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	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Amendola90</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
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	<updated>2026-04-05T18:49:23Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>https://www.buildlogs.org/index.php?title=Mafia_II&amp;diff=511362</id>
		<title>Mafia II</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Mafia_II&amp;diff=511362"/>
		<updated>2012-01-21T13:27:58Z</updated>

		<summary type="html">&lt;p&gt;Amendola90: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Gun 1920x1200 - Copy.jpg|thumb|right|300px|''Mafia II'' (2010)]]&lt;br /&gt;
&lt;br /&gt;
''Mafia II'' is an open-world action-adventure video game, the sequel of ''[[Mafia: The City of Lost Heaven]]''. It was developed by 2K Czech and published by 2K Games in 2010 for the PC, Xbox 360 and PlayStation 3.&lt;br /&gt;
&lt;br /&gt;
'''The following firearms make an appearance in the video game ''Mafia II'':'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
== Colt M1911A1 ==&lt;br /&gt;
The [[Colt M1911A1]] is the standard pistol throughout the game. This weapon is seen being used by Vito, Joe and Henry in the game. The M1911A1 is Vito's favorite gun.&amp;lt;br&amp;gt;&lt;br /&gt;
In Chapter 10 Joe and Vito use a special custom version with a 23 round magazine. Joe tells Vito not to lose it because there are only two in the world, yet it can be bought at Giuseppe's. This version also appears to be nickel-plated. Appears as &amp;quot;1911 Semi&amp;quot; in game.&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|Colt M1911A1 - .45 ACP]]&lt;br /&gt;
[[Image:689394046.jpg|thumb|500px|none|The M1911A1 in the gun shop.]]&lt;br /&gt;
[[Image:M1911mafia2v2.jpg|thumb|500px|none|Vito holding the M1911A1.]]&lt;br /&gt;
[[Image:M1911mafia2.jpg|thumb|500px|none|Vito aims the M1911A1.]]&lt;br /&gt;
[[Image:Mafia colt 32.jpg|thumb|500px|none|Joe loading the extended magazine into his M1911A1. Notice the trigger discipline, which is nigh unheard of in video games.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Detective Special ==&lt;br /&gt;
The [[Colt Detective Special]] is modeled after the 3rd gen model and appears as the &amp;quot;.38 Revolver&amp;quot;. Main sidearm of the Empire City Police Department.&lt;br /&gt;
[[Image:Colt-Detective-Special-Final-Gen.jpg|thumb|none|320px|Colt Detective Special Nickel 3rd Gen - .38 Special]]&lt;br /&gt;
[[Image:Mafia-ii colt.jpg|thumb|none|500px|Officers arrest Vito with their Colt Detective Specials drawn.]]&lt;br /&gt;
[[Image:Mafiacds.jpg|thumb|none|500px|The fat man's Colt.]]&lt;br /&gt;
&lt;br /&gt;
== Mauser C96 ==&lt;br /&gt;
The [[Mauser C96]] can be seen being used by an Italian soldier in the training mission. Can be bought at Harry's gun shop. It incorrectly uses .45 ACP rounds (only the Chinese Shansi Type 17 variant uses .45 ACP rounds) and is shown to be reloaded by inserting a vertical box magazine into the weapons magazine from the underside of the magazine housing. Some early Mauser C96 prototypes had a box magazine feature but they were rejected. &lt;br /&gt;
[[Image:C96Pistol.jpg|thumb|none|400px|Pre-War dated Mauser C96 &amp;quot;Broomhandle&amp;quot; Commercial Version - 7.63x25mm Mauser]]&lt;br /&gt;
[[Image:C96mafia2.jpg|thumb|none|500px|The C96 in the game.]]&lt;br /&gt;
[[Image:C96mafia2zoom.jpg|thumb|none|500px|Vito aims the C96.]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Model 27 ==&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 27]] appears as the &amp;quot;Magnum&amp;quot; and takes .357 rounds. Oddly it's modeled with a full-length lug under the barrel. &lt;br /&gt;
[[Image:S&amp;amp;WModel28.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 27 - .357 Magnum]]&lt;br /&gt;
[[Image:Dirty Harry2.jpg‎|thumb|500px|none|Vito with the &amp;quot;Revolver&amp;quot;.]]&lt;br /&gt;
[[Image:Smithawasonmafia2.jpg‎|thumb|500px|none|Vito aims the Model 27.]]&lt;br /&gt;
[[Image:MafiaIImagnum.jpg|thumb|none|500px|Vito fires his Model 27.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
== Thompson M1A1 ==&lt;br /&gt;
The preferred submachine gun of the police officers in the game is the [[Thompson Submachine Gun#M1A1 Thompson|Thompson M1A1]]. It is commonly seen with a 30-round box magazine. The fact that the Empire Police use this weapon during the 1940s section of the game is highly unlikely as this weapon was being issued to US troops fighting overseas. &lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|500px|M1A1 Thompson with 30-round magazine - .45 ACP]]&lt;br /&gt;
[[Image:Mafia-ii-m1a1.jpg|thumb|none|500px|Vito firing an M1A1.]]&lt;br /&gt;
[[Image:Mafia-ii-m1a12.jpg|thumb|none|500px|Vito firing an M1A1 while Joe fires an M1928.]]&lt;br /&gt;
&lt;br /&gt;
== Thompson M1928 ==&lt;br /&gt;
The [[Thompson Submachine Gun#M1928/M1928A1 Thompson|Thompson M1928]] is the main submachine gun of the gangsters. The Thompson M1928 is seen with a 50-round drum magazine. When Henry is shot in the leg, Joe uses a Thompson M1928 to kill the man with Vito. The M1928 Thompson in game is modeled with an M1/M1A1 Thompson stock and is incorrectly shown firing from a closed bolt.&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|500px|M1928 &amp;quot;Tommy Gun&amp;quot; - .45 ACP with 50-round drum magazine, made famous through countless classic gangster movies]]&lt;br /&gt;
[[Image:Thompson1928mafia2.jpg|thumb|none|500px|Vito with an M1928 &amp;quot;Tommy Gun&amp;quot;.]]&lt;br /&gt;
[[Image:Thompson1928mafia2v2.jpg|thumb|none|500px|Vito aims his M1928.]]&lt;br /&gt;
&lt;br /&gt;
== Beretta Model 38A ==&lt;br /&gt;
The [[Beretta Model 38|Beretta Model 38A]] is used by Italian soldiers in the training mission, and can be later bought at Harry's gun shop later in the game. Called &amp;quot;.38 SMG&amp;quot; in the game. It is also the only SMG to be to fired from the shoulder.&lt;br /&gt;
[[Image:Beretta Model 38A.jpg|thumb|none|500px|Beretta Model 38A - 9x19mm]]&lt;br /&gt;
[[Image:Beretamafia2.jpg|thumb|none|500px|Beretta Model 38A as seen in the game.]]&lt;br /&gt;
[[Image:Beretamafia2v2.jpg|500px|thumb|none|Vito aims his Beretta Model 38.]]&lt;br /&gt;
&lt;br /&gt;
== MP40 == &lt;br /&gt;
The [[MP40]] is often used by enemy gangsters, and is more common than the Grease Gun. It has a surprisingly slow rate of fire and can be bought at Harry's. Bar owners on one side of town will use the MP40 if the player pulls a weapon in their bar.&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|500px|MP40 - 9x19mm]]&lt;br /&gt;
[[Image:Mp40mafia2.jpg|thumb|none|500px|The MP40 in Vito's hands.]]&lt;br /&gt;
[[Image:Mp40mafia2v2.jpg|thumb|none|500px|Vito firing the MP40.]]&lt;br /&gt;
&lt;br /&gt;
== M3 Grease Gun ==&lt;br /&gt;
The [[M3 Grease Gun]] is sometimes used by enemy gangsters but mostly by, fittingly, the Greaser gang. Can also be bought at Harry's gun shop.&lt;br /&gt;
[[Image:M3_Grease.jpg|thumb|none|500px|M3 &amp;quot;Grease Gun&amp;quot; - .45 ACP]]&lt;br /&gt;
[[Image:Mafia GG.jpg|thumb|none|500px|Vito with the M3 &amp;quot;Grease Gun&amp;quot;.]]&lt;br /&gt;
[[Image:Greasegunmafia2.jpg|thumb|none|500px|The M3 Grease Gun in Vito's hands.]]&lt;br /&gt;
[[Image:Greasegunmafia2v2.jpg|thumb|none|500px|Vito aims the &amp;quot;Grease Gun&amp;quot;.]]&lt;br /&gt;
[[Image:MII_Grease_Gun.jpg|500px|thumb|none|Vito fires his Grease Gun.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
Used by Vito during the training mission. Although the [[M1 Garand]] is an army rifle, it can be bought at civilian gun shops. The M1 Garand is also show to be carried by Prison Guards during the 1940s, this is also unlikely as it was being used overseas by US troops. Male burger restaurant owners will pull out an M1 Garand if Vito pulls out a firearm in their store.&lt;br /&gt;
[[Image:M1_Garand.jpg|thumb|none|550px|M1 Garand semiautomatic Rifle with leather M1907 sling - .30-06 Springfield]]&lt;br /&gt;
[[Image:M1garandmafia2.jpg|thumb|none|500px|Vito with the M1 Garand.]]&lt;br /&gt;
[[Image:M1garandmafia2v2.jpg|thumb|none|500px|Vito aiming the M1 Garand.]]&lt;br /&gt;
&lt;br /&gt;
== Karabiner 98k ==&lt;br /&gt;
The [[Karabiner 98k]] is used during the training mission, but can also be bought at Harry's gun shop.&lt;br /&gt;
[[Image:Karabiner-98K.jpg|thumb|none|550px|Karabiner 98k - German manufacture 1937 date - 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Mkar.jpg|thumb|none|500px|The barrel of Vito's Karabiner 98k and a very unlucky gun store owner.]]&lt;br /&gt;
[[Image:Kar96mafia2.jpg|thumb|none|500px|Vito with the Kar98k.]]&lt;br /&gt;
[[Image:Kar96mafia2v2.jpg|thumb|none|500px|Vito aims the Kar98k.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
== MG42 ==&lt;br /&gt;
An [[MG42]] machine gun is used by Vito in Mission 4 &amp;quot;The Buzzsaw&amp;quot;, where he uses it to ambush a convoy of gangsters. Can also be used in the training mission.&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|550px|MG42 Light Machine Gun - 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:09 x (2).jpg|thumb|none|500px|Vito holding the MG42.]]&lt;br /&gt;
[[Image:Mafia mg42.jpg|thumb|none|500px|Harry holding the MG42.]]&lt;br /&gt;
[[Image:Mafia-ii-2mg.jpg|thumb|none|500px|Vito firing the MG42.]]&lt;br /&gt;
[[Image:Mafia-ii-20100615040846566 640w.jpg|thumb|none|500px|Vito firing the MG42.]]&lt;br /&gt;
&lt;br /&gt;
== M2 Aircraft ==&lt;br /&gt;
A browning M2 Aircraft is seen on a Sherman tank in the first level, but is never used.&lt;br /&gt;
[[Image:M2aircraft.jpg|thumb|none|600px|Browning M2 Aircraft - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
== Remington 870 Field Gun ==&lt;br /&gt;
A [[Remington 870#Remington 870 Field Gun|Remington 870 Field Gun]] is seen on the table in the gun shop screen. Used by Vito, gangsters, cops, and random shop owners. An anachronism, the 870 wasn't produced until 1950 which makes it incorrect to have for the first five missions. The raised rib was also a feature that wouldn't be added until later. Also, the shotgun in-game carries 8 rounds whereas it is modeled to look like it holds 4. For some reason even if Vito fires once and reloads one shell, he always pumps the gun, but still retains the same amount of  ammo. An advertisement on the in-game radio specifically calls the weapon a Remington 870. &lt;br /&gt;
[[Image:Remington870Fieldgun.jpg|thumb|none|600px|Remington 870 Field Gun with raised barrel ribbing and 28&amp;quot; barrel - 12 Gauge]]&lt;br /&gt;
[[Image:09 x - Copy.jpg|thumb|none|500px|The Remington shotgun lying in the gun shop.]]&lt;br /&gt;
[[Image:mafia-ii-shotgun.jpg|thumb|none|500px|Vito firing the Remington 870 Field Gun.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Amendola90</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:L.A._Noire&amp;diff=511361</id>
		<title>Talk:L.A. Noire</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:L.A._Noire&amp;diff=511361"/>
		<updated>2012-01-21T13:24:07Z</updated>

		<summary type="html">&lt;p&gt;Amendola90: /* Type 92 Machine gun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Facial Expressions ==&lt;br /&gt;
I've got to say, the facial expressions I've seen for this game are amazingly realistic. I hear you have to do a lot of interrogations and that facial emotions are a big part. --[[User:FirearmsNewbie|FirearmsNewbie]] 05:18, 17 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I am not a gamer. Too old I guess. But I am a fan of film noir and the old school detective flicks. Not to mention the newer twists such as ''[[L.A. Confidential]]'' and ''[[Black Dahlia, The|The Black Dahlia]]''. This game looks interesting. --[[User:Jcordell|Jcordell]] 04:48, 18 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Star Model B ==&lt;br /&gt;
As seen in [http://images4.wikia.nocookie.net/__cb20110106233345/lanoire/images/2/29/Screen_shot_34.jpg  this screenshot], the weapon that the protagonist uses is a [[Star Model B]], not a Colt M1911. Presumably the weapon designers got access to a movie armory, and subsequently mapped the trademarks off a Star (preferred by movie armorers due to its reliability when cycling 9mm blanks) rather than a Colt.&amp;lt;br /&amp;gt;&lt;br /&gt;
[[User:MiPod|MiPod]] 21:34, 28 January 2011 (UTC)&lt;br /&gt;
:''&amp;quot;preferred by movie armorers due to its reliability when cycling 9mm blanks rather than a Colt.&amp;quot;'' That might have been the case.. in the 70s. Since the mid 80s a better .45 acp blank was developed for use with pistols such as the 1911, prior to this .45 acp blanks were made from cut down .30-06 cases that had hard rifle primers. Other than Pulp Fiction which is old now anyways, do you ever see a Star Model B in a new film? It is cool that they went with the Star rather than the standard Colt 1911. --[[User:Predator20|Predator20]] 21:54, 28 January 2011 (UTC)&lt;br /&gt;
::It doesn't have an external extractor, so I think that the game designers chose the name Star for the in-game gun so that they wouldn't have to pay Colt for naming rights, but I don't think that they are aware of the Star Model B. But thats just what I think --[[User:Jackbel|Jackbel]] 21:58, 28 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Well a couple things to add in addition to what Jackbel mentioned. It says Cal .45 on the slide, so that would make it a model P, if it is a Star at all. In addition the dev company's name is Rock*star* games, so they probably used the last half &amp;quot;Star&amp;quot; as a generic name and/ or a nod to themselves.-[[User:Ranger01|Ranger01]] 22:09, 28 January 2011 (UTC)&lt;br /&gt;
:haha, just noticed that --[[User:Jackbel|Jackbel]] 22:22, 28 January 2011 (UTC)&lt;br /&gt;
::Ah! I didn't even think of that. However, you can just see the Star emblem behind the word &amp;quot;STAR&amp;quot; on the slide in that picture, so it seems to me that the &amp;quot;Star&amp;quot; is intentional. Also, the two lines of writing, one above the other, in front of the Star name matches the trademarks on a real Star. [[User:MiPod|MiPod]] 00:04, 29 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
It's a hybrid gun if anything. Sure it has the Star markings but there is a noticeable lack of the external extractor, also that gun has no bushing. [[User:ShootingLiberal|ShootingLiberal]] 19:07, 29 January 2011 (UTC)&lt;br /&gt;
:Of course! I knew there was something wrong with the muzzle! [[User:MiPod|MiPod]] 00:46, 30 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Maybe naming it Star is itelf a nod to what the armorers did. Rockstar is known for some far-reaching movie references. [[User:BeardedHoplite|BeardedHoplite]] 00:52, 30 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Rockstar isn't making the game, they're distributing it.&lt;br /&gt;
&lt;br /&gt;
Sorry folks, but it is modeled after a Colt M1911, only the textures are from a Star Model P. - [[User:Mr. Wolf|Mr. Wolf]] 18:45, 17 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Browning model 1922 ==&lt;br /&gt;
&lt;br /&gt;
In the new &amp;quot;Orientation&amp;quot; gameplay video the protagonist recovers a Browning model 1922 from the trash, interestingly the serial no. appears to be &amp;quot;1138&amp;quot;. Perhaps a nod to George Lucas?--[[User:Burton123|Burton123]] 18:11, 9 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
I added some images.--[[User:Flavio|Flavio]] 19:14, 9 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Civilians ==&lt;br /&gt;
&lt;br /&gt;
I'm wondering (As many other are too), whether you will have the ability to be able to kill civilians (Even though you are a police officer), as Red Dead Redemption itself had John Marston &amp;quot;canonically&amp;quot; be a good guy, yet inbetween missions, you could be a cold-hearted killer. I'm wondering if they will do what Assassin's Creed did. You could kill civilians, but you are punished for it, and after completion of the story mode, you have the ability to kill civilians with no punishment (Other than ingame law enforcement). By the way, this game is looking good (Gameplay wise, as well as graphics (I am in no way a graphics whore, as I believe Jurassic: The Hunted graphics were also pretty good). [[User:1morey]] March 19, 2011 4:51 PM (EST)&lt;br /&gt;
&lt;br /&gt;
I heard somewhere (I think GamesRadar) that Cole can't even ''aim'' at civvies. Like in The Punisher game. EDIT: you can't, even grazing one will fail the current case.[[User:BeardedHoplite|BeardedHoplite]] 19:51, 23 March 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Actually, you can't even ''take your gun out when you want to'', only when the game instructs you to for a mission --[[User:Jackbel|Jackbel]] 01:41, 21 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== M1911 ==&lt;br /&gt;
&lt;br /&gt;
WOAH WOAH WOAH!!!! Stop them wagons. How can an M1911 be single-action AND a Semi-Automatic pistol??? It sounds contradictory to me... [[User:1morey]] April 8, 2011 10:25 PM (EST)&lt;br /&gt;
&lt;br /&gt;
It's semi-auto, because it's &amp;quot;one shot per trigger pull, no questions asked&amp;quot;.  It's single-action, because all the trigger does is drop the hammer.  The hammer is automatically re-cocked by the slide's movement when cycling through ammunition.  If the hammer is down, you can't fire the weapon unless you cock it manually or by cycling the slide. --[[User:HashiriyaR32|HashiriyaR32]] 21:30, 8 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== S&amp;amp;W ==&lt;br /&gt;
&lt;br /&gt;
It looks like the registered Magnum is at least a 7-shot cylinder. from the screen can any one clarify? the bottom round should be hidden behind the crane and frame on a six shot where as the 7 or 8s are exposed on either side. --FuriousOyster&lt;br /&gt;
:Nah, it's 6-shot cylinder, it's the angle that makes it look like that I guess. - [[User:Mr. Wolf|Mr. Wolf]] 19:52, 25 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Browning Hi-Power ==&lt;br /&gt;
Are we sure the Hi-power isn't usable in the game? I read on another message board that [WARNING: Possible spoiler ahead] when playing as the character of Jack Kelso the FN Browning is your default weapon. I wasn't sure if this referred to the Hi-power model, so I watched the walkthrough video for the case &amp;quot;A Polite Invitation&amp;quot; on Youtube, and while I couldn't get a clear view of his pistol, he did appear to fire it 12-13 times before reloading. This would definitely indicate a Hi-Power and not a .45.--[[User:Phillb36|Phillb36]] 01:38, 21 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
It is. I just got to that point in the game. It is exactly 13 rounds before reloading. Close up you can see it's a Hi-Power. I moved the article up to usable weapons. -- [[User:Glamdring|Glamdring]]&lt;br /&gt;
&lt;br /&gt;
== m1 carbine ==&lt;br /&gt;
&lt;br /&gt;
in some of the war flashbacks you can see m1 carbines.&lt;br /&gt;
&lt;br /&gt;
:Read the page before you post, I've already added that --[[User:Jackbel|Jackbel]] 02:00, 25 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Disappointment ==&lt;br /&gt;
&lt;br /&gt;
Anyone else disappointed in the lack of useable guns? I mean what the's got to be like 9 useable guns in the game, including the flamethrower. I want to get this game, but I am surprised Team Bondi didn't put in activities or minigames for you to do. I know your a cop and this isn't supposed to be GTA: Vice Cop Stories, but come on! What back in 1947 cops weren't allowed to go home after work, they had 24/7 work hours? I personally think they were so excited about the facial animation system they kinda forgot they were making a game :\. - [[User:1morey]] June 28, 2011 10:57 AM (EST)&lt;br /&gt;
&lt;br /&gt;
:I really don't think every game needs dozens of useable guns. What would be the point of a minigame which taught you to use weapons that weren't in the main game? Just get an FPS if you want that. [[User:Evil Tim|Evil Tim]] 12:17, 28 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Right on Tim. :)  [[User:Mr. Wolf|Mr. Wolf]] 15:51, 28 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
What I meant by minigames was stuff like playing golf, going to a bar getting a drink, participating in road shows, going to the movies, etc. And I wanted an assortment of guns that way I'm not always pulling out an Ithaca 37, maybe I would like to use a Winchester Model 1912, or something, give me variety (If they did this, I probably would have &amp;quot;assignmed&amp;quot; weapons for each outfit to use.) - [[User:1morey]] June 28, 2011 5:33 PM (EST)&lt;br /&gt;
&lt;br /&gt;
:Then it would be too much like GTA IV, I don't think it ''needs'' to be too &amp;quot;sandboxy&amp;quot;, I think the developers thought the players would be too busy with the cases themselves. --[[User:Jackbel|Jackbel]] 16:42, 28 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== S&amp;amp;W 36? ==&lt;br /&gt;
&lt;br /&gt;
This is listed as an S&amp;amp;W 36, but as you can see, it's got a six rounds in it. It's also listed as a .32. Were S&amp;amp;W 36s ever made in .32? Does S&amp;amp;W make a six shot, snub nosed .32? --[[User:Funkychinaman|Funkychinaman]] 21:25, 12 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
[[File:ScreenHunter 01 Jun. 18 22.24.jpg|thumb|none|600px|Cole finds the Smith &amp;amp; Wesson]]&lt;br /&gt;
[[File:ScreenHunter 02 Jun. 18 22.24.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
:It could be a snub nosed [[Smith &amp;amp; Wesson Model 30]]. --[[User:SmithandWesson36|SmithandWesson36]] 22:49, 12 January 2012 (CST)&lt;br /&gt;
::I agree, like the one below. --[[User:Commando552|commando552]] 11:57, 13 January 2012 (CST)&lt;br /&gt;
::[[File:S&amp;amp;W Model 30 snub Nickel.jpg|thumb|400px|none|Smith &amp;amp; Wesson model 30 with 2&amp;quot; barrel and nickel finish - .32 S&amp;amp;W Long]]&lt;br /&gt;
:::Alright then. I'll change it. Thanks. --[[User:Funkychinaman|Funkychinaman]] 12:05, 13 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== S&amp;amp;W Handgun ID ==&lt;br /&gt;
&lt;br /&gt;
Is this a Model 10 or a Model 15?  I'm just not sure.  It is found in the house of the two dealers with Thompsons in the Downloadable Extra &amp;quot;Reefer Madness&amp;quot;--[[User:Gunkatas|Gunkatas]] 20:21, 15 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
[[Image:LANoireS&amp;amp;WHandgun.jpg|600px|thumb|none|Model 10 or 15 Smith and Wesson]]&lt;br /&gt;
&lt;br /&gt;
:If it's fixed sights, then Model 10. But I can't really tell in this picture. --[[User:Funkychinaman|Funkychinaman]] 20:50, 15 January 2012 (CST)&lt;br /&gt;
::As it has the semi circular front sight it is a Model 10 (I believe this front sight was only found on the earlier model 10s when it was still called the M&amp;amp;P but not sure). It does have a random sight looking thing slapped on the back, but I think this is just a modelling goof to make it more obvious that the revolver has a rear sight.  --[[User:Commando552|commando552]] 03:44, 16 January 2012 (CST)&lt;br /&gt;
:Now that you mention it, I believe it is a Model 10 also.  I'll put it as such and put it under the Non-Usable: Handguns section.  I'll replay the beginning of the game and see if it is Cole's duty gun when he was a beat cop and  move it accordingly if needed.--[[User:Gunkatas|Gunkatas]] 21:45, 16 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Type 92 Machine gun ==&lt;br /&gt;
&lt;br /&gt;
Hi, the Type 92 in-game seems to be belt-fed (see [http://www.youtube.com/watch?v=Ib4IvBq7Vhc], halfway through), while in reality it's fed by a metallic strip. Does it seem so to you too? --[[User:Amendola90|Amendola90]] 07:23, 21 January 2012 (CST)&lt;/div&gt;</summary>
		<author><name>Amendola90</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:L.A._Noire&amp;diff=511360</id>
		<title>Talk:L.A. Noire</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:L.A._Noire&amp;diff=511360"/>
		<updated>2012-01-21T13:23:27Z</updated>

		<summary type="html">&lt;p&gt;Amendola90: /* Type 92 Machine gun */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Facial Expressions ==&lt;br /&gt;
I've got to say, the facial expressions I've seen for this game are amazingly realistic. I hear you have to do a lot of interrogations and that facial emotions are a big part. --[[User:FirearmsNewbie|FirearmsNewbie]] 05:18, 17 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I am not a gamer. Too old I guess. But I am a fan of film noir and the old school detective flicks. Not to mention the newer twists such as ''[[L.A. Confidential]]'' and ''[[Black Dahlia, The|The Black Dahlia]]''. This game looks interesting. --[[User:Jcordell|Jcordell]] 04:48, 18 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Star Model B ==&lt;br /&gt;
As seen in [http://images4.wikia.nocookie.net/__cb20110106233345/lanoire/images/2/29/Screen_shot_34.jpg  this screenshot], the weapon that the protagonist uses is a [[Star Model B]], not a Colt M1911. Presumably the weapon designers got access to a movie armory, and subsequently mapped the trademarks off a Star (preferred by movie armorers due to its reliability when cycling 9mm blanks) rather than a Colt.&amp;lt;br /&amp;gt;&lt;br /&gt;
[[User:MiPod|MiPod]] 21:34, 28 January 2011 (UTC)&lt;br /&gt;
:''&amp;quot;preferred by movie armorers due to its reliability when cycling 9mm blanks rather than a Colt.&amp;quot;'' That might have been the case.. in the 70s. Since the mid 80s a better .45 acp blank was developed for use with pistols such as the 1911, prior to this .45 acp blanks were made from cut down .30-06 cases that had hard rifle primers. Other than Pulp Fiction which is old now anyways, do you ever see a Star Model B in a new film? It is cool that they went with the Star rather than the standard Colt 1911. --[[User:Predator20|Predator20]] 21:54, 28 January 2011 (UTC)&lt;br /&gt;
::It doesn't have an external extractor, so I think that the game designers chose the name Star for the in-game gun so that they wouldn't have to pay Colt for naming rights, but I don't think that they are aware of the Star Model B. But thats just what I think --[[User:Jackbel|Jackbel]] 21:58, 28 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Well a couple things to add in addition to what Jackbel mentioned. It says Cal .45 on the slide, so that would make it a model P, if it is a Star at all. In addition the dev company's name is Rock*star* games, so they probably used the last half &amp;quot;Star&amp;quot; as a generic name and/ or a nod to themselves.-[[User:Ranger01|Ranger01]] 22:09, 28 January 2011 (UTC)&lt;br /&gt;
:haha, just noticed that --[[User:Jackbel|Jackbel]] 22:22, 28 January 2011 (UTC)&lt;br /&gt;
::Ah! I didn't even think of that. However, you can just see the Star emblem behind the word &amp;quot;STAR&amp;quot; on the slide in that picture, so it seems to me that the &amp;quot;Star&amp;quot; is intentional. Also, the two lines of writing, one above the other, in front of the Star name matches the trademarks on a real Star. [[User:MiPod|MiPod]] 00:04, 29 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
It's a hybrid gun if anything. Sure it has the Star markings but there is a noticeable lack of the external extractor, also that gun has no bushing. [[User:ShootingLiberal|ShootingLiberal]] 19:07, 29 January 2011 (UTC)&lt;br /&gt;
:Of course! I knew there was something wrong with the muzzle! [[User:MiPod|MiPod]] 00:46, 30 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Maybe naming it Star is itelf a nod to what the armorers did. Rockstar is known for some far-reaching movie references. [[User:BeardedHoplite|BeardedHoplite]] 00:52, 30 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Rockstar isn't making the game, they're distributing it.&lt;br /&gt;
&lt;br /&gt;
Sorry folks, but it is modeled after a Colt M1911, only the textures are from a Star Model P. - [[User:Mr. Wolf|Mr. Wolf]] 18:45, 17 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Browning model 1922 ==&lt;br /&gt;
&lt;br /&gt;
In the new &amp;quot;Orientation&amp;quot; gameplay video the protagonist recovers a Browning model 1922 from the trash, interestingly the serial no. appears to be &amp;quot;1138&amp;quot;. Perhaps a nod to George Lucas?--[[User:Burton123|Burton123]] 18:11, 9 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
I added some images.--[[User:Flavio|Flavio]] 19:14, 9 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Civilians ==&lt;br /&gt;
&lt;br /&gt;
I'm wondering (As many other are too), whether you will have the ability to be able to kill civilians (Even though you are a police officer), as Red Dead Redemption itself had John Marston &amp;quot;canonically&amp;quot; be a good guy, yet inbetween missions, you could be a cold-hearted killer. I'm wondering if they will do what Assassin's Creed did. You could kill civilians, but you are punished for it, and after completion of the story mode, you have the ability to kill civilians with no punishment (Other than ingame law enforcement). By the way, this game is looking good (Gameplay wise, as well as graphics (I am in no way a graphics whore, as I believe Jurassic: The Hunted graphics were also pretty good). [[User:1morey]] March 19, 2011 4:51 PM (EST)&lt;br /&gt;
&lt;br /&gt;
I heard somewhere (I think GamesRadar) that Cole can't even ''aim'' at civvies. Like in The Punisher game. EDIT: you can't, even grazing one will fail the current case.[[User:BeardedHoplite|BeardedHoplite]] 19:51, 23 March 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Actually, you can't even ''take your gun out when you want to'', only when the game instructs you to for a mission --[[User:Jackbel|Jackbel]] 01:41, 21 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== M1911 ==&lt;br /&gt;
&lt;br /&gt;
WOAH WOAH WOAH!!!! Stop them wagons. How can an M1911 be single-action AND a Semi-Automatic pistol??? It sounds contradictory to me... [[User:1morey]] April 8, 2011 10:25 PM (EST)&lt;br /&gt;
&lt;br /&gt;
It's semi-auto, because it's &amp;quot;one shot per trigger pull, no questions asked&amp;quot;.  It's single-action, because all the trigger does is drop the hammer.  The hammer is automatically re-cocked by the slide's movement when cycling through ammunition.  If the hammer is down, you can't fire the weapon unless you cock it manually or by cycling the slide. --[[User:HashiriyaR32|HashiriyaR32]] 21:30, 8 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== S&amp;amp;W ==&lt;br /&gt;
&lt;br /&gt;
It looks like the registered Magnum is at least a 7-shot cylinder. from the screen can any one clarify? the bottom round should be hidden behind the crane and frame on a six shot where as the 7 or 8s are exposed on either side. --FuriousOyster&lt;br /&gt;
:Nah, it's 6-shot cylinder, it's the angle that makes it look like that I guess. - [[User:Mr. Wolf|Mr. Wolf]] 19:52, 25 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Browning Hi-Power ==&lt;br /&gt;
Are we sure the Hi-power isn't usable in the game? I read on another message board that [WARNING: Possible spoiler ahead] when playing as the character of Jack Kelso the FN Browning is your default weapon. I wasn't sure if this referred to the Hi-power model, so I watched the walkthrough video for the case &amp;quot;A Polite Invitation&amp;quot; on Youtube, and while I couldn't get a clear view of his pistol, he did appear to fire it 12-13 times before reloading. This would definitely indicate a Hi-Power and not a .45.--[[User:Phillb36|Phillb36]] 01:38, 21 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
It is. I just got to that point in the game. It is exactly 13 rounds before reloading. Close up you can see it's a Hi-Power. I moved the article up to usable weapons. -- [[User:Glamdring|Glamdring]]&lt;br /&gt;
&lt;br /&gt;
== m1 carbine ==&lt;br /&gt;
&lt;br /&gt;
in some of the war flashbacks you can see m1 carbines.&lt;br /&gt;
&lt;br /&gt;
:Read the page before you post, I've already added that --[[User:Jackbel|Jackbel]] 02:00, 25 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Disappointment ==&lt;br /&gt;
&lt;br /&gt;
Anyone else disappointed in the lack of useable guns? I mean what the's got to be like 9 useable guns in the game, including the flamethrower. I want to get this game, but I am surprised Team Bondi didn't put in activities or minigames for you to do. I know your a cop and this isn't supposed to be GTA: Vice Cop Stories, but come on! What back in 1947 cops weren't allowed to go home after work, they had 24/7 work hours? I personally think they were so excited about the facial animation system they kinda forgot they were making a game :\. - [[User:1morey]] June 28, 2011 10:57 AM (EST)&lt;br /&gt;
&lt;br /&gt;
:I really don't think every game needs dozens of useable guns. What would be the point of a minigame which taught you to use weapons that weren't in the main game? Just get an FPS if you want that. [[User:Evil Tim|Evil Tim]] 12:17, 28 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Right on Tim. :)  [[User:Mr. Wolf|Mr. Wolf]] 15:51, 28 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
What I meant by minigames was stuff like playing golf, going to a bar getting a drink, participating in road shows, going to the movies, etc. And I wanted an assortment of guns that way I'm not always pulling out an Ithaca 37, maybe I would like to use a Winchester Model 1912, or something, give me variety (If they did this, I probably would have &amp;quot;assignmed&amp;quot; weapons for each outfit to use.) - [[User:1morey]] June 28, 2011 5:33 PM (EST)&lt;br /&gt;
&lt;br /&gt;
:Then it would be too much like GTA IV, I don't think it ''needs'' to be too &amp;quot;sandboxy&amp;quot;, I think the developers thought the players would be too busy with the cases themselves. --[[User:Jackbel|Jackbel]] 16:42, 28 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== S&amp;amp;W 36? ==&lt;br /&gt;
&lt;br /&gt;
This is listed as an S&amp;amp;W 36, but as you can see, it's got a six rounds in it. It's also listed as a .32. Were S&amp;amp;W 36s ever made in .32? Does S&amp;amp;W make a six shot, snub nosed .32? --[[User:Funkychinaman|Funkychinaman]] 21:25, 12 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
[[File:ScreenHunter 01 Jun. 18 22.24.jpg|thumb|none|600px|Cole finds the Smith &amp;amp; Wesson]]&lt;br /&gt;
[[File:ScreenHunter 02 Jun. 18 22.24.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
:It could be a snub nosed [[Smith &amp;amp; Wesson Model 30]]. --[[User:SmithandWesson36|SmithandWesson36]] 22:49, 12 January 2012 (CST)&lt;br /&gt;
::I agree, like the one below. --[[User:Commando552|commando552]] 11:57, 13 January 2012 (CST)&lt;br /&gt;
::[[File:S&amp;amp;W Model 30 snub Nickel.jpg|thumb|400px|none|Smith &amp;amp; Wesson model 30 with 2&amp;quot; barrel and nickel finish - .32 S&amp;amp;W Long]]&lt;br /&gt;
:::Alright then. I'll change it. Thanks. --[[User:Funkychinaman|Funkychinaman]] 12:05, 13 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== S&amp;amp;W Handgun ID ==&lt;br /&gt;
&lt;br /&gt;
Is this a Model 10 or a Model 15?  I'm just not sure.  It is found in the house of the two dealers with Thompsons in the Downloadable Extra &amp;quot;Reefer Madness&amp;quot;--[[User:Gunkatas|Gunkatas]] 20:21, 15 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
[[Image:LANoireS&amp;amp;WHandgun.jpg|600px|thumb|none|Model 10 or 15 Smith and Wesson]]&lt;br /&gt;
&lt;br /&gt;
:If it's fixed sights, then Model 10. But I can't really tell in this picture. --[[User:Funkychinaman|Funkychinaman]] 20:50, 15 January 2012 (CST)&lt;br /&gt;
::As it has the semi circular front sight it is a Model 10 (I believe this front sight was only found on the earlier model 10s when it was still called the M&amp;amp;P but not sure). It does have a random sight looking thing slapped on the back, but I think this is just a modelling goof to make it more obvious that the revolver has a rear sight.  --[[User:Commando552|commando552]] 03:44, 16 January 2012 (CST)&lt;br /&gt;
:Now that you mention it, I believe it is a Model 10 also.  I'll put it as such and put it under the Non-Usable: Handguns section.  I'll replay the beginning of the game and see if it is Cole's duty gun when he was a beat cop and  move it accordingly if needed.--[[User:Gunkatas|Gunkatas]] 21:45, 16 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Type 92 Machine gun ==&lt;br /&gt;
&lt;br /&gt;
Hi, the Type 92 in-game seems to be belt-fed (see [http://www.youtube.com/watch?v=Ib4IvBq7Vhc]), while in reality it's fed by a metallic strip. Does it seem so to you too? --[[User:Amendola90|Amendola90]] 07:23, 21 January 2012 (CST)&lt;/div&gt;</summary>
		<author><name>Amendola90</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Combat_Arms&amp;diff=460645</id>
		<title>Combat Arms</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Combat_Arms&amp;diff=460645"/>
		<updated>2011-09-19T16:51:48Z</updated>

		<summary type="html">&lt;p&gt;Amendola90: /* Bizon PP-19 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Combat Arms''' is a online-only FPS game published by Nexon. It features many real-world weapons, and equipment. In addition, it also includes game maps to accomodate different types of play.&lt;br /&gt;
&lt;br /&gt;
[[Image:CALG.png‎|thumb|right|300px|''Combat Arms'' (2008)]]&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Combat Arms'':'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1 MEU==&lt;br /&gt;
A [[M1911 pistol series|Colt M1911A1 MEU]] is available in the game. This is the most powerful semi-automatic handgun (next to the Desert Eagle, of course), but still needs three to four chest shots to kill an enemy. An alternate version of the M1911 pattern pistol is available as M1911 Knight's, with a shiny finish.&lt;br /&gt;
[[Image:CAM1911A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
A [[Beretta 92 pistol series|Beretta 92FS]] pistol is available in black and tutone. One of the default weapons the player will obtain when joining the game for the first time (black).&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|400px|Beretta 92FS - 9mm.]]&lt;br /&gt;
[[Image:CABeretta92FS-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CABeretta92FS-2.jpg|thumb|none|600px|Magazine slide? I think they mean the magazine well.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS Inox==&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|400px|Beretta 92FS Inox, 9x19mm]] [[Image:CA-92FSInox.jpg|thumb|none|600px|The in-game image appears that the hammer is cocked back.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 23==&lt;br /&gt;
A [[Glock#Glock 23|Glock 23]] pistol is available in black and tutone. These Glocks have 2nd generation features which new Glocks (the 23 included) don't have.&lt;br /&gt;
[[Image:Glock23.jpg|thumb|none|400px|Glock 23 - .40 S&amp;amp;W.]]&lt;br /&gt;
[[Image:CAGlock23-1.jpg|thumb|none|600px|15 round ''magazine''.]]&lt;br /&gt;
[[Image:CAGlock23-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19/18C combination==&lt;br /&gt;
A [[Glock#Glock 18|Glock 18C]] is available in the game, but is shown as a compact pistol. Additionally, it is portrayed in-game as a handgun capable of firing semi automatic or burst fire modes, whereas the real Glock 18 or 18C is only capable of semi/auto modes. Has the same size and features of a Glock 19 but has a selector switch and porting that is exclusive to the Glock 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|Glock 18C - 9mm.]]&lt;br /&gt;
[[Image:CAGlock18wrong-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP==&lt;br /&gt;
A [[Heckler &amp;amp; Koch USP]] is available in the game. The weapon has a 10-round capacity. Due to its in-game stopping power, it might be safe to assume that it is chambered in .45 ACP.&lt;br /&gt;
[[Image:USP9mm.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP-9 - 9mm.]]&lt;br /&gt;
[[Image:CAUSP-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Tactical==&lt;br /&gt;
A variant of the [[Heckler &amp;amp; Koch USP]] in the game, featuring a threaded suppressor, and a non-functional integrated laser module. &lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP Tactical -.45 ACP.]]&lt;br /&gt;
[[Image:CAUSPTactical-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==[[Daewoo DP-51 / K5 Pistol|Daewoo K5]]==&lt;br /&gt;
&lt;br /&gt;
Also known as the [[Daewoo DP-51 / K5 Pistol|DP51]] (K5 is the ROK military designation).&lt;br /&gt;
&lt;br /&gt;
[[Image:DaewooDP51.jpg|thumb|none|375px|Daewoo DP51 (K5) 9x19mm]]&lt;br /&gt;
[[Image:CADaewooK5-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt Anaconda &amp;quot;Black&amp;quot;==&lt;br /&gt;
So many things wrong with this. First off, a [[Colt Anaconda]] was only released in stainless steel, and two, the finish on Colts is never &amp;quot;black&amp;quot;, it is applied with bluing.&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|400px|Colt Anaconda - .44 Magnum.]]&lt;br /&gt;
[[Image:CAColtAnacondawrong-1.jpg|thumb|none|600px|Note how the hammer is cocked yet the trigger is in double action.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Desert Eagle Mark XIX==&lt;br /&gt;
A stainless steel [[Desert Eagle]] Mark XIX is available in the game, although it is considerably shorter than a real Desert Eagle.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|Desert Eagle Mark XIX - .50 AE.]]&lt;br /&gt;
[[Image:CADesertEagle-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226==&lt;br /&gt;
A standard black [[SIG-Sauer P226]] and a two tone version can be bought from the Black Market.&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|250px|SIG-Sauer P226 9mm]]&lt;br /&gt;
[[Image:CA-SigP226-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CA-Sig226-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A4==&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A4|Heckler &amp;amp; Koch MP5A4]] is available in the game. Apparently the fact that the four selective firing modes are in BRIGHT RED on the side of the gun doesn't matter to the game designers, who made it only fire in automatic, even though the fire selector is set to semi.&lt;br /&gt;
[[Image:H&amp;amp;KMP5A4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A4 - 9mm.]]&lt;br /&gt;
[[Image:CAMP5A4-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A5==&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] with tri-rails and an [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|MP5K-PDW]] stock is available in the game. Again, the gun's ingame model has four fire modes, but only two usable ingame.&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A5 - 9mm.]]&lt;br /&gt;
[[Image:CAMP5A5tri-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Uzi==&lt;br /&gt;
Available in the game is an [[Uzi|IMI Uzi]].&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi - 9mm.]]&lt;br /&gt;
[[Image:CAIMIUzi-1.jpg|thumb|none|600px|Uzi with stock extended.]]&lt;br /&gt;
&lt;br /&gt;
==MAC-10==&lt;br /&gt;
A [[MAC-10]] with a sight rail is available in the game. &lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|400px|MAC-10 - .45 ACP.]]&lt;br /&gt;
[[Image:CAMAC-10-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP-45==&lt;br /&gt;
A [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP-45]] is available in the game.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP-45 - .45 ACP.]]&lt;br /&gt;
[[Image:CAUMP-45-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN P90==&lt;br /&gt;
An [[FN P90]] is available in the game as an accurate and fast firing submachine gun with minimal recoil and high magazine capacity.&lt;br /&gt;
[[Image:FNP90Side.jpg|thumb|none|400px|FN P90 - 5.7x28mm.]]&lt;br /&gt;
[[Image:CAFNP90-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN P90TR==&lt;br /&gt;
The [[FN P90|FN P90TR]] in the game comes with a suppressor, but it lacks the integral red dot sight included on the standard P90.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90TR, 5.7x28mm]]&lt;br /&gt;
[[Image:CA-P90TR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K7==&lt;br /&gt;
The permanently suppressed [[Daewoo K7]] is one of the usable submachine guns in the game.&lt;br /&gt;
[[Image:DAEWOO K7.jpg|thumb|none|400px|Daewoo K7 submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:CADaewooK7-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP7A1, 4.7x30mm]] &lt;br /&gt;
[[Image:Mp7ca.png|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Bizon [[Izhmash PP-19 Bizon|PP-19]]==&lt;br /&gt;
A relatively accurate and powerful weapon given its status as a submachine gun, this weapon can be modified to hold 65+ rounds in one magazine, and thus has earned great popularity as a spray-and-pray gun.&lt;br /&gt;
[[Image:Bizon1.jpg|500px|thumb|none|Izhmash PP-19 Bizon Submachine Gun, 9x18mm|left]]&lt;br /&gt;
[[Image:PP19CA.png‎|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==SA Vz.61 Skorpion==&lt;br /&gt;
An [[SA Vz.61 Skorpion]] and a two-tone version is available.&lt;br /&gt;
[[Image:CZ Vz.61.jpg|thumb|350px|none|Skorpion SA Vz 61, .32 ACP]]&lt;br /&gt;
[[Image:CASAVZ61.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:CASAVZ61-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Calico M960==&lt;br /&gt;
[[Image:Calico960a.jpg|thumb|400px|none|Calico M960, 9x19mm]]&lt;br /&gt;
[[Image:CA-M960.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector Kriss Super V==&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|400px|TDI Kriss Super V Vector SMG, .45 ACP]]&lt;br /&gt;
[[Image:CA-TDIKSV.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector CBR/SO==&lt;br /&gt;
[[Image:Krissciv.jpg|thumb|none|400px|TDI Vector CRB/SO, .45 ACP]]&lt;br /&gt;
[[Image:CA-KSVCRB.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Brugget &amp;amp; Thommet MP9==&lt;br /&gt;
[[Image:B&amp;amp;T-MP9.jpg|thumb|none|400px|Brügger &amp;amp; Thomet MP9, 9x19mm]]&lt;br /&gt;
[[Image:CA-MP9.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Colt 9mm SMG==&lt;br /&gt;
The 9mm SMG is featured under the name &amp;quot;T-2&amp;quot; in-game, with a RIS system, and a modified magazine well to fit the form of 9mm magazines, instead of a 9mm magazine attached to a 5.56mm well.&lt;br /&gt;
[[Image:Colt-9mm--SMG.jpg‎|thumb|none|500px|Colt 9mm SMG aka (''Colt Model R0635'') - 9x19mm]]&lt;br /&gt;
[[Image:CA-T2.jpg|thumb|none|500px|The Colt 9mm SMG, featured under the name &amp;quot;T-2&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590==&lt;br /&gt;
A [[Mossberg 500-series shotgun#Mossberg 590 &amp;quot;Compact Cruiser&amp;quot;|Mossberg 590 &amp;quot;Compact Cruiser&amp;quot;]] is available in the game, but lacks many key features of the 590 and is fitted with ghost ring sights and a heat shield.&lt;br /&gt;
[[Image:MossbergCompactCruiser.jpg|thumb|none|400px|Mossberg 590 Compact Cruiser - 12 Gauge.]]&lt;br /&gt;
[[Image:CAMossberg590wrong-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
A [[Remington 870]] with ghost ring sights is available in the game. This weapon is also available in a two-tone format.&lt;br /&gt;
[[Image:Custom870wMossbergGhostRing.jpg|thumb|none|400px|Custom Remington 870 combat shotgun with Mossberg Ghost Ring sights - 12 gauge.]]&lt;br /&gt;
[[Image:CARemington870-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 CQB==&lt;br /&gt;
Called a &amp;quot;590 CQB&amp;quot; ingame, the gun clearly is a CQB [[Remington 870]] shotgun. (Nope, it's a Mossberg. Look at the pin arrangement on the receiver, Remington has 2 inline pins, Mossberg has 3 offset pins. However the trigger guard is from an 870) &lt;br /&gt;
[[Image:CA870CQB-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
A [[Franchi SPAS-12]] is available with a folding or fixed stock. This weapon technically fires as a fully automatic weapon, since the player can achieve multiple shots with only one pull of the trigger.&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 Gauge.]]&lt;br /&gt;
[[Image:CASPAS12-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CASPAS12-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Sawed-Off Double Barreled Shotgun==&lt;br /&gt;
This shotgun costs more than both the Spas-12 and the Remington 870, but has a greater spread than any of the shotguns available. As such, it must be used at practically point blank range to achieve a kill.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington_SBS.jpg|thumb|350px|none|Sawn-off Double Barreled Shotgun - 12 Gauge]]&lt;br /&gt;
A [[12 Gauge Double Barreled Shotgun|Sawed-Off Double Barreled Shotgun]] is available in the game.&lt;br /&gt;
[[Image:CAsawedshotgun-1.jpg|thumb|none|600px|Firing both barrels at once hurts like hell and is very inaccurate.]]&lt;br /&gt;
&lt;br /&gt;
==Saiga 20K==&lt;br /&gt;
A [[Saiga-12|Saiga 20K]] shotgun is available in the game, in reality a Semi-auto 20 gauge shotgun.&lt;br /&gt;
[[Image:Saiga20k.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:CASaiga20K-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M3 Super 90==&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90, 12 Gauge]]&lt;br /&gt;
[[Image:CA-M3SUPER90.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M4 Super 90==&lt;br /&gt;
Note that this weapon's in-game synopsis states that it can fire burst-fire modes. There are no shotguns on the current market with burst-fire modes.&lt;br /&gt;
[[Image:Benelli_m4_2.jpg‎ |thumb|none|450px|Benelli M4 Super 90, 12 Gauge]]&lt;br /&gt;
[[Image:CA-M4SUPER90.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AA-12==&lt;br /&gt;
The Atchisson AA-12 is featured prominently as the highest capacity of the shotguns in the game.&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|400px|none|MPS Auto Assault-12, 12 Gauge ]]&lt;br /&gt;
[[Image:CA-AA12.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
&lt;br /&gt;
==M16A4 Rifle==&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] is the default primary weapon in ''Combat Arms''. It is apparently intended to represent the fully automatic M16A3 rifle.&lt;br /&gt;
&lt;br /&gt;
This rifle is also available in a two-tone sort of finish in which the stock and fore end are some sort of gray and black tigers'-stripe. Since this weapon is the same M16 with a minimally altered skin, it stands as a rather questionable choice of weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|M16A4 - 5.56x45mm]]&lt;br /&gt;
[[Image:CAM16A4-1.jpg|thumb|none|600px|An &amp;quot;M16A3&amp;quot; in ''Combat Arms'']]&lt;br /&gt;
&lt;br /&gt;
==M4A1==&lt;br /&gt;
An [[M16#M4/M4A1 Carbine|M4A1 Carbine]] is considered the lighter and more versatile M16 in the game. An alternate Black Market/NX variant is the M4A1 Desert Warrior, with a desert tan finish.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|400px|M4A1 Carbine - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAM4A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
 &lt;br /&gt;
==M14==&lt;br /&gt;
An [[M14 Rifle]] is used in the game. A battle rifle chambering the 7.62 x 51mm NATO rounds, it could be easily used for a marksman role, and has variants which are still used today. The in-game variant &amp;quot;M14 SE&amp;quot; has a permanent suppressor  and a high-powered scope attached, however, during gameplay, when aiming down the sights the scope turns into a red-dot sight.[[Image:M14Rifle.jpg|thumb|none|400px|M14 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAM14-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
The [[AK-47]] in the game looks like a mix between an old Type III and a newer [[AK-47#AKM|AKM]].&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|400px|AK-47 - 7.62x39mm.]]&lt;br /&gt;
[[Image:CAAK47-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-74M==&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|400px|AK-74M, 5.45x39mm]]&lt;br /&gt;
[[Image:CA-AK74M.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS-F1==&lt;br /&gt;
A [[FAMAS|FAMAS-F1]] is available in the game. It has an inaccurate 30 round magazine. Real FAMAS-F1 uses 25 rounds magazine.  &lt;br /&gt;
[[Image:FAMAS-F1.jpg|thumb|none|400px|FAMAS-F1 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAFAMASF1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36E==&lt;br /&gt;
One of the G36 family of rifles. the in-game description incorrectly depicted the 5.56 x 45mm as a &amp;quot;large caliber round&amp;quot;, which they could mean the 7.62 x 51mmm NATO rounds, which isn't the type of round chambered by this rifle series.&lt;br /&gt;
[[Image:G36.jpg|thumb|none|400px|Heckler &amp;amp; Koch G36E - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAG36E-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36KE==&lt;br /&gt;
[[Image:CA-G36KE.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM8==&lt;br /&gt;
A [[Heckler &amp;amp; Koch XM8]] was available only in EU version of the game.&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px]]&lt;br /&gt;
[[Image:CA-XM8.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG-A1==&lt;br /&gt;
A [[Steyr AUG]] is available in the game. Incorrectly states as using the bullpup design to make reloading faster, when in actuality, the bullpup style of rifle is designed to offer a compact weapon with a longer barrel then would normally be available for weapons of its length.&lt;br /&gt;
&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|400px|Steyr AUG-A1 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASteyrAUG-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG-A3==&lt;br /&gt;
An updated version with rails.&lt;br /&gt;
[[Image:1.Steyr_AUG_A3.jpg|thumb|none|400px|Steyr AUG A3, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-AUGA3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-L==&lt;br /&gt;
[[FN SCAR|FN SCAR-L]]s in camo tan and matte black are available in the game. A special NX-based version called the SCAR-L Trispear, features a light-blue finish, with a red scorpion marking.&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|none|400px|FN SCAR-L - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASCARL-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CASCARL-2.jpg|thumb|none|600px|]]&lt;br /&gt;
Note that the fire selector switch is modeled after airsoft replicas of the SCAR (the S is in front of the selector and the A is above on the real steel, see above pictures).&lt;br /&gt;
&lt;br /&gt;
==SIG SG-550==&lt;br /&gt;
The [[SIG SG 550|SIG SG-550]] is a Swiss-made assault rifle, chambering the Gw Pat 90 and 5.56 x 45mm rounds.&lt;br /&gt;
it has a few variants which are not listed in-game, with the exception of the [[SIG SG-550#SIG SG 556|SIG SG 556]].&lt;br /&gt;
A &amp;quot;camouflaged&amp;quot; variant is available as &amp;quot;SG550 CAMO&amp;quot;.&lt;br /&gt;
[[Image:SIG550.jpg|thumb|none|400px|SIG SG-550 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASIGSG550-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG-556==&lt;br /&gt;
An variant of the 550 family, ulilizing STANAG magazines, and chambers a 5.56 x 45mm NATO round.&lt;br /&gt;
[[Image:Sig556.jpg|thumb|500px|none|SIG SG 556, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-SG556.jpg|thumb|none|1000px]]&lt;br /&gt;
&lt;br /&gt;
==AK-103==&lt;br /&gt;
An [[AK-47|AK-103]] is available in the game. Like the AK-47, this too looks like a Type III/AKM crossover, only now it is fitted with synthetics and tactical rails.&lt;br /&gt;
[[Image:AK103.jpg|thumb|none|400px|Saiga AK-103 - 7.62x39mm. Note completely different reciever stamp and muzzle break.]]&lt;br /&gt;
[[Image:CAAK103-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M4A1 CQBR==&lt;br /&gt;
The [[M16#CQB-R|M4A1 CQBR]] is an shorter version of the common [[M16#M4/M4A1 Carbine|M4A1]]. This configuration is best suited for close-quarter or close-range engagements. On the in-game image, most of the classic M16/M4 carry handle is chopped off, leaving the rear sight+charging handle. As well, the stock is replaced with a cheek weld stock.&lt;br /&gt;
[[Image:M4A1CQBR.jpg|thumb|none|400px|M4A1 CQBR - 5.56x45mm.]]&lt;br /&gt;
[[Image:CACQBR-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK416]] despite it's many similarities, is not an another variant of which the M16/M4 family comes from. The project was originally an attempt to modify and renovate the United States aging battle rifles (after the XM8 Rifles were rejected) but eventually evolved into a completely different rifle altogether. In-game, it's called the M416.&lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAHK416-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AKS-74U==&lt;br /&gt;
An [[AK-74#AKS-74U|AKS-74U]] is available in the game. It is incorrectly listed as &amp;quot;AK-74U&amp;quot;.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm.]]&lt;br /&gt;
[[Image:CAKS-74U-1.jpg|thumb|none|600px|]] &lt;br /&gt;
A golden version is also available.&lt;br /&gt;
[[Image:CA-AKS74UGold.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K2==&lt;br /&gt;
A [[Daewoo K1 / K2|Daewoo K2]] is available in the game.&lt;br /&gt;
[[Image:Daewoo-K2.jpg|thumb|none|400px|Daewoo K2 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CADaewooK2-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K1A==&lt;br /&gt;
A [[Daewoo K1 / K2|Daewoo K1A]] is available in the game.  Although technically an assault rifle, Nexon goes with the South Korean Army's designation of this weapon as a sub-machine gun.&lt;br /&gt;
[[Image:Daewoo k1.jpg|thumb|none|400px|Daewoo K1A - 5.56x45mm.]]&lt;br /&gt;
[[Image:CADaewooK1A-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A1==&lt;br /&gt;
&lt;br /&gt;
The L85A1 IW, or SA80, is featured in the game as a very powerful rifle issued at a high rank. It often has its own proprietary scope (the SUSAT) mounted on top, and like the &amp;quot;M16A3&amp;quot; from the game, it shares the same factual inaccuracy in that it actually fires in semi/auto modes, but in the game it is burst/auto capable.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sa80-l85a1.jpg|thumb|none|400px|L85A1 5.56mm]]&lt;br /&gt;
[[Image:L8CA.png‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor TAR-21==&lt;br /&gt;
[[Image:Tavor-tar.jpg|thumb|none|400px|IMI Tavor TAR-21, 5.56x45mm]]&lt;br /&gt;
[[Image:Tar21CA.png|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor CTAR-21==&lt;br /&gt;
Although the game refers it as the MTAR-21 it is in fact a [[Tavor TAR-21 rifle series|CTAR-21]].&lt;br /&gt;
[[Image:IMI CTAR-21 Tavor.jpg|thumb|none|400px|IMI Tavor CTAR-21, 5.56x45mm NATO, with EOTech sight.]]&lt;br /&gt;
[[Image:CA-CTAR21.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK417==&lt;br /&gt;
The HK417 battle rifle is a bigger sibling of the HK416, firing a 7.62 x 51mm NATO round. In-game, the weapon is featured with a EOTech holographic sight. [[Image:HK417 20.jpg|thumb|none|400px|Heckler &amp;amp; Koch 417, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-HK417.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==LWRC M6A2==&lt;br /&gt;
[[Image:CA-M6A2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==LWRC M6A2 SRT==&lt;br /&gt;
[[Image:CA-M6A2SRT.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Barrett REC7==&lt;br /&gt;
The [[Barrett REC7]] is available with a EOTech sight and a different stock.&lt;br /&gt;
[[Image:REC_7.JPG‎|thumb|none|400px|Barret REC7, 6.8x43mm Rem SPC]]&lt;br /&gt;
[[Image:CA-REC7.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==AN-94==&lt;br /&gt;
[[Image:An94-1.jpg|400px|thumb|none|Avtomat Nikonov AN-94 5.45x39mm]]&lt;br /&gt;
[[Image:CA-AN94.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Beretta Cx4 Storm==&lt;br /&gt;
Modified for fully-automatic fire. For reasons we can not fathom, it's treated as a full-sized assault rifle, despite its pistol-caliber chambering.&lt;br /&gt;
[[Image:Beretta_CX4_storm.jpg|thumb|none|400px|Beretta CX4 Storm, 9x19mm]]&lt;br /&gt;
[[Image:CA-CX4.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3A3==&lt;br /&gt;
[[Image:G3a3.jpg|thumb|none|400px|Heckler &amp;amp; Koch G3A3, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-G3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==FN F2000==&lt;br /&gt;
A bullpup rifle designed by FN, it uses the standard 5.56 x4 5mm NATO ammunition.&lt;br /&gt;
In-game, it comes with a low-powered sight.&lt;br /&gt;
Variants are also available: F2000 Tactical(with rails and a foregrip), and the FS2000 (civilian semi-auto version).&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|400px|FN F2000 5.56x45mm NATO]]&lt;br /&gt;
[[Image:FN_F2000_tactical.jpg|thumb|none|400px|FN F2000 Tactical with folding foregrip 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Fnfs2000_1.jpg|thumb|none|400px|FN FS2000 flat-top version 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Main_f2000.jpg|thumb|none|400px|FN F2000, 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:F2000t.jpg|thumb|none|400px|FN F2000 Tactical with top receiver rails and foregrip.]]&lt;br /&gt;
[[Image:Fs2000.jpg|thumb|none|400px|FN FS2000 with top receiver rails and a desert/tan paint finish.]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
==Remington M24==&lt;br /&gt;
A [[Remington 700#M24 Sniper Rifle|Remington M24]] is available in the game in both black and &amp;quot;woodland&amp;quot; camo, which is actually urban camouflage (or at least a very poorly done woodland). It is the most accurate of any sniper rifle, but takes heavy compensation in terms of stopping power. It is the least powerful bolt action in the game arsenal.&lt;br /&gt;
[[Image:M24.jpg|thumb|none|400px|Remington M24 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAM24-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CAM24-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International Arctic Warfare L96A1==&lt;br /&gt;
An [[Accuracy International Arctic Warfare series#AW|Accuracy International Arctic Warfare L96A1]] is available in normal,  &amp;quot;ghillie&amp;quot; and &amp;quot;arctic wolf&amp;quot; versions. This is among the most powerful rifles in the game, though it is less accurate than several others.&lt;br /&gt;
[[Image:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|400px|Accuracy International Arctic Warfare L96A1 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAL96A1-1.jpg|thumb|none|600px|A 7.62x51mm NATO is far from &amp;quot;fearsome&amp;quot;, except to maybe the tiny game designers who tested it.]]&lt;br /&gt;
[[Image:CAL96A1-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Arament SR-25==&lt;br /&gt;
A [[Knight's Arament SR-25]] is available in the game in black and desert camo. In game it has very slow auto-fire, not semi-auto. Most players prefer it even though it is the weakest sniper rifle because its auto firing and low recoil allows quick follow up shots. A goof is that even though the ingame model and ingame image shows this rifle with a attached suppressor, when used in-game, it is not suppressed. However, the M110 SASS correctly shows, and displays the unsuppressed barrel, even though if the game disallows attachment of suppressors.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|400px|Knights Arament SR-25 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CASR25-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CASR25-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MSG-90==&lt;br /&gt;
[[Image:HKMSG90.jpg|thumb|none|400px|Heckler &amp;amp; Koch MSG90, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CAMSG90.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch PSG-1==&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KPSG01.jpg‎ |thumb|none|400px|Heckler &amp;amp; Koch PSG-1, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CAPSG1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
A [[SVD Dragunov]] is available in the game.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov - 7.62x54 Rimmed.]]&lt;br /&gt;
[[Image:CASVD-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov-S Tiger==&lt;br /&gt;
[[Image:SVD-S-Rifle.jpg|thumb|none|400px|SVD Dragunov SVD-S, 7.62x54mmR]]&lt;br /&gt;
[[Image:DRCA.png|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M107CQ==&lt;br /&gt;
[[Image:M82CQ.jpg|thumb|none|500px|Barrett M82CQ .50 BMG]]&lt;br /&gt;
[[Image:CA-M107CQ.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International AWM==&lt;br /&gt;
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|400px|Accuracy International AWSM, .338 Lapua]]&lt;br /&gt;
[[Image:CA-L115A3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
[[Image:CA-M39EMR.jpg|thumb|none|600px]]&lt;br /&gt;
oddly appears to take a SVD magazine.&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament M110==&lt;br /&gt;
[[Image:M110 ECP Right Bipod.jpg|thumb|none|400px|M110 SASS 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-M110.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==FN Special Police Rifle==&lt;br /&gt;
[[Image:FNSPR.jpg|thumb|none|400px|FN SPR, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-SPR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==DSR-1==&lt;br /&gt;
[[Image:Dsr1.jpg|thumb|400px|none|DSR-1, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-DSR1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Unique Alpine TPG-1==&lt;br /&gt;
[[Image:TPG1.jpg|thumb|400px|none|TPG-1, .338 Lapua Magnum]]&lt;br /&gt;
[[Image:CA-TPG1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== M14 Enhanced Battle Rifle ==&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 0 EBR. 7.62x51 NATO]]&lt;br /&gt;
[[Image:CA-M14EBR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
==M60 machine gun==&lt;br /&gt;
An [[M60 machine gun]] is available in the game. A stainless steel version can be bought from the Black Market. This weapon, relative to other machineguns, possesses average power and average accuracy. An interesting goof is that the ammo belt on the M60 never moves when the weapon is fired, and remains present even when the weapon is empty.&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|400px|M60 machine gun - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAM60-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CA-M60-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN Minimi Para==&lt;br /&gt;
The paratrooper version of the [[FN Minimi]] is available in the game. It has an M249-E2 forend but lacks the heat shield.&lt;br /&gt;
Like most machine guns featured in-game with a box magazine and a belt-fed mechanism, there is no animation that makes it appear to be advancing another round, however, the spent shell casing ejection animation can still be seen.&lt;br /&gt;
[[Image:CAFNMinimiPara-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K3==&lt;br /&gt;
A [[Daewoo K3]] is available in the game. In game it has rate of fire 725 RPM, when real Daewoo K3 fires 900 RPM.&lt;br /&gt;
&lt;br /&gt;
[[Image:CAFNM249-E1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K3 SPW==&lt;br /&gt;
A fictional variant of the Daewoo K3 is available in the game.&lt;br /&gt;
&lt;br /&gt;
It is very similar (at least externally) to the [[FN Minimi]] SPW pictured below.&lt;br /&gt;
[[Image:FNminimiSPW.jpg|thumb|none|400px|FN Minimi SPW - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAFNSPW-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN Mk 48 Mod 0==&lt;br /&gt;
An [[FN Minimi#Mk 48 Mod 0|FN Mk 48 Mod 0]] is available in the game.&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|400px|FN Mk 48 Mod 0 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAMk48-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==GE M134 Minigun==&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|400px|GE M134 Minigun, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-M134.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==RPK==&lt;br /&gt;
[[Image:Rpk 01 drum.jpg|thumb|none|400px|RPK, 7.62x39mm]]&lt;br /&gt;
[[Image:CA-RPK.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74==&lt;br /&gt;
The [[RPK|RPK-74]] in the game comes erroneously with a drum magazine.&lt;br /&gt;
[[Image:Soviet RPK-74.jpg|thumb|none|400px|RPK-74, 5.45x39mm]]&lt;br /&gt;
[[Image:CA-RPK74.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36K with Beta-C Mag==&lt;br /&gt;
[[Image:H&amp;amp;KG36KwBetaMag.jpg‎|thumb|none|400px|Heckler &amp;amp; Koch G36K with Beta C Mag - 5.56x45mm]]&lt;br /&gt;
[[Image:CA-MG36C.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK21E==&lt;br /&gt;
[[Image:HK21E.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK21E 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-HK21E.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Ultimax 100==&lt;br /&gt;
[[Image:CA-UM100.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==IMI Negev==&lt;br /&gt;
[[Image:NegevLMG.jpg|thumb|none|400px|IMI Negev, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-NEGEV.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
A weapon which is relatively easy to achieve kills with in-game. It is comical that if the player fires this weapon just before he dies, the rocket will disappear mid-air. This happens with all projectiles in-game, with the exception of grenades, but it is more obvious with rockets.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7, 40mm]]&lt;br /&gt;
[[Image:CARPG7.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M72 LAW==&lt;br /&gt;
An [[M72 LAW]] is available in the game.&lt;br /&gt;
[[Image:M72A2LAW.jpg|thumb|none|400px|M72A2 LAW - 66mm.]]&lt;br /&gt;
[[Image:CAM72LAW-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 hand grenade==&lt;br /&gt;
Standard [[M67 hand grenade]] is available. In-game, if the character pulls the pin on the grenade and prepares to throw, then gets killed, he does not drop the grenade.&lt;br /&gt;
[[Image:M67.jpg|thumb|none|400px|M69 training hand grenade, an inert version of the M67.]]&lt;br /&gt;
[[Image:CAM67grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;M69 HE FRAG&amp;quot;==&lt;br /&gt;
In reality, an M69 is a training grenade version of the [[M67 hand grenade]], but in the game it is a more powerful version.&lt;br /&gt;
[[Image:CAM69HEgrenadeFAKE-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==XM84 Flashbang==&lt;br /&gt;
apearently this grenade is a standard issue flash-bang in the game. Even though it still has the addoption X before the model #.&lt;br /&gt;
&lt;br /&gt;
==M23F Incendiary==&lt;br /&gt;
[[Image:CAM23Fgrenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M18 Smoke==&lt;br /&gt;
[[Image:CAM18grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
despite the excelent visual cover and quick expansion of the smoke. Its useless due to &amp;quot;tag shooting&amp;quot; (shooting a player when their name pop up)&lt;br /&gt;
&lt;br /&gt;
==G7A Nerve Gas==&lt;br /&gt;
[[Image:CAG7Agrenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Smoke==&lt;br /&gt;
Allows the player to mark an area for an air strike.&lt;br /&gt;
[[Image:CASA18grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Milkor M32 MGL== &lt;br /&gt;
[[Image:MGL32.jpg|thumb|none|600px|Milkor MGL grenade launcher, 40mm.]]&lt;br /&gt;
&lt;br /&gt;
Milkor M32 MGL is used in the game without any Range adjusting optics, which is appropriate given that the grenade travels in an arc similar to that of a rainbow.&lt;br /&gt;
&lt;br /&gt;
[[Image:M32_Combat_Arms.gif‎|thumb|none|600px|The M32 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Amendola90</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Smith_%26_Wesson_Model_27_/_28&amp;diff=442479</id>
		<title>Smith &amp; Wesson Model 27 / 28</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Smith_%26_Wesson_Model_27_/_28&amp;diff=442479"/>
		<updated>2011-07-27T11:59:28Z</updated>

		<summary type="html">&lt;p&gt;Amendola90: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Both the Smith &amp;amp; Wesson '''Model 27''' and the '''Model 28''' were born from the original S&amp;amp;W Registered Magnum (introduced in 1935).  The  '''Smith &amp;amp; Wesson Model 27''' was a finely crafted high gloss blued .357 magnum revolver.  Smith &amp;amp; Wesson later released the '''Model 28''', also known as the '''&amp;quot;Highway Patrolman&amp;quot;'''.  These are essentially identical revolvers except the Model 28 was streamlined for lower cost but equal performance.  The Model 28 was in production from 1954 through 1986.  The Model 28 eliminated the expensive top strap checkering and had a matte blued finish.  Other than that it is the identical gun.  The high end Model 27 was favored amongst FBI and other federal law enforcement agencies well into the 1960s.  The 'economy' Model 28 was favored among state and local law enforcement. The Stainless steel version of this gun is the [[Smith &amp;amp; Wesson Model 627]] &lt;br /&gt;
&lt;br /&gt;
'''The Smith &amp;amp; Wesson Model 27 revolver or Model 28 revolver have been seen in the following films used by the following actors:'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:S&amp;amp;WModel27.jpg|thumb|right|400px|Smith &amp;amp; Wesson Model 27 - .357 Magnum. This is one of the new models that S&amp;amp;W started making again a few years ago by popular demand. It can be identified by the high-gloss finish.]]&lt;br /&gt;
[[Image:S&amp;amp;WModel28.jpg|thumb|right|400px|Smith &amp;amp; Wesson Model 28 - .357 Magnum. This essentially the same gun as the Model 27, except for a non-checkered top strap and a less high polish blued finish.]]&lt;br /&gt;
[[Image:S&amp;amp;WModel27Long.jpg|thumb|right|400px|Smith &amp;amp; Wesson Model 27 with Patridge Sights - .357 magnum. Note again the high gloss and checkering on the top strap on the frame and barrel.]]&lt;br /&gt;
[[Image:Model28HP2.jpg|thumb|right|400px|Smith &amp;amp; Wesson Model 28 'Highway Patrolman' with 4&amp;quot; barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Model28g.jpg|thumb|right|400px|Smith &amp;amp; Wesson Model 27 with 4&amp;quot; barrel - .357 Magnum]]&lt;br /&gt;
[[Image:S&amp;amp;WRev.jpg |thumb|right|400px|S&amp;amp;W Model 27-2 - .357 magnum with 3.5&amp;quot; barrel.]]&lt;br /&gt;
== Film ==&lt;br /&gt;
* Pentagon police officers in ''[[No Way Out]]'' (1987)&lt;br /&gt;
&lt;br /&gt;
* [[Al Lettieri]] as Frank Renda in ''[[Mr. Majestyk]]'' (1974)&lt;br /&gt;
&lt;br /&gt;
* [[Giuliano Gemma]] as Detective Giermani in ''[[Tenebre]]'' (1982)&lt;br /&gt;
&lt;br /&gt;
* [[Rex Linn]] as Sheriff Boyd in ''[[Breakdown]]'' (1997)&lt;br /&gt;
&lt;br /&gt;
* Robbery suspect in ''[[Jesse Stone: No Remorse]]'' (2010)&lt;br /&gt;
&lt;br /&gt;
* State troopers in ''[[Any Which Way You Can]]'' (1980)&lt;br /&gt;
&lt;br /&gt;
* Bank guard in ''[[Charley Varrick]]'' (1973)&lt;br /&gt;
&lt;br /&gt;
* [[Richard Lynch]] as Moon in ''[[Seven-Ups, The|The Seven-Ups]]'' (1973)&lt;br /&gt;
&lt;br /&gt;
* [[Bryan Brown]] as Roland Tyler in ''[[F/X]]'' (1986)&lt;br /&gt;
&lt;br /&gt;
* [[Brian Dennehy]] as Lt. McCarthy in ''[[F/X]]'' (1986)&lt;br /&gt;
&lt;br /&gt;
* [[John Mitchum]] as Inspector Frank DiGiorgio in ''[[Enforcer%2C_The|The Enforcer]]''&lt;br /&gt;
&lt;br /&gt;
* [[David Graf]] as Eugene Tackleberry in ''[[Police Academy]]''&lt;br /&gt;
&lt;br /&gt;
* [[David Patrick Kelly]] as Luther in ''[[The Warriors]]'' (1979)&lt;br /&gt;
&lt;br /&gt;
* [[Lesley Ann Warren]] as Evelyn Heiss in ''[[Love Kills]]'' (1998)&lt;br /&gt;
&lt;br /&gt;
* [[Tchéky Karyo]] as Fouchet in ''[[Bad Boys]]''&lt;br /&gt;
&lt;br /&gt;
* [[Roddy Piper]] as 'Nada' in ''[[They Live]]''&lt;br /&gt;
&lt;br /&gt;
* [[Austin Stroker]] as CHP Lieutenant Ethan Bishop in ''[[Assault on Precinct 13 (1976)]]''&lt;br /&gt;
&lt;br /&gt;
* [[Laurie Zimmer]] as Leigh in ''[[Assault on Precinct 13 (1976)]]''&lt;br /&gt;
&lt;br /&gt;
* [[Robert Mitchum]] as Eddie Coyle in ''[[The Friends of Eddie Coyle]]'' &lt;br /&gt;
&lt;br /&gt;
* [[Frances McDormand]] as Marge Gunderson in ''[[Fargo]]'' &lt;br /&gt;
&lt;br /&gt;
* [[Jack Nicholson]] as Charlie Smith in ''[[The Border]]''&lt;br /&gt;
&lt;br /&gt;
* Several cops and [[William Atherton]] as Clovis Poplin in ''[[Sugarland Express, The|Thr Sugarland Express]]'' (1974)&lt;br /&gt;
&lt;br /&gt;
* ''[[Every Which Way But Loose]]'' (1978)&lt;br /&gt;
&lt;br /&gt;
* ''[[Any Which Way You Can]]'' (1980)&lt;br /&gt;
&lt;br /&gt;
* [[Fred Williamson]] as Cal in ''[[One Down, Two To Go]]'' &lt;br /&gt;
&lt;br /&gt;
* [[William Devane]] as Major Charles Rane in ''[[Rolling Thunder]]'' (1977)&lt;br /&gt;
&lt;br /&gt;
* [[John Savage]] as Charles Heller in ''[[The Amateur]]'' &lt;br /&gt;
&lt;br /&gt;
* [[Harry Connick Jr.]] as Daryll Lee Cullum in ''[[Copycat]]''&lt;br /&gt;
&lt;br /&gt;
* [[Issac Hayes]] as Lee in ''[[Three Tough Guys]]'' &lt;br /&gt;
&lt;br /&gt;
* [[Enrique Iglesias]] as Lorenzo in ''[[Once Upon a Time in Mexico]]''&lt;br /&gt;
&lt;br /&gt;
* [[Danny Glover]] as McFee in ''[[Witness]]''&lt;br /&gt;
&lt;br /&gt;
* [[Wendell Corey]] as Leon &amp;quot;Foggy&amp;quot; Poole in ''[[The Killer is Loose]]'' (1956)&lt;br /&gt;
&lt;br /&gt;
* [[Bekim Fehmiu]] as Mohammed Fasil in ''[[Black Sunday]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Dawn of the Dead (2004)]]''&lt;br /&gt;
&lt;br /&gt;
* [[Rob Lowe]] as Nick Andros in ''[[Stand, The|The Stand]]''&lt;br /&gt;
&lt;br /&gt;
* [[Ron Perlman]] as Collie Entragian in ''[[Desperation]]''&lt;br /&gt;
&lt;br /&gt;
* [[Timothy Olyphant]] as Sherrif Dutten in ''[[Crazies, The (2010)|The Crazies]]'' (2010)&lt;br /&gt;
&lt;br /&gt;
* [[Joe Anderson]] as Deputy Russell Clank in ''[[Crazies, The (2010)|The Crazies]]'' (2010)&lt;br /&gt;
&lt;br /&gt;
* [[Radha Mitchell]] as Judy Dutten in ''[[Crazies, The (2010)|The Crazies]]'' (2010)&lt;br /&gt;
&lt;br /&gt;
== Television ==&lt;br /&gt;
&lt;br /&gt;
* ''[[Jericho]]'' (2006-2008)&lt;br /&gt;
&lt;br /&gt;
* 1960s' FBI Agents in ''[[Doctor Who (New Series)]]''&lt;br /&gt;
&lt;br /&gt;
== Video Games ==&lt;br /&gt;
* ''[[Mafia: The City of Lost Heaven]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Mafia II]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[L.A. Noire]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Vietcong 2]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Call of Duty: World at War]]''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
&lt;br /&gt;
* [[Smith &amp;amp; Wesson Model 627]] - Stainless Steel version of the N-Frame [[Smith &amp;amp; Wesson Model 27]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun|Smith &amp;amp; Wesson Model 027]]&lt;br /&gt;
[[Category:Revolver]]&lt;/div&gt;</summary>
		<author><name>Amendola90</name></author>
	</entry>
</feed>