:48:28Z</updated>

		<summary type="html">&lt;p&gt;Autogunner: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Weapons I have fired:&lt;br /&gt;
&lt;br /&gt;
M1 Garand&lt;br /&gt;
&lt;br /&gt;
MP5 submachine gun&lt;br /&gt;
&lt;br /&gt;
M1A1 Thompson submachine gun&lt;br /&gt;
[[Image:M1sb.jpg|thumb|right|400px|M1A1 Thompson with 30-round magazine .45 ACP]]&lt;/div&gt;</summary>
		<author><name>Autogunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Terminator_Salvation&amp;diff=223648</id>
		<title>Terminator Salvation</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Terminator_Salvation&amp;diff=223648"/>
		<updated>2010-01-08T15:02:29Z</updated>

		<summary type="html">&lt;p&gt;Autogunner: /* Magpul Masada */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the film ''Terminator Salvation'':'''&lt;br /&gt;
[[Image:Terminator salvation poster.jpg|thumb|right|300px|''Terminator Salvation'' (2009)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK416]] is used by John Connor ([[Christian Bale]]) for much of the film. The 416 is fitted with a C-More red dot sight, and a Surefire Millennium Universal Weaponlight on the right rail. He uses this to shoot at the T-600s head and to fire at Hydrobots when his chopper crashed in the river.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|500px|Heckler &amp;amp; Koch HK416 with 14.5 inch barrel, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Terminator_Salvation.jpg|thumb|none|300px|A production still of Christian Bale as John Connor as he uses his HK416 to shoot the head of a T-600.]]&lt;br /&gt;
[[Image:TermSalv 07.jpg|thumb|none|600px|Connor with his HK 416.]]&lt;br /&gt;
[[Image:Terminator-salvation3.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:Terminator-salvation2.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:TS-ConnorsHK.jpg‎|thumb|none|500px|Closeup of John Connor's HK 416 Rifle - 5.56mmx45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36C==&lt;br /&gt;
One of the men in John Connor's squad at the beginning of the film carries a [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]].&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|400px|Heckler &amp;amp; Koch G36C - 5.56x45mm.]]&lt;br /&gt;
[[Image:TermSalv 3001.jpg|thumb|none|600px|The resistance fighter on the right carries the Heckler &amp;amp; Koch G36C - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
==M4 with M26 12 Gauge Modular Accessory Shotgun System ==&lt;br /&gt;
John Connor ([[Christian Bale]]) uses an [[M16 rifle series#M4 Carbine|M4A1 Carbine]] with an [[M26 Modular Acessory Shotgun System]] attachment when he goes to the Skynet compound to rescue Kyle Reese. He fires it at the T-800 several times with no effect at all. We can assume he detached the MASS from his M4.  There is a brief scene where he is shown attaching a pistol grip to the MASS so he can fire it correctly.&lt;br /&gt;
[[Image:XM26 2 highRes.jpg|thumb|none|400px|M4 with M26 12 Gauge Modular Accessory Shotgun System]]&lt;br /&gt;
[[Image:JohnConner.jpg|thumb|none|300px|A publicity still of Christian Bale as John Connor with his M4 with M26 12 Gauge Modular Accessory Shotgun System.]]&lt;br /&gt;
[[Image:TermSalv 050.jpg|thumb|none|600px|Connor prepares to fire his M4 on the T-800.]]&lt;br /&gt;
&lt;br /&gt;
==M4A1==&lt;br /&gt;
&lt;br /&gt;
Seen in the hands of Resistance fighters as well at the end of the movie.&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg‎ |thumb|none|500px|M4A1 5.56mm]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DSA SA58 OSW==&lt;br /&gt;
A [[FN FAL#DSA SA58 OSW|DSA SA58 OSW]] is used by Captain Jericho ([[Terry Crews]]).  The DS Arms SA58 OSW is a short barreled, modern version of the FN FAL .308 battle rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:DSA-SA-58-OSW.jpg|thumb|none|500px|DS Arms SA58 OSW with 11 inch barrel, 7.62x51 NATO]]&lt;br /&gt;
[[Image:T4-50.jpg‎|thumb|none|400px|A production still of Terry Crews as Captain Jericho holding the DSA SA58 OSW fitted with a Surefire Millenium universal light as he discusses a scene with Christian Bale and director McG.]]&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
[[Image:AK-47.jpg|thumb|500px|none|AK-47 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
==AKMSU==&lt;br /&gt;
&lt;br /&gt;
Another human survivor at the gas station carried an AKMSU.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK-Krinkov.jpg|thumb|none|450px|AKMSU Krinkov - 7.62x39mm.  This is a blank adapted full auto transferable AKM (7.62x39mm) pistol that was converted into a Krinkov via parts kit.]]&lt;br /&gt;
[[Image:TSAKU.jpg|thumb|500px|none|]]&lt;br /&gt;
&lt;br /&gt;
== Magpul Masada ==&lt;br /&gt;
Barnes ([[Common]]) is seen armed with a [[Magpul Masada]] near the end of the film.&lt;br /&gt;
[[Image:Magpul masada.jpg|thumb|none|500px|Magpul Masada, 5.56x45mm/7.62x39mm]]&lt;br /&gt;
[[Image:TS-Trio.jpg‎ |thumb|none|600px|Barnes ([[Common]]) carries a Magpul Masada prototype rifle (Note the two ambidextrous forward charging handles and free-floating exposed adjustable gas block) as he helps an injured John Connor - 5.56mm]]&lt;br /&gt;
&lt;br /&gt;
That's a Bushmaster ACR not a Masada.  The Masada has the charging handle closer to the trigger group, this rifle has them over the fore-end, making it the newer ACR.  This is probably the first time it has been seen in a movie.-Autogunner&lt;br /&gt;
&lt;br /&gt;
==FN FS2000==&lt;br /&gt;
&lt;br /&gt;
The [[FN F2000#FN FS2000|FN FS2000]] rifle is used by some of the T-600 robots. &lt;br /&gt;
&lt;br /&gt;
[[Image:fn fs2000 blk.jpg|thumb|none|500px|FN FS2000 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Terminator-salvation-05.jpg|thumb|none|500px|A T-600 brandishing a civilian FN FS2000 while on patrol at Skynet central, CA]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A5==&lt;br /&gt;
One of the members of John Connor's squad at the beginning of the film carries a [[Heckler &amp;amp; Koch MP5]].&lt;br /&gt;
[[Image:TermSalv 03.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD==&lt;br /&gt;
&lt;br /&gt;
A human was seen with an MP5SD when Marcus and Kyle tried to find food and fuel.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5SD6.jpg|thumb|none|500px|Heckler &amp;amp; Koch MP5SD6 9mm with Stock Extended.]]&lt;br /&gt;
[[Image:TSmp5SD.jpg|thumb|600px|none|]]&lt;br /&gt;
[[Image:TSmp5SD2.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP==&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|500px|H&amp;amp;K UMP45 -.45 acp]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Uzi==&lt;br /&gt;
A full-size [[Uzi]] is seen in the hands of one of the resistance fighters listening in on Connor's radio message.&lt;br /&gt;
[[Image:TermSalv 100.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch Mk.23 Mod 0==&lt;br /&gt;
The [[Heckler &amp;amp; Koch Mk 23 Mod 0]] is carried by John Connor ([[Christian Bale]]) as his sidearm throughout the movie. He notably makes a tactical transition from his HK416 to his Mk 23 while engaging Hydrobots and then levels it at Marcus Wright ([[Sam Worthington]]), who emerged from the same water. A pilot during the river scene also uses one to neutralize a hydrobot.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk23.jpg|thumb|300px|none|H&amp;amp;K Mk 23 Mod 0 .45 ACP]]&lt;br /&gt;
[[Image:TermSalv 10.jpg|thumb|600px|none|Connor fires his HK on the T-600.]]&lt;br /&gt;
[[Image:TermSalv 038.jpg|thumb|600px|none|Connor draws his HK on Marcus.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle==&lt;br /&gt;
A .44 Magnum [[Desert Eagle]] is used by Blair Williams ([[Moon Bloodgood]]). When she goes to find wood, the crazed suvivor ([[Michael Papajohn]]) takes it and holds it on her, but she reacquires it and shoots him in the leg. &lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle44ModelXIX.jpg|thumb|300px|none|Desert Eagle .44 magnum]]&lt;br /&gt;
[[Image:Blair williams.jpg|thumb|none|300px|A publicity still of Moon Bloodgood holding the Desert Eagle.]]&lt;br /&gt;
[[Image:Blair williams2.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:TSDE.jpg|thumb|500px|none|In a scene from the director's cut, General Ashdown ([[Michael Ironside]]) holds a Desert Eagle on John Connor.]]&lt;br /&gt;
&lt;br /&gt;
==Ruger SP101==&lt;br /&gt;
The [[Ruger SP101]] is seen in the hands of a California scavenger/survivor when a new larger Terminator model grabs a man who was holding an MP5-SD6 and pulls him through the gas station roof&lt;br /&gt;
[[Image:RugerSP101.jpg|thumb|none|300px|]]&lt;br /&gt;
[[Image:TS-Revolver.jpg‎|thumb|none|500px|The Ruger seen in hands of a California scavenger/survivor as the Terminator model grabs a man.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
Many members of the Resistance carry [[Beretta 92FS]] pistols in their holsters.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|300px|[[Beretta M92F|Beretta 92FS]] 9mm]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== LAR Grizzly WinMag ==&lt;br /&gt;
&lt;br /&gt;
Barnes ([[Common]]) uses a [[LAR Grizzly Pistol|LAR Grizzly WinMag]] to shoot Marcus in anger.&lt;br /&gt;
&lt;br /&gt;
[[Image:TermSalv 108.jpg|thumb|none|600px|A closeup of Barnes' LAR Grizzly.]]&lt;br /&gt;
&lt;br /&gt;
=Heavy Weapons=&lt;br /&gt;
&lt;br /&gt;
==M240==&lt;br /&gt;
&lt;br /&gt;
An M240 General Purpose Machine Gun is mounted as a turret on top of the cab of the tow truck.&lt;br /&gt;
&lt;br /&gt;
[[Image:Salv240.jpg|thumb|none|500px|M240 machine gun 7.62mm x 51 NATO]]&lt;br /&gt;
&lt;br /&gt;
==M60D==&lt;br /&gt;
&lt;br /&gt;
[[M60 machine gun#M60D Machine Gun|M60D]]s are seen mounted on all the Huey helicopters of the Resistance.  Connor uses one from a downed Huey to shoot at a T-600. John later uses one to fire at Marcus Wright when he escapes from the Resistance Compound.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60d.jpg|thumb|none|500px|M60D machine gun 7.62x51mm NATO]]&lt;br /&gt;
[[Image:TS-M60D.jpg‎|thumb|none|600px|The M60D is seen mounted on the UH-1 Huey carrying John Connor - 7.62x51mm]]&lt;br /&gt;
[[Image:Terminator-salvation-05Gau.jpg|thumb|none|600px|John firing an upside-down M60D from a crashed helicopter at the leg-deprived T600]]&lt;br /&gt;
[[Image:TermSalv 12.jpg|thumb|600px|none|A closeup of the M60D.]]&lt;br /&gt;
&lt;br /&gt;
==Dillon Aero M134 Minigun== &lt;br /&gt;
The [[M134 Minigun|Dillon Aero M134 Minigun]] is the main weapon of the T-600 Terminator.  This Minigun is held in a single hand by a forward mounted pistol grip supported aft by a gauntlet around the Terminator's forearm.  This format makes Brian Steele the second actor to fire a real-steel (or perhaps Titanium) Minigun one-handed.  Actor [[Matthew G. Taylor]] was the first when he played the Nemesis in ''[[Resident Evil: Apocalypse]]''. A Minigun with a GE style barrel clamp and vented flash hider is also seen mounted on the PaveHawk helicopter near the end of the film.  The tow truck also has a pair of forward facing Miniguns mounted on either side of the cab.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|Dillon Aero M134 Minigun  - 7.62x51mm]]&lt;br /&gt;
[[Image:TermSalv 013.jpg|thumb|600px|none|A T-600 tramps through Los Angeles with its Dillon Aero minigun.]]&lt;br /&gt;
[[Image:TS-MinigunFloor.jpg‎ |thumb|none|600px|The T-800 picks up the Dillon Aero M134 Minigun from a disabled T-600.]]&lt;br /&gt;
[[Image:TS-T-600Mini.jpg‎ |thumb|none|600px|A T-600 Terminator stands guard over captured humans with his Dillon Aero M134 Minigun.]]&lt;br /&gt;
[[Image:TS-MinigunRain.jpg‎ |thumb|none|600px|A closeup of the Dillon Aero M134 Minigun in the rain.  Note how the weapon switches from the Terminator's right hand in the wide shot, to the his left hand in the close up.  Likely a reversed shot.]]&lt;br /&gt;
[[Image:TSminigun.jpg|thumb|600px|none|A closeup of the T-600's minigun.]]&lt;br /&gt;
&lt;br /&gt;
==GAU-8 Avenger==&lt;br /&gt;
The GAU-8 Avenger is the main weapon of the A-10 Warthog attack planes used by the Resistance.   Blair Williams flies the A-10 and fires the Avenger at the Terminator Harvester.&lt;br /&gt;
[[Image:TermSalv 017.jpg|thumb|600px|none|A-10 warplanes armed with the 30mm Avenger close in on the Terminator Harvester.]]&lt;br /&gt;
&lt;br /&gt;
== M203 Grenade Launcher ==&lt;br /&gt;
Along with an Minigun, the T-600 ([[Brian Steele]]) has a modified [[M203 grenade launcher]] mounted on its left arm.  The Terminator fires the M203 randomly at the building Kyle Reese ([[Anton Yelchin]]) hides in. In the battle in Skynet's Terminator factory, John Connor also uses an M203 along with an stand alone M26 MASS before giving it to Kyle Reese.  Reese also uses an M203 on a moto-terminator. This was most likely taken off the terminator he crushed earlier.  The grenade rounds used by Connor looked to possibly be MEI HELLHOUNDs; four are stowed on Connor's left forearm but couldn't be readily identified for certain.  The rounds used by the T-600 and the method of reloading were not shown or clearly visible.  It should be noted that the T-600's grenade launcher has a flexible hose leading from the rear of the weapon to his ammo pack.  It might be intended to be part of a loading mechanism for a multi-shot grenade launcher.&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:TS-T600MiniCloudDust.jpg‎ |thumb|none|600px|A T-600 Terminator pulverizes a building wall with a GE M134 Minigun, mounted on his right arm, and a modified M203 launcher, on his left arm.]]&lt;br /&gt;
[[Image:CM79LFSide.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:T4-53.jpg|thumb|none|400px|A production still of Christian Bale as John Connor with the M203 launcher.]]&lt;br /&gt;
[[Image:TermSalv 075.jpg|thumb|none|600px|Connor uses the M203 on the T-800.]]&lt;br /&gt;
[[Image:T4-29.jpg|thumb|none|600px|Kyle Reese uses the M203 launcher, while John Connor keeps an unmounted M26 shotgun at the modified low ready.]]&lt;br /&gt;
&lt;br /&gt;
==AT4==&lt;br /&gt;
John Connor is firing an [[AT4]] anti-tank weapon at a disabled Hunter-Killer.&lt;br /&gt;
&lt;br /&gt;
[[Image:AT-4Launcher.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:TS AT4.jpg|thumb|none|600px|Connor fires the AT-4 on the Hunter-Killer.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
Barnes is seen with the [[RPG-7]] rocket launcher, firing it at Marcus and Blair when they attempt to escape, but miss.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:TS RPG-7.jpg|thumb|none|600px|Barnes prepares to fire the RPG.]]&lt;br /&gt;
[[Image:TSRPG.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
== Remington 870==&lt;br /&gt;
&lt;br /&gt;
A [[Remington 870]] shotgun fitted with a door breaching break and saddle shell holder is the main weapon of Kyle Reese ([[Anton Yelchin]])  He uses it during the chase scene to fire at the Moto-Terminators and uses it to shoot the tanker. He also uses it to threaten Marcus Wright ([[Sam Worthington]]) to take off his jacket and to protect Star from the San Francisco scavengers.&lt;br /&gt;
[[Image:Shotgun US Remington 870 'Tac Star' 12 gauge slide action shotgun.jpg|thumb|400px|none|Remington 870 with pistol grip and vertical foregrip - 12 Gauge.]]&lt;br /&gt;
[[Image:Terminator-salvation-04.jpg|thumb|none|500px|A production still of Anton Yelchin as Kyle Reese holding the Remington on Sam Worthington as Marcus.]]&lt;br /&gt;
[[Image:TSRem870.jpg|thumb|600px|none|Kyle Reese ([[Anton Yelchin]]) holds his Remington on Marcus.]]&lt;br /&gt;
[[Image:TermSalv 023.jpg|thumb|none|600px|Kyle Reese ([[Anton Yelchin]]) uses his Remington 870 on the tanker truck.]]&lt;br /&gt;
[[Image:TermSalv 025.jpg|thumb|none|600px|Marcus Wright ([[Sam Worthington]]) aims the Remington at Kyle.  He shows Kyle how to tie the shotgun to his arm, echoing what Reese will do in the first ''[[Terminator, The|Terminator]]'' movie.]]&lt;br /&gt;
&lt;br /&gt;
==M26 MASS (Modular Acessory Shotgun System)==&lt;br /&gt;
While he first has it mounted on his M4, Connor uses the [[M26 Modular Acessory Shotgun System]] by itself when he gets into close quarters combat with a T-800.  This is also Connor's weapon in the future war sequence in Terminator 3.&lt;br /&gt;
[[Image:TermSalv 084.jpg|thumb|none|600px|A closeup of Connor loading the M26 MASS.  Interesting to note is that he attempts to swap magazines after only firing two rounds.]]&lt;br /&gt;
&lt;br /&gt;
== [[Remington 870]] Entry Gun ==&lt;br /&gt;
Used by Barnes ([[Common]]) in a promo. He uses this weapon to knock out Marcus Wright.&lt;br /&gt;
[[Image:Rem870entry.jpg|thumb|none|500px|Remington 870 Entry Gun.]]&lt;br /&gt;
[[Image:Common.jpg|thumb|none|500px|The only difference between this and the above shotgun, is that Barnes' shotgun has a tri-rail on the fore grip along with a flashlight.]]&lt;br /&gt;
&lt;br /&gt;
== Serbu Super Shorty 9  ==&lt;br /&gt;
A human survivor at the gas station had a [[Serbu Super Shorty 9]] in hand.&lt;br /&gt;
&lt;br /&gt;
[[Image:TSSSS.jpg|thumb|none|600px|A human survivor at the gas station with a [[Serbu Super Shorty 9]] in hand.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M4==&lt;br /&gt;
One of Connor's men at the beginning of the film carries a [[Benelli M Series Super 90 Shotguns|Benelli M4]].&lt;br /&gt;
[[Image:Benelli_m4_2.jpg‎ |thumb|none|400px|Benelli M4 Super 90 12 gauge]]&lt;br /&gt;
[[Image:TermSalv 3003.jpg|thumb|none|600px|The resistance fighter tying off Connor's repelling rope carries the Benelli.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
&lt;br /&gt;
==Moto-Terminator==&lt;br /&gt;
A new menace for the humans, the &amp;quot;Moto-Terminator&amp;quot; (as named by McG in an interview), is a motorcycle-based terminator with auto lowering miniguns on its sides. A pair of Browning M1919s are also visible on the side. It's almost positive that there is another Minigun and another pair of Brownings on the other side.  The final film version has plasma cannons replacing the Miniguns, and no Brownings.&lt;br /&gt;
[[Image:machine.jpg|thumb|none|500px|A sketch of the Moto-Terminator.]]&lt;br /&gt;
[[Image:TS M4A1.jpg|thumb|none|600px|Connor rides a Moto-Terminator on his way to the Skynet factory.]]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
&lt;br /&gt;
'''Terminator Series'''&lt;br /&gt;
&lt;br /&gt;
* ''[[Terminator, The]]''&lt;br /&gt;
* ''[[Terminator 2: Judgment Day]]''&lt;br /&gt;
* ''[[Terminator 3: Rise of the Machines]]''&lt;br /&gt;
* ''[[Terminator Salvation]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Post Apocalyptic]]&lt;/div&gt;</summary>
		<author><name>Autogunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Apocalypse_Now&amp;diff=223647</id>
		<title>Apocalypse Now</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Apocalypse_Now&amp;diff=223647"/>
		<updated>2010-01-08T14:56:16Z</updated>

		<summary type="html">&lt;p&gt;Autogunner: /* M16 (SP1) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns were used in the film ''[[Apocalypse Now]]'':'''&lt;br /&gt;
[[Image:ApocalypseNow.jpg‎|thumb|right|300px|''Apocalypse Now (1979)'']]&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==M16A1==&lt;br /&gt;
[[M16_rifle_series#M16A1_Rifle|M16A1]]s are used by various characters throughout the film. Since this film takes place in the early '70s, the introduction of the 30-round magazine is historically accurate.&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|400px|M16A1 with 30-round magazine - 5.56x45mm.]]&lt;br /&gt;
[[Image:ApnowM16-2.jpg|thumb|none|600px|Cap. Ben Willard ([[Martin Sheen]])  and Tyrone 'Clean' Miller ([[Laurence Fishburne]]) with their M16A1's as a camera crew films.]]&lt;br /&gt;
[[Image:ApnowM16-11.jpg|thumb|none|600px|Lance Johnson ([[Sam Bottoms]]) with his M16A1.]]&lt;br /&gt;
[[Image:ApnowM16-3.jpg|thumb|none|600px|Clean with his M16A1.]]&lt;br /&gt;
[[Image:ApnowM16-4.jpg|thumb|none|600px|A soldier sets the bullets in his magazine by tapping it against his helmet.]]&lt;br /&gt;
[[Image:ApnowM16-5.jpg|thumb|none|600px|Soldier (left) with an M16A1, soldier (right) with an M16 on a Huey.]]&lt;br /&gt;
[[Image:ApnowM16-7.jpg|thumb|none|600px|'''Kilgore:''' Smell that? You smell that? &amp;lt;BR&amp;gt; '''Lance:''' What? &amp;lt;BR&amp;gt; '''Kilgore:''' Napalm, son. Nothing else in the world smells like that. I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like...victory. Someday this war's gonna end...]] &lt;br /&gt;
[[Image:ApnowM16-12.jpg|thumb|none|600px|Chief Phillips ([[Albert Hall]]) fires an M16A1.]]&lt;br /&gt;
[[Image:ApnowM16-9.jpg|thumb|none|600px|Jay 'Chef' Hicks ([[Fredric Forrest]]) armed with his M16A1, while speaking French to the colonist.]]&lt;br /&gt;
[[Image:ApnowM16-15.jpg|thumb|none|600px|Cap. Willard with his M16A1 before surrendering it to the colonists.]]&lt;br /&gt;
&lt;br /&gt;
==M16 (SP1)==&lt;br /&gt;
Col. Kilgore ([[Robert Duvall]]) is seen briefly holding an [[M16_rifle_series#M16_Rifle|M16 (SP1)]] rifle noted by its &amp;quot;slab-side&amp;quot; reciever after the battle at Vihn Din Drop. The gun notably has an A1-style lower reciever, as evident by the fencing around the magazine, meaning this is a &amp;quot;franken-gun&amp;quot;. The Use of the M16 is an error as the original M16 was never used by the US Army or any other branch of the US Military other than the Air Force. By the time the movie takes place (1970) the all M16s that were being used by the entire US Military were already replaced by the M16A1 as seen above.&lt;br /&gt;
&lt;br /&gt;
The Air Force stuck with this rifle until the introduction of the M16A2 in the 80's-Autogunner&lt;br /&gt;
&lt;br /&gt;
[[Image:M16-SP1-30Mag.jpg|thumb|none|400px|M16 (SP1) fitted with A1-style birdcage flashhider (to imitate M16A1) and 30-round magazine - 5.56x45mm.]]&lt;br /&gt;
[[Image:ApnowM16-5.jpg|thumb|none|600px|Soldier on the right with an M16.]]&lt;br /&gt;
[[Image:ApnowM16-13.jpg|thumb|none|600px|Kilgore talking to Lance about surfing while holding his M16 (SP1)]]&lt;br /&gt;
[[Image:ApnowM16-14.jpg|thumb|none|600px|Kilgore looks over the battlefield while holding his M16 (SP1).]]&lt;br /&gt;
&lt;br /&gt;
==MGC M16==&lt;br /&gt;
When the PBR boat is taking incoming tracer rounds, Two [[MGC M16]] replica's are shot up.&lt;br /&gt;
[[Image:MGC16.jpg|thumb|none|400px|MGC M16 replica]]&lt;br /&gt;
[[Image:ApnowM16-16.jpg|thumb|none|600px|Two MGC M16 replica's being shot up.]]&lt;br /&gt;
&lt;br /&gt;
==M60 machine gun==&lt;br /&gt;
[[M60 machine gun]]s are used by Col. Kilgore's ([[Robert Duvall]]) gunners during the battle at Vinh Din Drop. Clean ([[Laurence Fishburne]]) is the M60 gunner on the Navy PBR. Chef ([[Fredric Forrest]]) is seen with it briefly while taking incoming arrows from natives, but switches to the single mounted M2. &lt;br /&gt;
[[Image:M60.jpg|thumb|none|400px|M60 machine gun - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:ApnowM60-1.jpg|thumb|none|600px|A soldier with an M60 before the battle at Vinh Din Drop.]]&lt;br /&gt;
[[Image:ApnowM60-3.jpg|thumb|none|600px|The OH-6 gunner fires his M60 at the sapper who chucked a grenade in a Huey and her family.]]&lt;br /&gt;
[[Image:ApnowM60-4.jpg|thumb|none|600px|The gunner continues to pour fire down with his M60.]]&lt;br /&gt;
[[Image:ApnowM60-5.jpg|thumb|none|600px|A clearer shot of the M60.]]&lt;br /&gt;
[[Image:ApnowM60-6.jpg|thumb|none|600px|Clean fires the M60 at the fisherman.]]&lt;br /&gt;
[[Image:ApnowM60-7.jpg|thumb|none|600px|''&amp;quot;I'm good.&amp;quot;'' Clean looks in horror at what he just did.]]&lt;br /&gt;
[[Image:ApnowM60-8.jpg|thumb|none|600px|Clean fires the M60 while taking incoming tracer rounds.Note the blank rounds and the customized 'anti-snag' made from a C-rat can.]]&lt;br /&gt;
[[Image:ApnowM60-9.jpg|thumb|none|600px|Clean with the M60 while on patrol.]]&lt;br /&gt;
[[Image:ApnowM60-10.jpg|thumb|none|600px|Chef with the M60 before switching to the M2.]]&lt;br /&gt;
&lt;br /&gt;
==M60D==&lt;br /&gt;
[[M60_machine_gun#M60D_Machine_Gun|M60D]] machine guns are mounted on Col. Kilgore's ([[Robert Duvall]]) choppers during the battle at Vinh Din Drop. &lt;br /&gt;
[[Image:M60d.jpg|thumb|none|400px|M60D machine gun - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:ApnowM60D-2.jpg|thumb|none|600px|'''Kilgore:''' How you feeling Jimmy? &amp;lt;BR&amp;gt; '''Jimmy:''' Like a mean motherfucker sir! &amp;lt;BR&amp;gt;]]&lt;br /&gt;
[[Image:ApnowM60D-3.jpg|thumb|none|600px|Jimmy ([[James Keane]]) with an M60D.]]&lt;br /&gt;
[[Image:ApnowM60-2.jpg|thumb|none|600px|A gunner fires an M60D.]]&lt;br /&gt;
&lt;br /&gt;
==Browning M2HB==&lt;br /&gt;
[[Browning M2HB]]s are single and double hand mounted on the Navy PBR. Jay 'Chef' Hicks ([[Fredric Forrest]]) is the rear gunner with the single mounted M2HB (nicknamed after the band &amp;quot;Canned Heat&amp;quot;). Lance Johnson ([[Sam Bottoms]]) is the front gunner with double hand mounted M2's. While traveling on the river through the Do Lung Bridge two soldiers are seen firing an M2 trying to kill a single VC under all the dead VC bodies.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on pintle mount - .50 BMG.]]&lt;br /&gt;
[[Image:ApnowBrownM2-1.jpg|thumb|none|600px|Chef fires &amp;quot;Canned Heat&amp;quot; while taking incoming tracer rounds. Note Kilgore's surfboard.]]&lt;br /&gt;
[[Image:ApnowBrownM2-2.jpg|thumb|none|600px|Closer shot of Chef firing &amp;quot;Canned Heat&amp;quot;.]]&lt;br /&gt;
[[Image:ApnowBrownM2-3.jpg|thumb|none|600px|Lance with the double mounted M2HB's.]]&lt;br /&gt;
[[Image:ApnowBrownM2-4.jpg|thumb|none|600px|Lance shows us his war face.]]&lt;br /&gt;
[[Image:ApnowBrownM2-5.jpg|thumb|none|600px|''&amp;quot;Where'd the dog go?&amp;quot;'']]&lt;br /&gt;
[[Image:ApnowBrownM2-7.jpg|thumb|none|600px|Trench soldiers firing an M2HB.]]&lt;br /&gt;
[[Image:ApnowBrownM2-8.jpg|thumb|none|600px|Trench soldiers fire an M2HB in an attempt to kill a single VC hiding under dead bodies. Unable to do so, they get the &amp;quot;Roach&amp;quot;.]]&lt;br /&gt;
[[Image:ApnowBrownM2-6.jpg|thumb|none|600px|Chef fires &amp;quot;Canned Heat&amp;quot; while taking arrows from the natives.]]&lt;br /&gt;
&lt;br /&gt;
==M1911A1==&lt;br /&gt;
An [[M1911A1]] is seen on Capt. Benjamin Willard ([[Martin Sheen]]) nightstand in hotel bedroom in Saigon at the start of the film. Lt. Col. Bill Kilgore ([[Robert Duvall]]) uses one as his sidearm throughout the movie.&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|450px|WWII era Colt M1911A1 - .45 ACP.]]&lt;br /&gt;
[[Image:Apocnow1911-1.jpg|thumb|none|600px|The camera pans on Willard's M1911A1 resting on the bed.]]&lt;br /&gt;
[[Image:Apocnow1911-2.jpg|thumb|none|600px|His M1911A1 rests next to Willard on the nightstand.]]&lt;br /&gt;
[[Image:Apocnow1911-3.jpg|thumb|none|600px|Lieutenant Colonel Kilgore of the 1st Cavalry Division carries an M1911A1 with pearl grips in his holster. Note the Cavalry symbols on the grips.]]&lt;br /&gt;
[[Image:Apocnow1911-4.jpg|thumb|none|600px|Captain Willard ([[Martin Sheen]]) finishes off Vietnamese civilians with his M1911A1 after Chief's men accidentally open fire on them.]]&lt;br /&gt;
&lt;br /&gt;
==M79 grenade launcher==&lt;br /&gt;
An [[M79 grenade launcher]] is used by The Roach ([[Herb Rice]]) to kill an NVA soldier hiding in the barbed wire during the scene at the Do Lung bridge. Roach had customized his with a tiger-strip paint job.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|400px|M79 grenade launcher - 40mm.]]&lt;br /&gt;
[[Image:ApnowM79-1.jpg|thumb|none|600px|Roach tips open his M79 grenade launcher. Note tiger-stripe paint scheme.]]&lt;br /&gt;
[[Image:ApnowM79-2.jpg|thumb|none|600px|Roach loads a 40mm HE round into his M79 grenade launcher.]]&lt;br /&gt;
[[Image:ApnowM79-3.jpg|thumb|none|600px|Roach fires his M79 grenade launcher. Note how in this scene he wraps the sling around his arm, a well know technique to steady aim.]]&lt;br /&gt;
&lt;br /&gt;
==GE M134 Minigun==&lt;br /&gt;
A [[GE M134 Minigun]] is seen door-mounted on one of the UH-1 Huey choppers during the famous raid scene. Being that the movie was filmed in the Philippines, they also supplied the helicopters which were outfitted with real guns. Since the weapons require no blank adaption to fire, all they needed was lots of blank ammunition to get the guns running.&lt;br /&gt;
[[Image:M134.JPG|thumb|none|400px|GE M134 Minigun - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:ApnowG134-1.jpg|thumb|none|600px|A door-mounted GE M134 Minigun protruding from the Huey UH-1 helicopter.]]&lt;br /&gt;
[[Image:ApnowG134-2.jpg|thumb|none|600px|The door gunner unleashes the GE M134 Minigun on the NVA.]]&lt;br /&gt;
&lt;br /&gt;
==DShK heavy machine gun (mock up)==&lt;br /&gt;
NVA fire at the Huey helicopters with a [[DShK heavy machine gun]], in reality a mocked up [[Browning M2HB]] machine gun.&lt;br /&gt;
[[Image:DSHK.jpg|thumb|none|400px|DShKM heavy machine gun - 12.7x109mm.]]&lt;br /&gt;
[[Image:ApnowZU23-1.jpg|thumb|none|600px|NVA fire a mocked up DShK heavy machine gun in the AA position.]]&lt;br /&gt;
[[Image:ApnowZU23-2.jpg|thumb|none|600px|A farther shot of the mock DShK.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 10==&lt;br /&gt;
Chief Phillips ([[Albert Hall]]) draws his [[Smith &amp;amp; Wesson Model 10]] with a 3&amp;quot; barrel while the fishermens' boat is being searched.&lt;br /&gt;
[[Image:SW103inch.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 10 with 3&amp;quot; barrel - .38 Special.]]&lt;br /&gt;
[[Image:ApnowS&amp;amp;W19-1.jpg|thumb|none|600px|Chief Phillips draws his Smith &amp;amp; Wesson Model 10.]]&lt;br /&gt;
[[Image:ApnowSW10-2.jpg|thumb|none|600px|Chief Phillips with his Smith &amp;amp; Wesson Model 10.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 56==&lt;br /&gt;
NVA are seen using [[Norinco Type 56]] assault rifles throughout the film, and they are also seen in the hands of Kurtz's men.  It is noteworthy that this film was released in 1979 and took nearly three years to complete (thus photography started in 1976).  During the 1970s, the Norinco Type 56 were not being imported into the U.S., and none were in U.S. Armorer inventories.  Only only reason Coppola's film had them was because they were supplied by Filipino armorers in Luzon.  &lt;br /&gt;
[[Image:ChineseType56.jpg|thumb|none|400px|Norinco Type 56 with folding &amp;quot;Pig Sticker&amp;quot; bayonet - 7.62x39mm.]]&lt;br /&gt;
[[Image:ApnowAK-1.jpg|thumb|none|600px|A Norinco Type 56 lying next to a dead VC, while Kilgore hands out death cards.]]&lt;br /&gt;
[[Image:ApnowAK-2.jpg|thumb|none|600px|VC firing Norinco Type 56's during the battle at Vinh Din Drop.]]&lt;br /&gt;
[[Image:ApnowAK-3.jpg|thumb|none|600px|French Colonists armed with Norinco Type 56's.]]&lt;br /&gt;
[[Image:ApnowAK-4.jpg|thumb|none|600px|One of Kurtz's men armed with a Norinco Type 56. Note the jungle taped magazines.]]&lt;br /&gt;
&lt;br /&gt;
==Ithaca 37==&lt;br /&gt;
Capt. Colby ([[Scott Glenn]]) carries an [[Ithaca 37]] fitted with a heat shield and bayonet lug.&lt;br /&gt;
[[Image:IthacaBayo.jpg|thumb|none|400px|Ithaca 37 Trench Gun - 12 Gauge.]]&lt;br /&gt;
[[Image:ApnowWIN12-1.jpg|thumb|none|600px|Far shot of Capt. Colby with his Ithaca 37 and Kurtz's &amp;quot;children.&amp;quot;]]&lt;br /&gt;
[[Image:ApnowWIN12-2.jpg|thumb|none|600px|Close up shot of the Ithaca 37. Note the scalp.]]&lt;br /&gt;
&lt;br /&gt;
==M2 Carbine==&lt;br /&gt;
Most of the colonists are armed with [[M1 Carbine#M2 Carbine|M2 Carbine]]s.&lt;br /&gt;
[[Image:M2CarB1.jpg|thumb|none|400px|M2 Carbine - .30 Carbine.]]&lt;br /&gt;
[[Image:ApnowM1carb-1.jpg|thumb|none|600px|French Colonists with their M2 Carbines.]]&lt;br /&gt;
[[Image:ApnowM1carb-2.jpg|thumb|none|600px|Distant shot of the Colonist with their M2 Carbines.]]&lt;br /&gt;
&lt;br /&gt;
==MAT-49==&lt;br /&gt;
A French Colonist is seen armed with a [[MAT-49]] submachine gun.&lt;br /&gt;
[[Image:MAT-49.jpg|thumb|none|400px|MAT-49 - 9mm.]]&lt;br /&gt;
[[Image:ApnowMAT49-1.jpg|thumb|none|600px|A French Colonist armed with a MAT-49.]]&lt;br /&gt;
&lt;br /&gt;
==Browning Automatic Rifle M1918A2==&lt;br /&gt;
A [[Browning Automatic Rifle|Browning Automatic Rifle M1918A2]] is seen resting on the shoulders of one of the French Colonists.&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|400px|Browning Automatic Rifle M1918A2 - .30-06.]]&lt;br /&gt;
[[Image:ApnowB.A.R.-1.jpg|thumb|none|600px|A French Colonist with an M1918A2 BAR rested on his shoulders.]]&lt;br /&gt;
&lt;br /&gt;
==M3 Aerial Rocket Artillery== &lt;br /&gt;
M3 Aerial Rocket Artillery (ARA) launchers are mounted on the sides of the UH-1 Hueys in the film.&lt;br /&gt;
[[Image:ApnowM3rock-1.jpg|thumb|none|600px|A soldier pats a trust ARA launcher.]]&lt;br /&gt;
[[Image:ApnowM3rock-3.jpg|thumb|none|600px|The right side rockets fire.]]&lt;br /&gt;
[[Image:ApnowM3rock-4.jpg|thumb|none|600px|Simultaneously, the left side fires.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==M-6E3 Weapons System==&lt;br /&gt;
Mounted on the UH-1 Huey helicopters are [[M60 machine gun|M-6E3 Weapon Systems]], which are dual automated [[M60 machine gun#M60C Machine Gun|M60C machine gun]]s controlled by the pilot.&lt;br /&gt;
[[Image:ApnowM3rock-2.jpg|thumb|none|600px|An M-6E3 Weapons System mounted on a UH-1 Huey.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Francis Ford Coppola]]&lt;/div&gt;</summary>
		<author><name>Autogunner</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Autogunner&amp;diff=220718</id>
		<title>User:Autogunner</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Autogunner&amp;diff=220718"/>
		<updated>2009-12-31T04:11:31Z</updated>

		<summary type="html">&lt;p&gt;Autogunner: New page: Weapons I have fired:  M1 Garand  MP5 submachine gun  M1A1 Thompson submachine gun&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Weapons I have fired:&lt;br /&gt;
&lt;br /&gt;
M1 Garand&lt;br /&gt;
&lt;br /&gt;
MP5 submachine gun&lt;br /&gt;
&lt;br /&gt;
M1A1 Thompson submachine gun&lt;/div&gt;</summary>
		<author><name>Autogunner</name></author>
	</entry>
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