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	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=AEnemaBay</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=AEnemaBay"/>
	<link rel="alternate" type="text/html" href="https://www.buildlogs.org/wiki/Special:Contributions/AEnemaBay"/>
	<updated>2026-06-04T10:36:10Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.buildlogs.org/index.php?title=Sniper:_Ghost_Warrior&amp;diff=475920</id>
		<title>Sniper: Ghost Warrior</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Sniper:_Ghost_Warrior&amp;diff=475920"/>
		<updated>2011-10-25T18:50:44Z</updated>

		<summary type="html">&lt;p&gt;AEnemaBay: /* FN FAL 50.63 (Paratrooper Model) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
[[Image:51CgnmeBPjLright.jpg|thumb|right|300px|Sniper: Ghost Warrior - 2010]]&lt;br /&gt;
'''''Sniper: Ghost Warrior''''' is a first person shooter available for the XBOX 360 &amp;amp; PC. It was released on 29th June/2nd July 2010. In this game you play as two characters. One is the Sniper Ghost Warrior and the other is his Spotter, the SFOD-D (Delta Force) Operator. This feature allows the player to engage in two types of gameplay: long and close Range. the game takes place deep in the Columbian jungle and has realistic survival physics such as limited sniper rounds and stealth gameplay.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons can be seen in the game:'''&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=The Ghost Warrior=&lt;br /&gt;
The first playable character is The Ghost Warrior. He is the sniper character of the two. His missions are more long ranged and stealth based compared to the second playable characters. Each of the rifle scopes have heartbeat monitors and range indicators on the HUD.&lt;br /&gt;
== Mk 12 Mod 1 SPR ==&lt;br /&gt;
The first sniper rifle usable by The Ghost Warrior is the [[M16_rifle_series#Mk_12_Special_Purpose_Rifle|Mk 12 Mod 1]] with an attachable suppressor.&lt;br /&gt;
[[Image:Mk12Mod0.jpg|thumb|none|500px|Mark 12 Mod 0 SPR with Parker &amp;amp; Hale bipod - 5.56x45mm. Not that the Mod 1 variant featured in-game differs in the type of handguard used, the Knight's Armament Free-Float RAS rather than the PRI Generation III free-float handguard shown above.]]&lt;br /&gt;
[[Image:SGW_SR25.JPG|thumb|none|500px|The Mk 12 Mod 1 SPR in-game.]]&lt;br /&gt;
[[Image:SGW_SR25_Right.JPG|thumb|none|500px|A good view of the right side and forward assist of the Mk 12 Mod 1 SPR.)]]&lt;br /&gt;
&lt;br /&gt;
==Snayperskaya Vintovka Dragunova (SVD)==&lt;br /&gt;
This [[SVD Dragunov]] sniper rifle is unlocked the further you go through the game. &lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|SVD Dragunov sniper rifle - 7.62x54mmR]] &lt;br /&gt;
[[Image:SGW_Drop_Dragunov_SVD.JPG|thumb|none|500px|An SVD being dropped by an enemy who was shot in the head.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MSG-90==&lt;br /&gt;
The next rifle on the list is the Heckler &amp;amp; Koch MSG-90  &lt;br /&gt;
[[Image:HKMSG90.jpg|thumb|none|500px|Heckler &amp;amp; Koch MSG90 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International AS50==&lt;br /&gt;
The final sniper rifle unlockable by the sniper is the [[Accuracy International AS50]]. This rifle doesn't come with a suppressor.&lt;br /&gt;
[[Image:As50sr.jpg|thumb|none|500px|AI AS50 - .50 BMG]]&lt;br /&gt;
[[Image:SGW_AS50.JPG|thumb|none|500px|The AS50 in the game.]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare ==&lt;br /&gt;
The [[Accuracy International Arctic Warfare]] appears in the ''Second Strike'' DLC as the &amp;quot;L96&amp;quot;.&lt;br /&gt;
[[Image:Accuracy_International_Arctic_Warfare_-_Psg_90.jpg|thumb|none|500px|Accuracy International AW - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:SGW-1.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Cheyenne Tactical M-200 Intervention ==&lt;br /&gt;
The [[Cheyenne Tactical M-200 Intervention]] is one of the new weapons in the ''Second Strike'' DLC.&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|CheyTac M-200 - .408 CheyTac]]&lt;br /&gt;
[[Image:SGW-2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch Mark 23==&lt;br /&gt;
The main sidearm of The Ghost Warrior. It comes with a suppressor. The slide reads &amp;quot;Cal. 48 Auto&amp;quot;, which is not a real caliber, at least for the Mk. 23, this is probably a typo. It is the only pistol issued to the player in the entire game.&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|400px|H&amp;amp;K Mk 23 Mod 0 - .45 ACP]]&lt;br /&gt;
[[Image:SGW_USP_FPS.JPG|thumb|none|500px|The Mark 23 ingame.]]&lt;br /&gt;
[[Image:SGW_USP_Slide.JPG|thumb|none|500px|The Mark 23's slide, which, when zoomed in, appears to read &amp;quot;Cal. .48 Auto&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==M2HB Machine Gun==&lt;br /&gt;
The Browning .50 caliber M2HB is available in some missions.&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore anti-personnel mine==&lt;br /&gt;
The [[M18A1 Claymore]] can be used by both characters. &lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|350px|M18A1 Claymore anti-personnel mine]]&lt;br /&gt;
&lt;br /&gt;
=SFOD-Delta Force Operator=&lt;br /&gt;
The second Playable Character is a SFOD-Delta Force Operator. His missions aren't as stealth based. However he only has one main weapon that has been released.&lt;br /&gt;
&lt;br /&gt;
==Colt M4A1==&lt;br /&gt;
In the art work for the game, a spotter is depicted holding an [[M4A1]] Carbine equipped with an AN/PEQ-2, M203 grenade launcher and an Aimpoint CompM2 Optical Sight with what appears to be an EoTech G23 FTS. The only one that can be used in the game features close-quarters back up sights as opposed to the carrying handle.&lt;br /&gt;
[[Image:ColtM4A1.jpg‎|thumb|none|500px|Colt M4A1 with 6 position collapsible stock - 5.56x45mm]]&lt;br /&gt;
[[Image:SGW_M4A1.JPG|thumb|none|500px|The M4A1 in the game.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
&lt;br /&gt;
==AKS-74==&lt;br /&gt;
Seen in the hands of enemy soldiers. The AKS-74 is used by some enemies early in the game, but the IMBEL MD 97 is more common.&lt;br /&gt;
[[Image:Aks74.jpg|thumb|none|500px|AKS-74 - 5.45x39mm]]&lt;br /&gt;
[[Image:SGW_AKS-74_Right.JPG|thumb|none|500px|The AKS-74 dropped by an enemy in an early level.]]&lt;br /&gt;
&lt;br /&gt;
==FN FAL 50.63 (Paratrooper Model)==&lt;br /&gt;
The FN FAL 50.63 appears as the main weapon of enemies in early levels. This model of the FAL features a folding skeleton stock and shorter 17.25&amp;quot; barrel. The abbreviated magazine well and upper receiver markings &amp;quot;RIFLE 7.62kk&amp;quot; shows it being chambered in 7.62x51 NATO like the original 50.63.&lt;br /&gt;
&lt;br /&gt;
[[Image:FAL-50.63-variant.jpg‎|thumb|none|500px|FN FAL 50.63 Para - 7.62x51 NATO]]&lt;br /&gt;
[[Image:SGW_MD_97_FPS.JPG|thumb|none|500px|The FAL 50.63 Para ingame.]]&lt;br /&gt;
&lt;br /&gt;
==USAS-12==&lt;br /&gt;
The [[USAS-12]] can be found in a few missions. It is modeled with a 10-round box magazine.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|500px|USAS-12 with 10-round magazine - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==M16 Rifle==&lt;br /&gt;
Seen in the hands of ally soldiers in some artwork, but not available in the game.&lt;br /&gt;
[[Image:M16A2.jpg|thumb|500px|none|M16A2 Rifle - 5.56x45mm.  Select Fire rifle (Safe/Semi/3 round Burst Only).]]&lt;br /&gt;
&lt;br /&gt;
==M60E3 Machine Gun==&lt;br /&gt;
Seen on the enemy character concept art.&lt;br /&gt;
[[Image:USOM60E3.jpg|thumb|none|500px|M60E3 machine gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==FN FAL==&lt;br /&gt;
The [[FN FAL]] is seen in the hands on an enemy in the concept art. It has wood furniture such as the foregrip and stock.&lt;br /&gt;
[[Image:Fal13-1-.jpg‎|thumb|none|500px|Israeli FAL &amp;quot;Romat&amp;quot; with Wooden Furniture - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>AEnemaBay</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Sniper:_Ghost_Warrior&amp;diff=475918</id>
		<title>Sniper: Ghost Warrior</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Sniper:_Ghost_Warrior&amp;diff=475918"/>
		<updated>2011-10-25T18:46:26Z</updated>

		<summary type="html">&lt;p&gt;AEnemaBay: /* FN FAL 50.63 Paratrooper */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
[[Image:51CgnmeBPjLright.jpg|thumb|right|300px|Sniper: Ghost Warrior - 2010]]&lt;br /&gt;
'''''Sniper: Ghost Warrior''''' is a first person shooter available for the XBOX 360 &amp;amp; PC. It was released on 29th June/2nd July 2010. In this game you play as two characters. One is the Sniper Ghost Warrior and the other is his Spotter, the SFOD-D (Delta Force) Operator. This feature allows the player to engage in two types of gameplay: long and close Range. the game takes place deep in the Columbian jungle and has realistic survival physics such as limited sniper rounds and stealth gameplay.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons can be seen in the game:'''&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=The Ghost Warrior=&lt;br /&gt;
The first playable character is The Ghost Warrior. He is the sniper character of the two. His missions are more long ranged and stealth based compared to the second playable characters. Each of the rifle scopes have heartbeat monitors and range indicators on the HUD.&lt;br /&gt;
== Mk 12 Mod 1 SPR ==&lt;br /&gt;
The first sniper rifle usable by The Ghost Warrior is the [[M16_rifle_series#Mk_12_Special_Purpose_Rifle|Mk 12 Mod 1]] with an attachable suppressor.&lt;br /&gt;
[[Image:Mk12Mod0.jpg|thumb|none|500px|Mark 12 Mod 0 SPR with Parker &amp;amp; Hale bipod - 5.56x45mm. Not that the Mod 1 variant featured in-game differs in the type of handguard used, the Knight's Armament Free-Float RAS rather than the PRI Generation III free-float handguard shown above.]]&lt;br /&gt;
[[Image:SGW_SR25.JPG|thumb|none|500px|The Mk 12 Mod 1 SPR in-game.]]&lt;br /&gt;
[[Image:SGW_SR25_Right.JPG|thumb|none|500px|A good view of the right side and forward assist of the Mk 12 Mod 1 SPR.)]]&lt;br /&gt;
&lt;br /&gt;
==Snayperskaya Vintovka Dragunova (SVD)==&lt;br /&gt;
This [[SVD Dragunov]] sniper rifle is unlocked the further you go through the game. &lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|SVD Dragunov sniper rifle - 7.62x54mmR]] &lt;br /&gt;
[[Image:SGW_Drop_Dragunov_SVD.JPG|thumb|none|500px|An SVD being dropped by an enemy who was shot in the head.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MSG-90==&lt;br /&gt;
The next rifle on the list is the Heckler &amp;amp; Koch MSG-90  &lt;br /&gt;
[[Image:HKMSG90.jpg|thumb|none|500px|Heckler &amp;amp; Koch MSG90 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International AS50==&lt;br /&gt;
The final sniper rifle unlockable by the sniper is the [[Accuracy International AS50]]. This rifle doesn't come with a suppressor.&lt;br /&gt;
[[Image:As50sr.jpg|thumb|none|500px|AI AS50 - .50 BMG]]&lt;br /&gt;
[[Image:SGW_AS50.JPG|thumb|none|500px|The AS50 in the game.]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare ==&lt;br /&gt;
The [[Accuracy International Arctic Warfare]] appears in the ''Second Strike'' DLC as the &amp;quot;L96&amp;quot;.&lt;br /&gt;
[[Image:Accuracy_International_Arctic_Warfare_-_Psg_90.jpg|thumb|none|500px|Accuracy International AW - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:SGW-1.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Cheyenne Tactical M-200 Intervention ==&lt;br /&gt;
The [[Cheyenne Tactical M-200 Intervention]] is one of the new weapons in the ''Second Strike'' DLC.&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|CheyTac M-200 - .408 CheyTac]]&lt;br /&gt;
[[Image:SGW-2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch Mark 23==&lt;br /&gt;
The main sidearm of The Ghost Warrior. It comes with a suppressor. The slide reads &amp;quot;Cal. 48 Auto&amp;quot;, which is not a real caliber, at least for the Mk. 23, this is probably a typo. It is the only pistol issued to the player in the entire game.&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|400px|H&amp;amp;K Mk 23 Mod 0 - .45 ACP]]&lt;br /&gt;
[[Image:SGW_USP_FPS.JPG|thumb|none|500px|The Mark 23 ingame.]]&lt;br /&gt;
[[Image:SGW_USP_Slide.JPG|thumb|none|500px|The Mark 23's slide, which, when zoomed in, appears to read &amp;quot;Cal. .48 Auto&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==M2HB Machine Gun==&lt;br /&gt;
The Browning .50 caliber M2HB is available in some missions.&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore anti-personnel mine==&lt;br /&gt;
The [[M18A1 Claymore]] can be used by both characters. &lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|350px|M18A1 Claymore anti-personnel mine]]&lt;br /&gt;
&lt;br /&gt;
=SFOD-Delta Force Operator=&lt;br /&gt;
The second Playable Character is a SFOD-Delta Force Operator. His missions aren't as stealth based. However he only has one main weapon that has been released.&lt;br /&gt;
&lt;br /&gt;
==Colt M4A1==&lt;br /&gt;
In the art work for the game, a spotter is depicted holding an [[M4A1]] Carbine equipped with an AN/PEQ-2, M203 grenade launcher and an Aimpoint CompM2 Optical Sight with what appears to be an EoTech G23 FTS. The only one that can be used in the game features close-quarters back up sights as opposed to the carrying handle.&lt;br /&gt;
[[Image:ColtM4A1.jpg‎|thumb|none|500px|Colt M4A1 with 6 position collapsible stock - 5.56x45mm]]&lt;br /&gt;
[[Image:SGW_M4A1.JPG|thumb|none|500px|The M4A1 in the game.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
&lt;br /&gt;
==AKS-74==&lt;br /&gt;
Seen in the hands of enemy soldiers. The AKS-74 is used by some enemies early in the game, but the IMBEL MD 97 is more common.&lt;br /&gt;
[[Image:Aks74.jpg|thumb|none|500px|AKS-74 - 5.45x39mm]]&lt;br /&gt;
[[Image:SGW_AKS-74_Right.JPG|thumb|none|500px|The AKS-74 dropped by an enemy in an early level.]]&lt;br /&gt;
&lt;br /&gt;
==FN FAL 50.63 (Paratrooper Model)==&lt;br /&gt;
The FN FAL 50.63 appears as the main weapon of enemies in early levels. This model of the FAL features a folding skeleton stock and shorter 17.25&amp;quot; barrel. The abbreviated magazine well and upper receiver markings &amp;quot;RIFLE 7.62kk&amp;quot; shows it being chambered in 7.62x51 NATO like the original 50.63.&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn_fal_50_63.jpg‎|thumb|none|500px|FN FAL 50.63 Para - 7.62x51 NATO]]&lt;br /&gt;
[[Image:SGW_MD_97_FPS.JPG|thumb|none|500px|The FAL 50.63 Para ingame.]]&lt;br /&gt;
&lt;br /&gt;
==USAS-12==&lt;br /&gt;
The [[USAS-12]] can be found in a few missions. It is modeled with a 10-round box magazine.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|500px|USAS-12 with 10-round magazine - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==M16 Rifle==&lt;br /&gt;
Seen in the hands of ally soldiers in some artwork, but not available in the game.&lt;br /&gt;
[[Image:M16A2.jpg|thumb|500px|none|M16A2 Rifle - 5.56x45mm.  Select Fire rifle (Safe/Semi/3 round Burst Only).]]&lt;br /&gt;
&lt;br /&gt;
==M60E3 Machine Gun==&lt;br /&gt;
Seen on the enemy character concept art.&lt;br /&gt;
[[Image:USOM60E3.jpg|thumb|none|500px|M60E3 machine gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==FN FAL==&lt;br /&gt;
The [[FN FAL]] is seen in the hands on an enemy in the concept art. It has wood furniture such as the foregrip and stock.&lt;br /&gt;
[[Image:Fal13-1-.jpg‎|thumb|none|500px|Israeli FAL &amp;quot;Romat&amp;quot; with Wooden Furniture - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>AEnemaBay</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Mission:_Impossible_II&amp;diff=224747</id>
		<title>Mission: Impossible II</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Mission:_Impossible_II&amp;diff=224747"/>
		<updated>2010-01-10T23:28:12Z</updated>

		<summary type="html">&lt;p&gt;AEnemaBay: /* Heckler &amp;amp; Koch FABARM FP6 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Mission Impossible 2-Poster.jpg‎|thumb|300px|''Mission: Impossible II'' (2000)]]&lt;br /&gt;
'''''Mission: Impossible II''''' is the second installment in the [[Mission: Impossible]] franchise. The 2000 action sequel was directed by John Woo ([[Face/Off]]) and once again stars [[Tom Cruise]] as IMF Agent Ethan Hunt, who this time travels to Australia to locate a deadly bioweapon before it's sold off by a rogue IMF agent.&lt;br /&gt;
&lt;br /&gt;
'''The following guns were used in the movie ''Mission:Impossible II'':'''&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS Brigadier==&lt;br /&gt;
One of the main firearms used by IMF Agent Ethan Hunt ([[Tom Cruise]]) in the film is a [[Beretta 92 pistol series#Beretta 92FS Brigadier|Beretta 92FS Brigadier]]. He uses it along with a Beretta Centurion, often together at once. Hunt carries the Brigadier in a shoulder holster. Throughout the final chase, Hunt does several clean magazine releases during his handling of these pistols, one while moving without looking down or fumbling.&lt;br /&gt;
[[Image:44 elenco.jpg|thumb|350px|none|Beretta 92FS Brigadier 9x19mm]]&lt;br /&gt;
[[Image:MI2 3016.jpg|thumb|600px|none|Hunt does a clean mag change with his Beretta.]]&lt;br /&gt;
[[Image:MI2b.jpg|thumb|600px|none|Ethan fires both Berettas in classic John Woo fashion.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS Centurion==&lt;br /&gt;
Along with the Brigadier, Hunt also carries a [[Beretta 92 pistol series#Beretta 92FS Centurion|Beretta 92FS Centurion]]. He carries this handgun in a 7 o'clock position holster (either belt or IWB) allowing for a weak-side draw (permitting for a drawn pistol in each hand).&lt;br /&gt;
[[Image:Beretta92Centurion.jpg|thumb|400px|none|Beretta 92FS Centurion - 9x19mm]]&lt;br /&gt;
[[Image:MI2A.jpg|thumb|600px|none|Ethan fires his Beretta Centurion from his motorcycle.]]&lt;br /&gt;
[[Image:MI2 3061.jpg|600px|none|thumb|Ethan uses the motorcycle's side-view mirror to fire his Beretta Centurion at Ambrose's motorcycle.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS Inox==&lt;br /&gt;
Luther ([[Ving Rhames]]) is seen with a [[Beretta 92 pistol series#Beretta 92FS Inox|Beretta 92FS Inox]] after the surveillance van is blown up by an explosive device.&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|350px|Beretta 92FS INOX - 9x19mm. This pistol was the screen used gun in the film [[Fair Game]].]]&lt;br /&gt;
[[Image:MI2 3014.jpg|thumb|none|600px|Luther (Ving Rhames) with his Beretta Inox.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Compact==&lt;br /&gt;
A [[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP Compact|USP Compact]] is seen dropped in the sand when Ethan and Ambrose jump from their motorcycles to engage in hand to hand combat.&lt;br /&gt;
[[Image:USPCompact9.jpg|thumb|none|300px|Heckler &amp;amp; Koch USP Compact - 9x19mm]]&lt;br /&gt;
[[Image:MI2 3042.jpg|thumb|none|600px|Hunt kicks up the USP from the sand.]]&lt;br /&gt;
[[Image:MI2 3044.jpg|thumb|none|600px|Hunt fires the USP.]]&lt;br /&gt;
&lt;br /&gt;
==Vektor CP1==&lt;br /&gt;
Hugh Stamp ([[Richard Roxburgh]]) draws and runs with a [[Vektor CP1]] pistol before his final fight. The Vector is an interesting choice for Stamp, since the character appears to have a South African security background, and Vektor as a company is apparently a small-arms division of DENEL Corporation, a group with ties to the South African military and security apparatus. These pistols are apparently unsafe due to a design flaw, and should never be loaded due to the risk of accidental discharge.&lt;br /&gt;
[[Image:VektorCP1Black.jpg|thumb|none|300px|Vektor CP1 9mm]]&lt;br /&gt;
[[Image:MI2 3010.jpg|thumb|none|600px|Vektor CP1 9mm|Stamp holds his Vecktor CP1 on Hunt.]]&lt;br /&gt;
&lt;br /&gt;
==Sphinx AT 2000==&lt;br /&gt;
Sean Ambrose ([[Dougray Scott]]) carries a [[Sphinx AT 2000]] pistol in &amp;quot;duotone&amp;quot; finish as his main sidearm. This weapon is chambered for 9x19mm (as are many of the pistols in the movie).&lt;br /&gt;
[[Image:Sphinx AT 2000.jpg|thumb|none|400px|Sphinx AT 2000 - 9x19mm]]&lt;br /&gt;
[[Image:MI2 3009.jpg|thumb|none|600px|Sean Ambrose (Dougray Scott) with his Sphinx AT 2000.]]&lt;br /&gt;
[[Image:000MIT Dougray Scott 033.jpg|thumb|none|600px|Ambrose points his Sphinx AT 2000.]]&lt;br /&gt;
[[Image:000MIT Dougray Scott 022.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Steyr GB==&lt;br /&gt;
One of Ambrose's men fires a [[Steyr GB]] at Hunt during the final chase.&lt;br /&gt;
[[Image:SteyrGB.jpg|thumb|300px|none|Steyr GB 9x19mm]]&lt;br /&gt;
[[Image:MI2 3060.jpg|thumb|600px|none|One of Ambrose's men fires a Steyr GB from the passenger's side (they're in Australia).]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
Another of Ambrose's men fires a [[Glock#Glock 17|Glock 17]] at the helicopter carrying Luther ([[Ving Rhames]]).&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|400px|Glock 17 2nd Generation - 9x19mm.]]&lt;br /&gt;
[[Image:MI2 3025.jpg|thumb|none|600px|One of Ambrose's men fires a Glock 17 at Luther's chopper.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A2==&lt;br /&gt;
Many of the BioCyte Security guards and some of Sean Ambrose's ([[Dougray Scott]]) men, are armed with [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A2|Heckler &amp;amp; Koch MP5A2's]].&lt;br /&gt;
[[Image:H&amp;amp;KMP5A2WideForearm.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A2  w/&amp;quot;tropical&amp;quot; Wide forearm - 9x19mm]]&lt;br /&gt;
[[Image:MI2 3001.jpg|thumb|none|600px|A BioCyte guard fires his MP5A2.]]&lt;br /&gt;
[[Image:facilityguard.jpg|thumb|none|600px|A guard patrols the facility armed with a MP5A2.]]&lt;br /&gt;
[[Image:guardhit.jpg|thumb|none|600px|A guard fires his MP5A2 before he gets shot.]]&lt;br /&gt;
[[Image:carchase.jpg|thumb|none|600px|Ambrose's men armed with MP5A2s during the car chase.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590A1 SBS==&lt;br /&gt;
During the shootout at BioCyte facility, one of Ambrose's men is armed with a [[Mossberg 590A1 SBS]] shotgun.&lt;br /&gt;
[[Image:Mossberg_590A1_SBS.jpg|thumb|none|400px|Heckler &amp;amp; Koch FABARM SDASS Tactical - 12 Gauge.]]&lt;br /&gt;
[[Image:mi2guard2.jpg|thumb|none|600px|The guard leaping in the air is armed with a H&amp;amp;K FABARM FP6 Shotgun.]]&lt;br /&gt;
[[Image:MI2 3007.jpg|thumb|none|600px|The BioCyte guard fires his Mossberg 590A1 SBS Shotgun.]]&lt;br /&gt;
&lt;br /&gt;
==SA Vz.61 Skorpion==&lt;br /&gt;
One of Ambrose's men fires a [[SA Vz.61 Skorpion]] at Hunt during the final chase.&lt;br /&gt;
[[Image:Skorpion-SA-VZ-61.jpg|thumb|350px|none|Skorpion SA Vz 61 - .32 ACP]]&lt;br /&gt;
[[Image:MI2 3028.jpg|thumb|600px|none|One of Ambrose's men fires a Skorpion SA Vz 61 from his car.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5K-PDW==&lt;br /&gt;
During the final chase, one of the Ambrose's men uses an [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K|MP5K-PDW]].&lt;br /&gt;
[[Image:MP5K-PDW.jpg|thumb|none|300px|MP5K-PDW w/extended barrel (w/3 lugs &amp;amp; folding stock) - 9x19mm]]&lt;br /&gt;
[[Image:carattack.jpg|thumb|none|600px|One of Ambrose's men fires his MP5K at Luther from the passenger's side window.]]&lt;br /&gt;
[[Image:MI2 3035.jpg|thumb|none|600px|The thug with his MP5K as his car is hit by Luther's grenade. Note the extended barrel.]]&lt;br /&gt;
&lt;br /&gt;
==Colt 9mm Submachine Gun==&lt;br /&gt;
Luther ([[Ving Rhames]]) fires a [[M16 rifle series#M4A1 Carbine|Colt 9mm Submachine Gun]] fitted with a C-More sight mounted in front of the carrying handle and a M16/AR15 brass catcher from the helicopter during the final chase.&lt;br /&gt;
[[Image:Colt-9mm--SMG.jpg‎ |thumb|none|400px|Colt 9mm SMG aka (''Colt Model R0635'') - 9x19mm]]&lt;br /&gt;
[[Image:MI2 3024.jpg|thumb|none|600px|Luther([[Ving Rhames]]) fires a Colt 9mm Submachine Gun.]]&lt;br /&gt;
&lt;br /&gt;
==Defense Technologies 37mm Gas Gun==&lt;br /&gt;
After he's shot at, Luther puts down his Colt and picks up a [[Smith &amp;amp; Wesson Model 276 Gas Gun|Defense Technologies 37mm Gas Gun]] to use against Ambrose's men. It appears that the gas gun has an M16 shell built around it and is fitted with a C-More sight and is apparently able to fire 40mm grenades.&lt;br /&gt;
[[Image:DefTech1316.jpg|thumb|none|400px|DefTech 1316 - 37mm]]&lt;br /&gt;
[[Image:MI2 3021.jpg|thumb|none|600px|Luther([[Ving Rhames]]) prepares to fire the Gas Gun.]]&lt;br /&gt;
&lt;br /&gt;
==M26 hand grenade==&lt;br /&gt;
In his fight with Stamp, Ethan Hunt ([[Tom Cruise]]) tosses an [[M26 hand grenade]] through Stamps's legs, distracting him and allowing Ethan to defeat him until the grenade's explosion knocked out Stamp.&lt;br /&gt;
[[Image:200px-M-67handgrenade.jpg|thumb|none|300px|M26 HE Frag hand grenade]]&lt;br /&gt;
[[Image:MI2 3018.jpg|thumb|none|600px|A closeup of M26 grenade thrown by Hunt.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Espionage]]&lt;br /&gt;
[[Category:John Woo]]&lt;/div&gt;</summary>
		<author><name>AEnemaBay</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Mossberg_590A1_SBS.jpg&amp;diff=224746</id>
		<title>File:Mossberg 590A1 SBS.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Mossberg_590A1_SBS.jpg&amp;diff=224746"/>
		<updated>2010-01-10T23:26:45Z</updated>

		<summary type="html">&lt;p&gt;AEnemaBay: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>AEnemaBay</name></author>
	</entry>
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