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	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=AnthonyB</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
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	<link rel="alternate" type="text/html" href="https://www.buildlogs.org/wiki/Special:Contributions/AnthonyB"/>
	<updated>2026-05-31T16:00:25Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Moonraker&amp;diff=537148</id>
		<title>Talk:Moonraker</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Moonraker&amp;diff=537148"/>
		<updated>2012-03-24T22:52:31Z</updated>

		<summary type="html">&lt;p&gt;AnthonyB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;That bolt action rifle kinda looks like a Parker-Hale M82, can anyone confirm that? -&lt;br /&gt;
[[User:Deafmatch|Deafmatch]] 14:14, 19 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
The bolt handle looks a bit too far forward for that. Possibly a Mannlicher-Schonauer sporter? IKD&lt;br /&gt;
&lt;br /&gt;
Yeah, you're absolutely correct, that has to be it, I'm fixing it -&lt;br /&gt;
[[User:Deafmatch|Deafmatch]] 16:12, 20 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Useless bit of trivia, but Drax's laser pistols were made from auto timing lights.  David.&lt;br /&gt;
&lt;br /&gt;
The 'rubber batons' are actually meant to be electroshock 'stun' batons - watch how they are used (&amp;amp; listen to the accompanying sound effect). Page altered appropriately. AnthonyB 24/03/12&lt;/div&gt;</summary>
		<author><name>AnthonyB</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Moonraker&amp;diff=537144</id>
		<title>Moonraker</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Moonraker&amp;diff=537144"/>
		<updated>2012-03-24T22:46:21Z</updated>

		<summary type="html">&lt;p&gt;AnthonyB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons appear in the film ''Moonraker'':'''&lt;br /&gt;
[[Image:51C7QTQJ6YL SS500 .jpg|thumb|right|350px|''Moonraker'' (1979)]]&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Model 38 Bodyguard ==&lt;br /&gt;
At the start of the film, the Hostess of the Private Jet, ([[Leila Shenna]]), that Bond is with aboard a plane pulls a [[Smith &amp;amp; Wesson Model 36 / 38#Smith &amp;amp; Wesson Model 38/49|Smith &amp;amp; Wesson Model 38 Bodyguard]] revolver on him, handing it off to the pilot ([[Jean-Pierre Castaldi]]) entering the cabin from the cockpit. The pilot ([[Jean-Pierre Castaldi]]) then uses it to shoot out the controls before he and the Hostess ([[Leila Shenna]]) bail out, planning to leave Bond to crash in the out-of-control aircraft.&lt;br /&gt;
[[Image:SWBodyguard.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 38 Bodyguard .38 Special]]&lt;br /&gt;
[[Image:Mrk-sw38a.jpg|thumb|none|500px|The Hostess of the Private Jet, ([[Leila Shenna]]), pulls her S&amp;amp;W Bodyguard on Bond.]]&lt;br /&gt;
[[Image:Mrk-sw38b.jpg|thumb|none|500px|The pilot, ([[Jean-Pierre Castaldi]]), takes her revolver and shoots out the controls.]]&lt;br /&gt;
&lt;br /&gt;
==Walther PPK==&lt;br /&gt;
&lt;br /&gt;
In some publicity material for the film (such as the box art above), Bond can be seen with his iconic [[Walther PP Pistol Series#Walther PPK|Walther PPK]], though interestingly does not carry one in the film.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-PPK.jpg|thumb|none|300px|Walther PPK .380 ACP]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
== Holland &amp;amp; Holland Royal ==&lt;br /&gt;
While visiting the Drax residence in California, James Bond ([[Roger Moore]]) engages in pheasant hunting with Hugo Drax ([[Michael Lonsdale]]), both men using [[12 Gauge Double Barreled Shotgun#Side by Side Shotgun|Holland &amp;amp; Holland Royal double-barreled shotguns]]. Bond nonchalantly uses his to take out a sniper hiding in a nearby tree.&lt;br /&gt;
[[Image:Savage-Stevens-311-Shotgun.jpg|thumb|none|450px|Savage/Stevens 311A Shotgun 12 Gauge]]&lt;br /&gt;
[[Image:Mrk-shotgun1.jpg|thumb|none|500px|Drax prepares to fire his shotgun.]]&lt;br /&gt;
[[Image:Mrk-shotgun2.jpg|thumb|none|500px|Bond switches his aim from the pheasants to the sniper. This is the only notable time during the film when Bond actually uses a standard firearm.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
== Steyr Mannlicher-Schönauer Sporter ==&lt;br /&gt;
The assassin whom Drax sends into a tree to kill Bond while pheasant hunting uses a [[Steyr Mannlicher-Schoenauer]] Sporter with scope.&lt;br /&gt;
[[Image:MSSporter1.jpg|thumb|none|500px|The Mannlicher-Schoenauer Sporter with Scope.]]&lt;br /&gt;
[[Image:Mrk-rifle1.jpg|thumb|none|500px|The assassin prepares to climb the tree.]]&lt;br /&gt;
[[Image:Mrk-rifle2.jpg|thumb|none|500px|The assassin takes his position in the tree.]]&lt;br /&gt;
[[Image:Mrk-rifle3.jpg|thumb|none|500px|The assassin aims at Bond.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
== MP40==&lt;br /&gt;
In Venice, the gangsters chasing Bond through the canals use [[MP40]] submachine guns. When Bond escapes overland on his gondola, one of the thugs drops his MP40 into the water just before he himself falls in.&lt;br /&gt;
[[Image:MP40.jpg|thumb|none|400px|MP40 9mm]]&lt;br /&gt;
[[Image:Mrk-mp1.jpg|thumb|none|500px|One of Drax's thugs fires at Bond from his funeral boat.]]&lt;br /&gt;
[[Image:Mrk-mp2.jpg|thumb|none|500px|Another gangster with his MP40.]]&lt;br /&gt;
[[Image:Mrk-mp3.jpg|thumb|none|500px|The gangster aims his MP40 as they search for Bond's gondola.]]&lt;br /&gt;
&lt;br /&gt;
== MAC-10 ==&lt;br /&gt;
During the speedboat chase in Brazil, Jaws ([[Richard Kiel]]) and one of his henchmen carry [[MAC-10#MAC-10|MAC-10]]s. Jaws' MAC-10 has an elongated barrel.&lt;br /&gt;
[[Image:Ingram MAC 10.jpg|thumb|400px|none|MAC 10 .45 ACP with extended barrel]]&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|400px|none|MAC-10 .45 ACP]]&lt;br /&gt;
[[Image:Mrk-mac1.jpg|thumb|none|500px|Jaws leads his men with his MAC-10.]]&lt;br /&gt;
[[Image:Mrk-mac2.jpg|thumb|none|500px|Jaws fires his MAC-10 at Bond. (It is not advised to hold the barrel of an automatic weapon when firing.)]]&lt;br /&gt;
&lt;br /&gt;
== Sterling SMG ==&lt;br /&gt;
A guard at the Moonraker launch base can be seen with a [[Sterling SMG]]. &lt;br /&gt;
[[Image:SterlingSMG.jpg|thumb|none|450px|Sterling Mk. IV Submachine Gun - 9x19mm]]&lt;br /&gt;
[[File:Moonrakersterling.jpg|thumb|none|450px|The guard in the Mini Moke wields a Sterling.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
== M16A1 Rifle ==&lt;br /&gt;
Drax's guards at the Moonraker launch base in Brazil carry [[M16 rifle series#M16A1|M16A1 rifles]] with 20-round magazines. A Marine can also briefly be seen with one at a U.S. base.&lt;br /&gt;
[[Image:M16A1.jpg|thumb|none|450px|M16A1 5.56x45mm]]&lt;br /&gt;
[[Image:Mrk-m16a.jpg|thumb|none|500px|Two of Drax's guards with M16A1s.]]&lt;br /&gt;
&lt;br /&gt;
=Others=&lt;br /&gt;
&lt;br /&gt;
==Moonraker Laser==&lt;br /&gt;
The Moonraker Laser is a custom prop weapon designed for the film. It appears to be a plastic and resin mock up built out of the plastic toy ** [[Uzi#Uzi|IMI Uzi]] submachine gun that was commonly available at the time, with some fancy modifications on it. The crew of Drax's space station are also armed with smaller laser pistols (which seem to resemble hairdryers...). It later made an appearance in the video game adaptation of ''[[Goldeneye]]''. Another item Drax' guards are armed with are stun batons.&lt;br /&gt;
[[Image:Moonraker.jpg|thumb|none|400px|Publicity still of James Bond and Holly Goodhead ([[Lois Chiles]]) with Moonraker lasers]]&lt;br /&gt;
&lt;br /&gt;
==Appearances In Other Films== &lt;br /&gt;
&lt;br /&gt;
''** The toy Uzi used as the basis for the Moonraker Laser was also used in quite a few Sci-fi &amp;amp; 'action' B movies during the late 1970s and early 1980s.  ''&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:James Bond]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Espionage]]&lt;br /&gt;
[[Category:British Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>AnthonyB</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Mafia_II&amp;diff=462934</id>
		<title>Talk:Mafia II</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Mafia_II&amp;diff=462934"/>
		<updated>2011-09-26T15:55:46Z</updated>

		<summary type="html">&lt;p&gt;AnthonyB: /* C96 Broomhandle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==.38 Special==&lt;br /&gt;
It's a Colt Detective Special Nickel 3rd Gen model - [[User:SmithandWesson36|SmthandWesson36]]&lt;br /&gt;
&lt;br /&gt;
I doubt that its a Taurus. I don't even think they were around back then? The picture in the Demo isn't very detailed but it looks like a Colt/S&amp;amp;W and maybe even a Ruger blend... Since its a 5 shot I would have to say it would be a Smith J-frame. Perhaps a S&amp;amp;W Chiefs Special (I'm not sure the year this game takes place) ---Furious Oyster&lt;br /&gt;
&lt;br /&gt;
The revolver is a six shot gun in-game. [[User:BeardedHoplite|BeardedHoplite]] 19:47, 11 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Well it's not exactly the most accurate game out there. Look at how everyone uses a weaver stance when shooting. That wasn't common till the late 70s/early 80s.&lt;br /&gt;
&lt;br /&gt;
Well, maybe that's the stance they all felt comfortable shooting with. Just because it wasn't common hardly means it DIDN'T EXIST! Remember, Vito has a military background, he could have started shooting that way and the rest of the guys picked up on it. Use your head! [[Special:Contributions/173.62.58.210|173.62.58.210]] 19:19, 15 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
According to the Mafia wiki site, they said it is a S&amp;amp;W Model 12.&lt;br /&gt;
&lt;br /&gt;
Judging by the cylinder release it is definitely NOT Colt.&lt;br /&gt;
&lt;br /&gt;
Where do you see the cylinder release on the revolver?&lt;br /&gt;
&lt;br /&gt;
In the demo, here's a screenshot I made: http://img810.imageshack.us/f/mafia22010082116541241.jpg/&lt;br /&gt;
&lt;br /&gt;
== Smith And Wesson Model 19 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Dirty Harry2.jpg‎|thumb|350px|none|]]&lt;br /&gt;
This does not look like a Model 19 to me. --[[User:Milkovich|Milkovich]] 23:49, 13 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It's possibly a Model 27/28.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
in-game it's called a Magnum and takes .357 rounds, so it probably is a model 27 from the previous game [[User:jackbel|jackbel]]&lt;br /&gt;
&lt;br /&gt;
== C96 Broomhandle ==&lt;br /&gt;
using a weapon unlock cheat on the demo you can get the Broomhandle Mauser as a handgun as well so im 100% sure its in the full game.[[User:Dutch Oven|Dutch Oven]] 04:26, 14 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
you can buy it at Harry's gun shop in Riverside [[User:jackbel|jackbel]]&lt;br /&gt;
&lt;br /&gt;
The main page is possibly incorrect in saying it is wrong to show the C96 with a removable box magazine - In 1931-32 Mauser engineers developed two latest versions of the C-96 - models 711 and 712. The main difference of these models was the adoption of the removable box magazines for 10 or 20 rounds (source http://world.guns.ru/handguns/hg/de/mauser-c-96-e.html) AnthonyB 26/9/11&lt;br /&gt;
&lt;br /&gt;
== 32 round 1911 magazine? ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;From the gameplay I saw, it shows Joe giving himself and Vito a Colt M1911A1 but with a 32 round magazine.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I have never heard of a 32 round magazine for the M1911 series... and those mags in the pics don't look nearly that large, the look like a 8-10 round mag. What gives with that description on the page? For that matter, why is the Thompson's mag listed as a &amp;quot;30-round drum&amp;quot;? Correct me if I'm wrong but I believe 30-round magazines for the Thompson is a stick.&lt;br /&gt;
&lt;br /&gt;
In the DEMO the 1911 has a standard 7 round magazine.. I'm assuming there are 2 in-game versions of the 1911. The first with a 7 round mag and the second with an extended mag. There seems to be 2 versions of the Thompson so i don't see how there cant be 2 different 1911's.&lt;br /&gt;
&lt;br /&gt;
It may be a machine pistol based off Dillengers 1911 machine pistol in .38 Super.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:23, 23 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Okey just played a bit of the game. So major SPOILER ALERT!! During the hotel job, Joe hands Vito the custom made 1911. According to Joe there's only two in the world and they have them. It has a 23 round magazine. It's a shame i can't screenprint on this computer, just goes all black. It's a ordinary stainless silver 1911 with a little longer magazine. &lt;br /&gt;
A little update, if you visit Guiseppies he has 3 of these custom 1911 on his shelf for a mere 270$. Weird since there should only be two in the world according to Joe. :)&lt;br /&gt;
:: Well then someone who made the game didn't do much research, as the magazines shown in the screencaps are nowhere near big enough to hold 23 rounds. Even if it was a custom 1911 chambered in .38 they'd have to be double-stacked, even then I doubt the mag is big enough. I don't recall there being any 1911 variants designed to accommodate a double stack mag that far back. Even Dillinger's custom .38 machine pistol had a much longer mag than that.&lt;br /&gt;
:::Dillengers Machine Pistol looked like it had two 9 round rounds made into one. $270 back then was really expensive, well over a few thousand in todays dollars. There is this pesky thing called inflation you know.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 20:18, 16 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
In the PS3 version, the special 1911 has a 23 round clip.--[[User:Gunner5|Gunner5]] 3:42, 7 september 2011 (UTC)&lt;br /&gt;
:MAGAZINE. - [[User:Mr. Wolf|Mr. Wolf]] 18:22, 7 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==1911a1==&lt;br /&gt;
&lt;br /&gt;
i think the 1911 in the gun shop looks more like a 1911a1 than just a 1911, it has the 1911a1 checkerd grips and also the cut outs in the frame right behind the trigger which the 1911 doesnt have, also the colour is more grey, like the 1911a1&lt;br /&gt;
&lt;br /&gt;
thanks for the great page&lt;br /&gt;
&lt;br /&gt;
==anachronisms and questions==&lt;br /&gt;
SPOILER ALERT!&lt;br /&gt;
One thing that's been bugging me is that the game begins in 1945 and the Remington 870 shotgun appears during that time period, Isn't that an anachronism? Though the model could be mistaken for a Winchester 1912. Another thing that bugs me is that during that 1945 segment, they use an MG42 that they get from the guy with the eye patch. I wanna know how they managed to acquire a German weapon during the war.&lt;br /&gt;
&lt;br /&gt;
Hughjefender&lt;br /&gt;
&lt;br /&gt;
The first bit is an anachronism. However, the MG-42 is easier to explain, as they probably just brought it back with them. Vito was a war veteran, so there can assumed to be other veterans like him in the mob who may have smuggled the gun back using their criminal connections. Lugers were often brought back by US soldiers as trophies of war, so the MG-42 isn't as big of a stretch. -- K [[Special:Contributions/98.118.59.151|98.118.59.151]] 21:23, 26 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Couldn't the same thing be said about the Garands? And I'd imagine getting ammo for MG42 and the Kar98 (Didn't they share ammo?) would be a bit more difficult [[User:BeardedHoplite|BeardedHoplite]] 17:16, 29 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Not really, 8mm Mauser ammo was a common hunting cartridge back then. Hughjefender.&lt;br /&gt;
&lt;br /&gt;
== Mauser C96 ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I just went into Harry's and bought the Mauser C96 and I noticed that it takes .45 ACP ammo. Wouldn't that make it a Shansi Type 17?&lt;br /&gt;
[[User:ShootingLiberal|ShootingLiberal]] 22:29, 28 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Could be, but Shansi has the integral magazine slightly longer, protruding from the bottom. --[[User:AlPachinko|AlPachinko]] 22:45, 28 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Only if it looks like a Shansi Type 17.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 02:12, 29 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Is it really that special ? ==&lt;br /&gt;
&lt;br /&gt;
Regarding the custom 1911 that Joe gives you at the beggining of Rooms Service. Is the increased magazine capacity such a big improvement ? I do realise 23 rounds are a lot compared to the standard 7+1 configuration but he treats the whole thing like the handguns have been converted to fire full auto or smth. Don't get me wrong I'm not trying to trash anyone's work, but I had the impression that features such as maga capacity increase could be implemented rather fast, provided you had the right tech and knowledge.&lt;br /&gt;
&lt;br /&gt;
From what I remember, it only shoots semi-auto. So it's more of just a high capacity pistol. I wished it was full auto [[User:Excalibur01|Excalibur01]] 07:20, 5 March 2011 (MSK)&lt;br /&gt;
&lt;br /&gt;
== Dissapointed there was no double-barreled shotgun. ==&lt;br /&gt;
&lt;br /&gt;
I'm sort of bewildered the developers didn't include some sort of Lupara or general side by side shotgun. That's usually a trademark in Sicilian mobster stories. It would've made a good option to the pump action shotgun. A missed opportunity if you ask me. - EastClintwood89&lt;br /&gt;
:I agree. :/ - [[User:Mr. Wolf|Mr. Wolf]] 19:49, 5 May 2011 (CDT)&lt;br /&gt;
:Me too :'( --[[User:Taurus96|Taurus96]] 12:33, 21 May 2011 (CDT)&lt;/div&gt;</summary>
		<author><name>AnthonyB</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Mafia:_The_City_of_Lost_Heaven&amp;diff=462930</id>
		<title>Talk:Mafia: The City of Lost Heaven</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Mafia:_The_City_of_Lost_Heaven&amp;diff=462930"/>
		<updated>2011-09-26T15:45:59Z</updated>

		<summary type="html">&lt;p&gt;AnthonyB: Created page with &amp;quot;Realism:  One of the things I liked about this game was it's attempt to be (for a computer game) quite realistic. You could only carry a limited number of big weapons and most im...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Realism:&lt;br /&gt;
&lt;br /&gt;
One of the things I liked about this game was it's attempt to be (for a computer game) quite realistic. You could only carry a limited number of big weapons and most importantly the reloading was realistic, for example if you fire only a portion of the ammo from your handgun or Thompson then reload, any remaining rounds are lost in the discarded magazine (or in the case of revolvers ejected by the ejection lever).&lt;br /&gt;
&lt;br /&gt;
With ammunition capacities limited also as an attempt at realism this meant you had to take care in your tactics - do you use up each magazine/clip/chamber before reloading risking being caught empty mid fire-fight, or reload after every encounter so you have the full load at hand for the next fire-fight but risk running out of ammunition far sooner....&lt;br /&gt;
&lt;br /&gt;
Weapons that could be topped up without loss (shotgun &amp;amp; rifles) were obviously not affected and this could impact what you selected for a mission.&lt;br /&gt;
&lt;br /&gt;
Sadly in Mafia 2 this was dumped in favour of being able to carry 4 hand guns and 7 long arms at the same time, plus ammo, and you never lost a round when reloading after only part using up a mag....&lt;br /&gt;
&lt;br /&gt;
Bring back the realism!&lt;br /&gt;
&lt;br /&gt;
AnthonyB 26/9/11&lt;/div&gt;</summary>
		<author><name>AnthonyB</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:The_Inglorious_Bastards&amp;diff=462901</id>
		<title>Talk:The Inglorious Bastards</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:The_Inglorious_Bastards&amp;diff=462901"/>
		<updated>2011-09-26T13:19:00Z</updated>

		<summary type="html">&lt;p&gt;AnthonyB: /* Imitation weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Imitation weapons==&lt;br /&gt;
According to [[Fred Williamson]], the film was banned from using real weapons and used mock weapons shooting sparks http://www.slasherama.com/features/fred.HTML [[User:Foofbun|Foofbun]] 04:40, 20 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Not quite true - the ban only came into force during the later half of filming - I posted this in IMDB:&lt;br /&gt;
&amp;quot;In the interview with Quentin Tarantino for an 'extra' in the 2008 re-release of the film on DVD Enzo G. Castellari points out that several scenes had to be re-scripted and/or shot differently as during filming the Italian Government, in response to increasing activity by the terrorist Red Brigade, drafted a law prohibiting the holding of weapons (even blank firing 'prop' weapons) in case they fell into Red Brigade hands.The castle rescue scenes originally featured a massive shoot out, but were rewritten into the covert attack and escape featured, using knives, catapults and crossbows instead of firearms.The scene where Bo Svenson's character shoots the guards in the train lab was shot differently with a single squib at the end of the (fake) MP40 in the long shot, followed by a zoom into Bo's face with the sound of gunfire dubbed. Enzo G. Castellari threw spent rounds into shot to maintain the illusion of the weapon firing with the set electrician waving his hand in front of a lamp to simulate muzzle flash.&amp;quot; AnthonyB 26/09/11&lt;/div&gt;</summary>
		<author><name>AnthonyB</name></author>
	</entry>
</feed>