<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Alcatrazz</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Alcatrazz"/>
	<link rel="alternate" type="text/html" href="https://www.buildlogs.org/wiki/Special:Contributions/Alcatrazz"/>
	<updated>2026-06-20T05:49:12Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Alcatrazz&amp;diff=220203</id>
		<title>User:Alcatrazz</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Alcatrazz&amp;diff=220203"/>
		<updated>2009-12-29T16:08:56Z</updated>

		<summary type="html">&lt;p&gt;Alcatrazz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi.&lt;br /&gt;
&lt;br /&gt;
I'm just a regular bro, I guess.&lt;br /&gt;
&lt;br /&gt;
I own  no guns, nor plan to acquire any. Take that.&lt;br /&gt;
&lt;br /&gt;
Also, I hate conversations in the main pages. Take it to the discussion page, you ridiculous bastards!&lt;br /&gt;
&lt;br /&gt;
==My Contributions==&lt;br /&gt;
&lt;br /&gt;
I once edited a page. Maybe more than once. I couldn't tell you more, as I honestly don't give two shits.&lt;/div&gt;</summary>
		<author><name>Alcatrazz</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:(Avatar)_-_%22WASP_Gun%22_-_Custom_Break-open_Revolver&amp;diff=220201</id>
		<title>Talk:(Avatar) - &quot;WASP Gun&quot; - Custom Break-open Revolver</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:(Avatar)_-_%22WASP_Gun%22_-_Custom_Break-open_Revolver&amp;diff=220201"/>
		<updated>2009-12-29T16:01:39Z</updated>

		<summary type="html">&lt;p&gt;Alcatrazz: New page: So, where did we get this picture?--~~~~&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;So, where did we get this picture?--[[User:Alcatrazz|Alcatrazz]] 16:01, 29 December 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>Alcatrazz</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=National_Lampoon%27s_Animal_House&amp;diff=219178</id>
		<title>National Lampoon's Animal House</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=National_Lampoon%27s_Animal_House&amp;diff=219178"/>
		<updated>2009-12-26T23:07:40Z</updated>

		<summary type="html">&lt;p&gt;Alcatrazz: Animal house moved to Animal House&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns were used in the movie ''Animal House'''''&lt;br /&gt;
&lt;br /&gt;
== M14 ==&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|500px|M14 Rifle - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== M1911 ==&lt;br /&gt;
[[Image:COLTM1911 1913.jpg|thumb|none|400px|M1911 Pistol - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Comedy]]&lt;/div&gt;</summary>
		<author><name>Alcatrazz</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Perfect_Dark_Zero&amp;diff=214988</id>
		<title>Perfect Dark Zero</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Perfect_Dark_Zero&amp;diff=214988"/>
		<updated>2009-12-14T18:26:29Z</updated>

		<summary type="html">&lt;p&gt;Alcatrazz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Incomplete}} &lt;br /&gt;
&lt;br /&gt;
'''The following firearms appear in the game ''Perfect Dark: Zero''.'''&lt;br /&gt;
&lt;br /&gt;
WORK IN PROGRESS&lt;br /&gt;
&lt;br /&gt;
== P6P ==&lt;br /&gt;
&lt;br /&gt;
[[Walther P99]] with a mounted rail for attachments with silencer and a tactical flashlight. It holds 9 rounds and can be dual-wielded.&lt;br /&gt;
&lt;br /&gt;
== Falcon ==&lt;br /&gt;
&lt;br /&gt;
Resembles a [[Glock]] 17L.  The secondary fire uses the 18 round magazine as an improvised grenade.&lt;br /&gt;
&lt;br /&gt;
== DY357 Magnum==&lt;br /&gt;
&lt;br /&gt;
The only revolver in the game, it is a [[Colt Python]] with minor visual differences.&lt;br /&gt;
&lt;br /&gt;
== Magsec 4 ==&lt;br /&gt;
&lt;br /&gt;
A pistol holding 9 rounds. It bears a strong resemblance to the Auto 9, of [[Robocop]] fame.&lt;br /&gt;
&lt;br /&gt;
== Pychosis Gun ==&lt;br /&gt;
&lt;br /&gt;
Small pistol usd to &amp;quot;negate the target's distinction betwwen friends and foes&amp;quot;.  Capacity is 6 Rounds.&lt;br /&gt;
&lt;br /&gt;
== M60 ==&lt;br /&gt;
&lt;br /&gt;
The only gun to actually feature its real-life name, the M60 is a LMG with a 60-round capacity and a secondary function of Caltrops.&lt;br /&gt;
&lt;br /&gt;
== Plasma Rilfe ==&lt;br /&gt;
&lt;br /&gt;
No sci-fi shooter is complete without a Plasma Rifle, and in this game it's appearance resembles that of a FAMAS Assault Rifle.  It holds 40 shots with a secondary function called Cloak.&lt;br /&gt;
&lt;br /&gt;
== Rocket Launcher ==&lt;br /&gt;
&lt;br /&gt;
A fictional rocket launcher holding 4 rockets and a secondary function called fly-by-wire where the rockets can be guided with a &amp;quot;flip-out target finder&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== DW-P5 ==&lt;br /&gt;
&lt;br /&gt;
A Heckler &amp;amp; Koch MP5-based SMG featuring a silencer, Red Dot Sight, and tactical light.  Holds 24 rounds.&lt;br /&gt;
&lt;br /&gt;
== UGL Liberator ==&lt;br /&gt;
&lt;br /&gt;
An IMI Uzi-Based submachine gun.  Capacity is 24 Rounds. Secondary function is booby trap and is dual-wieldable.&lt;br /&gt;
&lt;br /&gt;
== CMP150 ==&lt;br /&gt;
&lt;br /&gt;
A fast-firing SMG based on the Steyr MP9 holding 24 rounds and featuring a &amp;quot;hologram projector&amp;quot;. Dual-wieldable.&lt;br /&gt;
&lt;br /&gt;
== RCP-90 ==&lt;br /&gt;
&lt;br /&gt;
Another SMG with a fast ROF, based on the FN P90.  Secondary and tertiary functions are Threat Detector and Reprogram.  Unlike the real P90, the RCP-90 holds only 40 rounds.&lt;br /&gt;
&lt;br /&gt;
== KSI-74 ==&lt;br /&gt;
&lt;br /&gt;
An Assault rifle based on an AK or variant, likely the AK-74 due to the name in the agme.  It holds 30 Rounds and features a bayonet.&lt;br /&gt;
&lt;br /&gt;
== FAC-16 ==&lt;br /&gt;
&lt;br /&gt;
An M4 Carbine-based assault rifle with n ACOG mounted on the carrying handle and what appears to be an M203 greande launcher.  Can use a silencer. FAC-16 holds 30 rounds while the M203 holds 2.&lt;br /&gt;
&lt;br /&gt;
== Superdragon ==&lt;br /&gt;
&lt;br /&gt;
An assault rifle resembling an H&amp;amp;K G36K with a mounted grenade launcher.  It holds 20 rounds while the Gl holds 6.  Features Night Vision as the secondary function.&lt;br /&gt;
&lt;br /&gt;
== Laptop ==&lt;br /&gt;
&lt;br /&gt;
A laptop able to transform into an assault rifle holding 30 rounds.  It can be deployed as a sentry gun.&lt;br /&gt;
&lt;br /&gt;
== DEF-12 Shotgun==&lt;br /&gt;
&lt;br /&gt;
Based on a stockless Franchi SPAS-12 and holding 6 Rounds with radar sweep and mimic as secondary and tertiary functions.&lt;/div&gt;</summary>
		<author><name>Alcatrazz</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Perfect_Dark_Zero&amp;diff=214987</id>
		<title>Perfect Dark Zero</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Perfect_Dark_Zero&amp;diff=214987"/>
		<updated>2009-12-14T18:22:17Z</updated>

		<summary type="html">&lt;p&gt;Alcatrazz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following firearms appear in the game ''Perfect Dark: Zero''.'''&lt;br /&gt;
&lt;br /&gt;
WORK IN PROGRESS&lt;br /&gt;
&lt;br /&gt;
== P6P ==&lt;br /&gt;
&lt;br /&gt;
[[Walther P99]] with a mounted rail for attachments with silencer and a tactical flashlight. It holds 9 rounds and can be dual-wielded.&lt;br /&gt;
&lt;br /&gt;
== Falcon ==&lt;br /&gt;
&lt;br /&gt;
Resembles a [[Glock]] 17L.  The secondary fire uses the 18 round magazine as an improvised grenade.&lt;br /&gt;
&lt;br /&gt;
== DY357 Magnum==&lt;br /&gt;
&lt;br /&gt;
The only revolver in the game, it is a [[Colt Python]] with minor visual differences.&lt;br /&gt;
&lt;br /&gt;
== Magsec 4 ==&lt;br /&gt;
&lt;br /&gt;
A pistol holding 9 rounds. It bears a strong resemblance to the Auto 9, of [[Robocop]] fame.&lt;br /&gt;
&lt;br /&gt;
== Pychosis Gun ==&lt;br /&gt;
&lt;br /&gt;
Small pistol usd to &amp;quot;negate the target's distinction betwwen friends and foes&amp;quot;.  Capacity is 6 Rounds.&lt;br /&gt;
&lt;br /&gt;
== M60 ==&lt;br /&gt;
&lt;br /&gt;
The only gun to actually feature its real-life name, the M60 is a LMG with a 60-round capacity and a secondary function of Caltrops.&lt;br /&gt;
&lt;br /&gt;
== Plasma Rilfe ==&lt;br /&gt;
&lt;br /&gt;
No sci-fi shooter is complete without a Plasma Rifle, and in this game it's appearance resembles that of a FAMAS Assault Rifle.  It holds 40 shots with a secondary function called Cloak.&lt;br /&gt;
&lt;br /&gt;
== Rocket Launcher ==&lt;br /&gt;
&lt;br /&gt;
A fictional rocket launcher holding 4 rockets and a secondary function called fly-by-wire where the rockets can be guided with a &amp;quot;flip-out target finder&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== DW-P5 ==&lt;br /&gt;
&lt;br /&gt;
A Heckler &amp;amp; Koch MP5-based SMG featuring a silencer, Red Dot Sight, and tactical light.  Holds 24 rounds.&lt;br /&gt;
&lt;br /&gt;
== UGL Liberator ==&lt;br /&gt;
&lt;br /&gt;
An IMI Uzi-Based submachine gun.  Capacity is 24 Rounds. Secondary function is booby trap and is dual-wieldable.&lt;br /&gt;
&lt;br /&gt;
== CMP150 ==&lt;br /&gt;
&lt;br /&gt;
A fast-firing SMG based on the Steyr MP9 holding 24 rounds and featuring a &amp;quot;hologram projector&amp;quot;. Dual-wieldable.&lt;br /&gt;
&lt;br /&gt;
== RCP-90 ==&lt;br /&gt;
&lt;br /&gt;
Another SMG with a fast ROF, based on the FN P90.  Secondary and tertiary functions are Threat Detector and Reprogram.  Unlike the real P90, the RCP-90 holds only 40 rounds.&lt;br /&gt;
&lt;br /&gt;
== KSI-74 ==&lt;br /&gt;
&lt;br /&gt;
An Assault rifle based on an AK or variant, likely the AK-74 due to the name in the agme.  It holds 30 Rounds and features a bayonet.&lt;br /&gt;
&lt;br /&gt;
== FAC-16 ==&lt;br /&gt;
&lt;br /&gt;
An M4 Carbine-based assault rifle with n ACOG mounted on the carrying handle and what appears to be an M203 greande launcher.  Can use a silencer. FAC-16 holds 30 rounds while the M203 holds 2.&lt;br /&gt;
&lt;br /&gt;
== Superdragon ==&lt;br /&gt;
&lt;br /&gt;
An assault rifle resembling an H&amp;amp;K G36K with a mounted grenade launcher.  It holds 20 rounds while the Gl holds 6.  Features Night Vision as the secondary function.&lt;br /&gt;
&lt;br /&gt;
== Laptop ==&lt;br /&gt;
&lt;br /&gt;
A laptop able to transform into an assault rifle holding 30 rounds.  It can be deployed as a sentry gun.&lt;br /&gt;
&lt;br /&gt;
== DEF-12 Shotgun==&lt;br /&gt;
&lt;br /&gt;
Based on a stockless Franchi SPAS-12 and holding 6 Rounds with radar sweep and mimic as secondary and tertiary functions.&lt;/div&gt;</summary>
		<author><name>Alcatrazz</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=IMFDB_talk:Rules,_Standards_and_Principles&amp;diff=200941</id>
		<title>IMFDB talk:Rules, Standards and Principles</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=IMFDB_talk:Rules,_Standards_and_Principles&amp;diff=200941"/>
		<updated>2009-11-06T22:35:12Z</updated>

		<summary type="html">&lt;p&gt;Alcatrazz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'm thinking rules should be one sentence codes of conduct, standards should be an article writing primer, and principles should be more overarching imfdb themes or goals. btw have any other admins seen the [[District 9]] page? The layout seems to do a better job of making the guns the stars of the page. Thoughts?  FYI I've protected this page for sysops only. [[User:Bunni|bunni]] 06:40, 25 October 2009 (UTC)&lt;br /&gt;
:How about a FAQ? It could be useful.--[[User:Oliveira|Oliveira]] 12:19, 25 October 2009 (UTC)&lt;br /&gt;
::Yes, Bunni, I definitely think the [[District 9]] page is a great format, and I think that's the format we should continue to use for future pages. -[[User:Gunman69|Gunman69]] 17:21, 25 October 2009 (UTC)&lt;br /&gt;
::: I don't think it's that necessary to separate the gun types handgun, rifle, shotgun etc, unless there is an extremely large amount of different guns like you see on a TV show. --[[User:Predator20|Predator20]] 19:44, 25 October 2009 (UTC)&lt;br /&gt;
::::::To add to the discussion, there should be some clarification about the ordering of guns- as it stands, some pages are organized in terms of the gun's chronological appearance, other pages are based on the gun's prominence, and some simply don't have any order at all. Thanks for all the positive comments on the District 9 layout- I think it should be applied to all the large pages, especially the ones that are featured. --[[User:Markit|Markit]] 02:22, 26 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Thanks==&lt;br /&gt;
Thanks so much for this page.  I am looking at some of our ramblings on the Forums as to what rules we think should be on here.  I will start a search (probably later, it's late) and try to compile a rules list taken from the best suggestions by the mods and members. [[User:MoviePropMaster2008|MoviePropMaster2008]] 07:20, 25 October 2009 (UTC)&lt;br /&gt;
==Pic types, # of pics==&lt;br /&gt;
Should there be something about .jpeg's being the preferred pic type because of the size the others take up? The number of pics per gun is a big issue too. I think in some movies like war films where you have a number of actors handling the same type of gun. One pic of each actor isn't that bad. But in other films were it's just one actor it gets overblown when there is more than 4 or 5 pics. There should also be something about wide screen pics being preferred, but the black bars should be cropped off. &lt;br /&gt;
As Oliveira said a FAQ is needed, I think something like a tutorial would be excellent. When I first discovered this site. I had no idea on how to upload pics, put them on a page etc. So I screencapped Extreme Prejudice and asked GM45 if he would help. So he uploaded my pics and put them on the page. Then told me to write the text. After doing that I saw how it was done and was able to do it myself. So there are tons of users out there that want to contribute, but don't want to screw up. --[[User:Predator20|Predator20]] 15:49, 25 October 2009 (UTC)&lt;br /&gt;
:I also think there should be something about page formats.--[[User:Oliveira|Oliveira]] 18:57, 25 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Some thoughts and suggestions ==&lt;br /&gt;
&lt;br /&gt;
This is such a good idea. I’m a pretty new member and made a fair amount of mistakes. A lot of new members probably copy what they see other people doing, so if they see someone do something wrong, they may think that it is alright to do the same. Here are some points that you guys can consider when writing this page. &lt;br /&gt;
'''1.''' Like predator20 said a standard for how many screen caps are acceptable without becoming excessive. &lt;br /&gt;
'''2.''' If you believe something is wrong or misidentified and want to say something about it, don’t edit your comment onto the page but into the discussion area for the page. &lt;br /&gt;
'''3.''' Maybe don’t edit a page without entering what you want to do into the discussion area first. &lt;br /&gt;
'''4.''' A link to tutorials on how to build pages, screen cap, et cetera. I know they are not done yet, but this could be so useful to answering question and problems. &lt;br /&gt;
'''5.''' FAQ a definite. I cant find an image for a Lusa A2 sub machinegun what do I do?(You get the point). A lot of FAQs could probably be answered by a link to a tutorial. &lt;br /&gt;
'''6.''' What a page needs to contain in order to fit the standard (like what Oliveira was saying). Simple things like category photos should line up vertically, spelling, et cetera. &lt;br /&gt;
'''7.''' Appreciation of others members work. Don’t go on an edit rampage and kill someone’s page to fit your own liking. Instead mention how maybe they should bring up what’s on there mind in the discussion session of the page. &lt;br /&gt;
'''8.''' Keep your opinions humble, and on your own user page. No ranting on how such a gun is the best/worst ever on movie/weapon page. &lt;br /&gt;
'''9.''' Explain that text, just like images, can not be just copied and pasted from IMDB or such sites. &lt;br /&gt;
'''10.''' Explain that if they frequently disobey the rules they will face consequences.&lt;br /&gt;
&lt;br /&gt;
p.s. Sorry this is so long lol. --[[User:Mauser|Mauser]] 20:11, 25 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::''7. Appreciation of others members work. Don’t go on an edit rampage and kill someone’s page to fit your own liking. Instead mention how maybe they should bring up what’s on there mind in the discussion session of the page.''&lt;br /&gt;
::Good point, but look at both sides of it.  One one hand, at IMFDB, we've been too lenient for too long regarding bizarre formatting.  We all know members have put in a lot of hard work on a page.  But being a wiki we get tons and tons and TONS of new edits and new pages by new members (many of them anonymous) all the time.  Alot of their edits are BS. (I had to remove a ton of MANGA images and butt heads with members who thought that IMFDB should include appearances of guns in Manga).  I think that a temporary note at the top of the page, eliciting input will be well received.  On the other hand, I completely agree that it is outrageous that newbies or anonymous members roll in, radically change the format of an established page, especially when it is NOT conforming to the standard as established by IMFDB, and then roll out again, never to be heard from again.  What we must all remember is that pages conform to the standard as set by the mainstream of IMFDB, not some weird little experimental page.  I mean, Wikipedia has a page format standard.   I used to NOT be so bugged by 'what I considered to be' irrelevant screenshots (like goofy shots that don't clearly show the gun, but allows the page maker to make some 'pithy' remark as to how bad some actors' shooting stance is).  It wasn't an issue, until Bunni had to change servers AGAIN to keep up with the crushing transfer of data.  That was when we should have gotten a clue that we must be efficient in our bandwidth heavy images.    An FAQ is definitely going to be helpful here.  Good points.  [[User:MoviePropMaster2008|MoviePropMaster2008]] 20:42, 25 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah I was kinda thinking the samething when I wrote that. Someone is probably going to go off on how its not fair because it is a wiki. Two sides to every coin I guess. --[[User:Mauser|Mauser]] 01:36, 26 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Hi guys==&lt;br /&gt;
&lt;br /&gt;
I'm very busy with work tonight, but I thought I'd point you to this topic in the forum, where we discussed possible rules: http://www.imfdb.org/forum/showthread.php?t=41 I'm glad to see we're finally getting some rules on the front page. -[[User:MT2008|MT2008]] 02:27, 26 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Nice Job ==&lt;br /&gt;
&lt;br /&gt;
Its coming together very nicely. Good Job to everyone who worked on it. --[[User:Mauser|Mauser]] 20:49, 28 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Discussions in the main wiki pages==&lt;br /&gt;
&lt;br /&gt;
Add something about this. Nothing makes a page look amatuer like this example from Punisher War Zone &amp;lt;br&amp;gt; &lt;br /&gt;
[[User:Alcatrazz|Alcatrazz]] 22:35, 6 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
So technically this is more of a CQB-R than an M4. [[User:Excalibur01|Excalibur01]] 17:38, 1 June 2009 (UTC)&lt;br /&gt;
:CQB-R has a 10.3-inch barrel, but basically yeah. [[User:Spartan198|Spartan198]] 17:03, 3 July 2009 (UTC)&lt;br /&gt;
:Looks more like an HK416 to me, but that's just me, I could be way off.  --[[User:The Specialist|The Specialist]] 13:17, 18 August 2009 (UTC)&lt;br /&gt;
:Not an HK416; note the hole size and shape on the rail system.  --[[User:Res0290|Res0290]] 23:58, 5 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Ok people. After watching the behind the scenes footage. This IS an M4, just with a 10 in barrel. [[User:Excalibur01|Excalibur01]] 05:45, 20 October 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>Alcatrazz</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=IMFDB_talk:Rules,_Standards_and_Principles&amp;diff=200940</id>
		<title>IMFDB talk:Rules, Standards and Principles</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=IMFDB_talk:Rules,_Standards_and_Principles&amp;diff=200940"/>
		<updated>2009-11-06T22:32:47Z</updated>

		<summary type="html">&lt;p&gt;Alcatrazz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'm thinking rules should be one sentence codes of conduct, standards should be an article writing primer, and principles should be more overarching imfdb themes or goals. btw have any other admins seen the [[District 9]] page? The layout seems to do a better job of making the guns the stars of the page. Thoughts?  FYI I've protected this page for sysops only. [[User:Bunni|bunni]] 06:40, 25 October 2009 (UTC)&lt;br /&gt;
:How about a FAQ? It could be useful.--[[User:Oliveira|Oliveira]] 12:19, 25 October 2009 (UTC)&lt;br /&gt;
::Yes, Bunni, I definitely think the [[District 9]] page is a great format, and I think that's the format we should continue to use for future pages. -[[User:Gunman69|Gunman69]] 17:21, 25 October 2009 (UTC)&lt;br /&gt;
::: I don't think it's that necessary to separate the gun types handgun, rifle, shotgun etc, unless there is an extremely large amount of different guns like you see on a TV show. --[[User:Predator20|Predator20]] 19:44, 25 October 2009 (UTC)&lt;br /&gt;
::::::To add to the discussion, there should be some clarification about the ordering of guns- as it stands, some pages are organized in terms of the gun's chronological appearance, other pages are based on the gun's prominence, and some simply don't have any order at all. Thanks for all the positive comments on the District 9 layout- I think it should be applied to all the large pages, especially the ones that are featured. --[[User:Markit|Markit]] 02:22, 26 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Thanks==&lt;br /&gt;
Thanks so much for this page.  I am looking at some of our ramblings on the Forums as to what rules we think should be on here.  I will start a search (probably later, it's late) and try to compile a rules list taken from the best suggestions by the mods and members. [[User:MoviePropMaster2008|MoviePropMaster2008]] 07:20, 25 October 2009 (UTC)&lt;br /&gt;
==Pic types, # of pics==&lt;br /&gt;
Should there be something about .jpeg's being the preferred pic type because of the size the others take up? The number of pics per gun is a big issue too. I think in some movies like war films where you have a number of actors handling the same type of gun. One pic of each actor isn't that bad. But in other films were it's just one actor it gets overblown when there is more than 4 or 5 pics. There should also be something about wide screen pics being preferred, but the black bars should be cropped off. &lt;br /&gt;
As Oliveira said a FAQ is needed, I think something like a tutorial would be excellent. When I first discovered this site. I had no idea on how to upload pics, put them on a page etc. So I screencapped Extreme Prejudice and asked GM45 if he would help. So he uploaded my pics and put them on the page. Then told me to write the text. After doing that I saw how it was done and was able to do it myself. So there are tons of users out there that want to contribute, but don't want to screw up. --[[User:Predator20|Predator20]] 15:49, 25 October 2009 (UTC)&lt;br /&gt;
:I also think there should be something about page formats.--[[User:Oliveira|Oliveira]] 18:57, 25 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Some thoughts and suggestions ==&lt;br /&gt;
&lt;br /&gt;
This is such a good idea. I’m a pretty new member and made a fair amount of mistakes. A lot of new members probably copy what they see other people doing, so if they see someone do something wrong, they may think that it is alright to do the same. Here are some points that you guys can consider when writing this page. &lt;br /&gt;
'''1.''' Like predator20 said a standard for how many screen caps are acceptable without becoming excessive. &lt;br /&gt;
'''2.''' If you believe something is wrong or misidentified and want to say something about it, don’t edit your comment onto the page but into the discussion area for the page. &lt;br /&gt;
'''3.''' Maybe don’t edit a page without entering what you want to do into the discussion area first. &lt;br /&gt;
'''4.''' A link to tutorials on how to build pages, screen cap, et cetera. I know they are not done yet, but this could be so useful to answering question and problems. &lt;br /&gt;
'''5.''' FAQ a definite. I cant find an image for a Lusa A2 sub machinegun what do I do?(You get the point). A lot of FAQs could probably be answered by a link to a tutorial. &lt;br /&gt;
'''6.''' What a page needs to contain in order to fit the standard (like what Oliveira was saying). Simple things like category photos should line up vertically, spelling, et cetera. &lt;br /&gt;
'''7.''' Appreciation of others members work. Don’t go on an edit rampage and kill someone’s page to fit your own liking. Instead mention how maybe they should bring up what’s on there mind in the discussion session of the page. &lt;br /&gt;
'''8.''' Keep your opinions humble, and on your own user page. No ranting on how such a gun is the best/worst ever on movie/weapon page. &lt;br /&gt;
'''9.''' Explain that text, just like images, can not be just copied and pasted from IMDB or such sites. &lt;br /&gt;
'''10.''' Explain that if they frequently disobey the rules they will face consequences.&lt;br /&gt;
&lt;br /&gt;
p.s. Sorry this is so long lol. --[[User:Mauser|Mauser]] 20:11, 25 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::''7. Appreciation of others members work. Don’t go on an edit rampage and kill someone’s page to fit your own liking. Instead mention how maybe they should bring up what’s on there mind in the discussion session of the page.''&lt;br /&gt;
::Good point, but look at both sides of it.  One one hand, at IMFDB, we've been too lenient for too long regarding bizarre formatting.  We all know members have put in a lot of hard work on a page.  But being a wiki we get tons and tons and TONS of new edits and new pages by new members (many of them anonymous) all the time.  Alot of their edits are BS. (I had to remove a ton of MANGA images and butt heads with members who thought that IMFDB should include appearances of guns in Manga).  I think that a temporary note at the top of the page, eliciting input will be well received.  On the other hand, I completely agree that it is outrageous that newbies or anonymous members roll in, radically change the format of an established page, especially when it is NOT conforming to the standard as established by IMFDB, and then roll out again, never to be heard from again.  What we must all remember is that pages conform to the standard as set by the mainstream of IMFDB, not some weird little experimental page.  I mean, Wikipedia has a page format standard.   I used to NOT be so bugged by 'what I considered to be' irrelevant screenshots (like goofy shots that don't clearly show the gun, but allows the page maker to make some 'pithy' remark as to how bad some actors' shooting stance is).  It wasn't an issue, until Bunni had to change servers AGAIN to keep up with the crushing transfer of data.  That was when we should have gotten a clue that we must be efficient in our bandwidth heavy images.    An FAQ is definitely going to be helpful here.  Good points.  [[User:MoviePropMaster2008|MoviePropMaster2008]] 20:42, 25 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah I was kinda thinking the samething when I wrote that. Someone is probably going to go off on how its not fair because it is a wiki. Two sides to every coin I guess. --[[User:Mauser|Mauser]] 01:36, 26 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Hi guys==&lt;br /&gt;
&lt;br /&gt;
I'm very busy with work tonight, but I thought I'd point you to this topic in the forum, where we discussed possible rules: http://www.imfdb.org/forum/showthread.php?t=41 I'm glad to see we're finally getting some rules on the front page. -[[User:MT2008|MT2008]] 02:27, 26 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Nice Job ==&lt;br /&gt;
&lt;br /&gt;
Its coming together very nicely. Good Job to everyone who worked on it. --[[User:Mauser|Mauser]] 20:49, 28 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Discussion on the Main Page ==&lt;br /&gt;
&lt;br /&gt;
Add something about this. Nothing makes a page look amatuer like this example from [[Punisher War Zone]]&lt;br /&gt;
&lt;br /&gt;
So technically this is more of a CQB-R than an M4. [[User:Excalibur01|Excalibur01]] 17:38, 1 June 2009 (UTC)&lt;br /&gt;
:CQB-R has a 10.3-inch barrel, but basically yeah. [[User:Spartan198|Spartan198]] 17:03, 3 July 2009 (UTC)&lt;br /&gt;
:Looks more like an HK416 to me, but that's just me, I could be way off.  --[[User:The Specialist|The Specialist]] 13:17, 18 August 2009 (UTC)&lt;br /&gt;
:Not an HK416; note the hole size and shape on the rail system.  --[[User:Res0290|Res0290]] 23:58, 5 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Ok people. After watching the behind the scenes footage. This IS an M4, just with a 10 in barrel. [[User:Excalibur01|Excalibur01]] 05:45, 20 October 2009 (UTC)&lt;br /&gt;
Move this garbage to the talk page!&lt;/div&gt;</summary>
		<author><name>Alcatrazz</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Left_4_Dead_2&amp;diff=199872</id>
		<title>Left 4 Dead 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Left_4_Dead_2&amp;diff=199872"/>
		<updated>2009-11-04T01:10:59Z</updated>

		<summary type="html">&lt;p&gt;Alcatrazz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
[[Image:Left_4_Dead_2.jpg|thumb|right|250px|Left 4 Dead 2]]&lt;br /&gt;
&lt;br /&gt;
Left 4 Dead 2 is the direct sequel to the Co-op Game, Left 4 Dead. &lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== [[SIG-Sauer P220 pistol series#SIG P226|SIG P226]] ==&lt;br /&gt;
&lt;br /&gt;
A SIG P226 is now the standard handgun for the Survivors. The pistol is completely stainless with could mean that it was based off the SIG Sauer P226 Elite Stainless, although that model features a beaver tail grip while the pistol in the game does not. The factory sights have been replaced to unkown custom type sights. It's equipped with an underbarrel tactical flashlight. Magazine capacity of 15 rounds.&lt;br /&gt;
&lt;br /&gt;
‎[[Image:SigP226.jpg‎|330px|thumb|none]]&lt;br /&gt;
&lt;br /&gt;
== [[Glock 19]] ==&lt;br /&gt;
&lt;br /&gt;
A Glock model is seen used as the second handgun for dual wielding, judging by the size of the magazine when counted on, it's a Glock 19. It does not feature the flashlight at the moment. Magazine capacity is also 15 rounds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock19pistol.jpg‎‎|350px|thumb|none]]&lt;br /&gt;
&lt;br /&gt;
== Desert Eagle ==&lt;br /&gt;
&lt;br /&gt;
A [[Desert Eagle]] is seen during gamplay at PAX 2009, it seems that the Magnum can be obtained in safe rooms and in other parts of levels. The pistol holds 8 rounds even though it is modeld after the .50 caliber version. The Desert Eagle has more recoil and a slower rate of fire, but much more power than the standerd sidearms. This weapon usually kills common infected with a single shot or knockes them back or down. It also has greater accuracy. You can not dual wield the magnum. :(  &lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle Mark XIX - .50 AE Chrome Silver]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
==Composite shotgun==&lt;br /&gt;
The shotgun from the first game returns.&lt;br /&gt;
[[Image:L4DShotgun.JPG|thumb|none|500px|The composite shotgun used in the first game.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M4 Super 90==&lt;br /&gt;
The shotgun from the first game another Second Tier weapon, the Benelli M4 in-game has a 10-round magazine and a flashlight clipped to the barrel right in front of the handguard.&lt;br /&gt;
[[Image:L4Dauto.JPG|500px|thumb|none|The Benelli M4 used in the first game.]]&lt;br /&gt;
&lt;br /&gt;
== [[Remington 870]] ==&lt;br /&gt;
&lt;br /&gt;
A Remington 870 Marine Magnum is seen with a Chrome finish. It is speculated that it's a direct clone of the previous shotgun. It has a vent rib and a ghost ring sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington870MarineMagnum.jpg|550px|thumb|none]]&lt;br /&gt;
&lt;br /&gt;
== [[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M1014]] ==&lt;br /&gt;
The combat shotgun from the first game seems to be reintroduced in Left 4 Dead Two. It can be seen in the latest demo video showing the swamp campaign.&lt;br /&gt;
&lt;br /&gt;
Why is this gun here twice? The M4 Super 90 is basically the same thing, so unless they have the USMC issue M1014 and a civilian M4 having it on this page twice is a little redundant.&lt;br /&gt;
&lt;br /&gt;
Both are present in the demo I'm playing right now.&lt;br /&gt;
&lt;br /&gt;
Yeah, I played the demo too.  They also have two pump-action composite shotguns that, besides one being chrome, are identical&lt;br /&gt;
&lt;br /&gt;
There's a difference in barrel length as well, and in sights.&lt;br /&gt;
&lt;br /&gt;
There is a difference in damage as well.--[[User:Raothi|Raothi]] 16:01, 30 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== [[SPAS 12]] ==&lt;br /&gt;
The SPAS 12 is featured as the resident Auto Shotgun and used by most of the characters in the E3 Gameplay footage. It  carries 10 rounds and uses the same animations from the previous auto shotgun (likely placeholders). Unlike many games, it is fired semi-auto.  Recent Gameplay footage has shown that it can also fire incendiary rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|500px|thumb|none]]&lt;br /&gt;
&lt;br /&gt;
= SMGs =&lt;br /&gt;
&lt;br /&gt;
== [[MAC-10]] ==&lt;br /&gt;
Seen fitted with the legendary Mitchell Werbell suppressor. It appears to have a flashlight attached to the surpressor with a zip ties. In Demo footage it seems to be able to fire Incendiary type ammunition. It has a 50 round magazine, despite the fact the one used in the game looks no longer than a 30 round magazine.&lt;br /&gt;
The Incendiary ammo is a pickup, and is available on all weapons if acquired&lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg|300px|thumb|none]]&lt;br /&gt;
&lt;br /&gt;
== IMI Uzi ==&lt;br /&gt;
&lt;br /&gt;
The [[Uzi]] from the first game. Seen in the swamp campaign at Nick's back.&lt;br /&gt;
&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|350px|IMI Uzi 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== MP5A3 ==&lt;br /&gt;
Was planned but unconfirmed.&lt;br /&gt;
This was also planned for the original Left 4 Dead, but neither game includes it. The recent release of the demo contains audio for the weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5A3.jpg|360px|thumb|none]]&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
&lt;br /&gt;
==Ruger Mini-14==&lt;br /&gt;
The [[Ruger Mini-14]] hunting rifle from the previous game is seen in the marsh level.&lt;br /&gt;
Has same possibility as in Left 4 dead 1.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ruger-Mini-14.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
== M16A2 ==&lt;br /&gt;
The [[M16 rifle series|M-16]] from the first game apears in Left 4 Dead 2. It can be seen in the demo video (located on IGN.com) showing the swamp campaign.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A2.jpg|thumb|500px|none|M16A2 Rifle]]&lt;br /&gt;
[[Image:L4DM16.JPG|thumb|none|500px|The M16A2 used in the first game.]]&lt;br /&gt;
&lt;br /&gt;
== [[AK-47]] == &lt;br /&gt;
&lt;br /&gt;
An AK-47 is seen in the fuselage video. This is not an AKM. This weapon has the milled receiver of the Ak-47.  In the demo, released for those who pre-ordered on 10/27/09 and for the public on 10/30/09, the Ak-47 has a 40 round mag, 10 less than the M16.&lt;br /&gt;
[[Image:AK-47.jpg|thumb|500px|none|Type I AK-47, hybrid stamped/milled receiver 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As of the demo, it appears as though the [[FN SCAR#FN SCAR-L |FN SCAR-L]] used in the game will be of the Coyote Brown variety.  In the demo, it uses a 60 round magazine, and fires in a three-shot burst (although if you keep the trigger depressed, it will fire successive three-shot bursts without the need to pull the trigger again).&lt;br /&gt;
&lt;br /&gt;
[[Image:Scar_l-1.jpg|500px|thumb|none]]&lt;br /&gt;
&lt;br /&gt;
== HK G3/SG1 ==&lt;br /&gt;
A [[Heckler &amp;amp; Koch G3#H&amp;amp;K G3SG/1 |HK G3/SG1]] can be seen in the last gameplay video. The HK G3/SG1 will serve as a long range weapon like the Mini-14 from the first game. It seems to carry a 30 round magazine, double than the previous hunting rifle and 10 more than what the usual real life weapon can hold.&lt;br /&gt;
&lt;br /&gt;
- Minor note: The HK G3SG/1, 91 and all variants do have a 30 round magazine that is in use by the German military.--[[User:Raothi|Raothi]] 19:20, 3 November 2009 (UTC) &lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KSG1.jpg|500px|thumb|none]]&lt;br /&gt;
&lt;br /&gt;
= Other =&lt;br /&gt;
&lt;br /&gt;
== M79 Grenade Launcher ==&lt;br /&gt;
The [[M79 grenade launcher|M79 Grenade Launcher]] is seen in latest gameplay video and talked about in an interview with Chet Faliszek, project leader for Left 4 Dead 2.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|450px|M79 grenade launcher - 40mm]]&lt;br /&gt;
&lt;br /&gt;
== Pipe Bomb ==&lt;br /&gt;
The pipe bomb from the first game is reintroduced. Like in the first game the pipe bomb has part of a smoke alarm attached to it that beeps. The beep sound atracts the zombie to a explosive demise. Unlike the first game zombie dont just exploded into a cloud of blood, but are tossed up and around from the explosion.&lt;br /&gt;
[[Image:L4Dpipe.JPG|thumb|none|500px|Pipe bomb used in the first game.]]&lt;br /&gt;
&lt;br /&gt;
== [[Molotov Cocktail]] ==&lt;br /&gt;
&lt;br /&gt;
In one scene, a Molotov cocktail is shown. Re-introduced from the first game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Molotov_cocktail.png|thumb|none|500px|Molotov Cocktail used in the game.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Alcatrazz</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Left_4_Dead&amp;diff=197023</id>
		<title>Left 4 Dead</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Left_4_Dead&amp;diff=197023"/>
		<updated>2009-10-25T21:03:48Z</updated>

		<summary type="html">&lt;p&gt;Alcatrazz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
[[Image:Left4Dead Windows cover.jpg|thumb|right|300px|Left 4 Dead (2008)]]&lt;br /&gt;
The Weapons seen in-Game&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[M1911 pistol series#Springfield Armory M1911 - A1|Springfield Armory M1911-A1]]==&lt;br /&gt;
&lt;br /&gt;
A Springfield Armory 1911-A1 is the primary handgun of all the players, if a second one is obtained, they can be dual wielded, but the second one does not have a flashlight. Oddly enough, the weapon has a 15-round magazine, but they never run out of total ammunition. They are Zoey's primary weapon in the intro film and the trailers. The guns say Finleyville Armory on the side, as opposed to Springfield Armory, due to copyright laws/licensing.&lt;br /&gt;
&lt;br /&gt;
[[Image:SpringfieldM1911SS.jpg|350px]]&lt;br /&gt;
[[Image:Left4dead1911a1.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==Composite Shotgun==&lt;br /&gt;
The Pump Shotgun used in Left 4 Dead is a fictional model that seems to be based off of the Remington 870, Ithaca 37 and the Winchester 1300. Francis uses this weapon in the intro cut-scene and during the game.&lt;br /&gt;
&lt;br /&gt;
==[[Uzi]]==&lt;br /&gt;
A Full-sized uzi with a 50-round magazine and a flashlight taped to the hand guard is the other First Tier weapon. It is Louis' main weapon in the Intro film, in game, and in the trailers, Zoey and Bill also use it in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Uzi.jpg|400px]]&lt;br /&gt;
[[Image:L4d uzi.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:L4duzi.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==[[M16 rifle series#M16A2 Rifle|M16A2]]==&lt;br /&gt;
The M16A2 with a 50-round magazine and a flashlight clipped to the barrel is a Second Tier weapon. It's fully automatic. . It is Bill's main weapon in the intro cutscene, and both Bill and Louis will pick them up whenever they find them during the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A2.jpg|550px]]&lt;br /&gt;
[[Image:L4d m16.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:L4dm16.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:L4dm162.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]]==&lt;br /&gt;
Another Second Tier weapon, the Benelli M4 in-game has a 10-round magazine and a flashlight clipped to the barrel right in front of the handguard, Francis will use one whenever he finds it.&lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli_m4_2.jpg|500px]]&lt;br /&gt;
[[Image:L4d m1014.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==[[Ruger Mini-14|Ruger Mini-14 Ranch Rifle]]==&lt;br /&gt;
The magazine holds 15 rounds, the stock would also suggest it being a older pre-2005 model. Strangely enough, the Rifle also combine the old, single bladed front sight with John Masen flashhider, and the post-2005 aperture sight. Chances are it's a Ruger Ranch rifle in 5.56x45, also known as Mini-14.  Zoey uses it in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:RugerAC556_SS.jpg|530px]]&lt;br /&gt;
[[Image:L4d mini14.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==[[GE M134 Minigun]]==&lt;br /&gt;
An M134 Minigun seen mounted on a monopod in the game, usually at the end of the campaign, set up behind sandbags.&lt;br /&gt;
&lt;br /&gt;
==[[Molotov Cocktail]]==&lt;br /&gt;
Exactly what the name says it is, it sets a small portion of the floor on fire for a few seconds, anything that wanders too close will be lit on fire.&lt;br /&gt;
&lt;br /&gt;
==[[Pipe Bombs]]==&lt;br /&gt;
A Pipe bomb is the games equivalent of a grenade. It has a fuse.It is incredibly effective against basic zombies, which are attracted to it. Tanks however, the one thing that you might need to use it against, runs away from it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>Alcatrazz</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Left_4_Dead:_2&amp;diff=193417</id>
		<title>Talk:Left 4 Dead: 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Left_4_Dead:_2&amp;diff=193417"/>
		<updated>2009-10-16T20:26:15Z</updated>

		<summary type="html">&lt;p&gt;Alcatrazz: Talk:Left 4 Dead: 2 moved to Talk:Left 4 Dead 2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Talk:Left 4 Dead 2]]&lt;/div&gt;</summary>
		<author><name>Alcatrazz</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Left_4_Dead_2&amp;diff=193416</id>
		<title>Talk:Left 4 Dead 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Left_4_Dead_2&amp;diff=193416"/>
		<updated>2009-10-16T20:26:15Z</updated>

		<summary type="html">&lt;p&gt;Alcatrazz: Talk:Left 4 Dead: 2 moved to Talk:Left 4 Dead 2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'm moving this to Left 4 Dead 2, without the colon.&lt;br /&gt;
&lt;br /&gt;
- I'll update later with additional images, and the other guns when I can. Unless other people can get footage or see footage of other firearms seen in the new Left 4 Dead 2, it will be greatly appreciated.&lt;br /&gt;
:I don't think the SCAR will be in the game. I think i saw the M16A3 in one of the videos.-[[User:Oliveira|Oliveira]] 17:31, 16 June 2009 (UTC) I am pretty sure the scar is in the game the game footage shows it being fired.&lt;br /&gt;
:Why are there very few civilian weapons in zombie games? If I was in a zombie apocolypse I would be carrying a bolt action rifle and a revolver, with no heavy military hardware other than my father's M4-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 03:12, 26 July 2009 (UTC)&lt;br /&gt;
::Must be from all the Military Outposts. Valve said that one of the Levels would be where the Virus Didn't really hit. I guess it would be full of Soldiers in there.-[[User:Oliveira|Oliveira]] 13:22, 26 July 2009 (UTC)&lt;br /&gt;
:I wouldn't even bother with military guns. All in all, my own stuff is way better than MilSpec-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 03:43, 28 July 2009 (UTC)&lt;br /&gt;
:Also, why would they put an AKM in the game? 7.62x39 is sorta hard to get in large quantities-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 19:10, 29 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== M4? ==&lt;br /&gt;
&lt;br /&gt;
The weapons list has the M-16, but I've got an XBox magazine with a multi-page preview of L4D2 and several images of the characters holding an M4 with a 10&amp;quot; barrel. That could be added to the list as well if someone could find a decent screencap.&lt;br /&gt;
&lt;br /&gt;
--[[User:NMOne|NMOne]] 09:42, 29 July 2009 (UTC)&lt;br /&gt;
: I'm getting it the day it comes out (I preordered it) so I'll let you know if there is an M4 or if it's an M16 after I play it for a little while-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 01:50, 25 August 2009 (UTC)&lt;br /&gt;
::M4s? i didn't see any M4s in the gameplay videos.--[[User:Oliveira|Oliveira]] 14:20, 16 October 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>Alcatrazz</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Left_4_Dead:_2&amp;diff=193415</id>
		<title>Left 4 Dead: 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Left_4_Dead:_2&amp;diff=193415"/>
		<updated>2009-10-16T20:26:14Z</updated>

		<summary type="html">&lt;p&gt;Alcatrazz: Left 4 Dead: 2 moved to Left 4 Dead 2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Left 4 Dead 2]]&lt;/div&gt;</summary>
		<author><name>Alcatrazz</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Left_4_Dead_2&amp;diff=193414</id>
		<title>Left 4 Dead 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Left_4_Dead_2&amp;diff=193414"/>
		<updated>2009-10-16T20:26:12Z</updated>

		<summary type="html">&lt;p&gt;Alcatrazz: Left 4 Dead: 2 moved to Left 4 Dead 2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Left_4_Dead_2.jpg|thumb|right|250px|Left 4 Dead 2]]&lt;br /&gt;
&lt;br /&gt;
Left 4 Dead 2 is the direct sequel to the Co-op Game, Left 4 Dead. These were the weapons seen (albeit partially unfinished) in the E3 Gameplay Showcase.&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== [[SIG-Sauer P220 pistol series#SIG P226|SIG P226]] ==&lt;br /&gt;
&lt;br /&gt;
A SIG P226 is now the standard handgun for the Survivors. The pistol is completely stainless with could mean that it was based off the SIG Sauer P226 Elite Stainless, although that model features a beaver tail grip while the pistol in the game does not. The factory sights have been replaced to unkown custom type sights. It's equipped with an attached flash light/laser looking type mount, but as far is known no laser aiming system is used. Magazine capacity of 15 rounds.&lt;br /&gt;
&lt;br /&gt;
‎[[Image:SigP226.jpg‎|330px|thumb|none]]&lt;br /&gt;
&lt;br /&gt;
== [[Glock 19]] ==&lt;br /&gt;
&lt;br /&gt;
A Glock model is seen used as the second handgun for dual wielding, judging by the size of the magazine when counted on, it's a Glock 19. It does not feature the flashlight at the moment. Magazine capacity is also 15 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock19pistol.jpg‎‎|350px|thumb|none]]&lt;br /&gt;
&lt;br /&gt;
== [[Desert Eagle]] ==&lt;br /&gt;
&lt;br /&gt;
A Very Powerful Handgun. Based on footage seen at PAX 2009, it seems that the Magnum can be obtained in safe rooms and in other parts of levels. &lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle Mark XIX - .50 AE Chrome Silver]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
==Composite Shotgun==&lt;br /&gt;
The shotgun from the first game is seen in the swamp campaign.&lt;br /&gt;
&lt;br /&gt;
== [[Remington 870]] ==&lt;br /&gt;
&lt;br /&gt;
A Remington 870 Marine Magnum is seen with a Chrome finish. It is speculated that it's a direct clone of the previous shotgun. It has a vent rib and a ghost ring sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington870MarineMagnum.jpg|550px|thumb|none]]&lt;br /&gt;
&lt;br /&gt;
== [[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M1014]] ==&lt;br /&gt;
The combat shotgun from the first game seems to be reintroduced in Left 4 Dead Two. It can be seen in the latest demo video showing the swamp campaign.&lt;br /&gt;
&lt;br /&gt;
== [[SPAS 12]] ==&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|500px|thumb|none]]&lt;br /&gt;
&lt;br /&gt;
The SPAS 12 is featured as the resident Auto Shotgun and used by most of the characters in the E3 Gameplay footage. It  carries 10 rounds and uses the same animations from the previous auto shotgun (likely placeholders). Unlike many games, it is fired semi-auto.&lt;br /&gt;
&lt;br /&gt;
Recent Gameplay footage has shown that it can also fire incendiary rounds.&lt;br /&gt;
&lt;br /&gt;
= SMGs =&lt;br /&gt;
&lt;br /&gt;
== [[MAC-10]] ==&lt;br /&gt;
[[Image:IngramMAC10.jpg|300px|thumb|none]]&lt;br /&gt;
&lt;br /&gt;
Seen fitted with the legendary Mitchell Werbell suppressor. It appears to have a flashlight attached to the surpressor with a hose clamp. In Demo footage it seems to be able to fire Incendiary type ammunition. It has a 50 round magazine, despite the fact the one used in the game looks no longer than a 30 round magazine.&lt;br /&gt;
&lt;br /&gt;
== IMI Uzi ==&lt;br /&gt;
&lt;br /&gt;
The [[Uzi]] from the first game. Seen in the swamp campaign at Nick's back.&lt;br /&gt;
&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|350px|IMI Uzi 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== MP5A3 ==&lt;br /&gt;
[[Image:MP5A3.jpg|360px|thumb|none]]&lt;br /&gt;
&lt;br /&gt;
Was planned but unconfirmed.&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
&lt;br /&gt;
==[[Ruger Mini-14]]==&lt;br /&gt;
&lt;br /&gt;
The hunting rifle from the previous game is seen in the marsh level.&lt;br /&gt;
Has same possibility as in Left 4 dead 1.&lt;br /&gt;
&lt;br /&gt;
== [[M16 rifle series|M-16]] ==&lt;br /&gt;
The M-16 from the first game apears in Left 4 Dead 2. It can be seen in the demo video (located on IGN.com) showing the swamp campaign.&lt;br /&gt;
&lt;br /&gt;
== [[AK-47#AKM|AKM]] == &lt;br /&gt;
&lt;br /&gt;
Said to be an AK-47 by Chet Faliszek in a recent interview at San Diego Comic Convention 2009, despite the fact that it looks exactly like a Maadi AKM. Since IMFDB judges video game guns by their looks, it's an AKM.&lt;br /&gt;
[[Image:AKMRifle.jpg|thumb|none|500px|The iconic Maadi AKM. Dependable. Accurate. Boner-inspiring.]]&lt;br /&gt;
&lt;br /&gt;
== [[FN SCAR#FN SCAR-L |FN SCAR-L]] ==&lt;br /&gt;
[[Image:Scar_l-1.jpg|500px|thumb|none]]&lt;br /&gt;
&lt;br /&gt;
Seen in E3 gameplay video. It fires from a 50 round magazine with is obviously make believe.&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch G3#H&amp;amp;K G3SG/1 |HK G3/SG1]] ==&lt;br /&gt;
[[Image:H&amp;amp;KSG1.jpg|500px|thumb|none]]&lt;br /&gt;
&lt;br /&gt;
A HK G3/SG1 can be seen laying the floor boards on top of some scaffolding in the last gameplay video. It is likely to replace the Hunting Rifle from the previous game. It seems to carry a 30 round magazine, double than the previous hunting rifle and 10 more than what the usual real life weapon can hold. Ironically, the game uses a 10 round PSG-1 mag model.&lt;br /&gt;
&lt;br /&gt;
= Other =&lt;br /&gt;
&lt;br /&gt;
== [[M79 grenade launcher|M79 Grenade Launcher]] ==&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|450px|M79 grenade launcher - 40mm]]&lt;br /&gt;
&lt;br /&gt;
This is seen in latest gameplay video and talked about in an interview with Chet Faliszek, project leader for Left 4 Dead 2.&lt;br /&gt;
&lt;br /&gt;
== [[Pipe Bomb]] ==&lt;br /&gt;
The pipe bomb from the first game is reintroduced. Like in the first game the pipe bomb has part of a smoke alarm attached to it that beeps. The beep sound atracts the zombie to a explosive demise. Unlike the first game zombie dont just exploded into a cloud of blood, but are tossed up and around from the explosion.&lt;br /&gt;
&lt;br /&gt;
== [[Molotov Cocktail]] ==&lt;br /&gt;
&lt;br /&gt;
In one scene, a Molotov cocktail is shown. Likely re-introduced from the first game.&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>Alcatrazz</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Left_4_Dead_2&amp;diff=193349</id>
		<title>Talk:Left 4 Dead 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Left_4_Dead_2&amp;diff=193349"/>
		<updated>2009-10-16T13:46:45Z</updated>

		<summary type="html">&lt;p&gt;Alcatrazz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'm moving this to Left 4 Dead 2, without the colon.&lt;br /&gt;
&lt;br /&gt;
- I'll update later with additional images, and the other guns when I can. Unless other people can get footage or see footage of other firearms seen in the new Left 4 Dead 2, it will be greatly appreciated.&lt;br /&gt;
:I don't think the SCAR will be in the game. I think i saw the M16A3 in one of the videos.-[[User:Oliveira|Oliveira]] 17:31, 16 June 2009 (UTC) I am pretty sure the scar is in the game the game footage shows it being fired.&lt;br /&gt;
:Why are there very few civilian weapons in zombie games? If I was in a zombie apocolypse I would be carrying a bolt action rifle and a revolver, with no heavy military hardware other than my father's M4-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 03:12, 26 July 2009 (UTC)&lt;br /&gt;
::Must be from all the Military Outposts. Valve said that one of the Levels would be where the Virus Didn't really hit. I guess it would be full of Soldiers in there.-[[User:Oliveira|Oliveira]] 13:22, 26 July 2009 (UTC)&lt;br /&gt;
:I wouldn't even bother with military guns. All in all, my own stuff is way better than MilSpec-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 03:43, 28 July 2009 (UTC)&lt;br /&gt;
:Also, why would they put an AKM in the game? 7.62x39 is sorta hard to get in large quantities-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 19:10, 29 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== M4? ==&lt;br /&gt;
&lt;br /&gt;
The weapons list has the M-16, but I've got an XBox magazine with a multi-page preview of L4D2 and several images of the characters holding an M4 with a 10&amp;quot; barrel. That could be added to the list as well if someone could find a decent screencap.&lt;br /&gt;
&lt;br /&gt;
--[[User:NMOne|NMOne]] 09:42, 29 July 2009 (UTC)&lt;br /&gt;
: I'm getting it the day it comes out (I preordered it) so I'll let you know if there is an M4 or if it's an M16 after I play it for a little while-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 01:50, 25 August 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>Alcatrazz</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Tango_%26_Cash&amp;diff=193348</id>
		<title>Tango &amp; Cash</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Tango_%26_Cash&amp;diff=193348"/>
		<updated>2009-10-16T13:44:55Z</updated>

		<summary type="html">&lt;p&gt;Alcatrazz: Chopping Natter&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns were used in the movie ''Tango &amp;amp; Cash''':''&lt;br /&gt;
[[Image:Tango&amp;amp;cash.jpg|thumb|right|250px|'''Tango &amp;amp; Cash '''(1989)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Smith &amp;amp; Wesson Model 36 &amp;quot;Chief's Special&amp;quot;==&lt;br /&gt;
The [[Smith_%26_Wesson_Model_36_/_38#Smith_.26_Wesson_Model_36_.22Chiefs_Special.22|S&amp;amp;W 36]] is the revolver carried by LAPD Detective Ray Tango ([[Sylvester Stallone]]). He uses it in the opening scenes to fire at an approaching big rig that is transporting cocaine. He appears to be able to hit the windshield, and make a tight group, from a long distance, despite the short barrel. He later uses it against Perret ([[Jack Palance]]).   &lt;br /&gt;
[[Image:S&amp;amp;W 36.jpg|thumb|none|350px|Smith and Wesson Model 36 - .38 special - 5 shot]]&lt;br /&gt;
[[Image:T&amp;amp;C02.jpg|thumb|500px|none|Tango pointing the 36. It is clearly loaded with blanks since the bullet heads aren't visible in the front of the chambers.]]&lt;br /&gt;
[[Image:T&amp;amp;C03.jpg|thumb|500px|none|Tango pointing the 36.]]&lt;br /&gt;
[[Image:TangoCash 001.jpg|thumb|500px|none|Tango draws his S&amp;amp;W 36 as he senses that someone is behind the wall.]]&lt;br /&gt;
&lt;br /&gt;
==Ruger GP101==&lt;br /&gt;
A [[Ruger_GP100|Ruger GP101]] revolver is carried by LAPD Detective Gabriel Cash ([[Kurt Russell]]).  It's a stainless steel version fitted with a large 1980s laser sight. &lt;br /&gt;
[[Image:GP101.jpg|thumb|none|500px|A Ruger GP101, the Stainless Version; .357 Magnum.]]&lt;br /&gt;
[[Image:T&amp;amp;C21.jpg|thumb|500px|none|Cash brandishing his Ruger GP101]]&lt;br /&gt;
[[Image:T&amp;amp;C17.jpg|thumb|500px|none|Cash testing the laser sight before investigating a lead.]]&lt;br /&gt;
[[Image:T&amp;amp;C18.jpg|thumb|500px|none|Cash cocks the hammer of his Ruger GP101.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
This [[Colt_Python|revolver]] is used by the Chinese gunman ([[Philip Tan]]) when he assaults Cash ([[Kurt Russell]]) at his apartment.&lt;br /&gt;
[[Image:ColtPython6In.jpg‎ |thumb|300px|none|[[Colt Python]] with 6&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[Image:T&amp;amp;C06.jpg|thumb|500px|none|The Chinese gunman ([[Philip Tan]]) fires the Colt Python at Cash.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
A [[Beretta_92_pistol_series#Beretta_92FS|Beretta 92FS]] can be seen in the warehouse scene, when Tango ([[Sylvester Stallone]]) &amp;amp; Cash ([[Kurt Russell]]) are framed, being carried by one of the agents.Additional firearms can also be seen.  &lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|400px|none|Beretta 92FS - 9mm]]&lt;br /&gt;
[[Image:T&amp;amp;C22.jpg|thumb|500px|none|One of the agents brandishing the Beretta 92FS]]&lt;br /&gt;
[[Image:T&amp;amp;C23.jpg|thumb|500px|none|One of the agents brandishing the Beretta 92FS]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Detonics Scoremaster==&lt;br /&gt;
Tango carries the ScoreMaster as a secondary weapon to his S&amp;amp;W.&lt;br /&gt;
[[Image:Detonicsscoremaster.jpg|thumb|none|350px|Detonics ScoreMaster - .45 ACP]]&lt;br /&gt;
[[Image:T&amp;amp;C19.jpg|thumb|500px|none|Tango points his ScoreMaster between Cash's legs.]]&lt;br /&gt;
[[Image:T&amp;amp;C20.jpg|thumb|500px|none|Tango brandishing the ScoreMaster.]]&lt;br /&gt;
&lt;br /&gt;
==Browning Hi-Power==&lt;br /&gt;
The [[Browning_Hi-Power]] can be seen being used by Cash ([[Kurt Russell]]). An error can be noticed in the roof scene. Cash pulls the slide back to put a round in the chamber, but the slide stays opened. In the following scene, the pistol is pointed at Requin's leg, but now the slide is locked. In the next scene however, the slide is open again. &lt;br /&gt;
[[Image:BrowningHiPowerStd.jpg|thumb|none|350px|Browning Hi Power (Belgian Mfg) 1970s - 9mm]]&lt;br /&gt;
[[Image:T&amp;amp;C32.jpg|thumb|500px|none|Cash taking the Browning Hi-Power. A Remington 870 can be seen in the back.]]&lt;br /&gt;
[[Image:T&amp;amp;C37.jpg|thumb|500px|none|Cash pointing the gun at Requin ([[Brion James]])'s thigh]]&lt;br /&gt;
[[Image:T&amp;amp;C38.jpg|thumb|500px|none|It is impossible not to notice that the slide is locked open.]]&lt;br /&gt;
&lt;br /&gt;
==Walther PPK/S==&lt;br /&gt;
A [[Walther_PP_Pistol_Series#Walther_PPK.2FS|Walther PPK/S]] is Cash's backup gun. It is also the gun used to frame him and Tango.In this occasion, the gun is fitted with a sound suppressor.  Tango mentions that his sights are off in the film, despite the fact that the sights on a Walther PPK/S are fixed to the slide and not adjustable.&lt;br /&gt;
: I'd say it is just a PPK. This movie is pretty old, plus the grip spur looks to small&lt;br /&gt;
: and the finish looks to be nickel, not stainless steel. - [[User:Gunmaster45|Gunmaster45]] 09:57, 30 November 2008 (UTC)[[Image:WaltherPPKS.jpg|thumb|none|300px|A Walther PPK/S]]&lt;br /&gt;
[[Image:T&amp;amp;C09.jpg|thumb|500px|none|Cash retrieving the gun from his drawer]]&lt;br /&gt;
[[Image:T&amp;amp;C10.jpg|thumb|500px|none|Cash checking the sights]]&lt;br /&gt;
&lt;br /&gt;
==Taurus PT92-AFS==&lt;br /&gt;
This [[Taurus PT92|Taurus PT92-AFS]] is used by Perret ([[Jack Palance]]) to threat Katherine ([[Teri Hatcher]]) in the final scenes.&lt;br /&gt;
[[Image:TaurusPT92AFSwBlack.jpg|thumb|none|400px|Taurus PT92AFS (Stainless) with Slimline Black Factory Grips - 9x19mm]]&lt;br /&gt;
[[Image:T&amp;amp;C01.jpg|thumb|500px|none|Perret with the PT92]]&lt;br /&gt;
[[Image:T&amp;amp;C56.jpg|thumb|500px|none|Perret with the PT92]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
==Modified Heckler &amp;amp; Koch MP5==&lt;br /&gt;
A heavily modified [[Heckler &amp;amp; Koch MP5]] is seen used by both Tango &amp;amp; Cash at the end of the film.   It's seen fitted with large scope and laser sight and with custom grips.&lt;br /&gt;
[[Image:TangoCash 014.jpg|thumb|500px|none|Cash fires the modified MP5.]]&lt;br /&gt;
[[Image:TangoCash 017.jpg|thumb|500px|none|Tango &amp;amp; Cash with the modified MP5's. The red trigger group indicates the H&amp;amp;K.]]&lt;br /&gt;
[[Image:T&amp;amp;C51.jpg|thumb|500px|none|]]&lt;br /&gt;
[[Image:T&amp;amp;C52.jpg|thumb|500px|none|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A2==&lt;br /&gt;
A [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A2|Heckler &amp;amp; Koch MP5A2]] can be briefly seen being carried by Tango ([[Sylvester Stallone]]) in the video that Perret ([[Jack Palance]]) is watching. The MP5 appears to have double magazines clamped together. &lt;br /&gt;
[[Image:H&amp;amp;KMP5A2WideForearm.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A2 9mm]]&lt;br /&gt;
[[Image:T&amp;amp;C16.jpg|thumb|500px|none|Tango brandishing the MP5A2 in Perret's video.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
Perret's guard carry and fire what appears to be [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A3|Heckler and Koch MP5A3s]]&lt;br /&gt;
[[Image:MP5A3 StockCollapsed.jpg‎|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 9mm]]&lt;br /&gt;
[[Image:T&amp;amp;C44.jpg|thumb|500px|none|One of the guards brandishing the H&amp;amp;K MP5A3]]&lt;br /&gt;
[[Image:T&amp;amp;C48.jpg|thumb|500px|none|One of the guards firing the H&amp;amp;K MP5A3]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5K==&lt;br /&gt;
Two [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5K|MP5Ks]] are carried by Quan ([[James Hong]]) and Lopez ([[Marc Alaimo]]) in Perret's headquarters. &lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|300px|Hecler &amp;amp; Koch MP5K -  9mm]]&lt;br /&gt;
[[Image:T&amp;amp;C50.jpg|thumb|500px|none|Quan ([[James Hong]]) brandishing the MP5K]]&lt;br /&gt;
[[Image:T&amp;amp;C54.jpg|thumb|500px|none|Lopez ([[Marc Alaimo]]) firing the MP5K at Tango &amp;amp; Cash.]]&lt;br /&gt;
&lt;br /&gt;
==Calico M950==&lt;br /&gt;
The [[Calico_Series_of_Rifles_and_Pistols#Calico_M950A |Calico M950]] pistol is carried by Tango ([[Sylvester Stallone]])in the final assault, and is used mainly from inside the vehicle. &lt;br /&gt;
[[Image:Calico M950.jpg‎|thumb|none|350px|Calico M950 pistol with plain barrel and 100 Round magazine - 9mm]]&lt;br /&gt;
[[Image:T&amp;amp;C46.jpg|thumb|500px|none|Tango firing the Calico M950 pistol]]&lt;br /&gt;
&lt;br /&gt;
==Mini Uzi==&lt;br /&gt;
[[Uzi#Mini_Uzi|Mini Uzis]] were used by both Tango ([[Sylvester Stallone]]) and Cash ([[Kurt Russell]]) in the final shootout.&lt;br /&gt;
[[Image:MiniUzi 01.jpg|thumb|none|400px|Mini Uzi SMG with stock folded - 9mm]]&lt;br /&gt;
[[Image:T&amp;amp;C49.jpg|thumb|500px|none|Tango brandishing the Mini Uzi]]&lt;br /&gt;
[[Image:TangoCash 010.jpg|thumb|500px|none|Cash fires the Mini Uzi at Perret's men.]]&lt;br /&gt;
[[Image:T&amp;amp;C51.jpg|thumb|500px|none|A Mini Uzi, in the lower left corner]]&lt;br /&gt;
&lt;br /&gt;
==Micro Uzi==&lt;br /&gt;
A [[Uzi#Micro_Uzi|Micro Uzi]] can be briefly seen being carried by Requin ([[Brion James]]).&lt;br /&gt;
[[Image:MicroUziPistol02.jpg|thumb|none|275px|Micro Uzi with 32 rd magazine - 9mm]]&lt;br /&gt;
[[Image:T&amp;amp;C36.jpg|thumb|500px|none|Requin with the Micro Uzi]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Remington Model 870 shotgun==&lt;br /&gt;
A [[Remington_870_Shotgun#Remington_870_Folding_Stock|Remington 870]] folding stock is used by Cash to get the information from audio tech Skinner ([[Michael Jeter]]).  The shotgun is also used by some of the prison guards when Tango &amp;amp; Cash escape.&lt;br /&gt;
[[Image:Remington870PoliceStd.jpg |thumb|none|400px|Remington 870 Police Magnum Riot Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:Remington870LONGFolder.jpg‎|thumb|none|400px|Remington 870 Police Folder with extended magazine tube - stock extended - 12 gauge]]&lt;br /&gt;
[[Image:T&amp;amp;C33.jpg|thumb|500px|none|Cash brandishing the 870 in the audio studio of Skinner. The shotgun has an extended magazine tube.]]&lt;br /&gt;
[[Image:TangoCash 003.jpg|thumb|500px|none|Cash pumps another round into his 870 to destroy some more of Skinner's equipment.]]&lt;br /&gt;
[[Image:T&amp;amp;C34.jpg|thumb|500px|none|Cash aims the 870 at Skinner([[Michael Jeter]]).]]&lt;br /&gt;
[[Image:T&amp;amp;C26.jpg|thumb|500px|none|One of the prison guards brandishing the 870]]&lt;br /&gt;
[[Image:T&amp;amp;C25.jpg|thumb|500px|none|Remington 870]]&lt;br /&gt;
&lt;br /&gt;
==Ithaca 37 shotgun==&lt;br /&gt;
Seen in the hands of an LAPD officer at the beginning of the film.&lt;br /&gt;
[[Image:IthacaModel37.jpg|thumb|400px|none|Ithaca Model 37 riot version - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Unidentified Short Barreled shotgun==&lt;br /&gt;
A short barreled shotgun is used by the Chinese gunman&lt;br /&gt;
[[Image:T&amp;amp;C08.jpg|thumb|500px|none|The gunman firing the SBS]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
==Colt M16A1 rifle==&lt;br /&gt;
This rifle can be seen both in the video about Det. Tango and used by some of Perret's guards, as well as in the warehouse. &lt;br /&gt;
[[Image:M16A1.jpg|thumb|none|500px|M16A1 with 20 round magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|M16A1 with 30 Round magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:M16A1wA2Handguards.jpg|thumb|none|500px|M16A1 with A2 style handguards - 5.56x45mm]]&lt;br /&gt;
[[Image:T&amp;amp;C44.jpg|thumb|500px|none|An M16A1 can be barely seen in the back, brandished by a guard]]&lt;br /&gt;
[[Image:T&amp;amp;C15.jpg|thumb|500px|none|An M16A1(A2?) in the video on Perret's video]]&lt;br /&gt;
[[Image:T&amp;amp;C12.jpg|thumb|500px|none|An M16A1 in the warehouse, along with other guns]]&lt;br /&gt;
&lt;br /&gt;
==Ruger Mini-14==&lt;br /&gt;
[[Image:Ruger-Mini-14.jpg|thumb|500px|none|Blued Ruger Mini-14 Standard Model Semiautomatic Rifle (Pre-2005) with 30 round magazine - 5.56mm]]&lt;br /&gt;
&lt;br /&gt;
=Heavy Weapons=&lt;br /&gt;
&lt;br /&gt;
==Fictional Gatling Gun==&lt;br /&gt;
The vehicle Tango &amp;amp; Cash &amp;quot;borrow&amp;quot; is fitted with a fictional 30mm gatling gun.  Though rotary barrel auto cannons appear all over the world in similar calibers (mostly mounted on gunships) this is a purely fantasy weapon. &lt;br /&gt;
[[Image:T&amp;amp;C42.jpg|thumb|500px|none|Tango next to the fictional 30mm &amp;quot;Gatling&amp;quot; gun]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==M134 Gatling Gun==&lt;br /&gt;
However, during the final assault, a real M134 minigun is used for firing scenes. &lt;br /&gt;
[[Image:T&amp;amp;C43.jpg|thumb|500px|none|During firing sequences, we can see the front end of a real M134 Minigun.]]&lt;br /&gt;
&lt;br /&gt;
==M60D==&lt;br /&gt;
M60D machine guns are seen mounted on the hood of Perret's trucks that chase Tango &amp;amp; Cash in the gravel pit at the end of the film.&lt;br /&gt;
[[Image:TangoCash 005.jpg|thumb|500px|none|Perret's trucks fire on Tango &amp;amp; Cash with hood-mounted M60D's.]]&lt;br /&gt;
&lt;br /&gt;
==Madsen machine gun==&lt;br /&gt;
A Danish Madsen machine gun without a magazine is seen when Perret enters his gun warehouse.&lt;br /&gt;
[[Image:MadsenGun2.jpg|thumb|300px|none|Madsen Machine Gun]]&lt;br /&gt;
[[Image:T&amp;amp;C13.jpg|thumb|500px|none|Madsen machine gun without magazine]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==Shooting Boots==&lt;br /&gt;
These boots are used by Cash when confronting the Chinese gunman and when killing Perret. &lt;br /&gt;
[[Image:T&amp;amp;C07.jpg|thumb|500px|none|The boots]]&lt;br /&gt;
&lt;br /&gt;
==Unidentified guns==&lt;br /&gt;
Need some help with these additional guns that can be seen in these images&lt;br /&gt;
[[Image:T&amp;amp;C12.jpg|thumb|500px|none|]]&lt;br /&gt;
:left: H&amp;amp;K gun(read below), center M16a1?, gun held highest, M60E3, far right AK-47&lt;br /&gt;
[[Image:T&amp;amp;C22.jpg|thumb|500px|none|]]&lt;br /&gt;
:Smith &amp;amp; Wesson Model 15 revolvers&lt;br /&gt;
&lt;br /&gt;
[[Image:T&amp;amp;C31.jpg|thumb|500px|none|]]&lt;br /&gt;
:He's got a Remington 870 folding stock and the others i dont know...&lt;br /&gt;
::It isn't a big deal if they aren't I.D.ed, they're pretty hard to see. &lt;br /&gt;
[[Image:T&amp;amp;C35.jpg|thumb|500px|none|]]&lt;br /&gt;
1911 non-gun&lt;br /&gt;
:Could also be a Grizzly Win Mag based on the squared trigger guard and size.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;/div&gt;</summary>
		<author><name>Alcatrazz</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User_talk:GunFame27&amp;diff=188921</id>
		<title>User talk:GunFame27</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User_talk:GunFame27&amp;diff=188921"/>
		<updated>2009-10-04T17:04:52Z</updated>

		<summary type="html">&lt;p&gt;Alcatrazz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*Please, refrain from creating pages about browser games. That's just something we don't jive to here. Any questions, talk to [[User:Gunmaster45|Gunmaster45]], he'll set you straight.&lt;br /&gt;
--[[User:Alcatrazz|Alcatrazz]] 15:47, 4 October 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>Alcatrazz</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Alcatrazz&amp;diff=188878</id>
		<title>User:Alcatrazz</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Alcatrazz&amp;diff=188878"/>
		<updated>2009-10-04T15:48:37Z</updated>

		<summary type="html">&lt;p&gt;Alcatrazz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi.&lt;br /&gt;
&lt;br /&gt;
I'm just a regular bro, I guess.&lt;br /&gt;
&lt;br /&gt;
I own  no guns, nor plan to acquire any. Take that.&lt;br /&gt;
&lt;br /&gt;
Also, I hate conversations in the main pages. Take it to the discussion page, you ridiculous bastards!&lt;br /&gt;
&lt;br /&gt;
==My Contributions==&lt;br /&gt;
&lt;br /&gt;
Screencapped Atlantis: The Lost Empire&lt;br /&gt;
&lt;br /&gt;
Fixed a shitton of spelling mistakes and grammar errors. It's like you don't have spellcheck or something.&lt;/div&gt;</summary>
		<author><name>Alcatrazz</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User_talk:GunFame27&amp;diff=188875</id>
		<title>User talk:GunFame27</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User_talk:GunFame27&amp;diff=188875"/>
		<updated>2009-10-04T15:47:03Z</updated>

		<summary type="html">&lt;p&gt;Alcatrazz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*Please, refrain from creating pages about browser games. That's just something we don't jive to here. Any questions, talk to [[User:Gunmaster45|Gumnaster45]], he'll set you straight.&lt;br /&gt;
--[[User:Alcatrazz|Alcatrazz]] 15:47, 4 October 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>Alcatrazz</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User_talk:GunFame27&amp;diff=188874</id>
		<title>User talk:GunFame27</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User_talk:GunFame27&amp;diff=188874"/>
		<updated>2009-10-04T15:46:44Z</updated>

		<summary type="html">&lt;p&gt;Alcatrazz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*Please, refrain from creating pages about browser games. That's just something we don't jive to here. Any questions, talk to [[User:Gunmaster45|Gumnaster45]], he'll set you straight.&lt;br /&gt;
****&lt;/div&gt;</summary>
		<author><name>Alcatrazz</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User_talk:GunFame27&amp;diff=188873</id>
		<title>User talk:GunFame27</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User_talk:GunFame27&amp;diff=188873"/>
		<updated>2009-10-04T15:46:33Z</updated>

		<summary type="html">&lt;p&gt;Alcatrazz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*Please, refrain from creating pages about browser games. That's just something we don't jive to here. Any questions, talk to [[User:Gunmaster45|Gumnaster45]], he'll set you straight.&lt;/div&gt;</summary>
		<author><name>Alcatrazz</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User_talk:GunFame27&amp;diff=188872</id>
		<title>User talk:GunFame27</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User_talk:GunFame27&amp;diff=188872"/>
		<updated>2009-10-04T15:46:27Z</updated>

		<summary type="html">&lt;p&gt;Alcatrazz: New page: Please, refrain from creating pages about browser games. That's just something we don't jive to here. Any questions, talk to Gumnaster45, he'll set you straight.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please, refrain from creating pages about browser games. That's just something we don't jive to here. Any questions, talk to [[User:Gunmaster45|Gumnaster45]], he'll set you straight.&lt;/div&gt;</summary>
		<author><name>Alcatrazz</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Fallout_3&amp;diff=161671</id>
		<title>Fallout 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Fallout_3&amp;diff=161671"/>
		<updated>2009-08-10T00:35:35Z</updated>

		<summary type="html">&lt;p&gt;Alcatrazz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Incomplete}} &lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Fallout3poster.jpg|thumb|right|300px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The following guns were seen used in this post apocalyptic world. Most were just based from REAL life guns. No blasters or plasma rifles, or dart guns.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== AK - &amp;quot;Chinese Assault Rifle&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
One of the more powerful ARs in the game, but also not the most accurate. This rifle seems to be based on several AK variants. In the game, it was designed and manufactured by Chinese industrial conglomerate Norinco for the People's Liberation Army during the Resource Wars. It has the overall appearance of the AK family of weapons, specifically the AK-107 assault rifle (barrel, muzzle brake, gas tube, front sight), but also has a few similarities with the RPD machine gun (front handguard, possibly rear sight) and has the Type 56-II assault rifle's stock, of actual Chinese production, although only for export. It also shoots 5.56mm rounds, like an AK101.&lt;br /&gt;
&lt;br /&gt;
[[Image:Fallout3AK.jpg|thumb|none|300px|]]&lt;br /&gt;
&lt;br /&gt;
== R91 Assault Rifle ==&lt;br /&gt;
&lt;br /&gt;
A CETME/G3 based assault rifle. The number in the name obviously references the H&amp;amp;K 91, and cosmetically it looks like the Spanish CETME rifles. It shoots 5.56 NATO rounds, so it is most likely an HK33 or a CETME B or L.&lt;br /&gt;
&lt;br /&gt;
[[Image:Fallout3G3.jpg|thumb|none|300px|]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Model 29 ==&lt;br /&gt;
&lt;br /&gt;
The Model 29 shoots .44 magnum rounds, like in real life. It is usually found with a scope, which is probably a reference to Road Warrior. The only unscoped version in the game is used by the &amp;quot;Mysterious Stranger&amp;quot;, who briefly appears during combat at later levels to finish off wounded enemies. It can be gotten through cheats, but this is not recommended because it is far more powerful than the default.&lt;br /&gt;
&lt;br /&gt;
[[Image:Fallout344.jpg|thumb|none|300px|]]&lt;br /&gt;
&lt;br /&gt;
== Shansei C96 Chinese Pistols ==&lt;br /&gt;
&lt;br /&gt;
As the name implies, this is based on various Chinese C96 lookalikes. The Fallout version is chambered for 10mm. &lt;br /&gt;
&lt;br /&gt;
[[Image:Fallout3c96.jpg|thumb|none|300px|]]&lt;br /&gt;
&lt;br /&gt;
== Sawed off Double Barrel shotgun ==&lt;br /&gt;
&lt;br /&gt;
One of two types of shotgun that can be used in game. Another Road Warrior reference.&lt;br /&gt;
&lt;br /&gt;
[[Image:Fallout3dbs.jpg|thumb|none|300px|]]&lt;br /&gt;
&lt;br /&gt;
== 10mm SMG ==&lt;br /&gt;
&lt;br /&gt;
The only submachine gun in the game. Its outward appearance seems like it is based on the MP5K without the foregrip and a more boxy upper receiver. It also has a Skorpion-like folding stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:Fallout3smg.jpg|thumb|none|300px|]]&lt;br /&gt;
&lt;br /&gt;
== Sniper rifle ==&lt;br /&gt;
&lt;br /&gt;
Several versions of the same design are used in the game. It's hard to tell, but this gun may be based off the SV98 bolt-action rifle. However, it is chambered for .308 and is semi-auto.&lt;br /&gt;
&lt;br /&gt;
[[Image:Fallout3sr.jpg|thumb|none|300px|]]&lt;br /&gt;
&lt;br /&gt;
== Combat Shotgun ==&lt;br /&gt;
&lt;br /&gt;
This fictional shotgun has an overall appearence of the PPSh-41 from the fire selector switch located inside the trigger guard, the barrel's protruding muzzle-brake and the drum magazine. The way the reloading procedure is operated also points to the real PPSh-41, but this weapon acts more like an Armsel Striker shotgun.&lt;br /&gt;
&lt;br /&gt;
[[Image:Fallout3shotty.jpg|thumb|none|300px|]]&lt;br /&gt;
&lt;br /&gt;
== .32 Hunting Rifle ==&lt;br /&gt;
&lt;br /&gt;
It is a Mauser-type bolt-action rifle, and resembles such the Remington 700 and Winchester 70 series. It uses the .32 Caliber Round. It is interesting to note that while this is a very accurate weapon, the in-game weapon model does not have rear or front sights, nor does it have a scope. In reality, this would make the weapon extremely difficult to aim at longer ranges and would render it almost totally worthless beyond close-range encounters, even to a skilled marksman. Caliber may refer to the 8x57 mauser round, which is .32 caliber, or less likely, the .32 winchester special and .32-20, both usually levergun calibers.&lt;br /&gt;
&lt;br /&gt;
[[Image:Fallout3hr.jpg|thumb|none|300px|]]&lt;br /&gt;
&lt;br /&gt;
== Lincoln's Repeater ==&lt;br /&gt;
&lt;br /&gt;
This weapon intended to be based off of Lincoln's Henry rifle, presented to him in 1960. It is inaccurately depicted as firing the .44 magnum cartridge instead of .44 caliber black powder cartridge rimfire rifle or the .44 Henry round. This rifle also inaccurately has a wooden handguard in front, very similar to a Winchester Model 1866. While it is possible to modify the rifle to fire .44 Magnum rounds, it was mainly for gameplay reasons because the Magnum round was already implemented and it got confusing to be using 2 identical rounds (similar logic was used with the .32 rifle's ammo). &lt;br /&gt;
&lt;br /&gt;
[[Image:Fallout3lr2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== 10mm Pistol ==&lt;br /&gt;
&lt;br /&gt;
The back end sights, hammer, slide and grip are definitely from a Desert Eagle. However the barrel and front of the Gun are similar to the Dan Wesson PPC revolvers, having an enlarged front that is weighed down to reduce recoil, as well of having a metal canister-like tube underneath the barrel. It looks like Betheseda's idea of what IMI's future designs would have looked like.&lt;br /&gt;
[[Image:10mmpistolreskin.jpg|200px|none]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ruger GP-100==&lt;br /&gt;
&lt;br /&gt;
While not usable, it appears on the collectible &amp;quot;Guns and Bullets&amp;quot; magazine. Clearly seen during loading sequences.&lt;br /&gt;
&lt;br /&gt;
==M2 Flamethrower==&lt;br /&gt;
&lt;br /&gt;
One of the more common heavy weapons in the game. The Fallout version has a shorter range than the real one.&lt;/div&gt;</summary>
		<author><name>Alcatrazz</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=G.I._Joe:_The_Rise_of_Cobra&amp;diff=160190</id>
		<title>G.I. Joe: The Rise of Cobra</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=G.I._Joe:_The_Rise_of_Cobra&amp;diff=160190"/>
		<updated>2009-08-08T02:03:39Z</updated>

		<summary type="html">&lt;p&gt;Alcatrazz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The weapons seen in this movie are:'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Gi-joe-rise-of-cobra-20090127015447900.jpg|thumb|right|400px|A real &amp;lt;s&amp;gt;American&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;international&amp;lt;/s&amp;gt; American hero.]]__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[FN FiveseveN]]==&lt;br /&gt;
Used by SnakeEyes and Breaker.&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|400px|FN Five-SeveN (Original Model), 5.7x28mm. This model is no longer produced.]]&lt;br /&gt;
[[Image:Snakeeyes-movie-1.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Gijoe armory.jpg|thumb|none|500px|Several Five-seveNs are seen on the wall behind Duke.]]&lt;br /&gt;
[[Image:Gijoe armory-2.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
==Hand Held [[GE M134 Minigun]]==&lt;br /&gt;
Used by Heavy Duty.&lt;br /&gt;
[[Image:M134.JPG|thumb|none|400px|GE M134 - 7.62x51mm.]]&lt;br /&gt;
[[Image:Heavy Duty.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:GIJOE 04.jpg‎ |thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Scarlett's Crossbow==&lt;br /&gt;
[[Image:Scarlett-gi-joe.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==MP7A1==&lt;br /&gt;
Used by The Baroness (Sienna Miller) in the trailer.&lt;br /&gt;
[[Image:Hk mp7 b-1-.jpg|thumb|none|450px|H&amp;amp;K MP7A1 4.6x30mm with Zeiss Z-Point sight. This MP7 shown in SMG configuration.]]&lt;br /&gt;
[[Image:GIJOE 01.jpg‎  |thumb|none|600px|MP7 with extended magazine]]&lt;br /&gt;
[[Image:Gijoe mp7.jpg|thumb|none|600px|Baroness fires her Mp7.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
Held by Duke in the trailer&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|500px|Heckler &amp;amp; Koch HK416 with 10 inch barrel, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:GIJOE 02.jpg‎ |thumb|none|600px|Duke turns with an HK416 Carbine - 5.56mm]]&lt;br /&gt;
&lt;br /&gt;
==[[FN F2000]] assault rifle==&lt;br /&gt;
in Tactical configuration is the G.I. Joe main rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|450px|Fabrique Nationale F2000 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Gijoe armory.jpg|thumb|none|500px|F2000s are seen on the left side on the armory.]]&lt;br /&gt;
&lt;br /&gt;
==[[Steyr AUG]] A3== &lt;br /&gt;
[[Image:SteyrAugA3.jpg|thumb|none|400px|Steyr AUG A3 5.56mm with Surefire M900 weaponlight foregrip and EOTech red dot sight]]&lt;br /&gt;
&lt;br /&gt;
== G36C ==&lt;br /&gt;
MARS's unaugmented  guards are seen wield G36Cs.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|400px|none|Heckler &amp;amp; Koch G36C - 5.56x45mm]]&lt;br /&gt;
[[Image:Gijoe g36c.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
== MP5A2 ==&lt;br /&gt;
[[Image:2MP5A2.jpg‎|thumb|none|400px|Heckler &amp;amp; Koch MP5A2 9x19mm with Surefire 628 dedicated forend weaponlight]]&lt;br /&gt;
[[Image:Gijoe armory.jpg|thumb|none|500px|Mp5A2s are seen dead center of the wall armory.]]&lt;br /&gt;
&lt;br /&gt;
==Unknown weapons==&lt;br /&gt;
Baroness and Cobra augmented soldiers fire fictional &amp;quot;Pulse&amp;quot; weapons. &lt;br /&gt;
[[Image:GIJOE 03.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;/div&gt;</summary>
		<author><name>Alcatrazz</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Alcatrazz&amp;diff=152399</id>
		<title>User:Alcatrazz</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Alcatrazz&amp;diff=152399"/>
		<updated>2009-07-23T11:01:13Z</updated>

		<summary type="html">&lt;p&gt;Alcatrazz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi.&lt;br /&gt;
&lt;br /&gt;
I'm just a regular bro, I guess.&lt;br /&gt;
&lt;br /&gt;
I own  no guns, nor plan to acquire any. Take that.&lt;br /&gt;
&lt;br /&gt;
Also, I hate conversations in the main pages. Take it to the discussion page, you ridiculous bastards!&lt;br /&gt;
&lt;br /&gt;
==My Contributions==&lt;br /&gt;
&lt;br /&gt;
Screencapped Atlantis: The Lost Empire&lt;br /&gt;
&lt;br /&gt;
Fixed a shitton of spelling mistakes and grammar errors. L2spellcheck noobs.&lt;/div&gt;</summary>
		<author><name>Alcatrazz</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Alcatrazz&amp;diff=152389</id>
		<title>User:Alcatrazz</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Alcatrazz&amp;diff=152389"/>
		<updated>2009-07-23T10:48:14Z</updated>

		<summary type="html">&lt;p&gt;Alcatrazz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi.&lt;br /&gt;
&lt;br /&gt;
I'm just a regular bro, I guess.&lt;br /&gt;
&lt;br /&gt;
I own  no guns, nor plan to acquire any. Take that.&lt;br /&gt;
&lt;br /&gt;
Also, I hate conversations in the main pages. Take it to the discussion page, you ridiculous bastards!&lt;/div&gt;</summary>
		<author><name>Alcatrazz</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Watchmen_(2009)&amp;diff=152154</id>
		<title>Watchmen (2009)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Watchmen_(2009)&amp;diff=152154"/>
		<updated>2009-07-23T05:35:33Z</updated>

		<summary type="html">&lt;p&gt;Alcatrazz: Fixed grammar and factual errors&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns were used in the film ''[[Watchmen]]'':'''&lt;br /&gt;
[[Image:WatchmenCover.jpg|thumb|right|300px|''Watchmen (2009)'']]&lt;br /&gt;
&lt;br /&gt;
==M79 grenade launcher==&lt;br /&gt;
The Comedian ([[Jeffrey Dean Morgan]]) uses an [[M79 grenade launcher]] to fire smoke rounds at people trying to vandalize the buildings with the phrase &amp;quot;Who watches the Watchmen?&amp;quot; in the rioting crowds. He even hits one rioter dead on with a smoke round during the &amp;quot;American Dream&amp;quot; scene. It is also seen in his closet when Rorschach ([[Jackie Earle Haley]]) is checking out his apartment.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|400px|M79 grenade launcher - 40mm.]]&lt;br /&gt;
[[Image:ComedianFull.jpg|thumb|none|260px|The Comedian fires his M79 grenade launcher on the rioting crowds in a promotional still.]]&lt;br /&gt;
[[Image:Watchmen-M79GL-1.jpg|thumb|none|600px|An M79 grenade launcher is seen in The Comedian's hidden closet armory when Rorschach investigates.]]&lt;br /&gt;
[[Image:Watchmen-M79GL-2.jpg|thumb|none|600px|The Comedian fires smoke rounds from his M79 grenade launcher at rioters.]]&lt;br /&gt;
[[Image:Watchmen-M79GL-3.jpg|thumb|none|600px|The Comedian talks with Night Owl II ([[Patrick Wilson]]) before shooting a rioter directly with a smoke round.]]&lt;br /&gt;
&lt;br /&gt;
==Flamethrower==&lt;br /&gt;
The Comedian ([[Jeffrey Dean Morgan]]) uses a Flamethrower to light his cigar with the pilot and then burn a Victor Charlie soldier while in Vietnam. He can also be seen posing with it in Movie Posters. It appears to be a fictional mockup not specifically based on any real flamethrowers, although it resembles an [[M2 Flamethrower]] in the graphic novel.&lt;br /&gt;
[[Image:ComedianFlamethrower.jpg|thumb|left|250px|The Comedian lights his cigar with his Flamethrower. Note how he isn't squeezing the trigger yet flame is still coming out.]]&lt;br /&gt;
[[Image:ComedianFlamethrower-2.jpg|thumb|none|285px|A Vietnam-era picture of The Comedian with his flamethrower.]]&lt;br /&gt;
[[Image:Watchmen-Flamethrower-1.jpg|thumb|none|600px|The Comedian lights his cigar with the burning pilot of his Flamethrower.]]&lt;br /&gt;
[[Image:Watchmen-Flamethrower-2.jpg|thumb|none|600px|The Comedian burns a wounded Vietcong soldier with his Flamethrower.]]&lt;br /&gt;
[[Image:Watchmen-Flamethrower-3.jpg|thumb|none|600px|The Comedian sadistically burns the soldier to death, all while grinning.]]&lt;br /&gt;
&lt;br /&gt;
==M1911A1==&lt;br /&gt;
The Comedian ([[Jeffrey Dean Morgan]]) uses his issued [[M1911A1]] sidearm in the film to kill a pregnant Vietnamese woman ([[Nhi Do]]) when she slashes him with a broken bottle for leaving her and the baby behind behind. During the film's opening credits, a criminal armed with an M1911A1 is shown being foiled by a young Night Owl I ([[Clint Carleton]]). We also see a criminal try to draw a nickel plated 1911 fitted with ivory grips when attempting to kill Dr. Manhattan ([[Billy Crudup]]), but is blown up horrifically before he can fire off a shot.  &lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|400px|Colt M1911A1 Pistol - .45 ACP.]]&lt;br /&gt;
[[Image:Watchmen-M1911A1-1.jpg|thumb|none|600px|Nite Owl I beats a criminal armed with an M1911A1.]]&lt;br /&gt;
[[Image:Watchmen-M1911A1-2.jpg|thumb|none|600px|The Comedian fires his M1911A1 from a UH-1 Huey helicopter in the Director's Cut version of the film.]]&lt;br /&gt;
[[Image:Comedian1911-1.jpg|thumb|none|600px|The Comedian aims his M1911A1 in a promotional still.]]&lt;br /&gt;
[[Image:Watchmen-M1911A1-3.jpg|thumb|none|600px|The Comedian aims his M1911A1 at the Vietnamese woman after she slashes his face with a broken bottle.]]&lt;br /&gt;
[[Image:Watchmen-M1911A1-4.jpg|thumb|none|600px|A side shot of the M1911A1 as The Comedian guns down the Vietnamese women. The only non-standard implication on the handgun is the obvious square trigger guard, which may be a custom improvement. For some reason the rear-sights are not visible in this shot, possibly due to depth of field.]]&lt;br /&gt;
[[Image:Watchmen-M1911A1-5.jpg|thumb|none|600px|A criminal draws a nickel plated M1911A1 with ivory grips before being blown up by Dr. Manhattan.]]&lt;br /&gt;
&lt;br /&gt;
==D&amp;amp;L Sports Professional Model Longslides==&lt;br /&gt;
The Comedian's ([[Jeffrey Dean Morgan]]) sidearms right up to his murder are custom [[M1911 pistol series|1911]]-series D&amp;amp;L Sports Professional Model Longslides with ornate smiley-face grips to match the Comedian logo. They have &amp;quot;Nixon 1970&amp;quot; written on the grips, indicating they were a gift from Nixon for serving in the Vietnam war. At the beginning of the film, Comedian tries to bring up one of his 1911s (fitted with a sound suppressor) to combat the attacking assailant in his home but fires off one stray shot to no avail and is disarmed. For the most part, these guns are only seen in his holsters or in a presentation case any other time.&lt;br /&gt;
[[Image:Comedian1911s.jpg|thumb|left|200px|The Comedian's pistols prop replica display.]]&lt;br /&gt;
[[Image:P1010522ig5.jpg|thumb|none|350px|Actual movie props used by the Comedian.]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Image:FC Comedian10B-1.jpg|thumb|none|450px|The Comedian poses in a promotional still while armed with one of his D&amp;amp;L Sports Professional Model Longslide pistols.]]&lt;br /&gt;
[[Image:Watchmen-D&amp;amp;LSport1911-1.jpg|thumb|none|600px|One of The Comedian's D&amp;amp;L Sports Professional Model Longslides fitted with a suppressor and resting on a Hustler magazine. Classy.]]&lt;br /&gt;
[[Image:Watchmen-D&amp;amp;LSport1911-2.jpg|thumb|none|600px|The Comedian fires off a stray round when the assailant gains control of the weapon. Note the large muzzle flash, which a real suppressor would dampen significantly.]]&lt;br /&gt;
[[Image:Watchmen-D&amp;amp;LSport1911-3.jpg|thumb|none|600px|The shell casing ejects in slow motion, and surprisingly looks like a real shell (as opposed to a crimp-nosed blank shell).]]&lt;br /&gt;
[[Image:Watchmen-D&amp;amp;LSport1911-4.jpg|thumb|none|600px|One of The Comedian's D&amp;amp;L Sports Professional Model Longslides on display in his hidden closet armory.]]&lt;br /&gt;
&lt;br /&gt;
==Zastava M70AB2==&lt;br /&gt;
Vietnamese soldiers destroyed by Dr. Manhattan ([[Billy Crudup]]) wield folding stock [[Zastava M70|Zastava M70AB2]] rifles noted by their folding grenade launcher sights. &lt;br /&gt;
[[Image:Zastava M70AB2.jpg‎|thumb|none|400px|Zastava M70AB2 folding stock rifle - 7.62x39mm.]]&lt;br /&gt;
[[Image:Watchmen-ZastavaM70B-1.jpg|thumb|none|600px|A Vietnamese soldier fires his Zastava M70AB2 at Dr. Manhattan.]]&lt;br /&gt;
[[Image:Watchmen-ZastavaM70B-2.jpg|thumb|none|600px|The soldiers look on in awe at the unstoppable blue giant.]]&lt;br /&gt;
[[Image:Watchmen-ZastavaM70B-3.jpg|thumb|none|600px|As the soldiers flee, the folding stocks are visible.]]&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
A Vietnamese soldier whose leg is blown off (seen in better detail in the Director's Cut) is seen with a milled receiver [[AK-47]] before being burned to death by The Comedian ([[Jeffrey Dean Morgan]]). &lt;br /&gt;
[[Image:Ak 54.jpg|thumb|none|400px|AK-47 Type III Pattern - 7.62x39mm.]]&lt;br /&gt;
[[Image:Watchmen-AK47-1.jpg|thumb|none|600px|A Vietnamese soldier with a severed leg has an AK-47 at his side.]]&lt;br /&gt;
&lt;br /&gt;
==CAR-15==&lt;br /&gt;
Seen in the hands of NYPD SWAT and US soldiers in Vietnam are [[M16 rifle series#Colt XM177/CAR-15/Commando Series|CAR-15]] carbines with slab-side receivers and full stocks (as opposed to the more traditional collapsing stock). Based on the fact the weapons actually have safe-semi-full selector switches, they could very well be GAU-5/A models, or at least very close copies.&lt;br /&gt;
[[Image:XM177E1.jpg|thumb|none|400px|XM177E1 Carbine - 5.56x45mm.]]&lt;br /&gt;
[[Image:Watchmen-CAR-15-1.jpg|thumb|none|600px|In The Comedian's hidden closet armory a CAR-15 with a collapsing stock is visible.]]&lt;br /&gt;
[[Image:Watchmen-CAR-15-2.jpg|thumb|none|600px|US Soldiers are seen armed in Vietnam with CAR-15 carbines.]]&lt;br /&gt;
[[Image:Watchmen-CAR-15-3.jpg|thumb|none|600px|An NYPD SWAT member aims his CAR-15.]]&lt;br /&gt;
[[Image:Watchmen-CAR-15-4.jpg|thumb|none|600px|Note slab-side upper reciever.]]&lt;br /&gt;
[[Image:Watchmen-CAR-15-5.jpg|thumb|none|600px|Note lack of magazine fencing.]]&lt;br /&gt;
[[Image:Watchmen-CAR-15-6.jpg|thumb|none|600px|Rorschach uses an aerosol can and a zippo to burn NYPD SWAT members armed with CAR-15s.]]&lt;br /&gt;
[[Image:Watchmen-CAR-15-7.jpg|thumb|none|600px|Rorschach smacks away a CAR-15 before it can be used on him.]]&lt;br /&gt;
[[Image:Watchmen-CAR-15-8.jpg|thumb|none|600px|A SWAT member flicks the selector switch on his CAR-15 to full-auto. This indicates the lower on this rifle is not from a civilian copy like most film-used CAR-15, and it may possibly indicate the lower is from a GAU-5/A or similar unit. The writing is inlaid with white paint, which isn't correct but likely done so it can be read in low-lighting conditions.]]&lt;br /&gt;
[[Image:Watchmen-CAR-15-9.jpg|thumb|none|600px|A SWAT member unloads his CAR-15 on full-auto, and manages to miss Rorschach from less than ten feet away. A real SWAT officer would know to lead a running target, but doing such would have made this a much shorter movie.]]&lt;br /&gt;
&lt;br /&gt;
==Ruger AC556==&lt;br /&gt;
SWAT members trying to apprehend Rorschach ([[Jackie Earle Haley]]) in Moloch's ([[Matt Frewer]]) house are seen armed with [[Ruger Mini-14|Ruger AC556]] rifles with folding stocks.&lt;br /&gt;
[[Image:RugerAC556.jpg|thumb|none|400px|Ruger AC556 - 5.56x45mm. Versions in the film have folding stocks.]]&lt;br /&gt;
[[Image:Watchmen-RugerAC556-1.jpg|thumb|none|600px|A SWAT member leads the charge armed with a Ruger AC556.]]&lt;br /&gt;
[[Image:Watchmen-RugerAC556-2.jpg|thumb|none|600px|The SWAT member is blinded by the burning flame emitted from Rorschach's improvised flamethrower while trying to aim his Ruger AC556.]]&lt;br /&gt;
&lt;br /&gt;
==[[Winchester Model 70]]==&lt;br /&gt;
[[Image:Win70-2.jpg|thumb|none|400px|Modern update of classic Winchester Model 70 with open sights - .30-06.]]&lt;br /&gt;
[[Image:Watchmen - Trailer mp4 000092467.jpg|thumb|none|600px|Winchester 70 hanging above Comedian's fireplace]]&lt;br /&gt;
[[Image:COMEDIAN FINAL.jpg|thumb|none|300px|Promotional Image]]&lt;br /&gt;
&lt;br /&gt;
==Carcano M91/38==&lt;br /&gt;
The Comedian ([[Jeffrey Dean Morgan]]) is seen holding a scoped [[Carcano Rifle Series#Carcano M91/38 Short Rifle|Carcano M91/38]] while watching John F. Kennedy's car drive by. This implies that he assassinated JFK rather than, or in partnership with, Lee Harvey Oswald.&lt;br /&gt;
[[Image:CarcanoM91-38ShortRifle.jpg|thumb|none|400px|Carcano M91/38 Short Rifle - 6.5mm.]]&lt;br /&gt;
[[Image:Watch4.jpg|thumb|none|600px|The Comedian prepares to leave the grassy knoll wielding Oswald's infamous rifle.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
The Comedian ([[Jeffrey Dean Morgan]]) poses with a [[Remington 870]] and his [[M79 grenade launcher]] in a promotional image.&lt;br /&gt;
[[Image:Remington870PoliceStd.jpg |thumb|none|400px|Remington 870 Police Magnum Riot Shotgun - 12 gauge.]]‎ &lt;br /&gt;
[[Image:Watchmen promo 01.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==Ithaca 37==&lt;br /&gt;
The Comedian ([[Jeffrey Dean Morgan]]) fires on rampaging crowd members with an [[Ithaca 37]] shotgun. He has loaded it with less-lethal rubber bullets.&lt;br /&gt;
[[Image:IthacaModel37.jpg|thumb|none|400px|Ithaca 37 - 12 Gauge.]]&lt;br /&gt;
[[Image:Watch shot.jpg|thumb|none|600px|The Comedian fires his Ithaca 37 at the rioters.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi PA3==&lt;br /&gt;
A [[Franchi PA3]] is seen in the Comedian's ([[Jeffrey Dean Morgan]]) closet when Rorschach ([[Jackie Earle Haley]]) investigates his home. In the original graphic novel, the only thing seen in the closet was his costume, a [[MAC-10]], and a few knives. His 1911's were seen in his closet in the graphic novel.&lt;br /&gt;
[[Image:Franchimodpa3.jpg|thumb|none|400px|Franchi PA3/215.]]&lt;br /&gt;
[[Image:Watch10.jpg|thumb|none|600px|The Comedian's closet. Franchi PA3 top right.]]&lt;br /&gt;
===Special===&lt;br /&gt;
[[Image:WatchmenMAC10.JPG|thumb|none|400px|The Comedian's closet in the graphic novel, containing a MAC-10 and a few knives.]]&lt;br /&gt;
&lt;br /&gt;
==[[M203 grenade launcher]]==&lt;br /&gt;
[[Image:M203.jpg|thumb|none|362px|M203 grenade launcher 40mm]]&lt;br /&gt;
[[Image:Watch10.jpg|thumb|none|600px|The Comedian's closet. M203-type launcher next to his costume, to the right.]]&lt;br /&gt;
&lt;br /&gt;
==M60==&lt;br /&gt;
[[Image:M60.jpg|thumb|none|500px|M60 machine gun 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Watch10.jpg|thumb|none|600px|The Comedian's closet. M60 on the far left.]]&lt;br /&gt;
&lt;br /&gt;
==MP5 SD6==&lt;br /&gt;
[[Image:H&amp;amp;KMP5SD6.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP5SD6 9mm with Stock Extended and 3-round trigger group.]]&lt;br /&gt;
[[Image:Watch10.jpg|thumb|none|600px|The Comedian's closet. MP5 SD6 is the left gun of the group of assault rifles seen on the right side.]]&lt;br /&gt;
[[Image:Watch11.jpg|thumb|none|600px|Close-up of MP5]]&lt;br /&gt;
&lt;br /&gt;
==MR-700( Marksman's Rifle - Model 700 Conversion )==&lt;br /&gt;
[[Image:MR-700 3 large.jpg|thumb|none|600px|MR-700]]&lt;br /&gt;
[[Image:Watch12.jpg|thumb|none|600px|Seen at the top of the Comedian's closet]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 10==&lt;br /&gt;
[[Smith &amp;amp; Wesson Model 10]] revolvers are used by the guards in Riker's prison, one of which is taken by Silk Spectre II ([[Malin Akerman]]) and later used to shoot Adrian Veidt ([[Matthew Goode]]), who impressively catches the bullet.&lt;br /&gt;
[[Image:S&amp;amp;W-Model-10.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 10 - .38 Special.]]&lt;br /&gt;
[[Image:Watchbehind.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 586==&lt;br /&gt;
A [[Smith &amp;amp; Wesson Model 586]] with a four inch barrel is used by Roy Chess to fire at Adrian Veidt ([[Matthew Goode]]) and shoot three employees (killing two) before Veidt hits him with a pole. In the novel the gun was a Beretta Cheetah modeled gun.&lt;br /&gt;
[[Image:S&amp;amp;W Mod586.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 586 - .357 Magnum.]]&lt;br /&gt;
[[Image:Watchmen - Trailer mp4 000093968.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:Watchmen - Trailer mp4 000094469.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Walther PPK==&lt;br /&gt;
A [[Walther PP Pistol Series#Walther PPK|Walther PPK]] is left at Moloch's ([[Matt Frewer]]) side after he is murdered in which we see the person planting it unscrews the suppressor and places it next to him. &lt;br /&gt;
[[Image:WaltherPPKSuppressed.jpg|thumb|none|400px|Walther PPK with suppressor - .380 ACP.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 36==&lt;br /&gt;
When Daniel Dreiberg ([[Patrick Wilson]]) and Laurie Juspeczyk ([[Malin Akerman]]) fight off &amp;quot;Knot-Tops&amp;quot; in the alleyway, one of them draws a [[Smith &amp;amp; Wesson Model 36]] and fires several shots at Laurie but only succeeds in shooting one of his comrades in the back and is dispatched by Dan.&lt;br /&gt;
[[Image:S&amp;amp;W 36.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 36 - .38spl.]]&lt;br /&gt;
&lt;br /&gt;
==.22 Revolver==&lt;br /&gt;
An unknown .22 revolver is seen drawn by the man who murdered the little girl and he draws it when entering his house but it is disarmed by Rorschach.&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
Police standing behind Veidt as he attempts to stop Roy Chess from swallowing a poison capsule are armed with [[Glock#Glock 17|Glock 17]] pistols, which were not in police service in 1985 (although commonly are today). &lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|400px|Glock 17 - 9mm.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
During the opening sequence summing up the past, Hippies stick flowers into US Army Military Policemen's [[M1 Garand]] rifles before the MPs fire them on the hippies, flowers still in the muzzles. This is an homage to the famous photograph where a protestor places a flower in the barrel of an MP's M14 rifle.  In reality, MPs in the U.S. did use [[M14 Rifle]]s during this time period.  National Guardsmen (as in the Kent State shooting in 1970) were armed with M1 Garands. &lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|400px|M1 Garand - .30-06.]]&lt;br /&gt;
[[Image:WatchM1Garand-1.jpg|thumb|none|600px|MPs with their M1 Garands leveled on the Hippie rioters.]]&lt;br /&gt;
[[Image:WatchM1Garand-2.jpg|thumb|none|600px|A hippie girl sticks a flower in the muzzle of an MP's Garand rifle.]]&lt;br /&gt;
[[Image:WatchM1Garand-3.jpg|thumb|none|600px|The MPs fire on the hippies.]]&lt;br /&gt;
&lt;br /&gt;
==M1928 Thompson==&lt;br /&gt;
A thug is seen foiled by The Comedian ([[Jeffrey Dean Morgan]]) in the opening credits while firing an [[Thompson Submachine Gun|M1928 Thompson]] into the air.&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|400px|M1928 Thompson - .45 ACP.]]&lt;br /&gt;
[[Image:WatchM1928Tommy.jpg|thumb|none|600px|The Comedian holds a criminal in a head lock as he fires his M1928 Thompson into the air.]]&lt;br /&gt;
&lt;br /&gt;
==Sawed Off Double Barrel Shotgun==&lt;br /&gt;
A [[12 Gauge Double Barreled Shotgun|Sawed Off Double Barreled Shotgun]] with exposed hammers is drawn by a criminal before he is blown up by Dr. Manhattan ([[Billy Crudup]]).&lt;br /&gt;
[[Image:SawedoffshotgunUntouchables.jpg|thumb|none|400px|Sawed Off Double Barreled Shotgun - 12 Gauge.]]&lt;br /&gt;
[[Image:Watchblow.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
==Rorschach's Grapple Gun==&lt;br /&gt;
Specifically designed by Nite Owl II/Daniel Dreiberg ([[Patrick Wilson]]) for him, Rorschach ([[Jackie Earle Haley]]) uses this grapple gun to enter Edward Blake's ([[Jeffrey Dean Morgan]]) apartment and later uses it as a weapon to break a SWAT member's collar bone.&lt;br /&gt;
[[Image:Rorschachgrapplinggun.jpg|thumb|left|300px|Replica prop of Rorschach's grappling gun on display with his mask.]]&lt;br /&gt;
[[Image:RorschachGrapple.jpg|thumb|none|200px|Film poster featuring Rorschach posing with his grapple gun.]] &lt;br /&gt;
[[Image:Rorschachgrapplegun.jpg|thumb|none|600px|Rorschach fires the grapple gun to get into Blake's apartment.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;/div&gt;</summary>
		<author><name>Alcatrazz</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=High_Standard_Model_10&amp;diff=150282</id>
		<title>High Standard Model 10</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=High_Standard_Model_10&amp;diff=150282"/>
		<updated>2009-07-20T02:55:56Z</updated>

		<summary type="html">&lt;p&gt;Alcatrazz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The High Standard Model 10 can be seen in:'''&lt;br /&gt;
[[Image:High standard 10 SHG.jpg|thumb|300px|High Standard model 10 shotgun]]&lt;br /&gt;
&lt;br /&gt;
==Film==&lt;br /&gt;
&lt;br /&gt;
* ''[[Shaft's Big Score]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[An Eye for an Eye]]''&lt;br /&gt;
&lt;br /&gt;
*''[[The Taking of Pelham One Two Three]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Shotgun]]&lt;/div&gt;</summary>
		<author><name>Alcatrazz</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Left4dead1911a1.jpg&amp;diff=148678</id>
		<title>File:Left4dead1911a1.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Left4dead1911a1.jpg&amp;diff=148678"/>
		<updated>2009-07-17T17:24:03Z</updated>

		<summary type="html">&lt;p&gt;Alcatrazz: Bill reloads his 1911-A1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Bill reloads his 1911-A1&lt;/div&gt;</summary>
		<author><name>Alcatrazz</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Left_4_Dead&amp;diff=146891</id>
		<title>Talk:Left 4 Dead</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Left_4_Dead&amp;diff=146891"/>
		<updated>2009-07-13T22:46:14Z</updated>

		<summary type="html">&lt;p&gt;Alcatrazz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Screencaps==&lt;br /&gt;
Jesus, these images suck hard. I'm gonna make new ones. &lt;br /&gt;
&lt;br /&gt;
==Ruger Mini-14==&lt;br /&gt;
moved the bickering in the mini-14 section to the talk section&lt;br /&gt;
&lt;br /&gt;
Chances are it's a Ruger Ranch rifle in 5.56x45, also known as Mini-30( A Mini-30 fires 7.62x39,not 5.56x45 and has a synthetic stock not wood (My mini-30 got a wood stock) retard.  Zoey uses it in game.&lt;br /&gt;
==Shotgun==&lt;br /&gt;
It is most certainly not a remington 870, but an Ithaca 37 with an ejector port on the side (a common mistake made by game makers- they did this in Team Fortress 2, which was made by the same people that made Left 4 Dead.) And, the logo on the side clearly says &amp;quot;Renegade Rangemaster&amp;quot;. I only found this out because my computer happened to hit a massive lag spike while I was in the middle of reloading. It was frozen for about 15 seconds and the words &amp;quot;Renegade Rangemaster&amp;quot; could be clearly seen with some sort of bull's eye logo on the first part of the word Renegade.- ColonelTomb&lt;br /&gt;
&lt;br /&gt;
I think its actually an 870, look at the trigger guard paired with the fact the ithaca 37 has no side ejection port. -&lt;br /&gt;
[[User:AdAstra2009]]&lt;br /&gt;
&lt;br /&gt;
It has more similarities to the Ithaca than the Remington. The reciever, the stock, the forend, and the magazine tube cap are all too similar to an Ithaca 37 to be anything else.&lt;br /&gt;
&lt;br /&gt;
I have this gun under my bed right now, it is definitely an 870 express deer, and if you noticed there is an ejection port on the side so it could not possibly be an ithaca.  -K9870&lt;br /&gt;
&lt;br /&gt;
Well, if you nimrods had read the paragraph I had typed up above, you would know that the developers had obviously intended to base it on the Ithaca but just made a mistake- this happens all the time, people that design weapons for games are kind of dumbasses.&lt;br /&gt;
&lt;br /&gt;
Barrel is a 20 inch 870 barrel with rifle sights found om the deer model.&lt;br /&gt;
&lt;br /&gt;
Well, if it is possible to put the things that were similar to the Ithaca, I guess that would be possible.&lt;br /&gt;
&lt;br /&gt;
I think it's more likely the ejection port was added not by mistake but more likely because it looks cool. --[[User:AdAstra2009|AdAstra2009]] 20:48, 15 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington870PoliceStd.jpg |thumb|right|400px|Remington 870 Police Magnum Riot Shotgun - 12 gauge]]‎&lt;br /&gt;
&lt;br /&gt;
It is most certainly not a remington 870, but an Ithaca 37 with an ejector port on the side (a common mistake made by game makers- they did this in Team Fortress 2, which was made by the same people that made Left 4 Dead.) And, the logo on the side clearly says &amp;quot;Renegade Rangemaster&amp;quot;. I only found this out because my computer happened to hit a massive lag spike while I was in the middle of reloading. It was frozen for about 15 seconds and the words &amp;quot;Renegade Rangemaster&amp;quot; could be clearly seen with some sort of bull's eye logo on the first part of the word Renegade.- ColonelTomb&lt;br /&gt;
&lt;br /&gt;
The only similarity is the slide being ribbed, the stock desighn, side ejection, and sights on the 20 inch barrel are all remington. I own this model. -k9870&lt;/div&gt;</summary>
		<author><name>Alcatrazz</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Walther_PP_Pistol_Series&amp;diff=143409</id>
		<title>Walther PP Pistol Series</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Walther_PP_Pistol_Series&amp;diff=143409"/>
		<updated>2009-07-04T17:08:42Z</updated>

		<summary type="html">&lt;p&gt;Alcatrazz: Removed wordy, lengthy editorial&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The Walther PP and variants are used by the following actors in the following movies, television series, and video games:'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Walther PP==&lt;br /&gt;
[[Image:Walther_PP.jpg‎|thumb|400px|right|The lesser-known, full-length barreled Walther PP is available in 6.35mm auto (.25 ACP), 7.65x17mm (.32 ACP) Auto or 9x17mm (.380 ACP).]]&lt;br /&gt;
&lt;br /&gt;
=== Film: ===&lt;br /&gt;
* [[Robert De Niro]] as Travis Bickle in ''[[Taxi Driver]]''&lt;br /&gt;
&lt;br /&gt;
* [[Gregg Henry]] as Val Resnick in ''[[Payback]]''&lt;br /&gt;
&lt;br /&gt;
* Various German officers in ''[[Downfall aka &amp;quot;Der Untergang&amp;quot;]]''&lt;br /&gt;
&lt;br /&gt;
* [[Herbert Koefer]] as SS-Hauptsturmfuehrer Kluttig in ''[[Nackt unter Woelfen]]''&lt;br /&gt;
&lt;br /&gt;
* [[Matt Damon]] as Jason Bourne and [[Brian Cox]] as Ward Abbott in ''[[The Bourne Supremacy]]''&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
* Seen as the sidearm of Captain Tessa in ''[[Full Metal Panic ]]''&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
==Walther PPK==&lt;br /&gt;
* The Walther PPK was manufactured in 6.35mm auto (.25 ACP), 7.65x17mm (.32 ACP) Auto or 9x17mm (.380 ACP).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-PPK.jpg|thumb|400px|right|Walther PPK in 7.65x17mm Auto (.32 ACP)]]&lt;br /&gt;
[[Image:WaltherPPK.jpg‎|thumb|400px|right|Walther PPK - 9mm Kurz aka 9x17mm (.380 ACP)]]&lt;br /&gt;
[[Image:WaltherPPKSuppressed.jpg|thumb|right|400px|Walther PPK .380 fitted with a sound suppressor. (black grips)]]&lt;br /&gt;
[[Image:WaltherPPkSilenced.jpg|thumb|right|400px|Walther PPK .380 with a sound suppressor. (Brown factory grips)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While the K would commonly stand for ''kurz'', German for &amp;quot;Short&amp;quot;, PPK means ''Polizei Pistole Kriminal'', the Criminal Police Pistol, noted by its compact criminal size. The Walther PPK is a shortened version of the Walther PP.  Since it was the most common compact pistol of WW2 (for the German forces) it is the most famous as well as being the weapon of choice for fictional British Intelligence (MI-6) agent 007 James Bond.&lt;br /&gt;
&lt;br /&gt;
Note, the K does indeed stand for ''Kriminal'', however, this term needs some fleshing out.  It is referred to as ''Kriminal'' not because of any preferred usage of smaller guns by Criminals, but because this is the gun issued to the ''Criminal division'', i.e. the people who investigate crimes, which would be termed 'Detectives Division' in most U.S. police forces.  Just like most patrolmen in the USA carried a 4 inch revolver at the time, and the Detectives often carried a snub nose revolver (Colt specifically calling theirs ''the Detective Special'') so to did the investigative branch of the German Police desire to carry a smaller version of the full sized patrolman's duty weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Film: ===&lt;br /&gt;
&lt;br /&gt;
* [[Jeremy Roberts]] as Bobby the Bouncer in''[[The Mask]]''&lt;br /&gt;
&lt;br /&gt;
* [[Lorraine Hilton]] as Amanda Paver in ''[[Hot Fuzz]]''&lt;br /&gt;
&lt;br /&gt;
* [[Leonardo DiCaprio]] as William 'Billy' Costigan Jr. in ''[[The Departed]]''&lt;br /&gt;
&lt;br /&gt;
* [[Sean Connery]], George Lazenby, [[Roger Moore]], [[Timothy Dalton]], [[Pierce Brosnan]] and [[Daniel Craig]] as [[James Bond]] in all of the films with the exception of ''[[Moonraker]]'', ''[[Octopussy]]'', ''[[The World Is Not Enough]]'' and ''[[Die Another Day]]''.&lt;br /&gt;
&lt;br /&gt;
* [[Sam Phillips]] as Katya in ''[[Die Hard with a Vengence]]'' (with stainless steel finish and pearl grips)&lt;br /&gt;
&lt;br /&gt;
* [[James Carpinello]] as Robert Saint in ''[[The Punisher (2004)|The Punisher]]''&lt;br /&gt;
&lt;br /&gt;
* The hoodlum in ''[[Lethal Weapon]]''&lt;br /&gt;
&lt;br /&gt;
* [[Steven Keats]] as Moshevsky in ''[[Black Sunday]]''&lt;br /&gt;
&lt;br /&gt;
* [[Alexander Godunov]] as Karl in ''[[Die Hard]]'' (with and without a silencer)&lt;br /&gt;
&lt;br /&gt;
* [[Téa Leoni]] as Julie Mott and [[Will Smith]] as Detective Mike Lowrey in ''[[Bad Boys]]''&lt;br /&gt;
&lt;br /&gt;
* [[Mike Myers]] as Austin Powers in ''[[Austin Powers: International Man of Mystery]]''&lt;br /&gt;
&lt;br /&gt;
* [[Barbara Bach]] as Major Anya &amp;quot;XXX&amp;quot; Amasova in ''[[The Spy Who Loved Me]]''&lt;br /&gt;
&lt;br /&gt;
* Undercover FBI Agent in ''[[Face/Off]]''&lt;br /&gt;
&lt;br /&gt;
* [[David Morse]] as Detective Frank Nugent in ''[[16 Blocks]]''&lt;br /&gt;
&lt;br /&gt;
* [[James Franco]] as Harry Osborne in ''[[Spider-Man]]''&lt;br /&gt;
&lt;br /&gt;
* [[Christopher Walken]] as Max Zorin, and [[Grace Jones]] as May Day in ''[[A View to a Kill]]''&lt;br /&gt;
&lt;br /&gt;
* [[Max von Sydow]] as Joubert in ''[[Three Days of the Condor]]''&lt;br /&gt;
&lt;br /&gt;
* [[Tony Goldwyn]] as Carl Bruner and [[Rick Aviles]] as Willie Lopez in ''[[Ghost]]''&lt;br /&gt;
&lt;br /&gt;
* [[Geena Davis]] as Charly Baltimore in ''[[The Long Kiss Goodnight]] ''&lt;br /&gt;
&lt;br /&gt;
* A Crimson Jihad terrorist in ''[[True Lies]]'' (fitted with silencer)&lt;br /&gt;
&lt;br /&gt;
* Noble Willimgham in ''[[The Last Boy Scout]]''&lt;br /&gt;
&lt;br /&gt;
* [[Chow Yun-Fat]] as Ah Jong in ''[[The Killer]]''&lt;br /&gt;
&lt;br /&gt;
* [[Bruno Ganz]] as Adolf Hitler and various Nazi soldiers in ''[[Downfall aka &amp;quot;Der Untergang&amp;quot;]]''&lt;br /&gt;
&lt;br /&gt;
* [[Lucy Liu]] as Pearl in ''[[Payback]]''&lt;br /&gt;
&lt;br /&gt;
* [[Moritz Bleibtreu]] in ''[[Lola rennt]]''&lt;br /&gt;
&lt;br /&gt;
* [[Faye Dunaway]] as Ms. K in ''[[Blind Horizon]]''&lt;br /&gt;
&lt;br /&gt;
* [[Clint Eastwood]] in ''[[Pink Cadillac]]''&lt;br /&gt;
&lt;br /&gt;
* Walter Donovan ([[Julian Glover]]) carries a Walther PPK in ''[[Indiana Jones and the Last Crusade]]''&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
* [[Ryan Sands]] as Leroy Barnes in ''[[The Kill Point]]''&lt;br /&gt;
&lt;br /&gt;
* [[Avery Brooks]] as Benjamin Sisko and [[Alexander Siddig]] as Julian Bashir in ''[[Star Trek: Deep Space 9]]''&lt;br /&gt;
&lt;br /&gt;
* [[Miroslav Nemec]] and [[Michael Fitz]] in ''[[Tatort]]''&lt;br /&gt;
&lt;br /&gt;
* SAS troopers in ''[[Ultimate Force]]''&lt;br /&gt;
&lt;br /&gt;
*A cloning expert in ''[[Lois and Clark: The New Adventures of Superman]]'' &lt;br /&gt;
&lt;br /&gt;
* ''[[CSI: Crime Scene Investigation]]''&lt;br /&gt;
&lt;br /&gt;
* [[Klea Scott]] as FBI Agent Emma Hollis in ''[[Millennium]]''&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
* ''[[GoldenEye 007]]'' (as the &amp;quot;PP7&amp;quot;, available with and without a silencer)&lt;br /&gt;
&lt;br /&gt;
* ''[[007: Nightfire]]'' (as the &amp;quot;Wolfram PP7&amp;quot;, available with a removable silencer)&lt;br /&gt;
&lt;br /&gt;
* ''[[From Russia With Love]]'' (as &amp;quot;Wolfram PP7&amp;quot;, fitted with silencer for single player and without for multiplayer).&lt;br /&gt;
&lt;br /&gt;
* ''[[Scarface: The World is Yours]]'' (as the &amp;quot;.38 Auto&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
* ''[[Team Fortress 2]]'' (as &amp;quot;Pistol&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
&lt;br /&gt;
* Gendo Ikari in ''[[End of Evangelion]]''&lt;br /&gt;
* Bill Collins in ''[[Gunsmith Cats]]''&lt;br /&gt;
&lt;br /&gt;
=== Novel ===&lt;br /&gt;
&lt;br /&gt;
* Mitsuru Numai in ''[[Battle Royale|Battle Royale(Novel)]]&lt;br /&gt;
&lt;br /&gt;
==Walther PPK/S==&lt;br /&gt;
[[Image:WaltherPPKS.jpg|thumb|right|400px|Walther PPK/S stainless - .380 ACP.]]&lt;br /&gt;
[[Image:WaltherPPKSPachmayr.jpg‎ |thumb|right|400px|Walther PPK/S stainless with Pachmayr rubber grips - .380 ACP.]]&lt;br /&gt;
&lt;br /&gt;
The PPK was too small for importation into America, so to fix the problem, Walther slapped a PPK slide on a PP frame and built the PPK/S. The most notable way to tell a PPK from a PPK/S is its finish (a PPK/S is far more common as a stainless gun than a PPK) and longer frame spur.   Also, Walther did managed to sell more pistols that would otherwise be banned under the harsh rules of GCA-68 by building them domestically (Walther U.S.A.).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
* [[Kevin Costner]] as Mr. Earl Brooks in ''[[Mr. Brooks]]''&lt;br /&gt;
&lt;br /&gt;
* [[Dwight Yoakam]] as Leroy Wasley in ''[[Hollywood Homicide]]''&lt;br /&gt;
&lt;br /&gt;
* [[Christopher Eccleston]] as Calitri ''[[Gone in Sixty Seconds]]''&lt;br /&gt;
&lt;br /&gt;
* [[James Caan]] as U.S. Marshal Robert Deguerin in ''[[Eraser]]''&lt;br /&gt;
&lt;br /&gt;
* [[Vas Blackwood]] as Rory Breaker in ''[[Lock, Stock and Two Smoking Barrels]]''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]] [[Category:Pistol]]&lt;/div&gt;</summary>
		<author><name>Alcatrazz</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Atlantis:_The_Lost_Empire&amp;diff=137771</id>
		<title>Atlantis: The Lost Empire</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Atlantis:_The_Lost_Empire&amp;diff=137771"/>
		<updated>2009-06-23T15:51:53Z</updated>

		<summary type="html">&lt;p&gt;Alcatrazz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;::Does this count as anime? Since it is an Animated feature film?  Should we change the category Anime to 'Anime/Animation'?  MPM2008&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mauser C96 Broomhandle ==&lt;br /&gt;
Lieutenant Helga Katrina Sinclair's weapon of choice which she is seen throughout the film waving it around until the climax of the film where she finally uses it to great effect until it runs dry.&lt;br /&gt;
[[Image:Helga Sinclair Mauser.jpg|400px|thumb|none|Helga uses her Mauser C96 Broomhandle at the end of the film]]&lt;br /&gt;
&lt;br /&gt;
== Luger P08 ==&lt;br /&gt;
Commander Lyle Tiberius Rourke's weapon of choice.&lt;br /&gt;
[[Image:Atluger.png|400px|thumb|none|Rourke cocks his Luger]]&lt;br /&gt;
== Remington 1866 Derringer ==&lt;br /&gt;
Very briefly seen in the hands of Wilhelmina Bertha Packard when the group casts over Milo when they reveal to be Mercineries.&lt;br /&gt;
&lt;br /&gt;
== Lewis gun ==&lt;br /&gt;
at the climax of the film where the atlantians battle Rourke, Helga and the soldiers. Rourke fires a hand-hald Lewis gun then runs out.&lt;br /&gt;
[[Image:Atlantis.png|400px|thumb|none|Rourke blasts away with his Lewis gun]]&lt;br /&gt;
== Lee-Enfield SMLE(No.1 MkIII) ==&lt;br /&gt;
All of the mercineries including Vinnie.&lt;br /&gt;
[[Image:Atlsmle.png|400px|thumb|none|A gas masked mook with his SMLE]]&lt;br /&gt;
&lt;br /&gt;
== Double barreled shotgun ==&lt;br /&gt;
Cookie's weapon of choice, briefly seen when revealing to be a Mercenary and when entering the Kings room shouting &amp;quot;room service&amp;quot;.&lt;br /&gt;
[[Image:AtlMercGroup.png|400px|thumb|none|Group shot of the mercs, including Cookie]]&lt;br /&gt;
== Vickers machine gun ==&lt;br /&gt;
on the back of the last surviving truck of the Mercenaries, where two soldiers are mounting it, never seen being fired.&lt;br /&gt;
&lt;br /&gt;
== Flare pistol ==&lt;br /&gt;
Helga's Flare pistol which she uses on two occasions, the first she fires it up the Volcano and the second firing it at Rourke and the Balloon with famous last words &amp;quot;Nothing personnal&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Unknown Machnine gun ==&lt;br /&gt;
In the hands of Mole. also on various trucks and airplanes of the Mercenaries (Mostly a Browning 30. cal model, a few years inaccurate).&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;/div&gt;</summary>
		<author><name>Alcatrazz</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:AtlMercGroup.png&amp;diff=137770</id>
		<title>File:AtlMercGroup.png</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:AtlMercGroup.png&amp;diff=137770"/>
		<updated>2009-06-23T15:47:22Z</updated>

		<summary type="html">&lt;p&gt;Alcatrazz: Group shot of the characters and firearms&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Group shot of the characters and firearms&lt;/div&gt;</summary>
		<author><name>Alcatrazz</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Atlsmle.png&amp;diff=137767</id>
		<title>File:Atlsmle.png</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Atlsmle.png&amp;diff=137767"/>
		<updated>2009-06-23T15:43:09Z</updated>

		<summary type="html">&lt;p&gt;Alcatrazz: A merc gestures threateningly at Kida with his SMLE.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A merc gestures threateningly at Kida with his SMLE.&lt;/div&gt;</summary>
		<author><name>Alcatrazz</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Atluger.png&amp;diff=137766</id>
		<title>File:Atluger.png</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Atluger.png&amp;diff=137766"/>
		<updated>2009-06-23T15:40:03Z</updated>

		<summary type="html">&lt;p&gt;Alcatrazz: Rourke cocks his Luger&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Rourke cocks his Luger&lt;/div&gt;</summary>
		<author><name>Alcatrazz</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Atlantis.png&amp;diff=137764</id>
		<title>File:Atlantis.png</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Atlantis.png&amp;diff=137764"/>
		<updated>2009-06-23T15:38:36Z</updated>

		<summary type="html">&lt;p&gt;Alcatrazz: Rourke blasting away with a Lewis gun.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Rourke blasting away with a Lewis gun.&lt;/div&gt;</summary>
		<author><name>Alcatrazz</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Heckler_%26_Koch_CAWS&amp;diff=135165</id>
		<title>Heckler &amp; Koch CAWS</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Heckler_%26_Koch_CAWS&amp;diff=135165"/>
		<updated>2009-06-18T22:59:16Z</updated>

		<summary type="html">&lt;p&gt;Alcatrazz: LOL@heckler and kock&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Hkcaws.jpg|thumb|right|400px|Heckler &amp;amp; Koch CAWS, 12 Gauge]]&lt;br /&gt;
The Heckler &amp;amp; Koch CAWS(Close Assault Weapons System) is a bullpup magazine fed combat shotgun fireing a one of a kind belted 12 gauge round. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Video Games ==&lt;br /&gt;
&lt;br /&gt;
*''[[Jagged Alliance 2]]''&lt;br /&gt;
&lt;br /&gt;
*''[[Fallout 2]]''&lt;br /&gt;
&lt;br /&gt;
*''[[Hellforces]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Shotgun]]&lt;br /&gt;
[[Category:Bullpup]]&lt;/div&gt;</summary>
		<author><name>Alcatrazz</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Team_Fortress_2&amp;diff=134227</id>
		<title>Team Fortress 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Team_Fortress_2&amp;diff=134227"/>
		<updated>2009-06-16T19:18:51Z</updated>

		<summary type="html">&lt;p&gt;Alcatrazz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Tf2 standalonebox.jpg|right|250px]]&lt;br /&gt;
Team Fortress 2 is a First Person Shooter created by Valve on the Source engine. As the name implies, it is very heavily reliant on team strategies, and as such, the game is class-based; instead of picking a player character and picking a weapon load-out, a player picks a class of character that already has its own weapons. A good team usually requires an even mix of offensive and defensive classes.&lt;br /&gt;
&lt;br /&gt;
It is also worthy of note that the game's art direction is one of cartoony 60's espionage camp- this means that the gun designs found in the game tend not to be real guns, but stylish representations of familiar designs.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are used in the video game Team Fortress 2:''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Pistol ==&lt;br /&gt;
 &lt;br /&gt;
An amalgam of several Walther PP designs is the secondary weapon for the Engineer and Scout classes. Called simply &amp;quot;Pistol&amp;quot; in the game, it lacks power and has average accuracy, but has good range and is semi-automatic, with a very fast reload time. Both the Engineer and the Scout carry different shotguns as their main weapons, which are effective at closer range and reload very slowly; the Pistol is an excellent alternative to finish off an enemy instead of reloading the shotgun, defend oneself when retreating, or for picking off enemies that are at a distance.&lt;br /&gt;
&lt;br /&gt;
In this game, the Pistol has a 12-round magazine. The light-traveling Scout carries 3 extra magazines, and the Engineer, ever prepared, carries 16 extra magazines and half of one more.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Engineer_Pistol.jpg‎|thumb|none|400px|In-game model, simply called &amp;quot;Pistol&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Python ==&lt;br /&gt;
&lt;br /&gt;
The [[Colt Python]], with a 6&amp;quot; barrel and ivory grips, is the primary weapon for the Spy class. It is strong and accurate, and has better-than-average range. The Spy, as the name implies, is a class that rarely seeks direct combat, so this gun doesn't get much use. The Revolver, as it is called in-game, does serve the Spy well in a pinch; should he be spotted, the Revolver is strong enough at close range to take out the lower-health classes with 2 or 3 well-aimed bullets.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Python2.jpg|thumb|right|200px|The Colt Python carried by the Spy while taunting]]&lt;br /&gt;
[[Image:ColtPythonFlipSide.jpg‎|thumb|none|400px|Colt Python with 6&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Spy_Revolver.jpg|thumb|none|400px|The Revolver in Team Fortress 2.]]&lt;br /&gt;
&lt;br /&gt;
==Baikal MCM==&lt;br /&gt;
&lt;br /&gt;
The Spy was shown with a [[Baikal MCM]] in the first Team Fortress 2 trailer, to be used as a Tranquilizer gun like in the previous Team Fortress games. It was replaced with the Revolver by the game's release. The model, though not usable, remains within the game's files.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Baikal_MCM.gif|thumb|none|400px|Baikal MCM .22 LR.]]&lt;br /&gt;
[[Image:Spy_Tranquilizer.jpg|thumb|none|400px|Game model extracted from the game's files.]]&lt;br /&gt;
&lt;br /&gt;
== Ithaca 37 ==&lt;br /&gt;
&lt;br /&gt;
The [[Ithaca 37]], with sawed-off stock and barrel, is the primary weapon for the Engineer class, and the secondary weapon for the Soldier, Pyro, and Heavy classes. It is simply referred to as &amp;quot;Shotgun&amp;quot; in the game. Like the Spy, the Engineer is capable enough at close fighting but is not usually found seeking out skirmishes, as his shotgun's main purpose is to defend him while he is setting up his buildings. At close range, the Shotgun will deal great damage, but its damage will fall off noticeably at mid range. The others classes that use the Shotgun as a secondary weapon have highly-damaging primary weapons, and use the Shotgun to finish off injured opponents, or to conserve primary weapon ammo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Ithaca_m37sawedoff.jpg|thumb|400px|none|Airsoft replica Ithaca 37, 12 Guage with sawed-off stock and barrel.]]&lt;br /&gt;
[[Image:Engineer_Shotgun.jpg|thumb|400px|none|Notice that the Shotgun's cases are ejected to the left, not the bottom.]]&lt;br /&gt;
&lt;br /&gt;
== Remington 700 Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
A [[Remington 700]], with a visible laser sight and cartoonishly large scope, is the primary weapon for the Sniper class. It is called &amp;quot;Sniper Rifle&amp;quot;, and in this rendition, its internal magazine only holds one projectile, and the Sniper carries 25 cartridges with him. Targeting through the scope will charge the projectile and make it hit harder when fired. A max charge of around 4 seconds is enough to take out lower-health classes with a body shot, but large classes like the Heavy will need multiple shots or a clean head shot. The rifle can be fired without looking through the scope, but the damage is the minimum damage the rifle can cause and headhsots are not possible in this way.&lt;br /&gt;
&lt;br /&gt;
[[Image:M40SniperRifle.jpg|thumb|right|200px|The rifle's oversize scope.]]&lt;br /&gt;
[[Image:Remington_700_BDL.jpg‎|thumb|none|400px|Remington 700 .308 Winchester]]&lt;br /&gt;
[[Image:Sniper_Rifle.jpg‎|thumb|none|400px|The visible laser sight will give away your intentions to attentive opponents.]]&lt;br /&gt;
&lt;br /&gt;
== Mauser M712 Schnellfeuer ==&lt;br /&gt;
&lt;br /&gt;
A stylized version of the fully-automatic [[Mauser C96]], the Schnellfeuer, is the secondary weapon for the Sniper class. It deals very low damage and is of average accuracy, but its very rapid fire can pile on damage quickly if aimed well. It has a 25-round magazine and the Sniper carries 3 more magazines. Like the other Support and Defense classes, the Sniper isn't meant to go into the front lines with this weapon, but rather, be able to defend himself during medium-range combat, when taking the time to snipe an incoming enemy is an impractical proposition. This machine pistol is named &amp;quot;SMG&amp;quot; in the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:MauserM712Schnellfeuer.jpg|thumb|400px|none|Mauser M712 Schnellfeuer]]&lt;br /&gt;
[[Image:Sniper_SMG.jpg|thumb|400px|none|The Sniper's Submachine Gun]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull 500 ==&lt;br /&gt;
&lt;br /&gt;
The Ambassador, an unlockable Spy weapon, is a stylized Taurus Raging Bull 500. &lt;br /&gt;
&lt;br /&gt;
[[Image:Ambassador.png|thumb|400px|none|Put two wheels on this thing, and it's a cannon]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== RPG-16 ==&lt;br /&gt;
&lt;br /&gt;
The [[RPG-16]], represented in the game as the &amp;quot;Rocket Launcher&amp;quot;, is the primary weapon for the Soldier class. Unlike its single-shot real-life counterpart, the Rocket Launcher can pack four rockets at a time inside the tube. The game allows for 'Rocket Jumping', wherein a Soldier shoots towards the ground as he jumps, using the blast from the explosion to propel himself through the air over large distances and over obstacles. The rockets, along with the Demoman's grenades, are the most damaging weapons in the game, a critical shot from either usually being enough to dismember most any player within the blast radius.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:6h875v5.jpg|thumb|right|200px|right|A Blue Engineer after being insta-gibbed with the Rocket Launcher.]]&lt;br /&gt;
[[Image:Rpg-16.jpg|thumb|none|400px|none|RPG-16, 58mm Warhead]]&lt;br /&gt;
[[Image:Soldier_Rocket_Launcher.jpg|thumb|none|400px|none|The cartoonish Rocket Launcher from Team Fortress 2.]]&lt;br /&gt;
&lt;br /&gt;
== Multi-Barrel Miniguns ==&lt;br /&gt;
&lt;br /&gt;
The Heavy uses 2 miniguns, the looks of which are based off of M134 miniguns. Both are given female Russian names. The first, Sasha, is black with a white magazine and internal feed; the second, Natasha, is black, with a black magazine and a belt running from the mag to the chamber.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun.png|thumb|none|400px|none|Sasha, a minigun.]]&lt;br /&gt;
[[Image:Natascha.png|thumb|none|400px|none|Natasha, a minigun.]]&lt;br /&gt;
&lt;br /&gt;
The level 2 and 3 Sentry guns have double Miniguns as well.&lt;br /&gt;
[[Image:Sentry_gun.jpg|400px|thumb|left|BLU Level 2 sentry gun.]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Comedy]]&lt;/div&gt;</summary>
		<author><name>Alcatrazz</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Sentry_gun.jpg&amp;diff=134225</id>
		<title>File:Sentry gun.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Sentry_gun.jpg&amp;diff=134225"/>
		<updated>2009-06-16T19:16:17Z</updated>

		<summary type="html">&lt;p&gt;Alcatrazz: The level 2 sentry from Team Fortress 2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The level 2 sentry from Team Fortress 2&lt;/div&gt;</summary>
		<author><name>Alcatrazz</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Alcatrazz&amp;diff=132169</id>
		<title>User:Alcatrazz</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Alcatrazz&amp;diff=132169"/>
		<updated>2009-06-12T20:41:41Z</updated>

		<summary type="html">&lt;p&gt;Alcatrazz: New page: Hi.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi.&lt;/div&gt;</summary>
		<author><name>Alcatrazz</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Team_Fortress_2&amp;diff=132168</id>
		<title>Team Fortress 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Team_Fortress_2&amp;diff=132168"/>
		<updated>2009-06-12T20:41:03Z</updated>

		<summary type="html">&lt;p&gt;Alcatrazz: Added several new and unlockable weapons&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Tf2 standalonebox.jpg|right|250px]]&lt;br /&gt;
Team Fortress 2 is a First Person Shooter created by Valve on the Source engine. As the name implies, it is very heavily reliant on team strategies, and as such, the game is class-based; instead of picking a player character and picking a weapon load-out, a player picks a class of character that already has its own weapons. A good team usually requires an even mix of offensive and defensive classes.&lt;br /&gt;
&lt;br /&gt;
It is also worthy of note that the game's art direction is one of cartoony 60's espionage camp- this means that the gun designs found in the game tend not to be real guns, but stylish representations of familiar designs.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are used in the video game Team Fortress 2:''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Pistol ==&lt;br /&gt;
 &lt;br /&gt;
An amalgam of several Walther PP designs is the secondary weapon for the Engineer and Scout classes. Called simply &amp;quot;Pistol&amp;quot; in the game, it lacks power and has average accuracy, but has good range and is semi-automatic, with a very fast reload time. Both the Engineer and the Scout carry different shotguns as their main weapons, which are effective at closer range and reload very slowly; the Pistol is an excellent alternative to finish off an enemy instead of reloading the shotgun, defend oneself when retreating, or for picking off enemies that are at a distance.&lt;br /&gt;
&lt;br /&gt;
In this game, the Pistol has a 12-round magazine. The light-traveling Scout carries 3 extra magazines, and the Engineer, ever prepared, carries 16 extra magazines and half of one more.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Engineer_Pistol.jpg‎|thumb|none|400px|In-game model, simply called &amp;quot;Pistol&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Python ==&lt;br /&gt;
&lt;br /&gt;
The [[Colt Python]], with a 6&amp;quot; barrel and ivory grips, is the primary weapon for the Spy class. It is strong and accurate, and has better-than-average range. The Spy, as the name implies, is a class that rarely seeks direct combat, so this gun doesn't get much use. The Revolver, as it is called in-game, does serve the Spy well in a pinch; should he be spotted, the Revolver is strong enough at close range to take out the lower-health classes with 2 or 3 well-aimed bullets.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Python2.jpg|thumb|right|200px|The Colt Python carried by the Spy while taunting]]&lt;br /&gt;
[[Image:ColtPythonFlipSide.jpg‎|thumb|none|400px|Colt Python with 6&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Spy_Revolver.jpg|thumb|none|400px|The Revolver in Team Fortress 2.]]&lt;br /&gt;
&lt;br /&gt;
==Baikal MCM==&lt;br /&gt;
&lt;br /&gt;
The Spy was shown with a [[Baikal MCM]] in the first Team Fortress 2 trailer, to be used as a Tranquilizer gun like in the previous Team Fortress games. It was replaced with the Revolver by the game's release. The model, though not usable, remains within the game's files.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Baikal_MCM.gif|thumb|none|400px|Baikal MCM .22 LR.]]&lt;br /&gt;
[[Image:Spy_Tranquilizer.jpg|thumb|none|400px|Game model extracted from the game's files.]]&lt;br /&gt;
&lt;br /&gt;
== Ithaca 37 ==&lt;br /&gt;
&lt;br /&gt;
The [[Ithaca 37]], with sawed-off stock and barrel, is the primary weapon for the Engineer class, and the secondary weapon for the Soldier, Pyro, and Heavy classes. It is simply referred to as &amp;quot;Shotgun&amp;quot; in the game. Like the Spy, the Engineer is capable enough at close fighting but is not usually found seeking out skirmishes, as his shotgun's main purpose is to defend him while he is setting up his buildings. At close range, the Shotgun will deal great damage, but its damage will fall off noticeably at mid range. The others classes that use the Shotgun as a secondary weapon have highly-damaging primary weapons, and use the Shotgun to finish off injured opponents, or to conserve primary weapon ammo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Ithaca_m37sawedoff.jpg|thumb|400px|none|Airsoft replica Ithaca 37, 12 Guage with sawed-off stock and barrel.]]&lt;br /&gt;
[[Image:Engineer_Shotgun.jpg|thumb|400px|none|Notice that the Shotgun's cases are ejected to the left, not the bottom.]]&lt;br /&gt;
&lt;br /&gt;
== Remington 700 Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
A [[Remington 700]], with a visible laser sight and cartoonishly large scope, is the primary weapon for the Sniper class. It is called &amp;quot;Sniper Rifle&amp;quot;, and in this rendition, its internal magazine only holds one projectile, and the Sniper carries 25 cartridges with him. Targeting through the scope will charge the projectile and make it hit harder when fired. A max charge of around 4 seconds is enough to take out lower-health classes with a body shot, but large classes like the Heavy will need multiple shots or a clean head shot. The rifle can be fired without looking through the scope, but the damage is the minimum damage the rifle can cause and headhsots are not possible in this way.&lt;br /&gt;
&lt;br /&gt;
[[Image:M40SniperRifle.jpg|thumb|right|200px|The rifle's oversize scope.]]&lt;br /&gt;
[[Image:Remington_700_BDL.jpg‎|thumb|none|400px|Remington 700 .308 Winchester]]&lt;br /&gt;
[[Image:Sniper_Rifle.jpg‎|thumb|none|400px|The visible laser sight will give away your intentions to attentive opponents.]]&lt;br /&gt;
&lt;br /&gt;
== Mauser M712 Schnellfeuer ==&lt;br /&gt;
&lt;br /&gt;
A stylized version of the fully-automatic [[Mauser C96]], the Schnellfeuer, is the secondary weapon for the Sniper class. It deals very low damage and is of average accuracy, but its very rapid fire can pile on damage quickly if aimed well. It has a 25-round magazine and the Sniper carries 3 more magazines. Like the other Support and Defense classes, the Sniper isn't meant to go into the front lines with this weapon, but rather, be able to defend himself during medium-range combat, when taking the time to snipe an incoming enemy is an impractical proposition. This machine pistol is named &amp;quot;SMG&amp;quot; in the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:MauserM712Schnellfeuer.jpg|thumb|400px|none|Mauser M712 Schnellfeuer]]&lt;br /&gt;
[[Image:Sniper_SMG.jpg|thumb|400px|none|The Sniper's Submachine Gun]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull 500 ==&lt;br /&gt;
&lt;br /&gt;
The Ambassador, an unlockable Spy weapon, is a stylized Taurus Raging Bull 500. &lt;br /&gt;
&lt;br /&gt;
[[Image:Ambassador.png|thumb|400px|none|Put two wheels on this thing, and it's a cannon]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== RPG-16 ==&lt;br /&gt;
&lt;br /&gt;
The [[RPG-16]], represented in the game as the &amp;quot;Rocket Launcher&amp;quot;, is the primary weapon for the Soldier class. Unlike its single-shot real-life counterpart, the Rocket Launcher can pack four rockets at a time inside the tube. The game allows for 'Rocket Jumping', wherein a Soldier shoots towards the ground as he jumps, using the blast from the explosion to propel himself through the air over large distances and over obstacles. The rockets, along with the Demoman's grenades, are the most damaging weapons in the game, a critical shot from either usually being enough to dismember most any player within the blast radius.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:6h875v5.jpg|thumb|right|200px|right|A Blue Engineer after being insta-gibbed with the Rocket Launcher.]]&lt;br /&gt;
[[Image:Rpg-16.jpg|thumb|none|400px|none|RPG-16, 58mm Warhead]]&lt;br /&gt;
[[Image:Soldier_Rocket_Launcher.jpg|thumb|none|400px|none|The cartoonish Rocket Launcher from Team Fortress 2.]]&lt;br /&gt;
&lt;br /&gt;
== Multi-Barrel Miniguns ==&lt;br /&gt;
&lt;br /&gt;
The Heavy uses 2 miniguns, the looks of which are based off of M134 miniguns. Both are given female Russian names. The first, Sasha, is black with a white magazine and internal feed; the second, Natasha, is black, with a black magazine and a belt running from the mag to the chamber.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun.png|thumb|none|400px|none|Sasha, a minigun.]]&lt;br /&gt;
[[Image:Natascha.png|thumb|none|400px|none|Natasha, a minigun.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Comedy]]&lt;/div&gt;</summary>
		<author><name>Alcatrazz</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Natascha.png&amp;diff=132151</id>
		<title>File:Natascha.png</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Natascha.png&amp;diff=132151"/>
		<updated>2009-06-12T20:25:52Z</updated>

		<summary type="html">&lt;p&gt;Alcatrazz: Another Minigun from Tf2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Another Minigun from Tf2&lt;/div&gt;</summary>
		<author><name>Alcatrazz</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Ambassador.png&amp;diff=132144</id>
		<title>File:Ambassador.png</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Ambassador.png&amp;diff=132144"/>
		<updated>2009-06-12T20:17:30Z</updated>

		<summary type="html">&lt;p&gt;Alcatrazz: The Ambassador, from Team Fortress 2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Ambassador, from Team Fortress 2&lt;/div&gt;</summary>
		<author><name>Alcatrazz</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Twilight_(2008)&amp;diff=100469</id>
		<title>Talk:Twilight (2008)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Twilight_(2008)&amp;diff=100469"/>
		<updated>2009-03-29T17:50:23Z</updated>

		<summary type="html">&lt;p&gt;Alcatrazz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please note that even though it goes against my typical standards, I uploaded this film for gun documentation purposes ''only''. I’m proud to admit I never watched the film, I had my sister screencap it for me and send me the images. She also told me how to describe the scenes. I personally hate Twilight and will make it a goal to never watch this film as long as a live. - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
 Very admirable of you.&lt;br /&gt;
Alcatrazz&lt;/div&gt;</summary>
		<author><name>Alcatrazz</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Twilight_(2008)&amp;diff=100468</id>
		<title>Talk:Twilight (2008)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Twilight_(2008)&amp;diff=100468"/>
		<updated>2009-03-29T17:50:03Z</updated>

		<summary type="html">&lt;p&gt;Alcatrazz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please note that even though it goes against my typical standards, I uploaded this film for gun documentation purposes ''only''. I’m proud to admit I never watched the film, I had my sister screencap it for me and send me the images. She also told me how to describe the scenes. I personally hate Twilight and will make it a goal to never watch this film as long as a live. - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
Very admirable of you.&lt;br /&gt;
Alcatrazz&lt;/div&gt;</summary>
		<author><name>Alcatrazz</name></author>
	</entry>
</feed>