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	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=76126843</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
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	<link rel="alternate" type="text/html" href="https://www.buildlogs.org/wiki/Special:Contributions/76126843"/>
	<updated>2026-05-30T15:25:58Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.buildlogs.org/index.php?title=Metal_Gear_Solid_4:_Guns_of_the_Patriots&amp;diff=97756</id>
		<title>Metal Gear Solid 4: Guns of the Patriots</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Metal_Gear_Solid_4:_Guns_of_the_Patriots&amp;diff=97756"/>
		<updated>2009-03-23T07:08:18Z</updated>

		<summary type="html">&lt;p&gt;76126843: /* Race Gun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:MGS4poster.jpg|thumb|right|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
&lt;br /&gt;
==Sig Sauer GSR==&lt;br /&gt;
The [[Sig Sauer GSR]] is the standard handgun of the PMCs in game. It can be found and used by the player in Act 1. (There is one time in Act I where it can be collected off of a dead Praying Mantis member; otherwise the player must disarm one of his primary weapon, allow him to switch to his pistol, then neutralize him to collect that pistol.)&lt;br /&gt;
&lt;br /&gt;
==Ruger Mk. II==&lt;br /&gt;
An integrally suppressed [[Ruger Mk. II]] that fires tranquilizer rounds and has a built-in visible laser is given to Solid Snake by Otacon early in the game.&lt;br /&gt;
&lt;br /&gt;
==Springfield Operator==&lt;br /&gt;
The Springfield Operator is Solid Snake's handgun of choice. It is given to him (along with a [[Ruger Mk II Pistol]]) by Otacon early in Act I of the game.&lt;br /&gt;
&lt;br /&gt;
*'''Note: This is the Lightweight Operator, and not the Champion as evidenced by its 5&amp;quot; barrel.'''&lt;br /&gt;
[[Image:Snake_.45.JPG|thumb|none|275px|Springfield Operator]]&lt;br /&gt;
[[Image:MGS4SpringfieldOperator.jpg|thumb|none|525px|Old Snake with his Springfield Operator at the ready.]]&lt;br /&gt;
&lt;br /&gt;
==Custom M1911A1==&lt;br /&gt;
Big Boss's M1911 used in Operation Snake Eater can unlocked via password. 1911s can also be seen in some of the PMC commercials.&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle==&lt;br /&gt;
The [[Desert Eagle]] is used by Meryl in the game. It can be purchased from Drebin. A long-barreled variant with a Scope can be unlocked, and is also used by Meryl.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4DE.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:MGS4DE2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch Mark 23 Mod 0==&lt;br /&gt;
The [[Heckler &amp;amp; Koch Mk 23 Mod 0]] can be found in the game in Act 4; its status as Solid Snake's previous handgun is noted. It is also used in the [http://www.youtube.com/watch?v=t7qDk-A9TjU Raven Sword PMC commercial] that is part of the game.&lt;br /&gt;
&lt;br /&gt;
==EAA Tanfoglio Thor .45-70==&lt;br /&gt;
The Thor .45-70 can be unlocked by earning the Foxhound emblem and comes with a Dot Sight optic. It is also Liquid Ocelot's weapon of choice.&lt;br /&gt;
&lt;br /&gt;
==Makarov PMM==&lt;br /&gt;
The PMM is used by some rebel soldiers, and can be purchased from Drebin.&lt;br /&gt;
&lt;br /&gt;
==GLOCK 18==&lt;br /&gt;
The GLOCK 18 can be purchased from Drebin and has a 33-round magazine. It can be customized with an under-barrel light.&lt;br /&gt;
&lt;br /&gt;
==PSS==&lt;br /&gt;
The PSS can be found in several areas throughout the game or bought from Drebin. It uses 6-round magazines with special &amp;quot;silent&amp;quot; 7.62x42mm ammunition, making it a lethal counterpart to the MK. 2 tranquilizer pistol (neither has a degradable suppressor).&lt;br /&gt;
&lt;br /&gt;
==FN Five seveN==&lt;br /&gt;
The Five seveN can be purchased or taken off of FROGs (by the same method used for the GSR), and can be equipped with a flashlight.&lt;br /&gt;
&lt;br /&gt;
==Type 17==&lt;br /&gt;
Used by Big Mama, this &amp;quot;Broomhandle&amp;quot; knockoff can be unlocked by earning the Hound emblem.&lt;br /&gt;
&lt;br /&gt;
==Race Gun==&lt;br /&gt;
[[Image:Racegun.jpg|thumb|none|320px|]]&lt;br /&gt;
The Race Gun is unlocked by finishing the game once. It has a 19 round magazine, and it's bullets will ricochet.&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7A1]] is used by several of the PMC operatives in game. It can be first found and used by the player in Act 2 and can be equipped with a red dot sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4MP7.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD2==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5|Heckler &amp;amp; Koch MP5SD2]] can be purchased from Drebin and is equipped with an integral suppressor.&lt;br /&gt;
&lt;br /&gt;
==FN P90==&lt;br /&gt;
&lt;br /&gt;
The [[FN P90]] is the primary weapon of the FROGs and is used by Laughing Octopus in-game. It can be equipped with a suppressor, laser sight, and flashlight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4P90.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:MGS4P90a.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==MAC-10==&lt;br /&gt;
The [[MAC-10]] can be purchased from Drebin or found in Act 2. It can be equipped with a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4Mac10.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Skorpion Vz 83==&lt;br /&gt;
The [[Skorpion SA]](Vz 83 model) is used by the rebels in the Eastern Europe section of the game (Act 3) and is given to Solid Snake by Big Mama in Act 3. It has a visible laser attached to it.&lt;br /&gt;
&lt;br /&gt;
==PP-19 Bizon==&lt;br /&gt;
A 9x18mm SMG that uses a 64 round cylindrical magazine.&lt;br /&gt;
&lt;br /&gt;
==Patriot==&lt;br /&gt;
Seen briefly at the end of the game. Can only be unlocked by attaining the Big Boss emblem. Its most notable trait is that it has unlimited ammo and never needs to be reloaded.&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3A3==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3|Heckler &amp;amp; Koch G3A3]] is seen in the hands of the rebel forces in the South America section of the game (Act 2). It can also be purchased via Drebin like most other firearms in the game.&lt;br /&gt;
&lt;br /&gt;
== FN-FAL ==&lt;br /&gt;
&lt;br /&gt;
The [[FN FAL]] is seen in the hands of the rebel forces in the Eastern Europe section of the game (Act 3). It can be purchased from Drebin like most other firearms in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4FAL.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H]], referred to as the MK. 17, is the standard assault rifle used by the PMC operatives in game. It can be found fairly early on in Act 1 (simply by killing, subduing, sedating, or disarming PMC troops), and can be upgraded with optics, laser sight, flashlight and foregrips.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4SCARH.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:MGS4SCARH2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-102==&lt;br /&gt;
The [[AK-102]] is used by the rebel forces in the Middle East section (Act 1), and is Solid Snake's first weapon in the game (next to Solid Snake right after the first cutscene after the opening). It can be equipped with a [[GP-30]] grenade launcher.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4AK102.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4ANAK.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==AN-94==&lt;br /&gt;
The [[AN-94]] can be found in a shack at the beginning of Act 2. It can be equipped with a [[GP-30]] grenade launcher.&lt;br /&gt;
&lt;br /&gt;
==M4 Custom==&lt;br /&gt;
&lt;br /&gt;
A customized M4A1 is Solid Snake's assault rifle of choice and is given to him early in Act 1 by Drebin. In the first trailers, we can see that it had an EOtech sight. In the actual game, you can attach an Aimpoint red dot sight, ACOG scope, flashlight, laser sight and vertical grip.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4M4A1a.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:MGS4M4A1.jpg|thumb|none|500px|Old Snake with M4A1 in early trailers.]]&lt;br /&gt;
[[Image:0204_Defiance.jpg|thumb|none|640px|Snake aims his M4A1]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM8==&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM8]] is used by the Rat Patrol and other US troops in game. It can be found and used by the player in a secret area in Act 2. It comes with a built in scope and can be equipped with an [[XM320]] grenade launcher. Meryl's team apparently have different verisons of the rifle. Johnny had the shorty one, Johnathan with the standard one and grenade launcher combo, and Ed had the marksman variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4XM8.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:MGS4XM8a.jpg|thumb|none|500px|Meryl and her Rat Pat.]]&lt;br /&gt;
[[Image:MGS4XM8b.jpg|thumb|none|500px|Snake with Johnny's shorty XM8.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK21E==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3#H&amp;amp;K HK21 Machine Gun|Heckler &amp;amp; Koch HK21E]] is seen in the hands of rebel forces in the Middle East section of the game (Act 1). It can also be purchased via Drebin like most other firearms.&lt;br /&gt;
&lt;br /&gt;
==Kalashnikov PKM==&lt;br /&gt;
Seen in the hands of militia and rebels in Acts 1 and 2.&lt;br /&gt;
&lt;br /&gt;
==M60E4==&lt;br /&gt;
The [[M60 machine gun|M60E4]] is used by the PMC operatives in game. It can be equipped with optics, foregrips, laser sight, and flashlight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4M60.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:MGS4M60a.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==MK46 Mod. 1==&lt;br /&gt;
Can be purchased from Drebin.&lt;br /&gt;
&lt;br /&gt;
==M14 EBR==&lt;br /&gt;
The [[M14 EBR]] is a modern variant of the [[M14 Rifle]]. It is used by PMC marksmen in-game and can be purchased from Drebin. It has semiautomatic and fully automatic rates of fire and can be equipped with a suppressor, laser sight, and flashlight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4M14EBR.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==DSR-1==&lt;br /&gt;
The [[DSR-1]] can be purchased from Drebin.&lt;br /&gt;
&lt;br /&gt;
==Mosin Nagant==&lt;br /&gt;
A modified [[Mosin Nagant]] rifle can be purchased from Drebin in-game. It is the same rifle used by The End in MGS3 and fires tranquilizer rounds.&lt;br /&gt;
&lt;br /&gt;
==Barrett M82A2==&lt;br /&gt;
The M82A2 can be purchased from Drebin, and is used by Akiba during Act 5.&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
Seen in the hand of militia and rebel snipers in Acts 1 and 2.&lt;br /&gt;
&lt;br /&gt;
==VSS Vintorez==&lt;br /&gt;
Found in a room in Act 2. It has an integral (nondegradable) suppressor, and uses 9x39mm ammunition.&lt;br /&gt;
&lt;br /&gt;
==Remington 870 Custom==&lt;br /&gt;
The [[Remington 870]] can be purchased from Drebin and can be equipped with a reflex sight. The &amp;quot;Masterkey&amp;quot; variant is also available, and can be attached to the M4 Custom.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4REM870.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:MGS4M4Rem870.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Saiga 12==&lt;br /&gt;
The [[Saiga 12]] can be purchased from Drebin.&lt;br /&gt;
&lt;br /&gt;
==Twin Barrel==&lt;br /&gt;
A double barrel shotgun, with the stock and barrel sawed off.&lt;br /&gt;
&lt;br /&gt;
==M320 grenade launcher==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM320]] grenade launcher can be purchased from Drebin and attached to the M4 Custom and XM8 rifle and is also carried by some PMC members.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGSM320GL.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:MGS4M320GL.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==GP-30==&lt;br /&gt;
A grenade launcher that can be attached to the AK-102 and AN-94.&lt;br /&gt;
&lt;br /&gt;
==MGL-140==&lt;br /&gt;
The [[Milkor M32 MGL]] appears as the &amp;quot;MGL-140,&amp;quot; it is used by Raging Raven and is acquired by Solid Snake upon defeating her.&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
A semi-automatic grenade launcher chambered in 25mm, it fires air burst rounds.&lt;br /&gt;
&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
The [[FGM-148 Javelin]] is found in Act 1 and can be purchased from Drebin.&lt;br /&gt;
&lt;br /&gt;
==FIM-92 Stinger==&lt;br /&gt;
The [[FIM-92 Stinger]] can be purchased from Drebin.&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7]] is used by the rebels in the Middle East section (Act 1), but can also be found in a dead-end corner to the left of the door that Solid Snake exits after meeting Drebin in Act 1.&lt;br /&gt;
&lt;br /&gt;
==M72A3 LAW==&lt;br /&gt;
Used by a small number of rebels in Act 2.&lt;br /&gt;
&lt;br /&gt;
==M2HB==&lt;br /&gt;
The [[M2HB]] can be found on the Stryker IFVs and HMMWVs in game.&lt;br /&gt;
&lt;br /&gt;
==Fortune's Rail Gun==&lt;br /&gt;
The rail gun was used by Crying Wolf in Act 4.It can also be obtained after defeating her.It is the same weapon that was used by Fortune in MGS2.&lt;br /&gt;
&lt;br /&gt;
==Non-player Weapons==&lt;br /&gt;
An IMI Uzi, an AKS-74U, and an unsuppressed Ruger pisol are all used in the PMC advertisements at the start of the game.&lt;br /&gt;
The FAMAS F1 is used by the Genome Soldiers in the MGS1 flashback.&lt;/div&gt;</summary>
		<author><name>76126843</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_One&amp;diff=97754</id>
		<title>The One</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_One&amp;diff=97754"/>
		<updated>2009-03-23T07:03:24Z</updated>

		<summary type="html">&lt;p&gt;76126843: /* SIG-Sauer P220 Sport (dressed up as future gun) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following firearms was seen used in the 2001 Jet Li movie:'''&lt;br /&gt;
[[Image:Theonemovieposter.jpg|thumb|right|300px|''The One (2001)'']]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[M16|M4A1]]==&lt;br /&gt;
&lt;br /&gt;
Or something similiar. Used by the &amp;quot;Los Angeles Police Department&amp;quot; escorting Lawless the prisoner in Anubis Universe. They had the XM-26 shotguns attached and had red dot sights. Also flashlights.&lt;br /&gt;
&lt;br /&gt;
[[Image:TheoneM4C.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:TheoneM4A.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:TheoneM4B.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== M26 MASS (Modular Accessory Shotgun System) ==&lt;br /&gt;
&lt;br /&gt;
The [[M26 Modular Acessory Shotgun System|M26 Modular Accessory Shotgun System]] can be seen used by Police officers to escort Lawless in the Anubis Universe, attached to their M4 carbines.&lt;br /&gt;
&lt;br /&gt;
[[Image:TheoneXM26A.jpg|thumb|none|500px|M4A1 5.56mm with M26 MASS 12 gauge]]&lt;br /&gt;
[[Image:TheoneXM26B.jpg|thumb|none|500px|Closeup of an M26 MASS on an M4 carbine in the Anubis Universe]]&lt;br /&gt;
[[Image:TheoneXM26C.jpg|thumb|none|500px|An Anubis Universe police officer aims his M4/M26 MASS combo]]&lt;br /&gt;
&lt;br /&gt;
==[[M1911 pistol series|Custom M1911]]==&lt;br /&gt;
&lt;br /&gt;
Sidearm of LA Police escorting Lawless in Anubis Universe. &lt;br /&gt;
&lt;br /&gt;
[[Image:Theonehandgun.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==[[H&amp;amp;K G36|H&amp;amp;K G36K]]==&lt;br /&gt;
&lt;br /&gt;
Used by &amp;quot;Los Angeles Sheriff Department&amp;quot; escorting the prisoner in Gabriel Law's Universe (the Osiris Universe).&lt;br /&gt;
&lt;br /&gt;
[[Image:TheoneG36.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:TheoneG36b.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:TheoneG36c.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:TheoneG36d.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==[[Beretta M92F|Beretta 92FS]]==&lt;br /&gt;
&lt;br /&gt;
Sidearm for the LA Sheriff's department of Gaberiel's universe.&lt;br /&gt;
&lt;br /&gt;
[[Image:theoneM92F.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:theoneM92F2.jpg|Thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Franchi Pump ==&lt;br /&gt;
&lt;br /&gt;
Seen used by the LA Sheriff's department of Gaberiel's universe. One was seen bent by Gaberiel.&lt;br /&gt;
&lt;br /&gt;
[[Image:theoneshotgun1.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:theoneshotgun2.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:theoneshotgun3.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Auto ==&lt;br /&gt;
&lt;br /&gt;
Gaberiel's wife, TK, takes it to who she thought was Gabe but was Yulaw and used it to kill TK.&lt;br /&gt;
&lt;br /&gt;
[[Image:theonegun1.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P220 Sport (dressed up as future gun) ==&lt;br /&gt;
&lt;br /&gt;
SIG-Sauer P220 sport model. Used used by Jason Statham and his partner who was played by Delroy Lindo. It's most likely their universe's common sidearm for MVA agents. It had a long compensator and some odd attachment for a flashlight/laser pointer. It was more of a target symbol than a point when seen on a target.&lt;br /&gt;
&lt;br /&gt;
In the movie - they had to give it an alternate name. It's called the M590.&lt;br /&gt;
&lt;br /&gt;
[[Image:Theonehandgun2.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Theonehandgun3.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Theonehandgun4.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Theonehandgun5.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Theonehandgun6.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Jason also used briefly an even more customized version of the gun at the end of the movie. &amp;quot;My own design. Highly Modified M590 Hand-portable system. Fires 25 smart rounds per second. Multiple tracking modes plus the latest countermeasures. Each round carries an explosive anti-personnel warhead with selectable fuse delays. Tracks. Enters. Pauses .1 microseconds. Then boom, Mixto Rojo.&amp;quot; And that is a direct quote from the movie. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Theonehandgun7.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Theonehandgun8.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Unknown Handgun ==&lt;br /&gt;
&lt;br /&gt;
When his Custom Modified M590 was destroyed, Jason changed to a backup pistol. He called it the &amp;quot;Little Brother&amp;quot; of his Modified M590. So it can probably be surmised that it has similar capabilities as the larger version, such as the ammo type and tracking modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:littlebrothertheone.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:littlebrothertheone2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== H&amp;amp;K USP Match ==&lt;br /&gt;
&lt;br /&gt;
Yulaw's handgun he was seen used early in the movie but was taken away when he was caught. It is customized like the SIGs used in the movie most likely because it came from the same universe.&lt;br /&gt;
&lt;br /&gt;
[[Image:Yulaw'sgun.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==H&amp;amp;K MP5==&lt;br /&gt;
&lt;br /&gt;
Seen in use by security forces of the MVA's universe. These are kinda weird to tell what it is since it is heavily customized with a chrome barrel extending at the end and some of them had skeleton stocks like the H&amp;amp;K UMP's. The skeleton stock isn't the MP5k PDW folding stock. On other pictures - the stock seemed very similiar to G36s but designed to be a non-folding stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:theoneMP5.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:theoneMP5b.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:theoneMP5C.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:theoneMP5D.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:theoneMP5E.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Vector CP-1 ==&lt;br /&gt;
&lt;br /&gt;
Seen in use by the guards of the MVA's universe. Yulaw stole one from a guard during his escape. He loses it later in the movie.&lt;br /&gt;
&lt;br /&gt;
[[Image:theonecp1.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:theonecp1B.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;/div&gt;</summary>
		<author><name>76126843</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_One&amp;diff=97753</id>
		<title>The One</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_One&amp;diff=97753"/>
		<updated>2009-03-23T07:02:27Z</updated>

		<summary type="html">&lt;p&gt;76126843: /* SIG-Sauer P220 Sport (dressed up as future gun) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following firearms was seen used in the 2001 Jet Li movie:'''&lt;br /&gt;
[[Image:Theonemovieposter.jpg|thumb|right|300px|''The One (2001)'']]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[M16|M4A1]]==&lt;br /&gt;
&lt;br /&gt;
Or something similiar. Used by the &amp;quot;Los Angeles Police Department&amp;quot; escorting Lawless the prisoner in Anubis Universe. They had the XM-26 shotguns attached and had red dot sights. Also flashlights.&lt;br /&gt;
&lt;br /&gt;
[[Image:TheoneM4C.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:TheoneM4A.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:TheoneM4B.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== M26 MASS (Modular Accessory Shotgun System) ==&lt;br /&gt;
&lt;br /&gt;
The [[M26 Modular Acessory Shotgun System|M26 Modular Accessory Shotgun System]] can be seen used by Police officers to escort Lawless in the Anubis Universe, attached to their M4 carbines.&lt;br /&gt;
&lt;br /&gt;
[[Image:TheoneXM26A.jpg|thumb|none|500px|M4A1 5.56mm with M26 MASS 12 gauge]]&lt;br /&gt;
[[Image:TheoneXM26B.jpg|thumb|none|500px|Closeup of an M26 MASS on an M4 carbine in the Anubis Universe]]&lt;br /&gt;
[[Image:TheoneXM26C.jpg|thumb|none|500px|An Anubis Universe police officer aims his M4/M26 MASS combo]]&lt;br /&gt;
&lt;br /&gt;
==[[M1911 pistol series|Custom M1911]]==&lt;br /&gt;
&lt;br /&gt;
Sidearm of LA Police escorting Lawless in Anubis Universe. &lt;br /&gt;
&lt;br /&gt;
[[Image:Theonehandgun.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==[[H&amp;amp;K G36|H&amp;amp;K G36K]]==&lt;br /&gt;
&lt;br /&gt;
Used by &amp;quot;Los Angeles Sheriff Department&amp;quot; escorting the prisoner in Gabriel Law's Universe (the Osiris Universe).&lt;br /&gt;
&lt;br /&gt;
[[Image:TheoneG36.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:TheoneG36b.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:TheoneG36c.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:TheoneG36d.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==[[Beretta M92F|Beretta 92FS]]==&lt;br /&gt;
&lt;br /&gt;
Sidearm for the LA Sheriff's department of Gaberiel's universe.&lt;br /&gt;
&lt;br /&gt;
[[Image:theoneM92F.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:theoneM92F2.jpg|Thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Franchi Pump ==&lt;br /&gt;
&lt;br /&gt;
Seen used by the LA Sheriff's department of Gaberiel's universe. One was seen bent by Gaberiel.&lt;br /&gt;
&lt;br /&gt;
[[Image:theoneshotgun1.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:theoneshotgun2.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:theoneshotgun3.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Auto ==&lt;br /&gt;
&lt;br /&gt;
Gaberiel's wife, TK, takes it to who she thought was Gabe but was Yulaw and used it to kill TK.&lt;br /&gt;
&lt;br /&gt;
[[Image:theonegun1.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P220 Sport (dressed up as future gun) ==&lt;br /&gt;
&lt;br /&gt;
SIG-Sauer P220 sport model. Used used by Jason Statham and his partner who was played by Delroy Lindo. It's most likely their universe's common sidearm for MVA agents. It had a long compensator and some odd attachment for a flashlight/laser pointer. It was more of a target symbol than a point when seen on a target.&lt;br /&gt;
&lt;br /&gt;
In the movie - they had to give it an alternate name. It's called the M590.&lt;br /&gt;
&lt;br /&gt;
[[Image:Theonehandgun2.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Theonehandgun3.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Theonehandgun4.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Theonehandgun5.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Theonehandgun6.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*I just watched this movie, and I'm pretty sure that's not a SIG-Sauer. It looks more like a mocked up [http://www.imfdb.org/index.php?title=Image:Racegun.jpg Race Gun]. - [[User:76126843|76126843]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Jason also used briefly an even more customized version of the gun at the end of the movie. &amp;quot;My own design. Highly Modified M590 Hand-portable system. Fires 25 smart rounds per second. Multiple tracking modes plus the latest countermeasures. Each round carries an explosive anti-personnel warhead with selectable fuse delays. Tracks. Enters. Pauses .1 microseconds. Then boom, Mixto Rojo.&amp;quot; And that is a direct quote from the movie. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Theonehandgun7.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Theonehandgun8.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Unknown Handgun ==&lt;br /&gt;
&lt;br /&gt;
When his Custom Modified M590 was destroyed, Jason changed to a backup pistol. He called it the &amp;quot;Little Brother&amp;quot; of his Modified M590. So it can probably be surmised that it has similar capabilities as the larger version, such as the ammo type and tracking modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:littlebrothertheone.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:littlebrothertheone2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== H&amp;amp;K USP Match ==&lt;br /&gt;
&lt;br /&gt;
Yulaw's handgun he was seen used early in the movie but was taken away when he was caught. It is customized like the SIGs used in the movie most likely because it came from the same universe.&lt;br /&gt;
&lt;br /&gt;
[[Image:Yulaw'sgun.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==H&amp;amp;K MP5==&lt;br /&gt;
&lt;br /&gt;
Seen in use by security forces of the MVA's universe. These are kinda weird to tell what it is since it is heavily customized with a chrome barrel extending at the end and some of them had skeleton stocks like the H&amp;amp;K UMP's. The skeleton stock isn't the MP5k PDW folding stock. On other pictures - the stock seemed very similiar to G36s but designed to be a non-folding stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:theoneMP5.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:theoneMP5b.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:theoneMP5C.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:theoneMP5D.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:theoneMP5E.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Vector CP-1 ==&lt;br /&gt;
&lt;br /&gt;
Seen in use by the guards of the MVA's universe. Yulaw stole one from a guard during his escape. He loses it later in the movie.&lt;br /&gt;
&lt;br /&gt;
[[Image:theonecp1.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:theonecp1B.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;/div&gt;</summary>
		<author><name>76126843</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_One&amp;diff=97752</id>
		<title>The One</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_One&amp;diff=97752"/>
		<updated>2009-03-23T07:01:35Z</updated>

		<summary type="html">&lt;p&gt;76126843: /* SIG-Sauer P220 Sport (dressed up as future gun) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following firearms was seen used in the 2001 Jet Li movie:'''&lt;br /&gt;
[[Image:Theonemovieposter.jpg|thumb|right|300px|''The One (2001)'']]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[M16|M4A1]]==&lt;br /&gt;
&lt;br /&gt;
Or something similiar. Used by the &amp;quot;Los Angeles Police Department&amp;quot; escorting Lawless the prisoner in Anubis Universe. They had the XM-26 shotguns attached and had red dot sights. Also flashlights.&lt;br /&gt;
&lt;br /&gt;
[[Image:TheoneM4C.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:TheoneM4A.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:TheoneM4B.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== M26 MASS (Modular Accessory Shotgun System) ==&lt;br /&gt;
&lt;br /&gt;
The [[M26 Modular Acessory Shotgun System|M26 Modular Accessory Shotgun System]] can be seen used by Police officers to escort Lawless in the Anubis Universe, attached to their M4 carbines.&lt;br /&gt;
&lt;br /&gt;
[[Image:TheoneXM26A.jpg|thumb|none|500px|M4A1 5.56mm with M26 MASS 12 gauge]]&lt;br /&gt;
[[Image:TheoneXM26B.jpg|thumb|none|500px|Closeup of an M26 MASS on an M4 carbine in the Anubis Universe]]&lt;br /&gt;
[[Image:TheoneXM26C.jpg|thumb|none|500px|An Anubis Universe police officer aims his M4/M26 MASS combo]]&lt;br /&gt;
&lt;br /&gt;
==[[M1911 pistol series|Custom M1911]]==&lt;br /&gt;
&lt;br /&gt;
Sidearm of LA Police escorting Lawless in Anubis Universe. &lt;br /&gt;
&lt;br /&gt;
[[Image:Theonehandgun.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==[[H&amp;amp;K G36|H&amp;amp;K G36K]]==&lt;br /&gt;
&lt;br /&gt;
Used by &amp;quot;Los Angeles Sheriff Department&amp;quot; escorting the prisoner in Gabriel Law's Universe (the Osiris Universe).&lt;br /&gt;
&lt;br /&gt;
[[Image:TheoneG36.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:TheoneG36b.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:TheoneG36c.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:TheoneG36d.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==[[Beretta M92F|Beretta 92FS]]==&lt;br /&gt;
&lt;br /&gt;
Sidearm for the LA Sheriff's department of Gaberiel's universe.&lt;br /&gt;
&lt;br /&gt;
[[Image:theoneM92F.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:theoneM92F2.jpg|Thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Franchi Pump ==&lt;br /&gt;
&lt;br /&gt;
Seen used by the LA Sheriff's department of Gaberiel's universe. One was seen bent by Gaberiel.&lt;br /&gt;
&lt;br /&gt;
[[Image:theoneshotgun1.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:theoneshotgun2.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:theoneshotgun3.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Auto ==&lt;br /&gt;
&lt;br /&gt;
Gaberiel's wife, TK, takes it to who she thought was Gabe but was Yulaw and used it to kill TK.&lt;br /&gt;
&lt;br /&gt;
[[Image:theonegun1.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P220 Sport (dressed up as future gun) ==&lt;br /&gt;
&lt;br /&gt;
SIG-Sauer P220 sport model. Used used by Jason Statham and his partner who was played by Delroy Lindo. It's most likely their universe's common sidearm for MVA agents. It had a long compensator and some odd attachment for a flashlight/laser pointer. It was more of a target symbol than a point when seen on a target.&lt;br /&gt;
&lt;br /&gt;
In the movie - they had to give it an alternate name. It's called the M590.&lt;br /&gt;
&lt;br /&gt;
[[Image:Theonehandgun2.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Theonehandgun3.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Theonehandgun4.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Theonehandgun5.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Theonehandgun6.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*I just watched this movie, and I'm pretty sure that's not a SIG-Sauer. It looks more like a mocked up [http://www.imfdb.org/index.php?title=Image:Racegun.jpg/ Race Gun]. - [[User:76126843|76126843]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Jason also used briefly an even more customized version of the gun at the end of the movie. &amp;quot;My own design. Highly Modified M590 Hand-portable system. Fires 25 smart rounds per second. Multiple tracking modes plus the latest countermeasures. Each round carries an explosive anti-personnel warhead with selectable fuse delays. Tracks. Enters. Pauses .1 microseconds. Then boom, Mixto Rojo.&amp;quot; And that is a direct quote from the movie. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Theonehandgun7.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Theonehandgun8.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Unknown Handgun ==&lt;br /&gt;
&lt;br /&gt;
When his Custom Modified M590 was destroyed, Jason changed to a backup pistol. He called it the &amp;quot;Little Brother&amp;quot; of his Modified M590. So it can probably be surmised that it has similar capabilities as the larger version, such as the ammo type and tracking modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:littlebrothertheone.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:littlebrothertheone2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== H&amp;amp;K USP Match ==&lt;br /&gt;
&lt;br /&gt;
Yulaw's handgun he was seen used early in the movie but was taken away when he was caught. It is customized like the SIGs used in the movie most likely because it came from the same universe.&lt;br /&gt;
&lt;br /&gt;
[[Image:Yulaw'sgun.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==H&amp;amp;K MP5==&lt;br /&gt;
&lt;br /&gt;
Seen in use by security forces of the MVA's universe. These are kinda weird to tell what it is since it is heavily customized with a chrome barrel extending at the end and some of them had skeleton stocks like the H&amp;amp;K UMP's. The skeleton stock isn't the MP5k PDW folding stock. On other pictures - the stock seemed very similiar to G36s but designed to be a non-folding stock.&lt;br /&gt;
&lt;br /&gt;
[[Image:theoneMP5.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:theoneMP5b.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:theoneMP5C.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:theoneMP5D.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:theoneMP5E.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Vector CP-1 ==&lt;br /&gt;
&lt;br /&gt;
Seen in use by the guards of the MVA's universe. Yulaw stole one from a guard during his escape. He loses it later in the movie.&lt;br /&gt;
&lt;br /&gt;
[[Image:theonecp1.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:theonecp1B.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;/div&gt;</summary>
		<author><name>76126843</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Metal_Gear_Solid_4:_Guns_of_the_Patriots&amp;diff=97747</id>
		<title>Metal Gear Solid 4: Guns of the Patriots</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Metal_Gear_Solid_4:_Guns_of_the_Patriots&amp;diff=97747"/>
		<updated>2009-03-23T06:36:31Z</updated>

		<summary type="html">&lt;p&gt;76126843: /* Springfield Operator */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:MGS4poster.jpg|thumb|right|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
&lt;br /&gt;
==Sig Sauer GSR==&lt;br /&gt;
The [[Sig Sauer GSR]] is the standard handgun of the PMCs in game. It can be found and used by the player in Act 1. (There is one time in Act I where it can be collected off of a dead Praying Mantis member; otherwise the player must disarm one of his primary weapon, allow him to switch to his pistol, then neutralize him to collect that pistol.)&lt;br /&gt;
&lt;br /&gt;
==Ruger Mk. II==&lt;br /&gt;
An integrally suppressed [[Ruger Mk. II]] that fires tranquilizer rounds and has a built-in visible laser is given to Solid Snake by Otacon early in the game.&lt;br /&gt;
&lt;br /&gt;
==Springfield Operator==&lt;br /&gt;
The Springfield Operator is Solid Snake's handgun of choice. It is given to him (along with a [[Ruger Mk II Pistol]]) by Otacon early in Act I of the game.&lt;br /&gt;
&lt;br /&gt;
*'''Note: This is the Lightweight Operator, and not the Champion as evidenced by its 5&amp;quot; barrel.'''&lt;br /&gt;
[[Image:Snake_.45.JPG|thumb|none|275px|Springfield Operator]]&lt;br /&gt;
[[Image:MGS4SpringfieldOperator.jpg|thumb|none|525px|Old Snake with his Springfield Operator at the ready.]]&lt;br /&gt;
&lt;br /&gt;
==Custom M1911A1==&lt;br /&gt;
Big Boss's M1911 used in Operation Snake Eater can unlocked via password. 1911s can also be seen in some of the PMC commercials.&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle==&lt;br /&gt;
The [[Desert Eagle]] is used by Meryl in the game. It can be purchased from Drebin. A long-barreled variant with a Scope can be unlocked, and is also used by Meryl.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4DE.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:MGS4DE2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch Mark 23 Mod 0==&lt;br /&gt;
The [[Heckler &amp;amp; Koch Mk 23 Mod 0]] can be found in the game in Act 4; its status as Solid Snake's previous handgun is noted. It is also used in the [http://www.youtube.com/watch?v=t7qDk-A9TjU Raven Sword PMC commercial] that is part of the game.&lt;br /&gt;
&lt;br /&gt;
==EAA Tanfoglio Thor .45-70==&lt;br /&gt;
The Thor .45-70 can be unlocked by earning the Foxhound emblem and comes with a Dot Sight optic. It is also Liquid Ocelot's weapon of choice.&lt;br /&gt;
&lt;br /&gt;
==Makarov PMM==&lt;br /&gt;
The PMM is used by some rebel soldiers, and can be purchased from Drebin.&lt;br /&gt;
&lt;br /&gt;
==GLOCK 18==&lt;br /&gt;
The GLOCK 18 can be purchased from Drebin and has a 33-round magazine. It can be customized with an under-barrel light.&lt;br /&gt;
&lt;br /&gt;
==PSS==&lt;br /&gt;
The PSS can be found in several areas throughout the game or bought from Drebin. It uses 6-round magazines with special &amp;quot;silent&amp;quot; 7.62x42mm ammunition, making it a lethal counterpart to the MK. 2 tranquilizer pistol (neither has a degradable suppressor).&lt;br /&gt;
&lt;br /&gt;
==FN Five seveN==&lt;br /&gt;
The Five seveN can be purchased or taken off of FROGs (by the same method used for the GSR), and can be equipped with a flashlight.&lt;br /&gt;
&lt;br /&gt;
==Type 17==&lt;br /&gt;
Used by Big Mama, this &amp;quot;Broomhandle&amp;quot; knockoff can be unlocked by earning the Hound emblem.&lt;br /&gt;
&lt;br /&gt;
==Race Gun==&lt;br /&gt;
A .38 Super pistol unlocked by finishing the game once. Has a 19 round magazine, and it's bullets will ricochet.&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7A1]] is used by several of the PMC operatives in game. It can be first found and used by the player in Act 2 and can be equipped with a red dot sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4MP7.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD2==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5|Heckler &amp;amp; Koch MP5SD2]] can be purchased from Drebin and is equipped with an integral suppressor.&lt;br /&gt;
&lt;br /&gt;
==FN P90==&lt;br /&gt;
&lt;br /&gt;
The [[FN P90]] is the primary weapon of the FROGs and is used by Laughing Octopus in-game. It can be equipped with a suppressor, laser sight, and flashlight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4P90.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:MGS4P90a.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==MAC-10==&lt;br /&gt;
The [[MAC-10]] can be purchased from Drebin or found in Act 2. It can be equipped with a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4Mac10.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Skorpion Vz 83==&lt;br /&gt;
The [[Skorpion SA]](Vz 83 model) is used by the rebels in the Eastern Europe section of the game (Act 3) and is given to Solid Snake by Big Mama in Act 3. It has a visible laser attached to it.&lt;br /&gt;
&lt;br /&gt;
==PP-19 Bizon==&lt;br /&gt;
A 9x18mm SMG that uses a 64 round cylindrical magazine.&lt;br /&gt;
&lt;br /&gt;
==Patriot==&lt;br /&gt;
Seen briefly at the end of the game. Can only be unlocked by attaining the Big Boss emblem. Its most notable trait is that it has unlimited ammo and never needs to be reloaded.&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3A3==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3|Heckler &amp;amp; Koch G3A3]] is seen in the hands of the rebel forces in the South America section of the game (Act 2). It can also be purchased via Drebin like most other firearms in the game.&lt;br /&gt;
&lt;br /&gt;
== FN-FAL ==&lt;br /&gt;
&lt;br /&gt;
The [[FN FAL]] is seen in the hands of the rebel forces in the Eastern Europe section of the game (Act 3). It can be purchased from Drebin like most other firearms in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4FAL.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H]], referred to as the MK. 17, is the standard assault rifle used by the PMC operatives in game. It can be found fairly early on in Act 1 (simply by killing, subduing, sedating, or disarming PMC troops), and can be upgraded with optics, laser sight, flashlight and foregrips.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4SCARH.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:MGS4SCARH2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-102==&lt;br /&gt;
The [[AK-102]] is used by the rebel forces in the Middle East section (Act 1), and is Solid Snake's first weapon in the game (next to Solid Snake right after the first cutscene after the opening). It can be equipped with a [[GP-30]] grenade launcher.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4AK102.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4ANAK.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==AN-94==&lt;br /&gt;
The [[AN-94]] can be found in a shack at the beginning of Act 2. It can be equipped with a [[GP-30]] grenade launcher.&lt;br /&gt;
&lt;br /&gt;
==M4 Custom==&lt;br /&gt;
&lt;br /&gt;
A customized M4A1 is Solid Snake's assault rifle of choice and is given to him early in Act 1 by Drebin. In the first trailers, we can see that it had an EOtech sight. In the actual game, you can attach an Aimpoint red dot sight, ACOG scope, flashlight, laser sight and vertical grip.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4M4A1a.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:MGS4M4A1.jpg|thumb|none|500px|Old Snake with M4A1 in early trailers.]]&lt;br /&gt;
[[Image:0204_Defiance.jpg|thumb|none|640px|Snake aims his M4A1]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM8==&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM8]] is used by the Rat Patrol and other US troops in game. It can be found and used by the player in a secret area in Act 2. It comes with a built in scope and can be equipped with an [[XM320]] grenade launcher. Meryl's team apparently have different verisons of the rifle. Johnny had the shorty one, Johnathan with the standard one and grenade launcher combo, and Ed had the marksman variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4XM8.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:MGS4XM8a.jpg|thumb|none|500px|Meryl and her Rat Pat.]]&lt;br /&gt;
[[Image:MGS4XM8b.jpg|thumb|none|500px|Snake with Johnny's shorty XM8.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK21E==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3#H&amp;amp;K HK21 Machine Gun|Heckler &amp;amp; Koch HK21E]] is seen in the hands of rebel forces in the Middle East section of the game (Act 1). It can also be purchased via Drebin like most other firearms.&lt;br /&gt;
&lt;br /&gt;
==Kalashnikov PKM==&lt;br /&gt;
Seen in the hands of militia and rebels in Acts 1 and 2.&lt;br /&gt;
&lt;br /&gt;
==M60E4==&lt;br /&gt;
The [[M60 machine gun|M60E4]] is used by the PMC operatives in game. It can be equipped with optics, foregrips, laser sight, and flashlight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4M60.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:MGS4M60a.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==MK46 Mod. 1==&lt;br /&gt;
Can be purchased from Drebin.&lt;br /&gt;
&lt;br /&gt;
==M14 EBR==&lt;br /&gt;
The [[M14 EBR]] is a modern variant of the [[M14 Rifle]]. It is used by PMC marksmen in-game and can be purchased from Drebin. It has semiautomatic and fully automatic rates of fire and can be equipped with a suppressor, laser sight, and flashlight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4M14EBR.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==DSR-1==&lt;br /&gt;
The [[DSR-1]] can be purchased from Drebin.&lt;br /&gt;
&lt;br /&gt;
==Mosin Nagant==&lt;br /&gt;
A modified [[Mosin Nagant]] rifle can be purchased from Drebin in-game. It is the same rifle used by The End in MGS3 and fires tranquilizer rounds.&lt;br /&gt;
&lt;br /&gt;
==Barrett M82A2==&lt;br /&gt;
The M82A2 can be purchased from Drebin, and is used by Akiba during Act 5.&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
Seen in the hand of militia and rebel snipers in Acts 1 and 2.&lt;br /&gt;
&lt;br /&gt;
==VSS Vintorez==&lt;br /&gt;
Found in a room in Act 2. It has an integral (nondegradable) suppressor, and uses 9x39mm ammunition.&lt;br /&gt;
&lt;br /&gt;
==Remington 870 Custom==&lt;br /&gt;
The [[Remington 870]] can be purchased from Drebin and can be equipped with a reflex sight. The &amp;quot;Masterkey&amp;quot; variant is also available, and can be attached to the M4 Custom.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4REM870.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:MGS4M4Rem870.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Saiga 12==&lt;br /&gt;
The [[Saiga 12]] can be purchased from Drebin.&lt;br /&gt;
&lt;br /&gt;
==Twin Barrel==&lt;br /&gt;
A double barrel shotgun, with the stock and barrel sawed off.&lt;br /&gt;
&lt;br /&gt;
==M320 grenade launcher==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM320]] grenade launcher can be purchased from Drebin and attached to the M4 Custom and XM8 rifle and is also carried by some PMC members.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGSM320GL.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:MGS4M320GL.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==GP-30==&lt;br /&gt;
A grenade launcher that can be attached to the AK-102 and AN-94.&lt;br /&gt;
&lt;br /&gt;
==MGL-140==&lt;br /&gt;
The [[Milkor M32 MGL]] appears as the &amp;quot;MGL-140,&amp;quot; it is used by Raging Raven and is acquired by Solid Snake upon defeating her.&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
A semi-automatic grenade launcher chambered in 25mm, it fires air burst rounds.&lt;br /&gt;
&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
The [[FGM-148 Javelin]] is found in Act 1 and can be purchased from Drebin.&lt;br /&gt;
&lt;br /&gt;
==FIM-92 Stinger==&lt;br /&gt;
The [[FIM-92 Stinger]] can be purchased from Drebin.&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7]] is used by the rebels in the Middle East section (Act 1), but can also be found in a dead-end corner to the left of the door that Solid Snake exits after meeting Drebin in Act 1.&lt;br /&gt;
&lt;br /&gt;
==M72A3 LAW==&lt;br /&gt;
Used by a small number of rebels in Act 2.&lt;br /&gt;
&lt;br /&gt;
==M2HB==&lt;br /&gt;
The [[M2HB]] can be found on the Stryker IFVs and HMMWVs in game.&lt;br /&gt;
&lt;br /&gt;
==Fortune's Rail Gun==&lt;br /&gt;
The rail gun was used by Crying Wolf in Act 4.It can also be obtained after defeating her.It is the same weapon that was used by Fortune in MGS2.&lt;br /&gt;
&lt;br /&gt;
==Non-player Weapons==&lt;br /&gt;
An IMI Uzi, an AKS-74U, and an unsuppressed Ruger pisol are all used in the PMC advertisements at the start of the game.&lt;br /&gt;
The FAMAS F1 is used by the Genome Soldiers in the MGS1 flashback.&lt;/div&gt;</summary>
		<author><name>76126843</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Metal_Gear_Solid_4:_Guns_of_the_Patriots&amp;diff=97745</id>
		<title>Metal Gear Solid 4: Guns of the Patriots</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Metal_Gear_Solid_4:_Guns_of_the_Patriots&amp;diff=97745"/>
		<updated>2009-03-23T06:33:22Z</updated>

		<summary type="html">&lt;p&gt;76126843: /* Springfield Operator */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:MGS4poster.jpg|thumb|right|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
&lt;br /&gt;
==Sig Sauer GSR==&lt;br /&gt;
The [[Sig Sauer GSR]] is the standard handgun of the PMCs in game. It can be found and used by the player in Act 1. (There is one time in Act I where it can be collected off of a dead Praying Mantis member; otherwise the player must disarm one of his primary weapon, allow him to switch to his pistol, then neutralize him to collect that pistol.)&lt;br /&gt;
&lt;br /&gt;
==Ruger Mk. II==&lt;br /&gt;
An integrally suppressed [[Ruger Mk. II]] that fires tranquilizer rounds and has a built-in visible laser is given to Solid Snake by Otacon early in the game.&lt;br /&gt;
&lt;br /&gt;
==Springfield Operator==&lt;br /&gt;
The Springfield Operator is Solid Snake's handgun of choice. It is given to him (along with a [[Ruger Mk II Pistol]]) by Otacon early in Act I of the game. It has a visible laser, and can be equipped with a suppressor and a flashlight. &lt;br /&gt;
&lt;br /&gt;
*'''Note: This is the Lightweight Operator, and not the Champion as evidenced by its 5&amp;quot; barrel.'''&lt;br /&gt;
[[Image:Snake_.45.JPG|thumb|none|275px|Springfield Operator]]&lt;br /&gt;
[[Image:MGS4SpringfieldOperator.jpg|thumb|none|525px|Old Snake with his Springfield Operator at the ready.]]&lt;br /&gt;
&lt;br /&gt;
==Custom M1911A1==&lt;br /&gt;
Big Boss's M1911 used in Operation Snake Eater can unlocked via password. 1911s can also be seen in some of the PMC commercials.&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle==&lt;br /&gt;
The [[Desert Eagle]] is used by Meryl in the game. It can be purchased from Drebin. A long-barreled variant with a Scope can be unlocked, and is also used by Meryl.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4DE.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:MGS4DE2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch Mark 23 Mod 0==&lt;br /&gt;
The [[Heckler &amp;amp; Koch Mk 23 Mod 0]] can be found in the game in Act 4; its status as Solid Snake's previous handgun is noted. It is also used in the [http://www.youtube.com/watch?v=t7qDk-A9TjU Raven Sword PMC commercial] that is part of the game.&lt;br /&gt;
&lt;br /&gt;
==EAA Tanfoglio Thor .45-70==&lt;br /&gt;
The Thor .45-70 can be unlocked by earning the Foxhound emblem and comes with a Dot Sight optic. It is also Liquid Ocelot's weapon of choice.&lt;br /&gt;
&lt;br /&gt;
==Makarov PMM==&lt;br /&gt;
The PMM is used by some rebel soldiers, and can be purchased from Drebin.&lt;br /&gt;
&lt;br /&gt;
==GLOCK 18==&lt;br /&gt;
The GLOCK 18 can be purchased from Drebin and has a 33-round magazine. It can be customized with an under-barrel light.&lt;br /&gt;
&lt;br /&gt;
==PSS==&lt;br /&gt;
The PSS can be found in several areas throughout the game or bought from Drebin. It uses 6-round magazines with special &amp;quot;silent&amp;quot; 7.62x42mm ammunition, making it a lethal counterpart to the MK. 2 tranquilizer pistol (neither has a degradable suppressor).&lt;br /&gt;
&lt;br /&gt;
==FN Five seveN==&lt;br /&gt;
The Five seveN can be purchased or taken off of FROGs (by the same method used for the GSR), and can be equipped with a flashlight.&lt;br /&gt;
&lt;br /&gt;
==Type 17==&lt;br /&gt;
Used by Big Mama, this &amp;quot;Broomhandle&amp;quot; knockoff can be unlocked by earning the Hound emblem.&lt;br /&gt;
&lt;br /&gt;
==Race Gun==&lt;br /&gt;
A .38 Super pistol unlocked by finishing the game once. Has a 19 round magazine, and it's bullets will ricochet.&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7A1]] is used by several of the PMC operatives in game. It can be first found and used by the player in Act 2 and can be equipped with a red dot sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4MP7.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD2==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5|Heckler &amp;amp; Koch MP5SD2]] can be purchased from Drebin and is equipped with an integral suppressor.&lt;br /&gt;
&lt;br /&gt;
==FN P90==&lt;br /&gt;
&lt;br /&gt;
The [[FN P90]] is the primary weapon of the FROGs and is used by Laughing Octopus in-game. It can be equipped with a suppressor, laser sight, and flashlight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4P90.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:MGS4P90a.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==MAC-10==&lt;br /&gt;
The [[MAC-10]] can be purchased from Drebin or found in Act 2. It can be equipped with a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4Mac10.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Skorpion Vz 83==&lt;br /&gt;
The [[Skorpion SA]](Vz 83 model) is used by the rebels in the Eastern Europe section of the game (Act 3) and is given to Solid Snake by Big Mama in Act 3. It has a visible laser attached to it.&lt;br /&gt;
&lt;br /&gt;
==PP-19 Bizon==&lt;br /&gt;
A 9x18mm SMG that uses a 64 round cylindrical magazine.&lt;br /&gt;
&lt;br /&gt;
==Patriot==&lt;br /&gt;
Seen briefly at the end of the game. Can only be unlocked by attaining the Big Boss emblem. Its most notable trait is that it has unlimited ammo and never needs to be reloaded.&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3A3==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3|Heckler &amp;amp; Koch G3A3]] is seen in the hands of the rebel forces in the South America section of the game (Act 2). It can also be purchased via Drebin like most other firearms in the game.&lt;br /&gt;
&lt;br /&gt;
== FN-FAL ==&lt;br /&gt;
&lt;br /&gt;
The [[FN FAL]] is seen in the hands of the rebel forces in the Eastern Europe section of the game (Act 3). It can be purchased from Drebin like most other firearms in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4FAL.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H]], referred to as the MK. 17, is the standard assault rifle used by the PMC operatives in game. It can be found fairly early on in Act 1 (simply by killing, subduing, sedating, or disarming PMC troops), and can be upgraded with optics, laser sight, flashlight and foregrips.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4SCARH.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:MGS4SCARH2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-102==&lt;br /&gt;
The [[AK-102]] is used by the rebel forces in the Middle East section (Act 1), and is Solid Snake's first weapon in the game (next to Solid Snake right after the first cutscene after the opening). It can be equipped with a [[GP-30]] grenade launcher.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4AK102.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4ANAK.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==AN-94==&lt;br /&gt;
The [[AN-94]] can be found in a shack at the beginning of Act 2. It can be equipped with a [[GP-30]] grenade launcher.&lt;br /&gt;
&lt;br /&gt;
==M4 Custom==&lt;br /&gt;
&lt;br /&gt;
A customized M4A1 is Solid Snake's assault rifle of choice and is given to him early in Act 1 by Drebin. In the first trailers, we can see that it had an EOtech sight. In the actual game, you can attach an Aimpoint red dot sight, ACOG scope, flashlight, laser sight and vertical grip.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4M4A1a.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:MGS4M4A1.jpg|thumb|none|500px|Old Snake with M4A1 in early trailers.]]&lt;br /&gt;
[[Image:0204_Defiance.jpg|thumb|none|640px|Snake aims his M4A1]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM8==&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM8]] is used by the Rat Patrol and other US troops in game. It can be found and used by the player in a secret area in Act 2. It comes with a built in scope and can be equipped with an [[XM320]] grenade launcher. Meryl's team apparently have different verisons of the rifle. Johnny had the shorty one, Johnathan with the standard one and grenade launcher combo, and Ed had the marksman variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4XM8.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:MGS4XM8a.jpg|thumb|none|500px|Meryl and her Rat Pat.]]&lt;br /&gt;
[[Image:MGS4XM8b.jpg|thumb|none|500px|Snake with Johnny's shorty XM8.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK21E==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3#H&amp;amp;K HK21 Machine Gun|Heckler &amp;amp; Koch HK21E]] is seen in the hands of rebel forces in the Middle East section of the game (Act 1). It can also be purchased via Drebin like most other firearms.&lt;br /&gt;
&lt;br /&gt;
==Kalashnikov PKM==&lt;br /&gt;
Seen in the hands of militia and rebels in Acts 1 and 2.&lt;br /&gt;
&lt;br /&gt;
==M60E4==&lt;br /&gt;
The [[M60 machine gun|M60E4]] is used by the PMC operatives in game. It can be equipped with optics, foregrips, laser sight, and flashlight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4M60.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:MGS4M60a.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==MK46 Mod. 1==&lt;br /&gt;
Can be purchased from Drebin.&lt;br /&gt;
&lt;br /&gt;
==M14 EBR==&lt;br /&gt;
The [[M14 EBR]] is a modern variant of the [[M14 Rifle]]. It is used by PMC marksmen in-game and can be purchased from Drebin. It has semiautomatic and fully automatic rates of fire and can be equipped with a suppressor, laser sight, and flashlight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4M14EBR.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==DSR-1==&lt;br /&gt;
The [[DSR-1]] can be purchased from Drebin.&lt;br /&gt;
&lt;br /&gt;
==Mosin Nagant==&lt;br /&gt;
A modified [[Mosin Nagant]] rifle can be purchased from Drebin in-game. It is the same rifle used by The End in MGS3 and fires tranquilizer rounds.&lt;br /&gt;
&lt;br /&gt;
==Barrett M82A2==&lt;br /&gt;
The M82A2 can be purchased from Drebin, and is used by Akiba during Act 5.&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
Seen in the hand of militia and rebel snipers in Acts 1 and 2.&lt;br /&gt;
&lt;br /&gt;
==VSS Vintorez==&lt;br /&gt;
Found in a room in Act 2. It has an integral (nondegradable) suppressor, and uses 9x39mm ammunition.&lt;br /&gt;
&lt;br /&gt;
==Remington 870 Custom==&lt;br /&gt;
The [[Remington 870]] can be purchased from Drebin and can be equipped with a reflex sight. The &amp;quot;Masterkey&amp;quot; variant is also available, and can be attached to the M4 Custom.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4REM870.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:MGS4M4Rem870.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Saiga 12==&lt;br /&gt;
The [[Saiga 12]] can be purchased from Drebin.&lt;br /&gt;
&lt;br /&gt;
==Twin Barrel==&lt;br /&gt;
A double barrel shotgun, with the stock and barrel sawed off.&lt;br /&gt;
&lt;br /&gt;
==M320 grenade launcher==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM320]] grenade launcher can be purchased from Drebin and attached to the M4 Custom and XM8 rifle and is also carried by some PMC members.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGSM320GL.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:MGS4M320GL.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==GP-30==&lt;br /&gt;
A grenade launcher that can be attached to the AK-102 and AN-94.&lt;br /&gt;
&lt;br /&gt;
==MGL-140==&lt;br /&gt;
The [[Milkor M32 MGL]] appears as the &amp;quot;MGL-140,&amp;quot; it is used by Raging Raven and is acquired by Solid Snake upon defeating her.&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
A semi-automatic grenade launcher chambered in 25mm, it fires air burst rounds.&lt;br /&gt;
&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
The [[FGM-148 Javelin]] is found in Act 1 and can be purchased from Drebin.&lt;br /&gt;
&lt;br /&gt;
==FIM-92 Stinger==&lt;br /&gt;
The [[FIM-92 Stinger]] can be purchased from Drebin.&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7]] is used by the rebels in the Middle East section (Act 1), but can also be found in a dead-end corner to the left of the door that Solid Snake exits after meeting Drebin in Act 1.&lt;br /&gt;
&lt;br /&gt;
==M72A3 LAW==&lt;br /&gt;
Used by a small number of rebels in Act 2.&lt;br /&gt;
&lt;br /&gt;
==M2HB==&lt;br /&gt;
The [[M2HB]] can be found on the Stryker IFVs and HMMWVs in game.&lt;br /&gt;
&lt;br /&gt;
==Fortune's Rail Gun==&lt;br /&gt;
The rail gun was used by Crying Wolf in Act 4.It can also be obtained after defeating her.It is the same weapon that was used by Fortune in MGS2.&lt;br /&gt;
&lt;br /&gt;
==Non-player Weapons==&lt;br /&gt;
An IMI Uzi, an AKS-74U, and an unsuppressed Ruger pisol are all used in the PMC advertisements at the start of the game.&lt;br /&gt;
The FAMAS F1 is used by the Genome Soldiers in the MGS1 flashback.&lt;/div&gt;</summary>
		<author><name>76126843</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Metal_Gear_Solid_4:_Guns_of_the_Patriots&amp;diff=97541</id>
		<title>Metal Gear Solid 4: Guns of the Patriots</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Metal_Gear_Solid_4:_Guns_of_the_Patriots&amp;diff=97541"/>
		<updated>2009-03-22T21:38:24Z</updated>

		<summary type="html">&lt;p&gt;76126843: /* Springfield Operator */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:MGS4poster.jpg|thumb|right|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
&lt;br /&gt;
==Sig Sauer GSR==&lt;br /&gt;
The [[Sig Sauer GSR]] is the standard handgun of the PMCs in game. It can be found and used by the player in Act 1. (There is one time in Act I where it can be collected off of a dead Praying Mantis member; otherwise the player must disarm one of his primary weapon, allow him to switch to his pistol, then neutralize him to collect that pistol.)&lt;br /&gt;
&lt;br /&gt;
==Ruger Mk. II==&lt;br /&gt;
An integrally suppressed [[Ruger Mk. II]] that fires tranquilizer rounds and has a built-in visible laser is given to Solid Snake by Otacon early in the game.&lt;br /&gt;
&lt;br /&gt;
==Springfield Operator==&lt;br /&gt;
The Springfield Operator is Solid Snake's handgun of choice. It is given to him (along with a [[Ruger Mk II Pistol]]) by Otacon early in Act I of the game. It has a visible laser, and can be equipped with a suppressor and a flashlight. &lt;br /&gt;
&lt;br /&gt;
*'''Note: This is the Lightweight Operator, and not the Champion as evidenced by its 5&amp;quot; barrel.'''&lt;br /&gt;
[[Image:Snake_.45.JPG|thumb|none|275px|Springfield Operator]]&lt;br /&gt;
[[Image:MGS4SpringfieldOperator.jpg|thumb|none|525px|Old Snake with his Springfield Operator, at the ready.]]&lt;br /&gt;
&lt;br /&gt;
==Custom M1911A1==&lt;br /&gt;
Big Boss's M1911 used in Operation Snake Eater can unlocked via password. 1911s can also be seen in some of the PMC commercials.&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle==&lt;br /&gt;
The [[Desert Eagle]] is used by Meryl in the game. It can be purchased from Drebin. A long-barreled variant with a Scope can be unlocked, and is also used by Meryl.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4DE.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:MGS4DE2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch Mark 23 Mod 0==&lt;br /&gt;
The [[Heckler &amp;amp; Koch Mk 23 Mod 0]] can be found in the game in Act 4; its status as Solid Snake's previous handgun is noted. It is also used in the [http://www.youtube.com/watch?v=t7qDk-A9TjU Raven Sword PMC commercial] that is part of the game.&lt;br /&gt;
&lt;br /&gt;
==EAA Tanfoglio Thor .45-70==&lt;br /&gt;
The Thor .45-70 can be unlocked by earning the Foxhound emblem and comes with a Dot Sight optic. It is also Liquid Ocelot's weapon of choice.&lt;br /&gt;
&lt;br /&gt;
==Makarov PMM==&lt;br /&gt;
The PMM is used by some rebel soldiers, and can be purchased from Drebin.&lt;br /&gt;
&lt;br /&gt;
==GLOCK 18==&lt;br /&gt;
The GLOCK 18 can be purchased from Drebin and has a 33-round magazine. It can be customized with an under-barrel light.&lt;br /&gt;
&lt;br /&gt;
==PSS==&lt;br /&gt;
The PSS can be found in several areas throughout the game or bought from Drebin. It uses 6-round magazines with special &amp;quot;silent&amp;quot; 7.62x42mm ammunition, making it a lethal counterpart to the MK. 2 tranquilizer pistol (neither has a degradable suppressor).&lt;br /&gt;
&lt;br /&gt;
==FN Five seveN==&lt;br /&gt;
The Five seveN can be purchased or taken off of FROGs (by the same method used for the GSR), and can be equipped with a flashlight.&lt;br /&gt;
&lt;br /&gt;
==Type 17==&lt;br /&gt;
Used by Big Mama, this &amp;quot;Broomhandle&amp;quot; knockoff can be unlocked by earning the Hound emblem.&lt;br /&gt;
&lt;br /&gt;
==Race Gun==&lt;br /&gt;
A .38 Super pistol unlocked by finishing the game once. Has a 19 round magazine, and it's bullets will ricochet.&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7A1]] is used by several of the PMC operatives in game. It can be first found and used by the player in Act 2 and can be equipped with a red dot sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4MP7.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD2==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5|Heckler &amp;amp; Koch MP5SD2]] can be purchased from Drebin and is equipped with an integral suppressor.&lt;br /&gt;
&lt;br /&gt;
==FN P90==&lt;br /&gt;
&lt;br /&gt;
The [[FN P90]] is the primary weapon of the FROGs and is used by Laughing Octopus in-game. It can be equipped with a suppressor, laser sight, and flashlight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4P90.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:MGS4P90a.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==MAC-10==&lt;br /&gt;
The [[MAC-10]] can be purchased from Drebin or found in Act 2. It can be equipped with a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4Mac10.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Skorpion Vz 83==&lt;br /&gt;
The [[Skorpion SA]](Vz 83 model) is used by the rebels in the Eastern Europe section of the game (Act 3) and is given to Solid Snake by Big Mama in Act 3. It has a visible laser attached to it.&lt;br /&gt;
&lt;br /&gt;
==PP-19 Bizon==&lt;br /&gt;
A 9x18mm SMG that uses a 64 round cylindrical magazine.&lt;br /&gt;
&lt;br /&gt;
==Patriot==&lt;br /&gt;
Seen briefly at the end of the game. Can only be unlocked by attaining the Big Boss emblem. Its most notable trait is that it has unlimited ammo and never needs to be reloaded.&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3A3==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3|Heckler &amp;amp; Koch G3A3]] is seen in the hands of the rebel forces in the South America section of the game (Act 2). It can also be purchased via Drebin like most other firearms in the game.&lt;br /&gt;
&lt;br /&gt;
== FN-FAL ==&lt;br /&gt;
&lt;br /&gt;
The [[FN FAL]] is seen in the hands of the rebel forces in the Eastern Europe section of the game (Act 3). It can be purchased from Drebin like most other firearms in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4FAL.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H]], referred to as the MK. 17, is the standard assault rifle used by the PMC operatives in game. It can be found fairly early on in Act 1 (simply by killing, subduing, sedating, or disarming PMC troops), and can be upgraded with optics, laser sight, flashlight and foregrips.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4SCARH.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:MGS4SCARH2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-102==&lt;br /&gt;
The [[AK-102]] is used by the rebel forces in the Middle East section (Act 1), and is Solid Snake's first weapon in the game (next to Solid Snake right after the first cutscene after the opening). It can be equipped with a [[GP-30]] grenade launcher.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4AK102.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4ANAK.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==AN-94==&lt;br /&gt;
The [[AN-94]] can be found in a shack at the beginning of Act 2. It can be equipped with a [[GP-30]] grenade launcher.&lt;br /&gt;
&lt;br /&gt;
==M4 Custom==&lt;br /&gt;
&lt;br /&gt;
A customized M4A1 is Solid Snake's assault rifle of choice and is given to him early in Act 1 by Drebin. In the first trailers, we can see that it had an EOtech sight. In the actual game, you can attach an Aimpoint red dot sight, ACOG scope, flashlight, laser sight and vertical grip.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4M4A1a.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:MGS4M4A1.jpg|thumb|none|500px|Old Snake with M4A1 in early trailers.]]&lt;br /&gt;
[[Image:0204_Defiance.jpg|thumb|none|640px|Snake aims his M4A1]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM8==&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM8]] is used by the Rat Patrol and other US troops in game. It can be found and used by the player in a secret area in Act 2. It comes with a built in scope and can be equipped with an [[XM320]] grenade launcher. Meryl's team apparently have different verisons of the rifle. Johnny had the shorty one, Johnathan with the standard one and grenade launcher combo, and Ed had the marksman variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4XM8.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:MGS4XM8a.jpg|thumb|none|500px|Meryl and her Rat Pat.]]&lt;br /&gt;
[[Image:MGS4XM8b.jpg|thumb|none|500px|Snake with Johnny's shorty XM8.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK21E==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3#H&amp;amp;K HK21 Machine Gun|Heckler &amp;amp; Koch HK21E]] is seen in the hands of rebel forces in the Middle East section of the game (Act 1). It can also be purchased via Drebin like most other firearms.&lt;br /&gt;
&lt;br /&gt;
==Kalashnikov PKM==&lt;br /&gt;
Seen in the hands of militia and rebels in Acts 1 and 2.&lt;br /&gt;
&lt;br /&gt;
==M60E4==&lt;br /&gt;
The [[M60 machine gun|M60E4]] is used by the PMC operatives in game. It can be equipped with optics, foregrips, laser sight, and flashlight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4M60.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:MGS4M60a.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==MK46 Mod. 1==&lt;br /&gt;
Can be purchased from Drebin.&lt;br /&gt;
&lt;br /&gt;
==M14 EBR==&lt;br /&gt;
The [[M14 EBR]] is a modern variant of the [[M14 Rifle]]. It is used by PMC marksmen in-game and can be purchased from Drebin. It has semiautomatic and fully automatic rates of fire and can be equipped with a suppressor, laser sight, and flashlight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4M14EBR.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==DSR-1==&lt;br /&gt;
The [[DSR-1]] can be purchased from Drebin.&lt;br /&gt;
&lt;br /&gt;
==Mosin Nagant==&lt;br /&gt;
A modified [[Mosin Nagant]] rifle can be purchased from Drebin in-game. It is the same rifle used by The End in MGS3 and fires tranquilizer rounds.&lt;br /&gt;
&lt;br /&gt;
==Barrett M82A2==&lt;br /&gt;
The M82A2 can be purchased from Drebin, and is used by Akiba during Act 5.&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
Seen in the hand of militia and rebel snipers in Acts 1 and 2.&lt;br /&gt;
&lt;br /&gt;
==VSS Vintorez==&lt;br /&gt;
Found in a room in Act 2. It has an integral (nondegradable) suppressor, and uses 9x39mm ammunition.&lt;br /&gt;
&lt;br /&gt;
==Remington 870 Custom==&lt;br /&gt;
The [[Remington 870]] can be purchased from Drebin and can be equipped with a reflex sight. The &amp;quot;Masterkey&amp;quot; variant is also available, and can be attached to the M4 Custom.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4REM870.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:MGS4M4Rem870.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Saiga 12==&lt;br /&gt;
The [[Saiga 12]] can be purchased from Drebin.&lt;br /&gt;
&lt;br /&gt;
==Twin Barrel==&lt;br /&gt;
A double barrel shotgun, with the stock and barrel sawed off.&lt;br /&gt;
&lt;br /&gt;
==M320 grenade launcher==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM320]] grenade launcher can be purchased from Drebin and attached to the M4 Custom and XM8 rifle and is also carried by some PMC members.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGSM320GL.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:MGS4M320GL.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==GP-30==&lt;br /&gt;
A grenade launcher that can be attached to the AK-102 and AN-94.&lt;br /&gt;
&lt;br /&gt;
==MGL-140==&lt;br /&gt;
The [[Milkor M32 MGL]] appears as the &amp;quot;MGL-140,&amp;quot; it is used by Raging Raven and is acquired by Solid Snake upon defeating her.&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
A semi-automatic grenade launcher chambered in 25mm, it fires air burst rounds.&lt;br /&gt;
&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
The [[FGM-148 Javelin]] is found in Act 1 and can be purchased from Drebin.&lt;br /&gt;
&lt;br /&gt;
==FIM-92 Stinger==&lt;br /&gt;
The [[FIM-92 Stinger]] can be purchased from Drebin.&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7]] is used by the rebels in the Middle East section (Act 1), but can also be found in a dead-end corner to the left of the door that Solid Snake exits after meeting Drebin in Act 1.&lt;br /&gt;
&lt;br /&gt;
==M72A3 LAW==&lt;br /&gt;
Used by a small number of rebels in Act 2.&lt;br /&gt;
&lt;br /&gt;
==M2HB==&lt;br /&gt;
The [[M2HB]] can be found on the Stryker IFVs and HMMWVs in game.&lt;br /&gt;
&lt;br /&gt;
==Fortune's Rail Gun==&lt;br /&gt;
The rail gun was used by Crying Wolf in Act 4.It can also be obtained after defeating her.It is the same weapon that was used by Fortune in MGS2.&lt;br /&gt;
&lt;br /&gt;
==Non-player Weapons==&lt;br /&gt;
An IMI Uzi, an AKS-74U, and an unsuppressed Ruger pisol are all used in the PMC advertisements at the start of the game.&lt;br /&gt;
The FAMAS F1 is used by the Genome Soldiers in the MGS1 flashback.&lt;/div&gt;</summary>
		<author><name>76126843</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Metal_Gear_Solid_4:_Guns_of_the_Patriots&amp;diff=97540</id>
		<title>Metal Gear Solid 4: Guns of the Patriots</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Metal_Gear_Solid_4:_Guns_of_the_Patriots&amp;diff=97540"/>
		<updated>2009-03-22T21:36:35Z</updated>

		<summary type="html">&lt;p&gt;76126843: /* Springfield Operator */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:MGS4poster.jpg|thumb|right|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
&lt;br /&gt;
==Sig Sauer GSR==&lt;br /&gt;
The [[Sig Sauer GSR]] is the standard handgun of the PMCs in game. It can be found and used by the player in Act 1. (There is one time in Act I where it can be collected off of a dead Praying Mantis member; otherwise the player must disarm one of his primary weapon, allow him to switch to his pistol, then neutralize him to collect that pistol.)&lt;br /&gt;
&lt;br /&gt;
==Ruger Mk. II==&lt;br /&gt;
An integrally suppressed [[Ruger Mk. II]] that fires tranquilizer rounds and has a built-in visible laser is given to Solid Snake by Otacon early in the game.&lt;br /&gt;
&lt;br /&gt;
==Springfield Operator==&lt;br /&gt;
The Springfield Operator is Solid Snake's handgun of choice. It is given to him (along with a [[Ruger Mk II Pistol]]) by Otacon early in Act I of the game. It has a visible laser, and can be equipped with a suppressor and a flashlight. &lt;br /&gt;
&lt;br /&gt;
*'''Note: This is the Lightweight Operator, and not the Champion as evidenced by its 5&amp;quot; barrel.'''&lt;br /&gt;
[[Image:Snake_.45.JPG|thumb|none|275px|Springfield Operator]]&lt;br /&gt;
[[Image:MGS4SpringfieldOperator.jpg|thumb|none|525px|Old Snake with his Springfield Operator at the ready.]]&lt;br /&gt;
&lt;br /&gt;
==Custom M1911A1==&lt;br /&gt;
Big Boss's M1911 used in Operation Snake Eater can unlocked via password. 1911s can also be seen in some of the PMC commercials.&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle==&lt;br /&gt;
The [[Desert Eagle]] is used by Meryl in the game. It can be purchased from Drebin. A long-barreled variant with a Scope can be unlocked, and is also used by Meryl.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4DE.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:MGS4DE2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch Mark 23 Mod 0==&lt;br /&gt;
The [[Heckler &amp;amp; Koch Mk 23 Mod 0]] can be found in the game in Act 4; its status as Solid Snake's previous handgun is noted. It is also used in the [http://www.youtube.com/watch?v=t7qDk-A9TjU Raven Sword PMC commercial] that is part of the game.&lt;br /&gt;
&lt;br /&gt;
==EAA Tanfoglio Thor .45-70==&lt;br /&gt;
The Thor .45-70 can be unlocked by earning the Foxhound emblem and comes with a Dot Sight optic. It is also Liquid Ocelot's weapon of choice.&lt;br /&gt;
&lt;br /&gt;
==Makarov PMM==&lt;br /&gt;
The PMM is used by some rebel soldiers, and can be purchased from Drebin.&lt;br /&gt;
&lt;br /&gt;
==GLOCK 18==&lt;br /&gt;
The GLOCK 18 can be purchased from Drebin and has a 33-round magazine. It can be customized with an under-barrel light.&lt;br /&gt;
&lt;br /&gt;
==PSS==&lt;br /&gt;
The PSS can be found in several areas throughout the game or bought from Drebin. It uses 6-round magazines with special &amp;quot;silent&amp;quot; 7.62x42mm ammunition, making it a lethal counterpart to the MK. 2 tranquilizer pistol (neither has a degradable suppressor).&lt;br /&gt;
&lt;br /&gt;
==FN Five seveN==&lt;br /&gt;
The Five seveN can be purchased or taken off of FROGs (by the same method used for the GSR), and can be equipped with a flashlight.&lt;br /&gt;
&lt;br /&gt;
==Type 17==&lt;br /&gt;
Used by Big Mama, this &amp;quot;Broomhandle&amp;quot; knockoff can be unlocked by earning the Hound emblem.&lt;br /&gt;
&lt;br /&gt;
==Race Gun==&lt;br /&gt;
A .38 Super pistol unlocked by finishing the game once. Has a 19 round magazine, and it's bullets will ricochet.&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7A1]] is used by several of the PMC operatives in game. It can be first found and used by the player in Act 2 and can be equipped with a red dot sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4MP7.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD2==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5|Heckler &amp;amp; Koch MP5SD2]] can be purchased from Drebin and is equipped with an integral suppressor.&lt;br /&gt;
&lt;br /&gt;
==FN P90==&lt;br /&gt;
&lt;br /&gt;
The [[FN P90]] is the primary weapon of the FROGs and is used by Laughing Octopus in-game. It can be equipped with a suppressor, laser sight, and flashlight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4P90.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:MGS4P90a.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==MAC-10==&lt;br /&gt;
The [[MAC-10]] can be purchased from Drebin or found in Act 2. It can be equipped with a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4Mac10.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Skorpion Vz 83==&lt;br /&gt;
The [[Skorpion SA]](Vz 83 model) is used by the rebels in the Eastern Europe section of the game (Act 3) and is given to Solid Snake by Big Mama in Act 3. It has a visible laser attached to it.&lt;br /&gt;
&lt;br /&gt;
==PP-19 Bizon==&lt;br /&gt;
A 9x18mm SMG that uses a 64 round cylindrical magazine.&lt;br /&gt;
&lt;br /&gt;
==Patriot==&lt;br /&gt;
Seen briefly at the end of the game. Can only be unlocked by attaining the Big Boss emblem. Its most notable trait is that it has unlimited ammo and never needs to be reloaded.&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3A3==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3|Heckler &amp;amp; Koch G3A3]] is seen in the hands of the rebel forces in the South America section of the game (Act 2). It can also be purchased via Drebin like most other firearms in the game.&lt;br /&gt;
&lt;br /&gt;
== FN-FAL ==&lt;br /&gt;
&lt;br /&gt;
The [[FN FAL]] is seen in the hands of the rebel forces in the Eastern Europe section of the game (Act 3). It can be purchased from Drebin like most other firearms in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4FAL.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H]], referred to as the MK. 17, is the standard assault rifle used by the PMC operatives in game. It can be found fairly early on in Act 1 (simply by killing, subduing, sedating, or disarming PMC troops), and can be upgraded with optics, laser sight, flashlight and foregrips.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4SCARH.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:MGS4SCARH2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-102==&lt;br /&gt;
The [[AK-102]] is used by the rebel forces in the Middle East section (Act 1), and is Solid Snake's first weapon in the game (next to Solid Snake right after the first cutscene after the opening). It can be equipped with a [[GP-30]] grenade launcher.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4AK102.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4ANAK.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==AN-94==&lt;br /&gt;
The [[AN-94]] can be found in a shack at the beginning of Act 2. It can be equipped with a [[GP-30]] grenade launcher.&lt;br /&gt;
&lt;br /&gt;
==M4 Custom==&lt;br /&gt;
&lt;br /&gt;
A customized M4A1 is Solid Snake's assault rifle of choice and is given to him early in Act 1 by Drebin. In the first trailers, we can see that it had an EOtech sight. In the actual game, you can attach an Aimpoint red dot sight, ACOG scope, flashlight, laser sight and vertical grip.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4M4A1a.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:MGS4M4A1.jpg|thumb|none|500px|Old Snake with M4A1 in early trailers.]]&lt;br /&gt;
[[Image:0204_Defiance.jpg|thumb|none|640px|Snake aims his M4A1]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM8==&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM8]] is used by the Rat Patrol and other US troops in game. It can be found and used by the player in a secret area in Act 2. It comes with a built in scope and can be equipped with an [[XM320]] grenade launcher. Meryl's team apparently have different verisons of the rifle. Johnny had the shorty one, Johnathan with the standard one and grenade launcher combo, and Ed had the marksman variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4XM8.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:MGS4XM8a.jpg|thumb|none|500px|Meryl and her Rat Pat.]]&lt;br /&gt;
[[Image:MGS4XM8b.jpg|thumb|none|500px|Snake with Johnny's shorty XM8.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK21E==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3#H&amp;amp;K HK21 Machine Gun|Heckler &amp;amp; Koch HK21E]] is seen in the hands of rebel forces in the Middle East section of the game (Act 1). It can also be purchased via Drebin like most other firearms.&lt;br /&gt;
&lt;br /&gt;
==Kalashnikov PKM==&lt;br /&gt;
Seen in the hands of militia and rebels in Acts 1 and 2.&lt;br /&gt;
&lt;br /&gt;
==M60E4==&lt;br /&gt;
The [[M60 machine gun|M60E4]] is used by the PMC operatives in game. It can be equipped with optics, foregrips, laser sight, and flashlight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4M60.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:MGS4M60a.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==MK46 Mod. 1==&lt;br /&gt;
Can be purchased from Drebin.&lt;br /&gt;
&lt;br /&gt;
==M14 EBR==&lt;br /&gt;
The [[M14 EBR]] is a modern variant of the [[M14 Rifle]]. It is used by PMC marksmen in-game and can be purchased from Drebin. It has semiautomatic and fully automatic rates of fire and can be equipped with a suppressor, laser sight, and flashlight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4M14EBR.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==DSR-1==&lt;br /&gt;
The [[DSR-1]] can be purchased from Drebin.&lt;br /&gt;
&lt;br /&gt;
==Mosin Nagant==&lt;br /&gt;
A modified [[Mosin Nagant]] rifle can be purchased from Drebin in-game. It is the same rifle used by The End in MGS3 and fires tranquilizer rounds.&lt;br /&gt;
&lt;br /&gt;
==Barrett M82A2==&lt;br /&gt;
The M82A2 can be purchased from Drebin, and is used by Akiba during Act 5.&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
Seen in the hand of militia and rebel snipers in Acts 1 and 2.&lt;br /&gt;
&lt;br /&gt;
==VSS Vintorez==&lt;br /&gt;
Found in a room in Act 2. It has an integral (nondegradable) suppressor, and uses 9x39mm ammunition.&lt;br /&gt;
&lt;br /&gt;
==Remington 870 Custom==&lt;br /&gt;
The [[Remington 870]] can be purchased from Drebin and can be equipped with a reflex sight. The &amp;quot;Masterkey&amp;quot; variant is also available, and can be attached to the M4 Custom.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4REM870.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:MGS4M4Rem870.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Saiga 12==&lt;br /&gt;
The [[Saiga 12]] can be purchased from Drebin.&lt;br /&gt;
&lt;br /&gt;
==Twin Barrel==&lt;br /&gt;
A double barrel shotgun, with the stock and barrel sawed off.&lt;br /&gt;
&lt;br /&gt;
==M320 grenade launcher==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM320]] grenade launcher can be purchased from Drebin and attached to the M4 Custom and XM8 rifle and is also carried by some PMC members.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGSM320GL.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:MGS4M320GL.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==GP-30==&lt;br /&gt;
A grenade launcher that can be attached to the AK-102 and AN-94.&lt;br /&gt;
&lt;br /&gt;
==MGL-140==&lt;br /&gt;
The [[Milkor M32 MGL]] appears as the &amp;quot;MGL-140,&amp;quot; it is used by Raging Raven and is acquired by Solid Snake upon defeating her.&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
A semi-automatic grenade launcher chambered in 25mm, it fires air burst rounds.&lt;br /&gt;
&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
The [[FGM-148 Javelin]] is found in Act 1 and can be purchased from Drebin.&lt;br /&gt;
&lt;br /&gt;
==FIM-92 Stinger==&lt;br /&gt;
The [[FIM-92 Stinger]] can be purchased from Drebin.&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7]] is used by the rebels in the Middle East section (Act 1), but can also be found in a dead-end corner to the left of the door that Solid Snake exits after meeting Drebin in Act 1.&lt;br /&gt;
&lt;br /&gt;
==M72A3 LAW==&lt;br /&gt;
Used by a small number of rebels in Act 2.&lt;br /&gt;
&lt;br /&gt;
==M2HB==&lt;br /&gt;
The [[M2HB]] can be found on the Stryker IFVs and HMMWVs in game.&lt;br /&gt;
&lt;br /&gt;
==Fortune's Rail Gun==&lt;br /&gt;
The rail gun was used by Crying Wolf in Act 4.It can also be obtained after defeating her.It is the same weapon that was used by Fortune in MGS2.&lt;br /&gt;
&lt;br /&gt;
==Non-player Weapons==&lt;br /&gt;
An IMI Uzi, an AKS-74U, and an unsuppressed Ruger pisol are all used in the PMC advertisements at the start of the game.&lt;br /&gt;
The FAMAS F1 is used by the Genome Soldiers in the MGS1 flashback.&lt;/div&gt;</summary>
		<author><name>76126843</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Metal_Gear_Solid_4:_Guns_of_the_Patriots&amp;diff=97539</id>
		<title>Metal Gear Solid 4: Guns of the Patriots</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Metal_Gear_Solid_4:_Guns_of_the_Patriots&amp;diff=97539"/>
		<updated>2009-03-22T21:34:08Z</updated>

		<summary type="html">&lt;p&gt;76126843: /* Springfield Operator */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:MGS4poster.jpg|thumb|right|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
&lt;br /&gt;
==Sig Sauer GSR==&lt;br /&gt;
The [[Sig Sauer GSR]] is the standard handgun of the PMCs in game. It can be found and used by the player in Act 1. (There is one time in Act I where it can be collected off of a dead Praying Mantis member; otherwise the player must disarm one of his primary weapon, allow him to switch to his pistol, then neutralize him to collect that pistol.)&lt;br /&gt;
&lt;br /&gt;
==Ruger Mk. II==&lt;br /&gt;
An integrally suppressed [[Ruger Mk. II]] that fires tranquilizer rounds and has a built-in visible laser is given to Solid Snake by Otacon early in the game.&lt;br /&gt;
&lt;br /&gt;
==Springfield Operator==&lt;br /&gt;
The Springfield Operator is Solid Snake's handgun of choice. It is given to him (along with a [[Ruger Mk II Pistol]]) by Otacon early in Act I of the game. It has a visible laser, and can be equipped with a suppressor and a flashlight. &lt;br /&gt;
&lt;br /&gt;
*'''Note: This is the Lightweight Operator, and not the Champion as evidenced by its 5&amp;quot; barrel.'''&lt;br /&gt;
[[Image:Snake_.45.JPG|thumb|none|275px|Lightweight Springfield Operator]]&lt;br /&gt;
[[Image:MGS4SpringfieldOperator.jpg|thumb|none|525px|Old Snake with his Springfield Operator at the ready.]]&lt;br /&gt;
&lt;br /&gt;
==Custom M1911A1==&lt;br /&gt;
Big Boss's M1911 used in Operation Snake Eater can unlocked via password. 1911s can also be seen in some of the PMC commercials.&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle==&lt;br /&gt;
The [[Desert Eagle]] is used by Meryl in the game. It can be purchased from Drebin. A long-barreled variant with a Scope can be unlocked, and is also used by Meryl.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4DE.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:MGS4DE2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch Mark 23 Mod 0==&lt;br /&gt;
The [[Heckler &amp;amp; Koch Mk 23 Mod 0]] can be found in the game in Act 4; its status as Solid Snake's previous handgun is noted. It is also used in the [http://www.youtube.com/watch?v=t7qDk-A9TjU Raven Sword PMC commercial] that is part of the game.&lt;br /&gt;
&lt;br /&gt;
==EAA Tanfoglio Thor .45-70==&lt;br /&gt;
The Thor .45-70 can be unlocked by earning the Foxhound emblem and comes with a Dot Sight optic. It is also Liquid Ocelot's weapon of choice.&lt;br /&gt;
&lt;br /&gt;
==Makarov PMM==&lt;br /&gt;
The PMM is used by some rebel soldiers, and can be purchased from Drebin.&lt;br /&gt;
&lt;br /&gt;
==GLOCK 18==&lt;br /&gt;
The GLOCK 18 can be purchased from Drebin and has a 33-round magazine. It can be customized with an under-barrel light.&lt;br /&gt;
&lt;br /&gt;
==PSS==&lt;br /&gt;
The PSS can be found in several areas throughout the game or bought from Drebin. It uses 6-round magazines with special &amp;quot;silent&amp;quot; 7.62x42mm ammunition, making it a lethal counterpart to the MK. 2 tranquilizer pistol (neither has a degradable suppressor).&lt;br /&gt;
&lt;br /&gt;
==FN Five seveN==&lt;br /&gt;
The Five seveN can be purchased or taken off of FROGs (by the same method used for the GSR), and can be equipped with a flashlight.&lt;br /&gt;
&lt;br /&gt;
==Type 17==&lt;br /&gt;
Used by Big Mama, this &amp;quot;Broomhandle&amp;quot; knockoff can be unlocked by earning the Hound emblem.&lt;br /&gt;
&lt;br /&gt;
==Race Gun==&lt;br /&gt;
A .38 Super pistol unlocked by finishing the game once. Has a 19 round magazine, and it's bullets will ricochet.&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7A1]] is used by several of the PMC operatives in game. It can be first found and used by the player in Act 2 and can be equipped with a red dot sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4MP7.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD2==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5|Heckler &amp;amp; Koch MP5SD2]] can be purchased from Drebin and is equipped with an integral suppressor.&lt;br /&gt;
&lt;br /&gt;
==FN P90==&lt;br /&gt;
&lt;br /&gt;
The [[FN P90]] is the primary weapon of the FROGs and is used by Laughing Octopus in-game. It can be equipped with a suppressor, laser sight, and flashlight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4P90.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:MGS4P90a.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==MAC-10==&lt;br /&gt;
The [[MAC-10]] can be purchased from Drebin or found in Act 2. It can be equipped with a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4Mac10.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Skorpion Vz 83==&lt;br /&gt;
The [[Skorpion SA]](Vz 83 model) is used by the rebels in the Eastern Europe section of the game (Act 3) and is given to Solid Snake by Big Mama in Act 3. It has a visible laser attached to it.&lt;br /&gt;
&lt;br /&gt;
==PP-19 Bizon==&lt;br /&gt;
A 9x18mm SMG that uses a 64 round cylindrical magazine.&lt;br /&gt;
&lt;br /&gt;
==Patriot==&lt;br /&gt;
Seen briefly at the end of the game. Can only be unlocked by attaining the Big Boss emblem. Its most notable trait is that it has unlimited ammo and never needs to be reloaded.&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3A3==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3|Heckler &amp;amp; Koch G3A3]] is seen in the hands of the rebel forces in the South America section of the game (Act 2). It can also be purchased via Drebin like most other firearms in the game.&lt;br /&gt;
&lt;br /&gt;
== FN-FAL ==&lt;br /&gt;
&lt;br /&gt;
The [[FN FAL]] is seen in the hands of the rebel forces in the Eastern Europe section of the game (Act 3). It can be purchased from Drebin like most other firearms in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4FAL.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H]], referred to as the MK. 17, is the standard assault rifle used by the PMC operatives in game. It can be found fairly early on in Act 1 (simply by killing, subduing, sedating, or disarming PMC troops), and can be upgraded with optics, laser sight, flashlight and foregrips.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4SCARH.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:MGS4SCARH2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-102==&lt;br /&gt;
The [[AK-102]] is used by the rebel forces in the Middle East section (Act 1), and is Solid Snake's first weapon in the game (next to Solid Snake right after the first cutscene after the opening). It can be equipped with a [[GP-30]] grenade launcher.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4AK102.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4ANAK.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==AN-94==&lt;br /&gt;
The [[AN-94]] can be found in a shack at the beginning of Act 2. It can be equipped with a [[GP-30]] grenade launcher.&lt;br /&gt;
&lt;br /&gt;
==M4 Custom==&lt;br /&gt;
&lt;br /&gt;
A customized M4A1 is Solid Snake's assault rifle of choice and is given to him early in Act 1 by Drebin. In the first trailers, we can see that it had an EOtech sight. In the actual game, you can attach an Aimpoint red dot sight, ACOG scope, flashlight, laser sight and vertical grip.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4M4A1a.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:MGS4M4A1.jpg|thumb|none|500px|Old Snake with M4A1 in early trailers.]]&lt;br /&gt;
[[Image:0204_Defiance.jpg|thumb|none|640px|Snake aims his M4A1]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM8==&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM8]] is used by the Rat Patrol and other US troops in game. It can be found and used by the player in a secret area in Act 2. It comes with a built in scope and can be equipped with an [[XM320]] grenade launcher. Meryl's team apparently have different verisons of the rifle. Johnny had the shorty one, Johnathan with the standard one and grenade launcher combo, and Ed had the marksman variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4XM8.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:MGS4XM8a.jpg|thumb|none|500px|Meryl and her Rat Pat.]]&lt;br /&gt;
[[Image:MGS4XM8b.jpg|thumb|none|500px|Snake with Johnny's shorty XM8.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK21E==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3#H&amp;amp;K HK21 Machine Gun|Heckler &amp;amp; Koch HK21E]] is seen in the hands of rebel forces in the Middle East section of the game (Act 1). It can also be purchased via Drebin like most other firearms.&lt;br /&gt;
&lt;br /&gt;
==Kalashnikov PKM==&lt;br /&gt;
Seen in the hands of militia and rebels in Acts 1 and 2.&lt;br /&gt;
&lt;br /&gt;
==M60E4==&lt;br /&gt;
The [[M60 machine gun|M60E4]] is used by the PMC operatives in game. It can be equipped with optics, foregrips, laser sight, and flashlight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4M60.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:MGS4M60a.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==MK46 Mod. 1==&lt;br /&gt;
Can be purchased from Drebin.&lt;br /&gt;
&lt;br /&gt;
==M14 EBR==&lt;br /&gt;
The [[M14 EBR]] is a modern variant of the [[M14 Rifle]]. It is used by PMC marksmen in-game and can be purchased from Drebin. It has semiautomatic and fully automatic rates of fire and can be equipped with a suppressor, laser sight, and flashlight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4M14EBR.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==DSR-1==&lt;br /&gt;
The [[DSR-1]] can be purchased from Drebin.&lt;br /&gt;
&lt;br /&gt;
==Mosin Nagant==&lt;br /&gt;
A modified [[Mosin Nagant]] rifle can be purchased from Drebin in-game. It is the same rifle used by The End in MGS3 and fires tranquilizer rounds.&lt;br /&gt;
&lt;br /&gt;
==Barrett M82A2==&lt;br /&gt;
The M82A2 can be purchased from Drebin, and is used by Akiba during Act 5.&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
Seen in the hand of militia and rebel snipers in Acts 1 and 2.&lt;br /&gt;
&lt;br /&gt;
==VSS Vintorez==&lt;br /&gt;
Found in a room in Act 2. It has an integral (nondegradable) suppressor, and uses 9x39mm ammunition.&lt;br /&gt;
&lt;br /&gt;
==Remington 870 Custom==&lt;br /&gt;
The [[Remington 870]] can be purchased from Drebin and can be equipped with a reflex sight. The &amp;quot;Masterkey&amp;quot; variant is also available, and can be attached to the M4 Custom.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGS4REM870.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:MGS4M4Rem870.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Saiga 12==&lt;br /&gt;
The [[Saiga 12]] can be purchased from Drebin.&lt;br /&gt;
&lt;br /&gt;
==Twin Barrel==&lt;br /&gt;
A double barrel shotgun, with the stock and barrel sawed off.&lt;br /&gt;
&lt;br /&gt;
==M320 grenade launcher==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM320]] grenade launcher can be purchased from Drebin and attached to the M4 Custom and XM8 rifle and is also carried by some PMC members.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGSM320GL.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:MGS4M320GL.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==GP-30==&lt;br /&gt;
A grenade launcher that can be attached to the AK-102 and AN-94.&lt;br /&gt;
&lt;br /&gt;
==MGL-140==&lt;br /&gt;
The [[Milkor M32 MGL]] appears as the &amp;quot;MGL-140,&amp;quot; it is used by Raging Raven and is acquired by Solid Snake upon defeating her.&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
A semi-automatic grenade launcher chambered in 25mm, it fires air burst rounds.&lt;br /&gt;
&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
The [[FGM-148 Javelin]] is found in Act 1 and can be purchased from Drebin.&lt;br /&gt;
&lt;br /&gt;
==FIM-92 Stinger==&lt;br /&gt;
The [[FIM-92 Stinger]] can be purchased from Drebin.&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7]] is used by the rebels in the Middle East section (Act 1), but can also be found in a dead-end corner to the left of the door that Solid Snake exits after meeting Drebin in Act 1.&lt;br /&gt;
&lt;br /&gt;
==M72A3 LAW==&lt;br /&gt;
Used by a small number of rebels in Act 2.&lt;br /&gt;
&lt;br /&gt;
==M2HB==&lt;br /&gt;
The [[M2HB]] can be found on the Stryker IFVs and HMMWVs in game.&lt;br /&gt;
&lt;br /&gt;
==Fortune's Rail Gun==&lt;br /&gt;
The rail gun was used by Crying Wolf in Act 4.It can also be obtained after defeating her.It is the same weapon that was used by Fortune in MGS2.&lt;br /&gt;
&lt;br /&gt;
==Non-player Weapons==&lt;br /&gt;
An IMI Uzi, an AKS-74U, and an unsuppressed Ruger pisol are all used in the PMC advertisements at the start of the game.&lt;br /&gt;
The FAMAS F1 is used by the Genome Soldiers in the MGS1 flashback.&lt;/div&gt;</summary>
		<author><name>76126843</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Snake_.45.JPG&amp;diff=97535</id>
		<title>File:Snake .45.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Snake_.45.JPG&amp;diff=97535"/>
		<updated>2009-03-22T21:22:19Z</updated>

		<summary type="html">&lt;p&gt;76126843: &lt;/p&gt;
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		<author><name>76126843</name></author>
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