<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Arsonist</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Arsonist"/>
	<link rel="alternate" type="text/html" href="https://www.buildlogs.org/wiki/Special:Contributions/Arsonist"/>
	<updated>2026-06-01T10:54:16Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User_talk:Burn_this_city&amp;diff=457971</id>
		<title>User talk:Burn this city</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User_talk:Burn_this_city&amp;diff=457971"/>
		<updated>2011-09-12T18:04:53Z</updated>

		<summary type="html">&lt;p&gt;Arsonist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You're missing the point here. Not only is your edit outside of the scope of IMFDb, there's the copyright violation aspect of it. --[[User:Funkychinaman|Funkychinaman]] 12:00, 12 September 2011 (CDT)&lt;br /&gt;
:Sorry, I just wasn't sure.&lt;br /&gt;
&lt;br /&gt;
==re:WTF?==&lt;br /&gt;
:I'll unban your other account. But DO NOT BE POSTING LINKS TO OTHER SITES! It's one thing to include a link, to site a source of info, but that wasn't what you were doing. --[[User:Predator20|Predator20]] 12:48, 12 September 2011 (CDT)&lt;br /&gt;
::Alright, thanks.&lt;/div&gt;</summary>
		<author><name>Arsonist</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Grand_Theft_Auto:_San_Andreas&amp;diff=457933</id>
		<title>Grand Theft Auto: San Andreas</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Grand_Theft_Auto:_San_Andreas&amp;diff=457933"/>
		<updated>2011-09-12T15:54:54Z</updated>

		<summary type="html">&lt;p&gt;Arsonist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons appear in the video game ''Grand Theft Auto: San Andreas'':'''&lt;br /&gt;
[[Image:Gta-SA-boxart.png|thumb|right|300px|''Grand Theft Auto: San Andreas'' (2004)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Pistols ==&lt;br /&gt;
&lt;br /&gt;
=== Colt M1911A1 ===&lt;br /&gt;
&lt;br /&gt;
This weapon was originally going to be a [[Glock 17]], but for some reason Rockstar forgot to render it as such. Instead they left in the old [[M1911A1]] render from [[Grand Theft Auto III|GTA III]] and [[Grand Theft Auto: Vice City|Vice City]]. Called the &amp;quot;9mm&amp;quot; it is used by all members of the San Andreas Law Enforcement community, unrealistically, this weapon carries 17 rounds in a magazine (like the Glock it was supposed to be) and isn't very powerful. When the player reaches the &amp;quot;Hitman&amp;quot; skill level, he can wield two of these pistols. A suppressed version is also available for use in the game, it does more damage but uses a different ammunition type than the regular &amp;quot;9mm&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|350px|Colt M1911A1 - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pistol_3.png‎|thumb|none|400px|Colt M1911A1]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Silenced sa.png|thumb|none|400px|Suppressed Colt M1911A1]]&lt;br /&gt;
&lt;br /&gt;
[[File:Gta 9mm.jpg|thumb|none|500px|The AmmuNation vender presents a 9mm]]&lt;br /&gt;
[[File:Gta silenced 9mm.jpg|thumb|none|500px|The AmmuNation vender presents a Silenced 9mm]]&lt;br /&gt;
&lt;br /&gt;
=== IMI/Magnum Desert Eagle ===&lt;br /&gt;
&lt;br /&gt;
The [[Desert Eagle]] is more powerful than the pistol and silenced pistol. Catalina uses one in some levels involving her, and one of the Villains, Officer Eddie Pulaski ([[Chris Penn]]), carries one during the &amp;quot;High Noon&amp;quot; level. CJ is seen holding one after Officer Frank Tenpenny ([[Samuel L. Jackson]]) is killed. Cesar Vialpando uses one in one level during the Los Santos riots. Sweet uses one during the riots, and the Grove Street gang members obtain these complete with a knife instead of the regular pistol if the player finds the 100 hidden tags.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle357Black.jpg|thumb|400px|none|Desert Eagle - .50AE]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_sa.png‎|thumb|400px|none|Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
[[File:Gta desert eagle.jpg|thumb|none|500px|The AmmuNation vender presents a Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Shotguns ==&lt;br /&gt;
&lt;br /&gt;
=== Ithaca 37 ===&lt;br /&gt;
&lt;br /&gt;
The [[Ithaca 37]] is the basic shotgun carried by some cops, gang members and enemies in the game. Has a slow rate of fire, but is quite effective at CQC. CJ and Catalina use two of these weapons during the bank robbery level.&lt;br /&gt;
&lt;br /&gt;
[[Image:IthacaExtMagTub.jpg|thumb|400px|none|Ithaca Model 37 w/ extended magazine tube - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shotgun_vc.png‎|thumb|400px|none|Ithaca 37]]&lt;br /&gt;
&lt;br /&gt;
[[File:Gta shotgun.jpg|thumb|none|500px|The AmmuNation vender presents a Shotgun]]&lt;br /&gt;
&lt;br /&gt;
=== Sawn-off Double Barreled Shotgun ===&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Sawn Off Shotgun&amp;quot; in the game, it is powerful, especially when CJ can begin to carry two of these weapons. But it's range is limited.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington_SBS.jpg|thumb|350px|none|Sawn-off Double Barreled Shotgun - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sawn-off sa.png|thumb|400px|none|Sawn-off Double Barreled Shotgun]]&lt;br /&gt;
&lt;br /&gt;
[[File:Gta sawn off shotgun.jpg|thumb|none|500px|The AmmuNation vender presents a Sawn Off Shotgun]]&lt;br /&gt;
&lt;br /&gt;
=== Franchi SPAS 12 ===&lt;br /&gt;
&lt;br /&gt;
The [[Franchi SPAS-12]] is called the &amp;quot;Combat Shotgun&amp;quot;, and is faster and more effective than the other shotguns. Officer Tenpenny holds one during the last mission of the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|500px|none|Franchi SPAS-12 with stock folded and butt-hook removed - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Spas12 vc.png|thumb|400px|none|Franchi SPAS-12]]&lt;br /&gt;
&lt;br /&gt;
[[File:Gta combat shotgun.jpg|thumb|none|500px|The AmmuNation vender presents a Combat Shotgun]]&lt;br /&gt;
&lt;br /&gt;
== Sub-machine Guns ==&lt;br /&gt;
&lt;br /&gt;
=== Intratec TEC-9 ===&lt;br /&gt;
&lt;br /&gt;
[[TEC-9]]s are used by Grove Street gangbangers and assorted criminals in the game. Sweet, Ryder, and Big Smoke are seen using these weapons as well when doing drive-bys.&lt;br /&gt;
&lt;br /&gt;
[[image:TEC-9.jpg|thumb|none|300px|Intratec TEC-9 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tec9 vc.png|thumb|none|400px|Intratec TEC-9]]&lt;br /&gt;
&lt;br /&gt;
[[File:Gta tec 9.jpg|thumb|none|500px|The AmmuNation vender presents a Tec 9]]&lt;br /&gt;
&lt;br /&gt;
=== IMI Micro Uzi ===&lt;br /&gt;
&lt;br /&gt;
The [[Uzi]] appears in the game as the &amp;quot;Micro-SMG&amp;quot;, and is used by some gang members. It is a lot more accurate and powerful than the TEC-9, and can be eventually be double-wielded like the TEC-9. It is always shown with jungle-style taped magazines. There's something odd about this weapon in the game, the gun is obviously an Uzi but the HUD icon shows a Mac-10/11.&lt;br /&gt;
&lt;br /&gt;
[[File:MicroUziPistol02.jpg‎|thumb|none|300px|Micro Uzi with 20 round magazine - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Uzi sa.png|thumb|none|400px|Micro Uzi]]&lt;br /&gt;
&lt;br /&gt;
[[File:Gta micro smg.jpg|thumb|none|500px|The AmmuNation vender presents a Micro SMG]]&lt;br /&gt;
&lt;br /&gt;
=== Heckler &amp;amp; Koch MP5A3 ===&lt;br /&gt;
&lt;br /&gt;
Called &amp;quot;SMG&amp;quot; in the game, it is very powerful and accurate for a submachine gun. The [[MP5A3]] is used by Russians and Mafia thugs alike, random gang members, FBI Agents, and the Grove Street gang members after the player has found the 100 tags. Some LSPD SWAT Officers are seen carrying them as well.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5A3 StockCollapsed.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp5_vc.png|thumb|none|400px|Heckler &amp;amp; Koch MP5A3]]‎&lt;br /&gt;
&lt;br /&gt;
[[File:Gta smg.jpg|thumb|none|500px|The AmmuNation vender presents an SMG]]&lt;br /&gt;
&lt;br /&gt;
== Rifles ==&lt;br /&gt;
&lt;br /&gt;
=== Norinco Type 56 ===&lt;br /&gt;
&lt;br /&gt;
The [[Norinco Type 56]], as told by it's hooded front sights (which differs from that of the AK-47), is used by some enemies and gang members. A rusty old one is used by CJ during the &amp;quot;Reuniting the Families&amp;quot; level. Also worth noting is the fact that the gun is unrealistically 2/3 long as CJ is tall. Sweet uses it in two of the missions.&lt;br /&gt;
[[Image:Type56Standard.jpg|thumb|none|450px|Norinco Type 56 - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Ak47 sa.png|thumb|none|400px|Norinco Type 56]]&lt;br /&gt;
&lt;br /&gt;
[[File:Gta ak47.jpg|thumb|none|500px|The AmmuNation vender presents the AK47]]&lt;br /&gt;
&lt;br /&gt;
=== Colt Model 733 ===&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;M4&amp;quot; in the game, it is actually the [[M16 rifle series#Colt Carbine/Model 653/Model 733|Colt Model 733 Carbine]], which is distinguished by it's shortened barrel. The name is anachronistic, since the game is set in 1992; while early prototypes of the M4 existed as long ago as 1986, the weapon did not enter large-scale production until 1994. It is used by National Guard Soldiers in the game, and by some of Big Smoke's thugs when CJ attacks his crack fortress. It is more accurate and just as powerful as the Type 56, despite the actual weapon firing 5.56x45mm rounds, as compared to the Type 56s 7.62x39mm rounds (which are far more powerful yet the Type-56 shares the same ammo pool with the M733), and is depicted in-game with a very unrealistic 50-round magazine, whereas the actual weapon only holds 30. Note: The front sight is backwards.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt_Model_733.jpg‎|thumb|450px|none|Colt Model 733 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:M4 vc.png|thumb|400px|none|Colt Model 733]]&lt;br /&gt;
&lt;br /&gt;
[[File:Gta m4.jpg|thumb|none|500px|The AmmuNation vender presents the M4]]&lt;br /&gt;
&lt;br /&gt;
=== Marlin Model 336 ===&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Rifle&amp;quot; in game, the [[Marlin Model 336]] has no scope, but is very accurate and benefits from a certain zooming, provided in-game, similar to the zoom encountered when aiming with the M4 (Colt M733) and AK-47 (Norinco Type 56), although not as useful as the actual sniper rifle's scope. It is not used often by players as it is very slow-firing compared to other weapons.&lt;br /&gt;
&lt;br /&gt;
[[Image:MarlinModel336C.jpg‎|thumb|none|400px|Marlin Model 336 - .30-30]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hunting sa.png|thumb|none|400px|Marlin Model 336]]&lt;br /&gt;
&lt;br /&gt;
[[File:Gta rifle.jpg|thumb|none|500px|The AmmuNation vender presents the Rifle]]&lt;br /&gt;
&lt;br /&gt;
=== Remington 700 ===&lt;br /&gt;
&lt;br /&gt;
The [[Remington 700]] is simply called &amp;quot;Sniper Rifle&amp;quot; in the game. It's improvements over the &amp;quot;Rifle&amp;quot; are much higher damage and a sniper scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington_700_BDL.jpg‎|thumb|none|450px|Remington 700 - .308 Winchester]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sniper rifle.gif|thumb|none|400px|Remington 700]]&lt;br /&gt;
&lt;br /&gt;
[[File:Gta sniper rifle.jpg|thumb|none|500px|The AmmuNation vender presents the Sniper Rifle]]&lt;br /&gt;
&lt;br /&gt;
== Heavy Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== Hand Held GE M134 ===&lt;br /&gt;
&lt;br /&gt;
The most powerful weapon in the game, this weapon is used 3 times by CJ:, first when protecting Zero's ([[David Cross]]) store from Berkley's planes, again while attacking the container ship in San Fierro Bay, and then again to take out two National Guard Hunter Helicopters in the &amp;quot;Up, Up, and Away&amp;quot; level. It can also be found in Mike Toreno's ([[James Woods]]) ranch house after the mission &amp;quot;Vertical Bird&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|400px|Handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun sa.jpg|thumb|none|400px|M134 Minigun]]&lt;br /&gt;
&lt;br /&gt;
=== RPG-7 ===&lt;br /&gt;
&lt;br /&gt;
The [[RPG-7]] is the basic rocket launcher in the game, and CJ uses one several times in the game, notably in &amp;quot;Are You Going To San Fierro?&amp;quot; to shoot down a police chopper, and in &amp;quot;Toreno's Last Flight&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|450px|RPG-7 70mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rl vc.png|thumb|none|400px|RPG-7]]&lt;br /&gt;
&lt;br /&gt;
=== SA-7 Grail / FIM-92A Stinger ===&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Heat Seeking Rocket Launcher&amp;quot; in the game, this weapon can lock onto enemy vehicles (including pedal bicycles), making this weapon more effective than the Rocket Launcher at shooting down helicopters.&lt;br /&gt;
Strangely, when it's on the ground it resembles an [[SA-7 Grail]], but when CJ picks it up it turns into an [[FIM-92A Stinger]].&lt;br /&gt;
&lt;br /&gt;
[[Image:-0976t.jpg|thumb|none|450px|FIM-92A Stinger, 70mm]]&lt;br /&gt;
[[Image:800px-SA-7.jpg|thumb|none|450px|SA-7 Grail]]&lt;br /&gt;
[[Image:Heatseek sa.png|thumb|none|400px|CJ's unrealistically short AA missile launcher. Note this is the &amp;quot;ground&amp;quot; model.]]&lt;br /&gt;
&lt;br /&gt;
=== Flamethrower ===&lt;br /&gt;
&lt;br /&gt;
A hand held flamethrower that scorches anyone in front of it. It has a medium-long range.&lt;br /&gt;
&lt;br /&gt;
[[Image:Flame sa.png|thumb|none|400px|Flamethrower]]&lt;br /&gt;
&lt;br /&gt;
=== Hughes M230 chain gun and AGM-114 Hellfire anti-tank missile ===&lt;br /&gt;
&lt;br /&gt;
San Andreas, like Vice City, features a version of the Hughes AH-64 Apache, known as the &amp;quot;Hunter.&amp;quot; It has an M230 chain gun in a chin mount, and wing mounts containing eight AGM-114 Hellfire missiles in two packs of four, as well as two non-functional Hydra 70 rocket pods. It is used in a few missions during flying school. When all flying school missions are completed with gold medals, the Hunter spawns at Verdant Meadows Airfield. You can also use this for vigilante missions, althought these missions are called &amp;quot;Brown Thunder&amp;quot; instead (a spoof on the film, ''[[Blue Thunder]]'').&lt;br /&gt;
&lt;br /&gt;
[[Image:Hughes-M230-Chain-Gun4.jpg‎|thumb|none|400px|Hughes M230 chain gun, 30mm.]]&lt;br /&gt;
[[Image:800px-Hunter.jpg|thumb|none|400px|Hunter attack helicopter in GTA: San Andreas. A major difference from Vice City and VCS [and the real Apache] is the Hunter in SA is a single-seat helicopter.]]&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
=== Glock 17 ===&lt;br /&gt;
&lt;br /&gt;
Not an in-game weapon, but the 1st generation [[Glock 17]] is seen in a few cutscenes from the movie &amp;quot;The Introduction&amp;quot; (a movie released shortly after the game, to explain what happened before CJ came back to Los Santos). It is used by Salvatore Leone ([[Frank Vincent]]) to threaten Ken Rosenberg ([[William Fichtner]]) and Officer Jimmy Hernandez to kill Officer Ralph Pendelbury. In the actual game, it is used by Officer Eddie Pulaski after CJ is taken by C.R.A.S.H. to the countryside, and by Mike Toreno when he first meets CJ.&lt;br /&gt;
&lt;br /&gt;
The real Glock 17 uses a 17 round Magazine. The Glock's existence in certain cutscenes may explain why the M1911 skined '9mm Pistols' in the game have an unrealistic magazine capacity, as the game skins were changed from a Glock to an M1911 during development but the magazine capacity remained the same, as did some of the skins in certain cutscenes.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock171stGen.jpg|thumb|none|350px|Glock 17 (1st Generation) - 9mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock sa.png|thumb|none|400px|Glock 17]]&lt;br /&gt;
&lt;br /&gt;
=== IMI Uzi ===&lt;br /&gt;
&lt;br /&gt;
In the final mission, &amp;quot;End of the Line&amp;quot;, A statue of Big Smoke can be seen holding a shotgun and the [[Uzi]] submachine gun. The Uzi was replaced before it's release along with the early appearance for Big Smoke.&lt;br /&gt;
&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi - 9mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Uzi_vcs.png|thumb|none|400px|IMI Uzi]]&lt;br /&gt;
[[File:Beta gta uzi.JPG|thumb|none|600px|Beta image of Grove St. gang members with Uzis]]&lt;br /&gt;
&lt;br /&gt;
=== Colt Python ===&lt;br /&gt;
&lt;br /&gt;
The [[Colt Python]] from [[Grand Theft Auto: Vice City]] has been rescaled and appears as a Sign above the Ammunation Shop in Los Santos.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pythstainless6.jpg|thumb|400px|none|[[Colt Python]] Stainless Steel variant with 6&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:357_vc.png‎|thumb|400px|none|Colt Python]]&lt;br /&gt;
&lt;br /&gt;
=== Guns inside AmmuNation ===&lt;br /&gt;
&lt;br /&gt;
Guns on the shelves/racks in AmmuNation are: IMI Galil, H&amp;amp;K G3A3, Izhmash AK-47, H&amp;amp;K MP5K, Steyr AUG, Tommy Gun, IMI Uzi, Intratec DC-9, various versions of the Calico series of machine pistols, Walther MPL, Spectre M4, Colt Model 733, and various revolvers.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ammu-Nation_weapon_rack.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[http://thepiratebay.org/torrent/6661094/GTA_San_Andreas_FULL_WORKING_ORIGINAL_PC_GAME_2011 Download]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Drama]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Arsonist</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Grand_Theft_Auto:_Vice_City&amp;diff=457932</id>
		<title>Grand Theft Auto: Vice City</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Grand_Theft_Auto:_Vice_City&amp;diff=457932"/>
		<updated>2011-09-12T15:54:37Z</updated>

		<summary type="html">&lt;p&gt;Arsonist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons appear in the video game ''Grand Theft Auto: Vice City'':'''&lt;br /&gt;
[[Image:Gta-VC-boxart.png|thumb|right|300px|''Grand Theft Auto: Vice City'' (2002)]]&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
Has a theme color of yellow. Can be put to good use while robbing a store.&lt;br /&gt;
&lt;br /&gt;
== Colt M1911A1 ==&lt;br /&gt;
&lt;br /&gt;
Called &amp;quot;Pistol&amp;quot; ingame, the [[Colt M1911A1]] has a incorrectly large magazine capacity of 17 rounds (like a [[Glock 17]]), moderate rate of fire and low damage. It is the most popular weapon in the game, used by the VCPD, all gang members, Patrol Invest Group (PIG) guards and many more. Great all-round weapon for virtually all situations from Vice Beach (first island) missions. &lt;br /&gt;
&lt;br /&gt;
You can easily stock up on ammo for free from as soon as the game starts from thug/cop fights if the thug wins (punch him once for &amp;quot;Good Citizen Bonus&amp;quot;, and lead him to the cop so they fight. Thugs usually wins as long as you don't punch him too much, and you get a free nightstick and pistol). &lt;br /&gt;
&lt;br /&gt;
This is virtually the only weapon used by armed NPC's in free-roam outside of missions and sub-missions, the exceptions being the Ammu-nation store shopkeepers, the Golfers and the soldiers around Fort Baxter (programmed similar to gangs) and Tommy's Gang after completing the storyline missions.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|Colt M1911A1 - .45 ACP.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pistol_3.png‎|thumb|400px|none|&amp;quot;Pistol&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Colt Python ==&lt;br /&gt;
&lt;br /&gt;
Called &amp;quot;.357&amp;quot; ingame, the [[Colt Python]] is an extremely powerful handgun and has a low ammunition capacity of 6 rounds, and a very slow rate of fire. This weapon is very rare in the game, but is sold in two out of the three Ammu-nations. It is not used by any NPC in the game except for the Ammu-nation store-keeper in Downtown VC. It can usually kill a person in one shot, except for law enforcement units with bullet-proof vests like the SWAT, FBI and National Guardsmen, where it's slow rate of fire can become a big hinderance. Interestingly, Tommy uses one in the cutscene at the end of the mission 'Rub Out' even if you don't have one in your inventory. An empty shell is incorrectly shown being ejected after each shot.&lt;br /&gt;
[[Image:Pythstainless6.jpg|thumb|400px|none|Colt Python Stainless Steel variant with 6&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:357_vc.png‎|thumb|400px|none|&amp;quot;.357&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Gta-vice-city-21.jpg|thumb|none|600px|Tommy (Voiced by [[Ray Liotta]]) carries his Python.]]&lt;br /&gt;
&lt;br /&gt;
=Sub-Machine Guns=&lt;br /&gt;
Has a theme color of yellow. All can be used in drive-bys and can be fired to the front or sides while riding motorcycles. Interestingly, when fired from a vehicle, they all have the sound-bites of the Uzi, and a drastically much higher damage, so that one bullet will usually kill virtually every type of NPC.&lt;br /&gt;
&lt;br /&gt;
== Intratec Tec-9 ==&lt;br /&gt;
&lt;br /&gt;
The [[Tec-9]] has a somewhat low rate of fire compared to other submachine guns in the game, moderate damage, and a high capacity magazine of 50 rounds. Used most prominently by Street Wannabes and low-level thug muscle in a few missions, but also by other gangs and the respawning Mafia attackers in 'Keep your friends close'.&lt;br /&gt;
&lt;br /&gt;
[[image:TEC-9.jpg|thumb|none|400px|Intratec TEC-9 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tec9_vc.png‎|thumb|none|400px|TEC-9]]&lt;br /&gt;
[[File:Gta tec9.jpg|thumb|none|600px|Tommy with the TEC-9]]&lt;br /&gt;
&lt;br /&gt;
== MAC-10 ==&lt;br /&gt;
&lt;br /&gt;
The [[MAC-10]] is a weapon with a high rate of fire and somewhat low damage. Sort of a small upgrade to the Tec-9. This weapon is very rare, as it is never used by NPC's during any missions - it is only wielded by the storekeeper of the Ammu-nation Store that sells the weapon in Vice Beach - but on the PC version only. On the PS2 version, he is unarmed. Interestingly, the game icon for this is actually a [[Micro Uzi]]. The opposite is the case of the &amp;quot;Micro-SMG&amp;quot; in GTA: San Andreas, where the game icon is that of a MAC-10, whereas the game skin is that of a Micro Uzi. The same model also appears later in GTA: Liberty City Stories&lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|400px|none|Ingram MAC 10 - .45 ACP]]‎&lt;br /&gt;
[[Image:Mac10_vc.png‎|thumb|400px|none|Ingram MAC 10]]&lt;br /&gt;
[[File:Gta mac 10.jpg|thumb|none|600px|Tommy with the MAC 10]]&lt;br /&gt;
&lt;br /&gt;
== IMI Uzi ==&lt;br /&gt;
&lt;br /&gt;
Considerably the second most popular weapon in the game. The [[IMI Uzi]] has moderate damage and a very fast rate of fire. Used by some law enforcement officers (SWAT, Cheetah Undercover Officers), gang members such as Haitians and Cubans and many more NPCs throughout the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Uzi_vc.png‎|thumb|none|400px|Uzi]]&lt;br /&gt;
&lt;br /&gt;
[[Image:V screen001.jpg|thumb|none|600px|Tommy aims his Uzi from a motorcycle.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A3 ==&lt;br /&gt;
&lt;br /&gt;
One of the most powerful weapons in the game. The [[MP5]] has a high rate of fire but slightly less than the Uzi's, able to fire long ranges and a moderate magazine capacity of 30 rounds. Can be found on FBI agents and US Army officers. Ricardo Diaz uses one when Tommy and Lance take over his mansion. &lt;br /&gt;
&lt;br /&gt;
[[Image:MP5A3 StockCollapsed.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp5_vc.png‎|thumb|400px|none|MP5]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Gta-vice-city-4.jpg|thumb|none|600px|Tommy carries his MP5.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
Has a theme color of dark green. When fired the shotgun shell can be erroneously seen leaving from the barrel in multiple directions.&lt;br /&gt;
&lt;br /&gt;
== Ithaca 37 ==&lt;br /&gt;
The [[Ithaca 37]] is a good reliable shotgun with a sort of fast firing rate. Has a low/medium damage. Called &amp;quot;Chrome Shotgun&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:IthacaExtMagTub.jpg|thumb|none|400px|Ithaca 37 - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shotgun_vc.png‎|thumb|400px|none|&amp;quot;Chrome Shotgun&amp;quot;]]&lt;br /&gt;
[[File:Gta ithaca 37.jpg|thumb|none|600px|Tommy with the Ithaca]]&lt;br /&gt;
&lt;br /&gt;
== Ithaca 37 &amp;quot;Stakeout&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Called a &amp;quot;Stubby Shotgun&amp;quot;. It is based on a customized [[Ithaca 37 &amp;quot;Stakeout&amp;quot; ]] used by Phillip Michael Thomas in [[Miami_Vice_-_Season_2#Ithaca_37_Stakeout|Miami Vice]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Custom37.jpg|thumb|400px|none|Customized Ithaca 37 Stakeout  used in Miami Vice - 12 Gauge]]&lt;br /&gt;
[[Image:Stubby_vc.png|thumb|400px|none|&amp;quot;Stubby Shotgun&amp;quot;]]&lt;br /&gt;
[[File:Gta stakeout.jpg|thumb|none|600px|Tommy with the Stakeout]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
&lt;br /&gt;
The most powerful shotgun in the game. The [[SPAS-12]] has a very fast rate of fire with good damage but small ammo capacity.&lt;br /&gt;
&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|400px|none|Franchi SPAS-12 with stock folded - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Spas12 vc.png|thumb|400px|none|SPAS-12]]&lt;br /&gt;
[[File:Gta franchi.jpg|thumb|none|600px|Tommy with the SPAS-12]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
Has a theme color of orange. Allows aiming option by clicking the secondary fire mode button.&lt;br /&gt;
&lt;br /&gt;
== Ruger Mini-14 ==&lt;br /&gt;
&lt;br /&gt;
The [[Ruger Mini-14]] is the first assault rifle the player encounters in the game. It has a slow rate of fire and somewhat inaccurate with moderate damage. Tommy and Lance use two of these weapons to cover Diaz during a Drug Deal gone wrong with the Cubans. It is also used during the mission &amp;quot;All hands on Deck&amp;quot; when Colonel Cortez's sailor's wield these, and Tommy has one too. &lt;br /&gt;
&lt;br /&gt;
[[Image:Mini14gb-f.jpg|thumb|400px|none|Stainless Steel Ruger Mini-14 GB-F (&amp;quot;Government Barrel, Folding Stock&amp;quot;) - 5.56mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Ruger vc.png|thumb|400px|none|Mini-14]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Gta-vice-city295.jpg|thumb|none|600px|Tommy wields the Mini-14.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Model 733 ==&lt;br /&gt;
&lt;br /&gt;
The [[M16#Colt Carbine/Model 653/Model 727/Model 733|Colt Model 733]] is a assault rifle with a high rate of fire and damage. Tommy and Lance use 733s during their assault on Diaz' Mansion. Also used by some Military personnel and found spawned across the map. It is erroneously referred to as the &amp;quot;M4&amp;quot; in game, referring to the similar M4 Carbine despite the M4 not being introduced until 1994.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt_Model_733.jpg|thumb|400px|none|Colt Model 733 - 5.56mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:M4 vc.png|thumb|none|600px|Model 733]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
Has a theme color of pink. Allows telescopic sight view by clicking the secondary fire button.&lt;br /&gt;
&lt;br /&gt;
== Remington 700 ==&lt;br /&gt;
&lt;br /&gt;
The first sniper rifle the player will most likely encounter in the game. The [[Remington 700]] has good damage and only fires one bullet at a time.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington 700 BDL.jpg|thumb|none|400px|Remington 700 - 7.62x51mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sniper rifle.gif|thumb|none|400px|Remington 700]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SR9(T) ==&lt;br /&gt;
&lt;br /&gt;
The [[G3#H.26K_SR9_series_of_Sniper_Rifles|SR9(T)]] is the most powerful sniper rifle in the game. Comes with a 7 round magazine (though the real weapon only takes 5. 10, or 20 round magazines), and a laser magnifying scope (Which is more accurate in the long run). Can destroy a car with a whole magazine. Called Sniper .308 in PS2 version. Appears to be modeled after the fake SR9(T) from [[Sniper]]. This configuration is an anachronism, the SR9 series was not introduced until after the 1989 import ban. There is also a nonfunctional suppressor on the rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KSR9T.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK91 made to look like an SR9(T) - 7.62x51mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Psg vc.png|thumb|none|400px|The SR9(T) in ''Vice City''.]]&lt;br /&gt;
[[File:Gta hk sniper.jpg|thumb|none|600px|Tommy with the SR9]]&lt;br /&gt;
&lt;br /&gt;
=Heavy Weapons=&lt;br /&gt;
Has a theme color of purple. Carrying such a weapon will slow down your speed and prevent you from jumping and sprinting.&lt;br /&gt;
&lt;br /&gt;
== M60 machine gun ==&lt;br /&gt;
&lt;br /&gt;
Highly effective machine gun with a 100 round capacity. The [[M60]] can easily take down vehicles and can kill a person in one shot. Tommy uses a helicopter mounted one while on a mission for Diaz with Lance, which he later takes off the Heli for use in combat and keeps the weapon after the mission.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60.jpg|thumb|none|400px|M60 machine gun - 7.62x51mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:M60 vc.png|thumb|400px|none|M60 machine gun]]&lt;br /&gt;
[[File:Gta m60.jpg|thumb|none|600px|Tommy with the M60]]&lt;br /&gt;
&lt;br /&gt;
== Hand Held GE M134 ==&lt;br /&gt;
&lt;br /&gt;
A hand held [[M134 minigun]] that can be bought off from Phil Cassidy after you complete his mission. Extremely high rate of fire and damage. &lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|400px|Handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]'' - 7.62x51mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun sa.jpg|thumb|400px|none|Minigun]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
Extremely effective against helicopters and pretty much anything else.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎|thumb|none|400px|RPG-7 - 40mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rl vc.png|thumb|400px|none|RPG]]&lt;br /&gt;
[[File:Gta rpg.jpg|thumb|none|600px|Tommy with the RPG-7]]&lt;br /&gt;
&lt;br /&gt;
== Flamethrower ==&lt;br /&gt;
&lt;br /&gt;
A hand held flamethrower that scorches anyone in front of it. It has a medium-long range.&lt;br /&gt;
&lt;br /&gt;
[[Image:Flame_sa.png|thumb|none|400px|Flamethrower]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
&lt;br /&gt;
== Molotov Cocktail ==&lt;br /&gt;
&lt;br /&gt;
One of the types of grenades in the game. Ignites the area with fire that scorches anyone in it. &lt;br /&gt;
&lt;br /&gt;
== Grenades ==&lt;br /&gt;
&lt;br /&gt;
There are two types of grenades in the game. One type which explodes with a timed fuse and another that explodes with a detonator.&lt;br /&gt;
&lt;br /&gt;
== Tear Gas ==&lt;br /&gt;
&lt;br /&gt;
Usually found behind police precincts, they resemble the M18 Smoke Grenade and billow out a big grey smoke. Entering the cloud causes your vision to go blurry and you slowly take damage from the cloud.Can only be found in the PS2 version&lt;br /&gt;
&lt;br /&gt;
=Others=&lt;br /&gt;
&lt;br /&gt;
== Desert Eagle ==&lt;br /&gt;
&lt;br /&gt;
The [[Desert Eagle]] is a non-usable weapon. It is only seen during the Intro to 'Supply &amp;amp; Demand' &amp;amp; 'Rub Out'. Also appeared in the Cutscene for 'The Shootist' being duel wielded by Phil Cassidy. The Same Model later Appears in Grand Theft Auto: San Andreas.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle357Black.jpg|thumb|none|400px|IMI Desert Eagle - .50 AE]]&lt;br /&gt;
[[Image:Deagle sa.png‎|thumb|none|400px|Desert Eagle]]&lt;br /&gt;
[[File:Gta supply &amp;amp; demand.jpg|thumb|none|600px|Ricardo Diaz (voiced by [[Luis Guzmán]]) with his gold Desert Eagle in the intro to 'Supply &amp;amp; Demand']]&lt;br /&gt;
[[File:Gta the shootist.jpg|thumb|none|600px|Phil Cassidy (voiced by [[Gary Busey]]) fires two Desert Eagles in 'The Shootist']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K == &lt;br /&gt;
&lt;br /&gt;
Not a Gameplay Weapon. the [[Heckler &amp;amp; Koch MP5K|H&amp;amp;K MP5K]] is only seen in the opening cutscene being used by one of the thugs that ambushes Tommy's drug deal. The same model later appears in Grand Theft Auto: Liberty City Stories&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5K - 9x19mm]] &lt;br /&gt;
&lt;br /&gt;
[[Image:Mp5 lcs.png|thumb|none|400px|MP5K]]&lt;br /&gt;
&lt;br /&gt;
== Hughes M230 Chain Gun and AGM-114 Hellfire anti-tank missile ==&lt;br /&gt;
Vice City features a version of the Hughes AH-64 Apache, known as the &amp;quot;Hunter.&amp;quot; It has an [[M230 Chain Gun]] in a chin mount, and wing mounts containing eight AGM-114 Hellfire missiles in two packs of four, as well as two non-functional Hydra 70 rocket pods. Can be found at the military base, and the helipad in Ocean Beach when all missions and all hidden packages are completed. You can also use this for vigilante missions, although these missions are called &amp;quot;Brown Thunder&amp;quot; instead (a spoof on the film, &amp;quot;[[Blue Thunder]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
[[Image:Hughes-M230-Chain-Gun4.jpg‎|thumb|none|400px|Hughes M230 Chain Gun - 30mm.]]&lt;br /&gt;
[[Image:HunterVC.jpg|thumb|none|400px|Hunter attack helicopter in GTA: Vice City]]&lt;br /&gt;
&lt;br /&gt;
[http://thepiratebay.org/torrent/5515428/%5BPC%5D_Grand_Theft_Auto_-_Vice_City Download]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Thriller]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Arsonist</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Grand_Theft_Auto_IV&amp;diff=457931</id>
		<title>Grand Theft Auto IV</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Grand_Theft_Auto_IV&amp;diff=457931"/>
		<updated>2011-09-12T15:54:19Z</updated>

		<summary type="html">&lt;p&gt;Arsonist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons appear in the video game ''Grand Theft Auto IV'':'''&lt;br /&gt;
'''NOTE: The following article contains spoilers.'''[[Image:Gta-iv-boxart.png|thumb|right|300px|''Grand Theft Auto IV'' (2008)]]&lt;br /&gt;
&lt;br /&gt;
= Grand Theft Auto IV =&lt;br /&gt;
&lt;br /&gt;
== Handguns ==&lt;br /&gt;
&lt;br /&gt;
=== Glock 22 ===&lt;br /&gt;
&lt;br /&gt;
The standard handgun in Grand Theft Auto IV is visibly a second generation [[Glock#Glock_22|Glock 22]]. It is the standard issue police sidearm and is used by all law enforcement agents as well as many other characters throughout the game. Though it's difficult to discern this detail in-game, looking at the weapon's texture close up reveals the number &amp;quot;22&amp;quot; on the slide, confirming that it is a Glock 22, despite it's 17 round magazine (incorrect for the caliber). In addition, the front sights on the weapon are a mirror image of the rear sights, which is obviously incorrect. It is also the primary gun a vigilante will use when attacking the player&lt;br /&gt;
[[Image:Glock_22.jpg|thumb|none|350px|2nd Generation Glock 22 - .40 S&amp;amp;W]]&lt;br /&gt;
[[Image:Pistol 4.png|thumb|none|400px|&amp;quot;Pistol&amp;quot;]]&lt;br /&gt;
[[Image:Nikomadglockskillz.jpg|thumb|none|400px|The in-game Glock 22]]&lt;br /&gt;
&lt;br /&gt;
=== IMI/Magnum Desert Eagle Mark XIX===&lt;br /&gt;
&lt;br /&gt;
The [[Desert Eagle Mark XIX]] in the game is chambered in .357 Magnum, however is modeled after the .50AE variant, noted by the absence of the fluted barrel. Called 'Combat Pistol' in the game, it is a more powerful handgun, and is used by a variety of characters throughout the game. &lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|400px|none|IMI Desert Eagle Mark XIX - .50AE]]&lt;br /&gt;
[[Image:Deagle.png|thumb|400px|none|&amp;quot;Combat Pistol&amp;quot;]]&lt;br /&gt;
[[Image:4354-gta-iv-screenshot.jpg|thumb|none|400px|Niko aims a Desert Eagle.]]&lt;br /&gt;
&lt;br /&gt;
== Shotguns ==&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Ithaca 37 Stakeout&amp;quot;  === &lt;br /&gt;
&lt;br /&gt;
A cheap and poorly done airsoft version of the [[Ithaca_37#Ithaca_37_.22Stakeout.22|Ithaca 37 &amp;quot;Stakeout&amp;quot;]], appears as the &amp;quot;Pump Shotgun&amp;quot;. It is used by various gang members and by some LCPD, N.O.O.S.E. and FIB officers. For some reason, the in-game clone has a side mounted ejection port, instead of a bottom loading/ejection port that all Ithaca 37 shotguns are fitted with in real life. Also, the in-game clone can hold 8 shells, four more than its real-life counterpart. Packie McReary uses one during the bank robbery in &amp;quot;Three Leaf Clover&amp;quot; before switching to his AK47, Packie's friend Gordon King uses one during the mission &amp;quot;Waste Not Want Knots&amp;quot;. Biker vigilantes also use this.&lt;br /&gt;
   &lt;br /&gt;
[[Image:xxhardball.jpg|none|400px|thumb|Airsoft Ithaca 37 &amp;quot;Stakeout&amp;quot; replica, identical to the one used in the game.]]&lt;br /&gt;
[[Image:Shotgun 4.png|thumb|none|400px|In-game &amp;quot;Pump Shotgun&amp;quot;]]&lt;br /&gt;
[[Image:Ithaca Stakeout Parkerized.jpg|thumb|none|400px|Real Ithaca 37 &amp;quot;Stakeout&amp;quot; for comparison - 12 gauge]]&lt;br /&gt;
[[Image:Shortyshotty.jpg|none|400px|thumb|&amp;quot;Ithaca 37 Stakeout&amp;quot; in GTA IV]]&lt;br /&gt;
&lt;br /&gt;
=== Remington 1100 TAC 4 ===&lt;br /&gt;
The [[Remington 1100|Remington 1100 TAC 4]] semi-auto appears as the &amp;quot;Combat Shotgun&amp;quot;, it becomes available later in the game, and can be obtained from LCPD patrol cars despite the fact that the cops themselves actually use the Pump Shotgun when provoked. The in-game version can hold 10 shells, two more than it's real-life counterpart. It also has a fancy thumbhole stock, barrel ribbing, and a bayonet mount. &lt;br /&gt;
&lt;br /&gt;
[[Image:1100tac4-prod.jpg|none|400px|thumb|Remington Model 1100 TAC 4 Shotgun - 12 gauge. This is a factory configuration for a tactical setup.]]&lt;br /&gt;
[[Image:1187 4.png|thumb|none|400px|&amp;quot;Combat Shotgun&amp;quot;]]&lt;br /&gt;
[[Image:GTA IV Combat Shotgun.jpg|none|430px|thumb|The Combat Shotgun]]&lt;br /&gt;
&lt;br /&gt;
== Submachine Guns ==&lt;br /&gt;
&lt;br /&gt;
=== IMI Micro Uzi ===&lt;br /&gt;
&lt;br /&gt;
The [[Uzi#Micro_Uzi|Micro Uzi]] is used by many criminals in Liberty City. The weapon has a large magazine capacity of 50 rounds (even though the magazine's dimensions match those of a 32 round magazine) and a high rate of fire, but is somewhat lacking in accuracy and range. Jacob uses one twice in the game, first during the &amp;quot;Russian Revolution&amp;quot; level, and later brandishes one in the later levels of the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MicroUziPistol02.jpg|thumb|none|350px|IMI Micro Uzi with 32 round magazine - 9x19mm]]&lt;br /&gt;
[[Image:Uzi.png|thumb|none|400px|&amp;quot;Micro-SMG&amp;quot;]]&lt;br /&gt;
[[Image:4457-gta-iv-screenshot.jpg|thumb|400px|none|Niko showing us his Micro Uzi.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:3357 gtaiv broker full auto.jpg|thumb|400px|none|Niko fires a Micro Uzi.]]&lt;br /&gt;
&lt;br /&gt;
=== SW MP-10 ===&lt;br /&gt;
&lt;br /&gt;
The [[MP5#Special_Weapons_MP-10_and_SP-10|MP-10]] is standard issue for LCPD N.O.O.S.E. teams and is also used by some gang members. It has a smaller magazine capacity (30 rounds) than the Micro SMG, but is more accurate and has a somewhat longer effective range.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp10catch1.JPG|thumb|none|350px|Special Weapons MP-10 - 9x19mm]]&lt;br /&gt;
[[Image:Mp5 4.png|thumb|none|400px|&amp;quot;SMG&amp;quot;]]&lt;br /&gt;
[[Image:Sw-mp10.jpg|thumb|none|400px|The MP-10 used in game.]]&lt;br /&gt;
[[Image:1205334895screen.jpg|thumb|none|400px|Niko fires the MP-10.]]&lt;br /&gt;
&lt;br /&gt;
== Assault Rifles ==&lt;br /&gt;
&lt;br /&gt;
=== AK-47 ===&lt;br /&gt;
&lt;br /&gt;
The [[AK-47]] is used almost entirely by criminals in the City. This is NOT the AKM, as evidenced by lack of muzzle brake, the stock is angled downward compared to an AKM and also has a milled receiver compared to the stamped receiver on the AKM. It is seen many times throughout the game, provided in some missions and brandished by many different characters. &lt;br /&gt;
&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|400px|none|Type III AK-47 - 7.62x39mm]]&lt;br /&gt;
[[Image:Ak47.png|thumb|400px|none|&amp;quot;Assault Rifle&amp;quot;]]&lt;br /&gt;
[[Image:Machine_Gun.jpg|thumb|400px|none|AK-47 in GTA IV]]&lt;br /&gt;
&lt;br /&gt;
=== M4A1 Carbine ===&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M4/M4A1 Carbine|M4A1 Carbine]] is issued to LCPD N.O.O.S.E teams, prison guards, and select officers guarding public places such as subway stations and the airport, and appears to have the carry handle removed and has only a stick-up rear sight. Niko uses an M4A1 when he helped the McReary gang rob the Bank of Liberty in the mission &amp;quot;Three Leaf Clover&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4A1-2.jpg|thumb|none|400px|Colt M4A1 with carry handle removed - 5.56x45mm]]&lt;br /&gt;
[[Image:M4.4.png|thumb|400px|none|&amp;quot;Carbine Rifle&amp;quot; (note that it is a technically incorrect terminology.]]&lt;br /&gt;
[[Image:M4gta.jpg|none|thumb|400px|The M4A1 Carbine]]&lt;br /&gt;
&lt;br /&gt;
== Sniper Rifles ==&lt;br /&gt;
&lt;br /&gt;
=== Remington 700 ===&lt;br /&gt;
&lt;br /&gt;
The basic bolt action sniper rifle featured in the game is the [[Remington 700]]. It is used by the majority of marksmen in the game. The gun appears to have undergone slight customization, with a 10 round magazine fitted, yet only holds 5. Niko uses one in one level to cover Packie during a drug deal gone wrong, and later he uses one when he hits a construction site with Playboy X.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington_700_BDL.jpg‎|thumb|none|400px|Remington 700 Sniper Rifle - 7.62x51mm]]&lt;br /&gt;
[[Image:Sniper 4.png|thumb|none|400px|&amp;quot;Sniper Rifle&amp;quot;]]&lt;br /&gt;
[[Image:4355-gta-iv-screenshot.jpg|thumb|none|400px|Niko with a Remington 700]]&lt;br /&gt;
&lt;br /&gt;
=== Heckler &amp;amp; Koch PSG-1 ===&lt;br /&gt;
&lt;br /&gt;
The semi automatic sniper rifle is a [[Heckler_%26_Koch_G3#H.26K_PSG-1|PSG-1]]. Pinpoint accuracy, but very expensive in the game. Holds 10 rounds. &lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KPSG01.jpg‎ |thumb|none|400px|Heckler &amp;amp; Koch PSG-1 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Psg 4.png|thumb|none|400px|&amp;quot;Combat Sniper&amp;quot;]]&lt;br /&gt;
[[Image:4456-gta-iv-screenshot.jpg|thumb|none|400px|Niko aims his H&amp;amp;K PSG-1]]&lt;br /&gt;
&lt;br /&gt;
== Heavy Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== RPG-7 ===&lt;br /&gt;
&lt;br /&gt;
The [[RPG-7]] is the only rocket launcher in the game. Niko uses it during several missions. &lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|400px|RPG-7 rocket launcher - 40mm]]&lt;br /&gt;
[[Image:Rl_4.png‎|thumb|400px|none|&amp;quot;Rocket Launcher&amp;quot;]]&lt;br /&gt;
[[Image:Rpggta.jpg|none|thumb|400px|RPG-7 in GTA IV]]&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
&lt;br /&gt;
=== M26A1 Grenade ===&lt;br /&gt;
&lt;br /&gt;
The [[M26 hand grenade]] has a 5 second fuse from pin release. After 3 seconds, an audible alarm beep is sounded. &lt;br /&gt;
&lt;br /&gt;
[[Image:200px-M-67handgrenade.jpg|thumb|none|250px|M26 HE Frag hand grenade]]&lt;br /&gt;
[[Image:Grenade 4.png|thumb|none|250px|&amp;quot;Grenade&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
=== Molotov Cocktails ===&lt;br /&gt;
&lt;br /&gt;
Rudimentary spirit bottles with a rag. Set alight when equipped. Amusingly, Niko does not extinguish the rag before putting them inside his jacket when switching weapons.&lt;br /&gt;
&lt;br /&gt;
[[Image:Molotov_4.png|thumb|400px|none|Molotov]]&lt;br /&gt;
&lt;br /&gt;
==Non-Playable Weapons==&lt;br /&gt;
&lt;br /&gt;
===Franchi SPAS-12===&lt;br /&gt;
&lt;br /&gt;
One of the loading screens as the game is starting up depicts two Police officers climbing a flight of stairs while brandishing weapons; one has what could be either a Heckler &amp;amp; Koch MP5 or MP10, with the angle making it hard to judge for sure, while the other has a [[Franchi SPAS-12]] shotgun. Also, early artwork of Niko depict him holding a [[Franchi SPAS-12]] with it's stock removed. &lt;br /&gt;
&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 with stock folded and butt-hook removed - 12 gauge.]]&lt;br /&gt;
[[Image:GTAIVPolice.jpg|thumb|none|400px|The loading screen in question. Trigger discipline is apparently not taught to Liberty City's finest.]]&lt;br /&gt;
&lt;br /&gt;
===Remington 870===&lt;br /&gt;
&lt;br /&gt;
In a piece of game artwork, a criminal can be seen aiming a sawed-off [[Remington 870]] out of a car window, while the driver next to him holds a [[Desert Eagle|IMI Desert Eagle]]. In another, Niko can also be seen holding a sawed-off [[Remington 870]] as he exits a car.&lt;br /&gt;
&lt;br /&gt;
[[Image:SawnoffShotgun2.jpg|thumb|none|400px|Remington 870 with sawed off barrel and stock - 12 gauge]]&lt;br /&gt;
[[Image:3373_gta_iv_artwork_shootout.jpg|thumb|none|400px|A criminal aims a sawed-off [[Remington 870]] out of a car window.]]&lt;br /&gt;
&lt;br /&gt;
[http://thepiratebay.org/torrent/4552159/Grand_Theft_Auto_IV_PC_Version_Full_Game_and_Crack Download]&lt;br /&gt;
&lt;br /&gt;
= ''The Lost and Damned'' =&lt;br /&gt;
&lt;br /&gt;
[[Image:gta-iv-lost-and-damned.jpg|right|300px]]&lt;br /&gt;
&lt;br /&gt;
'''In addition to the previous weapons.'''&lt;br /&gt;
&lt;br /&gt;
=== CZ 75 Automatic ===&lt;br /&gt;
&lt;br /&gt;
The game's version of this weapon is a [[CZ 75|CZ 75 Automatic]], the machine pistol version of the CZ 75 pistol. It holds 17 rounds, and is referred to as the &amp;quot;Automatic 9mm&amp;quot;. It is introduced in the mission &amp;quot;Bad Cop Drop&amp;quot;. It is very accurate, and has a very high firing rate, but it isn't that powerful. The game's Glock 22 even seems to do more damage than this pistol. &lt;br /&gt;
&lt;br /&gt;
[[Image:Cz75fa.jpg|thumb|350px|none|CZ 75 Automatic - 9x19mm]]&lt;br /&gt;
[[Image:Automatic9mm-TLAD.png|thumb|none|400px|&amp;quot;Automatic 9mm&amp;quot;]]&lt;br /&gt;
[[Image:ColtM1911 1.jpg|thumb|400px|none|Johnny holding a CZ 75 Automatic]]&lt;br /&gt;
[[Image:ColtM1911 2.jpg|thumb|400px|none|Johnny firing his CZ 75 Automatic]]&lt;br /&gt;
[[Image:GTAIVCZ75.jpg|thumb|400px|none|Johnny aims his CZ 75 Automatic at an unknown target as Billy Grey watches.]]&lt;br /&gt;
&lt;br /&gt;
=== Remington 1100 TAC 4 ===&lt;br /&gt;
In &amp;quot;The Lost and Damned&amp;quot;, there are two versions of this particular weapon available. The first is the thumbhole stocked version from the original game (seen above) which is available for purchase from Terry's gun van, and normal weapon shops. The second version is fitted with a carbine retractable stock, pistol grip, and picatinny rail. This version seems to be an easter egg, and has to be found in certain locations, such as the apartment building in the mission &amp;quot;Buyers Market&amp;quot;. This version also appears in one of the trailers. &lt;br /&gt;
&lt;br /&gt;
[[Image:1100tac4-prod.jpg|none|400px|thumb|Remington Model 1100 TAC 4 - 12 gauge. This is a factory configuration for a tactical setup.]]&lt;br /&gt;
[[Image:CombatShotgun-TLAD.png|400px|thumb|none|Combat Shotgun seen in &amp;quot;The Lost and Damned&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
=== Sawn-off double barreled shotgun === &lt;br /&gt;
This sawed-off [[12 Gauge Double Barreled Shotgun]] is called the &amp;quot;Sawed off Shotgun&amp;quot; in the game. It is the first weapon that you are equiped with at the start. It can be fired while riding on a Motorcycle, but can't be used in other types of vehicles. Regardless, it is the only shotgun in the series so far that can be fired from a vehicle. Unlike the other shotguns in the game, this shotgun has an accurate ammo capacity, as it holds only two shells. On a bike, this weapon is very effective, as it can take down almost any target in no time. On foot, it has a very wide range, but a very slow rate of fire due to it's small ammo capacity. A good weapon to have, but it can't compare to the game's Street Sweeper.&lt;br /&gt;
  &lt;br /&gt;
[[Image:RossiOverlandSBSSide.jpg|thumb|none|400px|Rossi Overland Sawn-Off Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:Sawn-OffShotgun-TLAD.png|thumb|none|400px|&amp;quot;Sawn-off Shotgun&amp;quot;]]&lt;br /&gt;
[[Image:SWDBSG1.jpg|thumb|400px|none|Johnny shooting with his sawn-off shotgun while riding.]]&lt;br /&gt;
[[Image:SWDBSG2.jpg|thumb|400px|none|Johnny holding his sawn-off shotgun while sliding.]]&lt;br /&gt;
[[Image:SWDBS3.jpg|thumb|400px|none|Johnny takes cover in an Angels of Death clubhouse with a sawn-off shotgun.]]&lt;br /&gt;
[[Image:gta_lost_damned_achievement.jpg|thumb|400px|none|Johnny with a sawn-off shotgun.]]&lt;br /&gt;
&lt;br /&gt;
=== SWD / Cobray Street Sweeper ===&lt;br /&gt;
&lt;br /&gt;
The [[Armsel_Striker_and_variants#SWD.2FCobray_Street_Sweeper|SWD / Cobray Street Sweeper]] is called an &amp;quot;Assault Shotgun&amp;quot; in the game, but is also referred to as &amp;quot;Street Sweeper&amp;quot; by characters. It holds an incorrect 8 shells and is incorrectly portrayed as being fully automatic with an extremely high rate of fire (the real-life Cobray Street Sweeper holds 10/12 rounds and is semi-automatic). It can dispatch of enemies and vehicles in no time, and apparently has the ability to take down helicopters as well. It is introduced in the mission &amp;quot;Heavy Toll&amp;quot;, but is notably used during the mission &amp;quot;Shifting Weight&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:CobrayStreetSweeper.jpg|thumb|400px|none|SWD / Cobray Street Sweeper with barrel extension removed - 12 gauge. The location of the in-game version's fore-grip suggests it is the full-size version with the barrel extension cut off.]]&lt;br /&gt;
[[Image:AssaultShotgun-TLAD.png|thumb|none|400px|&amp;quot;Assault Shotgun&amp;quot;]]&lt;br /&gt;
[[Image:L&amp;amp;DStriker.jpg|thumb|400px|none|The &amp;quot;Assault Shotgun&amp;quot; in-game.]]&lt;br /&gt;
[[Image:1340.jpg|thumb|400px|none|Johnny destroys a police cruiser with his Assault Shotgun.]]&lt;br /&gt;
&lt;br /&gt;
=== Heckler &amp;amp; Koch HK69A1 40mm Launcher ===&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK69A1 40mm Launcher]] is called the &amp;quot;Grenade Launcher&amp;quot; in the game. It can be used to bounce grenades off walls, and corners in a similar fashion to the RPG. It is introduced in the mission &amp;quot;Action/Reaction&amp;quot;. It is very effective, but sometimes overshoots your intended target. Though it fires one grenade at a time, up to 20 can be held in reserve.  &lt;br /&gt;
&lt;br /&gt;
[[Image:HK69A1.jpg|thumb|350px|none|Heckler &amp;amp; Koch HK69A1 - 40mm.]]&lt;br /&gt;
[[Image:GrenadeLauncher-TLAD.png|thumb|none|400px|&amp;quot;Grenade Launcher&amp;quot;]]&lt;br /&gt;
[[Image:Grenadelauncher.jpg|thumb|400px|none|Johnny with an HK69A1.]]&lt;br /&gt;
&lt;br /&gt;
===Pipe Bombs===&lt;br /&gt;
Has basically the same attributes as grenades. Introduced in the mission &amp;quot;Hit the Pipe&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:PipeBomb-TLAD.png|thumb|none|250px|Pipe Bomb]]&lt;br /&gt;
[[Image:up-pipe_bomb.jpg|thumb|400px|none|Johhny tosses a bomb.]]&lt;br /&gt;
&lt;br /&gt;
= ''The Ballad of Gay Tony'' =&lt;br /&gt;
&lt;br /&gt;
[[Image:gta_ballad_of_gay_tony.jpg|right|300px]]&lt;br /&gt;
&lt;br /&gt;
=== AMP Auto Mag Model 180 ===&lt;br /&gt;
Called the &amp;quot;Pistol .44&amp;quot;, it still oddly shares ammo with the two other pistols. It's first obtained in the &amp;quot;Boulevard Baby&amp;quot; mission.&lt;br /&gt;
[[Image:HiStandard44AutomagMod180.jpg|thumb|400px|none|AMP Auto Mag Model 180 - .44 AMP]]&lt;br /&gt;
[[Image:Pistol.44-TBOGT.png|thumb|none|400px|&amp;quot;Pistol .44&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
=== AA-12 ===&lt;br /&gt;
An [[AA-12 (Auto Assault-12)|AA-12]] with a 20 round drum magazine. Called &amp;quot;Automatic Shotgun&amp;quot;, also available as &amp;quot;Explosive Shotgun&amp;quot; which as the name implies, fires explosive FRAG-12 rounds, identifiable by the green shells it ejects.&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|400px|none|AA-12 (Auto Assault-12) with 8 round magazine - 12 gauge]]&lt;br /&gt;
[[Image:AutomaticShotgun-TBOGT.png|thumb|none|400px|&amp;quot;Automatic Shotgun&amp;quot;]]&lt;br /&gt;
[[Image:IV-TBOGT-unknown.jpg|thumb|none|400px|AA-12 fired by Luis.  Notice the green-colored FRAG-12 shell casing]]&lt;br /&gt;
[[Image:BGT-AA12-2.jpg|thumb|none|600px|Luis stands in front of a Buzzard helicopter with an AA-12.]]&lt;br /&gt;
&lt;br /&gt;
=== FN P90 ===&lt;br /&gt;
The [[FN P90]], called &amp;quot;Assault SMG&amp;quot; is found early in the game. It is outfitted with a silencer and despite using the armor-piercing 5.7x28mm ammo in real life, it still shares ammo with the three other SMGs. It's the only SMG unable to be used in drive-bys.&lt;br /&gt;
[[Image:FNP90.jpg|thumb|none|400px|Fabrique Nationale P90 - 5.7x28mm]]&lt;br /&gt;
[[Image:AssaultSMG-TBOGT.png|thumb|none|400px|&amp;quot;Assault SMG&amp;quot;]]&lt;br /&gt;
[[Image:IV-TBOGT-P90.jpg|thumb|none|400px|Luis fires an FN P90.]]&lt;br /&gt;
[[Image:BGT-P90-2.jpg|thumb|none|600px|Luis with a suppresed FNP90.]]&lt;br /&gt;
&lt;br /&gt;
=== IMI Uzi ===&lt;br /&gt;
An [[IMI Uzi]] submachine gun with a golden finish, with the stock removed. Called &amp;quot;Gold SMG&amp;quot;, obtained from Yusuf Amir's car after finishing all of his missions.&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[Image:GoldSMG-TBOGT.png|thumb|none|400px|&amp;quot;Gold SMG&amp;quot;]]&lt;br /&gt;
[[Image:Gay-tony_screen_uzi.jpg‎|thumb|none|400px|Luis fires a golden Uzi from a motorcycle.]]&lt;br /&gt;
&lt;br /&gt;
=== M249 SAW ===&lt;br /&gt;
The [[M249 SAW]], called &amp;quot;Advanced MG&amp;quot; is found mid-late in the game. Accurately holds 200 rounds.&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|400px|M249-E2 SAW5 - 5.56x45mm]]&lt;br /&gt;
[[Image:AdvancedMG-TBOGT.png|thumb|none|400px|&amp;quot;Advanced MG&amp;quot;]]&lt;br /&gt;
[[Image:IV-M249.jpg|thumb|none|400px|An [[M249 SAW]] is fired by a &amp;quot;terrorist expert&amp;quot;. ]]&lt;br /&gt;
[[Image:BGT-M249-2.jpg|thumb|none|600px|Luis with an M249.]]&lt;br /&gt;
&lt;br /&gt;
=== DSR-1 ===&lt;br /&gt;
The [[DSR-precision GmbH DSR-1|DSR-1]] sniper rifle is first used in the mission &amp;quot;Caught with your Pants Down&amp;quot; to free an APC from a helicopter. It holds 10 rounds.&lt;br /&gt;
[[Image:Dsr1.jpg|thumb|none|400px|DSR-Precision GmbH DSR-1 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:AdvancedSniper-TBOGT.png|thumb|none|400px|&amp;quot;Advanced Sniper&amp;quot;]]&lt;br /&gt;
[[Image:IV-DSR1.jpg|thumb|none|400px|A DSR-1 is wielded by a &amp;quot;terrorist expert&amp;quot;.]]&lt;br /&gt;
[[Image:BGT-DSR1-2.jpg|thumb|none|600px|Luis aims a DSR-1 from a Swift helicopter.]]&lt;br /&gt;
&lt;br /&gt;
=== Heckler &amp;amp; Koch HK69A1 40mm Launcher ===&lt;br /&gt;
&lt;br /&gt;
[[Heckler &amp;amp; Koch HK69A1 40mm Launcher]], see above, is the only weapon returning from &amp;quot;The Lost and Damned&amp;quot; expansion pack.&lt;br /&gt;
[[Image:HK69A1.jpg|thumb|350px|none|Heckler &amp;amp; Koch HK69A1 - 40mm]]&lt;br /&gt;
[[Image:GrenadeLauncher-TLAD.png|thumb|400px|none|&amp;quot;Grenade Launcher&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
=== Satchel Charges ===&lt;br /&gt;
Sachel Charges, called &amp;quot;Sticky Bombs&amp;quot;, are first used in the &amp;quot;Bang Bang&amp;quot; mission.&lt;br /&gt;
[[Image:StickyBomb-TBOGT.png|thumb|300px|none|Satchel Charge]]&lt;br /&gt;
&lt;br /&gt;
=== GE M134 Minigun ===&lt;br /&gt;
Two [[GE M134 Minigun]]s are seen attached to the game's two attack helicopters, the Annihilator and the Buzzard.&lt;br /&gt;
[[Image:M134.JPG|thumb|none|400px|General Electric M134 - 7.62x51mm]]&lt;br /&gt;
[[Image:BGT-AA12-2.jpg|thumb|none|600px|A GE M134 Minigun is seen attached to a Buzzard]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Crime]]&lt;/div&gt;</summary>
		<author><name>Arsonist</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Grand_Theft_Auto_III&amp;diff=457930</id>
		<title>Grand Theft Auto III</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Grand_Theft_Auto_III&amp;diff=457930"/>
		<updated>2011-09-12T15:54:12Z</updated>

		<summary type="html">&lt;p&gt;Arsonist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons were used in the video game ''Grand Theft Auto III'':'''&lt;br /&gt;
[[Image:GTA3boxcover.jpg|thumb|right|300px|''Grand Theft Auto III'' (2001)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
''Note: Plot Spoilers in this article.''&lt;br /&gt;
&lt;br /&gt;
== Colt M1911A1 ==&lt;br /&gt;
&lt;br /&gt;
The first firearm Claude uses is the [[M1911 pistol series#M1911A1|Colt M1911A1]]. It is used by the Liberty City Police Department and every gang in the city. The notable exception being the Diablos in the beginning of the game, they only carry bats until Claude betrays them for King Courtney's Yardie Posse. It is erroneously referred to as a &amp;quot;nine&amp;quot; by Luigi Gotterelli ([[Joe Pantoliano]]), Joey Leone ([[Michael Rapaport]]), and even the clerk at AmmuNation. It has a twelve round magazine capacity. It is first seen when Catalina shoots Claude in the opening bank robbery, then is later given to Claude in either ''Pump-Action Pimp'' or ''Farewell 'Chunky' Lee Chong'', depending on which mission the player chooses first, and becomes available for purchase at the Portland AmmuNation afterwards.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911A1USAF.jpg|thumb|350px|none|Colt M1911A1]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Pistol 3.png|thumb|400px|none|Colt M1911A1]]&lt;br /&gt;
&lt;br /&gt;
[[Image:GTA3-M1911.JPG|thumb|400px|none|Colt M1911A1]]&lt;br /&gt;
&lt;br /&gt;
== IMI Micro Uzi ==&lt;br /&gt;
&lt;br /&gt;
The [[Uzi#Micro Uzi|IMI Micro Uzi]], with the folding stock removed, is carried by the LCPD SWAT team, the Yakuza, the Colombians, and the Southside Hoods. The Leones and the Triads go bananas on each other with Micro Uzis during ''Triads And Tribulations''. Claude uses it to perform drive-by shootings. It is first seen being used by Pump Action Pimp's Diablo bodyguard and is available for purchase at the Portland AmmuNation after ''Cipriani's Chauffeur'', and later at the Staunton Island AmmuNation.&lt;br /&gt;
&lt;br /&gt;
[[Image:MicroUziPistol.jpg‎|thumb|none|275px|Micro Uzi with 20 round magazine.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Uzi 3.png|thumb|none|400px|Micro Uzi]]&lt;br /&gt;
&lt;br /&gt;
[[Image:GTA3-Uzi.JPG|thumb|400px|none|Micro Uzi]]&lt;br /&gt;
&lt;br /&gt;
== Remington 870 Folding Stock ==&lt;br /&gt;
&lt;br /&gt;
The shotgun in the game is a [[Remington 870 Shotgun#Remington 870 Folding Stock|Remington 870 Folding Stock]]. It has a slow rate of fire, but is very powerful at close range. It is used by the Leone mafiosi (after Claude assassinates Salvatore Leone ([[Frank Vincent]]), the clerk at AmmuNation, Curly Bob in ''Cutting The Grass'', and the guy (Carl) who kills Marty Chonks at the end of ''Her Lover''. They can be found with five rounds of ammunition inside of the LCPD police cars, or can be purchased from Phil Cassidy. It first appears in the hands of Claude during the opening bank robbery, then later in the hands of the Pump-Action Pimp.&lt;br /&gt;
&lt;br /&gt;
[[Image:Black870folder.jpg|thumb|none|400px|Remington 870 Police Magnum with stock folded - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shotgun 3.png|thumb|none|400px|Remington 870 Police Magnum with stock folded]]&lt;br /&gt;
&lt;br /&gt;
[[Image:GTA3-Shotgun.JPG|thumb|none|400px|Remington 870 Police Magnum with stock folded]]&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
&lt;br /&gt;
Referred to as an AK-47, it more closely resembles a Romanian version, the [[AK-47|WASR-2]]. (Note the black pistol grip, and the slightly curved, thinner, solid black magazine.) It is used by the Colombians and, strangely, the FBI. It can be purchased at the AmmuNation on Staunton Island. It is first seen in ''Bomb Da Base'', being used by the carteleros guarding the freighter.&lt;br /&gt;
&lt;br /&gt;
[[Image:WASR2.jpg|thumb|400px|none|Romanian WASR-2 AK clone.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Ak47 3.png|thumb|400px|none|AK-47 in GTA III]]&lt;br /&gt;
&lt;br /&gt;
[[Image:GTA3-AK47.JPG|thumb|400px|none|AK-47 in GTA III]]&lt;br /&gt;
&lt;br /&gt;
==M16==&lt;br /&gt;
Referred to as an M16, it more closely resembles the similar [[Armalite AR-10|Armalite AR10]]. (Note the design of the forearm, the shape and thickness of the barrel, the lack of a forward assist, and the relative thickness of the magazine.) It can be manually aimed. It has a 60 round magazine and a ridiculously high rate of fire. It is carried by Phil Cassidy, the Colombians, and the National Guard. Making its first appearance when the Colombians ambush the prisonbound police convoy to kidnap the Oriental Gentleman, it first appears in actual gameplay during ''Under Surveillance'' in the hands of the Leones' vengeful hit squad. It can be purchased from Phil Cassidy after rescuing him from the Colombians.&lt;br /&gt;
&lt;br /&gt;
[[Image:AR-10BattleRifles.jpg‎|thumb|none|400px|Note the similarity to the top rifle.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:M16 3.png|thumb|none|400px|The &amp;quot;M16&amp;quot; from Grand Theft Auto 3.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:GTA3-M16.JPG|thumb|none|400px|The &amp;quot;M16&amp;quot; from Grand Theft Auto 3.]]&lt;br /&gt;
&lt;br /&gt;
== Remington 700 ==&lt;br /&gt;
&lt;br /&gt;
The [[Remington 700]] must be manually aimed to be fired. It is first used by Claude to cover 8 Ball while he rigs the cartel's freighter for scuttling during ''Bomb Da Base''. It can be purchased from the AmmuNation on Staunton Island.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington 700 BDL.jpg|thumb|none|400px|Remington 700 .308 Winchester]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sniper rifle.gif|thumb|none|400px|Remington 700]]&lt;br /&gt;
&lt;br /&gt;
== M72 LAW ==&lt;br /&gt;
&lt;br /&gt;
The [[M72 LAW]] must be manually aimed. Claude holds it backwards and uses the endcap as a grip. He uses one to shoot down Catalina's helicopter in the final mission in the game, ''The Exchange''. It is available for purchase from Phil Cassidy after Claude rescues him from the Colombians.&lt;br /&gt;
&lt;br /&gt;
[[Image:M72lawopen.jpg|thumb|none|400px|M72A2 LAW 66mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rl 3.png|thumb|none|400px|M72 LAW]]&lt;br /&gt;
&lt;br /&gt;
[[Image:GTA3-Rocket.JPG|thumb|none|400px|M72 LAW]]&lt;br /&gt;
&lt;br /&gt;
== Flamethrower ==&lt;br /&gt;
A flamethrower appears in the game, and can set anything flammable on fire. It can be purchased from a garage in Shoreside Vale. Claude uses it to stir fry some triads in ''Trial By Fire.''&lt;br /&gt;
&lt;br /&gt;
[[Image:Flame 3.png|thumb|400px|none|Flamethrower]]&lt;br /&gt;
&lt;br /&gt;
[[Image:GTA3-Flame.JPG|thumb|400px|none|Flamethrower]]&lt;br /&gt;
&lt;br /&gt;
== M67 Grenade ==&lt;br /&gt;
The standard hand grenade in the game is the [[M67_hand_grenade|M67]] HE-Frag. First gifted to Claude by Toni Cipriani ([[Michael Madsen]]) in ''Taking Out The Laundry''. They are available for purchase at the Staunton Island AmmuNation.&lt;br /&gt;
[[Image:Baseball.jpg|thumb|175px|none|M67 fragmentation grenade]]&lt;br /&gt;
&lt;br /&gt;
[http://thepiratebay.org/torrent/5858630/Grand_Theft_Auto_III__V1.1__Full-Game____blaze69_ Download]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Crime]]&lt;/div&gt;</summary>
		<author><name>Arsonist</name></author>
	</entry>
</feed>